[Log version] 1 [Session] d3ea4022-2800-43c7-9bab-3a8d04526588 UTC time stamps 19:42:27.791 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 19:42:27.791 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 19:42:27.791 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 19:42:27.791 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 19:42:27.791 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 19:42:27.791 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 19:42:27.804 [RazerChroma] Setup Razer Chroma resources 19:42:27.804 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 19:42:27.821 [Window] Window => active 19:42:27.842 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 19:42:27.866 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 19:42:29.616 [EAC] Init client 1100001037e8e14 19:42:29.616 [EAC] EAC client initialized 19:42:29.616 warning: [EAC] Failed to initialize localization 19:42:29.617 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 19:42:29.671 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER) 19:42:30.254 [AFTERMATH] Initialized Aftermath 19:42:30.257 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 19:42:30.335 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 19:42:30.817 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 19:42:30.819 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 19:42:30.911 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 19:42:30.911 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 19:42:31.246 [Save] Save dir: `C:\Users\jacky\AppData\Roaming\fatshark\Vermintide 2` 19:42:31.246 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 19:42:31.246 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 19:42:31.411 [RazerChroma] Setup Razer Chroma 19:42:31.447 [LightFX ] Loaded DLL. 19:42:31.447 [LightFX ] Init() 19:42:31.451 [LightFX ] LightFX failed to initialize 19:42:31.458 [Lua] boot.lua start, os clock: 5.6059999999999999 19:42:31.458 [Lua] Active feature-flags: 19:42:31.458 [Lua] PLATFORM_win32 19:42:31.458 [Lua] FEATURE_steam_rich_presence 19:42:31.458 [Lua] FEATURE_grudge_marks 19:42:31.458 [Lua] FEATURE_geheimnisnacht_2021 19:42:31.458 [Lua] FEATURE_fall_collection_2021 19:42:31.458 [Lua] 19:42:31.458 [Lua] Boot:setup() entered. time: 0 os-clock: 5.6059999999999999 19:42:31.458 [Lua] --- CPU CPU: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32681MB Available: 28029MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 1df2711a-1743-497a-82ab-fc50bf7a5220 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): USB DEVICE Input device: Generic (17.0): AURA MOTHERBOARD Input device: Generic (17.0): NZXT USB Device 19:42:31.459 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 19:42:31.468 [SteamStats] RequestCurrentStats success: true 19:42:32.462 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8758271597907878 os-clock: 6.6100000000000003 19:42:32.463 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:42:32.463 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 19:42:32.464 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:42:32.464 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:42:32.465 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:42:32.465 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:42:32.465 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:42:32.465 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:42:32.466 [Lua] Development.init_application_parameters 19:42:32.466 [Lua] ----------------------------------------------------------------- 19:42:32.466 [Lua] -- Application parameters -- 19:42:32.466 [Lua] ----------------------------------------------------------------- 19:42:32.466 [Lua] ***************************************************************** 19:42:32.466 [Lua] ** Initial contents of script_data ** 19:42:32.466 [Lua] script_data.beta_level_progression = false 19:42:32.466 [Lua] script_data.build_identifier = 3caf390912f2 19:42:32.466 [Lua] script_data.debug_interactions = false 19:42:32.466 [Lua] script_data.disable_debug_draw = true 19:42:32.466 [Lua] script_data.disable_intro_trailer = false 19:42:32.466 [Lua] script_data.disable_store = false 19:42:32.466 [Lua] script_data.disable_tutorial_at_start = false 19:42:32.466 [Lua] script_data.eac-untrusted = false 19:42:32.466 [Lua] script_data.enable_detailed_tooltips = false 19:42:32.466 [Lua] script_data.force_debug_disabled = true 19:42:32.466 [Lua] script_data.force_steam = true 19:42:32.466 [Lua] script_data.hide_fps = true 19:42:32.466 [Lua] script_data.hide_version_info = true 19:42:32.466 [Lua] script_data.matchmaking_debug = true 19:42:32.466 [Lua] script_data.network_debug = true 19:42:32.466 [Lua] script_data.package_debug = true 19:42:32.466 [Lua] script_data.packaged_build = true 19:42:32.466 [Lua] script_data.qr_watermark = true 19:42:32.466 [Lua] script_data.settings = { } 19:42:32.466 [Lua] script_data.show_fps = false 19:42:32.466 [Lua] script_data.spawn_empty_chest = true 19:42:32.466 [Lua] script_data.telemetry_log_interval = 600 19:42:32.466 [Lua] script_data.text_watermark = true 19:42:32.466 [Lua] script_data.tobii_button = false 19:42:32.466 [Lua] script_data.use_beta_overlay = false 19:42:32.466 [Lua] script_data.use_local_backend = false 19:42:32.466 [Lua] script_data.use_tech_telemetry = true 19:42:32.466 [Lua] script_data.use_telemetry = true 19:42:32.466 [Lua] ***************************************************************** 19:42:32.466 [Lua] [Boot] use baked enemy meshes: false 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:42:32.466 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:42:32.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:42:32.474 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:42:32.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:42:32.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:42:32.517 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:42:32.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 19:42:32.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 19:42:32.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 19:42:32.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:42:32.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:42:32.699 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:42:32.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:42:32.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:42:32.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:42:32.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 19:42:32.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 19:42:32.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 19:42:32.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 19:42:32.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 19:42:32.978 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 19:42:32.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:42:33.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:42:33.023 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:42:33.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:42:33.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:42:33.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:42:33.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 19:42:33.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 19:42:33.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 19:42:33.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 19:42:33.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 19:42:33.364 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 19:42:33.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 19:42:33.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 19:42:33.368 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 19:42:33.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:42:33.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:42:33.377 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:42:33.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 19:42:33.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 19:42:33.433 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 19:42:33.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:42:33.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:42:33.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:42:33.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 19:42:33.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 19:42:33.628 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 19:42:33.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 19:42:34.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 19:42:34.091 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 19:42:34.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:42:34.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:42:34.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:42:34.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 19:42:34.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 19:42:34.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 19:42:34.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:42:34.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:42:34.120 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:42:34.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:42:34.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:42:34.150 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:42:34.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:42:34.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:42:34.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:42:34.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:42:34.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:42:34.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:42:34.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:42:34.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:42:34.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:42:34.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:42:34.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:42:34.265 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:42:34.276 [Lua] settings.steam: nil 19:42:34.276 [Lua] Steam: table: 0000000000062910 19:42:34.276 [Lua] force_steam: true 19:42:34.276 [Lua] BUILD: release 19:42:34.276 [Lua] test_backend: nil 19:42:34.276 [Lua] DEDICATED_SERVER: false 19:42:34.276 [Lua] Using app_id '552500' to define backend 19:42:34.276 [Lua] PlayFab Title ID: 5107 19:42:34.336 [Lua] [1] = chaos_dummy_troll (string) 19:42:34.336 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:42:34.336 [Lua] [3] = skaven_rat_ogre (string) 19:42:34.336 [Lua] [4] = critter_rat (string) 19:42:34.336 [Lua] [5] = chaos_troll (string) 19:42:34.336 [Lua] [6] = beastmen_minotaur (string) 19:42:34.336 [Lua] [7] = skaven_storm_vermin_warlord (string) 19:42:34.336 [Lua] [8] = skaven_stormfiend (string) 19:42:34.336 [Lua] [9] = chaos_greed_pinata (string) 19:42:34.336 [Lua] [10] = skaven_stormfiend_demo (string) 19:42:34.336 [Lua] [11] = chaos_plague_wave_spawner (string) 19:42:34.336 [Lua] [12] = chaos_vortex (string) 19:42:34.336 [Lua] [13] = skaven_stormfiend_boss (string) 19:42:34.336 [Lua] [14] = chaos_spawn (string) 19:42:34.336 [Lua] [15] = skaven_storm_vermin_champion (string) 19:42:34.336 [Lua] [16] = chaos_tentacle (string) 19:42:34.336 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 19:42:34.336 [Lua] [18] = skaven_grey_seer (string) 19:42:34.336 [Lua] [19] = skaven_explosive_loot_rat (string) 19:42:34.336 [Lua] [20] = skaven_loot_rat (string) 19:42:34.336 [Lua] [21] = critter_pig (string) 19:42:34.336 [Lua] [22] = chaos_dummy_sorcerer (string) 19:42:34.336 [Lua] [23] = chaos_mutator_sorcerer (string) 19:42:34.336 [Lua] [24] = skaven_gutter_runner (string) 19:42:34.336 [Lua] [25] = skaven_pack_master (string) 19:42:34.336 [Lua] [26] = chaos_exalted_sorcerer (string) 19:42:34.336 [Lua] [27] = chaos_vortex_sorcerer (string) 19:42:34.336 [Lua] [28] = skaven_poison_wind_globadier (string) 19:42:34.336 [Lua] [29] = chaos_corruptor_sorcerer (string) 19:42:34.336 [Lua] [30] = chaos_warrior (string) 19:42:34.336 [Lua] [31] = skaven_warpfire_thrower (string) 19:42:34.336 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 19:42:34.336 [Lua] [33] = chaos_plague_sorcerer (string) 19:42:34.336 [Lua] [34] = curse_mutator_sorcerer (string) 19:42:34.336 [Lua] [35] = chaos_exalted_champion_warcamp (string) 19:42:34.336 [Lua] [36] = chaos_tentacle_sorcerer (string) 19:42:34.336 [Lua] [37] = skaven_ratling_gunner (string) 19:42:34.336 [Lua] [38] = chaos_exalted_champion_norsca (string) 19:42:34.336 [Lua] [39] = chaos_raider (string) 19:42:34.336 [Lua] [40] = chaos_berzerker (string) 19:42:34.336 [Lua] [41] = beastmen_ungor_dummy (string) 19:42:34.336 [Lua] [42] = skaven_storm_vermin (string) 19:42:34.336 [Lua] [43] = beastmen_standard_bearer_crater (string) 19:42:34.336 [Lua] [44] = chaos_raider_tutorial (string) 19:42:34.336 [Lua] [45] = beastmen_gor_dummy (string) 19:42:34.336 [Lua] [46] = beastmen_bestigor_dummy (string) 19:42:34.336 [Lua] [47] = skaven_storm_vermin_with_shield (string) 19:42:34.336 [Lua] [48] = beastmen_ungor (string) 19:42:34.336 [Lua] [49] = skaven_storm_vermin_commander (string) 19:42:34.336 [Lua] [50] = beastmen_ungor_archer (string) 19:42:34.336 [Lua] [51] = beastmen_standard_bearer (string) 19:42:34.336 [Lua] [52] = beastmen_gor (string) 19:42:34.336 [Lua] [53] = beastmen_bestigor (string) 19:42:34.336 [Lua] [54] = skaven_plague_monk (string) 19:42:34.336 [Lua] [55] = chaos_marauder (string) 19:42:34.336 [Lua] [56] = skaven_dummy_clan_rat (string) 19:42:34.336 [Lua] [57] = chaos_marauder_tutorial (string) 19:42:34.336 [Lua] [58] = skaven_clan_rat (string) 19:42:34.336 [Lua] [59] = chaos_zombie (string) 19:42:34.336 [Lua] [60] = chaos_fanatic (string) 19:42:34.336 [Lua] [61] = skaven_clan_rat_tutorial (string) 19:42:34.336 [Lua] [62] = chaos_marauder_with_shield (string) 19:42:34.336 [Lua] [63] = skaven_clan_rat_with_shield (string) 19:42:34.336 [Lua] [64] = skaven_slave (string) 19:42:34.336 [Lua] [65] = skaven_dummy_slave (string) 19:42:34.395 [Lua] [UIRenderer] Loading 19:42:34.399 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:42:34.400 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 19:42:34.400 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:42:34.400 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:42:34.400 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:42:34.400 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:42:34.452 [Lua] level display name sig_snare_d_nurgle_path1 19:42:34.453 [Lua] level display name sig_snare_d_khorne_path1 19:42:34.453 [Lua] level display name pat_mines_nurgle_path5 19:42:34.453 [Lua] level display name pat_forest_slaanesh_path2 19:42:34.453 [Lua] level display name sig_snare_c_wastes_path1 19:42:34.453 [Lua] level display name pat_tower_nurgle_path5 19:42:34.453 [Lua] level display name arena_citadel_tzeentch_path1 19:42:34.453 [Lua] level display name pat_mines_khorne_path5 19:42:34.453 [Lua] level display name sig_crag_wastes_path1 19:42:34.453 [Lua] level display name warcamp 19:42:34.453 [Lua] level display name pat_tower_slaanesh_path2 19:42:34.453 [Lua] level display name sig_volcano_wastes_path1 19:42:34.453 [Lua] level display name pat_mines_slaanesh_path2 19:42:34.453 [Lua] level display name pat_bay_tzeentch_path5 19:42:34.453 [Lua] level display name pat_tower_khorne_path5 19:42:34.453 [Lua] level display name sig_gorge_slaanesh_path2 19:42:34.453 [Lua] level display name sig_crag_nurgle_path5 19:42:34.453 [Lua] level display name arena_ice_tzeentch_path1 19:42:34.453 [Lua] level display name sig_volcano_nurgle_path2 19:42:34.453 [Lua] level display name pat_forest_wastes_path5 19:42:34.453 [Lua] level display name sig_gorge_slaanesh_path3 19:42:34.453 [Lua] level display name sig_citadel_slaanesh_path1 19:42:34.453 [Lua] level display name sig_volcano_khorne_path1 19:42:34.453 [Lua] level display name sig_mordrek_slaanesh_path5 19:42:34.453 [Lua] level display name prologue 19:42:34.453 [Lua] level display name military 19:42:34.453 [Lua] level display name skaven_stronghold 19:42:34.453 [Lua] level display name arena_cave_tzeentch_path1 19:42:34.453 [Lua] level display name pat_mines_nurgle_path1 19:42:34.453 [Lua] level display name ussingen 19:42:34.453 [Lua] level display name pat_forest_khorne_path2 19:42:34.453 [Lua] level display name sig_mordrek_nurgle_path3 19:42:34.453 [Lua] level display name fort 19:42:34.453 [Lua] level display name pat_tower_nurgle_path1 19:42:34.453 [Lua] level display name sig_crag_tzeentch_path3 19:42:34.453 [Lua] level display name ground_zero 19:42:34.453 [Lua] level display name sig_snare_a_khorne_path1 19:42:34.453 [Lua] level display name sig_mordrek_slaanesh_path3 19:42:34.453 [Lua] level display name sig_citadel_tzeentch_path1 19:42:34.453 [Lua] level display name pat_forest_nurgle_path3 19:42:34.453 [Lua] level display name elven_ruins 19:42:34.453 [Lua] level display name pat_bay_nurgle_path1 19:42:34.453 [Lua] level display name pat_bay_khorne_path2 19:42:34.453 [Lua] level display name pat_mines_tzeentch_path4 19:42:34.453 [Lua] level display name farmlands 19:42:34.453 [Lua] level display name pat_tower_tzeentch_path2 19:42:34.453 [Lua] level display name pat_town_wastes_path5 19:42:34.453 [Lua] level display name pat_mines_tzeentch_path2 19:42:34.453 [Lua] level display name sig_snare_d_slaanesh_path1 19:42:34.453 [Lua] level display name sig_gorge_wastes_path4 19:42:34.453 [Lua] level display name pat_mines_wastes_path4 19:42:34.453 [Lua] level display name sig_citadel_nurgle_path1 19:42:34.453 [Lua] level display name sig_mordrek_slaanesh_path1 19:42:34.453 [Lua] level display name pat_mountain_slaanesh_path3 19:42:34.453 [Lua] level display name sig_snare_c_khorne_path1 19:42:34.453 [Lua] level display name sig_mordrek_wastes_path5 19:42:34.453 [Lua] level display name pat_town_nurgle_path5 19:42:34.453 [Lua] level display name sig_snare_a_nurgle_path1 19:42:34.453 [Lua] level display name pat_mines_slaanesh_path5 19:42:34.453 [Lua] level display name plaza 19:42:34.453 [Lua] level display name pat_mountain_wastes_path5 19:42:34.453 [Lua] level display name pat_mountain_slaanesh_path1 19:42:34.453 [Lua] level display name pat_tower_wastes_path4 19:42:34.453 [Lua] level display name pat_town_tzeentch_path5 19:42:34.453 [Lua] level display name sig_mordrek_khorne_path4 19:42:34.453 [Lua] level display name sig_mordrek_wastes_path3 19:42:34.453 [Lua] level display name pat_town_tzeentch_path3 19:42:34.453 [Lua] level display name sig_mordrek_nurgle_path5 19:42:34.453 [Lua] level display name pat_town_wastes_path1 19:42:34.453 [Lua] level display name pat_tower_slaanesh_path5 19:42:34.453 [Lua] level display name sig_gorge_slaanesh_path5 19:42:34.453 [Lua] level display name mines 19:42:34.453 [Lua] level display name sig_snare_e_nurgle_path1 19:42:34.453 [Lua] level display name pat_bay_nurgle_path3 19:42:34.453 [Lua] level display name pat_mountain_khorne_path3 19:42:34.453 [Lua] level display name sig_mordrek_khorne_path2 19:42:34.453 [Lua] level display name sig_snare_d_wastes_path1 19:42:34.453 [Lua] level display name pat_forest_wastes_path1 19:42:34.453 [Lua] level display name sig_mordrek_nurgle_path1 19:42:34.453 [Lua] level display name arena_citadel_khorne_path1 19:42:34.453 [Lua] level display name sig_crag_khorne_path3 19:42:34.453 [Lua] level display name dlc_celebrate_crawl 19:42:34.453 [Lua] level display name arena_citadel_slaanesh_path1 19:42:34.453 [Lua] level display name magnus 19:42:34.453 [Lua] level display name sig_gorge_wastes_path3 19:42:34.453 [Lua] level display name pat_bay_slaanesh_path5 19:42:34.453 [Lua] level display name pat_bay_wastes_path4 19:42:34.453 [Lua] level display name pat_mountain_khorne_path1 19:42:34.453 [Lua] level display name pat_forest_nurgle_path5 19:42:34.453 [Lua] level display name arena_ice_nurgle_path1 19:42:34.453 [Lua] level display name pat_forest_tzeentch_path2 19:42:34.453 [Lua] level display name arena_cave_khorne_path1 19:42:34.453 [Lua] level display name sig_mordrek_tzeentch_path3 19:42:34.453 [Lua] level display name pat_mines_wastes_path3 19:42:34.453 [Lua] level display name sig_volcano_wastes_path4 19:42:34.453 [Lua] level display name sig_volcano_tzeentch_path2 19:42:34.453 [Lua] level display name sig_citadel_tzeentch_path3 19:42:34.453 [Lua] level display name pat_tower_wastes_path3 19:42:34.453 [Lua] level display name pat_mountain_khorne_path5 19:42:34.453 [Lua] level display name sig_citadel_khorne_path4 19:42:34.453 [Lua] level display name pat_forest_slaanesh_path3 19:42:34.453 [Lua] level display name sig_citadel_nurgle_path5 19:42:34.453 [Lua] level display name sig_mordrek_tzeentch_path1 19:42:34.453 [Lua] level display name crater 19:42:34.453 [Lua] level display name sig_volcano_wastes_path2 19:42:34.453 [Lua] level display name sig_gorge_khorne_path1 19:42:34.453 [Lua] level display name sig_crag_wastes_path2 19:42:34.454 [Lua] level display name pat_bay_wastes_path5 19:42:34.454 [Lua] level display name pat_tower_nurgle_path2 19:42:34.454 [Lua] level display name pat_forest_nurgle_path2 19:42:34.454 [Lua] level display name sig_crag_nurgle_path1 19:42:34.454 [Lua] level display name sig_citadel_khorne_path2 19:42:34.454 [Lua] level display name pat_forest_slaanesh_path1 19:42:34.454 [Lua] level display name sig_volcano_nurgle_path1 19:42:34.454 [Lua] level display name sig_volcano_khorne_path4 19:42:34.454 [Lua] level display name pat_mines_tzeentch_path5 19:42:34.454 [Lua] level display name pat_mountain_wastes_path3 19:42:34.454 [Lua] level display name pat_bay_nurgle_path5 19:42:34.454 [Lua] level display name pat_forest_wastes_path3 19:42:34.454 [Lua] level display name sig_crag_slaanesh_path3 19:42:34.454 [Lua] level display name sig_snare_b_tzeentch_path1 19:42:34.454 [Lua] level display name sig_crag_nurgle_path3 19:42:34.454 [Lua] level display name sig_snare_b_nurgle_path1 19:42:34.454 [Lua] level display name pat_forest_tzeentch_path4 19:42:34.454 [Lua] level display name sig_gorge_wastes_path1 19:42:34.454 [Lua] level display name sig_gorge_khorne_path5 19:42:34.454 [Lua] level display name sig_snare_b_khorne_path1 19:42:34.454 [Lua] level display name pat_tower_khorne_path4 19:42:34.454 [Lua] level display name pat_tower_tzeentch_path4 19:42:34.454 [Lua] level display name sig_citadel_tzeentch_path5 19:42:34.454 [Lua] level display name pat_forest_wastes_path4 19:42:34.454 [Lua] level display name pat_forest_khorne_path3 19:42:34.454 [Lua] level display name pat_town_khorne_path3 19:42:34.454 [Lua] level display name pat_mines_nurgle_path2 19:42:34.454 [Lua] level display name pat_bay_slaanesh_path1 19:42:34.454 [Lua] level display name bell 19:42:34.454 [Lua] level display name pat_mountain_tzeentch_path3 19:42:34.454 [Lua] level display name pat_mines_khorne_path2 19:42:34.454 [Lua] level display name pat_forest_khorne_path5 19:42:34.454 [Lua] level display name pat_mountain_tzeentch_path5 19:42:34.454 [Lua] level display name sig_citadel_slaanesh_path4 19:42:34.454 [Lua] level display name dlc_bastion 19:42:34.454 [Lua] level display name sig_citadel_nurgle_path3 19:42:34.454 [Lua] level display name arena_citadel_nurgle_path1 19:42:34.454 [Lua] level display name pat_mountain_nurgle_path5 19:42:34.454 [Lua] level display name sig_mordrek_slaanesh_path4 19:42:34.454 [Lua] level display name pat_town_nurgle_path1 19:42:34.454 [Lua] level display name sig_gorge_nurgle_path4 19:42:34.454 [Lua] level display name pat_mines_khorne_path4 19:42:34.454 [Lua] level display name arena_ruin_nurgle_path1 19:42:34.454 [Lua] level display name pat_town_slaanesh_path5 19:42:34.454 [Lua] level display name arena_ice_khorne_path1 19:42:34.454 [Lua] level display name sig_gorge_tzeentch_path4 19:42:34.454 [Lua] level display name sig_volcano_slaanesh_path5 19:42:34.454 [Lua] level display name sig_mordrek_slaanesh_path2 19:42:34.454 [Lua] level display name sig_gorge_nurgle_path1 19:42:34.454 [Lua] level display name pat_tower_slaanesh_path1 19:42:34.454 [Lua] level display name arena_ruin_tzeentch_path1 19:42:34.454 [Lua] level display name skittergate 19:42:34.454 [Lua] level display name pat_forest_wastes_path2 19:42:34.454 [Lua] level display name sig_gorge_tzeentch_path2 19:42:34.454 [Lua] level display name pat_forest_slaanesh_path5 19:42:34.454 [Lua] level display name pat_bay_tzeentch_path2 19:42:34.454 [Lua] level display name pat_tower_slaanesh_path3 19:42:34.454 [Lua] level display name arena_cave_nurgle_path1 19:42:34.454 [Lua] level display name sig_volcano_slaanesh_path3 19:42:34.454 [Lua] level display name dlc_bogenhafen_city 19:42:34.454 [Lua] level display name pat_forest_tzeentch_path3 19:42:34.454 [Lua] level display name pat_mountain_tzeentch_path2 19:42:34.454 [Lua] level display name pat_mines_nurgle_path4 19:42:34.454 [Lua] level display name pat_forest_nurgle_path1 19:42:34.454 [Lua] level display name pat_mines_slaanesh_path3 19:42:34.454 [Lua] level display name pat_bay_tzeentch_path4 19:42:34.454 [Lua] level display name sig_snare_a_wastes_path1 19:42:34.454 [Lua] level display name sig_gorge_wastes_path5 19:42:34.454 [Lua] level display name sig_crag_nurgle_path4 19:42:34.454 [Lua] level display name sig_volcano_slaanesh_path1 19:42:34.454 [Lua] level display name sig_gorge_nurgle_path2 19:42:34.454 [Lua] level display name sig_crag_tzeentch_path2 19:42:34.454 [Lua] level display name pat_town_slaanesh_path2 19:42:34.454 [Lua] level display name pat_town_khorne_path5 19:42:34.454 [Lua] level display name pat_town_tzeentch_path4 19:42:34.454 [Lua] level display name arena_ruin_slaanesh_path1 19:42:34.454 [Lua] level display name pat_mines_slaanesh_path4 19:42:34.454 [Lua] level display name pat_tower_khorne_path3 19:42:34.454 [Lua] level display name pat_tower_tzeentch_path1 19:42:34.454 [Lua] level display name pat_mountain_nurgle_path1 19:42:34.454 [Lua] level display name arena_ice_slaanesh_path1 19:42:34.454 [Lua] level display name pat_mines_wastes_path5 19:42:34.454 [Lua] level display name sig_gorge_khorne_path3 19:42:34.454 [Lua] level display name dlc_bogenhafen_slum 19:42:34.454 [Lua] level display name sig_crag_khorne_path4 19:42:34.454 [Lua] level display name pat_tower_tzeentch_path3 19:42:34.454 [Lua] level display name sig_crag_tzeentch_path1 19:42:34.454 [Lua] level display name sig_gorge_tzeentch_path1 19:42:34.454 [Lua] level display name sig_mordrek_wastes_path2 19:42:34.454 [Lua] level display name pat_town_nurgle_path4 19:42:34.454 [Lua] level display name arena_cave_slaanesh_path1 19:42:34.454 [Lua] level display name pat_forest_khorne_path1 19:42:34.454 [Lua] level display name sig_gorge_tzeentch_path3 19:42:34.454 [Lua] level display name sig_snare_e_khorne_path1 19:42:34.454 [Lua] level display name sig_mordrek_khorne_path5 19:42:34.454 [Lua] level display name sig_crag_wastes_path4 19:42:34.454 [Lua] level display name cemetery 19:42:34.454 [Lua] level display name pat_tower_slaanesh_path4 19:42:34.454 [Lua] level display name sig_gorge_slaanesh_path4 19:42:34.454 [Lua] level display name dlc_castle 19:42:34.454 [Lua] level display name pat_bay_khorne_path5 19:42:34.454 [Lua] level display name pat_mountain_tzeentch_path1 19:42:34.454 [Lua] level display name forest_ambush 19:42:34.455 [Lua] level display name pat_mines_wastes_path1 19:42:34.455 [Lua] level display name sig_crag_wastes_path5 19:42:34.455 [Lua] level display name pat_mountain_nurgle_path2 19:42:34.455 [Lua] level display name pat_tower_wastes_path5 19:42:34.455 [Lua] level display name sig_volcano_nurgle_path3 19:42:34.455 [Lua] level display name sig_mordrek_khorne_path3 19:42:34.455 [Lua] level display name pat_forest_slaanesh_path4 19:42:34.455 [Lua] level display name sig_snare_e_wastes_path1 19:42:34.455 [Lua] level display name nurgle 19:42:34.455 [Lua] level display name sig_crag_tzeentch_path5 19:42:34.455 [Lua] level display name pat_town_wastes_path2 19:42:34.455 [Lua] level display name sig_crag_tzeentch_path4 19:42:34.455 [Lua] level display name pat_town_wastes_path4 19:42:34.455 [Lua] level display name pat_bay_wastes_path3 19:42:34.455 [Lua] level display name sig_crag_khorne_path2 19:42:34.455 [Lua] level display name sig_volcano_wastes_path5 19:42:34.455 [Lua] level display name pat_bay_slaanesh_path3 19:42:34.455 [Lua] level display name pat_bay_nurgle_path2 19:42:34.455 [Lua] level display name sig_crag_slaanesh_path2 19:42:34.455 [Lua] level display name pat_town_tzeentch_path2 19:42:34.455 [Lua] level display name sig_crag_slaanesh_path1 19:42:34.455 [Lua] level display name sig_crag_nurgle_path2 19:42:34.455 [Lua] level display name sig_crag_khorne_path5 19:42:34.455 [Lua] level display name sig_crag_khorne_path1 19:42:34.455 [Lua] level display name sig_snare_e_tzeentch_path1 19:42:34.455 [Lua] level display name sig_snare_e_slaanesh_path1 19:42:34.455 [Lua] level display name pat_mountain_wastes_path4 19:42:34.455 [Lua] level display name pat_mountain_wastes_path2 19:42:34.455 [Lua] level display name pat_mountain_wastes_path1 19:42:34.455 [Lua] level display name pat_bay_slaanesh_path2 19:42:34.455 [Lua] level display name pat_mountain_slaanesh_path5 19:42:34.455 [Lua] level display name pat_bay_khorne_path1 19:42:34.455 [Lua] level display name pat_mountain_nurgle_path3 19:42:34.455 [Lua] level display name pat_mountain_slaanesh_path2 19:42:34.455 [Lua] level display name pat_mountain_nurgle_path4 19:42:34.455 [Lua] level display name sig_mordrek_nurgle_path2 19:42:34.455 [Lua] level display name pat_mountain_slaanesh_path4 19:42:34.455 [Lua] level display name pat_tower_wastes_path1 19:42:34.455 [Lua] level display name pat_town_tzeentch_path1 19:42:34.455 [Lua] level display name sig_crag_slaanesh_path5 19:42:34.455 [Lua] level display name arena_ruin_khorne_path1 19:42:34.455 [Lua] level display name pat_town_slaanesh_path3 19:42:34.455 [Lua] level display name pat_forest_nurgle_path4 19:42:34.455 [Lua] level display name pat_bay_khorne_path3 19:42:34.455 [Lua] level display name pat_mountain_khorne_path2 19:42:34.455 [Lua] level display name pat_tower_wastes_path2 19:42:34.455 [Lua] level display name sig_snare_b_slaanesh_path1 19:42:34.455 [Lua] level display name pat_mountain_khorne_path4 19:42:34.455 [Lua] level display name sig_mordrek_tzeentch_path2 19:42:34.455 [Lua] level display name pat_mines_wastes_path2 19:42:34.455 [Lua] level display name pat_mines_khorne_path3 19:42:34.455 [Lua] level display name sig_citadel_khorne_path3 19:42:34.455 [Lua] level display name pat_town_khorne_path1 19:42:34.455 [Lua] level display name sig_citadel_tzeentch_path2 19:42:34.455 [Lua] level display name sig_snare_a_slaanesh_path1 19:42:34.455 [Lua] level display name sig_volcano_nurgle_path5 19:42:34.455 [Lua] level display name sig_gorge_slaanesh_path1 19:42:34.455 [Lua] level display name pat_town_khorne_path4 19:42:34.455 [Lua] level display name pat_town_slaanesh_path1 19:42:34.455 [Lua] level display name sig_volcano_tzeentch_path1 19:42:34.455 [Lua] level display name pat_bay_wastes_path1 19:42:34.455 [Lua] level display name sig_snare_c_tzeentch_path1 19:42:34.455 [Lua] level display name sig_citadel_nurgle_path4 19:42:34.455 [Lua] level display name sig_volcano_tzeentch_path4 19:42:34.455 [Lua] level display name pat_forest_tzeentch_path1 19:42:34.455 [Lua] level display name sig_volcano_khorne_path5 19:42:34.455 [Lua] level display name sig_citadel_khorne_path1 19:42:34.455 [Lua] level display name pat_mines_nurgle_path3 19:42:34.455 [Lua] level display name sig_volcano_wastes_path3 19:42:34.455 [Lua] level display name pat_town_wastes_path3 19:42:34.455 [Lua] level display name sig_gorge_khorne_path4 19:42:34.455 [Lua] level display name pat_tower_khorne_path2 19:42:34.455 [Lua] level display name sig_gorge_nurgle_path5 19:42:34.455 [Lua] level display name sig_mordrek_khorne_path1 19:42:34.455 [Lua] level display name sig_crag_wastes_path3 19:42:34.455 [Lua] level display name pat_bay_slaanesh_path4 19:42:34.455 [Lua] level display name catacombs 19:42:34.455 [Lua] level display name sig_volcano_nurgle_path4 19:42:34.455 [Lua] level display name sig_mordrek_wastes_path1 19:42:34.455 [Lua] level display name pat_bay_khorne_path4 19:42:34.455 [Lua] level display name pat_bay_tzeentch_path3 19:42:34.455 [Lua] level display name sig_volcano_khorne_path3 19:42:34.455 [Lua] level display name sig_mordrek_tzeentch_path5 19:42:34.455 [Lua] level display name pat_town_nurgle_path3 19:42:34.455 [Lua] level display name pat_bay_nurgle_path4 19:42:34.455 [Lua] level display name sig_snare_d_tzeentch_path1 19:42:34.455 [Lua] level display name sig_citadel_khorne_path5 19:42:34.455 [Lua] level display name sig_gorge_nurgle_path3 19:42:34.455 [Lua] level display name sig_volcano_tzeentch_path5 19:42:34.455 [Lua] level display name pat_bay_tzeentch_path1 19:42:34.456 [Lua] level display name pat_town_khorne_path2 19:42:34.456 [Lua] level display name sig_mordrek_nurgle_path4 19:42:34.456 [Lua] level display name pat_mines_slaanesh_path1 19:42:34.456 [Lua] level display name pat_mines_tzeentch_path3 19:42:34.456 [Lua] level display name sig_mordrek_tzeentch_path4 19:42:34.456 [Lua] level display name sig_crag_slaanesh_path4 19:42:34.456 [Lua] level display name dlc_portals 19:42:34.456 [Lua] level display name pat_forest_tzeentch_path5 19:42:34.456 [Lua] level display name sig_gorge_wastes_path2 19:42:34.456 [Lua] level display name pat_tower_nurgle_path3 19:42:34.456 [Lua] level display name pat_mines_khorne_path1 19:42:34.456 [Lua] level display name sig_citadel_tzeentch_path4 19:42:34.456 [Lua] level display name sig_snare_c_nurgle_path1 19:42:34.456 [Lua] level display name pat_tower_tzeentch_path5 19:42:34.456 [Lua] level display name sig_volcano_slaanesh_path4 19:42:34.456 [Lua] level display name sig_volcano_tzeentch_path3 19:42:34.456 [Lua] level display name pat_mountain_tzeentch_path4 19:42:34.456 [Lua] level display name pat_town_nurgle_path2 19:42:34.456 [Lua] level display name sig_snare_c_slaanesh_path1 19:42:34.456 [Lua] level display name pat_town_slaanesh_path4 19:42:34.456 [Lua] level display name pat_tower_khorne_path1 19:42:34.456 [Lua] level display name pat_tower_nurgle_path4 19:42:34.456 [Lua] level display name pat_mines_tzeentch_path1 19:42:34.456 [Lua] level display name sig_volcano_khorne_path2 19:42:34.456 [Lua] level display name sig_snare_a_tzeentch_path1 19:42:34.456 [Lua] level display name sig_snare_b_wastes_path1 19:42:34.456 [Lua] level display name sig_gorge_tzeentch_path5 19:42:34.456 [Lua] level display name sig_volcano_slaanesh_path2 19:42:34.456 [Lua] level display name pat_bay_wastes_path2 19:42:34.456 [Lua] level display name sig_citadel_slaanesh_path5 19:42:34.456 [Lua] level display name pat_forest_khorne_path4 19:42:34.456 [Lua] level display name sig_mordrek_wastes_path4 19:42:34.456 [Lua] level display name sig_citadel_nurgle_path2 19:42:34.456 [Lua] level display name sig_gorge_khorne_path2 19:42:34.456 [Lua] level display name sig_citadel_slaanesh_path2 19:42:34.456 [Lua] level display name sig_citadel_slaanesh_path3 19:42:34.493 [Lua] TIME: 0.022 19:42:35.308 [Lua] [ConflictSettings] Contained breeds generated in: 0.74499999999999922 19:42:35.643 [Lua] <>realm = official<> 19:42:35.644 [Lua] [ModManager] Mods enabled: false // Bundled: true 19:42:35.728 [Lua] <>project = vermintide 2<> 19:42:35.728 [Lua] <>build = release<> 19:42:35.728 [Lua] <>platform = win32<> 19:42:35.728 [Lua] <>dedicated_server = false<> 19:42:35.728 [Lua] <>title_id = 5107<> 19:42:35.728 [Lua] <>content_revision = 26718<> 19:42:35.728 [Lua] <>engine_revision = 3caf390912f2<> 19:42:35.728 [Lua] <>release_version = 4.4.2<> 19:42:35.728 [Lua] <>rendering_backend = dx11<> 19:42:35.728 [Lua] <>teamcity_build_id = 124034<> 19:42:35.728 [Lua] <>steam_id = 1100001037e8e14<> 19:42:35.728 [Lua] <>steam_profile_name = chryzes<> 19:42:35.728 [Lua] <>steam_app_id = 552500<> 19:42:35.728 [Lua] <>machine_id = 1df2711a-1743-497a-82ab-fc50bf7a5220<> 19:42:35.728 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 19:42:35.734 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999 19:42:35.734 [Lua] save: 0.0049999999999990052 19:42:35.734 [Lua] 19:42:35.734 [Lua] unaccounted: 0 19:42:35.734 [Lua] [Boot] User ID: 1100001037e8e14 chryzes 19:42:35.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 19:42:35.739 [Lua] initializing mechanism to: adventure 19:42:35.739 [Lua] Game:setup() total time: 0.0099999999999998 19:42:35.739 [Lua] handle gfx quality: 0.0049999999999990052 19:42:35.739 [Lua] default settings: 0 19:42:35.739 [Lua] user settings: 0 19:42:35.739 [Lua] set frame times: 0 19:42:35.739 [Lua] init random: 0 19:42:35.739 [Lua] managers: 0.0050000000000007816 19:42:35.739 [Lua] 19:42:35.739 [Lua] unaccounted: 0 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:42:35.739 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:42:35.739 [Lua] [Testify] Ready! 19:42:35.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:42:35.812 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:42:35.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:42:36.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:42:36.115 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:42:36.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:42:36.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:42:36.165 [Lua] [PackageManager] Force_load: resource_packages/menu 19:42:36.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:42:36.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:42:36.232 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:42:36.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:42:36.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:42:36.654 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:42:36.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:42:36.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:42:36.763 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 19:42:36.764 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:42:36.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:42:36.814 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:42:36.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:42:37.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:42:37.135 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:42:37.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:42:37.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:42:37.389 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:42:37.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:42:37.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:42:37.760 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:42:37.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:42:38.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:42:38.148 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:42:38.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:42:38.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:42:38.351 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:42:38.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:42:38.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:42:38.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:42:38.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:42:38.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:42:38.622 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:42:38.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:42:38.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:42:38.690 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:42:38.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:42:39.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:42:39.042 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:42:39.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:42:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:42:39.117 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:42:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:42:39.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:42:39.162 [Lua] [PackageManager] Force_load: resource_packages/careers 19:42:39.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:42:39.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:42:39.212 [Lua] [PackageManager] Force_load: resource_packages/decals 19:42:39.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:42:39.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:42:39.281 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:42:39.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:42:39.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:42:39.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:42:39.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:42:40.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:42:40.483 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:42:40.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:42:41.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:42:41.176 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:42:41.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:42:41.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:42:41.836 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:42:41.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:42:41.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:42:41.921 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:42:41.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:42:41.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:42:41.971 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:42:41.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 19:42:42.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 19:42:42.039 [Lua] [PackageManager] Force_load: resource_packages/breeds 19:42:42.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 19:42:42.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 19:42:42.259 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 19:42:42.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:42:42.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:42:42.309 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:42:47.378 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:42:47.378 [Lua] [Gamestate] Enter StateTitleScreen 19:42:47.379 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:42:47.379 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:42:47.379 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:42:47.379 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:42:47.379 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:42:47.395 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:42:47.395 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:42:47.395 [Save] Loading `save_data` 19:42:47.397 [Save] Load done 19:42:47.412 [Lua] [BackendManagerPlayFab] Backend Enabled 19:42:48.364 [Lua] <>playfab_id = 176E440D33052FD3<> 19:42:48.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 19:42:48.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 19:42:48.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 19:42:48.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 19:42:48.797 [Save] Saving `save_data` 19:42:48.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 19:42:48.802 [Save] Save done 19:42:48.813 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 19:42:48.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 19:42:48.916 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 19:42:49.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 19:42:49.118 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 19:42:49.220 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 19:42:49.220 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 19:42:49.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 19:42:49.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 19:42:49.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 19:42:49.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 19:42:49.727 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 19:42:49.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 19:42:49.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 19:42:49.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 19:42:49.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 19:42:49.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 19:42:49.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 19:42:50.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 19:42:50.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 19:42:50.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 19:42:50.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 19:42:50.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 19:42:50.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 19:42:50.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 19:42:50.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 19:42:50.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 19:42:50.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 19:42:50.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 19:42:50.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 19:42:50.788 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 19:42:50.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 19:42:50.928 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 19:42:50.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 19:42:51.023 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 19:42:51.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 19:42:51.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 19:42:51.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 19:42:51.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 19:42:51.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 19:42:51.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 19:42:51.392 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 19:42:51.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 19:42:51.510 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 19:42:51.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 19:42:51.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 19:42:51.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 19:42:51.610 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 19:42:51.627 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 19:42:51.857 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 19:42:51.859 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 19:42:52.198 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 19:42:52.198 [Lua] ISI-> GET_ALL_ITEMS! 19:42:52.198 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 19:42:52.198 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 19:42:52.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 19:42:52.198 [Lua] 19:42:52.198 [Lua] 19:42:52.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 19:42:52.316 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 19:42:52.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 19:42:52.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 19:42:52.333 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 19:42:52.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 19:42:52.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 19:42:52.333 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 19:42:52.333 [Lua] [SteamManager] request_item_prices 19:42:52.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 19:42:52.754 [Lua] [SteamManager] on_price_result 1 USD 19:42:52.755 [Lua] _refresh_steam_item_prices_cb 19:42:52.755 [Lua] Missing item masterlist item for steam_itemdefid: 30 19:42:52.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 19:42:52.907 [Lua] Player statistics loaded! 19:42:52.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 19:42:53.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 19:42:53.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 19:42:53.126 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 19:42:53.141 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 426 item(s) to the peddler stock 19:42:53.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 19:42:53.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 19:42:53.360 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 19:42:53.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 19:42:53.512 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:42:54.530 [Lua] [Managers] Destroying manager group: 19:42:54.530 [Lua] [Gamestate] Enter state StateLoading 19:42:54.532 [Lua] [StateLoading] Auto Skip: nil 19:42:54.532 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:42:54.532 [Lua] [LobbyManager] Setting up network options 19:42:54.532 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 19:42:54.532 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 19:42:54.532 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 19:42:54.532 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 19:42:54.532 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 19:42:54.532 [Lua] LobbyManager:setup_network_options server_port: 27015 19:42:54.532 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:42:54.537 [Lua] registering RPCs 19:42:54.537 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:42:54.538 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 19:42:54.538 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 19:42:54.538 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 19:42:54.538 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1045937600, lt:load_next_level, extra_packages:{ }) 19:42:54.538 [Lua] [LevelTransitionHandler] promote_next_level_data 19:42:54.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:42:54.538 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: peers:0:0:0:0 = ["1100001037e8e14"] 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: level_key:0:0:0:0 = inn_level_halloween 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: level_seed:0:0:0:0 = 0 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: conflict_director:0:0:0:0 = inn_level 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: locked_director_functions:0:0:0:0 = {} 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: game_mode:0:0:0:0 = inn 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: mechanism:0:0:0:0 = adventure 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: environment_variation_id:0:0:0:0 = 0 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: difficulty:0:0:0:0 = normal 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: difficulty_tweak:0:0:0:0 = 0 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: level_session_id:0:0:0:0 = 1045937600 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: level_transition_type:0:0:0:0 = load_next_level 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: extra_packages:0:0:0:0 = {} 19:42:54.538 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 19:42:54.538 [SteamVoip] Creating room 8f072e65e4258c80 19:42:54.538 [SteamVoip] Joining room 8f072e65e4258c80 19:42:54.539 [EAC] EAC server 1100001037e8e14 is initializing 19:42:54.543 [EAC] Server is also client 1100001037e8e14 19:42:54.544 [EACServer] [14:42:54:543][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D6797CB0 LogLevel: Info. 19:42:54.544 [Lua] ### Created peer state machine for 1100001037e8e14 19:42:54.544 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Connecting 19:42:54.544 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:42:54.544 warning: [Application] Application.update_render_world is deprecated. 19:42:54.549 [Lua] [LevelTransitionHandler] Level load completed! 19:42:54.549 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:42:54.549 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:42:54.549 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:42:54.549 [Lua] Set lobby begin: 19:42:54.549 [Lua] Set lobby end. 19:42:54.549 [Lua] [PSM] Peer 1100001037e8e14 joined. Want to use profile index "4" and join party "nil" 19:42:54.549 [Lua] [LobbyHost] Changed state from 0 to creating 19:42:54.557 [Lua] [StateLoading] load_current_level 19:42:54.557 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 19:42:54.557 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 19:42:54.557 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 19:42:54.557 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 19:42:54.557 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 19:42:54.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 19:42:54.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:42:54.565 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:42:54.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:42:54.682 [SteamLobby] Detected added member 1100001037e8e14 19:42:54.684 [Lua] [LobbyHost] Changed state from creating to joined 19:42:54.685 [Lua] [PartyManager] Leader is set to 1100001037e8e14 19:42:54.685 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001037e8e14 my_peer_id:1100001037e8e14 19:42:54.685 [Lua] [ChatManager] Registering channel 1 19:42:54.685 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 19:42:54.685 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 19:42:54.685 [Lua] [PartyManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 19:42:54.691 [Lua] [NetworkServer] Changing num_players from nil to 1 19:42:54.691 [Lua] Players: 1 19:42:54.691 [Lua] Set lobby begin: 19:42:54.691 [Lua] Lobby data mission_id = inn_level_halloween 19:42:54.692 [Lua] Lobby data mechanism = adventure 19:42:54.692 [Lua] Lobby data matchmaking_type = 3 19:42:54.692 [Lua] Lobby data eac_authorized = true 19:42:54.692 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:42:54.692 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:42:54.692 [Lua] Lobby data num_players = 1 19:42:54.692 [Lua] Lobby data matchmaking = false 19:42:54.692 [Lua] Set lobby end. 19:42:56.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:42:56.097 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:42:56.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:42:56.479 [Lua] player (1100001037e8e14,1) was put into party 0 19:42:56.479 [Lua] [ProfileSynchronizer] Peer 1100001037e8e14 entered session 19:42:56.479 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001037e8e14 19:42:56.479 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Connecting 19:42:56.479 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 19:42:59.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:42:59.763 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:42:59.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 19:42:59.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 19:42:59.901 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 19:42:59.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 19:42:59.918 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 19:42:59.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 19:42:59.952 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 19:42:59.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:00.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:00.019 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:43:00.028 [Lua] [LevelTransitionHandler] Level load completed! 19:43:00.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 19:43:00.032 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:00.032 [Lua] checking dlc's against conflict directors 19:43:00.032 [Lua] number of factions to include 2 19:43:00.032 [Lua] Updated list weights for random: 19:43:00.032 [Lua] skaven, 0.42 (0.00-0.42) 19:43:00.032 [Lua] chaos, 0.42 (0.42-0.83) 19:43:00.032 [Lua] beastmen, 0.17 (0.83-1.00) 19:43:00.032 [Lua] Rolled random faction: 0.27856689691543579 skaven 19:43:00.032 [Lua] Updated list weights for random: 19:43:00.032 [Lua] beastmen, 0.29 (0.00-0.29) 19:43:00.032 [Lua] chaos, 0.71 (0.29-1.00) 19:43:00.032 [Lua] Rolled random faction: 0.81953376531600952 chaos 19:43:00.032 [Lua] number of factions added 2 19:43:00.032 [Lua] --- --- --- 19:43:00.032 [Lua] Starting... difficulty 'normal' 19:43:00.032 [Lua] These are the starting conflict directors: 19:43:00.032 [Lua] inn_level 19:43:00.032 [Lua] --- --- --- 19:43:00.032 [Lua] 19:43:00.032 [Lua] DONE! Found the following directors: 19:43:00.032 [Lua] (free: 35), Master hash is: 19:43:00.032 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:43:00.032 [Lua] load_startup_enemy_packages: -------------- 19:43:00.032 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:43:00.032 [Lua] critter_rat 19:43:00.037 [Lua] ### Received rpc_level_loaded 19:43:00.037 [Lua] #### Has state machine: true, peer_id: 1100001037e8e14, level_id: 75 19:43:00.037 [Lua] Peer 1100001037e8e14 has loaded the level and all enemies are loaded 19:43:00.046 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Loading 19:43:00.046 [Lua] [PeerSM] 1100001037e8e14 :: on_enter LoadingProfilePackages 19:43:00.054 [Lua] [PeerSM] 1100001037e8e14 :: on_exit LoadingProfilePackages 19:43:00.054 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForEnterGame 19:43:00.055 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 19:43:00.055 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 19:43:00.055 [Lua] ### Received rpc_level_loaded 19:43:00.055 [Lua] #### Has state machine: false, peer_id: 1100001037e8e14, level_id: 75 19:43:00.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:43:00.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:43:00.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 19:43:00.064 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 19:43:00.064 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:43:00.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 19:43:00.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 19:43:00.271 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 19:43:00.272 [Umbra] Init version: 3.4.15 :: 16 threads 19:43:00.478 [Lua] Async level spawning done 19:43:00.478 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:43:01.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:43:01.360 [Lua] Set lobby begin: 19:43:01.360 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:01.360 [Lua] Lobby data num_players = 1 19:43:01.360 [Lua] Lobby data matchmaking = false 19:43:01.360 [Lua] Lobby data host = 1100001037e8e14 19:43:01.360 [Lua] Lobby data mission_id = inn_level_halloween 19:43:01.360 [Lua] Lobby data matchmaking_type = 3 19:43:01.360 [Lua] Lobby data country_code = US 19:43:01.360 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:01.360 [Lua] Lobby data unique_server_name = chryzes 19:43:01.361 [Lua] Lobby data mechanism = adventure 19:43:01.361 [Lua] Lobby data eac_authorized = true 19:43:01.361 [Lua] Set lobby end. 19:43:01.361 [Lua] [Managers] Destroying manager group: 19:43:01.361 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:43:01.361 [Lua] [Gamestate] Enter StateIngame HOST 19:43:01.361 [Lua] [Managers] Calling function on all managers: 19:43:01.361 [Lua] <>level = inn_level_halloween<> 19:43:01.361 [Lua] Set lobby begin: 19:43:01.361 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:01.361 [Lua] Lobby data num_players = 1 19:43:01.362 [Lua] Lobby data matchmaking = false 19:43:01.362 [Lua] Lobby data host = 1100001037e8e14 19:43:01.362 [Lua] Lobby data mission_id = inn_level_halloween 19:43:01.362 [Lua] Lobby data matchmaking_type = 3 19:43:01.362 [Lua] Lobby data country_code = US 19:43:01.362 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:01.362 [Lua] Lobby data unique_server_name = chryzes 19:43:01.362 [Lua] Lobby data mechanism = adventure 19:43:01.362 [Lua] Lobby data eac_authorized = true 19:43:01.362 [Lua] Set lobby end. 19:43:01.362 [Lua] [StateIngame] Server ingame 19:43:01.365 [Lua] Set lobby begin: 19:43:01.365 [Lua] Lobby data difficulty = normal 19:43:01.365 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:01.365 [Lua] Lobby data difficulty_tweak = 0 19:43:01.365 [Lua] Lobby data num_players = 1 19:43:01.365 [Lua] Lobby data matchmaking = false 19:43:01.365 [Lua] Lobby data host = 1100001037e8e14 19:43:01.366 [Lua] Lobby data mission_id = inn_level_halloween 19:43:01.366 [Lua] Lobby data matchmaking_type = 3 19:43:01.366 [Lua] Lobby data country_code = US 19:43:01.366 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:01.366 [Lua] Lobby data unique_server_name = chryzes 19:43:01.366 [Lua] Lobby data mechanism = adventure 19:43:01.366 [Lua] Lobby data eac_authorized = true 19:43:01.366 [Lua] Set lobby end. 19:43:01.366 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 19:43:01.366 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 19:43:01.366 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:43:01.366 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:43:01.366 [Lua] [Matchmaking] initializing 19:43:01.366 [Lua] [Matchmaking] my_peer_id: 1100001037e8e14, I am server 19:43:01.366 [Lua] [Matchmaking] register rpcs 19:43:01.366 [Lua] GameNetworkManager:init... creating game session 19:43:01.366 [Lua] Host GameSession.make_game_session_host with session: 19:43:01.366 [GameSession] make_game_session_host() 19:43:01.366 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:43:01.366 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 19:43:01.366 [Lua] [GameNetworkManager] self.is_server = true 19:43:01.366 [Network] Setting artificial MTU limit to 65536 19:43:01.373 [Lua] Switching ConflictSettings: to: inn_level 19:43:01.373 [Lua] pacing=disabled 19:43:01.373 [Lua] roaming=nil 19:43:01.373 [Lua] disabled=false 19:43:01.373 [Lua] pack_spawning=disabled 19:43:01.373 [Lua] contained_breeds=nil 19:43:01.373 [Lua] boss=disabled 19:43:01.373 [Lua] horde=disabled 19:43:01.373 [Lua] specials=disabled 19:43:01.373 [Lua] name=inn_level 19:43:01.373 [Lua] intensity=disabled 19:43:01.373 [Lua] --- 19:43:01.373 [Lua] [LevelAnalysis] set_random_seed( 0) 19:43:01.376 warning: [GwNav] NavData resource not loaded 19:43:01.376 warning: [GwNav] levels/inn/event_decoration/halloween/world 19:43:01.376 [Lua] nested_level_name levels/inn/world 19:43:01.377 [Lua] [AIInterestPointSystem] Level Seed: 0 19:43:01.377 [Lua] 19:43:01.377 [Lua] [entity_system_bag] = table 19:43:01.377 [Lua] [entity_system_bag] = metatable 19:43:01.377 [Lua] [startup_data] = table 19:43:01.377 [Lua] [entity_manager] = table 19:43:01.377 [Lua] [entity_manager] = metatable 19:43:01.377 [Lua] [unit_spawner] = table 19:43:01.377 [Lua] [unit_spawner] = metatable 19:43:01.377 [Lua] [unit_storage] = table 19:43:01.377 [Lua] [unit_storage] = metatable 19:43:01.377 [Lua] [dice_keeper] = table 19:43:01.377 [Lua] [dice_keeper] = metatable 19:43:01.377 [Lua] [is_server] = true (boolean) 19:43:01.377 [Lua] [world] = [World] 19:43:01.377 [Lua] [system_api] = table 19:43:01.377 [Lua] [entity_system] = table 19:43:01.377 [Lua] [entity_system] = metatable 19:43:01.377 [Lua] [network_lobby] = table 19:43:01.377 [Lua] [network_lobby] = metatable 19:43:01.377 [Lua] [profile_synchronizer] = table 19:43:01.377 [Lua] [profile_synchronizer] = metatable 19:43:01.377 [Lua] [level_transition_handler] = table 19:43:01.377 [Lua] [level_transition_handler] = metatable 19:43:01.377 [Lua] [num_local_human_players] = 1 (number) 19:43:01.377 [Lua] [statistics_db] = table 19:43:01.377 [Lua] [statistics_db] = metatable 19:43:01.377 [Lua] [network_server] = table 19:43:01.377 [Lua] [network_server] = metatable 19:43:01.377 [Lua] [input_manager] = table 19:43:01.377 [Lua] [input_manager] = metatable 19:43:01.377 [Lua] [network_clock] = table 19:43:01.377 [Lua] [network_clock] = metatable 19:43:01.377 [Lua] [network_transmit] = table 19:43:01.377 [Lua] [network_transmit] = metatable 19:43:01.377 [Lua] [free_flight_manager] = table 19:43:01.377 [Lua] [free_flight_manager] = metatable 19:43:01.377 [Lua] [network_manager] = table 19:43:01.377 [Lua] [network_manager] = metatable 19:43:01.377 [Lua] [network_event_delegate] = table 19:43:01.377 [Lua] [network_event_delegate] = metatable 19:43:01.377 [Lua] 19:43:01.377 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:43:01.377 [Lua] ignoring extension VersusInteractObjectiveExtension 19:43:01.377 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:43:01.377 [Lua] ignoring extension VersusSocketObjectiveExtension 19:43:01.377 [Lua] ignoring extension VersusTargetObjectiveExtension 19:43:01.377 [Lua] ignoring extension VersusMissionObjectiveExtension 19:43:01.378 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:43:01.382 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:43:01.383 [Lua] [AchievementManager] Achievements using the steam platform 19:43:01.383 [Lua] PlayerManager:add_player player_1 19:43:01.468 [Lua] [StateIngame] Level seed: 0 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_sienna_painting_wood_base_2, async-read, 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 19:43:01.474 [GameSession] create_game_object(26, 0) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:43:01.474 [GameSession] create_game_object(26, 1) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_2, async-read, 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kruber_painting_wood_base_1, async-read, 19:43:01.474 [GameSession] create_game_object(26, 2) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:43:01.474 [GameSession] create_game_object(26, 3) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:43:01.474 [GameSession] create_game_object(26, 4) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:43:01.474 [GameSession] create_game_object(26, 5) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:43:01.474 [GameSession] create_game_object(26, 6) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_5, async-read, 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read, 19:43:01.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_2, async-read, 19:43:01.474 [GameSession] create_game_object(26, 7) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:43:01.474 [GameSession] create_game_object(26, 8) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:43:01.474 [GameSession] create_game_object(26, 9) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:43:01.474 [GameSession] create_game_object(26, 10) 19:43:01.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:43:01.475 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3, async-read, 19:43:01.478 [Lua] [LevelAnalysis] set_random_seed( 0) 19:43:01.481 [GameSession] create_game_object(67, 11) 19:43:01.481 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 19:43:01.481 [GameSession] create_game_object(95, 12) 19:43:01.481 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 19:43:01.481 [Lua] [IngameUI] init 19:43:01.493 [SteamVoipClient] select_out(1100001037e8e14, off) 19:43:01.495 [Lua] cb_razer_chroma_setup 19:43:01.534 [Lua] [Matchmaking] Cancelling matchmaking 19:43:01.534 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:43:01.534 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:01.534 [Lua] Set lobby begin: 19:43:01.534 [Lua] Lobby data difficulty = normal 19:43:01.534 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:01.534 [Lua] Lobby data power_level = 0 19:43:01.534 [Lua] Lobby data difficulty_tweak = 0 19:43:01.534 [Lua] Lobby data num_players = 1 19:43:01.535 [Lua] Lobby data matchmaking = false 19:43:01.535 [Lua] Lobby data host = 1100001037e8e14 19:43:01.535 [Lua] Lobby data mission_id = inn_level_halloween 19:43:01.535 [Lua] Lobby data matchmaking_type = 3 19:43:01.535 [Lua] Lobby data country_code = US 19:43:01.535 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:01.535 [Lua] Lobby data unique_server_name = chryzes 19:43:01.535 [Lua] Lobby data mechanism = adventure 19:43:01.535 [Lua] Lobby data eac_authorized = true 19:43:01.535 [Lua] Set lobby end. 19:43:01.536 [Flow] complete_skittergate_legend true 19:43:01.536 [Flow] complete_all_helmgart_levels_recruit true 19:43:01.537 [Flow] WitchHunterLevel:35 19:43:01.537 [Flow] LeaderYes 19:43:01.537 [Flow] ALL PC XP:304250 19:43:01.537 [Flow] WH XP:60850 19:43:01.537 [Flow] Number of crafted items:1212 19:43:01.537 [Flow] Sum of Powe Levels:1500 19:43:01.537 [Flow] lodestone diff 1:false 19:43:01.537 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:43:01.539 [Lua] CurrentConflictSettings inn_level 19:43:01.539 [Lua] [ConflictDirector] conflict_director is ai_ready 19:43:01.539 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:01.539 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:43:01.540 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:43:01.540 [Lua] Forming navigation groups in one frame 19:43:01.540 [Lua] Forming navigation groups 19:43:01.556 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999998238 19:43:01.556 [Lua] NavigationGroupManager -> calulation time B: 0 19:43:01.556 [Lua] number of nav groups: 42 19:43:01.557 [Lua] number of refined nav groups : 23 19:43:01.559 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 19:43:01.559 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:43:01.559 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:43:01.559 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:43:01.559 [GameSession] create_game_object(68, 13) 19:43:01.559 [GameSession] create_game_object(68, 14) 19:43:01.559 [GameSession] create_game_object(68, 15) 19:43:01.560 [GameSession] create_game_object(68, 16) 19:43:01.560 [GameSession] create_game_object(68, 17) 19:43:01.560 [GameSession] create_game_object(31, 18) 19:43:01.560 [GameSession] create_game_object(31, 19) 19:43:01.560 [GameSession] create_game_object(31, 20) 19:43:01.560 [GameSession] create_game_object(31, 21) 19:43:01.561 [GameSession] create_game_object(31, 22) 19:43:01.561 [GameSession] create_game_object(68, 23) 19:43:01.561 [GameSession] create_game_object(68, 24) 19:43:01.561 [GameSession] create_game_object(68, 25) 19:43:01.561 [GameSession] create_game_object(68, 26) 19:43:01.561 [GameSession] create_game_object(68, 27) 19:43:01.561 [GameSession] create_game_object(68, 28) 19:43:01.561 [GameSession] create_game_object(68, 29) 19:43:01.561 [GameSession] create_game_object(68, 30) 19:43:01.561 [GameSession] create_game_object(68, 31) 19:43:01.561 [GameSession] create_game_object(68, 32) 19:43:01.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:43:01.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:43:01.561 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:43:01.561 [GameSession] create_game_object(48, 33) 19:43:01.561 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 19:43:01.562 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:43:01.562 [Lua] [Managers] Calling function on all managers: 19:43:01.587 [Save] Saving `save_data` 19:43:01.589 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForEnterGame 19:43:01.589 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForGameObjectSync 19:43:01.591 [Save] Save done 19:43:01.595 [Lua] [UnlockManager] All unlocks ready 19:43:01.816 [Lua] player (1100001037e8e14,1) was put into party 1 19:43:01.816 [Lua] [IngamePlayerListUI] - Destroy 19:43:01.816 [Lua] [GamePadEquipmentUI] - Destroy 19:43:01.816 [Lua] [EquipmentUI] - Destroy 19:43:01.816 [Lua] [GamePadAbilityUI] - Destroy 19:43:01.816 [Lua] [AbilityUI] - Destroy 19:43:01.824 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001037e8e14 19:43:01.824 [Lua] [SharedState] network_state_1100001037e8e14: profile_index_reservation:0:0:4:0 = 1100001037e8e14 19:43:01.824 [Lua] Set lobby begin: 19:43:01.824 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:01.824 [Lua] Lobby data num_players = 1 19:43:01.825 [Lua] Lobby data difficulty_tweak = 0 19:43:01.825 [Lua] Lobby data host = 1100001037e8e14 19:43:01.825 [Lua] Lobby data matchmaking_type = 3 19:43:01.825 [Lua] Lobby data difficulty = normal 19:43:01.825 [Lua] Lobby data player_slot_1 = 0:0 19:43:01.825 [Lua] Lobby data unique_server_name = chryzes 19:43:01.825 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:01.825 [Lua] Lobby data country_code = US 19:43:01.825 [Lua] Lobby data matchmaking = false 19:43:01.825 [Lua] Lobby data power_level = 0 19:43:01.825 [Lua] Lobby data mission_id = inn_level_halloween 19:43:01.825 [Lua] Lobby data mechanism = adventure 19:43:01.825 [Lua] Lobby data player_slot_5 = 0:0 19:43:01.825 [Lua] Lobby data player_slot_2 = 0:0 19:43:01.826 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:01.826 [Lua] Lobby data player_slot_3 = 0:0 19:43:01.826 [Lua] Lobby data eac_authorized = true 19:43:01.826 [Lua] Set lobby end. 19:43:01.826 [Lua] [ProfileSynchronizer] Assigning peer(1100001037e8e14:1) to profile(4) career(3) 19:43:01.826 [Lua] [SharedState] network_state_1100001037e8e14: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"1100001037e8e14"}] 19:43:01.826 [Lua] [SharedState] network_state_1100001037e8e14: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_11":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/crimson\/chr_way_watcher_shade_crimson":false,"wwise\/two_handed_axes":false},"inventory_id":366757248,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/crimson\/chr_way_watcher_shade_crimson":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_11":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 19:43:01.826 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForGameObjectSync 19:43:01.826 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForPlayers 19:43:01.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 19:43:01.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 19:43:01.826 [GameSession] create_game_object(26, 34) 19:43:01.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:43:01.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:43:01.833 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:43:01.833 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForPlayers 19:43:01.833 [Lua] [PeerSM] 1100001037e8e14 :: on_enter InGame 19:43:01.833 [Lua] [SharedState] network_state_1100001037e8e14: peer_ingame:1100001037e8e14:0:0:0 = true 19:43:01.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:43:01.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:43:01.856 [GameSession] create_game_object(26, 35) 19:43:01.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:43:01.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:43:01.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:43:01.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:43:01.902 [GameSession] create_game_object(26, 36) 19:43:01.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:43:01.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 19:43:01.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 19:43:01.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 19:43:01.940 [GameSession] create_game_object(26, 37) 19:43:01.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:43:01.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 19:43:01.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 19:43:01.969 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 19:43:01.969 [GameSession] create_game_object(26, 38) 19:43:01.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:43:01.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:43:01.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:43:01.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:43:01.996 [GameSession] create_game_object(26, 39) 19:43:01.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:43:01.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 19:43:02.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 19:43:02.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 19:43:02.022 [GameSession] create_game_object(26, 40) 19:43:02.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:43:02.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:43:02.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:43:02.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:43:02.048 [GameSession] create_game_object(26, 41) 19:43:02.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:43:02.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:43:02.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:43:02.138 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:43:02.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:43:02.431 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:43:02.431 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:43:02.432 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:43:02.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:43:02.492 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:43:02.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:43:02.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:43:02.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 19:43:02.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 19:43:02.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 19:43:02.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 19:43:02.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:43:02.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:43:02.795 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 19:43:02.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:43:02.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:43:02.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 19:43:02.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 19:43:02.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 19:43:02.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 19:43:02.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:43:02.907 [Flow] DISABLE 19:43:02.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:43:02.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 19:43:02.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 19:43:02.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 19:43:02.993 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 19:43:02.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:43:03.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:43:03.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 19:43:03.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 19:43:03.544 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 19:43:03.544 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 19:43:03.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:43:03.887 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:43:03.887 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:43:03.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:43:03.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:43:03.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:43:03.961 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:43:04.013 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:43:04.013 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:43:04.025 [Lua] [SharedState] network_state_1100001037e8e14: loaded_inventory_id:1100001037e8e14:1:0:0 = 366757248 19:43:04.030 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:43:04.032 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:04.032 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:04.032 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:04.032 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:04.032 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:04.032 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:04.032 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:04.032 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:04.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:04.033 [GameSession] create_game_object(9, 42) 19:43:04.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:04.033 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 19:43:04.033 [GameSession] create_game_object(46, 43) 19:43:04.033 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:43:04.050 [Lua] Players are leaving the safe zone 19:43:04.298 [Lua] StateInGameRunning:_game_actually_starts() 19:43:04.298 [Lua] [IngameUI] menu view on_enter start_menu_view 19:43:04.298 [Lua] hero_fullscreen_menu_on_enter 19:43:04.298 [Lua] [GameModeInn] Start menu opened 19:43:04.298 [Lua] ################################################################################################################# 19:43:04.298 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:43:04.298 [Lua] ################################################################################################################# 19:43:04.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 19:43:04.298 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = true 19:43:04.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f1e7ce0 19:43:04.305 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:43:04.309 [SteamVoipClient] select_out(1100001037e8e14, off) 19:43:04.313 [Lua] cb_razer_chroma_setup 19:43:04.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 19:43:04.324 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.324 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:43:04.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:43:04.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:43:04.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:04.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:04.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:04.383 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:43:04.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:43:04.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 19:43:04.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 19:43:04.420 [Lua] Commit load time data 19:43:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83, position: 0 19:43:05.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x83, position: 27249 19:43:06.897 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_sienna_painting_wood_base_2, async-read, 19:43:06.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:43:06.906 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 19:43:06.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:43:06.914 [Lua] [IngameUI] menu view on_exit start_menu_view 19:43:06.914 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:43:06.914 [Lua] hero_fullscreen_menu_on_exit 19:43:06.914 [Lua] [GameModeInn] Start menu closed 19:43:06.918 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f1e7ce0 19:43:06.919 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:43:06.919 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:43:06.919 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:43:06.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:43:06.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:43:06.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_2, async-read, 19:43:06.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:43:06.945 [Lua] [PlayFabMirrorBase] _commit_internal "1" 19:43:06.945 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:43:06.956 [Lua] generate_backend_stats 1100001037e8e14:1 19:43:07.015 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:07.015 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:07.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 19:43:07.016 [Lua] Set lobby begin: 19:43:07.016 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:07.016 [Lua] Lobby data num_players = 1 19:43:07.016 [Lua] Lobby data difficulty_tweak = 0 19:43:07.016 [Lua] Lobby data host = 1100001037e8e14 19:43:07.016 [Lua] Lobby data matchmaking_type = 3 19:43:07.016 [Lua] Lobby data difficulty = normal 19:43:07.016 [Lua] Lobby data player_slot_1 = 0:0 19:43:07.016 [Lua] Lobby data unique_server_name = chryzes 19:43:07.016 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:07.017 [Lua] Lobby data country_code = US 19:43:07.017 [Lua] Lobby data matchmaking = false 19:43:07.017 [Lua] Lobby data power_level = 835 19:43:07.017 [Lua] Lobby data mission_id = inn_level_halloween 19:43:07.017 [Lua] Lobby data mechanism = adventure 19:43:07.017 [Lua] Lobby data player_slot_5 = 0:0 19:43:07.017 [Lua] Lobby data player_slot_2 = 0:0 19:43:07.017 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:07.017 [Lua] Lobby data player_slot_3 = 0:0 19:43:07.017 [Lua] Lobby data eac_authorized = true 19:43:07.017 [Lua] Set lobby end. 19:43:07.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kruber_painting_wood_base_1, async-read, 19:43:07.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:43:07.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 19:43:07.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 19:43:07.147 [Lua] [PlayFabMirrorBase] commit result "success", "1" 19:43:12.856 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 19:43:13.866 [Lua] [Matchmaking] Cancelling matchmaking 19:43:13.866 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:43:13.874 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1779527296, lt:load_next_level, extra_packages:{ }) 19:43:13.874 [Lua] [LevelTransitionHandler] promote_next_level_data 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: level_key:0:0:0:0 = morris_hub 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: level_seed:0:0:0:0 = 0 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: conflict_director:0:0:0:0 = disabled 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: locked_director_functions:0:0:0:0 = {} 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: game_mode:0:0:0:0 = inn_deus 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: mechanism:0:0:0:0 = deus 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: environment_variation_id:0:0:0:0 = 0 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: difficulty:0:0:0:0 = normal 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: difficulty_tweak:0:0:0:0 = 0 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: level_session_id:0:0:0:0 = 1779527296 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: level_transition_type:0:0:0:0 = load_next_level 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: extra_packages:0:0:0:0 = {} 19:43:13.874 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 19:43:13.875 [Lua] TRANSITION nil nil load_next_level 19:43:13.875 [Lua] Transition type "load_next_level", is server: true 19:43:13.875 [Lua] [GameNetworkManager] Leaving game... 19:43:13.875 [Lua] [GameNetworkManager] Shutting down game session host. 19:43:13.875 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:43:13.875 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:43:13.875 [GameSession] shutdown_game_session_host() 19:43:13.875 [GameSession] shutdown() 19:43:13.875 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=13.77 19:43:13.882 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:43:15.890 [Lua] [Managers] Calling function on all managers: 19:43:15.890 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 19:43:15.891 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = false 19:43:15.891 [Lua] Clearing all global lookup lists 19:43:15.891 [Lua] [IngamePlayerListUI] - Destroy 19:43:15.891 [Lua] [GamePadEquipmentUI] - Destroy 19:43:15.891 [Lua] [EquipmentUI] - Destroy 19:43:15.891 [Lua] [GamePadAbilityUI] - Destroy 19:43:15.891 [Lua] [AbilityUI] - Destroy 19:43:15.891 [Lua] [IngameUI] destroy 19:43:15.892 error: [Unit] Unit: '#ID[65548e772f55ce23]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95d2ddc56ff0ab3b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1f9b316b371774f1]' child 3: '#ID[124437020ad2f599]' child 4: '#ID[98ade982f4a64e52]' 19:43:15.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_sienna_painting_wood_base_2 19:43:15.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 19:43:15.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_2 19:43:15.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_kruber_painting_wood_base_1 19:43:15.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_5 19:43:15.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4 19:43:15.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_2 19:43:15.897 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3 19:43:15.933 [Lua] [Managers] Destroying manager group: 19:43:15.934 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ab839ed70774c341]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8eab0083528d6ad0]' child 5: '#ID[5943670a52a31b5d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1c0430005d8af60b]' 19:43:15.936 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:43:16.000 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:43:16.000 [Lua] [PeerSM] 1100001037e8e14 :: on_exit InGame 19:43:16.000 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 19:43:16.000 [Lua] [Matchmaking] unregister rpcs 19:43:16.001 [Lua] ############### UNLOADING PACKAGES ############### 19:43:16.001 [Lua] [Managers] Calling function on all managers: 19:43:16.001 [Lua] [Managers] Destroying manager group: 19:43:16.001 [Lua] [Gamestate] Enter state StateLoading 19:43:16.002 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:43:16.002 [Lua] [Matchmaking] register rpcs 19:43:16.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:16.002 [Lua] Set lobby begin: 19:43:16.002 [Lua] Lobby data selected_mission_id = inn_level_halloween 19:43:16.002 [Lua] Lobby data num_players = 1 19:43:16.002 [Lua] Lobby data difficulty_tweak = 0 19:43:16.003 [Lua] Lobby data host = 1100001037e8e14 19:43:16.003 [Lua] Lobby data matchmaking_type = 3 19:43:16.003 [Lua] Lobby data difficulty = normal 19:43:16.003 [Lua] Lobby data player_slot_1 = 0:0 19:43:16.003 [Lua] Lobby data unique_server_name = chryzes 19:43:16.003 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:16.003 [Lua] Lobby data country_code = US 19:43:16.003 [Lua] Lobby data matchmaking = false 19:43:16.003 [Lua] Lobby data power_level = 0 19:43:16.004 [Lua] Lobby data mission_id = inn_level_halloween 19:43:16.004 [Lua] Lobby data mechanism = adventure 19:43:16.004 [Lua] Lobby data player_slot_5 = 0:0 19:43:16.004 [Lua] Lobby data player_slot_2 = 0:0 19:43:16.004 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:16.004 [Lua] Lobby data player_slot_3 = 0:0 19:43:16.004 [Lua] Lobby data eac_authorized = true 19:43:16.004 [Lua] Set lobby end. 19:43:16.004 [Lua] registering RPCs 19:43:16.004 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:43:16.004 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:43:16.004 [Lua] Set lobby begin: 19:43:16.004 [Lua] Lobby data selected_mission_id = morris_hub 19:43:16.005 [Lua] Lobby data num_players = 1 19:43:16.005 [Lua] Lobby data difficulty_tweak = 0 19:43:16.005 [Lua] Lobby data host = 1100001037e8e14 19:43:16.005 [Lua] Lobby data matchmaking_type = 3 19:43:16.005 [Lua] Lobby data difficulty = normal 19:43:16.005 [Lua] Lobby data player_slot_1 = 0:0 19:43:16.005 [Lua] Lobby data unique_server_name = chryzes 19:43:16.005 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:16.005 [Lua] Lobby data country_code = US 19:43:16.005 [Lua] Lobby data matchmaking = false 19:43:16.005 [Lua] Lobby data power_level = 0 19:43:16.005 [Lua] Lobby data mission_id = morris_hub 19:43:16.005 [Lua] Lobby data mechanism = deus 19:43:16.005 [Lua] Lobby data player_slot_5 = 0:0 19:43:16.005 [Lua] Lobby data player_slot_2 = 0:0 19:43:16.005 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:16.006 [Lua] Lobby data player_slot_3 = 0:0 19:43:16.006 [Lua] Lobby data eac_authorized = true 19:43:16.006 [Lua] Set lobby end. 19:43:16.007 [Lua] [SharedState] network_state_1100001037e8e14: peer_ingame:1100001037e8e14:0:0:0 = false 19:43:16.008 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:43:16.008 [Lua] [StateLoading] load_current_level 19:43:16.008 [Lua] initializing mechanism to: deus 19:43:16.008 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded: 19:43:16.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 19:43:16.013 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "2" 19:43:16.013 [Lua] [PlayFabMirrorBase] _commit_internal "2" 19:43:16.013 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:43:16.013 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 19:43:16.013 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:16.013 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:16.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 19:43:16.013 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 19:43:16.013 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 19:43:16.013 [Umbra] Unload tome 19:43:16.014 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 19:43:16.015 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 19:43:16.086 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 19:43:16.099 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 19:43:16.099 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 19:43:16.099 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 19:43:16.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 19:43:16.114 [Lua] [PlayFabMirrorBase] commit result "success", "2" 19:43:16.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:43:16.160 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:43:16.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:43:16.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 19:43:17.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:43:17.683 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:43:17.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 19:43:19.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 19:43:19.827 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 19:43:19.844 [Lua] [LevelTransitionHandler] Level load completed! 19:43:19.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 19:43:19.844 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:43:19.844 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 19:43:19.844 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:43:19.844 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 19:43:19.854 [Lua] Async level spawning done 19:43:19.860 [Lua] ### Received rpc_level_loaded 19:43:19.860 [Lua] #### Has state machine: true, peer_id: 1100001037e8e14, level_id: 228 19:43:19.861 [Lua] Peer 1100001037e8e14 has loaded the level and all enemies are loaded 19:43:19.879 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Loading 19:43:19.879 [Lua] [PeerSM] 1100001037e8e14 :: on_enter LoadingProfilePackages 19:43:19.894 [Lua] [PeerSM] 1100001037e8e14 :: on_exit LoadingProfilePackages 19:43:19.894 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForEnterGame 19:43:19.895 [Lua] ### Received rpc_level_loaded 19:43:19.895 [Lua] #### Has state machine: false, peer_id: 1100001037e8e14, level_id: 228 19:43:19.895 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:43:20.904 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:43:20.904 [Lua] [Matchmaking] unregister rpcs 19:43:20.904 [Lua] Set lobby begin: 19:43:20.904 [Lua] Lobby data selected_mission_id = morris_hub 19:43:20.904 [Lua] Lobby data num_players = 1 19:43:20.905 [Lua] Lobby data difficulty_tweak = 0 19:43:20.905 [Lua] Lobby data host = 1100001037e8e14 19:43:20.905 [Lua] Lobby data matchmaking_type = 3 19:43:20.905 [Lua] Lobby data difficulty = normal 19:43:20.905 [Lua] Lobby data player_slot_1 = 0:0 19:43:20.905 [Lua] Lobby data unique_server_name = chryzes 19:43:20.905 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:20.905 [Lua] Lobby data country_code = US 19:43:20.905 [Lua] Lobby data matchmaking = false 19:43:20.906 [Lua] Lobby data power_level = 0 19:43:20.906 [Lua] Lobby data mission_id = morris_hub 19:43:20.906 [Lua] Lobby data mechanism = deus 19:43:20.906 [Lua] Lobby data player_slot_5 = 0:0 19:43:20.906 [Lua] Lobby data player_slot_2 = 0:0 19:43:20.906 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:20.906 [Lua] Lobby data player_slot_3 = 0:0 19:43:20.906 [Lua] Lobby data eac_authorized = true 19:43:20.906 [Lua] Set lobby end. 19:43:20.906 [Lua] [Managers] Destroying manager group: 19:43:20.907 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:43:20.907 [Lua] [Gamestate] Enter StateIngame HOST 19:43:20.907 [Lua] [Managers] Calling function on all managers: 19:43:20.907 [Lua] <>level = morris_hub<> 19:43:20.907 [Lua] [StateIngame] Server ingame 19:43:20.910 [Lua] Set lobby begin: 19:43:20.910 [Lua] Lobby data selected_mission_id = morris_hub 19:43:20.910 [Lua] Lobby data num_players = 1 19:43:20.910 [Lua] Lobby data difficulty_tweak = 0 19:43:20.910 [Lua] Lobby data host = 1100001037e8e14 19:43:20.910 [Lua] Lobby data matchmaking_type = 3 19:43:20.911 [Lua] Lobby data difficulty = normal 19:43:20.911 [Lua] Lobby data player_slot_1 = 0:0 19:43:20.911 [Lua] Lobby data unique_server_name = chryzes 19:43:20.911 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:20.911 [Lua] Lobby data country_code = US 19:43:20.911 [Lua] Lobby data matchmaking = false 19:43:20.911 [Lua] Lobby data power_level = 0 19:43:20.912 [Lua] Lobby data mission_id = morris_hub 19:43:20.912 [Lua] Lobby data mechanism = deus 19:43:20.912 [Lua] Lobby data player_slot_5 = 0:0 19:43:20.912 [Lua] Lobby data player_slot_2 = 0:0 19:43:20.912 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:20.912 [Lua] Lobby data player_slot_3 = 0:0 19:43:20.912 [Lua] Lobby data eac_authorized = true 19:43:20.912 [Lua] Set lobby end. 19:43:20.912 [Lua] [Matchmaking] register rpcs 19:43:20.912 [Lua] GameNetworkManager:init... creating game session 19:43:20.912 [Lua] Host GameSession.make_game_session_host with session: 19:43:20.912 [GameSession] make_game_session_host() 19:43:20.912 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:43:20.912 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 19:43:20.912 [Lua] [GameNetworkManager] self.is_server = true 19:43:20.912 [Network] Setting artificial MTU limit to 65536 19:43:20.921 [Lua] Switching ConflictSettings: to: disabled 19:43:20.921 [Lua] pacing=disabled 19:43:20.921 [Lua] roaming=nil 19:43:20.921 [Lua] specials=disabled 19:43:20.921 [Lua] debug_color=black 19:43:20.921 [Lua] pack_spawning=disabled 19:43:20.921 [Lua] contained_breeds=nil 19:43:20.921 [Lua] disabled=true 19:43:20.921 [Lua] boss=disabled 19:43:20.921 [Lua] horde=disabled 19:43:20.921 [Lua] name=disabled 19:43:20.921 [Lua] intensity=disabled 19:43:20.921 [Lua] --- 19:43:20.921 [Lua] [LevelAnalysis] set_random_seed( 0) 19:43:20.923 [Lua] [AIInterestPointSystem] Level Seed: 0 19:43:20.923 [Lua] 19:43:20.923 [Lua] [entity_system_bag] = table 19:43:20.923 [Lua] [entity_system_bag] = metatable 19:43:20.923 [Lua] [startup_data] = table 19:43:20.923 [Lua] [entity_manager] = table 19:43:20.923 [Lua] [entity_manager] = metatable 19:43:20.923 [Lua] [unit_spawner] = table 19:43:20.923 [Lua] [unit_spawner] = metatable 19:43:20.923 [Lua] [unit_storage] = table 19:43:20.923 [Lua] [unit_storage] = metatable 19:43:20.923 [Lua] [dice_keeper] = table 19:43:20.923 [Lua] [dice_keeper] = metatable 19:43:20.923 [Lua] [is_server] = true (boolean) 19:43:20.923 [Lua] [world] = [World] 19:43:20.923 [Lua] [system_api] = table 19:43:20.923 [Lua] [entity_system] = table 19:43:20.923 [Lua] [entity_system] = metatable 19:43:20.923 [Lua] [network_lobby] = table 19:43:20.923 [Lua] [network_lobby] = metatable 19:43:20.923 [Lua] [profile_synchronizer] = table 19:43:20.923 [Lua] [profile_synchronizer] = metatable 19:43:20.923 [Lua] [level_transition_handler] = table 19:43:20.923 [Lua] [level_transition_handler] = metatable 19:43:20.923 [Lua] [num_local_human_players] = 1 (number) 19:43:20.923 [Lua] [statistics_db] = table 19:43:20.923 [Lua] [statistics_db] = metatable 19:43:20.923 [Lua] [network_server] = table 19:43:20.923 [Lua] [network_server] = metatable 19:43:20.924 [Lua] [input_manager] = table 19:43:20.924 [Lua] [input_manager] = metatable 19:43:20.924 [Lua] [network_clock] = table 19:43:20.924 [Lua] [network_clock] = metatable 19:43:20.924 [Lua] [network_transmit] = table 19:43:20.924 [Lua] [network_transmit] = metatable 19:43:20.924 [Lua] [free_flight_manager] = table 19:43:20.924 [Lua] [free_flight_manager] = metatable 19:43:20.924 [Lua] [network_manager] = table 19:43:20.924 [Lua] [network_manager] = metatable 19:43:20.924 [Lua] [network_event_delegate] = table 19:43:20.924 [Lua] [network_event_delegate] = metatable 19:43:20.924 [Lua] 19:43:20.924 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:43:20.924 [Lua] ignoring extension VersusInteractObjectiveExtension 19:43:20.924 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:43:20.924 [Lua] ignoring extension VersusSocketObjectiveExtension 19:43:20.924 [Lua] ignoring extension VersusTargetObjectiveExtension 19:43:20.924 [Lua] ignoring extension VersusMissionObjectiveExtension 19:43:20.924 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:43:20.928 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:43:20.929 [Lua] [AchievementManager] Achievements using the steam platform 19:43:20.929 [Lua] PlayerManager:add_player player_1 19:43:20.984 [Lua] [StateIngame] Level seed: 0 19:43:20.985 [Lua] [LevelAnalysis] set_random_seed( 0) 19:43:20.986 [GameSession] create_game_object(67, 0) 19:43:20.986 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:43:20.986 [GameSession] create_game_object(95, 1) 19:43:20.986 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:43:20.986 [Lua] [IngameUI] init 19:43:20.997 [SteamVoipClient] select_out(1100001037e8e14, off) 19:43:21.001 [Lua] cb_razer_chroma_setup 19:43:21.051 [Lua] [Matchmaking] Cancelling matchmaking 19:43:21.051 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:43:21.052 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:21.052 [Lua] Set lobby begin: 19:43:21.052 [Lua] Lobby data selected_mission_id = morris_hub 19:43:21.052 [Lua] Lobby data num_players = 1 19:43:21.052 [Lua] Lobby data difficulty_tweak = 0 19:43:21.052 [Lua] Lobby data host = 1100001037e8e14 19:43:21.052 [Lua] Lobby data matchmaking_type = 3 19:43:21.053 [Lua] Lobby data difficulty = normal 19:43:21.053 [Lua] Lobby data player_slot_1 = 0:0 19:43:21.053 [Lua] Lobby data unique_server_name = chryzes 19:43:21.053 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 19:43:21.053 [Lua] Lobby data country_code = US 19:43:21.053 [Lua] Lobby data matchmaking = false 19:43:21.053 [Lua] Lobby data power_level = 835 19:43:21.053 [Lua] Lobby data mission_id = morris_hub 19:43:21.053 [Lua] Lobby data mechanism = deus 19:43:21.053 [Lua] Lobby data player_slot_5 = 0:0 19:43:21.053 [Lua] Lobby data player_slot_2 = 0:0 19:43:21.053 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 19:43:21.053 [Lua] Lobby data player_slot_3 = 0:0 19:43:21.054 [Lua] Lobby data eac_authorized = true 19:43:21.054 [Lua] Set lobby end. 19:43:21.055 [Lua] CurrentConflictSettings disabled 19:43:21.055 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:43:21.055 [GameSession] create_game_object(68, 2) 19:43:21.055 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:43:21.055 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:43:21.055 [GameSession] create_game_object(48, 3) 19:43:21.055 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 19:43:21.055 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:43:21.055 [Lua] [Managers] Calling function on all managers: 19:43:21.061 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForEnterGame 19:43:21.061 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForGameObjectSync 19:43:21.106 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForGameObjectSync 19:43:21.106 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForPlayers 19:43:21.121 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForPlayers 19:43:21.121 [Lua] [PeerSM] 1100001037e8e14 :: on_enter InGame 19:43:21.121 [Lua] [SharedState] network_state_1100001037e8e14: peer_ingame:1100001037e8e14:0:0:0 = true 19:43:21.122 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 19:43:21.125 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:21.125 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:21.125 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:21.125 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:21.125 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:21.125 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:21.125 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:43:21.125 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 19:43:21.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:21.125 [GameSession] create_game_object(9, 4) 19:43:21.125 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:43:21.125 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 19:43:21.125 [GameSession] create_game_object(46, 5) 19:43:21.125 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 19:43:21.289 [Lua] StateInGameRunning:_game_actually_starts() 19:43:21.289 [Lua] ################################################################################################################# 19:43:21.289 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:43:21.289 [Lua] ################################################################################################################# 19:43:21.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 19:43:21.289 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = true 19:43:21.298 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 19:43:21.448 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 19:43:21.448 [Lua] Commit load time data 19:43:27.045 [Lua] [IngameUI] menu view on_enter start_game_view 19:43:27.046 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b4f6410 19:43:27.046 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:43:27.063 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser 19:43:27.063 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 19:43:27.063 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 19:43:27.063 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser 19:43:27.063 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 19:43:27.063 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 19:43:27.063 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:43:27.065 [Lua] any lobby_browser_mission Any 19:43:27.065 [Lua] deus area_selection_morris_name Chaos Wastes 19:43:27.065 [Lua] adventure area_selection_campaign Campaign 19:43:27.065 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 19:43:27.066 [Lua] any lobby_browser_mission Any 19:43:27.066 [Lua] deus area_selection_morris_name Chaos Wastes 19:43:27.066 [Lua] adventure area_selection_campaign Campaign 19:43:27.066 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 19:43:27.066 [Lua] [Matchmaking] Filter: Free slots = 1 19:43:27.066 [Lua] [Matchmaking] Filter: Distance = world 19:43:27.066 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 19:43:27.066 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 19:43:27.066 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 19:43:27.066 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 19:43:27.066 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 19:43:27.066 [Lua] ===========LobbyFinder:refresh() _refresing=false 19:43:27.252 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 19:43:27.253 [Lua] 19:43:27.253 [Lua] [twitch_enabled] = false (string) 19:43:27.253 [Lua] [power_level] = 725 (string) 19:43:27.253 [Lua] [id] = 186000001215575 (string) 19:43:27.253 [Lua] [unique_server_name] = ShockXV (string) 19:43:27.253 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.253 [Lua] [host] = 11000010fe85c14 (string) 19:43:27.253 [Lua] [matchmaking_type] = 2 (string) 19:43:27.253 [Lua] [is_private] = false (string) 19:43:27.253 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.253 [Lua] [name] = Lobby 186000001215575 (string) 19:43:27.253 [Lua] [difficulty] = cataclysm (string) 19:43:27.253 [Lua] [player_slot_1] = 11000010fe85c14:1 (string) 19:43:27.253 [Lua] [mechanism] = deus (string) 19:43:27.253 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.253 [Lua] [quick_game] = false (string) 19:43:27.253 [Lua] [num_players] = 3 (string) 19:43:27.253 [Lua] [matchmaking] = true (string) 19:43:27.253 [Lua] [match_started] = true (string) 19:43:27.253 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.253 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 19:43:27.253 [Lua] [player_slot_5] = 110000103a95174:1 (string) 19:43:27.253 [Lua] [player_slot_2] = 11000010678582e:1 (string) 19:43:27.253 [Lua] [country_code] = US (string) 19:43:27.253 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.253 [Lua] [eac_authorized] = true (string) 19:43:27.253 [Lua] 19:43:27.253 [Lua] =======================Found valid lobby! 19:43:27.254 [Lua] 19:43:27.254 [Lua] [twitch_enabled] = false (string) 19:43:27.254 [Lua] [power_level] = 715 (string) 19:43:27.254 [Lua] [id] = 186000001221b16 (string) 19:43:27.254 [Lua] [unique_server_name] = ArcDeadEye (string) 19:43:27.254 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.254 [Lua] [host] = 11000010b57b6a2 (string) 19:43:27.254 [Lua] [matchmaking_type] = 2 (string) 19:43:27.254 [Lua] [is_private] = false (string) 19:43:27.254 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.254 [Lua] [name] = Lobby 186000001221b16 (string) 19:43:27.254 [Lua] [difficulty] = hardest (string) 19:43:27.254 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 19:43:27.254 [Lua] [mechanism] = deus (string) 19:43:27.254 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.254 [Lua] [quick_game] = false (string) 19:43:27.254 [Lua] [num_players] = 3 (string) 19:43:27.254 [Lua] [matchmaking] = true (string) 19:43:27.254 [Lua] [match_started] = true (string) 19:43:27.254 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 19:43:27.254 [Lua] [mission_id] = pat_tower_tzeentch_path3 (string) 19:43:27.254 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.254 [Lua] [player_slot_2] = 110000100a4831c:1 (string) 19:43:27.254 [Lua] [country_code] = US (string) 19:43:27.254 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.254 [Lua] [eac_authorized] = true (string) 19:43:27.254 [Lua] 19:43:27.254 [Lua] =======================Found valid lobby! 19:43:27.255 [Lua] 19:43:27.255 [Lua] [twitch_enabled] = false (string) 19:43:27.255 [Lua] [power_level] = 718 (string) 19:43:27.255 [Lua] [id] = 18600000121388e (string) 19:43:27.255 [Lua] [unique_server_name] = Two-Hats (string) 19:43:27.255 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.255 [Lua] [host] = 1100001094a378b (string) 19:43:27.255 [Lua] [matchmaking_type] = 2 (string) 19:43:27.255 [Lua] [is_private] = false (string) 19:43:27.255 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.255 [Lua] [name] = Lobby 18600000121388e (string) 19:43:27.255 [Lua] [difficulty] = hardest (string) 19:43:27.255 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.255 [Lua] [mechanism] = deus (string) 19:43:27.255 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.255 [Lua] [quick_game] = false (string) 19:43:27.255 [Lua] [num_players] = 3 (string) 19:43:27.255 [Lua] [matchmaking] = true (string) 19:43:27.255 [Lua] [match_started] = true (string) 19:43:27.255 [Lua] [player_slot_4] = 1100001094a378b:1 (string) 19:43:27.255 [Lua] [mission_id] = pat_forest_khorne_path2 (string) 19:43:27.255 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.255 [Lua] [player_slot_2] = 11000010e70147c:1 (string) 19:43:27.255 [Lua] [country_code] = US (string) 19:43:27.255 [Lua] [player_slot_3] = 11000013d30248b:1 (string) 19:43:27.255 [Lua] [eac_authorized] = true (string) 19:43:27.255 [Lua] 19:43:27.255 [Lua] =======================Found valid lobby! 19:43:27.257 [Lua] 19:43:27.257 [Lua] [twitch_enabled] = false (string) 19:43:27.257 [Lua] [power_level] = 732 (string) 19:43:27.257 [Lua] [id] = 186000001208eea (string) 19:43:27.257 [Lua] [unique_server_name] = Donquixote (string) 19:43:27.257 [Lua] [difficulty_tweak] = 3 (string) 19:43:27.257 [Lua] [host] = 11000010e636642 (string) 19:43:27.257 [Lua] [matchmaking_type] = 2 (string) 19:43:27.257 [Lua] [is_private] = false (string) 19:43:27.257 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.257 [Lua] [name] = Lobby 186000001208eea (string) 19:43:27.257 [Lua] [difficulty] = harder (string) 19:43:27.257 [Lua] [player_slot_1] = 110000118d285ee:1 (string) 19:43:27.257 [Lua] [mechanism] = deus (string) 19:43:27.257 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.257 [Lua] [quick_game] = false (string) 19:43:27.257 [Lua] [num_players] = 3 (string) 19:43:27.257 [Lua] [matchmaking] = true (string) 19:43:27.257 [Lua] [match_started] = true (string) 19:43:27.257 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.257 [Lua] [mission_id] = pat_town_tzeentch_path4 (string) 19:43:27.257 [Lua] [player_slot_5] = 1100001078f0a7e:1 (string) 19:43:27.257 [Lua] [player_slot_2] = 11000010e636642:1 (string) 19:43:27.257 [Lua] [country_code] = US (string) 19:43:27.257 [Lua] [player_slot_3] = 110000101c0924b:1 (string) 19:43:27.257 [Lua] [eac_authorized] = true (string) 19:43:27.257 [Lua] 19:43:27.257 [Lua] =======================Found valid lobby! 19:43:27.258 [Lua] 19:43:27.258 [Lua] [twitch_enabled] = false (string) 19:43:27.258 [Lua] [power_level] = 725 (string) 19:43:27.258 [Lua] [id] = 1860000011fe149 (string) 19:43:27.258 [Lua] [unique_server_name] = enterman (string) 19:43:27.258 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.258 [Lua] [host] = 110000100328ef6 (string) 19:43:27.258 [Lua] [matchmaking_type] = 2 (string) 19:43:27.258 [Lua] [is_private] = false (string) 19:43:27.258 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.258 [Lua] [name] = Lobby 1860000011fe149 (string) 19:43:27.258 [Lua] [difficulty] = hardest (string) 19:43:27.258 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.258 [Lua] [mechanism] = deus (string) 19:43:27.258 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.258 [Lua] [quick_game] = true (string) 19:43:27.258 [Lua] [num_players] = 3 (string) 19:43:27.258 [Lua] [matchmaking] = true (string) 19:43:27.258 [Lua] [match_started] = true (string) 19:43:27.258 [Lua] [player_slot_4] = 1100001363d1430:1 (string) 19:43:27.258 [Lua] [mission_id] = sig_crag_tzeentch_path3 (string) 19:43:27.258 [Lua] [player_slot_5] = 1100001021248ab:1 (string) 19:43:27.258 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.258 [Lua] [country_code] = US (string) 19:43:27.258 [Lua] [player_slot_3] = 110000100328ef6:1 (string) 19:43:27.258 [Lua] [eac_authorized] = true (string) 19:43:27.258 [Lua] 19:43:27.258 [Lua] =======================Found valid lobby! 19:43:27.259 [Lua] 19:43:27.259 [Lua] [twitch_enabled] = false (string) 19:43:27.259 [Lua] [power_level] = 665 (string) 19:43:27.259 [Lua] [id] = 1860000012250a9 (string) 19:43:27.259 [Lua] [num_players] = 2 (string) 19:43:27.259 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.259 [Lua] [host] = 1100001417924a0 (string) 19:43:27.259 [Lua] [time_of_search] = 1636573164 (string) 19:43:27.259 [Lua] [matchmaking_type] = 2 (string) 19:43:27.259 [Lua] [is_private] = false (string) 19:43:27.259 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.259 [Lua] [name] = Lobby 1860000012250a9 (string) 19:43:27.259 [Lua] [difficulty] = hardest (string) 19:43:27.259 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.259 [Lua] [mechanism] = deus (string) 19:43:27.259 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.259 [Lua] [quick_game] = true (string) 19:43:27.259 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.259 [Lua] [matchmaking] = true (string) 19:43:27.259 [Lua] [match_started] = true (string) 19:43:27.259 [Lua] [country_code] = US (string) 19:43:27.259 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 19:43:27.259 [Lua] [player_slot_5] = 1100001417924a0:1 (string) 19:43:27.259 [Lua] [player_slot_2] = 110000100a14bf9:1 (string) 19:43:27.259 [Lua] [unique_server_name] = Sustache (string) 19:43:27.259 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.259 [Lua] [eac_authorized] = true (string) 19:43:27.259 [Lua] 19:43:27.259 [Lua] =======================Found valid lobby! 19:43:27.260 [Lua] 19:43:27.260 [Lua] [twitch_enabled] = false (string) 19:43:27.260 [Lua] [power_level] = 648 (string) 19:43:27.260 [Lua] [id] = 186000001223c94 (string) 19:43:27.260 [Lua] [unique_server_name] = HellsHarlequin (string) 19:43:27.260 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.260 [Lua] [host] = 110000102d93324 (string) 19:43:27.260 [Lua] [matchmaking_type] = 2 (string) 19:43:27.260 [Lua] [is_private] = false (string) 19:43:27.260 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.260 [Lua] [name] = Lobby 186000001223c94 (string) 19:43:27.260 [Lua] [difficulty] = harder (string) 19:43:27.260 [Lua] [player_slot_1] = 110000102d93324:1 (string) 19:43:27.260 [Lua] [mechanism] = deus (string) 19:43:27.260 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.260 [Lua] [quick_game] = false (string) 19:43:27.260 [Lua] [num_players] = 3 (string) 19:43:27.260 [Lua] [matchmaking] = true (string) 19:43:27.260 [Lua] [match_started] = true (string) 19:43:27.260 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 19:43:27.260 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 19:43:27.260 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.260 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.260 [Lua] [country_code] = US (string) 19:43:27.260 [Lua] [player_slot_3] = 11000010506357b:1 (string) 19:43:27.260 [Lua] [eac_authorized] = true (string) 19:43:27.260 [Lua] 19:43:27.260 [Lua] =======================Found valid lobby! 19:43:27.262 [Lua] 19:43:27.262 [Lua] [twitch_enabled] = false (string) 19:43:27.262 [Lua] [power_level] = 725 (string) 19:43:27.262 [Lua] [id] = 186000001224fdc (string) 19:43:27.262 [Lua] [num_players] = 1 (string) 19:43:27.262 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.262 [Lua] [host] = 110000105035098 (string) 19:43:27.262 [Lua] [time_of_search] = 1636573091 (string) 19:43:27.262 [Lua] [matchmaking_type] = 2 (string) 19:43:27.262 [Lua] [is_private] = false (string) 19:43:27.262 [Lua] [player_slot_4] = 110000105035098:1 (string) 19:43:27.262 [Lua] [name] = Lobby 186000001224fdc (string) 19:43:27.262 [Lua] [difficulty] = harder (string) 19:43:27.262 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.262 [Lua] [mechanism] = deus (string) 19:43:27.262 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.262 [Lua] [quick_game] = false (string) 19:43:27.262 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.262 [Lua] [matchmaking] = true (string) 19:43:27.262 [Lua] [match_started] = true (string) 19:43:27.262 [Lua] [country_code] = US (string) 19:43:27.262 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:27.262 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.262 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.262 [Lua] [unique_server_name] = joeybeadz (string) 19:43:27.262 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.262 [Lua] [eac_authorized] = true (string) 19:43:27.262 [Lua] 19:43:27.262 [Lua] =======================Found valid lobby! 19:43:27.263 [Lua] 19:43:27.263 [Lua] [twitch_enabled] = false (string) 19:43:27.263 [Lua] [power_level] = 584 (string) 19:43:27.263 [Lua] [id] = 186000001223aa4 (string) 19:43:27.263 [Lua] [unique_server_name] = The Mighty Monarch (string) 19:43:27.263 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.263 [Lua] [host] = 110000107a88d9b (string) 19:43:27.263 [Lua] [matchmaking_type] = 1 (string) 19:43:27.263 [Lua] [is_private] = false (string) 19:43:27.263 [Lua] [selected_mission_id] = morris_hub (string) 19:43:27.263 [Lua] [name] = Lobby 186000001223aa4 (string) 19:43:27.263 [Lua] [difficulty] = harder (string) 19:43:27.263 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.263 [Lua] [mechanism] = deus (string) 19:43:27.263 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.263 [Lua] [quick_game] = true (string) 19:43:27.263 [Lua] [num_players] = 3 (string) 19:43:27.263 [Lua] [matchmaking] = true (string) 19:43:27.263 [Lua] [match_started] = true (string) 19:43:27.263 [Lua] [player_slot_4] = 110000107a88d9b:1 (string) 19:43:27.263 [Lua] [mission_id] = morris_hub (string) 19:43:27.263 [Lua] [player_slot_5] = 1100001004ab037:1 (string) 19:43:27.263 [Lua] [player_slot_2] = 11000010c3b9539:1 (string) 19:43:27.263 [Lua] [country_code] = US (string) 19:43:27.263 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.263 [Lua] [eac_authorized] = true (string) 19:43:27.263 [Lua] 19:43:27.263 [Lua] =======================Found valid lobby! 19:43:27.264 [Lua] 19:43:27.264 [Lua] [twitch_enabled] = false (string) 19:43:27.264 [Lua] [power_level] = 0 (string) 19:43:27.264 [Lua] [id] = 18600000121f385 (string) 19:43:27.264 [Lua] [unique_server_name] = Tumlek (string) 19:43:27.264 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.264 [Lua] [host] = 1100001028584c4 (string) 19:43:27.264 [Lua] [matchmaking_type] = 2 (string) 19:43:27.264 [Lua] [is_private] = false (string) 19:43:27.264 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.264 [Lua] [name] = Lobby 18600000121f385 (string) 19:43:27.264 [Lua] [difficulty] = normal (string) 19:43:27.264 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.264 [Lua] [mechanism] = deus (string) 19:43:27.264 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.264 [Lua] [quick_game] = false (string) 19:43:27.264 [Lua] [num_players] = 2 (string) 19:43:27.264 [Lua] [matchmaking] = true (string) 19:43:27.264 [Lua] [match_started] = true (string) 19:43:27.264 [Lua] [player_slot_4] = 1100001028584c4:1 (string) 19:43:27.264 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 19:43:27.264 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.264 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.264 [Lua] [country_code] = US (string) 19:43:27.264 [Lua] [player_slot_3] = 11000010f5ecd65:1 (string) 19:43:27.264 [Lua] [eac_authorized] = true (string) 19:43:27.264 [Lua] 19:43:27.264 [Lua] =======================Found valid lobby! 19:43:27.265 [Lua] 19:43:27.265 [Lua] [twitch_enabled] = false (string) 19:43:27.265 [Lua] [power_level] = 705 (string) 19:43:27.265 [Lua] [id] = 18600000121d124 (string) 19:43:27.265 [Lua] [unique_server_name] = Bombastus Blitz (string) 19:43:27.265 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.265 [Lua] [host] = 110000103853e42 (string) 19:43:27.265 [Lua] [matchmaking_type] = 2 (string) 19:43:27.265 [Lua] [is_private] = false (string) 19:43:27.265 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.265 [Lua] [name] = Lobby 18600000121d124 (string) 19:43:27.265 [Lua] [difficulty] = normal (string) 19:43:27.265 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.265 [Lua] [mechanism] = deus (string) 19:43:27.265 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.265 [Lua] [quick_game] = false (string) 19:43:27.265 [Lua] [num_players] = 2 (string) 19:43:27.265 [Lua] [matchmaking] = true (string) 19:43:27.265 [Lua] [match_started] = true (string) 19:43:27.265 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.265 [Lua] [mission_id] = morris_hub (string) 19:43:27.265 [Lua] [player_slot_5] = 110000103853e42:1 (string) 19:43:27.265 [Lua] [player_slot_2] = 110000140c36679:1 (string) 19:43:27.265 [Lua] [country_code] = US (string) 19:43:27.265 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.265 [Lua] [eac_authorized] = true (string) 19:43:27.265 [Lua] 19:43:27.265 [Lua] =======================Found valid lobby! 19:43:27.267 [Lua] 19:43:27.267 [Lua] [twitch_enabled] = false (string) 19:43:27.267 [Lua] [power_level] = 620 (string) 19:43:27.267 [Lua] [id] = 1860000012259f9 (string) 19:43:27.267 [Lua] [num_players] = 2 (string) 19:43:27.267 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.267 [Lua] [host] = 110000135350b34 (string) 19:43:27.267 [Lua] [time_of_search] = 1636573050 (string) 19:43:27.267 [Lua] [matchmaking_type] = 2 (string) 19:43:27.267 [Lua] [is_private] = false (string) 19:43:27.267 [Lua] [player_slot_4] = 110000103de4bd0:1 (string) 19:43:27.267 [Lua] [name] = Lobby 1860000012259f9 (string) 19:43:27.267 [Lua] [difficulty] = harder (string) 19:43:27.267 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.267 [Lua] [mechanism] = deus (string) 19:43:27.267 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.267 [Lua] [quick_game] = false (string) 19:43:27.267 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.267 [Lua] [matchmaking] = true (string) 19:43:27.267 [Lua] [match_started] = true (string) 19:43:27.267 [Lua] [country_code] = CA (string) 19:43:27.267 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 19:43:27.267 [Lua] [player_slot_5] = 110000135350b34:1 (string) 19:43:27.267 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.267 [Lua] [unique_server_name] = CDee (string) 19:43:27.267 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.267 [Lua] [eac_authorized] = true (string) 19:43:27.267 [Lua] 19:43:27.267 [Lua] =======================Found valid lobby! 19:43:27.268 [Lua] 19:43:27.268 [Lua] [twitch_enabled] = false (string) 19:43:27.268 [Lua] [power_level] = 600 (string) 19:43:27.268 [Lua] [id] = 18600000121ce0e (string) 19:43:27.268 [Lua] [unique_server_name] = Broccoli (string) 19:43:27.268 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.268 [Lua] [host] = 110000104cef3a5 (string) 19:43:27.268 [Lua] [matchmaking_type] = 2 (string) 19:43:27.268 [Lua] [is_private] = false (string) 19:43:27.268 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.268 [Lua] [name] = Lobby 18600000121ce0e (string) 19:43:27.268 [Lua] [difficulty] = hard (string) 19:43:27.268 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 19:43:27.268 [Lua] [mechanism] = deus (string) 19:43:27.268 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.268 [Lua] [quick_game] = true (string) 19:43:27.268 [Lua] [num_players] = 2 (string) 19:43:27.268 [Lua] [matchmaking] = true (string) 19:43:27.268 [Lua] [match_started] = true (string) 19:43:27.268 [Lua] [player_slot_4] = 110000106addc97:1 (string) 19:43:27.268 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string) 19:43:27.268 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.268 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.268 [Lua] [country_code] = CA (string) 19:43:27.268 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.268 [Lua] [eac_authorized] = true (string) 19:43:27.268 [Lua] 19:43:27.268 [Lua] =======================Found valid lobby! 19:43:27.270 [Lua] 19:43:27.270 [Lua] [twitch_enabled] = false (string) 19:43:27.270 [Lua] [power_level] = 760 (string) 19:43:27.270 [Lua] [id] = 1860000011f11b5 (string) 19:43:27.270 [Lua] [unique_server_name] = I Have Failed NNN (string) 19:43:27.270 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.270 [Lua] [host] = 1100001025dc71d (string) 19:43:27.270 [Lua] [matchmaking_type] = 2 (string) 19:43:27.270 [Lua] [is_private] = false (string) 19:43:27.270 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.270 [Lua] [name] = Lobby 1860000011f11b5 (string) 19:43:27.270 [Lua] [difficulty] = harder (string) 19:43:27.270 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.270 [Lua] [mechanism] = deus (string) 19:43:27.270 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.270 [Lua] [quick_game] = false (string) 19:43:27.270 [Lua] [num_players] = 2 (string) 19:43:27.270 [Lua] [matchmaking] = true (string) 19:43:27.270 [Lua] [match_started] = true (string) 19:43:27.270 [Lua] [player_slot_4] = 110000102b8049b:1 (string) 19:43:27.270 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 19:43:27.270 [Lua] [player_slot_5] = 1100001025dc71d:1 (string) 19:43:27.270 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.270 [Lua] [country_code] = CA (string) 19:43:27.270 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.270 [Lua] [eac_authorized] = true (string) 19:43:27.270 [Lua] 19:43:27.270 [Lua] =======================Found valid lobby! 19:43:27.271 [Lua] 19:43:27.271 [Lua] [twitch_enabled] = false (string) 19:43:27.271 [Lua] [power_level] = 0 (string) 19:43:27.271 [Lua] [id] = 1860000011bdbdc (string) 19:43:27.271 [Lua] [unique_server_name] = nebelph (string) 19:43:27.271 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.271 [Lua] [host] = 1100001021f548c (string) 19:43:27.271 [Lua] [matchmaking_type] = 2 (string) 19:43:27.271 [Lua] [is_private] = false (string) 19:43:27.271 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.271 [Lua] [name] = Lobby 1860000011bdbdc (string) 19:43:27.271 [Lua] [difficulty] = harder (string) 19:43:27.271 [Lua] [player_slot_1] = 1100001021f548c:1 (string) 19:43:27.271 [Lua] [mechanism] = deus (string) 19:43:27.271 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.271 [Lua] [quick_game] = false (string) 19:43:27.271 [Lua] [num_players] = 3 (string) 19:43:27.271 [Lua] [matchmaking] = true (string) 19:43:27.271 [Lua] [match_started] = true (string) 19:43:27.271 [Lua] [player_slot_4] = 110000107c89931:1 (string) 19:43:27.271 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:27.271 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.271 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.271 [Lua] [country_code] = GB (string) 19:43:27.271 [Lua] [player_slot_3] = 110000108da3afb:1 (string) 19:43:27.271 [Lua] [eac_authorized] = true (string) 19:43:27.271 [Lua] 19:43:27.271 [Lua] =======================Found valid lobby! 19:43:27.273 [Lua] 19:43:27.273 [Lua] [twitch_enabled] = false (string) 19:43:27.273 [Lua] [power_level] = 745 (string) 19:43:27.273 [Lua] [id] = 18600000120b7cd (string) 19:43:27.273 [Lua] [num_players] = 3 (string) 19:43:27.273 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.273 [Lua] [host] = 110000102e6cb97 (string) 19:43:27.273 [Lua] [time_of_search] = 1636571017 (string) 19:43:27.273 [Lua] [matchmaking_type] = 2 (string) 19:43:27.273 [Lua] [is_private] = false (string) 19:43:27.273 [Lua] [player_slot_4] = 110000102e6cb97:1 (string) 19:43:27.273 [Lua] [name] = Lobby 18600000120b7cd (string) 19:43:27.273 [Lua] [difficulty] = harder (string) 19:43:27.273 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.273 [Lua] [mechanism] = deus (string) 19:43:27.273 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.273 [Lua] [quick_game] = true (string) 19:43:27.273 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.273 [Lua] [matchmaking] = true (string) 19:43:27.273 [Lua] [match_started] = true (string) 19:43:27.273 [Lua] [country_code] = GB (string) 19:43:27.273 [Lua] [mission_id] = sig_volcano_nurgle_path3 (string) 19:43:27.273 [Lua] [player_slot_5] = 110000100cd5246:1 (string) 19:43:27.273 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.273 [Lua] [unique_server_name] = Hatter (string) 19:43:27.273 [Lua] [player_slot_3] = 1100001052dc013:1 (string) 19:43:27.273 [Lua] [eac_authorized] = true (string) 19:43:27.273 [Lua] 19:43:27.273 [Lua] =======================Found valid lobby! 19:43:27.274 [Lua] 19:43:27.274 [Lua] [power_level] = 720 (string) 19:43:27.274 [Lua] [id] = 186000001225328 (string) 19:43:27.274 [Lua] [unique_server_name] = Bloise (string) 19:43:27.274 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.274 [Lua] [host] = 110000105250e6d (string) 19:43:27.274 [Lua] [matchmaking_type] = 3 (string) 19:43:27.274 [Lua] [is_private] = false (string) 19:43:27.274 [Lua] [difficulty] = hardest (string) 19:43:27.274 [Lua] [player_slot_1] = 110000102a0237a:1 (string) 19:43:27.274 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.274 [Lua] [name] = Lobby 186000001225328 (string) 19:43:27.274 [Lua] [mechanism] = deus (string) 19:43:27.274 [Lua] [player_slot_2] = 110000105250e6d:1 (string) 19:43:27.274 [Lua] [matchmaking] = true (string) 19:43:27.274 [Lua] [num_players] = 2 (string) 19:43:27.274 [Lua] [mission_id] = pat_town_wastes_path1 (string) 19:43:27.274 [Lua] [country_code] = GB (string) 19:43:27.274 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.274 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.274 [Lua] [selected_mission_id] = pat_town_wastes_path1 (string) 19:43:27.274 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.274 [Lua] [eac_authorized] = true (string) 19:43:27.274 [Lua] 19:43:27.274 [Lua] =======================Found valid lobby! 19:43:27.275 [Lua] 19:43:27.275 [Lua] [twitch_enabled] = false (string) 19:43:27.275 [Lua] [power_level] = 578 (string) 19:43:27.275 [Lua] [id] = 1860000011da2ac (string) 19:43:27.275 [Lua] [unique_server_name] = Gentleman Bunny (string) 19:43:27.275 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.275 [Lua] [host] = 1100001055e6f15 (string) 19:43:27.275 [Lua] [matchmaking_type] = 2 (string) 19:43:27.275 [Lua] [is_private] = false (string) 19:43:27.275 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.275 [Lua] [name] = Lobby 1860000011da2ac (string) 19:43:27.275 [Lua] [difficulty] = hard (string) 19:43:27.275 [Lua] [player_slot_1] = 11000010d0ee73b:1 (string) 19:43:27.275 [Lua] [mechanism] = deus (string) 19:43:27.275 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.275 [Lua] [quick_game] = false (string) 19:43:27.275 [Lua] [num_players] = 3 (string) 19:43:27.275 [Lua] [matchmaking] = true (string) 19:43:27.275 [Lua] [match_started] = true (string) 19:43:27.275 [Lua] [player_slot_4] = 11000013259a428:1 (string) 19:43:27.275 [Lua] [mission_id] = sig_mordrek_wastes_path4 (string) 19:43:27.275 [Lua] [player_slot_5] = 1100001055e6f15:1 (string) 19:43:27.275 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.275 [Lua] [country_code] = GB (string) 19:43:27.275 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.275 [Lua] [eac_authorized] = true (string) 19:43:27.275 [Lua] 19:43:27.275 [Lua] =======================Found valid lobby! 19:43:27.276 [Lua] 19:43:27.276 [Lua] [twitch_enabled] = false (string) 19:43:27.276 [Lua] [power_level] = 480 (string) 19:43:27.276 [Lua] [id] = 1860000011f3205 (string) 19:43:27.276 [Lua] [num_players] = 3 (string) 19:43:27.276 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.276 [Lua] [host] = 1100001053c0bf5 (string) 19:43:27.276 [Lua] [time_of_search] = 1636568963 (string) 19:43:27.276 [Lua] [matchmaking_type] = 2 (string) 19:43:27.276 [Lua] [is_private] = false (string) 19:43:27.276 [Lua] [player_slot_4] = 1100001053c0bf5:1 (string) 19:43:27.276 [Lua] [name] = Lobby 1860000011f3205 (string) 19:43:27.276 [Lua] [difficulty] = harder (string) 19:43:27.276 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.276 [Lua] [mechanism] = deus (string) 19:43:27.276 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.276 [Lua] [quick_game] = false (string) 19:43:27.276 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.276 [Lua] [matchmaking] = true (string) 19:43:27.276 [Lua] [match_started] = true (string) 19:43:27.276 [Lua] [country_code] = GB (string) 19:43:27.276 [Lua] [mission_id] = pat_bay_khorne_path3 (string) 19:43:27.276 [Lua] [player_slot_5] = 1100001455f4a55:1 (string) 19:43:27.276 [Lua] [player_slot_2] = 110000101da93ea:1 (string) 19:43:27.276 [Lua] [unique_server_name] = Samsung® Ecobubble ™ (string) 19:43:27.276 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.276 [Lua] [eac_authorized] = true (string) 19:43:27.276 [Lua] 19:43:27.276 [Lua] =======================Found valid lobby! 19:43:27.277 [Lua] 19:43:27.277 [Lua] [twitch_enabled] = false (string) 19:43:27.277 [Lua] [power_level] = 715 (string) 19:43:27.277 [Lua] [id] = 186000001221172 (string) 19:43:27.277 [Lua] [unique_server_name] = king_of_cutlery (string) 19:43:27.277 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.277 [Lua] [host] = 110000103287235 (string) 19:43:27.277 [Lua] [matchmaking_type] = 2 (string) 19:43:27.277 [Lua] [is_private] = false (string) 19:43:27.277 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.277 [Lua] [name] = Lobby 186000001221172 (string) 19:43:27.277 [Lua] [difficulty] = harder (string) 19:43:27.277 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.277 [Lua] [mechanism] = deus (string) 19:43:27.277 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.277 [Lua] [quick_game] = true (string) 19:43:27.277 [Lua] [num_players] = 2 (string) 19:43:27.277 [Lua] [matchmaking] = true (string) 19:43:27.277 [Lua] [match_started] = true (string) 19:43:27.277 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.277 [Lua] [mission_id] = pat_bay_wastes_path3 (string) 19:43:27.277 [Lua] [player_slot_5] = 110000104ae2a16:1 (string) 19:43:27.277 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.277 [Lua] [country_code] = GB (string) 19:43:27.277 [Lua] [player_slot_3] = 110000103287235:1 (string) 19:43:27.277 [Lua] [eac_authorized] = true (string) 19:43:27.277 [Lua] 19:43:27.277 [Lua] =======================Found valid lobby! 19:43:27.278 [Lua] 19:43:27.278 [Lua] [twitch_enabled] = false (string) 19:43:27.278 [Lua] [power_level] = 360 (string) 19:43:27.278 [Lua] [id] = 18600000120d671 (string) 19:43:27.278 [Lua] [unique_server_name] = Gunther Hermann (string) 19:43:27.278 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.278 [Lua] [host] = 11000010099e02b (string) 19:43:27.278 [Lua] [matchmaking_type] = 2 (string) 19:43:27.278 [Lua] [is_private] = false (string) 19:43:27.278 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.278 [Lua] [name] = Lobby 18600000120d671 (string) 19:43:27.278 [Lua] [difficulty] = normal (string) 19:43:27.278 [Lua] [player_slot_1] = 110000105aa2b4e:1 (string) 19:43:27.278 [Lua] [mechanism] = deus (string) 19:43:27.278 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.278 [Lua] [quick_game] = false (string) 19:43:27.278 [Lua] [num_players] = 3 (string) 19:43:27.278 [Lua] [matchmaking] = true (string) 19:43:27.278 [Lua] [match_started] = true (string) 19:43:27.278 [Lua] [player_slot_4] = 11000010099e02b:1 (string) 19:43:27.278 [Lua] [mission_id] = pat_mountain_slaanesh_path1 (string) 19:43:27.278 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.278 [Lua] [player_slot_2] = 11000010a675d17:1 (string) 19:43:27.278 [Lua] [country_code] = GB (string) 19:43:27.278 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.278 [Lua] [eac_authorized] = true (string) 19:43:27.278 [Lua] 19:43:27.278 [Lua] =======================Found valid lobby! 19:43:27.279 [Lua] 19:43:27.279 [Lua] [power_level] = 475 (string) 19:43:27.279 [Lua] [id] = 186000001215f90 (string) 19:43:27.279 [Lua] [unique_server_name] = luke.sherwood (string) 19:43:27.279 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.279 [Lua] [host] = 11000010ee2b717 (string) 19:43:27.279 [Lua] [matchmaking_type] = 3 (string) 19:43:27.279 [Lua] [is_private] = false (string) 19:43:27.279 [Lua] [difficulty] = normal (string) 19:43:27.279 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.279 [Lua] [player_slot_4] = 110000102c23042:1 (string) 19:43:27.279 [Lua] [name] = Lobby 186000001215f90 (string) 19:43:27.279 [Lua] [mechanism] = deus (string) 19:43:27.279 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.279 [Lua] [matchmaking] = true (string) 19:43:27.279 [Lua] [num_players] = 2 (string) 19:43:27.279 [Lua] [mission_id] = pat_town_wastes_path1 (string) 19:43:27.279 [Lua] [country_code] = GB (string) 19:43:27.279 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.279 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.279 [Lua] [selected_mission_id] = sig_crag_wastes_path2 (string) 19:43:27.279 [Lua] [player_slot_3] = 11000010ee2b717:1 (string) 19:43:27.279 [Lua] [eac_authorized] = true (string) 19:43:27.279 [Lua] 19:43:27.279 [Lua] =======================Found valid lobby! 19:43:27.281 [Lua] 19:43:27.281 [Lua] [twitch_enabled] = false (string) 19:43:27.281 [Lua] [power_level] = 571 (string) 19:43:27.281 [Lua] [id] = 186000001207b14 (string) 19:43:27.281 [Lua] [unique_server_name] = Elkazil (string) 19:43:27.281 [Lua] [difficulty_tweak] = -3 (string) 19:43:27.281 [Lua] [host] = 1100001321c7a34 (string) 19:43:27.281 [Lua] [matchmaking_type] = 2 (string) 19:43:27.281 [Lua] [is_private] = false (string) 19:43:27.281 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.281 [Lua] [name] = Lobby 186000001207b14 (string) 19:43:27.281 [Lua] [difficulty] = hard (string) 19:43:27.281 [Lua] [player_slot_1] = 1100001321c7a34:1 (string) 19:43:27.281 [Lua] [mechanism] = deus (string) 19:43:27.281 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.281 [Lua] [quick_game] = true (string) 19:43:27.281 [Lua] [num_players] = 3 (string) 19:43:27.281 [Lua] [matchmaking] = true (string) 19:43:27.281 [Lua] [match_started] = true (string) 19:43:27.281 [Lua] [player_slot_4] = 110000111d64deb:1 (string) 19:43:27.281 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 19:43:27.281 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.281 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.281 [Lua] [country_code] = GB (string) 19:43:27.281 [Lua] [player_slot_3] = 110000141299e9e:1 (string) 19:43:27.281 [Lua] [eac_authorized] = true (string) 19:43:27.281 [Lua] 19:43:27.281 [Lua] =======================Found valid lobby! 19:43:27.282 [Lua] 19:43:27.282 [Lua] [twitch_enabled] = false (string) 19:43:27.282 [Lua] [power_level] = 665 (string) 19:43:27.282 [Lua] [id] = 186000001219ed3 (string) 19:43:27.282 [Lua] [unique_server_name] = doomderp (string) 19:43:27.282 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.282 [Lua] [host] = 1100001093b9560 (string) 19:43:27.282 [Lua] [matchmaking_type] = 2 (string) 19:43:27.282 [Lua] [is_private] = false (string) 19:43:27.282 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.282 [Lua] [name] = Lobby 186000001219ed3 (string) 19:43:27.282 [Lua] [difficulty] = harder (string) 19:43:27.282 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.282 [Lua] [mechanism] = deus (string) 19:43:27.282 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.282 [Lua] [quick_game] = false (string) 19:43:27.282 [Lua] [num_players] = 2 (string) 19:43:27.282 [Lua] [matchmaking] = true (string) 19:43:27.282 [Lua] [match_started] = true (string) 19:43:27.282 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.282 [Lua] [mission_id] = pat_town_wastes_path5 (string) 19:43:27.282 [Lua] [player_slot_5] = 1100001093b9560:1 (string) 19:43:27.282 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.282 [Lua] [country_code] = CA (string) 19:43:27.282 [Lua] [player_slot_3] = 110000104c78b1e:1 (string) 19:43:27.282 [Lua] [eac_authorized] = true (string) 19:43:27.282 [Lua] 19:43:27.282 [Lua] =======================Found valid lobby! 19:43:27.283 [Lua] 19:43:27.283 [Lua] [twitch_enabled] = false (string) 19:43:27.283 [Lua] [power_level] = 0 (string) 19:43:27.283 [Lua] [id] = 1860000011ff484 (string) 19:43:27.283 [Lua] [unique_server_name] = Captain_Rapture (string) 19:43:27.283 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.283 [Lua] [host] = 1100001088e695d (string) 19:43:27.283 [Lua] [matchmaking_type] = 2 (string) 19:43:27.283 [Lua] [is_private] = false (string) 19:43:27.283 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.283 [Lua] [name] = Lobby 1860000011ff484 (string) 19:43:27.283 [Lua] [difficulty] = normal (string) 19:43:27.283 [Lua] [player_slot_1] = 11000010a824e2e:1 (string) 19:43:27.283 [Lua] [mechanism] = deus (string) 19:43:27.283 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.283 [Lua] [quick_game] = false (string) 19:43:27.283 [Lua] [num_players] = 3 (string) 19:43:27.283 [Lua] [matchmaking] = true (string) 19:43:27.283 [Lua] [match_started] = true (string) 19:43:27.283 [Lua] [player_slot_4] = 11000010828ee94:1 (string) 19:43:27.283 [Lua] [mission_id] = arena_citadel_nurgle_path1 (string) 19:43:27.283 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.283 [Lua] [player_slot_2] = 1100001088e695d:1 (string) 19:43:27.283 [Lua] [country_code] = CA (string) 19:43:27.283 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.283 [Lua] [eac_authorized] = true (string) 19:43:27.283 [Lua] 19:43:27.283 [Lua] =======================Found valid lobby! 19:43:27.284 [Lua] 19:43:27.284 [Lua] [twitch_enabled] = false (string) 19:43:27.284 [Lua] [power_level] = 715 (string) 19:43:27.284 [Lua] [id] = 186000001220f59 (string) 19:43:27.284 [Lua] [unique_server_name] = Van Helsing (string) 19:43:27.284 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.284 [Lua] [host] = 11000010081ac0e (string) 19:43:27.284 [Lua] [matchmaking_type] = 2 (string) 19:43:27.284 [Lua] [is_private] = false (string) 19:43:27.284 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.284 [Lua] [name] = Lobby 186000001220f59 (string) 19:43:27.284 [Lua] [difficulty] = harder (string) 19:43:27.284 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.284 [Lua] [mechanism] = deus (string) 19:43:27.284 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.284 [Lua] [quick_game] = false (string) 19:43:27.284 [Lua] [num_players] = 2 (string) 19:43:27.284 [Lua] [matchmaking] = true (string) 19:43:27.284 [Lua] [match_started] = true (string) 19:43:27.284 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.284 [Lua] [mission_id] = pat_mountain_slaanesh_path1 (string) 19:43:27.284 [Lua] [player_slot_5] = 110000103642f16:1 (string) 19:43:27.284 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.284 [Lua] [country_code] = NL (string) 19:43:27.284 [Lua] [player_slot_3] = 11000010081ac0e:1 (string) 19:43:27.284 [Lua] [eac_authorized] = true (string) 19:43:27.284 [Lua] 19:43:27.284 [Lua] =======================Found valid lobby! 19:43:27.286 [Lua] 19:43:27.286 [Lua] [twitch_enabled] = false (string) 19:43:27.286 [Lua] [power_level] = 695 (string) 19:43:27.286 [Lua] [id] = 186000001216b4a (string) 19:43:27.286 [Lua] [num_players] = 2 (string) 19:43:27.286 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.286 [Lua] [host] = 11000010ce33e8d (string) 19:43:27.286 [Lua] [time_of_search] = 1636571830 (string) 19:43:27.286 [Lua] [matchmaking_type] = 2 (string) 19:43:27.286 [Lua] [is_private] = false (string) 19:43:27.286 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.286 [Lua] [name] = Lobby 186000001216b4a (string) 19:43:27.286 [Lua] [difficulty] = harder (string) 19:43:27.286 [Lua] [player_slot_1] = 11000010ce33e8d:1 (string) 19:43:27.286 [Lua] [mechanism] = deus (string) 19:43:27.286 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.286 [Lua] [quick_game] = true (string) 19:43:27.286 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.286 [Lua] [matchmaking] = true (string) 19:43:27.286 [Lua] [match_started] = true (string) 19:43:27.286 [Lua] [country_code] = NL (string) 19:43:27.286 [Lua] [mission_id] = sig_volcano_nurgle_path2 (string) 19:43:27.286 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.286 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.286 [Lua] [unique_server_name] = The Hunter (string) 19:43:27.286 [Lua] [player_slot_3] = 1100001052f712d:1 (string) 19:43:27.286 [Lua] [eac_authorized] = true (string) 19:43:27.286 [Lua] 19:43:27.286 [Lua] =======================Found valid lobby! 19:43:27.287 [Lua] 19:43:27.287 [Lua] [twitch_enabled] = false (string) 19:43:27.287 [Lua] [power_level] = 665 (string) 19:43:27.287 [Lua] [id] = 1860000011cb2a9 (string) 19:43:27.287 [Lua] [unique_server_name] = K2 (string) 19:43:27.287 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.287 [Lua] [host] = 11000010b047156 (string) 19:43:27.287 [Lua] [matchmaking_type] = 2 (string) 19:43:27.287 [Lua] [is_private] = false (string) 19:43:27.287 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.287 [Lua] [name] = Lobby 1860000011cb2a9 (string) 19:43:27.287 [Lua] [difficulty] = harder (string) 19:43:27.287 [Lua] [player_slot_1] = 11000010b047156:1 (string) 19:43:27.287 [Lua] [mechanism] = deus (string) 19:43:27.287 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.287 [Lua] [quick_game] = true (string) 19:43:27.287 [Lua] [num_players] = 3 (string) 19:43:27.287 [Lua] [matchmaking] = true (string) 19:43:27.287 [Lua] [match_started] = true (string) 19:43:27.287 [Lua] [player_slot_4] = 110000102a0c64f:1 (string) 19:43:27.287 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 19:43:27.287 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.287 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.287 [Lua] [country_code] = GB (string) 19:43:27.287 [Lua] [player_slot_3] = 1100001083e8e66:1 (string) 19:43:27.287 [Lua] [eac_authorized] = true (string) 19:43:27.287 [Lua] 19:43:27.287 [Lua] =======================Found valid lobby! 19:43:27.288 [Lua] 19:43:27.288 [Lua] [twitch_enabled] = false (string) 19:43:27.288 [Lua] [power_level] = 635 (string) 19:43:27.288 [Lua] [id] = 1860000011f8194 (string) 19:43:27.288 [Lua] [unique_server_name] = Fat-mouse (string) 19:43:27.288 [Lua] [difficulty_tweak] = -3 (string) 19:43:27.288 [Lua] [host] = 1100001072f1575 (string) 19:43:27.288 [Lua] [matchmaking_type] = 2 (string) 19:43:27.288 [Lua] [is_private] = false (string) 19:43:27.288 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.288 [Lua] [name] = Lobby 1860000011f8194 (string) 19:43:27.288 [Lua] [difficulty] = hard (string) 19:43:27.288 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.288 [Lua] [mechanism] = deus (string) 19:43:27.288 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.288 [Lua] [quick_game] = false (string) 19:43:27.288 [Lua] [num_players] = 2 (string) 19:43:27.288 [Lua] [matchmaking] = true (string) 19:43:27.288 [Lua] [match_started] = true (string) 19:43:27.288 [Lua] [player_slot_4] = 1100001072f1575:1 (string) 19:43:27.288 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 19:43:27.288 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.288 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.288 [Lua] [country_code] = GB (string) 19:43:27.288 [Lua] [player_slot_3] = 11000010c82fb3b:1 (string) 19:43:27.288 [Lua] [eac_authorized] = true (string) 19:43:27.288 [Lua] 19:43:27.288 [Lua] =======================Found valid lobby! 19:43:27.289 [Lua] 19:43:27.289 [Lua] [twitch_enabled] = false (string) 19:43:27.289 [Lua] [power_level] = 565 (string) 19:43:27.289 [Lua] [id] = 1860000011d14b4 (string) 19:43:27.289 [Lua] [unique_server_name] = wiktorek_c (string) 19:43:27.289 [Lua] [difficulty_tweak] = 7 (string) 19:43:27.289 [Lua] [host] = 110000107816578 (string) 19:43:27.289 [Lua] [matchmaking_type] = 2 (string) 19:43:27.289 [Lua] [is_private] = false (string) 19:43:27.289 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.289 [Lua] [name] = Lobby 1860000011d14b4 (string) 19:43:27.289 [Lua] [difficulty] = hard (string) 19:43:27.289 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.289 [Lua] [mechanism] = deus (string) 19:43:27.289 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.289 [Lua] [quick_game] = true (string) 19:43:27.289 [Lua] [num_players] = 2 (string) 19:43:27.289 [Lua] [matchmaking] = true (string) 19:43:27.289 [Lua] [match_started] = true (string) 19:43:27.289 [Lua] [player_slot_4] = 110000107816578:1 (string) 19:43:27.289 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string) 19:43:27.289 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.289 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.289 [Lua] [country_code] = GB (string) 19:43:27.289 [Lua] [player_slot_3] = 110000102661b3f:1 (string) 19:43:27.289 [Lua] [eac_authorized] = true (string) 19:43:27.289 [Lua] 19:43:27.289 [Lua] =======================Found valid lobby! 19:43:27.290 [Lua] 19:43:27.290 [Lua] [twitch_enabled] = false (string) 19:43:27.290 [Lua] [power_level] = 797 (string) 19:43:27.290 [Lua] [id] = 186000001224c7a (string) 19:43:27.290 [Lua] [num_players] = 2 (string) 19:43:27.290 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.290 [Lua] [host] = 110000104c902eb (string) 19:43:27.290 [Lua] [time_of_search] = 1636573026 (string) 19:43:27.290 [Lua] [matchmaking_type] = 2 (string) 19:43:27.290 [Lua] [is_private] = false (string) 19:43:27.290 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.290 [Lua] [name] = Lobby 186000001224c7a (string) 19:43:27.290 [Lua] [difficulty] = hardest (string) 19:43:27.290 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.290 [Lua] [mechanism] = deus (string) 19:43:27.290 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.290 [Lua] [quick_game] = false (string) 19:43:27.290 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.290 [Lua] [matchmaking] = true (string) 19:43:27.290 [Lua] [match_started] = true (string) 19:43:27.290 [Lua] [country_code] = GB (string) 19:43:27.290 [Lua] [mission_id] = morris_hub (string) 19:43:27.290 [Lua] [player_slot_5] = 11000010af5a230:1 (string) 19:43:27.290 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.290 [Lua] [unique_server_name] = Formorii128 (string) 19:43:27.291 [Lua] [player_slot_3] = 110000104c902eb:1 (string) 19:43:27.291 [Lua] [eac_authorized] = true (string) 19:43:27.291 [Lua] 19:43:27.291 [Lua] =======================Found valid lobby! 19:43:27.292 [Lua] 19:43:27.292 [Lua] [twitch_enabled] = false (string) 19:43:27.292 [Lua] [power_level] = 731 (string) 19:43:27.292 [Lua] [id] = 1860000011ddc1e (string) 19:43:27.292 [Lua] [unique_server_name] = Dankly (string) 19:43:27.292 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.292 [Lua] [host] = 110000139dc453b (string) 19:43:27.292 [Lua] [matchmaking_type] = 2 (string) 19:43:27.292 [Lua] [is_private] = false (string) 19:43:27.292 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.292 [Lua] [name] = Lobby 1860000011ddc1e (string) 19:43:27.292 [Lua] [difficulty] = cataclysm (string) 19:43:27.292 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.292 [Lua] [mechanism] = deus (string) 19:43:27.292 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.292 [Lua] [quick_game] = true (string) 19:43:27.292 [Lua] [num_players] = 3 (string) 19:43:27.292 [Lua] [matchmaking] = true (string) 19:43:27.292 [Lua] [match_started] = true (string) 19:43:27.292 [Lua] [player_slot_4] = 11000010e0365b5:1 (string) 19:43:27.292 [Lua] [mission_id] = pat_town_wastes_path1 (string) 19:43:27.292 [Lua] [player_slot_5] = 11000011293f8f6:1 (string) 19:43:27.292 [Lua] [player_slot_2] = 110000139dc453b:1 (string) 19:43:27.292 [Lua] [country_code] = GB (string) 19:43:27.292 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.292 [Lua] [eac_authorized] = true (string) 19:43:27.292 [Lua] 19:43:27.292 [Lua] =======================Found valid lobby! 19:43:27.293 [Lua] 19:43:27.293 [Lua] [twitch_enabled] = false (string) 19:43:27.293 [Lua] [power_level] = 605 (string) 19:43:27.293 [Lua] [id] = 18600000122288b (string) 19:43:27.293 [Lua] [unique_server_name] = Cofe (string) 19:43:27.293 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.293 [Lua] [host] = 110000103c13f13 (string) 19:43:27.293 [Lua] [matchmaking_type] = 2 (string) 19:43:27.293 [Lua] [is_private] = false (string) 19:43:27.293 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.293 [Lua] [name] = Lobby 18600000122288b (string) 19:43:27.293 [Lua] [difficulty] = hard (string) 19:43:27.293 [Lua] [player_slot_1] = 110000103c13f13:1 (string) 19:43:27.293 [Lua] [mechanism] = deus (string) 19:43:27.293 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.293 [Lua] [quick_game] = false (string) 19:43:27.293 [Lua] [num_players] = 2 (string) 19:43:27.293 [Lua] [matchmaking] = true (string) 19:43:27.293 [Lua] [match_started] = true (string) 19:43:27.293 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.293 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 19:43:27.293 [Lua] [player_slot_5] = 110000147ee7eb6:1 (string) 19:43:27.293 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.293 [Lua] [country_code] = GB (string) 19:43:27.293 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.293 [Lua] [eac_authorized] = true (string) 19:43:27.293 [Lua] 19:43:27.293 [Lua] =======================Found valid lobby! 19:43:27.294 [Lua] 19:43:27.294 [Lua] [power_level] = 715 (string) 19:43:27.294 [Lua] [id] = 186000001223edf (string) 19:43:27.294 [Lua] [unique_server_name] = "4[MaNa]" (string) 19:43:27.294 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.294 [Lua] [host] = 1100001124a800f (string) 19:43:27.294 [Lua] [matchmaking_type] = 3 (string) 19:43:27.294 [Lua] [is_private] = false (string) 19:43:27.294 [Lua] [difficulty] = hardest (string) 19:43:27.294 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.294 [Lua] [player_slot_4] = 1100001124a800f:1 (string) 19:43:27.294 [Lua] [name] = Lobby 186000001223edf (string) 19:43:27.294 [Lua] [mechanism] = deus (string) 19:43:27.294 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.294 [Lua] [matchmaking] = true (string) 19:43:27.294 [Lua] [num_players] = 2 (string) 19:43:27.294 [Lua] [mission_id] = pat_forest_tzeentch_path2 (string) 19:43:27.294 [Lua] [country_code] = FR (string) 19:43:27.294 [Lua] [player_slot_5] = 110000133a2a0b2:1 (string) 19:43:27.294 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.294 [Lua] [selected_mission_id] = dlc_morris_map (string) 19:43:27.294 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.294 [Lua] [eac_authorized] = true (string) 19:43:27.294 [Lua] 19:43:27.294 [Lua] =======================Found valid lobby! 19:43:27.295 [Lua] 19:43:27.295 [Lua] [twitch_enabled] = false (string) 19:43:27.295 [Lua] [power_level] = 555 (string) 19:43:27.295 [Lua] [id] = 18600000121e827 (string) 19:43:27.295 [Lua] [unique_server_name] = NodeNax (string) 19:43:27.295 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.295 [Lua] [host] = 11000010d49a9be (string) 19:43:27.295 [Lua] [matchmaking_type] = 2 (string) 19:43:27.295 [Lua] [is_private] = false (string) 19:43:27.295 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.295 [Lua] [name] = Lobby 18600000121e827 (string) 19:43:27.295 [Lua] [difficulty] = hard (string) 19:43:27.295 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.295 [Lua] [mechanism] = deus (string) 19:43:27.295 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.295 [Lua] [quick_game] = false (string) 19:43:27.295 [Lua] [num_players] = 3 (string) 19:43:27.295 [Lua] [matchmaking] = true (string) 19:43:27.295 [Lua] [match_started] = true (string) 19:43:27.295 [Lua] [player_slot_4] = 11000011aeea5d6:1 (string) 19:43:27.295 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 19:43:27.295 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.295 [Lua] [player_slot_2] = 11000010d49a9be:1 (string) 19:43:27.295 [Lua] [country_code] = FR (string) 19:43:27.295 [Lua] [player_slot_3] = 1100001090a303d:1 (string) 19:43:27.295 [Lua] [eac_authorized] = true (string) 19:43:27.295 [Lua] 19:43:27.295 [Lua] =======================Found valid lobby! 19:43:27.297 [Lua] 19:43:27.297 [Lua] [twitch_enabled] = false (string) 19:43:27.297 [Lua] [power_level] = 0 (string) 19:43:27.297 [Lua] [id] = 18600000122909e (string) 19:43:27.297 [Lua] [num_players] = 1 (string) 19:43:27.297 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.297 [Lua] [host] = 11000010281365b (string) 19:43:27.297 [Lua] [time_of_search] = 1636573364 (string) 19:43:27.297 [Lua] [matchmaking_type] = 2 (string) 19:43:27.297 [Lua] [is_private] = false (string) 19:43:27.297 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.297 [Lua] [name] = Lobby 18600000122909e (string) 19:43:27.297 [Lua] [difficulty] = normal (string) 19:43:27.297 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.297 [Lua] [mechanism] = deus (string) 19:43:27.297 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.297 [Lua] [quick_game] = false (string) 19:43:27.297 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.297 [Lua] [matchmaking] = true (string) 19:43:27.297 [Lua] [match_started] = true (string) 19:43:27.297 [Lua] [country_code] = FR (string) 19:43:27.297 [Lua] [mission_id] = sig_snare_c_tzeentch_path1 (string) 19:43:27.297 [Lua] [player_slot_5] = 11000010281365b:1 (string) 19:43:27.297 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.297 [Lua] [unique_server_name] = LBEO| Say Cheese Sir (string) 19:43:27.297 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.297 [Lua] [eac_authorized] = true (string) 19:43:27.297 [Lua] 19:43:27.297 [Lua] =======================Found valid lobby! 19:43:27.298 [Lua] 19:43:27.298 [Lua] [twitch_enabled] = true (string) 19:43:27.298 [Lua] [power_level] = 715 (string) 19:43:27.298 [Lua] [id] = 18600000116a9fa (string) 19:43:27.298 [Lua] [unique_server_name] = FuPlaayz - Twitch (string) 19:43:27.298 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.298 [Lua] [host] = 110000105d8eda7 (string) 19:43:27.298 [Lua] [matchmaking_type] = 2 (string) 19:43:27.298 [Lua] [is_private] = false (string) 19:43:27.298 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.298 [Lua] [name] = Lobby 18600000116a9fa (string) 19:43:27.298 [Lua] [difficulty] = cataclysm (string) 19:43:27.298 [Lua] [player_slot_1] = 1100001083dd38e:1 (string) 19:43:27.298 [Lua] [mechanism] = deus (string) 19:43:27.298 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.298 [Lua] [quick_game] = false (string) 19:43:27.298 [Lua] [num_players] = 3 (string) 19:43:27.298 [Lua] [matchmaking] = true (string) 19:43:27.298 [Lua] [match_started] = true (string) 19:43:27.298 [Lua] [player_slot_4] = 110000105d8eda7:1 (string) 19:43:27.298 [Lua] [mission_id] = dlc_morris_map (string) 19:43:27.298 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.298 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.298 [Lua] [country_code] = FR (string) 19:43:27.298 [Lua] [player_slot_3] = 1100001012dd8c2:1 (string) 19:43:27.298 [Lua] [eac_authorized] = true (string) 19:43:27.298 [Lua] 19:43:27.298 [Lua] =======================Found valid lobby! 19:43:27.300 [Lua] 19:43:27.300 [Lua] [twitch_enabled] = false (string) 19:43:27.300 [Lua] [power_level] = 832 (string) 19:43:27.300 [Lua] [id] = 186000001216944 (string) 19:43:27.300 [Lua] [unique_server_name] = Makarion (string) 19:43:27.300 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.300 [Lua] [host] = 110000136cb95f3 (string) 19:43:27.300 [Lua] [matchmaking_type] = 1 (string) 19:43:27.300 [Lua] [is_private] = false (string) 19:43:27.300 [Lua] [selected_mission_id] = morris_hub (string) 19:43:27.300 [Lua] [name] = Lobby 186000001216944 (string) 19:43:27.300 [Lua] [difficulty] = hardest (string) 19:43:27.300 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.300 [Lua] [mechanism] = deus (string) 19:43:27.300 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.300 [Lua] [quick_game] = true (string) 19:43:27.300 [Lua] [num_players] = 2 (string) 19:43:27.300 [Lua] [matchmaking] = true (string) 19:43:27.300 [Lua] [match_started] = true (string) 19:43:27.300 [Lua] [player_slot_4] = 110000136cb95f3:1 (string) 19:43:27.300 [Lua] [mission_id] = morris_hub (string) 19:43:27.300 [Lua] [player_slot_5] = 11000013c966b4a:1 (string) 19:43:27.300 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.300 [Lua] [country_code] = FR (string) 19:43:27.300 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.300 [Lua] [eac_authorized] = true (string) 19:43:27.300 [Lua] 19:43:27.300 [Lua] =======================Found valid lobby! 19:43:27.301 [Lua] 19:43:27.301 [Lua] [twitch_enabled] = false (string) 19:43:27.301 [Lua] [power_level] = 425 (string) 19:43:27.301 [Lua] [id] = 18600000120b7ca (string) 19:43:27.301 [Lua] [num_players] = 3 (string) 19:43:27.301 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.301 [Lua] [host] = 1100001336c64e3 (string) 19:43:27.301 [Lua] [time_of_search] = 1636571131 (string) 19:43:27.301 [Lua] [matchmaking_type] = 2 (string) 19:43:27.301 [Lua] [is_private] = false (string) 19:43:27.301 [Lua] [player_slot_4] = 1100001336c64e3:1 (string) 19:43:27.301 [Lua] [name] = Lobby 18600000120b7ca (string) 19:43:27.301 [Lua] [difficulty] = normal (string) 19:43:27.301 [Lua] [player_slot_1] = 1100001024a32e6:1 (string) 19:43:27.301 [Lua] [mechanism] = deus (string) 19:43:27.301 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.301 [Lua] [quick_game] = true (string) 19:43:27.301 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.301 [Lua] [matchmaking] = true (string) 19:43:27.301 [Lua] [match_started] = true (string) 19:43:27.301 [Lua] [country_code] = FR (string) 19:43:27.301 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string) 19:43:27.301 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.301 [Lua] [player_slot_2] = 110000136793405:1 (string) 19:43:27.301 [Lua] [unique_server_name] = gpeyre2 (string) 19:43:27.301 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.301 [Lua] [eac_authorized] = true (string) 19:43:27.301 [Lua] 19:43:27.301 [Lua] =======================Found valid lobby! 19:43:27.302 [Lua] 19:43:27.302 [Lua] [twitch_enabled] = false (string) 19:43:27.302 [Lua] [power_level] = 715 (string) 19:43:27.302 [Lua] [id] = 186000001223ecd (string) 19:43:27.302 [Lua] [unique_server_name] = Glorfindel of the Golden Flower (string) 19:43:27.302 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.302 [Lua] [host] = 1100001068a398d (string) 19:43:27.302 [Lua] [matchmaking_type] = 2 (string) 19:43:27.302 [Lua] [is_private] = false (string) 19:43:27.302 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.302 [Lua] [name] = Lobby 186000001223ecd (string) 19:43:27.302 [Lua] [difficulty] = hardest (string) 19:43:27.302 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.302 [Lua] [mechanism] = deus (string) 19:43:27.302 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.302 [Lua] [quick_game] = false (string) 19:43:27.302 [Lua] [num_players] = 2 (string) 19:43:27.303 [Lua] [matchmaking] = true (string) 19:43:27.303 [Lua] [match_started] = true (string) 19:43:27.303 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.303 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 19:43:27.303 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.303 [Lua] [player_slot_2] = 110000104e6c707:1 (string) 19:43:27.303 [Lua] [country_code] = FR (string) 19:43:27.303 [Lua] [player_slot_3] = 1100001068a398d:1 (string) 19:43:27.303 [Lua] [eac_authorized] = true (string) 19:43:27.303 [Lua] 19:43:27.303 [Lua] =======================Found valid lobby! 19:43:27.304 [Lua] 19:43:27.304 [Lua] [twitch_enabled] = false (string) 19:43:27.304 [Lua] [power_level] = 718 (string) 19:43:27.304 [Lua] [id] = 18600000122605e (string) 19:43:27.304 [Lua] [unique_server_name] = Zigobardu13:) (string) 19:43:27.304 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.304 [Lua] [host] = 11000010066208c (string) 19:43:27.304 [Lua] [matchmaking_type] = 2 (string) 19:43:27.304 [Lua] [is_private] = false (string) 19:43:27.304 [Lua] [selected_mission_id] = journey_cave (string) 19:43:27.304 [Lua] [name] = Lobby 18600000122605e (string) 19:43:27.304 [Lua] [difficulty] = hardest (string) 19:43:27.304 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.304 [Lua] [mechanism] = deus (string) 19:43:27.304 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.304 [Lua] [quick_game] = false (string) 19:43:27.304 [Lua] [num_players] = 3 (string) 19:43:27.304 [Lua] [matchmaking] = true (string) 19:43:27.304 [Lua] [match_started] = true (string) 19:43:27.304 [Lua] [player_slot_4] = 110000106ec0bc3:1 (string) 19:43:27.304 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 19:43:27.304 [Lua] [player_slot_5] = 11000010066208c:1 (string) 19:43:27.304 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.304 [Lua] [country_code] = FR (string) 19:43:27.304 [Lua] [player_slot_3] = 11000010c6c7ea7:1 (string) 19:43:27.304 [Lua] [eac_authorized] = true (string) 19:43:27.304 [Lua] 19:43:27.304 [Lua] =======================Found valid lobby! 19:43:27.305 [Lua] 19:43:27.305 [Lua] [power_level] = 740 (string) 19:43:27.305 [Lua] [id] = 186000001227445 (string) 19:43:27.305 [Lua] [unique_server_name] = Zoboba [SH] (string) 19:43:27.305 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.305 [Lua] [host] = 110000107434d1c (string) 19:43:27.305 [Lua] [matchmaking_type] = 3 (string) 19:43:27.305 [Lua] [is_private] = false (string) 19:43:27.305 [Lua] [difficulty] = hardest (string) 19:43:27.305 [Lua] [player_slot_1] = 11000010300f190:1 (string) 19:43:27.305 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.305 [Lua] [name] = Lobby 186000001227445 (string) 19:43:27.305 [Lua] [mechanism] = deus (string) 19:43:27.305 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.305 [Lua] [matchmaking] = true (string) 19:43:27.305 [Lua] [num_players] = 2 (string) 19:43:27.305 [Lua] [mission_id] = pat_forest_tzeentch_path5 (string) 19:43:27.305 [Lua] [country_code] = FR (string) 19:43:27.305 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.305 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.305 [Lua] [selected_mission_id] = pat_forest_tzeentch_path5 (string) 19:43:27.305 [Lua] [player_slot_3] = 110000107434d1c:1 (string) 19:43:27.305 [Lua] [eac_authorized] = true (string) 19:43:27.305 [Lua] 19:43:27.305 [Lua] =======================Found valid lobby! 19:43:27.306 [Lua] 19:43:27.306 [Lua] [twitch_enabled] = false (string) 19:43:27.306 [Lua] [power_level] = 718 (string) 19:43:27.306 [Lua] [id] = 18600000120d7a8 (string) 19:43:27.306 [Lua] [unique_server_name] = That Singular Rat (string) 19:43:27.306 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.306 [Lua] [host] = 11000010556cdd5 (string) 19:43:27.306 [Lua] [matchmaking_type] = 2 (string) 19:43:27.306 [Lua] [is_private] = false (string) 19:43:27.306 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.306 [Lua] [name] = Lobby 18600000120d7a8 (string) 19:43:27.306 [Lua] [difficulty] = cataclysm (string) 19:43:27.306 [Lua] [player_slot_1] = 110000103c3cd90:1 (string) 19:43:27.306 [Lua] [mechanism] = deus (string) 19:43:27.306 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.306 [Lua] [quick_game] = false (string) 19:43:27.306 [Lua] [num_players] = 3 (string) 19:43:27.306 [Lua] [matchmaking] = true (string) 19:43:27.306 [Lua] [match_started] = true (string) 19:43:27.306 [Lua] [player_slot_4] = 11000010614f86d:1 (string) 19:43:27.306 [Lua] [mission_id] = sig_mordrek_tzeentch_path1 (string) 19:43:27.306 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.306 [Lua] [player_slot_2] = 11000010556cdd5:1 (string) 19:43:27.306 [Lua] [country_code] = SE (string) 19:43:27.306 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.306 [Lua] [eac_authorized] = true (string) 19:43:27.306 [Lua] 19:43:27.306 [Lua] =======================Found valid lobby! 19:43:27.308 [Lua] 19:43:27.308 [Lua] [twitch_enabled] = false (string) 19:43:27.308 [Lua] [power_level] = 638 (string) 19:43:27.308 [Lua] [id] = 1860000011f9d26 (string) 19:43:27.308 [Lua] [unique_server_name] = samuelgamez33 (string) 19:43:27.308 [Lua] [difficulty_tweak] = -3 (string) 19:43:27.308 [Lua] [host] = 1100001041f7aab (string) 19:43:27.308 [Lua] [matchmaking_type] = 2 (string) 19:43:27.308 [Lua] [is_private] = false (string) 19:43:27.308 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.308 [Lua] [name] = Lobby 1860000011f9d26 (string) 19:43:27.308 [Lua] [difficulty] = hard (string) 19:43:27.308 [Lua] [player_slot_1] = 1100001104b2ea8:1 (string) 19:43:27.308 [Lua] [mechanism] = deus (string) 19:43:27.308 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.308 [Lua] [quick_game] = false (string) 19:43:27.308 [Lua] [num_players] = 3 (string) 19:43:27.308 [Lua] [matchmaking] = true (string) 19:43:27.308 [Lua] [match_started] = true (string) 19:43:27.308 [Lua] [player_slot_4] = 110000100a9cc8f:1 (string) 19:43:27.308 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 19:43:27.308 [Lua] [player_slot_5] = 1100001041f7aab:1 (string) 19:43:27.308 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.308 [Lua] [country_code] = ES (string) 19:43:27.308 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.308 [Lua] [eac_authorized] = true (string) 19:43:27.308 [Lua] 19:43:27.308 [Lua] =======================Found valid lobby! 19:43:27.309 [Lua] 19:43:27.309 [Lua] [twitch_enabled] = false (string) 19:43:27.309 [Lua] [power_level] = 735 (string) 19:43:27.309 [Lua] [id] = 186000001207d3d (string) 19:43:27.309 [Lua] [unique_server_name] = Aura (string) 19:43:27.309 [Lua] [difficulty_tweak] = 10 (string) 19:43:27.309 [Lua] [host] = 110000106cd83a4 (string) 19:43:27.309 [Lua] [matchmaking_type] = 2 (string) 19:43:27.309 [Lua] [is_private] = false (string) 19:43:27.309 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.309 [Lua] [name] = Lobby 186000001207d3d (string) 19:43:27.309 [Lua] [difficulty] = hard (string) 19:43:27.309 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.309 [Lua] [mechanism] = deus (string) 19:43:27.309 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.309 [Lua] [quick_game] = true (string) 19:43:27.309 [Lua] [num_players] = 2 (string) 19:43:27.309 [Lua] [matchmaking] = true (string) 19:43:27.309 [Lua] [match_started] = true (string) 19:43:27.309 [Lua] [player_slot_4] = 110000106cd83a4:1 (string) 19:43:27.309 [Lua] [mission_id] = arena_citadel_nurgle_path1 (string) 19:43:27.309 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.309 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.309 [Lua] [country_code] = ES (string) 19:43:27.309 [Lua] [player_slot_3] = 11000010583f583:1 (string) 19:43:27.309 [Lua] [eac_authorized] = true (string) 19:43:27.309 [Lua] 19:43:27.309 [Lua] =======================Found valid lobby! 19:43:27.310 [Lua] 19:43:27.310 [Lua] [twitch_enabled] = false (string) 19:43:27.310 [Lua] [power_level] = 715 (string) 19:43:27.310 [Lua] [id] = 18600000121e408 (string) 19:43:27.310 [Lua] [num_players] = 2 (string) 19:43:27.310 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.310 [Lua] [host] = 1100001409e654b (string) 19:43:27.310 [Lua] [time_of_search] = 1636572423 (string) 19:43:27.310 [Lua] [matchmaking_type] = 2 (string) 19:43:27.310 [Lua] [is_private] = false (string) 19:43:27.310 [Lua] [player_slot_4] = 0:0 (string) 19:43:27.310 [Lua] [name] = Lobby 18600000121e408 (string) 19:43:27.310 [Lua] [difficulty] = hardest (string) 19:43:27.310 [Lua] [player_slot_1] = 11000010ad588ae:1 (string) 19:43:27.310 [Lua] [mechanism] = deus (string) 19:43:27.310 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.310 [Lua] [quick_game] = false (string) 19:43:27.310 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:27.310 [Lua] [matchmaking] = true (string) 19:43:27.310 [Lua] [match_started] = true (string) 19:43:27.310 [Lua] [country_code] = ES (string) 19:43:27.310 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 19:43:27.310 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.310 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.310 [Lua] [unique_server_name] = TheArenovich (string) 19:43:27.310 [Lua] [player_slot_3] = 1100001409e654b:1 (string) 19:43:27.310 [Lua] [eac_authorized] = true (string) 19:43:27.310 [Lua] 19:43:27.310 [Lua] =======================Found valid lobby! 19:43:27.312 [Lua] 19:43:27.312 [Lua] [power_level] = 395 (string) 19:43:27.312 [Lua] [id] = 1860000011f94e8 (string) 19:43:27.312 [Lua] [unique_server_name] = ミケ・アングス (string) 19:43:27.312 [Lua] [difficulty_tweak] = 0 (string) 19:43:27.312 [Lua] [host] = 110000108aa4b6a (string) 19:43:27.312 [Lua] [matchmaking_type] = 3 (string) 19:43:27.312 [Lua] [is_private] = true (string) 19:43:27.312 [Lua] [difficulty] = normal (string) 19:43:27.312 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.312 [Lua] [player_slot_4] = 110000108aa4b6a:1 (string) 19:43:27.312 [Lua] [name] = Lobby 1860000011f94e8 (string) 19:43:27.312 [Lua] [mechanism] = deus (string) 19:43:27.312 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.312 [Lua] [matchmaking] = true (string) 19:43:27.312 [Lua] [num_players] = 1 (string) 19:43:27.312 [Lua] [mission_id] = dlc_morris_map (string) 19:43:27.312 [Lua] [country_code] = ES (string) 19:43:27.312 [Lua] [player_slot_5] = 0:0 (string) 19:43:27.312 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.312 [Lua] [selected_mission_id] = dlc_morris_map (string) 19:43:27.312 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.312 [Lua] [eac_authorized] = true (string) 19:43:27.312 [Lua] 19:43:27.312 [Lua] =======================Found valid lobby! 19:43:27.314 [Lua] 19:43:27.314 [Lua] [twitch_enabled] = false (string) 19:43:27.314 [Lua] [power_level] = 715 (string) 19:43:27.314 [Lua] [id] = 18600000122382c (string) 19:43:27.314 [Lua] [unique_server_name] = Pyrphoros (string) 19:43:27.314 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.314 [Lua] [host] = 110000143244aee (string) 19:43:27.314 [Lua] [matchmaking_type] = 2 (string) 19:43:27.314 [Lua] [is_private] = false (string) 19:43:27.314 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.314 [Lua] [name] = Lobby 18600000122382c (string) 19:43:27.314 [Lua] [difficulty] = harder (string) 19:43:27.314 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.314 [Lua] [mechanism] = deus (string) 19:43:27.314 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.314 [Lua] [quick_game] = false (string) 19:43:27.314 [Lua] [num_players] = 2 (string) 19:43:27.314 [Lua] [matchmaking] = true (string) 19:43:27.314 [Lua] [match_started] = true (string) 19:43:27.314 [Lua] [player_slot_4] = 1100001044f1fb1:1 (string) 19:43:27.314 [Lua] [mission_id] = sig_crag_khorne_path3 (string) 19:43:27.314 [Lua] [player_slot_5] = 110000143244aee:1 (string) 19:43:27.314 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.314 [Lua] [country_code] = DE (string) 19:43:27.314 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.314 [Lua] [eac_authorized] = true (string) 19:43:27.314 [Lua] 19:43:27.314 [Lua] =======================Found valid lobby! 19:43:27.315 [Lua] 19:43:27.315 [Lua] [twitch_enabled] = false (string) 19:43:27.315 [Lua] [power_level] = 715 (string) 19:43:27.315 [Lua] [id] = 186000001220165 (string) 19:43:27.315 [Lua] [unique_server_name] = UnicorN (string) 19:43:27.315 [Lua] [difficulty_tweak] = -7 (string) 19:43:27.315 [Lua] [host] = 110000111bde992 (string) 19:43:27.315 [Lua] [matchmaking_type] = 2 (string) 19:43:27.315 [Lua] [is_private] = false (string) 19:43:27.315 [Lua] [selected_mission_id] = journey_ice (string) 19:43:27.315 [Lua] [name] = Lobby 186000001220165 (string) 19:43:27.315 [Lua] [difficulty] = harder (string) 19:43:27.315 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.315 [Lua] [mechanism] = deus (string) 19:43:27.315 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.315 [Lua] [quick_game] = false (string) 19:43:27.315 [Lua] [num_players] = 3 (string) 19:43:27.315 [Lua] [matchmaking] = true (string) 19:43:27.315 [Lua] [match_started] = true (string) 19:43:27.315 [Lua] [player_slot_4] = 110000105a4cec5:1 (string) 19:43:27.315 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 19:43:27.315 [Lua] [player_slot_5] = 110000111bde992:1 (string) 19:43:27.315 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.315 [Lua] [country_code] = DK (string) 19:43:27.315 [Lua] [player_slot_3] = 11000010a6b4b15:1 (string) 19:43:27.315 [Lua] [eac_authorized] = true (string) 19:43:27.315 [Lua] 19:43:27.315 [Lua] =======================Found valid lobby! 19:43:27.317 [Lua] 19:43:27.317 [Lua] [twitch_enabled] = false (string) 19:43:27.317 [Lua] [power_level] = 730 (string) 19:43:27.317 [Lua] [id] = 1860000011f231e (string) 19:43:27.317 [Lua] [unique_server_name] = Blokono Elfanio (string) 19:43:27.317 [Lua] [difficulty_tweak] = -10 (string) 19:43:27.317 [Lua] [host] = 110000104880fd1 (string) 19:43:27.317 [Lua] [matchmaking_type] = 2 (string) 19:43:27.317 [Lua] [is_private] = false (string) 19:43:27.317 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:27.317 [Lua] [name] = Lobby 1860000011f231e (string) 19:43:27.317 [Lua] [difficulty] = harder (string) 19:43:27.317 [Lua] [player_slot_1] = 0:0 (string) 19:43:27.317 [Lua] [mechanism] = deus (string) 19:43:27.317 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:27.317 [Lua] [quick_game] = false (string) 19:43:27.317 [Lua] [num_players] = 2 (string) 19:43:27.317 [Lua] [matchmaking] = true (string) 19:43:27.317 [Lua] [match_started] = true (string) 19:43:27.317 [Lua] [player_slot_4] = 110000103a0df0e:1 (string) 19:43:27.317 [Lua] [mission_id] = sig_mordrek_wastes_path4 (string) 19:43:27.317 [Lua] [player_slot_5] = 110000104880fd1:1 (string) 19:43:27.317 [Lua] [player_slot_2] = 0:0 (string) 19:43:27.317 [Lua] [country_code] = DK (string) 19:43:27.317 [Lua] [player_slot_3] = 0:0 (string) 19:43:27.317 [Lua] [eac_authorized] = true (string) 19:43:27.317 [Lua] 19:43:27.317 [Lua] =======================Found valid lobby! 19:43:28.806 [Lua] [Matchmaking] Filter: Free slots = 1 19:43:28.806 [Lua] [Matchmaking] Filter: Distance = close 19:43:28.806 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 19:43:28.806 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 19:43:28.806 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 19:43:28.806 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 19:43:28.806 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 19:43:28.806 [Lua] ===========LobbyFinder:refresh() _refresing=false 19:43:28.942 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 23 19:43:28.943 [Lua] 19:43:28.943 [Lua] [twitch_enabled] = false (string) 19:43:28.943 [Lua] [power_level] = 725 (string) 19:43:28.943 [Lua] [id] = 186000001215575 (string) 19:43:28.943 [Lua] [unique_server_name] = ShockXV (string) 19:43:28.943 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.943 [Lua] [host] = 11000010fe85c14 (string) 19:43:28.943 [Lua] [matchmaking_type] = 2 (string) 19:43:28.943 [Lua] [is_private] = false (string) 19:43:28.943 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.943 [Lua] [name] = Lobby 186000001215575 (string) 19:43:28.943 [Lua] [difficulty] = cataclysm (string) 19:43:28.943 [Lua] [player_slot_1] = 11000010fe85c14:1 (string) 19:43:28.943 [Lua] [mechanism] = deus (string) 19:43:28.943 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.943 [Lua] [quick_game] = false (string) 19:43:28.943 [Lua] [num_players] = 3 (string) 19:43:28.943 [Lua] [matchmaking] = true (string) 19:43:28.943 [Lua] [match_started] = true (string) 19:43:28.943 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.943 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 19:43:28.943 [Lua] [player_slot_5] = 110000103a95174:1 (string) 19:43:28.943 [Lua] [player_slot_2] = 11000010678582e:1 (string) 19:43:28.943 [Lua] [country_code] = US (string) 19:43:28.943 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.943 [Lua] [eac_authorized] = true (string) 19:43:28.943 [Lua] 19:43:28.943 [Lua] =======================Found valid lobby! 19:43:28.945 [Lua] 19:43:28.945 [Lua] [twitch_enabled] = false (string) 19:43:28.945 [Lua] [power_level] = 715 (string) 19:43:28.945 [Lua] [id] = 186000001221b16 (string) 19:43:28.945 [Lua] [unique_server_name] = ArcDeadEye (string) 19:43:28.945 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.945 [Lua] [host] = 11000010b57b6a2 (string) 19:43:28.945 [Lua] [matchmaking_type] = 2 (string) 19:43:28.945 [Lua] [is_private] = false (string) 19:43:28.945 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:28.945 [Lua] [name] = Lobby 186000001221b16 (string) 19:43:28.945 [Lua] [difficulty] = hardest (string) 19:43:28.945 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 19:43:28.945 [Lua] [mechanism] = deus (string) 19:43:28.945 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.945 [Lua] [quick_game] = false (string) 19:43:28.945 [Lua] [num_players] = 3 (string) 19:43:28.945 [Lua] [matchmaking] = true (string) 19:43:28.945 [Lua] [match_started] = true (string) 19:43:28.945 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 19:43:28.945 [Lua] [mission_id] = pat_tower_tzeentch_path3 (string) 19:43:28.945 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.945 [Lua] [player_slot_2] = 110000100a4831c:1 (string) 19:43:28.945 [Lua] [country_code] = US (string) 19:43:28.945 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.945 [Lua] [eac_authorized] = true (string) 19:43:28.945 [Lua] 19:43:28.945 [Lua] =======================Found valid lobby! 19:43:28.947 [Lua] 19:43:28.947 [Lua] [twitch_enabled] = false (string) 19:43:28.947 [Lua] [power_level] = 718 (string) 19:43:28.947 [Lua] [id] = 18600000121388e (string) 19:43:28.947 [Lua] [unique_server_name] = Two-Hats (string) 19:43:28.947 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.947 [Lua] [host] = 1100001094a378b (string) 19:43:28.947 [Lua] [matchmaking_type] = 2 (string) 19:43:28.947 [Lua] [is_private] = false (string) 19:43:28.947 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.947 [Lua] [name] = Lobby 18600000121388e (string) 19:43:28.947 [Lua] [difficulty] = hardest (string) 19:43:28.947 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.947 [Lua] [mechanism] = deus (string) 19:43:28.947 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.947 [Lua] [quick_game] = false (string) 19:43:28.947 [Lua] [num_players] = 3 (string) 19:43:28.947 [Lua] [matchmaking] = true (string) 19:43:28.947 [Lua] [match_started] = true (string) 19:43:28.947 [Lua] [player_slot_4] = 1100001094a378b:1 (string) 19:43:28.947 [Lua] [mission_id] = pat_forest_khorne_path2 (string) 19:43:28.947 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.947 [Lua] [player_slot_2] = 11000010e70147c:1 (string) 19:43:28.947 [Lua] [country_code] = US (string) 19:43:28.947 [Lua] [player_slot_3] = 11000013d30248b:1 (string) 19:43:28.947 [Lua] [eac_authorized] = true (string) 19:43:28.947 [Lua] 19:43:28.947 [Lua] =======================Found valid lobby! 19:43:28.949 [Lua] 19:43:28.949 [Lua] [twitch_enabled] = false (string) 19:43:28.949 [Lua] [power_level] = 732 (string) 19:43:28.949 [Lua] [id] = 186000001208eea (string) 19:43:28.949 [Lua] [unique_server_name] = Donquixote (string) 19:43:28.949 [Lua] [difficulty_tweak] = 3 (string) 19:43:28.949 [Lua] [host] = 11000010e636642 (string) 19:43:28.949 [Lua] [matchmaking_type] = 2 (string) 19:43:28.949 [Lua] [is_private] = false (string) 19:43:28.949 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.949 [Lua] [name] = Lobby 186000001208eea (string) 19:43:28.949 [Lua] [difficulty] = harder (string) 19:43:28.949 [Lua] [player_slot_1] = 110000118d285ee:1 (string) 19:43:28.949 [Lua] [mechanism] = deus (string) 19:43:28.949 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.949 [Lua] [quick_game] = false (string) 19:43:28.949 [Lua] [num_players] = 3 (string) 19:43:28.949 [Lua] [matchmaking] = true (string) 19:43:28.949 [Lua] [match_started] = true (string) 19:43:28.949 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.949 [Lua] [mission_id] = pat_town_tzeentch_path4 (string) 19:43:28.949 [Lua] [player_slot_5] = 1100001078f0a7e:1 (string) 19:43:28.949 [Lua] [player_slot_2] = 11000010e636642:1 (string) 19:43:28.949 [Lua] [country_code] = US (string) 19:43:28.949 [Lua] [player_slot_3] = 110000101c0924b:1 (string) 19:43:28.949 [Lua] [eac_authorized] = true (string) 19:43:28.949 [Lua] 19:43:28.949 [Lua] =======================Found valid lobby! 19:43:28.950 [Lua] 19:43:28.950 [Lua] [twitch_enabled] = false (string) 19:43:28.950 [Lua] [power_level] = 725 (string) 19:43:28.950 [Lua] [id] = 1860000011fe149 (string) 19:43:28.950 [Lua] [unique_server_name] = enterman (string) 19:43:28.950 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.950 [Lua] [host] = 110000100328ef6 (string) 19:43:28.950 [Lua] [matchmaking_type] = 2 (string) 19:43:28.950 [Lua] [is_private] = false (string) 19:43:28.950 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.950 [Lua] [name] = Lobby 1860000011fe149 (string) 19:43:28.950 [Lua] [difficulty] = hardest (string) 19:43:28.950 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.950 [Lua] [mechanism] = deus (string) 19:43:28.950 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.950 [Lua] [quick_game] = true (string) 19:43:28.950 [Lua] [num_players] = 3 (string) 19:43:28.950 [Lua] [matchmaking] = true (string) 19:43:28.950 [Lua] [match_started] = true (string) 19:43:28.950 [Lua] [player_slot_4] = 1100001363d1430:1 (string) 19:43:28.950 [Lua] [mission_id] = sig_crag_tzeentch_path3 (string) 19:43:28.950 [Lua] [player_slot_5] = 1100001021248ab:1 (string) 19:43:28.950 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.950 [Lua] [country_code] = US (string) 19:43:28.950 [Lua] [player_slot_3] = 110000100328ef6:1 (string) 19:43:28.950 [Lua] [eac_authorized] = true (string) 19:43:28.950 [Lua] 19:43:28.950 [Lua] =======================Found valid lobby! 19:43:28.952 [Lua] 19:43:28.952 [Lua] [twitch_enabled] = false (string) 19:43:28.952 [Lua] [power_level] = 665 (string) 19:43:28.952 [Lua] [id] = 1860000012250a9 (string) 19:43:28.952 [Lua] [num_players] = 2 (string) 19:43:28.952 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.952 [Lua] [host] = 1100001417924a0 (string) 19:43:28.952 [Lua] [time_of_search] = 1636573164 (string) 19:43:28.952 [Lua] [matchmaking_type] = 2 (string) 19:43:28.952 [Lua] [is_private] = false (string) 19:43:28.952 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.952 [Lua] [name] = Lobby 1860000012250a9 (string) 19:43:28.952 [Lua] [difficulty] = hardest (string) 19:43:28.952 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.952 [Lua] [mechanism] = deus (string) 19:43:28.952 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.952 [Lua] [quick_game] = true (string) 19:43:28.952 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.952 [Lua] [matchmaking] = true (string) 19:43:28.952 [Lua] [match_started] = true (string) 19:43:28.952 [Lua] [country_code] = US (string) 19:43:28.952 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 19:43:28.952 [Lua] [player_slot_5] = 1100001417924a0:1 (string) 19:43:28.952 [Lua] [player_slot_2] = 110000100a14bf9:1 (string) 19:43:28.952 [Lua] [unique_server_name] = Sustache (string) 19:43:28.952 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.952 [Lua] [eac_authorized] = true (string) 19:43:28.952 [Lua] 19:43:28.952 [Lua] =======================Found valid lobby! 19:43:28.954 [Lua] 19:43:28.954 [Lua] [twitch_enabled] = false (string) 19:43:28.954 [Lua] [power_level] = 648 (string) 19:43:28.954 [Lua] [id] = 186000001223c94 (string) 19:43:28.954 [Lua] [unique_server_name] = HellsHarlequin (string) 19:43:28.954 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.954 [Lua] [host] = 110000102d93324 (string) 19:43:28.954 [Lua] [matchmaking_type] = 2 (string) 19:43:28.954 [Lua] [is_private] = false (string) 19:43:28.954 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:28.954 [Lua] [name] = Lobby 186000001223c94 (string) 19:43:28.954 [Lua] [difficulty] = harder (string) 19:43:28.954 [Lua] [player_slot_1] = 110000102d93324:1 (string) 19:43:28.954 [Lua] [mechanism] = deus (string) 19:43:28.954 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.954 [Lua] [quick_game] = false (string) 19:43:28.954 [Lua] [num_players] = 3 (string) 19:43:28.954 [Lua] [matchmaking] = true (string) 19:43:28.954 [Lua] [match_started] = true (string) 19:43:28.954 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 19:43:28.954 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 19:43:28.954 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.954 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.954 [Lua] [country_code] = US (string) 19:43:28.954 [Lua] [player_slot_3] = 11000010506357b:1 (string) 19:43:28.954 [Lua] [eac_authorized] = true (string) 19:43:28.954 [Lua] 19:43:28.954 [Lua] =======================Found valid lobby! 19:43:28.956 [Lua] 19:43:28.956 [Lua] [twitch_enabled] = false (string) 19:43:28.956 [Lua] [power_level] = 725 (string) 19:43:28.956 [Lua] [id] = 186000001224fdc (string) 19:43:28.956 [Lua] [num_players] = 1 (string) 19:43:28.956 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.956 [Lua] [host] = 110000105035098 (string) 19:43:28.956 [Lua] [time_of_search] = 1636573091 (string) 19:43:28.956 [Lua] [matchmaking_type] = 2 (string) 19:43:28.956 [Lua] [is_private] = false (string) 19:43:28.956 [Lua] [player_slot_4] = 110000105035098:1 (string) 19:43:28.956 [Lua] [name] = Lobby 186000001224fdc (string) 19:43:28.956 [Lua] [difficulty] = harder (string) 19:43:28.956 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.956 [Lua] [mechanism] = deus (string) 19:43:28.956 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.956 [Lua] [quick_game] = false (string) 19:43:28.956 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:28.956 [Lua] [matchmaking] = true (string) 19:43:28.956 [Lua] [match_started] = true (string) 19:43:28.956 [Lua] [country_code] = US (string) 19:43:28.956 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:28.956 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.956 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.956 [Lua] [unique_server_name] = joeybeadz (string) 19:43:28.956 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.956 [Lua] [eac_authorized] = true (string) 19:43:28.956 [Lua] 19:43:28.956 [Lua] =======================Found valid lobby! 19:43:28.957 [Lua] 19:43:28.957 [Lua] [twitch_enabled] = false (string) 19:43:28.957 [Lua] [power_level] = 584 (string) 19:43:28.957 [Lua] [id] = 186000001223aa4 (string) 19:43:28.957 [Lua] [unique_server_name] = The Mighty Monarch (string) 19:43:28.957 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.957 [Lua] [host] = 110000107a88d9b (string) 19:43:28.957 [Lua] [matchmaking_type] = 1 (string) 19:43:28.957 [Lua] [is_private] = false (string) 19:43:28.957 [Lua] [selected_mission_id] = morris_hub (string) 19:43:28.957 [Lua] [name] = Lobby 186000001223aa4 (string) 19:43:28.957 [Lua] [difficulty] = harder (string) 19:43:28.957 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.957 [Lua] [mechanism] = deus (string) 19:43:28.957 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.957 [Lua] [quick_game] = true (string) 19:43:28.957 [Lua] [num_players] = 3 (string) 19:43:28.957 [Lua] [matchmaking] = true (string) 19:43:28.957 [Lua] [match_started] = true (string) 19:43:28.957 [Lua] [player_slot_4] = 110000107a88d9b:1 (string) 19:43:28.957 [Lua] [mission_id] = morris_hub (string) 19:43:28.957 [Lua] [player_slot_5] = 1100001004ab037:1 (string) 19:43:28.957 [Lua] [player_slot_2] = 11000010c3b9539:1 (string) 19:43:28.957 [Lua] [country_code] = US (string) 19:43:28.957 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.957 [Lua] [eac_authorized] = true (string) 19:43:28.957 [Lua] 19:43:28.957 [Lua] =======================Found valid lobby! 19:43:28.959 [Lua] 19:43:28.959 [Lua] [twitch_enabled] = false (string) 19:43:28.959 [Lua] [power_level] = 715 (string) 19:43:28.959 [Lua] [id] = 18600000121f385 (string) 19:43:28.959 [Lua] [unique_server_name] = Tumlek (string) 19:43:28.959 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.959 [Lua] [host] = 1100001028584c4 (string) 19:43:28.959 [Lua] [matchmaking_type] = 2 (string) 19:43:28.959 [Lua] [is_private] = false (string) 19:43:28.959 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.959 [Lua] [name] = Lobby 18600000121f385 (string) 19:43:28.959 [Lua] [difficulty] = harder (string) 19:43:28.959 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.959 [Lua] [mechanism] = deus (string) 19:43:28.959 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.959 [Lua] [quick_game] = false (string) 19:43:28.959 [Lua] [num_players] = 2 (string) 19:43:28.959 [Lua] [matchmaking] = true (string) 19:43:28.959 [Lua] [match_started] = true (string) 19:43:28.959 [Lua] [player_slot_4] = 1100001028584c4:1 (string) 19:43:28.959 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 19:43:28.959 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.959 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.959 [Lua] [country_code] = US (string) 19:43:28.959 [Lua] [player_slot_3] = 11000010f5ecd65:1 (string) 19:43:28.959 [Lua] [eac_authorized] = true (string) 19:43:28.959 [Lua] 19:43:28.959 [Lua] =======================Found valid lobby! 19:43:28.961 [Lua] 19:43:28.961 [Lua] [twitch_enabled] = false (string) 19:43:28.961 [Lua] [power_level] = 705 (string) 19:43:28.961 [Lua] [id] = 18600000121d124 (string) 19:43:28.961 [Lua] [unique_server_name] = Bombastus Blitz (string) 19:43:28.961 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.961 [Lua] [host] = 110000103853e42 (string) 19:43:28.961 [Lua] [matchmaking_type] = 2 (string) 19:43:28.961 [Lua] [is_private] = false (string) 19:43:28.961 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:28.961 [Lua] [name] = Lobby 18600000121d124 (string) 19:43:28.961 [Lua] [difficulty] = normal (string) 19:43:28.961 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.961 [Lua] [mechanism] = deus (string) 19:43:28.961 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.961 [Lua] [quick_game] = false (string) 19:43:28.961 [Lua] [num_players] = 2 (string) 19:43:28.961 [Lua] [matchmaking] = true (string) 19:43:28.961 [Lua] [match_started] = true (string) 19:43:28.961 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.961 [Lua] [mission_id] = morris_hub (string) 19:43:28.961 [Lua] [player_slot_5] = 110000103853e42:1 (string) 19:43:28.961 [Lua] [player_slot_2] = 110000140c36679:1 (string) 19:43:28.961 [Lua] [country_code] = US (string) 19:43:28.961 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.961 [Lua] [eac_authorized] = true (string) 19:43:28.961 [Lua] 19:43:28.961 [Lua] =======================Found valid lobby! 19:43:28.962 [Lua] 19:43:28.962 [Lua] [twitch_enabled] = false (string) 19:43:28.962 [Lua] [power_level] = 620 (string) 19:43:28.962 [Lua] [id] = 1860000012259f9 (string) 19:43:28.962 [Lua] [num_players] = 2 (string) 19:43:28.962 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.962 [Lua] [host] = 110000135350b34 (string) 19:43:28.962 [Lua] [time_of_search] = 1636573050 (string) 19:43:28.962 [Lua] [matchmaking_type] = 2 (string) 19:43:28.962 [Lua] [is_private] = false (string) 19:43:28.962 [Lua] [player_slot_4] = 110000103de4bd0:1 (string) 19:43:28.962 [Lua] [name] = Lobby 1860000012259f9 (string) 19:43:28.962 [Lua] [difficulty] = harder (string) 19:43:28.962 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.962 [Lua] [mechanism] = deus (string) 19:43:28.962 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.962 [Lua] [quick_game] = false (string) 19:43:28.962 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.962 [Lua] [matchmaking] = true (string) 19:43:28.962 [Lua] [match_started] = true (string) 19:43:28.962 [Lua] [country_code] = CA (string) 19:43:28.962 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 19:43:28.962 [Lua] [player_slot_5] = 110000135350b34:1 (string) 19:43:28.962 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.962 [Lua] [unique_server_name] = CDee (string) 19:43:28.962 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.962 [Lua] [eac_authorized] = true (string) 19:43:28.962 [Lua] 19:43:28.962 [Lua] =======================Found valid lobby! 19:43:28.964 [Lua] 19:43:28.964 [Lua] [twitch_enabled] = false (string) 19:43:28.964 [Lua] [power_level] = 600 (string) 19:43:28.964 [Lua] [id] = 18600000121ce0e (string) 19:43:28.964 [Lua] [unique_server_name] = Broccoli (string) 19:43:28.964 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.964 [Lua] [host] = 110000104cef3a5 (string) 19:43:28.964 [Lua] [matchmaking_type] = 2 (string) 19:43:28.964 [Lua] [is_private] = false (string) 19:43:28.964 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:28.964 [Lua] [name] = Lobby 18600000121ce0e (string) 19:43:28.964 [Lua] [difficulty] = hard (string) 19:43:28.964 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 19:43:28.964 [Lua] [mechanism] = deus (string) 19:43:28.964 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.964 [Lua] [quick_game] = true (string) 19:43:28.964 [Lua] [num_players] = 2 (string) 19:43:28.964 [Lua] [matchmaking] = true (string) 19:43:28.964 [Lua] [match_started] = true (string) 19:43:28.964 [Lua] [player_slot_4] = 110000106addc97:1 (string) 19:43:28.964 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string) 19:43:28.964 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.964 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.964 [Lua] [country_code] = CA (string) 19:43:28.964 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.964 [Lua] [eac_authorized] = true (string) 19:43:28.964 [Lua] 19:43:28.964 [Lua] =======================Found valid lobby! 19:43:28.966 [Lua] 19:43:28.966 [Lua] [twitch_enabled] = false (string) 19:43:28.966 [Lua] [power_level] = 760 (string) 19:43:28.966 [Lua] [id] = 1860000011f11b5 (string) 19:43:28.966 [Lua] [unique_server_name] = I Have Failed NNN (string) 19:43:28.966 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.966 [Lua] [host] = 1100001025dc71d (string) 19:43:28.966 [Lua] [matchmaking_type] = 2 (string) 19:43:28.966 [Lua] [is_private] = false (string) 19:43:28.966 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.966 [Lua] [name] = Lobby 1860000011f11b5 (string) 19:43:28.966 [Lua] [difficulty] = harder (string) 19:43:28.966 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.966 [Lua] [mechanism] = deus (string) 19:43:28.966 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.966 [Lua] [quick_game] = false (string) 19:43:28.966 [Lua] [num_players] = 2 (string) 19:43:28.966 [Lua] [matchmaking] = true (string) 19:43:28.966 [Lua] [match_started] = true (string) 19:43:28.966 [Lua] [player_slot_4] = 110000102b8049b:1 (string) 19:43:28.966 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 19:43:28.966 [Lua] [player_slot_5] = 1100001025dc71d:1 (string) 19:43:28.966 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.966 [Lua] [country_code] = CA (string) 19:43:28.966 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.966 [Lua] [eac_authorized] = true (string) 19:43:28.966 [Lua] 19:43:28.966 [Lua] =======================Found valid lobby! 19:43:28.967 [Lua] 19:43:28.967 [Lua] [twitch_enabled] = false (string) 19:43:28.967 [Lua] [power_level] = 655 (string) 19:43:28.967 [Lua] [id] = 1860000011bdbdc (string) 19:43:28.967 [Lua] [unique_server_name] = nebelph (string) 19:43:28.967 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.967 [Lua] [host] = 1100001021f548c (string) 19:43:28.967 [Lua] [matchmaking_type] = 2 (string) 19:43:28.967 [Lua] [is_private] = false (string) 19:43:28.967 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:28.967 [Lua] [name] = Lobby 1860000011bdbdc (string) 19:43:28.967 [Lua] [difficulty] = harder (string) 19:43:28.967 [Lua] [player_slot_1] = 1100001021f548c:1 (string) 19:43:28.967 [Lua] [mechanism] = deus (string) 19:43:28.967 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.967 [Lua] [quick_game] = false (string) 19:43:28.967 [Lua] [num_players] = 3 (string) 19:43:28.967 [Lua] [matchmaking] = true (string) 19:43:28.967 [Lua] [match_started] = true (string) 19:43:28.967 [Lua] [player_slot_4] = 110000107c89931:1 (string) 19:43:28.967 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:28.967 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.967 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.967 [Lua] [country_code] = GB (string) 19:43:28.967 [Lua] [player_slot_3] = 110000108da3afb:1 (string) 19:43:28.967 [Lua] [eac_authorized] = true (string) 19:43:28.967 [Lua] 19:43:28.967 [Lua] =======================Found valid lobby! 19:43:28.969 [Lua] 19:43:28.969 [Lua] [twitch_enabled] = false (string) 19:43:28.969 [Lua] [power_level] = 745 (string) 19:43:28.969 [Lua] [id] = 18600000120b7cd (string) 19:43:28.969 [Lua] [num_players] = 3 (string) 19:43:28.969 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.969 [Lua] [host] = 110000102e6cb97 (string) 19:43:28.969 [Lua] [time_of_search] = 1636571017 (string) 19:43:28.969 [Lua] [matchmaking_type] = 2 (string) 19:43:28.969 [Lua] [is_private] = false (string) 19:43:28.969 [Lua] [player_slot_4] = 110000102e6cb97:1 (string) 19:43:28.969 [Lua] [name] = Lobby 18600000120b7cd (string) 19:43:28.969 [Lua] [difficulty] = harder (string) 19:43:28.969 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.969 [Lua] [mechanism] = deus (string) 19:43:28.969 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.969 [Lua] [quick_game] = true (string) 19:43:28.969 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.969 [Lua] [matchmaking] = true (string) 19:43:28.969 [Lua] [match_started] = true (string) 19:43:28.969 [Lua] [country_code] = GB (string) 19:43:28.969 [Lua] [mission_id] = sig_volcano_nurgle_path3 (string) 19:43:28.969 [Lua] [player_slot_5] = 110000100cd5246:1 (string) 19:43:28.969 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.969 [Lua] [unique_server_name] = Hatter (string) 19:43:28.969 [Lua] [player_slot_3] = 1100001052dc013:1 (string) 19:43:28.969 [Lua] [eac_authorized] = true (string) 19:43:28.969 [Lua] 19:43:28.969 [Lua] =======================Found valid lobby! 19:43:28.971 [Lua] 19:43:28.971 [Lua] [power_level] = 720 (string) 19:43:28.971 [Lua] [id] = 186000001225328 (string) 19:43:28.971 [Lua] [unique_server_name] = Bloise (string) 19:43:28.971 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.971 [Lua] [host] = 110000105250e6d (string) 19:43:28.971 [Lua] [matchmaking_type] = 3 (string) 19:43:28.971 [Lua] [is_private] = false (string) 19:43:28.971 [Lua] [difficulty] = hardest (string) 19:43:28.971 [Lua] [player_slot_1] = 110000102a0237a:1 (string) 19:43:28.971 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.971 [Lua] [name] = Lobby 186000001225328 (string) 19:43:28.971 [Lua] [mechanism] = deus (string) 19:43:28.971 [Lua] [player_slot_2] = 110000105250e6d:1 (string) 19:43:28.971 [Lua] [matchmaking] = true (string) 19:43:28.971 [Lua] [num_players] = 2 (string) 19:43:28.971 [Lua] [mission_id] = pat_town_wastes_path1 (string) 19:43:28.971 [Lua] [country_code] = GB (string) 19:43:28.971 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.971 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.971 [Lua] [selected_mission_id] = pat_town_wastes_path1 (string) 19:43:28.971 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.971 [Lua] [eac_authorized] = true (string) 19:43:28.971 [Lua] 19:43:28.971 [Lua] =======================Found valid lobby! 19:43:28.972 [Lua] 19:43:28.972 [Lua] [twitch_enabled] = false (string) 19:43:28.972 [Lua] [power_level] = 578 (string) 19:43:28.972 [Lua] [id] = 1860000011da2ac (string) 19:43:28.972 [Lua] [unique_server_name] = Gentleman Bunny (string) 19:43:28.972 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.972 [Lua] [host] = 1100001055e6f15 (string) 19:43:28.972 [Lua] [matchmaking_type] = 2 (string) 19:43:28.972 [Lua] [is_private] = false (string) 19:43:28.972 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.972 [Lua] [name] = Lobby 1860000011da2ac (string) 19:43:28.972 [Lua] [difficulty] = hard (string) 19:43:28.972 [Lua] [player_slot_1] = 11000010d0ee73b:1 (string) 19:43:28.972 [Lua] [mechanism] = deus (string) 19:43:28.972 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.972 [Lua] [quick_game] = false (string) 19:43:28.972 [Lua] [num_players] = 3 (string) 19:43:28.972 [Lua] [matchmaking] = true (string) 19:43:28.972 [Lua] [match_started] = true (string) 19:43:28.972 [Lua] [player_slot_4] = 11000013259a428:1 (string) 19:43:28.972 [Lua] [mission_id] = sig_mordrek_wastes_path4 (string) 19:43:28.972 [Lua] [player_slot_5] = 1100001055e6f15:1 (string) 19:43:28.972 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.972 [Lua] [country_code] = GB (string) 19:43:28.972 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.972 [Lua] [eac_authorized] = true (string) 19:43:28.972 [Lua] 19:43:28.972 [Lua] =======================Found valid lobby! 19:43:28.974 [Lua] 19:43:28.974 [Lua] [twitch_enabled] = false (string) 19:43:28.974 [Lua] [power_level] = 721 (string) 19:43:28.974 [Lua] [id] = 1860000011f3205 (string) 19:43:28.974 [Lua] [num_players] = 3 (string) 19:43:28.974 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.974 [Lua] [host] = 1100001053c0bf5 (string) 19:43:28.974 [Lua] [time_of_search] = 1636568963 (string) 19:43:28.974 [Lua] [matchmaking_type] = 2 (string) 19:43:28.974 [Lua] [is_private] = false (string) 19:43:28.974 [Lua] [player_slot_4] = 1100001053c0bf5:1 (string) 19:43:28.974 [Lua] [name] = Lobby 1860000011f3205 (string) 19:43:28.974 [Lua] [difficulty] = harder (string) 19:43:28.974 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.974 [Lua] [mechanism] = deus (string) 19:43:28.974 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.974 [Lua] [quick_game] = false (string) 19:43:28.974 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.974 [Lua] [matchmaking] = true (string) 19:43:28.974 [Lua] [match_started] = true (string) 19:43:28.974 [Lua] [country_code] = GB (string) 19:43:28.974 [Lua] [mission_id] = pat_bay_khorne_path3 (string) 19:43:28.974 [Lua] [player_slot_5] = 1100001455f4a55:1 (string) 19:43:28.974 [Lua] [player_slot_2] = 110000101da93ea:1 (string) 19:43:28.974 [Lua] [unique_server_name] = Samsung® Ecobubble ™ (string) 19:43:28.974 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.974 [Lua] [eac_authorized] = true (string) 19:43:28.974 [Lua] 19:43:28.974 [Lua] =======================Found valid lobby! 19:43:28.976 [Lua] 19:43:28.976 [Lua] [twitch_enabled] = false (string) 19:43:28.976 [Lua] [power_level] = 715 (string) 19:43:28.976 [Lua] [id] = 186000001221172 (string) 19:43:28.976 [Lua] [unique_server_name] = king_of_cutlery (string) 19:43:28.976 [Lua] [difficulty_tweak] = -10 (string) 19:43:28.976 [Lua] [host] = 110000103287235 (string) 19:43:28.976 [Lua] [matchmaking_type] = 2 (string) 19:43:28.976 [Lua] [is_private] = false (string) 19:43:28.976 [Lua] [selected_mission_id] = journey_ice (string) 19:43:28.976 [Lua] [name] = Lobby 186000001221172 (string) 19:43:28.976 [Lua] [difficulty] = harder (string) 19:43:28.976 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.976 [Lua] [mechanism] = deus (string) 19:43:28.976 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.976 [Lua] [quick_game] = true (string) 19:43:28.976 [Lua] [num_players] = 2 (string) 19:43:28.976 [Lua] [matchmaking] = true (string) 19:43:28.976 [Lua] [match_started] = true (string) 19:43:28.976 [Lua] [player_slot_4] = 0:0 (string) 19:43:28.976 [Lua] [mission_id] = pat_bay_wastes_path3 (string) 19:43:28.976 [Lua] [player_slot_5] = 110000104ae2a16:1 (string) 19:43:28.976 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.976 [Lua] [country_code] = GB (string) 19:43:28.976 [Lua] [player_slot_3] = 110000103287235:1 (string) 19:43:28.976 [Lua] [eac_authorized] = true (string) 19:43:28.976 [Lua] 19:43:28.976 [Lua] =======================Found valid lobby! 19:43:28.977 [Lua] 19:43:28.977 [Lua] [twitch_enabled] = false (string) 19:43:28.977 [Lua] [power_level] = 360 (string) 19:43:28.977 [Lua] [id] = 18600000120d671 (string) 19:43:28.977 [Lua] [unique_server_name] = Gunther Hermann (string) 19:43:28.977 [Lua] [difficulty_tweak] = 0 (string) 19:43:28.977 [Lua] [host] = 11000010099e02b (string) 19:43:28.977 [Lua] [matchmaking_type] = 2 (string) 19:43:28.977 [Lua] [is_private] = false (string) 19:43:28.977 [Lua] [selected_mission_id] = journey_ruin (string) 19:43:28.977 [Lua] [name] = Lobby 18600000120d671 (string) 19:43:28.977 [Lua] [difficulty] = normal (string) 19:43:28.977 [Lua] [player_slot_1] = 110000105aa2b4e:1 (string) 19:43:28.977 [Lua] [mechanism] = deus (string) 19:43:28.977 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.977 [Lua] [quick_game] = false (string) 19:43:28.977 [Lua] [num_players] = 3 (string) 19:43:28.977 [Lua] [matchmaking] = true (string) 19:43:28.977 [Lua] [match_started] = true (string) 19:43:28.977 [Lua] [player_slot_4] = 11000010099e02b:1 (string) 19:43:28.977 [Lua] [mission_id] = pat_mountain_slaanesh_path1 (string) 19:43:28.977 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.977 [Lua] [player_slot_2] = 11000010a675d17:1 (string) 19:43:28.977 [Lua] [country_code] = GB (string) 19:43:28.977 [Lua] [player_slot_3] = 0:0 (string) 19:43:28.977 [Lua] [eac_authorized] = true (string) 19:43:28.977 [Lua] 19:43:28.977 [Lua] =======================Found valid lobby! 19:43:28.979 [Lua] 19:43:28.979 [Lua] [power_level] = 475 (string) 19:43:28.979 [Lua] [id] = 186000001215f90 (string) 19:43:28.979 [Lua] [unique_server_name] = luke.sherwood (string) 19:43:28.979 [Lua] [difficulty_tweak] = -7 (string) 19:43:28.979 [Lua] [host] = 11000010ee2b717 (string) 19:43:28.979 [Lua] [matchmaking_type] = 3 (string) 19:43:28.979 [Lua] [is_private] = false (string) 19:43:28.979 [Lua] [difficulty] = normal (string) 19:43:28.979 [Lua] [player_slot_1] = 0:0 (string) 19:43:28.979 [Lua] [player_slot_4] = 110000102c23042:1 (string) 19:43:28.979 [Lua] [name] = Lobby 186000001215f90 (string) 19:43:28.979 [Lua] [mechanism] = deus (string) 19:43:28.979 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.979 [Lua] [matchmaking] = true (string) 19:43:28.979 [Lua] [num_players] = 2 (string) 19:43:28.979 [Lua] [mission_id] = pat_town_wastes_path1 (string) 19:43:28.979 [Lua] [country_code] = GB (string) 19:43:28.979 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.979 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.979 [Lua] [selected_mission_id] = sig_crag_wastes_path2 (string) 19:43:28.979 [Lua] [player_slot_3] = 11000010ee2b717:1 (string) 19:43:28.979 [Lua] [eac_authorized] = true (string) 19:43:28.979 [Lua] 19:43:28.979 [Lua] =======================Found valid lobby! 19:43:28.981 [Lua] 19:43:28.981 [Lua] [twitch_enabled] = false (string) 19:43:28.981 [Lua] [power_level] = 571 (string) 19:43:28.981 [Lua] [id] = 186000001207b14 (string) 19:43:28.981 [Lua] [unique_server_name] = Elkazil (string) 19:43:28.981 [Lua] [difficulty_tweak] = -3 (string) 19:43:28.981 [Lua] [host] = 1100001321c7a34 (string) 19:43:28.981 [Lua] [matchmaking_type] = 2 (string) 19:43:28.981 [Lua] [is_private] = false (string) 19:43:28.981 [Lua] [selected_mission_id] = journey_cave (string) 19:43:28.981 [Lua] [name] = Lobby 186000001207b14 (string) 19:43:28.981 [Lua] [difficulty] = hard (string) 19:43:28.981 [Lua] [player_slot_1] = 1100001321c7a34:1 (string) 19:43:28.981 [Lua] [mechanism] = deus (string) 19:43:28.981 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:28.981 [Lua] [quick_game] = true (string) 19:43:28.981 [Lua] [num_players] = 3 (string) 19:43:28.981 [Lua] [matchmaking] = true (string) 19:43:28.981 [Lua] [match_started] = true (string) 19:43:28.981 [Lua] [player_slot_4] = 110000111d64deb:1 (string) 19:43:28.981 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 19:43:28.981 [Lua] [player_slot_5] = 0:0 (string) 19:43:28.981 [Lua] [player_slot_2] = 0:0 (string) 19:43:28.981 [Lua] [country_code] = GB (string) 19:43:28.981 [Lua] [player_slot_3] = 110000141299e9e:1 (string) 19:43:28.981 [Lua] [eac_authorized] = true (string) 19:43:28.981 [Lua] 19:43:28.981 [Lua] =======================Found valid lobby! 19:43:30.147 [Lua] [Matchmaking] Filter: Free slots = 1 19:43:30.147 [Lua] [Matchmaking] Filter: Distance = close 19:43:30.147 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 19:43:30.147 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 19:43:30.147 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 19:43:30.147 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 19:43:30.147 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 19:43:30.147 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 19:43:30.147 [Lua] ===========LobbyFinder:refresh() _refresing=false 19:43:30.285 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 5 19:43:30.287 [Lua] 19:43:30.287 [Lua] [twitch_enabled] = false (string) 19:43:30.287 [Lua] [power_level] = 715 (string) 19:43:30.287 [Lua] [id] = 186000001221b16 (string) 19:43:30.287 [Lua] [unique_server_name] = ArcDeadEye (string) 19:43:30.287 [Lua] [difficulty_tweak] = -7 (string) 19:43:30.287 [Lua] [host] = 11000010b57b6a2 (string) 19:43:30.287 [Lua] [matchmaking_type] = 2 (string) 19:43:30.287 [Lua] [is_private] = false (string) 19:43:30.287 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:30.287 [Lua] [name] = Lobby 186000001221b16 (string) 19:43:30.287 [Lua] [difficulty] = hardest (string) 19:43:30.287 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 19:43:30.287 [Lua] [mechanism] = deus (string) 19:43:30.287 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:30.287 [Lua] [quick_game] = false (string) 19:43:30.287 [Lua] [num_players] = 3 (string) 19:43:30.287 [Lua] [matchmaking] = true (string) 19:43:30.287 [Lua] [match_started] = true (string) 19:43:30.287 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 19:43:30.287 [Lua] [mission_id] = pat_tower_tzeentch_path3 (string) 19:43:30.287 [Lua] [player_slot_5] = 0:0 (string) 19:43:30.287 [Lua] [player_slot_2] = 110000100a4831c:1 (string) 19:43:30.287 [Lua] [country_code] = US (string) 19:43:30.287 [Lua] [player_slot_3] = 0:0 (string) 19:43:30.287 [Lua] [eac_authorized] = true (string) 19:43:30.287 [Lua] 19:43:30.287 [Lua] =======================Found valid lobby! 19:43:30.289 [Lua] 19:43:30.289 [Lua] [twitch_enabled] = false (string) 19:43:30.289 [Lua] [power_level] = 648 (string) 19:43:30.289 [Lua] [id] = 186000001223c94 (string) 19:43:30.289 [Lua] [unique_server_name] = HellsHarlequin (string) 19:43:30.289 [Lua] [difficulty_tweak] = -10 (string) 19:43:30.289 [Lua] [host] = 110000102d93324 (string) 19:43:30.289 [Lua] [matchmaking_type] = 2 (string) 19:43:30.289 [Lua] [is_private] = false (string) 19:43:30.289 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:30.289 [Lua] [name] = Lobby 186000001223c94 (string) 19:43:30.289 [Lua] [difficulty] = harder (string) 19:43:30.289 [Lua] [player_slot_1] = 110000102d93324:1 (string) 19:43:30.289 [Lua] [mechanism] = deus (string) 19:43:30.289 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:30.289 [Lua] [quick_game] = false (string) 19:43:30.289 [Lua] [num_players] = 3 (string) 19:43:30.289 [Lua] [matchmaking] = true (string) 19:43:30.289 [Lua] [match_started] = true (string) 19:43:30.289 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 19:43:30.289 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 19:43:30.289 [Lua] [player_slot_5] = 0:0 (string) 19:43:30.289 [Lua] [player_slot_2] = 0:0 (string) 19:43:30.289 [Lua] [country_code] = US (string) 19:43:30.289 [Lua] [player_slot_3] = 11000010506357b:1 (string) 19:43:30.289 [Lua] [eac_authorized] = true (string) 19:43:30.289 [Lua] 19:43:30.289 [Lua] =======================Found valid lobby! 19:43:30.290 [Lua] 19:43:30.290 [Lua] [twitch_enabled] = false (string) 19:43:30.290 [Lua] [power_level] = 725 (string) 19:43:30.290 [Lua] [id] = 186000001224fdc (string) 19:43:30.290 [Lua] [num_players] = 1 (string) 19:43:30.290 [Lua] [difficulty_tweak] = -10 (string) 19:43:30.290 [Lua] [host] = 110000105035098 (string) 19:43:30.290 [Lua] [time_of_search] = 1636573091 (string) 19:43:30.290 [Lua] [matchmaking_type] = 2 (string) 19:43:30.290 [Lua] [is_private] = false (string) 19:43:30.290 [Lua] [player_slot_4] = 110000105035098:1 (string) 19:43:30.290 [Lua] [name] = Lobby 186000001224fdc (string) 19:43:30.290 [Lua] [difficulty] = harder (string) 19:43:30.290 [Lua] [player_slot_1] = 0:0 (string) 19:43:30.290 [Lua] [mechanism] = deus (string) 19:43:30.290 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:30.290 [Lua] [quick_game] = false (string) 19:43:30.290 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:30.290 [Lua] [matchmaking] = true (string) 19:43:30.290 [Lua] [match_started] = true (string) 19:43:30.290 [Lua] [country_code] = US (string) 19:43:30.290 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:30.290 [Lua] [player_slot_5] = 0:0 (string) 19:43:30.290 [Lua] [player_slot_2] = 0:0 (string) 19:43:30.290 [Lua] [unique_server_name] = joeybeadz (string) 19:43:30.290 [Lua] [player_slot_3] = 0:0 (string) 19:43:30.290 [Lua] [eac_authorized] = true (string) 19:43:30.290 [Lua] 19:43:30.290 [Lua] =======================Found valid lobby! 19:43:30.292 [Lua] 19:43:30.292 [Lua] [twitch_enabled] = false (string) 19:43:30.292 [Lua] [power_level] = 600 (string) 19:43:30.292 [Lua] [id] = 18600000121ce0e (string) 19:43:30.292 [Lua] [unique_server_name] = Broccoli (string) 19:43:30.292 [Lua] [difficulty_tweak] = -7 (string) 19:43:30.292 [Lua] [host] = 110000104cef3a5 (string) 19:43:30.292 [Lua] [matchmaking_type] = 2 (string) 19:43:30.292 [Lua] [is_private] = false (string) 19:43:30.292 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:30.292 [Lua] [name] = Lobby 18600000121ce0e (string) 19:43:30.292 [Lua] [difficulty] = hard (string) 19:43:30.292 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 19:43:30.292 [Lua] [mechanism] = deus (string) 19:43:30.292 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:30.292 [Lua] [quick_game] = true (string) 19:43:30.292 [Lua] [num_players] = 2 (string) 19:43:30.292 [Lua] [matchmaking] = true (string) 19:43:30.292 [Lua] [match_started] = true (string) 19:43:30.292 [Lua] [player_slot_4] = 110000106addc97:1 (string) 19:43:30.292 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string) 19:43:30.292 [Lua] [player_slot_5] = 0:0 (string) 19:43:30.292 [Lua] [player_slot_2] = 0:0 (string) 19:43:30.292 [Lua] [country_code] = CA (string) 19:43:30.292 [Lua] [player_slot_3] = 0:0 (string) 19:43:30.292 [Lua] [eac_authorized] = true (string) 19:43:30.292 [Lua] 19:43:30.292 [Lua] =======================Found valid lobby! 19:43:30.293 [Lua] 19:43:30.293 [Lua] [twitch_enabled] = false (string) 19:43:30.293 [Lua] [power_level] = 655 (string) 19:43:30.293 [Lua] [id] = 1860000011bdbdc (string) 19:43:30.293 [Lua] [unique_server_name] = nebelph (string) 19:43:30.293 [Lua] [difficulty_tweak] = -10 (string) 19:43:30.293 [Lua] [host] = 1100001021f548c (string) 19:43:30.293 [Lua] [matchmaking_type] = 2 (string) 19:43:30.293 [Lua] [is_private] = false (string) 19:43:30.293 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:30.293 [Lua] [name] = Lobby 1860000011bdbdc (string) 19:43:30.293 [Lua] [difficulty] = harder (string) 19:43:30.293 [Lua] [player_slot_1] = 1100001021f548c:1 (string) 19:43:30.293 [Lua] [mechanism] = deus (string) 19:43:30.293 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:30.293 [Lua] [quick_game] = false (string) 19:43:30.293 [Lua] [num_players] = 3 (string) 19:43:30.293 [Lua] [matchmaking] = true (string) 19:43:30.293 [Lua] [match_started] = true (string) 19:43:30.293 [Lua] [player_slot_4] = 110000107c89931:1 (string) 19:43:30.293 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:30.293 [Lua] [player_slot_5] = 0:0 (string) 19:43:30.293 [Lua] [player_slot_2] = 0:0 (string) 19:43:30.293 [Lua] [country_code] = GB (string) 19:43:30.293 [Lua] [player_slot_3] = 110000108da3afb:1 (string) 19:43:30.293 [Lua] [eac_authorized] = true (string) 19:43:30.293 [Lua] 19:43:30.293 [Lua] =======================Found valid lobby! 19:43:33.708 [Lua] [Matchmaking] Filter: Free slots = 1 19:43:33.708 [Lua] [Matchmaking] Filter: Distance = close 19:43:33.708 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 19:43:33.708 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 19:43:33.708 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 19:43:33.708 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 19:43:33.708 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 19:43:33.708 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 19:43:33.708 [Lua] ===========LobbyFinder:refresh() _refresing=false 19:43:33.838 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 5 19:43:33.840 [Lua] 19:43:33.840 [Lua] [twitch_enabled] = false (string) 19:43:33.840 [Lua] [power_level] = 715 (string) 19:43:33.840 [Lua] [id] = 186000001221b16 (string) 19:43:33.840 [Lua] [unique_server_name] = ArcDeadEye (string) 19:43:33.840 [Lua] [difficulty_tweak] = -7 (string) 19:43:33.840 [Lua] [host] = 11000010b57b6a2 (string) 19:43:33.840 [Lua] [matchmaking_type] = 2 (string) 19:43:33.840 [Lua] [is_private] = false (string) 19:43:33.840 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:33.840 [Lua] [name] = Lobby 186000001221b16 (string) 19:43:33.840 [Lua] [difficulty] = hardest (string) 19:43:33.840 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 19:43:33.840 [Lua] [mechanism] = deus (string) 19:43:33.840 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:33.840 [Lua] [quick_game] = false (string) 19:43:33.840 [Lua] [num_players] = 3 (string) 19:43:33.840 [Lua] [matchmaking] = true (string) 19:43:33.840 [Lua] [match_started] = true (string) 19:43:33.840 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 19:43:33.840 [Lua] [mission_id] = pat_tower_tzeentch_path3 (string) 19:43:33.840 [Lua] [player_slot_5] = 0:0 (string) 19:43:33.840 [Lua] [player_slot_2] = 110000100a4831c:1 (string) 19:43:33.840 [Lua] [country_code] = US (string) 19:43:33.840 [Lua] [player_slot_3] = 0:0 (string) 19:43:33.840 [Lua] [eac_authorized] = true (string) 19:43:33.840 [Lua] 19:43:33.840 [Lua] =======================Found valid lobby! 19:43:33.841 [Lua] 19:43:33.841 [Lua] [twitch_enabled] = false (string) 19:43:33.841 [Lua] [power_level] = 648 (string) 19:43:33.841 [Lua] [id] = 186000001223c94 (string) 19:43:33.841 [Lua] [unique_server_name] = HellsHarlequin (string) 19:43:33.841 [Lua] [difficulty_tweak] = -10 (string) 19:43:33.841 [Lua] [host] = 110000102d93324 (string) 19:43:33.841 [Lua] [matchmaking_type] = 2 (string) 19:43:33.841 [Lua] [is_private] = false (string) 19:43:33.841 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:33.841 [Lua] [name] = Lobby 186000001223c94 (string) 19:43:33.841 [Lua] [difficulty] = harder (string) 19:43:33.841 [Lua] [player_slot_1] = 110000102d93324:1 (string) 19:43:33.841 [Lua] [mechanism] = deus (string) 19:43:33.841 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:33.841 [Lua] [quick_game] = false (string) 19:43:33.841 [Lua] [num_players] = 3 (string) 19:43:33.841 [Lua] [matchmaking] = true (string) 19:43:33.841 [Lua] [match_started] = true (string) 19:43:33.841 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 19:43:33.841 [Lua] [mission_id] = pat_forest_khorne_path3 (string) 19:43:33.841 [Lua] [player_slot_5] = 0:0 (string) 19:43:33.841 [Lua] [player_slot_2] = 0:0 (string) 19:43:33.841 [Lua] [country_code] = US (string) 19:43:33.841 [Lua] [player_slot_3] = 11000010506357b:1 (string) 19:43:33.841 [Lua] [eac_authorized] = true (string) 19:43:33.841 [Lua] 19:43:33.841 [Lua] =======================Found valid lobby! 19:43:33.843 [Lua] 19:43:33.843 [Lua] [twitch_enabled] = false (string) 19:43:33.843 [Lua] [power_level] = 725 (string) 19:43:33.843 [Lua] [id] = 186000001224fdc (string) 19:43:33.843 [Lua] [num_players] = 1 (string) 19:43:33.843 [Lua] [difficulty_tweak] = -10 (string) 19:43:33.843 [Lua] [host] = 110000105035098 (string) 19:43:33.843 [Lua] [time_of_search] = 1636573091 (string) 19:43:33.843 [Lua] [matchmaking_type] = 2 (string) 19:43:33.843 [Lua] [is_private] = false (string) 19:43:33.843 [Lua] [player_slot_4] = 110000105035098:1 (string) 19:43:33.843 [Lua] [name] = Lobby 186000001224fdc (string) 19:43:33.843 [Lua] [difficulty] = harder (string) 19:43:33.843 [Lua] [player_slot_1] = 0:0 (string) 19:43:33.843 [Lua] [mechanism] = deus (string) 19:43:33.843 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:33.843 [Lua] [quick_game] = false (string) 19:43:33.843 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:33.843 [Lua] [matchmaking] = true (string) 19:43:33.843 [Lua] [match_started] = true (string) 19:43:33.843 [Lua] [country_code] = US (string) 19:43:33.843 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:33.843 [Lua] [player_slot_5] = 0:0 (string) 19:43:33.843 [Lua] [player_slot_2] = 0:0 (string) 19:43:33.843 [Lua] [unique_server_name] = joeybeadz (string) 19:43:33.843 [Lua] [player_slot_3] = 0:0 (string) 19:43:33.843 [Lua] [eac_authorized] = true (string) 19:43:33.843 [Lua] 19:43:33.843 [Lua] =======================Found valid lobby! 19:43:33.844 [Lua] 19:43:33.844 [Lua] [twitch_enabled] = false (string) 19:43:33.844 [Lua] [power_level] = 600 (string) 19:43:33.844 [Lua] [id] = 18600000121ce0e (string) 19:43:33.844 [Lua] [unique_server_name] = Broccoli (string) 19:43:33.844 [Lua] [difficulty_tweak] = -7 (string) 19:43:33.844 [Lua] [host] = 110000104cef3a5 (string) 19:43:33.844 [Lua] [matchmaking_type] = 2 (string) 19:43:33.844 [Lua] [is_private] = false (string) 19:43:33.844 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:33.844 [Lua] [name] = Lobby 18600000121ce0e (string) 19:43:33.844 [Lua] [difficulty] = hard (string) 19:43:33.844 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 19:43:33.844 [Lua] [mechanism] = deus (string) 19:43:33.844 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:33.844 [Lua] [quick_game] = true (string) 19:43:33.844 [Lua] [num_players] = 2 (string) 19:43:33.844 [Lua] [matchmaking] = true (string) 19:43:33.844 [Lua] [match_started] = true (string) 19:43:33.844 [Lua] [player_slot_4] = 110000106addc97:1 (string) 19:43:33.844 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string) 19:43:33.844 [Lua] [player_slot_5] = 0:0 (string) 19:43:33.844 [Lua] [player_slot_2] = 0:0 (string) 19:43:33.844 [Lua] [country_code] = CA (string) 19:43:33.844 [Lua] [player_slot_3] = 0:0 (string) 19:43:33.844 [Lua] [eac_authorized] = true (string) 19:43:33.844 [Lua] 19:43:33.844 [Lua] =======================Found valid lobby! 19:43:33.845 [Lua] 19:43:33.845 [Lua] [twitch_enabled] = false (string) 19:43:33.845 [Lua] [power_level] = 695 (string) 19:43:33.845 [Lua] [id] = 1860000011bdbdc (string) 19:43:33.845 [Lua] [unique_server_name] = nebelph (string) 19:43:33.845 [Lua] [difficulty_tweak] = -10 (string) 19:43:33.845 [Lua] [host] = 1100001021f548c (string) 19:43:33.845 [Lua] [matchmaking_type] = 2 (string) 19:43:33.845 [Lua] [is_private] = false (string) 19:43:33.845 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:33.845 [Lua] [name] = Lobby 1860000011bdbdc (string) 19:43:33.845 [Lua] [difficulty] = harder (string) 19:43:33.845 [Lua] [player_slot_1] = 1100001021f548c:1 (string) 19:43:33.845 [Lua] [mechanism] = deus (string) 19:43:33.845 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:33.845 [Lua] [quick_game] = false (string) 19:43:33.845 [Lua] [num_players] = 3 (string) 19:43:33.845 [Lua] [matchmaking] = true (string) 19:43:33.845 [Lua] [match_started] = true (string) 19:43:33.845 [Lua] [player_slot_4] = 110000107c89931:1 (string) 19:43:33.845 [Lua] [mission_id] = sig_volcano_tzeentch_path1 (string) 19:43:33.845 [Lua] [player_slot_5] = 0:0 (string) 19:43:33.845 [Lua] [player_slot_2] = 0:0 (string) 19:43:33.845 [Lua] [country_code] = GB (string) 19:43:33.845 [Lua] [player_slot_3] = 110000108da3afb:1 (string) 19:43:33.845 [Lua] [eac_authorized] = true (string) 19:43:33.845 [Lua] 19:43:33.845 [Lua] =======================Found valid lobby! 19:43:34.396 [Lua] [Matchmaking] Joining lobby table: 000000000AA7E960. 19:43:34.396 [Lua] 19:43:34.396 [Lua] [join_by_lobby_browser] = true (boolean) 19:43:34.396 [Lua] [join_lobby_data] = table 19:43:34.396 [Lua] [twitch_enabled] = false (string) 19:43:34.396 [Lua] [power_level] = 715 (string) 19:43:34.396 [Lua] [id] = 186000001221b16 (string) 19:43:34.396 [Lua] [unique_server_name] = ArcDeadEye (string) 19:43:34.396 [Lua] [difficulty_tweak] = -7 (string) 19:43:34.396 [Lua] [host] = 11000010b57b6a2 (string) 19:43:34.396 [Lua] [matchmaking_type] = 2 (string) 19:43:34.396 [Lua] [is_private] = false (string) 19:43:34.396 [Lua] [selected_mission_id] = journey_citadel (string) 19:43:34.396 [Lua] [player_slot_3] = 0:0 (string) 19:43:34.396 [Lua] [country_code] = US (string) 19:43:34.396 [Lua] [difficulty] = hardest (string) 19:43:34.396 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 19:43:34.396 [Lua] [player_slot_2] = 110000100a4831c:1 (string) 19:43:34.396 [Lua] [match_started] = true (string) 19:43:34.396 [Lua] [quick_game] = false (string) 19:43:34.396 [Lua] [valid] = true (boolean) 19:43:34.396 [Lua] [matchmaking] = true (string) 19:43:34.396 [Lua] [mission_id] = pat_tower_tzeentch_path3 (string) 19:43:34.396 [Lua] [mechanism] = deus (string) 19:43:34.396 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 19:43:34.396 [Lua] [player_slot_5] = 0:0 (string) 19:43:34.396 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 19:43:34.396 [Lua] [num_players] = 3 (string) 19:43:34.396 [Lua] [name] = Lobby 186000001221b16 (string) 19:43:34.396 [Lua] [eac_authorized] = true (string) 19:43:34.396 [Lua] 19:43:34.396 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:43:34.396 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 19:43:34.396 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 19:43:34.396 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 19:43:34.396 [Lua] [ChatManager][1]System: Connecting to game session. 19:43:34.403 [Lua] [LobbyClient] Changed state from nil to joining 19:43:34.530 [SteamLobby] Detected added member 11000010b57b6a2 19:43:34.530 [SteamLobby] Detected added member 110000104a063b0 19:43:34.530 [SteamLobby] Detected added member 110000100a4831c 19:43:34.530 [SteamLobby] Detected added member 1100001037e8e14 19:43:34.532 [Lua] [LobbyClient] Changed state from joining to joined 19:43:34.532 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 19:43:34.532 [Lua] [LobbyClient] connected to lobby, id: 186000001221b16 19:43:34.532 [Lua] ====== Looking for host: 11000010b57b6a2 19:43:34.532 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 19:43:34.962 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00738cc8, to peer: 11000010b57b6a2 channel: 1 19:43:34.962 [Lua] Connected to host: 11000010b57b6a2, using channel: 1 19:43:34.962 [Lua] [Matchmaking] Joined lobby, checking network hash... 19:43:34.968 [SteamTransport] Added peer 11000010b57b6a2 19:43:36.862 [SteamAuthenticator] Sent ticket request to 11000010b57b6a2 19:43:36.864 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'ArcDeadEye'... 19:43:37.547 [Steam] Connection 89f54d46 to remote 11000010b57b6a2 accepted by the remote part 19:43:37.557 [SteamAuthenticator] Got ticket request from 11000010b57b6a2 19:43:37.557 [SteamAuthenticator] GetAuthSessionTicket 11000010b57b6a2 19:43:37.619 [SteamAuthenticator] Got ticket from 11000010b57b6a2 19:43:37.620 [SteamAuthenticator] BeginAuthSession 11000010b57b6a2 19:43:37.620 [SteamAuthenticator] Authenticating 11000010b57b6a2 19:43:37.833 [SteamAuthenticator] Steam validation for 11000010b57b6a2 with response 0 19:43:37.842 [Connection] Sending request connection 90 message to 11000010b57b6a2 19:43:37.919 [Handshaker] Established a connection 90 to 11000010b57b6a2 19:43:38.063 [Channel] Channel 1 to peer 11000010b57b6a2 in system game instance 186000001221b16 was accepted. 19:43:38.065 [Lua] [Matchmaking] Connected, requesting to join game... 19:43:38.065 [Lua] vermintide_1 19:43:38.065 [Lua] holly 19:43:38.065 [Lua] woods 19:43:38.065 [Lua] scorpion 19:43:38.065 [Lua] lake 19:43:38.065 [Lua] cog 19:43:38.065 [Lua] grass 19:43:38.134 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001221b16 host_id:ArcDeadEye 19:43:38.135 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 19:43:38.135 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 19:43:38.135 [Lua] [ChatManager][1]System: Requesting profiles 19:43:38.209 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000104a063b0 | we:110000100a4831c | dr:0 | bw:11000010b57b6a2 | es:0 19:43:38.210 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 19:43:38.210 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 19:43:38.210 [Lua] [ChatManager][1]System: Acquiring profiles 19:43:38.219 [Lua] [IngameUI] menu view on_exit start_game_view 19:43:38.219 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:43:38.219 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 19:43:38.219 [Save] Saving `save_data` 19:43:38.219 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 19:43:38.220 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 19:43:38.220 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 19:43:38.223 [Save] Save done 19:43:38.227 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b4f6410 19:43:40.003 [Lua] [Matchmaking] Popup accepted 19:43:40.037 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 19:43:40.072 [Lua] [ChatManager][1]System: Joining game... 19:43:40.074 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 19:43:40.074 [Lua] TRANSITION start_lobby table: 000000000B4BE350 false 19:43:40.074 [Lua] [GameNetworkManager] Leaving game... 19:43:40.074 [Lua] [GameNetworkManager] Shutting down game session host. 19:43:40.074 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:43:40.074 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:43:40.074 [GameSession] shutdown_game_session_host() 19:43:40.074 [GameSession] shutdown() 19:43:40.074 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=18.46 19:43:40.081 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:43:42.056 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 19:43:42.092 [Lua] [Managers] Calling function on all managers: 19:43:42.092 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 19:43:42.092 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = false 19:43:42.092 [Lua] Clearing all global lookup lists 19:43:42.092 [Lua] [IngamePlayerListUI] - Destroy 19:43:42.092 [Lua] [GamePadEquipmentUI] - Destroy 19:43:42.092 [Lua] [EquipmentUI] - Destroy 19:43:42.092 [Lua] [AbilityUI] - Destroy 19:43:42.092 [Lua] [GamePadAbilityUI] - Destroy 19:43:42.093 [Lua] [IngameUI] destroy 19:43:42.093 error: [Unit] Unit: '#ID[65548e772f55ce23]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95d2ddc56ff0ab3b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1f9b316b371774f1]' child 3: '#ID[124437020ad2f599]' child 4: '#ID[98ade982f4a64e52]' 19:43:42.098 [Lua] [Managers] Destroying manager group: 19:43:42.098 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ab839ed70774c341]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8eab0083528d6ad0]' child 5: '#ID[5943670a52a31b5d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1c0430005d8af60b]' 19:43:42.099 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:43:42.099 [Lua] [PeerSM] 1100001037e8e14 :: on_exit InGame 19:43:42.099 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 19:43:42.099 [Lua] [Matchmaking] unregister rpcs 19:43:42.099 [Lua] [Matchmaking] destroying 19:43:42.099 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 19:43:42.099 [Lua] [ChatManager] Unregistering channel 1 19:43:42.099 [Lua] [EnemyPackageLoader] network_context_destroyed 19:43:42.099 [Lua] [PartyManager] network_context_destroyed 19:43:42.099 [Lua] [GameMechanismManager] network_context_destroyed 19:43:42.099 [SteamVoip] Leaving room 8f072e65e4258c80 19:43:42.099 [SteamVoipClient] select_out(1100001037e8e14, off) 19:43:42.099 [SteamVoip] Destroying room 8f072e65e4258c80 19:43:42.109 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 19:43:42.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer 19:43:42.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, ProfileSynchronizer 19:43:42.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 19:43:42.114 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 19:43:42.116 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:43:42.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 19:43:42.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 19:43:42.121 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 19:43:42.121 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 19:43:42.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 19:43:42.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 19:43:42.128 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 19:43:42.129 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 19:43:42.129 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 19:43:42.129 [EACServer] [14:43:42:128][Windows][EAC Server] [Info][Destroy] Called 19:43:42.131 [Lua] [LobbyHost] Destroying 19:43:42.132 [Lua] ############### UNLOADING PACKAGES ############### 19:43:42.132 [Lua] [Managers] Calling function on all managers: 19:43:42.132 [Lua] [Managers] Destroying manager group: 19:43:42.132 [Lua] [Gamestate] Enter state StateLoading 19:43:42.134 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:43:42.134 [Lua] registering RPCs 19:43:42.134 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B4BE350 19:43:42.134 warning: [Lua] Setting up network client 19:43:42.134 [Lua] [NetworkClient] New State connecting (old state nil) 19:43:42.134 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","1100001037e8e14"] 19:43:42.134 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger 19:43:42.134 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010b57b6a2 19:43:42.134 [EAC] Connection reset 19:43:42.141 [EAC] Set platform user auth ticket 19:43:42.141 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010b57b6a2 my_peer_id:1100001037e8e14 19:43:42.141 [Lua] [ChatManager] Registering channel 1 19:43:42.141 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 19:43:42.141 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 19:43:42.141 [Lua] [PartyManager] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 19:43:42.141 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 19:43:42.141 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 19:43:42.226 [EAC] Set host peer 11000010b57b6a2 to state undetermined 19:43:42.226 [EAC] Validating host 11000010b57b6a2 19:43:42.226 [Lua] [NetworkClient] New State connected (old state connecting) 19:43:42.228 [Lua] EAC debug check 2 nil 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","110000100a4831c","1100001037e8e14"] 19:43:42.329 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = pat_tower_tzeentch_path3 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"}] 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","110000100a4831c","1100001037e8e14"] 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:1:0 = 110000104a063b0 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:2:0 = 110000100a4831c 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:3:0 = 1100001037e8e14 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:4:0 = 11000010b57b6a2 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 1776814848 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = deus_skaven_chaos 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = -7 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 2124106528 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = deus 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = true 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1625729792,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:4:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2060911104,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false}} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":182511728,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1625729792 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1577373184 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/two_handed_axes":false},"inventory_id":1577373184,"first_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/two_handed_axes":false}} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1625729792 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1577373184 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":808303296,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1625729792 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1577373184 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:43:42.329 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = true 19:43:42.329 [SteamVoip] Joining room a2e026f09ec48d8f 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 19:43:42.331 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 19:43:42.331 [Lua] [StateLoading] load_current_level 19:43:42.331 [Lua] [NetworkClient] New State loading (old state connected) 19:43:42.331 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_tzeentch_path3 0 19:43:42.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 19:43:42.370 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path3, async-read, 19:43:42.370 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path3, pat_tower_tzeentch_path3, async-read, 19:43:42.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:43:42.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 19:43:42.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_tower 19:43:42.473 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b57b6a2 1 1 1 19:43:42.473 [Lua] player (11000010b57b6a2,1) was put into party 1 19:43:42.473 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a063b0 1 1 2 19:43:42.473 [Lua] player (110000104a063b0,1) was put into party 1 19:43:42.473 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b57b6a2 6 1 3 19:43:42.473 [Lua] player (11000010b57b6a2,6) was put into party 1 19:43:42.473 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100a4831c 1 1 4 19:43:42.473 [Lua] player (110000100a4831c,1) was put into party 1 19:43:42.473 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001037e8e14 1 0 1 19:43:42.473 [Lua] player (1100001037e8e14,1) was put into party 0 19:43:42.473 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:1 profile_index:4 career_index:2 is_bot:false 19:43:42.473 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"}] 19:43:42.473 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a063b0 local_player_id:1 profile_index:1 career_index:1 is_bot:false 19:43:42.473 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"}] 19:43:42.473 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 19:43:42.473 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"}] 19:43:42.473 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000100a4831c local_player_id:1 profile_index:2 career_index:1 is_bot:false 19:43:42.473 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"}] 19:43:42.473 [Lua] Received new state from server ingame_deus 19:43:42.474 [Lua] Generated node with: Level , level_seed <-1925290878>, Run progress <0.49995> 19:43:42.474 [Lua] Generated node with: Level , level_seed <358078969>, Run progress <0.3333> 19:43:42.474 [Lua] Generated node with: Level , level_seed <-1676723452>, Run progress <0.6666> 19:43:42.474 [Lua] Generated node with: Level , level_seed <-31683949>, Run progress <0> 19:43:42.474 [Lua] Generated node with: Level , level_seed <192122582>, Run progress <0.49995> 19:43:42.474 [Lua] Generated node with: Level , level_seed <-820217795>, Run progress <0> 19:43:42.474 [Lua] Generated node with: Level , level_seed <-692167560>, Run progress <0.9999> 19:43:42.474 [Lua] Generated node with: Level , level_seed <78214519>, Run progress <0> 19:43:42.474 [Lua] Generated node with: Level , level_seed <1987466346>, Run progress <0.83325> 19:43:42.475 [Lua] Generated node with: Level , level_seed <-1536329535>, Run progress <0.16665> 19:43:42.475 [Lua] Generated node with: Level , level_seed <-17564884>, Run progress <0.49995> 19:43:42.475 [Lua] Generated node with: Level , level_seed <-332252005>, Run progress <0.3333> 19:43:42.475 [Lua] Generated node with: Level , level_seed <709151038>, Run progress <0.6666> 19:43:42.475 [Lua] Generated node with: Level , level_seed <1898569605>, Run progress <0.3333> 19:43:42.475 [Lua] Generated node with: Level , level_seed <2124106528>, Run progress <0.16665> 19:43:42.475 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = start 19:43:42.475 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 176E440D33052FD3 19:43:42.475 [Lua] [DeusRunController] starting with seed <765908736> on difficulty and dominant god 19:43:42.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 28 19:43:42.475 [Channel] Channel 2 to peer 11000010b57b6a2 in system voip instance a2e026f09ec48d8f was accepted. 19:43:42.475 [SteamVoipClient] select_out(110000100a4831c, on) 19:43:42.504 [SteamVoipClient] select_out(11000010b57b6a2, on) 19:43:42.660 [SteamVoipClient] select_out(11000010b57b6a2, on) 19:43:42.660 [SteamVoipClient] select_in(11000010b57b6a2, on) 19:43:42.660 [SteamVoipClient] select_out(11000010b57b6a2, off) 19:43:42.660 [SteamVoipClient] select_out(110000100a4831c, on) 19:43:42.660 [SteamVoipClient] select_in(110000100a4831c, on) 19:43:42.660 [SteamVoipClient] select_out(110000100a4831c, off) 19:43:42.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 28 19:43:42.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 19:43:42.665 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 19:43:42.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 100 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:1100001037e8e14:0:0:0 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1545 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:1:4:2 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:4:3:2 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:6:5:4 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000104a063b0:1:1:1 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000100a4831c:1:2:1 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:4:3:2 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_2h_billhook,powerlevel=450,rarity=plentiful,skin=wh_2h_billhook_skin_01 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000100a4831c:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -200 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:11000010b57b6a2:0:0:0 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000104a063b0:0:0:0 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000100a4831c:0:0:0 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:1100001037e8e14:0:0:0 = true 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"client_id":494799616,"name":"crit_chance","rarity":"rare"}] 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 1 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,2,0,1,0,0,0,2,0,0,0,0,0,0,0,0,55,30,20,78,2066.5,225.25,0,0,0,0,13,0,0] 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,0,44,258.5,0,0,0,0,0,6,0,0] 19:43:42.764 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,1,36,36,0,378.75,1498,195.25,0,0,0,0,9,0,0] 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001021ceb69:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,1,38,32,6,442.75,2603.5,1462,0,0,0,0,29,0,0] 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1"] 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 1 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 1 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1545 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: completed_level_count:0:0:0:0 = 1 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {} 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.21217 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:4:3:2 = 0.78666999999999998 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:6:5:4 = 0 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 1 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.26000000000000001 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:4:3:2 = 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:6:5:4 = 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 1 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_2 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 651 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 451 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 143 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 100 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:6:5:4 = dead 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = disabled 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 17 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 17 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = 19:43:42.765 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:6:5:4 = 19:43:42.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 28 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = grenade_frag_01 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"}] 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:4:3:2 = [{"client_id":1048293952,"name":"talent_1_1","rarity":"exotic"},{"client_id":2051542016,"name":"talent_2_3","rarity":"rare"},{"client_id":957502208,"name":"talent_3_2","rarity":"exotic"},{"client_id":1792285696,"name":"talent_4_2","rarity":"rare"},{"client_id":1233112704,"name":"talent_5_1","rarity":"rare"},{"client_id":1825584768,"name":"talent_6_1","rarity":"unique"}] 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":25195336,"name":"talent_1_1","rarity":"exotic"},{"client_id":566277952,"name":"talent_2_1","rarity":"rare"},{"client_id":104742264,"name":"talent_3_2","rarity":"exotic"},{"client_id":1012328896,"name":"talent_4_1","rarity":"rare"},{"client_id":554230080,"name":"talent_5_1","rarity":"rare"},{"client_id":1384667136,"name":"talent_6_3","rarity":"unique"}] 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"}] 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:43:42.781 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 19:43:42.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 19:43:42.815 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 19:43:42.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:4:3:2 = potion_poison_proof_01 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:6:5:4 = potion_friendly_murderer_01 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 16 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:1:4:2 = true 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:4:3:2 = true 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:6:5:4 = true 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000104a063b0:1:1:1 = true 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000100a4831c:1:2:1 = true 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 19:43:42.815 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000100a4831c:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:42.816 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:43:42.816 [Channel] Channel 3 to peer 11000010b57b6a2 in system voip instance 0 was accepted. 19:43:42.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:43:42.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:43:42.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:43:42.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:43:42.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 19:43:42.950 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 19:43:43.018 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 19:43:43.018 [Lua] [PackageManager] Force_load: wwise/pistol 19:43:43.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:43:43.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:43:43.066 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:43:43.066 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:43:43.083 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:6:5:4 = 19:43:43.166 [Steam] Accepted connection 42d9e5ac request from 110000100a4831c 19:43:43.173 [SteamTransport] Added peer 110000100a4831c 19:43:43.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:43:43.185 [Lua] [PackageManager] Force_load: wwise/staff 19:43:43.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 19:43:43.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 19:43:43.235 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 19:43:43.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 19:43:43.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 19:43:43.336 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 19:43:43.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:43:43.471 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.23000000000000001 19:43:43.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:43:43.538 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:43:43.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:43:43.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:43:43.605 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:43:43.605 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 19:43:43.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 19:43:43.672 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 19:43:43.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 19:43:43.706 [SteamAuthenticator] Sent ticket request to 110000100a4831c 19:43:43.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 19:43:43.723 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 19:43:43.723 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:43:43.774 [SteamAuthenticator] Got ticket request from 110000100a4831c 19:43:43.774 [SteamAuthenticator] GetAuthSessionTicket 110000100a4831c 19:43:43.791 [SteamAuthenticator] Got ticket from 110000100a4831c 19:43:43.791 [SteamAuthenticator] BeginAuthSession 110000100a4831c 19:43:43.791 [SteamAuthenticator] Authenticating 110000100a4831c 19:43:43.991 [SteamAuthenticator] Steam validation for 110000100a4831c with response 0 19:43:44.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:43:44.076 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:43:44.077 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:43:44.093 [Connection] Endpoint 110000100a4831c set max payload per packet to 1140 19:43:44.093 [Connection] Received a connection 91 to 110000100a4831c 19:43:44.126 [Connection] Sending request connection 91 reply to 110000100a4831c 19:43:44.143 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 19:43:44.143 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 19:43:44.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:43:44.160 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:43:44.161 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 19:43:44.227 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 19:43:44.227 [Lua] [PackageManager] Force_load: wwise/javelin 19:43:44.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:43:44.243 [Handshaker] Established a connection 91 to 110000100a4831c 19:43:44.243 [Channel] Channel 4 to peer 110000100a4831c in system voip instance 0 was accepted. 19:43:44.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:43:44.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:43:44.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:43:44.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:43:44.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 19:43:44.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 19:43:44.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 19:43:44.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 19:43:44.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:43:44.513 [EAC] EAC host 11000010b57b6a2 validated and trusted 19:43:44.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:43:44.872 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:43:44.873 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 19:43:44.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 19:43:44.956 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 19:43:44.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:43:45.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:43:45.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 19:43:45.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:43:45.024 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:43:45.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:43:45.395 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:43:45.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:43:45.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:43:45.496 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:43:45.496 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:43:45.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:43:45.967 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 19:43:45.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:43:46.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:43:46.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 19:43:46.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 19:43:46.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 19:43:46.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 19:43:46.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:43:46.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:43:46.136 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:43:46.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 19:43:46.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 19:43:46.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 19:43:46.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:43:46.188 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:43:46.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:43:46.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 19:43:46.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:43:46.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:43:46.304 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:43:46.304 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:43:46.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:43:46.373 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:43:46.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:46.375 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1625729792 19:43:46.375 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1577373184 19:43:46.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:46.559 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 19:43:46.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:43:47.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:43:47.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:43:47.760 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:43:48.012 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:43:48.012 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:43:48.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 19:43:49.360 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.432 19:43:51.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 19:43:51.362 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 19:43:51.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 19:43:51.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 19:43:51.546 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 19:43:51.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:51.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:51.832 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 19:43:51.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 19:43:51.932 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = 19:43:51.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 19:43:51.984 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 19:43:51.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path3 19:43:52.020 [Umbra] Loading umbra tome '#ID[5a0afe7aca9fa06a]' 19:43:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path3 19:43:52.100 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path3 19:43:52.118 [Lua] [LevelTransitionHandler] Level load completed! 19:43:52.118 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_tzeentch_path3 - level_seed: 2124106528 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 19:43:52.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:43:52.127 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 19:43:52.127 [Lua] load_startup_enemy_packages: -------------- 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_spawn 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_troll 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_rat_ogre 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_stormfiend 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] beastmen_minotaur 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_plague_sorcerer 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_corruptor_sorcerer 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_gutter_runner 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_pack_master 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_poison_wind_globadier 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_ratling_gunner 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_warpfire_thrower 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_vortex_sorcerer 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] beastmen_standard_bearer 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_vortex 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] critter_rat 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] critter_pig 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_storm_vermin_with_shield 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_storm_vermin 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_warrior 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_clan_rat 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_raider 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_slave 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_fanatic 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_loot_rat 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_marauder_with_shield 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_berzerker 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_clan_rat_with_shield 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] chaos_marauder 19:43:52.127 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:43:52.127 [Lua] skaven_plague_monk 19:43:52.135 [Lua] [NetworkClient] All level packages loaded! 19:43:52.135 [Lua] [NetworkClient] New State loaded (old state loading) 19:43:52.135 [Lua] [NetworkClient] on_level_loaded pat_tower_tzeentch_path3 19:43:52.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:43:52.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:43:52.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:43:52.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:43:52.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:43:52.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:43:52.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:43:52.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:43:52.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:43:52.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:43:52.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:43:52.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:43:53.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:43:53.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:43:53.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:43:53.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:43:53.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:43:53.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:53.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:53.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:43:53.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:43:53.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:43:53.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:43:53.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:43:53.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:43:53.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:43:53.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:43:53.937 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 19:43:54.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:43:54.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:43:54.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:43:54.156 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 19:43:54.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:43:54.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:43:54.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:43:54.408 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.44 19:43:54.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:43:54.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:43:54.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:43:54.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:43:54.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:43:54.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:43:54.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:43:54.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:43:54.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:43:54.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:43:54.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:43:54.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:43:54.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:43:54.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:43:54.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:43:55.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:43:55.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:43:55.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:55.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:55.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:43:55.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:43:55.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:43:55.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:43:55.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:43:55.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:43:55.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:43:55.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:43:55.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:43:55.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:43:55.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:43:56.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:43:56.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:43:56.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:43:56.143 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 19:43:56.143 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 19:43:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:43:56.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:43:56.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:43:56.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:43:56.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:43:56.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:43:56.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:43:56.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:43:56.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:43:56.782 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:43:56.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:43:56.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:43:56.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:43:57.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:43:57.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:43:57.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:57.104 [Lua] [PlayFabMirrorBase] _commit_internal "3" 19:43:57.104 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:57.104 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:57.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 19:43:57.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 19:43:57.218 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = dead 19:43:57.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 19:43:57.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:57.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:43:57.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:43:57.322 [Lua] [PlayFabMirrorBase] commit result "success", "3" 19:43:57.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:43:57.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:43:57.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:43:57.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:43:57.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:43:57.692 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 19:43:57.694 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: pat_tower_tzeentch_path3 game_mode: deus 19:43:57.694 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:43:57.694 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 19:43:57.694 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":824767424,"first_person":{}} 19:43:57.694 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:43:57.694 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:43:57.694 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path3/world 19:43:57.694 [Umbra] Init version: 3.4.15 :: 16 threads 19:43:57.801 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 19:43:58.057 [Lua] Async level spawning done 19:43:58.057 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:43:58.707 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:43:59.047 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:43:59.047 [Lua] [Managers] Destroying manager group: 19:43:59.048 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 19:43:59.048 [Lua] [Gamestate] Enter StateIngame CLIENT 19:43:59.048 [Lua] [Managers] Calling function on all managers: 19:43:59.048 [Lua] <>level = pat_tower_tzeentch_path3<> 19:43:59.048 [Lua] [StateIngame] Client ingame 19:43:59.051 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 19:43:59.051 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 19:43:59.051 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:43:59.052 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:43:59.052 [Lua] [Matchmaking] initializing 19:43:59.052 [Lua] [Matchmaking] my_peer_id: 1100001037e8e14, I am client 19:43:59.052 [Lua] [Matchmaking] register rpcs 19:43:59.052 [Lua] GameNetworkManager:init... creating game session 19:43:59.052 [Lua] Joining GameSession userdata: 0x018fe778 as a client through channel_id 1 19:43:59.052 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:43:59.052 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 19:43:59.052 [Lua] [GameNetworkManager] self.is_server = false 19:43:59.052 [Network] Setting artificial MTU limit to 65536 19:43:59.052 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 19:43:59.052 [Connection] Endpoint 110000100a4831c set max payload per packet to 1140 19:43:59.057 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 19:43:59.057 [Lua] pacing=deus_default 19:43:59.057 [Lua] roaming=nil 19:43:59.057 [Lua] specials=deus_default 19:43:59.057 [Lua] contained_breeds=nil 19:43:59.057 [Lua] debug_color=maroon 19:43:59.057 [Lua] disabled=false 19:43:59.057 [Lua] pack_spawning=deus_default 19:43:59.057 [Lua] factions=nil 19:43:59.057 [Lua] description=deus_conflict_director_skaven_chaos_name 19:43:59.057 [Lua] boss=deus_default 19:43:59.057 [Lua] horde=deus_default 19:43:59.057 [Lua] name=deus_skaven_chaos 19:43:59.057 [Lua] intensity=deus_default 19:43:59.057 [Lua] --- 19:43:59.057 [Lua] [LevelAnalysis] set_random_seed( 2124106528) 19:43:59.061 [Lua] [AIInterestPointSystem] Level Seed: 2124106528 19:43:59.061 [Lua] 19:43:59.061 [Lua] [network_manager] = table 19:43:59.061 [Lua] [network_manager] = metatable 19:43:59.061 [Lua] [startup_data] = table 19:43:59.061 [Lua] [entity_manager] = table 19:43:59.061 [Lua] [entity_manager] = metatable 19:43:59.061 [Lua] [unit_spawner] = table 19:43:59.061 [Lua] [unit_spawner] = metatable 19:43:59.061 [Lua] [unit_storage] = table 19:43:59.061 [Lua] [unit_storage] = metatable 19:43:59.061 [Lua] [dice_keeper] = table 19:43:59.061 [Lua] [dice_keeper] = metatable 19:43:59.061 [Lua] [is_server] = false (boolean) 19:43:59.061 [Lua] [world] = [World] 19:43:59.061 [Lua] [system_api] = table 19:43:59.061 [Lua] [input_manager] = table 19:43:59.061 [Lua] [input_manager] = metatable 19:43:59.061 [Lua] [profile_synchronizer] = table 19:43:59.061 [Lua] [profile_synchronizer] = metatable 19:43:59.061 [Lua] [entity_system] = table 19:43:59.061 [Lua] [entity_system] = metatable 19:43:59.061 [Lua] [level_transition_handler] = table 19:43:59.061 [Lua] [level_transition_handler] = metatable 19:43:59.061 [Lua] [num_local_human_players] = 1 (number) 19:43:59.061 [Lua] [statistics_db] = table 19:43:59.061 [Lua] [statistics_db] = metatable 19:43:59.061 [Lua] [entity_system_bag] = table 19:43:59.061 [Lua] [entity_system_bag] = metatable 19:43:59.061 [Lua] [network_lobby] = table 19:43:59.061 [Lua] [network_lobby] = metatable 19:43:59.061 [Lua] [network_transmit] = table 19:43:59.061 [Lua] [network_transmit] = metatable 19:43:59.061 [Lua] [network_clock] = table 19:43:59.061 [Lua] [network_clock] = metatable 19:43:59.061 [Lua] [free_flight_manager] = table 19:43:59.061 [Lua] [free_flight_manager] = metatable 19:43:59.061 [Lua] [network_event_delegate] = table 19:43:59.061 [Lua] [network_event_delegate] = metatable 19:43:59.061 [Lua] 19:43:59.061 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:43:59.061 [Lua] ignoring extension VersusInteractObjectiveExtension 19:43:59.061 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:43:59.061 [Lua] ignoring extension VersusSocketObjectiveExtension 19:43:59.061 [Lua] ignoring extension VersusTargetObjectiveExtension 19:43:59.061 [Lua] ignoring extension VersusMissionObjectiveExtension 19:43:59.063 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:43:59.083 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:43:59.084 [Lua] [AchievementManager] Achievements using the steam platform 19:43:59.084 [Lua] PlayerManager:add_player player_1 19:43:59.185 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:59.185 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:59.185 [Lua] respawn_unit_spawned with group id: terror_respawn 19:43:59.190 [Lua] [StateIngame] Level seed: 2124106528 19:43:59.202 [Lua] [IngameUI] init 19:43:59.217 [SteamVoipClient] select_out(110000100a4831c, off) 19:43:59.217 [SteamVoipClient] select_out(1100001037e8e14, off) 19:43:59.217 [SteamVoipClient] select_out(11000010b57b6a2, off) 19:43:59.220 [Lua] cb_razer_chroma_setup 19:43:59.248 [Flow] **********************DEBUG************************island_03 OFF 19:43:59.248 [Flow] **********************DEBUG************************island_lowres_03 ON 19:43:59.249 [Flow] **********************DEBUG************************island_01 ON 19:43:59.249 [Flow] **********************DEBUG************************island_02 ON 19:43:59.249 [Flow] **********************DEBUG************************start_area ON 19:43:59.249 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:43:59.249 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:43:59.249 [Flow] **********************DEBUG************************startarea_lowres OFF 19:43:59.250 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 19:43:59.253 [Lua] [Managers] Calling function on all managers: 19:43:59.269 [Flow] **********************DEBUG************************island_01 OFF 19:43:59.271 [Flow] **********************DEBUG************************island_02 OFF 19:43:59.271 [Flow] **********************DEBUG************************start_area ON 19:43:59.271 [Flow] **********************DEBUG************************island_lowres_01 ON 19:43:59.271 [Flow] **********************DEBUG************************island_lowres_02 ON 19:43:59.271 [Flow] **********************DEBUG************************startarea_lowres OFF 19:43:59.271 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:1:4:2 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:4:3:2 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:6:5:4 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000104a063b0:1:1:1 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000100a4831c:1:2:1 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:4:3:2 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_2h_billhook,powerlevel=450,rarity=plentiful,skin=wh_2h_billhook_skin_01 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000100a4831c:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -200 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:11000010b57b6a2:0:0:0 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000104a063b0:0:0:0 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000100a4831c:0:0:0 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:1100001037e8e14:0:0:0 = true 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"client_id":494799616,"name":"crit_chance","rarity":"rare"}] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,2,0,1,0,0,0,2,0,0,0,0,0,0,0,0,55,30,20,78,2066.5,225.25,0,0,0,0,13,0,0] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,0,44,258.5,0,0,0,0,0,6,0,0] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,1,36,36,0,378.75,1498,195.25,0,0,0,0,9,0,0] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001021ceb69:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,1,38,32,6,442.75,2603.5,1462,0,0,0,0,29,0,0] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1"] 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1545 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: completed_level_count:0:0:0:0 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {} 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.21217 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:4:3:2 = 0.78666999999999998 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:6:5:4 = 0 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:4:3:2 = 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:6:5:4 = 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 1 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_2 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 651 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 451 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 143 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 100 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:6:5:4 = dead 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = dead 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 17 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 17 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:6:5:4 = 19:43:59.446 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"}] 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:4:3:2 = [{"client_id":1048293952,"name":"talent_1_1","rarity":"exotic"},{"client_id":2051542016,"name":"talent_2_3","rarity":"rare"},{"client_id":957502208,"name":"talent_3_2","rarity":"exotic"},{"client_id":1792285696,"name":"talent_4_2","rarity":"rare"},{"client_id":1233112704,"name":"talent_5_1","rarity":"rare"},{"client_id":1825584768,"name":"talent_6_1","rarity":"unique"}] 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":25195336,"name":"talent_1_1","rarity":"exotic"},{"client_id":566277952,"name":"talent_2_1","rarity":"rare"},{"client_id":104742264,"name":"talent_3_2","rarity":"exotic"},{"client_id":1012328896,"name":"talent_4_1","rarity":"rare"},{"client_id":554230080,"name":"talent_5_1","rarity":"rare"},{"client_id":1384667136,"name":"talent_6_3","rarity":"unique"}] 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"}] 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:4:3:2 = potion_poison_proof_01 19:43:59.457 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:6:5:4 = 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 16 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:1:4:2 = true 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:4:3:2 = true 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:6:5:4 = true 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000104a063b0:1:1:1 = true 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000100a4831c:1:2:1 = true 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000100a4831c:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:59.479 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:43:59.479 [GameSession] -> peers() 19:43:59.479 [GameSession] added 11000010b57b6a2 19:43:59.479 [GameSession] added 110000104a063b0 19:43:59.479 [GameSession] added 110000100a4831c 19:43:59.479 [GameSession] added 1100001037e8e14 19:43:59.479 [GameSession] 11000010b57b6a2 -> create_game_object(0) 19:43:59.479 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:43:59.479 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:43:59.479 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 19:43:59.479 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 19:43:59.479 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 19:43:59.528 [GameSession] 11000010b57b6a2 -> create_game_object(1) 19:43:59.528 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.528 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 19:43:59.528 [GameSession] 11000010b57b6a2 -> create_game_object(2) 19:43:59.528 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(3) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(4) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(5) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(6) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(7) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(8) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(9) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(10) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.529 [GameSession] 11000010b57b6a2 -> create_game_object(11) 19:43:59.529 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(14) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(15) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(17) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(18) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(19) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:43:59.530 [GameSession] 11000010b57b6a2 -> create_game_object(20) 19:43:59.530 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(21) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(22) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(23) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(24) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(25) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(26) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(28) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(31) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(32) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(33) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.531 [GameSession] 11000010b57b6a2 -> create_game_object(34) 19:43:59.531 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(35) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(36) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(37) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(38) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(39) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(40) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(41) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(42) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(44) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.532 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(46) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.532 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=4 19:43:59.532 [GameSession] 11000010b57b6a2 -> create_game_object(47) 19:43:59.532 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:43:59.532 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 19:43:59.532 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 19:43:59.532 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 19:43:59.532 [Lua] PlayerManager:add_remote_player 110000104a063b0 19:43:59.572 [GameSession] 11000010b57b6a2 -> create_game_object(52) 19:43:59.572 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:43:59.573 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 19:43:59.573 [GameSession] 11000010b57b6a2 -> create_game_object(53) 19:43:59.573 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:43:59.573 [GameSession] 11000010b57b6a2 -> create_game_object(54) 19:43:59.573 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:43:59.573 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:43:59.573 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 19:43:59.573 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 19:43:59.573 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 19:43:59.610 [GameSession] 11000010b57b6a2 -> create_game_object(55) 19:43:59.610 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.610 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 19:43:59.610 [GameSession] 11000010b57b6a2 -> create_game_object(57) 19:43:59.610 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.610 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=4 19:43:59.610 [GameSession] 11000010b57b6a2 -> create_game_object(1024) 19:43:59.610 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.610 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 19:43:59.610 [GameSession] 11000010b57b6a2 -> create_game_object(1025) 19:43:59.610 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:43:59.611 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 19:43:59.611 [GameSession] 11000010b57b6a2 -> create_game_object(58) 19:43:59.611 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:43:59.611 [GameSession] 11000010b57b6a2 -> create_game_object(64) 19:43:59.611 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.612 [GameSession] 11000010b57b6a2 -> create_game_object(65) 19:43:59.612 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.612 [GameSession] 11000010b57b6a2 -> create_game_object(70) 19:43:59.612 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.613 [GameSession] 11000010b57b6a2 -> create_game_object(71) 19:43:59.613 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.613 [GameSession] 11000010b57b6a2 -> create_game_object(72) 19:43:59.613 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.613 [GameSession] 11000010b57b6a2 -> create_game_object(73) 19:43:59.613 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.614 [GameSession] 11000010b57b6a2 -> create_game_object(74) 19:43:59.614 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.614 [GameSession] 11000010b57b6a2 -> create_game_object(76) 19:43:59.614 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.615 [GameSession] 11000010b57b6a2 -> create_game_object(77) 19:43:59.615 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.615 [GameSession] 11000010b57b6a2 -> create_game_object(78) 19:43:59.615 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.615 [GameSession] 11000010b57b6a2 -> create_game_object(80) 19:43:59.615 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.616 [GameSession] 11000010b57b6a2 -> create_game_object(81) 19:43:59.616 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.616 [GameSession] 11000010b57b6a2 -> create_game_object(82) 19:43:59.616 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.617 [GameSession] 11000010b57b6a2 -> create_game_object(83) 19:43:59.617 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.617 [GameSession] 11000010b57b6a2 -> create_game_object(85) 19:43:59.617 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.617 [GameSession] 11000010b57b6a2 -> create_game_object(88) 19:43:59.617 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.618 [GameSession] 11000010b57b6a2 -> create_game_object(89) 19:43:59.618 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.619 [GameSession] 11000010b57b6a2 -> create_game_object(90) 19:43:59.619 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.619 [GameSession] 11000010b57b6a2 -> create_game_object(91) 19:43:59.619 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.620 [GameSession] 11000010b57b6a2 -> create_game_object(92) 19:43:59.620 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.620 [GameSession] 11000010b57b6a2 -> create_game_object(93) 19:43:59.620 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.620 [GameSession] 11000010b57b6a2 -> create_game_object(94) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(95) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(96) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(97) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(98) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(99) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(100) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.621 [GameSession] 11000010b57b6a2 -> create_game_object(101) 19:43:59.621 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.622 [GameSession] 11000010b57b6a2 -> create_game_object(102) 19:43:59.622 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.623 [GameSession] 11000010b57b6a2 -> create_game_object(103) 19:43:59.623 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.623 [GameSession] 11000010b57b6a2 -> create_game_object(104) 19:43:59.623 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.624 [GameSession] 11000010b57b6a2 -> create_game_object(105) 19:43:59.624 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.624 [GameSession] 11000010b57b6a2 -> create_game_object(106) 19:43:59.624 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.625 [GameSession] 11000010b57b6a2 -> create_game_object(107) 19:43:59.625 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.626 [GameSession] 11000010b57b6a2 -> create_game_object(108) 19:43:59.626 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.626 [GameSession] 11000010b57b6a2 -> create_game_object(109) 19:43:59.626 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.627 [GameSession] 11000010b57b6a2 -> create_game_object(110) 19:43:59.627 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.627 [GameSession] 11000010b57b6a2 -> create_game_object(111) 19:43:59.627 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.627 [GameSession] 11000010b57b6a2 -> create_game_object(113) 19:43:59.627 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.628 [GameSession] 11000010b57b6a2 -> create_game_object(115) 19:43:59.628 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.629 [GameSession] 11000010b57b6a2 -> create_game_object(117) 19:43:59.629 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.629 [GameSession] 11000010b57b6a2 -> create_game_object(119) 19:43:59.629 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.630 [GameSession] 11000010b57b6a2 -> create_game_object(120) 19:43:59.630 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.630 [GameSession] 11000010b57b6a2 -> create_game_object(122) 19:43:59.630 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.631 [GameSession] 11000010b57b6a2 -> create_game_object(124) 19:43:59.631 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.631 [GameSession] 11000010b57b6a2 -> create_game_object(126) 19:43:59.631 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:43:59.632 [GameSession] 11000010b57b6a2 -> create_game_object(130) 19:43:59.632 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.632 [GameSession] 11000010b57b6a2 -> create_game_object(132) 19:43:59.632 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.633 [GameSession] 11000010b57b6a2 -> create_game_object(134) 19:43:59.633 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.634 [GameSession] 11000010b57b6a2 -> create_game_object(136) 19:43:59.634 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.634 [GameSession] 11000010b57b6a2 -> create_game_object(137) 19:43:59.634 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.635 [GameSession] 11000010b57b6a2 -> create_game_object(139) 19:43:59.635 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:43:59.635 [GameSession] 11000010b57b6a2 -> create_game_object(146) 19:43:59.635 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010b57b6a2 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit 19:43:59.636 [GameSession] 11000010b57b6a2 -> create_game_object(148) 19:43:59.636 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:43:59.636 [GameSession] 11000010b57b6a2 -> create_game_object(149) 19:43:59.636 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 19:43:59.637 [GameSession] 11000010b57b6a2 -> create_game_object(150) 19:43:59.637 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:43:59.637 [GameSession] 11000010b57b6a2 -> create_game_object(152) 19:43:59.637 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:43:59.637 [Lua] [GameNetworkManager] game_object_created_player, go_id=152, owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 19:43:59.637 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 152, peer_id = 110000100a4831c, self.peer_id = 1100001037e8e14 19:43:59.637 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100a4831c 19:43:59.637 [Lua] PlayerManager:add_remote_player 110000100a4831c 19:43:59.676 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 19:43:59.676 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100a4831c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:59.676 [Lua] Adding player sync data to peer=110000100a4831c local_player_id=1 19:43:59.676 [GameSession] 11000010b57b6a2 -> create_game_object(153) 19:43:59.676 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:43:59.676 [GameSession] 11000010b57b6a2 -> create_game_object(2049) 19:43:59.677 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100a4831c go_type=player_unit go_created_func_name=game_object_created_player_unit 19:43:59.677 [Lua] PlayerManager:assign_unit_ownership Nod 110000100a4831c 1 19:43:59.678 [GameSession] 11000010b57b6a2 -> create_game_object(155) 19:43:59.678 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:43:59.678 [GameSession] 11000010b57b6a2 -> create_game_object(163) 19:43:59.678 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010b57b6a2 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 19:43:59.678 [GameSession] 11000010b57b6a2 -> create_game_object(165) 19:43:59.678 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:43:59.678 [GameSession] 11000010b57b6a2 -> create_game_object(167) 19:43:59.678 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:43:59.680 [Lua] rpc_set_attribute_int 146 1 1 15990 19:43:59.680 [Lua] New enhanced breed spawned 19:43:59.680 [Lua] rpc_set_attribute_bool 146 11 2 true 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=52.748390197753906, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=26.499191284179688, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=unhurt 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=1451.9556884765625, state=unhurt 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=696.47869873046875, state=unhurt 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=39.498794555664063, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=52.748390197753906, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=26.499191284179688, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=82.497482299804688, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=52.748390197753906, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=9.7497024536132813, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=52.748390197753906, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=26.499191284179688, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=52.748390197753906, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.681 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:43:59.683 [Lua] [Mutator] Activating mutator 'deus_less_hordes' 19:43:59.683 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 19:43:59.683 [Lua] [Mutator] Activating mutator 'curse_egg_of_tzeentch' 19:43:59.683 [Lua] [Mutator] Activating mutator 'easier_packs' 19:43:59.683 [Lua] [Mutator] Activating mutator 'deus_more_specials' 19:43:59.683 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 19:43:59.686 [Lua] FIRST UPDATE @0.32246415130794 19:43:59.696 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:21 19:43:59.696 [Lua] --> got 8 of chaos_marauder 19:43:59.696 [Lua] --> got 9 of skaven_clan_rat 19:43:59.696 [Lua] --> got 0 of skaven_storm_vermin 19:43:59.696 [Lua] --> got 0 of skaven_slave 19:43:59.696 [Lua] --> got 0 of chaos_fanatic 19:43:59.696 [Lua] --> got 0 of chaos_raider 19:43:59.696 [Lua] --> got 0 of chaos_warrior 19:43:59.696 [Lua] --> got 0 of chaos_berzerker 19:43:59.696 [Lua] --> got 4 of skaven_plague_monk 19:43:59.696 [Lua] Breed freezer counts: 9 9 19:43:59.696 [Lua] Comitting breed freezer frozen units 19:43:59.698 [Lua] [TelemetryRPCListener] Receiving session id from server fd0441ea-2775-4c85-852e-22ed4ffb21b8 19:43:59.698 error: [Lua] SETTING ROUND ID 19:43:59.698 [Lua] [NetworkClient] rpc_game_started 19:43:59.698 [Lua] [NetworkClient] New State game_started (old state is_ingame) 19:43:59.698 [GameSession] 11000010b57b6a2 -> create_game_object(168) 19:43:59.698 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:43:59.698 [Lua] [GameNetworkManager] game_object_created_player, go_id=168, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 19:43:59.698 [Lua] [GameNetworkManager] PLAYER is local player 19:43:59.698 [GameSession] create_game_object(95, 3072) 19:43:59.698 [GameSession] create_game_object(3072, 0) -> 11000010b57b6a2 19:43:59.698 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 19:43:59.702 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 19:43:59.702 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 19:43:59.702 [Lua] [SharedState] deus_run_state_33230873: spawned_once:1100001037e8e14:1:3:1 = true 19:43:59.702 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001037e8e14 local_player_id:1 profile_index:3 career_index:1 is_bot:false 19:43:59.702 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 19:43:59.702 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1272541056,"name":"talent_1_1","rarity":"exotic"},{"client_id":2099540864,"name":"talent_2_2","rarity":"rare"},{"client_id":1249174272,"name":"talent_3_3","rarity":"exotic"},{"client_id":667972032,"name":"talent_4_2","rarity":"rare"},{"client_id":1329680768,"name":"talent_5_3","rarity":"rare"},{"client_id":611114048,"name":"talent_6_3","rarity":"unique"}] 19:43:59.702 [Lua] [SharedState] deus_run_state_33230873: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 19:43:59.702 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 19:43:59.705 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:43:59.705 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 19:43:59.705 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = chryzes 19:43:59.708 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":634752512,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:43:59.709 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 19:43:59.709 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:43:59.709 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 19:43:59.709 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 824767424 19:43:59.709 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 19:43:59.709 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 824767424 19:43:59.709 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 824767424 19:43:59.709 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 19:43:59.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 19:43:59.765 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:43:59.765 [Lua] [PackageManager] Force_load: wwise/crossbow 19:43:59.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:43:59.822 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"}] 19:43:59.823 [Lua] [SharedState] deus_run_state_33230873: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 19:43:59.823 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 19:43:59.823 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:1100001037e8e14:1:3:1 = true 19:44:00.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:44:00.064 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:44:00.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 19:44:00.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 19:44:00.084 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 19:44:00.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 19:44:00.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 19:44:00.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 19:44:00.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:44:00.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:44:00.204 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:44:00.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:44:00.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:44:00.529 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:44:00.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:44:00.560 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:44:00.662 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:44:00.740 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:44:00.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:44:00.935 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:44:00.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:44:00.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:44:00.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:44:00.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 19:44:01.047 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:44:01.049 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 19:44:01.049 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 19:44:01.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:44:01.075 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16 19:44:01.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:44:01.145 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:44:01.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:44:01.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:44:01.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:44:01.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:44:01.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:44:01.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:44:01.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:44:01.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:44:01.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:44:01.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:44:01.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:44:01.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:44:01.272 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:44:01.381 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,4,1,0,0,0,0,0,0,1,38,38,0,751,1598.25,195.25,0,0,0,0,9,0,0] 19:44:01.381 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000100a4831c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 19:44:01.381 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010b57b6a2 6 1 19:44:01.381 [GameSession] 11000010b57b6a2 -> destroy_game_object(54) 19:44:01.381 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:44:01.381 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 19:44:01.383 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 19:44:01.383 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:44:01.383 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001037e8e14 1 1 3 19:44:01.383 [Lua] player (1100001037e8e14,1) was put into party 1 19:44:01.383 [Lua] [IngamePlayerListUI] - Destroy 19:44:01.383 [Lua] [EquipmentUI] - Destroy 19:44:01.383 [Lua] [AbilityUI] - Destroy 19:44:01.383 [Lua] [GamePadEquipmentUI] - Destroy 19:44:01.383 [Lua] [GamePadAbilityUI] - Destroy 19:44:01.393 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 3, Vector3(8.45001, 48.53, 13.49), Vector4(-0.0232258, 0.0232258, 0.936775, -0.348387)) 19:44:01.395 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:44:01.395 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:44:01.395 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:44:01.395 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:44:01.395 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 19:44:01.395 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 19:44:01.395 [GameSession] create_game_object(9, 3073) 19:44:01.395 [GameSession] create_game_object(3073, 0) -> 11000010b57b6a2 19:44:01.395 [Lua] TalentExtension:_send_rpc_sync_talents 3073 19:44:01.395 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 19:44:01.399 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 19:44:01.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 19:44:01.399 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 19:44:01.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 19:44:01.401 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 19:44:01.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 19:44:01.402 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 19:44:01.402 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 19:44:01.505 [Flow] **********************DEBUG************************island_01 OFF 19:44:01.505 [Flow] **********************DEBUG************************island_02 OFF 19:44:01.505 [Flow] **********************DEBUG************************start_area OFF 19:44:01.505 [Flow] **********************DEBUG************************island_lowres_01 ON 19:44:01.505 [Flow] **********************DEBUG************************island_lowres_02 ON 19:44:01.505 [Flow] **********************DEBUG************************startarea_lowres ON 19:44:01.505 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:44:01.510 [Lua] SYNC DMG TAKEN set_max_health=false amount=684.72906494140625, state=unhurt 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(169) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(170) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(171) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(172) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(173) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(174) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(175) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(176) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(177) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.511 [GameSession] 11000010b57b6a2 -> create_game_object(178) 19:44:01.511 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:01.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 19:44:01.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 19:44:01.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.790 [GameSession] 11000010b57b6a2 -> create_game_object(179) 19:44:01.790 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:44:01.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:44:01.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:44:01.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:01.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:44:01.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:44:01.957 [Lua] SYNC DMG TAKEN set_max_health=false amount=701.97857666015625, state=unhurt 19:44:02.031 [Lua] StateInGameRunning:_game_actually_starts() 19:44:02.033 [Lua] ################################################################################################################# 19:44:02.033 [Lua] [Loading Time]: 00:00:20 [Transition]: morris_hub-pat_tower_tzeentch_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 19:44:02.033 [Lua] ################################################################################################################# 19:44:02.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 19:44:02.033 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 19:44:02.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 19:44:02.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 19:44:02.162 [Lua] Commit load time data 19:44:02.280 [Lua] SYNC DMG TAKEN set_max_health=false amount=701.97857666015625, state=unhurt 19:44:02.866 [Lua] SYNC DMG TAKEN set_max_health=false amount=721.97796630859375, state=unhurt 19:44:03.116 [Lua] SYNC DMG TAKEN set_max_health=false amount=767.4765625, state=unhurt 19:44:03.141 [Lua] SYNC DMG TAKEN set_max_health=false amount=787.4759521484375, state=unhurt 19:44:03.467 [Flow] **********************DEBUG************************island_01 OFF 19:44:03.467 [Flow] **********************DEBUG************************island_02 OFF 19:44:03.467 [Flow] **********************DEBUG************************start_area ON 19:44:03.467 [Flow] **********************DEBUG************************island_lowres_01 ON 19:44:03.467 [Flow] **********************DEBUG************************island_lowres_02 ON 19:44:03.467 [Flow] **********************DEBUG************************startarea_lowres OFF 19:44:03.467 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:44:03.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=788.72589111328125, state=unhurt 19:44:03.741 [Lua] SYNC DMG TAKEN set_max_health=false amount=831.974609375, state=unhurt 19:44:03.775 [Lua] SYNC DMG TAKEN set_max_health=false amount=851.9739990234375, state=unhurt 19:44:04.281 [Lua] SYNC DMG TAKEN set_max_health=false amount=853.2239990234375, state=unhurt 19:44:04.314 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=down 19:44:04.314 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.249473571777344, state=down 19:44:04.396 [Flow] **********************DEBUG************************island_01 OFF 19:44:04.396 [Flow] **********************DEBUG************************island_02 OFF 19:44:04.396 [Flow] **********************DEBUG************************start_area OFF 19:44:04.396 [Flow] **********************DEBUG************************island_lowres_01 ON 19:44:04.396 [Flow] **********************DEBUG************************island_lowres_02 ON 19:44:04.396 [Flow] **********************DEBUG************************startarea_lowres ON 19:44:04.396 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:44:04.612 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16800000000000001 19:44:04.744 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t3\/wpn_dw_pick_01_t3_3p":true,"wwise\/two_handed_axes":true} 19:44:04.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem, async-read, 19:44:04.744 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:44:04.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:44:04.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:44:04.873 [Lua] SYNC DMG TAKEN set_max_health=false amount=18.499435424804688, state=down 19:44:05.001 [Lua] SYNC DMG TAKEN set_max_health=false amount=61.748115539550781, state=down 19:44:05.265 [GameSession] 11000010b57b6a2 -> destroy_game_object(167) 19:44:05.265 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:05.309 [Lua] SYNC DMG TAKEN set_max_health=false amount=62.998077392578125, state=down 19:44:05.581 [Lua] SYNC DMG TAKEN set_max_health=false amount=108.49668884277344, state=down 19:44:05.665 [GameSession] 11000010b57b6a2 -> destroy_game_object(2049) 19:44:05.665 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100a4831c 19:44:05.665 [GameSession] 11000010b57b6a2 -> destroy_game_object(155) 19:44:05.665 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:44:05.667 error: [Unit] Unit: '#ID[db217b93bd1bca31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[543d2a7933b237df]' child 1: '#ID[1a97b144509af63b]' child 2: '#ID[452cbccb79840dc1]' 19:44:05.891 [Lua] SYNC DMG TAKEN set_max_health=false amount=109.74665069580078, state=down 19:44:06.054 [Lua] SYNC DMG TAKEN set_max_health=false amount=150.74540710449219, state=down 19:44:06.285 [Lua] SYNC DMG TAKEN set_max_health=false amount=193.99407958984375, state=down 19:44:06.285 [Lua] SYNC DMG TAKEN set_max_health=false amount=195.24404907226563, state=down 19:44:06.599 [Lua] SYNC DMG TAKEN set_max_health=false amount=236.2427978515625, state=down 19:44:06.858 [Lua] SYNC DMG TAKEN set_max_health=false amount=312.99044799804688, state=down 19:44:06.933 [Lua] SYNC DMG TAKEN set_max_health=false amount=314.24038696289063, state=down 19:44:07.111 [Lua] SYNC DMG TAKEN set_max_health=false amount=355.2391357421875, state=down 19:44:07.413 [Lua] SYNC DMG TAKEN set_max_health=false amount=372.4886474609375, state=down 19:44:07.558 [Lua] SYNC DMG TAKEN set_max_health=false amount=472.98556518554688, state=down 19:44:07.741 [Lua] SYNC DMG TAKEN set_max_health=false amount=490.23501586914063, state=down 19:44:08.105 [Lua] SYNC DMG TAKEN set_max_health=false amount=491.2349853515625, state=down 19:44:08.363 [Lua] SYNC DMG TAKEN set_max_health=false amount=534.483642578125, state=down 19:44:08.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(179) 19:44:08.511 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(174) 19:44:08.511 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(175) 19:44:08.511 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(176) 19:44:08.511 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(177) 19:44:08.511 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.513 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 19:44:08.651 [GameSession] 11000010b57b6a2 -> destroy_game_object(7) 19:44:08.651 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:08.693 [Lua] SYNC DMG TAKEN set_max_health=false amount=535.483642578125, state=down 19:44:08.759 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_vampiric_draught_01 19:44:08.877 [Lua] SYNC DMG TAKEN set_max_health=false amount=549.73321533203125, state=down 19:44:09.130 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:44:09.130 [Lua] SYNC DMG TAKEN set_max_health=false amount=550.98321533203125, state=down 19:44:09.347 [Lua] SYNC DMG TAKEN set_max_health=false amount=590.48193359375, state=down 19:44:09.423 [Lua] SYNC DMG TAKEN set_max_health=false amount=606.98150634765625, state=down 19:44:09.528 [Lua] SYNC DMG TAKEN set_max_health=false amount=608.2314453125, state=down 19:44:09.674 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.17599999999999999 19:44:09.891 [Lua] SYNC DMG TAKEN set_max_health=false amount=624.73089599609375, state=down 19:44:09.967 [Lua] SYNC DMG TAKEN set_max_health=false amount=651.23016357421875, state=down 19:44:10.117 [Lua] SYNC DMG TAKEN set_max_health=false amount=652.48004150390625, state=down 19:44:10.245 [Lua] SYNC DMG TAKEN set_max_health=false amount=668.9796142578125, state=down 19:44:10.675 [Lua] SYNC DMG TAKEN set_max_health=false amount=670.22955322265625, state=down 19:44:10.954 [Lua] SYNC DMG TAKEN set_max_health=false amount=686.72900390625, state=down 19:44:11.024 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:11.201 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:11.485 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:11.724 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.018 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.183 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.402 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.489 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.613 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:12.701 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:13.013 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:13.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:13.396 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:13.504 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=down 19:44:13.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=725.97784423828125, state=down 19:44:13.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=725.97784423828125, state=down 19:44:13.504 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=wounded 19:44:13.830 [Lua] SYNC DMG TAKEN set_max_health=false amount=39.498794555664063, state=wounded 19:44:14.048 [Lua] SYNC DMG TAKEN set_max_health=false amount=55.998291015625, state=wounded 19:44:14.083 [Lua] SYNC DMG TAKEN set_max_health=false amount=57.248252868652344, state=wounded 19:44:14.121 [GameSession] create_game_object(7, 3074) 19:44:14.121 [GameSession] create_game_object(3074, 0) -> 11000010b57b6a2 19:44:14.237 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:44:14.307 [GameSession] 11000010b57b6a2 -> create_game_object(180) 19:44:14.307 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:44:14.483 [Lua] SYNC DMG TAKEN set_max_health=false amount=73.747749328613281, state=wounded 19:44:14.500 [GameSession] destroy_game_object(3074) 19:44:14.663 [Lua] SYNC DMG TAKEN set_max_health=false amount=74.997711181640625, state=wounded 19:44:14.916 [Lua] SYNC DMG TAKEN set_max_health=false amount=91.497207641601563, state=wounded 19:44:15.198 [Lua] SYNC DMG TAKEN set_max_health=false amount=107.9967041015625, state=wounded 19:44:15.265 [Lua] SYNC DMG TAKEN set_max_health=false amount=109.24666595458984, state=wounded 19:44:15.335 [GameSession] 11000010b57b6a2 -> create_game_object(181) 19:44:15.335 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:44:15.523 [GameSession] 11000010b57b6a2 -> destroy_game_object(180) 19:44:15.523 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:15.631 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:44:15.702 [Lua] SYNC DMG TAKEN set_max_health=false amount=110.49662780761719, state=wounded 19:44:15.876 [Lua] SYNC DMG TAKEN set_max_health=false amount=126.99612426757813, state=wounded 19:44:16.315 [Lua] SYNC DMG TAKEN set_max_health=false amount=128.24609375, state=wounded 19:44:16.460 [Lua] SYNC DMG TAKEN set_max_health=false amount=144.74559020996094, state=wounded 19:44:16.460 [Lua] SYNC DMG TAKEN set_max_health=false amount=180.99447631835938, state=wounded 19:44:16.761 [Lua] SYNC DMG TAKEN set_max_health=false amount=182.24444580078125, state=wounded 19:44:16.966 [Lua] SYNC DMG TAKEN set_max_health=false amount=198.74394226074219, state=wounded 19:44:17.037 [Lua] SYNC DMG TAKEN set_max_health=false amount=236.74278259277344, state=wounded 19:44:17.285 [Lua] SYNC DMG TAKEN set_max_health=false amount=253.24227905273438, state=wounded 19:44:17.324 [Lua] SYNC DMG TAKEN set_max_health=false amount=254.49223327636719, state=wounded 19:44:17.593 [Lua] SYNC DMG TAKEN set_max_health=false amount=270.99172973632813, state=wounded 19:44:17.695 [Lua] SYNC DMG TAKEN set_max_health=false amount=297.49093627929688, state=wounded 19:44:17.798 [Lua] SYNC DMG TAKEN set_max_health=false amount=298.74087524414063, state=wounded 19:44:18.007 [GameSession] 11000010b57b6a2 -> destroy_game_object(77) 19:44:18.007 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.007 [GameSession] 11000010b57b6a2 -> destroy_game_object(85) 19:44:18.007 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.007 [GameSession] 11000010b57b6a2 -> destroy_game_object(178) 19:44:18.007 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.042 [GameSession] 11000010b57b6a2 -> destroy_game_object(170) 19:44:18.042 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.042 [GameSession] 11000010b57b6a2 -> destroy_game_object(171) 19:44:18.042 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.042 [GameSession] 11000010b57b6a2 -> destroy_game_object(172) 19:44:18.042 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.042 [GameSession] 11000010b57b6a2 -> destroy_game_object(173) 19:44:18.042 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:18.042 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.85999999999999999 19:44:18.217 [Lua] SYNC DMG TAKEN set_max_health=false amount=315.2403564453125, state=wounded 19:44:18.327 [Lua] SYNC DMG TAKEN set_max_health=false amount=316.4903564453125, state=wounded 19:44:18.802 [Lua] SYNC DMG TAKEN set_max_health=false amount=332.98983764648438, state=wounded 19:44:18.918 [Lua] SYNC DMG TAKEN set_max_health=false amount=334.23977661132813, state=wounded 19:44:19.012 [Lua] SYNC DMG TAKEN set_max_health=false amount=373.73858642578125, state=wounded 19:44:19.357 [Lua] SYNC DMG TAKEN set_max_health=false amount=390.23806762695313, state=wounded 19:44:19.390 [Lua] SYNC DMG TAKEN set_max_health=false amount=391.48806762695313, state=wounded 19:44:19.654 [Lua] SYNC DMG TAKEN set_max_health=false amount=400.48779296875, state=wounded 19:44:19.695 [Lua] SYNC DMG TAKEN set_max_health=false amount=420.23715209960938, state=wounded 19:44:19.760 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.192 19:44:19.970 [Lua] SYNC DMG TAKEN set_max_health=false amount=421.73712158203125, state=wounded 19:44:20.038 [Lua] SYNC DMG TAKEN set_max_health=false amount=441.48654174804688, state=wounded 19:44:20.274 [Lua] SYNC DMG TAKEN set_max_health=false amount=518.23419189453125, state=wounded 19:44:20.598 [Lua] SYNC DMG TAKEN set_max_health=false amount=519.734130859375, state=wounded 19:44:20.894 [Lua] SYNC DMG TAKEN set_max_health=false amount=528.73382568359375, state=wounded 19:44:21.082 [Lua] SYNC DMG TAKEN set_max_health=false amount=530.23382568359375, state=wounded 19:44:21.499 [Lua] SYNC DMG TAKEN set_max_health=false amount=531.7337646484375, state=wounded 19:44:21.538 [Lua] SYNC DMG TAKEN set_max_health=false amount=531.7337646484375, state=wounded 19:44:21.963 [Lua] SYNC DMG TAKEN set_max_health=false amount=554.7330322265625, state=wounded 19:44:22.005 [Lua] SYNC DMG TAKEN set_max_health=false amount=556.2330322265625, state=wounded 19:44:22.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(100) 19:44:22.083 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:22.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(96) 19:44:22.083 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:22.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(148) 19:44:22.083 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:22.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(92) 19:44:22.083 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:22.471 [GameSession] 11000010b57b6a2 -> destroy_game_object(181) 19:44:22.471 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:22.537 [Lua] SYNC DMG TAKEN set_max_health=false amount=557.73297119140625, state=wounded 19:44:22.893 [GameSession] create_game_object(7, 3075) 19:44:22.893 [GameSession] create_game_object(3075, 0) -> 11000010b57b6a2 19:44:22.927 [Lua] SYNC DMG TAKEN set_max_health=false amount=559.23297119140625, state=wounded 19:44:22.973 [Lua] SYNC DMG TAKEN set_max_health=false amount=608.48138427734375, state=wounded 19:44:23.006 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:44:23.081 [Lua] SYNC DMG TAKEN set_max_health=false amount=642.98040771484375, state=wounded 19:44:23.295 [GameSession] destroy_game_object(3075) 19:44:23.344 [Lua] SYNC DMG TAKEN set_max_health=false amount=644.48028564453125, state=wounded 19:44:23.425 [Lua] SYNC DMG TAKEN set_max_health=false amount=689.97894287109375, state=wounded 19:44:23.837 [Lua] SYNC DMG TAKEN set_max_health=false amount=691.4788818359375, state=wounded 19:44:24.133 [GameSession] 11000010b57b6a2 -> create_game_object(182) 19:44:24.133 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:24.133 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:44:24.210 [Lua] SYNC DMG TAKEN set_max_health=false amount=722.4779052734375, state=wounded 19:44:24.300 [GameSession] create_game_object(7, 3076) 19:44:24.300 [GameSession] create_game_object(3076, 0) -> 11000010b57b6a2 19:44:24.438 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:44:24.439 [Lua] SYNC DMG TAKEN set_max_health=false amount=725.97784423828125, state=dead 19:44:24.439 [GameSession] 11000010b57b6a2 -> create_game_object(183) 19:44:24.439 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:44:24.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=dead 19:44:24.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=3014.907958984375, state=dead 19:44:24.470 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 19:44:24.470 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 2 19:44:24.470 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000100a4831c:0:0:0 = 1 19:44:24.471 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 19:44:24.552 [GameSession] 11000010b57b6a2 -> destroy_game_object(182) 19:44:24.552 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:24.657 [GameSession] destroy_game_object(3076) 19:44:24.859 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20000000000000001 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 1 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 132 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 18 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 683 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1577 19:44:25.786 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 2 19:44:25.786 [GameSession] 11000010b57b6a2 -> destroy_game_object(183) 19:44:25.786 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:25.896 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 1 19:44:25.896 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 132 19:44:25.896 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1609 19:44:25.931 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 1 19:44:25.931 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 175 19:44:25.931 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1641 19:44:25.970 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 18 19:44:25.970 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 483 19:44:25.970 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1673 19:44:27.695 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 19:44:27.704 [Lua] [IngameUI] menu view post_update_on_enter table: 0x128c1a70 19:44:27.828 [GameSession] 11000010b57b6a2 -> create_game_object(2050) 19:44:27.828 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100a4831c go_type=player_unit go_created_func_name=game_object_created_player_unit 19:44:27.829 [Lua] PlayerManager:assign_unit_ownership Nod 110000100a4831c 1 19:44:27.829 [GameSession] 11000010b57b6a2 -> create_game_object(184) 19:44:27.829 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:44:27.830 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = respawn 19:44:27.830 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.5 19:44:29.904 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20799999999999999 19:44:30.675 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"exotic","client_id":504348704,"name":"talent_1_1"},{"rarity":"rare","client_id":789176448,"name":"talent_2_2"},{"rarity":"exotic","client_id":1566486016,"name":"talent_3_3"},{"rarity":"rare","client_id":338834208,"name":"talent_4_2"},{"rarity":"rare","client_id":588252736,"name":"talent_5_3"},{"rarity":"unique","client_id":1673173888,"name":"talent_6_3"},{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"}] 19:44:30.675 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 19:44:30.680 [Lua] [IngameUI] menu view post_update_on_exit table: 0x128c1a70 19:44:30.749 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"}] 19:44:32.562 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"}] 19:44:34.960 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.216 19:44:37.385 [Flow] **********************DEBUG************************island_01 OFF 19:44:37.385 [Flow] **********************DEBUG************************island_02 OFF 19:44:37.385 [Flow] **********************DEBUG************************start_area ON 19:44:37.385 [Flow] **********************DEBUG************************island_lowres_01 ON 19:44:37.385 [Flow] **********************DEBUG************************island_lowres_02 ON 19:44:37.385 [Flow] **********************DEBUG************************startarea_lowres OFF 19:44:37.385 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:44:38.688 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"}] 19:44:39.069 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:44:39.069 [Lua] [Mutator] Activating mutator 'easier_packs' 19:44:40.293 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:44:40.316 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_3p":true,"wwise\/steampistol":true} 19:44:40.316 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 19:44:40.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 19:44:40.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem 19:44:40.324 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:44:40.329 [Lua] [Mutator] Activating mutator 'easier_packs' 19:44:40.359 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 19:44:40.359 [Lua] [PackageManager] Force_load: wwise/steampistol 19:44:40.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 19:44:40.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 19:44:40.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 19:44:40.599 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:44:41.564 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:44:42.036 [GameSession] 11000010b57b6a2 -> create_game_object(185) 19:44:42.036 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:42.036 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:44:42.490 [GameSession] 11000010b57b6a2 -> create_game_object(186) 19:44:42.490 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:44:42.490 [GameSession] 11000010b57b6a2 -> destroy_game_object(185) 19:44:42.490 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:43.623 [GameSession] 11000010b57b6a2 -> create_game_object(187) 19:44:43.623 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:43.624 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:44:44.133 [GameSession] 11000010b57b6a2 -> destroy_game_object(187) 19:44:44.133 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:44.133 [GameSession] 11000010b57b6a2 -> create_game_object(188) 19:44:44.133 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:44:44.602 [GameSession] 11000010b57b6a2 -> create_game_object(189) 19:44:44.602 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:44.602 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0 19:44:45.079 [GameSession] 11000010b57b6a2 -> destroy_game_object(189) 19:44:45.080 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:45.121 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.23200000000000001 19:44:45.392 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:44:45.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 19:44:45.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:44:45.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:44:45.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:44:46.172 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:44:46.848 [GameSession] 11000010b57b6a2 -> create_game_object(190) 19:44:46.848 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:46.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:46.848 [GameSession] 11000010b57b6a2 -> create_game_object(191) 19:44:46.848 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:46.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:46.962 [GameSession] 11000010b57b6a2 -> destroy_game_object(191) 19:44:46.962 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:46.962 [GameSession] 11000010b57b6a2 -> create_game_object(192) 19:44:46.962 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:46.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:47.217 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:44:48.226 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:44:49.358 [Flow] **********************DEBUG************************island_01 OFF 19:44:49.358 [Flow] **********************DEBUG************************island_02 OFF 19:44:49.358 [Flow] **********************DEBUG************************start_area OFF 19:44:49.358 [Flow] **********************DEBUG************************island_lowres_01 ON 19:44:49.358 [Flow] **********************DEBUG************************island_lowres_02 ON 19:44:49.358 [Flow] **********************DEBUG************************startarea_lowres ON 19:44:49.358 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:44:50.140 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.23999999999999999 19:44:50.485 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t3\/wpn_dw_pick_01_t3_3p":true,"wwise\/two_handed_axes":true} 19:44:50.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem, async-read, 19:44:50.485 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:44:50.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 19:44:50.499 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 19:44:50.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:44:50.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:44:50.583 [GameSession] 11000010b57b6a2 -> destroy_game_object(186) 19:44:50.583 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:52.228 [GameSession] 11000010b57b6a2 -> destroy_game_object(188) 19:44:52.228 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:52.833 [GameSession] 11000010b57b6a2 -> create_game_object(193) 19:44:52.833 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:52.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:52.834 [GameSession] 11000010b57b6a2 -> create_game_object(194) 19:44:52.834 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:52.834 [GameSession] 11000010b57b6a2 -> create_game_object(195) 19:44:52.834 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:52.834 [GameSession] 11000010b57b6a2 -> create_game_object(196) 19:44:52.834 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:52.834 [GameSession] 11000010b57b6a2 -> create_game_object(197) 19:44:52.834 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:44:52.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:52.835 [GameSession] 11000010b57b6a2 -> destroy_game_object(109) 19:44:52.835 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:44:52.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 19:44:52.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 19:44:52.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:52.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:44:54.572 [GameSession] 11000010b57b6a2 -> create_game_object(1051) 19:44:54.572 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:54.572 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 19:44:54.662 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:44:54.662 [Lua] [Mutator] Activating mutator 'easier_packs' 19:44:54.797 [GameSession] 11000010b57b6a2 -> create_game_object(1052) 19:44:54.797 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:54.797 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 19:44:54.897 [GameSession] 11000010b57b6a2 -> destroy_game_object(1051) 19:44:54.897 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:55.027 [GameSession] 11000010b57b6a2 -> create_game_object(1053) 19:44:55.027 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:55.027 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:44:55.159 [GameSession] 11000010b57b6a2 -> destroy_game_object(1052) 19:44:55.159 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:55.260 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.248 19:44:55.260 [GameSession] 11000010b57b6a2 -> create_game_object(1054) 19:44:55.260 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:55.302 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 19:44:55.384 [GameSession] 11000010b57b6a2 -> destroy_game_object(1053) 19:44:55.384 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:55.494 [GameSession] 11000010b57b6a2 -> create_game_object(1055) 19:44:55.494 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:55.528 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 19:44:55.634 [GameSession] 11000010b57b6a2 -> destroy_game_object(1054) 19:44:55.634 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:55.721 [GameSession] 11000010b57b6a2 -> create_game_object(1056) 19:44:55.721 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:55.747 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0 19:44:55.747 [GameSession] 11000010b57b6a2 -> create_game_object(198) 19:44:55.747 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:44:55.874 [GameSession] 11000010b57b6a2 -> destroy_game_object(1055) 19:44:55.874 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:56.061 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.17999999999999999 19:44:56.099 [GameSession] 11000010b57b6a2 -> destroy_game_object(1056) 19:44:56.099 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:44:56.779 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 19:44:57.342 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 19:44:57.432 [GameSession] create_game_object(7, 3077) 19:44:57.432 [GameSession] create_game_object(3077, 0) -> 11000010b57b6a2 19:44:57.547 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:44:57.762 [GameSession] destroy_game_object(3077) 19:44:59.646 [GameSession] create_game_object(7, 3078) 19:44:59.646 [GameSession] create_game_object(3078, 0) -> 11000010b57b6a2 19:44:59.758 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 19:45:00.024 [GameSession] destroy_game_object(3078) 19:45:00.290 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.188 19:45:00.741 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 19:45:00.741 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:00.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:00.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 19:45:00.792 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:45:00.792 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:45:00.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:00.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:00.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:00.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:45:00.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:45:00.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:45:00.862 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:45:00.932 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:45:00.932 [Lua] [PackageManager] Force_load: wwise/bow 19:45:00.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 19:45:00.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 19:45:00.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 19:45:00.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:00.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:00.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:02.689 [GameSession] create_game_object(7, 3079) 19:45:02.689 [GameSession] create_game_object(3079, 0) -> 11000010b57b6a2 19:45:02.790 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 19:45:03.109 [GameSession] destroy_game_object(3079) 19:45:03.849 [GameSession] 11000010b57b6a2 -> destroy_game_object(198) 19:45:03.849 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:04.644 [GameSession] 11000010b57b6a2 -> create_game_object(199) 19:45:04.644 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:04.644 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:04.668 [GameSession] create_game_object(75, 3080) 19:45:04.668 [GameSession] create_game_object(3080, 0) -> 11000010b57b6a2 19:45:04.668 [GameSession] create_game_object(3, 3081) 19:45:04.668 [GameSession] create_game_object(3081, 0) -> 11000010b57b6a2 19:45:05.233 [GameSession] 11000010b57b6a2 -> destroy_game_object(199) 19:45:05.233 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:05.344 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.19600000000000001 19:45:05.455 [GameSession] create_game_object(7, 3082) 19:45:05.455 [GameSession] create_game_object(3082, 0) -> 11000010b57b6a2 19:45:05.573 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 19:45:05.814 [GameSession] destroy_game_object(3082) 19:45:06.406 [GameSession] 11000010b57b6a2 -> create_game_object(200) 19:45:06.406 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:06.406 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:06.890 [GameSession] 11000010b57b6a2 -> destroy_game_object(200) 19:45:06.890 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:07.302 [GameSession] create_game_object(7, 3083) 19:45:07.302 [GameSession] create_game_object(3083, 0) -> 11000010b57b6a2 19:45:07.415 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 19:45:07.415 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 19:45:07.563 [GameSession] 11000010b57b6a2 -> create_game_object(201) 19:45:07.563 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:07.563 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0 19:45:07.689 [GameSession] destroy_game_object(3083) 19:45:08.024 [GameSession] 11000010b57b6a2 -> destroy_game_object(201) 19:45:08.024 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:08.684 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:08.869 [GameSession] 11000010b57b6a2 -> create_game_object(202) 19:45:08.869 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:45:08.991 [GameSession] create_game_object(7, 3084) 19:45:08.991 [GameSession] create_game_object(3084, 0) -> 11000010b57b6a2 19:45:09.015 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.158 19:45:09.131 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 19:45:09.389 [GameSession] destroy_game_object(3084) 19:45:09.501 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.089999999999999997 19:45:09.690 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:10.027 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.021999999999999999 19:45:10.389 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.029999999999999999 19:45:10.428 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 19:45:10.428 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 19:45:10.731 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:45:10.850 [GameSession] create_game_object(7, 3085) 19:45:10.850 [GameSession] create_game_object(3085, 0) -> 11000010b57b6a2 19:45:10.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 19:45:10.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 19:45:10.861 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 19:45:10.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 19:45:10.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 19:45:10.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 19:45:10.955 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 19:45:11.243 [GameSession] destroy_game_object(3085) 19:45:12.843 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:45:13.352 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16 19:45:13.606 [GameSession] create_game_object(7, 3086) 19:45:13.606 [GameSession] create_game_object(3086, 0) -> 11000010b57b6a2 19:45:13.709 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 19:45:14.018 [GameSession] destroy_game_object(3086) 19:45:14.878 [GameSession] destroy_game_object(3081) 19:45:14.878 [GameSession] destroy_game_object(3080) 19:45:15.494 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16800000000000001 19:45:16.171 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.15651999999999999 19:45:16.171 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = 19:45:16.346 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 19:45:16.684 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.097390000000000004 19:45:17.018 [GameSession] 11000010b57b6a2 -> destroy_game_object(202) 19:45:17.018 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:18.606 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:45:20.538 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.17599999999999999 19:45:21.941 [GameSession] 11000010b57b6a2 -> create_game_object(203) 19:45:21.941 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:45:22.917 [GameSession] 11000010b57b6a2 -> create_game_object(204) 19:45:22.917 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:22.917 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:23.271 [GameSession] 11000010b57b6a2 -> create_game_object(205) 19:45:23.271 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:23.271 [GameSession] 11000010b57b6a2 -> create_game_object(206) 19:45:23.271 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:23.271 [GameSession] 11000010b57b6a2 -> create_game_object(207) 19:45:23.271 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:23.271 [GameSession] 11000010b57b6a2 -> create_game_object(208) 19:45:23.271 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:23.271 [GameSession] 11000010b57b6a2 -> create_game_object(209) 19:45:23.271 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:45:23.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:45:23.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:45:23.309 [GameSession] 11000010b57b6a2 -> destroy_game_object(204) 19:45:23.309 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:23.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:23.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:23.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:23.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:24.287 [GameSession] 11000010b57b6a2 -> create_game_object(210) 19:45:24.287 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:24.287 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:24.726 [GameSession] 11000010b57b6a2 -> destroy_game_object(210) 19:45:24.726 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:25.320 [GameSession] 11000010b57b6a2 -> create_game_object(211) 19:45:25.320 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:25.321 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0 19:45:25.785 [GameSession] 11000010b57b6a2 -> destroy_game_object(211) 19:45:25.785 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:26.590 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:27.585 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:28.596 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:45:28.596 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:45:29.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x125a, position: 0 19:45:29.785 [GameSession] 11000010b57b6a2 -> create_game_object(212) 19:45:29.785 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:29.785 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:29.939 [GameSession] 11000010b57b6a2 -> destroy_game_object(203) 19:45:29.939 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:30.252 [GameSession] 11000010b57b6a2 -> destroy_game_object(212) 19:45:30.252 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:30.618 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.192 19:45:30.751 [GameSession] 11000010b57b6a2 -> create_game_object(213) 19:45:30.751 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:30.751 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:31.179 [GameSession] 11000010b57b6a2 -> destroy_game_object(213) 19:45:31.179 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:31.649 [GameSession] 11000010b57b6a2 -> create_game_object(214) 19:45:31.649 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:45:31.838 [GameSession] 11000010b57b6a2 -> create_game_object(215) 19:45:31.838 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:31.838 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0 19:45:32.024 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.038260000000000002 19:45:32.252 [GameSession] 11000010b57b6a2 -> destroy_game_object(215) 19:45:32.252 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:34.125 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:45:35.168 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:35.645 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20000000000000001 19:45:37.386 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:45:37.847 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:45:38.669 [GameSession] 11000010b57b6a2 -> destroy_game_object(208) 19:45:38.669 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:38.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(209) 19:45:38.670 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:38.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(205) 19:45:38.670 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:38.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(206) 19:45:38.670 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:38.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(207) 19:45:38.670 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:38.671 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 19:45:39.729 [GameSession] 11000010b57b6a2 -> create_game_object(216) 19:45:39.729 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:39.729 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:45:39.763 [GameSession] 11000010b57b6a2 -> destroy_game_object(214) 19:45:39.763 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:40.076 [GameSession] 11000010b57b6a2 -> destroy_game_object(216) 19:45:40.076 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:40.716 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20799999999999999 19:45:41.434 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:45:41.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 19:45:41.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:45:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 19:45:41.443 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 19:45:41.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem 19:45:41.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:45:41.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:45:42.014 [GameSession] create_game_object(7, 3087) 19:45:42.014 [GameSession] create_game_object(3087, 0) -> 11000010b57b6a2 19:45:42.147 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 19:45:42.377 [GameSession] destroy_game_object(3087) 19:45:42.541 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 19:45:43.406 [GameSession] 11000010b57b6a2 -> create_game_object(217) 19:45:43.406 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:45:44.750 [GameSession] create_game_object(7, 3088) 19:45:44.750 [GameSession] create_game_object(3088, 0) -> 11000010b57b6a2 19:45:44.870 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.59843000000000002 19:45:45.134 [GameSession] destroy_game_object(3088) 19:45:45.761 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.216 19:45:46.569 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:45:46.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 19:45:46.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 19:45:46.569 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:46.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 19:45:46.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:46.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:45:46.624 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:45:46.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:46.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:46.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 19:45:46.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:46.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:46.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 19:45:46.718 [GameSession] create_game_object(7, 3089) 19:45:46.718 [GameSession] create_game_object(3089, 0) -> 11000010b57b6a2 19:45:46.846 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.56693000000000005 19:45:46.884 [GameSession] 11000010b57b6a2 -> create_game_object(218) 19:45:46.884 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:45:46.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 19:45:46.926 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.33500000000000002 19:45:47.080 [GameSession] destroy_game_object(3089) 19:45:47.384 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.28499999999999998 19:45:48.076 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.23499999999999999 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 2 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 187 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 19 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 738 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1728 19:45:48.321 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 3 19:45:48.321 [GameSession] 11000010b57b6a2 -> destroy_game_object(218) 19:45:48.321 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:48.422 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 2 19:45:48.422 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 187 19:45:48.422 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1783 19:45:48.459 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 2 19:45:48.459 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 230 19:45:48.459 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1838 19:45:48.491 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 19 19:45:48.491 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 538 19:45:48.491 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1893 19:45:50.576 [GameSession] 11000010b57b6a2 -> destroy_game_object(150) 19:45:50.576 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:50.576 [GameSession] 11000010b57b6a2 -> destroy_game_object(126) 19:45:50.576 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:50.576 [GameSession] 11000010b57b6a2 -> destroy_game_object(149) 19:45:50.576 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:45:52.012 [GameSession] 11000010b57b6a2 -> create_game_object(219) 19:45:52.012 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:45:55.192 [GameSession] 11000010b57b6a2 -> create_game_object(220) 19:45:55.192 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:55.192 [GameSession] 11000010b57b6a2 -> create_game_object(221) 19:45:55.192 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:55.192 [GameSession] 11000010b57b6a2 -> create_game_object(222) 19:45:55.192 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:55.192 [GameSession] 11000010b57b6a2 -> create_game_object(223) 19:45:55.192 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:45:55.192 [GameSession] 11000010b57b6a2 -> create_game_object(224) 19:45:55.192 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:45:55.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:45:55.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:45:55.194 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:55.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:55.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:55.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:45:55.896 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.23200000000000001 19:45:58.809 [Flow] **********************DEBUG************************island_01 OFF 19:45:58.809 [Flow] **********************DEBUG************************island_02 OFF 19:45:58.809 [Flow] **********************DEBUG************************start_area ON 19:45:58.809 [Flow] **********************DEBUG************************island_lowres_01 ON 19:45:58.809 [Flow] **********************DEBUG************************island_lowres_02 ON 19:45:58.809 [Flow] **********************DEBUG************************startarea_lowres OFF 19:45:58.809 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:45:59.739 [GameSession] 11000010b57b6a2 -> create_game_object(225) 19:45:59.739 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:46:00.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 19:46:00.974 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.23999999999999999 19:46:01.017 [GameSession] 11000010b57b6a2 -> destroy_game_object(165) 19:46:01.017 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:01.116 [GameSession] 11000010b57b6a2 -> create_game_object(226) 19:46:01.116 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:01.117 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_friendly_murderer_01 19:46:02.732 [GameSession] 11000010b57b6a2 -> destroy_game_object(226) 19:46:02.732 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:02.876 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = potion_vampiric_draught_01 19:46:03.948 [GameSession] create_game_object(7, 3090) 19:46:03.948 [GameSession] create_game_object(3090, 0) -> 11000010b57b6a2 19:46:04.055 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.53542999999999996 19:46:04.090 [GameSession] 11000010b57b6a2 -> create_game_object(227) 19:46:04.090 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:04.287 [GameSession] destroy_game_object(3090) 19:46:05.539 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 19:46:05.539 [GameSession] 11000010b57b6a2 -> destroy_game_object(227) 19:46:05.539 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:05.627 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 19:46:06.006 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.248 19:46:07.812 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:46:08.290 [GameSession] 11000010b57b6a2 -> create_game_object(228) 19:46:08.290 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:46:09.455 [GameSession] 11000010b57b6a2 -> create_game_object(229) 19:46:09.455 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:09.455 [GameSession] 11000010b57b6a2 -> create_game_object(230) 19:46:09.455 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:09.455 [GameSession] 11000010b57b6a2 -> create_game_object(231) 19:46:09.455 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:09.455 [GameSession] 11000010b57b6a2 -> create_game_object(232) 19:46:09.455 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:09.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:09.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:09.456 [GameSession] 11000010b57b6a2 -> destroy_game_object(153) 19:46:09.456 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:09.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:09.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:09.492 [GameSession] 11000010b57b6a2 -> create_game_object(233) 19:46:09.492 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 19:46:11.093 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.25600000000000001 19:46:11.692 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = knocked_down 19:46:11.692 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0 19:46:12.828 [GameSession] 11000010b57b6a2 -> destroy_game_object(146) 19:46:12.828 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:14.024 [GameSession] create_game_object(7, 3091) 19:46:14.024 [GameSession] create_game_object(3091, 0) -> 11000010b57b6a2 19:46:14.138 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.1575 19:46:14.138 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 19:46:14.408 [GameSession] destroy_game_object(3091) 19:46:14.528 [GameSession] 11000010b57b6a2 -> create_game_object(234) 19:46:14.528 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:15.928 [GameSession] 11000010b57b6a2 -> create_game_object(235) 19:46:15.928 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:46:17.222 [GameSession] 11000010b57b6a2 -> create_game_object(236) 19:46:17.222 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 19:46:17.869 [Flow] **********************DEBUG************************island_01 OFF 19:46:17.869 [Flow] **********************DEBUG************************island_02 OFF 19:46:17.869 [Flow] **********************DEBUG************************start_area OFF 19:46:17.869 [Flow] **********************DEBUG************************island_lowres_01 ON 19:46:17.869 [Flow] **********************DEBUG************************island_lowres_02 ON 19:46:17.869 [Flow] **********************DEBUG************************startarea_lowres ON 19:46:17.869 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:46:18.038 [Flow] **********************DEBUG************************island_01 OFF 19:46:18.038 [Flow] **********************DEBUG************************island_02 OFF 19:46:18.039 [Flow] **********************DEBUG************************start_area ON 19:46:18.039 [Flow] **********************DEBUG************************island_lowres_01 ON 19:46:18.039 [Flow] **********************DEBUG************************island_lowres_02 ON 19:46:18.039 [Flow] **********************DEBUG************************startarea_lowres OFF 19:46:18.039 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:46:18.345 [Flow] **********************DEBUG************************island_01 OFF 19:46:18.345 [Flow] **********************DEBUG************************island_02 OFF 19:46:18.345 [Flow] **********************DEBUG************************start_area OFF 19:46:18.345 [Flow] **********************DEBUG************************island_lowres_01 ON 19:46:18.345 [Flow] **********************DEBUG************************island_lowres_02 ON 19:46:18.345 [Flow] **********************DEBUG************************startarea_lowres ON 19:46:18.345 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:46:18.548 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 19:46:18.706 [Flow] **********************DEBUG************************island_01 OFF 19:46:18.706 [Flow] **********************DEBUG************************island_02 OFF 19:46:18.706 [Flow] **********************DEBUG************************start_area ON 19:46:18.706 [Flow] **********************DEBUG************************island_lowres_01 ON 19:46:18.706 [Flow] **********************DEBUG************************island_lowres_02 ON 19:46:18.706 [Flow] **********************DEBUG************************startarea_lowres OFF 19:46:18.706 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:46:18.862 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 19:46:21.183 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.27200000000000002 19:46:21.258 [GameSession] 11000010b57b6a2 -> destroy_game_object(234) 19:46:21.258 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:21.465 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 19:46:24.519 [GameSession] 11000010b57b6a2 -> create_game_object(237) 19:46:24.519 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 19:46:24.736 [GameSession] 11000010b57b6a2 -> create_game_object(1057) 19:46:24.736 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:24.765 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 19:46:24.981 [GameSession] 11000010b57b6a2 -> create_game_object(1058) 19:46:24.981 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:25.010 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 19:46:25.159 [GameSession] 11000010b57b6a2 -> destroy_game_object(1057) 19:46:25.159 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:25.202 [GameSession] 11000010b57b6a2 -> create_game_object(1059) 19:46:25.202 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:25.227 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 19:46:25.332 [GameSession] 11000010b57b6a2 -> destroy_game_object(1058) 19:46:25.332 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:25.599 [GameSession] 11000010b57b6a2 -> destroy_game_object(1059) 19:46:25.599 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:25.599 [GameSession] 11000010b57b6a2 -> create_game_object(1060) 19:46:25.599 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:25.638 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 19:46:25.865 [GameSession] 11000010b57b6a2 -> create_game_object(1061) 19:46:25.865 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:25.908 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 19:46:25.948 [GameSession] 11000010b57b6a2 -> destroy_game_object(1060) 19:46:25.948 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:26.262 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.28000000000000003 19:46:26.286 [GameSession] 11000010b57b6a2 -> destroy_game_object(1061) 19:46:26.286 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:27.371 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_3p":true} 19:46:27.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 19:46:27.371 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 19:46:27.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem 19:46:27.387 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:27.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 19:46:27.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 19:46:27.431 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 19:46:27.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 19:46:27.476 [Lua] [PackageManager] Force_load: wwise/steampistol 19:46:28.558 [GameSession] 11000010b57b6a2 -> create_game_object(238) 19:46:28.558 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010b57b6a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit 19:46:29.075 [GameSession] 11000010b57b6a2 -> create_game_object(239) 19:46:29.075 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010b57b6a2 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:29.075 [GameSession] 11000010b57b6a2 -> destroy_game_object(238) 19:46:29.076 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:30.651 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_staff_05\/wpn_brw_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:46:30.844 [GameSession] 11000010b57b6a2 -> create_game_object(1062) 19:46:30.844 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:30.881 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:46:31.111 [GameSession] create_game_object(7, 3092) 19:46:31.111 [GameSession] create_game_object(3092, 0) -> 11000010b57b6a2 19:46:31.210 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 19:46:31.319 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.28799999999999998 19:46:31.319 [GameSession] 11000010b57b6a2 -> destroy_game_object(1062) 19:46:31.319 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:31.365 [GameSession] 11000010b57b6a2 -> create_game_object(240) 19:46:31.365 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010b57b6a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit 19:46:31.399 [GameSession] 11000010b57b6a2 -> create_game_object(1063) 19:46:31.399 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:31.399 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 19:46:31.441 [GameSession] 11000010b57b6a2 -> destroy_game_object(240) 19:46:31.441 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:31.593 [GameSession] destroy_game_object(3092) 19:46:31.608 [GameSession] 11000010b57b6a2 -> create_game_object(1064) 19:46:31.608 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:31.645 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 19:46:31.681 [GameSession] 11000010b57b6a2 -> create_game_object(241) 19:46:31.681 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:31.800 [GameSession] 11000010b57b6a2 -> destroy_game_object(1063) 19:46:31.800 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:31.836 [GameSession] 11000010b57b6a2 -> create_game_object(1065) 19:46:31.836 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:31.836 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0 19:46:32.049 [GameSession] 11000010b57b6a2 -> destroy_game_object(1064) 19:46:32.049 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:32.173 [GameSession] 11000010b57b6a2 -> create_game_object(242) 19:46:32.173 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:46:32.174 [GameSession] 11000010b57b6a2 -> destroy_game_object(163) 19:46:32.174 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:32.176 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 19:46:32.215 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.0074999999999999997 19:46:32.243 [GameSession] 11000010b57b6a2 -> destroy_game_object(1065) 19:46:32.243 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:32.409 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t3\/wpn_dw_pick_01_t3_3p":true,"wwise\/two_handed_axes":true} 19:46:32.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem, async-read, 19:46:32.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 19:46:32.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:46:32.409 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:46:32.409 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:46:32.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 19:46:32.419 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 19:46:32.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:46:32.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 19:46:32.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 19:46:32.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 19:46:32.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 19:46:32.539 [GameSession] 11000010b57b6a2 -> create_game_object(243) 19:46:32.539 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:32.574 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:33.197 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 19:46:33.197 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 19:46:33.347 [GameSession] create_game_object(7, 3093) 19:46:33.347 [GameSession] create_game_object(3093, 0) -> 11000010b57b6a2 19:46:33.477 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 19:46:33.702 [GameSession] destroy_game_object(3093) 19:46:35.171 [GameSession] 11000010b57b6a2 -> destroy_game_object(241) 19:46:35.171 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:35.385 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 19:46:36.383 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.29599999999999999 19:46:36.486 [GameSession] create_game_object(7, 3094) 19:46:36.486 [GameSession] create_game_object(3094, 0) -> 11000010b57b6a2 19:46:36.632 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 19:46:36.969 [GameSession] destroy_game_object(3094) 19:46:37.007 [GameSession] 11000010b57b6a2 -> create_game_object(244) 19:46:37.007 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:37.007 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:46:37.565 [GameSession] 11000010b57b6a2 -> destroy_game_object(244) 19:46:37.565 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:38.319 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:46:39.179 [GameSession] 11000010b57b6a2 -> create_game_object(1066) 19:46:39.179 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:39.179 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 19:46:39.206 [GameSession] create_game_object(7, 3095) 19:46:39.206 [GameSession] create_game_object(3095, 0) -> 11000010b57b6a2 19:46:39.217 [GameSession] 11000010b57b6a2 -> destroy_game_object(239) 19:46:39.217 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:39.313 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 19:46:39.596 [GameSession] destroy_game_object(3095) 19:46:39.636 [GameSession] 11000010b57b6a2 -> create_game_object(1067) 19:46:39.636 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:39.636 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 19:46:40.231 [GameSession] 11000010b57b6a2 -> create_game_object(1068) 19:46:40.231 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:40.231 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 19:46:40.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(1068) 19:46:40.612 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:40.743 [GameSession] 11000010b57b6a2 -> create_game_object(245) 19:46:40.743 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:46:40.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 19:46:40.744 [GameSession] 11000010b57b6a2 -> destroy_game_object(217) 19:46:40.744 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:40.948 [GameSession] 11000010b57b6a2 -> create_game_object(1069) 19:46:40.948 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:40.948 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 19:46:40.975 [GameSession] 11000010b57b6a2 -> create_game_object(246) 19:46:40.975 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:41.283 [GameSession] 11000010b57b6a2 -> destroy_game_object(1069) 19:46:41.283 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:41.432 [GameSession] 11000010b57b6a2 -> destroy_game_object(1066) 19:46:41.432 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:44.217 [GameSession] 11000010b57b6a2 -> create_game_object(247) 19:46:44.217 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:44.217 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:46:44.275 [GameSession] 11000010b57b6a2 -> destroy_game_object(1067) 19:46:44.275 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:44.676 [GameSession] 11000010b57b6a2 -> destroy_game_object(247) 19:46:44.676 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:45.174 [GameSession] 11000010b57b6a2 -> create_game_object(248) 19:46:45.174 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:45.175 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:46:45.673 [GameSession] 11000010b57b6a2 -> destroy_game_object(248) 19:46:45.673 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:46.379 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:46:46.513 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.312 19:46:46.632 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:46:47.669 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:46:49.063 [GameSession] 11000010b57b6a2 -> create_game_object(249) 19:46:49.063 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:49.731 [GameSession] create_game_object(7, 3096) 19:46:49.731 [GameSession] create_game_object(3096, 0) -> 11000010b57b6a2 19:46:49.848 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 19:46:50.105 [GameSession] destroy_game_object(3096) 19:46:51.003 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_mace_04\/wpn_brw_mace_04_3p":true,"wwise\/one_handed_hammers":true} 19:46:51.519 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.32000000000000001 19:46:52.804 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:46:52.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read, 19:46:52.804 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:52.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 19:46:52.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 19:46:52.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 19:46:53.715 [GameSession] 11000010b57b6a2 -> create_game_object(1070) 19:46:53.715 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:53.749 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 19:46:54.135 [GameSession] 11000010b57b6a2 -> destroy_game_object(1070) 19:46:54.135 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:54.511 [GameSession] 11000010b57b6a2 -> create_game_object(1071) 19:46:54.511 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:54.511 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:46:54.568 [GameSession] 11000010b57b6a2 -> create_game_object(250) 19:46:54.568 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:46:54.570 [GameSession] 11000010b57b6a2 -> destroy_game_object(237) 19:46:54.570 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:54.570 [GameSession] 11000010b57b6a2 -> destroy_game_object(225) 19:46:54.570 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:54.725 [GameSession] 11000010b57b6a2 -> create_game_object(1072) 19:46:54.725 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:54.757 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 19:46:54.884 [GameSession] 11000010b57b6a2 -> destroy_game_object(1071) 19:46:54.884 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:55.009 [GameSession] 11000010b57b6a2 -> create_game_object(1073) 19:46:55.009 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:55.009 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 19:46:55.126 [GameSession] 11000010b57b6a2 -> destroy_game_object(1072) 19:46:55.126 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:55.369 [GameSession] 11000010b57b6a2 -> destroy_game_object(1073) 19:46:55.369 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:46:56.445 [GameSession] 11000010b57b6a2 -> destroy_game_object(110) 19:46:56.445 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:56.445 [GameSession] 11000010b57b6a2 -> destroy_game_object(71) 19:46:56.445 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:56.558 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.32800000000000001 19:46:56.797 [GameSession] 11000010b57b6a2 -> destroy_game_object(246) 19:46:56.797 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:56.955 [GameSession] 11000010b57b6a2 -> destroy_game_object(250) 19:46:56.955 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:56.989 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 19:46:57.090 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:46:57.161 [GameSession] 11000010b57b6a2 -> create_game_object(251) 19:46:57.161 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:57.195 [GameSession] 11000010b57b6a2 -> create_game_object(252) 19:46:57.195 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:57.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:57.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 19:46:57.195 [GameSession] 11000010b57b6a2 -> create_game_object(253) 19:46:57.195 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:46:57.317 [GameSession] 11000010b57b6a2 -> create_game_object(254) 19:46:57.317 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:46:57.317 [GameSession] 11000010b57b6a2 -> create_game_object(255) 19:46:57.317 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:46:57.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:58.504 [GameSession] 11000010b57b6a2 -> create_game_object(256) 19:46:58.504 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:58.504 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:46:58.892 [GameSession] 11000010b57b6a2 -> destroy_game_object(256) 19:46:58.893 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:46:59.528 [GameSession] 11000010b57b6a2 -> create_game_object(257) 19:46:59.528 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:59.528 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:46:59.934 [GameSession] 11000010b57b6a2 -> destroy_game_object(257) 19:46:59.934 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:00.044 [GameSession] 11000010b57b6a2 -> create_game_object(1074) 19:47:00.044 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:00.082 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 19:47:00.485 [GameSession] 11000010b57b6a2 -> destroy_game_object(1074) 19:47:00.485 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:47:01.559 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.33600000000000002 19:47:02.081 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:47:02.185 [GameSession] 11000010b57b6a2 -> destroy_game_object(81) 19:47:02.185 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:02.505 [Flow] **********************DEBUG************************island_01 OFF 19:47:02.505 [Flow] **********************DEBUG************************island_02 OFF 19:47:02.505 [Flow] **********************DEBUG************************start_area OFF 19:47:02.505 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:02.505 [Flow] **********************DEBUG************************island_lowres_02 ON 19:47:02.505 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:02.505 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:47:03.112 [Flow] **********************DEBUG************************island_01 ON 19:47:03.112 [Flow] **********************DEBUG************************island_02 ON 19:47:03.112 [Flow] **********************DEBUG************************start_area OFF 19:47:03.112 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:47:03.112 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:47:03.112 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:03.112 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:47:03.651 [Flow] **********************DEBUG************************island_01 OFF 19:47:03.651 [Flow] **********************DEBUG************************start_area OFF 19:47:03.651 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:03.651 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:03.651 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 19:47:05.841 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:47:06.150 [Flow] **********************DEBUG************************island_01 ON 19:47:06.150 [Flow] **********************DEBUG************************island_02 ON 19:47:06.150 [Flow] **********************DEBUG************************start_area OFF 19:47:06.150 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:47:06.150 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:47:06.150 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:06.150 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:47:06.807 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:47:07.553 [Flow] **********************DEBUG************************island_01 OFF 19:47:07.554 [Flow] **********************DEBUG************************island_02 OFF 19:47:07.554 [Flow] **********************DEBUG************************start_area ON 19:47:07.554 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:07.554 [Flow] **********************DEBUG************************island_lowres_02 ON 19:47:07.554 [Flow] **********************DEBUG************************startarea_lowres OFF 19:47:07.554 [Flow] **********************DEBUG************************startarea trigger TOUCH 19:47:10.178 [GameSession] 11000010b57b6a2 -> create_game_object(258) 19:47:10.178 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.178 [GameSession] 11000010b57b6a2 -> create_game_object(259) 19:47:10.178 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.209 [GameSession] 11000010b57b6a2 -> create_game_object(260) 19:47:10.209 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.210 [GameSession] 11000010b57b6a2 -> create_game_object(261) 19:47:10.210 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.211 [GameSession] 11000010b57b6a2 -> create_game_object(262) 19:47:10.211 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.251 [GameSession] 11000010b57b6a2 -> create_game_object(263) 19:47:10.251 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.252 [GameSession] 11000010b57b6a2 -> create_game_object(264) 19:47:10.252 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.253 [GameSession] 11000010b57b6a2 -> create_game_object(265) 19:47:10.253 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.278 [GameSession] 11000010b57b6a2 -> create_game_object(266) 19:47:10.278 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.279 [GameSession] 11000010b57b6a2 -> destroy_game_object(235) 19:47:10.279 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:10.279 [GameSession] 11000010b57b6a2 -> create_game_object(267) 19:47:10.279 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.279 [GameSession] 11000010b57b6a2 -> create_game_object(268) 19:47:10.279 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.314 [GameSession] 11000010b57b6a2 -> create_game_object(269) 19:47:10.314 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.315 [GameSession] 11000010b57b6a2 -> create_game_object(270) 19:47:10.315 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.315 [GameSession] 11000010b57b6a2 -> create_game_object(271) 19:47:10.315 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.346 [GameSession] create_game_object(7, 3097) 19:47:10.346 [GameSession] create_game_object(3097, 0) -> 11000010b57b6a2 19:47:10.354 [GameSession] 11000010b57b6a2 -> create_game_object(272) 19:47:10.354 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.355 [GameSession] 11000010b57b6a2 -> create_game_object(273) 19:47:10.355 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.355 [GameSession] 11000010b57b6a2 -> create_game_object(274) 19:47:10.355 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.394 [GameSession] 11000010b57b6a2 -> create_game_object(275) 19:47:10.394 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.395 [GameSession] 11000010b57b6a2 -> create_game_object(276) 19:47:10.395 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.396 [GameSession] 11000010b57b6a2 -> create_game_object(277) 19:47:10.396 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.427 [GameSession] 11000010b57b6a2 -> create_game_object(278) 19:47:10.427 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.428 [GameSession] 11000010b57b6a2 -> create_game_object(279) 19:47:10.428 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.429 [GameSession] 11000010b57b6a2 -> create_game_object(280) 19:47:10.429 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.458 [GameSession] 11000010b57b6a2 -> create_game_object(281) 19:47:10.458 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.459 [GameSession] 11000010b57b6a2 -> create_game_object(282) 19:47:10.459 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.460 [GameSession] 11000010b57b6a2 -> create_game_object(283) 19:47:10.460 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.461 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:47:10.490 [GameSession] 11000010b57b6a2 -> create_game_object(284) 19:47:10.490 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.491 [GameSession] 11000010b57b6a2 -> create_game_object(285) 19:47:10.491 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.492 [GameSession] 11000010b57b6a2 -> create_game_object(286) 19:47:10.492 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:47:10.703 [GameSession] destroy_game_object(3097) 19:47:10.716 [GameSession] 11000010b57b6a2 -> create_game_object(1075) 19:47:10.716 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:10.716 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 19:47:10.914 [GameSession] 11000010b57b6a2 -> create_game_object(1076) 19:47:10.914 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:10.914 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 19:47:11.048 [GameSession] 11000010b57b6a2 -> destroy_game_object(1075) 19:47:11.048 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:47:11.283 [GameSession] 11000010b57b6a2 -> destroy_game_object(1076) 19:47:11.283 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:47:11.722 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.35199999999999998 19:47:15.935 [GameSession] 11000010b57b6a2 -> destroy_game_object(89) 19:47:15.935 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:15.936 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 19:47:16.128 [GameSession] 11000010b57b6a2 -> destroy_game_object(245) 19:47:16.128 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:16.499 [GameSession] 11000010b57b6a2 -> destroy_game_object(24) 19:47:16.499 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:16.603 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:47:16.795 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.35999999999999999 19:47:17.410 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:47:17.603 [Flow] **********************DEBUG************************island_01 OFF 19:47:17.603 [Flow] **********************DEBUG************************start_area OFF 19:47:17.603 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:17.603 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:17.603 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 19:47:19.002 [GameSession] 11000010b57b6a2 -> create_game_object(287) 19:47:19.002 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:47:20.302 [Lua] [Mutator] Activating mutator 'easier_packs' 19:47:20.989 [GameSession] 11000010b57b6a2 -> destroy_game_object(242) 19:47:20.989 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:21.454 [GameSession] 11000010b57b6a2 -> destroy_game_object(17) 19:47:21.454 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:21.583 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = grenade_frag_01 19:47:21.841 [GameSession] 11000010b57b6a2 -> destroy_game_object(236) 19:47:21.841 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:21.884 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.36799999999999999 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 3 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 214 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 20 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 765 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1920 19:47:23.018 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 17 19:47:23.018 [GameSession] 11000010b57b6a2 -> destroy_game_object(32) 19:47:23.018 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 3 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 214 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1947 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 3 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 257 19:47:23.164 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 1974 19:47:23.201 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 20 19:47:23.201 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 565 19:47:23.201 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2001 19:47:23.240 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:47:24.065 [Flow] **********************DEBUG************************island_01 ON 19:47:24.066 [Flow] **********************DEBUG************************island_02 ON 19:47:24.066 [Flow] **********************DEBUG************************start_area OFF 19:47:24.066 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:47:24.066 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:47:24.066 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:24.066 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:47:24.430 [Lua] [Mutator] Activating mutator 'easier_packs' 19:47:26.726 [GameSession] 11000010b57b6a2 -> destroy_game_object(224) 19:47:26.727 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:26.876 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.376 19:47:27.650 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_1h_sword,powerlevel=550,rarity=rare,skin=we_sword_skin_05,property=crit_chance:15000,property=power_vs_skaven:80000 19:47:27.650 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 685 19:47:27.650 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -280 19:47:27.650 [Lua] [SharedState] deus_run_state_33230873: melee_swap_chests_used:0:0:0:0 = {"rare":1} 19:47:27.650 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"wwise\/javelin":false},"inventory_id":1961021184,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"resource_packages\/careers\/we_maidenguard":false}} 19:47:27.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 19:47:27.662 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:47:27.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 19:47:27.742 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:47:27.837 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:47:27.862 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:47:28.738 [GameSession] 11000010b57b6a2 -> destroy_game_object(228) 19:47:28.738 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:28.738 [GameSession] 11000010b57b6a2 -> destroy_game_object(119) 19:47:28.738 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:28.739 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5e5bb96dd7f8c4d3]' child 1: '#ID[5e5bb96dd7f8c4d3]' 19:47:29.613 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = 19:47:30.020 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = 19:47:30.558 [GameSession] 11000010b57b6a2 -> destroy_game_object(233) 19:47:30.558 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:30.559 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 19:47:30.672 [GameSession] 11000010b57b6a2 -> create_game_object(288) 19:47:30.672 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:47:31.207 [Flow] **********************DEBUG************************island_01 OFF 19:47:31.207 [Flow] **********************DEBUG************************island_02 OFF 19:47:31.207 [Flow] **********************DEBUG************************start_area OFF 19:47:31.207 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:31.207 [Flow] **********************DEBUG************************island_lowres_02 ON 19:47:31.207 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:31.207 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 19:47:31.733 [GameSession] create_game_object(7, 3098) 19:47:31.734 [GameSession] create_game_object(3098, 0) -> 11000010b57b6a2 19:47:31.863 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.022499999999999999 19:47:31.863 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.044999999999999998 19:47:31.902 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.067500000000000004 19:47:32.035 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.089999999999999997 19:47:32.082 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.13500000000000001 19:47:32.082 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.1575 19:47:32.154 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.17999999999999999 19:47:32.195 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.20250000000000001 19:47:32.195 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.2475 19:47:32.222 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.27000000000000002 19:47:32.293 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.29249999999999998 19:47:32.327 [GameSession] 11000010b57b6a2 -> create_game_object(289) 19:47:32.327 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:47:32.327 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.315 19:47:32.365 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.33750000000000002 19:47:32.431 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.35999999999999999 19:47:32.508 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.38250000000000001 19:47:32.510 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 1 19:47:32.510 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 1 19:47:32.510 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 1 19:47:32.510 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.96750000000000003 19:47:32.735 [GameSession] destroy_game_object(3098) 19:47:33.504 [GameSession] create_game_object(75, 3099) 19:47:33.504 [GameSession] create_game_object(3099, 0) -> 11000010b57b6a2 19:47:33.504 [GameSession] create_game_object(3, 3100) 19:47:33.504 [GameSession] create_game_object(3100, 0) -> 11000010b57b6a2 19:47:35.139 [GameSession] 11000010b57b6a2 -> destroy_game_object(97) 19:47:35.139 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:35.139 [GameSession] 11000010b57b6a2 -> destroy_game_object(98) 19:47:35.139 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:35.139 [GameSession] 11000010b57b6a2 -> destroy_game_object(99) 19:47:35.139 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:35.139 [GameSession] 11000010b57b6a2 -> destroy_game_object(94) 19:47:35.139 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:36.321 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.98999999999999999 19:47:36.847 [GameSession] 11000010b57b6a2 -> destroy_game_object(288) 19:47:36.847 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:38.545 [GameSession] 11000010b57b6a2 -> destroy_game_object(289) 19:47:38.545 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:43.621 [GameSession] destroy_game_object(3100) 19:47:43.621 [GameSession] destroy_game_object(3099) 19:47:45.568 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=550,rarity=rare,skin=wh_dual_wield_axe_falchion_skin_01,property=crit_boost:79000,property=power_vs_skaven:91000 19:47:45.569 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 485 19:47:45.569 [Lua] [SharedState] deus_run_state_33230873: melee_swap_chests_used:0:0:0:0 = {"rare":2} 19:47:45.569 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -360 19:47:45.569 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":852291008,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:47:45.569 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:47:45.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 19:47:45.570 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 19:47:45.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer, async-read, 19:47:45.570 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 19:47:45.580 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:47:45.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 19:47:45.712 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:47:45.712 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:47:48.795 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:47:49.031 [GameSession] 11000010b57b6a2 -> create_game_object(290) 19:47:49.031 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:49.031 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:47:49.596 [GameSession] 11000010b57b6a2 -> destroy_game_object(290) 19:47:49.596 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:50.297 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:47:54.791 [GameSession] 11000010b57b6a2 -> create_game_object(291) 19:47:54.791 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:54.791 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:47:55.339 [GameSession] 11000010b57b6a2 -> destroy_game_object(291) 19:47:55.339 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:56.023 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 4 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 239 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 21 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 710 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2026 19:47:57.939 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 18 19:47:57.939 [GameSession] 11000010b57b6a2 -> destroy_game_object(33) 19:47:57.939 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:47:58.048 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 4 19:47:58.048 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 239 19:47:58.048 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2051 19:47:58.083 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 4 19:47:58.083 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 282 19:47:58.083 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2076 19:47:58.158 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 21 19:47:58.158 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 510 19:47:58.158 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2101 19:47:58.548 [Flow] **********************DEBUG************************island_01 OFF 19:47:58.548 [Flow] **********************DEBUG************************start_area OFF 19:47:58.548 [Flow] **********************DEBUG************************island_lowres_01 ON 19:47:58.548 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:58.548 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 19:47:59.747 [Flow] **********************DEBUG************************island_01 ON 19:47:59.747 [Flow] **********************DEBUG************************island_02 ON 19:47:59.747 [Flow] **********************DEBUG************************start_area OFF 19:47:59.747 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:47:59.747 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:47:59.747 [Flow] **********************DEBUG************************startarea_lowres ON 19:47:59.747 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:48:04.469 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true} 19:48:08.221 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 5 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 262 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 22 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 733 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2124 19:48:08.221 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 19 19:48:08.221 [GameSession] 11000010b57b6a2 -> destroy_game_object(34) 19:48:08.221 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 5 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 262 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2147 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 5 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 305 19:48:08.348 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2170 19:48:08.412 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 22 19:48:08.412 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 533 19:48:08.412 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2193 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:48:08.854 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:48:08.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem 19:48:08.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:48:08.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:48:08.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:48:08.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:48:08.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:48:08.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 19:48:08.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:48:08.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:48:08.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:48:09.470 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"wwise\/one_handed_swords":true} 19:48:12.458 [GameSession] 11000010b57b6a2 -> create_game_object(292) 19:48:12.458 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:12.458 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:48:13.009 [GameSession] 11000010b57b6a2 -> destroy_game_object(292) 19:48:13.009 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:13.440 [GameSession] 11000010b57b6a2 -> create_game_object(293) 19:48:13.440 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:13.440 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 19:48:13.935 [GameSession] 11000010b57b6a2 -> destroy_game_object(293) 19:48:13.935 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:13.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 19:48:13.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 19:48:13.962 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:48:13.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:48:13.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:48:13.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:48:14.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:48:14.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:48:16.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9659849f] 19:48:16.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 19:48:16.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90f1aac1] 19:48:19.743 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 19:48:20.732 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:48:21.216 [GameSession] 11000010b57b6a2 -> destroy_game_object(193) 19:48:21.216 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:21.216 [GameSession] 11000010b57b6a2 -> destroy_game_object(195) 19:48:21.216 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:21.243 [GameSession] 11000010b57b6a2 -> destroy_game_object(194) 19:48:21.243 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:24.101 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:48:24.101 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:48:24.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 19:48:24.101 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:48:24.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 19:48:24.101 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:48:24.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem 19:48:24.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:48:24.115 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 6 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 283 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 23 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 754 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2214 19:48:24.316 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 20 19:48:24.316 [GameSession] 11000010b57b6a2 -> destroy_game_object(35) 19:48:24.316 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:24.427 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 6 19:48:24.427 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 283 19:48:24.427 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2235 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 6 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 326 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2256 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 23 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 554 19:48:24.503 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2277 19:48:25.078 [GameSession] 11000010b57b6a2 -> destroy_game_object(14) 19:48:25.078 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:25.175 [Lua] [SharedState] deus_run_state_33230873: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 19:48:25.688 [GameSession] 11000010b57b6a2 -> destroy_game_object(9) 19:48:25.688 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:25.781 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 19:48:27.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb4e617a] 19:48:27.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac216554] 19:48:29.885 [GameSession] 11000010b57b6a2 -> destroy_game_object(192) 19:48:29.885 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:29.885 [GameSession] 11000010b57b6a2 -> destroy_game_object(190) 19:48:29.885 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:29.885 [GameSession] 11000010b57b6a2 -> destroy_game_object(196) 19:48:29.885 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:29.885 [GameSession] 11000010b57b6a2 -> destroy_game_object(197) 19:48:29.885 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:30.721 [Flow] **********************DEBUG************************island_01 OFF 19:48:30.721 [Flow] **********************DEBUG************************start_area OFF 19:48:30.721 [Flow] **********************DEBUG************************island_lowres_01 ON 19:48:30.721 [Flow] **********************DEBUG************************startarea_lowres ON 19:48:30.721 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 19:48:32.632 [Flow] **********************DEBUG************************island_01 ON 19:48:32.632 [Flow] **********************DEBUG************************island_02 ON 19:48:32.632 [Flow] **********************DEBUG************************start_area OFF 19:48:32.632 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:48:32.632 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:48:32.632 [Flow] **********************DEBUG************************startarea_lowres ON 19:48:32.632 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:48:36.257 [Flow] **********************DEBUG************************island_01 OFF 19:48:36.257 [Flow] **********************DEBUG************************start_area OFF 19:48:36.257 [Flow] **********************DEBUG************************island_lowres_01 ON 19:48:36.257 [Flow] **********************DEBUG************************startarea_lowres ON 19:48:36.257 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 19:48:36.536 [GameSession] 11000010b57b6a2 -> destroy_game_object(72) 19:48:36.536 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:36.751 [GameSession] 11000010b57b6a2 -> destroy_game_object(223) 19:48:36.751 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:36.751 [GameSession] 11000010b57b6a2 -> destroy_game_object(222) 19:48:36.751 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:36.751 [GameSession] 11000010b57b6a2 -> destroy_game_object(220) 19:48:36.751 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:36.751 [GameSession] 11000010b57b6a2 -> destroy_game_object(221) 19:48:36.751 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:36.970 [Flow] **********************DEBUG************************island_01 ON 19:48:36.970 [Flow] **********************DEBUG************************island_02 ON 19:48:36.970 [Flow] **********************DEBUG************************start_area OFF 19:48:36.970 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:48:36.970 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:48:36.970 [Flow] **********************DEBUG************************startarea_lowres ON 19:48:36.970 [Flow] **********************DEBUG************************island_01 trigger TOUCH 19:48:42.472 [Lua] [Mutator] Activating mutator 'easier_packs' 19:48:43.715 [GameSession] 11000010b57b6a2 -> destroy_game_object(229) 19:48:43.715 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:47.132 [GameSession] 11000010b57b6a2 -> create_game_object(294) 19:48:47.132 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:47.133 [GameSession] 11000010b57b6a2 -> create_game_object(295) 19:48:47.133 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:47.662 [GameSession] 11000010b57b6a2 -> create_game_object(296) 19:48:47.662 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:47.663 [GameSession] 11000010b57b6a2 -> create_game_object(297) 19:48:47.663 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:48.143 [GameSession] 11000010b57b6a2 -> create_game_object(298) 19:48:48.143 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:48.143 [GameSession] 11000010b57b6a2 -> create_game_object(299) 19:48:48.143 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:48.657 [GameSession] 11000010b57b6a2 -> create_game_object(300) 19:48:48.657 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:48.691 [GameSession] 11000010b57b6a2 -> create_game_object(301) 19:48:48.691 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 7 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 302 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 24 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 773 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2296 19:48:48.785 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 21 19:48:48.785 [GameSession] 11000010b57b6a2 -> destroy_game_object(36) 19:48:48.785 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:48.880 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 7 19:48:48.880 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 302 19:48:48.880 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2315 19:48:48.939 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 7 19:48:48.939 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 345 19:48:48.939 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2334 19:48:48.972 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 24 19:48:48.972 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 573 19:48:48.972 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2353 19:48:49.134 [GameSession] 11000010b57b6a2 -> destroy_game_object(231) 19:48:49.134 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:49.171 [GameSession] 11000010b57b6a2 -> create_game_object(302) 19:48:49.171 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:49.201 [GameSession] 11000010b57b6a2 -> create_game_object(303) 19:48:49.201 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:49.696 [GameSession] 11000010b57b6a2 -> create_game_object(304) 19:48:49.696 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:49.697 [GameSession] 11000010b57b6a2 -> create_game_object(305) 19:48:49.697 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:50.186 [GameSession] 11000010b57b6a2 -> create_game_object(306) 19:48:50.186 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:50.187 [GameSession] 11000010b57b6a2 -> create_game_object(307) 19:48:50.187 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:50.732 [GameSession] 11000010b57b6a2 -> create_game_object(308) 19:48:50.732 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:50.733 [GameSession] 11000010b57b6a2 -> create_game_object(309) 19:48:50.733 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:52.106 [Flow] **********************DEBUG************************island_01 ON 19:48:52.106 [Flow] **********************DEBUG************************island_02 ON 19:48:52.106 [Flow] **********************DEBUG************************start_area OFF 19:48:52.106 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:48:52.106 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:48:52.106 [Flow] **********************DEBUG************************startarea_lowres ON 19:48:52.106 [Flow] **********************DEBUG************************island_02 trigger TOUCH 19:48:52.369 [GameSession] 11000010b57b6a2 -> destroy_game_object(232) 19:48:52.369 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:52.967 [GameSession] 11000010b57b6a2 -> destroy_game_object(230) 19:48:52.967 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:48:54.887 [GameSession] create_game_object(7, 3101) 19:48:54.887 [GameSession] create_game_object(3101, 0) -> 11000010b57b6a2 19:48:54.986 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:48:55.247 [GameSession] destroy_game_object(3101) 19:48:55.260 [GameSession] 11000010b57b6a2 -> create_game_object(310) 19:48:55.260 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:55.261 [GameSession] 11000010b57b6a2 -> create_game_object(311) 19:48:55.261 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:55.788 [GameSession] 11000010b57b6a2 -> create_game_object(312) 19:48:55.788 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:55.789 [GameSession] 11000010b57b6a2 -> create_game_object(313) 19:48:55.789 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:56.277 [GameSession] 11000010b57b6a2 -> create_game_object(314) 19:48:56.277 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:56.278 [GameSession] 11000010b57b6a2 -> create_game_object(315) 19:48:56.278 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:56.816 [GameSession] 11000010b57b6a2 -> create_game_object(316) 19:48:56.816 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:56.816 [GameSession] 11000010b57b6a2 -> create_game_object(317) 19:48:56.816 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:57.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:48:57.334 [GameSession] 11000010b57b6a2 -> create_game_object(318) 19:48:57.334 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:57.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:48:57.848 [GameSession] 11000010b57b6a2 -> create_game_object(319) 19:48:57.848 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:58.381 [GameSession] 11000010b57b6a2 -> create_game_object(320) 19:48:58.381 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:58.382 [GameSession] 11000010b57b6a2 -> create_game_object(321) 19:48:58.382 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:58.878 [GameSession] 11000010b57b6a2 -> create_game_object(322) 19:48:58.878 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:58.879 [GameSession] 11000010b57b6a2 -> create_game_object(323) 19:48:58.879 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:48:59.405 [GameSession] 11000010b57b6a2 -> create_game_object(324) 19:48:59.405 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:06.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:06.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:07.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:07.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:07.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:07.984 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 8 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 339 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 25 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 810 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2390 19:49:08.018 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 22 19:49:08.018 [GameSession] 11000010b57b6a2 -> destroy_game_object(37) 19:49:08.018 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:08.106 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 8 19:49:08.106 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 339 19:49:08.106 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2427 19:49:08.172 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 8 19:49:08.172 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 382 19:49:08.172 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2464 19:49:08.208 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 25 19:49:08.208 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 610 19:49:08.208 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2501 19:49:08.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:08.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:08.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:09.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:09.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:09.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:10.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:10.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:10.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:10.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:11.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:11.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:11.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:11.621 [GameSession] 11000010b57b6a2 -> create_game_object(325) 19:49:11.621 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:12.059 [GameSession] 11000010b57b6a2 -> create_game_object(326) 19:49:12.059 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:12.101 [GameSession] 11000010b57b6a2 -> create_game_object(327) 19:49:12.101 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:12.436 [GameSession] 11000010b57b6a2 -> destroy_game_object(10) 19:49:12.436 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:12.556 [GameSession] 11000010b57b6a2 -> create_game_object(328) 19:49:12.556 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:49:12.556 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_friendly_murderer_01 19:49:12.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:12.600 [GameSession] 11000010b57b6a2 -> create_game_object(329) 19:49:12.600 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:12.603 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 19:49:13.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:13.114 [GameSession] 11000010b57b6a2 -> create_game_object(330) 19:49:13.114 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:13.616 [GameSession] 11000010b57b6a2 -> create_game_object(331) 19:49:13.616 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:13.617 [GameSession] 11000010b57b6a2 -> create_game_object(332) 19:49:13.617 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:14.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:14.134 [GameSession] 11000010b57b6a2 -> create_game_object(333) 19:49:14.134 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:14.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:14.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:14.831 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:49:14.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 19:49:14.831 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:14.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:49:14.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:49:15.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:15.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:15.697 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:15.697 [GameSession] 11000010b57b6a2 -> create_game_object(334) 19:49:15.697 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:16.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:16.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:16.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:16.709 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:17.191 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:17.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:17.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:17.712 [GameSession] 11000010b57b6a2 -> create_game_object(335) 19:49:17.712 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:18.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:49:18.182 [GameSession] 11000010b57b6a2 -> create_game_object(336) 19:49:18.182 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:18.675 [GameSession] 11000010b57b6a2 -> create_game_object(337) 19:49:18.675 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:49:19.954 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:49:19.954 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:49:19.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 19:49:20.195 [GameSession] 11000010b57b6a2 -> create_game_object(338) 19:49:20.195 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:49:22.662 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.7913 19:49:25.631 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:49:25.790 [GameSession] 11000010b57b6a2 -> destroy_game_object(328) 19:49:25.790 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:25.910 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = potion_moot_milk_01 19:49:26.511 [GameSession] 11000010b57b6a2 -> destroy_game_object(338) 19:49:26.511 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:28.742 [GameSession] 11000010b57b6a2 -> create_game_object(339) 19:49:28.742 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:49:30.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 19:49:30.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:49:30.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:49:30.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:49:30.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:49:30.781 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_02\/wpn_brw_beam_staff_02_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:49:32.782 [Flow] **********************DEBUG************************island_02 OFF 19:49:32.782 [Flow] **********************DEBUG************************start_area OFF 19:49:32.782 [Flow] **********************DEBUG************************island_lowres_02 ON 19:49:32.782 [Flow] **********************DEBUG************************startarea_lowres ON 19:49:32.782 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 19:49:35.084 [GameSession] 11000010b57b6a2 -> destroy_game_object(339) 19:49:35.084 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:35.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 19:49:35.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 19:49:35.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 19:49:35.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:49:35.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 19:49:35.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:49:35.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:49:35.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 19:49:38.393 [GameSession] 11000010b57b6a2 -> destroy_game_object(243) 19:49:38.393 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:40.160 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:49:40.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 19:49:40.160 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:40.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:49:40.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:49:40.898 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:49:41.035 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:49:41.537 [Flow] **********************DEBUG************************island_01 ON 19:49:41.537 [Flow] **********************DEBUG************************island_02 ON 19:49:41.537 [Flow] **********************DEBUG************************start_area OFF 19:49:41.537 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:49:41.537 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:49:41.537 [Flow] **********************DEBUG************************startarea_lowres ON 19:49:41.537 [Flow] **********************DEBUG************************island_02 trigger TOUCH 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 9 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 375 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 26 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 846 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2537 19:49:42.034 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 23 19:49:42.034 [GameSession] 11000010b57b6a2 -> destroy_game_object(38) 19:49:42.034 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 9 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 375 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2573 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 9 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 418 19:49:42.167 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2609 19:49:42.231 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 26 19:49:42.231 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 646 19:49:42.231 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2645 19:49:43.975 [Flow] **********************DEBUG************************island_02 OFF 19:49:43.975 [Flow] **********************DEBUG************************start_area OFF 19:49:43.975 [Flow] **********************DEBUG************************island_lowres_02 ON 19:49:43.975 [Flow] **********************DEBUG************************startarea_lowres ON 19:49:43.975 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 19:49:45.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 19:49:45.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 19:49:45.252 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:45.252 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:45.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 19:49:45.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 19:49:45.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 19:49:45.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:49:45.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:49:45.813 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:49:46.568 [GameSession] 11000010b57b6a2 -> create_game_object(340) 19:49:46.568 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:49:46.611 [GameSession] 11000010b57b6a2 -> create_game_object(341) 19:49:46.611 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:49:50.326 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:49:50.326 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.326 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 19:49:50.333 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 19:49:50.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:50.582 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"}] 19:49:50.582 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 646 19:49:50.582 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -560 19:49:50.582 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 2 19:49:51.300 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:49:51.517 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":1244129152,"name":"shrapnel","rarity":"rare"},{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"}] 19:49:51.517 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 446 19:49:51.517 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 3 19:49:51.517 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -760 19:49:53.928 [GameSession] 11000010b57b6a2 -> destroy_game_object(252) 19:49:53.928 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:53.928 [GameSession] 11000010b57b6a2 -> destroy_game_object(251) 19:49:53.928 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:53.928 [GameSession] 11000010b57b6a2 -> destroy_game_object(254) 19:49:53.928 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:49:55.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 19:49:55.427 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:49:57.132 [GameSession] create_game_object(7, 3102) 19:49:57.132 [GameSession] create_game_object(3102, 0) -> 11000010b57b6a2 19:49:57.229 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:49:57.510 [GameSession] destroy_game_object(3102) 19:49:57.750 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":2139484672,"name":"healers_touch","rarity":"rare"},{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:49:57.750 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 218 19:49:57.750 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 4 19:49:57.750 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -960 19:49:58.246 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:50:00.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:00.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:00.652 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:50:00.951 [GameSession] 11000010b57b6a2 -> destroy_game_object(340) 19:50:00.951 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:01.322 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"wwise\/one_handed_swords":true} 19:50:02.164 [GameSession] 11000010b57b6a2 -> create_game_object(342) 19:50:02.164 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:50:02.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=98.996978759765625, state=alive 19:50:02.937 [GameSession] 11000010b57b6a2 -> create_game_object(343) 19:50:02.937 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:50:02.937 [GameSession] 11000010b57b6a2 -> create_game_object(344) 19:50:02.937 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:50:03.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 19:50:03.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 19:50:03.909 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 19:50:04.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 19:50:04.602 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 19:50:04.831 [GameSession] 11000010b57b6a2 -> create_game_object(345) 19:50:04.831 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:50:04.875 [GameSession] 11000010b57b6a2 -> create_game_object(346) 19:50:04.875 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:50:05.629 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:50:05.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 19:50:05.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 19:50:05.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 19:50:05.629 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:50:05.629 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:50:05.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:50:05.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 19:50:05.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:50:05.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:50:05.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:50:06.070 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_3p":true} 19:50:06.403 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/wh_deus_01":true,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_3p":true} 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 10 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 409 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 27 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 680 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2679 19:50:09.388 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 24 19:50:09.388 [GameSession] 11000010b57b6a2 -> destroy_game_object(39) 19:50:09.388 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:09.481 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 10 19:50:09.481 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 409 19:50:09.481 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2713 19:50:09.515 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 10 19:50:09.515 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 252 19:50:09.515 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2747 19:50:09.582 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 27 19:50:09.582 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 480 19:50:09.582 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2781 19:50:10.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 19:50:10.749 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:50:10.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 19:50:10.749 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:50:10.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 19:50:10.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:10.749 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:10.749 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:10.749 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:10.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 19:50:10.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 19:50:10.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:50:10.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:50:10.792 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 19:50:10.820 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:50:10.820 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:50:10.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:50:10.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:50:10.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:50:10.881 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:50:10.921 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:50:10.921 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:50:10.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:50:10.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:50:10.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:50:11.479 [GameSession] 11000010b57b6a2 -> create_game_object(347) 19:50:11.479 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:50:11.479 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 19:50:11.962 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_03\/wpn_brw_spear_staff_03_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:50:15.447 [GameSession] 11000010b57b6a2 -> create_game_object(1077) 19:50:15.447 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:15.447 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 19:50:15.689 [GameSession] 11000010b57b6a2 -> create_game_object(1078) 19:50:15.689 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:15.690 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 19:50:15.795 [GameSession] 11000010b57b6a2 -> destroy_game_object(1077) 19:50:15.795 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:50:15.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 19:50:15.826 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:50:15.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:50:15.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:50:15.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 19:50:15.963 [GameSession] 11000010b57b6a2 -> create_game_object(1079) 19:50:15.963 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:15.963 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 19:50:16.065 [GameSession] 11000010b57b6a2 -> destroy_game_object(1078) 19:50:16.065 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:50:16.166 [GameSession] 11000010b57b6a2 -> create_game_object(1080) 19:50:16.166 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:16.166 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:50:16.307 [GameSession] 11000010b57b6a2 -> destroy_game_object(1079) 19:50:16.307 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:50:16.609 [GameSession] 11000010b57b6a2 -> destroy_game_object(1080) 19:50:16.609 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:50:18.773 [GameSession] 11000010b57b6a2 -> create_game_object(348) 19:50:18.773 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:50:18.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 19:50:18.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 11 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 431 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 28 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 702 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2803 19:50:19.800 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 25 19:50:19.800 [GameSession] 11000010b57b6a2 -> destroy_game_object(40) 19:50:19.800 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:19.897 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 11 19:50:19.897 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 431 19:50:19.897 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2825 19:50:19.956 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 11 19:50:19.956 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 274 19:50:19.956 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2847 19:50:19.990 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 28 19:50:19.990 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 502 19:50:19.990 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2869 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 12 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 451 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 29 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 722 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2889 19:50:20.811 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 26 19:50:20.811 [GameSession] 11000010b57b6a2 -> destroy_game_object(41) 19:50:20.811 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:20.891 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 12 19:50:20.891 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 451 19:50:20.891 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2909 19:50:20.918 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:50:20.918 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:50:20.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 19:50:20.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:50:20.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:50:20.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:50:20.957 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 12 19:50:20.957 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 294 19:50:20.957 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2929 19:50:21.002 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 29 19:50:21.002 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 522 19:50:21.002 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2949 19:50:28.899 [Flow] **********************DEBUG************************island_01 ON 19:50:28.899 [Flow] **********************DEBUG************************island_02 ON 19:50:28.899 [Flow] **********************DEBUG************************start_area OFF 19:50:28.899 [Flow] **********************DEBUG************************island_lowres_01 OFF 19:50:28.899 [Flow] **********************DEBUG************************island_lowres_02 OFF 19:50:28.899 [Flow] **********************DEBUG************************startarea_lowres ON 19:50:28.899 [Flow] **********************DEBUG************************island_02 trigger TOUCH 19:50:31.342 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:50:31.359 [Flow] **********************DEBUG************************island_02 OFF 19:50:31.359 [Flow] **********************DEBUG************************start_area OFF 19:50:31.359 [Flow] **********************DEBUG************************island_lowres_02 ON 19:50:31.359 [Flow] **********************DEBUG************************startarea_lowres ON 19:50:31.359 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 19:50:36.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 19:50:36.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 19:50:36.180 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 19:50:37.607 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:50:38.035 [GameSession] 11000010b57b6a2 -> destroy_game_object(342) 19:50:38.035 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:38.851 [GameSession] 11000010b57b6a2 -> destroy_game_object(345) 19:50:38.851 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:38.851 [GameSession] 11000010b57b6a2 -> destroy_game_object(219) 19:50:38.851 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:38.852 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 19:50:40.395 [GameSession] 11000010b57b6a2 -> create_game_object(349) 19:50:40.395 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 19:50:41.273 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:50:41.273 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 19:50:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 19:50:41.274 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:41.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:41.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:41.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.657 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:41.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.701 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:41.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:41.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 19:50:41.945 [GameSession] 11000010b57b6a2 -> create_game_object(350) 19:50:41.945 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:41.945 [GameSession] 11000010b57b6a2 -> create_game_object(351) 19:50:41.945 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:41.986 [GameSession] 11000010b57b6a2 -> create_game_object(352) 19:50:41.986 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:41.987 [GameSession] 11000010b57b6a2 -> create_game_object(353) 19:50:41.987 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:41.988 [GameSession] 11000010b57b6a2 -> create_game_object(354) 19:50:41.988 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:41.988 [GameSession] 11000010b57b6a2 -> create_game_object(355) 19:50:41.988 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.015 [GameSession] 11000010b57b6a2 -> create_game_object(356) 19:50:42.015 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.016 [GameSession] 11000010b57b6a2 -> create_game_object(357) 19:50:42.016 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.016 [GameSession] 11000010b57b6a2 -> create_game_object(358) 19:50:42.016 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.050 [GameSession] 11000010b57b6a2 -> create_game_object(359) 19:50:42.050 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.051 [GameSession] 11000010b57b6a2 -> create_game_object(360) 19:50:42.051 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.052 [GameSession] 11000010b57b6a2 -> create_game_object(361) 19:50:42.052 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.079 [GameSession] 11000010b57b6a2 -> create_game_object(362) 19:50:42.079 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.080 [GameSession] 11000010b57b6a2 -> create_game_object(363) 19:50:42.080 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:42.113 [GameSession] 11000010b57b6a2 -> create_game_object(364) 19:50:42.113 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.114 [GameSession] 11000010b57b6a2 -> create_game_object(365) 19:50:42.114 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.114 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:50:42.114 [GameSession] 11000010b57b6a2 -> create_game_object(366) 19:50:42.114 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.152 [GameSession] 11000010b57b6a2 -> create_game_object(367) 19:50:42.152 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:50:42.153 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:50:43.111 [GameSession] 11000010b57b6a2 -> destroy_game_object(343) 19:50:43.111 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:45.001 [GameSession] 11000010b57b6a2 -> create_game_object(368) 19:50:45.001 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:50:45.001 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 19:50:46.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 19:50:46.384 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {} 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: completed_level_count:0:0:0:0 = 2 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1","node_2"] 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000104a063b0:0:0:0 = 1 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000100a4831c:0:0:0 = 1 19:50:46.524 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 19:50:46.524 [Lua] Received new state from server map_deus 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,4,0,3,0,0,1,0,2,1,2,0,2,1,1,1,101,85,15,908,7405.25,1462,380,0,2488.25,0,91,0,1] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,31,16,14,14,1494.25,0,475,0,38,0,15,0,1] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,21,3,7,498,705.75,0,219.5,0,0,0,6,0,0] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,4,0,2,0,0,0,2,1,0,1,0,1,0,0,0,115,72,34,348.75,6944,225.25,410.5,0,2981.25,0,61,0,2] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"client_id":494799616,"name":"crit_chance","rarity":"rare"},{"client_id":1334131840,"name":"fatigue_regen","rarity":"rare"}] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,4,0,3,0,0,1,0,2,1,2,0,2,1,1,1,101,85,15,907.25,7404.7502975464,0,380,0,1037.25,0,91,0,1] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,31,16,14,14,1494.2720947266,0,475,0,38.022094726563,0,15,0,1] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,21,3,7,498,705.5,0,219.5,0,0,0,6,0,0] 19:50:46.525 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,4,0,2,0,0,0,2,1,0,1,0,1,0,0,0,115,72,34,348.5,6943.25,0,410.5,0,866.75,0,61,0,2] 19:50:46.526 [Save] Saving `save_data` 19:50:46.526 [Lua] gm_event_end_conditions_met true false 19:50:46.527 [Lua] Game won 19:50:46.527 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:50:46.530 [Save] Save done 19:50:46.530 [Save] Saving `save_data` 19:50:46.534 [Save] Save done 19:50:46.540 [Lua] generate_backend_stats 1100001037e8e14:1 19:50:46.599 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":494799616,"name":"crit_chance"},{"rarity":"rare","client_id":1334131840,"name":"fatigue_regen"},{"client_id":15426243,"name":"fatigue_regen","rarity":"rare"}] 19:50:46.599 [Lua] [PlayFabMirrorBase] Force commit 19:50:46.599 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 19:50:46.599 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 19:50:46.608 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:50:46.608 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 19:50:46.608 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 19:50:46.608 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = false 19:50:46.608 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 19:50:46.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3 19:50:46.988 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 19:50:46.988 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 19:50:47.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 19:50:47.234 [Lua] [PlayFabMirrorBase] commit result "success", "4" 19:50:47.234 [Lua] none table: 000000000C8065E0 table: 000000000C9F0820 19:50:55.695 [Lua] ConflictDirector - destroy all units 19:50:55.845 [GameSession] 11000010b57b6a2 -> destroy_game_object(368) 19:50:55.845 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:55.845 [GameSession] 11000010b57b6a2 -> destroy_game_object(329) 19:50:55.845 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:55.845 [GameSession] 11000010b57b6a2 -> destroy_game_object(300) 19:50:55.845 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:55.845 [GameSession] 11000010b57b6a2 -> destroy_game_object(295) 19:50:55.845 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:55.845 [GameSession] 11000010b57b6a2 -> destroy_game_object(349) 19:50:55.845 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:55.846 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 19:50:55.846 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 19:50:55.847 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 19:50:55.847 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = dlc_morris_map 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 0 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = map_deus 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = normal 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 1225780480 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 19:50:56.454 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 19:50:56.454 [GameSession] 11000010b57b6a2 -> kicked_out() 19:50:56.454 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.454 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100a4831c 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=168 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 19:50:56.455 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 19:50:56.455 [Lua] destroyed player game object with id 168 callback 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:50:56.455 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100a4831c 19:50:56.455 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=152 owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 19:50:56.455 [Lua] PlayerManager:remove_player peer_id=110000100a4831c 1 19:50:56.457 [Lua] [GameNetworkManager] removing peer_id=110000100a4831c local_player_id=1 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.457 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 19:50:56.458 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 19:50:56.458 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 19:50:56.459 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] MUSIC object destroyed 19:50:56.459 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:50:56.459 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:50:56.459 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 19:50:56.461 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 19:50:56.461 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:50:56.461 [GameSession] shutdown() 19:50:56.461 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 19:50:56.464 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 19:50:56.464 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 19:50:56.466 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 19:50:56.471 error: [Unit] Unit: '#ID[db217b93bd1bca31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[543d2a7933b237df]' child 1: '#ID[1a97b144509af63b]' child 2: '#ID[452cbccb79840dc1]' 19:50:56.473 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb4e617a6e20fa2f]' child 1: '#ID[7fb3582966489606]' child 2: '#ID[7fa95a9901e05563]' 19:50:56.473 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9659849f16998ffe]' child 1: '#ID[740244d2cf0d39b9]' 19:50:56.474 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:50:56.474 [Lua] TRANSITION nil nil load_next_level 19:50:56.474 [Lua] Transition type "load_next_level", is server: false 19:50:56.474 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=412.68 19:50:58.488 [Lua] [Managers] Calling function on all managers: 19:50:58.488 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 19:50:58.490 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 19:50:58.490 [Lua] Clearing all global lookup lists 19:50:58.490 [Lua] [IngamePlayerListUI] - Destroy 19:50:58.490 [Lua] [EquipmentUI] - Destroy 19:50:58.490 [Lua] [AbilityUI] - Destroy 19:50:58.490 [Lua] [GamePadEquipmentUI] - Destroy 19:50:58.490 [Lua] [GamePadAbilityUI] - Destroy 19:50:58.491 [Lua] [IngameUI] destroy 19:50:58.491 [Lua] [Mutator] Deactivating mutator 'deus_less_hordes' 19:50:58.491 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 19:50:58.491 [Lua] [Mutator] Deactivating mutator 'curse_egg_of_tzeentch' 19:50:58.491 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 19:50:58.491 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 19:50:58.491 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[c2f371f8d3b86a12]' child 5: '#ID[fb73182d1fd63c0c]' child 6: '#ID[3d1c223596227d45]' child 7: '#ID[854f517c1f02d74d]' child 8: '#ID[762a8fd18be82fcd]' child 9: '#ID[cd1bc565d100ba37]' child 10: '#ID[cd1bc565d100ba37]' 19:50:58.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:58.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:58.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:58.510 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' 19:50:58.510 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' 19:50:58.517 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' 19:50:58.589 [Lua] [Managers] Destroying manager group: 19:50:58.591 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[92d6d4ccc73c382e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[181a7a0ad51f873d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[04395d4ca0d9775e]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[02b583bc8a8cfd57]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[53f6c71555283b49]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[e70169f58e936e93]' child 18: '#ID[c4e0b1fa5e5096f5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[c4e0b1fa5e5096f5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[9daea63f3262920c]' 19:50:58.597 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:50:58.712 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:50:58.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:50:58.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:50:58.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:50:58.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:50:58.720 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:50:58.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:50:58.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:50:58.722 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:50:58.723 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:50:58.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:50:58.726 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:50:58.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:50:58.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:50:58.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:50:58.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:50:58.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:50:58.736 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:50:58.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:50:58.742 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:50:58.746 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:50:58.748 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:50:58.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:50:58.751 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:50:58.753 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:50:58.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:50:58.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:50:58.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:50:58.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:50:58.768 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:50:58.768 [Lua] [Matchmaking] unregister rpcs 19:50:58.768 [Lua] ############### UNLOADING PACKAGES ############### 19:50:58.768 [Lua] [Gamestate] Enter state StateLoading 19:50:58.770 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:50:58.770 [Lua] [Matchmaking] register rpcs 19:50:58.770 [Lua] registering RPCs 19:50:58.770 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:50:58.770 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:50:58.770 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 19:50:58.772 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 19:50:58.773 [Lua] [StateLoading] load_current_level 19:50:58.773 [Lua] [NetworkClient] New State loading (old state game_started) 19:50:58.773 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 19:50:58.789 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_tower_tzeentch_path3 19:50:58.789 [Umbra] Unload tome 19:50:58.789 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path3, pat_tower_tzeentch_path3 19:50:58.790 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path3 19:50:58.795 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path3 19:50:58.803 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path3 19:50:58.830 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path3 19:50:58.833 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path3 19:50:58.849 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path3 19:50:58.849 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 19:50:58.862 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 19:50:58.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 19:50:58.917 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 19:50:58.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 19:50:58.984 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 19:50:58.999 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":808303296,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:50:59.033 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":852291008,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1961021184 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 852291008 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 808303296 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 634752512 19:50:59.066 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 19:50:59.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 19:50:59.774 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 19:50:59.792 [Lua] [LevelTransitionHandler] Level load completed! 19:50:59.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 19:50:59.792 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:50:59.793 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 19:50:59.793 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:50:59.793 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 19:50:59.797 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1293453056,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:50:59.797 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:50:59.811 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:50:59.811 [Lua] [NetworkClient] All level packages loaded! 19:50:59.811 [Lua] [NetworkClient] New State loaded (old state loading) 19:50:59.811 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 19:50:59.909 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:50:59.909 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"wwise\/javelin":false},"inventory_id":907124288,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"resource_packages\/careers\/we_maidenguard":false}} 19:50:59.909 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:50:59.910 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":884413056,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:51:00.045 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:00.046 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:00.096 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:51:00.213 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:00.213 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 19:51:00.214 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:51:00.214 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 19:51:00.214 [Umbra] Init version: 3.4.15 :: 16 threads 19:51:00.216 [Lua] Async level spawning done 19:51:00.216 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:51:00.351 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":283210976,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:51:00.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:00.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:00.352 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:00.484 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:01.228 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:51:01.228 [Lua] [Matchmaking] unregister rpcs 19:51:01.229 [Lua] [Managers] Destroying manager group: 19:51:01.229 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 19:51:01.229 [Lua] [Gamestate] Enter StateIngame CLIENT 19:51:01.229 [Lua] <>level = dlc_morris_map<> 19:51:01.229 [Lua] [StateIngame] Client ingame 19:51:01.232 [Lua] [Matchmaking] register rpcs 19:51:01.232 [Lua] GameNetworkManager:init... creating game session 19:51:01.232 [Lua] Joining GameSession userdata: 0x0f34f368 as a client through channel_id 1 19:51:01.232 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:51:01.232 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 19:51:01.232 [Lua] [GameNetworkManager] self.is_server = false 19:51:01.232 [Network] Setting artificial MTU limit to 65536 19:51:01.232 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 19:51:01.232 [Connection] Endpoint 110000100a4831c set max payload per packet to 1140 19:51:01.243 [Lua] Switching ConflictSettings: to: disabled 19:51:01.243 [Lua] pacing=disabled 19:51:01.243 [Lua] roaming=nil 19:51:01.243 [Lua] specials=disabled 19:51:01.243 [Lua] debug_color=black 19:51:01.243 [Lua] pack_spawning=disabled 19:51:01.243 [Lua] contained_breeds=nil 19:51:01.243 [Lua] disabled=true 19:51:01.243 [Lua] boss=disabled 19:51:01.243 [Lua] horde=disabled 19:51:01.243 [Lua] name=disabled 19:51:01.243 [Lua] intensity=disabled 19:51:01.243 [Lua] --- 19:51:01.243 [Lua] [LevelAnalysis] set_random_seed( 0) 19:51:01.247 [Lua] [AIInterestPointSystem] Level Seed: 2124106528 19:51:01.247 [Lua] 19:51:01.247 [Lua] [network_manager] = table 19:51:01.247 [Lua] [network_manager] = metatable 19:51:01.247 [Lua] [startup_data] = table 19:51:01.247 [Lua] [entity_manager] = table 19:51:01.247 [Lua] [entity_manager] = metatable 19:51:01.247 [Lua] [unit_spawner] = table 19:51:01.247 [Lua] [unit_spawner] = metatable 19:51:01.247 [Lua] [unit_storage] = table 19:51:01.247 [Lua] [unit_storage] = metatable 19:51:01.247 [Lua] [dice_keeper] = table 19:51:01.247 [Lua] [dice_keeper] = metatable 19:51:01.247 [Lua] [is_server] = false (boolean) 19:51:01.247 [Lua] [world] = [World] 19:51:01.247 [Lua] [system_api] = table 19:51:01.247 [Lua] [input_manager] = table 19:51:01.247 [Lua] [input_manager] = metatable 19:51:01.247 [Lua] [profile_synchronizer] = table 19:51:01.247 [Lua] [profile_synchronizer] = metatable 19:51:01.247 [Lua] [entity_system] = table 19:51:01.247 [Lua] [entity_system] = metatable 19:51:01.247 [Lua] [level_transition_handler] = table 19:51:01.247 [Lua] [level_transition_handler] = metatable 19:51:01.247 [Lua] [num_local_human_players] = 1 (number) 19:51:01.247 [Lua] [statistics_db] = table 19:51:01.247 [Lua] [statistics_db] = metatable 19:51:01.247 [Lua] [entity_system_bag] = table 19:51:01.247 [Lua] [entity_system_bag] = metatable 19:51:01.247 [Lua] [network_lobby] = table 19:51:01.247 [Lua] [network_lobby] = metatable 19:51:01.247 [Lua] [network_transmit] = table 19:51:01.247 [Lua] [network_transmit] = metatable 19:51:01.247 [Lua] [network_clock] = table 19:51:01.247 [Lua] [network_clock] = metatable 19:51:01.247 [Lua] [free_flight_manager] = table 19:51:01.247 [Lua] [free_flight_manager] = metatable 19:51:01.247 [Lua] [network_event_delegate] = table 19:51:01.247 [Lua] [network_event_delegate] = metatable 19:51:01.247 [Lua] 19:51:01.247 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:51:01.247 [Lua] ignoring extension VersusInteractObjectiveExtension 19:51:01.247 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:51:01.247 [Lua] ignoring extension VersusSocketObjectiveExtension 19:51:01.247 [Lua] ignoring extension VersusTargetObjectiveExtension 19:51:01.247 [Lua] ignoring extension VersusMissionObjectiveExtension 19:51:01.260 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:51:01.260 [Lua] [AchievementManager] Achievements using the steam platform 19:51:01.260 [Lua] PlayerManager:add_player player_1 19:51:01.316 [Lua] [StateIngame] Level seed: 0 19:51:01.317 [Lua] [IngameUI] init 19:51:01.323 [SteamVoipClient] select_out(110000100a4831c, off) 19:51:01.323 [SteamVoipClient] select_out(1100001037e8e14, off) 19:51:01.323 [SteamVoipClient] select_out(11000010b57b6a2, off) 19:51:01.327 [Lua] cb_razer_chroma_setup 19:51:01.350 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 19:51:01.354 [Lua] [Managers] Calling function on all managers: 19:51:01.354 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.354 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 19:51:01.354 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = chryzes 19:51:01.357 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 1 19:51:01.357 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.357 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:51:01.357 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":283210976,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":884413056,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:51:01.589 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:51:01.589 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 1 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:1:4:2 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:4:3:2 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:6:5:4 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000104a063b0:1:1:1 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000100a4831c:1:2:1 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:1100001037e8e14:1:3:1 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_1h_sword,powerlevel=550,rarity=rare,skin=we_sword_skin_05,property=crit_chance:15000,property=power_vs_skaven:80000 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:4:3:2 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=550,rarity=rare,skin=wh_dual_wield_axe_falchion_skin_01,property=crit_boost:79000,property=power_vs_skaven:91000 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000100a4831c:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -960 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:11000010b57b6a2:0:0:0 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000104a063b0:0:0:0 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000100a4831c:0:0:0 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:1100001037e8e14:0:0:0 = true 19:51:01.589 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:6:5:4 = dead 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: melee_swap_chests_used:0:0:0:0 = {"rare":2} 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"client_id":494799616,"name":"crit_chance","rarity":"rare"},{"client_id":1334131840,"name":"fatigue_regen","rarity":"rare"}] 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 4 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,4,0,2,0,0,0,2,1,0,1,0,1,0,0,0,115,72,34,348.75,6944,225.25,410.5,0,2981.25,0,61,0,2] 19:51:01.594 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,0,44,258.5,0,0,0,0,0,6,0,0] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,4,1,0,0,0,0,0,0,1,38,38,0,751,1598.25,195.25,0,0,0,0,9,0,0] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001021ceb69:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,21,3,7,498,705.75,0,219.5,0,0,0,6,0,0] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,4,0,3,0,0,1,0,2,1,2,0,2,1,1,1,101,85,15,908,7405.25,1462,380,0,2488.25,0,91,0,1] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,31,16,14,14,1494.25,0,475,0,38,0,15,0,1] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1","node_2"] 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 19:51:01.670 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 2 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000100a4831c:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2949 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: completed_level_count:0:0:0:0 = 2 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {} 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.7913 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:4:3:2 = 0.78666999999999998 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:6:5:4 = 0 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.98999999999999999 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:4:3:2 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:6:5:4 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 3 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_2 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 722 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 522 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 294 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 451 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000104a063b0:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000100a4831c:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 29 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 29 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 12 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 12 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:6:5:4 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = grenade_frag_01 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:4:3:2 = [{"client_id":1048293952,"name":"talent_1_1","rarity":"exotic"},{"client_id":2051542016,"name":"talent_2_3","rarity":"rare"},{"client_id":957502208,"name":"talent_3_2","rarity":"exotic"},{"client_id":1792285696,"name":"talent_4_2","rarity":"rare"},{"client_id":1233112704,"name":"talent_5_1","rarity":"rare"},{"client_id":1825584768,"name":"talent_6_1","rarity":"unique"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":25195336,"name":"talent_1_1","rarity":"exotic"},{"client_id":566277952,"name":"talent_2_1","rarity":"rare"},{"client_id":104742264,"name":"talent_3_2","rarity":"exotic"},{"client_id":1012328896,"name":"talent_4_1","rarity":"rare"},{"client_id":554230080,"name":"talent_5_1","rarity":"rare"},{"client_id":1384667136,"name":"talent_6_3","rarity":"unique"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":1244129152,"name":"shrapnel","rarity":"rare"},{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":2139484672,"name":"healers_touch","rarity":"rare"},{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"}] 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 19:51:01.671 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:4:3:2 = potion_poison_proof_01 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:6:5:4 = 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = potion_moot_milk_01 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_friendly_murderer_01 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 26 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:1:4:2 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:4:3:2 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:6:5:4 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000104a063b0:1:1:1 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000100a4831c:1:2:1 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: spawned_once:1100001037e8e14:1:3:1 = true 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 19:51:01.677 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000100a4831c:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.686 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:51:01.686 [GameSession] -> peers() 19:51:01.686 [GameSession] added 11000010b57b6a2 19:51:01.686 [GameSession] added 110000100a4831c 19:51:01.686 [GameSession] added 1100001037e8e14 19:51:01.686 [GameSession] 11000010b57b6a2 -> create_game_object(0) 19:51:01.686 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:51:01.686 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:51:01.686 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 19:51:01.686 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 19:51:01.686 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 19:51:01.723 [GameSession] 11000010b57b6a2 -> create_game_object(1) 19:51:01.723 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:01.723 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 19:51:01.723 [GameSession] 11000010b57b6a2 -> create_game_object(2) 19:51:01.723 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 19:51:01.723 [GameSession] 11000010b57b6a2 -> create_game_object(3) 19:51:01.723 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:51:01.723 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 19:51:01.723 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000100a4831c, self.peer_id = 1100001037e8e14 19:51:01.723 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100a4831c 19:51:01.723 [Lua] PlayerManager:add_remote_player 110000100a4831c 19:51:01.763 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:01.763 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 19:51:01.763 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:01.765 [Lua] [TelemetryRPCListener] Receiving session id from server 379ccf7e-915a-40e8-9783-d6254247f5e6 19:51:01.765 error: [Lua] SETTING ROUND ID 19:51:01.765 [Lua] [NetworkClient] rpc_game_started 19:51:01.765 [Lua] [NetworkClient] New State game_started (old state is_ingame) 19:51:01.765 [GameSession] 11000010b57b6a2 -> create_game_object(4) 19:51:01.765 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:51:01.765 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 19:51:01.765 [Lua] [GameNetworkManager] PLAYER is local player 19:51:01.765 [GameSession] create_game_object(95, 2048) 19:51:01.765 [GameSession] create_game_object(2048, 0) -> 11000010b57b6a2 19:51:01.765 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 19:51:01.768 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 19:51:01.768 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 19:51:01.768 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 19:51:01.772 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_9=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_12=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_14=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_10=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_2", } { node_11={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1676723452, power_ups=-820217795, mutator=-31683949, blessings=192122582, }, node_type="ingame", theme="khorne", layout_x=0.55042440627540901, level="sig_snare_e_khorne_path1", layout_y=0.86798888334778046, next={ "node_8", }, path=5, level_seed=-1925290878, weapon_pickup_seed=358078969, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0, next={ "node_4", "node_9", }, weapon_pickup_seed=-1676723452, conflict_settings="disabled", path=0, system_seeds={ pickups=-31683949, power_ups=-692167560, mutator=192122582, blessings=-820217795, }, node_type="shop", mutators={ }, theme="wastes", level_seed=358078969, layout_x=0.46129255783859835, base_level="shop_harmony", }, node_8={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58248611789369586, next={ "node_6", }, weapon_pickup_seed=-31683949, conflict_settings="disabled", path=0, system_seeds={ pickups=192122582, power_ups=78214519, mutator=-820217795, blessings=-692167560, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1676723452, layout_x=0.67394342633818671, base_level="shop_fortune", }, node_1={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-820217795, power_ups=1987466346, mutator=-692167560, blessings=78214519, }, node_type="ingame", theme="wastes", layout_x=0.16607330890162983, level="pat_mines_wastes_path2", layout_y=0.29176161027086922, next={ "node_2", "node_12", }, path=2, level_seed=-31683949, weapon_pickup_seed=192122582, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-692167560, power_ups=-1536329535, mutator=78214519, blessings=1987466346, }, node_type="ingame", theme="wastes", layout_x=0.56777898811437744, level="sig_crag_wastes_path2", layout_y=0.35944136292474388, next={ "node_8", }, path=2, level_seed=192122582, weapon_pickup_seed=-820217795, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=78214519, power_ups=-17564884, mutator=1987466346, blessings=-1536329535, }, node_type="ingame", theme="tzeentch", layout_x=0.10747362847450014, level="pat_bay_tzeentch_path2", layout_y=0.72973573778380796, next={ "node_12", }, path=2, level_seed=-820217795, weapon_pickup_seed=-692167560, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_bolt_of_change", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=78214519, level_type="ARENA", layout_y=0.39654150148468503, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=1987466346, power_ups=-332252005, mutator=-1536329535, blessings=-17564884, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-692167560, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.54627105718703428, next={ "node_11", }, weapon_pickup_seed=2124106528, conflict_settings="disabled", path=0, system_seeds={ pickups=-530545665, power_ups=601407572, mutator=-103530158, blessings=-549523319, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1898569605, layout_x=0.40437553001659926, base_level="shop_strife", }, node_6={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-17564884, power_ups=1898569605, mutator=-332252005, blessings=709151038, }, node_type="ingame", theme="nurgle", layout_x=0.8279066023596735, level="sig_citadel_nurgle_path4", layout_y=0.43298668143027702, next={ "final", }, path=4, level_seed=1987466346, weapon_pickup_seed=-1536329535, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-332252005, power_ups=2124106528, mutator=709151038, blessings=1898569605, }, node_type="ingame", theme="tzeentch", layout_x=0.26923606335453026, level="pat_forest_tzeentch_path4", layout_y=0.68820025438929744, next={ "node_10", "node_13", }, path=4, level_seed=-1536329535, weapon_pickup_seed=-17564884, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=709151038, power_ups=-530545665, mutator=1898569605, blessings=2124106528, }, node_type="ingame", theme="slaanesh", layout_x=0.61962105316945348, level="sig_volcano_slaanesh_path3", layout_y=0.06255913915585834, next={ "node_5", "node_8", }, path=3, level_seed=-17564884, weapon_pickup_seed=-332252005, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_13={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=1, next={ "node_11", }, weapon_pickup_seed=709151038, conflict_settings="disabled", path=0, system_seeds={ pickups=1898569605, power_ups=-103530158, mutator=2124106528, blessings=-530545665, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-332252005, layout_x=0.39682438579720009, base_level="shop_harmony", }, node_5={ level="shop_strife", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.093696886075662983, next={ "node_6", }, weapon_pickup_seed=1898569605, conflict_settings="disabled", path=0, system_seeds={ pickups=2124106528, power_ups=-549523319, mutator=-530545665, blessings=-103530158, }, node_type="shop", mutators={ }, theme="wastes", level_seed=709151038, layout_x=0.77178467163192321, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.41208862950479952, next={ "node_1", "node_14", }, weapon_pickup_seed=1987466346, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-1536329535, power_ups=709151038, mutator=-17564884, blessings=-332252005, }, node_type="start", mutators={ }, theme="wastes", level_seed=78214519, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-103530158, power_ups=860237731, mutator=-549523319, blessings=601407572, }, node_type="ingame", theme="tzeentch", layout_x=0.31945936141995679, level="pat_tower_tzeentch_path3", layout_y=0.16706135996561353, next={ "node_3", "node_10", }, path=3, level_seed=2124106528, weapon_pickup_seed=-530545665, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 19:51:01.772 [Lua] [SharedState] deus_map_33230873_node_2: ready:0:0:0:0 = true 19:51:01.772 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = 19:51:01.773 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:01.809 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:51:01.809 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:51:01.809 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:51:01.809 [Lua] [SharedState] deus_map_33230873_node_2: ready:0:0:0:0 = true 19:51:01.809 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = 19:51:01.809 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:01.809 [GameSession] -> peers() 19:51:01.809 [GameSession] added 110000104a063b0 19:51:01.889 [GameSession] 11000010b57b6a2 -> create_game_object(5) 19:51:01.889 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:51:01.889 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 19:51:01.889 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 19:51:01.889 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 19:51:01.889 [Lua] PlayerManager:add_remote_player 110000104a063b0 19:51:01.929 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = true 19:51:01.929 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = STARTING 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: final_node_selected:0:0:0:0 = 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: ready:0:0:0:0 = true 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: ready:0:0:0:0 = true 19:51:01.929 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = 19:51:01.929 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 19:51:01.929 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 19:51:01.976 [Lua] StateInGameRunning:_game_actually_starts() 19:51:01.976 [Lua] ################################################################################################################# 19:51:01.976 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_tower_tzeentch_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 19:51:01.976 [Lua] ################################################################################################################# 19:51:01.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 19:51:01.977 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 19:51:01.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 19:51:02.058 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:02.058 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:02.058 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:02.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 19:51:02.080 [Lua] Commit load time data 19:51:02.156 [GameSession] 11000010b57b6a2 -> create_game_object(1024) 19:51:02.156 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100a4831c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:02.156 [Lua] Adding player sync data to peer=110000100a4831c local_player_id=1 19:51:02.156 [Lua] [SharedState] deus_map_33230873_node_2: ready:0:0:0:0 = true 19:51:02.156 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = 19:51:02.156 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:51:02.156 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = WAITING 19:51:02.190 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = true 19:51:02.224 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 19:51:02.224 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:02.224 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 19:51:02.342 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 19:51:10.732 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = node_10 19:51:10.830 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = VOTING 19:51:12.019 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = node_10 19:51:13.268 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = node_10 19:51:26.669 [Lua] [SharedState] deus_map_33230873_node_2: vote:0:0:0:0 = node_10 19:51:26.669 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = VOTING_FINISHING 19:51:31.672 [Lua] [SharedState] deus_map_33230873_node_2: final_node_selected:0:0:0:0 = node_10 19:51:31.672 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = FINISHING 19:51:31.672 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:51:31.673 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:51:34.688 [Lua] [SharedState] deus_map_33230873_node_2: map_state:0:0:0:0 = FINISHED 19:51:34.688 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:51:35.681 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:51:35.702 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:51:35.803 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:51:35.889 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:51:35.889 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_10 19:51:35.889 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1","node_2","node_10"] 19:51:35.889 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 3 19:51:35.889 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 1 19:51:35.889 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 2 19:51:35.889 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 3 19:51:35.890 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 1 19:51:35.892 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 19:51:35.892 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 3 19:51:35.935 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 19:51:35.935 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 19:51:36.019 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 1 19:51:36.019 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 3 19:51:36.019 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 1 19:51:36.019 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 3 19:51:36.019 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 3 19:51:42.690 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"},{"client_id":13874685,"name":"talent_5_3","rarity":"rare"}] 19:51:42.690 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 522 19:51:42.691 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -1160 19:51:42.691 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3"] 19:51:43.600 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"},{"client_id":13874685,"name":"talent_5_3","rarity":"rare"},{"client_id":1133377152,"name":"deus_extra_stamina","rarity":"rare"}] 19:51:43.600 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 322 19:51:43.600 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -1360 19:51:43.600 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3","deus_extra_stamina"] 19:51:52.091 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {"blessing_of_grimnir":"11000010b57b6a2"} 19:51:52.091 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 122 19:51:52.091 [Lua] [SharedState] deus_run_state_33230873: bought_blessings:0:0:0:0 = ["blessing_of_grimnir"] 19:51:52.091 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -1560 19:51:52.808 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 2 19:51:54.519 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 19:51:54.519 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14","blessing_of_grimnir":"11000010b57b6a2"} 19:51:54.519 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 251 19:51:54.519 [Lua] [SharedState] deus_run_state_33230873: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade"] 19:51:54.620 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 19:51:54.620 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14","blessing_of_grimnir":"11000010b57b6a2"} 19:51:54.620 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 251 19:51:54.620 [Lua] [SharedState] deus_run_state_33230873: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade"] 19:51:54.620 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -1760 19:51:59.709 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 2 19:52:01.274 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"rare","client_id":1331380608,"name":"deus_ammo_pickup_heal"},{"rarity":"exotic","client_id":504348704,"name":"talent_1_1"},{"rarity":"rare","client_id":789176448,"name":"talent_2_2"},{"rarity":"exotic","client_id":1566486016,"name":"talent_3_3"},{"rarity":"rare","client_id":338834208,"name":"talent_4_2"},{"rarity":"rare","client_id":588252736,"name":"talent_5_3"},{"rarity":"unique","client_id":1673173888,"name":"talent_6_3"},{"client_id":2101330688,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 19:52:01.274 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 1 19:52:01.274 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3","deus_extra_stamina","cooldown_on_friendly_ability"] 19:52:01.358 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"},{"client_id":2101330688,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 19:52:01.358 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 1 19:52:01.358 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2010 19:52:01.358 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3","deus_extra_stamina","cooldown_on_friendly_ability"] 19:52:02.315 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 2 19:52:04.218 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":1244129152,"name":"shrapnel","rarity":"rare"},{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"},{"client_id":962032576,"name":"talent_1_3","rarity":"exotic"}] 19:52:04.218 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 272 19:52:04.218 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2260 19:52:04.218 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3","deus_extra_stamina","cooldown_on_friendly_ability","talent_1_3"] 19:52:16.941 [Lua] [SharedState] deus_shop_33230873: peer_state:0:0:0:0 = 2 19:52:16.941 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 4 19:52:21.988 [Lua] [SharedState] deus_shop_33230873: shop_state:0:0:0:0 = 5 19:52:21.988 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 4 19:52:22.968 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 4 19:52:22.990 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 19:52:22.997 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 4 19:52:23.166 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 4 19:52:23.166 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 4 19:52:23.166 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:52:23.166 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:52:23.170 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_9=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_12=[Unit '#ID[eab9d113c7029403]'], }, final={ }, start={ node_14=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_10=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_2", "node_10", } { node_11={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1676723452, power_ups=-820217795, mutator=-31683949, blessings=192122582, }, node_type="ingame", theme="khorne", layout_x=0.55042440627540901, level="sig_snare_e_khorne_path1", layout_y=0.86798888334778046, next={ "node_8", }, path=5, level_seed=-1925290878, weapon_pickup_seed=358078969, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0, next={ "node_4", "node_9", }, weapon_pickup_seed=-1676723452, conflict_settings="disabled", path=0, system_seeds={ pickups=-31683949, power_ups=-692167560, mutator=192122582, blessings=-820217795, }, node_type="shop", mutators={ }, theme="wastes", level_seed=358078969, layout_x=0.46129255783859835, base_level="shop_harmony", }, node_8={ level="shop_fortune", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.58248611789369586, next={ "node_6", }, weapon_pickup_seed=-31683949, conflict_settings="disabled", path=0, system_seeds={ pickups=192122582, power_ups=78214519, mutator=-820217795, blessings=-692167560, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1676723452, layout_x=0.67394342633818671, base_level="shop_fortune", }, node_1={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-820217795, power_ups=1987466346, mutator=-692167560, blessings=78214519, }, node_type="ingame", theme="wastes", layout_x=0.16607330890162983, level="pat_mines_wastes_path2", layout_y=0.29176161027086922, next={ "node_2", "node_12", }, path=2, level_seed=-31683949, weapon_pickup_seed=192122582, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-692167560, power_ups=-1536329535, mutator=78214519, blessings=1987466346, }, node_type="ingame", theme="wastes", layout_x=0.56777898811437744, level="sig_crag_wastes_path2", layout_y=0.35944136292474388, next={ "node_8", }, path=2, level_seed=192122582, weapon_pickup_seed=-820217795, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=78214519, power_ups=-17564884, mutator=1987466346, blessings=-1536329535, }, node_type="ingame", theme="tzeentch", layout_x=0.10747362847450014, level="pat_bay_tzeentch_path2", layout_y=0.72973573778380796, next={ "node_12", }, path=2, level_seed=-820217795, weapon_pickup_seed=-692167560, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_bolt_of_change", terror_event_power_up_rarity="rare", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=78214519, level_type="ARENA", layout_y=0.39654150148468503, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=1987466346, power_ups=-332252005, mutator=-1536329535, blessings=-17564884, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-692167560, layout_x=1, base_level="arena_citadel", }, node_10={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.54627105718703428, next={ "node_11", }, weapon_pickup_seed=2124106528, conflict_settings="disabled", path=0, system_seeds={ pickups=-530545665, power_ups=601407572, mutator=-103530158, blessings=-549523319, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1898569605, layout_x=0.40437553001659926, base_level="shop_strife", }, node_6={ minor_modifier_group={ "deus_less_specials", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-17564884, power_ups=1898569605, mutator=-332252005, blessings=709151038, }, node_type="ingame", theme="nurgle", layout_x=0.8279066023596735, level="sig_citadel_nurgle_path4", layout_y=0.43298668143027702, next={ "final", }, path=4, level_seed=1987466346, weapon_pickup_seed=-1536329535, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-332252005, power_ups=2124106528, mutator=709151038, blessings=1898569605, }, node_type="ingame", theme="tzeentch", layout_x=0.26923606335453026, level="pat_forest_tzeentch_path4", layout_y=0.68820025438929744, next={ "node_10", "node_13", }, path=4, level_seed=-1536329535, weapon_pickup_seed=-17564884, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=709151038, power_ups=-530545665, mutator=1898569605, blessings=2124106528, }, node_type="ingame", theme="slaanesh", layout_x=0.61962105316945348, level="sig_volcano_slaanesh_path3", layout_y=0.06255913915585834, next={ "node_5", "node_8", }, path=3, level_seed=-17564884, weapon_pickup_seed=-332252005, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_13={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=1, next={ "node_11", }, weapon_pickup_seed=709151038, conflict_settings="disabled", path=0, system_seeds={ pickups=1898569605, power_ups=-103530158, mutator=2124106528, blessings=-530545665, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-332252005, layout_x=0.39682438579720009, base_level="shop_harmony", }, node_5={ level="shop_strife", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.093696886075662983, next={ "node_6", }, weapon_pickup_seed=1898569605, conflict_settings="disabled", path=0, system_seeds={ pickups=2124106528, power_ups=-549523319, mutator=-530545665, blessings=-103530158, }, node_type="shop", mutators={ }, theme="wastes", level_seed=709151038, layout_x=0.77178467163192321, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.41208862950479952, next={ "node_1", "node_14", }, weapon_pickup_seed=1987466346, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-1536329535, power_ups=709151038, mutator=-17564884, blessings=-332252005, }, node_type="start", mutators={ }, theme="wastes", level_seed=78214519, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-103530158, power_ups=860237731, mutator=-549523319, blessings=601407572, }, node_type="ingame", theme="tzeentch", layout_x=0.31945936141995679, level="pat_tower_tzeentch_path3", layout_y=0.16706135996561353, next={ "node_3", "node_10", }, path=3, level_seed=2124106528, weapon_pickup_seed=-530545665, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 19:52:23.170 [Lua] [SharedState] deus_map_33230873_node_10: ready:0:0:0:0 = true 19:52:23.170 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = 19:52:23.171 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:52:23.254 [Lua] [SharedState] deus_map_33230873_node_10: map_state:0:0:0:0 = STARTING 19:52:23.254 [Lua] [SharedState] deus_map_33230873_node_10: final_node_selected:0:0:0:0 = 19:52:23.254 [Lua] [SharedState] deus_map_33230873_node_10: ready:0:0:0:0 = true 19:52:23.254 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = 19:52:23.318 [Lua] [SharedState] deus_map_33230873_node_10: ready:0:0:0:0 = true 19:52:23.318 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = 19:52:23.318 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:52:23.351 [Lua] [SharedState] deus_map_33230873_node_10: ready:0:0:0:0 = true 19:52:23.351 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = 19:52:23.351 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 1 19:52:23.351 [Lua] [SharedState] deus_map_33230873_node_10: map_state:0:0:0:0 = WAITING 19:52:24.876 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:24.876 [Lua] [SharedState] deus_map_33230873_node_10: map_state:0:0:0:0 = VOTING 19:52:26.056 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:38.529 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:38.768 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:38.973 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:39.287 [Window] Window => inactive 19:52:40.327 [Window] Window => active 19:52:41.425 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:41.718 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:41.965 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:42.178 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:42.544 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:42.738 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:42.949 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.111 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.609 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.747 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.783 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.930 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:43.930 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.077 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.077 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.179 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.218 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.325 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.399 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.472 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.610 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.755 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:44.901 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.047 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.195 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.368 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.514 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.660 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.761 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:45.945 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:46.091 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:46.375 [Lua] [SharedState] deus_map_33230873_node_10: vote:0:0:0:0 = node_11 19:52:55.710 [Lua] [SharedState] deus_map_33230873_node_10: final_node_selected:0:0:0:0 = node_11 19:52:55.710 [Lua] [SharedState] deus_map_33230873_node_10: map_state:0:0:0:0 = FINISHING 19:52:55.710 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:52:55.711 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:52:58.725 [Lua] [SharedState] deus_map_33230873_node_10: map_state:0:0:0:0 = FINISHED 19:52:58.725 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:52:59.739 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:52:59.745 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:52:59.883 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:52:59.918 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 2 19:52:59.918 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 5 19:52:59.918 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 5 19:52:59.919 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 5 19:53:00.037 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 5 19:53:00.151 [Lua] [SharedState] deus_game_mode_map_33230873: state:0:0:0:0 = 5 19:53:00.151 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_11 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = sig_snare_e_khorne_path1 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = -1925290878 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = deus_skaven_beastmen 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = deus 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 355681568 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 19:53:00.151 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_blood_storm"] 19:53:00.151 [Lua] Received new state from server ingame_deus 19:53:00.152 [Save] Saving `save_data` 19:53:00.152 [Lua] gm_event_end_conditions_met true false 19:53:00.153 [Lua] Game won 19:53:00.153 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:53:00.155 [Save] Save done 19:53:00.155 [Save] Saving `save_data` 19:53:00.159 [Save] Save done 19:53:00.163 [Lua] generate_backend_stats 1100001037e8e14:1 19:53:00.222 [Lua] [PlayFabMirrorBase] Force commit 19:53:00.222 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 19:53:00.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:53:00.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:53:00.222 [GameSession] 11000010b57b6a2 -> kicked_out() 19:53:00.222 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:53:00.222 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 19:53:00.222 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100a4831c 19:53:00.222 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 19:53:00.222 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 19:53:00.224 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 19:53:00.224 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:53:00.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 19:53:00.224 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 19:53:00.224 [Lua] destroyed player game object with id 4 callback 19:53:00.224 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:53:00.224 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 19:53:00.224 [Lua] PlayerManager:remove_player peer_id=110000100a4831c 1 19:53:00.226 [Lua] [GameNetworkManager] removing peer_id=110000100a4831c local_player_id=1 19:53:00.226 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:53:00.226 [Lua] [GameNetworkManager] MUSIC object destroyed 19:53:00.226 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:53:00.226 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 19:53:00.226 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 19:53:00.226 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:53:00.226 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 19:53:00.227 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 19:53:00.227 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 19:53:00.227 [GameSession] shutdown() 19:53:00.227 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 19:53:00.227 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 19:53:00.227 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = false 19:53:00.227 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 19:53:00.228 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 19:53:00.228 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:53:00.228 [Lua] [PlayFabMirrorBase] commit result "success", "5" 19:53:00.228 [Lua] none table: 000000000F2AD790 nil 19:53:00.228 [Lua] TRANSITION nil nil load_next_level 19:53:00.228 [Lua] Transition type "load_next_level", is server: false 19:53:00.228 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=120.23 19:53:02.227 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 19:53:02.237 [Lua] [Managers] Calling function on all managers: 19:53:02.238 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 19:53:02.239 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 19:53:02.239 [Lua] Clearing all global lookup lists 19:53:02.239 [Lua] [IngamePlayerListUI] - Destroy 19:53:02.240 [Lua] [IngameUI] destroy 19:53:02.241 [Lua] [Managers] Destroying manager group: 19:53:02.242 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:53:02.242 [Lua] [Matchmaking] unregister rpcs 19:53:02.242 [Lua] ############### UNLOADING PACKAGES ############### 19:53:02.242 [Lua] [Gamestate] Enter state StateLoading 19:53:02.243 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:53:02.243 [Lua] [Matchmaking] register rpcs 19:53:02.243 [Lua] registering RPCs 19:53:02.243 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:53:02.244 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:53:02.244 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 19:53:02.256 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 19:53:02.256 [Lua] [StateLoading] load_current_level 19:53:02.256 [Lua] [NetworkClient] New State loading (old state game_started) 19:53:02.256 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_khorne_path1 0 19:53:02.257 [Umbra] Unload tome 19:53:02.267 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_blood_storm, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_e_khorne_path1, async-read, 19:53:02.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/khorne_path1, sig_snare_e_khorne_path1, async-read, 19:53:02.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 19:53:02.307 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 19:53:02.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_blood_storm 19:53:02.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_blood_storm 19:53:02.369 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_blood_storm 19:53:02.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":884413056,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:53:02.370 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = true 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":283210976,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 907124288 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1293453056 19:53:02.388 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 19:53:02.420 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 19:53:02.488 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 19:53:03.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 19:53:03.951 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 19:53:03.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 19:53:05.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 19:53:05.045 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 19:53:05.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 19:53:05.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 19:53:05.791 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 19:53:05.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:53:06.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:53:06.889 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:53:06.890 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:53:07.107 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:53:07.107 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:53:07.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 19:53:07.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 19:53:07.310 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 19:53:07.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 19:53:07.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 19:53:07.713 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 19:53:07.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 19:53:08.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 19:53:08.287 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 19:53:08.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 19:53:08.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 19:53:08.726 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 19:53:08.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 19:53:08.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 19:53:08.759 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 19:53:08.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/khorne_path1 19:53:08.808 [Umbra] Loading umbra tome '#ID[49a6e98d3f59806f]' 19:53:08.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/khorne_path1 19:53:08.894 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/khorne_path1 19:53:08.911 [Lua] [LevelTransitionHandler] Level load completed! 19:53:08.911 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_khorne_path1 - level_seed: -1925290878 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 19:53:08.926 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:53:08.926 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 19:53:08.927 [Lua] load_startup_enemy_packages: -------------- 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_spawn 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_troll 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_rat_ogre 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_stormfiend 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_minotaur 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_plague_sorcerer 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_corruptor_sorcerer 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_gutter_runner 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_pack_master 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_poison_wind_globadier 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_ratling_gunner 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_warpfire_thrower 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_vortex_sorcerer 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_standard_bearer 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] chaos_vortex 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] critter_rat 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] critter_pig 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_gor 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_storm_vermin 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_ungor_archer 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_clan_rat 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_loot_rat 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_ungor 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] beastmen_bestigor 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_storm_vermin_with_shield 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_plague_monk 19:53:08.927 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:53:08.927 [Lua] skaven_clan_rat_with_shield 19:53:08.930 [Lua] [NetworkClient] All level packages loaded! 19:53:08.930 [Lua] [NetworkClient] New State loaded (old state loading) 19:53:08.930 [Lua] [NetworkClient] on_level_loaded sig_snare_e_khorne_path1 19:53:09.012 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 19:53:09.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:53:09.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:53:09.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:53:09.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:53:09.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:53:09.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:53:09.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:53:09.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:53:09.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:53:09.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:53:09.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:53:09.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:53:10.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:53:10.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:53:10.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:53:10.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:53:10.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:53:10.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:53:10.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:53:10.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:53:10.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:53:10.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:53:10.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:53:10.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:53:10.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:53:10.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:53:10.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:53:10.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:53:10.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:53:10.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:53:10.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:53:10.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:53:10.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:53:11.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:53:11.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:53:11.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:53:11.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:53:11.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:53:11.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:53:11.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:53:11.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:53:11.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:53:11.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:53:11.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:53:11.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:53:11.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:53:11.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:53:11.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:53:11.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:53:11.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:53:11.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:53:11.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:53:11.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:53:11.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:53:12.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:53:12.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:53:12.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:53:12.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:53:12.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:53:12.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:53:12.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:53:12.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:53:12.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:53:12.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:53:12.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:53:12.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:53:13.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:53:13.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:53:13.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:53:13.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:53:13.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:53:13.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:53:14.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:53:14.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:53:14.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:53:14.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:53:14.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:53:14.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:53:14.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:53:14.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:53:14.461 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_khorne_path1 game_mode: deus 19:53:14.461 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:53:14.461 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 19:53:14.466 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1523004800,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 19:53:14.466 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:53:14.476 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:14.593 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:14.728 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:14.728 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:14.730 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:53:14.730 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/khorne_path1/world 19:53:14.730 [Umbra] Init version: 3.4.15 :: 16 threads 19:53:14.972 [Lua] Async level spawning done 19:53:14.972 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:53:15.944 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:53:15.944 [Lua] [Matchmaking] unregister rpcs 19:53:15.944 [Lua] [Managers] Destroying manager group: 19:53:15.945 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 19:53:15.945 [Lua] [Gamestate] Enter StateIngame CLIENT 19:53:15.945 [Lua] <>level = sig_snare_e_khorne_path1<> 19:53:15.945 [Lua] [StateIngame] Client ingame 19:53:15.948 [Lua] [Matchmaking] register rpcs 19:53:15.948 [Lua] GameNetworkManager:init... creating game session 19:53:15.948 [Lua] Joining GameSession userdata: 0x0b49c518 as a client through channel_id 1 19:53:15.948 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:53:15.948 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 19:53:15.948 [Lua] [GameNetworkManager] self.is_server = false 19:53:15.948 [Network] Setting artificial MTU limit to 65536 19:53:15.948 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 19:53:15.948 [Connection] Endpoint 110000100a4831c set max payload per packet to 1140 19:53:15.954 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 19:53:15.954 [Lua] pacing=deus_default 19:53:15.954 [Lua] locked_func_name=beastmen 19:53:15.954 [Lua] roaming=nil 19:53:15.954 [Lua] specials=deus_skaven_beastmen 19:53:15.954 [Lua] contained_breeds=nil 19:53:15.954 [Lua] debug_color=orange 19:53:15.954 [Lua] disabled=false 19:53:15.954 [Lua] pack_spawning=deus_skaven_beastmen 19:53:15.954 [Lua] factions=nil 19:53:15.954 [Lua] description=deus_conflict_director_skaven_beastmen_name 19:53:15.954 [Lua] boss=deus_skaven_beastmen 19:53:15.954 [Lua] horde=deus_beastmen 19:53:15.954 [Lua] name=deus_skaven_beastmen 19:53:15.954 [Lua] intensity=deus_default 19:53:15.954 [Lua] --- 19:53:15.954 [Lua] [LevelAnalysis] set_random_seed( -1925290878) 19:53:15.960 [Lua] [AIInterestPointSystem] Level Seed: -1925290878 19:53:15.960 [Lua] 19:53:15.960 [Lua] [network_manager] = table 19:53:15.960 [Lua] [network_manager] = metatable 19:53:15.960 [Lua] [startup_data] = table 19:53:15.960 [Lua] [entity_manager] = table 19:53:15.960 [Lua] [entity_manager] = metatable 19:53:15.960 [Lua] [unit_spawner] = table 19:53:15.960 [Lua] [unit_spawner] = metatable 19:53:15.960 [Lua] [unit_storage] = table 19:53:15.960 [Lua] [unit_storage] = metatable 19:53:15.960 [Lua] [dice_keeper] = table 19:53:15.960 [Lua] [dice_keeper] = metatable 19:53:15.960 [Lua] [is_server] = false (boolean) 19:53:15.960 [Lua] [world] = [World] 19:53:15.960 [Lua] [system_api] = table 19:53:15.960 [Lua] [input_manager] = table 19:53:15.960 [Lua] [input_manager] = metatable 19:53:15.960 [Lua] [profile_synchronizer] = table 19:53:15.960 [Lua] [profile_synchronizer] = metatable 19:53:15.960 [Lua] [entity_system] = table 19:53:15.960 [Lua] [entity_system] = metatable 19:53:15.960 [Lua] [level_transition_handler] = table 19:53:15.960 [Lua] [level_transition_handler] = metatable 19:53:15.960 [Lua] [num_local_human_players] = 1 (number) 19:53:15.960 [Lua] [statistics_db] = table 19:53:15.960 [Lua] [statistics_db] = metatable 19:53:15.960 [Lua] [entity_system_bag] = table 19:53:15.960 [Lua] [entity_system_bag] = metatable 19:53:15.960 [Lua] [network_lobby] = table 19:53:15.960 [Lua] [network_lobby] = metatable 19:53:15.960 [Lua] [network_transmit] = table 19:53:15.960 [Lua] [network_transmit] = metatable 19:53:15.960 [Lua] [network_clock] = table 19:53:15.960 [Lua] [network_clock] = metatable 19:53:15.960 [Lua] [free_flight_manager] = table 19:53:15.960 [Lua] [free_flight_manager] = metatable 19:53:15.960 [Lua] [network_event_delegate] = table 19:53:15.960 [Lua] [network_event_delegate] = metatable 19:53:15.960 [Lua] 19:53:15.960 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:53:15.960 [Lua] ignoring extension VersusInteractObjectiveExtension 19:53:15.960 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:53:15.960 [Lua] ignoring extension VersusSocketObjectiveExtension 19:53:15.960 [Lua] ignoring extension VersusTargetObjectiveExtension 19:53:15.960 [Lua] ignoring extension VersusMissionObjectiveExtension 19:53:15.961 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:53:15.979 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 19:53:15.979 [Lua] [AchievementManager] Achievements using the steam platform 19:53:15.979 [Lua] PlayerManager:add_player player_1 19:53:16.058 [Lua] respawn_unit_spawned with group id: terror_respawn 19:53:16.058 [Lua] respawn_unit_spawned with group id: terror_respawn 19:53:16.061 [Lua] respawn_unit_spawned with group id: terror_respawn 19:53:16.071 [Lua] [StateIngame] Level seed: -1925290878 19:53:16.080 [Lua] [IngameUI] init 19:53:16.091 [SteamVoipClient] select_out(110000100a4831c, off) 19:53:16.091 [SteamVoipClient] select_out(1100001037e8e14, off) 19:53:16.091 [SteamVoipClient] select_out(11000010b57b6a2, off) 19:53:16.094 [Lua] cb_razer_chroma_setup 19:53:16.117 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 19:53:16.121 [Lua] [Managers] Calling function on all managers: 19:53:16.121 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:16.121 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 19:53:16.121 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = chryzes 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:1:4:2 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:4:3:2 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:11000010b57b6a2:6:5:4 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000104a063b0:1:1:1 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:110000100a4831c:1:2:1 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: profile_initialized:1100001037e8e14:1:3:1 = true 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_1h_sword,powerlevel=550,rarity=rare,skin=we_sword_skin_05,property=crit_chance:15000,property=power_vs_skaven:80000 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:4:3:2 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 19:53:16.233 [Lua] [SharedState] deus_run_state_33230873: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=550,rarity=rare,skin=wh_dual_wield_axe_falchion_skin_01,property=crit_boost:79000,property=power_vs_skaven:91000 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: slot_melee:110000100a4831c:1:2:1 = item_key=deus_bw_flame_sword,powerlevel=450,rarity=plentiful 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2260 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: melee_swap_chests_used:0:0:0:0 = {"rare":2} 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: bought_power_ups:0:0:0:0 = ["talent_5_3","deus_extra_stamina","cooldown_on_friendly_ability","talent_1_3"] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:11000010b57b6a2:0:0:0 = true 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000104a063b0:0:0:0 = true 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:110000100a4831c:0:0:0 = true 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: peer_initialized:1100001037e8e14:0:0:0 = true 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:6:5:4 = dead 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade"] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: party_power_ups:0:0:0:0 = [{"client_id":494799616,"name":"crit_chance","rarity":"rare"},{"client_id":1334131840,"name":"fatigue_regen","rarity":"rare"}] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 4 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,4,0,2,0,0,0,2,1,0,1,0,1,0,0,0,115,72,34,348.75,6944,225.25,410.5,0,2981.25,0,61,0,2] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,0,44,258.5,0,0,0,0,0,6,0,0] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,4,1,0,0,0,0,0,0,1,38,38,0,751,1598.25,195.25,0,0,0,0,9,0,0] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001021ceb69:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,21,3,7,498,705.75,0,219.5,0,0,0,6,0,0] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,4,0,3,0,0,1,0,2,1,2,0,2,1,1,1,101,85,15,908,7405.25,1462,380,0,2488.25,0,91,0,1] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,31,16,14,14,1494.25,0,475,0,38,0,15,0,1] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: traversed_nodes:0:0:0:0 = ["node_1","node_2","node_10"] 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 2 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000100a4831c:0:0:0 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2949 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: completed_level_count:0:0:0:0 = 2 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14","blessing_of_grimnir":"11000010b57b6a2"} 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.7913 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:4:3:2 = 0.78666999999999998 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:6:5:4 = 0 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.98999999999999999 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:4:3:2 = 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:6:5:4 = 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 3 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: run_node_key:0:0:0:0 = node_11 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 122 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 272 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 294 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000104a063b0:0:0:0 = 1 19:53:16.234 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:110000100a4831c:0:0:0 = 1 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 29 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 29 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 12 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 12 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:6:5:4 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"},{"client_id":13874685,"name":"talent_5_3","rarity":"rare"},{"client_id":1133377152,"name":"deus_extra_stamina","rarity":"rare"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:4:3:2 = [{"client_id":1048293952,"name":"talent_1_1","rarity":"exotic"},{"client_id":2051542016,"name":"talent_2_3","rarity":"rare"},{"client_id":957502208,"name":"talent_3_2","rarity":"exotic"},{"client_id":1792285696,"name":"talent_4_2","rarity":"rare"},{"client_id":1233112704,"name":"talent_5_1","rarity":"rare"},{"client_id":1825584768,"name":"talent_6_1","rarity":"unique"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":25195336,"name":"talent_1_1","rarity":"exotic"},{"client_id":566277952,"name":"talent_2_1","rarity":"rare"},{"client_id":104742264,"name":"talent_3_2","rarity":"exotic"},{"client_id":1012328896,"name":"talent_4_1","rarity":"rare"},{"client_id":554230080,"name":"talent_5_1","rarity":"rare"},{"client_id":1384667136,"name":"talent_6_3","rarity":"unique"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":1244129152,"name":"shrapnel","rarity":"rare"},{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"},{"client_id":962032576,"name":"talent_1_3","rarity":"exotic"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":2139484672,"name":"healers_touch","rarity":"rare"},{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"},{"client_id":2101330688,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: twitch_vote:0:0:0:0 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:4:3:2 = potion_poison_proof_01 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:6:5:4 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = potion_moot_milk_01 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_friendly_murderer_01 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 26 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:1:4:2 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:4:3:2 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:11000010b57b6a2:6:5:4 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000104a063b0:1:1:1 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:110000100a4831c:1:2:1 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: spawned_once:1100001037e8e14:1:3:1 = true 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:4:3:2 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:110000100a4831c:1:2:1 = item_key=deus_bw_skullstaff_beam,powerlevel=450,rarity=plentiful 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:16.235 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:53:16.503 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"wwise\/javelin":false},"inventory_id":2119408512,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"resource_packages\/careers\/we_maidenguard":false}} 19:53:16.503 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:16.504 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:16.605 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:16.683 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:18.260 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:18.260 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 19:53:18.260 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = ArcDeadEye 19:53:18.260 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":687298688,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:53:18.260 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 19:53:18.260 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 19:53:18.261 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 19:53:18.380 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":579897344,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:53:18.380 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 19:53:18.380 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":579897344,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 19:53:18.380 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 283210976 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 19:53:18.381 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:53:18.381 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 84BB9BC548686FE2 19:53:18.381 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:18.381 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 19:53:18.381 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 19:53:18.382 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":687298688,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 2119408512 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 884413056 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 19:53:18.431 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 19:53:18.431 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:53:18.431 [Lua] [SharedState] deus_run_state_33230873: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 19:53:18.431 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:18.431 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:53:18.516 [GameSession] -> peers() 19:53:18.516 [GameSession] added 11000010b57b6a2 19:53:18.516 [GameSession] added 1100001037e8e14 19:53:18.516 [GameSession] 11000010b57b6a2 -> create_game_object(0) 19:53:18.516 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:53:18.516 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 19:53:18.516 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 19:53:18.516 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 19:53:18.516 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 19:53:18.563 [GameSession] 11000010b57b6a2 -> create_game_object(1) 19:53:18.563 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:18.563 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 19:53:18.563 [GameSession] 11000010b57b6a2 -> create_game_object(2) 19:53:18.563 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 19:53:18.563 [GameSession] 11000010b57b6a2 -> create_game_object(3) 19:53:18.563 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:18.563 [GameSession] 11000010b57b6a2 -> create_game_object(4) 19:53:18.563 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(5) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(6) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(7) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(8) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(9) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(10) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(11) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(12) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(13) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(14) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(15) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(16) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(17) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.564 [GameSession] 11000010b57b6a2 -> create_game_object(18) 19:53:18.564 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(19) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(20) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(21) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(22) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(23) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(24) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(25) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(26) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(27) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(28) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(29) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(30) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(31) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(32) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(33) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(34) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(35) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.565 [GameSession] 11000010b57b6a2 -> create_game_object(36) 19:53:18.565 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.566 [GameSession] 11000010b57b6a2 -> create_game_object(37) 19:53:18.566 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.566 [GameSession] 11000010b57b6a2 -> create_game_object(38) 19:53:18.566 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.566 [GameSession] 11000010b57b6a2 -> create_game_object(39) 19:53:18.566 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.566 [GameSession] 11000010b57b6a2 -> create_game_object(40) 19:53:18.566 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.567 [GameSession] 11000010b57b6a2 -> create_game_object(41) 19:53:18.567 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 19:53:18.567 [GameSession] 11000010b57b6a2 -> create_game_object(42) 19:53:18.567 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.567 [GameSession] 11000010b57b6a2 -> create_game_object(43) 19:53:18.567 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.567 [GameSession] 11000010b57b6a2 -> create_game_object(44) 19:53:18.567 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:53:18.567 [GameSession] 11000010b57b6a2 -> create_game_object(45) 19:53:18.567 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 19:53:18.584 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 19:53:18.586 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:53:18.586 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:53:18.586 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:53:18.586 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 19:53:18.586 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 19:53:18.586 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 19:53:18.586 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 19:53:18.586 [Lua] [Mutator] Activating mutator 'no_sorcerers' 19:53:18.586 [Lua] [Mutator] Activating mutator 'curse_blood_storm' 19:53:18.586 [Lua] [Mutator] Activating mutator 'blessing_of_grimnir' 19:53:18.586 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 19:53:18.603 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 19:53:18.603 [Lua] --> got 0 of skaven_clan_rat 19:53:18.603 [Lua] --> got 0 of skaven_storm_vermin 19:53:18.603 [Lua] --> got 0 of beastmen_ungor_archer 19:53:18.603 [Lua] --> got 0 of beastmen_bestigor 19:53:18.603 [Lua] --> got 0 of beastmen_ungor 19:53:18.603 [Lua] --> got 0 of skaven_plague_monk 19:53:18.603 [Lua] --> got 0 of beastmen_gor 19:53:18.603 [Lua] Breed freezer counts: 7 7 19:53:18.603 [Lua] Comitting breed freezer frozen units 19:53:18.603 [Lua] [TelemetryRPCListener] Receiving session id from server 568212a7-8a62-4ffb-8552-1188c5543b7a 19:53:18.603 error: [Lua] SETTING ROUND ID 19:53:18.603 [Lua] [NetworkClient] rpc_game_started 19:53:18.603 [Lua] [NetworkClient] New State game_started (old state is_ingame) 19:53:18.603 [GameSession] 11000010b57b6a2 -> create_game_object(46) 19:53:18.603 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:53:18.603 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 19:53:18.603 [Lua] [GameNetworkManager] PLAYER is local player 19:53:18.603 [GameSession] create_game_object(95, 1024) 19:53:18.603 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 19:53:18.603 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 19:53:18.608 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 19:53:18.608 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 19:53:18.608 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 19:53:20.267 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:20.267 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 19:53:20.267 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = PastaRasta 19:53:20.267 [GameSession] -> peers() 19:53:20.267 [GameSession] added 110000104a063b0 19:53:20.268 [GameSession] 11000010b57b6a2 -> create_game_object(47) 19:53:20.268 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:53:20.268 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 19:53:20.268 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 19:53:20.268 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 19:53:20.268 [Lua] PlayerManager:add_remote_player 110000104a063b0 19:53:20.375 [Lua] [SharedState] deus_run_state_33230873: player_level:0:0:0:0 = 35 19:53:20.375 [Lua] [SharedState] deus_run_state_33230873: player_frame:0:0:0:0 = frame_deus_portrait_myrmidia_3 19:53:20.375 [Lua] [SharedState] deus_run_state_33230873: player_name:0:0:0:0 = Nod 19:53:20.375 [GameSession] -> peers() 19:53:20.375 [GameSession] added 110000100a4831c 19:53:20.375 [GameSession] 11000010b57b6a2 -> create_game_object(48) 19:53:20.375 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 19:53:20.375 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 19:53:20.375 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 110000100a4831c, self.peer_id = 1100001037e8e14 19:53:20.375 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100a4831c 19:53:20.375 [Lua] PlayerManager:add_remote_player 110000100a4831c 19:53:20.418 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 19:53:20.418 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 3, Vector3(-215.2, 290.09, 139.17), Vector4(-0.0696774, 0.0232258, -0.534194, 0.842166)) 19:53:20.421 [GameSession] create_game_object(9, 1025) 19:53:20.421 [GameSession] create_game_object(1025, 0) -> 11000010b57b6a2 19:53:20.421 [Lua] TalentExtension:_send_rpc_sync_talents 1025 19:53:20.421 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 19:53:20.421 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 19:53:20.421 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 19:53:20.421 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = true 19:53:20.421 [GameSession] 11000010b57b6a2 -> create_game_object(49) 19:53:20.421 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:20.422 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 19:53:20.422 [GameSession] 11000010b57b6a2 -> create_game_object(50) 19:53:20.422 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:53:20.422 [Lua] [Mutator] Activating mutator 'easier_packs' 19:53:20.422 [Lua] [Mutator] Activating mutator 'no_roamers' 19:53:20.521 [GameSession] 11000010b57b6a2 -> create_game_object(51) 19:53:20.521 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:53:20.556 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 19:53:20.591 [Lua] StateInGameRunning:_game_actually_starts() 19:53:20.592 [Lua] ################################################################################################################# 19:53:20.592 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_snare_e_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 19:53:20.592 [Lua] ################################################################################################################# 19:53:20.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 19:53:20.592 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 19:53:20.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 19:53:20.695 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 19:53:20.695 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:20.695 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 19:53:20.695 [GameSession] 11000010b57b6a2 -> create_game_object(2049) 19:53:20.695 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:20.696 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 19:53:20.696 [GameSession] 11000010b57b6a2 -> create_game_object(52) 19:53:20.696 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:53:20.696 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 1 19:53:20.756 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 19:53:20.756 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100a4831c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:53:20.756 [Lua] Adding player sync data to peer=110000100a4831c local_player_id=1 19:53:20.756 [GameSession] 11000010b57b6a2 -> create_game_object(3073) 19:53:20.756 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100a4831c go_type=player_unit go_created_func_name=game_object_created_player_unit 19:53:20.757 [Lua] PlayerManager:assign_unit_ownership Nod 110000100a4831c 1 19:53:20.757 [GameSession] 11000010b57b6a2 -> create_game_object(53) 19:53:20.757 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:53:20.861 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 19:53:20.890 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 19:53:20.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 19:53:20.951 [Lua] Commit load time data 19:53:21.067 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = true 19:53:23.730 [GameSession] create_game_object(75, 1026) 19:53:23.730 [GameSession] create_game_object(1026, 0) -> 11000010b57b6a2 19:53:23.731 [GameSession] create_game_object(3, 1027) 19:53:23.731 [GameSession] create_game_object(1027, 0) -> 11000010b57b6a2 19:53:24.815 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:53:26.164 [GameSession] create_game_object(7, 1028) 19:53:26.164 [GameSession] create_game_object(1028, 0) -> 11000010b57b6a2 19:53:26.264 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:53:26.349 [GameSession] 11000010b57b6a2 -> create_game_object(54) 19:53:26.349 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:53:26.419 [GameSession] 11000010b57b6a2 -> create_game_object(55) 19:53:26.419 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:53:26.420 [GameSession] 11000010b57b6a2 -> create_game_object(56) 19:53:26.420 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:53:26.586 [GameSession] destroy_game_object(1028) 19:53:27.168 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010b57b6a2, connection_key=2, breed_name=chaos_warrior) 19:53:27.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 19:53:27.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:53:27.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:53:27.606 [GameSession] 11000010b57b6a2 -> create_game_object(57) 19:53:27.606 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:53:33.851 [GameSession] destroy_game_object(1027) 19:53:33.851 [GameSession] destroy_game_object(1026) 19:53:41.611 [GameSession] 11000010b57b6a2 -> create_game_object(58) 19:53:41.611 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010b57b6a2 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 19:53:41.611 [Lua] rpc_set_attribute_int 58 1 1 16264 19:53:41.612 [Lua] New enhanced breed spawned 19:53:41.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 19:53:41.612 [Lua] rpc_set_attribute_bool 58 2 2 true 19:53:41.612 [Lua] rpc_set_attribute_bool 58 12 2 true 19:53:41.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 19:53:43.536 [GameSession] 11000010b57b6a2 -> create_game_object(2050) 19:53:43.536 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:43.571 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 19:53:43.811 [GameSession] 11000010b57b6a2 -> create_game_object(2051) 19:53:43.811 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:43.811 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 19:53:43.811 [GameSession] 11000010b57b6a2 -> create_game_object(59) 19:53:43.811 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:43.811 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:53:43.956 [GameSession] 11000010b57b6a2 -> destroy_game_object(2050) 19:53:43.956 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:53:44.067 [GameSession] 11000010b57b6a2 -> create_game_object(2052) 19:53:44.067 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:44.067 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0 19:53:44.212 [GameSession] 11000010b57b6a2 -> create_game_object(60) 19:53:44.212 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:53:44.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(2051) 19:53:44.212 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:53:44.441 [GameSession] 11000010b57b6a2 -> destroy_game_object(2052) 19:53:44.441 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:53:44.441 [GameSession] 11000010b57b6a2 -> destroy_game_object(59) 19:53:44.441 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:44.874 [GameSession] 11000010b57b6a2 -> create_game_object(61) 19:53:44.874 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:44.874 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:53:44.897 [GameSession] create_game_object(7, 1029) 19:53:44.897 [GameSession] create_game_object(1029, 0) -> 11000010b57b6a2 19:53:44.995 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:53:45.366 [GameSession] destroy_game_object(1029) 19:53:45.486 [GameSession] 11000010b57b6a2 -> destroy_game_object(61) 19:53:45.486 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:45.733 [Lua] [Mutator] Activating mutator 'no_roamers' 19:53:46.245 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:53:47.249 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:53:47.631 [GameSession] 11000010b57b6a2 -> create_game_object(62) 19:53:47.631 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:53:47.659 [GameSession] 11000010b57b6a2 -> create_game_object(63) 19:53:47.659 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:53:47.660 [GameSession] 11000010b57b6a2 -> create_game_object(64) 19:53:47.660 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:53:47.798 [GameSession] 11000010b57b6a2 -> destroy_game_object(62) 19:53:47.798 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:48.327 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.84499999999999997 19:53:48.480 [GameSession] 11000010b57b6a2 -> create_game_object(65) 19:53:48.480 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:53:48.481 [GameSession] 11000010b57b6a2 -> create_game_object(66) 19:53:48.481 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:53:50.942 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:53:50.982 [GameSession] create_game_object(7, 1030) 19:53:50.982 [GameSession] create_game_object(1030, 0) -> 11000010b57b6a2 19:53:51.018 [GameSession] 11000010b57b6a2 -> create_game_object(67) 19:53:51.018 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:53:51.018 [GameSession] 11000010b57b6a2 -> create_game_object(68) 19:53:51.018 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:53:51.454 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.88400000000000001 19:53:51.454 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.89200000000000002 19:53:51.894 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.69999999999999996 19:53:52.164 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.55500000000000005 19:53:52.347 [GameSession] 11000010b57b6a2 -> destroy_game_object(60) 19:53:52.347 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:52.647 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.40999999999999998 19:53:52.679 [GameSession] 11000010b57b6a2 -> create_game_object(69) 19:53:52.679 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:53:53.372 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.74956999999999996 19:53:53.964 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.70086999999999999 19:53:54.329 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.85999999999999999 19:53:54.357 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.74399999999999999 19:53:54.483 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.65217000000000003 19:53:54.879 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.71199999999999997 19:53:54.960 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.59652000000000005 19:53:55.345 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.68000000000000005 19:53:55.530 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.54086999999999996 19:53:55.817 [GameSession] 11000010b57b6a2 -> destroy_game_object(64) 19:53:55.817 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:55.973 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.64800000000000002 19:53:56.128 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.48521999999999998 19:53:56.416 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.58399999999999996 19:53:56.533 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.59199999999999997 19:53:56.627 [GameSession] destroy_game_object(1030) 19:53:56.698 [Lua] [Mutator] Activating mutator 'no_roamers' 19:53:56.836 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.52800000000000002 19:53:57.251 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.46400000000000002 19:53:57.694 [GameSession] 11000010b57b6a2 -> create_game_object(70) 19:53:57.694 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:53:57.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:53:58.843 [GameSession] 11000010b57b6a2 -> create_game_object(71) 19:53:58.843 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:53:59.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(68) 19:53:59.169 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:59.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(67) 19:53:59.169 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:53:59.171 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:53:59.437 [GameSession] 11000010b57b6a2 -> destroy_game_object(70) 19:53:59.437 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:00.772 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:54:00.772 [GameSession] 11000010b57b6a2 -> destroy_game_object(69) 19:54:00.772 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:01.162 [GameSession] 11000010b57b6a2 -> create_game_object(72) 19:54:01.162 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:01.162 [GameSession] 11000010b57b6a2 -> create_game_object(73) 19:54:01.162 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:01.162 [GameSession] 11000010b57b6a2 -> destroy_game_object(65) 19:54:01.162 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:01.162 [GameSession] 11000010b57b6a2 -> destroy_game_object(66) 19:54:01.162 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:01.554 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.47199999999999998 19:54:03.029 [GameSession] 11000010b57b6a2 -> create_game_object(74) 19:54:03.029 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:03.140 [GameSession] 11000010b57b6a2 -> create_game_object(75) 19:54:03.140 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:54:03.177 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.38 19:54:03.259 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.312 19:54:03.543 [Lua] [Mutator] Activating mutator 'no_roamers' 19:54:03.697 [GameSession] 11000010b57b6a2 -> create_game_object(76) 19:54:03.697 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:54:03.913 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.29199999999999998 19:54:04.580 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.224 19:54:04.624 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 19:54:04.624 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 19:54:06.965 [GameSession] 11000010b57b6a2 -> destroy_game_object(71) 19:54:06.965 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:07.120 [GameSession] 11000010b57b6a2 -> create_game_object(77) 19:54:07.120 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:09.060 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.92000000000000004 19:54:09.285 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.46261000000000002 19:54:09.810 [GameSession] 11000010b57b6a2 -> create_game_object(78) 19:54:09.810 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:54:10.678 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:54:11.083 [GameSession] 11000010b57b6a2 -> create_game_object(79) 19:54:11.083 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:54:11.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:54:11.117 [GameSession] 11000010b57b6a2 -> create_game_object(80) 19:54:11.117 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:11.151 [GameSession] 11000010b57b6a2 -> destroy_game_object(74) 19:54:11.151 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:11.196 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16 19:54:11.231 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = disabled 19:54:11.699 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16800000000000001 19:54:13.173 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 19:54:13.332 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.83999999999999997 19:54:13.801 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.76000000000000001 19:54:13.831 [GameSession] 11000010b57b6a2 -> destroy_game_object(76) 19:54:13.831 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:13.833 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:54:14.548 [GameSession] 11000010b57b6a2 -> create_game_object(81) 19:54:14.548 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:15.063 [GameSession] 11000010b57b6a2 -> create_game_object(82) 19:54:15.063 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:54:15.247 [GameSession] 11000010b57b6a2 -> destroy_game_object(77) 19:54:15.247 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:15.875 [GameSession] 11000010b57b6a2 -> create_game_object(83) 19:54:15.875 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:15.875 [GameSession] 11000010b57b6a2 -> create_game_object(84) 19:54:15.875 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:15.875 [GameSession] 11000010b57b6a2 -> destroy_game_object(72) 19:54:15.875 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:15.875 [GameSession] 11000010b57b6a2 -> destroy_game_object(73) 19:54:15.875 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:16.773 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.17599999999999999 19:54:18.392 [GameSession] 11000010b57b6a2 -> create_game_object(85) 19:54:18.392 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:54:19.244 [GameSession] 11000010b57b6a2 -> destroy_game_object(80) 19:54:19.244 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:20.073 [GameSession] 11000010b57b6a2 -> destroy_game_object(79) 19:54:20.073 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:21.302 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:54:22.651 [GameSession] 11000010b57b6a2 -> destroy_game_object(81) 19:54:22.651 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:22.784 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16400000000000001 19:54:23.237 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.10000000000000001 19:54:23.754 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.050000000000000003 19:54:25.725 [GameSession] 11000010b57b6a2 -> create_game_object(86) 19:54:25.725 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:25.812 [GameSession] create_game_object(75, 1031) 19:54:25.812 [GameSession] create_game_object(1031, 0) -> 11000010b57b6a2 19:54:25.812 [GameSession] create_game_object(3, 1032) 19:54:25.812 [GameSession] create_game_object(1032, 0) -> 11000010b57b6a2 19:54:26.966 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.058000000000000003 19:54:28.589 [GameSession] 11000010b57b6a2 -> destroy_game_object(85) 19:54:28.589 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:28.590 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:54:29.153 [GameSession] 11000010b57b6a2 -> create_game_object(87) 19:54:29.153 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:54:29.647 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.26500000000000001 19:54:30.611 [GameSession] 11000010b57b6a2 -> create_game_object(88) 19:54:30.611 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:30.611 [GameSession] 11000010b57b6a2 -> create_game_object(89) 19:54:30.611 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:30.611 [GameSession] 11000010b57b6a2 -> destroy_game_object(84) 19:54:30.611 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:30.611 [GameSession] 11000010b57b6a2 -> destroy_game_object(83) 19:54:30.611 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:30.757 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.43652000000000002 19:54:31.437 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.38435000000000002 19:54:32.014 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.066000000000000003 19:54:32.128 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.34609000000000001 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 13 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 22 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 30 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 143 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2970 19:54:32.451 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 27 19:54:32.451 [GameSession] 11000010b57b6a2 -> destroy_game_object(26) 19:54:32.451 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:32.561 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 13 19:54:32.561 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 22 19:54:32.561 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 2991 19:54:32.607 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 13 19:54:32.607 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 315 19:54:32.607 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3012 19:54:32.641 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 30 19:54:32.641 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 293 19:54:32.641 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3033 19:54:33.167 [GameSession] 11000010b57b6a2 -> create_game_object(90) 19:54:33.167 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:54:33.713 [Lua] [Mutator] Activating mutator 'no_roamers' 19:54:33.751 [GameSession] 11000010b57b6a2 -> create_game_object(91) 19:54:33.751 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:54:33.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 19:54:33.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 19:54:33.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: persistent_buffs:11000010b57b6a2:1:4:2 = ["blessing_of_grimnir_player_buff"] 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: persistent_buffs:110000104a063b0:1:1:1 = ["blessing_of_grimnir_player_buff"] 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: persistent_buffs:110000100a4831c:1:2:1 = ["blessing_of_grimnir_player_buff"] 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: persistent_buffs:1100001037e8e14:1:3:1 = ["blessing_of_grimnir_player_buff"] 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.00167 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.26457999999999998 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:11000010b57b6a2:0:0:0 = 3 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000104a063b0:0:0:0 = 3 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:110000100a4831c:0:0:0 = 2 19:54:33.751 [Lua] [SharedState] deus_run_state_33230873: cursed_chests_purified:1100001037e8e14:0:0:0 = 2 19:54:33.829 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.32029000000000002 19:54:33.829 [GameSession] 11000010b57b6a2 -> destroy_game_object(86) 19:54:33.829 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:34.199 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = dead 19:54:34.358 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.27390999999999999 19:54:34.744 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.22753999999999999 19:54:35.188 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.18115999999999999 19:54:35.446 [GameSession] 11000010b57b6a2 -> create_game_object(92) 19:54:35.446 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:54:35.950 [GameSession] destroy_game_object(1032) 19:54:35.950 [GameSession] destroy_game_object(1031) 19:54:37.288 [GameSession] 11000010b57b6a2 -> destroy_game_object(87) 19:54:37.288 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:38.267 [GameSession] create_game_object(7, 1033) 19:54:38.267 [GameSession] create_game_object(1033, 0) -> 11000010b57b6a2 19:54:39.421 [GameSession] 11000010b57b6a2 -> destroy_game_object(2049) 19:54:39.421 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 19:54:39.421 [GameSession] 11000010b57b6a2 -> destroy_game_object(52) 19:54:39.421 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 19:54:39.422 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb4e617a6e20fa2f]' child 1: '#ID[7fb3582966489606]' child 2: '#ID[7fa95a9901e05563]' 19:54:39.451 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:54:39.879 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000100a4831c:1:2:1 = [{"client_id":141074144,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"client_id":2139484672,"name":"healers_touch","rarity":"rare"},{"client_id":73228944,"name":"talent_1_1","rarity":"exotic"},{"client_id":743103232,"name":"talent_2_2","rarity":"rare"},{"client_id":339338656,"name":"talent_3_3","rarity":"exotic"},{"client_id":606763328,"name":"talent_4_1","rarity":"rare"},{"client_id":945909056,"name":"talent_5_2","rarity":"rare"},{"client_id":1975697664,"name":"talent_6_3","rarity":"unique"}] 19:54:40.962 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"},{"client_id":13874685,"name":"talent_5_3","rarity":"rare"},{"client_id":1133377152,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":1595932928,"name":"talent_2_3","rarity":"rare"}] 19:54:41.254 [GameSession] 11000010b57b6a2 -> destroy_game_object(90) 19:54:41.254 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:41.255 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:54:41.820 [GameSession] 11000010b57b6a2 -> destroy_game_object(92) 19:54:41.820 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:43.312 [GameSession] 11000010b57b6a2 -> create_game_object(93) 19:54:43.312 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:43.312 [GameSession] 11000010b57b6a2 -> create_game_object(94) 19:54:43.312 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:43.312 [GameSession] 11000010b57b6a2 -> destroy_game_object(88) 19:54:43.312 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:43.312 [GameSession] 11000010b57b6a2 -> destroy_game_object(89) 19:54:43.312 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:43.434 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.071010000000000004 19:54:43.885 [GameSession] destroy_game_object(1033) 19:54:45.883 [GameSession] 11000010b57b6a2 -> create_game_object(95) 19:54:45.883 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:54:48.199 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 19:54:48.205 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0298f730 19:54:51.856 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"rare","client_id":1331380608,"name":"deus_ammo_pickup_heal"},{"rarity":"exotic","client_id":504348704,"name":"talent_1_1"},{"rarity":"rare","client_id":789176448,"name":"talent_2_2"},{"rarity":"exotic","client_id":1566486016,"name":"talent_3_3"},{"rarity":"rare","client_id":338834208,"name":"talent_4_2"},{"rarity":"rare","client_id":588252736,"name":"talent_5_3"},{"rarity":"unique","client_id":1673173888,"name":"talent_6_3"},{"rarity":"exotic","client_id":2101330688,"name":"cooldown_on_friendly_ability"},{"client_id":1473399552,"name":"deus_big_swing_stagger","rarity":"exotic"}] 19:54:51.856 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 19:54:51.861 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0298f730 19:54:51.939 [Lua] [SharedState] deus_run_state_33230873: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1473399552,"name":"deus_big_swing_stagger","rarity":"exotic"},{"client_id":1331380608,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":504348704,"name":"talent_1_1","rarity":"exotic"},{"client_id":789176448,"name":"talent_2_2","rarity":"rare"},{"client_id":1566486016,"name":"talent_3_3","rarity":"exotic"},{"client_id":338834208,"name":"talent_4_2","rarity":"rare"},{"client_id":588252736,"name":"talent_5_3","rarity":"rare"},{"client_id":1673173888,"name":"talent_6_3","rarity":"unique"},{"client_id":2101330688,"name":"cooldown_on_friendly_ability","rarity":"exotic"}] 19:54:54.009 [GameSession] 11000010b57b6a2 -> destroy_game_object(95) 19:54:54.009 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:54.010 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 14 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 75 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 31 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 196 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3086 19:54:54.860 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 4 19:54:54.860 [GameSession] 11000010b57b6a2 -> destroy_game_object(91) 19:54:54.860 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 14 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 75 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3139 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 14 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 368 19:54:54.972 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3192 19:54:55.043 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 31 19:54:55.043 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 346 19:54:55.043 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3245 19:54:56.029 [GameSession] 11000010b57b6a2 -> create_game_object(96) 19:54:56.029 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:56.029 [GameSession] 11000010b57b6a2 -> create_game_object(97) 19:54:56.029 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:54:56.029 [GameSession] 11000010b57b6a2 -> destroy_game_object(93) 19:54:56.029 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:56.029 [GameSession] 11000010b57b6a2 -> destroy_game_object(94) 19:54:56.029 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:54:56.565 [Lua] [Mutator] Activating mutator 'no_roamers' 19:54:57.641 [GameSession] 11000010b57b6a2 -> create_game_object(98) 19:54:57.641 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:54:57.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:54:58.569 [GameSession] 11000010b57b6a2 -> create_game_object(99) 19:54:58.569 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:55:00.538 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:02.387 [GameSession] 11000010b57b6a2 -> create_game_object(100) 19:55:02.387 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.421 [GameSession] 11000010b57b6a2 -> create_game_object(101) 19:55:02.421 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.422 [GameSession] 11000010b57b6a2 -> create_game_object(102) 19:55:02.422 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.422 [GameSession] 11000010b57b6a2 -> create_game_object(103) 19:55:02.422 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.423 [GameSession] 11000010b57b6a2 -> create_game_object(104) 19:55:02.423 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.455 [GameSession] 11000010b57b6a2 -> create_game_object(105) 19:55:02.455 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.456 [GameSession] 11000010b57b6a2 -> create_game_object(106) 19:55:02.456 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.456 [GameSession] 11000010b57b6a2 -> create_game_object(107) 19:55:02.456 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.457 [GameSession] 11000010b57b6a2 -> create_game_object(108) 19:55:02.457 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.497 [GameSession] 11000010b57b6a2 -> create_game_object(109) 19:55:02.497 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.498 [GameSession] 11000010b57b6a2 -> create_game_object(110) 19:55:02.498 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.498 [GameSession] 11000010b57b6a2 -> create_game_object(111) 19:55:02.498 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.499 [GameSession] 11000010b57b6a2 -> create_game_object(112) 19:55:02.499 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.531 [GameSession] 11000010b57b6a2 -> create_game_object(113) 19:55:02.531 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.532 [GameSession] 11000010b57b6a2 -> create_game_object(114) 19:55:02.532 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.532 [GameSession] 11000010b57b6a2 -> create_game_object(115) 19:55:02.532 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.533 [GameSession] 11000010b57b6a2 -> create_game_object(116) 19:55:02.533 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:02.956 [GameSession] 11000010b57b6a2 -> create_game_object(117) 19:55:02.956 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:02.957 [GameSession] 11000010b57b6a2 -> create_game_object(118) 19:55:02.957 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:03.098 [GameSession] 11000010b57b6a2 -> create_game_object(119) 19:55:03.098 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:03.098 [GameSession] 11000010b57b6a2 -> create_game_object(120) 19:55:03.098 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:04.885 [GameSession] 11000010b57b6a2 -> create_game_object(2053) 19:55:04.885 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:55:04.886 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 19:55:04.886 [GameSession] 11000010b57b6a2 -> create_game_object(121) 19:55:04.886 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:55:04.886 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = respawn 19:55:04.886 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.5 19:55:04.886 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 1 19:55:04.886 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.50832999999999995 19:55:04.983 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = grenade_frag_01 19:55:04.983 [GameSession] 11000010b57b6a2 -> destroy_game_object(43) 19:55:04.983 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:05.060 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 19:55:06.747 [GameSession] 11000010b57b6a2 -> destroy_game_object(99) 19:55:06.747 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:06.748 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:55:06.784 [GameSession] 11000010b57b6a2 -> create_game_object(122) 19:55:06.784 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:06.784 [GameSession] 11000010b57b6a2 -> create_game_object(123) 19:55:06.784 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:08.789 [GameSession] 11000010b57b6a2 -> create_game_object(124) 19:55:08.789 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:08.789 [GameSession] 11000010b57b6a2 -> create_game_object(125) 19:55:08.789 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:08.789 [GameSession] 11000010b57b6a2 -> destroy_game_object(96) 19:55:08.789 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:08.789 [GameSession] 11000010b57b6a2 -> destroy_game_object(97) 19:55:08.789 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:08.987 [GameSession] 11000010b57b6a2 -> destroy_game_object(42) 19:55:08.987 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:09.154 [Lua] [SharedState] deus_run_state_33230873: grenade:110000100a4831c:1:2:1 = grenade_frag_01 19:55:09.882 [GameSession] 11000010b57b6a2 -> create_game_object(126) 19:55:09.882 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:09.930 [GameSession] 11000010b57b6a2 -> create_game_object(127) 19:55:09.930 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:09.931 [GameSession] 11000010b57b6a2 -> create_game_object(128) 19:55:09.931 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:09.963 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.51500000000000001 19:55:10.451 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:11.377 [GameSession] 11000010b57b6a2 -> create_game_object(129) 19:55:11.377 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:55:11.609 [GameSession] 11000010b57b6a2 -> create_game_object(130) 19:55:11.609 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.658 [GameSession] 11000010b57b6a2 -> create_game_object(131) 19:55:11.658 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.659 [GameSession] 11000010b57b6a2 -> create_game_object(132) 19:55:11.659 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.660 [GameSession] 11000010b57b6a2 -> create_game_object(133) 19:55:11.660 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:11.690 [GameSession] 11000010b57b6a2 -> create_game_object(134) 19:55:11.690 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:11.690 [GameSession] 11000010b57b6a2 -> create_game_object(135) 19:55:11.690 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.691 [GameSession] 11000010b57b6a2 -> create_game_object(136) 19:55:11.691 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.719 [GameSession] 11000010b57b6a2 -> create_game_object(137) 19:55:11.719 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:11.720 [GameSession] 11000010b57b6a2 -> create_game_object(138) 19:55:11.720 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:11.720 [GameSession] 11000010b57b6a2 -> create_game_object(139) 19:55:11.720 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:11.759 [GameSession] 11000010b57b6a2 -> create_game_object(140) 19:55:11.759 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.760 [GameSession] 11000010b57b6a2 -> create_game_object(141) 19:55:11.760 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.761 [GameSession] 11000010b57b6a2 -> create_game_object(142) 19:55:11.761 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.792 [GameSession] 11000010b57b6a2 -> create_game_object(143) 19:55:11.792 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.793 [GameSession] 11000010b57b6a2 -> create_game_object(144) 19:55:11.793 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:11.794 [GameSession] 11000010b57b6a2 -> create_game_object(145) 19:55:11.794 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:12.065 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:12.184 [GameSession] 11000010b57b6a2 -> create_game_object(146) 19:55:12.184 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:12.492 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 19:55:12.492 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 19:55:12.655 [GameSession] 11000010b57b6a2 -> create_game_object(147) 19:55:12.655 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:13.520 [GameSession] 11000010b57b6a2 -> destroy_game_object(126) 19:55:13.520 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:15.050 [GameSession] 11000010b57b6a2 -> destroy_game_object(122) 19:55:15.050 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:15.619 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.056520000000000001 19:55:16.721 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:55:17.075 [GameSession] 11000010b57b6a2 -> create_game_object(148) 19:55:17.075 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:55:17.280 [GameSession] 11000010b57b6a2 -> create_game_object(149) 19:55:17.280 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:17.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:17.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:18.537 [GameSession] 11000010b57b6a2 -> create_game_object(150) 19:55:18.537 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:55:18.874 [GameSession] 11000010b57b6a2 -> destroy_game_object(149) 19:55:18.874 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.255 [GameSession] 11000010b57b6a2 -> create_game_object(151) 19:55:19.255 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:19.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:19.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:19.458 [GameSession] 11000010b57b6a2 -> destroy_game_object(151) 19:55:19.458 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.533 [GameSession] 11000010b57b6a2 -> destroy_game_object(75) 19:55:19.533 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.533 [GameSession] 11000010b57b6a2 -> destroy_game_object(129) 19:55:19.533 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.535 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:55:19.655 [GameSession] 11000010b57b6a2 -> destroy_game_object(58) 19:55:19.655 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.656 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 19:55:19.976 [GameSession] 11000010b57b6a2 -> destroy_game_object(78) 19:55:19.976 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:19.978 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 19:55:20.014 [GameSession] 11000010b57b6a2 -> destroy_game_object(54) 19:55:20.014 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:20.116 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:20.142 [GameSession] 11000010b57b6a2 -> create_game_object(152) 19:55:20.142 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:20.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:20.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:20.242 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.52832999999999997 19:55:20.673 [GameSession] 11000010b57b6a2 -> destroy_game_object(152) 19:55:20.673 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:21.028 [GameSession] 11000010b57b6a2 -> create_game_object(153) 19:55:21.028 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:21.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:21.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:21.581 [GameSession] 11000010b57b6a2 -> create_game_object(154) 19:55:21.581 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:21.581 [GameSession] 11000010b57b6a2 -> create_game_object(155) 19:55:21.581 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:21.581 [GameSession] 11000010b57b6a2 -> destroy_game_object(124) 19:55:21.581 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:21.581 [GameSession] 11000010b57b6a2 -> destroy_game_object(125) 19:55:21.581 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:21.827 [GameSession] 11000010b57b6a2 -> create_game_object(156) 19:55:21.827 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:55:22.333 [GameSession] 11000010b57b6a2 -> create_game_object(157) 19:55:22.333 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:55:22.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:22.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:22.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.589 [GameSession] 11000010b57b6a2 -> create_game_object(158) 19:55:22.589 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:22.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:22.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:22.617 [GameSession] 11000010b57b6a2 -> create_game_object(159) 19:55:22.617 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.653 [GameSession] 11000010b57b6a2 -> create_game_object(160) 19:55:22.653 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.654 [GameSession] 11000010b57b6a2 -> create_game_object(161) 19:55:22.654 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:22.704 [GameSession] 11000010b57b6a2 -> create_game_object(162) 19:55:22.704 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.704 [GameSession] 11000010b57b6a2 -> create_game_object(163) 19:55:22.704 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.705 [GameSession] 11000010b57b6a2 -> create_game_object(164) 19:55:22.705 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.758 [GameSession] 11000010b57b6a2 -> create_game_object(165) 19:55:22.758 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:22.759 [GameSession] 11000010b57b6a2 -> create_game_object(166) 19:55:22.759 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:22.760 [GameSession] 11000010b57b6a2 -> create_game_object(167) 19:55:22.760 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:23.286 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:23.286 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:23.424 [GameSession] 11000010b57b6a2 -> destroy_game_object(148) 19:55:23.424 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:23.880 [GameSession] 11000010b57b6a2 -> destroy_game_object(153) 19:55:23.880 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:24.070 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:24.144 [GameSession] 11000010b57b6a2 -> create_game_object(168) 19:55:24.144 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:55:24.803 [GameSession] 11000010b57b6a2 -> destroy_game_object(150) 19:55:24.803 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:25.247 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.53500000000000003 19:55:25.683 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.54166999999999998 19:55:25.895 [GameSession] 11000010b57b6a2 -> create_game_object(169) 19:55:25.895 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:25.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:25.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:26.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(169) 19:55:26.060 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:26.264 [GameSession] 11000010b57b6a2 -> create_game_object(170) 19:55:26.264 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:26.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:26.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:26.755 [GameSession] create_game_object(75, 1034) 19:55:26.755 [GameSession] create_game_object(1034, 0) -> 11000010b57b6a2 19:55:26.755 [GameSession] create_game_object(3, 1035) 19:55:26.755 [GameSession] create_game_object(1035, 0) -> 11000010b57b6a2 19:55:28.792 [GameSession] create_game_object(7, 1036) 19:55:28.792 [GameSession] create_game_object(1036, 0) -> 11000010b57b6a2 19:55:29.840 [GameSession] create_game_object(7, 1037) 19:55:29.840 [GameSession] create_game_object(1037, 0) -> 11000010b57b6a2 19:55:29.952 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:55:30.211 [GameSession] destroy_game_object(1037) 19:55:31.263 [GameSession] create_game_object(7, 1038) 19:55:31.263 [GameSession] create_game_object(1038, 0) -> 11000010b57b6a2 19:55:31.378 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 19:55:31.592 [GameSession] destroy_game_object(1038) 19:55:32.267 [GameSession] create_game_object(7, 1039) 19:55:32.267 [GameSession] create_game_object(1039, 0) -> 11000010b57b6a2 19:55:32.400 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 19:55:32.605 [GameSession] destroy_game_object(1039) 19:55:34.288 [GameSession] 11000010b57b6a2 -> destroy_game_object(168) 19:55:34.288 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:34.289 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:55:34.328 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:34.343 [GameSession] 11000010b57b6a2 -> create_game_object(171) 19:55:34.343 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:55:34.387 [GameSession] 11000010b57b6a2 -> create_game_object(172) 19:55:34.387 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:55:34.586 [GameSession] destroy_game_object(1036) 19:55:35.438 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.54832999999999998 19:55:36.303 [GameSession] 11000010b57b6a2 -> create_game_object(173) 19:55:36.303 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:36.303 [GameSession] 11000010b57b6a2 -> create_game_object(174) 19:55:36.303 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:36.303 [GameSession] 11000010b57b6a2 -> destroy_game_object(154) 19:55:36.303 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:36.303 [GameSession] 11000010b57b6a2 -> destroy_game_object(155) 19:55:36.303 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:36.616 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:36.657 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:36.821 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.66666999999999998 19:55:36.821 [GameSession] 11000010b57b6a2 -> destroy_game_object(172) 19:55:36.821 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:36.922 [GameSession] destroy_game_object(1035) 19:55:36.922 [GameSession] destroy_game_object(1034) 19:55:36.936 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:55:38.379 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:55:38.810 [GameSession] 11000010b57b6a2 -> create_game_object(175) 19:55:38.810 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:55:40.105 [GameSession] create_game_object(7, 1040) 19:55:40.105 [GameSession] create_game_object(1040, 0) -> 11000010b57b6a2 19:55:40.223 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:55:40.424 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.55500000000000005 19:55:40.453 [GameSession] destroy_game_object(1040) 19:55:40.459 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.79166999999999998 19:55:40.459 [GameSession] 11000010b57b6a2 -> destroy_game_object(171) 19:55:40.459 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:40.550 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:55:41.397 [GameSession] 11000010b57b6a2 -> destroy_game_object(170) 19:55:41.397 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:47.014 [GameSession] 11000010b57b6a2 -> destroy_game_object(175) 19:55:47.014 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:47.015 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:55:48.225 [GameSession] 11000010b57b6a2 -> create_game_object(176) 19:55:48.225 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:48.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:49.015 [GameSession] 11000010b57b6a2 -> create_game_object(177) 19:55:49.015 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:49.015 [GameSession] 11000010b57b6a2 -> create_game_object(178) 19:55:49.015 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:55:49.015 [GameSession] 11000010b57b6a2 -> destroy_game_object(173) 19:55:49.015 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:49.015 [GameSession] 11000010b57b6a2 -> destroy_game_object(174) 19:55:49.015 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:50.648 [Lua] [Mutator] Activating mutator 'easier_packs' 19:55:50.723 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.56833 19:55:51.436 [GameSession] 11000010b57b6a2 -> create_game_object(179) 19:55:51.436 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:51.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:51.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:51.589 [GameSession] 11000010b57b6a2 -> create_game_object(180) 19:55:51.589 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:55:53.507 [Lua] [Mutator] Deactivating mutator 'no_roamers' 19:55:54.935 [GameSession] 11000010b57b6a2 -> create_game_object(181) 19:55:54.935 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:54.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:55.571 [GameSession] 11000010b57b6a2 -> create_game_object(182) 19:55:55.571 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:55.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:55.733 [GameSession] 11000010b57b6a2 -> create_game_object(183) 19:55:55.733 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:55:55.912 [GameSession] create_game_object(7, 1041) 19:55:55.912 [GameSession] create_game_object(1041, 0) -> 11000010b57b6a2 19:55:56.003 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:55:56.305 [GameSession] destroy_game_object(1041) 19:55:56.395 [GameSession] 11000010b57b6a2 -> create_game_object(184) 19:55:56.395 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:56.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:56.396 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:56.397 [GameSession] 11000010b57b6a2 -> create_game_object(185) 19:55:56.397 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:56.438 [GameSession] 11000010b57b6a2 -> create_game_object(186) 19:55:56.438 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:56.935 [GameSession] 11000010b57b6a2 -> create_game_object(187) 19:55:56.935 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:56.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:56.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:57.629 [GameSession] create_game_object(7, 1042) 19:55:57.629 [GameSession] create_game_object(1042, 0) -> 11000010b57b6a2 19:55:57.755 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:55:57.860 [GameSession] 11000010b57b6a2 -> destroy_game_object(15) 19:55:57.860 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:55:58.001 [GameSession] destroy_game_object(1042) 19:55:58.048 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000100a4831c:1:2:1 = potion_healing_draught_01 19:55:58.185 [GameSession] 11000010b57b6a2 -> create_game_object(188) 19:55:58.185 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:58.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:59.108 [GameSession] create_game_object(7, 1043) 19:55:59.108 [GameSession] create_game_object(1043, 0) -> 11000010b57b6a2 19:55:59.218 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:55:59.461 [GameSession] destroy_game_object(1043) 19:55:59.717 [GameSession] 11000010b57b6a2 -> create_game_object(189) 19:55:59.717 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:59.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:55:59.760 [GameSession] 11000010b57b6a2 -> create_game_object(190) 19:55:59.761 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:55:59.761 [GameSession] 11000010b57b6a2 -> create_game_object(191) 19:55:59.761 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:55:59.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:55:59.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:00.679 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = 19:56:00.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:00.773 [GameSession] 11000010b57b6a2 -> destroy_game_object(180) 19:56:00.773 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:00.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:00.774 [GameSession] 11000010b57b6a2 -> create_game_object(192) 19:56:00.774 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:56:00.775 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:56:00.926 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.58167000000000002 19:56:02.754 [GameSession] 11000010b57b6a2 -> create_game_object(193) 19:56:02.754 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:02.754 [GameSession] 11000010b57b6a2 -> create_game_object(194) 19:56:02.754 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:02.754 [GameSession] 11000010b57b6a2 -> destroy_game_object(177) 19:56:02.754 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:02.754 [GameSession] 11000010b57b6a2 -> destroy_game_object(178) 19:56:02.754 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:05.243 [GameSession] 11000010b57b6a2 -> create_game_object(195) 19:56:05.243 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:56:05.938 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.58833000000000002 19:56:05.964 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.625 19:56:05.964 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000100a4831c:1:2:1 = 19:56:09.060 [GameSession] create_game_object(7, 1044) 19:56:09.060 [GameSession] create_game_object(1044, 0) -> 11000010b57b6a2 19:56:09.178 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 19:56:09.502 [GameSession] destroy_game_object(1044) 19:56:09.949 [GameSession] 11000010b57b6a2 -> create_game_object(196) 19:56:09.949 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:56:09.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:09.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:09.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:09.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:11.221 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.59499999999999997 19:56:12.321 [GameSession] create_game_object(7, 1045) 19:56:12.321 [GameSession] create_game_object(1045, 0) -> 11000010b57b6a2 19:56:12.432 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 19:56:12.648 [GameSession] destroy_game_object(1045) 19:56:13.631 [GameSession] 11000010b57b6a2 -> destroy_game_object(157) 19:56:13.631 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:13.631 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 19:56:14.603 [GameSession] 11000010b57b6a2 -> destroy_game_object(195) 19:56:14.603 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:14.604 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:56:16.621 [GameSession] 11000010b57b6a2 -> create_game_object(197) 19:56:16.621 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:16.621 [GameSession] 11000010b57b6a2 -> create_game_object(198) 19:56:16.622 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:16.622 [GameSession] 11000010b57b6a2 -> destroy_game_object(193) 19:56:16.622 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:16.622 [GameSession] 11000010b57b6a2 -> destroy_game_object(194) 19:56:16.622 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:17.242 [GameSession] create_game_object(7, 1046) 19:56:17.242 [GameSession] create_game_object(1046, 0) -> 11000010b57b6a2 19:56:17.336 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 19:56:17.563 [GameSession] destroy_game_object(1046) 19:56:18.266 [GameSession] 11000010b57b6a2 -> create_game_object(199) 19:56:18.266 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010b57b6a2 go_type=standard_unit go_created_func_name=game_object_created_network_unit 19:56:18.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:18.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 19:56:18.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:18.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 19:56:18.266 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:19.149 [GameSession] 11000010b57b6a2 -> create_game_object(200) 19:56:19.149 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:56:21.876 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.60833000000000004 19:56:22.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 19:56:22.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:22.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:22.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:22.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:24.217 [GameSession] 11000010b57b6a2 -> destroy_game_object(190) 19:56:24.217 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:24.630 [GameSession] 11000010b57b6a2 -> destroy_game_object(189) 19:56:24.630 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:25.253 [GameSession] 11000010b57b6a2 -> destroy_game_object(7) 19:56:25.253 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:25.359 [GameSession] 11000010b57b6a2 -> create_game_object(201) 19:56:25.359 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:56:25.359 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 19:56:26.552 [GameSession] 11000010b57b6a2 -> create_game_object(202) 19:56:26.552 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:26.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:26.943 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.61499999999999999 19:56:26.943 [GameSession] 11000010b57b6a2 -> create_game_object(203) 19:56:26.943 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:26.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:26.983 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:26.983 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:27.813 [GameSession] 11000010b57b6a2 -> destroy_game_object(200) 19:56:27.813 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:27.814 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:56:29.883 [GameSession] 11000010b57b6a2 -> create_game_object(204) 19:56:29.883 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:29.883 [GameSession] 11000010b57b6a2 -> create_game_object(205) 19:56:29.883 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:29.883 [GameSession] 11000010b57b6a2 -> destroy_game_object(198) 19:56:29.883 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:29.883 [GameSession] 11000010b57b6a2 -> destroy_game_object(197) 19:56:29.883 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:30.481 [GameSession] 11000010b57b6a2 -> destroy_game_object(199) 19:56:30.481 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:30.578 [GameSession] create_game_object(7, 1047) 19:56:30.578 [GameSession] create_game_object(1047, 0) -> 11000010b57b6a2 19:56:30.671 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 19:56:31.048 [GameSession] destroy_game_object(1047) 19:56:31.604 [GameSession] 11000010b57b6a2 -> create_game_object(206) 19:56:31.604 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010b57b6a2 go_type=standard_unit go_created_func_name=game_object_created_network_unit 19:56:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 19:56:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 19:56:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:31.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:32.465 [GameSession] 11000010b57b6a2 -> create_game_object(207) 19:56:32.465 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:56:32.496 [GameSession] create_game_object(7, 1048) 19:56:32.496 [GameSession] create_game_object(1048, 0) -> 11000010b57b6a2 19:56:32.631 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 19:56:32.917 [GameSession] destroy_game_object(1048) 19:56:33.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 19:56:33.437 [GameSession] 11000010b57b6a2 -> create_game_object(208) 19:56:33.437 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:34.997 [GameSession] 11000010b57b6a2 -> destroy_game_object(203) 19:56:34.997 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:35.139 [GameSession] 11000010b57b6a2 -> destroy_game_object(202) 19:56:35.139 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:36.624 [GameSession] 11000010b57b6a2 -> destroy_game_object(188) 19:56:36.624 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:37.207 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.62833000000000006 19:56:37.279 [GameSession] 11000010b57b6a2 -> create_game_object(209) 19:56:37.279 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:56:38.318 [GameSession] 11000010b57b6a2 -> create_game_object(210) 19:56:38.318 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:56:38.550 [GameSession] 11000010b57b6a2 -> destroy_game_object(187) 19:56:38.550 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:38.551 [GameSession] 11000010b57b6a2 -> destroy_game_object(184) 19:56:38.551 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:38.694 [GameSession] 11000010b57b6a2 -> create_game_object(211) 19:56:38.694 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:38.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:38.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:38.803 [GameSession] 11000010b57b6a2 -> create_game_object(212) 19:56:38.803 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:38.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:38.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:39.870 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.91666999999999998 19:56:39.870 [GameSession] 11000010b57b6a2 -> destroy_game_object(209) 19:56:39.870 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:39.985 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:56:41.636 [GameSession] 11000010b57b6a2 -> destroy_game_object(207) 19:56:41.636 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:41.636 [GameSession] 11000010b57b6a2 -> destroy_game_object(156) 19:56:41.636 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:41.637 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:56:42.252 [GameSession] 11000010b57b6a2 -> destroy_game_object(206) 19:56:42.252 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:42.252 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.63500000000000001 19:56:42.337 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.35832999999999998 19:56:43.612 [GameSession] 11000010b57b6a2 -> create_game_object(213) 19:56:43.612 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:43.612 [GameSession] 11000010b57b6a2 -> create_game_object(214) 19:56:43.612 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:43.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(204) 19:56:43.612 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:43.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(205) 19:56:43.612 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:44.601 [GameSession] create_game_object(7, 1049) 19:56:44.601 [GameSession] create_game_object(1049, 0) -> 11000010b57b6a2 19:56:44.619 [GameSession] 11000010b57b6a2 -> create_game_object(215) 19:56:44.619 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:56:44.699 [GameSession] 11000010b57b6a2 -> destroy_game_object(210) 19:56:44.699 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:44.699 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:56:44.988 [GameSession] destroy_game_object(1049) 19:56:46.182 [GameSession] 11000010b57b6a2 -> create_game_object(216) 19:56:46.182 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:56:46.609 [GameSession] create_game_object(7, 1050) 19:56:46.609 [GameSession] create_game_object(1050, 0) -> 11000010b57b6a2 19:56:46.730 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:56:46.778 [GameSession] 11000010b57b6a2 -> create_game_object(217) 19:56:46.778 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:56:46.918 [GameSession] 11000010b57b6a2 -> create_game_object(218) 19:56:46.918 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:46.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:46.969 [GameSession] destroy_game_object(1050) 19:56:47.243 [GameSession] 11000010b57b6a2 -> destroy_game_object(218) 19:56:47.243 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:47.673 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 19:56:47.673 [GameSession] 11000010b57b6a2 -> destroy_game_object(16) 19:56:47.673 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:48.105 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 19:56:48.105 [GameSession] 11000010b57b6a2 -> destroy_game_object(217) 19:56:48.105 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:48.227 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:56:51.050 [GameSession] 11000010b57b6a2 -> destroy_game_object(215) 19:56:51.050 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:52.442 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.64832999999999996 19:56:52.816 [GameSession] 11000010b57b6a2 -> create_game_object(219) 19:56:52.816 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:52.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:54.296 [GameSession] 11000010b57b6a2 -> create_game_object(220) 19:56:54.296 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:54.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:54.373 [GameSession] 11000010b57b6a2 -> create_game_object(221) 19:56:54.373 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:56:54.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:54.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:54.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:56.372 [GameSession] 11000010b57b6a2 -> destroy_game_object(216) 19:56:56.372 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:56.373 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:56:56.963 [GameSession] create_game_object(7, 1051) 19:56:56.963 [GameSession] create_game_object(1051, 0) -> 11000010b57b6a2 19:56:57.080 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:56:57.388 [GameSession] destroy_game_object(1051) 19:56:57.526 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.65500000000000003 19:56:58.406 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.407 [GameSession] 11000010b57b6a2 -> create_game_object(222) 19:56:58.407 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:58.407 [GameSession] 11000010b57b6a2 -> create_game_object(223) 19:56:58.407 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:56:58.407 [GameSession] 11000010b57b6a2 -> destroy_game_object(213) 19:56:58.407 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:58.407 [GameSession] 11000010b57b6a2 -> destroy_game_object(214) 19:56:58.407 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:56:58.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.558 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:56:58.595 [GameSession] 11000010b57b6a2 -> create_game_object(224) 19:56:58.595 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:56:58.596 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:56:58.623 [GameSession] 11000010b57b6a2 -> create_game_object(225) 19:56:58.623 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:00.976 [GameSession] 11000010b57b6a2 -> create_game_object(226) 19:57:00.976 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:57:02.019 [GameSession] 11000010b57b6a2 -> create_game_object(227) 19:57:02.019 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:02.019 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:57:02.271 [GameSession] 11000010b57b6a2 -> destroy_game_object(196) 19:57:02.271 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:02.272 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 19:57:02.668 [GameSession] 11000010b57b6a2 -> destroy_game_object(227) 19:57:02.668 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:03.123 [GameSession] 11000010b57b6a2 -> create_game_object(228) 19:57:03.123 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:03.123 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:57:03.251 [GameSession] 11000010b57b6a2 -> create_game_object(229) 19:57:03.251 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:57:03.251 [GameSession] 11000010b57b6a2 -> create_game_object(230) 19:57:03.251 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:57:03.251 [GameSession] 11000010b57b6a2 -> create_game_object(231) 19:57:03.251 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:57:03.591 [GameSession] 11000010b57b6a2 -> destroy_game_object(228) 19:57:03.591 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 15 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 113 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 32 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 234 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3283 19:57:05.102 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 28 19:57:05.102 [GameSession] 11000010b57b6a2 -> destroy_game_object(28) 19:57:05.102 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:05.177 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 15 19:57:05.177 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 113 19:57:05.177 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3321 19:57:05.244 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 15 19:57:05.244 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 406 19:57:05.244 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3359 19:57:05.311 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 32 19:57:05.311 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 384 19:57:05.311 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3397 19:57:06.145 [GameSession] 11000010b57b6a2 -> destroy_game_object(98) 19:57:06.145 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:06.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:57:06.592 [GameSession] 11000010b57b6a2 -> create_game_object(232) 19:57:06.592 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.631 [GameSession] 11000010b57b6a2 -> create_game_object(233) 19:57:06.631 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.661 [GameSession] 11000010b57b6a2 -> create_game_object(234) 19:57:06.661 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.693 [GameSession] 11000010b57b6a2 -> create_game_object(235) 19:57:06.693 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.736 [GameSession] 11000010b57b6a2 -> create_game_object(236) 19:57:06.736 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:06.737 [GameSession] 11000010b57b6a2 -> create_game_object(237) 19:57:06.737 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.768 [GameSession] 11000010b57b6a2 -> create_game_object(238) 19:57:06.768 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:06.769 [GameSession] 11000010b57b6a2 -> create_game_object(239) 19:57:06.769 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:07.729 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.66832999999999998 19:57:08.578 [GameSession] 11000010b57b6a2 -> destroy_game_object(176) 19:57:08.578 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:09.125 [GameSession] 11000010b57b6a2 -> destroy_game_object(226) 19:57:09.125 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:09.126 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:57:10.698 [GameSession] 11000010b57b6a2 -> destroy_game_object(208) 19:57:10.698 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:10.699 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 19:57:11.135 [GameSession] 11000010b57b6a2 -> create_game_object(240) 19:57:11.135 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:11.135 [GameSession] 11000010b57b6a2 -> create_game_object(241) 19:57:11.135 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:11.135 [GameSession] 11000010b57b6a2 -> destroy_game_object(222) 19:57:11.135 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:11.135 [GameSession] 11000010b57b6a2 -> destroy_game_object(223) 19:57:11.135 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:12.781 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.67500000000000004 19:57:13.356 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:57:13.513 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:57:13.697 [GameSession] 11000010b57b6a2 -> create_game_object(242) 19:57:13.697 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:57:14.351 [GameSession] 11000010b57b6a2 -> destroy_game_object(57) 19:57:14.351 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:14.352 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 19:57:15.960 [GameSession] 11000010b57b6a2 -> create_game_object(243) 19:57:15.960 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:15.960 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:57:16.479 [GameSession] 11000010b57b6a2 -> destroy_game_object(243) 19:57:16.479 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:16.968 [GameSession] 11000010b57b6a2 -> create_game_object(244) 19:57:16.968 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:16.969 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.40000000000000002 19:57:17.532 [GameSession] 11000010b57b6a2 -> destroy_game_object(244) 19:57:17.532 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:20.176 [GameSession] 11000010b57b6a2 -> destroy_game_object(183) 19:57:20.176 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:20.177 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' 19:57:22.879 [GameSession] 11000010b57b6a2 -> destroy_game_object(242) 19:57:22.879 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:22.881 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:57:22.995 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.68833 19:57:24.843 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.34832999999999997 19:57:24.916 [GameSession] 11000010b57b6a2 -> create_game_object(245) 19:57:24.916 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:24.916 [GameSession] 11000010b57b6a2 -> create_game_object(246) 19:57:24.916 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:24.916 [GameSession] 11000010b57b6a2 -> destroy_game_object(241) 19:57:24.916 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:24.916 [GameSession] 11000010b57b6a2 -> destroy_game_object(240) 19:57:24.916 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:25.835 [GameSession] create_game_object(75, 1052) 19:57:25.835 [GameSession] create_game_object(1052, 0) -> 11000010b57b6a2 19:57:25.835 [GameSession] create_game_object(3, 1053) 19:57:25.835 [GameSession] create_game_object(1053, 0) -> 11000010b57b6a2 19:57:26.197 [GameSession] 11000010b57b6a2 -> create_game_object(247) 19:57:26.197 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:57:26.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.507 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.508 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.542 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:57:26.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 19:57:26.574 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.606 [GameSession] 11000010b57b6a2 -> create_game_object(248) 19:57:26.606 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:26.607 [GameSession] 11000010b57b6a2 -> create_game_object(249) 19:57:26.607 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:26.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.643 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.715 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.746 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.746 [GameSession] 11000010b57b6a2 -> create_game_object(250) 19:57:26.746 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:26.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 19:57:26.777 [GameSession] 11000010b57b6a2 -> create_game_object(251) 19:57:26.777 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:27.487 [GameSession] 11000010b57b6a2 -> create_game_object(252) 19:57:27.488 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:57:28.065 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.35499999999999998 19:57:28.457 [GameSession] create_game_object(7, 1054) 19:57:28.457 [GameSession] create_game_object(1054, 0) -> 11000010b57b6a2 19:57:28.625 [GameSession] 11000010b57b6a2 -> create_game_object(253) 19:57:28.625 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:57:32.018 [GameSession] 11000010b57b6a2 -> destroy_game_object(8) 19:57:32.018 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:32.215 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = potion_moot_milk_01 19:57:32.558 [GameSession] 11000010b57b6a2 -> destroy_game_object(247) 19:57:32.558 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:34.122 [GameSession] destroy_game_object(1054) 19:57:34.958 [GameSession] 11000010b57b6a2 -> destroy_game_object(253) 19:57:34.958 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:35.218 [GameSession] 11000010b57b6a2 -> create_game_object(254) 19:57:35.218 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 19:57:35.572 [GameSession] 11000010b57b6a2 -> destroy_game_object(252) 19:57:35.572 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:35.573 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:57:35.725 [GameSession] 11000010b57b6a2 -> create_game_object(255) 19:57:35.726 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:57:35.907 [GameSession] destroy_game_object(1053) 19:57:35.907 [GameSession] destroy_game_object(1052) 19:57:36.240 [GameSession] 11000010b57b6a2 -> create_game_object(256) 19:57:36.240 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:57:36.565 [Lua] [SharedState] deus_run_state_33230873: potion:110000104a063b0:1:1:1 = 19:57:36.917 [GameSession] 11000010b57b6a2 -> create_game_object(2054) 19:57:36.918 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:36.918 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 19:57:37.321 [GameSession] 11000010b57b6a2 -> destroy_game_object(2054) 19:57:37.321 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:57:37.612 [GameSession] 11000010b57b6a2 -> create_game_object(257) 19:57:37.612 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:37.612 [GameSession] 11000010b57b6a2 -> create_game_object(258) 19:57:37.612 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:37.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(245) 19:57:37.612 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:37.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(246) 19:57:37.612 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:38.198 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.36832999999999999 19:57:38.706 [GameSession] create_game_object(7, 1055) 19:57:38.706 [GameSession] create_game_object(1055, 0) -> 11000010b57b6a2 19:57:38.827 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:57:39.066 [GameSession] destroy_game_object(1055) 19:57:39.613 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = disabled 19:57:39.614 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.30417 19:57:39.651 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:57:39.966 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = disabled 19:57:39.968 [GameSession] create_game_object(7, 1056) 19:57:39.968 [GameSession] create_game_object(1056, 0) -> 11000010b57b6a2 19:57:40.114 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:57:40.114 [GameSession] 11000010b57b6a2 -> create_game_object(259) 19:57:40.114 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:57:40.496 [GameSession] destroy_game_object(1056) 19:57:41.400 [GameSession] 11000010b57b6a2 -> create_game_object(260) 19:57:41.400 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:57:41.614 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20166999999999999 19:57:41.712 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.068330000000000002 19:57:42.772 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.048329999999999998 19:57:43.234 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.54166999999999998 19:57:43.276 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.055 19:57:43.430 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 19:57:43.430 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 19:57:43.499 [GameSession] 11000010b57b6a2 -> destroy_game_object(255) 19:57:43.499 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:46.763 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.66666999999999998 19:57:46.763 [GameSession] 11000010b57b6a2 -> destroy_game_object(260) 19:57:46.763 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:46.860 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:57:47.045 [GameSession] 11000010b57b6a2 -> create_game_object(261) 19:57:47.045 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:57:50.095 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 19:57:50.266 [GameSession] 11000010b57b6a2 -> destroy_game_object(259) 19:57:50.266 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:50.267 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:57:50.572 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.13333 19:57:51.159 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = 19:57:51.342 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 19:57:51.834 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 19:57:51.834 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 19:57:51.868 [GameSession] 11000010b57b6a2 -> create_game_object(3074) 19:57:51.868 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100a4831c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:51.869 [Lua] [SharedState] deus_run_state_33230873: grenade:110000100a4831c:1:2:1 = 19:57:52.274 [GameSession] 11000010b57b6a2 -> destroy_game_object(3074) 19:57:52.274 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100a4831c 19:57:52.299 [GameSession] 11000010b57b6a2 -> create_game_object(262) 19:57:52.299 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:52.299 [GameSession] 11000010b57b6a2 -> create_game_object(263) 19:57:52.299 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:57:52.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(258) 19:57:52.299 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:52.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(257) 19:57:52.299 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:57:52.301 [GameSession] create_game_object(7, 1057) 19:57:52.301 [GameSession] create_game_object(1057, 0) -> 11000010b57b6a2 19:57:52.405 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:57:52.769 [GameSession] destroy_game_object(1057) 19:57:53.501 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.14000000000000001 19:57:53.627 [GameSession] create_game_object(7, 1058) 19:57:53.627 [GameSession] create_game_object(1058, 0) -> 11000010b57b6a2 19:57:53.752 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:57:54.028 [GameSession] destroy_game_object(1058) 19:57:54.852 [GameSession] 11000010b57b6a2 -> create_game_object(264) 19:57:54.852 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:57:56.502 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 19:57:58.497 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.14666999999999999 19:57:58.838 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:58:02.964 [GameSession] 11000010b57b6a2 -> create_game_object(265) 19:58:02.964 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:58:04.211 [GameSession] 11000010b57b6a2 -> destroy_game_object(230) 19:58:04.211 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:04.387 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 1 19:58:05.015 [GameSession] 11000010b57b6a2 -> destroy_game_object(264) 19:58:05.015 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:05.016 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:58:05.304 [GameSession] 11000010b57b6a2 -> create_game_object(266) 19:58:05.304 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:58:07.126 [GameSession] 11000010b57b6a2 -> create_game_object(267) 19:58:07.126 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:07.126 [GameSession] 11000010b57b6a2 -> create_game_object(268) 19:58:07.126 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:07.126 [GameSession] 11000010b57b6a2 -> destroy_game_object(262) 19:58:07.126 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:07.126 [GameSession] 11000010b57b6a2 -> destroy_game_object(263) 19:58:07.126 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:08.690 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16 19:58:09.263 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:58:09.344 [GameSession] 11000010b57b6a2 -> destroy_game_object(265) 19:58:09.344 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:09.587 [GameSession] 11000010b57b6a2 -> create_game_object(269) 19:58:09.587 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:58:10.094 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:58:10.876 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.79166999999999998 19:58:10.876 [GameSession] 11000010b57b6a2 -> destroy_game_object(261) 19:58:10.876 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:10.876 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:58:10.944 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:58:11.683 [GameSession] 11000010b57b6a2 -> destroy_game_object(266) 19:58:11.683 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:13.749 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16667000000000001 19:58:15.917 [GameSession] 11000010b57b6a2 -> create_game_object(270) 19:58:15.917 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:15.951 [GameSession] 11000010b57b6a2 -> create_game_object(271) 19:58:15.951 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:19.783 [GameSession] 11000010b57b6a2 -> destroy_game_object(269) 19:58:19.783 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:19.784 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:58:21.506 [GameSession] 11000010b57b6a2 -> destroy_game_object(119) 19:58:21.506 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:21.788 [GameSession] 11000010b57b6a2 -> create_game_object(272) 19:58:21.788 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:21.788 [GameSession] 11000010b57b6a2 -> create_game_object(273) 19:58:21.788 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:21.788 [GameSession] 11000010b57b6a2 -> destroy_game_object(267) 19:58:21.788 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:21.788 [GameSession] 11000010b57b6a2 -> destroy_game_object(268) 19:58:21.788 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:23.934 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.17999999999999999 19:58:24.341 [GameSession] 11000010b57b6a2 -> create_game_object(274) 19:58:24.341 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:58:24.639 [GameSession] 11000010b57b6a2 -> destroy_game_object(182) 19:58:24.639 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 16 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 149 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 33 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 270 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3433 19:58:25.046 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 29 19:58:25.046 [GameSession] 11000010b57b6a2 -> destroy_game_object(29) 19:58:25.047 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:25.143 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 16 19:58:25.143 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 149 19:58:25.143 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3469 19:58:25.179 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 16 19:58:25.179 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 442 19:58:25.179 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3505 19:58:25.241 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 33 19:58:25.241 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 420 19:58:25.241 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3541 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 17 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 173 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 34 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 294 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3565 19:58:25.898 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 30 19:58:25.898 [GameSession] 11000010b57b6a2 -> destroy_game_object(30) 19:58:25.898 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:25.992 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 17 19:58:25.992 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 173 19:58:25.992 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3589 19:58:26.060 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 17 19:58:26.060 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 466 19:58:26.060 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3613 19:58:26.094 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 34 19:58:26.094 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 444 19:58:26.094 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3637 19:58:28.376 [GameSession] 11000010b57b6a2 -> destroy_game_object(212) 19:58:28.376 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:28.700 [GameSession] 11000010b57b6a2 -> destroy_game_object(179) 19:58:28.700 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:29.017 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.18667 19:58:29.544 [GameSession] 11000010b57b6a2 -> destroy_game_object(211) 19:58:29.544 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:29.734 [GameSession] 11000010b57b6a2 -> destroy_game_object(220) 19:58:29.734 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:29.915 [GameSession] 11000010b57b6a2 -> create_game_object(275) 19:58:29.915 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:29.915 [GameSession] 11000010b57b6a2 -> create_game_object(276) 19:58:29.915 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:32.417 [GameSession] 11000010b57b6a2 -> destroy_game_object(181) 19:58:32.417 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:32.487 [GameSession] 11000010b57b6a2 -> destroy_game_object(274) 19:58:32.487 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:32.488 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:58:32.513 [GameSession] 11000010b57b6a2 -> destroy_game_object(221) 19:58:32.513 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:33.558 [GameSession] 11000010b57b6a2 -> destroy_game_object(219) 19:58:33.558 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:33.902 [GameSession] 11000010b57b6a2 -> create_game_object(277) 19:58:33.902 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:58:34.490 [GameSession] 11000010b57b6a2 -> create_game_object(278) 19:58:34.490 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:34.490 [GameSession] 11000010b57b6a2 -> create_game_object(279) 19:58:34.490 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:34.490 [GameSession] 11000010b57b6a2 -> destroy_game_object(272) 19:58:34.490 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:34.490 [GameSession] 11000010b57b6a2 -> destroy_game_object(273) 19:58:34.490 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:36.063 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.80000000000000004 19:58:36.173 [Lua] [SharedState] deus_run_state_33230873: healthkit:1100001037e8e14:1:3:1 = 19:58:36.840 [GameSession] 11000010b57b6a2 -> create_game_object(280) 19:58:36.840 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:36.883 [GameSession] 11000010b57b6a2 -> create_game_object(281) 19:58:36.883 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:37.061 [GameSession] 11000010b57b6a2 -> create_game_object(282) 19:58:37.061 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:58:37.526 [GameSession] 11000010b57b6a2 -> create_game_object(283) 19:58:37.526 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:37.526 [GameSession] 11000010b57b6a2 -> create_game_object(284) 19:58:37.526 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:37.527 [GameSession] 11000010b57b6a2 -> create_game_object(285) 19:58:37.527 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:37.569 [GameSession] 11000010b57b6a2 -> create_game_object(286) 19:58:37.569 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:38.708 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.73333000000000004 19:58:38.778 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = knocked_down 19:58:38.778 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0 19:58:39.188 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20000000000000001 19:58:39.230 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.66666999999999998 19:58:39.650 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.59999999999999998 19:58:40.073 [GameSession] 11000010b57b6a2 -> create_game_object(287) 19:58:40.073 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:58:40.142 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.53332999999999997 19:58:40.714 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.46666999999999997 19:58:41.527 [GameSession] 11000010b57b6a2 -> create_game_object(288) 19:58:41.527 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:43.088 [GameSession] 11000010b57b6a2 -> create_game_object(289) 19:58:43.088 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:43.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(254) 19:58:43.089 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:43.790 [GameSession] create_game_object(7, 1059) 19:58:43.790 [GameSession] create_game_object(1059, 0) -> 11000010b57b6a2 19:58:43.907 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:58:44.054 [GameSession] 11000010b57b6a2 -> create_game_object(290) 19:58:44.055 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:58:44.306 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.20666999999999999 19:58:44.345 [GameSession] destroy_game_object(1059) 19:58:45.313 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.91666999999999998 19:58:45.313 [GameSession] 11000010b57b6a2 -> destroy_game_object(290) 19:58:45.313 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:45.424 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:58:46.047 [GameSession] 11000010b57b6a2 -> destroy_game_object(288) 19:58:46.047 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:46.374 [GameSession] 11000010b57b6a2 -> destroy_game_object(287) 19:58:46.374 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:46.680 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 19:58:47.211 [GameSession] 11000010b57b6a2 -> destroy_game_object(282) 19:58:47.211 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:47.212 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:58:48.480 [GameSession] 11000010b57b6a2 -> create_game_object(291) 19:58:48.480 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:58:49.232 [GameSession] 11000010b57b6a2 -> create_game_object(292) 19:58:49.232 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:49.232 [GameSession] 11000010b57b6a2 -> create_game_object(293) 19:58:49.232 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:58:49.232 [GameSession] 11000010b57b6a2 -> destroy_game_object(278) 19:58:49.232 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:49.232 [GameSession] 11000010b57b6a2 -> destroy_game_object(279) 19:58:49.232 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:50.503 [GameSession] 11000010b57b6a2 -> destroy_game_object(289) 19:58:50.503 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:51.123 [GameSession] 11000010b57b6a2 -> create_game_object(294) 19:58:51.123 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:51.157 [GameSession] 11000010b57b6a2 -> create_game_object(295) 19:58:51.157 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:51.158 [GameSession] 11000010b57b6a2 -> create_game_object(296) 19:58:51.158 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:51.546 [GameSession] 11000010b57b6a2 -> create_game_object(297) 19:58:51.546 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:51.547 [GameSession] 11000010b57b6a2 -> create_game_object(298) 19:58:51.547 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:51.770 [GameSession] 11000010b57b6a2 -> create_game_object(299) 19:58:51.770 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:58:54.349 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 18 19:58:54.349 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 195 19:58:54.350 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 35 19:58:54.350 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 316 19:58:54.350 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3659 19:58:54.350 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 31 19:58:54.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(31) 19:58:54.350 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:54.417 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.22 19:58:54.453 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 18 19:58:54.453 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 195 19:58:54.453 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3681 19:58:54.517 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 18 19:58:54.517 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 488 19:58:54.517 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3703 19:58:54.547 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 35 19:58:54.547 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 466 19:58:54.547 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3725 19:58:54.615 [GameSession] 11000010b57b6a2 -> create_game_object(300) 19:58:54.615 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:54.615 [GameSession] 11000010b57b6a2 -> create_game_object(301) 19:58:54.615 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:58.598 [GameSession] 11000010b57b6a2 -> create_game_object(302) 19:58:58.598 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:58:58.633 [GameSession] 11000010b57b6a2 -> create_game_object(303) 19:58:58.633 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:58:58.633 [GameSession] 11000010b57b6a2 -> destroy_game_object(143) 19:58:58.634 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:58:58.635 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[1ab44e3c2cdb544a]' 19:58:59.436 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.22667000000000001 19:59:00.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(303) 19:59:00.055 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:00.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(302) 19:59:00.055 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:00.056 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 19:59:00.276 [GameSession] 11000010b57b6a2 -> create_game_object(304) 19:59:00.276 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:00.276 [GameSession] 11000010b57b6a2 -> create_game_object(305) 19:59:00.276 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:00.287 [GameSession] create_game_object(75, 1060) 19:59:00.287 [GameSession] create_game_object(1060, 0) -> 11000010b57b6a2 19:59:00.287 [GameSession] create_game_object(3, 1061) 19:59:00.287 [GameSession] create_game_object(1061, 0) -> 11000010b57b6a2 19:59:00.859 [GameSession] 11000010b57b6a2 -> destroy_game_object(299) 19:59:00.859 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:00.860 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:59:01.130 [GameSession] create_game_object(7, 1062) 19:59:01.130 [GameSession] create_game_object(1062, 0) -> 11000010b57b6a2 19:59:01.247 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.33542 19:59:01.247 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:59:01.493 [GameSession] destroy_game_object(1062) 19:59:02.910 [GameSession] 11000010b57b6a2 -> create_game_object(306) 19:59:02.910 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:02.910 [GameSession] 11000010b57b6a2 -> create_game_object(307) 19:59:02.910 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:02.910 [GameSession] 11000010b57b6a2 -> destroy_game_object(293) 19:59:02.910 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:02.910 [GameSession] 11000010b57b6a2 -> destroy_game_object(292) 19:59:02.910 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:03.330 [GameSession] create_game_object(7, 1063) 19:59:03.330 [GameSession] create_game_object(1063, 0) -> 11000010b57b6a2 19:59:03.460 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:59:03.764 [GameSession] destroy_game_object(1063) 19:59:04.571 [GameSession] 11000010b57b6a2 -> create_game_object(308) 19:59:04.571 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:04.608 [GameSession] 11000010b57b6a2 -> create_game_object(309) 19:59:04.608 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:04.693 [GameSession] 11000010b57b6a2 -> create_game_object(310) 19:59:04.693 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:04.693 [GameSession] 11000010b57b6a2 -> create_game_object(311) 19:59:04.693 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:04.807 [GameSession] 11000010b57b6a2 -> create_game_object(312) 19:59:04.807 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:04.807 [GameSession] 11000010b57b6a2 -> create_game_object(313) 19:59:04.807 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:04.845 [GameSession] 11000010b57b6a2 -> create_game_object(314) 19:59:04.845 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:04.846 [GameSession] 11000010b57b6a2 -> destroy_game_object(117) 19:59:04.846 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:04.846 [GameSession] 11000010b57b6a2 -> destroy_game_object(142) 19:59:04.846 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:04.847 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[78707fae03c83e70]' child 5: '#ID[45ad8c22eea5c67b]' 19:59:04.847 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[e7a53799157d632f]' child 4: '#ID[ee30d1a58181c034]' 19:59:05.070 [GameSession] 11000010b57b6a2 -> create_game_object(315) 19:59:05.070 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:05.070 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:05.415 [GameSession] 11000010b57b6a2 -> create_game_object(316) 19:59:05.415 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:59:05.415 [GameSession] 11000010b57b6a2 -> destroy_game_object(120) 19:59:05.415 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:05.416 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[36921ae46c6e2f21]' 19:59:05.598 [GameSession] 11000010b57b6a2 -> destroy_game_object(315) 19:59:05.598 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:06.004 [GameSession] 11000010b57b6a2 -> create_game_object(317) 19:59:06.004 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:06.004 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:06.419 [GameSession] 11000010b57b6a2 -> destroy_game_object(270) 19:59:06.419 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:06.486 [GameSession] 11000010b57b6a2 -> destroy_game_object(317) 19:59:06.486 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:06.529 [GameSession] 11000010b57b6a2 -> create_game_object(2055) 19:59:06.529 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:06.529 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 19:59:06.981 [GameSession] 11000010b57b6a2 -> destroy_game_object(2055) 19:59:06.981 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:07.363 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:09.247 [GameSession] 11000010b57b6a2 -> create_game_object(318) 19:59:09.247 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:09.247 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:09.551 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.23999999999999999 19:59:10.004 [GameSession] 11000010b57b6a2 -> create_game_object(2056) 19:59:10.004 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:10.004 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 19:59:10.230 [GameSession] 11000010b57b6a2 -> create_game_object(2057) 19:59:10.230 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:10.230 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 19:59:10.270 [GameSession] 11000010b57b6a2 -> create_game_object(319) 19:59:10.270 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:10.270 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.40000000000000002 19:59:10.347 [GameSession] 11000010b57b6a2 -> destroy_game_object(2056) 19:59:10.347 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:10.383 [GameSession] 11000010b57b6a2 -> destroy_game_object(318) 19:59:10.383 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:10.461 [GameSession] 11000010b57b6a2 -> create_game_object(2058) 19:59:10.461 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:10.461 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 19:59:10.467 [GameSession] destroy_game_object(1061) 19:59:10.467 [GameSession] destroy_game_object(1060) 19:59:10.584 [GameSession] 11000010b57b6a2 -> destroy_game_object(2057) 19:59:10.584 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:10.995 [GameSession] 11000010b57b6a2 -> destroy_game_object(2058) 19:59:10.996 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:11.135 [GameSession] 11000010b57b6a2 -> destroy_game_object(319) 19:59:11.135 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:11.596 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:12.119 [GameSession] 11000010b57b6a2 -> create_game_object(320) 19:59:12.119 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:12.119 [GameSession] 11000010b57b6a2 -> create_game_object(321) 19:59:12.119 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:12.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(107) 19:59:12.120 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:12.121 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[45ad8c22eea5c67b]' 19:59:12.599 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:12.709 [GameSession] 11000010b57b6a2 -> create_game_object(2059) 19:59:12.709 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:12.709 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 19:59:12.752 [GameSession] 11000010b57b6a2 -> create_game_object(322) 19:59:12.752 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:12.752 [GameSession] 11000010b57b6a2 -> create_game_object(323) 19:59:12.752 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:12.752 [GameSession] 11000010b57b6a2 -> destroy_game_object(108) 19:59:12.752 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:12.753 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[28d6609f982ea944]' 19:59:12.785 [GameSession] 11000010b57b6a2 -> destroy_game_object(275) 19:59:12.785 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:12.904 [GameSession] 11000010b57b6a2 -> create_game_object(324) 19:59:12.904 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:12.904 [GameSession] 11000010b57b6a2 -> create_game_object(325) 19:59:12.904 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:13.056 [Lua] [Mutator] Deactivating mutator 'easier_packs' 19:59:13.092 [GameSession] 11000010b57b6a2 -> destroy_game_object(2059) 19:59:13.092 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:13.399 [GameSession] 11000010b57b6a2 -> create_game_object(326) 19:59:13.399 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:13.399 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:13.511 [GameSession] 11000010b57b6a2 -> create_game_object(2060) 19:59:13.511 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:13.511 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 19:59:13.896 [GameSession] 11000010b57b6a2 -> destroy_game_object(2060) 19:59:13.896 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:14.155 [GameSession] 11000010b57b6a2 -> destroy_game_object(277) 19:59:14.155 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:14.157 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' child 1: '#ID[66cb50a018461710]' 19:59:14.192 [GameSession] 11000010b57b6a2 -> destroy_game_object(326) 19:59:14.192 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:14.602 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.24667 19:59:14.602 [GameSession] 11000010b57b6a2 -> create_game_object(327) 19:59:14.602 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:14.602 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.40000000000000002 19:59:14.654 [GameSession] create_game_object(7, 1064) 19:59:14.654 [GameSession] create_game_object(1064, 0) -> 11000010b57b6a2 19:59:14.755 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:59:14.868 [GameSession] 11000010b57b6a2 -> create_game_object(2061) 19:59:14.868 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:14.868 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 19:59:15.087 [GameSession] destroy_game_object(1064) 19:59:15.133 [GameSession] 11000010b57b6a2 -> destroy_game_object(327) 19:59:15.133 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:15.324 [GameSession] 11000010b57b6a2 -> destroy_game_object(2061) 19:59:15.324 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:15.518 [GameSession] 11000010b57b6a2 -> destroy_game_object(316) 19:59:15.518 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:15.519 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:59:15.969 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 19 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 215 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 36 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 336 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3745 19:59:16.669 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 32 19:59:16.669 [GameSession] 11000010b57b6a2 -> destroy_game_object(32) 19:59:16.669 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:16.745 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 19 19:59:16.745 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 215 19:59:16.745 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3765 19:59:16.824 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 19 19:59:16.824 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 508 19:59:16.824 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3785 19:59:16.858 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 36 19:59:16.858 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 486 19:59:16.858 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3805 19:59:17.009 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:17.525 [GameSession] 11000010b57b6a2 -> create_game_object(328) 19:59:17.525 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:17.525 [GameSession] 11000010b57b6a2 -> create_game_object(329) 19:59:17.525 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:17.525 [GameSession] 11000010b57b6a2 -> destroy_game_object(306) 19:59:17.525 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:17.525 [GameSession] 11000010b57b6a2 -> destroy_game_object(307) 19:59:17.525 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:18.028 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:59:18.530 [GameSession] 11000010b57b6a2 -> create_game_object(330) 19:59:18.530 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:59:18.530 [GameSession] 11000010b57b6a2 -> create_game_object(331) 19:59:18.530 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:19.238 [GameSession] 11000010b57b6a2 -> destroy_game_object(280) 19:59:19.238 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:19.890 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_02_t1\/wpn_dw_xbow_02_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:59:19.890 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:59:19.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem, async-read, 19:59:19.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:59:19.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 19:59:19.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 19:59:20.058 [GameSession] 11000010b57b6a2 -> create_game_object(332) 19:59:20.058 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:59:20.683 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 19:59:20.683 [GameSession] 11000010b57b6a2 -> destroy_game_object(23) 19:59:20.683 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:20.793 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 19:59:21.033 [GameSession] 11000010b57b6a2 -> create_game_object(333) 19:59:21.033 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:21.033 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 20 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 234 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 37 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 355 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3824 19:59:21.244 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 33 19:59:21.244 [GameSession] 11000010b57b6a2 -> destroy_game_object(33) 19:59:21.244 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:21.349 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 20 19:59:21.349 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 234 19:59:21.349 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3843 19:59:21.381 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 20 19:59:21.381 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 527 19:59:21.381 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3862 19:59:21.449 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 37 19:59:21.449 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 505 19:59:21.449 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3881 19:59:21.823 [GameSession] 11000010b57b6a2 -> destroy_game_object(333) 19:59:21.823 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:21.995 [GameSession] 11000010b57b6a2 -> create_game_object(334) 19:59:21.995 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:21.995 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:22.133 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:59:22.443 [GameSession] 11000010b57b6a2 -> destroy_game_object(334) 19:59:22.443 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:22.682 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/wh_deus_01":true,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_3p":true} 19:59:22.983 [GameSession] 11000010b57b6a2 -> create_game_object(335) 19:59:22.983 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:22.983 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.40000000000000002 19:59:23.297 [GameSession] 11000010b57b6a2 -> create_game_object(2062) 19:59:23.297 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:23.331 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 19:59:23.399 [GameSession] 11000010b57b6a2 -> destroy_game_object(335) 19:59:23.399 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:23.410 [GameSession] create_game_object(7, 1065) 19:59:23.410 [GameSession] create_game_object(1065, 0) -> 11000010b57b6a2 19:59:23.503 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 19:59:23.802 [GameSession] 11000010b57b6a2 -> destroy_game_object(2062) 19:59:23.802 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:23.841 [GameSession] destroy_game_object(1065) 19:59:24.227 [GameSession] 11000010b57b6a2 -> create_game_object(2063) 19:59:24.227 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:24.227 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 19:59:24.646 [GameSession] 11000010b57b6a2 -> destroy_game_object(2063) 19:59:24.646 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 19:59:24.687 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.26000000000000001 19:59:24.731 [GameSession] create_game_object(7, 1066) 19:59:24.731 [GameSession] create_game_object(1066, 0) -> 11000010b57b6a2 19:59:24.834 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 19:59:24.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, DeusChestPreloadSystem, async-read, 19:59:24.948 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:59:24.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 19:59:24.948 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:59:24.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 19:59:25.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 19:59:25.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 19:59:25.005 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 19:59:25.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:59:25.031 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:59:25.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:59:25.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:59:25.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:59:25.255 [GameSession] destroy_game_object(1066) 19:59:26.938 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 19:59:27.332 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:59:27.791 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 19:59:27.926 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 19:59:28.971 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 19:59:29.762 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.26667000000000002 19:59:30.004 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 19:59:30.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 19:59:30.004 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:59:30.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 19:59:30.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 19:59:30.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, DeusChestPreloadSystem 19:59:30.007 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 19:59:30.007 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:59:30.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem 19:59:30.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:59:30.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 19:59:30.191 [GameSession] 11000010b57b6a2 -> destroy_game_object(332) 19:59:30.191 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:30.191 [GameSession] 11000010b57b6a2 -> destroy_game_object(283) 19:59:30.191 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:30.192 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:59:32.192 [GameSession] 11000010b57b6a2 -> create_game_object(336) 19:59:32.192 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:32.192 [GameSession] 11000010b57b6a2 -> create_game_object(337) 19:59:32.192 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:32.193 [GameSession] 11000010b57b6a2 -> destroy_game_object(328) 19:59:32.193 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:32.193 [GameSession] 11000010b57b6a2 -> destroy_game_object(329) 19:59:32.193 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:32.515 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 19:59:32.829 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 19:59:33.464 [GameSession] 11000010b57b6a2 -> destroy_game_object(294) 19:59:33.464 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:33.926 [GameSession] 11000010b57b6a2 -> destroy_game_object(297) 19:59:33.926 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:34.753 [GameSession] 11000010b57b6a2 -> create_game_object(338) 19:59:34.753 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:59:34.753 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/one_handed_swords":true,"wwise\/javelin":true} 19:59:34.933 [GameSession] 11000010b57b6a2 -> destroy_game_object(300) 19:59:34.933 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:35.055 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 19:59:35.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 19:59:35.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 19:59:35.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 19:59:35.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:59:35.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:59:35.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:59:35.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 19:59:35.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 19:59:35.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 19:59:35.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 19:59:35.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 19:59:35.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 19:59:35.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 19:59:35.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 19:59:35.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 19:59:35.608 [GameSession] 11000010b57b6a2 -> destroy_game_object(44) 19:59:35.608 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:35.787 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = grenade_frag_01 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 21 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 269 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 38 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 390 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3916 19:59:35.893 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 34 19:59:35.893 [GameSession] 11000010b57b6a2 -> destroy_game_object(35) 19:59:35.893 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:35.994 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 21 19:59:35.994 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 269 19:59:35.994 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3951 19:59:36.062 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 21 19:59:36.062 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 562 19:59:36.062 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 3986 19:59:36.096 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 38 19:59:36.096 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 540 19:59:36.096 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4021 19:59:39.868 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.28000000000000003 19:59:40.794 [GameSession] 11000010b57b6a2 -> destroy_game_object(304) 19:59:40.794 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:42.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(312) 19:59:42.697 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:43.835 [GameSession] 11000010b57b6a2 -> destroy_game_object(338) 19:59:43.835 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:43.836 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:59:44.717 [GameSession] 11000010b57b6a2 -> destroy_game_object(10) 19:59:44.717 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:44.786 [GameSession] 11000010b57b6a2 -> create_game_object(339) 19:59:44.786 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:59:44.786 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 19:59:44.923 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.28666999999999998 19:59:45.265 [GameSession] 11000010b57b6a2 -> destroy_game_object(310) 19:59:45.265 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:45.680 [GameSession] 11000010b57b6a2 -> destroy_game_object(308) 19:59:45.680 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:45.841 [GameSession] 11000010b57b6a2 -> create_game_object(340) 19:59:45.841 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:45.841 [GameSession] 11000010b57b6a2 -> create_game_object(341) 19:59:45.841 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:45.841 [GameSession] 11000010b57b6a2 -> destroy_game_object(336) 19:59:45.841 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:45.841 [GameSession] 11000010b57b6a2 -> destroy_game_object(337) 19:59:45.841 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:45.943 [GameSession] 11000010b57b6a2 -> destroy_game_object(339) 19:59:45.943 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:46.045 [GameSession] 11000010b57b6a2 -> create_game_object(342) 19:59:46.045 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:59:46.045 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 19:59:47.987 [GameSession] 11000010b57b6a2 -> create_game_object(343) 19:59:47.987 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:47.987 [GameSession] 11000010b57b6a2 -> create_game_object(344) 19:59:47.987 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:47.988 [GameSession] 11000010b57b6a2 -> destroy_game_object(160) 19:59:47.988 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:47.989 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[b57753e39eb69f8f]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[28d6609f982ea944]' 19:59:48.090 [GameSession] 11000010b57b6a2 -> destroy_game_object(342) 19:59:48.090 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:48.220 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = potion_moot_milk_01 19:59:48.383 [GameSession] 11000010b57b6a2 -> create_game_object(345) 19:59:48.383 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 19:59:48.383 [GameSession] 11000010b57b6a2 -> destroy_game_object(55) 19:59:48.383 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:48.384 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[b57753e39eb69f8f]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[ee30d1a58181c034]' child 5: '#ID[cde5736a52d0e877]' 19:59:48.484 [GameSession] 11000010b57b6a2 -> create_game_object(346) 19:59:48.484 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:48.485 [GameSession] 11000010b57b6a2 -> create_game_object(347) 19:59:48.485 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:48.485 [GameSession] 11000010b57b6a2 -> destroy_game_object(63) 19:59:48.485 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:48.486 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 19:59:48.519 [GameSession] 11000010b57b6a2 -> destroy_game_object(256) 19:59:48.519 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:48.520 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 19:59:48.991 [GameSession] 11000010b57b6a2 -> create_game_object(348) 19:59:48.991 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:49.027 [GameSession] 11000010b57b6a2 -> create_game_object(349) 19:59:49.027 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:49.441 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 19:59:49.441 [GameSession] 11000010b57b6a2 -> destroy_game_object(18) 19:59:49.441 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:49.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:59:49.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 19:59:50.037 [GameSession] 11000010b57b6a2 -> create_game_object(350) 19:59:50.037 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:50.038 [GameSession] 11000010b57b6a2 -> create_game_object(351) 19:59:50.038 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:50.039 [GameSession] 11000010b57b6a2 -> destroy_game_object(281) 19:59:50.039 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:50.040 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 19:59:50.539 [GameSession] 11000010b57b6a2 -> create_game_object(352) 19:59:50.539 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:50.586 [GameSession] 11000010b57b6a2 -> create_game_object(353) 19:59:50.586 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:50.587 [GameSession] 11000010b57b6a2 -> destroy_game_object(295) 19:59:50.587 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:51.071 [GameSession] 11000010b57b6a2 -> create_game_object(354) 19:59:51.071 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:52.195 [GameSession] create_game_object(7, 1067) 19:59:52.195 [GameSession] create_game_object(1067, 0) -> 11000010b57b6a2 19:59:52.322 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 19:59:52.751 [GameSession] destroy_game_object(1067) 19:59:53.238 [GameSession] 11000010b57b6a2 -> destroy_game_object(17) 19:59:53.238 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:53.447 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 19:59:54.792 [GameSession] create_game_object(7, 1068) 19:59:54.792 [GameSession] create_game_object(1068, 0) -> 11000010b57b6a2 19:59:54.890 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 19:59:55.048 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.29999999999999999 19:59:55.230 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.20000000000000001 19:59:55.230 [Lua] [SharedState] deus_run_state_33230873: healthkit:110000104a063b0:1:1:1 = 19:59:55.230 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.53542000000000001 19:59:55.239 [GameSession] destroy_game_object(1068) 19:59:56.104 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010b57b6a2, connection_key=2, breed_name=skaven_slave) 19:59:56.104 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 19:59:56.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:59:56.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:59:56.670 [GameSession] create_game_object(7, 1069) 19:59:56.670 [GameSession] create_game_object(1069, 0) -> 11000010b57b6a2 19:59:56.688 [GameSession] 11000010b57b6a2 -> create_game_object(355) 19:59:56.688 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:56.726 [GameSession] 11000010b57b6a2 -> create_game_object(356) 19:59:56.726 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:56.727 [GameSession] 11000010b57b6a2 -> create_game_object(357) 19:59:56.727 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:56.727 [GameSession] 11000010b57b6a2 -> create_game_object(358) 19:59:56.727 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:56.795 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 19:59:57.110 [GameSession] destroy_game_object(1069) 19:59:57.139 [GameSession] 11000010b57b6a2 -> create_game_object(359) 19:59:57.139 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:57.185 [GameSession] 11000010b57b6a2 -> create_game_object(360) 19:59:57.185 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:57.530 [GameSession] 11000010b57b6a2 -> destroy_game_object(345) 19:59:57.530 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:57.532 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 19:59:57.657 [GameSession] 11000010b57b6a2 -> create_game_object(361) 19:59:57.657 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:57.658 [GameSession] 11000010b57b6a2 -> create_game_object(362) 19:59:57.658 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:58.149 [GameSession] 11000010b57b6a2 -> create_game_object(363) 19:59:58.149 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:58.184 [GameSession] 11000010b57b6a2 -> create_game_object(364) 19:59:58.184 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:58.652 [GameSession] 11000010b57b6a2 -> create_game_object(365) 19:59:58.652 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:58.686 [GameSession] 11000010b57b6a2 -> create_game_object(366) 19:59:58.686 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:58.686 [GameSession] 11000010b57b6a2 -> destroy_game_object(301) 19:59:58.686 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:59.159 [GameSession] 11000010b57b6a2 -> create_game_object(367) 19:59:59.159 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:59.206 [GameSession] 11000010b57b6a2 -> create_game_object(368) 19:59:59.206 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:59.524 [GameSession] 11000010b57b6a2 -> create_game_object(369) 19:59:59.524 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:59.524 [GameSession] 11000010b57b6a2 -> create_game_object(370) 19:59:59.524 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:59:59.524 [GameSession] 11000010b57b6a2 -> destroy_game_object(340) 19:59:59.524 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:59.524 [GameSession] 11000010b57b6a2 -> destroy_game_object(341) 19:59:59.524 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:59.560 [GameSession] 11000010b57b6a2 -> destroy_game_object(305) 19:59:59.560 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 19:59:59.683 [GameSession] 11000010b57b6a2 -> create_game_object(371) 19:59:59.683 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:59:59.712 [GameSession] 11000010b57b6a2 -> create_game_object(372) 19:59:59.712 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:00.129 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.30667 20:00:00.209 [GameSession] 11000010b57b6a2 -> create_game_object(373) 20:00:00.209 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:00.210 [GameSession] 11000010b57b6a2 -> create_game_object(374) 20:00:00.210 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:00.505 [GameSession] 11000010b57b6a2 -> destroy_game_object(313) 20:00:00.505 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:00.729 [GameSession] 11000010b57b6a2 -> create_game_object(375) 20:00:00.729 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:00.730 [GameSession] 11000010b57b6a2 -> create_game_object(376) 20:00:00.730 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:00.844 [GameSession] 11000010b57b6a2 -> destroy_game_object(311) 20:00:00.844 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:00.845 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:00:01.146 [GameSession] 11000010b57b6a2 -> destroy_game_object(309) 20:00:01.146 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:01.242 [GameSession] 11000010b57b6a2 -> create_game_object(377) 20:00:01.242 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:02.071 [GameSession] 11000010b57b6a2 -> create_game_object(378) 20:00:02.071 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:00:04.156 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.17246 20:00:04.235 [GameSession] 11000010b57b6a2 -> create_game_object(379) 20:00:04.235 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:04.236 [GameSession] 11000010b57b6a2 -> create_game_object(380) 20:00:04.236 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:04.718 [GameSession] 11000010b57b6a2 -> create_game_object(381) 20:00:04.718 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:04.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:05.119 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:05.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:05.234 [GameSession] 11000010b57b6a2 -> create_game_object(382) 20:00:05.234 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:05.402 [GameSession] create_game_object(7, 1070) 20:00:05.402 [GameSession] create_game_object(1070, 0) -> 11000010b57b6a2 20:00:05.514 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:00:05.517 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:05.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:05.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 20:00:05.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:00:05.773 [GameSession] 11000010b57b6a2 -> create_game_object(383) 20:00:05.773 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:05.804 [GameSession] 11000010b57b6a2 -> create_game_object(384) 20:00:05.804 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:05.840 [GameSession] 11000010b57b6a2 -> destroy_game_object(343) 20:00:05.841 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:05.842 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 20:00:05.962 [GameSession] destroy_game_object(1070) 20:00:06.301 [GameSession] 11000010b57b6a2 -> create_game_object(385) 20:00:06.301 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:06.337 [GameSession] 11000010b57b6a2 -> create_game_object(386) 20:00:06.337 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:06.820 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:06.820 [GameSession] 11000010b57b6a2 -> create_game_object(387) 20:00:06.820 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:07.299 [GameSession] 11000010b57b6a2 -> create_game_object(388) 20:00:07.299 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:07.344 [GameSession] 11000010b57b6a2 -> create_game_object(389) 20:00:07.344 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:07.846 [GameSession] 11000010b57b6a2 -> create_game_object(390) 20:00:07.846 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:07.882 [GameSession] 11000010b57b6a2 -> create_game_object(391) 20:00:07.882 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:07.885 [GameSession] create_game_object(7, 1071) 20:00:07.885 [GameSession] create_game_object(1071, 0) -> 11000010b57b6a2 20:00:08.023 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:00:08.148 [GameSession] 11000010b57b6a2 -> destroy_game_object(360) 20:00:08.148 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:08.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:08.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:08.385 [GameSession] destroy_game_object(1071) 20:00:08.412 [GameSession] 11000010b57b6a2 -> create_game_object(392) 20:00:08.412 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:08.712 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:08.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:09.121 [GameSession] 11000010b57b6a2 -> destroy_game_object(362) 20:00:09.121 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:09.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:09.157 [GameSession] 11000010b57b6a2 -> destroy_game_object(344) 20:00:09.157 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:09.158 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[e49b9a622520362d]' 20:00:09.392 [GameSession] 11000010b57b6a2 -> destroy_game_object(356) 20:00:09.392 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:09.879 [GameSession] 11000010b57b6a2 -> destroy_game_object(357) 20:00:09.879 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:09.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:00:09.947 [GameSession] 11000010b57b6a2 -> destroy_game_object(363) 20:00:09.947 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:09.948 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:10.162 [GameSession] 11000010b57b6a2 -> destroy_game_object(378) 20:00:10.162 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:10.163 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:00:10.250 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.32000000000000001 20:00:10.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(364) 20:00:10.350 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:10.351 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 20:00:10.611 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:10.611 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:10.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:00:10.622 [GameSession] 11000010b57b6a2 -> destroy_game_object(374) 20:00:10.622 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:10.623 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:10.704 [GameSession] 11000010b57b6a2 -> destroy_game_object(358) 20:00:10.704 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:10.705 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:11.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(361) 20:00:11.086 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:11.488 [Lua] [SharedState] deus_run_state_33230873: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":1789870848,"name":"talent_1_1","rarity":"exotic"},{"client_id":1706853632,"name":"talent_2_1","rarity":"rare"},{"client_id":1704728320,"name":"talent_3_1","rarity":"exotic"},{"client_id":984494720,"name":"talent_4_3","rarity":"rare"},{"client_id":1836290560,"name":"talent_5_1","rarity":"rare"},{"client_id":2086225408,"name":"talent_6_1","rarity":"unique"},{"client_id":145340096,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"client_id":1933343360,"name":"home_brewer","rarity":"rare"},{"client_id":1205022592,"name":"talent_4_1","rarity":"rare"},{"client_id":13874685,"name":"talent_5_3","rarity":"rare"},{"client_id":1133377152,"name":"deus_extra_stamina","rarity":"rare"},{"client_id":1595932928,"name":"talent_2_3","rarity":"rare"},{"client_id":2039267200,"name":"barkskin","rarity":"rare"}] 20:00:11.488 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 190 20:00:11.488 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2460 20:00:11.488 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 5 20:00:12.198 [GameSession] 11000010b57b6a2 -> create_game_object(393) 20:00:12.198 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:12.198 [GameSession] 11000010b57b6a2 -> create_game_object(394) 20:00:12.198 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:12.198 [GameSession] 11000010b57b6a2 -> destroy_game_object(369) 20:00:12.198 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:12.198 [GameSession] 11000010b57b6a2 -> destroy_game_object(370) 20:00:12.198 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:12.332 [GameSession] 11000010b57b6a2 -> create_game_object(395) 20:00:12.332 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:12.364 [GameSession] 11000010b57b6a2 -> create_game_object(396) 20:00:12.364 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:12.365 [GameSession] 11000010b57b6a2 -> destroy_game_object(372) 20:00:12.365 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:12.536 [GameSession] 11000010b57b6a2 -> destroy_game_object(355) 20:00:12.536 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:12.867 [GameSession] 11000010b57b6a2 -> create_game_object(397) 20:00:12.867 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:12.868 [GameSession] 11000010b57b6a2 -> create_game_object(398) 20:00:12.868 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:12.868 [GameSession] 11000010b57b6a2 -> destroy_game_object(368) 20:00:12.868 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.235 [GameSession] 11000010b57b6a2 -> destroy_game_object(359) 20:00:13.235 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.360 [GameSession] 11000010b57b6a2 -> create_game_object(399) 20:00:13.360 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:13.361 [GameSession] 11000010b57b6a2 -> create_game_object(400) 20:00:13.361 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:13.362 [GameSession] 11000010b57b6a2 -> destroy_game_object(366) 20:00:13.362 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.363 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:00:13.497 [GameSession] 11000010b57b6a2 -> destroy_game_object(367) 20:00:13.497 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.498 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:00:13.753 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:13.853 [GameSession] 11000010b57b6a2 -> create_game_object(401) 20:00:13.853 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:13.887 [GameSession] 11000010b57b6a2 -> create_game_object(402) 20:00:13.887 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:13.888 [GameSession] 11000010b57b6a2 -> destroy_game_object(377) 20:00:13.888 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.888 [GameSession] 11000010b57b6a2 -> destroy_game_object(365) 20:00:13.888 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:13.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 20:00:13.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:14.368 [GameSession] 11000010b57b6a2 -> create_game_object(403) 20:00:14.368 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:14.410 [GameSession] 11000010b57b6a2 -> create_game_object(404) 20:00:14.410 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:14.745 [GameSession] 11000010b57b6a2 -> create_game_object(405) 20:00:14.745 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:00:14.861 [GameSession] 11000010b57b6a2 -> destroy_game_object(373) 20:00:14.861 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:14.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(371) 20:00:14.862 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:14.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:00:14.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:00:14.892 [GameSession] 11000010b57b6a2 -> create_game_object(406) 20:00:14.892 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:14.922 [GameSession] 11000010b57b6a2 -> create_game_object(407) 20:00:14.922 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:15.150 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0.084059999999999996 20:00:15.308 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.32667000000000002 20:00:15.401 [GameSession] 11000010b57b6a2 -> create_game_object(408) 20:00:15.401 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:15.402 [GameSession] 11000010b57b6a2 -> create_game_object(409) 20:00:15.402 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:15.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:00:15.666 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:15.666 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:15.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:00:15.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:15.900 [GameSession] 11000010b57b6a2 -> create_game_object(410) 20:00:15.900 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:15.930 [GameSession] 11000010b57b6a2 -> create_game_object(411) 20:00:15.930 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:16.096 [GameSession] 11000010b57b6a2 -> destroy_game_object(376) 20:00:16.096 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:16.406 [GameSession] 11000010b57b6a2 -> create_game_object(412) 20:00:16.406 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:16.444 [GameSession] 11000010b57b6a2 -> create_game_object(413) 20:00:16.444 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:16.538 [GameSession] 11000010b57b6a2 -> destroy_game_object(375) 20:00:16.538 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:16.539 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:00:16.956 [GameSession] 11000010b57b6a2 -> create_game_object(414) 20:00:16.956 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:16.957 [GameSession] 11000010b57b6a2 -> create_game_object(415) 20:00:16.957 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:17.463 [GameSession] 11000010b57b6a2 -> create_game_object(416) 20:00:17.463 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:17.464 [GameSession] 11000010b57b6a2 -> create_game_object(417) 20:00:17.464 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:18.641 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 20:00:18.710 [GameSession] 11000010b57b6a2 -> destroy_game_object(381) 20:00:18.710 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:19.136 [GameSession] 11000010b57b6a2 -> destroy_game_object(390) 20:00:19.136 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:19.137 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:00:20.420 [GameSession] 11000010b57b6a2 -> destroy_game_object(388) 20:00:20.420 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:20.420 [GameSession] 11000010b57b6a2 -> destroy_game_object(385) 20:00:20.420 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:20.422 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:20.679 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:00:20.811 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:00:20.811 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:00:20.812 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:00:20.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:00:20.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:00:20.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:00:21.062 [GameSession] 11000010b57b6a2 -> destroy_game_object(383) 20:00:21.062 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:21.531 [GameSession] 11000010b57b6a2 -> destroy_game_object(379) 20:00:21.531 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:22.827 [GameSession] 11000010b57b6a2 -> destroy_game_object(405) 20:00:22.827 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:22.828 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:00:24.070 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:00:24.855 [GameSession] 11000010b57b6a2 -> create_game_object(418) 20:00:24.855 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:24.855 [GameSession] 11000010b57b6a2 -> create_game_object(419) 20:00:24.855 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:24.856 [GameSession] 11000010b57b6a2 -> destroy_game_object(394) 20:00:24.856 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:24.856 [GameSession] 11000010b57b6a2 -> destroy_game_object(393) 20:00:24.856 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:25.379 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/one_handed_swords":true,"wwise\/javelin":true} 20:00:25.456 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.34000000000000002 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:00:25.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:00:25.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:00:25.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:00:25.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:00:25.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:00:25.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:00:25.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:00:25.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:00:25.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:00:25.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:00:26.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:00:26.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(400) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(413) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(417) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(396) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(402) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(404) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(415) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(409) 20:00:26.183 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:26.186 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 20:00:26.186 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:00:26.187 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 20:00:26.842 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.75 20:00:27.358 [GameSession] 11000010b57b6a2 -> create_game_object(420) 20:00:27.358 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:00:27.393 [GameSession] 11000010b57b6a2 -> destroy_game_object(392) 20:00:27.393 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:27.551 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:00:30.480 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.34666999999999998 20:00:31.736 [Lua] [SharedState] deus_run_state_33230873: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=550,rarity=rare,skin=we_javelin_skin_02,property=power_vs_chaos:79000,property=power_vs_frenzy:35000 20:00:31.736 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 30 20:00:31.736 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2620 20:00:31.736 [Lua] [SharedState] deus_run_state_33230873: upgrade_chests_used:0:0:0:0 = {"rare":1} 20:00:31.782 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"wwise\/javelin":false},"inventory_id":482713920,"first_person":{"wwise\/one_handed_swords":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02":false,"resource_packages\/careers\/we_maidenguard":false}} 20:00:31.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer, async-read, 20:00:31.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 20:00:31.795 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:00:31.871 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:00:31.950 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:00:32.020 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:00:32.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:32.092 [GameSession] 11000010b57b6a2 -> create_game_object(421) 20:00:32.092 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:32.093 [GameSession] 11000010b57b6a2 -> destroy_game_object(411) 20:00:32.093 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:32.093 [GameSession] 11000010b57b6a2 -> create_game_object(422) 20:00:32.093 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:32.093 [GameSession] 11000010b57b6a2 -> destroy_game_object(398) 20:00:32.093 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:32.093 [GameSession] 11000010b57b6a2 -> destroy_game_object(407) 20:00:32.093 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:32.094 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:00:32.095 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:32.095 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[43937130bb8e1733]' 20:00:32.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:32.601 [GameSession] 11000010b57b6a2 -> create_game_object(423) 20:00:32.601 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:32.602 [GameSession] 11000010b57b6a2 -> destroy_game_object(380) 20:00:32.602 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:32.602 [GameSession] 11000010b57b6a2 -> create_game_object(424) 20:00:32.602 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:32.602 [GameSession] 11000010b57b6a2 -> destroy_game_object(395) 20:00:32.602 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:32.602 [GameSession] 11000010b57b6a2 -> destroy_game_object(403) 20:00:32.603 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:33.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:33.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(399) 20:00:33.060 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:33.099 [GameSession] 11000010b57b6a2 -> create_game_object(425) 20:00:33.099 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:33.099 [GameSession] 11000010b57b6a2 -> create_game_object(426) 20:00:33.099 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:33.100 [GameSession] 11000010b57b6a2 -> destroy_game_object(401) 20:00:33.100 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:33.100 [GameSession] 11000010b57b6a2 -> destroy_game_object(382) 20:00:33.100 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:33.578 [GameSession] 11000010b57b6a2 -> create_game_object(427) 20:00:33.578 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:33.579 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:33.607 [GameSession] 11000010b57b6a2 -> create_game_object(428) 20:00:33.607 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:34.080 [GameSession] 11000010b57b6a2 -> create_game_object(429) 20:00:34.080 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:34.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:34.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:34.596 [GameSession] 11000010b57b6a2 -> create_game_object(430) 20:00:34.596 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:34.596 [GameSession] 11000010b57b6a2 -> create_game_object(431) 20:00:34.596 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:34.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:35.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:35.135 [GameSession] 11000010b57b6a2 -> create_game_object(432) 20:00:35.135 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:35.634 [GameSession] 11000010b57b6a2 -> create_game_object(433) 20:00:35.634 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:35.670 [GameSession] 11000010b57b6a2 -> create_game_object(434) 20:00:35.670 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:36.119 [GameSession] 11000010b57b6a2 -> create_game_object(435) 20:00:36.119 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:36.119 [GameSession] 11000010b57b6a2 -> create_game_object(436) 20:00:36.119 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:36.120 [GameSession] 11000010b57b6a2 -> create_game_object(437) 20:00:36.120 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:36.166 [GameSession] 11000010b57b6a2 -> create_game_object(438) 20:00:36.166 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:36.166 [GameSession] 11000010b57b6a2 -> create_game_object(439) 20:00:36.166 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:37.432 [GameSession] create_game_object(7, 1072) 20:00:37.432 [GameSession] create_game_object(1072, 0) -> 11000010b57b6a2 20:00:37.473 [GameSession] 11000010b57b6a2 -> destroy_game_object(420) 20:00:37.473 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:37.474 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:00:37.551 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:00:37.926 [GameSession] destroy_game_object(1072) 20:00:38.847 [GameSession] 11000010b57b6a2 -> destroy_game_object(406) 20:00:38.847 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:38.848 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:00:39.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(397) 20:00:39.246 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:39.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:39.281 [GameSession] create_game_object(75, 1073) 20:00:39.281 [GameSession] create_game_object(1073, 0) -> 11000010b57b6a2 20:00:39.281 [GameSession] create_game_object(3, 1074) 20:00:39.281 [GameSession] create_game_object(1074, 0) -> 11000010b57b6a2 20:00:39.402 [GameSession] 11000010b57b6a2 -> destroy_game_object(410) 20:00:39.402 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:39.515 [GameSession] 11000010b57b6a2 -> create_game_object(440) 20:00:39.515 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:39.515 [GameSession] 11000010b57b6a2 -> create_game_object(441) 20:00:39.515 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:39.515 [GameSession] 11000010b57b6a2 -> destroy_game_object(418) 20:00:39.515 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:39.515 [GameSession] 11000010b57b6a2 -> destroy_game_object(419) 20:00:39.515 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:39.515 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:39.951 [GameSession] 11000010b57b6a2 -> destroy_game_object(423) 20:00:39.951 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:40.183 [GameSession] 11000010b57b6a2 -> create_game_object(442) 20:00:40.183 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:40.183 [GameSession] 11000010b57b6a2 -> create_game_object(443) 20:00:40.183 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:40.271 [GameSession] 11000010b57b6a2 -> destroy_game_object(421) 20:00:40.271 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:40.530 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:40.606 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.35999999999999999 20:00:40.695 [GameSession] 11000010b57b6a2 -> create_game_object(444) 20:00:40.695 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:40.696 [GameSession] 11000010b57b6a2 -> create_game_object(445) 20:00:40.696 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:40.970 [GameSession] 11000010b57b6a2 -> destroy_game_object(387) 20:00:40.970 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:41.015 [GameSession] 11000010b57b6a2 -> destroy_game_object(408) 20:00:41.015 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:41.072 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = disabled 20:00:41.188 [GameSession] 11000010b57b6a2 -> create_game_object(446) 20:00:41.188 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:41.188 [GameSession] 11000010b57b6a2 -> create_game_object(447) 20:00:41.188 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:41.223 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:41.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:41.223 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:41.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:00:41.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:00:41.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:41.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 20:00:41.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:41.416 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = knocked_down 20:00:41.416 [Lua] [SharedState] deus_run_state_33230873: health_percentage:11000010b57b6a2:1:4:2 = 0 20:00:41.429 [GameSession] create_game_object(7, 1075) 20:00:41.429 [GameSession] create_game_object(1075, 0) -> 11000010b57b6a2 20:00:41.496 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.34583000000000003 20:00:41.712 [GameSession] 11000010b57b6a2 -> create_game_object(448) 20:00:41.712 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:41.713 [GameSession] 11000010b57b6a2 -> create_game_object(449) 20:00:41.713 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:41.744 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.12083000000000001 20:00:42.018 [GameSession] 11000010b57b6a2 -> create_game_object(450) 20:00:42.018 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:00:42.136 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 20:00:42.201 [GameSession] create_game_object(7, 1076) 20:00:42.201 [GameSession] create_game_object(1076, 0) -> 11000010b57b6a2 20:00:42.216 [GameSession] 11000010b57b6a2 -> create_game_object(451) 20:00:42.216 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:42.217 [GameSession] 11000010b57b6a2 -> create_game_object(452) 20:00:42.217 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:42.295 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:00:42.531 [GameSession] 11000010b57b6a2 -> create_game_object(453) 20:00:42.531 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:00:42.659 [GameSession] destroy_game_object(1076) 20:00:42.700 [GameSession] 11000010b57b6a2 -> create_game_object(454) 20:00:42.700 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:42.736 [GameSession] 11000010b57b6a2 -> create_game_object(455) 20:00:42.736 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:43.287 [GameSession] 11000010b57b6a2 -> create_game_object(456) 20:00:43.287 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:43.287 [GameSession] 11000010b57b6a2 -> create_game_object(457) 20:00:43.287 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:43.792 [GameSession] 11000010b57b6a2 -> create_game_object(458) 20:00:43.792 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:43.793 [GameSession] 11000010b57b6a2 -> create_game_object(459) 20:00:43.793 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:43.916 [GameSession] 11000010b57b6a2 -> destroy_game_object(384) 20:00:43.916 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.138 [GameSession] 11000010b57b6a2 -> destroy_game_object(412) 20:00:44.138 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.139 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:44.297 [GameSession] 11000010b57b6a2 -> create_game_object(460) 20:00:44.297 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:44.297 [GameSession] 11000010b57b6a2 -> create_game_object(461) 20:00:44.297 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:44.379 [GameSession] 11000010b57b6a2 -> destroy_game_object(414) 20:00:44.379 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.381 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 20:00:44.412 [GameSession] 11000010b57b6a2 -> destroy_game_object(391) 20:00:44.412 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.412 [GameSession] 11000010b57b6a2 -> destroy_game_object(416) 20:00:44.412 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 20:00:44.475 [GameSession] create_game_object(7, 1077) 20:00:44.475 [GameSession] create_game_object(1077, 0) -> 11000010b57b6a2 20:00:44.519 [GameSession] 11000010b57b6a2 -> destroy_game_object(425) 20:00:44.519 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.588 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:00:44.693 [GameSession] 11000010b57b6a2 -> destroy_game_object(431) 20:00:44.693 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.759 [GameSession] 11000010b57b6a2 -> create_game_object(462) 20:00:44.759 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:44.805 [GameSession] 11000010b57b6a2 -> create_game_object(463) 20:00:44.805 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:44.806 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = disabled 20:00:44.806 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.047919999999999997 20:00:44.806 [GameSession] 11000010b57b6a2 -> destroy_game_object(436) 20:00:44.806 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.834 [GameSession] 11000010b57b6a2 -> destroy_game_object(433) 20:00:44.835 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:44.901 [GameSession] 11000010b57b6a2 -> create_game_object(464) 20:00:44.901 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:00:44.926 [GameSession] destroy_game_object(1077) 20:00:44.937 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 20:00:45.294 [GameSession] 11000010b57b6a2 -> create_game_object(465) 20:00:45.294 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:45.677 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.36667 20:00:45.853 [GameSession] 11000010b57b6a2 -> destroy_game_object(432) 20:00:45.853 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:46.294 [GameSession] 11000010b57b6a2 -> destroy_game_object(424) 20:00:46.294 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:46.463 [GameSession] 11000010b57b6a2 -> destroy_game_object(422) 20:00:46.463 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:47.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(428) 20:00:47.246 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:47.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(438) 20:00:47.246 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:47.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(439) 20:00:47.246 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:47.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(426) 20:00:47.246 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:47.531 [GameSession] destroy_game_object(1075) 20:00:47.796 [GameSession] 11000010b57b6a2 -> destroy_game_object(434) 20:00:47.796 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:48.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:48.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:48.763 [GameSession] 11000010b57b6a2 -> create_game_object(466) 20:00:48.763 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:48.798 [GameSession] 11000010b57b6a2 -> create_game_object(467) 20:00:48.798 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:48.799 [GameSession] 11000010b57b6a2 -> destroy_game_object(453) 20:00:48.799 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:49.177 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:00:49.291 [GameSession] 11000010b57b6a2 -> create_game_object(468) 20:00:49.291 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:49.336 [GameSession] 11000010b57b6a2 -> create_game_object(469) 20:00:49.336 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:49.461 [GameSession] destroy_game_object(1074) 20:00:49.461 [GameSession] destroy_game_object(1073) 20:00:49.798 [GameSession] 11000010b57b6a2 -> create_game_object(470) 20:00:49.798 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:49.832 [GameSession] 11000010b57b6a2 -> create_game_object(471) 20:00:49.832 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:50.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(450) 20:00:50.086 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:50.087 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:00:50.277 [GameSession] 11000010b57b6a2 -> create_game_object(472) 20:00:50.277 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:50.302 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:50.648 [GameSession] 11000010b57b6a2 -> destroy_game_object(442) 20:00:50.648 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:50.649 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:00:50.799 [GameSession] 11000010b57b6a2 -> create_game_object(473) 20:00:50.799 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:50.800 [GameSession] 11000010b57b6a2 -> create_game_object(474) 20:00:50.800 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:50.960 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = alive 20:00:51.087 [GameSession] 11000010b57b6a2 -> destroy_game_object(464) 20:00:51.087 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:51.304 [GameSession] 11000010b57b6a2 -> create_game_object(475) 20:00:51.304 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:51.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:51.438 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:51.438 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:51.438 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:51.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:00:51.675 [GameSession] 11000010b57b6a2 -> destroy_game_object(444) 20:00:51.676 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:51.677 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:00:51.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:51.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:52.149 [GameSession] 11000010b57b6a2 -> create_game_object(476) 20:00:52.149 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:52.149 [GameSession] 11000010b57b6a2 -> create_game_object(477) 20:00:52.149 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:00:52.149 [GameSession] 11000010b57b6a2 -> destroy_game_object(441) 20:00:52.149 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:52.149 [GameSession] 11000010b57b6a2 -> destroy_game_object(440) 20:00:52.149 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:52.386 [GameSession] 11000010b57b6a2 -> create_game_object(478) 20:00:52.386 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:52.387 [GameSession] 11000010b57b6a2 -> create_game_object(479) 20:00:52.387 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:52.460 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 20:00:52.460 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 20:00:52.887 [GameSession] 11000010b57b6a2 -> create_game_object(480) 20:00:52.887 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:53.130 [GameSession] create_game_object(7, 1078) 20:00:53.130 [GameSession] create_game_object(1078, 0) -> 11000010b57b6a2 20:00:53.247 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 20:00:53.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:00:53.396 [GameSession] 11000010b57b6a2 -> create_game_object(481) 20:00:53.396 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:53.644 [GameSession] destroy_game_object(1078) 20:00:53.839 [GameSession] 11000010b57b6a2 -> create_game_object(482) 20:00:53.839 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:00:53.879 [GameSession] 11000010b57b6a2 -> create_game_object(483) 20:00:53.879 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:54.425 [GameSession] 11000010b57b6a2 -> create_game_object(484) 20:00:54.425 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:54.700 [GameSession] 11000010b57b6a2 -> create_game_object(485) 20:00:54.700 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:00:54.924 [GameSession] 11000010b57b6a2 -> create_game_object(486) 20:00:54.924 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:55.037 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.875 20:00:55.037 [GameSession] 11000010b57b6a2 -> destroy_game_object(482) 20:00:55.037 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:55.114 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:00:55.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:55.402 [GameSession] 11000010b57b6a2 -> destroy_game_object(437) 20:00:55.402 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:55.530 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 1 20:00:55.530 [GameSession] 11000010b57b6a2 -> destroy_game_object(481) 20:00:55.530 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:55.622 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:00:55.657 [GameSession] 11000010b57b6a2 -> destroy_game_object(389) 20:00:55.657 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:55.657 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:00:55.723 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.38 20:00:55.852 [GameSession] 11000010b57b6a2 -> destroy_game_object(435) 20:00:55.852 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:55.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:00:56.414 [GameSession] 11000010b57b6a2 -> create_game_object(487) 20:00:56.414 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:00:56.571 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = alive 20:00:57.074 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.16667000000000001 20:00:57.905 [GameSession] create_game_object(7, 1079) 20:00:57.905 [GameSession] create_game_object(1079, 0) -> 11000010b57b6a2 20:00:58.005 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:00:58.228 [GameSession] 11000010b57b6a2 -> destroy_game_object(386) 20:00:58.228 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:58.230 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:00:58.459 [GameSession] destroy_game_object(1079) 20:00:59.835 [GameSession] 11000010b57b6a2 -> destroy_game_object(451) 20:00:59.835 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:59.836 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:00:59.945 [GameSession] 11000010b57b6a2 -> destroy_game_object(460) 20:00:59.945 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:59.945 [GameSession] 11000010b57b6a2 -> destroy_game_object(446) 20:00:59.945 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:00:59.946 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:01:00.784 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.38667000000000001 20:01:00.784 [GameSession] 11000010b57b6a2 -> destroy_game_object(462) 20:01:00.784 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:00.785 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 20:01:01.361 [GameSession] 11000010b57b6a2 -> create_game_object(2064) 20:01:01.361 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:01.361 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:01:01.502 [GameSession] 11000010b57b6a2 -> destroy_game_object(458) 20:01:01.502 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:01.504 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 20:01:01.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.601 [GameSession] 11000010b57b6a2 -> create_game_object(2065) 20:01:01.601 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:01.635 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:01:01.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(467) 20:01:01.697 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:01.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(454) 20:01:01.697 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:01.698 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:01.699 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:01:01.787 [GameSession] create_game_object(7, 1080) 20:01:01.787 [GameSession] create_game_object(1080, 0) -> 11000010b57b6a2 20:01:01.812 [GameSession] 11000010b57b6a2 -> destroy_game_object(2064) 20:01:01.812 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:01.855 [GameSession] 11000010b57b6a2 -> create_game_object(2066) 20:01:01.855 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:01.855 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:01:01.890 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:01:01.963 [GameSession] 11000010b57b6a2 -> destroy_game_object(471) 20:01:01.963 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:01.964 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:02.004 [GameSession] 11000010b57b6a2 -> destroy_game_object(2065) 20:01:02.004 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:02.084 [GameSession] 11000010b57b6a2 -> create_game_object(2067) 20:01:02.084 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:02.118 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:01:02.184 [GameSession] destroy_game_object(1080) 20:01:02.264 [GameSession] 11000010b57b6a2 -> destroy_game_object(2066) 20:01:02.264 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:02.340 [GameSession] 11000010b57b6a2 -> create_game_object(2068) 20:01:02.340 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:02.340 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:01:02.583 [GameSession] 11000010b57b6a2 -> create_game_object(2069) 20:01:02.583 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:02.583 [GameSession] 11000010b57b6a2 -> destroy_game_object(2067) 20:01:02.583 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:02.583 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:01:02.583 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:01:02.750 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:01:02.750 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:01:02.750 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb4e617a] 20:01:02.750 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac216554] 20:01:02.750 [GameSession] 11000010b57b6a2 -> destroy_game_object(485) 20:01:02.750 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:02.752 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:01:02.858 [GameSession] 11000010b57b6a2 -> destroy_game_object(2068) 20:01:02.858 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:03.117 [GameSession] 11000010b57b6a2 -> destroy_game_object(2069) 20:01:03.117 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:03.312 [GameSession] 11000010b57b6a2 -> destroy_game_object(479) 20:01:03.312 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:03.635 [GameSession] create_game_object(7, 1081) 20:01:03.635 [GameSession] create_game_object(1081, 0) -> 11000010b57b6a2 20:01:03.745 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:01:03.781 [GameSession] 11000010b57b6a2 -> destroy_game_object(469) 20:01:03.781 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:03.781 [GameSession] 11000010b57b6a2 -> destroy_game_object(474) 20:01:03.781 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:03.783 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:03.977 [GameSession] destroy_game_object(1081) 20:01:04.748 [GameSession] 11000010b57b6a2 -> create_game_object(488) 20:01:04.748 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:04.748 [GameSession] 11000010b57b6a2 -> create_game_object(489) 20:01:04.748 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:04.749 [GameSession] 11000010b57b6a2 -> destroy_game_object(476) 20:01:04.749 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:04.749 [GameSession] 11000010b57b6a2 -> destroy_game_object(477) 20:01:04.749 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:05.023 [GameSession] create_game_object(7, 1082) 20:01:05.023 [GameSession] create_game_object(1082, 0) -> 11000010b57b6a2 20:01:05.135 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:01:05.373 [GameSession] destroy_game_object(1082) 20:01:05.801 [Lua] [SharedState] deus_run_state_33230873: power_ups:110000104a063b0:1:1:1 = [{"client_id":330916256,"name":"talent_2_3","rarity":"rare"},{"client_id":1244129152,"name":"shrapnel","rarity":"rare"},{"client_id":1206318848,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":906624768,"name":"talent_2_1","rarity":"rare"},{"client_id":1858212608,"name":"natural_bond","rarity":"rare"},{"client_id":167630960,"name":"talent_1_1","rarity":"exotic"},{"client_id":1735274624,"name":"talent_2_2","rarity":"rare"},{"client_id":22593928,"name":"talent_3_2","rarity":"exotic"},{"client_id":1928815744,"name":"talent_4_2","rarity":"rare"},{"client_id":1471687808,"name":"talent_5_1","rarity":"rare"},{"client_id":1241046912,"name":"talent_6_2","rarity":"unique"},{"client_id":962032576,"name":"talent_1_3","rarity":"exotic"}] 20:01:05.801 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 340 20:01:05.801 [Lua] [SharedState] deus_run_state_33230873: power_up_chests_used:0:0:0:0 = 6 20:01:05.801 [Lua] [SharedState] deus_run_state_33230873: coins_spent:0:0:0:0 = -2820 20:01:07.267 [GameSession] 11000010b57b6a2 -> create_game_object(490) 20:01:07.267 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:01:07.267 [GameSession] 11000010b57b6a2 -> destroy_game_object(461) 20:01:07.267 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:07.268 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:09.228 [GameSession] create_game_object(7, 1083) 20:01:09.228 [GameSession] create_game_object(1083, 0) -> 11000010b57b6a2 20:01:09.364 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:01:09.389 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 20:01:09.553 [GameSession] 11000010b57b6a2 -> create_game_object(2070) 20:01:09.553 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:09.609 [GameSession] destroy_game_object(1083) 20:01:09.611 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:01:09.832 [GameSession] 11000010b57b6a2 -> create_game_object(2071) 20:01:09.832 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:09.832 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:01:09.961 [GameSession] 11000010b57b6a2 -> destroy_game_object(2070) 20:01:09.961 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:10.150 [GameSession] 11000010b57b6a2 -> create_game_object(2072) 20:01:10.150 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:10.150 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:01:10.272 [GameSession] 11000010b57b6a2 -> destroy_game_object(2071) 20:01:10.272 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:10.307 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:01:10.371 [GameSession] 11000010b57b6a2 -> create_game_object(2073) 20:01:10.371 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:10.402 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:01:10.614 [GameSession] 11000010b57b6a2 -> destroy_game_object(2072) 20:01:10.614 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:10.711 [GameSession] 11000010b57b6a2 -> create_game_object(2074) 20:01:10.711 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:10.711 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 20:01:10.783 [GameSession] 11000010b57b6a2 -> destroy_game_object(2073) 20:01:10.783 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:10.825 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/one_handed_swords":true,"wwise\/javelin":true} 20:01:10.898 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.40000000000000002 20:01:10.937 [GameSession] 11000010b57b6a2 -> create_game_object(2075) 20:01:10.937 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:10.938 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:01:11.052 [GameSession] 11000010b57b6a2 -> destroy_game_object(2074) 20:01:11.052 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:11.179 [GameSession] 11000010b57b6a2 -> create_game_object(2076) 20:01:11.179 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:11.179 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:01:11.359 [GameSession] 11000010b57b6a2 -> destroy_game_object(2075) 20:01:11.359 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:11.588 [GameSession] 11000010b57b6a2 -> destroy_game_object(2076) 20:01:11.588 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:11.790 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:01:11.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 20:01:11.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:01:11.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:01:11.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:11.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:11.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:11.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:01:11.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:01:11.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:01:11.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:11.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:11.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(445) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(448) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(455) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(456) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(463) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(468) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(465) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(466) 20:01:12.116 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:12.117 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:12.117 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:01:12.118 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:12.119 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:01:12.407 [GameSession] create_game_object(7, 1084) 20:01:12.407 [GameSession] create_game_object(1084, 0) -> 11000010b57b6a2 20:01:12.492 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:01:12.760 [GameSession] destroy_game_object(1084) 20:01:13.775 [GameSession] 11000010b57b6a2 -> create_game_object(2077) 20:01:13.775 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:13.775 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:01:14.151 [GameSession] 11000010b57b6a2 -> destroy_game_object(2077) 20:01:14.151 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:15.961 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.40666999999999998 20:01:17.396 [GameSession] 11000010b57b6a2 -> destroy_game_object(490) 20:01:17.396 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:17.397 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:01:18.282 [GameSession] create_game_object(7, 1085) 20:01:18.282 [GameSession] create_game_object(1085, 0) -> 11000010b57b6a2 20:01:18.405 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:01:18.734 [GameSession] destroy_game_object(1085) 20:01:19.190 [GameSession] 11000010b57b6a2 -> create_game_object(2078) 20:01:19.190 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:19.224 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 20:01:19.408 [GameSession] 11000010b57b6a2 -> create_game_object(491) 20:01:19.408 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:19.408 [GameSession] 11000010b57b6a2 -> create_game_object(492) 20:01:19.408 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:19.408 [GameSession] 11000010b57b6a2 -> destroy_game_object(488) 20:01:19.408 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:19.408 [GameSession] 11000010b57b6a2 -> destroy_game_object(489) 20:01:19.408 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:19.630 [GameSession] 11000010b57b6a2 -> destroy_game_object(2078) 20:01:19.630 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:20.136 [GameSession] 11000010b57b6a2 -> create_game_object(2079) 20:01:20.136 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:20.137 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 20:01:20.476 [GameSession] create_game_object(7, 1086) 20:01:20.476 [GameSession] create_game_object(1086, 0) -> 11000010b57b6a2 20:01:20.493 [GameSession] 11000010b57b6a2 -> destroy_game_object(2079) 20:01:20.493 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:20.606 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:01:20.907 [GameSession] 11000010b57b6a2 -> create_game_object(2080) 20:01:20.907 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:20.907 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:01:20.940 [GameSession] destroy_game_object(1086) 20:01:21.302 [GameSession] 11000010b57b6a2 -> destroy_game_object(2080) 20:01:21.302 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:21.953 [GameSession] 11000010b57b6a2 -> create_game_object(493) 20:01:21.953 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:01:21.986 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.83333000000000002 20:01:22.028 [Lua] [SharedState] deus_run_state_33230873: healthkit:11000010b57b6a2:1:4:2 = 20:01:22.611 [GameSession] 11000010b57b6a2 -> create_game_object(494) 20:01:22.611 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:22.612 [GameSession] 11000010b57b6a2 -> create_game_object(495) 20:01:22.612 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:22.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(459) 20:01:22.612 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:22.612 [GameSession] 11000010b57b6a2 -> destroy_game_object(452) 20:01:22.612 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:22.613 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:23.098 [GameSession] 11000010b57b6a2 -> create_game_object(496) 20:01:23.098 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:23.099 [GameSession] 11000010b57b6a2 -> create_game_object(497) 20:01:23.099 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:23.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(449) 20:01:23.130 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:23.131 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:23.633 [GameSession] 11000010b57b6a2 -> create_game_object(498) 20:01:23.633 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:23.634 [GameSession] 11000010b57b6a2 -> create_game_object(499) 20:01:23.634 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:23.635 [GameSession] 11000010b57b6a2 -> destroy_game_object(443) 20:01:23.635 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:24.117 [GameSession] 11000010b57b6a2 -> create_game_object(500) 20:01:24.117 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:24.149 [GameSession] 11000010b57b6a2 -> create_game_object(501) 20:01:24.149 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:24.665 [GameSession] 11000010b57b6a2 -> create_game_object(502) 20:01:24.665 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:24.666 [GameSession] 11000010b57b6a2 -> create_game_object(503) 20:01:24.666 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:24.666 [GameSession] 11000010b57b6a2 -> destroy_game_object(447) 20:01:24.666 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:24.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:24.690 [GameSession] 11000010b57b6a2 -> destroy_game_object(457) 20:01:24.690 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:24.691 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:01:25.177 [GameSession] 11000010b57b6a2 -> create_game_object(504) 20:01:25.177 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:25.177 [GameSession] 11000010b57b6a2 -> create_game_object(505) 20:01:25.177 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:25.676 [GameSession] 11000010b57b6a2 -> create_game_object(506) 20:01:25.676 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:25.677 [GameSession] 11000010b57b6a2 -> create_game_object(507) 20:01:25.677 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:26.060 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.41999999999999998 20:01:26.176 [GameSession] 11000010b57b6a2 -> create_game_object(508) 20:01:26.176 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:26.177 [GameSession] 11000010b57b6a2 -> create_game_object(509) 20:01:26.177 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:26.656 [GameSession] 11000010b57b6a2 -> create_game_object(510) 20:01:26.656 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:26.698 [GameSession] 11000010b57b6a2 -> create_game_object(511) 20:01:26.698 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:27.164 [GameSession] 11000010b57b6a2 -> create_game_object(512) 20:01:27.164 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:27.197 [GameSession] 11000010b57b6a2 -> create_game_object(513) 20:01:27.197 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:27.678 [GameSession] 11000010b57b6a2 -> create_game_object(514) 20:01:27.678 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:30.046 [GameSession] 11000010b57b6a2 -> destroy_game_object(493) 20:01:30.046 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:30.047 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:01:30.660 [GameSession] 11000010b57b6a2 -> create_game_object(515) 20:01:30.660 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:30.703 [GameSession] 11000010b57b6a2 -> create_game_object(516) 20:01:30.703 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:31.123 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.42666999999999999 20:01:31.210 [GameSession] 11000010b57b6a2 -> create_game_object(517) 20:01:31.210 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:31.211 [GameSession] 11000010b57b6a2 -> create_game_object(518) 20:01:31.211 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:31.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(478) 20:01:31.212 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:31.213 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:31.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:01:31.703 [GameSession] 11000010b57b6a2 -> create_game_object(519) 20:01:31.703 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:31.703 [GameSession] 11000010b57b6a2 -> destroy_game_object(472) 20:01:31.703 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:31.703 [GameSession] 11000010b57b6a2 -> destroy_game_object(480) 20:01:31.703 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.060 [GameSession] 11000010b57b6a2 -> create_game_object(520) 20:01:32.060 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:32.060 [GameSession] 11000010b57b6a2 -> create_game_object(521) 20:01:32.060 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:32.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(492) 20:01:32.060 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(491) 20:01:32.060 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:01:32.210 [GameSession] 11000010b57b6a2 -> create_game_object(522) 20:01:32.210 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:32.210 [GameSession] 11000010b57b6a2 -> destroy_game_object(483) 20:01:32.210 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.248 [GameSession] 11000010b57b6a2 -> destroy_game_object(473) 20:01:32.248 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.249 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:01:32.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:01:32.745 [GameSession] 11000010b57b6a2 -> create_game_object(523) 20:01:32.745 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:32.746 [GameSession] 11000010b57b6a2 -> destroy_game_object(484) 20:01:32.746 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.746 [GameSession] 11000010b57b6a2 -> destroy_game_object(475) 20:01:32.746 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:32.747 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:01:33.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:01:33.235 [GameSession] 11000010b57b6a2 -> create_game_object(524) 20:01:33.235 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:33.236 [GameSession] 11000010b57b6a2 -> destroy_game_object(470) 20:01:33.236 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:33.236 [GameSession] 11000010b57b6a2 -> destroy_game_object(495) 20:01:33.236 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:33.237 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' child 1: '#ID[f6ec57aece0e4c0b]' 20:01:33.237 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:33.763 [GameSession] 11000010b57b6a2 -> create_game_object(525) 20:01:33.763 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:33.764 [GameSession] 11000010b57b6a2 -> create_game_object(526) 20:01:33.764 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:33.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(497) 20:01:33.764 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:33.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(505) 20:01:33.764 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:34.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:01:34.294 [GameSession] 11000010b57b6a2 -> create_game_object(527) 20:01:34.294 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:34.295 [GameSession] 11000010b57b6a2 -> destroy_game_object(499) 20:01:34.295 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:34.639 [GameSession] 11000010b57b6a2 -> create_game_object(528) 20:01:34.639 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:01:34.835 [GameSession] 11000010b57b6a2 -> create_game_object(529) 20:01:34.835 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:34.836 [GameSession] 11000010b57b6a2 -> create_game_object(530) 20:01:34.836 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:35.508 [GameSession] create_game_object(7, 1087) 20:01:35.508 [GameSession] create_game_object(1087, 0) -> 11000010b57b6a2 20:01:35.575 [GameSession] 11000010b57b6a2 -> destroy_game_object(501) 20:01:35.575 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:35.645 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:01:35.808 [GameSession] 11000010b57b6a2 -> destroy_game_object(496) 20:01:35.808 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:35.945 [GameSession] destroy_game_object(1087) 20:01:36.132 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:01:36.132 [GameSession] 11000010b57b6a2 -> destroy_game_object(502) 20:01:36.132 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:36.133 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:36.145 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:01:37.010 [GameSession] 11000010b57b6a2 -> destroy_game_object(494) 20:01:37.010 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:37.011 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:01:37.267 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:37.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:37.268 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:01:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:01:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 20:01:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:37.391 [GameSession] create_game_object(7, 1088) 20:01:37.391 [GameSession] create_game_object(1088, 0) -> 11000010b57b6a2 20:01:37.516 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:01:37.707 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:01:37.804 [GameSession] destroy_game_object(1088) 20:01:40.630 [GameSession] create_game_object(7, 1089) 20:01:40.630 [GameSession] create_game_object(1089, 0) -> 11000010b57b6a2 20:01:40.740 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 20:01:41.093 [GameSession] destroy_game_object(1089) 20:01:41.191 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:01:41.230 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.44 20:01:42.360 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:01:42.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:01:42.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:01:42.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:01:42.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:42.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:42.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:42.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:42.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(506) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(509) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(504) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(507) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(510) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(508) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(511) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(500) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(503) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(513) 20:01:43.862 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:43.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:43.864 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 20:01:43.865 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:01:43.865 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:01:43.866 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:44.702 [GameSession] 11000010b57b6a2 -> destroy_game_object(528) 20:01:44.702 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:44.703 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:01:45.107 [GameSession] create_game_object(7, 1090) 20:01:45.107 [GameSession] create_game_object(1090, 0) -> 11000010b57b6a2 20:01:45.209 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.59843000000000002 20:01:45.361 [GameSession] 11000010b57b6a2 -> create_game_object(531) 20:01:45.361 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010b57b6a2 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 20:01:45.555 [GameSession] destroy_game_object(1090) 20:01:46.304 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.44667000000000001 20:01:46.344 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:01:46.761 [GameSession] 11000010b57b6a2 -> create_game_object(532) 20:01:46.761 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:46.761 [GameSession] 11000010b57b6a2 -> create_game_object(533) 20:01:46.761 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:01:46.761 [GameSession] 11000010b57b6a2 -> destroy_game_object(520) 20:01:46.761 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:46.761 [GameSession] 11000010b57b6a2 -> destroy_game_object(521) 20:01:46.761 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:47.010 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e] 20:01:47.010 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:01:47.442 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:47.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:47.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:01:47.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:01:47.454 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:01:49.280 [GameSession] 11000010b57b6a2 -> create_game_object(534) 20:01:49.280 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:01:49.280 [GameSession] 11000010b57b6a2 -> destroy_game_object(498) 20:01:49.280 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:49.282 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:49.282 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:01:49.433 [GameSession] 11000010b57b6a2 -> create_game_object(535) 20:01:49.433 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:49.434 [GameSession] 11000010b57b6a2 -> create_game_object(536) 20:01:49.434 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:49.434 [GameSession] 11000010b57b6a2 -> destroy_game_object(512) 20:01:49.434 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:49.436 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:49.463 [GameSession] 11000010b57b6a2 -> destroy_game_object(514) 20:01:49.463 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:49.464 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:01:49.922 [GameSession] 11000010b57b6a2 -> create_game_object(537) 20:01:49.922 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:49.964 [GameSession] 11000010b57b6a2 -> create_game_object(538) 20:01:49.964 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:49.965 [GameSession] 11000010b57b6a2 -> destroy_game_object(517) 20:01:49.965 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:49.965 [GameSession] 11000010b57b6a2 -> destroy_game_object(518) 20:01:49.965 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:50.453 [GameSession] 11000010b57b6a2 -> create_game_object(539) 20:01:50.453 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:50.454 [GameSession] 11000010b57b6a2 -> create_game_object(540) 20:01:50.454 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:50.454 [GameSession] 11000010b57b6a2 -> destroy_game_object(524) 20:01:50.455 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:50.946 [GameSession] 11000010b57b6a2 -> create_game_object(541) 20:01:50.946 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:50.947 [GameSession] 11000010b57b6a2 -> create_game_object(542) 20:01:50.947 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:50.947 [GameSession] 11000010b57b6a2 -> destroy_game_object(519) 20:01:50.947 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:50.991 [GameSession] 11000010b57b6a2 -> destroy_game_object(515) 20:01:50.991 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:51.277 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/one_handed_swords":true,"wwise\/javelin":true} 20:01:51.467 [GameSession] 11000010b57b6a2 -> create_game_object(543) 20:01:51.467 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:51.468 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_beam_staff_03\/wpn_brw_beam_staff_03_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_03_t1\/wpn_brw_flaming_sword_03_t1_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:01:51.468 [GameSession] 11000010b57b6a2 -> create_game_object(544) 20:01:51.468 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:51.468 [GameSession] 11000010b57b6a2 -> destroy_game_object(523) 20:01:51.468 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:51.469 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:01:51.981 [GameSession] 11000010b57b6a2 -> create_game_object(545) 20:01:51.981 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:51.982 [GameSession] 11000010b57b6a2 -> create_game_object(546) 20:01:51.982 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:52.025 [GameSession] 11000010b57b6a2 -> create_game_object(547) 20:01:52.025 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:52.025 [Lua] [SharedState] deus_run_state_33230873: grenade:11000010b57b6a2:1:4:2 = 20:01:52.104 [GameSession] 11000010b57b6a2 -> create_game_object(2081) 20:01:52.104 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:52.105 [Lua] [SharedState] deus_run_state_33230873: grenade:110000104a063b0:1:1:1 = 20:01:52.483 [GameSession] 11000010b57b6a2 -> create_game_object(548) 20:01:52.483 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:52.484 [GameSession] 11000010b57b6a2 -> create_game_object(549) 20:01:52.484 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:01:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:01:52.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:01:52.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 20:01:52.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:52.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:52.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 20:01:52.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:52.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:52.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 20:01:52.949 [GameSession] 11000010b57b6a2 -> destroy_game_object(547) 20:01:52.949 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:52.996 [GameSession] 11000010b57b6a2 -> create_game_object(550) 20:01:52.996 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:53.035 [GameSession] 11000010b57b6a2 -> create_game_object(551) 20:01:53.035 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:53.508 [GameSession] 11000010b57b6a2 -> create_game_object(552) 20:01:53.508 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:53.540 [GameSession] create_game_object(75, 1091) 20:01:53.540 [GameSession] create_game_object(1091, 0) -> 11000010b57b6a2 20:01:53.540 [GameSession] create_game_object(3, 1092) 20:01:53.540 [GameSession] create_game_object(1092, 0) -> 11000010b57b6a2 20:01:53.549 [GameSession] 11000010b57b6a2 -> create_game_object(553) 20:01:53.549 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:53.570 [GameSession] 11000010b57b6a2 -> destroy_game_object(2081) 20:01:53.570 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:01:54.018 [GameSession] 11000010b57b6a2 -> create_game_object(554) 20:01:54.018 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:54.057 [GameSession] 11000010b57b6a2 -> create_game_object(555) 20:01:54.057 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:54.292 [GameSession] 11000010b57b6a2 -> create_game_object(556) 20:01:54.292 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:54.292 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:01:54.554 [GameSession] 11000010b57b6a2 -> create_game_object(557) 20:01:54.554 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:54.555 [GameSession] 11000010b57b6a2 -> create_game_object(558) 20:01:54.555 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:01:54.555 [GameSession] 11000010b57b6a2 -> destroy_game_object(527) 20:01:54.555 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:54.555 [GameSession] 11000010b57b6a2 -> destroy_game_object(530) 20:01:54.555 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:54.556 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:01:54.557 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:01:54.820 [GameSession] 11000010b57b6a2 -> destroy_game_object(556) 20:01:54.820 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:55.123 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:01:55.249 [GameSession] 11000010b57b6a2 -> create_game_object(559) 20:01:55.249 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:55.250 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 20:01:55.656 [GameSession] create_game_object(7, 1093) 20:01:55.656 [GameSession] create_game_object(1093, 0) -> 11000010b57b6a2 20:01:55.675 [GameSession] 11000010b57b6a2 -> create_game_object(560) 20:01:55.675 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:01:55.737 [GameSession] 11000010b57b6a2 -> destroy_game_object(559) 20:01:55.737 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:56.340 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:01:56.419 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.46000000000000002 20:01:56.568 [GameSession] create_game_object(7, 1094) 20:01:56.568 [GameSession] create_game_object(1094, 0) -> 11000010b57b6a2 20:01:56.698 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.56693000000000005 20:01:57.082 [GameSession] destroy_game_object(1094) 20:01:57.614 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:57.614 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:57.614 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:57.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:57.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:01:57.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 20:01:57.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:58.036 [GameSession] create_game_object(7, 1095) 20:01:58.036 [GameSession] create_game_object(1095, 0) -> 11000010b57b6a2 20:01:58.155 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.53542999999999996 20:01:58.370 [GameSession] 11000010b57b6a2 -> destroy_game_object(534) 20:01:58.370 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:58.371 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:01:58.562 [GameSession] destroy_game_object(1095) 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(526) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(529) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(516) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(538) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(525) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(522) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(536) 20:01:59.242 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:01:59.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' 20:01:59.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:01:59.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:01:59.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:01:59.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:01:59.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:01:59.810 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.30832999999999999 20:02:00.068 [GameSession] create_game_object(7, 1096) 20:02:00.068 [GameSession] create_game_object(1096, 0) -> 11000010b57b6a2 20:02:00.175 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.50394000000000005 20:02:00.435 [GameSession] 11000010b57b6a2 -> create_game_object(561) 20:02:00.435 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:00.435 [GameSession] 11000010b57b6a2 -> create_game_object(562) 20:02:00.435 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:00.435 [GameSession] 11000010b57b6a2 -> destroy_game_object(533) 20:02:00.435 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:00.435 [GameSession] 11000010b57b6a2 -> destroy_game_object(532) 20:02:00.435 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:00.620 [GameSession] destroy_game_object(1096) 20:02:01.526 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.315 20:02:01.648 [GameSession] 11000010b57b6a2 -> create_game_object(563) 20:02:01.648 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:02:01.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 20:02:01.649 [GameSession] 11000010b57b6a2 -> create_game_object(564) 20:02:01.649 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:02:01.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 20:02:01.649 [GameSession] 11000010b57b6a2 -> destroy_game_object(552) 20:02:01.649 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:01.649 [GameSession] 11000010b57b6a2 -> create_game_object(565) 20:02:01.649 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:02:01.650 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 20:02:01.650 [GameSession] 11000010b57b6a2 -> destroy_game_object(548) 20:02:01.650 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:01.651 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:02:01.651 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:02:01.683 [GameSession] 11000010b57b6a2 -> destroy_game_object(557) 20:02:01.683 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:01.684 [GameSession] 11000010b57b6a2 -> create_game_object(2082) 20:02:01.684 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:01.684 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:02:01.697 [GameSession] create_game_object(7, 1097) 20:02:01.697 [GameSession] create_game_object(1097, 0) -> 11000010b57b6a2 20:02:01.824 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.46456999999999998 20:02:01.955 [GameSession] 11000010b57b6a2 -> create_game_object(2083) 20:02:01.955 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:01.956 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:02:02.029 [GameSession] 11000010b57b6a2 -> create_game_object(566) 20:02:02.029 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:02.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=1799.945068359375, state=alive 20:02:02.118 [GameSession] 11000010b57b6a2 -> destroy_game_object(2082) 20:02:02.118 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:02.229 [GameSession] destroy_game_object(1093) 20:02:02.234 [GameSession] 11000010b57b6a2 -> create_game_object(2084) 20:02:02.234 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:02.256 [GameSession] destroy_game_object(1097) 20:02:02.269 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 20:02:02.379 [GameSession] 11000010b57b6a2 -> destroy_game_object(2083) 20:02:02.379 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:02.537 [GameSession] 11000010b57b6a2 -> create_game_object(2085) 20:02:02.537 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:02.537 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0 20:02:02.655 [GameSession] 11000010b57b6a2 -> destroy_game_object(2084) 20:02:02.655 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:02.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:02.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:02.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:02:02.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:02:02.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb4e617a] 20:02:02.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac216554] 20:02:02.900 [GameSession] 11000010b57b6a2 -> destroy_game_object(2085) 20:02:02.900 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:02.966 [GameSession] 11000010b57b6a2 -> create_game_object(567) 20:02:02.966 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:02:02.967 [GameSession] 11000010b57b6a2 -> destroy_game_object(553) 20:02:02.967 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:02.968 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:02:03.668 [GameSession] destroy_game_object(1092) 20:02:03.668 [GameSession] destroy_game_object(1091) 20:02:03.779 [GameSession] 11000010b57b6a2 -> destroy_game_object(560) 20:02:03.779 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:04.527 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 22 20:02:04.527 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 304 20:02:04.528 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 39 20:02:04.528 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 65 20:02:04.528 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4056 20:02:04.528 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 5 20:02:04.528 [GameSession] 11000010b57b6a2 -> destroy_game_object(566) 20:02:04.528 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:04.620 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 22 20:02:04.620 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 304 20:02:04.620 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4091 20:02:04.654 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 22 20:02:04.654 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 597 20:02:04.654 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4126 20:02:04.722 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 39 20:02:04.722 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 375 20:02:04.722 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4161 20:02:07.467 [GameSession] create_game_object(7, 1098) 20:02:07.467 [GameSession] create_game_object(1098, 0) -> 11000010b57b6a2 20:02:07.583 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.43307000000000001 20:02:07.703 [GameSession] 11000010b57b6a2 -> create_game_object(568) 20:02:07.703 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:07.814 [GameSession] 11000010b57b6a2 -> create_game_object(569) 20:02:07.814 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010b57b6a2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:02:07.937 [GameSession] destroy_game_object(1098) 20:02:08.247 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.25833 20:02:08.287 [GameSession] 11000010b57b6a2 -> create_game_object(570) 20:02:08.287 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:08.287 [GameSession] 11000010b57b6a2 -> create_game_object(571) 20:02:08.287 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:08.288 [GameSession] 11000010b57b6a2 -> destroy_game_object(544) 20:02:08.288 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:08.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' child 3: '#ID[43937130bb8e1733]' 20:02:08.364 [Lua] 1 4 20:02:08.443 [Lua] 1 4 20:02:08.521 [Lua] 1 4 20:02:08.606 [Lua] 1 4 20:02:08.727 [GameSession] 11000010b57b6a2 -> destroy_game_object(571) 20:02:08.727 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:08.727 [GameSession] 11000010b57b6a2 -> destroy_game_object(570) 20:02:08.727 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:08.728 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:02:09.017 [GameSession] 11000010b57b6a2 -> destroy_game_object(568) 20:02:09.017 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:09.093 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:02:09.259 [Lua] 1 4 20:02:09.405 [Lua] 1 4 20:02:09.482 [Lua] 1 4 20:02:09.555 [Lua] 1 4 20:02:09.591 [Lua] 1 4 20:02:09.625 [Lua] 1 4 20:02:09.659 [Lua] 1 4 20:02:09.741 [Lua] 1 4 20:02:09.813 [Lua] 1 4 20:02:10.045 [Lua] 1 4 20:02:10.379 [Lua] 1 4 20:02:10.540 [Lua] 1 4 20:02:10.578 [Lua] 1 4 20:02:10.617 [Lua] 1 4 20:02:10.693 [Lua] 1 4 20:02:10.770 [Lua] 1 4 20:02:10.843 [Lua] 1 4 20:02:10.925 [Lua] 1 4 20:02:11.033 [Lua] 1 4 20:02:11.033 [GameSession] 11000010b57b6a2 -> create_game_object(572) 20:02:11.033 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:11.034 [GameSession] 11000010b57b6a2 -> create_game_object(573) 20:02:11.034 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:02:11.568 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.26500000000000001 20:02:11.815 [GameSession] create_game_object(7, 1099) 20:02:11.815 [GameSession] create_game_object(1099, 0) -> 11000010b57b6a2 20:02:11.916 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:02:11.992 [GameSession] 11000010b57b6a2 -> create_game_object(574) 20:02:11.992 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:12.205 [GameSession] destroy_game_object(1099) 20:02:13.035 [GameSession] 11000010b57b6a2 -> destroy_game_object(567) 20:02:13.035 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:13.036 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:02:13.380 [GameSession] 11000010b57b6a2 -> destroy_game_object(572) 20:02:13.380 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:13.501 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:02:13.749 [GameSession] 11000010b57b6a2 -> create_game_object(575) 20:02:13.749 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:13.770 [GameSession] 11000010b57b6a2 -> create_game_object(576) 20:02:13.770 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.082 [GameSession] 11000010b57b6a2 -> create_game_object(577) 20:02:14.082 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:14.082 [GameSession] 11000010b57b6a2 -> create_game_object(578) 20:02:14.082 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(542) 20:02:14.083 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:14.084 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' 20:02:14.261 [GameSession] 11000010b57b6a2 -> create_game_object(579) 20:02:14.261 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.262 [GameSession] 11000010b57b6a2 -> create_game_object(580) 20:02:14.262 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.262 [GameSession] 11000010b57b6a2 -> destroy_game_object(546) 20:02:14.262 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:14.262 [GameSession] 11000010b57b6a2 -> destroy_game_object(551) 20:02:14.263 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:14.264 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' 20:02:14.264 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:02:14.683 [GameSession] create_game_object(7, 1100) 20:02:14.683 [GameSession] create_game_object(1100, 0) -> 11000010b57b6a2 20:02:14.774 [GameSession] 11000010b57b6a2 -> create_game_object(581) 20:02:14.775 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.775 [GameSession] 11000010b57b6a2 -> create_game_object(582) 20:02:14.775 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:14.776 [GameSession] 11000010b57b6a2 -> destroy_game_object(540) 20:02:14.776 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:14.776 [GameSession] 11000010b57b6a2 -> destroy_game_object(543) 20:02:14.776 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:14.777 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:02:14.777 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:02:14.810 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:02:14.985 [GameSession] 11000010b57b6a2 -> create_game_object(583) 20:02:14.985 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 20:02:15.065 [GameSession] 11000010b57b6a2 -> create_game_object(584) 20:02:15.065 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:15.065 [GameSession] 11000010b57b6a2 -> create_game_object(585) 20:02:15.065 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:15.065 [GameSession] 11000010b57b6a2 -> destroy_game_object(562) 20:02:15.065 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.065 [GameSession] 11000010b57b6a2 -> destroy_game_object(561) 20:02:15.065 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.140 [GameSession] destroy_game_object(1100) 20:02:15.288 [GameSession] 11000010b57b6a2 -> create_game_object(586) 20:02:15.288 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:15.288 [GameSession] 11000010b57b6a2 -> create_game_object(587) 20:02:15.288 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:15.289 [GameSession] 11000010b57b6a2 -> destroy_game_object(535) 20:02:15.289 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.289 [GameSession] 11000010b57b6a2 -> destroy_game_object(550) 20:02:15.289 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 20:02:15.290 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:02:15.357 [GameSession] 11000010b57b6a2 -> destroy_game_object(574) 20:02:15.357 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.469 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:02:15.532 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 20:02:15.790 [GameSession] 11000010b57b6a2 -> create_game_object(588) 20:02:15.790 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:15.791 [GameSession] 11000010b57b6a2 -> create_game_object(589) 20:02:15.791 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:15.791 [GameSession] 11000010b57b6a2 -> destroy_game_object(541) 20:02:15.791 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.791 [GameSession] 11000010b57b6a2 -> destroy_game_object(539) 20:02:15.791 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:15.793 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[8722cd6cee70a7b4]' child 3: '#ID[43937130bb8e1733]' 20:02:15.793 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' 20:02:16.098 [GameSession] 11000010b57b6a2 -> destroy_game_object(569) 20:02:16.098 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:16.098 [GameSession] 11000010b57b6a2 -> destroy_game_object(573) 20:02:16.098 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:16.268 [GameSession] 11000010b57b6a2 -> create_game_object(590) 20:02:16.268 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:16.307 [GameSession] 11000010b57b6a2 -> create_game_object(591) 20:02:16.307 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:16.580 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_02\/wpn_we_bow_short_02_3p":true} 20:02:16.805 [GameSession] 11000010b57b6a2 -> create_game_object(592) 20:02:16.805 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:16.806 [GameSession] 11000010b57b6a2 -> create_game_object(593) 20:02:16.806 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:17.324 [GameSession] 11000010b57b6a2 -> create_game_object(594) 20:02:17.324 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:17.324 [GameSession] 11000010b57b6a2 -> create_game_object(595) 20:02:17.324 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:17.605 [GameSession] 11000010b57b6a2 -> create_game_object(596) 20:02:17.605 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:02:17.829 [GameSession] 11000010b57b6a2 -> create_game_object(597) 20:02:17.830 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:17.863 [GameSession] 11000010b57b6a2 -> create_game_object(598) 20:02:17.863 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:17.864 [GameSession] 11000010b57b6a2 -> create_game_object(599) 20:02:17.864 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:02:17.865 [GameSession] 11000010b57b6a2 -> create_game_object(600) 20:02:17.865 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:02:17.897 [GameSession] 11000010b57b6a2 -> create_game_object(601) 20:02:17.897 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:02:17.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:02:17.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 20:02:17.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:02:17.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:02:17.949 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:02:17.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:02:17.992 [Lua] [PackageManager] Force_load: wwise/bow 20:02:17.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:18.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:18.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:18.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:02:18.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:02:18.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:02:18.358 [GameSession] 11000010b57b6a2 -> create_game_object(602) 20:02:18.358 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:18.358 [GameSession] 11000010b57b6a2 -> create_game_object(603) 20:02:18.358 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:18.882 [GameSession] 11000010b57b6a2 -> create_game_object(604) 20:02:18.882 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:20.646 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:20.719 [GameSession] 11000010b57b6a2 -> destroy_game_object(578) 20:02:20.719 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:20.719 [GameSession] 11000010b57b6a2 -> destroy_game_object(577) 20:02:20.719 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:20.720 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:02:21.709 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:21.742 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.27833000000000002 20:02:21.978 [GameSession] 11000010b57b6a2 -> destroy_game_object(545) 20:02:21.978 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:21.979 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' child 2: '#ID[8722cd6cee70a7b4]' 20:02:22.202 [GameSession] 11000010b57b6a2 -> create_game_object(605) 20:02:22.202 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:22.202 [GameSession] 11000010b57b6a2 -> create_game_object(606) 20:02:22.202 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:22.343 [GameSession] 11000010b57b6a2 -> destroy_game_object(537) 20:02:22.343 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:22.343 [GameSession] 11000010b57b6a2 -> destroy_game_object(554) 20:02:22.343 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:22.344 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' child 3: '#ID[ce3cb1190c9d76a7]' 20:02:22.344 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 20:02:22.410 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:22.691 [GameSession] 11000010b57b6a2 -> destroy_game_object(531) 20:02:22.691 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:22.692 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' child 3: '#ID[634b54f8bff1518b]' child 4: '#ID[634b54f8bff1518b]' child 5: '#ID[f612c70f70b04e81]' child 6: '#ID[595ccc0e0ca7b11c]' 20:02:22.916 [GameSession] 11000010b57b6a2 -> destroy_game_object(558) 20:02:22.916 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:22.917 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 20:02:23.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 20:02:23.019 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:23.019 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:23.019 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:23.020 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:02:23.020 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:23.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 20:02:23.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 20:02:23.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:02:23.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 20:02:23.957 [GameSession] 11000010b57b6a2 -> destroy_game_object(606) 20:02:23.957 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:23.957 [GameSession] 11000010b57b6a2 -> destroy_game_object(605) 20:02:23.957 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:23.958 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:02:25.421 [GameSession] 11000010b57b6a2 -> create_game_object(607) 20:02:25.421 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:02:25.745 [GameSession] 11000010b57b6a2 -> destroy_game_object(596) 20:02:25.746 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:25.747 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(549) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(580) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(587) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(555) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(582) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(563) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(565) 20:02:26.682 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:26.684 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' child 3: '#ID[ce3cb1190c9d76a7]' child 4: '#ID[43937130bb8e1733]' 20:02:26.684 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:02:26.685 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 20:02:26.686 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:02:26.686 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:02:27.630 [GameSession] 11000010b57b6a2 -> create_game_object(608) 20:02:27.630 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:02:27.779 [GameSession] 11000010b57b6a2 -> create_game_object(609) 20:02:27.779 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:27.779 [GameSession] 11000010b57b6a2 -> create_game_object(610) 20:02:27.779 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:27.779 [GameSession] 11000010b57b6a2 -> destroy_game_object(584) 20:02:27.779 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:27.779 [GameSession] 11000010b57b6a2 -> destroy_game_object(585) 20:02:27.779 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:28.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:28.662 [Flow] ********************************DEBUG*****************************GTE gate True 20:02:28.994 [GameSession] create_game_object(7, 1101) 20:02:28.994 [GameSession] create_game_object(1101, 0) -> 11000010b57b6a2 20:02:29.089 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:02:29.277 [GameSession] 11000010b57b6a2 -> create_game_object(611) 20:02:29.277 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:29.506 [GameSession] destroy_game_object(1101) 20:02:29.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e] 20:02:29.617 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:02:29.829 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:02:30.293 [GameSession] 11000010b57b6a2 -> create_game_object(612) 20:02:30.293 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:02:30.293 [GameSession] 11000010b57b6a2 -> destroy_game_object(576) 20:02:30.293 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:30.294 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 20:02:30.450 [GameSession] 11000010b57b6a2 -> destroy_game_object(611) 20:02:30.450 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:30.510 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:02:30.553 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:02:31.583 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:02:31.814 [GameSession] 11000010b57b6a2 -> destroy_game_object(607) 20:02:31.814 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:31.880 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.29166999999999998 20:02:33.935 [GameSession] 11000010b57b6a2 -> destroy_game_object(608) 20:02:33.935 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:35.814 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 20:02:36.303 [GameSession] 11000010b57b6a2 -> create_game_object(613) 20:02:36.303 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:36.303 [GameSession] 11000010b57b6a2 -> create_game_object(614) 20:02:36.303 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:36.304 [GameSession] 11000010b57b6a2 -> destroy_game_object(595) 20:02:36.304 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:36.922 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.29832999999999998 20:02:38.235 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:02:38.235 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:02:38.235 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:02:38.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:02:38.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:02:38.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:02:38.462 [GameSession] 11000010b57b6a2 -> create_game_object(615) 20:02:38.462 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:39.378 [GameSession] 11000010b57b6a2 -> destroy_game_object(612) 20:02:39.378 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:39.379 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:02:40.896 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:02:41.443 [GameSession] 11000010b57b6a2 -> create_game_object(616) 20:02:41.443 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:41.443 [GameSession] 11000010b57b6a2 -> create_game_object(617) 20:02:41.443 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:41.443 [GameSession] 11000010b57b6a2 -> destroy_game_object(609) 20:02:41.443 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:41.443 [GameSession] 11000010b57b6a2 -> destroy_game_object(610) 20:02:41.443 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:41.986 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.30499999999999999 20:02:43.313 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_02_t1\/wpn_dw_xbow_02_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:02:43.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem, async-read, 20:02:43.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.313 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.313 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.313 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 20:02:43.315 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:02:43.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:43.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:02:43.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:02:43.336 [GameSession] 11000010b57b6a2 -> create_game_object(618) 20:02:43.336 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:02:43.956 [GameSession] 11000010b57b6a2 -> create_game_object(619) 20:02:43.956 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:02:45.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:02:45.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 20:02:45.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb4e617a] 20:02:45.640 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac216554] 20:02:46.042 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.76666999999999996 20:02:46.455 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.69999999999999996 20:02:46.866 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.63332999999999995 20:02:46.990 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_02\/wpn_we_bow_short_02_3p":true} 20:02:47.059 [GameSession] create_game_object(7, 1102) 20:02:47.059 [GameSession] create_game_object(1102, 0) -> 11000010b57b6a2 20:02:47.188 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:02:47.380 [GameSession] 11000010b57b6a2 -> destroy_game_object(24) 20:02:47.380 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:47.404 [GameSession] destroy_game_object(1102) 20:02:47.414 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.56667000000000001 20:02:47.543 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.66666999999999998 20:02:47.574 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 1 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 23 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 341 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 40 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 102 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4198 20:02:47.995 [Lua] [SharedState] deus_run_state_33230873: ground_coins_picked_up:0:0:0:0 = 35 20:02:47.995 [GameSession] 11000010b57b6a2 -> destroy_game_object(34) 20:02:47.995 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:48.028 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.5 20:02:48.106 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 23 20:02:48.106 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 341 20:02:48.106 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4235 20:02:48.153 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 23 20:02:48.153 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 634 20:02:48.153 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4272 20:02:48.186 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 40 20:02:48.186 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 412 20:02:48.186 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4309 20:02:48.230 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":true,"wwise\/staff":true,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":true} 20:02:48.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 20:02:48.397 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:02:48.397 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 20:02:48.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, DeusChestPreloadSystem, async-read, 20:02:48.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:02:48.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 20:02:48.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:02:48.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:02:48.424 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:02:48.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:02:48.466 [Lua] [PackageManager] Force_load: wwise/bow 20:02:48.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 20:02:48.509 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.43332999999999999 20:02:48.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 20:02:48.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 20:02:48.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:48.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:48.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:02:49.758 [GameSession] 11000010b57b6a2 -> create_game_object(620) 20:02:49.758 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:49.758 [GameSession] 11000010b57b6a2 -> create_game_object(621) 20:02:49.758 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:02:49.791 [GameSession] 11000010b57b6a2 -> destroy_game_object(591) 20:02:49.791 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:49.793 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:02:50.181 [GameSession] 11000010b57b6a2 -> create_game_object(2086) 20:02:50.181 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:50.181 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:02:50.615 [GameSession] 11000010b57b6a2 -> destroy_game_object(2086) 20:02:50.615 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:50.965 [GameSession] 11000010b57b6a2 -> create_game_object(2087) 20:02:50.965 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:50.966 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:02:51.008 [GameSession] 11000010b57b6a2 -> create_game_object(622) 20:02:51.008 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:51.008 [GameSession] 11000010b57b6a2 -> create_game_object(623) 20:02:51.008 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:02:51.009 [GameSession] 11000010b57b6a2 -> destroy_game_object(604) 20:02:51.009 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:51.011 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 20:02:51.112 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/wh_deus_01":true,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_3p":true} 20:02:51.447 [GameSession] 11000010b57b6a2 -> destroy_game_object(2087) 20:02:51.447 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:51.914 [GameSession] 11000010b57b6a2 -> create_game_object(2088) 20:02:51.914 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.914 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:02:51.982 [GameSession] 11000010b57b6a2 -> destroy_game_object(622) 20:02:51.982 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:52.091 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.31833 20:02:52.243 [GameSession] 11000010b57b6a2 -> create_game_object(624) 20:02:52.243 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:02:52.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:02:52.244 [GameSession] 11000010b57b6a2 -> destroy_game_object(2088) 20:02:52.244 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:52.491 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.33333000000000002 20:02:52.568 [GameSession] 11000010b57b6a2 -> create_game_object(2089) 20:02:52.568 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:52.596 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:02:53.011 [GameSession] 11000010b57b6a2 -> destroy_game_object(2089) 20:02:53.011 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:02:53.456 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 20:02:53.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 20:02:53.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 20:02:53.480 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 20:02:53.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:02:53.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:02:53.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:02:54.075 [GameSession] 11000010b57b6a2 -> destroy_game_object(619) 20:02:54.075 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:54.076 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:02:55.475 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.051670000000000001 20:02:56.094 [GameSession] 11000010b57b6a2 -> create_game_object(625) 20:02:56.094 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:56.094 [GameSession] 11000010b57b6a2 -> create_game_object(626) 20:02:56.094 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:56.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(617) 20:02:56.094 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:56.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(616) 20:02:56.094 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:02:57.165 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.05833 20:02:58.658 [GameSession] 11000010b57b6a2 -> create_game_object(627) 20:02:58.658 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:03:00.202 [GameSession] 11000010b57b6a2 -> destroy_game_object(624) 20:03:00.202 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:00.311 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = 20:03:00.892 [GameSession] create_game_object(75, 1103) 20:03:00.892 [GameSession] create_game_object(1103, 0) -> 11000010b57b6a2 20:03:00.892 [GameSession] create_game_object(3, 1104) 20:03:00.892 [GameSession] create_game_object(1104, 0) -> 11000010b57b6a2 20:03:01.133 [GameSession] 11000010b57b6a2 -> destroy_game_object(621) 20:03:01.134 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:01.134 [GameSession] 11000010b57b6a2 -> destroy_game_object(620) 20:03:01.134 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:01.135 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:03:02.253 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.065000000000000002 20:03:02.702 [GameSession] create_game_object(7, 1105) 20:03:02.702 [GameSession] create_game_object(1105, 0) -> 11000010b57b6a2 20:03:04.289 [GameSession] create_game_object(7, 1106) 20:03:04.289 [GameSession] create_game_object(1106, 0) -> 11000010b57b6a2 20:03:04.415 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:03:04.486 [GameSession] 11000010b57b6a2 -> create_game_object(628) 20:03:04.486 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:04.486 [GameSession] 11000010b57b6a2 -> create_game_object(629) 20:03:04.486 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:04.663 [GameSession] destroy_game_object(1106) 20:03:05.487 [GameSession] 11000010b57b6a2 -> create_game_object(630) 20:03:05.488 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:03:05.645 [GameSession] create_game_object(7, 1107) 20:03:05.645 [GameSession] create_game_object(1107, 0) -> 11000010b57b6a2 20:03:05.758 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:03:06.103 [GameSession] 11000010b57b6a2 -> destroy_game_object(629) 20:03:06.103 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:06.103 [GameSession] 11000010b57b6a2 -> destroy_game_object(628) 20:03:06.103 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:06.104 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:03:06.385 [GameSession] destroy_game_object(1107) 20:03:06.792 [GameSession] 11000010b57b6a2 -> destroy_game_object(627) 20:03:06.792 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:06.793 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:03:07.286 [GameSession] 11000010b57b6a2 -> create_game_object(631) 20:03:07.286 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:03:08.135 [GameSession] 11000010b57b6a2 -> create_game_object(632) 20:03:08.135 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:03:08.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:03:08.375 [GameSession] destroy_game_object(1105) 20:03:08.827 [GameSession] 11000010b57b6a2 -> create_game_object(633) 20:03:08.827 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:08.827 [GameSession] 11000010b57b6a2 -> create_game_object(634) 20:03:08.827 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:08.827 [GameSession] 11000010b57b6a2 -> destroy_game_object(626) 20:03:08.827 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:08.827 [GameSession] 11000010b57b6a2 -> destroy_game_object(625) 20:03:08.827 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:09.021 [GameSession] 11000010b57b6a2 -> create_game_object(635) 20:03:09.021 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:09.021 [GameSession] 11000010b57b6a2 -> create_game_object(636) 20:03:09.021 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 384 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:11000010b57b6a2:0:0:0 = 41 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: soft_currency:11000010b57b6a2:1:0:0 = 145 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4352 20:03:09.832 [Lua] [SharedState] deus_run_state_33230873: monster_coins_picked_up:0:0:0:0 = 6 20:03:09.832 [GameSession] 11000010b57b6a2 -> destroy_game_object(632) 20:03:09.832 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:09.940 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:03:09.940 [Lua] [SharedState] deus_run_state_33230873: soft_currency:1100001037e8e14:1:0:0 = 384 20:03:09.940 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4395 20:03:09.980 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000100a4831c:0:0:0 = 24 20:03:09.980 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000100a4831c:1:0:0 = 677 20:03:09.980 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4438 20:03:10.019 [Lua] [SharedState] deus_run_state_33230873: coin_chests_collected:110000104a063b0:0:0:0 = 41 20:03:10.019 [Lua] [SharedState] deus_run_state_33230873: soft_currency:110000104a063b0:1:0:0 = 455 20:03:10.019 [Lua] [SharedState] deus_run_state_33230873: coins_earned:0:0:0:0 = 4481 20:03:10.826 [GameSession] 11000010b57b6a2 -> create_game_object(637) 20:03:10.826 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:10.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:03:11.065 [GameSession] destroy_game_object(1104) 20:03:11.065 [GameSession] destroy_game_object(1103) 20:03:11.148 [GameSession] 11000010b57b6a2 -> create_game_object(638) 20:03:11.148 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010b57b6a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:03:11.350 [GameSession] 11000010b57b6a2 -> create_game_object(639) 20:03:11.350 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:03:11.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(581) 20:03:11.350 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:11.681 [GameSession] 11000010b57b6a2 -> create_game_object(640) 20:03:11.681 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010b57b6a2 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:11.682 [GameSession] 11000010b57b6a2 -> destroy_game_object(638) 20:03:11.682 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:11.811 [GameSession] 11000010b57b6a2 -> destroy_game_object(630) 20:03:11.811 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:12.397 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.078329999999999997 20:03:13.064 [GameSession] 11000010b57b6a2 -> create_game_object(2090) 20:03:13.064 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:13.064 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:03:13.252 [GameSession] 11000010b57b6a2 -> create_game_object(641) 20:03:13.252 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:03:13.295 [GameSession] 11000010b57b6a2 -> create_game_object(2091) 20:03:13.295 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:13.295 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:03:13.371 [GameSession] 11000010b57b6a2 -> create_game_object(642) 20:03:13.371 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:03:13.484 [GameSession] 11000010b57b6a2 -> destroy_game_object(2090) 20:03:13.484 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:13.738 [GameSession] 11000010b57b6a2 -> destroy_game_object(2091) 20:03:13.738 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:13.877 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.36667 20:03:14.272 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.29999999999999999 20:03:14.523 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.025000000000000001 20:03:14.775 [GameSession] 11000010b57b6a2 -> create_game_object(643) 20:03:14.775 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:14.811 [GameSession] 11000010b57b6a2 -> create_game_object(644) 20:03:14.811 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:14.811 [GameSession] 11000010b57b6a2 -> destroy_game_object(593) 20:03:14.811 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:14.923 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = knocked_down 20:03:14.923 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 20:03:15.298 [GameSession] create_game_object(7, 1108) 20:03:15.298 [GameSession] create_game_object(1108, 0) -> 11000010b57b6a2 20:03:15.401 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:03:15.832 [GameSession] destroy_game_object(1108) 20:03:15.988 [GameSession] 11000010b57b6a2 -> destroy_game_object(644) 20:03:15.988 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:15.988 [GameSession] 11000010b57b6a2 -> destroy_game_object(643) 20:03:15.988 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:15.989 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:03:18.485 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.45833000000000002 20:03:18.485 [GameSession] 11000010b57b6a2 -> destroy_game_object(642) 20:03:18.485 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:18.561 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:03:19.521 [GameSession] 11000010b57b6a2 -> destroy_game_object(641) 20:03:19.521 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:19.710 [GameSession] create_game_object(7, 1109) 20:03:19.710 [GameSession] create_game_object(1109, 0) -> 11000010b57b6a2 20:03:19.795 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:03:20.075 [GameSession] destroy_game_object(1109) 20:03:20.467 [GameSession] 11000010b57b6a2 -> destroy_game_object(639) 20:03:20.467 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:20.468 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:03:21.289 [GameSession] 11000010b57b6a2 -> destroy_game_object(640) 20:03:21.289 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:22.509 [GameSession] 11000010b57b6a2 -> create_game_object(645) 20:03:22.509 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:22.509 [GameSession] 11000010b57b6a2 -> create_game_object(646) 20:03:22.509 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:22.509 [GameSession] 11000010b57b6a2 -> destroy_game_object(634) 20:03:22.509 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:22.509 [GameSession] 11000010b57b6a2 -> destroy_game_object(633) 20:03:22.509 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:25.053 [GameSession] 11000010b57b6a2 -> create_game_object(647) 20:03:25.053 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:03:25.133 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = alive 20:03:25.543 [GameSession] 11000010b57b6a2 -> destroy_game_object(637) 20:03:25.543 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:25.655 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.13333 20:03:26.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(636) 20:03:26.862 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:26.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(635) 20:03:26.862 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:26.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:03:27.636 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.14000000000000001 20:03:28.457 [GameSession] 11000010b57b6a2 -> create_game_object(648) 20:03:28.457 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:28.457 [GameSession] 11000010b57b6a2 -> create_game_object(649) 20:03:28.457 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:28.806 [GameSession] 11000010b57b6a2 -> destroy_game_object(320) 20:03:28.806 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:29.332 [GameSession] 11000010b57b6a2 -> create_game_object(650) 20:03:29.332 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:29.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:03:32.237 [GameSession] 11000010b57b6a2 -> create_game_object(651) 20:03:32.237 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:03:32.704 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.14666999999999999 20:03:32.781 [GameSession] 11000010b57b6a2 -> create_game_object(652) 20:03:32.781 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:32.782 [GameSession] 11000010b57b6a2 -> create_game_object(653) 20:03:32.782 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:32.815 [GameSession] 11000010b57b6a2 -> destroy_game_object(590) 20:03:32.815 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.758 [GameSession] 11000010b57b6a2 -> create_game_object(654) 20:03:33.758 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:03:33.792 [GameSession] 11000010b57b6a2 -> create_game_object(655) 20:03:33.792 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:33.792 [GameSession] 11000010b57b6a2 -> destroy_game_object(579) 20:03:33.792 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.792 [GameSession] 11000010b57b6a2 -> create_game_object(656) 20:03:33.792 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:33.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:33.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(575) 20:03:33.793 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(603) 20:03:33.793 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:33.860 [GameSession] 11000010b57b6a2 -> create_game_object(657) 20:03:33.860 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:33.860 [GameSession] 11000010b57b6a2 -> create_game_object(658) 20:03:33.860 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:33.860 [GameSession] 11000010b57b6a2 -> create_game_object(659) 20:03:33.860 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:33.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:33.902 [GameSession] 11000010b57b6a2 -> destroy_game_object(598) 20:03:33.902 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.902 [GameSession] 11000010b57b6a2 -> destroy_game_object(586) 20:03:33.902 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:33.904 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 20:03:35.131 [GameSession] 11000010b57b6a2 -> create_game_object(660) 20:03:35.131 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:35.132 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:35.132 [GameSession] 11000010b57b6a2 -> destroy_game_object(589) 20:03:35.132 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:35.133 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 20:03:35.201 [GameSession] 11000010b57b6a2 -> destroy_game_object(647) 20:03:35.201 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:35.202 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:03:36.093 [GameSession] 11000010b57b6a2 -> create_game_object(661) 20:03:36.093 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:36.094 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:36.275 [GameSession] 11000010b57b6a2 -> destroy_game_object(324) 20:03:36.275 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:36.309 [GameSession] 11000010b57b6a2 -> create_game_object(662) 20:03:36.309 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:03:36.352 [GameSession] 11000010b57b6a2 -> destroy_game_object(602) 20:03:36.352 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:36.722 [GameSession] create_game_object(7, 1110) 20:03:36.722 [GameSession] create_game_object(1110, 0) -> 11000010b57b6a2 20:03:36.824 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:03:37.227 [GameSession] 11000010b57b6a2 -> create_game_object(663) 20:03:37.227 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:37.227 [GameSession] 11000010b57b6a2 -> create_game_object(664) 20:03:37.227 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:37.227 [GameSession] 11000010b57b6a2 -> destroy_game_object(645) 20:03:37.227 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:37.227 [GameSession] 11000010b57b6a2 -> destroy_game_object(646) 20:03:37.227 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:37.294 [GameSession] destroy_game_object(1110) 20:03:37.340 [GameSession] 11000010b57b6a2 -> destroy_game_object(323) 20:03:37.340 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:37.340 [GameSession] 11000010b57b6a2 -> destroy_game_object(322) 20:03:37.340 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:37.342 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:03:37.710 [GameSession] 11000010b57b6a2 -> create_game_object(2092) 20:03:37.710 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:37.710 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:03:38.047 [GameSession] 11000010b57b6a2 -> create_game_object(665) 20:03:38.047 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:38.090 [GameSession] 11000010b57b6a2 -> create_game_object(666) 20:03:38.090 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.091 [GameSession] 11000010b57b6a2 -> destroy_game_object(592) 20:03:38.091 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:38.091 [GameSession] 11000010b57b6a2 -> create_game_object(667) 20:03:38.091 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.092 [GameSession] 11000010b57b6a2 -> create_game_object(668) 20:03:38.092 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.092 [GameSession] 11000010b57b6a2 -> create_game_object(669) 20:03:38.092 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.127 [GameSession] 11000010b57b6a2 -> create_game_object(670) 20:03:38.127 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.128 [GameSession] 11000010b57b6a2 -> create_game_object(671) 20:03:38.128 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.128 [GameSession] 11000010b57b6a2 -> create_game_object(672) 20:03:38.128 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.129 [GameSession] 11000010b57b6a2 -> create_game_object(673) 20:03:38.129 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.176 [GameSession] 11000010b57b6a2 -> create_game_object(674) 20:03:38.176 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.177 [GameSession] 11000010b57b6a2 -> destroy_game_object(2092) 20:03:38.177 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:38.177 [GameSession] 11000010b57b6a2 -> create_game_object(675) 20:03:38.177 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.178 [GameSession] 11000010b57b6a2 -> create_game_object(676) 20:03:38.178 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.178 [GameSession] 11000010b57b6a2 -> create_game_object(677) 20:03:38.178 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.214 [GameSession] 11000010b57b6a2 -> create_game_object(678) 20:03:38.214 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.215 [GameSession] 11000010b57b6a2 -> create_game_object(679) 20:03:38.215 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.215 [GameSession] 11000010b57b6a2 -> create_game_object(680) 20:03:38.215 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.216 [GameSession] 11000010b57b6a2 -> create_game_object(681) 20:03:38.216 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.250 [GameSession] 11000010b57b6a2 -> create_game_object(682) 20:03:38.250 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:38.251 [GameSession] 11000010b57b6a2 -> create_game_object(683) 20:03:38.251 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.280 [GameSession] 11000010b57b6a2 -> create_game_object(684) 20:03:38.280 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.281 [GameSession] 11000010b57b6a2 -> create_game_object(685) 20:03:38.281 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.281 [GameSession] 11000010b57b6a2 -> create_game_object(686) 20:03:38.281 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.303 [GameSession] create_game_object(7, 1111) 20:03:38.303 [GameSession] create_game_object(1111, 0) -> 11000010b57b6a2 20:03:38.317 [GameSession] 11000010b57b6a2 -> create_game_object(687) 20:03:38.318 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.318 [GameSession] 11000010b57b6a2 -> create_game_object(688) 20:03:38.318 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.319 [GameSession] 11000010b57b6a2 -> create_game_object(689) 20:03:38.319 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.345 [GameSession] 11000010b57b6a2 -> create_game_object(690) 20:03:38.345 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.346 [GameSession] 11000010b57b6a2 -> create_game_object(691) 20:03:38.346 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.347 [GameSession] 11000010b57b6a2 -> create_game_object(692) 20:03:38.347 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.381 [GameSession] 11000010b57b6a2 -> create_game_object(693) 20:03:38.381 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.382 [GameSession] 11000010b57b6a2 -> create_game_object(694) 20:03:38.382 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.382 [GameSession] 11000010b57b6a2 -> create_game_object(695) 20:03:38.382 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.409 [GameSession] 11000010b57b6a2 -> create_game_object(696) 20:03:38.409 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.409 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:03:38.409 [GameSession] 11000010b57b6a2 -> create_game_object(697) 20:03:38.409 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.410 [GameSession] 11000010b57b6a2 -> create_game_object(698) 20:03:38.410 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.447 [GameSession] 11000010b57b6a2 -> create_game_object(699) 20:03:38.447 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.447 [GameSession] 11000010b57b6a2 -> create_game_object(700) 20:03:38.447 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.448 [GameSession] 11000010b57b6a2 -> create_game_object(701) 20:03:38.448 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.476 [GameSession] 11000010b57b6a2 -> create_game_object(702) 20:03:38.476 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.612 [GameSession] 11000010b57b6a2 -> create_game_object(703) 20:03:38.612 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.613 [GameSession] 11000010b57b6a2 -> create_game_object(704) 20:03:38.613 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.613 [GameSession] 11000010b57b6a2 -> create_game_object(705) 20:03:38.613 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.648 [GameSession] 11000010b57b6a2 -> create_game_object(2093) 20:03:38.648 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:38.648 [GameSession] 11000010b57b6a2 -> create_game_object(706) 20:03:38.648 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.649 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:03:38.649 [GameSession] 11000010b57b6a2 -> create_game_object(707) 20:03:38.649 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:38.811 [GameSession] destroy_game_object(1111) 20:03:39.068 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true} 20:03:39.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 20:03:39.068 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:03:39.068 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:03:39.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem 20:03:39.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:03:39.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:03:39.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:03:39.105 [GameSession] 11000010b57b6a2 -> destroy_game_object(2093) 20:03:39.105 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:39.105 [GameSession] 11000010b57b6a2 -> create_game_object(708) 20:03:39.105 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:39.132 [GameSession] 11000010b57b6a2 -> create_game_object(709) 20:03:39.133 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:39.267 [GameSession] 11000010b57b6a2 -> create_game_object(2094) 20:03:39.267 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:39.304 [GameSession] 11000010b57b6a2 -> create_game_object(710) 20:03:39.304 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:39.305 [GameSession] 11000010b57b6a2 -> create_game_object(711) 20:03:39.305 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:39.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:39.332 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:03:39.370 [GameSession] 11000010b57b6a2 -> destroy_game_object(594) 20:03:39.370 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:39.539 [GameSession] 11000010b57b6a2 -> create_game_object(2095) 20:03:39.539 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:39.578 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:03:39.645 [GameSession] 11000010b57b6a2 -> create_game_object(712) 20:03:39.645 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:39.646 [GameSession] 11000010b57b6a2 -> create_game_object(713) 20:03:39.646 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:39.676 [GameSession] 11000010b57b6a2 -> destroy_game_object(2094) 20:03:39.676 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:39.820 [GameSession] 11000010b57b6a2 -> create_game_object(714) 20:03:39.820 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:03:39.945 [GameSession] 11000010b57b6a2 -> destroy_game_object(2095) 20:03:39.945 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:40.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:40.155 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_brw_sword_02_t2\/wpn_brw_sword_02_t2_3p":true} 20:03:40.423 [GameSession] create_game_object(7, 1112) 20:03:40.423 [GameSession] create_game_object(1112, 0) -> 11000010b57b6a2 20:03:40.554 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:03:40.621 [GameSession] 11000010b57b6a2 -> create_game_object(2096) 20:03:40.621 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:40.621 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:03:40.650 [GameSession] 11000010b57b6a2 -> create_game_object(715) 20:03:40.650 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:40.689 [GameSession] 11000010b57b6a2 -> destroy_game_object(588) 20:03:40.689 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:40.800 [GameSession] destroy_game_object(1112) 20:03:40.949 [GameSession] 11000010b57b6a2 -> destroy_game_object(2096) 20:03:40.949 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:41.063 [GameSession] 11000010b57b6a2 -> create_game_object(2097) 20:03:41.063 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:41.063 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:03:41.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:41.487 [GameSession] 11000010b57b6a2 -> destroy_game_object(2097) 20:03:41.487 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:41.937 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 20:03:41.969 [GameSession] 11000010b57b6a2 -> create_game_object(716) 20:03:41.969 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.006 [GameSession] 11000010b57b6a2 -> create_game_object(717) 20:03:42.006 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:42.036 [GameSession] 11000010b57b6a2 -> create_game_object(718) 20:03:42.036 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.036 [GameSession] 11000010b57b6a2 -> create_game_object(719) 20:03:42.036 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:42.175 [GameSession] 11000010b57b6a2 -> create_game_object(2098) 20:03:42.175 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:42.175 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:03:42.285 [GameSession] 11000010b57b6a2 -> destroy_game_object(597) 20:03:42.285 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:42.286 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' 20:03:42.563 [GameSession] 11000010b57b6a2 -> destroy_game_object(2098) 20:03:42.563 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:42.700 [GameSession] 11000010b57b6a2 -> create_game_object(720) 20:03:42.700 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.700 [GameSession] 11000010b57b6a2 -> create_game_object(721) 20:03:42.701 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.701 [GameSession] 11000010b57b6a2 -> create_game_object(722) 20:03:42.701 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.701 [GameSession] 11000010b57b6a2 -> create_game_object(723) 20:03:42.701 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.701 [GameSession] 11000010b57b6a2 -> create_game_object(724) 20:03:42.701 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.701 [GameSession] 11000010b57b6a2 -> create_game_object(725) 20:03:42.701 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:42.701 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.731 [GameSession] 11000010b57b6a2 -> create_game_object(726) 20:03:42.731 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:03:42.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.773 [GameSession] 11000010b57b6a2 -> create_game_object(727) 20:03:42.773 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:03:42.773 [GameSession] 11000010b57b6a2 -> create_game_object(728) 20:03:42.773 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:03:42.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:03:42.849 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":true,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":true} 20:03:42.924 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16 20:03:43.857 [GameSession] 11000010b57b6a2 -> create_game_object(2099) 20:03:43.857 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:43.858 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:03:44.134 [GameSession] 11000010b57b6a2 -> create_game_object(2100) 20:03:44.134 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:44.134 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:03:44.176 [GameSession] 11000010b57b6a2 -> create_game_object(729) 20:03:44.176 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:03:44.176 [GameSession] 11000010b57b6a2 -> destroy_game_object(601) 20:03:44.176 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:44.209 [GameSession] 11000010b57b6a2 -> destroy_game_object(2099) 20:03:44.209 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:44.213 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:03:44.213 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:03:44.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 20:03:44.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:03:44.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:03:44.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 20:03:44.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 20:03:44.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 20:03:44.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, DeusChestPreloadSystem 20:03:44.222 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 20:03:44.223 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:03:44.223 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:03:44.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 20:03:44.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:03:44.255 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:03:44.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 20:03:44.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 20:03:44.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 20:03:44.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 20:03:44.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 20:03:44.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 20:03:44.452 [GameSession] 11000010b57b6a2 -> destroy_game_object(2100) 20:03:44.452 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:03:45.316 [GameSession] 11000010b57b6a2 -> destroy_game_object(600) 20:03:45.317 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:45.719 [GameSession] create_game_object(7, 1113) 20:03:45.719 [GameSession] create_game_object(1113, 0) -> 11000010b57b6a2 20:03:45.830 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:03:45.873 [GameSession] 11000010b57b6a2 -> destroy_game_object(599) 20:03:45.873 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:46.156 [GameSession] destroy_game_object(1113) 20:03:46.269 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.58333000000000002 20:03:46.269 [GameSession] 11000010b57b6a2 -> destroy_game_object(729) 20:03:46.269 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:46.369 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:03:46.752 [GameSession] 11000010b57b6a2 -> destroy_game_object(631) 20:03:46.752 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:47.418 [GameSession] 11000010b57b6a2 -> destroy_game_object(583) 20:03:47.418 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:47.661 [GameSession] 11000010b57b6a2 -> destroy_game_object(614) 20:03:47.661 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:47.662 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:03:47.886 [GameSession] 11000010b57b6a2 -> destroy_game_object(649) 20:03:47.886 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:47.887 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:03:47.957 [GameSession] 11000010b57b6a2 -> destroy_game_object(714) 20:03:47.957 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:47.958 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:03:47.995 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16667000000000001 20:03:48.273 [GameSession] 11000010b57b6a2 -> destroy_game_object(662) 20:03:48.273 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:48.320 [GameSession] 11000010b57b6a2 -> destroy_game_object(665) 20:03:48.320 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:48.322 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:48.706 [GameSession] 11000010b57b6a2 -> destroy_game_object(669) 20:03:48.706 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:48.707 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:49.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:03:49.868 [GameSession] 11000010b57b6a2 -> destroy_game_object(679) 20:03:49.868 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:49.869 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:49.992 [GameSession] 11000010b57b6a2 -> create_game_object(730) 20:03:49.993 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:49.993 [GameSession] 11000010b57b6a2 -> create_game_object(731) 20:03:49.993 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:03:49.993 [GameSession] 11000010b57b6a2 -> destroy_game_object(663) 20:03:49.993 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:49.993 [GameSession] 11000010b57b6a2 -> destroy_game_object(664) 20:03:49.993 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:51.375 [GameSession] 11000010b57b6a2 -> destroy_game_object(672) 20:03:51.375 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:52.520 [GameSession] 11000010b57b6a2 -> create_game_object(732) 20:03:52.520 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:03:52.520 [GameSession] 11000010b57b6a2 -> destroy_game_object(668) 20:03:52.520 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:52.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:53.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(674) 20:03:53.083 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:53.084 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:03:53.326 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 20:03:53.713 [GameSession] 11000010b57b6a2 -> destroy_game_object(682) 20:03:53.713 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:53.714 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:54.453 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.16167000000000001 20:03:54.495 [GameSession] 11000010b57b6a2 -> destroy_game_object(688) 20:03:54.495 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:54.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:03:54.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(678) 20:03:54.670 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:54.670 [GameSession] 11000010b57b6a2 -> destroy_game_object(667) 20:03:54.670 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:54.671 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 20:03:54.957 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.10833 20:03:55.352 [GameSession] 11000010b57b6a2 -> destroy_game_object(694) 20:03:55.352 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.353 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:03:55.381 [GameSession] 11000010b57b6a2 -> destroy_game_object(677) 20:03:55.381 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.457 [GameSession] 11000010b57b6a2 -> destroy_game_object(691) 20:03:55.457 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.457 [GameSession] 11000010b57b6a2 -> destroy_game_object(673) 20:03:55.457 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.458 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 20:03:55.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:03:55.491 [GameSession] 11000010b57b6a2 -> destroy_game_object(675) 20:03:55.491 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.628 [GameSession] 11000010b57b6a2 -> create_game_object(733) 20:03:55.628 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:03:55.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:55.786 [GameSession] 11000010b57b6a2 -> create_game_object(734) 20:03:55.786 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:55.786 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:03:55.786 [GameSession] 11000010b57b6a2 -> destroy_game_object(330) 20:03:55.786 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:55.821 [GameSession] 11000010b57b6a2 -> create_game_object(735) 20:03:55.821 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:03:55.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:55.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:55.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:55.951 [GameSession] 11000010b57b6a2 -> destroy_game_object(11) 20:03:55.951 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:56.051 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 20:03:56.398 [GameSession] 11000010b57b6a2 -> create_game_object(736) 20:03:56.399 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.436 [GameSession] 11000010b57b6a2 -> create_game_object(737) 20:03:56.436 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.437 [GameSession] 11000010b57b6a2 -> create_game_object(738) 20:03:56.437 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.437 [GameSession] 11000010b57b6a2 -> create_game_object(739) 20:03:56.437 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.474 [GameSession] 11000010b57b6a2 -> create_game_object(740) 20:03:56.474 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.475 [GameSession] 11000010b57b6a2 -> create_game_object(741) 20:03:56.475 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.476 [GameSession] 11000010b57b6a2 -> destroy_game_object(734) 20:03:56.476 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:56.476 [GameSession] 11000010b57b6a2 -> create_game_object(742) 20:03:56.476 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.514 [GameSession] 11000010b57b6a2 -> create_game_object(743) 20:03:56.514 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.515 [GameSession] 11000010b57b6a2 -> create_game_object(744) 20:03:56.515 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.515 [GameSession] 11000010b57b6a2 -> create_game_object(745) 20:03:56.515 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.553 [GameSession] 11000010b57b6a2 -> create_game_object(746) 20:03:56.553 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.554 [GameSession] 11000010b57b6a2 -> create_game_object(747) 20:03:56.554 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.555 [GameSession] 11000010b57b6a2 -> create_game_object(748) 20:03:56.555 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.585 [GameSession] 11000010b57b6a2 -> create_game_object(749) 20:03:56.585 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.586 [GameSession] 11000010b57b6a2 -> create_game_object(750) 20:03:56.586 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.586 [GameSession] 11000010b57b6a2 -> create_game_object(751) 20:03:56.586 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.632 [GameSession] 11000010b57b6a2 -> create_game_object(752) 20:03:56.632 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.632 [GameSession] 11000010b57b6a2 -> create_game_object(753) 20:03:56.632 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.633 [GameSession] 11000010b57b6a2 -> create_game_object(754) 20:03:56.633 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.669 [GameSession] 11000010b57b6a2 -> create_game_object(755) 20:03:56.669 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.670 [GameSession] 11000010b57b6a2 -> create_game_object(756) 20:03:56.670 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.670 [GameSession] 11000010b57b6a2 -> create_game_object(757) 20:03:56.670 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.707 [GameSession] 11000010b57b6a2 -> create_game_object(758) 20:03:56.707 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.708 [GameSession] 11000010b57b6a2 -> create_game_object(759) 20:03:56.708 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.708 [GameSession] 11000010b57b6a2 -> create_game_object(760) 20:03:56.708 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:56.747 [GameSession] 11000010b57b6a2 -> create_game_object(761) 20:03:56.747 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.747 [GameSession] 11000010b57b6a2 -> create_game_object(762) 20:03:56.747 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.789 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:56.789 [GameSession] 11000010b57b6a2 -> create_game_object(763) 20:03:56.789 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.790 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:03:56.826 [GameSession] 11000010b57b6a2 -> create_game_object(764) 20:03:56.826 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.827 [GameSession] 11000010b57b6a2 -> create_game_object(765) 20:03:56.827 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.828 [GameSession] 11000010b57b6a2 -> destroy_game_object(670) 20:03:56.828 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:56.828 [GameSession] 11000010b57b6a2 -> create_game_object(766) 20:03:56.828 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.878 [GameSession] 11000010b57b6a2 -> create_game_object(767) 20:03:56.878 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.878 [GameSession] 11000010b57b6a2 -> create_game_object(768) 20:03:56.878 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.879 [GameSession] 11000010b57b6a2 -> create_game_object(769) 20:03:56.879 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.916 [GameSession] 11000010b57b6a2 -> create_game_object(770) 20:03:56.916 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.917 [GameSession] 11000010b57b6a2 -> create_game_object(771) 20:03:56.917 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.917 [GameSession] 11000010b57b6a2 -> create_game_object(772) 20:03:56.917 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.962 [GameSession] 11000010b57b6a2 -> create_game_object(773) 20:03:56.962 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.963 [GameSession] 11000010b57b6a2 -> create_game_object(774) 20:03:56.963 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.963 [GameSession] 11000010b57b6a2 -> create_game_object(775) 20:03:56.963 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:56.996 [GameSession] 11000010b57b6a2 -> create_game_object(776) 20:03:56.996 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:56.996 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 20:03:57.362 [GameSession] 11000010b57b6a2 -> destroy_game_object(707) 20:03:57.362 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:57.475 [GameSession] 11000010b57b6a2 -> create_game_object(777) 20:03:57.475 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:57.631 [GameSession] 11000010b57b6a2 -> destroy_game_object(776) 20:03:57.632 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:57.989 [GameSession] 11000010b57b6a2 -> create_game_object(778) 20:03:57.989 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:58.134 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.115 20:03:58.134 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:03:58.261 [GameSession] 11000010b57b6a2 -> destroy_game_object(704) 20:03:58.261 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:03:58.339 [GameSession] 11000010b57b6a2 -> create_game_object(779) 20:03:58.339 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=11000010b57b6a2 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:03:58.500 [GameSession] 11000010b57b6a2 -> create_game_object(780) 20:03:58.500 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:58.974 [GameSession] 11000010b57b6a2 -> create_game_object(781) 20:03:58.974 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:03:59.164 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:03:59.480 [GameSession] 11000010b57b6a2 -> create_game_object(782) 20:03:59.480 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:00.031 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:04:00.220 [GameSession] 11000010b57b6a2 -> create_game_object(2101) 20:04:00.220 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:00.221 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:04:00.257 [GameSession] 11000010b57b6a2 -> destroy_game_object(699) 20:04:00.257 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:00.300 [GameSession] 11000010b57b6a2 -> destroy_game_object(696) 20:04:00.300 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:00.419 [GameSession] 11000010b57b6a2 -> create_game_object(2102) 20:04:00.419 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:00.472 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:04:00.512 [GameSession] 11000010b57b6a2 -> destroy_game_object(713) 20:04:00.512 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:00.551 [GameSession] 11000010b57b6a2 -> create_game_object(783) 20:04:00.551 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:00.603 [GameSession] 11000010b57b6a2 -> destroy_game_object(2101) 20:04:00.603 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:04:00.693 [GameSession] 11000010b57b6a2 -> create_game_object(2103) 20:04:00.693 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:00.693 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:04:00.818 [GameSession] 11000010b57b6a2 -> destroy_game_object(706) 20:04:00.818 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:00.856 [GameSession] 11000010b57b6a2 -> destroy_game_object(2102) 20:04:00.857 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:04:01.071 [GameSession] 11000010b57b6a2 -> create_game_object(784) 20:04:01.071 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:01.072 [GameSession] 11000010b57b6a2 -> destroy_game_object(2103) 20:04:01.072 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:04:01.593 [GameSession] 11000010b57b6a2 -> create_game_object(785) 20:04:01.593 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:01.931 [GameSession] create_game_object(7, 1114) 20:04:01.931 [GameSession] create_game_object(1114, 0) -> 11000010b57b6a2 20:04:02.037 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:04:02.075 [GameSession] 11000010b57b6a2 -> create_game_object(786) 20:04:02.075 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:02.206 [GameSession] 11000010b57b6a2 -> destroy_game_object(735) 20:04:02.206 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:02.471 [GameSession] destroy_game_object(1114) 20:04:02.575 [GameSession] 11000010b57b6a2 -> create_game_object(787) 20:04:02.575 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:04:02.660 [GameSession] 11000010b57b6a2 -> destroy_game_object(732) 20:04:02.660 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:02.662 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:04:03.008 [GameSession] 11000010b57b6a2 -> destroy_game_object(709) 20:04:03.008 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.307 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.50207999999999997 20:04:03.543 [GameSession] 11000010b57b6a2 -> destroy_game_object(685) 20:04:03.543 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.646 [GameSession] 11000010b57b6a2 -> create_game_object(788) 20:04:03.646 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:03.646 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:04:03.891 [GameSession] 11000010b57b6a2 -> destroy_game_object(711) 20:04:03.891 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.892 [GameSession] 11000010b57b6a2 -> destroy_game_object(680) 20:04:03.892 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.892 [GameSession] 11000010b57b6a2 -> destroy_game_object(775) 20:04:03.892 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.892 [GameSession] 11000010b57b6a2 -> destroy_game_object(656) 20:04:03.892 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:03.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:04:04.208 [GameSession] 11000010b57b6a2 -> destroy_game_object(788) 20:04:04.208 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.357 [GameSession] 11000010b57b6a2 -> destroy_game_object(703) 20:04:04.357 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.628 [GameSession] 11000010b57b6a2 -> create_game_object(789) 20:04:04.628 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:04.628 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:11000010b57b6a2:1:4:2 = 0.59999999999999998 20:04:04.656 [GameSession] 11000010b57b6a2 -> create_game_object(790) 20:04:04.656 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:04:04.656 [GameSession] 11000010b57b6a2 -> create_game_object(791) 20:04:04.656 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:04:04.656 [GameSession] 11000010b57b6a2 -> destroy_game_object(730) 20:04:04.656 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.656 [GameSession] 11000010b57b6a2 -> destroy_game_object(731) 20:04:04.656 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(779) 20:04:04.697 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.819 [GameSession] create_game_object(75, 1115) 20:04:04.819 [GameSession] create_game_object(1115, 0) -> 11000010b57b6a2 20:04:04.819 [GameSession] create_game_object(3, 1116) 20:04:04.819 [GameSession] create_game_object(1116, 0) -> 11000010b57b6a2 20:04:04.941 [GameSession] 11000010b57b6a2 -> create_game_object(792) 20:04:04.941 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:04.941 [GameSession] 11000010b57b6a2 -> destroy_game_object(687) 20:04:04.941 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.941 [GameSession] 11000010b57b6a2 -> destroy_game_object(690) 20:04:04.941 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:04.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:04:05.021 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.47708 20:04:05.053 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.45207999999999998 20:04:05.215 [GameSession] 11000010b57b6a2 -> destroy_game_object(789) 20:04:05.215 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:05.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(705) 20:04:05.299 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:05.529 [GameSession] 11000010b57b6a2 -> create_game_object(793) 20:04:05.529 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:04:05.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:04:05.530 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0.13750000000000001 20:04:06.440 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = knocked_down 20:04:06.440 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000100a4831c:1:2:1 = 0 20:04:06.710 [GameSession] create_game_object(7, 1117) 20:04:06.710 [GameSession] create_game_object(1117, 0) -> 11000010b57b6a2 20:04:07.024 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.57708000000000004 20:04:07.024 [GameSession] 11000010b57b6a2 -> destroy_game_object(792) 20:04:07.024 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:07.138 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:04:07.187 [GameSession] 11000010b57b6a2 -> create_game_object(794) 20:04:07.187 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:04:08.108 [GameSession] 11000010b57b6a2 -> destroy_game_object(697) 20:04:08.108 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:08.203 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:04:08.256 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.12833 20:04:08.813 [GameSession] 11000010b57b6a2 -> destroy_game_object(695) 20:04:08.813 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:09.495 [GameSession] 11000010b57b6a2 -> destroy_game_object(780) 20:04:09.495 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:09.631 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 20:04:09.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 20:04:09.948 [GameSession] 11000010b57b6a2 -> destroy_game_object(777) 20:04:09.948 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:09.948 [GameSession] 11000010b57b6a2 -> destroy_game_object(717) 20:04:09.948 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:09.948 [GameSession] 11000010b57b6a2 -> destroy_game_object(651) 20:04:09.948 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:09.949 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:04:09.950 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[634b54f8bff1518b]' child 1: '#ID[634b54f8bff1518b]' 20:04:10.341 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.51041999999999998 20:04:10.379 [GameSession] 11000010b57b6a2 -> destroy_game_object(736) 20:04:10.379 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:10.380 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:04:10.736 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.44374999999999998 20:04:11.252 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.37708000000000003 20:04:12.239 [GameSession] 11000010b57b6a2 -> create_game_object(795) 20:04:12.239 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:12.239 [GameSession] 11000010b57b6a2 -> destroy_game_object(781) 20:04:12.239 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.239 [GameSession] 11000010b57b6a2 -> destroy_game_object(676) 20:04:12.239 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.239 [GameSession] 11000010b57b6a2 -> destroy_game_object(681) 20:04:12.239 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.239 [GameSession] 11000010b57b6a2 -> destroy_game_object(684) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(787) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(783) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(784) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(786) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(666) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(778) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(785) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(768) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(671) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(683) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(653) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(689) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(692) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(700) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(702) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(767) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.240 [GameSession] 11000010b57b6a2 -> destroy_game_object(693) 20:04:12.240 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.242 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.242 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.242 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 20:04:12.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:04:12.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.419 [GameSession] destroy_game_object(1117) 20:04:12.472 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:04:12.543 [GameSession] 11000010b57b6a2 -> destroy_game_object(755) 20:04:12.543 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.544 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.579 [GameSession] 11000010b57b6a2 -> destroy_game_object(754) 20:04:12.579 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.580 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:12.798 [GameSession] 11000010b57b6a2 -> destroy_game_object(760) 20:04:12.798 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:12.799 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:13.267 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0.13500000000000001 20:04:13.622 [Lua] [SharedState] deus_run_state_33230873: health_state:110000104a063b0:1:1:1 = dead 20:04:13.622 [Lua] [SharedState] deus_run_state_33230873: health_percentage:110000104a063b0:1:1:1 = 0 20:04:13.696 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.31041999999999997 20:04:13.909 [GameSession] 11000010b57b6a2 -> destroy_game_object(771) 20:04:13.909 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:13.910 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:14.293 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.24374999999999999 20:04:14.790 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.17707999999999999 20:04:14.957 [GameSession] destroy_game_object(1116) 20:04:14.957 [GameSession] destroy_game_object(1115) 20:04:15.211 [GameSession] 11000010b57b6a2 -> destroy_game_object(654) 20:04:15.211 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:15.371 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.11042 20:04:15.772 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.772 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0.043749999999999997 20:04:15.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:15.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:04:15.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:16.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(770) 20:04:16.089 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:16.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:16.286 [GameSession] 11000010b57b6a2 -> destroy_game_object(794) 20:04:16.286 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:16.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:04:16.289 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:04:17.213 [GameSession] 11000010b57b6a2 -> destroy_game_object(766) 20:04:17.213 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:17.214 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:18.143 [GameSession] create_game_object(7, 1118) 20:04:18.143 [GameSession] create_game_object(1118, 0) -> 11000010b57b6a2 20:04:18.257 [Lua] [SharedState] deus_run_state_33230873: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:04:18.300 [GameSession] 11000010b57b6a2 -> destroy_game_object(686) 20:04:18.300 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:18.301 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:18.336 [GameSession] 11000010b57b6a2 -> create_game_object(796) 20:04:18.336 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:04:18.336 [GameSession] 11000010b57b6a2 -> create_game_object(797) 20:04:18.336 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:04:18.336 [GameSession] 11000010b57b6a2 -> destroy_game_object(790) 20:04:18.336 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:18.336 [GameSession] 11000010b57b6a2 -> destroy_game_object(791) 20:04:18.336 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:18.519 [GameSession] destroy_game_object(1118) 20:04:18.658 [Lua] [SharedState] deus_run_state_33230873: health_state:1100001037e8e14:1:3:1 = knocked_down 20:04:18.658 [Lua] [SharedState] deus_run_state_33230873: health_percentage:1100001037e8e14:1:3:1 = 0 20:04:18.805 [Lua] [SharedState] deus_run_state_33230873: health_state:110000100a4831c:1:2:1 = dead 20:04:18.876 [GameSession] 11000010b57b6a2 -> destroy_game_object(2053) 20:04:18.876 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 20:04:18.876 [GameSession] 11000010b57b6a2 -> destroy_game_object(121) 20:04:18.876 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:04:18.878 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb4e617a6e20fa2f]' child 1: '#ID[7fb3582966489606]' child 2: '#ID[7fa95a9901e05563]' 20:04:19.001 [GameSession] 11000010b57b6a2 -> create_game_object(798) 20:04:19.001 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:19.001 [Lua] [SharedState] deus_run_state_33230873: potion:110000100a4831c:1:2:1 = 20:04:19.367 [GameSession] 11000010b57b6a2 -> destroy_game_object(769) 20:04:19.367 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:19.368 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:04:19.641 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = knocked_down 20:04:19.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:20.862 [GameSession] 11000010b57b6a2 -> create_game_object(799) 20:04:20.862 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:04:21.276 [GameSession] 11000010b57b6a2 -> create_game_object(800) 20:04:21.276 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:04:21.751 [GameSession] 11000010b57b6a2 -> destroy_game_object(5) 20:04:21.751 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:22.796 [GameSession] 11000010b57b6a2 -> destroy_game_object(743) 20:04:22.796 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:22.796 [GameSession] 11000010b57b6a2 -> destroy_game_object(744) 20:04:22.796 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:22.798 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:04:24.038 [GameSession] 11000010b57b6a2 -> destroy_game_object(3073) 20:04:24.038 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100a4831c 20:04:24.038 [GameSession] 11000010b57b6a2 -> destroy_game_object(53) 20:04:24.038 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:04:24.038 [GameSession] 11000010b57b6a2 -> destroy_game_object(613) 20:04:24.038 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:24.039 error: [Unit] Unit: '#ID[db217b93bd1bca31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b91f6cf12dd917bd]' child 1: '#ID[452cbccb79840dc1]' 20:04:24.296 [GameSession] 11000010b57b6a2 -> destroy_game_object(740) 20:04:24.296 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:24.296 [GameSession] 11000010b57b6a2 -> destroy_game_object(746) 20:04:24.296 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:24.296 [GameSession] 11000010b57b6a2 -> destroy_game_object(757) 20:04:24.296 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:24.296 [GameSession] 11000010b57b6a2 -> destroy_game_object(773) 20:04:24.296 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:24.298 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 20:04:25.057 [GameSession] 11000010b57b6a2 -> destroy_game_object(741) 20:04:25.057 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:25.057 [GameSession] 11000010b57b6a2 -> destroy_game_object(752) 20:04:25.057 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:26.442 [Lua] [SharedState] deus_run_state_33230873: health_state:1100001037e8e14:1:3:1 = dead 20:04:26.535 [GameSession] 11000010b57b6a2 -> create_game_object(801) 20:04:26.535 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:26.535 [GameSession] 11000010b57b6a2 -> create_game_object(802) 20:04:26.535 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:26.535 [Lua] [SharedState] deus_run_state_33230873: potion:1100001037e8e14:1:3:1 = 20:04:26.535 [Lua] [SharedState] deus_run_state_33230873: grenade:1100001037e8e14:1:3:1 = 20:04:28.133 [GameSession] 11000010b57b6a2 -> destroy_game_object(737) 20:04:28.134 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:28.134 [GameSession] 11000010b57b6a2 -> destroy_game_object(745) 20:04:28.134 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:28.290 [Lua] [SharedState] deus_run_state_33230873: health_state:11000010b57b6a2:1:4:2 = dead 20:04:28.324 [Lua] [SharedState] deus_run_state_33230873: potion:11000010b57b6a2:1:4:2 = 20:04:28.324 [GameSession] 11000010b57b6a2 -> create_game_object(803) 20:04:28.324 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:04:28.883 [GameSession] 11000010b57b6a2 -> destroy_game_object(763) 20:04:28.883 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:28.996 [GameSession] 11000010b57b6a2 -> destroy_game_object(799) 20:04:28.996 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:28.997 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[06cb7e648c65d852]' child 1: '#ID[3580ce15b115348c]' 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: run_ended:0:0:0:0 = true 20:04:29.963 [Lua] Received new state from server inn_deus 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,9,0,13,0,0,1,1,3,2,4,0,2,1,1,1,249,192,44,1769,11418.5,1462,1327.75,0,2488.25,264.5,156,1,2] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,5,0,5,0,0,0,1,2,0,3,2,2,1,0,1,140,30,108,731.5,8257.5,0,1663,0,38,1288.5,46,0,3] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,2,2,0,0,0,2,0,0,4,1,0,0,0,153,26,34,1707.5,6130.75,0,2468.25,0,0,650.5,50,0,1] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,10,0,2,1,0,0,3,3,0,2,0,1,0,0,1,244,166,58,1150.5,11104.5,225.25,1426,0,2981.25,196.5,138,0,6] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000104a063b0:1:0:0 = [0,5,0,10,0,0,0,1,1,1,2,0,0,0,0,0,148,107,29,861,4013.25,0,947.75,0,0,264.5,65,1,1] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:1100001037e8e14:1:0:0 = [0,4,0,5,0,0,0,1,2,0,2,2,2,0,0,1,109,14,94,717.5,6763.25,0,1188,0,0,1288.5,31,0,2] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:110000100a4831c:1:0:0 = [0,0,0,1,2,0,0,0,1,0,0,3,1,0,0,0,132,23,27,1209.5,5425,0,2248.75,0,0,650.5,44,0,1] 20:04:29.963 [Lua] [SharedState] deus_run_state_33230873: persisted_score:11000010b57b6a2:1:0:0 = [0,10,0,2,1,0,0,3,3,0,2,0,1,0,0,1,244,166,58,1149.75,11104.5,0,1015.5,0,0,196.5,138,0,6] 20:04:29.964 [Save] Saving `save_data` 20:04:29.964 [Lua] gm_event_end_conditions_met false true 20:04:29.965 [Lua] Game lost 20:04:29.967 [Save] Save done 20:04:29.967 [Save] Saving `save_data` 20:04:29.971 [Save] Save done 20:04:29.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:04:29.989 [Lua] generate_backend_stats 1100001037e8e14:1 20:04:30.049 [Lua] [PlayFabMirrorBase] Force commit 20:04:30.049 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:04:30.049 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:04:30.049 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:04:30.050 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:04:30.050 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:04:30.050 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = false 20:04:30.050 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:04:30.050 [Lua] [PlayFabMirrorBase] commit result "success", "6" 20:04:30.050 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:04:30.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 20:04:30.050 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:04:30.125 [Lua] defeat table: 00000000097F4FF0 nil 20:04:30.131 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 4 20:04:30.508 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 20:04:30.508 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 20:04:31.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 20:04:31.007 [Save] Saving `save_data` 20:04:31.011 [Save] Save done 20:04:31.011 [Save] Saving `save_data` 20:04:31.014 [Save] Save done 20:04:31.114 [GameSession] 11000010b57b6a2 -> destroy_game_object(797) 20:04:31.114 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:31.114 [GameSession] 11000010b57b6a2 -> destroy_game_object(796) 20:04:31.114 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(698) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(765) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(774) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(712) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(758) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(750) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(782) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(751) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(759) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(742) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(764) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(701) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(753) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(708) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(739) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(659) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(719) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(762) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(715) 20:04:37.663 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:37.666 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:04:37.667 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:04:37.668 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:04:37.668 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:04:37.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:04:37.669 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:04:37.872 [Lua] ConflictDirector - destroy all units 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = morris_hub 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 0 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = inn_deus 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = normal 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 792041088 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:04:38.546 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:04:38.546 [GameSession] 11000010b57b6a2 -> kicked_out() 20:04:38.546 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.546 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100a4831c 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 20:04:38.547 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 20:04:38.547 [Lua] PlayerManager:remove_player peer_id=110000100a4831c 1 20:04:38.550 [Lua] [GameNetworkManager] removing peer_id=110000100a4831c local_player_id=1 20:04:38.550 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:04:38.550 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:04:38.550 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:04:38.552 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:04:38.552 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:04:38.552 [Lua] destroyed player game object with id 46 callback 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] MUSIC object destroyed 20:04:38.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:04:38.552 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:04:38.552 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:04:38.553 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:04:38.553 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:04:38.553 [GameSession] shutdown() 20:04:38.554 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:04:38.556 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 20:04:38.559 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[28d6609f982ea944]' 20:04:38.561 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 20:04:38.561 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9659849f16998ffe]' child 1: '#ID[740244d2cf0d39b9]' 20:04:38.563 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:04:38.563 [Lua] TRANSITION nil nil load_next_level 20:04:38.563 [Lua] Transition type "load_next_level", is server: false 20:04:38.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=673.72 20:04:40.582 [Lua] [Managers] Calling function on all managers: 20:04:40.583 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:04:40.584 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:04:40.584 [Lua] Clearing all global lookup lists 20:04:40.584 [Lua] [IngamePlayerListUI] - Destroy 20:04:40.585 [Lua] [EquipmentUI] - Destroy 20:04:40.585 [Lua] [AbilityUI] - Destroy 20:04:40.585 [Lua] [GamePadEquipmentUI] - Destroy 20:04:40.585 [Lua] [GamePadAbilityUI] - Destroy 20:04:40.585 [Lua] [IngameUI] destroy 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'blessing_of_grimnir' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'deus_less_roamers' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 20:04:40.585 [Lua] [Mutator] Deactivating mutator 'curse_blood_storm' 20:04:40.585 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[854f517c1f02d74d]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[cd1bc565d100ba37]' child 5: '#ID[cd1bc565d100ba37]' 20:04:40.589 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:40.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, DeusChestPreloadSystem 20:04:40.591 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:40.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:40.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 20:04:40.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:40.641 [Lua] [Managers] Destroying manager group: 20:04:40.642 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[02b583bc8a8cfd57]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[53f6c71555283b49]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[e70169f58e936e93]' child 14: '#ID[c4e0b1fa5e5096f5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[c4e0b1fa5e5096f5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[9daea63f3262920c]' 20:04:40.647 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:04:40.724 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:04:40.726 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:04:40.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:04:40.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:04:40.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:04:40.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:04:40.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:04:40.738 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:04:40.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:04:40.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:04:40.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:04:40.746 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:04:40.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:04:40.749 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:04:40.750 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:04:40.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:04:40.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:04:40.756 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:04:40.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:04:40.761 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:04:40.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:04:40.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:04:40.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:04:40.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:04:40.771 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:04:40.777 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:04:40.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:04:40.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:04:40.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:04:40.786 [Lua] [Matchmaking] unregister rpcs 20:04:40.786 [Lua] ############### UNLOADING PACKAGES ############### 20:04:40.786 [Lua] [Managers] Calling function on all managers: 20:04:40.786 [Lua] [Managers] Destroying manager group: 20:04:40.786 [Lua] [Gamestate] Enter state StateLoading 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] Found camera: end_screen_camera 20:04:40.790 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:04:40.792 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:04:40.792 [Lua] [Matchmaking] register rpcs 20:04:40.792 [Lua] registering RPCs 20:04:40.792 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:04:40.792 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:04:40.792 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:04:40.800 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:04:40.800 [Lua] [StateLoading] load_current_level 20:04:40.800 [Lua] [NetworkClient] New State loading (old state game_started) 20:04:40.800 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 20:04:40.830 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_blood_storm, sig_snare_e_khorne_path1 20:04:40.830 [Umbra] Unload tome 20:04:40.831 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/khorne_path1, sig_snare_e_khorne_path1 20:04:40.831 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_e_khorne_path1 20:04:40.834 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_e_khorne_path1 20:04:40.849 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_khorne_path1 20:04:40.851 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_khorne_path1 20:04:40.853 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_khorne_path1 20:04:40.856 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_khorne_path1 20:04:40.871 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_khorne_path1 20:04:40.878 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_khorne_path1 20:04:40.887 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_khorne_path1 20:04:40.899 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_khorne_path1 20:04:40.899 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 20:04:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 20:04:40.926 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:04:41.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:04:41.074 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:04:41.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:04:41.075 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":579897344,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false},"inventory_id":687298688,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 482713920 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 687298688 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 579897344 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1523004800 20:04:41.112 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:04:42.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:04:42.401 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:04:42.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 20:04:44.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 20:04:44.440 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 20:04:44.458 [Lua] [LevelTransitionHandler] Level load completed! 20:04:44.458 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:04:44.458 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:04:44.460 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 20:04:44.460 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:04:44.460 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:04:44.460 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1873875968,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:04:44.460 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:04:44.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:04:44.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:04:44.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 20:04:44.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 20:04:44.476 [Lua] [NetworkClient] All level packages loaded! 20:04:44.476 [Lua] [NetworkClient] New State loaded (old state loading) 20:04:44.476 [Lua] [NetworkClient] on_level_loaded morris_hub 20:04:44.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:04:44.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:04:44.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:04:44.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:04:44.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:04:44.611 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:04:44.951 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1863966080,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:04:44.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:04:44.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 20:04:45.001 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:04:45.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 20:04:45.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 20:04:45.019 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:04:45.103 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1029273472,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 20:04:45.103 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:04:45.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 20:04:45.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:04:45.104 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:04:45.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer 20:04:45.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 20:04:45.137 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:04:45.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:04:45.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:04:45.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:04:45.170 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:04:45.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:04:45.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:04:45.187 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:04:45.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:04:45.254 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:04:45.256 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:04:45.304 [Window] Window => inactive 20:04:45.406 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:04:45.474 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:04:45.709 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"wwise\/two_handed_axes":false},"inventory_id":8712066,"first_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false}} 20:04:45.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 20:04:45.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, ProfileSynchronizer, async-read, 20:04:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 20:04:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer 20:04:45.710 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:04:45.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 20:04:45.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:04:45.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:04:45.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:45.742 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:04:45.776 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:04:45.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:45.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:45.811 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:04:45.812 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:04:45.946 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:04:45.946 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:04:46.252 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:04:46.252 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:04:46.255 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:04:46.255 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 20:04:46.266 [Lua] Async level spawning done 20:04:56.592 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:04:56.592 [Lua] [PlayState] Enter Substate EndViewStateChest 20:05:04.175 [Window] Window => active 20:05:07.886 [Window] Window => inactive 20:05:12.144 [Lua] [PlayState] Exit Substate EndViewStateChest 20:05:12.144 [Lua] [PlayState] Enter Substate EndViewStateScore 20:05:16.937 [Window] Window => active 20:05:24.852 [Window] Window => inactive 20:05:28.256 [Lua] [PlayState] Exit Substate EndViewStateScore 20:05:28.258 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:05:29.255 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:05:29.255 [Lua] [Matchmaking] unregister rpcs 20:05:29.255 [Lua] [Managers] Destroying manager group: 20:05:29.256 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:05:29.256 [Lua] [Gamestate] Enter StateIngame CLIENT 20:05:29.256 [Lua] [Managers] Calling function on all managers: 20:05:29.256 [Lua] <>level = morris_hub<> 20:05:29.256 [Lua] [StateIngame] Client ingame 20:05:29.260 [Lua] [Matchmaking] register rpcs 20:05:29.260 [Lua] GameNetworkManager:init... creating game session 20:05:29.261 [Lua] Joining GameSession userdata: 0x0a257938 as a client through channel_id 1 20:05:29.261 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:05:29.261 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:05:29.261 [Lua] [GameNetworkManager] self.is_server = false 20:05:29.261 [Network] Setting artificial MTU limit to 65536 20:05:29.261 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:05:29.261 [Connection] Endpoint 110000100a4831c set max payload per packet to 1140 20:05:29.272 [Lua] Switching ConflictSettings: to: disabled 20:05:29.272 [Lua] pacing=disabled 20:05:29.272 [Lua] roaming=nil 20:05:29.272 [Lua] specials=disabled 20:05:29.272 [Lua] debug_color=black 20:05:29.272 [Lua] pack_spawning=disabled 20:05:29.272 [Lua] contained_breeds=nil 20:05:29.272 [Lua] disabled=true 20:05:29.272 [Lua] boss=disabled 20:05:29.272 [Lua] horde=disabled 20:05:29.272 [Lua] name=disabled 20:05:29.272 [Lua] intensity=disabled 20:05:29.272 [Lua] --- 20:05:29.272 [Lua] [LevelAnalysis] set_random_seed( 0) 20:05:29.275 [Lua] [AIInterestPointSystem] Level Seed: 0 20:05:29.275 [Lua] 20:05:29.275 [Lua] [network_manager] = table 20:05:29.275 [Lua] [network_manager] = metatable 20:05:29.275 [Lua] [startup_data] = table 20:05:29.275 [Lua] [entity_manager] = table 20:05:29.275 [Lua] [entity_manager] = metatable 20:05:29.275 [Lua] [unit_spawner] = table 20:05:29.275 [Lua] [unit_spawner] = metatable 20:05:29.275 [Lua] [unit_storage] = table 20:05:29.275 [Lua] [unit_storage] = metatable 20:05:29.275 [Lua] [dice_keeper] = table 20:05:29.275 [Lua] [dice_keeper] = metatable 20:05:29.275 [Lua] [is_server] = false (boolean) 20:05:29.275 [Lua] [world] = [World] 20:05:29.275 [Lua] [system_api] = table 20:05:29.275 [Lua] [input_manager] = table 20:05:29.275 [Lua] [input_manager] = metatable 20:05:29.275 [Lua] [profile_synchronizer] = table 20:05:29.275 [Lua] [profile_synchronizer] = metatable 20:05:29.275 [Lua] [entity_system] = table 20:05:29.275 [Lua] [entity_system] = metatable 20:05:29.275 [Lua] [level_transition_handler] = table 20:05:29.275 [Lua] [level_transition_handler] = metatable 20:05:29.275 [Lua] [num_local_human_players] = 1 (number) 20:05:29.275 [Lua] [statistics_db] = table 20:05:29.275 [Lua] [statistics_db] = metatable 20:05:29.275 [Lua] [entity_system_bag] = table 20:05:29.275 [Lua] [entity_system_bag] = metatable 20:05:29.275 [Lua] [network_lobby] = table 20:05:29.275 [Lua] [network_lobby] = metatable 20:05:29.275 [Lua] [network_transmit] = table 20:05:29.275 [Lua] [network_transmit] = metatable 20:05:29.275 [Lua] [network_clock] = table 20:05:29.275 [Lua] [network_clock] = metatable 20:05:29.275 [Lua] [free_flight_manager] = table 20:05:29.275 [Lua] [free_flight_manager] = metatable 20:05:29.275 [Lua] [network_event_delegate] = table 20:05:29.275 [Lua] [network_event_delegate] = metatable 20:05:29.275 [Lua] 20:05:29.276 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:05:29.276 [Lua] ignoring extension VersusInteractObjectiveExtension 20:05:29.276 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:05:29.276 [Lua] ignoring extension VersusSocketObjectiveExtension 20:05:29.276 [Lua] ignoring extension VersusTargetObjectiveExtension 20:05:29.276 [Lua] ignoring extension VersusMissionObjectiveExtension 20:05:29.276 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:05:29.281 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:05:29.281 [Lua] [AchievementManager] Achievements using the steam platform 20:05:29.281 [Lua] PlayerManager:add_player player_1 20:05:29.347 [Lua] [StateIngame] Level seed: 0 20:05:29.349 [Lua] [IngameUI] init 20:05:29.362 [SteamVoipClient] select_out(110000100a4831c, off) 20:05:29.362 [SteamVoipClient] select_out(1100001037e8e14, off) 20:05:29.362 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:05:29.365 [Lua] cb_razer_chroma_setup 20:05:29.407 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:05:29.410 [Lua] [Managers] Calling function on all managers: 20:05:29.524 [GameSession] -> peers() 20:05:29.524 [GameSession] added 11000010b57b6a2 20:05:29.524 [GameSession] added 110000100a4831c 20:05:29.524 [GameSession] added 1100001037e8e14 20:05:29.524 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:05:29.524 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:05:29.524 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:05:29.524 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:05:29.524 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:05:29.524 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:05:29.562 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:05:29.562 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:29.562 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:05:29.562 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:05:29.562 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:05:29.562 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:05:29.562 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:05:29.562 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:05:29.562 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:05:29.562 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 20:05:29.562 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000100a4831c, self.peer_id = 1100001037e8e14 20:05:29.562 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100a4831c 20:05:29.562 [Lua] PlayerManager:add_remote_player 110000100a4831c 20:05:29.618 [Lua] [TelemetryRPCListener] Receiving session id from server 22cf082c-299e-441e-9da7-7467e5da6e5e 20:05:29.618 error: [Lua] SETTING ROUND ID 20:05:29.618 [Lua] [NetworkClient] rpc_game_started 20:05:29.618 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:05:29.618 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:05:29.618 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:05:29.618 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:05:29.618 [Lua] [GameNetworkManager] PLAYER is local player 20:05:29.618 [GameSession] create_game_object(95, 2048) 20:05:29.618 [GameSession] create_game_object(2048, 0) -> 11000010b57b6a2 20:05:29.618 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:05:29.624 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:05:29.624 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:05:29.624 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 20:05:29.624 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1863966080,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_beam_staff_01\/wpn_brw_beam_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = false 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"wwise\/two_handed_axes":false},"inventory_id":8712066,"first_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false}} 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 8712066 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000100a4831c:1:0:0 = 1863966080 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:05:29.627 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:05:29.627 [GameSession] -> peers() 20:05:29.628 [GameSession] added 110000104a063b0 20:05:29.670 [GameSession] 11000010b57b6a2 -> create_game_object(6) 20:05:29.670 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:05:29.670 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:05:29.670 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:05:29.670 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:05:29.670 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:05:29.711 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000100a4831c:0:0:0 = true 20:05:29.711 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:05:29.711 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 3, Vector3(0.460022, 15.3801, -4.89001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 20:05:29.713 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:05:29.713 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:05:29.713 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:05:29.713 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:05:29.713 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:05:29.713 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:05:29.713 [GameSession] create_game_object(9, 2049) 20:05:29.713 [GameSession] create_game_object(2049, 0) -> 11000010b57b6a2 20:05:29.713 [Lua] TalentExtension:_send_rpc_sync_talents 2049 20:05:29.713 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:05:29.714 [GameSession] 11000010b57b6a2 -> create_game_object(1024) 20:05:29.714 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100a4831c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:29.714 [Lua] Adding player sync data to peer=110000100a4831c local_player_id=1 20:05:29.714 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:05:29.714 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:05:29.714 [GameSession] 11000010b57b6a2 -> create_game_object(7) 20:05:29.714 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:29.714 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:05:29.715 [GameSession] 11000010b57b6a2 -> create_game_object(8) 20:05:29.715 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:05:29.804 [GameSession] 11000010b57b6a2 -> create_game_object(9) 20:05:29.804 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:05:29.873 [GameSession] 11000010b57b6a2 -> create_game_object(1025) 20:05:29.873 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100a4831c go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:29.873 [Lua] PlayerManager:assign_unit_ownership Nod 110000100a4831c 1 20:05:29.873 [GameSession] 11000010b57b6a2 -> create_game_object(10) 20:05:29.874 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:05:29.874 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:05:29.875 [Lua] StateInGameRunning:_game_actually_starts() 20:05:29.875 [Lua] ################################################################################################################# 20:05:29.875 [Lua] [Loading Time]: 00:00:49 [Transition]: sig_snare_e_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:05:29.875 [Lua] ################################################################################################################# 20:05:29.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 20:05:29.875 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:05:29.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 20:05:29.950 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 20:05:29.950 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:29.950 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:05:29.950 [GameSession] 11000010b57b6a2 -> create_game_object(3073) 20:05:29.950 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:29.951 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 20:05:29.951 [GameSession] 11000010b57b6a2 -> create_game_object(11) 20:05:29.951 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:05:29.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 20:05:29.980 [Lua] Commit load time data 20:05:30.027 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000100a4831c:0:0:0 = true 20:05:30.154 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:05:32.585 [Window] Window => active 20:05:35.215 [GameSession] create_game_object(75, 2050) 20:05:35.215 [GameSession] create_game_object(2050, 0) -> 11000010b57b6a2 20:05:35.215 [GameSession] create_game_object(3, 2051) 20:05:35.215 [GameSession] create_game_object(2051, 0) -> 11000010b57b6a2 20:05:36.283 [GameSession] 11000010b57b6a2 -> destroy_game_object(1025) 20:05:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100a4831c 20:05:36.283 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000100a4831c, Reason: disconnected 20:05:36.283 [Lua] [ChatManager][1]System: Nod has left the game 20:05:36.283 [GameSession] -> peers() 20:05:36.283 [GameSession] removed 110000100a4831c 20:05:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100a4831c 20:05:36.283 [GameSession] 11000010b57b6a2 -> destroy_game_object(4) 20:05:36.283 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=110000100a4831c 20:05:36.283 [Lua] PlayerManager:remove_player peer_id=110000100a4831c 1 20:05:36.285 [Lua] [GameNetworkManager] removing peer_id=110000100a4831c local_player_id=1 20:05:36.285 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:05:36.285 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000100a4831c 1 1 20:05:36.285 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","1100001037e8e14"] 20:05:36.285 [Lua] [SharedState] network_state_11000010b57b6a2: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] deus_chest_preload: 110000100a4831c 20:05:36.285 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:05:36.285 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:2:0 = 20:05:36.285 [GameSession] 11000010b57b6a2 -> destroy_game_object(10) 20:05:36.285 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:05:36.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 20:05:36.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 20:05:36.287 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 20:05:36.287 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:05:36.290 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 20:05:36.290 error: [Unit] Unit: '#ID[db217b93bd1bca31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d989b4a9988951cd]' child 1: '#ID[452cbccb79840dc1]' 20:05:36.298 [Channel] Closing channel 4 to peer 110000100a4831c 20:05:36.298 [Channel] Channel 4 to peer 110000100a4831c was disconnected with reason by_destruction. 20:05:36.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer 20:05:36.305 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer 20:05:36.309 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:05:36.322 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.357 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.383 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.419 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.452 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.477 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.511 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.545 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.580 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.605 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.639 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.668 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.700 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.734 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.777 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.802 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.836 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.869 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.904 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.929 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.964 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:36.990 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.024 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.050 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.085 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.119 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.146 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.181 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.215 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.240 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.278 [Connection] Dropped voip chunk from 110000100a4831c because channel 4 can't communicate 20:05:37.300 [Handshaker] Aborting handshake with 110000100a4831c. Reason: no_references 20:05:37.300 [SteamAuthenticator] CancelAuthTicket 110000100a4831c 20:05:37.300 [SteamAuthenticator] EndAuthSession 110000100a4831c 20:05:37.300 [SteamTransport] Removed peer 110000100a4831c 20:05:38.299 [Handshaker] Lost connection 91 to 110000100a4831c 20:05:38.308 [Connection] Destroying active connection 91 to 110000100a4831c 20:05:38.512 [SteamLobby] Detected removed member 110000100a4831c 20:05:38.513 [Lua] [LobbyMembers] Member left 110000100a4831c 20:05:43.163 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:05:43.163 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:05:43.163 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:05:43.165 [Lua] [ChatManager][1]System: Starting hosted game... 20:05:45.290 [GameSession] destroy_game_object(2051) 20:05:45.290 [GameSession] destroy_game_object(2050) 20:05:48.032 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_02_t2\/wpn_axe_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1367121792,"first_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_02_t2\/wpn_axe_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_axe_02_t2\/wpn_axe_02_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:05:48.032 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1367121792 20:05:48.032 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:05:48.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:05:48.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 20:05:48.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:05:48.066 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:05:48.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 20:05:48.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 20:05:48.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 20:05:48.091 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1367121792 20:05:48.099 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1367121792 20:05:48.656 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_05_t1\/wpn_emp_sword_05_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false},"inventory_id":1116291840,"first_person":{"units\/weapons\/player\/wpn_emp_sword_05_t1\/wpn_emp_sword_05_t1":false,"units\/weapons\/player\/wpn_emp_sword_05_t1\/wpn_emp_sword_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:05:48.657 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:05:48.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p, ProfileSynchronizer, async-read, 20:05:48.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer 20:05:48.657 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:05:48.707 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:05:48.707 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:05:48.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 20:05:48.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 20:05:48.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 20:05:48.741 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1116291840 20:05:48.741 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1116291840 20:05:48.835 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1116291840 20:05:54.289 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"wwise\/two_handed_axes":false},"inventory_id":1495509248,"first_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false}} 20:05:54.289 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1495509248 20:05:54.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 20:05:54.292 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:05:54.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p, ProfileSynchronizer 20:05:54.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:05:54.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 20:05:54.315 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1495509248 20:05:54.391 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1495509248 20:05:55.802 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01_3p":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false},"inventory_id":1003921728,"first_person":{"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01":false}} 20:05:55.803 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 20:05:55.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:05:55.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 20:05:55.836 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:05:55.836 [Lua] [PackageManager] Force_load: wwise/flail 20:05:55.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:05:55.844 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1003921728 20:05:55.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:05:55.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 20:05:55.862 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1003921728 20:05:56.006 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1003921728 20:06:00.570 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1871924480,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:06:00.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:06:00.571 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:06:00.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:06:00.572 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 20:06:00.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 20:06:00.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:06:00.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:06:00.605 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:06:00.656 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:06:00.656 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:06:00.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:06:00.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:06:00.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:06:00.681 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1871924480 20:06:00.707 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1871924480 20:06:00.969 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1871924480 20:06:06.903 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:06:06.905 [Lua] Generated node with: Level , level_seed <586558151>, Run progress <0.6666> 20:06:06.905 [Lua] Generated node with: Level , level_seed <1164536186>, Run progress <0.3333> 20:06:06.905 [Lua] Generated node with: Level , level_seed <263842449>, Run progress <0.9999> 20:06:06.905 [Lua] Generated node with: Level , level_seed <75408060>, Run progress <0.16665> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-804249877>, Run progress <0.49995> 20:06:06.905 [Lua] Generated node with: Level , level_seed <1048913742>, Run progress <0.3333> 20:06:06.905 [Lua] Generated node with: Level , level_seed <1299777109>, Run progress <0> 20:06:06.905 [Lua] Generated node with: Level , level_seed <40313776>, Run progress <0.16665> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-267132081>, Run progress <0.49995> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-1933969310>, Run progress <0.3333> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-1133929383>, Run progress <0> 20:06:06.905 [Lua] Generated node with: Level , level_seed <650664420>, Run progress <0.49995> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-810525709>, Run progress <0> 20:06:06.905 [Lua] Generated node with: Level , level_seed <130117814>, Run progress <0.83325> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-1242550115>, Run progress <0.49995> 20:06:06.905 [Lua] Generated node with: Level , level_seed <-329975464>, Run progress <0.6666> 20:06:06.905 [Lua] Generated node with: Level , level_seed <1907403991>, Run progress <0.3333> 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: run_node_key:0:0:0:0 = start 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 176E440D33052FD3 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1971024512,"name":"talent_1_1","rarity":"exotic"},{"client_id":2026112256,"name":"talent_2_2","rarity":"rare"},{"client_id":1388281216,"name":"talent_3_3","rarity":"exotic"},{"client_id":1569670656,"name":"talent_4_2","rarity":"rare"},{"client_id":1341984128,"name":"talent_5_3","rarity":"rare"},{"client_id":1414905344,"name":"talent_6_3","rarity":"unique"}] 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:06:06.905 [Lua] [DeusRunController] starting with seed <1469856256> on difficulty and dominant god 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = chryzes 20:06:06.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 36 20:06:06.905 [Lua] [SharedState] deus_run_state_68033952: run_node_key:0:0:0:0 = start 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = dlc_morris_map 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 1299777109 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = map_deus 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = -10 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 1018495424 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:06:06.905 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:06:06.905 [Lua] Received new state from server map_deus 20:06:06.906 [Save] Saving `save_data` 20:06:06.906 [Lua] gm_event_end_conditions_met false false 20:06:06.906 [Lua] [PlayFabMirrorBase] Force commit 20:06:06.906 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:06:06.906 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:06:06.906 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:06:06.906 [GameSession] 11000010b57b6a2 -> kicked_out() 20:06:06.906 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:06:06.906 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:06:06.906 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 20:06:06.907 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:06:06.907 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:06:06.907 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:06:06.907 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 20:06:06.907 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:06:06.907 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:06:06.909 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:06:06.909 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:06.909 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:06:06.909 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:06:06.909 [Lua] destroyed player game object with id 5 callback 20:06:06.909 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:06.909 [Lua] [GameNetworkManager] MUSIC object destroyed 20:06:06.909 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:06:06.909 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:06:06.909 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:06:06.909 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:06:06.909 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:06:06.909 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:06:06.909 [Save] Save done 20:06:06.909 [Save] Saving `save_data` 20:06:06.910 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:06:06.910 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:06.910 [GameSession] shutdown() 20:06:06.910 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:06:06.910 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:06:06.910 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:06:06.911 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:06:06.911 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[7fa95a9901e05563]' 20:06:06.911 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5dd2b96b15761c92]' child 1: '#ID[740244d2cf0d39b9]' 20:06:06.911 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:06:06.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 36 20:06:06.912 [Lua] [PlayFabMirrorBase] commit result "success", "7" 20:06:06.912 [Lua] TRANSITION nil nil load_next_level 20:06:06.912 [Lua] Transition type "load_next_level", is server: false 20:06:06.912 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.30 20:06:06.912 [Save] Save done 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: soft_currency:1100001037e8e14:1:0:0 = 96 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:1100001037e8e14:0:0:0 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: coins_earned:0:0:0:0 = 133 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1827578624,"name":"talent_1_1","rarity":"exotic"},{"client_id":728791872,"name":"talent_2_2","rarity":"rare"},{"client_id":792232448,"name":"talent_3_3","rarity":"exotic"},{"client_id":939491520,"name":"talent_4_2","rarity":"rare"},{"client_id":1434387968,"name":"talent_5_3","rarity":"rare"},{"client_id":695360640,"name":"talent_6_3","rarity":"unique"}] 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:1100001037e8e14:1:3:1 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:11000010b57b6a2:0:0:0 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:1100001037e8e14:0:0:0 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":2024540928,"name":"talent_1_1","rarity":"exotic"},{"client_id":1528599552,"name":"talent_2_1","rarity":"rare"},{"client_id":377984032,"name":"talent_3_1","rarity":"exotic"},{"client_id":1068567168,"name":"talent_4_3","rarity":"rare"},{"client_id":1809972864,"name":"talent_5_1","rarity":"rare"},{"client_id":58827188,"name":"talent_6_1","rarity":"unique"}] 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1827578624,"name":"talent_1_1","rarity":"exotic"},{"client_id":728791872,"name":"talent_2_2","rarity":"rare"},{"client_id":792232448,"name":"talent_3_3","rarity":"exotic"},{"client_id":939491520,"name":"talent_4_2","rarity":"rare"},{"client_id":1434387968,"name":"talent_5_3","rarity":"rare"},{"client_id":695360640,"name":"talent_6_3","rarity":"unique"}] 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:11000010b57b6a2:1:4:2 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:1100001037e8e14:1:3:1 = true 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: run_node_key:0:0:0:0 = start 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: soft_currency:11000010b57b6a2:1:0:0 = 37 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: soft_currency:1100001037e8e14:1:0:0 = 96 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: coins_earned:0:0:0:0 = 133 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:06.991 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = ArcDeadEye 20:06:07.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 36 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: soft_currency:110000104a063b0:1:0:0 = 114 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:110000104a063b0:0:0:0 = true 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: coins_earned:0:0:0:0 = 247 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: power_ups:110000104a063b0:1:1:1 = [{"client_id":1875501952,"name":"talent_1_1","rarity":"exotic"},{"client_id":1987942016,"name":"talent_2_2","rarity":"rare"},{"client_id":1662239488,"name":"talent_3_2","rarity":"exotic"},{"client_id":386996192,"name":"talent_4_2","rarity":"rare"},{"client_id":1835942016,"name":"talent_5_1","rarity":"rare"},{"client_id":1739950720,"name":"talent_6_2","rarity":"unique"}] 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:110000104a063b0:1:1:1 = true 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:06:07.058 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = PastaRasta 20:06:08.922 [Lua] [Managers] Calling function on all managers: 20:06:08.922 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:06:08.924 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:06:08.924 [Lua] Clearing all global lookup lists 20:06:08.924 [Lua] [IngamePlayerListUI] - Destroy 20:06:08.925 [Lua] [GamePadEquipmentUI] - Destroy 20:06:08.925 [Lua] [EquipmentUI] - Destroy 20:06:08.925 [Lua] [AbilityUI] - Destroy 20:06:08.925 [Lua] [GamePadAbilityUI] - Destroy 20:06:08.925 [Lua] [IngameUI] destroy 20:06:08.925 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[854f517c1f02d74d]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[0979e34eaacf6a46]' child 6: '#ID[0979e34eaacf6a46]' 20:06:08.930 [Lua] [Managers] Destroying manager group: 20:06:08.931 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[53f6c71555283b49]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[60a9466a5d1db0e3]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[60a9466a5d1db0e3]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[9daea63f3262920c]' 20:06:08.931 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:06:08.932 [Lua] [Matchmaking] unregister rpcs 20:06:08.932 [Lua] ############### UNLOADING PACKAGES ############### 20:06:08.932 [Lua] [Managers] Calling function on all managers: 20:06:08.932 [Lua] [Managers] Destroying manager group: 20:06:08.932 [Lua] [Gamestate] Enter state StateLoading 20:06:08.933 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:06:08.933 [Lua] [Matchmaking] register rpcs 20:06:08.933 [Lua] registering RPCs 20:06:08.933 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:06:08.933 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:06:08.933 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:06:08.939 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:06:08.939 [Lua] [StateLoading] load_current_level 20:06:08.939 [Lua] [NetworkClient] New State loading (old state game_started) 20:06:08.939 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:06:08.970 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 20:06:08.976 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 20:06:08.976 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:06:08.983 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:06:09.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:06:09.012 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:06:09.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:06:09.081 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1871924480,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1029273472 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1871924480 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1873875968 20:06:09.114 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:06:09.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:06:09.869 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:06:09.887 [Lua] [LevelTransitionHandler] Level load completed! 20:06:09.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1299777109 - use_random_directors: false - conflict_director_name: disabled 20:06:09.887 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:06:09.887 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:06:09.887 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:06:09.887 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:06:09.892 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":216001904,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:06:09.893 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:06:09.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 20:06:09.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 20:06:09.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:06:09.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:06:09.904 [Lua] [NetworkClient] All level packages loaded! 20:06:09.904 [Lua] [NetworkClient] New State loaded (old state loading) 20:06:09.904 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 20:06:09.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:06:09.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:06:09.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:10.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:10.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:10.021 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":675619392,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:06:10.021 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 216001904 20:06:10.022 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 216001904 20:06:10.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:06:10.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer 20:06:10.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:06:10.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:06:10.073 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 675619392 20:06:10.156 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 675619392 20:06:10.292 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":147053104,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:06:10.292 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 216001904 20:06:10.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:06:10.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 20:06:10.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:06:10.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 20:06:10.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, ProfileSynchronizer 20:06:10.341 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 675619392 20:06:10.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:06:10.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:06:10.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:06:10.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:06:10.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:06:10.410 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 147053104 20:06:10.441 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 147053104 20:06:10.543 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 147053104 20:06:10.543 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:06:10.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:06:10.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:06:10.544 [Umbra] Init version: 3.4.15 :: 16 threads 20:06:10.546 [Lua] Async level spawning done 20:06:10.546 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:11.556 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:11.556 [Lua] [Matchmaking] unregister rpcs 20:06:11.556 [Lua] [Managers] Destroying manager group: 20:06:11.557 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:06:11.557 [Lua] [Gamestate] Enter StateIngame CLIENT 20:06:11.557 [Lua] [Managers] Calling function on all managers: 20:06:11.557 [Lua] <>level = dlc_morris_map<> 20:06:11.557 [Lua] [StateIngame] Client ingame 20:06:11.560 [Lua] [Matchmaking] register rpcs 20:06:11.560 [Lua] GameNetworkManager:init... creating game session 20:06:11.560 [Lua] Joining GameSession userdata: 0x001cd768 as a client through channel_id 1 20:06:11.561 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:11.561 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:06:11.561 [Lua] [GameNetworkManager] self.is_server = false 20:06:11.561 [Network] Setting artificial MTU limit to 65536 20:06:11.561 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:06:11.572 [Lua] Switching ConflictSettings: to: disabled 20:06:11.572 [Lua] pacing=disabled 20:06:11.572 [Lua] roaming=nil 20:06:11.572 [Lua] specials=disabled 20:06:11.572 [Lua] debug_color=black 20:06:11.572 [Lua] pack_spawning=disabled 20:06:11.572 [Lua] contained_breeds=nil 20:06:11.572 [Lua] disabled=true 20:06:11.572 [Lua] boss=disabled 20:06:11.572 [Lua] horde=disabled 20:06:11.572 [Lua] name=disabled 20:06:11.572 [Lua] intensity=disabled 20:06:11.572 [Lua] --- 20:06:11.572 [Lua] [LevelAnalysis] set_random_seed( 1299777109) 20:06:11.575 [Lua] [AIInterestPointSystem] Level Seed: 1299777109 20:06:11.576 [Lua] 20:06:11.576 [Lua] [network_manager] = table 20:06:11.576 [Lua] [network_manager] = metatable 20:06:11.576 [Lua] [startup_data] = table 20:06:11.576 [Lua] [entity_manager] = table 20:06:11.576 [Lua] [entity_manager] = metatable 20:06:11.576 [Lua] [unit_spawner] = table 20:06:11.576 [Lua] [unit_spawner] = metatable 20:06:11.576 [Lua] [unit_storage] = table 20:06:11.576 [Lua] [unit_storage] = metatable 20:06:11.576 [Lua] [dice_keeper] = table 20:06:11.576 [Lua] [dice_keeper] = metatable 20:06:11.576 [Lua] [is_server] = false (boolean) 20:06:11.576 [Lua] [world] = [World] 20:06:11.576 [Lua] [system_api] = table 20:06:11.576 [Lua] [input_manager] = table 20:06:11.576 [Lua] [input_manager] = metatable 20:06:11.576 [Lua] [profile_synchronizer] = table 20:06:11.576 [Lua] [profile_synchronizer] = metatable 20:06:11.576 [Lua] [entity_system] = table 20:06:11.576 [Lua] [entity_system] = metatable 20:06:11.576 [Lua] [level_transition_handler] = table 20:06:11.576 [Lua] [level_transition_handler] = metatable 20:06:11.576 [Lua] [num_local_human_players] = 1 (number) 20:06:11.576 [Lua] [statistics_db] = table 20:06:11.576 [Lua] [statistics_db] = metatable 20:06:11.576 [Lua] [entity_system_bag] = table 20:06:11.576 [Lua] [entity_system_bag] = metatable 20:06:11.576 [Lua] [network_lobby] = table 20:06:11.576 [Lua] [network_lobby] = metatable 20:06:11.576 [Lua] [network_transmit] = table 20:06:11.576 [Lua] [network_transmit] = metatable 20:06:11.576 [Lua] [network_clock] = table 20:06:11.576 [Lua] [network_clock] = metatable 20:06:11.576 [Lua] [free_flight_manager] = table 20:06:11.576 [Lua] [free_flight_manager] = metatable 20:06:11.576 [Lua] [network_event_delegate] = table 20:06:11.576 [Lua] [network_event_delegate] = metatable 20:06:11.576 [Lua] 20:06:11.576 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:11.576 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:11.576 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:11.576 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:11.576 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:11.576 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:11.589 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:06:11.590 [Lua] [AchievementManager] Achievements using the steam platform 20:06:11.590 [Lua] PlayerManager:add_player player_1 20:06:11.647 [Lua] [StateIngame] Level seed: 1299777109 20:06:11.648 [Lua] [IngameUI] init 20:06:11.654 [SteamVoipClient] select_out(1100001037e8e14, off) 20:06:11.654 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:06:11.658 [Lua] cb_razer_chroma_setup 20:06:11.685 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:06:11.689 [Lua] [Managers] Calling function on all managers: 20:06:11.689 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.689 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:06:11.689 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = chryzes 20:06:11.725 [Lua] [SharedState] deus_shop_68033952: shop_state:0:0:0:0 = 1 20:06:11.725 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.725 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:06:11.725 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = ArcDeadEye 20:06:11.765 [Lua] [SharedState] deus_shop_68033952: shop_state:0:0:0:0 = 1 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:11000010b57b6a2:0:0:0 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:110000104a063b0:0:0:0 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: peer_initialized:1100001037e8e14:0:0:0 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":2024540928,"name":"talent_1_1","rarity":"exotic"},{"client_id":1528599552,"name":"talent_2_1","rarity":"rare"},{"client_id":377984032,"name":"talent_3_1","rarity":"exotic"},{"client_id":1068567168,"name":"talent_4_3","rarity":"rare"},{"client_id":1809972864,"name":"talent_5_1","rarity":"rare"},{"client_id":58827188,"name":"talent_6_1","rarity":"unique"}] 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: power_ups:110000104a063b0:1:1:1 = [{"client_id":1875501952,"name":"talent_1_1","rarity":"exotic"},{"client_id":1987942016,"name":"talent_2_2","rarity":"rare"},{"client_id":1662239488,"name":"talent_3_2","rarity":"exotic"},{"client_id":386996192,"name":"talent_4_2","rarity":"rare"},{"client_id":1835942016,"name":"talent_5_1","rarity":"rare"},{"client_id":1739950720,"name":"talent_6_2","rarity":"unique"}] 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1827578624,"name":"talent_1_1","rarity":"exotic"},{"client_id":728791872,"name":"talent_2_2","rarity":"rare"},{"client_id":792232448,"name":"talent_3_3","rarity":"exotic"},{"client_id":939491520,"name":"talent_4_2","rarity":"rare"},{"client_id":1434387968,"name":"talent_5_3","rarity":"rare"},{"client_id":695360640,"name":"talent_6_3","rarity":"unique"}] 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:11000010b57b6a2:1:4:2 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:110000104a063b0:1:1:1 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: profile_initialized:1100001037e8e14:1:3:1 = true 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: run_node_key:0:0:0:0 = start 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: soft_currency:11000010b57b6a2:1:0:0 = 37 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: soft_currency:110000104a063b0:1:0:0 = 114 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: soft_currency:1100001037e8e14:1:0:0 = 96 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: coins_earned:0:0:0:0 = 247 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = ArcDeadEye 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.765 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = PastaRasta 20:06:11.765 [GameSession] -> peers() 20:06:11.765 [GameSession] added 11000010b57b6a2 20:06:11.765 [GameSession] added 1100001037e8e14 20:06:11.765 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:06:11.765 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:06:11.765 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:06:11.765 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:06:11.765 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:06:11.765 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:06:11.804 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:06:11.804 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:11.804 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:06:11.804 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:06:11.804 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:06:11.843 [Lua] [TelemetryRPCListener] Receiving session id from server 63d360e2-39d4-4969-a5f1-e75464f8a621 20:06:11.843 error: [Lua] SETTING ROUND ID 20:06:11.843 [Lua] [NetworkClient] rpc_game_started 20:06:11.843 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:06:11.843 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:06:11.843 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:06:11.843 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:06:11.843 [Lua] [GameNetworkManager] PLAYER is local player 20:06:11.843 [GameSession] create_game_object(95, 1024) 20:06:11.843 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:06:11.843 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:06:11.848 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:06:11.848 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:06:11.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = PastaRasta 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":147053104,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 675619392 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:4:0:0 = 2060911104 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 182511728 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 147053104 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 216001904 20:06:11.887 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:11.887 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = PastaRasta 20:06:11.887 [GameSession] -> peers() 20:06:11.887 [GameSession] added 110000104a063b0 20:06:11.966 [Lua] StateInGameRunning:_game_actually_starts() 20:06:11.966 [Lua] ################################################################################################################# 20:06:11.966 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:06:11.966 [Lua] ################################################################################################################# 20:06:11.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 20:06:11.966 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:06:11.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 20:06:11.981 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:06:11.981 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:06:11.981 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:06:11.981 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:06:11.981 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:06:11.981 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:06:12.022 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:06:12.022 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.022 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:06:12.022 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.022 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:06:12.022 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:06:12.026 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_9={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=1164536186, conflict_settings="disabled", path=0, system_seeds={ pickups=263842449, power_ups=1048913742, mutator=75408060, blessings=-804249877, }, node_type="shop", mutators={ }, theme="wastes", level_seed=586558151, layout_x=0.70069375895582742, base_level="shop_strife", }, node_14={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=263842449, conflict_settings="disabled", path=0, system_seeds={ pickups=75408060, power_ups=1299777109, mutator=-804249877, blessings=1048913742, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1164536186, layout_x=0.43436956241923591, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=75408060, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_corrupted_flesh", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-804249877, power_ups=40313776, mutator=1048913742, blessings=1299777109, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=263842449, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1048913742, power_ups=-267132081, mutator=1299777109, blessings=40313776, }, node_type="ingame", theme="wastes", layout_x=0.25641453351614568, level="pat_forest_wastes_path4", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=4, level_seed=75408060, weapon_pickup_seed=-804249877, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1299777109, power_ups=-1933969310, mutator=40313776, blessings=-267132081, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_mountain_slaanesh_path2", layout_y=0, next={ "node_5", }, path=2, level_seed=-804249877, weapon_pickup_seed=1048913742, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1299777109, conflict_settings="disabled", path=0, system_seeds={ pickups=40313776, power_ups=-1133929383, mutator=-267132081, blessings=-1933969310, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1048913742, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=40313776, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-267132081, power_ups=650664420, mutator=-1933969310, blessings=-1133929383, }, node_type="start", mutators={ }, theme="wastes", level_seed=1299777109, layout_x=0, path=0, }, node_2={ level="shop_harmony", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=-267132081, conflict_settings="disabled", path=0, system_seeds={ pickups=-1933969310, power_ups=-810525709, mutator=-1133929383, blessings=650664420, }, node_type="shop", mutators={ }, theme="wastes", level_seed=40313776, layout_x=0.30013759584366756, base_level="shop_harmony", }, node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1133929383, power_ups=130117814, mutator=650664420, blessings=-810525709, }, node_type="ingame", theme="wastes", layout_x=0.53437165010124399, level="pat_mines_wastes_path5", layout_y=0.69180971341542796, next={ "node_9", }, path=5, level_seed=-267132081, weapon_pickup_seed=-1933969310, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=650664420, power_ups=-1242550115, mutator=-810525709, blessings=130117814, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_town_slaanesh_path5", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=5, level_seed=-1933969310, weapon_pickup_seed=-1133929383, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-810525709, power_ups=-329975464, mutator=130117814, blessings=-1242550115, }, node_type="ingame", theme="wastes", layout_x=0.096603353951918727, level="sig_gorge_wastes_path3", layout_y=0.73377822804810122, next={ "node_12", }, path=3, level_seed=-1133929383, weapon_pickup_seed=650664420, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=130117814, power_ups=1907403991, mutator=-1242550115, blessings=-329975464, }, node_type="ingame", theme="khorne", layout_x=0.62029485531339834, level="pat_bay_khorne_path2", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=2, level_seed=650664420, weapon_pickup_seed=-810525709, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-1242550115, power_ups=1212441674, mutator=-329975464, blessings=1907403991, }, node_type="ingame", theme="tzeentch", layout_x=0.16400395702147755, level="sig_volcano_tzeentch_path5", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=5, level_seed=-810525709, weapon_pickup_seed=130117814, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_bolt_of_change", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-329975464, power_ups=-216561887, mutator=1907403991, blessings=1212441674, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path3", layout_y=0.49609791559013722, next={ "final", }, path=3, level_seed=130117814, weapon_pickup_seed=-1242550115, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1907403991, power_ups=649131532, mutator=1212441674, blessings=-216561887, }, node_type="ingame", theme="wastes", layout_x=0.61539346796887784, level="pat_bay_wastes_path1", layout_y=1, next={ "node_9", }, path=1, level_seed=-1242550115, weapon_pickup_seed=-329975464, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=1907403991, conflict_settings="disabled", path=0, system_seeds={ pickups=1212441674, power_ups=-1130350085, mutator=-216561887, blessings=649131532, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-329975464, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-216561887, power_ups=1362028318, mutator=649131532, blessings=-1130350085, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_tower_khorne_path5", layout_y=0.3982161239003032, next={ "node_11", }, path=5, level_seed=1907403991, weapon_pickup_seed=1212441674, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, } 20:06:12.026 [Lua] [SharedState] deus_map_68033952_start: ready:0:0:0:0 = true 20:06:12.026 [Lua] [SharedState] deus_map_68033952_start: vote:0:0:0:0 = 20:06:12.026 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 20:06:12.109 [Lua] Commit load time data 20:06:12.115 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.115 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.115 [Lua] [SharedState] deus_map_68033952_start: map_state:0:0:0:0 = STARTING 20:06:12.115 [Lua] [SharedState] deus_map_68033952_start: final_node_selected:0:0:0:0 = 20:06:12.115 [Lua] [SharedState] deus_map_68033952_start: ready:0:0:0:0 = true 20:06:12.115 [Lua] [SharedState] deus_map_68033952_start: vote:0:0:0:0 = 20:06:12.206 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:06:12.206 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:12.206 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:06:12.206 [Lua] [SharedState] deus_map_68033952_start: ready:0:0:0:0 = true 20:06:12.206 [Lua] [SharedState] deus_map_68033952_start: vote:0:0:0:0 = 20:06:12.206 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:12.206 [Lua] [SharedState] deus_map_68033952_start: map_state:0:0:0:0 = WAITING 20:06:12.313 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:06:18.961 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000104a063b0, Reason: disconnected 20:06:18.961 [Lua] [ChatManager][1]System: PastaRasta has left the game 20:06:18.961 [GameSession] -> peers() 20:06:18.961 [GameSession] removed 110000104a063b0 20:06:18.961 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:06:18.961 [GameSession] 11000010b57b6a2 -> destroy_game_object(4) 20:06:18.961 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:06:18.961 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:06:18.964 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:06:18.964 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:18.964 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000104a063b0 1 1 20:06:18.964 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","1100001037e8e14"] 20:06:18.964 [Lua] [SharedState] network_state_11000010b57b6a2: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_run_state_68033952: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_game_mode_map_68033952: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_shop_68033952: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_chest_preload: 110000104a063b0 20:06:18.964 [Lua] [SharedState] deus_map_68033952_start: 110000104a063b0 20:06:18.964 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:06:18.964 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:1:0 = 20:06:18.970 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 20:06:18.970 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer 20:06:18.975 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:06:18.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 20:06:18.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 20:06:18.976 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:06:18.976 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:06:21.170 [SteamLobby] Detected removed member 110000104a063b0 20:06:21.170 [Lua] [LobbyMembers] Member left 110000104a063b0 20:06:22.645 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game 20:06:22.645 [Lua] [NetworkClient] New State denied_enter_game (old state game_started) 20:06:22.645 [Lua] [NetworkClient] Connection to server failed with reason host_left_game 20:06:22.645 [GameSession] 11000010b57b6a2 -> kicked_out() 20:06:22.645 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:06:22.645 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:06:22.645 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:06:22.645 [Lua] destroyed player game object with id 3 callback 20:06:22.645 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:22.645 [Lua] [GameNetworkManager] MUSIC object destroyed 20:06:22.645 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:06:22.645 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:06:22.645 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:06:22.645 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:06:22.645 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:06:22.648 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:06:22.648 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:06:22.648 [GameSession] shutdown() 20:06:22.648 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:06:22.648 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:06:22.649 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=12.94 20:06:24.660 [Lua] [Managers] Calling function on all managers: 20:06:24.660 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:06:24.663 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:06:24.663 [Lua] Clearing all global lookup lists 20:06:24.663 [Lua] [IngamePlayerListUI] - Destroy 20:06:24.663 [Lua] [IngameUI] destroy 20:06:24.664 [Lua] [Managers] Destroying manager group: 20:06:24.665 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:06:24.665 [Lua] [Matchmaking] unregister rpcs 20:06:24.665 [Lua] [Matchmaking] destroying 20:06:24.665 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:06:24.665 [Lua] [ChatManager] Unregistering channel 1 20:06:24.665 [Lua] [EnemyPackageLoader] network_context_destroyed 20:06:24.665 [Lua] [PartyManager] network_context_destroyed 20:06:24.665 [Lua] [GameMechanismManager] network_context_destroyed 20:06:24.665 [EAC] Connection reset 20:06:24.673 [SteamVoip] Leaving room a2e026f09ec48d8f 20:06:24.673 [SteamVoipClient] select_out(1100001037e8e14, off) 20:06:24.673 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:06:24.673 [Channel] Closing channel 2 to peer 11000010b57b6a2 20:06:24.673 [Channel] Channel 2 to peer 11000010b57b6a2 was disconnected with reason by_destruction. 20:06:24.673 [Channel] Closing channel 3 to peer 11000010b57b6a2 20:06:24.673 [Channel] Channel 3 to peer 11000010b57b6a2 was disconnected with reason by_destruction. 20:06:24.674 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:06:24.674 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:06:24.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 20:06:24.675 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 20:06:24.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 20:06:24.680 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:06:24.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:06:24.680 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:24.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:06:24.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 20:06:24.681 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 20:06:24.681 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 20:06:24.681 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:06:24.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:06:24.681 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 20:06:24.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 20:06:24.686 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:24.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 20:06:24.686 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 20:06:24.687 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:06:24.698 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:06:24.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 20:06:24.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 20:06:24.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:06:24.698 [Lua] LobbyClient close server channel 1 to 11000010b57b6a2 20:06:24.698 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00738cc8, channel: 1 20:06:24.698 [Channel] Closing channel 1 to peer 11000010b57b6a2 20:06:24.698 [Channel] Channel 1 to peer 11000010b57b6a2 was disconnected with reason game. 20:06:24.698 [Connection] Dropped game chunk from 11000010b57b6a2 because channel 1 can't communicate 20:06:24.698 [Connection] Dropped channel chunk from 11000010b57b6a2 because channel 2 can't communicate 20:06:24.698 [Connection] Dropped channel chunk from 11000010b57b6a2 because channel 3 can't communicate 20:06:24.698 [Connection] Dropped channel chunk from 11000010b57b6a2 because channel 1 can't communicate 20:06:24.698 [Lua] ############### UNLOADING PACKAGES ############### 20:06:24.698 [Lua] [Managers] Calling function on all managers: 20:06:24.698 [Lua] [Managers] Destroying manager group: 20:06:24.698 [Lua] [Gamestate] Enter state StateLoading 20:06:24.700 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 20:06:24.700 [Lua] [LobbyManager] Setting up network options 20:06:24.700 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 20:06:24.700 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 20:06:24.700 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 20:06:24.700 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 20:06:24.700 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:06:24.700 [Lua] LobbyManager:setup_network_options server_port: 27017 20:06:24.700 [Lua] registering RPCs 20:06:24.700 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to 20:06:24.700 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:639335936, lt:load_next_level, extra_packages:{ }) 20:06:24.700 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 20:06:24.700 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:06:24.700 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:06:24.700 [Lua] [LevelTransitionHandler] promote_next_level_data 20:06:24.700 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:06:24.700 [Lua] Set lobby begin: 20:06:24.700 [Lua] Set lobby end. 20:06:24.703 [Lua] [LobbyHost] Changed state from 0 to creating 20:06:24.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:06:24.754 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:06:24.920 [SteamLobby] Detected added member 1100001037e8e14 20:06:24.924 [Lua] [LobbyHost] Changed state from creating to joined 20:06:24.924 [Lua] [PartyManager] Leader is set to 1100001037e8e14 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: peers:0:0:0:0 = ["1100001037e8e14"] 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: level_key:0:0:0:0 = dlc_morris_map 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: level_seed:0:0:0:0 = 0 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: conflict_director:0:0:0:0 = disabled 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: locked_director_functions:0:0:0:0 = {} 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: game_mode:0:0:0:0 = map_deus 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: mechanism:0:0:0:0 = deus 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: environment_variation_id:0:0:0:0 = 0 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: difficulty:0:0:0:0 = normal 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: difficulty_tweak:0:0:0:0 = 0 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: level_session_id:0:0:0:0 = 639335936 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: level_transition_type:0:0:0:0 = load_next_level 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: extra_packages:0:0:0:0 = {} 20:06:24.924 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 20:06:24.924 [SteamVoip] Creating room e7ce5fab93baf10e 20:06:24.924 [SteamVoip] Joining room e7ce5fab93baf10e 20:06:24.925 [EAC] EAC server 1100001037e8e14 is initializing 20:06:24.928 [EAC] Server is also client 1100001037e8e14 20:06:24.928 [EACServer] [15:06:24:928][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D6797CB0 LogLevel: Info. 20:06:24.928 [Lua] ### Created peer state machine for 1100001037e8e14 20:06:24.928 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Connecting 20:06:24.928 [Lua] [StateLoadingMigrateHost] cb_server_created 20:06:24.928 [Lua] Set lobby begin: 20:06:24.928 [Lua] Lobby data mission_id = dlc_morris_map 20:06:24.928 [Lua] Lobby data matchmaking_type = 3 20:06:24.928 [Lua] Lobby data is_private = false 20:06:24.929 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:24.929 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:24.929 [Lua] Lobby data mechanism = deus 20:06:24.929 [Lua] Lobby data matchmaking = true 20:06:24.929 [Lua] Set lobby end. 20:06:24.929 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001037e8e14 my_peer_id:1100001037e8e14 20:06:24.929 [Lua] [ChatManager] Registering channel 1 20:06:24.929 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:24.929 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:24.929 [Lua] [SharedState] deus_run_state_68033952: host_migration_count:0:0:0:0 = 1 20:06:24.929 [Lua] [PartyManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:24.940 [Lua] [NetworkServer] Changing num_players from nil to 1 20:06:24.940 [Lua] Players: 1 20:06:24.940 [Lua] Set lobby begin: 20:06:24.940 [Lua] Lobby data mechanism = deus 20:06:24.940 [Lua] Lobby data mission_id = dlc_morris_map 20:06:24.940 [Lua] Lobby data matchmaking_type = 3 20:06:24.940 [Lua] Lobby data is_private = false 20:06:24.940 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:24.940 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:24.941 [Lua] Lobby data num_players = 1 20:06:24.941 [Lua] Lobby data matchmaking = true 20:06:24.941 [Lua] Set lobby end. 20:06:24.941 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:06:24.941 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:06:24.941 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:06:24.941 [Lua] Set lobby begin: 20:06:24.941 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:24.941 [Lua] Lobby data num_players = 1 20:06:24.941 [Lua] Lobby data matchmaking = true 20:06:24.941 [Lua] Lobby data mechanism = deus 20:06:24.941 [Lua] Lobby data matchmaking_type = 3 20:06:24.941 [Lua] Lobby data is_private = false 20:06:24.941 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:24.941 [Lua] Lobby data mission_id = dlc_morris_map 20:06:24.941 [Lua] Lobby data eac_authorized = true 20:06:24.941 [Lua] Set lobby end. 20:06:24.941 [Lua] [PSM] Peer 1100001037e8e14 joined. Want to use profile index "3" and join party "nil" 20:06:24.959 [Lua] [StateLoading] load_current_level 20:06:24.959 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:06:24.960 [Lua] [StateLoading] loadout_changed: false old_loadout: map_deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:06:24.960 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:06:24.960 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:06:24.960 [Umbra] Init version: 3.4.15 :: 16 threads 20:06:24.961 [Lua] Async level spawning done 20:06:24.971 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:06:24.971 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:06:24.972 [Lua] ### Received rpc_level_loaded 20:06:24.972 [Lua] #### Has state machine: true, peer_id: 1100001037e8e14, level_id: 327 20:06:25.629 [Steam] Connection 89f54d46 to remote 11000010b57b6a2 rejected, reason 1000 20:06:25.629 [Handshaker] Aborting handshake with 11000010b57b6a2. Reason: remote_disconnected 20:06:25.629 [SteamAuthenticator] CancelAuthTicket 11000010b57b6a2 20:06:25.629 [SteamAuthenticator] EndAuthSession 11000010b57b6a2 20:06:25.629 [SteamTransport] Removed peer 11000010b57b6a2 20:06:26.613 [Handshaker] Lost connection 90 to 11000010b57b6a2 20:06:26.630 [Connection] Destroying active connection 90 to 11000010b57b6a2 20:06:26.952 [Lua] player (1100001037e8e14,1) was put into party 0 20:06:26.952 [Lua] [ProfileSynchronizer] Peer 1100001037e8e14 entered session 20:06:26.952 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001037e8e14 20:06:26.952 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Connecting 20:06:26.952 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 20:06:26.968 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Loading 20:06:26.968 [Lua] [PeerSM] 1100001037e8e14 :: on_enter LoadingProfilePackages 20:06:26.986 [Lua] [PeerSM] 1100001037e8e14 :: on_exit LoadingProfilePackages 20:06:26.986 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForEnterGame 20:06:26.986 [Lua] ### Received rpc_level_loaded 20:06:26.986 [Lua] #### Has state machine: false, peer_id: 1100001037e8e14, level_id: 327 20:06:26.986 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:27.999 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:27.999 [Lua] Set lobby begin: 20:06:27.999 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:27.999 [Lua] Lobby data country_code = US 20:06:27.999 [Lua] Lobby data num_players = 1 20:06:28.000 [Lua] Lobby data matchmaking = true 20:06:28.000 [Lua] Lobby data host = 1100001037e8e14 20:06:28.000 [Lua] Lobby data mechanism = deus 20:06:28.000 [Lua] Lobby data matchmaking_type = 3 20:06:28.000 [Lua] Lobby data is_private = false 20:06:28.000 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:28.000 [Lua] Lobby data unique_server_name = chryzes 20:06:28.000 [Lua] Lobby data mission_id = dlc_morris_map 20:06:28.000 [Lua] Lobby data eac_authorized = true 20:06:28.000 [Lua] Set lobby end. 20:06:28.000 [Lua] [Managers] Destroying manager group: 20:06:28.001 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:06:28.001 [Lua] [Gamestate] Enter StateIngame HOST 20:06:28.001 [Lua] [Managers] Calling function on all managers: 20:06:28.001 [Lua] <>level = dlc_morris_map<> 20:06:28.001 [Lua] [StateIngame] Server ingame 20:06:28.004 [Lua] Set lobby begin: 20:06:28.004 [Lua] Lobby data difficulty = normal 20:06:28.004 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:28.004 [Lua] Lobby data difficulty_tweak = 0 20:06:28.004 [Lua] Lobby data country_code = US 20:06:28.004 [Lua] Lobby data num_players = 1 20:06:28.004 [Lua] Lobby data matchmaking = true 20:06:28.004 [Lua] Lobby data host = 1100001037e8e14 20:06:28.005 [Lua] Lobby data mechanism = deus 20:06:28.005 [Lua] Lobby data matchmaking_type = 3 20:06:28.005 [Lua] Lobby data is_private = false 20:06:28.005 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:28.005 [Lua] Lobby data unique_server_name = chryzes 20:06:28.005 [Lua] Lobby data mission_id = dlc_morris_map 20:06:28.005 [Lua] Lobby data eac_authorized = true 20:06:28.005 [Lua] Set lobby end. 20:06:28.005 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:06:28.005 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:06:28.005 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:06:28.005 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:06:28.005 [Lua] [Matchmaking] initializing 20:06:28.005 [Lua] [Matchmaking] my_peer_id: 1100001037e8e14, I am server 20:06:28.005 [Lua] [Matchmaking] register rpcs 20:06:28.005 [Lua] GameNetworkManager:init... creating game session 20:06:28.005 [Lua] Host GameSession.make_game_session_host with session: 20:06:28.005 [GameSession] make_game_session_host() 20:06:28.005 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:28.006 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:06:28.006 [Lua] [GameNetworkManager] self.is_server = true 20:06:28.006 [Network] Setting artificial MTU limit to 65536 20:06:28.008 [Lua] [SharedState] deus_shop_68033952: shop_state:0:0:0:0 = 1 20:06:28.016 [Lua] Switching ConflictSettings: to: disabled 20:06:28.016 [Lua] pacing=disabled 20:06:28.016 [Lua] roaming=nil 20:06:28.016 [Lua] specials=disabled 20:06:28.016 [Lua] debug_color=black 20:06:28.016 [Lua] pack_spawning=disabled 20:06:28.016 [Lua] contained_breeds=nil 20:06:28.016 [Lua] disabled=true 20:06:28.016 [Lua] boss=disabled 20:06:28.016 [Lua] horde=disabled 20:06:28.016 [Lua] name=disabled 20:06:28.016 [Lua] intensity=disabled 20:06:28.016 [Lua] --- 20:06:28.016 [Lua] [LevelAnalysis] set_random_seed( 0) 20:06:28.021 [Lua] [AIInterestPointSystem] Level Seed: 1299777109 20:06:28.021 [Lua] 20:06:28.021 [Lua] [entity_system_bag] = table 20:06:28.021 [Lua] [entity_system_bag] = metatable 20:06:28.021 [Lua] [startup_data] = table 20:06:28.021 [Lua] [entity_manager] = table 20:06:28.021 [Lua] [entity_manager] = metatable 20:06:28.021 [Lua] [unit_spawner] = table 20:06:28.021 [Lua] [unit_spawner] = metatable 20:06:28.021 [Lua] [unit_storage] = table 20:06:28.021 [Lua] [unit_storage] = metatable 20:06:28.021 [Lua] [dice_keeper] = table 20:06:28.021 [Lua] [dice_keeper] = metatable 20:06:28.021 [Lua] [is_server] = true (boolean) 20:06:28.021 [Lua] [world] = [World] 20:06:28.021 [Lua] [system_api] = table 20:06:28.021 [Lua] [entity_system] = table 20:06:28.021 [Lua] [entity_system] = metatable 20:06:28.021 [Lua] [network_lobby] = table 20:06:28.021 [Lua] [network_lobby] = metatable 20:06:28.021 [Lua] [profile_synchronizer] = table 20:06:28.021 [Lua] [profile_synchronizer] = metatable 20:06:28.021 [Lua] [level_transition_handler] = table 20:06:28.021 [Lua] [level_transition_handler] = metatable 20:06:28.021 [Lua] [num_local_human_players] = 1 (number) 20:06:28.021 [Lua] [statistics_db] = table 20:06:28.021 [Lua] [statistics_db] = metatable 20:06:28.021 [Lua] [network_server] = table 20:06:28.021 [Lua] [network_server] = metatable 20:06:28.021 [Lua] [input_manager] = table 20:06:28.021 [Lua] [input_manager] = metatable 20:06:28.021 [Lua] [network_clock] = table 20:06:28.021 [Lua] [network_clock] = metatable 20:06:28.021 [Lua] [network_transmit] = table 20:06:28.021 [Lua] [network_transmit] = metatable 20:06:28.021 [Lua] [free_flight_manager] = table 20:06:28.021 [Lua] [free_flight_manager] = metatable 20:06:28.021 [Lua] [network_manager] = table 20:06:28.021 [Lua] [network_manager] = metatable 20:06:28.021 [Lua] [network_event_delegate] = table 20:06:28.021 [Lua] [network_event_delegate] = metatable 20:06:28.021 [Lua] 20:06:28.021 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:28.021 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:28.021 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:28.021 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:28.021 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:28.021 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:28.036 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:06:28.036 [Lua] [AchievementManager] Achievements using the steam platform 20:06:28.037 [Lua] PlayerManager:add_player player_1 20:06:28.095 [Lua] [StateIngame] Level seed: 0 20:06:28.095 [Lua] [LevelAnalysis] set_random_seed( 1299777109) 20:06:28.096 [GameSession] create_game_object(67, 0) 20:06:28.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:06:28.096 [GameSession] create_game_object(95, 1) 20:06:28.096 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:06:28.096 [Lua] [IngameUI] init 20:06:28.103 [SteamVoipClient] select_out(1100001037e8e14, off) 20:06:28.106 [Lua] cb_razer_chroma_setup 20:06:28.130 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:06:28.130 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:06:28.130 [Lua] Set lobby begin: 20:06:28.130 [Lua] Lobby data difficulty = normal 20:06:28.130 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:28.131 [Lua] Lobby data power_level = 0 20:06:28.131 [Lua] Lobby data difficulty_tweak = 0 20:06:28.131 [Lua] Lobby data country_code = US 20:06:28.131 [Lua] Lobby data num_players = 1 20:06:28.131 [Lua] Lobby data matchmaking = true 20:06:28.131 [Lua] Lobby data host = 1100001037e8e14 20:06:28.131 [Lua] Lobby data mechanism = deus 20:06:28.131 [Lua] Lobby data matchmaking_type = 3 20:06:28.131 [Lua] Lobby data is_private = false 20:06:28.132 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:28.132 [Lua] Lobby data unique_server_name = chryzes 20:06:28.132 [Lua] Lobby data mission_id = dlc_morris_map 20:06:28.132 [Lua] Lobby data eac_authorized = true 20:06:28.132 [Lua] Set lobby end. 20:06:28.132 [Lua] CurrentConflictSettings disabled 20:06:28.132 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:06:28.132 [GameSession] create_game_object(48, 2) 20:06:28.132 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:06:28.132 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:06:28.133 [Lua] [Managers] Calling function on all managers: 20:06:28.136 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForEnterGame 20:06:28.136 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForGameObjectSync 20:06:28.166 [Lua] player (1100001037e8e14,1) was put into party 1 20:06:28.166 [Lua] [IngamePlayerListUI] - Destroy 20:06:28.168 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001037e8e14 20:06:28.168 [Lua] [SharedState] network_state_1100001037e8e14: profile_index_reservation:0:0:3:0 = 1100001037e8e14 20:06:28.168 [Lua] Set lobby begin: 20:06:28.168 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:28.168 [Lua] Lobby data num_players = 1 20:06:28.168 [Lua] Lobby data difficulty_tweak = 0 20:06:28.169 [Lua] Lobby data host = 1100001037e8e14 20:06:28.169 [Lua] Lobby data matchmaking_type = 3 20:06:28.169 [Lua] Lobby data is_private = false 20:06:28.169 [Lua] Lobby data difficulty = normal 20:06:28.169 [Lua] Lobby data player_slot_1 = 0:0 20:06:28.169 [Lua] Lobby data mission_id = dlc_morris_map 20:06:28.169 [Lua] Lobby data player_slot_4 = 0:0 20:06:28.169 [Lua] Lobby data mechanism = deus 20:06:28.169 [Lua] Lobby data matchmaking = true 20:06:28.169 [Lua] Lobby data player_slot_2 = 0:0 20:06:28.169 [Lua] Lobby data country_code = US 20:06:28.169 [Lua] Lobby data power_level = 0 20:06:28.169 [Lua] Lobby data player_slot_5 = 0:0 20:06:28.169 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:28.169 [Lua] Lobby data unique_server_name = chryzes 20:06:28.169 [Lua] Lobby data player_slot_3 = 1100001037e8e14:1 20:06:28.169 [Lua] Lobby data eac_authorized = true 20:06:28.169 [Lua] Set lobby end. 20:06:28.169 [Lua] [ProfileSynchronizer] Assigning peer(1100001037e8e14:1) to profile(3) career(1) 20:06:28.169 [Lua] [SharedState] network_state_1100001037e8e14: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:06:28.173 [Lua] [SharedState] deus_run_state_68033952: player_level:0:0:0:0 = 35 20:06:28.173 [Lua] [SharedState] deus_run_state_68033952: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:06:28.173 [Lua] [SharedState] deus_run_state_68033952: player_name:0:0:0:0 = chryzes 20:06:28.176 [Lua] [SharedState] network_state_1100001037e8e14: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":353063680,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:06:28.176 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForGameObjectSync 20:06:28.176 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForPlayers 20:06:28.182 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:06:28.182 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForPlayers 20:06:28.182 [Lua] [PeerSM] 1100001037e8e14 :: on_enter InGame 20:06:28.182 [Lua] [SharedState] network_state_1100001037e8e14: peer_ingame:1100001037e8e14:0:0:0 = true 20:06:28.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:06:28.213 [Lua] [PackageManager] Force_load: wwise/crossbow 20:06:28.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:28.327 [Lua] StateInGameRunning:_game_actually_starts() 20:06:28.327 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:28.328 [Lua] ################################################################################################################# 20:06:28.328 [Lua] [Loading Time]: 00:00:04 [Transition]: dlc_morris_map-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:06:28.328 [Lua] ################################################################################################################# 20:06:28.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 20:06:28.328 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = true 20:06:28.331 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_11=[Unit '#ID[eab9d113c7029403]'], node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], }, start={ node_16=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_10=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_12=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_9={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.70367371512913846, next={ "node_6", }, weapon_pickup_seed=1164536186, conflict_settings="disabled", path=0, system_seeds={ pickups=263842449, power_ups=1048913742, mutator=75408060, blessings=-804249877, }, node_type="shop", mutators={ }, theme="wastes", level_seed=586558151, layout_x=0.70069375895582742, base_level="shop_strife", }, node_14={ level="shop_harmony", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.95268556156365203, next={ "node_11", "node_15", }, weapon_pickup_seed=263842449, conflict_settings="disabled", path=0, system_seeds={ pickups=75408060, power_ups=1299777109, mutator=-804249877, blessings=1048913742, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1164536186, layout_x=0.43436956241923591, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=75408060, level_type="ARENA", layout_y=0.4598667822257213, next={ }, curse="curse_corrupted_flesh", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-804249877, power_ups=40313776, mutator=1048913742, blessings=1299777109, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=263842449, layout_x=1, base_level="arena_citadel", }, node_12={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16665000000000002, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=1048913742, power_ups=-267132081, mutator=1299777109, blessings=40313776, }, node_type="ingame", theme="wastes", layout_x=0.25641453351614568, level="pat_forest_wastes_path4", layout_y=0.73037596764459745, next={ "node_13", "node_14", }, path=4, level_seed=75408060, weapon_pickup_seed=-804249877, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=1299777109, power_ups=-1933969310, mutator=40313776, blessings=-267132081, }, node_type="ingame", theme="slaanesh", layout_x=0.61787156994080594, level="pat_mountain_slaanesh_path2", layout_y=0, next={ "node_5", }, path=2, level_seed=-804249877, weapon_pickup_seed=1048913742, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33330000000000004, level_type="SHOP", layout_y=0.68731351791790218, next={ "node_11", }, weapon_pickup_seed=1299777109, conflict_settings="disabled", path=0, system_seeds={ pickups=40313776, power_ups=-1133929383, mutator=-267132081, blessings=-1933969310, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1048913742, layout_x=0.3959347374306898, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.47880582057748011, next={ "node_1", "node_16", }, weapon_pickup_seed=40313776, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-267132081, power_ups=650664420, mutator=-1933969310, blessings=-1133929383, }, node_type="start", mutators={ }, theme="wastes", level_seed=1299777109, layout_x=0, path=0, }, node_2={ level="shop_harmony", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.19782379876855513, next={ "node_3", "node_10", }, weapon_pickup_seed=-267132081, conflict_settings="disabled", path=0, system_seeds={ pickups=-1933969310, power_ups=-810525709, mutator=-1133929383, blessings=650664420, }, node_type="shop", mutators={ }, theme="wastes", level_seed=40313776, layout_x=0.30013759584366756, base_level="shop_harmony", }, node_11={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1133929383, power_ups=130117814, mutator=650664420, blessings=-810525709, }, node_type="ingame", theme="wastes", layout_x=0.53437165010124399, level="pat_mines_wastes_path5", layout_y=0.69180971341542796, next={ "node_9", }, path=5, level_seed=-267132081, weapon_pickup_seed=-1933969310, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=650664420, power_ups=-1242550115, mutator=-810525709, blessings=130117814, }, node_type="ingame", theme="slaanesh", layout_x=0.46207448509220833, level="pat_town_slaanesh_path5", layout_y=0.072701966477702523, next={ "node_4", "node_8", }, path=5, level_seed=-1933969310, weapon_pickup_seed=-1133929383, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_greed_pinata", terror_event_power_up_rarity="rare", }, node_16={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-810525709, power_ups=-329975464, mutator=130117814, blessings=-1242550115, }, node_type="ingame", theme="wastes", layout_x=0.096603353951918727, level="sig_gorge_wastes_path3", layout_y=0.73377822804810122, next={ "node_12", }, path=3, level_seed=-1133929383, weapon_pickup_seed=650664420, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=130117814, power_ups=1907403991, mutator=-1242550115, blessings=-329975464, }, node_type="ingame", theme="khorne", layout_x=0.62029485531339834, level="pat_bay_khorne_path2", layout_y=0.34700851051210552, next={ "node_5", "node_9", }, path=2, level_seed=650664420, weapon_pickup_seed=-810525709, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-1242550115, power_ups=1212441674, mutator=-329975464, blessings=1907403991, }, node_type="ingame", theme="tzeentch", layout_x=0.16400395702147755, level="sig_volcano_tzeentch_path5", layout_y=0.38912193998811673, next={ "node_2", "node_12", }, path=5, level_seed=-810525709, weapon_pickup_seed=130117814, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_bolt_of_change", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-329975464, power_ups=-216561887, mutator=1907403991, blessings=1212441674, }, node_type="ingame", theme="nurgle", layout_x=0.82879948984406748, level="sig_citadel_nurgle_path3", layout_y=0.49609791559013722, next={ "final", }, path=3, level_seed=130117814, weapon_pickup_seed=-1242550115, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0.49995000000000006, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1907403991, power_ups=649131532, mutator=1212441674, blessings=-216561887, }, node_type="ingame", theme="wastes", layout_x=0.61539346796887784, level="pat_bay_wastes_path1", layout_y=1, next={ "node_9", }, path=1, level_seed=-1242550115, weapon_pickup_seed=-329975464, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.21372237039666384, next={ "node_6", }, weapon_pickup_seed=1907403991, conflict_settings="disabled", path=0, system_seeds={ pickups=1212441674, power_ups=-1130350085, mutator=-216561887, blessings=649131532, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-329975464, layout_x=0.74623830441668215, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-216561887, power_ups=1362028318, mutator=649131532, blessings=-1130350085, }, node_type="ingame", theme="khorne", layout_x=0.42040277658072872, level="pat_tower_khorne_path5", layout_y=0.3982161239003032, next={ "node_11", }, path=5, level_seed=1907403991, weapon_pickup_seed=1212441674, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_khorne_champions", terror_event_power_up_rarity="rare", }, } 20:06:28.331 [Lua] [SharedState] deus_map_68033952_start: ready:0:0:0:0 = true 20:06:28.331 [Lua] [SharedState] deus_map_68033952_start: map_state:0:0:0:0 = STARTING 20:06:28.331 [Lua] [SharedState] deus_map_68033952_start: final_node_selected:0:0:0:0 = 20:06:28.331 [Lua] [SharedState] deus_map_68033952_start: vote:0:0:0:0 = 20:06:28.331 [Lua] [SharedState] deus_game_mode_map_68033952: state:0:0:0:0 = 1 20:06:28.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 20:06:28.336 [Lua] [SharedState] deus_map_68033952_start: map_state:0:0:0:0 = WAITING 20:06:28.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:28.429 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:28.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:28.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 20:06:28.431 [Lua] Commit load time data 20:06:28.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:28.458 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:28.458 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:06:28.493 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:06:28.493 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:06:28.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:06:28.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:06:28.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:06:28.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:06:28.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:06:28.624 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:06:28.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:06:28.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:06:28.889 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:06:28.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:06:29.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:06:29.240 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:06:29.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:06:29.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:06:29.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:06:29.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:29.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:29.332 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:29.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:29.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:29.414 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:29.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:29.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:29.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:29.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:29.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:29.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:29.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:29.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:29.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:06:29.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:29.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:29.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:29.540 [Lua] [SharedState] network_state_1100001037e8e14: loaded_inventory_id:1100001037e8e14:1:0:0 = 353063680 20:06:31.615 [Lua] [IngameUI] menu view on_enter ingame_menu 20:06:32.610 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No 20:06:33.200 [Lua] Set lobby begin: 20:06:33.200 [Lua] Lobby data selected_mission_id = dlc_morris_map 20:06:33.200 [Lua] Lobby data num_players = 1 20:06:33.200 [Lua] Lobby data difficulty_tweak = 0 20:06:33.201 [Lua] Lobby data host = 1100001037e8e14 20:06:33.201 [Lua] Lobby data matchmaking_type = 3 20:06:33.201 [Lua] Lobby data is_private = false 20:06:33.201 [Lua] Lobby data difficulty = normal 20:06:33.201 [Lua] Lobby data player_slot_1 = 0:0 20:06:33.201 [Lua] Lobby data mission_id = dlc_morris_map 20:06:33.201 [Lua] Lobby data player_slot_4 = 0:0 20:06:33.201 [Lua] Lobby data mechanism = deus 20:06:33.201 [Lua] Lobby data matchmaking = true 20:06:33.202 [Lua] Lobby data player_slot_2 = 0:0 20:06:33.202 [Lua] Lobby data country_code = US 20:06:33.202 [Lua] Lobby data power_level = 715 20:06:33.202 [Lua] Lobby data player_slot_5 = 0:0 20:06:33.202 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:33.202 [Lua] Lobby data unique_server_name = chryzes 20:06:33.202 [Lua] Lobby data player_slot_3 = 1100001037e8e14:1 20:06:33.202 [Lua] Lobby data eac_authorized = true 20:06:33.202 [Lua] Set lobby end. 20:06:33.321 [Lua] PopupManager:query_result returned result: leave_game 20:06:33.329 [Lua] [Matchmaking] Doing transition leave_game from UI 20:06:33.329 [Lua] TRANSITION leave_game nil false 20:06:33.329 [Lua] [GameNetworkManager] Leaving game... 20:06:33.329 [Lua] [GameNetworkManager] Shutting down game session host. 20:06:33.329 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:06:33.329 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:06:33.329 [GameSession] shutdown_game_session_host() 20:06:33.329 [GameSession] shutdown() 20:06:33.329 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=7.16 20:06:33.329 [Lua] [IngameUI] menu view on_exit ingame_menu 20:06:33.338 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:06:35.349 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 20:06:35.349 [Lua] [Managers] Calling function on all managers: 20:06:35.349 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:06:35.350 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = false 20:06:35.350 [Lua] Clearing all global lookup lists 20:06:35.350 [Lua] [IngamePlayerListUI] - Destroy 20:06:35.350 [Lua] [IngameUI] destroy 20:06:35.352 [Lua] [Managers] Destroying manager group: 20:06:35.353 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:06:35.353 [Lua] [PeerSM] 1100001037e8e14 :: on_exit InGame 20:06:35.353 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 20:06:35.353 [Lua] [Matchmaking] unregister rpcs 20:06:35.353 [Lua] [Matchmaking] destroying 20:06:35.353 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:06:35.353 [Lua] [ChatManager] Unregistering channel 1 20:06:35.353 [Lua] [EnemyPackageLoader] network_context_destroyed 20:06:35.353 [Lua] [PartyManager] network_context_destroyed 20:06:35.353 [Lua] [GameMechanismManager] network_context_destroyed 20:06:35.353 [SteamVoip] Leaving room e7ce5fab93baf10e 20:06:35.353 [SteamVoipClient] select_out(1100001037e8e14, off) 20:06:35.353 [SteamVoip] Destroying room e7ce5fab93baf10e 20:06:35.359 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:06:35.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 20:06:35.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:35.364 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:06:35.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 20:06:35.364 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:06:35.374 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:06:35.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 20:06:35.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:06:35.376 [EACServer] [15:06:35:375][Windows][EAC Server] [Info][Destroy] Called 20:06:35.377 [Lua] [LobbyHost] Destroying 20:06:35.378 [Lua] ############### UNLOADING PACKAGES ############### 20:06:35.378 [Lua] [Managers] Calling function on all managers: 20:06:35.378 [Lua] [Managers] Destroying manager group: 20:06:35.378 [Lua] [Gamestate] Enter state StateLoading 20:06:35.379 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:06:35.379 [Lua] [LobbyManager] Setting up network options 20:06:35.379 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 20:06:35.379 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 20:06:35.379 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 20:06:35.379 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 20:06:35.379 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:06:35.379 [Lua] LobbyManager:setup_network_options server_port: 27017 20:06:35.379 [Lua] registering RPCs 20:06:35.379 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:06:35.379 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 20:06:35.379 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:06:35.379 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:06:35.379 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:590132928, lt:load_next_level, extra_packages:{ }) 20:06:35.379 [Lua] [LevelTransitionHandler] promote_next_level_data 20:06:35.379 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: peers:0:0:0:0 = ["1100001037e8e14"] 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: level_key:0:0:0:0 = morris_hub 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: level_seed:0:0:0:0 = 0 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: conflict_director:0:0:0:0 = disabled 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: locked_director_functions:0:0:0:0 = {} 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: game_mode:0:0:0:0 = inn_deus 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: mechanism:0:0:0:0 = deus 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: environment_variation_id:0:0:0:0 = 0 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: difficulty:0:0:0:0 = normal 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: difficulty_tweak:0:0:0:0 = 0 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: level_session_id:0:0:0:0 = 590132928 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: level_transition_type:0:0:0:0 = load_next_level 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: extra_packages:0:0:0:0 = {} 20:06:35.379 [Lua] [SharedState] network_state_1100001037e8e14: name:set_level_data 20:06:35.380 [SteamVoip] Creating room 2827d3f8d82186f7 20:06:35.380 [SteamVoip] Joining room 2827d3f8d82186f7 20:06:35.380 [EAC] EAC server 1100001037e8e14 is initializing 20:06:35.383 [EAC] Server is also client 1100001037e8e14 20:06:35.383 [EACServer] [15:06:35:383][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D6797CB0 LogLevel: Info. 20:06:35.383 [Lua] ### Created peer state machine for 1100001037e8e14 20:06:35.383 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Connecting 20:06:35.383 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:06:35.386 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:06:35.386 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:06:35.386 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:06:35.386 [Lua] Set lobby begin: 20:06:35.386 [Lua] Set lobby end. 20:06:35.386 [Lua] [PSM] Peer 1100001037e8e14 joined. Want to use profile index "4" and join party "nil" 20:06:35.386 [Lua] [LobbyHost] Changed state from 0 to creating 20:06:35.402 [Lua] [StateLoading] load_current_level 20:06:35.402 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 20:06:35.403 [Umbra] Unload tome 20:06:35.414 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:06:35.414 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 20:06:35.414 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 20:06:35.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:35.421 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:35.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:06:35.536 [SteamLobby] Detected added member 1100001037e8e14 20:06:35.538 [Lua] [LobbyHost] Changed state from creating to joined 20:06:35.539 [Lua] [PartyManager] Leader is set to 1100001037e8e14 20:06:35.539 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001037e8e14 my_peer_id:1100001037e8e14 20:06:35.539 [Lua] [ChatManager] Registering channel 1 20:06:35.539 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:35.539 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:35.539 [Lua] [PartyManager] network_context_created (server_peer_id=1100001037e8e14, own_peer_id=1100001037e8e14) 20:06:35.553 [Lua] [NetworkServer] Changing num_players from nil to 1 20:06:35.553 [Lua] Players: 1 20:06:35.553 [Lua] Set lobby begin: 20:06:35.553 [Lua] Lobby data mission_id = morris_hub 20:06:35.553 [Lua] Lobby data mechanism = deus 20:06:35.553 [Lua] Lobby data matchmaking_type = 3 20:06:35.553 [Lua] Lobby data eac_authorized = true 20:06:35.554 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:35.554 [Lua] Lobby data selected_mission_id = morris_hub 20:06:35.554 [Lua] Lobby data num_players = 1 20:06:35.554 [Lua] Lobby data matchmaking = false 20:06:35.554 [Lua] Set lobby end. 20:06:36.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:06:36.816 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:06:36.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 20:06:37.376 [Lua] player (1100001037e8e14,1) was put into party 0 20:06:37.376 [Lua] [ProfileSynchronizer] Peer 1100001037e8e14 entered session 20:06:37.376 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001037e8e14 20:06:37.376 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Connecting 20:06:37.376 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 20:06:38.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 20:06:38.842 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 20:06:38.859 [Lua] [LevelTransitionHandler] Level load completed! 20:06:38.859 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:06:38.859 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:06:38.860 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 20:06:38.860 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:06:38.860 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:06:38.860 [Lua] [SharedState] network_state_1100001037e8e14: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1252884096,"first_person":{}} 20:06:38.860 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:06:38.860 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:06:38.860 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 20:06:38.870 [Lua] Async level spawning done 20:06:38.876 [Lua] ### Received rpc_level_loaded 20:06:38.876 [Lua] #### Has state machine: true, peer_id: 1100001037e8e14, level_id: 228 20:06:38.876 [Lua] Peer 1100001037e8e14 has loaded the level and all enemies are loaded 20:06:38.893 [Lua] [PeerSM] 1100001037e8e14 :: on_exit Loading 20:06:38.893 [Lua] [PeerSM] 1100001037e8e14 :: on_enter LoadingProfilePackages 20:06:38.909 [Lua] [PeerSM] 1100001037e8e14 :: on_exit LoadingProfilePackages 20:06:38.909 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForEnterGame 20:06:38.910 [Lua] ### Received rpc_level_loaded 20:06:38.910 [Lua] #### Has state machine: false, peer_id: 1100001037e8e14, level_id: 228 20:06:38.910 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:39.920 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:39.920 [Lua] Set lobby begin: 20:06:39.920 [Lua] Lobby data selected_mission_id = morris_hub 20:06:39.921 [Lua] Lobby data num_players = 1 20:06:39.921 [Lua] Lobby data matchmaking = false 20:06:39.921 [Lua] Lobby data host = 1100001037e8e14 20:06:39.921 [Lua] Lobby data mission_id = morris_hub 20:06:39.921 [Lua] Lobby data matchmaking_type = 3 20:06:39.921 [Lua] Lobby data country_code = US 20:06:39.921 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:39.921 [Lua] Lobby data unique_server_name = chryzes 20:06:39.921 [Lua] Lobby data mechanism = deus 20:06:39.921 [Lua] Lobby data eac_authorized = true 20:06:39.922 [Lua] Set lobby end. 20:06:39.922 [Lua] [Managers] Destroying manager group: 20:06:39.922 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:06:39.922 [Lua] [Gamestate] Enter StateIngame HOST 20:06:39.922 [Lua] [Managers] Calling function on all managers: 20:06:39.922 [Lua] <>level = morris_hub<> 20:06:39.922 [Lua] [StateIngame] Server ingame 20:06:39.925 [Lua] Set lobby begin: 20:06:39.925 [Lua] Lobby data difficulty = normal 20:06:39.925 [Lua] Lobby data selected_mission_id = morris_hub 20:06:39.925 [Lua] Lobby data difficulty_tweak = 0 20:06:39.926 [Lua] Lobby data num_players = 1 20:06:39.926 [Lua] Lobby data matchmaking = false 20:06:39.926 [Lua] Lobby data host = 1100001037e8e14 20:06:39.926 [Lua] Lobby data mission_id = morris_hub 20:06:39.926 [Lua] Lobby data matchmaking_type = 3 20:06:39.926 [Lua] Lobby data country_code = US 20:06:39.926 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:39.926 [Lua] Lobby data unique_server_name = chryzes 20:06:39.926 [Lua] Lobby data mechanism = deus 20:06:39.926 [Lua] Lobby data eac_authorized = true 20:06:39.927 [Lua] Set lobby end. 20:06:39.927 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:06:39.927 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:06:39.927 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:06:39.927 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:06:39.927 [Lua] [Matchmaking] initializing 20:06:39.927 [Lua] [Matchmaking] my_peer_id: 1100001037e8e14, I am server 20:06:39.927 [Lua] [Matchmaking] register rpcs 20:06:39.927 [Lua] GameNetworkManager:init... creating game session 20:06:39.927 [Lua] Host GameSession.make_game_session_host with session: 20:06:39.927 [GameSession] make_game_session_host() 20:06:39.927 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:39.927 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:06:39.927 [Lua] [GameNetworkManager] self.is_server = true 20:06:39.927 [Network] Setting artificial MTU limit to 65536 20:06:39.938 [Lua] Switching ConflictSettings: to: disabled 20:06:39.938 [Lua] pacing=disabled 20:06:39.938 [Lua] roaming=nil 20:06:39.938 [Lua] specials=disabled 20:06:39.938 [Lua] debug_color=black 20:06:39.938 [Lua] pack_spawning=disabled 20:06:39.938 [Lua] contained_breeds=nil 20:06:39.938 [Lua] disabled=true 20:06:39.938 [Lua] boss=disabled 20:06:39.938 [Lua] horde=disabled 20:06:39.938 [Lua] name=disabled 20:06:39.938 [Lua] intensity=disabled 20:06:39.938 [Lua] --- 20:06:39.938 [Lua] [LevelAnalysis] set_random_seed( 0) 20:06:39.940 [Lua] [AIInterestPointSystem] Level Seed: 0 20:06:39.940 [Lua] 20:06:39.940 [Lua] [entity_system_bag] = table 20:06:39.940 [Lua] [entity_system_bag] = metatable 20:06:39.940 [Lua] [startup_data] = table 20:06:39.940 [Lua] [entity_manager] = table 20:06:39.940 [Lua] [entity_manager] = metatable 20:06:39.940 [Lua] [unit_spawner] = table 20:06:39.940 [Lua] [unit_spawner] = metatable 20:06:39.940 [Lua] [unit_storage] = table 20:06:39.940 [Lua] [unit_storage] = metatable 20:06:39.940 [Lua] [dice_keeper] = table 20:06:39.940 [Lua] [dice_keeper] = metatable 20:06:39.941 [Lua] [is_server] = true (boolean) 20:06:39.941 [Lua] [world] = [World] 20:06:39.941 [Lua] [system_api] = table 20:06:39.941 [Lua] [entity_system] = table 20:06:39.941 [Lua] [entity_system] = metatable 20:06:39.941 [Lua] [network_lobby] = table 20:06:39.941 [Lua] [network_lobby] = metatable 20:06:39.941 [Lua] [profile_synchronizer] = table 20:06:39.941 [Lua] [profile_synchronizer] = metatable 20:06:39.941 [Lua] [level_transition_handler] = table 20:06:39.941 [Lua] [level_transition_handler] = metatable 20:06:39.941 [Lua] [num_local_human_players] = 1 (number) 20:06:39.941 [Lua] [statistics_db] = table 20:06:39.941 [Lua] [statistics_db] = metatable 20:06:39.941 [Lua] [network_server] = table 20:06:39.941 [Lua] [network_server] = metatable 20:06:39.941 [Lua] [input_manager] = table 20:06:39.941 [Lua] [input_manager] = metatable 20:06:39.941 [Lua] [network_clock] = table 20:06:39.941 [Lua] [network_clock] = metatable 20:06:39.941 [Lua] [network_transmit] = table 20:06:39.941 [Lua] [network_transmit] = metatable 20:06:39.941 [Lua] [free_flight_manager] = table 20:06:39.941 [Lua] [free_flight_manager] = metatable 20:06:39.941 [Lua] [network_manager] = table 20:06:39.941 [Lua] [network_manager] = metatable 20:06:39.941 [Lua] [network_event_delegate] = table 20:06:39.941 [Lua] [network_event_delegate] = metatable 20:06:39.941 [Lua] 20:06:39.941 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:39.941 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:39.941 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:39.941 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:39.941 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:39.941 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:39.941 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:06:39.946 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:06:39.946 [Lua] [AchievementManager] Achievements using the steam platform 20:06:39.946 [Lua] PlayerManager:add_player player_1 20:06:40.012 [Lua] [StateIngame] Level seed: 0 20:06:40.014 [Lua] [LevelAnalysis] set_random_seed( 0) 20:06:40.015 [GameSession] create_game_object(67, 0) 20:06:40.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:06:40.015 [GameSession] create_game_object(95, 1) 20:06:40.015 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:06:40.015 [Lua] [IngameUI] init 20:06:40.028 [SteamVoipClient] select_out(1100001037e8e14, off) 20:06:40.031 [Lua] cb_razer_chroma_setup 20:06:40.071 [Lua] [Matchmaking] Cancelling matchmaking 20:06:40.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:06:40.071 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:40.071 [Lua] Set lobby begin: 20:06:40.071 [Lua] Lobby data difficulty = normal 20:06:40.071 [Lua] Lobby data selected_mission_id = morris_hub 20:06:40.071 [Lua] Lobby data power_level = 0 20:06:40.071 [Lua] Lobby data difficulty_tweak = 0 20:06:40.071 [Lua] Lobby data num_players = 1 20:06:40.071 [Lua] Lobby data matchmaking = false 20:06:40.071 [Lua] Lobby data host = 1100001037e8e14 20:06:40.071 [Lua] Lobby data mission_id = morris_hub 20:06:40.071 [Lua] Lobby data matchmaking_type = 3 20:06:40.071 [Lua] Lobby data country_code = US 20:06:40.071 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:40.072 [Lua] Lobby data unique_server_name = chryzes 20:06:40.072 [Lua] Lobby data mechanism = deus 20:06:40.072 [Lua] Lobby data eac_authorized = true 20:06:40.072 [Lua] Set lobby end. 20:06:40.073 [Lua] CurrentConflictSettings disabled 20:06:40.073 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:06:40.073 [GameSession] create_game_object(68, 2) 20:06:40.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:06:40.073 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:06:40.073 [GameSession] create_game_object(48, 3) 20:06:40.073 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 20:06:40.073 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:06:40.074 [Lua] [Managers] Calling function on all managers: 20:06:40.081 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForEnterGame 20:06:40.081 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForGameObjectSync 20:06:40.123 [Lua] player (1100001037e8e14,1) was put into party 1 20:06:40.123 [Lua] [IngamePlayerListUI] - Destroy 20:06:40.123 [Lua] [GamePadEquipmentUI] - Destroy 20:06:40.123 [Lua] [EquipmentUI] - Destroy 20:06:40.123 [Lua] [AbilityUI] - Destroy 20:06:40.123 [Lua] [GamePadAbilityUI] - Destroy 20:06:40.130 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001037e8e14 20:06:40.130 [Lua] [SharedState] network_state_1100001037e8e14: profile_index_reservation:0:0:4:0 = 1100001037e8e14 20:06:40.130 [Lua] Set lobby begin: 20:06:40.130 [Lua] Lobby data selected_mission_id = morris_hub 20:06:40.130 [Lua] Lobby data num_players = 1 20:06:40.131 [Lua] Lobby data difficulty_tweak = 0 20:06:40.131 [Lua] Lobby data host = 1100001037e8e14 20:06:40.131 [Lua] Lobby data matchmaking_type = 3 20:06:40.131 [Lua] Lobby data difficulty = normal 20:06:40.131 [Lua] Lobby data player_slot_1 = 0:0 20:06:40.131 [Lua] Lobby data unique_server_name = chryzes 20:06:40.131 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 20:06:40.131 [Lua] Lobby data country_code = US 20:06:40.131 [Lua] Lobby data matchmaking = false 20:06:40.131 [Lua] Lobby data power_level = 0 20:06:40.131 [Lua] Lobby data mission_id = morris_hub 20:06:40.131 [Lua] Lobby data mechanism = deus 20:06:40.132 [Lua] Lobby data player_slot_5 = 0:0 20:06:40.132 [Lua] Lobby data player_slot_2 = 0:0 20:06:40.132 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:40.132 [Lua] Lobby data player_slot_3 = 0:0 20:06:40.132 [Lua] Lobby data eac_authorized = true 20:06:40.132 [Lua] Set lobby end. 20:06:40.132 [Lua] [ProfileSynchronizer] Assigning peer(1100001037e8e14:1) to profile(4) career(3) 20:06:40.132 [Lua] [SharedState] network_state_1100001037e8e14: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"1100001037e8e14"}] 20:06:40.132 [Lua] [SharedState] network_state_1100001037e8e14: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_11":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/crimson\/chr_way_watcher_shade_crimson":false,"wwise\/two_handed_axes":false},"inventory_id":43152204,"first_person":{"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/skins\/crimson\/chr_way_watcher_shade_crimson":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_11":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 20:06:40.132 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForGameObjectSync 20:06:40.132 [Lua] [PeerSM] 1100001037e8e14 :: on_enter WaitingForPlayers 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:06:40.140 [Lua] [PeerSM] 1100001037e8e14 :: on_exit WaitingForPlayers 20:06:40.140 [Lua] [PeerSM] 1100001037e8e14 :: on_enter InGame 20:06:40.140 [Lua] [SharedState] network_state_1100001037e8e14: peer_ingame:1100001037e8e14:0:0:0 = true 20:06:40.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 20:06:40.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 20:06:40.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:40.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:40.410 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:06:40.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:06:40.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:06:40.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:06:40.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 20:06:40.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 20:06:40.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 20:06:40.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:06:40.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:06:40.520 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:06:40.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:06:40.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:06:40.612 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 20:06:40.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:06:40.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:06:40.867 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:06:40.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:06:40.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:06:40.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:06:40.911 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:06:40.950 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:06:40.950 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:06:40.951 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:06:40.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:06:40.967 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 20:06:40.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 20:06:41.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 20:06:41.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 20:06:41.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:06:41.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:06:41.438 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:06:41.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 20:06:41.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 20:06:41.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 20:06:41.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 20:06:41.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 20:06:41.585 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 20:06:41.585 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:06:41.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:06:41.627 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:06:41.636 [Lua] [SharedState] network_state_1100001037e8e14: loaded_inventory_id:1100001037e8e14:1:0:0 = 43152204 20:06:41.637 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 20:06:41.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:41.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:41.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:41.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:41.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:41.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:41.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:41.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:41.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:41.639 [GameSession] create_game_object(9, 4) 20:06:41.639 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:41.639 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:06:41.639 [GameSession] create_game_object(46, 5) 20:06:41.639 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 20:06:41.803 [Lua] StateInGameRunning:_game_actually_starts() 20:06:41.803 [Lua] ################################################################################################################# 20:06:41.803 [Lua] [Loading Time]: 00:00:07 [Transition]: dlc_morris_map-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:06:41.803 [Lua] ################################################################################################################# 20:06:41.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 20:06:41.803 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = true 20:06:41.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 20:06:41.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 20:06:41.908 [Lua] Commit load time data 20:06:44.907 [Lua] Set lobby begin: 20:06:44.907 [Lua] Lobby data selected_mission_id = morris_hub 20:06:44.907 [Lua] Lobby data num_players = 1 20:06:44.907 [Lua] Lobby data difficulty_tweak = 0 20:06:44.907 [Lua] Lobby data host = 1100001037e8e14 20:06:44.907 [Lua] Lobby data matchmaking_type = 3 20:06:44.907 [Lua] Lobby data difficulty = normal 20:06:44.907 [Lua] Lobby data player_slot_1 = 0:0 20:06:44.907 [Lua] Lobby data unique_server_name = chryzes 20:06:44.907 [Lua] Lobby data player_slot_4 = 1100001037e8e14:1 20:06:44.908 [Lua] Lobby data country_code = US 20:06:44.908 [Lua] Lobby data matchmaking = false 20:06:44.908 [Lua] Lobby data power_level = 835 20:06:44.908 [Lua] Lobby data mission_id = morris_hub 20:06:44.908 [Lua] Lobby data mechanism = deus 20:06:44.908 [Lua] Lobby data player_slot_5 = 0:0 20:06:44.908 [Lua] Lobby data player_slot_2 = 0:0 20:06:44.908 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:44.908 [Lua] Lobby data player_slot_3 = 0:0 20:06:44.908 [Lua] Lobby data eac_authorized = true 20:06:44.908 [Lua] Set lobby end. 20:06:53.015 [Lua] [IngameUI] menu view on_enter character_selection 20:06:53.015 [Lua] hero_fullscreen_menu_on_enter 20:06:53.016 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f27ebc0 20:06:53.017 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:06:53.029 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.029 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:53.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:53.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:53.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:53.030 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.085 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:54.085 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:54.085 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:54.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:54.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:54.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.085 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:06:54.417 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:06:54.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:54.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:54.482 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:06:54.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.485 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.485 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:06:54.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:06:54.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:06:54.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:54.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:54.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:06:54.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:06:54.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:06:54.550 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 20:06:54.925 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001037e8e14 20:06:54.925 [Lua] [SharedState] network_state_1100001037e8e14: profile_index_reservation:0:0:4:0 = 20:06:54.925 [Lua] [SharedState] network_state_1100001037e8e14: profile_index_reservation:0:0:3:0 = 1100001037e8e14 20:06:54.925 [Lua] Set lobby begin: 20:06:54.925 [Lua] Lobby data selected_mission_id = morris_hub 20:06:54.925 [Lua] Lobby data num_players = 1 20:06:54.925 [Lua] Lobby data difficulty_tweak = 0 20:06:54.925 [Lua] Lobby data host = 1100001037e8e14 20:06:54.925 [Lua] Lobby data matchmaking_type = 3 20:06:54.925 [Lua] Lobby data difficulty = normal 20:06:54.925 [Lua] Lobby data player_slot_1 = 0:0 20:06:54.925 [Lua] Lobby data unique_server_name = chryzes 20:06:54.926 [Lua] Lobby data player_slot_4 = 0:0 20:06:54.926 [Lua] Lobby data country_code = US 20:06:54.926 [Lua] Lobby data matchmaking = false 20:06:54.926 [Lua] Lobby data power_level = 835 20:06:54.926 [Lua] Lobby data mission_id = morris_hub 20:06:54.926 [Lua] Lobby data mechanism = deus 20:06:54.926 [Lua] Lobby data player_slot_5 = 0:0 20:06:54.926 [Lua] Lobby data player_slot_2 = 0:0 20:06:54.926 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:06:54.926 [Lua] Lobby data player_slot_3 = 1100001037e8e14:1 20:06:54.926 [Lua] Lobby data eac_authorized = true 20:06:54.926 [Lua] Set lobby end. 20:06:54.926 [Lua] [ProfileSynchronizer] Assigning peer(1100001037e8e14:1) to profile(3) career(1) 20:06:54.926 [Lua] [SharedState] network_state_1100001037e8e14: full_profile_peers:0:0:0:0 = {} 20:06:54.926 [Lua] [SharedState] network_state_1100001037e8e14: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:06:54.926 [Lua] [SharedState] network_state_1100001037e8e14: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1702643200,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:06:54.933 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:06:54.933 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 20:06:54.934 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 20:06:54.935 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 20:06:54.935 [Lua] [GameNetworkManager] destroying game object with go_id=5 20:06:54.935 [GameSession] destroy_game_object(5) 20:06:54.935 [GameSession] destroy_game_object(4) 20:06:54.935 error: [Unit] Unit: '#ID[65548e772f55ce23]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95d2ddc56ff0ab3b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1f9b316b371774f1]' child 3: '#ID[124437020ad2f599]' child 4: '#ID[98ade982f4a64e52]' 20:06:54.935 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ab839ed70774c341]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8eab0083528d6ad0]' child 5: '#ID[5943670a52a31b5d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1c0430005d8af60b]' 20:06:54.937 [Save] Saving `save_data` 20:06:54.940 [Save] Save done 20:06:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 20:06:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 20:06:54.958 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:54.958 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, ProfileSynchronizer 20:06:54.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 20:06:54.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 20:06:54.961 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:54.961 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 20:06:54.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 20:06:54.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer 20:06:54.975 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:06:54.975 [Lua] [PackageManager] Force_load: wwise/crossbow 20:06:54.976 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:06:55.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:06:55.009 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:06:55.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:06:55.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:06:55.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:06:55.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:06:55.054 [Lua] [IngameUI] menu view on_exit character_selection 20:06:55.055 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:06:55.055 [Lua] hero_fullscreen_menu_on_exit 20:06:55.056 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f27ebc0 20:06:55.056 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:55.056 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:55.056 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:55.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:06:55.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:06:55.133 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:06:55.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:55.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:55.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:06:55.148 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:55.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:55.233 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:06:55.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:55.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:55.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:06:55.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:55.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:55.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:06:55.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:06:55.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:06:55.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:06:55.353 [Lua] [SharedState] network_state_1100001037e8e14: loaded_inventory_id:1100001037e8e14:1:0:0 = 1702643200 20:06:55.355 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.2973, 14.7416, -4.72365), Vector4(0, 0, 1, -0)) 20:06:55.356 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:55.356 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:55.356 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:55.356 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:55.356 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:06:55.356 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:06:55.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:55.357 [GameSession] create_game_object(9, 6) 20:06:55.357 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:55.357 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:06:55.357 [GameSession] create_game_object(46, 7) 20:06:55.357 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 20:06:56.822 [GameSession] create_game_object(7, 8) 20:06:57.286 [GameSession] destroy_game_object(8) 20:06:59.906 [Lua] [IngameUI] menu view on_enter hero_view 20:06:59.909 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0157ea20 20:06:59.909 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:06:59.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:06:59.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:06:59.924 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:06:59.924 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:06:59.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:07:00.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:07:00.157 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:07:00.172 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.172 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.212 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:00.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:00.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:00.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:07:02.697 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:07:02.697 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:02.697 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:02.697 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:02.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:02.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:07:02.700 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:07:02.700 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:07:02.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:07:02.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:07:07.994 [Lua] [IngameUI] menu view on_exit hero_view 20:07:07.995 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0157ea20 20:07:07.995 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:07:07.995 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:07:07.995 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:07:08.473 [Lua] [IngameUI] menu view on_enter start_game_view 20:07:08.474 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027346f0 20:07:08.474 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:07:08.493 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser 20:07:08.493 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 20:07:08.493 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 20:07:08.493 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser 20:07:08.493 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:07:08.493 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:07:08.493 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:07:08.495 [Lua] any lobby_browser_mission Any 20:07:08.495 [Lua] deus area_selection_morris_name Chaos Wastes 20:07:08.495 [Lua] adventure area_selection_campaign Campaign 20:07:08.495 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 20:07:08.496 [Lua] any lobby_browser_mission Any 20:07:08.496 [Lua] deus area_selection_morris_name Chaos Wastes 20:07:08.496 [Lua] adventure area_selection_campaign Campaign 20:07:08.496 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 20:07:08.496 [Lua] [Matchmaking] Filter: Free slots = 1 20:07:08.496 [Lua] [Matchmaking] Filter: Distance = world 20:07:08.496 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 20:07:08.496 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 20:07:08.496 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:07:08.496 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:07:08.496 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:07:08.496 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:07:08.636 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:07:08.637 [Lua] 20:07:08.637 [Lua] [twitch_enabled] = false (string) 20:07:08.637 [Lua] [power_level] = 835 (string) 20:07:08.637 [Lua] [id] = 186000001239281 (string) 20:07:08.637 [Lua] [unique_server_name] = ArcDeadEye (string) 20:07:08.637 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.637 [Lua] [host] = 11000010b57b6a2 (string) 20:07:08.637 [Lua] [matchmaking_type] = 2 (string) 20:07:08.637 [Lua] [is_private] = false (string) 20:07:08.637 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.637 [Lua] [name] = Lobby 186000001239281 (string) 20:07:08.637 [Lua] [difficulty] = hardest (string) 20:07:08.637 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 20:07:08.637 [Lua] [mechanism] = deus (string) 20:07:08.637 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.637 [Lua] [quick_game] = false (string) 20:07:08.637 [Lua] [num_players] = 2 (string) 20:07:08.637 [Lua] [matchmaking] = true (string) 20:07:08.637 [Lua] [match_started] = true (string) 20:07:08.637 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 20:07:08.637 [Lua] [mission_id] = morris_hub (string) 20:07:08.637 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.637 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.637 [Lua] [country_code] = US (string) 20:07:08.637 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.637 [Lua] [eac_authorized] = true (string) 20:07:08.637 [Lua] 20:07:08.637 [Lua] =======================Found valid lobby! 20:07:08.638 [Lua] 20:07:08.638 [Lua] [twitch_enabled] = false (string) 20:07:08.638 [Lua] [power_level] = 715 (string) 20:07:08.638 [Lua] [id] = 1860000011bfaad (string) 20:07:08.638 [Lua] [num_players] = 3 (string) 20:07:08.638 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.638 [Lua] [host] = 110000102d8664e (string) 20:07:08.638 [Lua] [time_of_search] = 1636564485 (string) 20:07:08.638 [Lua] [matchmaking_type] = 2 (string) 20:07:08.638 [Lua] [is_private] = false (string) 20:07:08.638 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.638 [Lua] [name] = Lobby 1860000011bfaad (string) 20:07:08.638 [Lua] [difficulty] = harder (string) 20:07:08.638 [Lua] [player_slot_1] = 1100001424eef6f:1 (string) 20:07:08.638 [Lua] [mechanism] = deus (string) 20:07:08.638 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.638 [Lua] [quick_game] = false (string) 20:07:08.638 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.638 [Lua] [matchmaking] = true (string) 20:07:08.638 [Lua] [match_started] = true (string) 20:07:08.638 [Lua] [country_code] = US (string) 20:07:08.638 [Lua] [mission_id] = pat_tower_khorne_path2 (string) 20:07:08.638 [Lua] [player_slot_5] = 110000102d8664e:1 (string) 20:07:08.638 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.638 [Lua] [unique_server_name] = Karl Franz (string) 20:07:08.638 [Lua] [player_slot_3] = 1100001053b7362:1 (string) 20:07:08.638 [Lua] [eac_authorized] = true (string) 20:07:08.638 [Lua] 20:07:08.638 [Lua] =======================Found valid lobby! 20:07:08.639 [Lua] 20:07:08.639 [Lua] [twitch_enabled] = false (string) 20:07:08.639 [Lua] [power_level] = 835 (string) 20:07:08.639 [Lua] [id] = 186000001238b96 (string) 20:07:08.639 [Lua] [unique_server_name] = La Baguette (string) 20:07:08.639 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.639 [Lua] [host] = 11000010784ae70 (string) 20:07:08.639 [Lua] [matchmaking_type] = 2 (string) 20:07:08.639 [Lua] [is_private] = false (string) 20:07:08.639 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.639 [Lua] [name] = Lobby 186000001238b96 (string) 20:07:08.639 [Lua] [difficulty] = cataclysm (string) 20:07:08.639 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.639 [Lua] [mechanism] = deus (string) 20:07:08.639 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.639 [Lua] [quick_game] = false (string) 20:07:08.639 [Lua] [num_players] = 1 (string) 20:07:08.639 [Lua] [matchmaking] = true (string) 20:07:08.639 [Lua] [match_started] = true (string) 20:07:08.639 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.639 [Lua] [mission_id] = morris_hub (string) 20:07:08.639 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.639 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.639 [Lua] [country_code] = US (string) 20:07:08.639 [Lua] [player_slot_3] = 11000010784ae70:1 (string) 20:07:08.639 [Lua] [eac_authorized] = true (string) 20:07:08.639 [Lua] 20:07:08.639 [Lua] =======================Found valid lobby! 20:07:08.641 [Lua] 20:07:08.641 [Lua] [twitch_enabled] = false (string) 20:07:08.641 [Lua] [power_level] = 715 (string) 20:07:08.641 [Lua] [id] = 18600000121388e (string) 20:07:08.641 [Lua] [unique_server_name] = Two-Hats (string) 20:07:08.641 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.641 [Lua] [host] = 1100001094a378b (string) 20:07:08.641 [Lua] [matchmaking_type] = 2 (string) 20:07:08.641 [Lua] [is_private] = false (string) 20:07:08.641 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.641 [Lua] [name] = Lobby 18600000121388e (string) 20:07:08.641 [Lua] [difficulty] = hardest (string) 20:07:08.641 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.641 [Lua] [mechanism] = deus (string) 20:07:08.641 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.641 [Lua] [quick_game] = false (string) 20:07:08.641 [Lua] [num_players] = 1 (string) 20:07:08.641 [Lua] [matchmaking] = true (string) 20:07:08.641 [Lua] [match_started] = true (string) 20:07:08.641 [Lua] [player_slot_4] = 1100001094a378b:1 (string) 20:07:08.641 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.641 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.641 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.641 [Lua] [country_code] = US (string) 20:07:08.641 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.641 [Lua] [eac_authorized] = true (string) 20:07:08.641 [Lua] 20:07:08.641 [Lua] =======================Found valid lobby! 20:07:08.642 [Lua] 20:07:08.642 [Lua] [twitch_enabled] = false (string) 20:07:08.642 [Lua] [power_level] = 715 (string) 20:07:08.642 [Lua] [id] = 186000001204b6b (string) 20:07:08.642 [Lua] [unique_server_name] = Ozone Depleter (string) 20:07:08.642 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.642 [Lua] [host] = 11000010a4444b4 (string) 20:07:08.642 [Lua] [matchmaking_type] = 2 (string) 20:07:08.642 [Lua] [is_private] = false (string) 20:07:08.642 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.642 [Lua] [name] = Lobby 186000001204b6b (string) 20:07:08.642 [Lua] [difficulty] = hardest (string) 20:07:08.642 [Lua] [player_slot_1] = 11000010a4444b4:1 (string) 20:07:08.642 [Lua] [mechanism] = deus (string) 20:07:08.642 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.642 [Lua] [quick_game] = true (string) 20:07:08.642 [Lua] [num_players] = 2 (string) 20:07:08.642 [Lua] [matchmaking] = true (string) 20:07:08.642 [Lua] [match_started] = true (string) 20:07:08.642 [Lua] [player_slot_4] = 11000010b15c725:1 (string) 20:07:08.642 [Lua] [mission_id] = pat_forest_khorne_path4 (string) 20:07:08.642 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.642 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.642 [Lua] [country_code] = US (string) 20:07:08.642 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.642 [Lua] [eac_authorized] = true (string) 20:07:08.642 [Lua] 20:07:08.642 [Lua] =======================Found valid lobby! 20:07:08.643 [Lua] 20:07:08.643 [Lua] [twitch_enabled] = false (string) 20:07:08.643 [Lua] [power_level] = 715 (string) 20:07:08.643 [Lua] [id] = 18600000123851a (string) 20:07:08.643 [Lua] [unique_server_name] = TsunTsun (string) 20:07:08.643 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.643 [Lua] [host] = 11000010e70147c (string) 20:07:08.643 [Lua] [matchmaking_type] = 2 (string) 20:07:08.643 [Lua] [is_private] = false (string) 20:07:08.643 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.643 [Lua] [name] = Lobby 18600000123851a (string) 20:07:08.643 [Lua] [difficulty] = hardest (string) 20:07:08.643 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.643 [Lua] [mechanism] = deus (string) 20:07:08.643 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.643 [Lua] [quick_game] = false (string) 20:07:08.643 [Lua] [num_players] = 1 (string) 20:07:08.643 [Lua] [matchmaking] = true (string) 20:07:08.643 [Lua] [match_started] = true (string) 20:07:08.643 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.643 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 20:07:08.643 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.643 [Lua] [player_slot_2] = 11000010e70147c:1 (string) 20:07:08.643 [Lua] [country_code] = US (string) 20:07:08.643 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.643 [Lua] [eac_authorized] = true (string) 20:07:08.643 [Lua] 20:07:08.643 [Lua] =======================Found valid lobby! 20:07:08.644 [Lua] 20:07:08.644 [Lua] [twitch_enabled] = false (string) 20:07:08.644 [Lua] [power_level] = 701 (string) 20:07:08.644 [Lua] [id] = 186000001223c94 (string) 20:07:08.644 [Lua] [unique_server_name] = HellsHarlequin (string) 20:07:08.644 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.644 [Lua] [host] = 110000102d93324 (string) 20:07:08.644 [Lua] [matchmaking_type] = 2 (string) 20:07:08.644 [Lua] [is_private] = false (string) 20:07:08.644 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.644 [Lua] [name] = Lobby 186000001223c94 (string) 20:07:08.644 [Lua] [difficulty] = normal (string) 20:07:08.644 [Lua] [player_slot_1] = 110000102d93324:1 (string) 20:07:08.644 [Lua] [mechanism] = deus (string) 20:07:08.644 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.644 [Lua] [quick_game] = false (string) 20:07:08.644 [Lua] [num_players] = 3 (string) 20:07:08.644 [Lua] [matchmaking] = true (string) 20:07:08.644 [Lua] [match_started] = true (string) 20:07:08.644 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 20:07:08.644 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.644 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.644 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.644 [Lua] [country_code] = US (string) 20:07:08.644 [Lua] [player_slot_3] = 11000010506357b:1 (string) 20:07:08.644 [Lua] [eac_authorized] = true (string) 20:07:08.644 [Lua] 20:07:08.644 [Lua] =======================Found valid lobby! 20:07:08.646 [Lua] 20:07:08.646 [Lua] [twitch_enabled] = false (string) 20:07:08.646 [Lua] [power_level] = 715 (string) 20:07:08.646 [Lua] [id] = 18600000123029c (string) 20:07:08.646 [Lua] [unique_server_name] = FR8TRAIN88 (string) 20:07:08.646 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.646 [Lua] [host] = 11000013ec10436 (string) 20:07:08.646 [Lua] [matchmaking_type] = 2 (string) 20:07:08.646 [Lua] [is_private] = false (string) 20:07:08.646 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.646 [Lua] [name] = Lobby 18600000123029c (string) 20:07:08.646 [Lua] [difficulty] = harder (string) 20:07:08.646 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.646 [Lua] [mechanism] = deus (string) 20:07:08.646 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.646 [Lua] [quick_game] = false (string) 20:07:08.646 [Lua] [num_players] = 2 (string) 20:07:08.646 [Lua] [matchmaking] = true (string) 20:07:08.646 [Lua] [match_started] = true (string) 20:07:08.646 [Lua] [player_slot_4] = 110000102c1c973:1 (string) 20:07:08.646 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 20:07:08.646 [Lua] [player_slot_5] = 11000013ec10436:1 (string) 20:07:08.646 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.646 [Lua] [country_code] = US (string) 20:07:08.646 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.646 [Lua] [eac_authorized] = true (string) 20:07:08.646 [Lua] 20:07:08.646 [Lua] =======================Found valid lobby! 20:07:08.647 [Lua] 20:07:08.647 [Lua] [twitch_enabled] = false (string) 20:07:08.647 [Lua] [power_level] = 715 (string) 20:07:08.647 [Lua] [id] = 186000001236a6a (string) 20:07:08.647 [Lua] [num_players] = 2 (string) 20:07:08.647 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.647 [Lua] [host] = 11000010447d707 (string) 20:07:08.647 [Lua] [time_of_search] = 1636574613 (string) 20:07:08.647 [Lua] [matchmaking_type] = 2 (string) 20:07:08.647 [Lua] [is_private] = false (string) 20:07:08.647 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.647 [Lua] [name] = Lobby 186000001236a6a (string) 20:07:08.647 [Lua] [difficulty] = hardest (string) 20:07:08.647 [Lua] [player_slot_1] = 11000010e177106:1 (string) 20:07:08.647 [Lua] [mechanism] = deus (string) 20:07:08.647 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.647 [Lua] [quick_game] = false (string) 20:07:08.647 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.647 [Lua] [matchmaking] = true (string) 20:07:08.647 [Lua] [match_started] = true (string) 20:07:08.647 [Lua] [country_code] = US (string) 20:07:08.647 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 20:07:08.647 [Lua] [player_slot_5] = 11000010447d707:1 (string) 20:07:08.647 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.647 [Lua] [unique_server_name] = SaiGarKing (string) 20:07:08.647 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.647 [Lua] [eac_authorized] = true (string) 20:07:08.647 [Lua] 20:07:08.647 [Lua] =======================Found valid lobby! 20:07:08.648 [Lua] 20:07:08.648 [Lua] [twitch_enabled] = false (string) 20:07:08.648 [Lua] [power_level] = 775 (string) 20:07:08.648 [Lua] [id] = 186000001224fdc (string) 20:07:08.648 [Lua] [num_players] = 3 (string) 20:07:08.648 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.648 [Lua] [host] = 110000105035098 (string) 20:07:08.648 [Lua] [time_of_search] = 1636573091 (string) 20:07:08.648 [Lua] [matchmaking_type] = 2 (string) 20:07:08.648 [Lua] [is_private] = false (string) 20:07:08.648 [Lua] [player_slot_4] = 110000105035098:1 (string) 20:07:08.648 [Lua] [name] = Lobby 186000001224fdc (string) 20:07:08.648 [Lua] [difficulty] = harder (string) 20:07:08.648 [Lua] [player_slot_1] = 1100001482d9bce:1 (string) 20:07:08.648 [Lua] [mechanism] = deus (string) 20:07:08.648 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.648 [Lua] [quick_game] = false (string) 20:07:08.648 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.648 [Lua] [matchmaking] = true (string) 20:07:08.648 [Lua] [match_started] = true (string) 20:07:08.648 [Lua] [country_code] = US (string) 20:07:08.648 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:07:08.648 [Lua] [player_slot_5] = 1100001171fe75c:1 (string) 20:07:08.648 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.648 [Lua] [unique_server_name] = joeybeadz (string) 20:07:08.648 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.648 [Lua] [eac_authorized] = true (string) 20:07:08.648 [Lua] 20:07:08.648 [Lua] =======================Found valid lobby! 20:07:08.650 [Lua] 20:07:08.650 [Lua] [twitch_enabled] = false (string) 20:07:08.650 [Lua] [power_level] = 620 (string) 20:07:08.650 [Lua] [id] = 18600000122b460 (string) 20:07:08.650 [Lua] [num_players] = 3 (string) 20:07:08.650 [Lua] [difficulty_tweak] = -7 (string) 20:07:08.650 [Lua] [host] = 110000103de4bd0 (string) 20:07:08.650 [Lua] [time_of_search] = 1636573586 (string) 20:07:08.650 [Lua] [matchmaking_type] = 2 (string) 20:07:08.650 [Lua] [is_private] = false (string) 20:07:08.650 [Lua] [player_slot_4] = 110000103de4bd0:1 (string) 20:07:08.650 [Lua] [name] = Lobby 18600000122b460 (string) 20:07:08.650 [Lua] [difficulty] = hard (string) 20:07:08.650 [Lua] [player_slot_1] = 110000104e049b0:1 (string) 20:07:08.650 [Lua] [mechanism] = deus (string) 20:07:08.650 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.650 [Lua] [quick_game] = true (string) 20:07:08.650 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.650 [Lua] [matchmaking] = true (string) 20:07:08.650 [Lua] [match_started] = true (string) 20:07:08.650 [Lua] [country_code] = US (string) 20:07:08.650 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 20:07:08.650 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.650 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.650 [Lua] [unique_server_name] = OʀᴀɴɢᴇDᴜᴄᴛTᴀᴘe (string) 20:07:08.650 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.650 [Lua] [eac_authorized] = true (string) 20:07:08.650 [Lua] 20:07:08.650 [Lua] =======================Found valid lobby! 20:07:08.651 [Lua] 20:07:08.651 [Lua] [twitch_enabled] = false (string) 20:07:08.651 [Lua] [power_level] = 605 (string) 20:07:08.651 [Lua] [id] = 186000001237238 (string) 20:07:08.651 [Lua] [num_players] = 1 (string) 20:07:08.651 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.651 [Lua] [host] = 110000145666852 (string) 20:07:08.651 [Lua] [time_of_search] = 1636574724 (string) 20:07:08.651 [Lua] [matchmaking_type] = 2 (string) 20:07:08.651 [Lua] [is_private] = false (string) 20:07:08.651 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.651 [Lua] [name] = Lobby 186000001237238 (string) 20:07:08.651 [Lua] [difficulty] = hard (string) 20:07:08.651 [Lua] [player_slot_1] = 110000145666852:1 (string) 20:07:08.651 [Lua] [mechanism] = deus (string) 20:07:08.651 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.651 [Lua] [quick_game] = true (string) 20:07:08.651 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.651 [Lua] [matchmaking] = true (string) 20:07:08.651 [Lua] [match_started] = true (string) 20:07:08.651 [Lua] [country_code] = US (string) 20:07:08.651 [Lua] [mission_id] = pat_forest_wastes_path4 (string) 20:07:08.651 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.651 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.651 [Lua] [unique_server_name] = Drew (string) 20:07:08.651 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.651 [Lua] [eac_authorized] = true (string) 20:07:08.651 [Lua] 20:07:08.651 [Lua] =======================Found valid lobby! 20:07:08.652 [Lua] 20:07:08.652 [Lua] [twitch_enabled] = false (string) 20:07:08.652 [Lua] [power_level] = 715 (string) 20:07:08.652 [Lua] [id] = 18600000121c5c3 (string) 20:07:08.652 [Lua] [unique_server_name] = ThatNekoKid (string) 20:07:08.652 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.652 [Lua] [host] = 11000010935b888 (string) 20:07:08.652 [Lua] [matchmaking_type] = 2 (string) 20:07:08.652 [Lua] [is_private] = false (string) 20:07:08.652 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.652 [Lua] [name] = Lobby 18600000121c5c3 (string) 20:07:08.652 [Lua] [difficulty] = hardest (string) 20:07:08.652 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.652 [Lua] [mechanism] = deus (string) 20:07:08.652 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.652 [Lua] [quick_game] = true (string) 20:07:08.652 [Lua] [num_players] = 3 (string) 20:07:08.652 [Lua] [matchmaking] = true (string) 20:07:08.652 [Lua] [match_started] = true (string) 20:07:08.652 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.652 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 20:07:08.652 [Lua] [player_slot_5] = 11000010935b888:1 (string) 20:07:08.652 [Lua] [player_slot_2] = 110000103f68ef8:1 (string) 20:07:08.652 [Lua] [country_code] = US (string) 20:07:08.652 [Lua] [player_slot_3] = 1100001179ed1ad:1 (string) 20:07:08.652 [Lua] [eac_authorized] = true (string) 20:07:08.652 [Lua] 20:07:08.652 [Lua] =======================Found valid lobby! 20:07:08.654 [Lua] 20:07:08.654 [Lua] [twitch_enabled] = false (string) 20:07:08.654 [Lua] [power_level] = 585 (string) 20:07:08.654 [Lua] [id] = 18600000123280d (string) 20:07:08.654 [Lua] [unique_server_name] = $19 Fortnite Card Guy (string) 20:07:08.654 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.654 [Lua] [host] = 110000117f04257 (string) 20:07:08.654 [Lua] [matchmaking_type] = 2 (string) 20:07:08.654 [Lua] [is_private] = false (string) 20:07:08.654 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.654 [Lua] [name] = Lobby 18600000123280d (string) 20:07:08.654 [Lua] [difficulty] = hard (string) 20:07:08.654 [Lua] [player_slot_1] = 110000117f04257:1 (string) 20:07:08.654 [Lua] [mechanism] = deus (string) 20:07:08.654 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.654 [Lua] [quick_game] = true (string) 20:07:08.654 [Lua] [num_players] = 2 (string) 20:07:08.654 [Lua] [matchmaking] = true (string) 20:07:08.654 [Lua] [match_started] = true (string) 20:07:08.654 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.654 [Lua] [mission_id] = sig_volcano_wastes_path3 (string) 20:07:08.654 [Lua] [player_slot_5] = 1100001168fd9fb:1 (string) 20:07:08.654 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.654 [Lua] [country_code] = US (string) 20:07:08.654 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.654 [Lua] [eac_authorized] = true (string) 20:07:08.654 [Lua] 20:07:08.654 [Lua] =======================Found valid lobby! 20:07:08.655 [Lua] 20:07:08.655 [Lua] [twitch_enabled] = false (string) 20:07:08.655 [Lua] [power_level] = 495 (string) 20:07:08.655 [Lua] [id] = 18600000121d124 (string) 20:07:08.655 [Lua] [unique_server_name] = Bombastus Blitz (string) 20:07:08.655 [Lua] [difficulty_tweak] = -7 (string) 20:07:08.655 [Lua] [host] = 110000103853e42 (string) 20:07:08.655 [Lua] [matchmaking_type] = 2 (string) 20:07:08.655 [Lua] [is_private] = false (string) 20:07:08.655 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.655 [Lua] [name] = Lobby 18600000121d124 (string) 20:07:08.655 [Lua] [difficulty] = normal (string) 20:07:08.655 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.655 [Lua] [mechanism] = deus (string) 20:07:08.655 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.655 [Lua] [quick_game] = false (string) 20:07:08.655 [Lua] [num_players] = 2 (string) 20:07:08.655 [Lua] [matchmaking] = true (string) 20:07:08.655 [Lua] [match_started] = true (string) 20:07:08.655 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.655 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 20:07:08.655 [Lua] [player_slot_5] = 110000103853e42:1 (string) 20:07:08.655 [Lua] [player_slot_2] = 110000140c36679:1 (string) 20:07:08.655 [Lua] [country_code] = US (string) 20:07:08.655 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.655 [Lua] [eac_authorized] = true (string) 20:07:08.655 [Lua] 20:07:08.655 [Lua] =======================Found valid lobby! 20:07:08.656 [Lua] 20:07:08.656 [Lua] [twitch_enabled] = false (string) 20:07:08.656 [Lua] [power_level] = 660 (string) 20:07:08.656 [Lua] [id] = 18600000121ce0e (string) 20:07:08.656 [Lua] [unique_server_name] = Broccoli (string) 20:07:08.656 [Lua] [difficulty_tweak] = 7 (string) 20:07:08.656 [Lua] [host] = 110000104cef3a5 (string) 20:07:08.656 [Lua] [matchmaking_type] = 2 (string) 20:07:08.656 [Lua] [is_private] = false (string) 20:07:08.656 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.656 [Lua] [name] = Lobby 18600000121ce0e (string) 20:07:08.656 [Lua] [difficulty] = hard (string) 20:07:08.656 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 20:07:08.656 [Lua] [mechanism] = deus (string) 20:07:08.656 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.656 [Lua] [quick_game] = true (string) 20:07:08.656 [Lua] [num_players] = 2 (string) 20:07:08.656 [Lua] [matchmaking] = true (string) 20:07:08.656 [Lua] [match_started] = true (string) 20:07:08.656 [Lua] [player_slot_4] = 110000106addc97:1 (string) 20:07:08.656 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string) 20:07:08.656 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.656 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.656 [Lua] [country_code] = CA (string) 20:07:08.656 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.656 [Lua] [eac_authorized] = true (string) 20:07:08.656 [Lua] 20:07:08.656 [Lua] =======================Found valid lobby! 20:07:08.657 [Lua] 20:07:08.657 [Lua] [twitch_enabled] = false (string) 20:07:08.657 [Lua] [power_level] = 715 (string) 20:07:08.657 [Lua] [id] = 18600000121dc0b (string) 20:07:08.657 [Lua] [unique_server_name] = Dubious Neon (string) 20:07:08.657 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.657 [Lua] [host] = 110000102c4c80f (string) 20:07:08.657 [Lua] [matchmaking_type] = 2 (string) 20:07:08.657 [Lua] [is_private] = false (string) 20:07:08.657 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.657 [Lua] [name] = Lobby 18600000121dc0b (string) 20:07:08.657 [Lua] [difficulty] = hardest (string) 20:07:08.657 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.657 [Lua] [mechanism] = deus (string) 20:07:08.657 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.657 [Lua] [quick_game] = false (string) 20:07:08.657 [Lua] [num_players] = 2 (string) 20:07:08.657 [Lua] [matchmaking] = true (string) 20:07:08.657 [Lua] [match_started] = true (string) 20:07:08.657 [Lua] [player_slot_4] = 110000102c4c80f:1 (string) 20:07:08.657 [Lua] [mission_id] = pat_mountain_wastes_path5 (string) 20:07:08.657 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.657 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.657 [Lua] [country_code] = GB (string) 20:07:08.657 [Lua] [player_slot_3] = 11000010681bdc7:1 (string) 20:07:08.657 [Lua] [eac_authorized] = true (string) 20:07:08.657 [Lua] 20:07:08.657 [Lua] =======================Found valid lobby! 20:07:08.658 [Lua] 20:07:08.658 [Lua] [power_level] = 595 (string) 20:07:08.658 [Lua] [id] = 18600000123359e (string) 20:07:08.658 [Lua] [unique_server_name] = Kate (string) 20:07:08.658 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.658 [Lua] [host] = 11000013259a428 (string) 20:07:08.658 [Lua] [matchmaking_type] = 3 (string) 20:07:08.658 [Lua] [is_private] = false (string) 20:07:08.658 [Lua] [difficulty] = normal (string) 20:07:08.658 [Lua] [player_slot_1] = 11000010d0ee73b:1 (string) 20:07:08.658 [Lua] [player_slot_4] = 11000013259a428:1 (string) 20:07:08.658 [Lua] [name] = Lobby 18600000123359e (string) 20:07:08.658 [Lua] [mechanism] = deus (string) 20:07:08.658 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.658 [Lua] [matchmaking] = true (string) 20:07:08.658 [Lua] [num_players] = 3 (string) 20:07:08.658 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.658 [Lua] [country_code] = GB (string) 20:07:08.658 [Lua] [player_slot_5] = 1100001055e6f15:1 (string) 20:07:08.658 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.658 [Lua] [selected_mission_id] = pat_town_khorne_path1 (string) 20:07:08.658 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.658 [Lua] [eac_authorized] = true (string) 20:07:08.658 [Lua] 20:07:08.658 [Lua] =======================Found valid lobby! 20:07:08.659 [Lua] 20:07:08.659 [Lua] [twitch_enabled] = false (string) 20:07:08.659 [Lua] [power_level] = 645 (string) 20:07:08.659 [Lua] [id] = 18600000120d6a3 (string) 20:07:08.659 [Lua] [unique_server_name] = Quigibo (string) 20:07:08.660 [Lua] [difficulty_tweak] = 7 (string) 20:07:08.660 [Lua] [host] = 110000102e34431 (string) 20:07:08.660 [Lua] [matchmaking_type] = 2 (string) 20:07:08.660 [Lua] [is_private] = false (string) 20:07:08.660 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.660 [Lua] [name] = Lobby 18600000120d6a3 (string) 20:07:08.660 [Lua] [difficulty] = harder (string) 20:07:08.660 [Lua] [player_slot_1] = 110000102e34431:1 (string) 20:07:08.660 [Lua] [mechanism] = deus (string) 20:07:08.660 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.660 [Lua] [quick_game] = true (string) 20:07:08.660 [Lua] [num_players] = 3 (string) 20:07:08.660 [Lua] [matchmaking] = true (string) 20:07:08.660 [Lua] [match_started] = true (string) 20:07:08.660 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.660 [Lua] [mission_id] = pat_tower_nurgle_path5 (string) 20:07:08.660 [Lua] [player_slot_5] = 11000010e2824a6:1 (string) 20:07:08.660 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.660 [Lua] [country_code] = GB (string) 20:07:08.660 [Lua] [player_slot_3] = 110000111c440d2:1 (string) 20:07:08.660 [Lua] [eac_authorized] = true (string) 20:07:08.660 [Lua] 20:07:08.660 [Lua] =======================Found valid lobby! 20:07:08.661 [Lua] 20:07:08.661 [Lua] [twitch_enabled] = false (string) 20:07:08.661 [Lua] [power_level] = 0 (string) 20:07:08.661 [Lua] [id] = 18600000123421a (string) 20:07:08.661 [Lua] [unique_server_name] = ✪ Mike Lmaowksi (string) 20:07:08.661 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.661 [Lua] [host] = 110000109659613 (string) 20:07:08.661 [Lua] [matchmaking_type] = 2 (string) 20:07:08.661 [Lua] [is_private] = false (string) 20:07:08.661 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.661 [Lua] [name] = Lobby 18600000123421a (string) 20:07:08.661 [Lua] [difficulty] = harder (string) 20:07:08.661 [Lua] [player_slot_1] = 110000109659613:1 (string) 20:07:08.661 [Lua] [mechanism] = deus (string) 20:07:08.661 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.661 [Lua] [quick_game] = true (string) 20:07:08.661 [Lua] [num_players] = 2 (string) 20:07:08.661 [Lua] [matchmaking] = true (string) 20:07:08.661 [Lua] [match_started] = true (string) 20:07:08.661 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.661 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 20:07:08.661 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.661 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.661 [Lua] [country_code] = GB (string) 20:07:08.661 [Lua] [player_slot_3] = 11000010654c4da:1 (string) 20:07:08.661 [Lua] [eac_authorized] = true (string) 20:07:08.661 [Lua] 20:07:08.661 [Lua] =======================Found valid lobby! 20:07:08.662 [Lua] 20:07:08.662 [Lua] [power_level] = 735 (string) 20:07:08.662 [Lua] [id] = 186000001225328 (string) 20:07:08.662 [Lua] [unique_server_name] = Bloise (string) 20:07:08.662 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.662 [Lua] [host] = 110000105250e6d (string) 20:07:08.662 [Lua] [matchmaking_type] = 3 (string) 20:07:08.662 [Lua] [is_private] = false (string) 20:07:08.662 [Lua] [difficulty] = hardest (string) 20:07:08.662 [Lua] [player_slot_1] = 110000102a0237a:1 (string) 20:07:08.662 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.662 [Lua] [name] = Lobby 186000001225328 (string) 20:07:08.662 [Lua] [mechanism] = deus (string) 20:07:08.662 [Lua] [player_slot_2] = 110000105250e6d:1 (string) 20:07:08.662 [Lua] [matchmaking] = true (string) 20:07:08.662 [Lua] [num_players] = 2 (string) 20:07:08.662 [Lua] [mission_id] = sig_snare_a_slaanesh_path1 (string) 20:07:08.662 [Lua] [country_code] = GB (string) 20:07:08.662 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.662 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.662 [Lua] [selected_mission_id] = pat_town_wastes_path1 (string) 20:07:08.662 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.662 [Lua] [eac_authorized] = true (string) 20:07:08.662 [Lua] 20:07:08.662 [Lua] =======================Found valid lobby! 20:07:08.663 [Lua] 20:07:08.663 [Lua] [twitch_enabled] = false (string) 20:07:08.663 [Lua] [power_level] = 738 (string) 20:07:08.663 [Lua] [id] = 1860000011f3205 (string) 20:07:08.663 [Lua] [num_players] = 3 (string) 20:07:08.663 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.663 [Lua] [host] = 1100001053c0bf5 (string) 20:07:08.663 [Lua] [time_of_search] = 1636568963 (string) 20:07:08.663 [Lua] [matchmaking_type] = 2 (string) 20:07:08.663 [Lua] [is_private] = false (string) 20:07:08.663 [Lua] [player_slot_4] = 1100001053c0bf5:1 (string) 20:07:08.663 [Lua] [name] = Lobby 1860000011f3205 (string) 20:07:08.663 [Lua] [difficulty] = harder (string) 20:07:08.663 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.663 [Lua] [mechanism] = deus (string) 20:07:08.663 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.663 [Lua] [quick_game] = false (string) 20:07:08.663 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.663 [Lua] [matchmaking] = true (string) 20:07:08.663 [Lua] [match_started] = true (string) 20:07:08.663 [Lua] [country_code] = GB (string) 20:07:08.663 [Lua] [mission_id] = pat_forest_tzeentch_path5 (string) 20:07:08.663 [Lua] [player_slot_5] = 1100001455f4a55:1 (string) 20:07:08.663 [Lua] [player_slot_2] = 110000101da93ea:1 (string) 20:07:08.663 [Lua] [unique_server_name] = Samsung® Ecobubble ™ (string) 20:07:08.663 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.663 [Lua] [eac_authorized] = true (string) 20:07:08.663 [Lua] 20:07:08.663 [Lua] =======================Found valid lobby! 20:07:08.664 [Lua] 20:07:08.664 [Lua] [twitch_enabled] = false (string) 20:07:08.664 [Lua] [power_level] = 670 (string) 20:07:08.664 [Lua] [id] = 18600000117e7c7 (string) 20:07:08.664 [Lua] [unique_server_name] = Pepnia (string) 20:07:08.664 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.664 [Lua] [host] = 1100001163e05b4 (string) 20:07:08.664 [Lua] [matchmaking_type] = 2 (string) 20:07:08.664 [Lua] [is_private] = false (string) 20:07:08.664 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.664 [Lua] [name] = Lobby 18600000117e7c7 (string) 20:07:08.664 [Lua] [difficulty] = hardest (string) 20:07:08.664 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.664 [Lua] [mechanism] = deus (string) 20:07:08.664 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.664 [Lua] [quick_game] = false (string) 20:07:08.664 [Lua] [num_players] = 2 (string) 20:07:08.664 [Lua] [matchmaking] = true (string) 20:07:08.664 [Lua] [match_started] = true (string) 20:07:08.664 [Lua] [player_slot_4] = 110000106c85506:1 (string) 20:07:08.664 [Lua] [mission_id] = pat_tower_slaanesh_path1 (string) 20:07:08.664 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.664 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.664 [Lua] [country_code] = GB (string) 20:07:08.664 [Lua] [player_slot_3] = 1100001163e05b4:1 (string) 20:07:08.664 [Lua] [eac_authorized] = true (string) 20:07:08.664 [Lua] 20:07:08.664 [Lua] =======================Found valid lobby! 20:07:08.665 [Lua] 20:07:08.665 [Lua] [twitch_enabled] = false (string) 20:07:08.665 [Lua] [power_level] = 808 (string) 20:07:08.665 [Lua] [id] = 186000001217100 (string) 20:07:08.665 [Lua] [unique_server_name] = RAROCK (string) 20:07:08.665 [Lua] [difficulty_tweak] = 3 (string) 20:07:08.665 [Lua] [host] = 110000101171f88 (string) 20:07:08.665 [Lua] [matchmaking_type] = 2 (string) 20:07:08.665 [Lua] [is_private] = false (string) 20:07:08.665 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.665 [Lua] [name] = Lobby 186000001217100 (string) 20:07:08.665 [Lua] [difficulty] = hardest (string) 20:07:08.665 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.665 [Lua] [mechanism] = deus (string) 20:07:08.666 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.666 [Lua] [quick_game] = false (string) 20:07:08.666 [Lua] [num_players] = 3 (string) 20:07:08.666 [Lua] [matchmaking] = true (string) 20:07:08.666 [Lua] [match_started] = true (string) 20:07:08.666 [Lua] [player_slot_4] = 110000100a90401:1 (string) 20:07:08.666 [Lua] [mission_id] = sig_snare_a_slaanesh_path1 (string) 20:07:08.666 [Lua] [player_slot_5] = 110000101171f88:1 (string) 20:07:08.666 [Lua] [player_slot_2] = 11000010b922039:1 (string) 20:07:08.666 [Lua] [country_code] = GB (string) 20:07:08.666 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.666 [Lua] [eac_authorized] = true (string) 20:07:08.666 [Lua] 20:07:08.666 [Lua] =======================Found valid lobby! 20:07:08.667 [Lua] 20:07:08.667 [Lua] [twitch_enabled] = false (string) 20:07:08.667 [Lua] [power_level] = 715 (string) 20:07:08.667 [Lua] [id] = 18600000122eb40 (string) 20:07:08.667 [Lua] [unique_server_name] = Ryshek (string) 20:07:08.667 [Lua] [difficulty_tweak] = -3 (string) 20:07:08.667 [Lua] [host] = 1100001007c2e07 (string) 20:07:08.667 [Lua] [matchmaking_type] = 2 (string) 20:07:08.667 [Lua] [is_private] = false (string) 20:07:08.667 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.667 [Lua] [name] = Lobby 18600000122eb40 (string) 20:07:08.667 [Lua] [difficulty] = harder (string) 20:07:08.667 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.667 [Lua] [mechanism] = deus (string) 20:07:08.667 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.667 [Lua] [quick_game] = false (string) 20:07:08.667 [Lua] [num_players] = 1 (string) 20:07:08.667 [Lua] [matchmaking] = true (string) 20:07:08.667 [Lua] [match_started] = true (string) 20:07:08.667 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.667 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 20:07:08.667 [Lua] [player_slot_5] = 1100001007c2e07:1 (string) 20:07:08.667 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.667 [Lua] [country_code] = US (string) 20:07:08.667 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.667 [Lua] [eac_authorized] = true (string) 20:07:08.667 [Lua] 20:07:08.667 [Lua] =======================Found valid lobby! 20:07:08.668 [Lua] 20:07:08.668 [Lua] [twitch_enabled] = false (string) 20:07:08.668 [Lua] [power_level] = 705 (string) 20:07:08.668 [Lua] [id] = 1860000012361e5 (string) 20:07:08.668 [Lua] [unique_server_name] = bx|MaDHaTTeR (string) 20:07:08.668 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.668 [Lua] [host] = 1100001007a8576 (string) 20:07:08.668 [Lua] [matchmaking_type] = 2 (string) 20:07:08.668 [Lua] [is_private] = false (string) 20:07:08.668 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.668 [Lua] [name] = Lobby 1860000012361e5 (string) 20:07:08.668 [Lua] [difficulty] = hardest (string) 20:07:08.668 [Lua] [player_slot_1] = 1100001007a8576:1 (string) 20:07:08.668 [Lua] [mechanism] = deus (string) 20:07:08.668 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.668 [Lua] [quick_game] = false (string) 20:07:08.668 [Lua] [num_players] = 2 (string) 20:07:08.668 [Lua] [matchmaking] = true (string) 20:07:08.668 [Lua] [match_started] = true (string) 20:07:08.668 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.668 [Lua] [mission_id] = sig_mordrek_tzeentch_path2 (string) 20:07:08.668 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.668 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.668 [Lua] [country_code] = US (string) 20:07:08.668 [Lua] [player_slot_3] = 11000010763d49d:1 (string) 20:07:08.668 [Lua] [eac_authorized] = true (string) 20:07:08.668 [Lua] 20:07:08.668 [Lua] =======================Found valid lobby! 20:07:08.669 [Lua] 20:07:08.669 [Lua] [twitch_enabled] = false (string) 20:07:08.669 [Lua] [power_level] = 645 (string) 20:07:08.669 [Lua] [id] = 186000001219ed3 (string) 20:07:08.669 [Lua] [unique_server_name] = doomderp (string) 20:07:08.669 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.669 [Lua] [host] = 1100001093b9560 (string) 20:07:08.669 [Lua] [matchmaking_type] = 2 (string) 20:07:08.669 [Lua] [is_private] = false (string) 20:07:08.669 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.669 [Lua] [name] = Lobby 186000001219ed3 (string) 20:07:08.669 [Lua] [difficulty] = harder (string) 20:07:08.669 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.669 [Lua] [mechanism] = deus (string) 20:07:08.669 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.669 [Lua] [quick_game] = false (string) 20:07:08.669 [Lua] [num_players] = 1 (string) 20:07:08.669 [Lua] [matchmaking] = true (string) 20:07:08.669 [Lua] [match_started] = true (string) 20:07:08.669 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.669 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string) 20:07:08.669 [Lua] [player_slot_5] = 1100001093b9560:1 (string) 20:07:08.669 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.669 [Lua] [country_code] = CA (string) 20:07:08.669 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.669 [Lua] [eac_authorized] = true (string) 20:07:08.669 [Lua] 20:07:08.669 [Lua] =======================Found valid lobby! 20:07:08.670 [Lua] 20:07:08.670 [Lua] [twitch_enabled] = false (string) 20:07:08.670 [Lua] [power_level] = 635 (string) 20:07:08.670 [Lua] [id] = 18600000123724a (string) 20:07:08.670 [Lua] [unique_server_name] = Melville (string) 20:07:08.670 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.670 [Lua] [host] = 11000010187203f (string) 20:07:08.670 [Lua] [matchmaking_type] = 2 (string) 20:07:08.670 [Lua] [is_private] = false (string) 20:07:08.670 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.670 [Lua] [name] = Lobby 18600000123724a (string) 20:07:08.670 [Lua] [difficulty] = hard (string) 20:07:08.670 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.670 [Lua] [mechanism] = deus (string) 20:07:08.670 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.670 [Lua] [quick_game] = false (string) 20:07:08.670 [Lua] [num_players] = 2 (string) 20:07:08.670 [Lua] [matchmaking] = true (string) 20:07:08.670 [Lua] [match_started] = true (string) 20:07:08.670 [Lua] [player_slot_4] = 110000135ff64e0:1 (string) 20:07:08.670 [Lua] [mission_id] = sig_mordrek_tzeentch_path5 (string) 20:07:08.670 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.670 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.670 [Lua] [country_code] = NL (string) 20:07:08.670 [Lua] [player_slot_3] = 11000010187203f:1 (string) 20:07:08.670 [Lua] [eac_authorized] = true (string) 20:07:08.670 [Lua] 20:07:08.670 [Lua] =======================Found valid lobby! 20:07:08.672 [Lua] 20:07:08.672 [Lua] [twitch_enabled] = false (string) 20:07:08.672 [Lua] [power_level] = 715 (string) 20:07:08.672 [Lua] [id] = 1860000012076ab (string) 20:07:08.672 [Lua] [unique_server_name] = Pripz (string) 20:07:08.672 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.672 [Lua] [host] = 110000102ed5a1a (string) 20:07:08.672 [Lua] [matchmaking_type] = 2 (string) 20:07:08.672 [Lua] [is_private] = false (string) 20:07:08.672 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.672 [Lua] [name] = Lobby 1860000012076ab (string) 20:07:08.672 [Lua] [difficulty] = hardest (string) 20:07:08.672 [Lua] [player_slot_1] = 110000102ed5a1a:1 (string) 20:07:08.672 [Lua] [mechanism] = deus (string) 20:07:08.672 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.672 [Lua] [quick_game] = false (string) 20:07:08.672 [Lua] [num_players] = 2 (string) 20:07:08.672 [Lua] [matchmaking] = true (string) 20:07:08.672 [Lua] [match_started] = true (string) 20:07:08.672 [Lua] [player_slot_4] = 110000104beedd5:1 (string) 20:07:08.672 [Lua] [mission_id] = pat_town_wastes_path5 (string) 20:07:08.672 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.672 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.672 [Lua] [country_code] = NL (string) 20:07:08.672 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.672 [Lua] [eac_authorized] = true (string) 20:07:08.672 [Lua] 20:07:08.672 [Lua] =======================Found valid lobby! 20:07:08.673 [Lua] 20:07:08.673 [Lua] [twitch_enabled] = false (string) 20:07:08.673 [Lua] [power_level] = 635 (string) 20:07:08.673 [Lua] [id] = 1860000012388a1 (string) 20:07:08.673 [Lua] [num_players] = 1 (string) 20:07:08.673 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.673 [Lua] [host] = 110000102c22848 (string) 20:07:08.673 [Lua] [time_of_search] = 1636574763 (string) 20:07:08.673 [Lua] [matchmaking_type] = 2 (string) 20:07:08.673 [Lua] [is_private] = false (string) 20:07:08.673 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.673 [Lua] [name] = Lobby 1860000012388a1 (string) 20:07:08.673 [Lua] [difficulty] = hard (string) 20:07:08.673 [Lua] [player_slot_1] = 110000102c22848:1 (string) 20:07:08.673 [Lua] [mechanism] = deus (string) 20:07:08.673 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.673 [Lua] [quick_game] = false (string) 20:07:08.673 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.673 [Lua] [matchmaking] = true (string) 20:07:08.673 [Lua] [match_started] = true (string) 20:07:08.673 [Lua] [country_code] = NL (string) 20:07:08.673 [Lua] [mission_id] = sig_volcano_wastes_path3 (string) 20:07:08.673 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.673 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.673 [Lua] [unique_server_name] = Arveragus (string) 20:07:08.673 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.673 [Lua] [eac_authorized] = true (string) 20:07:08.673 [Lua] 20:07:08.673 [Lua] =======================Found valid lobby! 20:07:08.674 [Lua] 20:07:08.674 [Lua] [twitch_enabled] = false (string) 20:07:08.674 [Lua] [power_level] = 538 (string) 20:07:08.674 [Lua] [id] = 18600000120e823 (string) 20:07:08.674 [Lua] [unique_server_name] = ^!Bishop. (string) 20:07:08.674 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.674 [Lua] [host] = 110000102ca78a1 (string) 20:07:08.674 [Lua] [matchmaking_type] = 2 (string) 20:07:08.674 [Lua] [is_private] = false (string) 20:07:08.674 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.674 [Lua] [name] = Lobby 18600000120e823 (string) 20:07:08.674 [Lua] [difficulty] = hard (string) 20:07:08.674 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.674 [Lua] [mechanism] = deus (string) 20:07:08.674 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.674 [Lua] [quick_game] = false (string) 20:07:08.674 [Lua] [num_players] = 3 (string) 20:07:08.674 [Lua] [matchmaking] = true (string) 20:07:08.674 [Lua] [match_started] = true (string) 20:07:08.674 [Lua] [player_slot_4] = 110000102c4bbf6:1 (string) 20:07:08.674 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.674 [Lua] [player_slot_5] = 110000102ca78a1:1 (string) 20:07:08.674 [Lua] [player_slot_2] = 110000105e48f74:1 (string) 20:07:08.674 [Lua] [country_code] = NL (string) 20:07:08.674 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.674 [Lua] [eac_authorized] = true (string) 20:07:08.674 [Lua] 20:07:08.674 [Lua] =======================Found valid lobby! 20:07:08.676 [Lua] 20:07:08.676 [Lua] [twitch_enabled] = false (string) 20:07:08.676 [Lua] [power_level] = 681 (string) 20:07:08.676 [Lua] [id] = 18600000123232b (string) 20:07:08.676 [Lua] [unique_server_name] = alongcameastone (string) 20:07:08.676 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.676 [Lua] [host] = 110000104b17d84 (string) 20:07:08.676 [Lua] [matchmaking_type] = 2 (string) 20:07:08.676 [Lua] [is_private] = false (string) 20:07:08.676 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.676 [Lua] [name] = Lobby 18600000123232b (string) 20:07:08.676 [Lua] [difficulty] = harder (string) 20:07:08.676 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.676 [Lua] [mechanism] = deus (string) 20:07:08.676 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.676 [Lua] [quick_game] = true (string) 20:07:08.676 [Lua] [num_players] = 3 (string) 20:07:08.676 [Lua] [matchmaking] = true (string) 20:07:08.676 [Lua] [match_started] = true (string) 20:07:08.676 [Lua] [player_slot_4] = 1100001031ef054:1 (string) 20:07:08.676 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 20:07:08.676 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.676 [Lua] [player_slot_2] = 110000103bf530b:1 (string) 20:07:08.676 [Lua] [country_code] = GB (string) 20:07:08.676 [Lua] [player_slot_3] = 110000104b17d84:1 (string) 20:07:08.676 [Lua] [eac_authorized] = true (string) 20:07:08.676 [Lua] 20:07:08.676 [Lua] =======================Found valid lobby! 20:07:08.677 [Lua] 20:07:08.677 [Lua] [twitch_enabled] = false (string) 20:07:08.677 [Lua] [power_level] = 678 (string) 20:07:08.677 [Lua] [id] = 1860000011cb2a9 (string) 20:07:08.677 [Lua] [unique_server_name] = K2 (string) 20:07:08.677 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.677 [Lua] [host] = 11000010b047156 (string) 20:07:08.677 [Lua] [matchmaking_type] = 2 (string) 20:07:08.677 [Lua] [is_private] = false (string) 20:07:08.677 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.677 [Lua] [name] = Lobby 1860000011cb2a9 (string) 20:07:08.677 [Lua] [difficulty] = harder (string) 20:07:08.677 [Lua] [player_slot_1] = 11000010b047156:1 (string) 20:07:08.677 [Lua] [mechanism] = deus (string) 20:07:08.677 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.677 [Lua] [quick_game] = true (string) 20:07:08.677 [Lua] [num_players] = 3 (string) 20:07:08.677 [Lua] [matchmaking] = true (string) 20:07:08.677 [Lua] [match_started] = true (string) 20:07:08.677 [Lua] [player_slot_4] = 110000102a0c64f:1 (string) 20:07:08.677 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string) 20:07:08.677 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.677 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.677 [Lua] [country_code] = GB (string) 20:07:08.677 [Lua] [player_slot_3] = 1100001083e8e66:1 (string) 20:07:08.677 [Lua] [eac_authorized] = true (string) 20:07:08.677 [Lua] 20:07:08.677 [Lua] =======================Found valid lobby! 20:07:08.678 [Lua] 20:07:08.678 [Lua] [twitch_enabled] = false (string) 20:07:08.678 [Lua] [power_level] = 685 (string) 20:07:08.678 [Lua] [id] = 1860000011f8194 (string) 20:07:08.678 [Lua] [unique_server_name] = Fat-mouse (string) 20:07:08.678 [Lua] [difficulty_tweak] = 3 (string) 20:07:08.678 [Lua] [host] = 1100001072f1575 (string) 20:07:08.678 [Lua] [matchmaking_type] = 2 (string) 20:07:08.678 [Lua] [is_private] = false (string) 20:07:08.678 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.678 [Lua] [name] = Lobby 1860000011f8194 (string) 20:07:08.678 [Lua] [difficulty] = hard (string) 20:07:08.678 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.678 [Lua] [mechanism] = deus (string) 20:07:08.678 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.678 [Lua] [quick_game] = false (string) 20:07:08.678 [Lua] [num_players] = 2 (string) 20:07:08.678 [Lua] [matchmaking] = true (string) 20:07:08.678 [Lua] [match_started] = true (string) 20:07:08.678 [Lua] [player_slot_4] = 1100001072f1575:1 (string) 20:07:08.678 [Lua] [mission_id] = pat_mountain_khorne_path3 (string) 20:07:08.678 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.678 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.678 [Lua] [country_code] = GB (string) 20:07:08.678 [Lua] [player_slot_3] = 11000010c82fb3b:1 (string) 20:07:08.678 [Lua] [eac_authorized] = true (string) 20:07:08.678 [Lua] 20:07:08.678 [Lua] =======================Found valid lobby! 20:07:08.679 [Lua] 20:07:08.679 [Lua] [twitch_enabled] = false (string) 20:07:08.679 [Lua] [power_level] = 665 (string) 20:07:08.679 [Lua] [id] = 18600000120d4a7 (string) 20:07:08.679 [Lua] [unique_server_name] = Blue (string) 20:07:08.679 [Lua] [difficulty_tweak] = -7 (string) 20:07:08.679 [Lua] [host] = 110000102fb0751 (string) 20:07:08.679 [Lua] [matchmaking_type] = 2 (string) 20:07:08.679 [Lua] [is_private] = false (string) 20:07:08.679 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.679 [Lua] [name] = Lobby 18600000120d4a7 (string) 20:07:08.679 [Lua] [difficulty] = harder (string) 20:07:08.679 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.679 [Lua] [mechanism] = deus (string) 20:07:08.679 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.679 [Lua] [quick_game] = true (string) 20:07:08.679 [Lua] [num_players] = 3 (string) 20:07:08.679 [Lua] [matchmaking] = true (string) 20:07:08.679 [Lua] [match_started] = true (string) 20:07:08.680 [Lua] [player_slot_4] = 11000013bd82ab1:1 (string) 20:07:08.680 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 20:07:08.680 [Lua] [player_slot_5] = 11000010814028f:1 (string) 20:07:08.680 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.680 [Lua] [country_code] = GB (string) 20:07:08.680 [Lua] [player_slot_3] = 110000102fb0751:1 (string) 20:07:08.680 [Lua] [eac_authorized] = true (string) 20:07:08.680 [Lua] 20:07:08.680 [Lua] =======================Found valid lobby! 20:07:08.681 [Lua] 20:07:08.681 [Lua] [twitch_enabled] = false (string) 20:07:08.681 [Lua] [power_level] = 0 (string) 20:07:08.681 [Lua] [id] = 186000001214093 (string) 20:07:08.681 [Lua] [unique_server_name] = Andy Alston (string) 20:07:08.681 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.681 [Lua] [host] = 11000010719b31f (string) 20:07:08.681 [Lua] [matchmaking_type] = 2 (string) 20:07:08.681 [Lua] [is_private] = false (string) 20:07:08.681 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.681 [Lua] [name] = Lobby 186000001214093 (string) 20:07:08.681 [Lua] [difficulty] = hardest (string) 20:07:08.681 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.681 [Lua] [mechanism] = deus (string) 20:07:08.681 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.681 [Lua] [quick_game] = true (string) 20:07:08.681 [Lua] [num_players] = 2 (string) 20:07:08.681 [Lua] [matchmaking] = true (string) 20:07:08.681 [Lua] [match_started] = true (string) 20:07:08.681 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.681 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string) 20:07:08.681 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.681 [Lua] [player_slot_2] = 11000010719b31f:1 (string) 20:07:08.681 [Lua] [country_code] = GB (string) 20:07:08.681 [Lua] [player_slot_3] = 110000110957ea0:1 (string) 20:07:08.681 [Lua] [eac_authorized] = true (string) 20:07:08.681 [Lua] 20:07:08.681 [Lua] =======================Found valid lobby! 20:07:08.682 [Lua] 20:07:08.682 [Lua] [twitch_enabled] = false (string) 20:07:08.682 [Lua] [power_level] = 651 (string) 20:07:08.682 [Lua] [id] = 18600000122288b (string) 20:07:08.682 [Lua] [unique_server_name] = Cofe (string) 20:07:08.682 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.682 [Lua] [host] = 110000103c13f13 (string) 20:07:08.682 [Lua] [matchmaking_type] = 2 (string) 20:07:08.682 [Lua] [is_private] = false (string) 20:07:08.682 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.682 [Lua] [name] = Lobby 18600000122288b (string) 20:07:08.682 [Lua] [difficulty] = hard (string) 20:07:08.682 [Lua] [player_slot_1] = 110000103c13f13:1 (string) 20:07:08.682 [Lua] [mechanism] = deus (string) 20:07:08.682 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.682 [Lua] [quick_game] = false (string) 20:07:08.682 [Lua] [num_players] = 3 (string) 20:07:08.682 [Lua] [matchmaking] = true (string) 20:07:08.682 [Lua] [match_started] = true (string) 20:07:08.682 [Lua] [player_slot_4] = 11000010a867699:1 (string) 20:07:08.682 [Lua] [mission_id] = pat_mines_nurgle_path3 (string) 20:07:08.682 [Lua] [player_slot_5] = 110000147ee7eb6:1 (string) 20:07:08.682 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.682 [Lua] [country_code] = GB (string) 20:07:08.682 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.682 [Lua] [eac_authorized] = true (string) 20:07:08.682 [Lua] 20:07:08.682 [Lua] =======================Found valid lobby! 20:07:08.683 [Lua] 20:07:08.683 [Lua] [twitch_enabled] = false (string) 20:07:08.683 [Lua] [power_level] = 608 (string) 20:07:08.683 [Lua] [id] = 18600000122ea2f (string) 20:07:08.683 [Lua] [unique_server_name] = Afro Of Awesome (string) 20:07:08.683 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.683 [Lua] [host] = 110000105468447 (string) 20:07:08.683 [Lua] [matchmaking_type] = 2 (string) 20:07:08.683 [Lua] [is_private] = false (string) 20:07:08.683 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.683 [Lua] [name] = Lobby 18600000122ea2f (string) 20:07:08.683 [Lua] [difficulty] = hardest (string) 20:07:08.683 [Lua] [player_slot_1] = 110000105468447:1 (string) 20:07:08.683 [Lua] [mechanism] = deus (string) 20:07:08.683 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.683 [Lua] [quick_game] = true (string) 20:07:08.683 [Lua] [num_players] = 2 (string) 20:07:08.683 [Lua] [matchmaking] = true (string) 20:07:08.683 [Lua] [match_started] = true (string) 20:07:08.683 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.683 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 20:07:08.683 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.683 [Lua] [player_slot_2] = 1100001049cba81:1 (string) 20:07:08.683 [Lua] [country_code] = GB (string) 20:07:08.683 [Lua] [player_slot_3] = 110000102c41e34:1 (string) 20:07:08.683 [Lua] [eac_authorized] = true (string) 20:07:08.683 [Lua] 20:07:08.683 [Lua] =======================Found valid lobby! 20:07:08.684 [Lua] 20:07:08.684 [Lua] [power_level] = 645 (string) 20:07:08.684 [Lua] [id] = 18600000123442f (string) 20:07:08.684 [Lua] [unique_server_name] = superhod (string) 20:07:08.684 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.684 [Lua] [host] = 110000102c23042 (string) 20:07:08.684 [Lua] [matchmaking_type] = 3 (string) 20:07:08.684 [Lua] [is_private] = false (string) 20:07:08.684 [Lua] [difficulty] = normal (string) 20:07:08.684 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.684 [Lua] [player_slot_4] = 110000102c23042:1 (string) 20:07:08.684 [Lua] [name] = Lobby 18600000123442f (string) 20:07:08.684 [Lua] [mechanism] = deus (string) 20:07:08.684 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.684 [Lua] [matchmaking] = true (string) 20:07:08.684 [Lua] [num_players] = 1 (string) 20:07:08.684 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 20:07:08.684 [Lua] [country_code] = GB (string) 20:07:08.684 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.684 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.684 [Lua] [selected_mission_id] = pat_mines_wastes_path2 (string) 20:07:08.684 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.684 [Lua] [eac_authorized] = true (string) 20:07:08.684 [Lua] 20:07:08.684 [Lua] =======================Found valid lobby! 20:07:08.686 [Lua] 20:07:08.686 [Lua] [twitch_enabled] = false (string) 20:07:08.686 [Lua] [power_level] = 615 (string) 20:07:08.686 [Lua] [id] = 18600000122909e (string) 20:07:08.686 [Lua] [num_players] = 1 (string) 20:07:08.686 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.686 [Lua] [host] = 11000010281365b (string) 20:07:08.686 [Lua] [time_of_search] = 1636573364 (string) 20:07:08.686 [Lua] [matchmaking_type] = 2 (string) 20:07:08.686 [Lua] [is_private] = false (string) 20:07:08.686 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.686 [Lua] [name] = Lobby 18600000122909e (string) 20:07:08.686 [Lua] [difficulty] = normal (string) 20:07:08.686 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.686 [Lua] [mechanism] = deus (string) 20:07:08.686 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.686 [Lua] [quick_game] = false (string) 20:07:08.686 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.686 [Lua] [matchmaking] = true (string) 20:07:08.686 [Lua] [match_started] = true (string) 20:07:08.686 [Lua] [country_code] = FR (string) 20:07:08.686 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.686 [Lua] [player_slot_5] = 11000010281365b:1 (string) 20:07:08.686 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.686 [Lua] [unique_server_name] = LBEO| Say Cheese Sir (string) 20:07:08.686 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.686 [Lua] [eac_authorized] = true (string) 20:07:08.686 [Lua] 20:07:08.686 [Lua] =======================Found valid lobby! 20:07:08.687 [Lua] 20:07:08.687 [Lua] [twitch_enabled] = false (string) 20:07:08.687 [Lua] [power_level] = 688 (string) 20:07:08.687 [Lua] [id] = 186000001236ac7 (string) 20:07:08.687 [Lua] [unique_server_name] = Xornod2 (string) 20:07:08.687 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.687 [Lua] [host] = 110000111321dae (string) 20:07:08.687 [Lua] [matchmaking_type] = 2 (string) 20:07:08.687 [Lua] [is_private] = false (string) 20:07:08.687 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.687 [Lua] [name] = Lobby 186000001236ac7 (string) 20:07:08.687 [Lua] [difficulty] = harder (string) 20:07:08.687 [Lua] [player_slot_1] = 110000111321dae:1 (string) 20:07:08.687 [Lua] [mechanism] = deus (string) 20:07:08.687 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.687 [Lua] [quick_game] = false (string) 20:07:08.687 [Lua] [num_players] = 3 (string) 20:07:08.687 [Lua] [matchmaking] = true (string) 20:07:08.687 [Lua] [match_started] = true (string) 20:07:08.687 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.687 [Lua] [mission_id] = sig_gorge_tzeentch_path3 (string) 20:07:08.687 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.687 [Lua] [player_slot_2] = 110000100a19cde:1 (string) 20:07:08.687 [Lua] [country_code] = FR (string) 20:07:08.687 [Lua] [player_slot_3] = 11000010559bb5d:1 (string) 20:07:08.687 [Lua] [eac_authorized] = true (string) 20:07:08.687 [Lua] 20:07:08.687 [Lua] =======================Found valid lobby! 20:07:08.688 [Lua] 20:07:08.688 [Lua] [twitch_enabled] = false (string) 20:07:08.688 [Lua] [power_level] = 0 (string) 20:07:08.688 [Lua] [id] = 186000001230d0a (string) 20:07:08.688 [Lua] [unique_server_name] = Teamfuri (string) 20:07:08.688 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.688 [Lua] [host] = 1100001061acabb (string) 20:07:08.688 [Lua] [matchmaking_type] = 2 (string) 20:07:08.688 [Lua] [is_private] = false (string) 20:07:08.688 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.688 [Lua] [name] = Lobby 186000001230d0a (string) 20:07:08.688 [Lua] [difficulty] = hardest (string) 20:07:08.688 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.688 [Lua] [mechanism] = deus (string) 20:07:08.688 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.688 [Lua] [quick_game] = false (string) 20:07:08.688 [Lua] [num_players] = 2 (string) 20:07:08.688 [Lua] [matchmaking] = true (string) 20:07:08.688 [Lua] [match_started] = true (string) 20:07:08.688 [Lua] [player_slot_4] = 110000103fe71b7:1 (string) 20:07:08.688 [Lua] [mission_id] = sig_crag_slaanesh_path3 (string) 20:07:08.688 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.688 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.688 [Lua] [country_code] = FR (string) 20:07:08.688 [Lua] [player_slot_3] = 1100001061acabb:1 (string) 20:07:08.688 [Lua] [eac_authorized] = true (string) 20:07:08.688 [Lua] 20:07:08.688 [Lua] =======================Found valid lobby! 20:07:08.689 [Lua] 20:07:08.689 [Lua] [twitch_enabled] = false (string) 20:07:08.689 [Lua] [power_level] = 715 (string) 20:07:08.689 [Lua] [id] = 18600000122ef40 (string) 20:07:08.689 [Lua] [unique_server_name] = Dr.Monkey (string) 20:07:08.689 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.689 [Lua] [host] = 11000010fdbb07c (string) 20:07:08.689 [Lua] [matchmaking_type] = 2 (string) 20:07:08.689 [Lua] [is_private] = false (string) 20:07:08.689 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.689 [Lua] [name] = Lobby 18600000122ef40 (string) 20:07:08.689 [Lua] [difficulty] = hardest (string) 20:07:08.689 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.689 [Lua] [mechanism] = deus (string) 20:07:08.689 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.689 [Lua] [quick_game] = false (string) 20:07:08.689 [Lua] [num_players] = 2 (string) 20:07:08.689 [Lua] [matchmaking] = true (string) 20:07:08.689 [Lua] [match_started] = true (string) 20:07:08.689 [Lua] [player_slot_4] = 110000105b9084d:1 (string) 20:07:08.689 [Lua] [mission_id] = pat_mountain_slaanesh_path2 (string) 20:07:08.689 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.689 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.689 [Lua] [country_code] = FR (string) 20:07:08.689 [Lua] [player_slot_3] = 11000010fdbb07c:1 (string) 20:07:08.689 [Lua] [eac_authorized] = true (string) 20:07:08.689 [Lua] 20:07:08.689 [Lua] =======================Found valid lobby! 20:07:08.691 [Lua] 20:07:08.691 [Lua] [twitch_enabled] = false (string) 20:07:08.691 [Lua] [power_level] = 645 (string) 20:07:08.691 [Lua] [id] = 18600000121e602 (string) 20:07:08.691 [Lua] [unique_server_name] = E.N.D (string) 20:07:08.691 [Lua] [difficulty_tweak] = 0 (string) 20:07:08.691 [Lua] [host] = 11000010614a554 (string) 20:07:08.691 [Lua] [matchmaking_type] = 2 (string) 20:07:08.691 [Lua] [is_private] = false (string) 20:07:08.691 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.691 [Lua] [name] = Lobby 18600000121e602 (string) 20:07:08.691 [Lua] [difficulty] = hard (string) 20:07:08.691 [Lua] [player_slot_1] = 110000109afafc7:1 (string) 20:07:08.691 [Lua] [mechanism] = deus (string) 20:07:08.691 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.691 [Lua] [quick_game] = true (string) 20:07:08.691 [Lua] [num_players] = 3 (string) 20:07:08.691 [Lua] [matchmaking] = true (string) 20:07:08.691 [Lua] [match_started] = true (string) 20:07:08.691 [Lua] [player_slot_4] = 11000010543e3a1:1 (string) 20:07:08.691 [Lua] [mission_id] = pat_mountain_khorne_path5 (string) 20:07:08.691 [Lua] [player_slot_5] = 11000010614a554:1 (string) 20:07:08.691 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.691 [Lua] [country_code] = FR (string) 20:07:08.691 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.691 [Lua] [eac_authorized] = true (string) 20:07:08.691 [Lua] 20:07:08.691 [Lua] =======================Found valid lobby! 20:07:08.692 [Lua] 20:07:08.692 [Lua] [twitch_enabled] = false (string) 20:07:08.692 [Lua] [power_level] = 350 (string) 20:07:08.692 [Lua] [id] = 18600000120b7ca (string) 20:07:08.692 [Lua] [num_players] = 2 (string) 20:07:08.692 [Lua] [difficulty_tweak] = 10 (string) 20:07:08.692 [Lua] [host] = 1100001336c64e3 (string) 20:07:08.692 [Lua] [time_of_search] = 1636571131 (string) 20:07:08.692 [Lua] [matchmaking_type] = 2 (string) 20:07:08.692 [Lua] [is_private] = false (string) 20:07:08.692 [Lua] [player_slot_4] = 1100001336c64e3:1 (string) 20:07:08.692 [Lua] [name] = Lobby 18600000120b7ca (string) 20:07:08.692 [Lua] [difficulty] = normal (string) 20:07:08.692 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.692 [Lua] [mechanism] = deus (string) 20:07:08.692 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.692 [Lua] [quick_game] = true (string) 20:07:08.692 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.692 [Lua] [matchmaking] = true (string) 20:07:08.692 [Lua] [match_started] = true (string) 20:07:08.692 [Lua] [country_code] = FR (string) 20:07:08.692 [Lua] [mission_id] = arena_ruin_tzeentch_path1 (string) 20:07:08.692 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.692 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.692 [Lua] [unique_server_name] = gpeyre2 (string) 20:07:08.692 [Lua] [player_slot_3] = 110000102c90c3c:1 (string) 20:07:08.692 [Lua] [eac_authorized] = true (string) 20:07:08.692 [Lua] 20:07:08.692 [Lua] =======================Found valid lobby! 20:07:08.693 [Lua] 20:07:08.693 [Lua] [twitch_enabled] = false (string) 20:07:08.693 [Lua] [power_level] = 708 (string) 20:07:08.693 [Lua] [id] = 186000001229919 (string) 20:07:08.693 [Lua] [num_players] = 3 (string) 20:07:08.693 [Lua] [difficulty_tweak] = -3 (string) 20:07:08.693 [Lua] [host] = 110000101bfd652 (string) 20:07:08.693 [Lua] [time_of_search] = 1636573475 (string) 20:07:08.693 [Lua] [matchmaking_type] = 2 (string) 20:07:08.693 [Lua] [is_private] = false (string) 20:07:08.693 [Lua] [player_slot_4] = 110000101bfd652:1 (string) 20:07:08.693 [Lua] [name] = Lobby 186000001229919 (string) 20:07:08.693 [Lua] [difficulty] = harder (string) 20:07:08.693 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.693 [Lua] [mechanism] = deus (string) 20:07:08.693 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.693 [Lua] [quick_game] = true (string) 20:07:08.693 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.693 [Lua] [matchmaking] = true (string) 20:07:08.693 [Lua] [match_started] = true (string) 20:07:08.693 [Lua] [country_code] = FR (string) 20:07:08.693 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string) 20:07:08.693 [Lua] [player_slot_5] = 11000011337cc34:1 (string) 20:07:08.693 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.693 [Lua] [unique_server_name] = Marvin Sadman"^[°]^"Thrilling (string) 20:07:08.693 [Lua] [player_slot_3] = 110000106552862:1 (string) 20:07:08.693 [Lua] [eac_authorized] = true (string) 20:07:08.693 [Lua] 20:07:08.693 [Lua] =======================Found valid lobby! 20:07:08.694 [Lua] 20:07:08.694 [Lua] [twitch_enabled] = false (string) 20:07:08.694 [Lua] [power_level] = 530 (string) 20:07:08.694 [Lua] [id] = 1860000011c74c2 (string) 20:07:08.694 [Lua] [unique_server_name] = Isac (string) 20:07:08.694 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.694 [Lua] [host] = 110000104ceb753 (string) 20:07:08.694 [Lua] [matchmaking_type] = 2 (string) 20:07:08.694 [Lua] [is_private] = false (string) 20:07:08.694 [Lua] [selected_mission_id] = journey_ice (string) 20:07:08.694 [Lua] [name] = Lobby 1860000011c74c2 (string) 20:07:08.694 [Lua] [difficulty] = hard (string) 20:07:08.694 [Lua] [player_slot_1] = 110000104ceb753:1 (string) 20:07:08.694 [Lua] [mechanism] = deus (string) 20:07:08.695 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.695 [Lua] [quick_game] = false (string) 20:07:08.695 [Lua] [num_players] = 2 (string) 20:07:08.695 [Lua] [matchmaking] = true (string) 20:07:08.695 [Lua] [match_started] = true (string) 20:07:08.695 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.695 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 20:07:08.695 [Lua] [player_slot_5] = 110000102a419c6:1 (string) 20:07:08.695 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.695 [Lua] [country_code] = SE (string) 20:07:08.695 [Lua] [player_slot_3] = 0:0 (string) 20:07:08.695 [Lua] [eac_authorized] = true (string) 20:07:08.695 [Lua] 20:07:08.695 [Lua] =======================Found valid lobby! 20:07:08.696 [Lua] 20:07:08.696 [Lua] [twitch_enabled] = false (string) 20:07:08.696 [Lua] [power_level] = 585 (string) 20:07:08.696 [Lua] [id] = 18600000122d9ce (string) 20:07:08.696 [Lua] [num_players] = 1 (string) 20:07:08.696 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.696 [Lua] [host] = 11000010b828f4b (string) 20:07:08.696 [Lua] [time_of_search] = 1636574777 (string) 20:07:08.696 [Lua] [matchmaking_type] = 2 (string) 20:07:08.696 [Lua] [is_private] = false (string) 20:07:08.696 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.696 [Lua] [name] = Lobby 18600000122d9ce (string) 20:07:08.696 [Lua] [difficulty] = normal (string) 20:07:08.696 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.696 [Lua] [mechanism] = deus (string) 20:07:08.696 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.696 [Lua] [quick_game] = false (string) 20:07:08.696 [Lua] [selected_mission_id] = journey_cave (string) 20:07:08.696 [Lua] [matchmaking] = true (string) 20:07:08.696 [Lua] [match_started] = true (string) 20:07:08.696 [Lua] [country_code] = SE (string) 20:07:08.696 [Lua] [mission_id] = dlc_morris_map (string) 20:07:08.696 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.696 [Lua] [player_slot_2] = 0:0 (string) 20:07:08.696 [Lua] [unique_server_name] = bergmantheblade (string) 20:07:08.696 [Lua] [player_slot_3] = 11000010b828f4b:1 (string) 20:07:08.696 [Lua] [eac_authorized] = true (string) 20:07:08.696 [Lua] 20:07:08.696 [Lua] =======================Found valid lobby! 20:07:08.697 [Lua] 20:07:08.697 [Lua] [twitch_enabled] = false (string) 20:07:08.697 [Lua] [power_level] = 641 (string) 20:07:08.697 [Lua] [id] = 18600000122975f (string) 20:07:08.697 [Lua] [num_players] = 3 (string) 20:07:08.697 [Lua] [difficulty_tweak] = -7 (string) 20:07:08.697 [Lua] [host] = 110000106a609bf (string) 20:07:08.697 [Lua] [time_of_search] = 1636573413 (string) 20:07:08.697 [Lua] [matchmaking_type] = 2 (string) 20:07:08.697 [Lua] [is_private] = false (string) 20:07:08.697 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.697 [Lua] [name] = Lobby 18600000122975f (string) 20:07:08.697 [Lua] [difficulty] = normal (string) 20:07:08.697 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.697 [Lua] [mechanism] = deus (string) 20:07:08.697 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.697 [Lua] [quick_game] = false (string) 20:07:08.697 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:08.697 [Lua] [matchmaking] = true (string) 20:07:08.697 [Lua] [match_started] = true (string) 20:07:08.697 [Lua] [country_code] = SE (string) 20:07:08.697 [Lua] [mission_id] = pat_mountain_slaanesh_path3 (string) 20:07:08.697 [Lua] [player_slot_5] = 11000010e68e223:1 (string) 20:07:08.697 [Lua] [player_slot_2] = 1100001016db1ff:1 (string) 20:07:08.697 [Lua] [unique_server_name] = Dr.Zerg (string) 20:07:08.697 [Lua] [player_slot_3] = 110000106a609bf:1 (string) 20:07:08.697 [Lua] [eac_authorized] = true (string) 20:07:08.697 [Lua] 20:07:08.697 [Lua] =======================Found valid lobby! 20:07:08.698 [Lua] 20:07:08.698 [Lua] [twitch_enabled] = false (string) 20:07:08.698 [Lua] [power_level] = 0 (string) 20:07:08.698 [Lua] [id] = 186000001205345 (string) 20:07:08.698 [Lua] [unique_server_name] = Mabobalek (string) 20:07:08.698 [Lua] [difficulty_tweak] = -10 (string) 20:07:08.698 [Lua] [host] = 110000102227f60 (string) 20:07:08.698 [Lua] [matchmaking_type] = 2 (string) 20:07:08.698 [Lua] [is_private] = false (string) 20:07:08.698 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:08.698 [Lua] [name] = Lobby 186000001205345 (string) 20:07:08.698 [Lua] [difficulty] = hard (string) 20:07:08.698 [Lua] [player_slot_1] = 0:0 (string) 20:07:08.698 [Lua] [mechanism] = deus (string) 20:07:08.698 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:08.698 [Lua] [quick_game] = true (string) 20:07:08.698 [Lua] [num_players] = 2 (string) 20:07:08.698 [Lua] [matchmaking] = true (string) 20:07:08.698 [Lua] [match_started] = true (string) 20:07:08.698 [Lua] [player_slot_4] = 0:0 (string) 20:07:08.698 [Lua] [mission_id] = pat_bay_wastes_path1 (string) 20:07:08.698 [Lua] [player_slot_5] = 0:0 (string) 20:07:08.698 [Lua] [player_slot_2] = 110000102596b02:1 (string) 20:07:08.698 [Lua] [country_code] = SE (string) 20:07:08.698 [Lua] [player_slot_3] = 110000102227f60:1 (string) 20:07:08.698 [Lua] [eac_authorized] = true (string) 20:07:08.698 [Lua] 20:07:08.698 [Lua] =======================Found valid lobby! 20:07:10.318 [Lua] [Matchmaking] Filter: Free slots = 1 20:07:10.318 [Lua] [Matchmaking] Filter: Distance = close 20:07:10.318 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 20:07:10.318 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 20:07:10.318 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:07:10.318 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:07:10.318 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:07:10.318 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:07:10.486 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 26 20:07:10.487 [Lua] 20:07:10.487 [Lua] [twitch_enabled] = false (string) 20:07:10.487 [Lua] [power_level] = 835 (string) 20:07:10.487 [Lua] [id] = 186000001239281 (string) 20:07:10.487 [Lua] [unique_server_name] = ArcDeadEye (string) 20:07:10.487 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.487 [Lua] [host] = 11000010b57b6a2 (string) 20:07:10.487 [Lua] [matchmaking_type] = 2 (string) 20:07:10.487 [Lua] [is_private] = false (string) 20:07:10.487 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.487 [Lua] [name] = Lobby 186000001239281 (string) 20:07:10.487 [Lua] [difficulty] = hardest (string) 20:07:10.487 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 20:07:10.487 [Lua] [mechanism] = deus (string) 20:07:10.487 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.487 [Lua] [quick_game] = false (string) 20:07:10.487 [Lua] [num_players] = 2 (string) 20:07:10.487 [Lua] [matchmaking] = true (string) 20:07:10.487 [Lua] [match_started] = true (string) 20:07:10.487 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 20:07:10.487 [Lua] [mission_id] = morris_hub (string) 20:07:10.487 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.487 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.487 [Lua] [country_code] = US (string) 20:07:10.487 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.487 [Lua] [eac_authorized] = true (string) 20:07:10.487 [Lua] 20:07:10.487 [Lua] =======================Found valid lobby! 20:07:10.489 [Lua] 20:07:10.489 [Lua] [twitch_enabled] = false (string) 20:07:10.489 [Lua] [power_level] = 715 (string) 20:07:10.489 [Lua] [id] = 1860000011bfaad (string) 20:07:10.489 [Lua] [num_players] = 3 (string) 20:07:10.489 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.489 [Lua] [host] = 110000102d8664e (string) 20:07:10.489 [Lua] [time_of_search] = 1636564485 (string) 20:07:10.489 [Lua] [matchmaking_type] = 2 (string) 20:07:10.489 [Lua] [is_private] = false (string) 20:07:10.489 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.489 [Lua] [name] = Lobby 1860000011bfaad (string) 20:07:10.489 [Lua] [difficulty] = harder (string) 20:07:10.489 [Lua] [player_slot_1] = 1100001424eef6f:1 (string) 20:07:10.489 [Lua] [mechanism] = deus (string) 20:07:10.489 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.489 [Lua] [quick_game] = false (string) 20:07:10.489 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.489 [Lua] [matchmaking] = true (string) 20:07:10.489 [Lua] [match_started] = true (string) 20:07:10.489 [Lua] [country_code] = US (string) 20:07:10.489 [Lua] [mission_id] = pat_tower_khorne_path2 (string) 20:07:10.489 [Lua] [player_slot_5] = 110000102d8664e:1 (string) 20:07:10.489 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.489 [Lua] [unique_server_name] = Karl Franz (string) 20:07:10.489 [Lua] [player_slot_3] = 1100001053b7362:1 (string) 20:07:10.489 [Lua] [eac_authorized] = true (string) 20:07:10.489 [Lua] 20:07:10.489 [Lua] =======================Found valid lobby! 20:07:10.490 [Lua] 20:07:10.490 [Lua] [twitch_enabled] = false (string) 20:07:10.490 [Lua] [power_level] = 835 (string) 20:07:10.490 [Lua] [id] = 186000001238b96 (string) 20:07:10.490 [Lua] [unique_server_name] = La Baguette (string) 20:07:10.490 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.490 [Lua] [host] = 11000010784ae70 (string) 20:07:10.490 [Lua] [matchmaking_type] = 2 (string) 20:07:10.490 [Lua] [is_private] = false (string) 20:07:10.490 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.490 [Lua] [name] = Lobby 186000001238b96 (string) 20:07:10.490 [Lua] [difficulty] = cataclysm (string) 20:07:10.490 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.490 [Lua] [mechanism] = deus (string) 20:07:10.490 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.490 [Lua] [quick_game] = false (string) 20:07:10.490 [Lua] [num_players] = 1 (string) 20:07:10.490 [Lua] [matchmaking] = true (string) 20:07:10.490 [Lua] [match_started] = true (string) 20:07:10.490 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.490 [Lua] [mission_id] = morris_hub (string) 20:07:10.490 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.490 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.490 [Lua] [country_code] = US (string) 20:07:10.490 [Lua] [player_slot_3] = 11000010784ae70:1 (string) 20:07:10.490 [Lua] [eac_authorized] = true (string) 20:07:10.490 [Lua] 20:07:10.490 [Lua] =======================Found valid lobby! 20:07:10.491 [Lua] 20:07:10.491 [Lua] [twitch_enabled] = false (string) 20:07:10.491 [Lua] [power_level] = 715 (string) 20:07:10.491 [Lua] [id] = 18600000121388e (string) 20:07:10.491 [Lua] [unique_server_name] = Two-Hats (string) 20:07:10.491 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.491 [Lua] [host] = 1100001094a378b (string) 20:07:10.491 [Lua] [matchmaking_type] = 2 (string) 20:07:10.491 [Lua] [is_private] = false (string) 20:07:10.491 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.491 [Lua] [name] = Lobby 18600000121388e (string) 20:07:10.491 [Lua] [difficulty] = hardest (string) 20:07:10.491 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.491 [Lua] [mechanism] = deus (string) 20:07:10.491 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.491 [Lua] [quick_game] = false (string) 20:07:10.491 [Lua] [num_players] = 1 (string) 20:07:10.491 [Lua] [matchmaking] = true (string) 20:07:10.491 [Lua] [match_started] = true (string) 20:07:10.491 [Lua] [player_slot_4] = 1100001094a378b:1 (string) 20:07:10.491 [Lua] [mission_id] = dlc_morris_map (string) 20:07:10.491 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.491 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.491 [Lua] [country_code] = US (string) 20:07:10.491 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.491 [Lua] [eac_authorized] = true (string) 20:07:10.491 [Lua] 20:07:10.491 [Lua] =======================Found valid lobby! 20:07:10.492 [Lua] 20:07:10.492 [Lua] [twitch_enabled] = false (string) 20:07:10.492 [Lua] [power_level] = 715 (string) 20:07:10.492 [Lua] [id] = 186000001204b6b (string) 20:07:10.492 [Lua] [unique_server_name] = Ozone Depleter (string) 20:07:10.492 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.492 [Lua] [host] = 11000010a4444b4 (string) 20:07:10.492 [Lua] [matchmaking_type] = 2 (string) 20:07:10.492 [Lua] [is_private] = false (string) 20:07:10.492 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.492 [Lua] [name] = Lobby 186000001204b6b (string) 20:07:10.492 [Lua] [difficulty] = hardest (string) 20:07:10.492 [Lua] [player_slot_1] = 11000010a4444b4:1 (string) 20:07:10.492 [Lua] [mechanism] = deus (string) 20:07:10.492 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.492 [Lua] [quick_game] = true (string) 20:07:10.492 [Lua] [num_players] = 2 (string) 20:07:10.492 [Lua] [matchmaking] = true (string) 20:07:10.492 [Lua] [match_started] = true (string) 20:07:10.492 [Lua] [player_slot_4] = 11000010b15c725:1 (string) 20:07:10.492 [Lua] [mission_id] = pat_forest_khorne_path4 (string) 20:07:10.492 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.492 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.492 [Lua] [country_code] = US (string) 20:07:10.492 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.492 [Lua] [eac_authorized] = true (string) 20:07:10.492 [Lua] 20:07:10.492 [Lua] =======================Found valid lobby! 20:07:10.493 [Lua] 20:07:10.493 [Lua] [twitch_enabled] = false (string) 20:07:10.493 [Lua] [power_level] = 715 (string) 20:07:10.493 [Lua] [id] = 18600000123851a (string) 20:07:10.493 [Lua] [unique_server_name] = TsunTsun (string) 20:07:10.493 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.493 [Lua] [host] = 11000010e70147c (string) 20:07:10.493 [Lua] [matchmaking_type] = 2 (string) 20:07:10.493 [Lua] [is_private] = false (string) 20:07:10.493 [Lua] [selected_mission_id] = journey_ice (string) 20:07:10.493 [Lua] [name] = Lobby 18600000123851a (string) 20:07:10.493 [Lua] [difficulty] = hardest (string) 20:07:10.493 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.493 [Lua] [mechanism] = deus (string) 20:07:10.493 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.493 [Lua] [quick_game] = false (string) 20:07:10.493 [Lua] [num_players] = 1 (string) 20:07:10.493 [Lua] [matchmaking] = true (string) 20:07:10.493 [Lua] [match_started] = true (string) 20:07:10.493 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.493 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 20:07:10.493 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.493 [Lua] [player_slot_2] = 11000010e70147c:1 (string) 20:07:10.493 [Lua] [country_code] = US (string) 20:07:10.493 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.493 [Lua] [eac_authorized] = true (string) 20:07:10.493 [Lua] 20:07:10.493 [Lua] =======================Found valid lobby! 20:07:10.494 [Lua] 20:07:10.494 [Lua] [twitch_enabled] = false (string) 20:07:10.494 [Lua] [power_level] = 701 (string) 20:07:10.494 [Lua] [id] = 186000001223c94 (string) 20:07:10.494 [Lua] [unique_server_name] = HellsHarlequin (string) 20:07:10.495 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.495 [Lua] [host] = 110000102d93324 (string) 20:07:10.495 [Lua] [matchmaking_type] = 2 (string) 20:07:10.495 [Lua] [is_private] = false (string) 20:07:10.495 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.495 [Lua] [name] = Lobby 186000001223c94 (string) 20:07:10.495 [Lua] [difficulty] = normal (string) 20:07:10.495 [Lua] [player_slot_1] = 110000102d93324:1 (string) 20:07:10.495 [Lua] [mechanism] = deus (string) 20:07:10.495 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.495 [Lua] [quick_game] = false (string) 20:07:10.495 [Lua] [num_players] = 3 (string) 20:07:10.495 [Lua] [matchmaking] = true (string) 20:07:10.495 [Lua] [match_started] = true (string) 20:07:10.495 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 20:07:10.495 [Lua] [mission_id] = dlc_morris_map (string) 20:07:10.495 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.495 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.495 [Lua] [country_code] = US (string) 20:07:10.495 [Lua] [player_slot_3] = 11000010506357b:1 (string) 20:07:10.495 [Lua] [eac_authorized] = true (string) 20:07:10.495 [Lua] 20:07:10.495 [Lua] =======================Found valid lobby! 20:07:10.496 [Lua] 20:07:10.496 [Lua] [twitch_enabled] = false (string) 20:07:10.496 [Lua] [power_level] = 715 (string) 20:07:10.496 [Lua] [id] = 18600000123029c (string) 20:07:10.496 [Lua] [unique_server_name] = FR8TRAIN88 (string) 20:07:10.496 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.496 [Lua] [host] = 11000013ec10436 (string) 20:07:10.496 [Lua] [matchmaking_type] = 2 (string) 20:07:10.496 [Lua] [is_private] = false (string) 20:07:10.496 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.496 [Lua] [name] = Lobby 18600000123029c (string) 20:07:10.496 [Lua] [difficulty] = harder (string) 20:07:10.496 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.496 [Lua] [mechanism] = deus (string) 20:07:10.496 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.496 [Lua] [quick_game] = false (string) 20:07:10.496 [Lua] [num_players] = 2 (string) 20:07:10.496 [Lua] [matchmaking] = true (string) 20:07:10.496 [Lua] [match_started] = true (string) 20:07:10.496 [Lua] [player_slot_4] = 110000102c1c973:1 (string) 20:07:10.496 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 20:07:10.496 [Lua] [player_slot_5] = 11000013ec10436:1 (string) 20:07:10.496 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.496 [Lua] [country_code] = US (string) 20:07:10.496 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.496 [Lua] [eac_authorized] = true (string) 20:07:10.496 [Lua] 20:07:10.496 [Lua] =======================Found valid lobby! 20:07:10.497 [Lua] 20:07:10.497 [Lua] [twitch_enabled] = false (string) 20:07:10.497 [Lua] [power_level] = 715 (string) 20:07:10.497 [Lua] [id] = 186000001236a6a (string) 20:07:10.497 [Lua] [num_players] = 2 (string) 20:07:10.497 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.497 [Lua] [host] = 11000010447d707 (string) 20:07:10.497 [Lua] [time_of_search] = 1636574613 (string) 20:07:10.497 [Lua] [matchmaking_type] = 2 (string) 20:07:10.497 [Lua] [is_private] = false (string) 20:07:10.497 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.497 [Lua] [name] = Lobby 186000001236a6a (string) 20:07:10.497 [Lua] [difficulty] = hardest (string) 20:07:10.497 [Lua] [player_slot_1] = 11000010e177106:1 (string) 20:07:10.497 [Lua] [mechanism] = deus (string) 20:07:10.497 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.497 [Lua] [quick_game] = false (string) 20:07:10.497 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:10.497 [Lua] [matchmaking] = true (string) 20:07:10.497 [Lua] [match_started] = true (string) 20:07:10.497 [Lua] [country_code] = US (string) 20:07:10.497 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 20:07:10.497 [Lua] [player_slot_5] = 11000010447d707:1 (string) 20:07:10.497 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.497 [Lua] [unique_server_name] = SaiGarKing (string) 20:07:10.497 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.497 [Lua] [eac_authorized] = true (string) 20:07:10.497 [Lua] 20:07:10.497 [Lua] =======================Found valid lobby! 20:07:10.498 [Lua] 20:07:10.498 [Lua] [twitch_enabled] = false (string) 20:07:10.498 [Lua] [power_level] = 738 (string) 20:07:10.498 [Lua] [id] = 186000001224fdc (string) 20:07:10.498 [Lua] [num_players] = 3 (string) 20:07:10.498 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.498 [Lua] [host] = 110000105035098 (string) 20:07:10.498 [Lua] [time_of_search] = 1636573091 (string) 20:07:10.498 [Lua] [matchmaking_type] = 2 (string) 20:07:10.498 [Lua] [is_private] = false (string) 20:07:10.498 [Lua] [player_slot_4] = 110000105035098:1 (string) 20:07:10.498 [Lua] [name] = Lobby 186000001224fdc (string) 20:07:10.498 [Lua] [difficulty] = harder (string) 20:07:10.498 [Lua] [player_slot_1] = 1100001482d9bce:1 (string) 20:07:10.498 [Lua] [mechanism] = deus (string) 20:07:10.498 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.498 [Lua] [quick_game] = false (string) 20:07:10.498 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.498 [Lua] [matchmaking] = true (string) 20:07:10.498 [Lua] [match_started] = true (string) 20:07:10.498 [Lua] [country_code] = US (string) 20:07:10.498 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:07:10.498 [Lua] [player_slot_5] = 1100001171fe75c:1 (string) 20:07:10.498 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.498 [Lua] [unique_server_name] = joeybeadz (string) 20:07:10.498 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.498 [Lua] [eac_authorized] = true (string) 20:07:10.498 [Lua] 20:07:10.498 [Lua] =======================Found valid lobby! 20:07:10.499 [Lua] 20:07:10.499 [Lua] [twitch_enabled] = false (string) 20:07:10.499 [Lua] [power_level] = 620 (string) 20:07:10.499 [Lua] [id] = 18600000122b460 (string) 20:07:10.499 [Lua] [num_players] = 3 (string) 20:07:10.499 [Lua] [difficulty_tweak] = -7 (string) 20:07:10.499 [Lua] [host] = 110000103de4bd0 (string) 20:07:10.499 [Lua] [time_of_search] = 1636573586 (string) 20:07:10.499 [Lua] [matchmaking_type] = 2 (string) 20:07:10.499 [Lua] [is_private] = false (string) 20:07:10.499 [Lua] [player_slot_4] = 110000103de4bd0:1 (string) 20:07:10.499 [Lua] [name] = Lobby 18600000122b460 (string) 20:07:10.499 [Lua] [difficulty] = hard (string) 20:07:10.499 [Lua] [player_slot_1] = 110000104e049b0:1 (string) 20:07:10.499 [Lua] [mechanism] = deus (string) 20:07:10.499 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.499 [Lua] [quick_game] = true (string) 20:07:10.499 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.499 [Lua] [matchmaking] = true (string) 20:07:10.499 [Lua] [match_started] = true (string) 20:07:10.499 [Lua] [country_code] = US (string) 20:07:10.499 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 20:07:10.499 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.499 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.499 [Lua] [unique_server_name] = OʀᴀɴɢᴇDᴜᴄᴛTᴀᴘe (string) 20:07:10.499 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.499 [Lua] [eac_authorized] = true (string) 20:07:10.499 [Lua] 20:07:10.499 [Lua] =======================Found valid lobby! 20:07:10.501 [Lua] 20:07:10.501 [Lua] [twitch_enabled] = false (string) 20:07:10.501 [Lua] [power_level] = 605 (string) 20:07:10.501 [Lua] [id] = 186000001237238 (string) 20:07:10.501 [Lua] [num_players] = 1 (string) 20:07:10.501 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.501 [Lua] [host] = 110000145666852 (string) 20:07:10.501 [Lua] [time_of_search] = 1636574724 (string) 20:07:10.501 [Lua] [matchmaking_type] = 2 (string) 20:07:10.501 [Lua] [is_private] = false (string) 20:07:10.501 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.501 [Lua] [name] = Lobby 186000001237238 (string) 20:07:10.501 [Lua] [difficulty] = hard (string) 20:07:10.501 [Lua] [player_slot_1] = 110000145666852:1 (string) 20:07:10.501 [Lua] [mechanism] = deus (string) 20:07:10.501 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.501 [Lua] [quick_game] = true (string) 20:07:10.501 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:10.501 [Lua] [matchmaking] = true (string) 20:07:10.501 [Lua] [match_started] = true (string) 20:07:10.501 [Lua] [country_code] = US (string) 20:07:10.501 [Lua] [mission_id] = pat_forest_wastes_path4 (string) 20:07:10.501 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.501 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.501 [Lua] [unique_server_name] = Drew (string) 20:07:10.501 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.501 [Lua] [eac_authorized] = true (string) 20:07:10.501 [Lua] 20:07:10.501 [Lua] =======================Found valid lobby! 20:07:10.502 [Lua] 20:07:10.502 [Lua] [twitch_enabled] = false (string) 20:07:10.502 [Lua] [power_level] = 715 (string) 20:07:10.502 [Lua] [id] = 18600000121c5c3 (string) 20:07:10.502 [Lua] [unique_server_name] = ThatNekoKid (string) 20:07:10.502 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.502 [Lua] [host] = 11000010935b888 (string) 20:07:10.502 [Lua] [matchmaking_type] = 2 (string) 20:07:10.502 [Lua] [is_private] = false (string) 20:07:10.502 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:10.502 [Lua] [name] = Lobby 18600000121c5c3 (string) 20:07:10.502 [Lua] [difficulty] = hardest (string) 20:07:10.502 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.502 [Lua] [mechanism] = deus (string) 20:07:10.502 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.502 [Lua] [quick_game] = true (string) 20:07:10.502 [Lua] [num_players] = 3 (string) 20:07:10.502 [Lua] [matchmaking] = true (string) 20:07:10.502 [Lua] [match_started] = true (string) 20:07:10.502 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.502 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 20:07:10.502 [Lua] [player_slot_5] = 11000010935b888:1 (string) 20:07:10.502 [Lua] [player_slot_2] = 110000103f68ef8:1 (string) 20:07:10.502 [Lua] [country_code] = US (string) 20:07:10.502 [Lua] [player_slot_3] = 1100001179ed1ad:1 (string) 20:07:10.502 [Lua] [eac_authorized] = true (string) 20:07:10.502 [Lua] 20:07:10.502 [Lua] =======================Found valid lobby! 20:07:10.503 [Lua] 20:07:10.503 [Lua] [twitch_enabled] = false (string) 20:07:10.503 [Lua] [power_level] = 585 (string) 20:07:10.503 [Lua] [id] = 18600000123280d (string) 20:07:10.503 [Lua] [unique_server_name] = $19 Fortnite Card Guy (string) 20:07:10.503 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.503 [Lua] [host] = 110000117f04257 (string) 20:07:10.503 [Lua] [matchmaking_type] = 2 (string) 20:07:10.503 [Lua] [is_private] = false (string) 20:07:10.503 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.503 [Lua] [name] = Lobby 18600000123280d (string) 20:07:10.503 [Lua] [difficulty] = hard (string) 20:07:10.503 [Lua] [player_slot_1] = 110000117f04257:1 (string) 20:07:10.503 [Lua] [mechanism] = deus (string) 20:07:10.503 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.503 [Lua] [quick_game] = true (string) 20:07:10.503 [Lua] [num_players] = 2 (string) 20:07:10.503 [Lua] [matchmaking] = true (string) 20:07:10.503 [Lua] [match_started] = true (string) 20:07:10.503 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.503 [Lua] [mission_id] = sig_volcano_wastes_path3 (string) 20:07:10.503 [Lua] [player_slot_5] = 1100001168fd9fb:1 (string) 20:07:10.503 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.503 [Lua] [country_code] = US (string) 20:07:10.503 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.503 [Lua] [eac_authorized] = true (string) 20:07:10.503 [Lua] 20:07:10.503 [Lua] =======================Found valid lobby! 20:07:10.504 [Lua] 20:07:10.504 [Lua] [twitch_enabled] = false (string) 20:07:10.504 [Lua] [power_level] = 495 (string) 20:07:10.504 [Lua] [id] = 18600000121d124 (string) 20:07:10.504 [Lua] [unique_server_name] = Bombastus Blitz (string) 20:07:10.504 [Lua] [difficulty_tweak] = -7 (string) 20:07:10.504 [Lua] [host] = 110000103853e42 (string) 20:07:10.504 [Lua] [matchmaking_type] = 2 (string) 20:07:10.504 [Lua] [is_private] = false (string) 20:07:10.504 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:10.504 [Lua] [name] = Lobby 18600000121d124 (string) 20:07:10.504 [Lua] [difficulty] = normal (string) 20:07:10.504 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.504 [Lua] [mechanism] = deus (string) 20:07:10.504 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.504 [Lua] [quick_game] = false (string) 20:07:10.504 [Lua] [num_players] = 2 (string) 20:07:10.504 [Lua] [matchmaking] = true (string) 20:07:10.504 [Lua] [match_started] = true (string) 20:07:10.504 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.504 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 20:07:10.504 [Lua] [player_slot_5] = 110000103853e42:1 (string) 20:07:10.504 [Lua] [player_slot_2] = 110000140c36679:1 (string) 20:07:10.504 [Lua] [country_code] = US (string) 20:07:10.504 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.504 [Lua] [eac_authorized] = true (string) 20:07:10.504 [Lua] 20:07:10.504 [Lua] =======================Found valid lobby! 20:07:10.506 [Lua] 20:07:10.506 [Lua] [twitch_enabled] = false (string) 20:07:10.506 [Lua] [power_level] = 660 (string) 20:07:10.506 [Lua] [id] = 18600000121ce0e (string) 20:07:10.506 [Lua] [unique_server_name] = Broccoli (string) 20:07:10.506 [Lua] [difficulty_tweak] = 7 (string) 20:07:10.506 [Lua] [host] = 110000104cef3a5 (string) 20:07:10.506 [Lua] [matchmaking_type] = 2 (string) 20:07:10.506 [Lua] [is_private] = false (string) 20:07:10.506 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.506 [Lua] [name] = Lobby 18600000121ce0e (string) 20:07:10.506 [Lua] [difficulty] = hard (string) 20:07:10.506 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 20:07:10.506 [Lua] [mechanism] = deus (string) 20:07:10.506 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.506 [Lua] [quick_game] = true (string) 20:07:10.506 [Lua] [num_players] = 2 (string) 20:07:10.506 [Lua] [matchmaking] = true (string) 20:07:10.506 [Lua] [match_started] = true (string) 20:07:10.506 [Lua] [player_slot_4] = 110000106addc97:1 (string) 20:07:10.506 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string) 20:07:10.506 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.506 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.506 [Lua] [country_code] = CA (string) 20:07:10.506 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.506 [Lua] [eac_authorized] = true (string) 20:07:10.506 [Lua] 20:07:10.506 [Lua] =======================Found valid lobby! 20:07:10.507 [Lua] 20:07:10.507 [Lua] [twitch_enabled] = false (string) 20:07:10.507 [Lua] [power_level] = 715 (string) 20:07:10.507 [Lua] [id] = 18600000121dc0b (string) 20:07:10.507 [Lua] [unique_server_name] = Dubious Neon (string) 20:07:10.507 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.507 [Lua] [host] = 110000102c4c80f (string) 20:07:10.507 [Lua] [matchmaking_type] = 2 (string) 20:07:10.507 [Lua] [is_private] = false (string) 20:07:10.507 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.507 [Lua] [name] = Lobby 18600000121dc0b (string) 20:07:10.507 [Lua] [difficulty] = hardest (string) 20:07:10.507 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.507 [Lua] [mechanism] = deus (string) 20:07:10.507 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.507 [Lua] [quick_game] = false (string) 20:07:10.507 [Lua] [num_players] = 2 (string) 20:07:10.507 [Lua] [matchmaking] = true (string) 20:07:10.507 [Lua] [match_started] = true (string) 20:07:10.507 [Lua] [player_slot_4] = 110000102c4c80f:1 (string) 20:07:10.507 [Lua] [mission_id] = pat_mountain_wastes_path5 (string) 20:07:10.507 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.507 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.507 [Lua] [country_code] = GB (string) 20:07:10.507 [Lua] [player_slot_3] = 11000010681bdc7:1 (string) 20:07:10.507 [Lua] [eac_authorized] = true (string) 20:07:10.507 [Lua] 20:07:10.507 [Lua] =======================Found valid lobby! 20:07:10.508 [Lua] 20:07:10.508 [Lua] [power_level] = 595 (string) 20:07:10.508 [Lua] [id] = 18600000123359e (string) 20:07:10.508 [Lua] [unique_server_name] = Kate (string) 20:07:10.508 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.508 [Lua] [host] = 11000013259a428 (string) 20:07:10.508 [Lua] [matchmaking_type] = 3 (string) 20:07:10.508 [Lua] [is_private] = false (string) 20:07:10.508 [Lua] [difficulty] = normal (string) 20:07:10.508 [Lua] [player_slot_1] = 11000010d0ee73b:1 (string) 20:07:10.508 [Lua] [player_slot_4] = 11000013259a428:1 (string) 20:07:10.508 [Lua] [name] = Lobby 18600000123359e (string) 20:07:10.508 [Lua] [mechanism] = deus (string) 20:07:10.508 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.508 [Lua] [matchmaking] = true (string) 20:07:10.508 [Lua] [num_players] = 3 (string) 20:07:10.508 [Lua] [mission_id] = dlc_morris_map (string) 20:07:10.508 [Lua] [country_code] = GB (string) 20:07:10.508 [Lua] [player_slot_5] = 1100001055e6f15:1 (string) 20:07:10.508 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.508 [Lua] [selected_mission_id] = pat_town_khorne_path1 (string) 20:07:10.508 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.508 [Lua] [eac_authorized] = true (string) 20:07:10.508 [Lua] 20:07:10.508 [Lua] =======================Found valid lobby! 20:07:10.509 [Lua] 20:07:10.509 [Lua] [twitch_enabled] = false (string) 20:07:10.509 [Lua] [power_level] = 645 (string) 20:07:10.509 [Lua] [id] = 18600000120d6a3 (string) 20:07:10.509 [Lua] [unique_server_name] = Quigibo (string) 20:07:10.509 [Lua] [difficulty_tweak] = 7 (string) 20:07:10.509 [Lua] [host] = 110000102e34431 (string) 20:07:10.509 [Lua] [matchmaking_type] = 2 (string) 20:07:10.509 [Lua] [is_private] = false (string) 20:07:10.509 [Lua] [selected_mission_id] = journey_ruin (string) 20:07:10.509 [Lua] [name] = Lobby 18600000120d6a3 (string) 20:07:10.509 [Lua] [difficulty] = harder (string) 20:07:10.509 [Lua] [player_slot_1] = 110000102e34431:1 (string) 20:07:10.509 [Lua] [mechanism] = deus (string) 20:07:10.509 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.509 [Lua] [quick_game] = true (string) 20:07:10.509 [Lua] [num_players] = 3 (string) 20:07:10.509 [Lua] [matchmaking] = true (string) 20:07:10.509 [Lua] [match_started] = true (string) 20:07:10.509 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.509 [Lua] [mission_id] = pat_tower_nurgle_path5 (string) 20:07:10.509 [Lua] [player_slot_5] = 11000010e2824a6:1 (string) 20:07:10.509 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.509 [Lua] [country_code] = GB (string) 20:07:10.509 [Lua] [player_slot_3] = 110000111c440d2:1 (string) 20:07:10.509 [Lua] [eac_authorized] = true (string) 20:07:10.509 [Lua] 20:07:10.509 [Lua] =======================Found valid lobby! 20:07:10.510 [Lua] 20:07:10.510 [Lua] [twitch_enabled] = false (string) 20:07:10.510 [Lua] [power_level] = 0 (string) 20:07:10.510 [Lua] [id] = 18600000123421a (string) 20:07:10.510 [Lua] [unique_server_name] = ✪ Mike Lmaowksi (string) 20:07:10.510 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.510 [Lua] [host] = 110000109659613 (string) 20:07:10.510 [Lua] [matchmaking_type] = 2 (string) 20:07:10.510 [Lua] [is_private] = false (string) 20:07:10.510 [Lua] [selected_mission_id] = journey_ice (string) 20:07:10.510 [Lua] [name] = Lobby 18600000123421a (string) 20:07:10.510 [Lua] [difficulty] = harder (string) 20:07:10.510 [Lua] [player_slot_1] = 110000109659613:1 (string) 20:07:10.510 [Lua] [mechanism] = deus (string) 20:07:10.510 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.510 [Lua] [quick_game] = true (string) 20:07:10.510 [Lua] [num_players] = 2 (string) 20:07:10.510 [Lua] [matchmaking] = true (string) 20:07:10.510 [Lua] [match_started] = true (string) 20:07:10.510 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.510 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 20:07:10.510 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.510 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.510 [Lua] [country_code] = GB (string) 20:07:10.510 [Lua] [player_slot_3] = 11000010654c4da:1 (string) 20:07:10.510 [Lua] [eac_authorized] = true (string) 20:07:10.510 [Lua] 20:07:10.510 [Lua] =======================Found valid lobby! 20:07:10.511 [Lua] 20:07:10.511 [Lua] [power_level] = 735 (string) 20:07:10.511 [Lua] [id] = 186000001225328 (string) 20:07:10.511 [Lua] [unique_server_name] = Bloise (string) 20:07:10.511 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.511 [Lua] [host] = 110000105250e6d (string) 20:07:10.511 [Lua] [matchmaking_type] = 3 (string) 20:07:10.511 [Lua] [is_private] = false (string) 20:07:10.511 [Lua] [difficulty] = hardest (string) 20:07:10.511 [Lua] [player_slot_1] = 110000102a0237a:1 (string) 20:07:10.511 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.511 [Lua] [name] = Lobby 186000001225328 (string) 20:07:10.511 [Lua] [mechanism] = deus (string) 20:07:10.511 [Lua] [player_slot_2] = 110000105250e6d:1 (string) 20:07:10.511 [Lua] [matchmaking] = true (string) 20:07:10.511 [Lua] [num_players] = 2 (string) 20:07:10.511 [Lua] [mission_id] = sig_snare_a_slaanesh_path1 (string) 20:07:10.511 [Lua] [country_code] = GB (string) 20:07:10.511 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.511 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.511 [Lua] [selected_mission_id] = pat_town_wastes_path1 (string) 20:07:10.511 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.511 [Lua] [eac_authorized] = true (string) 20:07:10.511 [Lua] 20:07:10.511 [Lua] =======================Found valid lobby! 20:07:10.512 [Lua] 20:07:10.512 [Lua] [twitch_enabled] = false (string) 20:07:10.512 [Lua] [power_level] = 738 (string) 20:07:10.512 [Lua] [id] = 1860000011f3205 (string) 20:07:10.512 [Lua] [num_players] = 3 (string) 20:07:10.512 [Lua] [difficulty_tweak] = 0 (string) 20:07:10.512 [Lua] [host] = 1100001053c0bf5 (string) 20:07:10.512 [Lua] [time_of_search] = 1636568963 (string) 20:07:10.512 [Lua] [matchmaking_type] = 2 (string) 20:07:10.512 [Lua] [is_private] = false (string) 20:07:10.512 [Lua] [player_slot_4] = 1100001053c0bf5:1 (string) 20:07:10.512 [Lua] [name] = Lobby 1860000011f3205 (string) 20:07:10.512 [Lua] [difficulty] = harder (string) 20:07:10.512 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.512 [Lua] [mechanism] = deus (string) 20:07:10.512 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.512 [Lua] [quick_game] = false (string) 20:07:10.512 [Lua] [selected_mission_id] = journey_ice (string) 20:07:10.512 [Lua] [matchmaking] = true (string) 20:07:10.512 [Lua] [match_started] = true (string) 20:07:10.512 [Lua] [country_code] = GB (string) 20:07:10.512 [Lua] [mission_id] = pat_forest_tzeentch_path5 (string) 20:07:10.512 [Lua] [player_slot_5] = 1100001455f4a55:1 (string) 20:07:10.512 [Lua] [player_slot_2] = 110000101da93ea:1 (string) 20:07:10.512 [Lua] [unique_server_name] = Samsung® Ecobubble ™ (string) 20:07:10.512 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.512 [Lua] [eac_authorized] = true (string) 20:07:10.512 [Lua] 20:07:10.512 [Lua] =======================Found valid lobby! 20:07:10.514 [Lua] 20:07:10.514 [Lua] [twitch_enabled] = false (string) 20:07:10.514 [Lua] [power_level] = 670 (string) 20:07:10.514 [Lua] [id] = 18600000117e7c7 (string) 20:07:10.514 [Lua] [unique_server_name] = Pepnia (string) 20:07:10.514 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.514 [Lua] [host] = 1100001163e05b4 (string) 20:07:10.514 [Lua] [matchmaking_type] = 2 (string) 20:07:10.514 [Lua] [is_private] = false (string) 20:07:10.514 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.514 [Lua] [name] = Lobby 18600000117e7c7 (string) 20:07:10.514 [Lua] [difficulty] = hardest (string) 20:07:10.514 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.514 [Lua] [mechanism] = deus (string) 20:07:10.514 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.514 [Lua] [quick_game] = false (string) 20:07:10.514 [Lua] [num_players] = 2 (string) 20:07:10.514 [Lua] [matchmaking] = true (string) 20:07:10.514 [Lua] [match_started] = true (string) 20:07:10.514 [Lua] [player_slot_4] = 110000106c85506:1 (string) 20:07:10.514 [Lua] [mission_id] = pat_tower_slaanesh_path1 (string) 20:07:10.514 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.514 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.514 [Lua] [country_code] = GB (string) 20:07:10.514 [Lua] [player_slot_3] = 1100001163e05b4:1 (string) 20:07:10.514 [Lua] [eac_authorized] = true (string) 20:07:10.514 [Lua] 20:07:10.514 [Lua] =======================Found valid lobby! 20:07:10.515 [Lua] 20:07:10.515 [Lua] [twitch_enabled] = false (string) 20:07:10.515 [Lua] [power_level] = 808 (string) 20:07:10.515 [Lua] [id] = 186000001217100 (string) 20:07:10.515 [Lua] [unique_server_name] = RAROCK (string) 20:07:10.515 [Lua] [difficulty_tweak] = 3 (string) 20:07:10.515 [Lua] [host] = 110000101171f88 (string) 20:07:10.515 [Lua] [matchmaking_type] = 2 (string) 20:07:10.515 [Lua] [is_private] = false (string) 20:07:10.515 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.515 [Lua] [name] = Lobby 186000001217100 (string) 20:07:10.515 [Lua] [difficulty] = hardest (string) 20:07:10.515 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.515 [Lua] [mechanism] = deus (string) 20:07:10.515 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.515 [Lua] [quick_game] = false (string) 20:07:10.515 [Lua] [num_players] = 3 (string) 20:07:10.515 [Lua] [matchmaking] = true (string) 20:07:10.515 [Lua] [match_started] = true (string) 20:07:10.515 [Lua] [player_slot_4] = 110000100a90401:1 (string) 20:07:10.515 [Lua] [mission_id] = sig_snare_a_slaanesh_path1 (string) 20:07:10.515 [Lua] [player_slot_5] = 110000101171f88:1 (string) 20:07:10.515 [Lua] [player_slot_2] = 11000010b922039:1 (string) 20:07:10.515 [Lua] [country_code] = GB (string) 20:07:10.515 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.515 [Lua] [eac_authorized] = true (string) 20:07:10.515 [Lua] 20:07:10.515 [Lua] =======================Found valid lobby! 20:07:10.516 [Lua] 20:07:10.516 [Lua] [twitch_enabled] = false (string) 20:07:10.516 [Lua] [power_level] = 715 (string) 20:07:10.516 [Lua] [id] = 18600000122eb40 (string) 20:07:10.516 [Lua] [unique_server_name] = Ryshek (string) 20:07:10.516 [Lua] [difficulty_tweak] = -3 (string) 20:07:10.516 [Lua] [host] = 1100001007c2e07 (string) 20:07:10.516 [Lua] [matchmaking_type] = 2 (string) 20:07:10.516 [Lua] [is_private] = false (string) 20:07:10.516 [Lua] [selected_mission_id] = journey_cave (string) 20:07:10.516 [Lua] [name] = Lobby 18600000122eb40 (string) 20:07:10.516 [Lua] [difficulty] = harder (string) 20:07:10.516 [Lua] [player_slot_1] = 0:0 (string) 20:07:10.516 [Lua] [mechanism] = deus (string) 20:07:10.516 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.516 [Lua] [quick_game] = false (string) 20:07:10.516 [Lua] [num_players] = 1 (string) 20:07:10.516 [Lua] [matchmaking] = true (string) 20:07:10.516 [Lua] [match_started] = true (string) 20:07:10.516 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.516 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 20:07:10.516 [Lua] [player_slot_5] = 1100001007c2e07:1 (string) 20:07:10.516 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.516 [Lua] [country_code] = US (string) 20:07:10.516 [Lua] [player_slot_3] = 0:0 (string) 20:07:10.516 [Lua] [eac_authorized] = true (string) 20:07:10.516 [Lua] 20:07:10.516 [Lua] =======================Found valid lobby! 20:07:10.517 [Lua] 20:07:10.517 [Lua] [twitch_enabled] = false (string) 20:07:10.517 [Lua] [power_level] = 705 (string) 20:07:10.517 [Lua] [id] = 1860000012361e5 (string) 20:07:10.517 [Lua] [unique_server_name] = bx|MaDHaTTeR (string) 20:07:10.517 [Lua] [difficulty_tweak] = -10 (string) 20:07:10.517 [Lua] [host] = 1100001007a8576 (string) 20:07:10.517 [Lua] [matchmaking_type] = 2 (string) 20:07:10.517 [Lua] [is_private] = false (string) 20:07:10.517 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:10.517 [Lua] [name] = Lobby 1860000012361e5 (string) 20:07:10.517 [Lua] [difficulty] = hardest (string) 20:07:10.517 [Lua] [player_slot_1] = 1100001007a8576:1 (string) 20:07:10.517 [Lua] [mechanism] = deus (string) 20:07:10.517 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:10.517 [Lua] [quick_game] = false (string) 20:07:10.517 [Lua] [num_players] = 2 (string) 20:07:10.517 [Lua] [matchmaking] = true (string) 20:07:10.517 [Lua] [match_started] = true (string) 20:07:10.517 [Lua] [player_slot_4] = 0:0 (string) 20:07:10.517 [Lua] [mission_id] = sig_mordrek_tzeentch_path2 (string) 20:07:10.517 [Lua] [player_slot_5] = 0:0 (string) 20:07:10.517 [Lua] [player_slot_2] = 0:0 (string) 20:07:10.517 [Lua] [country_code] = US (string) 20:07:10.517 [Lua] [player_slot_3] = 11000010763d49d:1 (string) 20:07:10.517 [Lua] [eac_authorized] = true (string) 20:07:10.517 [Lua] 20:07:10.517 [Lua] =======================Found valid lobby! 20:07:11.511 [Lua] [Matchmaking] Filter: Free slots = 1 20:07:11.511 [Lua] [Matchmaking] Filter: Distance = close 20:07:11.511 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 20:07:11.511 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 20:07:11.511 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 20:07:11.511 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:07:11.511 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:07:11.511 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:07:11.511 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:07:11.677 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 20:07:11.678 [Lua] 20:07:11.678 [Lua] [twitch_enabled] = false (string) 20:07:11.678 [Lua] [power_level] = 835 (string) 20:07:11.678 [Lua] [id] = 186000001239281 (string) 20:07:11.678 [Lua] [unique_server_name] = ArcDeadEye (string) 20:07:11.678 [Lua] [difficulty_tweak] = 0 (string) 20:07:11.678 [Lua] [host] = 11000010b57b6a2 (string) 20:07:11.678 [Lua] [matchmaking_type] = 2 (string) 20:07:11.678 [Lua] [is_private] = false (string) 20:07:11.678 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.678 [Lua] [name] = Lobby 186000001239281 (string) 20:07:11.678 [Lua] [difficulty] = hardest (string) 20:07:11.678 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 20:07:11.678 [Lua] [mechanism] = deus (string) 20:07:11.678 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.678 [Lua] [quick_game] = false (string) 20:07:11.678 [Lua] [num_players] = 2 (string) 20:07:11.678 [Lua] [matchmaking] = true (string) 20:07:11.678 [Lua] [match_started] = true (string) 20:07:11.678 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 20:07:11.678 [Lua] [mission_id] = morris_hub (string) 20:07:11.678 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.678 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.678 [Lua] [country_code] = US (string) 20:07:11.678 [Lua] [player_slot_3] = 0:0 (string) 20:07:11.678 [Lua] [eac_authorized] = true (string) 20:07:11.678 [Lua] 20:07:11.678 [Lua] =======================Found valid lobby! 20:07:11.680 [Lua] 20:07:11.680 [Lua] [twitch_enabled] = false (string) 20:07:11.680 [Lua] [power_level] = 715 (string) 20:07:11.680 [Lua] [id] = 1860000011bfaad (string) 20:07:11.680 [Lua] [num_players] = 3 (string) 20:07:11.680 [Lua] [difficulty_tweak] = 0 (string) 20:07:11.680 [Lua] [host] = 110000102d8664e (string) 20:07:11.680 [Lua] [time_of_search] = 1636564485 (string) 20:07:11.680 [Lua] [matchmaking_type] = 2 (string) 20:07:11.680 [Lua] [is_private] = false (string) 20:07:11.680 [Lua] [player_slot_4] = 0:0 (string) 20:07:11.680 [Lua] [name] = Lobby 1860000011bfaad (string) 20:07:11.680 [Lua] [difficulty] = harder (string) 20:07:11.680 [Lua] [player_slot_1] = 1100001424eef6f:1 (string) 20:07:11.680 [Lua] [mechanism] = deus (string) 20:07:11.680 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.680 [Lua] [quick_game] = false (string) 20:07:11.680 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.680 [Lua] [matchmaking] = true (string) 20:07:11.680 [Lua] [match_started] = true (string) 20:07:11.680 [Lua] [country_code] = US (string) 20:07:11.680 [Lua] [mission_id] = pat_tower_khorne_path2 (string) 20:07:11.680 [Lua] [player_slot_5] = 110000102d8664e:1 (string) 20:07:11.680 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.680 [Lua] [unique_server_name] = Karl Franz (string) 20:07:11.680 [Lua] [player_slot_3] = 1100001053b7362:1 (string) 20:07:11.680 [Lua] [eac_authorized] = true (string) 20:07:11.680 [Lua] 20:07:11.680 [Lua] =======================Found valid lobby! 20:07:11.681 [Lua] 20:07:11.681 [Lua] [twitch_enabled] = false (string) 20:07:11.681 [Lua] [power_level] = 835 (string) 20:07:11.681 [Lua] [id] = 186000001238b96 (string) 20:07:11.681 [Lua] [unique_server_name] = La Baguette (string) 20:07:11.681 [Lua] [difficulty_tweak] = 0 (string) 20:07:11.681 [Lua] [host] = 11000010784ae70 (string) 20:07:11.681 [Lua] [matchmaking_type] = 2 (string) 20:07:11.681 [Lua] [is_private] = false (string) 20:07:11.681 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.681 [Lua] [name] = Lobby 186000001238b96 (string) 20:07:11.681 [Lua] [difficulty] = cataclysm (string) 20:07:11.681 [Lua] [player_slot_1] = 0:0 (string) 20:07:11.681 [Lua] [mechanism] = deus (string) 20:07:11.681 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.681 [Lua] [quick_game] = false (string) 20:07:11.681 [Lua] [num_players] = 1 (string) 20:07:11.681 [Lua] [matchmaking] = true (string) 20:07:11.681 [Lua] [match_started] = true (string) 20:07:11.681 [Lua] [player_slot_4] = 0:0 (string) 20:07:11.681 [Lua] [mission_id] = morris_hub (string) 20:07:11.681 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.681 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.681 [Lua] [country_code] = US (string) 20:07:11.681 [Lua] [player_slot_3] = 11000010784ae70:1 (string) 20:07:11.681 [Lua] [eac_authorized] = true (string) 20:07:11.681 [Lua] 20:07:11.681 [Lua] =======================Found valid lobby! 20:07:11.682 [Lua] 20:07:11.682 [Lua] [twitch_enabled] = false (string) 20:07:11.682 [Lua] [power_level] = 715 (string) 20:07:11.682 [Lua] [id] = 186000001204b6b (string) 20:07:11.682 [Lua] [unique_server_name] = Ozone Depleter (string) 20:07:11.682 [Lua] [difficulty_tweak] = -10 (string) 20:07:11.682 [Lua] [host] = 11000010a4444b4 (string) 20:07:11.682 [Lua] [matchmaking_type] = 2 (string) 20:07:11.682 [Lua] [is_private] = false (string) 20:07:11.682 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.682 [Lua] [name] = Lobby 186000001204b6b (string) 20:07:11.682 [Lua] [difficulty] = hardest (string) 20:07:11.682 [Lua] [player_slot_1] = 11000010a4444b4:1 (string) 20:07:11.682 [Lua] [mechanism] = deus (string) 20:07:11.682 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.682 [Lua] [quick_game] = true (string) 20:07:11.682 [Lua] [num_players] = 2 (string) 20:07:11.682 [Lua] [matchmaking] = true (string) 20:07:11.682 [Lua] [match_started] = true (string) 20:07:11.682 [Lua] [player_slot_4] = 11000010b15c725:1 (string) 20:07:11.682 [Lua] [mission_id] = pat_forest_khorne_path4 (string) 20:07:11.682 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.682 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.682 [Lua] [country_code] = US (string) 20:07:11.682 [Lua] [player_slot_3] = 0:0 (string) 20:07:11.682 [Lua] [eac_authorized] = true (string) 20:07:11.682 [Lua] 20:07:11.682 [Lua] =======================Found valid lobby! 20:07:11.683 [Lua] 20:07:11.683 [Lua] [twitch_enabled] = false (string) 20:07:11.684 [Lua] [power_level] = 701 (string) 20:07:11.684 [Lua] [id] = 186000001223c94 (string) 20:07:11.684 [Lua] [unique_server_name] = HellsHarlequin (string) 20:07:11.684 [Lua] [difficulty_tweak] = 0 (string) 20:07:11.684 [Lua] [host] = 110000102d93324 (string) 20:07:11.684 [Lua] [matchmaking_type] = 2 (string) 20:07:11.684 [Lua] [is_private] = false (string) 20:07:11.684 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.684 [Lua] [name] = Lobby 186000001223c94 (string) 20:07:11.684 [Lua] [difficulty] = normal (string) 20:07:11.684 [Lua] [player_slot_1] = 110000102d93324:1 (string) 20:07:11.684 [Lua] [mechanism] = deus (string) 20:07:11.684 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.684 [Lua] [quick_game] = false (string) 20:07:11.684 [Lua] [num_players] = 3 (string) 20:07:11.684 [Lua] [matchmaking] = true (string) 20:07:11.684 [Lua] [match_started] = true (string) 20:07:11.684 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 20:07:11.684 [Lua] [mission_id] = dlc_morris_map (string) 20:07:11.684 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.684 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.684 [Lua] [country_code] = US (string) 20:07:11.684 [Lua] [player_slot_3] = 11000010506357b:1 (string) 20:07:11.684 [Lua] [eac_authorized] = true (string) 20:07:11.684 [Lua] 20:07:11.684 [Lua] =======================Found valid lobby! 20:07:11.685 [Lua] 20:07:11.685 [Lua] [twitch_enabled] = false (string) 20:07:11.685 [Lua] [power_level] = 738 (string) 20:07:11.685 [Lua] [id] = 186000001224fdc (string) 20:07:11.685 [Lua] [num_players] = 3 (string) 20:07:11.685 [Lua] [difficulty_tweak] = 0 (string) 20:07:11.685 [Lua] [host] = 110000105035098 (string) 20:07:11.685 [Lua] [time_of_search] = 1636573091 (string) 20:07:11.685 [Lua] [matchmaking_type] = 2 (string) 20:07:11.685 [Lua] [is_private] = false (string) 20:07:11.685 [Lua] [player_slot_4] = 110000105035098:1 (string) 20:07:11.685 [Lua] [name] = Lobby 186000001224fdc (string) 20:07:11.685 [Lua] [difficulty] = harder (string) 20:07:11.685 [Lua] [player_slot_1] = 1100001482d9bce:1 (string) 20:07:11.685 [Lua] [mechanism] = deus (string) 20:07:11.685 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.685 [Lua] [quick_game] = false (string) 20:07:11.685 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.685 [Lua] [matchmaking] = true (string) 20:07:11.685 [Lua] [match_started] = true (string) 20:07:11.685 [Lua] [country_code] = US (string) 20:07:11.685 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:07:11.685 [Lua] [player_slot_5] = 1100001171fe75c:1 (string) 20:07:11.685 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.685 [Lua] [unique_server_name] = joeybeadz (string) 20:07:11.685 [Lua] [player_slot_3] = 0:0 (string) 20:07:11.685 [Lua] [eac_authorized] = true (string) 20:07:11.685 [Lua] 20:07:11.685 [Lua] =======================Found valid lobby! 20:07:11.686 [Lua] 20:07:11.686 [Lua] [twitch_enabled] = false (string) 20:07:11.686 [Lua] [power_level] = 660 (string) 20:07:11.686 [Lua] [id] = 18600000121ce0e (string) 20:07:11.686 [Lua] [unique_server_name] = Broccoli (string) 20:07:11.686 [Lua] [difficulty_tweak] = 7 (string) 20:07:11.686 [Lua] [host] = 110000104cef3a5 (string) 20:07:11.686 [Lua] [matchmaking_type] = 2 (string) 20:07:11.686 [Lua] [is_private] = false (string) 20:07:11.686 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.686 [Lua] [name] = Lobby 18600000121ce0e (string) 20:07:11.686 [Lua] [difficulty] = hard (string) 20:07:11.686 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 20:07:11.686 [Lua] [mechanism] = deus (string) 20:07:11.686 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.686 [Lua] [quick_game] = true (string) 20:07:11.686 [Lua] [num_players] = 2 (string) 20:07:11.686 [Lua] [matchmaking] = true (string) 20:07:11.686 [Lua] [match_started] = true (string) 20:07:11.686 [Lua] [player_slot_4] = 110000106addc97:1 (string) 20:07:11.686 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string) 20:07:11.686 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.686 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.686 [Lua] [country_code] = CA (string) 20:07:11.686 [Lua] [player_slot_3] = 0:0 (string) 20:07:11.686 [Lua] [eac_authorized] = true (string) 20:07:11.686 [Lua] 20:07:11.686 [Lua] =======================Found valid lobby! 20:07:11.687 [Lua] 20:07:11.687 [Lua] [twitch_enabled] = false (string) 20:07:11.687 [Lua] [power_level] = 670 (string) 20:07:11.687 [Lua] [id] = 18600000117e7c7 (string) 20:07:11.687 [Lua] [unique_server_name] = Pepnia (string) 20:07:11.687 [Lua] [difficulty_tweak] = -10 (string) 20:07:11.687 [Lua] [host] = 1100001163e05b4 (string) 20:07:11.687 [Lua] [matchmaking_type] = 2 (string) 20:07:11.687 [Lua] [is_private] = false (string) 20:07:11.687 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.687 [Lua] [name] = Lobby 18600000117e7c7 (string) 20:07:11.687 [Lua] [difficulty] = hardest (string) 20:07:11.687 [Lua] [player_slot_1] = 0:0 (string) 20:07:11.687 [Lua] [mechanism] = deus (string) 20:07:11.687 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.687 [Lua] [quick_game] = false (string) 20:07:11.687 [Lua] [num_players] = 2 (string) 20:07:11.687 [Lua] [matchmaking] = true (string) 20:07:11.687 [Lua] [match_started] = true (string) 20:07:11.687 [Lua] [player_slot_4] = 110000106c85506:1 (string) 20:07:11.687 [Lua] [mission_id] = pat_tower_slaanesh_path1 (string) 20:07:11.687 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.687 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.687 [Lua] [country_code] = GB (string) 20:07:11.687 [Lua] [player_slot_3] = 1100001163e05b4:1 (string) 20:07:11.687 [Lua] [eac_authorized] = true (string) 20:07:11.687 [Lua] 20:07:11.687 [Lua] =======================Found valid lobby! 20:07:11.688 [Lua] 20:07:11.688 [Lua] [twitch_enabled] = false (string) 20:07:11.688 [Lua] [power_level] = 705 (string) 20:07:11.688 [Lua] [id] = 1860000012361e5 (string) 20:07:11.688 [Lua] [unique_server_name] = bx|MaDHaTTeR (string) 20:07:11.688 [Lua] [difficulty_tweak] = -10 (string) 20:07:11.688 [Lua] [host] = 1100001007a8576 (string) 20:07:11.688 [Lua] [matchmaking_type] = 2 (string) 20:07:11.688 [Lua] [is_private] = false (string) 20:07:11.688 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:11.688 [Lua] [name] = Lobby 1860000012361e5 (string) 20:07:11.688 [Lua] [difficulty] = hardest (string) 20:07:11.688 [Lua] [player_slot_1] = 1100001007a8576:1 (string) 20:07:11.688 [Lua] [mechanism] = deus (string) 20:07:11.688 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:11.688 [Lua] [quick_game] = false (string) 20:07:11.688 [Lua] [num_players] = 2 (string) 20:07:11.688 [Lua] [matchmaking] = true (string) 20:07:11.688 [Lua] [match_started] = true (string) 20:07:11.688 [Lua] [player_slot_4] = 0:0 (string) 20:07:11.688 [Lua] [mission_id] = sig_mordrek_tzeentch_path2 (string) 20:07:11.688 [Lua] [player_slot_5] = 0:0 (string) 20:07:11.688 [Lua] [player_slot_2] = 0:0 (string) 20:07:11.688 [Lua] [country_code] = US (string) 20:07:11.688 [Lua] [player_slot_3] = 11000010763d49d:1 (string) 20:07:11.688 [Lua] [eac_authorized] = true (string) 20:07:11.688 [Lua] 20:07:11.688 [Lua] =======================Found valid lobby! 20:07:13.209 [Lua] [PlayFabMirrorBase] _commit_internal "8" 20:07:13.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:07:13.223 [Lua] generate_backend_stats 1100001037e8e14:1 20:07:13.284 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:07:13.284 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:07:13.292 [Lua] [PlayFabMirrorBase] commit result "success", "8" 20:07:15.169 [Lua] [Matchmaking] Filter: Free slots = 1 20:07:15.169 [Lua] [Matchmaking] Filter: Distance = close 20:07:15.169 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 20:07:15.169 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 20:07:15.169 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 20:07:15.169 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:07:15.169 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:07:15.169 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:07:15.169 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:07:15.328 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 20:07:15.329 [Lua] 20:07:15.329 [Lua] [twitch_enabled] = false (string) 20:07:15.329 [Lua] [power_level] = 835 (string) 20:07:15.329 [Lua] [id] = 186000001239281 (string) 20:07:15.329 [Lua] [unique_server_name] = ArcDeadEye (string) 20:07:15.329 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.329 [Lua] [host] = 11000010b57b6a2 (string) 20:07:15.329 [Lua] [matchmaking_type] = 2 (string) 20:07:15.329 [Lua] [is_private] = false (string) 20:07:15.329 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.329 [Lua] [name] = Lobby 186000001239281 (string) 20:07:15.329 [Lua] [difficulty] = hardest (string) 20:07:15.329 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 20:07:15.330 [Lua] [mechanism] = deus (string) 20:07:15.330 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.330 [Lua] [quick_game] = false (string) 20:07:15.330 [Lua] [num_players] = 2 (string) 20:07:15.330 [Lua] [matchmaking] = true (string) 20:07:15.330 [Lua] [match_started] = true (string) 20:07:15.330 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 20:07:15.330 [Lua] [mission_id] = morris_hub (string) 20:07:15.330 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.330 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.330 [Lua] [country_code] = US (string) 20:07:15.330 [Lua] [player_slot_3] = 0:0 (string) 20:07:15.330 [Lua] [eac_authorized] = true (string) 20:07:15.330 [Lua] 20:07:15.330 [Lua] =======================Found valid lobby! 20:07:15.331 [Lua] 20:07:15.331 [Lua] [twitch_enabled] = false (string) 20:07:15.331 [Lua] [power_level] = 715 (string) 20:07:15.331 [Lua] [id] = 1860000011bfaad (string) 20:07:15.331 [Lua] [num_players] = 3 (string) 20:07:15.331 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.331 [Lua] [host] = 110000102d8664e (string) 20:07:15.331 [Lua] [time_of_search] = 1636564485 (string) 20:07:15.331 [Lua] [matchmaking_type] = 2 (string) 20:07:15.331 [Lua] [is_private] = false (string) 20:07:15.331 [Lua] [player_slot_4] = 0:0 (string) 20:07:15.331 [Lua] [name] = Lobby 1860000011bfaad (string) 20:07:15.331 [Lua] [difficulty] = harder (string) 20:07:15.331 [Lua] [player_slot_1] = 1100001424eef6f:1 (string) 20:07:15.331 [Lua] [mechanism] = deus (string) 20:07:15.331 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.331 [Lua] [quick_game] = false (string) 20:07:15.331 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.331 [Lua] [matchmaking] = true (string) 20:07:15.331 [Lua] [match_started] = true (string) 20:07:15.331 [Lua] [country_code] = US (string) 20:07:15.331 [Lua] [mission_id] = pat_tower_khorne_path2 (string) 20:07:15.331 [Lua] [player_slot_5] = 110000102d8664e:1 (string) 20:07:15.331 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.331 [Lua] [unique_server_name] = Karl Franz (string) 20:07:15.331 [Lua] [player_slot_3] = 1100001053b7362:1 (string) 20:07:15.331 [Lua] [eac_authorized] = true (string) 20:07:15.331 [Lua] 20:07:15.331 [Lua] =======================Found valid lobby! 20:07:15.332 [Lua] 20:07:15.332 [Lua] [twitch_enabled] = false (string) 20:07:15.332 [Lua] [power_level] = 835 (string) 20:07:15.332 [Lua] [id] = 186000001238b96 (string) 20:07:15.332 [Lua] [unique_server_name] = La Baguette (string) 20:07:15.332 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.332 [Lua] [host] = 11000010784ae70 (string) 20:07:15.332 [Lua] [matchmaking_type] = 2 (string) 20:07:15.332 [Lua] [is_private] = false (string) 20:07:15.332 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.332 [Lua] [name] = Lobby 186000001238b96 (string) 20:07:15.332 [Lua] [difficulty] = cataclysm (string) 20:07:15.332 [Lua] [player_slot_1] = 0:0 (string) 20:07:15.332 [Lua] [mechanism] = deus (string) 20:07:15.332 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.332 [Lua] [quick_game] = false (string) 20:07:15.332 [Lua] [num_players] = 1 (string) 20:07:15.332 [Lua] [matchmaking] = true (string) 20:07:15.332 [Lua] [match_started] = true (string) 20:07:15.332 [Lua] [player_slot_4] = 0:0 (string) 20:07:15.332 [Lua] [mission_id] = morris_hub (string) 20:07:15.332 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.332 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.332 [Lua] [country_code] = US (string) 20:07:15.332 [Lua] [player_slot_3] = 11000010784ae70:1 (string) 20:07:15.332 [Lua] [eac_authorized] = true (string) 20:07:15.332 [Lua] 20:07:15.332 [Lua] =======================Found valid lobby! 20:07:15.333 [Lua] 20:07:15.333 [Lua] [twitch_enabled] = false (string) 20:07:15.333 [Lua] [power_level] = 715 (string) 20:07:15.333 [Lua] [id] = 186000001204b6b (string) 20:07:15.333 [Lua] [unique_server_name] = Ozone Depleter (string) 20:07:15.333 [Lua] [difficulty_tweak] = -10 (string) 20:07:15.333 [Lua] [host] = 11000010a4444b4 (string) 20:07:15.333 [Lua] [matchmaking_type] = 2 (string) 20:07:15.333 [Lua] [is_private] = false (string) 20:07:15.333 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.333 [Lua] [name] = Lobby 186000001204b6b (string) 20:07:15.333 [Lua] [difficulty] = hardest (string) 20:07:15.333 [Lua] [player_slot_1] = 11000010a4444b4:1 (string) 20:07:15.333 [Lua] [mechanism] = deus (string) 20:07:15.333 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.333 [Lua] [quick_game] = true (string) 20:07:15.333 [Lua] [num_players] = 2 (string) 20:07:15.333 [Lua] [matchmaking] = true (string) 20:07:15.333 [Lua] [match_started] = true (string) 20:07:15.333 [Lua] [player_slot_4] = 11000010b15c725:1 (string) 20:07:15.333 [Lua] [mission_id] = pat_forest_khorne_path4 (string) 20:07:15.333 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.333 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.333 [Lua] [country_code] = US (string) 20:07:15.333 [Lua] [player_slot_3] = 0:0 (string) 20:07:15.333 [Lua] [eac_authorized] = true (string) 20:07:15.333 [Lua] 20:07:15.333 [Lua] =======================Found valid lobby! 20:07:15.335 [Lua] 20:07:15.335 [Lua] [twitch_enabled] = false (string) 20:07:15.335 [Lua] [power_level] = 701 (string) 20:07:15.335 [Lua] [id] = 186000001223c94 (string) 20:07:15.335 [Lua] [unique_server_name] = HellsHarlequin (string) 20:07:15.335 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.335 [Lua] [host] = 110000102d93324 (string) 20:07:15.335 [Lua] [matchmaking_type] = 2 (string) 20:07:15.335 [Lua] [is_private] = false (string) 20:07:15.335 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.335 [Lua] [name] = Lobby 186000001223c94 (string) 20:07:15.335 [Lua] [difficulty] = normal (string) 20:07:15.335 [Lua] [player_slot_1] = 110000102d93324:1 (string) 20:07:15.335 [Lua] [mechanism] = deus (string) 20:07:15.335 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.335 [Lua] [quick_game] = false (string) 20:07:15.335 [Lua] [num_players] = 3 (string) 20:07:15.335 [Lua] [matchmaking] = true (string) 20:07:15.335 [Lua] [match_started] = true (string) 20:07:15.335 [Lua] [player_slot_4] = 110000106c0d115:1 (string) 20:07:15.335 [Lua] [mission_id] = dlc_morris_map (string) 20:07:15.335 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.335 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.335 [Lua] [country_code] = US (string) 20:07:15.335 [Lua] [player_slot_3] = 11000010506357b:1 (string) 20:07:15.335 [Lua] [eac_authorized] = true (string) 20:07:15.335 [Lua] 20:07:15.335 [Lua] =======================Found valid lobby! 20:07:15.336 [Lua] 20:07:15.336 [Lua] [twitch_enabled] = false (string) 20:07:15.336 [Lua] [power_level] = 738 (string) 20:07:15.336 [Lua] [id] = 186000001224fdc (string) 20:07:15.336 [Lua] [num_players] = 3 (string) 20:07:15.336 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.336 [Lua] [host] = 110000105035098 (string) 20:07:15.336 [Lua] [time_of_search] = 1636573091 (string) 20:07:15.336 [Lua] [matchmaking_type] = 2 (string) 20:07:15.336 [Lua] [is_private] = false (string) 20:07:15.336 [Lua] [player_slot_4] = 110000105035098:1 (string) 20:07:15.336 [Lua] [name] = Lobby 186000001224fdc (string) 20:07:15.336 [Lua] [difficulty] = harder (string) 20:07:15.336 [Lua] [player_slot_1] = 1100001482d9bce:1 (string) 20:07:15.336 [Lua] [mechanism] = deus (string) 20:07:15.336 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.336 [Lua] [quick_game] = false (string) 20:07:15.336 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.336 [Lua] [matchmaking] = true (string) 20:07:15.336 [Lua] [match_started] = true (string) 20:07:15.336 [Lua] [country_code] = US (string) 20:07:15.336 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:07:15.336 [Lua] [player_slot_5] = 1100001171fe75c:1 (string) 20:07:15.336 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.336 [Lua] [unique_server_name] = joeybeadz (string) 20:07:15.336 [Lua] [player_slot_3] = 0:0 (string) 20:07:15.336 [Lua] [eac_authorized] = true (string) 20:07:15.336 [Lua] 20:07:15.336 [Lua] =======================Found valid lobby! 20:07:15.337 [Lua] 20:07:15.337 [Lua] [twitch_enabled] = false (string) 20:07:15.337 [Lua] [power_level] = 660 (string) 20:07:15.337 [Lua] [id] = 18600000121ce0e (string) 20:07:15.337 [Lua] [unique_server_name] = Broccoli (string) 20:07:15.337 [Lua] [difficulty_tweak] = 7 (string) 20:07:15.337 [Lua] [host] = 110000104cef3a5 (string) 20:07:15.337 [Lua] [matchmaking_type] = 2 (string) 20:07:15.337 [Lua] [is_private] = false (string) 20:07:15.337 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.337 [Lua] [name] = Lobby 18600000121ce0e (string) 20:07:15.337 [Lua] [difficulty] = hard (string) 20:07:15.337 [Lua] [player_slot_1] = 110000104cef3a5:1 (string) 20:07:15.337 [Lua] [mechanism] = deus (string) 20:07:15.337 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.337 [Lua] [quick_game] = true (string) 20:07:15.337 [Lua] [num_players] = 2 (string) 20:07:15.337 [Lua] [matchmaking] = true (string) 20:07:15.337 [Lua] [match_started] = true (string) 20:07:15.337 [Lua] [player_slot_4] = 110000106addc97:1 (string) 20:07:15.337 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string) 20:07:15.337 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.337 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.337 [Lua] [country_code] = CA (string) 20:07:15.337 [Lua] [player_slot_3] = 0:0 (string) 20:07:15.337 [Lua] [eac_authorized] = true (string) 20:07:15.337 [Lua] 20:07:15.337 [Lua] =======================Found valid lobby! 20:07:15.338 [Lua] 20:07:15.338 [Lua] [twitch_enabled] = false (string) 20:07:15.338 [Lua] [power_level] = 670 (string) 20:07:15.338 [Lua] [id] = 18600000117e7c7 (string) 20:07:15.338 [Lua] [unique_server_name] = Pepnia (string) 20:07:15.338 [Lua] [difficulty_tweak] = -10 (string) 20:07:15.338 [Lua] [host] = 1100001163e05b4 (string) 20:07:15.338 [Lua] [matchmaking_type] = 2 (string) 20:07:15.338 [Lua] [is_private] = false (string) 20:07:15.338 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.338 [Lua] [name] = Lobby 18600000117e7c7 (string) 20:07:15.338 [Lua] [difficulty] = hardest (string) 20:07:15.338 [Lua] [player_slot_1] = 0:0 (string) 20:07:15.338 [Lua] [mechanism] = deus (string) 20:07:15.338 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.338 [Lua] [quick_game] = false (string) 20:07:15.338 [Lua] [num_players] = 2 (string) 20:07:15.338 [Lua] [matchmaking] = true (string) 20:07:15.338 [Lua] [match_started] = true (string) 20:07:15.338 [Lua] [player_slot_4] = 110000106c85506:1 (string) 20:07:15.338 [Lua] [mission_id] = pat_tower_slaanesh_path1 (string) 20:07:15.338 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.338 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.338 [Lua] [country_code] = GB (string) 20:07:15.338 [Lua] [player_slot_3] = 1100001163e05b4:1 (string) 20:07:15.338 [Lua] [eac_authorized] = true (string) 20:07:15.338 [Lua] 20:07:15.338 [Lua] =======================Found valid lobby! 20:07:15.340 [Lua] 20:07:15.340 [Lua] [twitch_enabled] = false (string) 20:07:15.340 [Lua] [power_level] = 705 (string) 20:07:15.340 [Lua] [id] = 1860000012361e5 (string) 20:07:15.340 [Lua] [unique_server_name] = bx|MaDHaTTeR (string) 20:07:15.340 [Lua] [difficulty_tweak] = -10 (string) 20:07:15.340 [Lua] [host] = 1100001007a8576 (string) 20:07:15.340 [Lua] [matchmaking_type] = 2 (string) 20:07:15.340 [Lua] [is_private] = false (string) 20:07:15.340 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.340 [Lua] [name] = Lobby 1860000012361e5 (string) 20:07:15.340 [Lua] [difficulty] = hardest (string) 20:07:15.340 [Lua] [player_slot_1] = 1100001007a8576:1 (string) 20:07:15.340 [Lua] [mechanism] = deus (string) 20:07:15.340 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.340 [Lua] [quick_game] = false (string) 20:07:15.340 [Lua] [num_players] = 2 (string) 20:07:15.340 [Lua] [matchmaking] = true (string) 20:07:15.340 [Lua] [match_started] = true (string) 20:07:15.340 [Lua] [player_slot_4] = 0:0 (string) 20:07:15.340 [Lua] [mission_id] = sig_mordrek_tzeentch_path2 (string) 20:07:15.340 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.340 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.340 [Lua] [country_code] = US (string) 20:07:15.340 [Lua] [player_slot_3] = 11000010763d49d:1 (string) 20:07:15.340 [Lua] [eac_authorized] = true (string) 20:07:15.340 [Lua] 20:07:15.340 [Lua] =======================Found valid lobby! 20:07:15.389 [Lua] [Matchmaking] Joining lobby table: 000000000B5EE040. 20:07:15.389 [Lua] 20:07:15.389 [Lua] [join_by_lobby_browser] = true (boolean) 20:07:15.389 [Lua] [join_lobby_data] = table 20:07:15.389 [Lua] [twitch_enabled] = false (string) 20:07:15.389 [Lua] [power_level] = 835 (string) 20:07:15.389 [Lua] [id] = 186000001239281 (string) 20:07:15.389 [Lua] [unique_server_name] = ArcDeadEye (string) 20:07:15.389 [Lua] [difficulty_tweak] = 0 (string) 20:07:15.389 [Lua] [host] = 11000010b57b6a2 (string) 20:07:15.389 [Lua] [matchmaking_type] = 2 (string) 20:07:15.389 [Lua] [is_private] = false (string) 20:07:15.389 [Lua] [selected_mission_id] = journey_citadel (string) 20:07:15.389 [Lua] [player_slot_3] = 0:0 (string) 20:07:15.389 [Lua] [country_code] = US (string) 20:07:15.389 [Lua] [difficulty] = hardest (string) 20:07:15.389 [Lua] [player_slot_1] = 110000104a063b0:1 (string) 20:07:15.389 [Lua] [player_slot_2] = 0:0 (string) 20:07:15.389 [Lua] [match_started] = true (string) 20:07:15.389 [Lua] [quick_game] = false (string) 20:07:15.389 [Lua] [valid] = true (boolean) 20:07:15.389 [Lua] [matchmaking] = true (string) 20:07:15.389 [Lua] [mission_id] = morris_hub (string) 20:07:15.389 [Lua] [mechanism] = deus (string) 20:07:15.389 [Lua] [player_slot_4] = 11000010b57b6a2:1 (string) 20:07:15.389 [Lua] [player_slot_5] = 0:0 (string) 20:07:15.389 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 20:07:15.389 [Lua] [num_players] = 2 (string) 20:07:15.389 [Lua] [name] = Lobby 186000001239281 (string) 20:07:15.389 [Lua] [eac_authorized] = true (string) 20:07:15.389 [Lua] 20:07:15.389 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:07:15.389 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:07:15.389 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:07:15.389 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:07:15.389 [Lua] [ChatManager][1]System: Connecting to game session. 20:07:15.396 [Lua] [LobbyClient] Changed state from nil to joining 20:07:15.526 [SteamLobby] Detected added member 11000010b57b6a2 20:07:15.526 [SteamLobby] Detected added member 110000104a063b0 20:07:15.526 [SteamLobby] Detected added member 1100001037e8e14 20:07:15.528 [Lua] [LobbyClient] Changed state from joining to joined 20:07:15.528 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:07:15.528 [Lua] [LobbyClient] connected to lobby, id: 186000001239281 20:07:15.528 [Lua] ====== Looking for host: 11000010b57b6a2 20:07:15.528 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:07:15.529 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0f844358, to peer: 11000010b57b6a2 channel: 5 20:07:15.529 [Lua] Connected to host: 11000010b57b6a2, using channel: 5 20:07:15.529 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:07:15.536 [SteamTransport] Added peer 11000010b57b6a2 20:07:15.536 [SteamAuthenticator] Sent ticket request to 11000010b57b6a2 20:07:15.537 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'ArcDeadEye'... 20:07:16.075 [Steam] Connection 8091964e to remote 11000010b57b6a2 accepted by the remote part 20:07:16.076 [SteamAuthenticator] Got ticket request from 11000010b57b6a2 20:07:16.076 [SteamAuthenticator] GetAuthSessionTicket 11000010b57b6a2 20:07:16.128 [SteamAuthenticator] Got ticket from 11000010b57b6a2 20:07:16.128 [SteamAuthenticator] BeginAuthSession 11000010b57b6a2 20:07:16.128 [SteamAuthenticator] Authenticating 11000010b57b6a2 20:07:16.375 [SteamAuthenticator] Steam validation for 11000010b57b6a2 with response 0 20:07:16.382 [Connection] Sending request connection 92 message to 11000010b57b6a2 20:07:16.452 [Handshaker] Established a connection 92 to 11000010b57b6a2 20:07:16.588 [Channel] Channel 5 to peer 11000010b57b6a2 in system game instance 186000001239281 was accepted. 20:07:16.589 [Lua] [Matchmaking] Connected, requesting to join game... 20:07:16.589 [Lua] vermintide_1 20:07:16.589 [Lua] holly 20:07:16.589 [Lua] woods 20:07:16.589 [Lua] scorpion 20:07:16.589 [Lua] lake 20:07:16.589 [Lua] cog 20:07:16.589 [Lua] grass 20:07:16.658 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000001239281 host_id:ArcDeadEye 20:07:16.658 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:07:16.658 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:07:16.658 [Lua] [ChatManager][1]System: Requesting profiles 20:07:16.724 [Lua] [Matchmaking] PROFILES DATA REPLY BY 5 REPLY wh:110000104a063b0 | we:0 | dr:0 | bw:11000010b57b6a2 | es:0 20:07:16.726 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:07:16.726 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:07:16.726 [Lua] [ChatManager][1]System: Acquiring profiles 20:07:16.792 [Lua] [ChatManager][1]System: Joining game... 20:07:16.793 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:07:16.793 [Lua] TRANSITION start_lobby table: 000000000C264FA0 false 20:07:16.793 [Lua] [GameNetworkManager] Leaving game... 20:07:16.793 [Lua] [GameNetworkManager] Shutting down game session host. 20:07:16.793 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:07:16.793 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:07:16.793 [GameSession] shutdown_game_session_host() 20:07:16.793 [GameSession] shutdown() 20:07:16.793 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=38.35 20:07:16.793 [Lua] [IngameUI] menu view on_exit start_game_view 20:07:16.793 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:07:16.794 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 20:07:16.794 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 20:07:16.794 [Save] Saving `save_data` 20:07:16.795 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 20:07:16.795 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:07:16.797 [Save] Save done 20:07:16.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027346f0 20:07:16.802 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:07:18.572 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:07:18.807 [Lua] [Managers] Calling function on all managers: 20:07:18.808 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:07:18.808 [Lua] [SharedState] network_state_1100001037e8e14: actually_ingame:1100001037e8e14:0:0:0 = false 20:07:18.808 [Lua] Clearing all global lookup lists 20:07:18.808 [Lua] [IngamePlayerListUI] - Destroy 20:07:18.808 [Lua] [GamePadEquipmentUI] - Destroy 20:07:18.808 [Lua] [EquipmentUI] - Destroy 20:07:18.808 [Lua] [AbilityUI] - Destroy 20:07:18.808 [Lua] [GamePadAbilityUI] - Destroy 20:07:18.809 [Lua] [IngameUI] destroy 20:07:18.809 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb73182d1fd63c0c]' child 1: '#ID[c2f371f8d3b86a12]' child 2: '#ID[fb73182d1fd63c0c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[854f517c1f02d74d]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[0979e34eaacf6a46]' 20:07:18.814 [Lua] [Managers] Destroying manager group: 20:07:18.815 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[02b583bc8a8cfd57]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[53f6c71555283b49]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[e70169f58e936e93]' child 9: '#ID[60a9466a5d1db0e3]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[60a9466a5d1db0e3]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[9daea63f3262920c]' 20:07:18.815 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:07:18.816 [Lua] [PeerSM] 1100001037e8e14 :: on_exit InGame 20:07:18.816 [Lua] [PeerSM] 1100001037e8e14 :: on_enter Loading 20:07:18.816 [Lua] [Matchmaking] unregister rpcs 20:07:18.816 [Lua] [Matchmaking] destroying 20:07:18.816 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:07:18.816 [Lua] [ChatManager] Unregistering channel 1 20:07:18.816 [Lua] [EnemyPackageLoader] network_context_destroyed 20:07:18.816 [Lua] [PartyManager] network_context_destroyed 20:07:18.816 [Lua] [GameMechanismManager] network_context_destroyed 20:07:18.816 [SteamVoip] Leaving room 2827d3f8d82186f7 20:07:18.816 [SteamVoipClient] select_out(1100001037e8e14, off) 20:07:18.816 [SteamVoip] Destroying room 2827d3f8d82186f7 20:07:18.824 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:07:18.825 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:07:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:07:18.825 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 20:07:18.825 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:07:18.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:07:18.829 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 20:07:18.829 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:07:18.829 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 20:07:18.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:07:18.830 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:07:18.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:07:18.841 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:07:18.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 20:07:18.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:07:18.841 [EACServer] [15:07:18:840][Windows][EAC Server] [Info][Destroy] Called 20:07:18.843 [Lua] [LobbyHost] Destroying 20:07:18.844 [Lua] ############### UNLOADING PACKAGES ############### 20:07:18.844 [Lua] [Managers] Calling function on all managers: 20:07:18.844 [Lua] [Managers] Destroying manager group: 20:07:18.844 [Lua] [Gamestate] Enter state StateLoading 20:07:18.845 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:07:18.845 [Lua] registering RPCs 20:07:18.845 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000C264FA0 20:07:18.845 warning: [Lua] Setting up network client 20:07:18.845 [Lua] [NetworkClient] New State connecting (old state nil) 20:07:18.845 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","1100001037e8e14"] 20:07:18.845 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger 20:07:18.845 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010b57b6a2 20:07:18.845 [EAC] Connection reset 20:07:18.853 [EAC] Set platform user auth ticket 20:07:18.853 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010b57b6a2 my_peer_id:1100001037e8e14 20:07:18.853 [Lua] [ChatManager] Registering channel 1 20:07:18.853 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 20:07:18.853 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 20:07:18.853 [Lua] [PartyManager] network_context_created (server_peer_id=11000010b57b6a2, own_peer_id=1100001037e8e14) 20:07:18.853 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 20:07:18.853 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:07:18.922 [EAC] Set host peer 11000010b57b6a2 to state undetermined 20:07:18.922 [EAC] Validating host 11000010b57b6a2 20:07:18.922 [Lua] [NetworkClient] New State connected (old state connecting) 20:07:18.923 [Lua] EAC debug check 2 nil 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","1100001037e8e14"] 20:07:18.991 [Lua] [EnemyPackageLoader] New connection established (5) (key=1) 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = morris_hub 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"}] 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","1100001037e8e14"] 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:1:0 = 110000104a063b0 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:3:0 = 1100001037e8e14 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:4:0 = 11000010b57b6a2 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 1364952832 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 0 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = inn_deus 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = normal 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1587561344,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_runed_01":false,"resource_packages\/careers\/we_maidenguard":false}} 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1587561344 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 677992192 20:07:18.991 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:07:18.992 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":677992192,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:07:18.992 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1587561344 20:07:18.992 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 677992192 20:07:18.992 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:07:18.992 [SteamVoip] Joining room d4a62921417b300c 20:07:18.993 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 20:07:18.993 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:07:18.994 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:07:18.994 [Lua] [StateLoading] load_current_level 20:07:18.994 [Lua] [NetworkClient] New State loading (old state connected) 20:07:18.994 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 20:07:18.994 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 20:07:18.994 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:07:18.994 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 20:07:19.005 [Lua] Async level spawning done 20:07:19.009 [Lua] [NetworkClient] All level packages loaded! 20:07:19.009 [Lua] [NetworkClient] New State loaded (old state loading) 20:07:19.009 [Lua] [NetworkClient] on_level_loaded morris_hub 20:07:19.010 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:07:19.010 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:07:19.010 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:07:19.042 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 20:07:19.042 [Lua] [PackageManager] Force_load: wwise/pistol 20:07:19.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:07:19.059 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 1 1 1 20:07:19.059 [Lua] player (11000010b57b6a2,1) was put into party 1 20:07:19.059 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 110000104a063b0 1 1 2 20:07:19.059 [Lua] player (110000104a063b0,1) was put into party 1 20:07:19.059 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 1100001037e8e14 1 0 1 20:07:19.059 [Lua] player (1100001037e8e14,1) was put into party 0 20:07:19.059 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:1 profile_index:4 career_index:2 is_bot:false 20:07:19.059 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"}] 20:07:19.059 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a063b0 local_player_id:1 profile_index:1 career_index:1 is_bot:false 20:07:19.059 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"}] 20:07:19.059 [Lua] Received new state from server inn_deus 20:07:19.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:07:19.093 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:07:19.093 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 20:07:19.093 [Channel] Channel 6 to peer 11000010b57b6a2 in system voip instance d4a62921417b300c was accepted. 20:07:19.093 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:07:19.118 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:07:19.118 [SteamVoipClient] select_in(11000010b57b6a2, on) 20:07:19.118 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:07:19.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 20:07:19.137 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 20:07:19.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:07:19.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:07:19.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:07:19.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:07:19.221 [Channel] Channel 7 to peer 11000010b57b6a2 in system voip instance 0 was accepted. 20:07:19.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:07:19.239 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:07:19.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:07:19.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:07:19.322 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:07:19.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:07:19.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:07:19.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 20:07:19.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:07:19.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:07:19.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:07:19.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:07:19.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:07:19.742 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:07:19.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 20:07:19.777 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 20:07:19.777 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11 20:07:19.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:07:19.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:07:19.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:07:19.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:07:19.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:07:19.861 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:07:19.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:07:19.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:07:19.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:07:19.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 20:07:20.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 20:07:20.335 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base 20:07:20.335 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:07:20.437 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:07:20.437 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:07:20.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:07:20.438 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 677992192 20:07:20.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:07:20.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 20:07:20.471 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 20:07:20.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 20:07:20.539 [Lua] [PackageManager] Force_load: wwise/javelin 20:07:20.540 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:07:20.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:07:20.606 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:07:20.608 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1587561344 20:07:21.035 [EAC] EAC host 11000010b57b6a2 validated and trusted 20:07:21.087 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:07:21.088 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:07:22.096 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:07:22.096 [Lua] [Managers] Destroying manager group: 20:07:22.096 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:07:22.096 [Lua] [Gamestate] Enter StateIngame CLIENT 20:07:22.096 [Lua] [Managers] Calling function on all managers: 20:07:22.097 [Lua] <>level = morris_hub<> 20:07:22.097 [Lua] [StateIngame] Client ingame 20:07:22.100 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:07:22.100 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:07:22.100 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:07:22.100 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:07:22.100 [Lua] [Matchmaking] initializing 20:07:22.100 [Lua] [Matchmaking] my_peer_id: 1100001037e8e14, I am client 20:07:22.100 [Lua] [Matchmaking] register rpcs 20:07:22.100 [Lua] GameNetworkManager:init... creating game session 20:07:22.100 [Lua] Joining GameSession userdata: 0x15419178 as a client through channel_id 5 20:07:22.100 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:07:22.100 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:07:22.100 [Lua] [GameNetworkManager] self.is_server = false 20:07:22.100 [Network] Setting artificial MTU limit to 65536 20:07:22.100 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:07:22.110 [Lua] Switching ConflictSettings: to: disabled 20:07:22.110 [Lua] pacing=disabled 20:07:22.110 [Lua] roaming=nil 20:07:22.110 [Lua] specials=disabled 20:07:22.110 [Lua] debug_color=black 20:07:22.110 [Lua] pack_spawning=disabled 20:07:22.110 [Lua] contained_breeds=nil 20:07:22.110 [Lua] disabled=true 20:07:22.110 [Lua] boss=disabled 20:07:22.110 [Lua] horde=disabled 20:07:22.110 [Lua] name=disabled 20:07:22.110 [Lua] intensity=disabled 20:07:22.110 [Lua] --- 20:07:22.110 [Lua] [LevelAnalysis] set_random_seed( 0) 20:07:22.113 [Lua] [AIInterestPointSystem] Level Seed: 0 20:07:22.113 [Lua] 20:07:22.113 [Lua] [network_manager] = table 20:07:22.113 [Lua] [network_manager] = metatable 20:07:22.113 [Lua] [startup_data] = table 20:07:22.113 [Lua] [entity_manager] = table 20:07:22.113 [Lua] [entity_manager] = metatable 20:07:22.113 [Lua] [unit_spawner] = table 20:07:22.113 [Lua] [unit_spawner] = metatable 20:07:22.113 [Lua] [unit_storage] = table 20:07:22.113 [Lua] [unit_storage] = metatable 20:07:22.113 [Lua] [dice_keeper] = table 20:07:22.113 [Lua] [dice_keeper] = metatable 20:07:22.113 [Lua] [is_server] = false (boolean) 20:07:22.113 [Lua] [world] = [World] 20:07:22.113 [Lua] [system_api] = table 20:07:22.113 [Lua] [input_manager] = table 20:07:22.113 [Lua] [input_manager] = metatable 20:07:22.113 [Lua] [profile_synchronizer] = table 20:07:22.113 [Lua] [profile_synchronizer] = metatable 20:07:22.113 [Lua] [entity_system] = table 20:07:22.113 [Lua] [entity_system] = metatable 20:07:22.113 [Lua] [level_transition_handler] = table 20:07:22.113 [Lua] [level_transition_handler] = metatable 20:07:22.113 [Lua] [num_local_human_players] = 1 (number) 20:07:22.113 [Lua] [statistics_db] = table 20:07:22.113 [Lua] [statistics_db] = metatable 20:07:22.113 [Lua] [entity_system_bag] = table 20:07:22.113 [Lua] [entity_system_bag] = metatable 20:07:22.113 [Lua] [network_lobby] = table 20:07:22.113 [Lua] [network_lobby] = metatable 20:07:22.113 [Lua] [network_transmit] = table 20:07:22.113 [Lua] [network_transmit] = metatable 20:07:22.113 [Lua] [network_clock] = table 20:07:22.113 [Lua] [network_clock] = metatable 20:07:22.113 [Lua] [free_flight_manager] = table 20:07:22.113 [Lua] [free_flight_manager] = metatable 20:07:22.113 [Lua] [network_event_delegate] = table 20:07:22.113 [Lua] [network_event_delegate] = metatable 20:07:22.113 [Lua] 20:07:22.113 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:07:22.113 [Lua] ignoring extension VersusInteractObjectiveExtension 20:07:22.113 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:07:22.113 [Lua] ignoring extension VersusSocketObjectiveExtension 20:07:22.113 [Lua] ignoring extension VersusTargetObjectiveExtension 20:07:22.113 [Lua] ignoring extension VersusMissionObjectiveExtension 20:07:22.114 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:07:22.119 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:07:22.119 [Lua] [AchievementManager] Achievements using the steam platform 20:07:22.119 [Lua] PlayerManager:add_player player_1 20:07:22.182 [Lua] [StateIngame] Level seed: 0 20:07:22.184 [Lua] [IngameUI] init 20:07:22.196 [SteamVoipClient] select_out(1100001037e8e14, off) 20:07:22.196 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:07:22.199 [Lua] cb_razer_chroma_setup 20:07:22.239 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:07:22.242 [Lua] [Managers] Calling function on all managers: 20:07:22.318 [GameSession] -> peers() 20:07:22.318 [GameSession] added 11000010b57b6a2 20:07:22.318 [GameSession] added 110000104a063b0 20:07:22.318 [GameSession] added 1100001037e8e14 20:07:22.318 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:07:22.318 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:22.318 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:07:22.318 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:07:22.318 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:07:22.318 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:07:22.356 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:07:22.356 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:07:22.356 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:07:22.356 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:07:22.356 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:07:22.357 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:07:22.357 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:07:22.357 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:07:22.357 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:07:22.357 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:07:22.358 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:07:22.358 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:07:22.358 [GameSession] 11000010b57b6a2 -> create_game_object(6) 20:07:22.358 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:22.358 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:07:22.358 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:07:22.358 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:07:22.358 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:07:22.399 [GameSession] 11000010b57b6a2 -> create_game_object(1024) 20:07:22.399 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:07:22.399 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:07:22.399 [GameSession] 11000010b57b6a2 -> create_game_object(1025) 20:07:22.399 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:07:22.400 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 20:07:22.400 [GameSession] 11000010b57b6a2 -> create_game_object(7) 20:07:22.400 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:07:22.473 [Lua] [TelemetryRPCListener] Receiving session id from server c276d963-f770-49ab-89f6-20f7751a56ca 20:07:22.473 error: [Lua] SETTING ROUND ID 20:07:22.473 [Lua] [NetworkClient] rpc_game_started 20:07:22.473 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:07:22.473 [GameSession] 11000010b57b6a2 -> create_game_object(8) 20:07:22.473 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:22.473 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:07:22.473 [Lua] [GameNetworkManager] PLAYER is local player 20:07:22.473 [GameSession] create_game_object(95, 2048) 20:07:22.473 [GameSession] create_game_object(2048, 0) -> 11000010b57b6a2 20:07:22.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:07:22.478 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:07:22.478 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 1100001037e8e14 1 1 3 20:07:22.478 [Lua] player (1100001037e8e14,1) was put into party 1 20:07:22.478 [Lua] [IngamePlayerListUI] - Destroy 20:07:22.478 [Lua] [GamePadEquipmentUI] - Destroy 20:07:22.478 [Lua] [EquipmentUI] - Destroy 20:07:22.478 [Lua] [AbilityUI] - Destroy 20:07:22.478 [Lua] [GamePadAbilityUI] - Destroy 20:07:22.485 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:07:22.485 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001037e8e14 local_player_id:1 profile_index:3 career_index:1 is_bot:false 20:07:22.485 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:07:22.485 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2078805248,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:07:22.485 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:07:22.485 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:07:22.485 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:07:22.485 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:07:22.486 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer, async-read, 20:07:22.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:07:22.507 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:07:22.507 [Lua] [PackageManager] Force_load: wwise/crossbow 20:07:22.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:07:22.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:07:22.717 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:07:22.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:07:22.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:07:22.735 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:07:22.735 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:07:22.769 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:07:22.769 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:07:22.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:07:22.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:07:22.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:07:22.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:07:22.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:07:22.882 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:07:22.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:07:23.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:07:23.143 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:07:23.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:23.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:23.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:07:23.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:07:23.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:07:23.229 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 20:07:23.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:07:23.290 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 2078805248 20:07:23.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:07:23.302 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:07:23.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:07:23.629 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 2078805248 20:07:23.638 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:07:23.638 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:07:23.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:23.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:23.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:07:23.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:23.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:23.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 20:07:23.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:07:23.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:07:23.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:07:23.733 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 2078805248 20:07:23.826 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 3, Vector3(0.460022, 15.3801, -4.89001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 20:07:23.828 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:07:23.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:07:23.828 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:07:23.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:07:23.828 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:07:23.828 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:07:23.829 [GameSession] create_game_object(9, 2049) 20:07:23.829 [GameSession] create_game_object(2049, 0) -> 11000010b57b6a2 20:07:23.829 [Lua] TalentExtension:_send_rpc_sync_talents 2049 20:07:23.829 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:07:23.928 [GameSession] 11000010b57b6a2 -> create_game_object(9) 20:07:23.929 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:07:23.988 [Lua] StateInGameRunning:_game_actually_starts() 20:07:23.988 [Lua] ################################################################################################################# 20:07:23.988 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:07:23.988 [Lua] ################################################################################################################# 20:07:23.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 20:07:23.988 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:07:23.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 20:07:24.102 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 20:07:24.102 [Lua] Commit load time data 20:07:27.937 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1964222914>, Run progress <0.3333> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-522581883>, Run progress <0.3333> 20:07:27.938 [Lua] Generated node with: Level , level_seed <1541627936>, Run progress <0> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-496528129>, Run progress <0.49995> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1913250222>, Run progress <0.6666> 20:07:27.938 [Lua] Generated node with: Level , level_seed <2013604233>, Run progress <0.6666> 20:07:27.938 [Lua] Generated node with: Level , level_seed <1906287956>, Run progress <0.3333> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1029844829>, Run progress <0.9999> 20:07:27.938 [Lua] Generated node with: Level , level_seed <1602125222>, Run progress <0.49995> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1054770995>, Run progress <0.83325> 20:07:27.938 [Lua] Generated node with: Level , level_seed <759743432>, Run progress <0> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1515547513>, Run progress <0.49995> 20:07:27.938 [Lua] Generated node with: Level , level_seed <511002682>, Run progress <0.16665> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1865106863>, Run progress <0.6666> 20:07:27.938 [Lua] Generated node with: Level , level_seed <-1956532356>, Run progress <0> 20:07:27.938 [Lua] Generated node with: Level , level_seed <1600930987>, Run progress <0.16665> 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = start 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 176E440D33052FD3 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":675247552,"name":"talent_1_1","rarity":"exotic"},{"client_id":1922691712,"name":"talent_2_2","rarity":"rare"},{"client_id":2046271360,"name":"talent_3_3","rarity":"exotic"},{"client_id":278706464,"name":"talent_4_2","rarity":"rare"},{"client_id":2077237504,"name":"talent_5_3","rarity":"rare"},{"client_id":312009504,"name":"talent_6_3","rarity":"unique"}] 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:07:27.938 [Lua] [DeusRunController] starting with seed <747531264> on difficulty and dominant god 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:07:27.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 41 20:07:27.938 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = start 20:07:27.938 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = dlc_morris_map 20:07:27.938 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = -1956532356 20:07:27.938 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:07:27.938 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = map_deus 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = -10 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 149235264 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:07:27.939 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:07:27.939 [Lua] Received new state from server map_deus 20:07:27.939 [Lua] gm_event_end_conditions_met false false 20:07:27.939 [Save] Saving `save_data` 20:07:27.940 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "9" 20:07:27.940 [Lua] [PlayFabMirrorBase] _commit_internal "9" 20:07:27.940 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:07:27.940 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:07:27.940 [GameSession] 11000010b57b6a2 -> kicked_out() 20:07:27.940 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:07:27.940 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:07:27.940 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:07:27.940 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:07:27.940 [Lua] destroyed player game object with id 8 callback 20:07:27.940 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:07:27.940 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:07:27.940 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 20:07:27.940 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:07:27.940 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:07:27.940 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:07:27.942 [Save] Save done 20:07:27.942 [Save] Saving `save_data` 20:07:27.943 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] MUSIC object destroyed 20:07:27.943 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:07:27.943 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:07:27.943 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:07:27.944 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:07:27.944 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:07:27.944 [GameSession] shutdown() 20:07:27.945 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:07:27.945 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fa95a9901e05563]' child 1: '#ID[1b57eca64771a921]' child 2: '#ID[b218d76d2fd6f9b9]' 20:07:27.945 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[740244d2cf0d39b9]' child 1: '#ID[5dd2b96b15761c92]' 20:07:27.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:07:27.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 41 20:07:27.945 [Save] Save done 20:07:27.945 [Lua] [PlayFabMirrorBase] commit result "success", "9" 20:07:27.946 [Lua] TRANSITION nil nil load_next_level 20:07:27.946 [Lua] Transition type "load_next_level", is server: false 20:07:27.946 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=7.85 20:07:27.966 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:07:27.966 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:07:27.966 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 0 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = 0 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"}] 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = 0 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = start 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 0 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 0 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:28.028 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:07:28.046 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 41 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 0 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = 0 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:07:28.122 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:07:29.952 [Lua] [Managers] Calling function on all managers: 20:07:29.952 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:07:29.954 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:07:29.954 [Lua] Clearing all global lookup lists 20:07:29.955 [Lua] [IngamePlayerListUI] - Destroy 20:07:29.955 [Lua] [GamePadEquipmentUI] - Destroy 20:07:29.955 [Lua] [EquipmentUI] - Destroy 20:07:29.955 [Lua] [AbilityUI] - Destroy 20:07:29.955 [Lua] [GamePadAbilityUI] - Destroy 20:07:29.955 [Lua] [IngameUI] destroy 20:07:29.955 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[854f517c1f02d74d]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[0979e34eaacf6a46]' child 6: '#ID[0979e34eaacf6a46]' 20:07:29.960 [Lua] [Managers] Destroying manager group: 20:07:29.961 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[53f6c71555283b49]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[60a9466a5d1db0e3]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[60a9466a5d1db0e3]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[9daea63f3262920c]' 20:07:29.962 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:07:29.962 [Lua] [Matchmaking] unregister rpcs 20:07:29.962 [Lua] ############### UNLOADING PACKAGES ############### 20:07:29.962 [Lua] [Managers] Calling function on all managers: 20:07:29.962 [Lua] [Managers] Destroying manager group: 20:07:29.962 [Lua] [Gamestate] Enter state StateLoading 20:07:29.963 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:07:29.963 [Lua] [Matchmaking] register rpcs 20:07:29.963 [Lua] registering RPCs 20:07:29.963 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:07:29.963 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:07:29.964 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:07:29.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:07:29.970 [Lua] [StateLoading] load_current_level 20:07:29.970 [Lua] [NetworkClient] New State loading (old state game_started) 20:07:29.970 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:07:30.000 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 20:07:30.007 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 20:07:30.007 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:07:30.013 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:07:30.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:07:30.042 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:07:30.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:07:30.111 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:07:30.178 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:07:30.212 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":677992192,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:07:30.212 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1587561344 20:07:30.212 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 677992192 20:07:30.212 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 2078805248 20:07:30.212 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:07:30.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:07:30.899 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:07:30.917 [Lua] [LevelTransitionHandler] Level load completed! 20:07:30.917 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1956532356 - use_random_directors: false - conflict_director_name: disabled 20:07:30.917 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:07:30.918 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:07:30.918 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:07:30.918 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:07:30.923 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":74117304,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:07:30.923 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:07:30.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 20:07:30.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 20:07:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:07:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:07:30.934 [Lua] [NetworkClient] All level packages loaded! 20:07:30.934 [Lua] [NetworkClient] New State loaded (old state loading) 20:07:30.934 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 20:07:31.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:07:31.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:07:31.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:07:31.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:07:31.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:07:31.053 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 74117304 20:07:31.086 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":785086208,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:07:31.086 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 74117304 20:07:31.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:07:31.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer 20:07:31.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:07:31.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:07:31.138 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 785086208 20:07:31.221 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 785086208 20:07:31.428 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":53979148,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:07:31.428 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 74117304 20:07:31.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:07:31.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 20:07:31.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:07:31.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 20:07:31.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, ProfileSynchronizer 20:07:31.461 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 785086208 20:07:31.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:07:31.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:07:31.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:07:31.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:07:31.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:07:31.513 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 53979148 20:07:31.529 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 53979148 20:07:31.661 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 53979148 20:07:31.661 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:07:31.663 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:07:31.663 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:07:31.663 [Umbra] Init version: 3.4.15 :: 16 threads 20:07:31.665 [Lua] Async level spawning done 20:07:31.665 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:07:32.674 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:07:32.674 [Lua] [Matchmaking] unregister rpcs 20:07:32.674 [Lua] [Managers] Destroying manager group: 20:07:32.675 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:07:32.675 [Lua] [Gamestate] Enter StateIngame CLIENT 20:07:32.675 [Lua] [Managers] Calling function on all managers: 20:07:32.675 [Lua] <>level = dlc_morris_map<> 20:07:32.675 [Lua] [StateIngame] Client ingame 20:07:32.678 [Lua] [Matchmaking] register rpcs 20:07:32.678 [Lua] GameNetworkManager:init... creating game session 20:07:32.678 [Lua] Joining GameSession userdata: 0x113e7b58 as a client through channel_id 5 20:07:32.679 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:07:32.679 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:07:32.679 [Lua] [GameNetworkManager] self.is_server = false 20:07:32.679 [Network] Setting artificial MTU limit to 65536 20:07:32.679 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:07:32.689 [Lua] Switching ConflictSettings: to: disabled 20:07:32.689 [Lua] pacing=disabled 20:07:32.689 [Lua] roaming=nil 20:07:32.689 [Lua] specials=disabled 20:07:32.689 [Lua] debug_color=black 20:07:32.689 [Lua] pack_spawning=disabled 20:07:32.689 [Lua] contained_breeds=nil 20:07:32.689 [Lua] disabled=true 20:07:32.689 [Lua] boss=disabled 20:07:32.689 [Lua] horde=disabled 20:07:32.689 [Lua] name=disabled 20:07:32.689 [Lua] intensity=disabled 20:07:32.689 [Lua] --- 20:07:32.689 [Lua] [LevelAnalysis] set_random_seed( -1956532356) 20:07:32.693 [Lua] [AIInterestPointSystem] Level Seed: -1956532356 20:07:32.693 [Lua] 20:07:32.693 [Lua] [network_manager] = table 20:07:32.693 [Lua] [network_manager] = metatable 20:07:32.693 [Lua] [startup_data] = table 20:07:32.693 [Lua] [entity_manager] = table 20:07:32.693 [Lua] [entity_manager] = metatable 20:07:32.693 [Lua] [unit_spawner] = table 20:07:32.693 [Lua] [unit_spawner] = metatable 20:07:32.693 [Lua] [unit_storage] = table 20:07:32.693 [Lua] [unit_storage] = metatable 20:07:32.693 [Lua] [dice_keeper] = table 20:07:32.693 [Lua] [dice_keeper] = metatable 20:07:32.693 [Lua] [is_server] = false (boolean) 20:07:32.693 [Lua] [world] = [World] 20:07:32.693 [Lua] [system_api] = table 20:07:32.693 [Lua] [input_manager] = table 20:07:32.693 [Lua] [input_manager] = metatable 20:07:32.693 [Lua] [profile_synchronizer] = table 20:07:32.693 [Lua] [profile_synchronizer] = metatable 20:07:32.693 [Lua] [entity_system] = table 20:07:32.693 [Lua] [entity_system] = metatable 20:07:32.693 [Lua] [level_transition_handler] = table 20:07:32.693 [Lua] [level_transition_handler] = metatable 20:07:32.693 [Lua] [num_local_human_players] = 1 (number) 20:07:32.693 [Lua] [statistics_db] = table 20:07:32.693 [Lua] [statistics_db] = metatable 20:07:32.693 [Lua] [entity_system_bag] = table 20:07:32.693 [Lua] [entity_system_bag] = metatable 20:07:32.693 [Lua] [network_lobby] = table 20:07:32.693 [Lua] [network_lobby] = metatable 20:07:32.693 [Lua] [network_transmit] = table 20:07:32.693 [Lua] [network_transmit] = metatable 20:07:32.693 [Lua] [network_clock] = table 20:07:32.693 [Lua] [network_clock] = metatable 20:07:32.693 [Lua] [free_flight_manager] = table 20:07:32.693 [Lua] [free_flight_manager] = metatable 20:07:32.693 [Lua] [network_event_delegate] = table 20:07:32.693 [Lua] [network_event_delegate] = metatable 20:07:32.693 [Lua] 20:07:32.693 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:07:32.693 [Lua] ignoring extension VersusInteractObjectiveExtension 20:07:32.693 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:07:32.693 [Lua] ignoring extension VersusSocketObjectiveExtension 20:07:32.693 [Lua] ignoring extension VersusTargetObjectiveExtension 20:07:32.693 [Lua] ignoring extension VersusMissionObjectiveExtension 20:07:32.708 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:07:32.709 [Lua] [AchievementManager] Achievements using the steam platform 20:07:32.709 [Lua] PlayerManager:add_player player_1 20:07:32.771 [Lua] [StateIngame] Level seed: -1956532356 20:07:32.772 [Lua] [IngameUI] init 20:07:32.779 [SteamVoipClient] select_out(1100001037e8e14, off) 20:07:32.779 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:07:32.782 [Lua] cb_razer_chroma_setup 20:07:32.808 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:07:32.812 [Lua] [Managers] Calling function on all managers: 20:07:32.812 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:32.812 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:07:32.812 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:07:32.823 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:07:32.823 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:32.823 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:07:32.823 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:07:32.920 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"}] 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = 0 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = start 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 0 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 0 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 0 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:32.921 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:07:32.921 [GameSession] -> peers() 20:07:32.921 [GameSession] added 11000010b57b6a2 20:07:32.921 [GameSession] added 1100001037e8e14 20:07:32.921 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:07:32.921 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:32.921 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:07:32.921 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:07:32.921 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:07:32.921 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:07:32.961 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:07:32.961 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:07:32.961 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:07:32.961 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:07:32.961 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:07:33.049 [Lua] [TelemetryRPCListener] Receiving session id from server 7d441ca8-9c1d-49f8-b53c-32c20447cced 20:07:33.049 error: [Lua] SETTING ROUND ID 20:07:33.049 [Lua] [NetworkClient] rpc_game_started 20:07:33.049 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:07:33.049 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:07:33.049 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:33.049 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:07:33.049 [Lua] [GameNetworkManager] PLAYER is local player 20:07:33.049 [GameSession] create_game_object(95, 1024) 20:07:33.049 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:07:33.049 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:07:33.056 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:07:33.056 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:07:33.056 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:07:33.056 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":53979148,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:07:33.056 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 785086208 20:07:33.056 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 53979148 20:07:33.056 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 74117304 20:07:33.056 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:07:33.056 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:07:33.056 [GameSession] -> peers() 20:07:33.056 [GameSession] added 110000104a063b0 20:07:33.056 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:07:33.056 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:07:33.056 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:07:33.056 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:07:33.056 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:07:33.056 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:07:33.095 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:07:33.095 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:07:33.095 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:07:33.095 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.095 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:07:33.095 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.098 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_10=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, start={ node_12=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.51712961634659826, next={ "node_8", }, weapon_pickup_seed=-522581883, conflict_settings="disabled", path=0, system_seeds={ pickups=1541627936, power_ups=2013604233, mutator=-496528129, blessings=-1913250222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1964222914, layout_x=0.37277481069121143, base_level="shop_strife", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.14609949812868916, next={ "node_4", "node_8", }, weapon_pickup_seed=1541627936, conflict_settings="disabled", path=0, system_seeds={ pickups=-496528129, power_ups=1906287956, mutator=-1913250222, blessings=2013604233, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-522581883, layout_x=0.43344209140045581, base_level="shop_harmony", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1913250222, power_ups=-1029844829, mutator=2013604233, blessings=1906287956, }, node_type="ingame", theme="tzeentch", layout_x=0.11859721176428013, level="sig_snare_c_tzeentch_path1", layout_y=0.20434062837686717, next={ "node_2", }, path=3, level_seed=1541627936, weapon_pickup_seed=-496528129, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=2013604233, power_ups=1602125222, mutator=1906287956, blessings=-1029844829, }, node_type="ingame", theme="tzeentch", layout_x=0.52929779807493305, level="pat_tower_tzeentch_path1", layout_y=0.56286273704709866, next={ "node_9", "node_10", }, path=1, level_seed=-496528129, weapon_pickup_seed=-1913250222, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.42891151058196081, next={ "node_1", "node_12", }, weapon_pickup_seed=1600930987, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-318926322, power_ups=-518683377, mutator=-1864437227, blessings=272800880, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1956532356, layout_x=0, path=0, }, node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.45958173287340864, next={ "node_6", }, weapon_pickup_seed=1906287956, conflict_settings="disabled", path=0, system_seeds={ pickups=-1029844829, power_ups=759743432, mutator=1602125222, blessings=-1054770995, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2013604233, layout_x=0.6735746812975324, base_level="shop_harmony", }, node_14={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.90397224021842348, next={ "node_8", "node_15", }, weapon_pickup_seed=-1029844829, conflict_settings="disabled", path=0, system_seeds={ pickups=1602125222, power_ups=-1515547513, mutator=-1054770995, blessings=759743432, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1906287956, layout_x=0.43886984163624321, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1602125222, level_type="ARENA", layout_y=0.43027141042154654, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1054770995, power_ups=511002682, mutator=759743432, blessings=-1515547513, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1029844829, layout_x=1, base_level="arena_citadel", }, node_15={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=759743432, power_ups=-1865106863, mutator=-1515547513, blessings=511002682, }, node_type="ingame", theme="slaanesh", layout_x=0.59049102181127344, level="pat_bay_slaanesh_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=1602125222, weapon_pickup_seed=-1054770995, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1515547513, power_ups=-1956532356, mutator=511002682, blessings=-1865106863, }, node_type="ingame", theme="nurgle", layout_x=0.82127208833938448, level="sig_citadel_nurgle_path1", layout_y=0.47368223999162073, next={ "final", }, path=1, level_seed=-1054770995, weapon_pickup_seed=759743432, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=511002682, power_ups=1600930987, mutator=-1865106863, blessings=-1956532356, }, node_type="ingame", theme="khorne", layout_x=0.14862983293551557, level="sig_volcano_khorne_path5", layout_y=0.61460442670388216, next={ "node_2", "node_13", }, path=5, level_seed=759743432, weapon_pickup_seed=-1515547513, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1865106863, power_ups=-318926322, mutator=-1956532356, blessings=1600930987, }, node_type="ingame", theme="khorne", layout_x=0.58165371842883895, level="pat_bay_khorne_path3", layout_y=0, next={ "node_5", }, path=3, level_seed=-1515547513, weapon_pickup_seed=511002682, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1956532356, power_ups=-1864437227, mutator=1600930987, blessings=-318926322, }, node_type="ingame", theme="slaanesh", layout_x=0.29036245324729737, level="pat_mines_slaanesh_path2", layout_y=0.77897796490426585, next={ "node_11", "node_14", }, path=2, level_seed=511002682, weapon_pickup_seed=-1865106863, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.12296902497936674, next={ "node_6", }, weapon_pickup_seed=-1956532356, conflict_settings="disabled", path=0, system_seeds={ pickups=1600930987, power_ups=272800880, mutator=-318926322, blessings=-1864437227, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1865106863, layout_x=0.74659436794248468, base_level="shop_fortune", }, node_10={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.78129204390912887, next={ "node_6", }, weapon_pickup_seed=2013604233, conflict_settings="disabled", path=0, system_seeds={ pickups=1906287956, power_ups=-1054770995, mutator=-1029844829, blessings=1602125222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1913250222, layout_x=0.70780921920840412, base_level="shop_fortune", }, node_2={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1864437227, power_ups=1006743330, mutator=272800880, blessings=-518683377, }, node_type="ingame", theme="tzeentch", layout_x=0.2705747754082472, level="pat_town_tzeentch_path1", layout_y=0.30385344973731893, next={ "node_3", "node_11", }, path=1, level_seed=1600930987, weapon_pickup_seed=-318926322, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 20:07:33.098 [Lua] [SharedState] deus_map_13131567_start: ready:0:0:0:0 = true 20:07:33.098 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = 20:07:33.099 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.162 [Lua] StateInGameRunning:_game_actually_starts() 20:07:33.162 [Lua] ################################################################################################################# 20:07:33.162 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:07:33.162 [Lua] ################################################################################################################# 20:07:33.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 20:07:33.162 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:07:33.170 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 20:07:33.187 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = STARTING 20:07:33.187 [Lua] [SharedState] deus_map_13131567_start: final_node_selected:0:0:0:0 = 20:07:33.187 [Lua] [SharedState] deus_map_13131567_start: ready:0:0:0:0 = true 20:07:33.187 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = 20:07:33.249 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.249 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 20:07:33.267 [Lua] Commit load time data 20:07:33.351 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:07:33.351 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:07:33.351 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:07:33.351 [Lua] [SharedState] deus_map_13131567_start: ready:0:0:0:0 = true 20:07:33.351 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = 20:07:33.351 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:07:33.351 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = WAITING 20:07:33.480 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:07:42.027 [SteamVoipClient] select_out(1100001037e8e14, on) 20:07:42.040 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:07:42.118 [SteamVoipClient] select_out(1100001037e8e14, off) 20:07:42.118 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:07:48.272 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = node_1 20:07:48.363 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = VOTING 20:07:50.158 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = node_1 20:07:56.505 [Lua] [SharedState] deus_map_13131567_start: vote:0:0:0:0 = node_1 20:07:56.505 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = VOTING_FINISHING 20:08:01.497 [Lua] [SharedState] deus_map_13131567_start: final_node_selected:0:0:0:0 = node_1 20:08:01.497 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = FINISHING 20:08:01.497 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:08:01.499 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:08:04.706 [Lua] [SharedState] deus_map_13131567_start: map_state:0:0:0:0 = FINISHED 20:08:04.706 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:08:05.684 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:08:05.715 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:08:05.880 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:08:05.880 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:08:05.880 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:08:05.881 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:08:06.097 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:08:06.097 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_1 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = sig_snare_c_tzeentch_path1 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 1541627936 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = deus_skaven_beastmen 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = deus 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = -10 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 629888192 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:08:06.097 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 20:08:06.097 [Lua] Received new state from server ingame_deus 20:08:06.097 [Save] Saving `save_data` 20:08:06.097 [Lua] gm_event_end_conditions_met true false 20:08:06.098 [Lua] Game won 20:08:06.098 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:08:06.101 [Save] Save done 20:08:06.101 [Save] Saving `save_data` 20:08:06.104 [Save] Save done 20:08:06.112 [Lua] generate_backend_stats 1100001037e8e14:1 20:08:06.172 [Lua] [PlayFabMirrorBase] Force commit 20:08:06.172 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:08:06.172 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:08:06.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:08:06.172 [GameSession] 11000010b57b6a2 -> kicked_out() 20:08:06.172 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:08:06.172 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:08:06.172 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:08:06.172 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:08:06.175 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:08:06.175 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:08:06.175 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:08:06.175 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:08:06.175 [Lua] destroyed player game object with id 3 callback 20:08:06.175 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:08:06.175 [Lua] [GameNetworkManager] MUSIC object destroyed 20:08:06.175 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:08:06.175 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:08:06.175 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:08:06.175 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:06.175 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:08:06.176 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:08:06.176 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:08:06.176 [GameSession] shutdown() 20:08:06.176 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:08:06.176 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:08:06.176 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:08:06.177 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:08:06.177 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:08:06.177 [Lua] [PlayFabMirrorBase] commit result "success", "10" 20:08:06.177 [Lua] none table: 000000000A12E730 nil 20:08:06.177 [Lua] TRANSITION nil nil load_next_level 20:08:06.177 [Lua] Transition type "load_next_level", is server: false 20:08:06.177 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.13 20:08:08.182 [Lua] [Managers] Calling function on all managers: 20:08:08.182 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:08:08.184 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:08:08.184 [Lua] Clearing all global lookup lists 20:08:08.184 [Lua] [IngamePlayerListUI] - Destroy 20:08:08.184 [Lua] [IngameUI] destroy 20:08:08.186 [Lua] [Managers] Destroying manager group: 20:08:08.187 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:08:08.187 [Lua] [Matchmaking] unregister rpcs 20:08:08.187 [Lua] ############### UNLOADING PACKAGES ############### 20:08:08.187 [Lua] [Gamestate] Enter state StateLoading 20:08:08.188 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:08:08.188 [Lua] [Matchmaking] register rpcs 20:08:08.188 [Lua] registering RPCs 20:08:08.188 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:08:08.188 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:08:08.188 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:08:08.198 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:08:08.199 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 20:08:08.199 [Lua] [StateLoading] load_current_level 20:08:08.199 [Lua] [NetworkClient] New State loading (old state game_started) 20:08:08.199 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_c_tzeentch_path1 0 20:08:08.200 [Umbra] Unload tome 20:08:08.209 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/tzeentch_common, sig_snare_c_tzeentch_path1, async-read, 20:08:08.209 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_c/tzeentch_path1, sig_snare_c_tzeentch_path1, async-read, 20:08:08.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 20:08:08.249 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 20:08:08.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:08:08.351 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":53979148,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:08:08.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 785086208 20:08:08.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 53979148 20:08:08.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 74117304 20:08:08.351 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:08:08.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:08:08.404 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:08:08.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 20:08:08.436 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:08:09.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 20:08:09.800 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 20:08:09.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 20:08:10.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 20:08:10.968 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 20:08:10.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common 20:08:11.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common 20:08:11.880 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common 20:08:11.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:08:12.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:08:12.976 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:08:12.977 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:08:13.197 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:08:13.197 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:08:13.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c 20:08:13.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c 20:08:13.398 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c 20:08:13.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 20:08:13.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 20:08:13.804 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 20:08:13.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 20:08:14.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 20:08:14.360 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/path_common 20:08:14.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 20:08:14.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 20:08:14.628 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 20:08:14.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/tzeentch_common 20:08:14.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/tzeentch_common 20:08:14.678 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/tzeentch_common 20:08:14.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_c/tzeentch_path1 20:08:14.717 [Umbra] Loading umbra tome '#ID[24cb7b6779ee539d]' 20:08:14.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_c/tzeentch_path1 20:08:14.899 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_c/tzeentch_path1 20:08:14.915 [Lua] [LevelTransitionHandler] Level load completed! 20:08:14.915 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_c_tzeentch_path1 - level_seed: 1541627936 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 20:08:14.929 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:08:14.929 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 20:08:14.929 [Lua] load_startup_enemy_packages: -------------- 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_spawn 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_troll 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_rat_ogre 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_stormfiend 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_minotaur 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_plague_sorcerer 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_corruptor_sorcerer 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_gutter_runner 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_pack_master 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_poison_wind_globadier 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_ratling_gunner 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_warpfire_thrower 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_vortex_sorcerer 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_standard_bearer 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] chaos_vortex 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] critter_rat 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] critter_pig 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_gor 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_storm_vermin 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_ungor_archer 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_clan_rat 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_loot_rat 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_ungor 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] beastmen_bestigor 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_storm_vermin_with_shield 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_plague_monk 20:08:14.929 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:08:14.929 [Lua] skaven_clan_rat_with_shield 20:08:14.932 [Lua] [NetworkClient] All level packages loaded! 20:08:14.932 [Lua] [NetworkClient] New State loaded (old state loading) 20:08:14.932 [Lua] [NetworkClient] on_level_loaded sig_snare_c_tzeentch_path1 20:08:15.033 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:08:15.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:08:15.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:08:15.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:08:15.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:08:15.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:08:15.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:08:15.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:08:15.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:08:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:08:15.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:08:15.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:08:15.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:08:16.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:08:16.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:08:16.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:08:16.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:08:16.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:08:16.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:08:16.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:08:16.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:08:16.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:08:16.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:08:16.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:08:16.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:08:16.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:08:16.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:08:16.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:08:16.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:08:16.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:08:16.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:08:16.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:08:16.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:08:16.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:08:17.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:08:17.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:08:17.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:08:17.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:08:17.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:08:17.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:08:17.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:08:17.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:08:17.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:08:17.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:08:17.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:08:17.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:08:17.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:08:17.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:08:17.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:08:17.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:08:17.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:08:17.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:08:18.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:08:18.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:08:18.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:08:18.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:08:18.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:08:18.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:08:18.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:08:18.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:08:18.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:08:18.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:08:18.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:08:18.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:08:19.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:08:19.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:08:19.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:08:19.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:08:19.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:08:19.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:08:19.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:08:19.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:08:19.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:08:19.930 [Window] Window => inactive 20:08:20.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:08:20.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:08:20.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:08:20.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:08:20.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:08:20.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:08:20.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:08:20.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:08:20.506 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_c_tzeentch_path1 game_mode: deus 20:08:20.506 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:08:20.506 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:08:20.511 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1170794752,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:08:20.511 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:08:20.521 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1170794752 20:08:20.588 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1170794752 20:08:20.756 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1170794752 20:08:20.757 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:08:20.757 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_c/generated/tzeentch_path1/world 20:08:20.757 [Umbra] Init version: 3.4.15 :: 16 threads 20:08:20.869 [Lua] Async level spawning done 20:08:20.869 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:08:21.619 [Window] Window => active 20:08:21.856 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:08:21.856 [Lua] [Matchmaking] unregister rpcs 20:08:21.856 [Lua] [Managers] Destroying manager group: 20:08:21.856 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 20:08:21.856 [Lua] [Gamestate] Enter StateIngame CLIENT 20:08:21.857 [Lua] <>level = sig_snare_c_tzeentch_path1<> 20:08:21.857 [Lua] [StateIngame] Client ingame 20:08:21.860 [Lua] [Matchmaking] register rpcs 20:08:21.860 [Lua] GameNetworkManager:init... creating game session 20:08:21.860 [Lua] Joining GameSession userdata: 0x09b6c898 as a client through channel_id 5 20:08:21.860 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:08:21.860 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:08:21.860 [Lua] [GameNetworkManager] self.is_server = false 20:08:21.860 [Network] Setting artificial MTU limit to 65536 20:08:21.860 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:08:21.865 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 20:08:21.865 [Lua] pacing=deus_default 20:08:21.865 [Lua] locked_func_name=beastmen 20:08:21.865 [Lua] roaming=nil 20:08:21.865 [Lua] specials=deus_skaven_beastmen 20:08:21.865 [Lua] contained_breeds=nil 20:08:21.865 [Lua] debug_color=orange 20:08:21.865 [Lua] disabled=false 20:08:21.865 [Lua] pack_spawning=deus_skaven_beastmen 20:08:21.865 [Lua] factions=nil 20:08:21.865 [Lua] description=deus_conflict_director_skaven_beastmen_name 20:08:21.865 [Lua] boss=deus_skaven_beastmen 20:08:21.865 [Lua] horde=deus_beastmen 20:08:21.865 [Lua] name=deus_skaven_beastmen 20:08:21.865 [Lua] intensity=deus_default 20:08:21.865 [Lua] --- 20:08:21.865 [Lua] [LevelAnalysis] set_random_seed( 1541627936) 20:08:21.870 [Lua] [AIInterestPointSystem] Level Seed: 1541627936 20:08:21.870 [Lua] 20:08:21.870 [Lua] [network_manager] = table 20:08:21.870 [Lua] [network_manager] = metatable 20:08:21.870 [Lua] [startup_data] = table 20:08:21.870 [Lua] [entity_manager] = table 20:08:21.870 [Lua] [entity_manager] = metatable 20:08:21.870 [Lua] [unit_spawner] = table 20:08:21.870 [Lua] [unit_spawner] = metatable 20:08:21.870 [Lua] [unit_storage] = table 20:08:21.870 [Lua] [unit_storage] = metatable 20:08:21.870 [Lua] [dice_keeper] = table 20:08:21.870 [Lua] [dice_keeper] = metatable 20:08:21.870 [Lua] [is_server] = false (boolean) 20:08:21.870 [Lua] [world] = [World] 20:08:21.870 [Lua] [system_api] = table 20:08:21.870 [Lua] [input_manager] = table 20:08:21.870 [Lua] [input_manager] = metatable 20:08:21.870 [Lua] [profile_synchronizer] = table 20:08:21.870 [Lua] [profile_synchronizer] = metatable 20:08:21.870 [Lua] [entity_system] = table 20:08:21.870 [Lua] [entity_system] = metatable 20:08:21.870 [Lua] [level_transition_handler] = table 20:08:21.870 [Lua] [level_transition_handler] = metatable 20:08:21.870 [Lua] [num_local_human_players] = 1 (number) 20:08:21.870 [Lua] [statistics_db] = table 20:08:21.870 [Lua] [statistics_db] = metatable 20:08:21.870 [Lua] [entity_system_bag] = table 20:08:21.870 [Lua] [entity_system_bag] = metatable 20:08:21.870 [Lua] [network_lobby] = table 20:08:21.870 [Lua] [network_lobby] = metatable 20:08:21.870 [Lua] [network_transmit] = table 20:08:21.870 [Lua] [network_transmit] = metatable 20:08:21.870 [Lua] [network_clock] = table 20:08:21.870 [Lua] [network_clock] = metatable 20:08:21.870 [Lua] [free_flight_manager] = table 20:08:21.870 [Lua] [free_flight_manager] = metatable 20:08:21.870 [Lua] [network_event_delegate] = table 20:08:21.870 [Lua] [network_event_delegate] = metatable 20:08:21.870 [Lua] 20:08:21.870 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:08:21.870 [Lua] ignoring extension VersusInteractObjectiveExtension 20:08:21.870 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:08:21.870 [Lua] ignoring extension VersusSocketObjectiveExtension 20:08:21.870 [Lua] ignoring extension VersusTargetObjectiveExtension 20:08:21.870 [Lua] ignoring extension VersusMissionObjectiveExtension 20:08:21.872 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:08:21.890 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:08:21.890 [Lua] [AchievementManager] Achievements using the steam platform 20:08:21.890 [Lua] PlayerManager:add_player player_1 20:08:21.973 [Lua] respawn_unit_spawned with group id: terror_respawn 20:08:21.973 [Lua] respawn_unit_spawned with group id: terror_respawn 20:08:21.973 [Lua] respawn_unit_spawned with group id: terror_respawn 20:08:21.982 [Lua] [StateIngame] Level seed: 1541627936 20:08:21.991 [Lua] [IngameUI] init 20:08:22.003 [SteamVoipClient] select_out(1100001037e8e14, off) 20:08:22.003 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:08:22.006 [Lua] cb_razer_chroma_setup 20:08:22.031 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 20:08:22.032 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:08:22.036 [Lua] [Managers] Calling function on all managers: 20:08:22.036 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:22.036 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:08:22.036 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = 0 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_1 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 0 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 0 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 0 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"}] 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:22.137 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:08:22.261 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":456880928,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:08:22.261 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 456880928 20:08:22.262 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 456880928 20:08:22.399 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 456880928 20:08:23.901 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:23.901 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:08:23.901 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:08:23.901 [GameSession] -> peers() 20:08:23.901 [GameSession] added 11000010b57b6a2 20:08:23.901 [GameSession] added 1100001037e8e14 20:08:23.901 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:08:23.901 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:23.901 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:23.901 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:08:23.901 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:08:23.901 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:08:23.953 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:08:23.953 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:08:23.953 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:08:23.953 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:08:23.953 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 20:08:23.953 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:08:23.953 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(6) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(7) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(8) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(9) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(10) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(11) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(12) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(13) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(14) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.954 [GameSession] 11000010b57b6a2 -> create_game_object(15) 20:08:23.954 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(16) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(17) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(18) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(19) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(20) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(21) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(22) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(23) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(24) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(25) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(26) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(27) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(28) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(29) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(30) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(31) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(32) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(33) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(34) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.955 [GameSession] 11000010b57b6a2 -> create_game_object(35) 20:08:23.955 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(36) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(37) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(38) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(39) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(40) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(41) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(42) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(43) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(44) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(45) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(46) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(47) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(48) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(49) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(50) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(51) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.956 [GameSession] 11000010b57b6a2 -> create_game_object(52) 20:08:23.956 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.957 [GameSession] 11000010b57b6a2 -> create_game_object(53) 20:08:23.957 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.957 [GameSession] 11000010b57b6a2 -> create_game_object(54) 20:08:23.957 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.957 [GameSession] 11000010b57b6a2 -> create_game_object(55) 20:08:23.957 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.957 [GameSession] 11000010b57b6a2 -> create_game_object(56) 20:08:23.957 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(57) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(58) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(59) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(60) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(61) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(62) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(63) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:08:23.958 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:08:23.958 [Lua] player (11000010b57b6a2,6) was put into party 1 20:08:23.958 [GameSession] 11000010b57b6a2 -> create_game_object(64) 20:08:23.958 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:23.958 [Lua] [GameNetworkManager] game_object_created_player, go_id=64, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:23.958 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 64, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:08:23.958 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:08:23.958 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:08:23.999 [GameSession] 11000010b57b6a2 -> create_game_object(65) 20:08:23.999 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:08:23.999 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:08:23.999 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:23.999 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":1343521664,"name":"talent_1_1","rarity":"exotic"},{"client_id":899817088,"name":"talent_2_1","rarity":"rare"},{"client_id":1760948352,"name":"talent_3_2","rarity":"exotic"},{"client_id":1872498048,"name":"talent_4_1","rarity":"rare"},{"client_id":1210794624,"name":"talent_5_1","rarity":"rare"},{"client_id":2103150848,"name":"talent_6_3","rarity":"unique"}] 20:08:23.999 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 20:08:23.999 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 20:08:23.999 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:6:5:4 = true 20:08:23.999 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:6:5:4 = true 20:08:23.999 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1471080192,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:08:23.999 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:08:23.999 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:24.001 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:08:24.001 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:08:24.001 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:08:24.001 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:08:24.001 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 20:08:24.001 [Lua] [Mutator] Activating mutator 'curse_egg_of_tzeentch' 20:08:24.001 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 20:08:24.001 [Lua] [Mutator] Activating mutator 'deus_more_elites' 20:08:24.001 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 20:08:24.003 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 20:08:24.003 [Lua] --> got 0 of skaven_clan_rat 20:08:24.003 [Lua] --> got 0 of skaven_storm_vermin 20:08:24.003 [Lua] --> got 0 of beastmen_ungor_archer 20:08:24.003 [Lua] --> got 0 of beastmen_bestigor 20:08:24.003 [Lua] --> got 0 of beastmen_ungor 20:08:24.003 [Lua] --> got 0 of skaven_plague_monk 20:08:24.003 [Lua] --> got 0 of beastmen_gor 20:08:24.003 [Lua] Breed freezer counts: 7 7 20:08:24.003 [Lua] Comitting breed freezer frozen units 20:08:24.003 [Lua] [TelemetryRPCListener] Receiving session id from server 28a53ba4-b558-4f5a-9410-6876260b33f7 20:08:24.003 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:1:4:2 = true 20:08:24.003 error: [Lua] SETTING ROUND ID 20:08:24.003 [Lua] [NetworkClient] rpc_game_started 20:08:24.003 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:08:24.003 [GameSession] 11000010b57b6a2 -> create_game_object(66) 20:08:24.003 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:24.003 [Lua] [GameNetworkManager] game_object_created_player, go_id=66, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:08:24.003 [Lua] [GameNetworkManager] PLAYER is local player 20:08:24.003 [GameSession] create_game_object(95, 1024) 20:08:24.003 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:08:24.003 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:08:24.008 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:08:24.008 [Lua] [SharedState] deus_run_state_13131567: spawned_once:1100001037e8e14:1:3:1 = true 20:08:24.008 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:08:24.008 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:08:24.008 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":1132614144,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:08:24.008 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1132614144 20:08:24.008 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1132614144 20:08:24.009 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":1132614144,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:08:24.009 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 456880928 20:08:24.009 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1132614144 20:08:24.009 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1170794752 20:08:24.009 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:08:24.009 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:08:24.009 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:08:24.009 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:24.009 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:08:24.010 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1132614144 20:08:24.010 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:08:24.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 20:08:24.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:08:24.140 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:08:24.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:08:24.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:08:24.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:08:24.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:08:24.179 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:08:24.179 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:08:24.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:08:24.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:08:24.248 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:08:24.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:08:24.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:08:24.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:08:24.266 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:08:24.302 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:08:24.302 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:08:24.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:08:24.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:08:24.764 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:08:24.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:08:24.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:08:24.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:08:24.790 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1471080192 20:08:24.887 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1471080192 20:08:25.241 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1471080192 20:08:26.628 [SteamLobby] Detected added member 110000100067d24 20:08:26.628 [Lua] [LobbyMembers] Member joined 110000100067d24 20:08:26.630 [Lua] [LoadTimeManager] Member Joined 20:08:26.721 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:08:26.721 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:08:26.721 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:08:26.721 [GameSession] -> peers() 20:08:26.721 [GameSession] added 110000104a063b0 20:08:26.721 [GameSession] 11000010b57b6a2 -> create_game_object(67) 20:08:26.721 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:26.721 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:08:26.721 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:08:26.721 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:08:26.721 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:08:26.763 [Lua] [SharedState] deus_run_state_13131567: spawned_once:110000104a063b0:1:1:1 = true 20:08:26.763 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:08:26.764 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 3, Vector3(-215.07, 294, 139), Vector4(-0.0696774, 0.0232258, -0.627097, 0.775471)) 20:08:26.768 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:08:26.768 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:08:26.768 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:08:26.768 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:08:26.768 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:08:26.768 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:08:26.769 [GameSession] create_game_object(9, 1025) 20:08:26.769 [GameSession] create_game_object(1025, 0) -> 11000010b57b6a2 20:08:26.769 [Lua] TalentExtension:_send_rpc_sync_talents 1025 20:08:26.769 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:08:26.769 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:08:26.769 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:08:26.769 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:08:26.769 [GameSession] 11000010b57b6a2 -> destroy_game_object(64) 20:08:26.769 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=64 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:26.769 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:08:26.771 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:08:26.771 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:08:26.771 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:08:26.771 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:08:26.771 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:08:26.771 [Lua] player (11000010b57b6a2,6) was put into party 1 20:08:26.771 [GameSession] 11000010b57b6a2 -> create_game_object(68) 20:08:26.771 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:26.771 [Lua] [GameNetworkManager] game_object_created_player, go_id=68, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:26.771 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 68, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:08:26.771 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:08:26.771 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:08:26.812 [GameSession] 11000010b57b6a2 -> create_game_object(69) 20:08:26.812 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:08:26.812 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:08:26.812 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:26.812 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1345629440,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:08:26.812 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:08:26.812 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:26.813 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1345629440 20:08:26.930 [GameSession] 11000010b57b6a2 -> create_game_object(70) 20:08:26.930 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:08:26.930 [Lua] [Mutator] Activating mutator 'easier_packs' 20:08:26.930 [Lua] [Mutator] Activating mutator 'no_roamers' 20:08:26.973 [Lua] StateInGameRunning:_game_actually_starts() 20:08:26.974 [Lua] ################################################################################################################# 20:08:26.974 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-sig_snare_c_tzeentch_path1 [Members joined]: 1 [Members Left]: 0 [Is Server]: unknown 20:08:26.974 [Lua] ################################################################################################################# 20:08:26.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 20:08:26.974 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:08:26.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 20:08:27.061 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:08:27.061 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:08:27.061 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:08:27.061 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1345629440 20:08:27.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 20:08:27.078 [Lua] Commit load time data 20:08:27.759 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1345629440 20:08:27.759 [GameSession] 11000010b57b6a2 -> create_game_object(71) 20:08:27.759 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010b57b6a2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:08:27.760 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010b57b6a2 6 20:08:27.760 [GameSession] 11000010b57b6a2 -> create_game_object(72) 20:08:27.760 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:08:27.760 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:08:27.760 [GameSession] 11000010b57b6a2 -> create_game_object(73) 20:08:27.760 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:08:27.761 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:08:27.761 [GameSession] 11000010b57b6a2 -> create_game_object(74) 20:08:27.761 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:08:27.761 [GameSession] 11000010b57b6a2 -> destroy_game_object(72) 20:08:27.761 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:08:27.761 [GameSession] 11000010b57b6a2 -> destroy_game_object(71) 20:08:27.761 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:27.761 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:08:27.761 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:08:27.761 [GameSession] 11000010b57b6a2 -> destroy_game_object(68) 20:08:27.761 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=68 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:27.761 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:08:27.763 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:08:27.763 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:08:27.763 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:08:27.763 [Lua] player (11000010b57b6a2,6) was put into party 1 20:08:27.763 [GameSession] 11000010b57b6a2 -> create_game_object(75) 20:08:27.763 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:08:27.763 [Lua] [GameNetworkManager] game_object_created_player, go_id=75, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:08:27.763 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 75, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:08:27.763 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:08:27.763 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:08:27.806 [GameSession] 11000010b57b6a2 -> create_game_object(76) 20:08:27.806 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:08:27.806 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:08:27.806 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:27.806 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1296655872,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:08:27.806 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:08:27.806 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:08:27.806 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:08:27.806 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:08:27.807 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef453d4c605bb13e]' child 1: '#ID[005462f557f3108f]' 20:08:27.855 [GameSession] 11000010b57b6a2 -> create_game_object(2049) 20:08:27.855 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:08:27.856 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 20:08:27.856 [GameSession] 11000010b57b6a2 -> create_game_object(77) 20:08:27.856 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:08:27.856 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:08:28.003 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:08:28.003 [GameSession] 11000010b57b6a2 -> create_game_object(78) 20:08:28.003 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010b57b6a2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:08:28.004 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010b57b6a2 6 20:08:28.004 [GameSession] 11000010b57b6a2 -> create_game_object(79) 20:08:28.004 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:08:28.072 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:08:28.277 [Lua] rpc_client_connection_state Channel: 5, PeerID: 110000100067d24, Reason: connected 20:08:28.277 [Lua] [ChatManager][1]System: Tacm is joining the game 20:08:29.626 [SteamLobby] Detected removed member 110000100067d24 20:08:29.626 [Lua] [LobbyMembers] Member left 110000100067d24 20:08:30.495 [Lua] rpc_client_connection_state Channel: 5, PeerID: 110000100067d24, Reason: disconnected 20:08:30.495 [Lua] [ChatManager][1]System: Tacm has left the game 20:08:30.495 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000100067d24:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:08:30.495 [Lua] [SharedState] network_state_11000010b57b6a2: 110000100067d24 20:08:30.495 [Lua] [SharedState] deus_chest_preload: 110000100067d24 20:08:30.495 [Lua] [SharedState] deus_run_state_13131567: 110000100067d24 20:08:30.495 [Lua] [SharedState] deus_chest_preload: 110000100067d24 20:08:30.495 [Lua] [SharedState] deus_chest_preload: 110000100067d24 20:08:31.047 [GameSession] create_game_object(75, 1026) 20:08:31.047 [GameSession] create_game_object(1026, 0) -> 11000010b57b6a2 20:08:31.047 [GameSession] create_game_object(3, 1027) 20:08:31.047 [GameSession] create_game_object(1027, 0) -> 11000010b57b6a2 20:08:33.663 [Lua] [Mutator] Deactivating mutator 'no_roamers' 20:08:36.782 [GameSession] 11000010b57b6a2 -> create_game_object(80) 20:08:36.782 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.825 [GameSession] 11000010b57b6a2 -> create_game_object(81) 20:08:36.825 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.826 [GameSession] 11000010b57b6a2 -> create_game_object(82) 20:08:36.826 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.827 [GameSession] 11000010b57b6a2 -> create_game_object(83) 20:08:36.827 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.827 [GameSession] 11000010b57b6a2 -> create_game_object(84) 20:08:36.827 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.861 [GameSession] 11000010b57b6a2 -> create_game_object(85) 20:08:36.861 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.861 [GameSession] 11000010b57b6a2 -> create_game_object(86) 20:08:36.861 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.861 [GameSession] 11000010b57b6a2 -> create_game_object(87) 20:08:36.861 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.862 [GameSession] 11000010b57b6a2 -> create_game_object(88) 20:08:36.862 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.862 [GameSession] 11000010b57b6a2 -> create_game_object(89) 20:08:36.862 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.862 [GameSession] 11000010b57b6a2 -> create_game_object(90) 20:08:36.862 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:08:36.863 [GameSession] 11000010b57b6a2 -> create_game_object(91) 20:08:36.863 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.863 [GameSession] 11000010b57b6a2 -> create_game_object(92) 20:08:36.863 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.894 [GameSession] 11000010b57b6a2 -> create_game_object(93) 20:08:36.894 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.894 [GameSession] 11000010b57b6a2 -> create_game_object(94) 20:08:36.894 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.895 [GameSession] 11000010b57b6a2 -> create_game_object(95) 20:08:36.895 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:36.920 [GameSession] 11000010b57b6a2 -> create_game_object(96) 20:08:36.920 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:36.953 [GameSession] 11000010b57b6a2 -> create_game_object(97) 20:08:36.953 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:37.013 [GameSession] 11000010b57b6a2 -> destroy_game_object(80) 20:08:37.013 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:38.872 [GameSession] 11000010b57b6a2 -> destroy_game_object(7) 20:08:38.872 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:38.964 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 20:08:39.066 [GameSession] 11000010b57b6a2 -> destroy_game_object(15) 20:08:39.066 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:39.133 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:08:39.228 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_dw_2h_axe_01_t2\/wpn_dw_2h_axe_01_t2_3p":true} 20:08:39.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 20:08:39.228 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:08:39.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 20:08:39.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 20:08:39.354 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":true,"wwise\/two_handed_axes":true} 20:08:39.701 [GameSession] 11000010b57b6a2 -> create_game_object(98) 20:08:39.701 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:39.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:08:39.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:08:41.088 [GameSession] destroy_game_object(1027) 20:08:41.088 [GameSession] destroy_game_object(1026) 20:08:44.264 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:08:44.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem, async-read, 20:08:44.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem, async-read, 20:08:44.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 20:08:44.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 20:08:44.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 20:08:44.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 20:08:44.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 20:08:44.399 [GameSession] 11000010b57b6a2 -> create_game_object(99) 20:08:44.399 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:44.399 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:08:44.875 [GameSession] 11000010b57b6a2 -> destroy_game_object(99) 20:08:44.875 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:46.184 [GameSession] 11000010b57b6a2 -> create_game_object(100) 20:08:46.184 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:46.184 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:08:46.749 [GameSession] 11000010b57b6a2 -> destroy_game_object(100) 20:08:46.749 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:46.855 [GameSession] 11000010b57b6a2 -> create_game_object(101) 20:08:46.855 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 20:08:47.646 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t3\/wpn_2h_sword_02_t3_3p":true} 20:08:49.309 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 20:08:49.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem, async-read, 20:08:49.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 20:08:49.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 20:08:49.749 [GameSession] 11000010b57b6a2 -> create_game_object(102) 20:08:49.749 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:49.749 [GameSession] 11000010b57b6a2 -> create_game_object(103) 20:08:49.749 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:08:50.425 [GameSession] create_game_object(7, 1028) 20:08:50.425 [GameSession] create_game_object(1028, 0) -> 11000010b57b6a2 20:08:50.501 [GameSession] 11000010b57b6a2 -> create_game_object(104) 20:08:50.501 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:50.501 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:08:50.534 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:08:50.673 [GameSession] 11000010b57b6a2 -> create_game_object(105) 20:08:50.673 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:50.673 [GameSession] 11000010b57b6a2 -> create_game_object(106) 20:08:50.673 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:08:50.856 [GameSession] destroy_game_object(1028) 20:08:51.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(104) 20:08:51.094 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:52.104 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:08:52.117 [GameSession] create_game_object(7, 1029) 20:08:52.117 [GameSession] create_game_object(1029, 0) -> 11000010b57b6a2 20:08:52.217 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:08:52.503 [GameSession] destroy_game_object(1029) 20:08:52.870 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:08:53.108 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:08:53.337 [GameSession] 11000010b57b6a2 -> destroy_game_object(105) 20:08:53.337 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:53.856 [GameSession] 11000010b57b6a2 -> create_game_object(107) 20:08:53.856 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:53.856 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:08:54.144 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:08:54.496 [GameSession] 11000010b57b6a2 -> create_game_object(108) 20:08:54.496 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:08:54.496 [GameSession] 11000010b57b6a2 -> create_game_object(109) 20:08:54.496 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:08:55.968 [GameSession] 11000010b57b6a2 -> create_game_object(110) 20:08:55.968 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:08:55.968 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:08:56.586 [GameSession] 11000010b57b6a2 -> destroy_game_object(110) 20:08:56.586 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:08:57.783 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:09:00.435 [GameSession] 11000010b57b6a2 -> create_game_object(111) 20:09:00.435 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:00.435 [GameSession] 11000010b57b6a2 -> create_game_object(112) 20:09:00.435 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:01.408 [GameSession] 11000010b57b6a2 -> create_game_object(113) 20:09:01.408 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:01.450 [GameSession] 11000010b57b6a2 -> create_game_object(114) 20:09:01.450 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:01.451 [GameSession] 11000010b57b6a2 -> create_game_object(115) 20:09:01.451 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:02.611 [GameSession] 11000010b57b6a2 -> destroy_game_object(111) 20:09:02.611 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:03.006 [GameSession] 11000010b57b6a2 -> create_game_object(116) 20:09:03.006 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:03.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:03.006 [GameSession] 11000010b57b6a2 -> create_game_object(117) 20:09:03.006 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:06.020 [GameSession] 11000010b57b6a2 -> create_game_object(118) 20:09:06.020 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:06.021 [GameSession] 11000010b57b6a2 -> create_game_object(119) 20:09:06.021 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:06.022 [GameSession] 11000010b57b6a2 -> create_game_object(120) 20:09:06.022 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:06.022 [GameSession] 11000010b57b6a2 -> create_game_object(121) 20:09:06.022 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:06.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(89) 20:09:06.055 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:06.353 [GameSession] 11000010b57b6a2 -> create_game_object(122) 20:09:06.353 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:06.353 [GameSession] 11000010b57b6a2 -> create_game_object(123) 20:09:06.353 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:06.464 [GameSession] 11000010b57b6a2 -> create_game_object(124) 20:09:06.464 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:06.464 [GameSession] 11000010b57b6a2 -> create_game_object(125) 20:09:06.464 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:06.500 [GameSession] 11000010b57b6a2 -> create_game_object(126) 20:09:06.500 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:06.500 [GameSession] 11000010b57b6a2 -> create_game_object(127) 20:09:06.500 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:06.722 [GameSession] 11000010b57b6a2 -> create_game_object(128) 20:09:06.722 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:06.722 [GameSession] 11000010b57b6a2 -> create_game_object(129) 20:09:06.722 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.236 [GameSession] 11000010b57b6a2 -> create_game_object(130) 20:09:07.236 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:07.236 [GameSession] 11000010b57b6a2 -> create_game_object(131) 20:09:07.236 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.237 [GameSession] 11000010b57b6a2 -> create_game_object(132) 20:09:07.237 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.571 [GameSession] 11000010b57b6a2 -> create_game_object(133) 20:09:07.571 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:07.571 [GameSession] 11000010b57b6a2 -> create_game_object(134) 20:09:07.571 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.785 [GameSession] 11000010b57b6a2 -> create_game_object(135) 20:09:07.785 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:07.785 [GameSession] 11000010b57b6a2 -> create_game_object(136) 20:09:07.785 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.972 [GameSession] 11000010b57b6a2 -> create_game_object(137) 20:09:07.972 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:07.972 [GameSession] 11000010b57b6a2 -> create_game_object(138) 20:09:07.972 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.973 [GameSession] 11000010b57b6a2 -> create_game_object(139) 20:09:07.973 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:07.973 [GameSession] 11000010b57b6a2 -> create_game_object(140) 20:09:07.973 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:08.117 [GameSession] 11000010b57b6a2 -> create_game_object(141) 20:09:08.117 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:08.117 [GameSession] 11000010b57b6a2 -> create_game_object(142) 20:09:08.117 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:10.651 [GameSession] 11000010b57b6a2 -> create_game_object(143) 20:09:10.651 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:10.651 [GameSession] 11000010b57b6a2 -> create_game_object(144) 20:09:10.651 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:11.161 [GameSession] 11000010b57b6a2 -> destroy_game_object(137) 20:09:11.161 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:11.416 [GameSession] 11000010b57b6a2 -> create_game_object(145) 20:09:11.416 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:11.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:11.573 [GameSession] 11000010b57b6a2 -> destroy_game_object(101) 20:09:11.573 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:11.702 [GameSession] 11000010b57b6a2 -> create_game_object(146) 20:09:11.702 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:11.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:11.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:11.703 [GameSession] 11000010b57b6a2 -> create_game_object(147) 20:09:11.703 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:11.821 [GameSession] 11000010b57b6a2 -> destroy_game_object(145) 20:09:11.821 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:12.246 [GameSession] 11000010b57b6a2 -> create_game_object(148) 20:09:12.246 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:12.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:12.323 [GameSession] 11000010b57b6a2 -> create_game_object(149) 20:09:12.323 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:12.366 [GameSession] 11000010b57b6a2 -> create_game_object(150) 20:09:12.366 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:09:12.366 [GameSession] 11000010b57b6a2 -> create_game_object(151) 20:09:12.366 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:09:12.587 [GameSession] 11000010b57b6a2 -> destroy_game_object(85) 20:09:12.587 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:13.335 [GameSession] 11000010b57b6a2 -> destroy_game_object(149) 20:09:13.335 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:13.414 [GameSession] 11000010b57b6a2 -> create_game_object(152) 20:09:13.414 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:13.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:09:13.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:13.841 [GameSession] 11000010b57b6a2 -> destroy_game_object(84) 20:09:13.841 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:14.441 [GameSession] 11000010b57b6a2 -> destroy_game_object(98) 20:09:14.441 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:15.583 [GameSession] 11000010b57b6a2 -> destroy_game_object(96) 20:09:15.583 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:16.494 [GameSession] 11000010b57b6a2 -> destroy_game_object(91) 20:09:16.494 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:16.582 [GameSession] create_game_object(7, 1030) 20:09:16.582 [GameSession] create_game_object(1030, 0) -> 11000010b57b6a2 20:09:16.657 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.91400000000000003 20:09:16.657 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:09:16.981 [GameSession] destroy_game_object(1030) 20:09:17.613 [GameSession] 11000010b57b6a2 -> create_game_object(153) 20:09:17.613 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:17.647 [GameSession] 11000010b57b6a2 -> create_game_object(154) 20:09:17.647 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:18.215 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:09:18.250 [GameSession] 11000010b57b6a2 -> create_game_object(155) 20:09:18.250 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:09:18.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:09:18.480 [GameSession] 11000010b57b6a2 -> destroy_game_object(86) 20:09:18.480 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:18.701 [GameSession] 11000010b57b6a2 -> destroy_game_object(83) 20:09:18.701 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:19.590 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:09:19.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem 20:09:19.590 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:09:19.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem 20:09:20.050 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 1 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 38 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 1 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 38 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 38 20:09:24.631 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 1 20:09:24.631 [GameSession] 11000010b57b6a2 -> destroy_game_object(28) 20:09:24.631 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:24.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, DeusChestPreloadSystem 20:09:24.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, DeusChestPreloadSystem 20:09:24.646 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:09:24.646 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:09:24.735 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 1 20:09:24.735 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 38 20:09:24.735 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 76 20:09:24.813 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 1 20:09:24.813 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 38 20:09:24.813 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 114 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 2 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 74 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 2 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 74 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 150 20:09:25.206 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 2 20:09:25.206 [GameSession] 11000010b57b6a2 -> destroy_game_object(29) 20:09:25.206 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:25.331 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 2 20:09:25.331 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 74 20:09:25.331 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 186 20:09:25.397 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 2 20:09:25.397 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 74 20:09:25.397 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 222 20:09:27.542 [GameSession] create_game_object(7, 1031) 20:09:27.542 [GameSession] create_game_object(1031, 0) -> 11000010b57b6a2 20:09:27.641 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:09:28.088 [GameSession] destroy_game_object(1031) 20:09:29.856 [GameSession] create_game_object(7, 1032) 20:09:29.856 [GameSession] create_game_object(1032, 0) -> 11000010b57b6a2 20:09:29.982 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:09:30.398 [GameSession] destroy_game_object(1032) 20:09:31.454 [GameSession] create_game_object(7, 1033) 20:09:31.454 [GameSession] create_game_object(1033, 0) -> 11000010b57b6a2 20:09:31.561 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:09:31.833 [GameSession] destroy_game_object(1033) 20:09:33.235 [GameSession] create_game_object(7, 1034) 20:09:33.235 [GameSession] create_game_object(1034, 0) -> 11000010b57b6a2 20:09:33.345 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:09:33.697 [GameSession] destroy_game_object(1034) 20:09:35.246 [GameSession] create_game_object(7, 1035) 20:09:35.246 [GameSession] create_game_object(1035, 0) -> 11000010b57b6a2 20:09:35.338 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:09:35.813 [GameSession] destroy_game_object(1035) 20:09:39.296 [GameSession] 11000010b57b6a2 -> create_game_object(2050) 20:09:39.296 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:39.296 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:09:39.296 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:09:39.587 [GameSession] 11000010b57b6a2 -> create_game_object(2051) 20:09:39.587 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:39.630 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:09:39.630 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:09:39.705 [GameSession] 11000010b57b6a2 -> destroy_game_object(2050) 20:09:39.705 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:09:39.935 [GameSession] 11000010b57b6a2 -> destroy_game_object(2051) 20:09:39.935 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:09:40.518 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.61738999999999999 20:09:42.602 [GameSession] 11000010b57b6a2 -> destroy_game_object(22) 20:09:42.602 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:42.712 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:09:43.199 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 3 20:09:43.199 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 96 20:09:43.200 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 3 20:09:43.200 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 96 20:09:43.200 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 244 20:09:43.200 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 3 20:09:43.200 [GameSession] 11000010b57b6a2 -> destroy_game_object(30) 20:09:43.200 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:43.320 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 3 20:09:43.320 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 96 20:09:43.320 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 266 20:09:43.380 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 3 20:09:43.380 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 96 20:09:43.380 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 288 20:09:53.789 [GameSession] 11000010b57b6a2 -> destroy_game_object(155) 20:09:53.790 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:54.840 [GameSession] 11000010b57b6a2 -> destroy_game_object(124) 20:09:54.840 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:54.932 [Lua] [Mutator] Activating mutator 'no_roamers' 20:09:55.830 [GameSession] 11000010b57b6a2 -> create_game_object(156) 20:09:55.830 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 20:09:56.063 [GameSession] 11000010b57b6a2 -> destroy_game_object(128) 20:09:56.063 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:56.097 [GameSession] 11000010b57b6a2 -> create_game_object(157) 20:09:56.097 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:09:56.131 [GameSession] 11000010b57b6a2 -> create_game_object(158) 20:09:56.131 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:09:56.132 [GameSession] 11000010b57b6a2 -> create_game_object(159) 20:09:56.132 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:09:56.132 [GameSession] 11000010b57b6a2 -> create_game_object(160) 20:09:56.132 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:09:56.164 [GameSession] 11000010b57b6a2 -> create_game_object(161) 20:09:56.164 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.165 [GameSession] 11000010b57b6a2 -> create_game_object(162) 20:09:56.165 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:09:56.166 [GameSession] 11000010b57b6a2 -> create_game_object(163) 20:09:56.166 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.199 [GameSession] 11000010b57b6a2 -> create_game_object(164) 20:09:56.199 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.200 [GameSession] 11000010b57b6a2 -> create_game_object(165) 20:09:56.200 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.201 [GameSession] 11000010b57b6a2 -> create_game_object(166) 20:09:56.201 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.234 [GameSession] 11000010b57b6a2 -> create_game_object(167) 20:09:56.234 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.235 [GameSession] 11000010b57b6a2 -> create_game_object(168) 20:09:56.235 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.235 [GameSession] 11000010b57b6a2 -> create_game_object(169) 20:09:56.235 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.305 [GameSession] 11000010b57b6a2 -> create_game_object(170) 20:09:56.305 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.306 [GameSession] 11000010b57b6a2 -> create_game_object(171) 20:09:56.306 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.306 [GameSession] 11000010b57b6a2 -> create_game_object(172) 20:09:56.306 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:09:56.486 [GameSession] 11000010b57b6a2 -> destroy_game_object(9) 20:09:56.486 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:56.691 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_friendly_murderer_01 20:09:58.259 [GameSession] 11000010b57b6a2 -> destroy_game_object(23) 20:09:58.259 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:58.473 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:09:58.473 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:09:58.968 [GameSession] 11000010b57b6a2 -> destroy_game_object(146) 20:09:58.968 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:09:59.146 [GameSession] 11000010b57b6a2 -> destroy_game_object(130) 20:09:59.146 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 4 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 139 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 4 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 139 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 331 20:10:00.702 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 4 20:10:00.702 [GameSession] 11000010b57b6a2 -> destroy_game_object(31) 20:10:00.702 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:00.813 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 4 20:10:00.813 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 139 20:10:00.813 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 374 20:10:00.931 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 4 20:10:00.931 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 139 20:10:00.931 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 417 20:10:01.431 [GameSession] 11000010b57b6a2 -> destroy_game_object(8) 20:10:01.431 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:01.550 [GameSession] 11000010b57b6a2 -> create_game_object(173) 20:10:01.550 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:10:01.550 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:10:01.736 [GameSession] 11000010b57b6a2 -> create_game_object(174) 20:10:01.736 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 5 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 180 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 5 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 180 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 458 20:10:02.897 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 5 20:10:02.897 [GameSession] 11000010b57b6a2 -> destroy_game_object(32) 20:10:02.897 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:03.008 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 5 20:10:03.008 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 180 20:10:03.008 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 499 20:10:03.084 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 5 20:10:03.084 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 180 20:10:03.084 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 540 20:10:03.700 [GameSession] 11000010b57b6a2 -> destroy_game_object(173) 20:10:03.700 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:03.811 [GameSession] 11000010b57b6a2 -> create_game_object(175) 20:10:03.811 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:10:03.811 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 20:10:04.032 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 20:10:04.032 [GameSession] 11000010b57b6a2 -> destroy_game_object(16) 20:10:04.032 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:05.305 [GameSession] 11000010b57b6a2 -> destroy_game_object(174) 20:10:05.305 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:05.658 [GameSession] 11000010b57b6a2 -> destroy_game_object(175) 20:10:05.658 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:05.748 [GameSession] 11000010b57b6a2 -> create_game_object(176) 20:10:05.749 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:10:05.749 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:10:06.911 [GameSession] 11000010b57b6a2 -> destroy_game_object(176) 20:10:06.911 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:06.997 [GameSession] 11000010b57b6a2 -> create_game_object(177) 20:10:06.997 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:10:06.998 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 20:10:09.117 [GameSession] 11000010b57b6a2 -> destroy_game_object(102) 20:10:09.117 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:10.554 [GameSession] 11000010b57b6a2 -> destroy_game_object(107) 20:10:10.554 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:10.708 [GameSession] 11000010b57b6a2 -> destroy_game_object(108) 20:10:10.708 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:10.848 [GameSession] 11000010b57b6a2 -> destroy_game_object(122) 20:10:10.848 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:11.767 [GameSession] 11000010b57b6a2 -> destroy_game_object(126) 20:10:11.767 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:11.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:11.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:12.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:12.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:12.088 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:12.088 [GameSession] 11000010b57b6a2 -> create_game_object(178) 20:10:12.088 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:12.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:12.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:12.442 [GameSession] 11000010b57b6a2 -> destroy_game_object(113) 20:10:12.442 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:12.998 [GameSession] 11000010b57b6a2 -> destroy_game_object(116) 20:10:12.998 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:21.388 [GameSession] 11000010b57b6a2 -> destroy_game_object(133) 20:10:21.388 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:21.588 [GameSession] 11000010b57b6a2 -> destroy_game_object(135) 20:10:21.588 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:22.431 [GameSession] 11000010b57b6a2 -> create_game_object(179) 20:10:22.431 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:22.998 [GameSession] 11000010b57b6a2 -> destroy_game_object(141) 20:10:22.998 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:23.652 [GameSession] 11000010b57b6a2 -> create_game_object(180) 20:10:23.652 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:10:24.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:24.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:24.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:24.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:24.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:24.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:10:24.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:24.170 [GameSession] 11000010b57b6a2 -> create_game_object(181) 20:10:24.170 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:24.213 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:25.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:25.580 [GameSession] 11000010b57b6a2 -> destroy_game_object(148) 20:10:25.580 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:26.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:26.222 [GameSession] 11000010b57b6a2 -> destroy_game_object(143) 20:10:26.222 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:26.754 [GameSession] 11000010b57b6a2 -> create_game_object(182) 20:10:26.754 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:10:26.754 [GameSession] 11000010b57b6a2 -> create_game_object(183) 20:10:26.754 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010b57b6a2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:10:26.754 [GameSession] 11000010b57b6a2 -> create_game_object(184) 20:10:26.754 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010b57b6a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:10:26.950 [GameSession] 11000010b57b6a2 -> create_game_object(185) 20:10:26.950 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010b57b6a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:10:27.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:27.148 [GameSession] 11000010b57b6a2 -> create_game_object(186) 20:10:27.148 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010b57b6a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:10:27.336 [GameSession] 11000010b57b6a2 -> create_game_object(187) 20:10:27.336 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010b57b6a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:10:27.566 [GameSession] 11000010b57b6a2 -> create_game_object(188) 20:10:27.566 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010b57b6a2 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:10:28.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:29.120 [GameSession] 11000010b57b6a2 -> create_game_object(189) 20:10:29.120 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:29.671 [GameSession] 11000010b57b6a2 -> destroy_game_object(184) 20:10:29.671 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:29.885 [GameSession] 11000010b57b6a2 -> destroy_game_object(185) 20:10:29.885 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:29.952 [GameSession] 11000010b57b6a2 -> create_game_object(190) 20:10:29.952 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010b57b6a2 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 20:10:30.073 [GameSession] 11000010b57b6a2 -> destroy_game_object(186) 20:10:30.073 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:30.121 [GameSession] create_game_object(7, 1036) 20:10:30.121 [GameSession] create_game_object(1036, 0) -> 11000010b57b6a2 20:10:30.139 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:30.233 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:10:30.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(187) 20:10:30.299 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:30.425 [GameSession] 11000010b57b6a2 -> create_game_object(191) 20:10:30.425 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:10:30.425 [GameSession] 11000010b57b6a2 -> destroy_game_object(190) 20:10:30.425 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:30.426 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:10:30.490 [GameSession] 11000010b57b6a2 -> destroy_game_object(188) 20:10:30.490 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:30.641 [GameSession] destroy_game_object(1036) 20:10:32.217 [GameSession] 11000010b57b6a2 -> create_game_object(192) 20:10:32.217 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:32.250 [GameSession] 11000010b57b6a2 -> create_game_object(193) 20:10:32.250 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.251 [GameSession] 11000010b57b6a2 -> create_game_object(194) 20:10:32.251 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.251 [GameSession] 11000010b57b6a2 -> create_game_object(195) 20:10:32.251 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:32.285 [GameSession] 11000010b57b6a2 -> create_game_object(196) 20:10:32.285 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.285 [GameSession] 11000010b57b6a2 -> create_game_object(197) 20:10:32.285 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.328 [GameSession] 11000010b57b6a2 -> create_game_object(198) 20:10:32.328 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:32.329 [GameSession] 11000010b57b6a2 -> create_game_object(199) 20:10:32.329 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:32.363 [GameSession] 11000010b57b6a2 -> create_game_object(200) 20:10:32.363 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:32.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:32.464 [GameSession] 11000010b57b6a2 -> destroy_game_object(183) 20:10:32.464 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:32.464 [GameSession] 11000010b57b6a2 -> destroy_game_object(182) 20:10:32.464 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:33.620 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 20:10:33.620 [GameSession] 11000010b57b6a2 -> destroy_game_object(10) 20:10:33.620 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:35.901 [GameSession] 11000010b57b6a2 -> create_game_object(2052) 20:10:35.901 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:35.901 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:10:35.901 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:10:36.134 [GameSession] 11000010b57b6a2 -> create_game_object(2053) 20:10:36.134 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.134 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:10:36.134 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:10:36.304 [GameSession] 11000010b57b6a2 -> destroy_game_object(2052) 20:10:36.304 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:36.366 [GameSession] 11000010b57b6a2 -> create_game_object(2054) 20:10:36.366 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.366 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:10:36.366 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:10:36.529 [GameSession] 11000010b57b6a2 -> destroy_game_object(2053) 20:10:36.529 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:36.597 [GameSession] 11000010b57b6a2 -> create_game_object(2055) 20:10:36.597 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.597 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:10:36.597 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:10:36.664 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.69999999999999996 20:10:36.758 [GameSession] 11000010b57b6a2 -> destroy_game_object(2054) 20:10:36.758 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:36.824 [GameSession] 11000010b57b6a2 -> create_game_object(2056) 20:10:36.824 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:36.824 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:10:36.824 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:10:37.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(2055) 20:10:37.025 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:37.060 [GameSession] 11000010b57b6a2 -> create_game_object(2057) 20:10:37.060 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:37.061 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:10:37.061 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:10:37.061 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.61667000000000005 20:10:37.273 [GameSession] 11000010b57b6a2 -> destroy_game_object(2056) 20:10:37.273 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:37.315 [GameSession] 11000010b57b6a2 -> create_game_object(2058) 20:10:37.315 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:37.315 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:10:37.315 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:10:37.416 [GameSession] 11000010b57b6a2 -> destroy_game_object(2057) 20:10:37.416 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:37.553 [GameSession] 11000010b57b6a2 -> create_game_object(2059) 20:10:37.553 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:37.553 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:10:37.553 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:10:37.660 [GameSession] 11000010b57b6a2 -> destroy_game_object(2058) 20:10:37.660 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:37.797 [GameSession] 11000010b57b6a2 -> create_game_object(2060) 20:10:37.797 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:37.798 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:10:37.798 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:10:37.909 [GameSession] 11000010b57b6a2 -> destroy_game_object(2059) 20:10:37.909 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:38.020 [GameSession] 11000010b57b6a2 -> create_game_object(2061) 20:10:38.020 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:38.020 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:10:38.020 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:10:38.134 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.37667 20:10:38.178 [GameSession] 11000010b57b6a2 -> destroy_game_object(2060) 20:10:38.178 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:38.257 [GameSession] 11000010b57b6a2 -> create_game_object(2062) 20:10:38.257 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:38.257 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:10:38.257 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:10:38.406 [GameSession] 11000010b57b6a2 -> destroy_game_object(2061) 20:10:38.406 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:38.484 [GameSession] 11000010b57b6a2 -> create_game_object(2063) 20:10:38.484 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:38.484 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:10:38.484 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:10:38.667 [GameSession] 11000010b57b6a2 -> destroy_game_object(2062) 20:10:38.667 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:38.899 [GameSession] 11000010b57b6a2 -> destroy_game_object(2063) 20:10:38.899 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:10:39.529 [GameSession] 11000010b57b6a2 -> create_game_object(201) 20:10:39.529 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:39.529 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:10:40.188 [GameSession] 11000010b57b6a2 -> destroy_game_object(201) 20:10:40.188 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:40.514 [GameSession] 11000010b57b6a2 -> create_game_object(202) 20:10:40.514 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:40.514 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:10:41.092 [GameSession] 11000010b57b6a2 -> destroy_game_object(202) 20:10:41.092 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:41.468 [GameSession] 11000010b57b6a2 -> create_game_object(203) 20:10:41.468 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:41.468 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:10:42.032 [GameSession] 11000010b57b6a2 -> destroy_game_object(203) 20:10:42.032 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:42.831 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:10:43.202 [GameSession] create_game_object(7, 1037) 20:10:43.202 [GameSession] create_game_object(1037, 0) -> 11000010b57b6a2 20:10:43.319 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:10:43.539 [GameSession] 11000010b57b6a2 -> destroy_game_object(179) 20:10:43.539 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:43.744 [GameSession] destroy_game_object(1037) 20:10:43.853 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:10:44.937 [GameSession] create_game_object(7, 1038) 20:10:44.937 [GameSession] create_game_object(1038, 0) -> 11000010b57b6a2 20:10:44.963 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.81999999999999995 20:10:45.044 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:10:45.340 [GameSession] destroy_game_object(1038) 20:10:46.161 [GameSession] 11000010b57b6a2 -> destroy_game_object(191) 20:10:46.161 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:46.161 [GameSession] 11000010b57b6a2 -> destroy_game_object(158) 20:10:46.161 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:10:46.288 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:10:46.671 [GameSession] create_game_object(7, 1039) 20:10:46.671 [GameSession] create_game_object(1039, 0) -> 11000010b57b6a2 20:10:46.801 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:10:46.925 [GameSession] 11000010b57b6a2 -> destroy_game_object(162) 20:10:46.925 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:47.068 [GameSession] destroy_game_object(1039) 20:10:48.399 [GameSession] create_game_object(7, 1040) 20:10:48.399 [GameSession] create_game_object(1040, 0) -> 11000010b57b6a2 20:10:48.519 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:10:48.785 [GameSession] destroy_game_object(1040) 20:10:49.805 [GameSession] 11000010b57b6a2 -> create_game_object(204) 20:10:49.805 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:49.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:10:49.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:50.088 [GameSession] create_game_object(75, 1041) 20:10:50.088 [GameSession] create_game_object(1041, 0) -> 11000010b57b6a2 20:10:50.088 [GameSession] create_game_object(3, 1042) 20:10:50.088 [GameSession] create_game_object(1042, 0) -> 11000010b57b6a2 20:10:50.112 [GameSession] 11000010b57b6a2 -> destroy_game_object(152) 20:10:50.112 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:50.308 [GameSession] 11000010b57b6a2 -> create_game_object(205) 20:10:50.308 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:50.349 [GameSession] 11000010b57b6a2 -> create_game_object(206) 20:10:50.349 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:50.720 [GameSession] 11000010b57b6a2 -> create_game_object(207) 20:10:50.720 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:50.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:50.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:50.820 [GameSession] 11000010b57b6a2 -> create_game_object(208) 20:10:50.820 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:50.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:10:50.886 [GameSession] create_game_object(7, 1043) 20:10:50.886 [GameSession] create_game_object(1043, 0) -> 11000010b57b6a2 20:10:51.019 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:10:51.258 [GameSession] destroy_game_object(1043) 20:10:51.264 [GameSession] 11000010b57b6a2 -> create_game_object(209) 20:10:51.264 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:51.264 [GameSession] 11000010b57b6a2 -> create_game_object(210) 20:10:51.264 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:51.828 [GameSession] 11000010b57b6a2 -> create_game_object(211) 20:10:51.828 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:51.828 [GameSession] 11000010b57b6a2 -> destroy_game_object(153) 20:10:51.828 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:51.828 [GameSession] 11000010b57b6a2 -> create_game_object(212) 20:10:51.828 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:51.829 [GameSession] 11000010b57b6a2 -> create_game_object(213) 20:10:51.829 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:52.287 [GameSession] create_game_object(7, 1044) 20:10:52.287 [GameSession] create_game_object(1044, 0) -> 11000010b57b6a2 20:10:52.381 [GameSession] 11000010b57b6a2 -> create_game_object(214) 20:10:52.381 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:10:52.410 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:10:52.574 [GameSession] 11000010b57b6a2 -> create_game_object(215) 20:10:52.574 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:52.574 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = potion_healing_draught_01 20:10:52.574 [GameSession] 11000010b57b6a2 -> destroy_game_object(17) 20:10:52.574 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:52.574 [GameSession] 11000010b57b6a2 -> create_game_object(216) 20:10:52.574 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:52.647 [GameSession] 11000010b57b6a2 -> destroy_game_object(215) 20:10:52.647 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:52.727 [GameSession] destroy_game_object(1044) 20:10:52.886 [GameSession] 11000010b57b6a2 -> destroy_game_object(214) 20:10:52.886 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:53.518 [GameSession] 11000010b57b6a2 -> destroy_game_object(212) 20:10:53.518 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:53.518 [GameSession] 11000010b57b6a2 -> destroy_game_object(211) 20:10:53.518 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:53.519 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:10:53.586 [GameSession] create_game_object(7, 1045) 20:10:53.586 [GameSession] create_game_object(1045, 0) -> 11000010b57b6a2 20:10:53.700 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:10:53.934 [GameSession] destroy_game_object(1045) 20:10:54.041 [GameSession] 11000010b57b6a2 -> destroy_game_object(209) 20:10:54.041 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:54.363 [GameSession] 11000010b57b6a2 -> destroy_game_object(208) 20:10:54.363 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:54.497 [GameSession] 11000010b57b6a2 -> destroy_game_object(207) 20:10:54.497 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:54.896 [GameSession] create_game_object(7, 1046) 20:10:54.896 [GameSession] create_game_object(1046, 0) -> 11000010b57b6a2 20:10:54.906 [GameSession] 11000010b57b6a2 -> destroy_game_object(157) 20:10:54.906 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:54.907 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:10:55.032 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:10:55.291 [GameSession] 11000010b57b6a2 -> destroy_game_object(205) 20:10:55.291 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:55.336 [GameSession] destroy_game_object(1046) 20:10:55.409 [GameSession] 11000010b57b6a2 -> destroy_game_object(204) 20:10:55.409 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:10:56.012 [GameSession] create_game_object(7, 1047) 20:10:56.012 [GameSession] create_game_object(1047, 0) -> 11000010b57b6a2 20:10:56.148 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:10:56.449 [GameSession] destroy_game_object(1047) 20:10:57.204 [GameSession] create_game_object(7, 1048) 20:10:57.204 [GameSession] create_game_object(1048, 0) -> 11000010b57b6a2 20:10:57.321 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.59999999999999998 20:10:57.321 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:10:57.585 [GameSession] destroy_game_object(1048) 20:10:58.694 [GameSession] create_game_object(7, 1049) 20:10:58.694 [GameSession] create_game_object(1049, 0) -> 11000010b57b6a2 20:10:58.818 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:10:59.147 [GameSession] destroy_game_object(1049) 20:10:59.417 [GameSession] 11000010b57b6a2 -> create_game_object(217) 20:10:59.417 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:10:59.929 [GameSession] 11000010b57b6a2 -> create_game_object(218) 20:10:59.929 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:10:59.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:00.156 [GameSession] destroy_game_object(1042) 20:11:00.156 [GameSession] destroy_game_object(1041) 20:11:01.024 [GameSession] create_game_object(7, 1050) 20:11:01.024 [GameSession] create_game_object(1050, 0) -> 11000010b57b6a2 20:11:01.147 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:11:01.326 [GameSession] 11000010b57b6a2 -> destroy_game_object(218) 20:11:01.326 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:01.436 [GameSession] destroy_game_object(1050) 20:11:02.878 [GameSession] create_game_object(7, 1051) 20:11:02.878 [GameSession] create_game_object(1051, 0) -> 11000010b57b6a2 20:11:02.923 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.59999999999999998 20:11:02.970 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 20:11:03.124 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.45600000000000002 20:11:03.462 [GameSession] destroy_game_object(1051) 20:11:04.632 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.156 20:11:05.387 [GameSession] 11000010b57b6a2 -> create_game_object(219) 20:11:05.387 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:05.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:06.226 [GameSession] 11000010b57b6a2 -> destroy_game_object(159) 20:11:06.226 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:06.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 20:11:06.229 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:11:06.686 [GameSession] 11000010b57b6a2 -> destroy_game_object(219) 20:11:06.686 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:07.744 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:11:07.949 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 20:11:08.222 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 20:11:08.575 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = 20:11:09.821 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.61390999999999996 20:11:09.821 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.39000000000000001 20:11:11.712 [GameSession] 11000010b57b6a2 -> create_game_object(220) 20:11:11.712 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:11.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:13.150 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.62434999999999996 20:11:13.150 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.40000000000000002 20:11:13.635 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.63826000000000005 20:11:13.635 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.41332999999999998 20:11:13.818 [GameSession] 11000010b57b6a2 -> destroy_game_object(220) 20:11:13.818 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:14.450 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.68174000000000001 20:11:14.450 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.45500000000000002 20:11:19.604 [GameSession] create_game_object(7, 1052) 20:11:19.604 [GameSession] create_game_object(1052, 0) -> 11000010b57b6a2 20:11:19.705 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.59843000000000002 20:11:20.000 [GameSession] destroy_game_object(1052) 20:11:21.034 [GameSession] create_game_object(7, 1053) 20:11:21.034 [GameSession] create_game_object(1053, 0) -> 11000010b57b6a2 20:11:21.144 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.56693000000000005 20:11:21.223 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:11:21.223 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:11:21.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 20:11:21.223 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:11:21.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 20:11:21.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:11:21.446 [GameSession] destroy_game_object(1053) 20:11:22.499 [GameSession] create_game_object(7, 1054) 20:11:22.499 [GameSession] create_game_object(1054, 0) -> 11000010b57b6a2 20:11:22.602 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.53542999999999996 20:11:22.899 [GameSession] destroy_game_object(1054) 20:11:23.398 [GameSession] 11000010b57b6a2 -> create_game_object(221) 20:11:23.398 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:23.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:11:23.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:23.837 [GameSession] create_game_object(7, 1055) 20:11:23.837 [GameSession] create_game_object(1055, 0) -> 11000010b57b6a2 20:11:23.851 [GameSession] 11000010b57b6a2 -> create_game_object(222) 20:11:23.851 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:23.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:23.929 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.50394000000000005 20:11:24.243 [GameSession] destroy_game_object(1055) 20:11:24.315 [GameSession] 11000010b57b6a2 -> create_game_object(223) 20:11:24.315 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:24.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:24.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:24.469 [GameSession] 11000010b57b6a2 -> create_game_object(224) 20:11:24.469 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:24.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:24.841 [GameSession] 11000010b57b6a2 -> create_game_object(225) 20:11:24.841 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:24.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:25.157 [GameSession] create_game_object(7, 1056) 20:11:25.157 [GameSession] create_game_object(1056, 0) -> 11000010b57b6a2 20:11:25.282 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.46456999999999998 20:11:25.360 [GameSession] 11000010b57b6a2 -> create_game_object(226) 20:11:25.360 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:25.360 [GameSession] 11000010b57b6a2 -> create_game_object(227) 20:11:25.360 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:11:25.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:25.566 [GameSession] destroy_game_object(1056) 20:11:25.947 [GameSession] 11000010b57b6a2 -> create_game_object(228) 20:11:25.947 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:11:25.986 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.75600000000000001 20:11:25.986 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:11:26.147 [GameSession] 11000010b57b6a2 -> create_game_object(229) 20:11:26.147 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:26.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:26.148 [GameSession] 11000010b57b6a2 -> destroy_game_object(18) 20:11:26.148 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:26.387 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = healthkit_first_aid_kit_01 20:11:26.445 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_01_t2\/wpn_we_2h_axe_01_t2_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 20:11:26.465 [GameSession] create_game_object(7, 1057) 20:11:26.465 [GameSession] create_game_object(1057, 0) -> 11000010b57b6a2 20:11:26.565 [GameSession] 11000010b57b6a2 -> destroy_game_object(3) 20:11:26.565 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:26.601 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.43307000000000001 20:11:26.690 [GameSession] 11000010b57b6a2 -> destroy_game_object(156) 20:11:26.690 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:26.690 [GameSession] 11000010b57b6a2 -> create_game_object(230) 20:11:26.690 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 20:11:26.875 [GameSession] destroy_game_object(1057) 20:11:26.954 [GameSession] 11000010b57b6a2 -> destroy_game_object(229) 20:11:26.954 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:28.188 [GameSession] 11000010b57b6a2 -> destroy_game_object(222) 20:11:28.188 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:28.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:28.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:11:28.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:28.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:28.593 [GameSession] 11000010b57b6a2 -> destroy_game_object(228) 20:11:28.593 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:28.594 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:28.627 [GameSession] 11000010b57b6a2 -> create_game_object(231) 20:11:28.627 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:29.316 [GameSession] 11000010b57b6a2 -> create_game_object(2064) 20:11:29.316 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:29.316 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:11:29.316 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:11:29.349 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.42666999999999999 20:11:29.498 [GameSession] 11000010b57b6a2 -> destroy_game_object(227) 20:11:29.498 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:29.498 [GameSession] 11000010b57b6a2 -> destroy_game_object(226) 20:11:29.498 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:29.499 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:11:29.576 [GameSession] 11000010b57b6a2 -> create_game_object(2065) 20:11:29.576 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:29.576 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:11:29.576 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:11:29.688 [GameSession] 11000010b57b6a2 -> destroy_game_object(2064) 20:11:29.688 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:29.798 [GameSession] 11000010b57b6a2 -> create_game_object(2066) 20:11:29.798 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:29.799 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:11:29.799 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:11:29.917 [GameSession] 11000010b57b6a2 -> destroy_game_object(2065) 20:11:29.917 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:30.062 [GameSession] 11000010b57b6a2 -> create_game_object(2067) 20:11:30.062 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:30.097 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:11:30.097 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:11:30.174 [GameSession] 11000010b57b6a2 -> destroy_game_object(2066) 20:11:30.174 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:30.330 [GameSession] 11000010b57b6a2 -> create_game_object(2068) 20:11:30.330 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:30.330 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:11:30.330 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:11:30.406 [GameSession] 11000010b57b6a2 -> destroy_game_object(2067) 20:11:30.406 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:30.525 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true} 20:11:30.671 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.43130000000000002 20:11:30.715 [GameSession] 11000010b57b6a2 -> destroy_game_object(2068) 20:11:30.715 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:31.349 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:11:31.349 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:11:31.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:11:31.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:11:31.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 20:11:31.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 20:11:31.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 20:11:31.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:11:31.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:11:31.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:11:31.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:11:31.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:11:31.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:11:31.671 [GameSession] 11000010b57b6a2 -> destroy_game_object(231) 20:11:31.671 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:31.672 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:11:31.879 [GameSession] create_game_object(7, 1058) 20:11:31.879 [GameSession] create_game_object(1058, 0) -> 11000010b57b6a2 20:11:31.994 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.40156999999999998 20:11:32.262 [GameSession] destroy_game_object(1058) 20:11:32.401 [GameSession] 11000010b57b6a2 -> create_game_object(232) 20:11:32.401 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 6 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 215 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 6 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 215 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 575 20:11:32.980 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 6 20:11:32.980 [GameSession] 11000010b57b6a2 -> destroy_game_object(35) 20:11:32.980 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:33.048 [GameSession] 11000010b57b6a2 -> create_game_object(2069) 20:11:33.048 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:33.048 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:11:33.048 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:11:33.081 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 6 20:11:33.081 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 215 20:11:33.081 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 610 20:11:33.184 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 6 20:11:33.184 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 215 20:11:33.184 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 645 20:11:33.186 [GameSession] create_game_object(7, 1059) 20:11:33.186 [GameSession] create_game_object(1059, 0) -> 11000010b57b6a2 20:11:33.294 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.37008000000000002 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 7 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 252 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 7 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 252 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 682 20:11:33.362 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 7 20:11:33.362 [GameSession] 11000010b57b6a2 -> destroy_game_object(34) 20:11:33.362 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:33.397 [GameSession] 11000010b57b6a2 -> destroy_game_object(2069) 20:11:33.397 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:33.464 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 7 20:11:33.464 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 252 20:11:33.464 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 719 20:11:33.540 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 7 20:11:33.540 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 252 20:11:33.540 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 756 20:11:33.563 [GameSession] destroy_game_object(1059) 20:11:33.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:33.720 [GameSession] 11000010b57b6a2 -> create_game_object(2070) 20:11:33.720 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:33.720 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:11:33.720 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:11:33.864 [GameSession] 11000010b57b6a2 -> create_game_object(233) 20:11:33.864 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:33.864 [GameSession] 11000010b57b6a2 -> create_game_object(234) 20:11:33.864 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:11:33.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:34.009 [GameSession] 11000010b57b6a2 -> create_game_object(2071) 20:11:34.009 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:34.009 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.33071 20:11:34.009 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 20:11:34.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(2070) 20:11:34.086 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:34.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:11:34.240 [GameSession] 11000010b57b6a2 -> create_game_object(2072) 20:11:34.240 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:34.240 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.39304 20:11:34.240 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.71399999999999997 20:11:34.240 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.39167000000000002 20:11:34.283 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:11:34.283 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:11:34.361 [GameSession] 11000010b57b6a2 -> destroy_game_object(2071) 20:11:34.361 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:34.507 [GameSession] 11000010b57b6a2 -> create_game_object(2073) 20:11:34.507 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:34.507 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:11:34.507 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:11:34.610 [GameSession] 11000010b57b6a2 -> destroy_game_object(2072) 20:11:34.610 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:34.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(232) 20:11:34.764 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:34.875 [GameSession] 11000010b57b6a2 -> destroy_game_object(2073) 20:11:34.875 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:35.588 [GameSession] create_game_object(7, 1060) 20:11:35.588 [GameSession] create_game_object(1060, 0) -> 11000010b57b6a2 20:11:35.695 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.33071 20:11:35.729 [GameSession] 11000010b57b6a2 -> create_game_object(235) 20:11:35.729 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:11:35.729 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.38333 20:11:35.953 [GameSession] destroy_game_object(1060) 20:11:36.040 [GameSession] 11000010b57b6a2 -> destroy_game_object(235) 20:11:36.040 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:36.983 [GameSession] 11000010b57b6a2 -> create_game_object(236) 20:11:36.983 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:11:37.393 [GameSession] create_game_object(7, 1061) 20:11:37.393 [GameSession] create_game_object(1061, 0) -> 11000010b57b6a2 20:11:37.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:37.487 [GameSession] 11000010b57b6a2 -> destroy_game_object(236) 20:11:37.487 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:37.510 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.29920999999999998 20:11:37.856 [GameSession] destroy_game_object(1061) 20:11:38.750 [GameSession] 11000010b57b6a2 -> destroy_game_object(234) 20:11:38.750 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:38.750 [GameSession] 11000010b57b6a2 -> destroy_game_object(233) 20:11:38.750 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:38.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:11:38.803 [GameSession] create_game_object(7, 1062) 20:11:38.804 [GameSession] create_game_object(1062, 0) -> 11000010b57b6a2 20:11:38.901 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.26772000000000001 20:11:39.397 [GameSession] destroy_game_object(1062) 20:11:39.638 [GameSession] 11000010b57b6a2 -> create_game_object(237) 20:11:39.638 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:39.638 [GameSession] 11000010b57b6a2 -> create_game_object(238) 20:11:39.638 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:11:39.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:40.576 [GameSession] 11000010b57b6a2 -> destroy_game_object(238) 20:11:40.576 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:40.576 [GameSession] 11000010b57b6a2 -> destroy_game_object(237) 20:11:40.576 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:40.577 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:11:40.874 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.52800000000000002 20:11:42.037 [GameSession] create_game_object(7, 1063) 20:11:42.037 [GameSession] create_game_object(1063, 0) -> 11000010b57b6a2 20:11:42.157 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.23622000000000001 20:11:42.402 [GameSession] destroy_game_object(1063) 20:11:43.523 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.25600000000000001 20:11:43.679 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.15833 20:11:44.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:46.539 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = knocked_down 20:11:46.539 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0 20:11:46.609 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.64000000000000001 20:11:47.206 [GameSession] 11000010b57b6a2 -> create_game_object(239) 20:11:47.206 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:11:47.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 8 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 317 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 8 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 317 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 821 20:11:48.983 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 1 20:11:48.983 [GameSession] 11000010b57b6a2 -> destroy_game_object(239) 20:11:48.983 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:49.087 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 8 20:11:49.087 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 317 20:11:49.087 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 886 20:11:49.197 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 8 20:11:49.198 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 317 20:11:49.198 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 951 20:11:50.872 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = alive 20:11:51.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:51.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:11:53.393 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.80000000000000004 20:11:53.429 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:11:53.573 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:11:53.643 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = 20:11:53.643 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = potion_healing_draught_01 20:11:54.160 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 20:11:54.160 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:11:55.485 [GameSession] 11000010b57b6a2 -> create_game_object(240) 20:11:55.485 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:55.485 [GameSession] 11000010b57b6a2 -> create_game_object(241) 20:11:55.485 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:11:55.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:55.522 [GameSession] 11000010b57b6a2 -> destroy_game_object(241) 20:11:55.522 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:55.522 [GameSession] 11000010b57b6a2 -> destroy_game_object(240) 20:11:55.522 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:11:55.523 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:11:56.649 [GameSession] create_game_object(7, 1064) 20:11:56.649 [GameSession] create_game_object(1064, 0) -> 11000010b57b6a2 20:11:56.722 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.19685 20:11:57.132 [GameSession] destroy_game_object(1064) 20:11:57.758 [GameSession] 11000010b57b6a2 -> create_game_object(2074) 20:11:57.758 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:57.758 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:11:57.758 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:11:58.170 [GameSession] 11000010b57b6a2 -> destroy_game_object(2074) 20:11:58.170 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:11:58.609 [Lua] [Mutator] Activating mutator 'easier_packs' 20:11:58.677 [GameSession] 11000010b57b6a2 -> create_game_object(242) 20:11:58.677 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:11:58.677 [GameSession] 11000010b57b6a2 -> create_game_object(243) 20:11:58.677 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:11:58.717 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:11:59.074 [GameSession] 11000010b57b6a2 -> create_game_object(244) 20:11:59.074 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:01.039 [GameSession] 11000010b57b6a2 -> destroy_game_object(244) 20:12:01.039 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:01.039 [GameSession] 11000010b57b6a2 -> destroy_game_object(243) 20:12:01.039 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:01.039 [GameSession] 11000010b57b6a2 -> destroy_game_object(242) 20:12:01.039 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:01.040 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:12:01.225 [GameSession] 11000010b57b6a2 -> create_game_object(2075) 20:12:01.225 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:01.225 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.19685 20:12:01.225 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 20:12:01.618 [GameSession] 11000010b57b6a2 -> destroy_game_object(2075) 20:12:01.618 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:12:01.846 [GameSession] create_game_object(7, 1065) 20:12:01.846 [GameSession] create_game_object(1065, 0) -> 11000010b57b6a2 20:12:01.954 [GameSession] 11000010b57b6a2 -> create_game_object(2076) 20:12:01.954 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:01.954 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.16535 20:12:01.993 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.16535 20:12:01.993 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 20:12:02.345 [GameSession] destroy_game_object(1065) 20:12:02.386 [GameSession] 11000010b57b6a2 -> destroy_game_object(2076) 20:12:02.386 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:12:03.641 [GameSession] 11000010b57b6a2 -> create_game_object(245) 20:12:03.641 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:03.641 [GameSession] 11000010b57b6a2 -> create_game_object(246) 20:12:03.641 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:03.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:03.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(246) 20:12:03.764 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:03.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(245) 20:12:03.764 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:03.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:12:05.445 [GameSession] 11000010b57b6a2 -> create_game_object(247) 20:12:05.445 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:05.445 [GameSession] 11000010b57b6a2 -> create_game_object(248) 20:12:05.445 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:05.445 [GameSession] 11000010b57b6a2 -> create_game_object(249) 20:12:05.445 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:05.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:06.983 [GameSession] 11000010b57b6a2 -> create_game_object(2077) 20:12:06.983 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:06.983 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:12:06.983 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:12:07.258 [Lua] [Mutator] Deactivating mutator 'no_roamers' 20:12:07.353 [GameSession] 11000010b57b6a2 -> destroy_game_object(2077) 20:12:07.353 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:12:07.753 [GameSession] 11000010b57b6a2 -> create_game_object(250) 20:12:07.753 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:08.261 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.066089999999999996 20:12:08.581 [GameSession] 11000010b57b6a2 -> destroy_game_object(250) 20:12:08.581 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:11.082 [GameSession] 11000010b57b6a2 -> create_game_object(251) 20:12:11.082 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:14.040 [GameSession] 11000010b57b6a2 -> destroy_game_object(249) 20:12:14.040 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:14.040 [GameSession] 11000010b57b6a2 -> destroy_game_object(248) 20:12:14.040 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:14.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:12:14.680 [GameSession] 11000010b57b6a2 -> create_game_object(252) 20:12:14.680 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:14.680 [GameSession] 11000010b57b6a2 -> create_game_object(253) 20:12:14.680 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:14.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:17.632 [GameSession] 11000010b57b6a2 -> create_game_object(254) 20:12:17.632 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 9 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 345 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 9 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 345 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 979 20:12:18.701 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 8 20:12:18.701 [GameSession] 11000010b57b6a2 -> destroy_game_object(38) 20:12:18.701 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:18.818 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 9 20:12:18.818 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 345 20:12:18.818 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1007 20:12:18.894 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 9 20:12:18.894 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 345 20:12:18.894 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1035 20:12:19.864 [GameSession] 11000010b57b6a2 -> destroy_game_object(217) 20:12:19.864 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:19.865 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:12:20.918 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:12:22.277 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:22.373 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:22.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 20:12:22.377 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:22.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:22.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:22.393 [GameSession] 11000010b57b6a2 -> create_game_object(255) 20:12:22.393 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:22.394 [GameSession] 11000010b57b6a2 -> create_game_object(256) 20:12:22.394 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:22.430 [GameSession] 11000010b57b6a2 -> create_game_object(257) 20:12:22.430 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 10 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 377 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 10 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 377 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1067 20:12:24.404 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 9 20:12:24.404 [GameSession] 11000010b57b6a2 -> destroy_game_object(36) 20:12:24.404 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:24.505 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 10 20:12:24.505 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 377 20:12:24.505 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1099 20:12:24.615 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 10 20:12:24.615 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 377 20:12:24.615 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1131 20:12:26.122 [GameSession] 11000010b57b6a2 -> create_game_object(2078) 20:12:26.122 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:26.123 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:12:26.123 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:12:26.359 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:26.571 [GameSession] 11000010b57b6a2 -> destroy_game_object(2078) 20:12:26.571 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:12:26.883 [GameSession] 11000010b57b6a2 -> create_game_object(258) 20:12:26.883 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:26.883 [GameSession] 11000010b57b6a2 -> create_game_object(259) 20:12:26.883 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:26.884 [GameSession] 11000010b57b6a2 -> destroy_game_object(160) 20:12:26.884 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:26.884 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[92ab1ce4280c25d7]' 20:12:27.063 [GameSession] 11000010b57b6a2 -> create_game_object(2079) 20:12:27.063 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:27.063 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:12:27.063 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:12:27.063 [GameSession] 11000010b57b6a2 -> create_game_object(260) 20:12:27.063 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:27.313 [GameSession] 11000010b57b6a2 -> create_game_object(261) 20:12:27.313 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:27.313 [GameSession] 11000010b57b6a2 -> create_game_object(262) 20:12:27.313 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:27.429 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:12:27.429 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:27.429 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:27.429 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:27.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 20:12:27.431 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:27.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 20:12:27.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:12:27.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:12:27.462 [GameSession] 11000010b57b6a2 -> destroy_game_object(2079) 20:12:27.462 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:12:27.530 [GameSession] 11000010b57b6a2 -> destroy_game_object(261) 20:12:27.530 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:27.866 [GameSession] 11000010b57b6a2 -> create_game_object(263) 20:12:27.866 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:27.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 11 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 407 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 11 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 407 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1161 20:12:28.750 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 10 20:12:28.750 [GameSession] 11000010b57b6a2 -> destroy_game_object(37) 20:12:28.750 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:28.844 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 11 20:12:28.844 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 407 20:12:28.844 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1191 20:12:28.964 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 11 20:12:28.964 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 407 20:12:28.964 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1221 20:12:29.195 [GameSession] 11000010b57b6a2 -> destroy_game_object(257) 20:12:29.195 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:29.667 [GameSession] 11000010b57b6a2 -> destroy_game_object(260) 20:12:29.667 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:29.700 [GameSession] 11000010b57b6a2 -> create_game_object(264) 20:12:29.700 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:30.287 [GameSession] 11000010b57b6a2 -> create_game_object(265) 20:12:30.287 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:31.380 [GameSession] 11000010b57b6a2 -> create_game_object(266) 20:12:31.380 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:31.380 [GameSession] 11000010b57b6a2 -> create_game_object(267) 20:12:31.380 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:31.416 [GameSession] 11000010b57b6a2 -> create_game_object(268) 20:12:31.416 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:31.417 [GameSession] 11000010b57b6a2 -> destroy_game_object(180) 20:12:31.417 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:31.417 [GameSession] 11000010b57b6a2 -> destroy_game_object(230) 20:12:31.417 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:32.243 [GameSession] 11000010b57b6a2 -> create_game_object(269) 20:12:32.243 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:32.283 [GameSession] 11000010b57b6a2 -> create_game_object(270) 20:12:32.283 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:32.284 [GameSession] 11000010b57b6a2 -> create_game_object(271) 20:12:32.284 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:32.285 [GameSession] 11000010b57b6a2 -> create_game_object(272) 20:12:32.285 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:32.558 [GameSession] 11000010b57b6a2 -> destroy_game_object(269) 20:12:32.558 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:33.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(265) 20:12:33.697 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:34.097 [GameSession] 11000010b57b6a2 -> create_game_object(273) 20:12:34.097 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:12:34.227 [GameSession] 11000010b57b6a2 -> create_game_object(274) 20:12:34.227 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:34.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:34.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:34.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:36.599 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:12:37.523 [GameSession] 11000010b57b6a2 -> destroy_game_object(58) 20:12:37.523 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:37.551 [GameSession] 11000010b57b6a2 -> create_game_object(275) 20:12:37.551 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:37.551 [GameSession] 11000010b57b6a2 -> create_game_object(276) 20:12:37.551 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:37.587 [GameSession] 11000010b57b6a2 -> create_game_object(277) 20:12:37.587 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:37.600 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:12:37.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 20:12:37.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:12:37.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:12:37.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:12:37.705 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_fire_01 20:12:39.020 [GameSession] 11000010b57b6a2 -> destroy_game_object(221) 20:12:39.020 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:39.340 [GameSession] 11000010b57b6a2 -> create_game_object(278) 20:12:39.340 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:39.340 [GameSession] 11000010b57b6a2 -> create_game_object(279) 20:12:39.340 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:39.341 [GameSession] 11000010b57b6a2 -> create_game_object(280) 20:12:39.341 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:41.499 [GameSession] 11000010b57b6a2 -> destroy_game_object(247) 20:12:41.499 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:42.518 [GameSession] 11000010b57b6a2 -> destroy_game_object(251) 20:12:42.518 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:42.955 [GameSession] 11000010b57b6a2 -> destroy_game_object(223) 20:12:42.955 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:43.222 [GameSession] 11000010b57b6a2 -> destroy_game_object(224) 20:12:43.222 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:43.486 [GameSession] 11000010b57b6a2 -> create_game_object(281) 20:12:43.486 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:43.486 [GameSession] 11000010b57b6a2 -> create_game_object(282) 20:12:43.486 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:43.520 [GameSession] 11000010b57b6a2 -> create_game_object(283) 20:12:43.520 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:43.520 [GameSession] 11000010b57b6a2 -> create_game_object(284) 20:12:43.520 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:43.948 [GameSession] 11000010b57b6a2 -> create_game_object(285) 20:12:43.948 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:43.949 [GameSession] 11000010b57b6a2 -> create_game_object(286) 20:12:43.949 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:43.949 [GameSession] 11000010b57b6a2 -> create_game_object(287) 20:12:43.949 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:44.976 [GameSession] 11000010b57b6a2 -> create_game_object(288) 20:12:44.976 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:44.977 [GameSession] 11000010b57b6a2 -> create_game_object(289) 20:12:44.977 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:45.165 [GameSession] 11000010b57b6a2 -> destroy_game_object(288) 20:12:45.165 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:45.198 [GameSession] 11000010b57b6a2 -> create_game_object(290) 20:12:45.198 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:45.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:46.875 [GameSession] 11000010b57b6a2 -> destroy_game_object(290) 20:12:46.875 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:46.969 [GameSession] 11000010b57b6a2 -> create_game_object(291) 20:12:46.969 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:46.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:47.306 [GameSession] 11000010b57b6a2 -> create_game_object(292) 20:12:47.306 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:47.306 [GameSession] 11000010b57b6a2 -> create_game_object(293) 20:12:47.306 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:47.307 [GameSession] 11000010b57b6a2 -> create_game_object(294) 20:12:47.307 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:47.375 [GameSession] 11000010b57b6a2 -> destroy_game_object(292) 20:12:47.375 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:47.571 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:12:47.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:12:47.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:12:47.744 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:12:47.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:12:47.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:12:47.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:12:47.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:12:47.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:12:47.787 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:12:47.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:12:47.828 [Lua] [PackageManager] Force_load: wwise/bow 20:12:47.938 [GameSession] 11000010b57b6a2 -> create_game_object(295) 20:12:47.938 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:47.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:47.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:47.999 [GameSession] 11000010b57b6a2 -> destroy_game_object(295) 20:12:47.999 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:48.513 [GameSession] 11000010b57b6a2 -> create_game_object(296) 20:12:48.513 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:48.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:48.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:48.683 [GameSession] 11000010b57b6a2 -> destroy_game_object(296) 20:12:48.683 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:49.132 [GameSession] 11000010b57b6a2 -> create_game_object(297) 20:12:49.132 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:49.132 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:12:49.748 [GameSession] 11000010b57b6a2 -> destroy_game_object(297) 20:12:49.748 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:50.109 [GameSession] 11000010b57b6a2 -> create_game_object(298) 20:12:50.110 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:50.110 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:12:50.657 [GameSession] 11000010b57b6a2 -> destroy_game_object(298) 20:12:50.657 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:50.884 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = grenade_fire_01 20:12:50.884 [GameSession] 11000010b57b6a2 -> destroy_game_object(59) 20:12:50.885 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:51.075 [GameSession] 11000010b57b6a2 -> create_game_object(299) 20:12:51.075 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:51.076 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:12:51.275 [GameSession] 11000010b57b6a2 -> destroy_game_object(254) 20:12:51.275 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:51.551 [GameSession] 11000010b57b6a2 -> destroy_game_object(299) 20:12:51.551 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:52.060 [GameSession] 11000010b57b6a2 -> create_game_object(300) 20:12:52.060 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:52.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:52.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:12:52.062 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:12:52.062 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = 20:12:52.539 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:12:52.888 [GameSession] 11000010b57b6a2 -> create_game_object(301) 20:12:52.888 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:52.922 [GameSession] 11000010b57b6a2 -> create_game_object(302) 20:12:52.922 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:53.536 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:12:54.085 [GameSession] create_game_object(7, 1066) 20:12:54.085 [GameSession] create_game_object(1066, 0) -> 11000010b57b6a2 20:12:54.221 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.13386000000000001 20:12:54.436 [GameSession] destroy_game_object(1066) 20:12:54.585 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:12:55.934 [GameSession] 11000010b57b6a2 -> create_game_object(303) 20:12:55.934 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:12:55.934 [GameSession] 11000010b57b6a2 -> create_game_object(304) 20:12:55.934 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:12:57.140 [GameSession] 11000010b57b6a2 -> create_game_object(305) 20:12:57.140 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:57.140 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:12:57.532 [GameSession] 11000010b57b6a2 -> destroy_game_object(305) 20:12:57.532 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:58.140 [GameSession] 11000010b57b6a2 -> create_game_object(306) 20:12:58.140 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:12:58.140 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:12:58.505 [GameSession] 11000010b57b6a2 -> destroy_game_object(306) 20:12:58.505 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:59.057 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 12 20:12:59.058 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 434 20:12:59.058 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 12 20:12:59.058 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 434 20:12:59.058 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1248 20:12:59.058 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 11 20:12:59.058 [GameSession] 11000010b57b6a2 -> destroy_game_object(44) 20:12:59.058 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:59.169 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 12 20:12:59.169 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 434 20:12:59.169 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1275 20:12:59.278 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 12 20:12:59.278 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 434 20:12:59.278 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1302 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 13 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 460 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 13 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 460 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1328 20:12:59.774 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 12 20:12:59.774 [GameSession] 11000010b57b6a2 -> destroy_game_object(39) 20:12:59.774 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:12:59.874 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 13 20:12:59.874 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 460 20:12:59.874 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1354 20:12:59.950 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 13 20:12:59.950 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 460 20:12:59.950 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1380 20:13:00.854 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:01.846 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:13:03.111 [GameSession] 11000010b57b6a2 -> create_game_object(307) 20:13:03.111 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 14 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 495 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 14 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 495 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1415 20:13:06.364 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 13 20:13:06.364 [GameSession] 11000010b57b6a2 -> destroy_game_object(40) 20:13:06.364 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:06.459 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 14 20:13:06.459 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 495 20:13:06.459 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1450 20:13:06.563 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 14 20:13:06.563 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 495 20:13:06.563 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1485 20:13:06.692 [GameSession] 11000010b57b6a2 -> create_game_object(308) 20:13:06.692 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:06.692 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:07.232 [GameSession] 11000010b57b6a2 -> destroy_game_object(308) 20:13:07.232 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:07.589 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:13:07.852 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:13:08.268 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":true,"wwise\/steampistol":true} 20:13:08.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:13:08.268 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 20:13:08.283 [GameSession] 11000010b57b6a2 -> destroy_game_object(264) 20:13:08.283 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:08.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:13:08.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:13:08.306 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:13:08.332 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:13:08.332 [Lua] [PackageManager] Force_load: wwise/steampistol 20:13:09.016 [GameSession] 11000010b57b6a2 -> create_game_object(309) 20:13:09.016 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:09.016 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:09.313 [GameSession] 11000010b57b6a2 -> destroy_game_object(253) 20:13:09.313 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:09.314 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:13:09.757 [GameSession] 11000010b57b6a2 -> destroy_game_object(309) 20:13:09.757 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:10.043 [GameSession] create_game_object(7, 1067) 20:13:10.043 [GameSession] create_game_object(1067, 0) -> 11000010b57b6a2 20:13:10.050 [GameSession] 11000010b57b6a2 -> destroy_game_object(303) 20:13:10.050 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:10.145 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:13:10.178 [GameSession] 11000010b57b6a2 -> create_game_object(310) 20:13:10.178 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:10.178 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:10.272 [GameSession] 11000010b57b6a2 -> create_game_object(311) 20:13:10.272 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:13:10.590 [GameSession] destroy_game_object(1067) 20:13:10.765 [GameSession] 11000010b57b6a2 -> destroy_game_object(310) 20:13:10.765 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:11.419 [GameSession] 11000010b57b6a2 -> create_game_object(312) 20:13:11.419 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:11.419 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:13:11.966 [GameSession] 11000010b57b6a2 -> destroy_game_object(311) 20:13:11.966 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:12.060 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:13:12.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(312) 20:13:12.060 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:12.304 [GameSession] 11000010b57b6a2 -> destroy_game_object(307) 20:13:12.304 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:12.668 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:15.653 [GameSession] 11000010b57b6a2 -> create_game_object(313) 20:13:15.653 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:15.653 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:13:16.248 [GameSession] 11000010b57b6a2 -> destroy_game_object(313) 20:13:16.249 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:16.315 [GameSession] 11000010b57b6a2 -> create_game_object(314) 20:13:16.315 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:13:16.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:13:16.846 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:18.060 [GameSession] 11000010b57b6a2 -> create_game_object(315) 20:13:18.060 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:18.060 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:13:18.736 [GameSession] 11000010b57b6a2 -> destroy_game_object(315) 20:13:18.736 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:19.531 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:20.444 [GameSession] 11000010b57b6a2 -> destroy_game_object(225) 20:13:20.444 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:20.606 [GameSession] 11000010b57b6a2 -> create_game_object(316) 20:13:20.606 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:20.606 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:13:21.330 [GameSession] 11000010b57b6a2 -> destroy_game_object(316) 20:13:21.330 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:21.772 [GameSession] create_game_object(7, 1068) 20:13:21.772 [GameSession] create_game_object(1068, 0) -> 11000010b57b6a2 20:13:21.863 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:21.863 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:13:21.964 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.188 20:13:22.304 [GameSession] destroy_game_object(1068) 20:13:23.326 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:24.303 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:13:25.598 [GameSession] 11000010b57b6a2 -> create_game_object(317) 20:13:25.598 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:25.599 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:26.088 [GameSession] 11000010b57b6a2 -> destroy_game_object(317) 20:13:26.088 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:26.649 [GameSession] 11000010b57b6a2 -> destroy_game_object(11) 20:13:26.649 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:26.742 [GameSession] 11000010b57b6a2 -> create_game_object(318) 20:13:26.742 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:13:26.743 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 20:13:27.526 [GameSession] 11000010b57b6a2 -> create_game_object(319) 20:13:27.526 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:27.526 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:28.136 [GameSession] 11000010b57b6a2 -> destroy_game_object(319) 20:13:28.136 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:28.480 [GameSession] 11000010b57b6a2 -> create_game_object(320) 20:13:28.480 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:28.480 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:13:29.020 [GameSession] 11000010b57b6a2 -> destroy_game_object(320) 20:13:29.020 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:29.681 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:13:29.761 [SteamVoipClient] select_out(1100001037e8e14, on) 20:13:29.777 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:13:29.849 [SteamVoipClient] select_out(1100001037e8e14, off) 20:13:29.849 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:13:30.696 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:13:31.728 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:13:32.727 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:33.590 [Lua] [Mutator] Activating mutator 'easier_packs' 20:13:33.590 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:34.123 [Lua] [Mutator] Activating mutator 'easier_packs' 20:13:34.160 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:34.445 [GameSession] 11000010b57b6a2 -> destroy_game_object(252) 20:13:34.445 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:34.862 [Lua] [Mutator] Activating mutator 'easier_packs' 20:13:35.070 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:36.373 [Lua] [Mutator] Activating mutator 'easier_packs' 20:13:36.767 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:37.434 [Lua] [Mutator] Activating mutator 'easier_packs' 20:13:38.102 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = 20:13:38.211 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = grenade_fire_01 20:13:38.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:13:38.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:13:39.204 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 15 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 528 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 15 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 528 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1518 20:13:42.665 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 14 20:13:42.665 [GameSession] 11000010b57b6a2 -> destroy_game_object(41) 20:13:42.665 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:42.781 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 15 20:13:42.781 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 528 20:13:42.781 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1551 20:13:42.860 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 15 20:13:42.860 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 528 20:13:42.860 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1584 20:13:50.093 [GameSession] 11000010b57b6a2 -> destroy_game_object(5) 20:13:50.093 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:51.802 [GameSession] 11000010b57b6a2 -> destroy_game_object(263) 20:13:51.802 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:52.555 [GameSession] 11000010b57b6a2 -> create_game_object(321) 20:13:52.555 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:13:55.295 [GameSession] 11000010b57b6a2 -> destroy_game_object(4) 20:13:55.295 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:58.509 [GameSession] 11000010b57b6a2 -> destroy_game_object(258) 20:13:58.509 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:13:59.473 [GameSession] 11000010b57b6a2 -> create_game_object(322) 20:13:59.473 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:13:59.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:13:59.807 [GameSession] 11000010b57b6a2 -> destroy_game_object(266) 20:13:59.807 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:00.074 [GameSession] 11000010b57b6a2 -> create_game_object(323) 20:14:00.074 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:00.075 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:01.435 [GameSession] 11000010b57b6a2 -> destroy_game_object(274) 20:14:01.436 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:01.589 [GameSession] 11000010b57b6a2 -> create_game_object(324) 20:14:01.589 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:03.400 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:03.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19373, position: 0 20:14:03.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:03.899 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:03.899 [GameSession] 11000010b57b6a2 -> destroy_game_object(273) 20:14:03.899 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:04.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:14:04.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:14:04.353 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:14:04.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:04.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:04.422 [GameSession] 11000010b57b6a2 -> destroy_game_object(267) 20:14:04.422 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:04.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:04.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:08.107 [GameSession] 11000010b57b6a2 -> destroy_game_object(321) 20:14:08.107 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:08.109 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 20:14:10.675 [GameSession] 11000010b57b6a2 -> create_game_object(325) 20:14:10.675 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:12.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:12.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:12.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:12.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:13.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:13.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:13.566 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:13.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:14.085 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:14.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:14.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:14.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:15.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:15.557 [GameSession] create_game_object(7, 1069) 20:14:15.557 [GameSession] create_game_object(1069, 0) -> 11000010b57b6a2 20:14:15.637 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:14:15.849 [GameSession] 11000010b57b6a2 -> destroy_game_object(286) 20:14:15.849 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:15.850 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 20:14:15.924 [GameSession] destroy_game_object(1069) 20:14:16.524 [GameSession] 11000010b57b6a2 -> create_game_object(326) 20:14:16.524 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:14:17.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(325) 20:14:17.025 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:17.026 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[c0e801ba54e07497]' 20:14:17.672 [GameSession] 11000010b57b6a2 -> create_game_object(327) 20:14:17.672 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:14:17.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:17.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:17.713 [GameSession] 11000010b57b6a2 -> destroy_game_object(302) 20:14:17.713 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:17.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:17.714 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:19.846 [GameSession] 11000010b57b6a2 -> create_game_object(328) 20:14:19.846 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:19.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:19.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:20.016 [GameSession] 11000010b57b6a2 -> create_game_object(329) 20:14:20.016 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:20.059 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:20.172 [GameSession] 11000010b57b6a2 -> create_game_object(330) 20:14:20.172 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:20.216 [GameSession] 11000010b57b6a2 -> create_game_object(331) 20:14:20.216 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:20.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:20.218 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:21.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(324) 20:14:21.086 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:21.569 [GameSession] 11000010b57b6a2 -> create_game_object(332) 20:14:21.569 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:21.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:21.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:21.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:21.890 [GameSession] 11000010b57b6a2 -> create_game_object(333) 20:14:21.890 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:22.140 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 20:14:22.140 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:14:22.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:22.229 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:22.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:22.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:22.791 [GameSession] 11000010b57b6a2 -> create_game_object(334) 20:14:22.791 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010b57b6a2 go_type=standard_unit go_created_func_name=game_object_created_network_unit 20:14:22.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:14:22.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:14:22.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:22.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:22.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:23.239 [GameSession] create_game_object(7, 1070) 20:14:23.239 [GameSession] create_game_object(1070, 0) -> 11000010b57b6a2 20:14:23.327 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:14:23.357 [GameSession] 11000010b57b6a2 -> destroy_game_object(332) 20:14:23.357 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:23.579 [GameSession] 11000010b57b6a2 -> destroy_game_object(331) 20:14:23.579 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:23.579 [GameSession] 11000010b57b6a2 -> destroy_game_object(330) 20:14:23.579 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:23.580 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:23.634 [GameSession] destroy_game_object(1070) 20:14:23.746 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:14:23.881 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:24.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:14:24.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:14:24.762 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:14:24.762 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:14:24.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 20:14:24.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:14:24.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:24.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:24.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:24.800 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:24.800 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:24.800 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:14:24.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:14:24.848 [Lua] [PackageManager] Force_load: wwise/bow 20:14:24.900 [GameSession] 11000010b57b6a2 -> destroy_game_object(329) 20:14:24.900 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:25.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:25.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:25.294 [GameSession] 11000010b57b6a2 -> create_game_object(335) 20:14:25.294 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:14:25.790 [GameSession] 11000010b57b6a2 -> create_game_object(336) 20:14:25.790 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:14:25.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:25.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:26.673 [GameSession] 11000010b57b6a2 -> destroy_game_object(328) 20:14:26.673 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:26.756 [GameSession] 11000010b57b6a2 -> destroy_game_object(326) 20:14:26.756 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:26.977 [GameSession] 11000010b57b6a2 -> destroy_game_object(335) 20:14:26.977 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:27.053 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:14:27.658 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.082000000000000003 20:14:28.498 [GameSession] 11000010b57b6a2 -> create_game_object(337) 20:14:28.498 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:28.498 [GameSession] 11000010b57b6a2 -> create_game_object(338) 20:14:28.498 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:29.755 [GameSession] 11000010b57b6a2 -> destroy_game_object(338) 20:14:29.755 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:29.755 [GameSession] 11000010b57b6a2 -> destroy_game_object(337) 20:14:29.755 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:29.756 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:29.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:30.021 [GameSession] 11000010b57b6a2 -> create_game_object(339) 20:14:30.021 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:30.021 [GameSession] 11000010b57b6a2 -> create_game_object(340) 20:14:30.021 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:30.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:31.053 [GameSession] 11000010b57b6a2 -> create_game_object(341) 20:14:31.053 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010b57b6a2 go_type=standard_unit go_created_func_name=game_object_created_network_unit 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:31.093 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:14:31.117 [GameSession] 11000010b57b6a2 -> destroy_game_object(340) 20:14:31.118 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:31.118 [GameSession] 11000010b57b6a2 -> destroy_game_object(339) 20:14:31.118 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:31.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:32.426 [GameSession] 11000010b57b6a2 -> create_game_object(342) 20:14:32.426 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:14:32.426 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:14:32.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:14:32.867 [GameSession] 11000010b57b6a2 -> destroy_game_object(342) 20:14:32.867 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:32.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:32.946 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:33.405 [GameSession] 11000010b57b6a2 -> destroy_game_object(334) 20:14:33.406 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:33.812 [GameSession] create_game_object(7, 1071) 20:14:33.812 [GameSession] create_game_object(1071, 0) -> 11000010b57b6a2 20:14:33.865 [GameSession] 11000010b57b6a2 -> create_game_object(343) 20:14:33.865 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:33.865 [GameSession] 11000010b57b6a2 -> create_game_object(344) 20:14:33.865 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:33.907 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:34.252 [GameSession] 11000010b57b6a2 -> create_game_object(345) 20:14:34.252 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:14:34.252 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:14:34.476 [GameSession] destroy_game_object(1071) 20:14:34.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:14:34.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:14:34.964 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:14:36.164 [GameSession] 11000010b57b6a2 -> destroy_game_object(344) 20:14:36.164 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:36.164 [GameSession] 11000010b57b6a2 -> destroy_game_object(343) 20:14:36.164 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:36.164 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:36.665 [GameSession] 11000010b57b6a2 -> destroy_game_object(327) 20:14:36.665 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:36.667 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[28d6609f982ea944]' 20:14:37.435 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = knocked_down 20:14:37.435 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0 20:14:38.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:38.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:38.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:14:38.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:39.035 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:14:39.120 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:39.120 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:39.361 [GameSession] 11000010b57b6a2 -> destroy_game_object(345) 20:14:39.361 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:39.568 [GameSession] 11000010b57b6a2 -> create_game_object(346) 20:14:39.568 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:14:39.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:39.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:39.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:14:39.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:14:39.965 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:14:39.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:39.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:39.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:40.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:40.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:40.001 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:14:40.053 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:14:40.053 [Lua] [PackageManager] Force_load: wwise/bow 20:14:40.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:40.192 [GameSession] create_game_object(75, 1072) 20:14:40.192 [GameSession] create_game_object(1072, 0) -> 11000010b57b6a2 20:14:40.192 [GameSession] create_game_object(3, 1073) 20:14:40.192 [GameSession] create_game_object(1073, 0) -> 11000010b57b6a2 20:14:41.081 [GameSession] 11000010b57b6a2 -> destroy_game_object(341) 20:14:41.081 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:43.026 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:14:44.111 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:45.061 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:45.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:14:45.067 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 20:14:45.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:14:45.069 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:14:45.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 20:14:45.865 [GameSession] 11000010b57b6a2 -> destroy_game_object(336) 20:14:45.865 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:45.867 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5e5bb96dd7f8c4d3]' child 1: '#ID[28d6609f982ea944]' 20:14:46.158 [GameSession] 11000010b57b6a2 -> create_game_object(347) 20:14:46.158 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:46.158 [GameSession] 11000010b57b6a2 -> create_game_object(348) 20:14:46.158 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:46.783 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = 20:14:46.957 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 20:14:47.403 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19373, position: 2094545 20:14:47.585 [GameSession] 11000010b57b6a2 -> create_game_object(349) 20:14:47.585 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:47.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:47.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:47.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:48.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:48.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:48.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:48.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:48.959 [GameSession] 11000010b57b6a2 -> destroy_game_object(349) 20:14:48.959 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:49.067 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:14:49.125 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:14:49.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:49.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:49.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:49.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:50.119 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:14:50.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:14:50.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:14:50.119 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:14:50.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 20:14:50.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:14:50.139 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:50.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:50.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:14:50.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:50.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:50.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:14:50.165 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:14:50.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:50.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:14:50.213 [Lua] [PackageManager] Force_load: wwise/bow 20:14:50.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:14:50.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:14:50.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:14:50.353 [GameSession] destroy_game_object(1073) 20:14:50.353 [GameSession] destroy_game_object(1072) 20:14:50.502 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.59999999999999998 20:14:50.502 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:14:50.502 [GameSession] 11000010b57b6a2 -> destroy_game_object(348) 20:14:50.502 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:50.502 [GameSession] 11000010b57b6a2 -> destroy_game_object(347) 20:14:50.502 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:50.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:53.644 [GameSession] 11000010b57b6a2 -> destroy_game_object(323) 20:14:53.644 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:53.833 [GameSession] 11000010b57b6a2 -> create_game_object(350) 20:14:53.833 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:53.833 [GameSession] 11000010b57b6a2 -> create_game_object(351) 20:14:53.833 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:14:54.187 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:14:54.689 [GameSession] 11000010b57b6a2 -> destroy_game_object(322) 20:14:54.690 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:55.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:14:55.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:14:55.187 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:14:55.524 [GameSession] 11000010b57b6a2 -> create_game_object(352) 20:14:55.524 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:14:55.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:14:55.592 [GameSession] 11000010b57b6a2 -> destroy_game_object(352) 20:14:55.592 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:55.621 error: [Unit] Unit: '#ID[f4932b65209f73ab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:14:57.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(351) 20:14:57.025 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:57.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(350) 20:14:57.025 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:57.026 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:14:57.374 [GameSession] 11000010b57b6a2 -> destroy_game_object(333) 20:14:57.374 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:57.374 [GameSession] 11000010b57b6a2 -> create_game_object(353) 20:14:57.374 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:14:57.412 [GameSession] 11000010b57b6a2 -> create_game_object(354) 20:14:57.412 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:14:57.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:57.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:57.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:57.906 [GameSession] 11000010b57b6a2 -> create_game_object(355) 20:14:57.906 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:14:57.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:14:58.352 [GameSession] 11000010b57b6a2 -> destroy_game_object(346) 20:14:58.352 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:14:58.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:58.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:58.485 [GameSession] 11000010b57b6a2 -> create_game_object(356) 20:14:58.485 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:14:58.528 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:14:58.528 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:14:58.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:58.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:59.012 [GameSession] 11000010b57b6a2 -> create_game_object(357) 20:14:59.012 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:14:59.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:59.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:14:59.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:00.034 [GameSession] 11000010b57b6a2 -> create_game_object(358) 20:15:00.035 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:00.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:00.521 [GameSession] 11000010b57b6a2 -> create_game_object(359) 20:15:00.521 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:01.040 [GameSession] 11000010b57b6a2 -> create_game_object(360) 20:15:01.040 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:01.041 [GameSession] 11000010b57b6a2 -> create_game_object(361) 20:15:01.041 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:01.569 [GameSession] 11000010b57b6a2 -> create_game_object(362) 20:15:01.569 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:01.569 [GameSession] 11000010b57b6a2 -> create_game_object(363) 20:15:01.569 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:01.613 [GameSession] 11000010b57b6a2 -> create_game_object(364) 20:15:01.613 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:15:02.083 [GameSession] 11000010b57b6a2 -> create_game_object(365) 20:15:02.083 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:02.084 [GameSession] 11000010b57b6a2 -> create_game_object(366) 20:15:02.084 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:02.114 [GameSession] 11000010b57b6a2 -> create_game_object(367) 20:15:02.114 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:15:02.576 [GameSession] 11000010b57b6a2 -> create_game_object(368) 20:15:02.576 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:02.607 [GameSession] 11000010b57b6a2 -> create_game_object(369) 20:15:02.607 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:02.851 [GameSession] 11000010b57b6a2 -> create_game_object(370) 20:15:02.851 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:02.851 [GameSession] 11000010b57b6a2 -> create_game_object(371) 20:15:02.851 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:03.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:03.102 [GameSession] 11000010b57b6a2 -> create_game_object(372) 20:15:03.102 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:03.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:03.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:03.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19373, position: 0 20:15:03.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19373, position: 2880005 20:15:04.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:04.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:04.377 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:15:04.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:05.250 [GameSession] create_game_object(7, 1074) 20:15:05.250 [GameSession] create_game_object(1074, 0) -> 11000010b57b6a2 20:15:05.367 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:15:05.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:15:05.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:15:05.384 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:15:05.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:15:05.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:15:05.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:05.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:05.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:05.451 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:15:05.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:15:05.513 [Lua] [PackageManager] Force_load: wwise/bow 20:15:05.579 [GameSession] destroy_game_object(1074) 20:15:05.613 [GameSession] 11000010b57b6a2 -> create_game_object(373) 20:15:05.613 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:15:05.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:05.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:05.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:05.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:06.138 [GameSession] 11000010b57b6a2 -> destroy_game_object(371) 20:15:06.138 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:06.138 [GameSession] 11000010b57b6a2 -> destroy_game_object(370) 20:15:06.138 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:06.139 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:10.409 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":true,"wwise\/steampistol":true} 20:15:10.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:15:10.409 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 20:15:10.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:15:10.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 20:15:10.456 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:15:10.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:15:10.500 [Lua] [PackageManager] Force_load: wwise/steampistol 20:15:10.675 [GameSession] 11000010b57b6a2 -> create_game_object(374) 20:15:10.675 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010b57b6a2 go_type=standard_unit go_created_func_name=game_object_created_network_unit 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:10.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:12.271 [GameSession] create_game_object(7, 1075) 20:15:12.271 [GameSession] create_game_object(1075, 0) -> 11000010b57b6a2 20:15:12.840 [GameSession] 11000010b57b6a2 -> create_game_object(375) 20:15:12.840 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:15:12.840 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:15:13.032 [GameSession] destroy_game_object(1075) 20:15:13.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:14.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:14.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:14.457 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:14.457 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:14.819 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:15:15.510 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:15.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:15:15.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 20:15:15.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:15:15.520 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:15:15.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:15.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:15:17.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:15:17.915 [GameSession] 11000010b57b6a2 -> create_game_object(376) 20:15:17.915 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010b57b6a2 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:15:17.947 [GameSession] 11000010b57b6a2 -> create_game_object(377) 20:15:17.947 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:15:18.021 [GameSession] 11000010b57b6a2 -> destroy_game_object(375) 20:15:18.021 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:22.800 [GameSession] 11000010b57b6a2 -> create_game_object(2080) 20:15:22.800 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:22.800 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.33071 20:15:22.800 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 20:15:23.009 [GameSession] 11000010b57b6a2 -> create_game_object(2081) 20:15:23.009 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:23.009 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:15:23.009 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:15:23.137 [GameSession] 11000010b57b6a2 -> destroy_game_object(2080) 20:15:23.137 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:15:23.367 [GameSession] create_game_object(7, 1076) 20:15:23.367 [GameSession] create_game_object(1076, 0) -> 11000010b57b6a2 20:15:23.398 [GameSession] 11000010b57b6a2 -> destroy_game_object(2081) 20:15:23.398 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:15:23.457 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:15:23.862 [GameSession] destroy_game_object(1076) 20:15:23.961 [GameSession] 11000010b57b6a2 -> destroy_game_object(374) 20:15:23.961 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:24.609 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:15:24.609 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:15:24.877 [GameSession] 11000010b57b6a2 -> create_game_object(2082) 20:15:24.877 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:24.921 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:15:24.921 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:15:25.048 [GameSession] create_game_object(7, 1077) 20:15:25.048 [GameSession] create_game_object(1077, 0) -> 11000010b57b6a2 20:15:25.153 [GameSession] 11000010b57b6a2 -> create_game_object(2083) 20:15:25.153 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:25.153 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:15:25.153 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:15:25.153 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:15:25.233 [GameSession] 11000010b57b6a2 -> destroy_game_object(2082) 20:15:25.233 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:15:25.450 [GameSession] 11000010b57b6a2 -> destroy_game_object(2083) 20:15:25.450 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:15:25.538 [GameSession] destroy_game_object(1077) 20:15:25.642 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:15:25.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:15:25.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:15:25.642 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:15:25.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:25.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:15:25.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:15:25.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:15:25.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:25.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:25.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:15:25.692 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:15:25.742 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:15:25.742 [Lua] [PackageManager] Force_load: wwise/bow 20:15:25.743 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:15:25.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:15:25.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:15:25.912 [GameSession] 11000010b57b6a2 -> create_game_object(378) 20:15:25.912 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:25.912 [GameSession] 11000010b57b6a2 -> create_game_object(379) 20:15:25.912 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:26.784 [GameSession] create_game_object(7, 1078) 20:15:26.784 [GameSession] create_game_object(1078, 0) -> 11000010b57b6a2 20:15:26.877 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:15:27.256 [GameSession] destroy_game_object(1078) 20:15:28.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(379) 20:15:28.130 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:28.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(378) 20:15:28.131 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:28.131 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:28.351 [GameSession] create_game_object(7, 1079) 20:15:28.351 [GameSession] create_game_object(1079, 0) -> 11000010b57b6a2 20:15:28.461 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:15:28.824 [GameSession] destroy_game_object(1079) 20:15:29.766 [GameSession] create_game_object(7, 1080) 20:15:29.766 [GameSession] create_game_object(1080, 0) -> 11000010b57b6a2 20:15:29.853 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:15:29.963 [Flow] ********************************DEBUG*****************************GTE gate True 20:15:29.963 [Flow] !!! RESPAWN GTE OFF !!!!!! RESPAWN GTE OFF !!! 20:15:30.159 [GameSession] destroy_game_object(1080) 20:15:31.117 [GameSession] 11000010b57b6a2 -> create_game_object(380) 20:15:31.117 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:31.117 [GameSession] 11000010b57b6a2 -> create_game_object(381) 20:15:31.117 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:31.284 [GameSession] 11000010b57b6a2 -> destroy_game_object(381) 20:15:31.284 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:31.284 [GameSession] 11000010b57b6a2 -> destroy_game_object(380) 20:15:31.284 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:31.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:32.850 [GameSession] 11000010b57b6a2 -> destroy_game_object(377) 20:15:32.850 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:33.046 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:15:33.046 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:15:33.849 [GameSession] 11000010b57b6a2 -> create_game_object(382) 20:15:33.849 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:33.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:34.535 [GameSession] 11000010b57b6a2 -> create_game_object(383) 20:15:34.535 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:34.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:34.638 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:35.210 [GameSession] 11000010b57b6a2 -> create_game_object(384) 20:15:35.210 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:35.210 [GameSession] 11000010b57b6a2 -> create_game_object(385) 20:15:35.210 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:35.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:35.241 [GameSession] 11000010b57b6a2 -> create_game_object(386) 20:15:35.241 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:35.242 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:35.632 [GameSession] 11000010b57b6a2 -> create_game_object(387) 20:15:35.632 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:35.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:35.804 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:35.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 20:15:35.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:37.682 [GameSession] 11000010b57b6a2 -> create_game_object(388) 20:15:37.682 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:37.682 [GameSession] 11000010b57b6a2 -> create_game_object(389) 20:15:37.682 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 16 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 557 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 16 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 557 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1613 20:15:37.794 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 15 20:15:37.794 [GameSession] 11000010b57b6a2 -> destroy_game_object(43) 20:15:37.794 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:37.865 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 16 20:15:37.865 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 557 20:15:37.865 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1642 20:15:37.978 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 16 20:15:37.978 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 557 20:15:37.978 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1671 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 17 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 588 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 17 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 588 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1702 20:15:38.524 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 16 20:15:38.524 [GameSession] 11000010b57b6a2 -> destroy_game_object(42) 20:15:38.524 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:38.634 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 17 20:15:38.634 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 588 20:15:38.634 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1733 20:15:38.714 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 17 20:15:38.714 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 588 20:15:38.714 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1764 20:15:39.381 [GameSession] 11000010b57b6a2 -> create_game_object(390) 20:15:39.381 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:39.381 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:39.655 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:15:39.781 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:40.859 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:40.859 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:15:40.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 20:15:40.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:15:40.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:15:40.861 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 20:15:40.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 20:15:40.863 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:15:40.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 20:15:40.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:15:40.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 20:15:42.551 [GameSession] 11000010b57b6a2 -> destroy_game_object(275) 20:15:42.551 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:43.176 [GameSession] 11000010b57b6a2 -> destroy_game_object(278) 20:15:43.176 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:43.639 [GameSession] 11000010b57b6a2 -> create_game_object(391) 20:15:43.639 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:15:43.639 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:15:44.389 [GameSession] 11000010b57b6a2 -> destroy_game_object(391) 20:15:44.389 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:44.753 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:15:44.795 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:15:45.929 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:45.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 20:15:45.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:15:46.501 [GameSession] 11000010b57b6a2 -> destroy_game_object(300) 20:15:46.501 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:46.619 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:15:46.660 [GameSession] 11000010b57b6a2 -> destroy_game_object(301) 20:15:46.660 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:47.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(281) 20:15:47.664 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:47.708 [GameSession] 11000010b57b6a2 -> destroy_game_object(291) 20:15:47.708 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:47.742 [GameSession] 11000010b57b6a2 -> destroy_game_object(285) 20:15:47.742 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:47.931 [GameSession] 11000010b57b6a2 -> destroy_game_object(314) 20:15:47.931 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:49.893 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"}] 20:15:49.893 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 388 20:15:49.893 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -200 20:15:49.893 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 1 20:15:49.935 [GameSession] 11000010b57b6a2 -> destroy_game_object(390) 20:15:49.935 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:51.528 [GameSession] 11000010b57b6a2 -> create_game_object(392) 20:15:51.528 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:51.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:51.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:51.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:51.571 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:53.574 [GameSession] 11000010b57b6a2 -> destroy_game_object(392) 20:15:53.574 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:53.933 [GameSession] 11000010b57b6a2 -> destroy_game_object(19) 20:15:53.933 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:54.017 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 20:15:54.597 [GameSession] 11000010b57b6a2 -> destroy_game_object(13) 20:15:54.597 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:54.814 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_vampiric_draught_01 20:15:55.397 [GameSession] 11000010b57b6a2 -> create_game_object(393) 20:15:55.397 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:55.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.446 [GameSession] 11000010b57b6a2 -> create_game_object(394) 20:15:55.446 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:55.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.691 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.58782999999999996 20:15:55.691 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = 20:15:55.995 [GameSession] 11000010b57b6a2 -> create_game_object(395) 20:15:55.995 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:55.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.996 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:15:55.996 [GameSession] 11000010b57b6a2 -> create_game_object(396) 20:15:55.996 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:15:56.074 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:15:56.074 [GameSession] 11000010b57b6a2 -> destroy_game_object(20) 20:15:56.074 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:15:58.033 [GameSession] 11000010b57b6a2 -> create_game_object(397) 20:15:58.033 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:15:58.899 [GameSession] 11000010b57b6a2 -> create_game_object(398) 20:15:58.899 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:15:58.899 [GameSession] 11000010b57b6a2 -> create_game_object(399) 20:15:58.899 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:00.273 [GameSession] 11000010b57b6a2 -> create_game_object(400) 20:16:00.273 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010b57b6a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:16:00.273 [GameSession] 11000010b57b6a2 -> create_game_object(2084) 20:16:00.273 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:00.306 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:16:00.306 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:16:00.377 [GameSession] create_game_object(7, 1081) 20:16:00.377 [GameSession] create_game_object(1081, 0) -> 11000010b57b6a2 20:16:00.480 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:16:00.629 [GameSession] 11000010b57b6a2 -> destroy_game_object(400) 20:16:00.629 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:00.699 [GameSession] 11000010b57b6a2 -> destroy_game_object(2084) 20:16:00.699 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:16:00.915 [GameSession] destroy_game_object(1081) 20:16:01.090 [GameSession] 11000010b57b6a2 -> create_game_object(2085) 20:16:01.090 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:01.134 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:16:01.134 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:16:01.555 [GameSession] 11000010b57b6a2 -> destroy_game_object(2085) 20:16:01.555 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:16:01.719 [GameSession] create_game_object(7, 1082) 20:16:01.719 [GameSession] create_game_object(1082, 0) -> 11000010b57b6a2 20:16:01.846 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:16:01.947 [GameSession] 11000010b57b6a2 -> create_game_object(401) 20:16:01.947 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:16:02.196 [GameSession] destroy_game_object(1082) 20:16:03.202 [GameSession] 11000010b57b6a2 -> destroy_game_object(401) 20:16:03.202 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:03.295 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:16:05.405 [GameSession] 11000010b57b6a2 -> create_game_object(402) 20:16:05.405 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:05.405 [GameSession] 11000010b57b6a2 -> create_game_object(403) 20:16:05.405 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:05.406 [GameSession] 11000010b57b6a2 -> create_game_object(404) 20:16:05.406 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:05.441 [GameSession] 11000010b57b6a2 -> create_game_object(405) 20:16:05.441 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:05.505 [GameSession] create_game_object(7, 1083) 20:16:05.505 [GameSession] create_game_object(1083, 0) -> 11000010b57b6a2 20:16:05.632 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:16:05.993 [GameSession] destroy_game_object(1083) 20:16:06.388 [GameSession] 11000010b57b6a2 -> create_game_object(406) 20:16:06.388 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:16:06.415 [GameSession] 11000010b57b6a2 -> create_game_object(407) 20:16:06.415 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:16:06.665 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:16:06.879 [GameSession] 11000010b57b6a2 -> create_game_object(408) 20:16:06.879 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:06.879 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:16:07.025 [GameSession] create_game_object(7, 1084) 20:16:07.025 [GameSession] create_game_object(1084, 0) -> 11000010b57b6a2 20:16:07.112 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:16:07.387 [GameSession] 11000010b57b6a2 -> destroy_game_object(408) 20:16:07.387 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:07.502 [GameSession] destroy_game_object(1084) 20:16:08.010 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:16:08.101 [GameSession] 11000010b57b6a2 -> create_game_object(409) 20:16:08.101 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:08.101 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:16:08.630 [GameSession] 11000010b57b6a2 -> destroy_game_object(409) 20:16:08.630 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:14.760 [GameSession] 11000010b57b6a2 -> create_game_object(410) 20:16:14.760 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:16:24.419 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:16:24.529 [GameSession] create_game_object(7, 1085) 20:16:24.529 [GameSession] create_game_object(1085, 0) -> 11000010b57b6a2 20:16:24.657 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:16:25.083 [GameSession] destroy_game_object(1085) 20:16:25.398 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:16:28.165 [GameSession] 11000010b57b6a2 -> create_game_object(411) 20:16:28.166 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010b57b6a2 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:16:28.179 [GameSession] create_game_object(7, 1086) 20:16:28.179 [GameSession] create_game_object(1086, 0) -> 11000010b57b6a2 20:16:28.303 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:16:28.378 [GameSession] 11000010b57b6a2 -> destroy_game_object(411) 20:16:28.378 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:28.713 [GameSession] destroy_game_object(1086) 20:16:29.184 [GameSession] 11000010b57b6a2 -> create_game_object(2086) 20:16:29.184 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:16:29.212 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:16:29.212 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:16:29.674 [GameSession] 11000010b57b6a2 -> destroy_game_object(2086) 20:16:29.674 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:16:30.344 [GameSession] 11000010b57b6a2 -> destroy_game_object(385) 20:16:30.344 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:30.344 [GameSession] 11000010b57b6a2 -> destroy_game_object(373) 20:16:30.344 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:30.344 [GameSession] 11000010b57b6a2 -> destroy_game_object(397) 20:16:30.344 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:30.346 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:16:30.346 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' 20:16:32.366 [GameSession] 11000010b57b6a2 -> destroy_game_object(386) 20:16:32.366 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:34.257 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_frag_01 20:16:34.257 [GameSession] 11000010b57b6a2 -> create_game_object(412) 20:16:34.257 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:16:34.257 [GameSession] 11000010b57b6a2 -> destroy_game_object(62) 20:16:34.257 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 18 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 627 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 18 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 427 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1803 20:16:34.455 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 17 20:16:34.455 [GameSession] 11000010b57b6a2 -> destroy_game_object(49) 20:16:34.455 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:34.565 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 18 20:16:34.565 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 627 20:16:34.565 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1842 20:16:34.649 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 18 20:16:34.649 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 627 20:16:34.649 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1881 20:16:35.438 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true} 20:16:35.510 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:16:35.510 [GameSession] 11000010b57b6a2 -> create_game_object(413) 20:16:35.510 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:16:35.510 [GameSession] 11000010b57b6a2 -> destroy_game_object(412) 20:16:35.510 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:36.812 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/two_handed_axes":true} 20:16:36.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 20:16:36.812 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:16:36.812 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:16:36.812 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:16:36.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 20:16:36.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 20:16:36.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:16:36.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:16:36.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:16:37.916 [GameSession] 11000010b57b6a2 -> destroy_game_object(382) 20:16:37.916 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:38.644 [GameSession] 11000010b57b6a2 -> destroy_game_object(383) 20:16:38.644 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 19 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 668 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 19 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 468 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1922 20:16:39.446 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 18 20:16:39.446 [GameSession] 11000010b57b6a2 -> destroy_game_object(48) 20:16:39.446 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:39.543 [GameSession] 11000010b57b6a2 -> destroy_game_object(413) 20:16:39.543 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:39.543 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 19 20:16:39.543 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 668 20:16:39.543 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 1963 20:16:39.614 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 19 20:16:39.614 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 668 20:16:39.614 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2004 20:16:39.725 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_frag_01 20:16:40.604 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 20:16:41.110 [GameSession] 11000010b57b6a2 -> destroy_game_object(393) 20:16:41.110 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 20:16:41.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 20:16:41.888 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:16:41.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:16:41.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:16:41.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:16:41.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:16:41.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:16:41.921 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:16:41.947 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:16:41.947 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:16:42.177 [GameSession] 11000010b57b6a2 -> destroy_game_object(395) 20:16:42.177 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:42.339 [GameSession] 11000010b57b6a2 -> destroy_game_object(387) 20:16:42.339 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:42.945 [GameSession] 11000010b57b6a2 -> destroy_game_object(384) 20:16:42.945 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:43.285 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:6:5:4 = potion_poison_proof_01 20:16:43.285 [GameSession] 11000010b57b6a2 -> destroy_game_object(14) 20:16:43.285 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 20 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 711 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 20 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 511 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2047 20:16:43.643 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 19 20:16:43.643 [GameSession] 11000010b57b6a2 -> destroy_game_object(47) 20:16:43.643 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:43.736 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 20 20:16:43.736 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 711 20:16:43.736 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2090 20:16:43.839 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 20 20:16:43.839 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 711 20:16:43.839 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2133 20:16:47.541 [GameSession] create_game_object(7, 1087) 20:16:47.541 [GameSession] create_game_object(1087, 0) -> 11000010b57b6a2 20:16:47.668 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:16:47.981 [GameSession] destroy_game_object(1087) 20:16:49.948 [GameSession] 11000010b57b6a2 -> create_game_object(414) 20:16:49.948 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:16:49.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:49.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:49.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:50.829 [GameSession] 11000010b57b6a2 -> create_game_object(415) 20:16:50.829 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:16:50.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:50.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:50.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:50.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 21 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 736 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 21 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 536 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2158 20:16:52.209 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 20 20:16:52.209 [GameSession] 11000010b57b6a2 -> destroy_game_object(45) 20:16:52.209 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:52.327 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 21 20:16:52.327 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 736 20:16:52.327 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2183 20:16:52.371 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 21 20:16:52.371 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 736 20:16:52.371 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2208 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 22 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 758 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 22 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 558 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2230 20:16:53.289 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 21 20:16:53.289 [GameSession] 11000010b57b6a2 -> destroy_game_object(46) 20:16:53.289 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:53.409 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 22 20:16:53.409 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 758 20:16:53.409 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2252 20:16:53.480 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 22 20:16:53.480 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 758 20:16:53.480 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2274 20:16:58.799 [GameSession] 11000010b57b6a2 -> destroy_game_object(415) 20:16:58.799 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:16:59.704 [GameSession] 11000010b57b6a2 -> destroy_game_object(414) 20:16:59.704 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:05.676 [GameSession] 11000010b57b6a2 -> create_game_object(416) 20:17:05.676 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:17:05.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:05.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:06.668 [GameSession] 11000010b57b6a2 -> create_game_object(417) 20:17:06.668 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:17:06.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:06.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:06.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:06.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:07.198 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:17:07.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 20:17:07.202 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:09.148 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 1 20:17:09.148 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 1 20:17:09.148 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 20:17:13.136 [GameSession] 11000010b57b6a2 -> destroy_game_object(417) 20:17:13.136 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:13.647 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"}] 20:17:14.183 [GameSession] 11000010b57b6a2 -> destroy_game_object(416) 20:17:14.183 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:14.623 [GameSession] 11000010b57b6a2 -> create_game_object(418) 20:17:14.623 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:17:14.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:14.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:14.915 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:17:14.922 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e48e3d0 20:17:15.372 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:17:15.372 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:17:15.372 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:17:17.113 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"exotic","client_id":1280643456,"name":"talent_1_1"},{"rarity":"rare","client_id":384630304,"name":"talent_2_2"},{"rarity":"exotic","client_id":108726336,"name":"talent_3_3"},{"rarity":"rare","client_id":1167772800,"name":"talent_4_2"},{"rarity":"rare","client_id":1391858688,"name":"talent_5_3"},{"rarity":"unique","client_id":1508941440,"name":"talent_6_3"},{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"}] 20:17:17.113 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:17:17.118 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e48e3d0 20:17:17.190 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:17:17.365 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_pick_01_t2\/wpn_dw_pick_01_t2_3p":true,"wwise\/two_handed_axes":true} 20:17:17.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 20:17:17.365 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:17:17.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 20:17:17.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 20:17:17.426 [GameSession] 11000010b57b6a2 -> create_game_object(419) 20:17:17.426 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:17:17.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:17.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:17.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:17.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:17:21.222 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:17:21.582 [GameSession] 11000010b57b6a2 -> destroy_game_object(419) 20:17:21.582 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:22.405 [GameSession] 11000010b57b6a2 -> destroy_game_object(418) 20:17:22.405 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:22.407 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:17:22.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 20:17:22.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 20:17:22.412 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 20:17:22.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 20:17:22.412 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:24.453 [GameSession] 11000010b57b6a2 -> destroy_game_object(394) 20:17:24.453 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:25.151 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010b57b6a2, connection_key=1, breed_name=skaven_slave) 20:17:25.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 20:17:25.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:17:25.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:17:25.735 [GameSession] 11000010b57b6a2 -> create_game_object(420) 20:17:25.735 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.770 [GameSession] 11000010b57b6a2 -> create_game_object(421) 20:17:25.770 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.770 [GameSession] 11000010b57b6a2 -> create_game_object(422) 20:17:25.770 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.771 [GameSession] 11000010b57b6a2 -> create_game_object(423) 20:17:25.771 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.771 [GameSession] 11000010b57b6a2 -> create_game_object(424) 20:17:25.771 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.812 [GameSession] 11000010b57b6a2 -> create_game_object(425) 20:17:25.812 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.813 [GameSession] 11000010b57b6a2 -> destroy_game_object(389) 20:17:25.813 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:25.813 [GameSession] 11000010b57b6a2 -> create_game_object(426) 20:17:25.813 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.814 [GameSession] 11000010b57b6a2 -> create_game_object(427) 20:17:25.814 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.814 [GameSession] 11000010b57b6a2 -> create_game_object(428) 20:17:25.814 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[ec047ee7550b5af1]' 20:17:25.858 [GameSession] 11000010b57b6a2 -> create_game_object(429) 20:17:25.858 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.859 [GameSession] 11000010b57b6a2 -> create_game_object(430) 20:17:25.859 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.859 [GameSession] 11000010b57b6a2 -> create_game_object(431) 20:17:25.859 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.860 [GameSession] 11000010b57b6a2 -> create_game_object(432) 20:17:25.860 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.897 [GameSession] 11000010b57b6a2 -> create_game_object(433) 20:17:25.897 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.897 [GameSession] 11000010b57b6a2 -> create_game_object(434) 20:17:25.897 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.898 [GameSession] 11000010b57b6a2 -> create_game_object(435) 20:17:25.898 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.898 [GameSession] 11000010b57b6a2 -> create_game_object(436) 20:17:25.898 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.942 [GameSession] 11000010b57b6a2 -> create_game_object(437) 20:17:25.942 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.943 [GameSession] 11000010b57b6a2 -> create_game_object(438) 20:17:25.943 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.943 [GameSession] 11000010b57b6a2 -> create_game_object(439) 20:17:25.943 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.944 [GameSession] 11000010b57b6a2 -> create_game_object(440) 20:17:25.944 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.979 [GameSession] 11000010b57b6a2 -> create_game_object(441) 20:17:25.979 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.980 [GameSession] 11000010b57b6a2 -> create_game_object(442) 20:17:25.980 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.981 [GameSession] 11000010b57b6a2 -> create_game_object(443) 20:17:25.981 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:25.981 [GameSession] 11000010b57b6a2 -> create_game_object(444) 20:17:25.981 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.030 [GameSession] 11000010b57b6a2 -> create_game_object(445) 20:17:26.030 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.030 [GameSession] 11000010b57b6a2 -> create_game_object(446) 20:17:26.030 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.031 [GameSession] 11000010b57b6a2 -> create_game_object(447) 20:17:26.031 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.031 [GameSession] 11000010b57b6a2 -> create_game_object(448) 20:17:26.031 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.059 [GameSession] 11000010b57b6a2 -> create_game_object(449) 20:17:26.059 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.059 [GameSession] 11000010b57b6a2 -> create_game_object(450) 20:17:26.059 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.060 [GameSession] 11000010b57b6a2 -> create_game_object(451) 20:17:26.060 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.088 [GameSession] 11000010b57b6a2 -> create_game_object(452) 20:17:26.088 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.088 [GameSession] 11000010b57b6a2 -> create_game_object(453) 20:17:26.088 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.089 [GameSession] 11000010b57b6a2 -> create_game_object(454) 20:17:26.089 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.118 [GameSession] 11000010b57b6a2 -> create_game_object(455) 20:17:26.118 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.119 [GameSession] 11000010b57b6a2 -> create_game_object(456) 20:17:26.119 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.119 [GameSession] 11000010b57b6a2 -> create_game_object(457) 20:17:26.119 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.148 [GameSession] 11000010b57b6a2 -> create_game_object(458) 20:17:26.148 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 23 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 784 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 23 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 584 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2300 20:17:26.575 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 22 20:17:26.575 [GameSession] 11000010b57b6a2 -> destroy_game_object(50) 20:17:26.575 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:26.697 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 23 20:17:26.697 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 784 20:17:26.697 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2326 20:17:26.755 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 23 20:17:26.755 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 784 20:17:26.755 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2352 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 807 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 24 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 607 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2375 20:17:31.500 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 23 20:17:31.500 [GameSession] 11000010b57b6a2 -> destroy_game_object(51) 20:17:31.500 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:31.613 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:17:31.613 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 807 20:17:31.613 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2398 20:17:31.689 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 24 20:17:31.689 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 807 20:17:31.689 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2421 20:17:31.955 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:17:33.328 [GameSession] 11000010b57b6a2 -> destroy_game_object(410) 20:17:33.328 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:34.530 [GameSession] 11000010b57b6a2 -> destroy_game_object(452) 20:17:34.530 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:34.822 [GameSession] 11000010b57b6a2 -> destroy_game_object(426) 20:17:34.822 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:34.822 [GameSession] 11000010b57b6a2 -> destroy_game_object(435) 20:17:34.822 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:34.822 [GameSession] 11000010b57b6a2 -> destroy_game_object(453) 20:17:34.822 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:34.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:34.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:35.177 [GameSession] 11000010b57b6a2 -> destroy_game_object(440) 20:17:35.177 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:35.177 [GameSession] 11000010b57b6a2 -> destroy_game_object(445) 20:17:35.177 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:35.178 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:35.211 [GameSession] 11000010b57b6a2 -> destroy_game_object(451) 20:17:35.211 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:35.212 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:35.465 [GameSession] create_game_object(75, 1088) 20:17:35.465 [GameSession] create_game_object(1088, 0) -> 11000010b57b6a2 20:17:35.465 [GameSession] create_game_object(3, 1089) 20:17:35.465 [GameSession] create_game_object(1089, 0) -> 11000010b57b6a2 20:17:36.037 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:17:36.038 [GameSession] 11000010b57b6a2 -> destroy_game_object(458) 20:17:36.038 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:36.038 [GameSession] 11000010b57b6a2 -> destroy_game_object(433) 20:17:36.038 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:36.039 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:36.765 [GameSession] 11000010b57b6a2 -> destroy_game_object(457) 20:17:36.765 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:36.766 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:36.809 [GameSession] 11000010b57b6a2 -> destroy_game_object(437) 20:17:36.809 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:36.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:37.204 [GameSession] 11000010b57b6a2 -> destroy_game_object(429) 20:17:37.204 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.205 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:37.267 [GameSession] 11000010b57b6a2 -> create_game_object(459) 20:17:37.267 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.268 [GameSession] 11000010b57b6a2 -> create_game_object(460) 20:17:37.268 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.314 [GameSession] 11000010b57b6a2 -> create_game_object(461) 20:17:37.314 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.315 [GameSession] 11000010b57b6a2 -> create_game_object(462) 20:17:37.315 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.316 [GameSession] 11000010b57b6a2 -> create_game_object(463) 20:17:37.316 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.347 [GameSession] 11000010b57b6a2 -> create_game_object(464) 20:17:37.347 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.347 [GameSession] 11000010b57b6a2 -> create_game_object(465) 20:17:37.347 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.348 [GameSession] 11000010b57b6a2 -> create_game_object(466) 20:17:37.348 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.388 [GameSession] 11000010b57b6a2 -> create_game_object(467) 20:17:37.388 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.389 [GameSession] 11000010b57b6a2 -> create_game_object(468) 20:17:37.389 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.389 [GameSession] 11000010b57b6a2 -> create_game_object(469) 20:17:37.389 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.411 [GameSession] create_game_object(7, 1090) 20:17:37.411 [GameSession] create_game_object(1090, 0) -> 11000010b57b6a2 20:17:37.433 [GameSession] 11000010b57b6a2 -> create_game_object(470) 20:17:37.433 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.434 [GameSession] 11000010b57b6a2 -> create_game_object(471) 20:17:37.434 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.434 [GameSession] 11000010b57b6a2 -> create_game_object(472) 20:17:37.434 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.469 [GameSession] 11000010b57b6a2 -> create_game_object(473) 20:17:37.469 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.470 [GameSession] 11000010b57b6a2 -> create_game_object(474) 20:17:37.470 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.470 [GameSession] 11000010b57b6a2 -> create_game_object(475) 20:17:37.470 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.658 [GameSession] 11000010b57b6a2 -> create_game_object(476) 20:17:37.658 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:17:37.658 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(422) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(424) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(430) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(434) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(438) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(441) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(448) 20:17:37.659 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:37.660 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:37.661 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:37.661 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:37.680 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:17:37.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:17:37.816 [GameSession] 11000010b57b6a2 -> create_game_object(477) 20:17:37.816 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.817 [GameSession] 11000010b57b6a2 -> create_game_object(478) 20:17:37.817 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.818 [GameSession] 11000010b57b6a2 -> create_game_object(479) 20:17:37.818 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.852 [GameSession] 11000010b57b6a2 -> create_game_object(480) 20:17:37.852 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.853 [GameSession] 11000010b57b6a2 -> create_game_object(481) 20:17:37.853 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:37.886 [GameSession] destroy_game_object(1090) 20:17:38.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(446) 20:17:38.086 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.088 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.123 [GameSession] 11000010b57b6a2 -> destroy_game_object(431) 20:17:38.123 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.124 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.315 [GameSession] 11000010b57b6a2 -> create_game_object(482) 20:17:38.315 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:38.609 [GameSession] 11000010b57b6a2 -> destroy_game_object(454) 20:17:38.609 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.610 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.687 [GameSession] 11000010b57b6a2 -> destroy_game_object(444) 20:17:38.687 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.687 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.725 [GameSession] 11000010b57b6a2 -> destroy_game_object(432) 20:17:38.725 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.725 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.763 [GameSession] 11000010b57b6a2 -> destroy_game_object(421) 20:17:38.763 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.763 [GameSession] 11000010b57b6a2 -> destroy_game_object(428) 20:17:38.763 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:38.764 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:17:38.764 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 20:17:38.826 [GameSession] 11000010b57b6a2 -> create_game_object(483) 20:17:38.826 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:38.827 [GameSession] 11000010b57b6a2 -> destroy_game_object(455) 20:17:38.827 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:39.077 [GameSession] 11000010b57b6a2 -> destroy_game_object(425) 20:17:39.077 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:39.078 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' 20:17:39.321 [GameSession] 11000010b57b6a2 -> create_game_object(484) 20:17:39.321 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:39.398 [GameSession] 11000010b57b6a2 -> destroy_game_object(406) 20:17:39.398 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:39.727 [GameSession] 11000010b57b6a2 -> destroy_game_object(436) 20:17:39.727 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:39.831 [GameSession] 11000010b57b6a2 -> create_game_object(485) 20:17:39.831 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:40.337 [GameSession] 11000010b57b6a2 -> create_game_object(486) 20:17:40.337 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:40.440 [GameSession] 11000010b57b6a2 -> create_game_object(487) 20:17:40.440 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:17:40.858 [GameSession] 11000010b57b6a2 -> create_game_object(488) 20:17:40.858 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:41.237 [GameSession] 11000010b57b6a2 -> destroy_game_object(388) 20:17:41.237 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:41.337 [GameSession] 11000010b57b6a2 -> create_game_object(489) 20:17:41.337 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:41.847 [GameSession] 11000010b57b6a2 -> create_game_object(490) 20:17:41.847 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:42.365 [GameSession] 11000010b57b6a2 -> create_game_object(491) 20:17:42.365 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:42.693 [GameSession] 11000010b57b6a2 -> destroy_game_object(476) 20:17:42.693 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:42.866 [GameSession] 11000010b57b6a2 -> create_game_object(492) 20:17:42.866 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.220 [GameSession] 11000010b57b6a2 -> create_game_object(493) 20:17:43.220 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.262 [GameSession] 11000010b57b6a2 -> create_game_object(494) 20:17:43.262 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.262 [GameSession] 11000010b57b6a2 -> create_game_object(495) 20:17:43.262 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.263 [GameSession] 11000010b57b6a2 -> create_game_object(496) 20:17:43.263 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.296 [GameSession] 11000010b57b6a2 -> create_game_object(497) 20:17:43.296 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.297 [GameSession] 11000010b57b6a2 -> create_game_object(498) 20:17:43.297 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.297 [GameSession] 11000010b57b6a2 -> create_game_object(499) 20:17:43.297 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.342 [GameSession] 11000010b57b6a2 -> create_game_object(500) 20:17:43.342 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.343 [GameSession] 11000010b57b6a2 -> create_game_object(501) 20:17:43.343 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.344 [GameSession] 11000010b57b6a2 -> create_game_object(502) 20:17:43.344 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.376 [GameSession] 11000010b57b6a2 -> create_game_object(503) 20:17:43.376 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.377 [GameSession] 11000010b57b6a2 -> create_game_object(504) 20:17:43.377 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.378 [GameSession] 11000010b57b6a2 -> create_game_object(505) 20:17:43.378 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.411 [GameSession] 11000010b57b6a2 -> create_game_object(506) 20:17:43.411 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.412 [GameSession] 11000010b57b6a2 -> create_game_object(507) 20:17:43.412 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.413 [GameSession] 11000010b57b6a2 -> create_game_object(508) 20:17:43.413 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.449 [GameSession] 11000010b57b6a2 -> create_game_object(509) 20:17:43.449 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.450 [GameSession] 11000010b57b6a2 -> create_game_object(510) 20:17:43.450 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.451 [GameSession] 11000010b57b6a2 -> create_game_object(511) 20:17:43.451 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.486 [GameSession] 11000010b57b6a2 -> create_game_object(512) 20:17:43.486 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.487 [GameSession] 11000010b57b6a2 -> create_game_object(513) 20:17:43.487 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.487 [GameSession] 11000010b57b6a2 -> create_game_object(514) 20:17:43.487 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.523 [GameSession] 11000010b57b6a2 -> create_game_object(515) 20:17:43.523 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.523 [GameSession] 11000010b57b6a2 -> create_game_object(516) 20:17:43.523 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.524 [GameSession] 11000010b57b6a2 -> create_game_object(517) 20:17:43.524 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.930 [GameSession] 11000010b57b6a2 -> create_game_object(518) 20:17:43.930 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:43.931 [GameSession] 11000010b57b6a2 -> destroy_game_object(398) 20:17:43.931 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:44.422 [GameSession] 11000010b57b6a2 -> create_game_object(519) 20:17:44.422 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:44.948 [GameSession] 11000010b57b6a2 -> create_game_object(520) 20:17:44.948 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:45.452 [GameSession] 11000010b57b6a2 -> create_game_object(521) 20:17:45.452 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:45.634 [GameSession] destroy_game_object(1089) 20:17:45.634 [GameSession] destroy_game_object(1088) 20:17:45.958 [GameSession] 11000010b57b6a2 -> create_game_object(522) 20:17:45.958 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:46.467 [GameSession] 11000010b57b6a2 -> create_game_object(523) 20:17:46.467 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:46.956 [GameSession] 11000010b57b6a2 -> create_game_object(524) 20:17:46.956 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:47.492 [GameSession] 11000010b57b6a2 -> create_game_object(525) 20:17:47.492 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:47.982 [GameSession] 11000010b57b6a2 -> create_game_object(526) 20:17:47.982 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:48.513 [GameSession] 11000010b57b6a2 -> create_game_object(527) 20:17:48.513 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:49.006 [GameSession] 11000010b57b6a2 -> create_game_object(528) 20:17:49.006 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:49.256 [GameSession] 11000010b57b6a2 -> destroy_game_object(442) 20:17:49.256 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:49.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:17:49.541 [GameSession] 11000010b57b6a2 -> create_game_object(529) 20:17:49.541 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:49.748 [GameSession] 11000010b57b6a2 -> destroy_game_object(450) 20:17:49.748 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:49.748 [GameSession] 11000010b57b6a2 -> destroy_game_object(427) 20:17:49.748 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:49.749 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 20:17:49.750 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:17:50.021 [GameSession] 11000010b57b6a2 -> create_game_object(530) 20:17:50.022 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:50.559 [GameSession] 11000010b57b6a2 -> create_game_object(531) 20:17:50.559 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:50.709 [GameSession] 11000010b57b6a2 -> destroy_game_object(420) 20:17:50.709 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:50.709 [GameSession] 11000010b57b6a2 -> destroy_game_object(447) 20:17:50.709 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:50.710 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:17:50.710 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:51.051 [GameSession] 11000010b57b6a2 -> create_game_object(532) 20:17:51.051 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:51.085 [GameSession] 11000010b57b6a2 -> destroy_game_object(423) 20:17:51.085 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:51.085 [GameSession] 11000010b57b6a2 -> destroy_game_object(449) 20:17:51.085 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:51.086 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 20:17:51.087 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:17:51.512 [GameSession] 11000010b57b6a2 -> destroy_game_object(456) 20:17:51.512 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:51.581 [GameSession] 11000010b57b6a2 -> create_game_object(533) 20:17:51.581 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:52.073 [GameSession] 11000010b57b6a2 -> create_game_object(534) 20:17:52.073 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:52.251 [GameSession] 11000010b57b6a2 -> destroy_game_object(443) 20:17:52.252 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:52.253 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:52.253 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:17:52.574 [GameSession] 11000010b57b6a2 -> create_game_object(535) 20:17:52.574 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:17:53.469 [GameSession] 11000010b57b6a2 -> destroy_game_object(439) 20:17:53.469 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.265 [GameSession] 11000010b57b6a2 -> destroy_game_object(463) 20:17:54.265 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.266 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:17:54.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(487) 20:17:54.299 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.300 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 20:17:54.426 [GameSession] 11000010b57b6a2 -> create_game_object(2087) 20:17:54.426 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:54.427 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:17:54.427 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:17:54.463 [GameSession] 11000010b57b6a2 -> destroy_game_object(499) 20:17:54.463 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.463 [GameSession] 11000010b57b6a2 -> destroy_game_object(504) 20:17:54.463 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.464 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:17:54.708 [GameSession] 11000010b57b6a2 -> destroy_game_object(481) 20:17:54.708 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:54.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:17:54.736 [GameSession] 11000010b57b6a2 -> destroy_game_object(2087) 20:17:54.736 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:17:55.022 [GameSession] 11000010b57b6a2 -> create_game_object(2088) 20:17:55.022 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:55.022 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:17:55.022 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(482) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(479) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(459) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(460) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(461) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.055 [GameSession] 11000010b57b6a2 -> destroy_game_object(462) 20:17:55.055 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[97e5c7c3868feb0b]' 20:17:55.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:17:55.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:17:55.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.057 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(464) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(465) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(466) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(485) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(486) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(521) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(488) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(489) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(490) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(491) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(492) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(520) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(494) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(516) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(523) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(513) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(517) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(522) 20:17:55.089 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:17:55.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 20:17:55.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 20:17:55.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:17:55.091 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:17:55.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 20:17:55.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 20:17:55.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.092 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(524) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(518) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(515) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(478) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(467) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(484) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(468) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(471) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(475) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(469) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(525) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(474) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(535) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(483) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(472) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(473) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(495) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.120 [GameSession] 11000010b57b6a2 -> destroy_game_object(529) 20:17:55.120 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 20:17:55.121 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.122 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 20:17:55.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 20:17:55.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.146 [GameSession] 11000010b57b6a2 -> destroy_game_object(519) 20:17:55.146 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(498) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(528) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(534) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(501) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(532) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(503) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(527) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(526) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(470) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(477) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(480) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(511) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(531) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(506) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(533) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(507) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 [GameSession] 11000010b57b6a2 -> destroy_game_object(530) 20:17:55.147 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.147 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 20:17:55.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6e9260e1c5989d23]' 20:17:55.149 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:17:55.150 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:17:55.150 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:17:55.173 [GameSession] 11000010b57b6a2 -> destroy_game_object(508) 20:17:55.173 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:17:55.174 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:17:55.233 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:17:55.233 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:17:55.411 [GameSession] 11000010b57b6a2 -> create_game_object(2089) 20:17:55.411 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:55.411 [GameSession] 11000010b57b6a2 -> destroy_game_object(2088) 20:17:55.411 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:17:55.445 [GameSession] 11000010b57b6a2 -> create_game_object(2090) 20:17:55.445 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:55.446 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:17:55.446 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:17:55.515 [GameSession] 11000010b57b6a2 -> destroy_game_object(2089) 20:17:55.516 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:17:55.652 [GameSession] 11000010b57b6a2 -> create_game_object(2091) 20:17:55.652 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:17:55.694 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:17:55.694 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:17:55.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(2090) 20:17:55.764 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:17:56.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(2091) 20:17:56.027 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:18:01.574 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {} 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 1 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1"] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 1 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 20:18:01.575 [Lua] Received new state from server map_deus 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,1,3,2,0,0,0,1,0,1,0,0,0,0,0,2,141,119,14,309.75,4236.25,0,0,0,0,561.5,109,0,1] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,0,0,0,0,0,0,2,1,1,0,0,0,0,1,1,62,12,29,36,2723.5,0,0,0,0,336,15,0,0] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,5,0,1,0,0,0,3,0,0,0,0,0,0,0,0,71,56,13,181.5,2787,0,0,0,0,464,32,0,0] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"}] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,1,3,2,0,0,0,1,0,1,0,0,0,0,0,2,141,119,14,309.75,4236.25,0,0,0,0,561.5,109,0,1] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,0,0,0,0,0,0,2,1,1,0,0,0,0,1,1,62,12,29,36,2723.5,0,0,0,0,336,15,0,0] 20:18:01.575 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,5,0,1,0,0,0,3,0,0,0,0,0,0,0,0,71,56,13,181.5,2787,0,0,0,0,464,32,0,0] 20:18:01.576 [Save] Saving `save_data` 20:18:01.576 [Lua] gm_event_end_conditions_met true false 20:18:01.576 [Lua] Game won 20:18:01.577 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:18:01.579 [Save] Save done 20:18:01.579 [Save] Saving `save_data` 20:18:01.582 [Save] Save done 20:18:01.589 [Lua] generate_backend_stats 1100001037e8e14:1 20:18:01.651 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":92911344,"name":"crit_chance"},{"client_id":1204975360,"name":"crit_chance","rarity":"rare"}] 20:18:01.651 [Lua] [PlayFabMirrorBase] Force commit 20:18:01.651 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:18:01.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44 20:18:01.670 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:18:01.671 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:18:01.671 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:18:01.671 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:18:01.672 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 5 20:18:02.044 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 20:18:02.044 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44 20:18:02.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44 20:18:02.300 [Lua] [PlayFabMirrorBase] commit result "success", "11" 20:18:02.300 [Lua] none table: 0000000007528B80 table: 000000001265C7E0 20:18:10.770 [Lua] ConflictDirector - destroy all units 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = dlc_morris_map 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 0 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = map_deus 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = normal 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 1542990976 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:18:11.538 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:18:11.538 [GameSession] 11000010b57b6a2 -> kicked_out() 20:18:11.538 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:18:11.538 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.538 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.539 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 20:18:11.540 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:18:11.540 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=75 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:18:11.540 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:18:11.542 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:18:11.542 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:18:11.542 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:18:11.542 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:18:11.544 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=66 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:18:11.544 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:18:11.544 [Lua] destroyed player game object with id 66 callback 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] MUSIC object destroyed 20:18:11.544 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:18:11.544 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:18:11.544 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:18:11.546 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:18:11.546 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:11.546 [GameSession] shutdown() 20:18:11.546 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:18:11.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.547 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.548 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.548 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:18:11.553 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[005462f557f3108f]' child 1: '#ID[ef453d4c605bb13e]' 20:18:11.553 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[f216287a89b3bb35]' child 2: '#ID[7fa95a9901e05563]' 20:18:11.553 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[33553fd1e935a530]' child 1: '#ID[740244d2cf0d39b9]' 20:18:11.555 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:18:11.555 [Lua] TRANSITION nil nil load_next_level 20:18:11.555 [Lua] Transition type "load_next_level", is server: false 20:18:11.555 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=583.07 20:18:13.572 [Lua] [Managers] Calling function on all managers: 20:18:13.573 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:18:13.575 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:18:13.575 [Lua] Clearing all global lookup lists 20:18:13.575 [Lua] [IngamePlayerListUI] - Destroy 20:18:13.575 [Lua] [EquipmentUI] - Destroy 20:18:13.575 [Lua] [AbilityUI] - Destroy 20:18:13.575 [Lua] [GamePadEquipmentUI] - Destroy 20:18:13.575 [Lua] [GamePadAbilityUI] - Destroy 20:18:13.575 [Lua] [IngameUI] destroy 20:18:13.575 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 20:18:13.575 [Lua] [Mutator] Deactivating mutator 'curse_egg_of_tzeentch' 20:18:13.575 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 20:18:13.575 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 20:18:13.575 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 20:18:13.576 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[c2f371f8d3b86a12]' child 5: '#ID[fb73182d1fd63c0c]' child 6: '#ID[3d1c223596227d45]' child 7: '#ID[854f517c1f02d74d]' child 8: '#ID[762a8fd18be82fcd]' child 9: '#ID[cd1bc565d100ba37]' child 10: '#ID[cd1bc565d100ba37]' 20:18:13.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:13.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:18:13.624 [Lua] [Managers] Destroying manager group: 20:18:13.625 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[181a7a0ad51f873d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[33f2350a5569735b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[61531f9ddccd81bc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[02b583bc8a8cfd57]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[619b3d3019f207dc]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[53f6c71555283b49]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[e70169f58e936e93]' child 24: '#ID[c4e0b1fa5e5096f5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[c4e0b1fa5e5096f5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[9daea63f3262920c]' 20:18:13.629 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:18:13.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:18:13.682 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:18:13.685 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:18:13.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:18:13.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:18:13.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:18:13.691 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:18:13.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:18:13.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:18:13.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:18:13.696 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:18:13.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:18:13.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:18:13.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:18:13.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:18:13.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:18:13.706 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:18:13.709 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:18:13.712 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:18:13.713 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:18:13.714 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:18:13.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:18:13.719 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:18:13.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:18:13.727 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:18:13.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:18:13.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:18:13.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:18:13.734 [Lua] [Matchmaking] unregister rpcs 20:18:13.735 [Lua] ############### UNLOADING PACKAGES ############### 20:18:13.735 [Lua] [Gamestate] Enter state StateLoading 20:18:13.736 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:18:13.736 [Lua] [Matchmaking] register rpcs 20:18:13.736 [Lua] registering RPCs 20:18:13.736 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:18:13.736 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:18:13.736 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:18:13.739 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:18:13.739 [Lua] [StateLoading] load_current_level 20:18:13.739 [Lua] [NetworkClient] New State loading (old state game_started) 20:18:13.739 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:18:13.745 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_egg_of_tzeentch, sig_snare_c_tzeentch_path1 20:18:13.745 [Umbra] Unload tome 20:18:13.747 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/tzeentch_path1, sig_snare_c_tzeentch_path1 20:18:13.747 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/tzeentch_common, sig_snare_c_tzeentch_path1 20:18:13.752 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, sig_snare_c_tzeentch_path1 20:18:13.765 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c/path_common, sig_snare_c_tzeentch_path1 20:18:13.767 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_c_tzeentch_path1 20:18:13.769 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_c, sig_snare_c_tzeentch_path1 20:18:13.771 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_c_tzeentch_path1 20:18:13.787 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_c_tzeentch_path1 20:18:13.794 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, sig_snare_c_tzeentch_path1 20:18:13.799 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_c_tzeentch_path1 20:18:13.812 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, sig_snare_c_tzeentch_path1 20:18:13.812 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:18:13.822 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:18:13.822 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:18:13.822 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:18:13.822 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:18:13.856 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 20:18:13.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 20:18:13.856 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 20:18:13.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:18:13.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 20:18:13.905 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 20:18:13.907 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:18:13.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 20:18:13.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:18:13.927 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:18:13.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":1132614144,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 456880928 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1132614144 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1170794752 20:18:14.004 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:18:14.017 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:18:14.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:18:14.812 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:18:14.829 [Lua] [LevelTransitionHandler] Level load completed! 20:18:14.829 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:18:14.829 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:18:14.830 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:18:14.830 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:18:14.830 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:18:14.834 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1774072960,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:18:14.835 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:18:14.847 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1774072960 20:18:14.847 [Lua] [NetworkClient] All level packages loaded! 20:18:14.847 [Lua] [NetworkClient] New State loaded (old state loading) 20:18:14.847 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 20:18:14.863 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1192606336,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:18:14.863 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1192606336 20:18:14.864 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1192606336 20:18:14.930 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1774072960 20:18:15.032 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1192606336 20:18:15.100 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1774072960 20:18:15.100 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:18:15.101 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:18:15.101 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:18:15.101 [Umbra] Init version: 3.4.15 :: 16 threads 20:18:15.103 [Lua] Async level spawning done 20:18:15.103 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:18:15.235 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":2115379456,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:18:15.235 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 2115379456 20:18:15.235 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 2115379456 20:18:15.236 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 2115379456 20:18:16.101 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:18:16.101 [Lua] [Matchmaking] unregister rpcs 20:18:16.101 [Lua] [Managers] Destroying manager group: 20:18:16.102 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:18:16.102 [Lua] [Gamestate] Enter StateIngame CLIENT 20:18:16.102 [Lua] <>level = dlc_morris_map<> 20:18:16.102 [Lua] [StateIngame] Client ingame 20:18:16.105 [Lua] [Matchmaking] register rpcs 20:18:16.105 [Lua] GameNetworkManager:init... creating game session 20:18:16.105 [Lua] Joining GameSession userdata: 0x098adef8 as a client through channel_id 5 20:18:16.106 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:18:16.106 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:18:16.106 [Lua] [GameNetworkManager] self.is_server = false 20:18:16.106 [Network] Setting artificial MTU limit to 65536 20:18:16.106 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:18:16.117 [Lua] Switching ConflictSettings: to: disabled 20:18:16.117 [Lua] pacing=disabled 20:18:16.117 [Lua] roaming=nil 20:18:16.117 [Lua] specials=disabled 20:18:16.117 [Lua] debug_color=black 20:18:16.117 [Lua] pack_spawning=disabled 20:18:16.117 [Lua] contained_breeds=nil 20:18:16.117 [Lua] disabled=true 20:18:16.117 [Lua] boss=disabled 20:18:16.117 [Lua] horde=disabled 20:18:16.117 [Lua] name=disabled 20:18:16.117 [Lua] intensity=disabled 20:18:16.117 [Lua] --- 20:18:16.117 [Lua] [LevelAnalysis] set_random_seed( 0) 20:18:16.119 [Lua] [AIInterestPointSystem] Level Seed: 1541627936 20:18:16.120 [Lua] 20:18:16.120 [Lua] [network_manager] = table 20:18:16.120 [Lua] [network_manager] = metatable 20:18:16.120 [Lua] [startup_data] = table 20:18:16.120 [Lua] [entity_manager] = table 20:18:16.120 [Lua] [entity_manager] = metatable 20:18:16.120 [Lua] [unit_spawner] = table 20:18:16.120 [Lua] [unit_spawner] = metatable 20:18:16.120 [Lua] [unit_storage] = table 20:18:16.120 [Lua] [unit_storage] = metatable 20:18:16.120 [Lua] [dice_keeper] = table 20:18:16.120 [Lua] [dice_keeper] = metatable 20:18:16.120 [Lua] [is_server] = false (boolean) 20:18:16.120 [Lua] [world] = [World] 20:18:16.120 [Lua] [system_api] = table 20:18:16.120 [Lua] [input_manager] = table 20:18:16.120 [Lua] [input_manager] = metatable 20:18:16.120 [Lua] [profile_synchronizer] = table 20:18:16.120 [Lua] [profile_synchronizer] = metatable 20:18:16.120 [Lua] [entity_system] = table 20:18:16.120 [Lua] [entity_system] = metatable 20:18:16.120 [Lua] [level_transition_handler] = table 20:18:16.120 [Lua] [level_transition_handler] = metatable 20:18:16.120 [Lua] [num_local_human_players] = 1 (number) 20:18:16.120 [Lua] [statistics_db] = table 20:18:16.120 [Lua] [statistics_db] = metatable 20:18:16.120 [Lua] [entity_system_bag] = table 20:18:16.120 [Lua] [entity_system_bag] = metatable 20:18:16.120 [Lua] [network_lobby] = table 20:18:16.120 [Lua] [network_lobby] = metatable 20:18:16.120 [Lua] [network_transmit] = table 20:18:16.120 [Lua] [network_transmit] = metatable 20:18:16.120 [Lua] [network_clock] = table 20:18:16.120 [Lua] [network_clock] = metatable 20:18:16.120 [Lua] [free_flight_manager] = table 20:18:16.120 [Lua] [free_flight_manager] = metatable 20:18:16.120 [Lua] [network_event_delegate] = table 20:18:16.120 [Lua] [network_event_delegate] = metatable 20:18:16.120 [Lua] 20:18:16.120 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:18:16.120 [Lua] ignoring extension VersusInteractObjectiveExtension 20:18:16.120 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:18:16.120 [Lua] ignoring extension VersusSocketObjectiveExtension 20:18:16.120 [Lua] ignoring extension VersusTargetObjectiveExtension 20:18:16.120 [Lua] ignoring extension VersusMissionObjectiveExtension 20:18:16.131 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:18:16.131 [Lua] [AchievementManager] Achievements using the steam platform 20:18:16.131 [Lua] PlayerManager:add_player player_1 20:18:16.185 [Lua] [StateIngame] Level seed: 0 20:18:16.186 [Lua] [IngameUI] init 20:18:16.192 [SteamVoipClient] select_out(1100001037e8e14, off) 20:18:16.192 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:18:16.195 [Lua] cb_razer_chroma_setup 20:18:16.218 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:18:16.222 [Lua] [Managers] Calling function on all managers: 20:18:16.222 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.222 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:18:16.222 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:18:16.270 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:18:16.270 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.270 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:18:16.270 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:18:16.347 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:6:5:4 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -200 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"}] 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 1 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1"] 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 1 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,5,0,1,0,0,0,3,0,0,0,0,0,0,0,0,71,56,13,181.5,2787,0,0,0,0,464,32,0,0] 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:18:16.347 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,1,3,2,0,0,0,1,0,1,0,0,0,0,0,2,141,119,14,309.75,4236.25,0,0,0,0,561.5,109,0,1] 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000100067d24:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,0,0,0,0,0,0,2,1,1,0,0,0,0,1,1,62,12,29,36,2723.5,0,0,0,0,336,15,0,0] 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2421 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {} 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.58782999999999996 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.80000000000000004 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.59999999999999998 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.64000000000000001 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = alive 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 607 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 807 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 807 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 24 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 24 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_frag_01 20:18:16.356 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = grenade_fire_01 20:18:16.365 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"}] 20:18:16.365 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":1343521664,"name":"talent_1_1","rarity":"exotic"},{"client_id":899817088,"name":"talent_2_1","rarity":"rare"},{"client_id":1760948352,"name":"talent_3_2","rarity":"exotic"},{"client_id":1872498048,"name":"talent_4_1","rarity":"rare"},{"client_id":1210794624,"name":"talent_5_1","rarity":"rare"},{"client_id":2103150848,"name":"talent_6_3","rarity":"unique"}] 20:18:16.365 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:18:16.365 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:1:4:2 = true 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:6:5:4 = true 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: spawned_once:110000104a063b0:1:1:1 = true 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: spawned_once:1100001037e8e14:1:3:1 = true 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 23 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:6:5:4 = potion_poison_proof_01 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_vampiric_draught_01 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.366 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:18:16.366 [GameSession] -> peers() 20:18:16.366 [GameSession] added 11000010b57b6a2 20:18:16.366 [GameSession] added 1100001037e8e14 20:18:16.366 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:18:16.366 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:18:16.366 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:18:16.366 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:18:16.366 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:18:16.366 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:18:16.412 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:18:16.412 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:18:16.412 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:18:16.412 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:18:16.412 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:18:16.415 [Lua] [TelemetryRPCListener] Receiving session id from server f568f059-e295-4e72-991b-82f68f2ea5ed 20:18:16.415 error: [Lua] SETTING ROUND ID 20:18:16.415 [Lua] [NetworkClient] rpc_game_started 20:18:16.415 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:18:16.415 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:18:16.415 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:18:16.415 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:18:16.415 [Lua] [GameNetworkManager] PLAYER is local player 20:18:16.415 [GameSession] create_game_object(95, 1024) 20:18:16.415 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:18:16.415 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:18:16.418 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:18:16.418 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:18:16.418 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":2115379456,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1192606336 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 2115379456 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1774072960 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:18:16.426 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:18:16.426 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:18:16.426 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.426 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:18:16.426 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.426 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:18:16.426 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.431 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_10=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, start={ node_12=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", } { node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.51712961634659826, next={ "node_8", }, weapon_pickup_seed=-522581883, conflict_settings="disabled", path=0, system_seeds={ pickups=1541627936, power_ups=2013604233, mutator=-496528129, blessings=-1913250222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1964222914, layout_x=0.37277481069121143, base_level="shop_strife", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.14609949812868916, next={ "node_4", "node_8", }, weapon_pickup_seed=1541627936, conflict_settings="disabled", path=0, system_seeds={ pickups=-496528129, power_ups=1906287956, mutator=-1913250222, blessings=2013604233, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-522581883, layout_x=0.43344209140045581, base_level="shop_harmony", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1913250222, power_ups=-1029844829, mutator=2013604233, blessings=1906287956, }, node_type="ingame", theme="tzeentch", layout_x=0.11859721176428013, level="sig_snare_c_tzeentch_path1", layout_y=0.20434062837686717, next={ "node_2", }, path=3, level_seed=1541627936, weapon_pickup_seed=-496528129, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=2013604233, power_ups=1602125222, mutator=1906287956, blessings=-1029844829, }, node_type="ingame", theme="tzeentch", layout_x=0.52929779807493305, level="pat_tower_tzeentch_path1", layout_y=0.56286273704709866, next={ "node_9", "node_10", }, path=1, level_seed=-496528129, weapon_pickup_seed=-1913250222, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.42891151058196081, next={ "node_1", "node_12", }, weapon_pickup_seed=1600930987, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-318926322, power_ups=-518683377, mutator=-1864437227, blessings=272800880, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1956532356, layout_x=0, path=0, }, node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.45958173287340864, next={ "node_6", }, weapon_pickup_seed=1906287956, conflict_settings="disabled", path=0, system_seeds={ pickups=-1029844829, power_ups=759743432, mutator=1602125222, blessings=-1054770995, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2013604233, layout_x=0.6735746812975324, base_level="shop_harmony", }, node_14={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.90397224021842348, next={ "node_8", "node_15", }, weapon_pickup_seed=-1029844829, conflict_settings="disabled", path=0, system_seeds={ pickups=1602125222, power_ups=-1515547513, mutator=-1054770995, blessings=759743432, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1906287956, layout_x=0.43886984163624321, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1602125222, level_type="ARENA", layout_y=0.43027141042154654, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1054770995, power_ups=511002682, mutator=759743432, blessings=-1515547513, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1029844829, layout_x=1, base_level="arena_citadel", }, node_15={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=759743432, power_ups=-1865106863, mutator=-1515547513, blessings=511002682, }, node_type="ingame", theme="slaanesh", layout_x=0.59049102181127344, level="pat_bay_slaanesh_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=1602125222, weapon_pickup_seed=-1054770995, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1515547513, power_ups=-1956532356, mutator=511002682, blessings=-1865106863, }, node_type="ingame", theme="nurgle", layout_x=0.82127208833938448, level="sig_citadel_nurgle_path1", layout_y=0.47368223999162073, next={ "final", }, path=1, level_seed=-1054770995, weapon_pickup_seed=759743432, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=511002682, power_ups=1600930987, mutator=-1865106863, blessings=-1956532356, }, node_type="ingame", theme="khorne", layout_x=0.14862983293551557, level="sig_volcano_khorne_path5", layout_y=0.61460442670388216, next={ "node_2", "node_13", }, path=5, level_seed=759743432, weapon_pickup_seed=-1515547513, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1865106863, power_ups=-318926322, mutator=-1956532356, blessings=1600930987, }, node_type="ingame", theme="khorne", layout_x=0.58165371842883895, level="pat_bay_khorne_path3", layout_y=0, next={ "node_5", }, path=3, level_seed=-1515547513, weapon_pickup_seed=511002682, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1956532356, power_ups=-1864437227, mutator=1600930987, blessings=-318926322, }, node_type="ingame", theme="slaanesh", layout_x=0.29036245324729737, level="pat_mines_slaanesh_path2", layout_y=0.77897796490426585, next={ "node_11", "node_14", }, path=2, level_seed=511002682, weapon_pickup_seed=-1865106863, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.12296902497936674, next={ "node_6", }, weapon_pickup_seed=-1956532356, conflict_settings="disabled", path=0, system_seeds={ pickups=1600930987, power_ups=272800880, mutator=-318926322, blessings=-1864437227, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1865106863, layout_x=0.74659436794248468, base_level="shop_fortune", }, node_10={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.78129204390912887, next={ "node_6", }, weapon_pickup_seed=2013604233, conflict_settings="disabled", path=0, system_seeds={ pickups=1906287956, power_ups=-1054770995, mutator=-1029844829, blessings=1602125222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1913250222, layout_x=0.70780921920840412, base_level="shop_fortune", }, node_2={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1864437227, power_ups=1006743330, mutator=272800880, blessings=-518683377, }, node_type="ingame", theme="tzeentch", layout_x=0.2705747754082472, level="pat_town_tzeentch_path1", layout_y=0.30385344973731893, next={ "node_3", "node_11", }, path=1, level_seed=1600930987, weapon_pickup_seed=-318926322, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 20:18:16.431 [Lua] [SharedState] deus_map_13131567_node_1: ready:0:0:0:0 = true 20:18:16.431 [Lua] [SharedState] deus_map_13131567_node_1: vote:0:0:0:0 = 20:18:16.431 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.516 [Lua] [SharedState] deus_map_13131567_node_1: map_state:0:0:0:0 = STARTING 20:18:16.516 [Lua] [SharedState] deus_map_13131567_node_1: final_node_selected:0:0:0:0 = 20:18:16.516 [Lua] [SharedState] deus_map_13131567_node_1: ready:0:0:0:0 = true 20:18:16.516 [Lua] [SharedState] deus_map_13131567_node_1: vote:0:0:0:0 = 20:18:16.593 [Lua] StateInGameRunning:_game_actually_starts() 20:18:16.593 [Lua] ################################################################################################################# 20:18:16.593 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_c_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:18:16.593 [Lua] ################################################################################################################# 20:18:16.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 20:18:16.593 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:18:16.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 20:18:16.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 20:18:16.698 [Lua] Commit load time data 20:18:16.707 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:18:16.707 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:18:16.707 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:18:16.707 [Lua] [SharedState] deus_map_13131567_node_1: ready:0:0:0:0 = true 20:18:16.707 [Lua] [SharedState] deus_map_13131567_node_1: vote:0:0:0:0 = 20:18:16.707 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.707 [GameSession] -> peers() 20:18:16.707 [GameSession] added 110000104a063b0 20:18:16.707 [Lua] [SharedState] deus_map_13131567_node_1: map_state:0:0:0:0 = WAITING 20:18:16.707 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:18:16.707 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:18:16.707 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:18:16.707 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:18:16.707 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:18:16.707 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:18:16.759 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:18:16.759 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.759 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.759 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:18:16.759 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:18:16.759 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:18:17.036 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:18:17.036 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:18:17.036 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:18:17.156 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:18:21.966 [Lua] [SharedState] deus_map_13131567_node_1: vote:0:0:0:0 = node_2 20:18:21.966 [Lua] [SharedState] deus_map_13131567_node_1: map_state:0:0:0:0 = VOTING 20:18:52.011 [Lua] [SharedState] deus_map_13131567_node_1: final_node_selected:0:0:0:0 = node_2 20:18:52.011 [Lua] [SharedState] deus_map_13131567_node_1: map_state:0:0:0:0 = FINISHING 20:18:52.011 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:18:52.013 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:18:55.043 [Lua] [SharedState] deus_map_13131567_node_1: map_state:0:0:0:0 = FINISHED 20:18:55.043 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:18:56.026 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:18:56.057 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:18:56.170 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:18:56.170 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:18:56.170 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:18:56.171 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:18:56.419 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:18:56.419 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_2 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = pat_town_tzeentch_path1 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 1600930987 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = deus_skaven_chaos 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = deus 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = -7 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 365865536 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:18:56.419 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_egg_of_tzeentch"] 20:18:56.419 [Lua] Received new state from server ingame_deus 20:18:56.420 [Save] Saving `save_data` 20:18:56.420 [Lua] gm_event_end_conditions_met true false 20:18:56.421 [Lua] Game won 20:18:56.421 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:18:56.423 [Save] Save done 20:18:56.423 [Save] Saving `save_data` 20:18:56.426 [Save] Save done 20:18:56.434 [Lua] generate_backend_stats 1100001037e8e14:1 20:18:56.494 [Lua] [PlayFabMirrorBase] Force commit 20:18:56.494 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:18:56.494 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:18:56.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:18:56.495 [GameSession] 11000010b57b6a2 -> kicked_out() 20:18:56.495 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:18:56.495 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:18:56.495 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:18:56.495 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:18:56.497 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:18:56.497 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:56.497 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:18:56.497 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:18:56.497 [Lua] destroyed player game object with id 3 callback 20:18:56.497 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:56.497 [Lua] [GameNetworkManager] MUSIC object destroyed 20:18:56.497 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:18:56.497 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:18:56.497 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:18:56.497 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:18:56.497 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:18:56.499 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:18:56.499 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:18:56.499 [GameSession] shutdown() 20:18:56.499 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:18:56.499 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:18:56.499 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:18:56.499 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:18:56.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:18:56.499 [Lua] [PlayFabMirrorBase] commit result "success", "12" 20:18:56.499 [Lua] none table: 00000000011E70F0 nil 20:18:56.500 [Lua] TRANSITION nil nil load_next_level 20:18:56.500 [Lua] Transition type "load_next_level", is server: false 20:18:56.500 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.00 20:18:58.462 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:18:58.511 [Lua] [Managers] Calling function on all managers: 20:18:58.511 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:18:58.513 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:18:58.513 [Lua] Clearing all global lookup lists 20:18:58.513 [Lua] [IngamePlayerListUI] - Destroy 20:18:58.513 [Lua] [IngameUI] destroy 20:18:58.515 [Lua] [Managers] Destroying manager group: 20:18:58.516 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:18:58.516 [Lua] [Matchmaking] unregister rpcs 20:18:58.516 [Lua] ############### UNLOADING PACKAGES ############### 20:18:58.516 [Lua] [Gamestate] Enter state StateLoading 20:18:58.517 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:18:58.517 [Lua] [Matchmaking] register rpcs 20:18:58.517 [Lua] registering RPCs 20:18:58.517 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:18:58.517 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:18:58.517 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:18:58.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 20:18:58.528 [Lua] [StateLoading] load_current_level 20:18:58.528 [Lua] [NetworkClient] New State loading (old state game_started) 20:18:58.529 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path1 0 20:18:58.529 [Umbra] Unload tome 20:18:58.539 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path1, async-read, 20:18:58.539 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1, pat_town_tzeentch_path1, async-read, 20:18:58.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 20:18:58.579 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 20:18:58.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":2115379456,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1192606336 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 2115379456 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1774072960 20:18:58.630 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:18:58.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:18:58.730 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_egg_of_tzeentch 20:18:58.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:18:58.730 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:18:59.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:18:59.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:18:59.834 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:19:00.065 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:19:00.065 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:19:00.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 20:19:02.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 20:19:02.320 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 20:19:02.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:19:02.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:19:02.457 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 20:19:02.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 20:19:02.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 20:19:02.723 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 20:19:02.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:19:02.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:19:02.892 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:19:02.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:19:02.929 [Umbra] Loading umbra tome '#ID[66c38330705ec8b6]' 20:19:02.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:19:02.993 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:19:03.010 [Lua] [LevelTransitionHandler] Level load completed! 20:19:03.010 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_tzeentch_path1 - level_seed: 1600930987 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:19:03.023 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:03.023 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 20:19:03.023 [Lua] load_startup_enemy_packages: -------------- 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_spawn 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_troll 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_rat_ogre 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_stormfiend 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] beastmen_minotaur 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_plague_sorcerer 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_corruptor_sorcerer 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_gutter_runner 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_pack_master 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_poison_wind_globadier 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_ratling_gunner 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_warpfire_thrower 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_vortex_sorcerer 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] beastmen_standard_bearer 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_vortex 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] critter_rat 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] critter_pig 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_storm_vermin_with_shield 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_storm_vermin 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_warrior 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_clan_rat 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_raider 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_slave 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_fanatic 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_loot_rat 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_marauder_with_shield 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_berzerker 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_clan_rat_with_shield 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] chaos_marauder 20:19:03.023 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:19:03.023 [Lua] skaven_plague_monk 20:19:03.027 [Lua] [NetworkClient] All level packages loaded! 20:19:03.027 [Lua] [NetworkClient] New State loaded (old state loading) 20:19:03.027 [Lua] [NetworkClient] on_level_loaded pat_town_tzeentch_path1 20:19:03.128 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:19:03.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:19:03.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:19:03.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:19:03.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:19:03.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:19:03.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:19:03.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:19:03.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:19:03.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:19:03.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:19:03.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:19:03.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:19:04.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:19:04.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:19:04.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:19:04.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:19:04.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:19:04.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:04.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:04.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:04.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:19:04.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:19:04.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:19:04.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:19:04.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:19:04.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:19:04.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:04.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:04.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:19:04.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:19:05.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:19:05.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:19:05.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:19:05.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:19:05.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:19:05.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:05.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:05.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:19:05.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:19:05.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:19:05.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:19:05.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:19:05.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:19:05.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:19:05.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:19:05.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:19:05.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:19:05.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:19:05.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:19:05.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:19:05.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:06.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:06.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:06.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:19:06.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:19:06.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:19:06.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:19:06.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:19:06.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:19:06.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:19:06.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:19:06.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:19:06.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:19:06.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:19:06.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:19:06.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:19:07.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:19:07.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:19:07.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:19:07.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:19:07.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:19:07.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:19:07.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:19:07.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:19:07.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:19:07.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:19:07.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:19:07.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:19:07.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:19:07.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:19:07.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:07.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:07.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:07.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:19:08.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:19:08.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:19:08.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:19:08.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:19:08.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:19:08.364 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_tzeentch_path1 game_mode: deus 20:19:08.364 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:19:08.364 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:19:08.369 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1119710208,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:19:08.369 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:19:08.379 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:19:08.445 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:19:08.615 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:19:08.616 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:19:08.616 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/tzeentch_path1/world 20:19:08.616 [Umbra] Init version: 3.4.15 :: 16 threads 20:19:08.778 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:19:08.778 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:19:08.786 [Lua] Async level spawning done 20:19:08.786 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:19:09.757 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:19:09.757 [Lua] [Matchmaking] unregister rpcs 20:19:09.757 [Lua] [Managers] Destroying manager group: 20:19:09.757 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 20:19:09.757 [Lua] [Gamestate] Enter StateIngame CLIENT 20:19:09.758 [Lua] <>level = pat_town_tzeentch_path1<> 20:19:09.758 [Lua] [StateIngame] Client ingame 20:19:09.761 [Lua] [Matchmaking] register rpcs 20:19:09.761 [Lua] GameNetworkManager:init... creating game session 20:19:09.761 [Lua] Joining GameSession userdata: 0x0eeedf78 as a client through channel_id 5 20:19:09.761 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:19:09.761 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:19:09.761 [Lua] [GameNetworkManager] self.is_server = false 20:19:09.761 [Network] Setting artificial MTU limit to 65536 20:19:09.761 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:19:09.768 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:19:09.768 [Lua] pacing=deus_default 20:19:09.768 [Lua] roaming=nil 20:19:09.768 [Lua] specials=deus_default 20:19:09.768 [Lua] contained_breeds=nil 20:19:09.768 [Lua] debug_color=maroon 20:19:09.768 [Lua] disabled=false 20:19:09.768 [Lua] pack_spawning=deus_default 20:19:09.768 [Lua] factions=nil 20:19:09.768 [Lua] description=deus_conflict_director_skaven_chaos_name 20:19:09.768 [Lua] boss=deus_default 20:19:09.768 [Lua] horde=deus_default 20:19:09.768 [Lua] name=deus_skaven_chaos 20:19:09.768 [Lua] intensity=deus_default 20:19:09.768 [Lua] --- 20:19:09.768 [Lua] [LevelAnalysis] set_random_seed( 1600930987) 20:19:09.773 [Lua] [AIInterestPointSystem] Level Seed: 1600930987 20:19:09.773 [Lua] 20:19:09.773 [Lua] [network_manager] = table 20:19:09.773 [Lua] [network_manager] = metatable 20:19:09.773 [Lua] [startup_data] = table 20:19:09.773 [Lua] [entity_manager] = table 20:19:09.773 [Lua] [entity_manager] = metatable 20:19:09.773 [Lua] [unit_spawner] = table 20:19:09.773 [Lua] [unit_spawner] = metatable 20:19:09.773 [Lua] [unit_storage] = table 20:19:09.773 [Lua] [unit_storage] = metatable 20:19:09.773 [Lua] [dice_keeper] = table 20:19:09.773 [Lua] [dice_keeper] = metatable 20:19:09.773 [Lua] [is_server] = false (boolean) 20:19:09.773 [Lua] [world] = [World] 20:19:09.773 [Lua] [system_api] = table 20:19:09.773 [Lua] [input_manager] = table 20:19:09.773 [Lua] [input_manager] = metatable 20:19:09.773 [Lua] [profile_synchronizer] = table 20:19:09.773 [Lua] [profile_synchronizer] = metatable 20:19:09.773 [Lua] [entity_system] = table 20:19:09.773 [Lua] [entity_system] = metatable 20:19:09.773 [Lua] [level_transition_handler] = table 20:19:09.773 [Lua] [level_transition_handler] = metatable 20:19:09.773 [Lua] [num_local_human_players] = 1 (number) 20:19:09.773 [Lua] [statistics_db] = table 20:19:09.773 [Lua] [statistics_db] = metatable 20:19:09.773 [Lua] [entity_system_bag] = table 20:19:09.773 [Lua] [entity_system_bag] = metatable 20:19:09.773 [Lua] [network_lobby] = table 20:19:09.773 [Lua] [network_lobby] = metatable 20:19:09.773 [Lua] [network_transmit] = table 20:19:09.773 [Lua] [network_transmit] = metatable 20:19:09.773 [Lua] [network_clock] = table 20:19:09.773 [Lua] [network_clock] = metatable 20:19:09.773 [Lua] [free_flight_manager] = table 20:19:09.773 [Lua] [free_flight_manager] = metatable 20:19:09.773 [Lua] [network_event_delegate] = table 20:19:09.773 [Lua] [network_event_delegate] = metatable 20:19:09.773 [Lua] 20:19:09.773 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:19:09.773 [Lua] ignoring extension VersusInteractObjectiveExtension 20:19:09.773 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:19:09.773 [Lua] ignoring extension VersusSocketObjectiveExtension 20:19:09.773 [Lua] ignoring extension VersusTargetObjectiveExtension 20:19:09.773 [Lua] ignoring extension VersusMissionObjectiveExtension 20:19:09.774 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:19:09.791 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:19:09.791 [Lua] [AchievementManager] Achievements using the steam platform 20:19:09.791 [Lua] PlayerManager:add_player player_1 20:19:09.870 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:19:09.870 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:19:09.870 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:19:09.879 [Lua] [StateIngame] Level seed: 1600930987 20:19:09.889 [Lua] [IngameUI] init 20:19:09.901 [SteamVoipClient] select_out(1100001037e8e14, off) 20:19:09.901 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:19:09.905 [Lua] cb_razer_chroma_setup 20:19:09.929 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:19:09.932 [Lua] [Managers] Calling function on all managers: 20:19:09.933 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:09.933 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:19:09.933 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:19:09.967 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1957548160,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:19:09.967 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1957548160 20:19:09.967 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1957548160 20:19:09.967 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1957548160 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:6:5:4 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -200 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"}] 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 1 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1"] 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 1 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,5,0,1,0,0,0,3,0,0,0,0,0,0,0,0,71,56,13,181.5,2787,0,0,0,0,464,32,0,0] 20:19:10.118 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,1,3,2,0,0,0,1,0,1,0,0,0,0,0,2,141,119,14,309.75,4236.25,0,0,0,0,561.5,109,0,1] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000100067d24:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,0,0,0,0,0,0,2,1,1,0,0,0,0,1,1,62,12,29,36,2723.5,0,0,0,0,336,15,0,0] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2421 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {} 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.58782999999999996 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.80000000000000004 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.59999999999999998 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.64000000000000001 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = alive 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_2 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 607 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 807 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 807 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 1 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 24 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 24 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 24 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_frag_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = grenade_fire_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"}] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":1343521664,"name":"talent_1_1","rarity":"exotic"},{"client_id":899817088,"name":"talent_2_1","rarity":"rare"},{"client_id":1760948352,"name":"talent_3_2","rarity":"exotic"},{"client_id":1872498048,"name":"talent_4_1","rarity":"rare"},{"client_id":1210794624,"name":"talent_5_1","rarity":"rare"},{"client_id":2103150848,"name":"talent_6_3","rarity":"unique"}] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:1:4:2 = true 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:6:5:4 = true 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: spawned_once:110000104a063b0:1:1:1 = true 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: spawned_once:1100001037e8e14:1:3:1 = true 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 23 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_vampiric_draught_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:6:5:4 = potion_poison_proof_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_vampiric_draught_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:10.119 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:19:11.604 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:11.604 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:19:11.604 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":104332896,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 104332896 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 104332896 20:19:11.604 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:19:11.604 [Lua] player (11000010b57b6a2,6) was put into party 1 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1538055040,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:19:11.604 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:19:11.604 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:11.605 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 104332896 20:19:11.605 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 20:19:11.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:19:11.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false},"inventory_id":104332896,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1957548160 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1296655872 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 104332896 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:19:11.688 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:19:11.688 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:19:11.688 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:19:11.688 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:11.688 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:19:11.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:19:11.734 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:19:11.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:19:11.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:19:11.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:19:11.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:19:11.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:19:11.770 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:19:11.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:19:11.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:19:11.839 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 20:19:11.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:19:11.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:19:11.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:19:11.858 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:19:11.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:19:11.904 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:19:11.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:19:12.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:19:12.334 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 20:19:12.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:19:12.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:19:12.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 20:19:12.361 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1538055040 20:19:12.521 [GameSession] -> peers() 20:19:12.521 [GameSession] added 11000010b57b6a2 20:19:12.521 [GameSession] added 1100001037e8e14 20:19:12.521 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:19:12.521 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:12.521 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:12.521 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:19:12.521 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:19:12.521 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:19:12.566 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:19:12.566 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:12.566 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:19:12.566 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:19:12.566 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(6) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(7) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(8) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(9) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(10) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(11) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.567 [GameSession] 11000010b57b6a2 -> create_game_object(12) 20:19:12.567 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(13) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(14) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(15) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(16) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(17) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(18) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(19) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(20) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(21) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(22) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:19:12.568 [GameSession] 11000010b57b6a2 -> create_game_object(23) 20:19:12.568 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(24) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(25) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(26) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(27) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(28) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.569 [GameSession] 11000010b57b6a2 -> create_game_object(29) 20:19:12.569 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(30) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(31) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(32) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(33) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(34) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(35) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(36) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(37) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(38) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(39) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(40) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:19:12.570 [GameSession] 11000010b57b6a2 -> create_game_object(41) 20:19:12.570 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:12.570 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:12.570 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 41, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:19:12.570 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:19:12.570 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:19:12.610 [GameSession] 11000010b57b6a2 -> create_game_object(42) 20:19:12.610 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:12.610 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:19:12.611 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 20:19:12.611 [Lua] [Mutator] Activating mutator 'increased_healing' 20:19:12.611 [Lua] [Mutator] Activating mutator 'curse_egg_of_tzeentch' 20:19:12.611 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 20:19:12.611 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 20:19:12.614 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 20:19:12.614 [Lua] --> got 0 of chaos_marauder 20:19:12.614 [Lua] --> got 0 of skaven_clan_rat 20:19:12.614 [Lua] --> got 0 of skaven_storm_vermin 20:19:12.614 [Lua] --> got 0 of skaven_slave 20:19:12.614 [Lua] --> got 0 of chaos_fanatic 20:19:12.614 [Lua] --> got 0 of chaos_raider 20:19:12.614 [Lua] --> got 0 of chaos_warrior 20:19:12.614 [Lua] --> got 0 of chaos_berzerker 20:19:12.614 [Lua] --> got 0 of skaven_plague_monk 20:19:12.614 [Lua] Breed freezer counts: 9 9 20:19:12.614 [Lua] Comitting breed freezer frozen units 20:19:12.614 [Lua] [TelemetryRPCListener] Receiving session id from server 1c9f7fe1-66a3-494f-9bab-e1724d34726c 20:19:12.614 error: [Lua] SETTING ROUND ID 20:19:12.614 [Lua] [NetworkClient] rpc_game_started 20:19:12.614 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:19:12.614 [GameSession] 11000010b57b6a2 -> create_game_object(43) 20:19:12.614 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:12.614 [Lua] [GameNetworkManager] game_object_created_player, go_id=43, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:19:12.614 [Lua] [GameNetworkManager] PLAYER is local player 20:19:12.614 [GameSession] create_game_object(95, 1024) 20:19:12.614 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:19:12.614 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:19:12.620 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:19:12.620 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:19:12.620 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:19:12.882 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1538055040 20:19:12.985 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1538055040 20:19:14.764 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:19:14.764 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:19:14.764 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:19:14.764 [GameSession] -> peers() 20:19:14.764 [GameSession] added 110000104a063b0 20:19:14.764 [GameSession] 11000010b57b6a2 -> create_game_object(44) 20:19:14.765 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:14.765 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:19:14.765 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:19:14.765 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:19:14.765 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:19:14.808 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:19:14.808 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 3, Vector3(-93.77, 102.17, -17.63), Vector4(0.0232258, 0.0232258, 0.738413, -0.673548)) 20:19:14.814 [GameSession] create_game_object(9, 1025) 20:19:14.814 [GameSession] create_game_object(1025, 0) -> 11000010b57b6a2 20:19:14.814 [Lua] TalentExtension:_send_rpc_sync_talents 1025 20:19:14.814 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:19:14.814 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:19:14.814 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:19:14.814 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:19:14.814 [GameSession] 11000010b57b6a2 -> destroy_game_object(41) 20:19:14.814 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:14.814 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:19:14.816 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:19:14.816 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:19:14.816 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:19:14.816 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:19:14.816 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:19:14.816 [Lua] player (11000010b57b6a2,6) was put into party 1 20:19:14.816 [GameSession] 11000010b57b6a2 -> create_game_object(45) 20:19:14.816 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:14.816 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:14.816 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 45, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:19:14.816 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:19:14.816 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:19:14.857 [GameSession] 11000010b57b6a2 -> create_game_object(46) 20:19:14.857 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:14.857 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:19:14.857 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:14.857 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1457964800,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:19:14.857 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:19:14.857 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:14.858 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1457964800 20:19:14.971 [GameSession] 11000010b57b6a2 -> create_game_object(47) 20:19:14.971 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:19:14.971 [Lua] [Mutator] Activating mutator 'easier_packs' 20:19:15.023 [Lua] StateInGameRunning:_game_actually_starts() 20:19:15.023 [Lua] ################################################################################################################# 20:19:15.023 [Lua] [Loading Time]: 00:00:16 [Transition]: dlc_morris_map-pat_town_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:19:15.023 [Lua] ################################################################################################################# 20:19:15.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 20:19:15.024 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:19:15.031 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 20:19:15.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 20:19:15.126 [Lua] Commit load time data 20:19:15.209 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:19:15.209 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:15.209 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:19:15.209 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1457964800 20:19:16.025 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 1457964800 20:19:16.025 [GameSession] 11000010b57b6a2 -> create_game_object(48) 20:19:16.025 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010b57b6a2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:19:16.026 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010b57b6a2 6 20:19:16.026 [GameSession] 11000010b57b6a2 -> create_game_object(49) 20:19:16.026 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:19:16.026 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,0,2,0,0,0,0,3,0,0,0,0,0,0,0,0,29,28,0,177.75,1374.25,0,0,0,0,438.5,8,0,1] 20:19:16.026 [GameSession] 11000010b57b6a2 -> create_game_object(50) 20:19:16.026 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:16.027 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:19:16.027 [GameSession] 11000010b57b6a2 -> create_game_object(51) 20:19:16.027 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:19:16.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(49) 20:19:16.027 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:19:16.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(48) 20:19:16.027 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:16.027 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"}] 20:19:16.027 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:19:16.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(45) 20:19:16.027 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:16.027 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:19:16.029 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:19:16.029 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:19:16.029 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b57b6a2 6 1 4 20:19:16.029 [Lua] player (11000010b57b6a2,6) was put into party 1 20:19:16.029 [GameSession] 11000010b57b6a2 -> create_game_object(52) 20:19:16.029 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:19:16.029 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:19:16.029 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 52, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:19:16.029 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:19:16.030 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:19:16.072 [GameSession] 11000010b57b6a2 -> create_game_object(53) 20:19:16.072 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:16.072 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=6 20:19:16.072 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:16.072 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":446972608,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"resource_packages\/careers\/es_questingknight":false}} 20:19:16.072 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b57b6a2 local_player_id:6 profile_index:5 career_index:4 is_bot:true 20:19:16.072 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"}] 20:19:16.072 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:19:16.073 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:19:16.073 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef453d4c605bb13e]' child 1: '#ID[005462f557f3108f]' 20:19:16.137 [GameSession] 11000010b57b6a2 -> create_game_object(2049) 20:19:16.137 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:16.138 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 20:19:16.138 [GameSession] 11000010b57b6a2 -> create_game_object(54) 20:19:16.138 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:19:16.138 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:19:16.138 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:19:16.213 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:19:16.298 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:19:16.298 [GameSession] 11000010b57b6a2 -> create_game_object(55) 20:19:16.298 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010b57b6a2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:19:16.299 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010b57b6a2 6 20:19:16.299 [GameSession] 11000010b57b6a2 -> create_game_object(56) 20:19:16.299 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:19:16.299 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:19:16.299 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:19:16.409 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:19:24.666 [GameSession] create_game_object(75, 1026) 20:19:24.666 [GameSession] create_game_object(1026, 0) -> 11000010b57b6a2 20:19:24.666 [GameSession] create_game_object(3, 1027) 20:19:24.666 [GameSession] create_game_object(1027, 0) -> 11000010b57b6a2 20:19:29.678 [GameSession] 11000010b57b6a2 -> create_game_object(57) 20:19:29.678 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:29.678 [GameSession] 11000010b57b6a2 -> create_game_object(58) 20:19:29.678 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:29.747 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:19:30.541 [GameSession] 11000010b57b6a2 -> create_game_object(59) 20:19:30.541 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.584 [GameSession] 11000010b57b6a2 -> create_game_object(60) 20:19:30.584 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.584 [GameSession] 11000010b57b6a2 -> create_game_object(61) 20:19:30.584 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.585 [GameSession] 11000010b57b6a2 -> create_game_object(62) 20:19:30.585 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.586 [GameSession] 11000010b57b6a2 -> create_game_object(63) 20:19:30.586 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.634 [GameSession] 11000010b57b6a2 -> create_game_object(64) 20:19:30.634 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.635 [GameSession] 11000010b57b6a2 -> create_game_object(65) 20:19:30.635 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:30.636 [GameSession] 11000010b57b6a2 -> create_game_object(66) 20:19:30.636 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:32.367 [GameSession] 11000010b57b6a2 -> create_game_object(67) 20:19:32.367 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:32.402 [GameSession] 11000010b57b6a2 -> create_game_object(68) 20:19:32.402 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:32.884 [GameSession] 11000010b57b6a2 -> create_game_object(69) 20:19:32.884 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:32.884 [GameSession] 11000010b57b6a2 -> create_game_object(70) 20:19:32.884 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:33.874 [GameSession] 11000010b57b6a2 -> create_game_object(71) 20:19:33.874 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:33.916 [GameSession] 11000010b57b6a2 -> create_game_object(72) 20:19:33.917 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:34.542 [GameSession] 11000010b57b6a2 -> create_game_object(73) 20:19:34.542 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:34.543 [GameSession] 11000010b57b6a2 -> create_game_object(74) 20:19:34.543 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:34.791 [GameSession] destroy_game_object(1027) 20:19:34.791 [GameSession] destroy_game_object(1026) 20:19:37.111 [GameSession] 11000010b57b6a2 -> create_game_object(75) 20:19:37.111 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:37.138 [GameSession] 11000010b57b6a2 -> create_game_object(76) 20:19:37.138 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:37.432 [GameSession] 11000010b57b6a2 -> create_game_object(77) 20:19:37.432 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:37.433 [GameSession] 11000010b57b6a2 -> create_game_object(78) 20:19:37.433 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:37.433 [GameSession] 11000010b57b6a2 -> create_game_object(79) 20:19:37.433 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:37.926 [GameSession] create_game_object(7, 1028) 20:19:37.926 [GameSession] create_game_object(1028, 0) -> 11000010b57b6a2 20:19:38.009 [GameSession] 11000010b57b6a2 -> create_game_object(80) 20:19:38.009 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:38.009 [GameSession] 11000010b57b6a2 -> create_game_object(81) 20:19:38.009 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:38.042 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:19:38.757 [GameSession] destroy_game_object(1028) 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 25 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 838 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 25 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 638 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2452 20:19:40.499 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 24 20:19:40.499 [GameSession] 11000010b57b6a2 -> destroy_game_object(31) 20:19:40.499 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:40.578 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 25 20:19:40.578 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 838 20:19:40.578 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2483 20:19:40.686 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 25 20:19:40.686 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 838 20:19:40.686 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2514 20:19:41.199 [GameSession] 11000010b57b6a2 -> create_game_object(82) 20:19:41.199 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:41.228 [GameSession] 11000010b57b6a2 -> create_game_object(83) 20:19:41.228 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:41.259 [GameSession] 11000010b57b6a2 -> create_game_object(84) 20:19:41.259 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:41.259 [GameSession] 11000010b57b6a2 -> create_game_object(85) 20:19:41.259 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:41.536 [GameSession] 11000010b57b6a2 -> create_game_object(86) 20:19:41.536 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:41.537 [GameSession] 11000010b57b6a2 -> create_game_object(87) 20:19:41.537 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:41.561 [GameSession] 11000010b57b6a2 -> create_game_object(88) 20:19:41.561 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:41.655 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"wwise\/bow":true} 20:19:41.960 [GameSession] 11000010b57b6a2 -> create_game_object(89) 20:19:41.960 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:41.960 [GameSession] 11000010b57b6a2 -> create_game_object(90) 20:19:41.960 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:42.071 [GameSession] 11000010b57b6a2 -> create_game_object(91) 20:19:42.071 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:42.111 [GameSession] 11000010b57b6a2 -> create_game_object(92) 20:19:42.111 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:42.112 [GameSession] 11000010b57b6a2 -> create_game_object(93) 20:19:42.112 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:42.113 [GameSession] 11000010b57b6a2 -> create_game_object(94) 20:19:42.113 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:42.418 [GameSession] 11000010b57b6a2 -> create_game_object(95) 20:19:42.418 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:42.418 [GameSession] 11000010b57b6a2 -> create_game_object(96) 20:19:42.418 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:42.460 [GameSession] 11000010b57b6a2 -> create_game_object(97) 20:19:42.460 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:42.460 [GameSession] 11000010b57b6a2 -> create_game_object(98) 20:19:42.460 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:43.111 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:19:43.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:19:43.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:19:43.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:19:43.162 [Lua] [PackageManager] Force_load: wwise/bow 20:19:43.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:19:43.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:19:43.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:19:43.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:19:43.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:19:43.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:19:43.214 [GameSession] 11000010b57b6a2 -> create_game_object(99) 20:19:43.214 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:43.214 [GameSession] 11000010b57b6a2 -> create_game_object(100) 20:19:43.214 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:43.215 [GameSession] 11000010b57b6a2 -> create_game_object(101) 20:19:43.215 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:43.244 [GameSession] 11000010b57b6a2 -> create_game_object(102) 20:19:43.244 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:43.334 [GameSession] 11000010b57b6a2 -> create_game_object(103) 20:19:43.334 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:43.334 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 26 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 866 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 26 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 666 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2542 20:19:43.810 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 25 20:19:43.810 [GameSession] 11000010b57b6a2 -> destroy_game_object(32) 20:19:43.810 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:43.871 [GameSession] 11000010b57b6a2 -> destroy_game_object(103) 20:19:43.871 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:43.904 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 26 20:19:43.904 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 866 20:19:43.904 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2570 20:19:43.963 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 26 20:19:43.963 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 866 20:19:43.963 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2598 20:19:44.162 [GameSession] 11000010b57b6a2 -> destroy_game_object(19) 20:19:44.162 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:44.220 [GameSession] 11000010b57b6a2 -> create_game_object(104) 20:19:44.220 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:44.255 [GameSession] 11000010b57b6a2 -> create_game_object(105) 20:19:44.255 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:44.256 [GameSession] 11000010b57b6a2 -> destroy_game_object(73) 20:19:44.256 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:44.256 [GameSession] 11000010b57b6a2 -> create_game_object(106) 20:19:44.256 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:44.344 [GameSession] 11000010b57b6a2 -> create_game_object(107) 20:19:44.344 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:44.344 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_fire_01 20:19:44.434 [GameSession] 11000010b57b6a2 -> create_game_object(108) 20:19:44.434 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:44.434 [GameSession] 11000010b57b6a2 -> create_game_object(109) 20:19:44.434 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:44.434 [GameSession] 11000010b57b6a2 -> create_game_object(110) 20:19:44.434 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:44.435 [GameSession] 11000010b57b6a2 -> create_game_object(111) 20:19:44.435 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:19:44.653 [GameSession] 11000010b57b6a2 -> create_game_object(112) 20:19:44.653 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:44.653 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:19:45.143 [GameSession] 11000010b57b6a2 -> destroy_game_object(112) 20:19:45.143 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:45.407 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = grenade_frag_01 20:19:45.407 [GameSession] 11000010b57b6a2 -> destroy_game_object(107) 20:19:45.407 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:45.635 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t2_3p":true} 20:19:46.004 [GameSession] 11000010b57b6a2 -> create_game_object(113) 20:19:46.004 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:46.037 [GameSession] 11000010b57b6a2 -> create_game_object(114) 20:19:46.037 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:46.038 [GameSession] 11000010b57b6a2 -> create_game_object(115) 20:19:46.038 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:46.039 [GameSession] 11000010b57b6a2 -> create_game_object(116) 20:19:46.039 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:46.944 [GameSession] 11000010b57b6a2 -> create_game_object(117) 20:19:46.944 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:46.944 [GameSession] 11000010b57b6a2 -> create_game_object(118) 20:19:46.944 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:47.243 [GameSession] create_game_object(7, 1029) 20:19:47.243 [GameSession] create_game_object(1029, 0) -> 11000010b57b6a2 20:19:47.327 [GameSession] 11000010b57b6a2 -> create_game_object(119) 20:19:47.327 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:47.327 [GameSession] 11000010b57b6a2 -> create_game_object(120) 20:19:47.327 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:47.328 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:19:47.388 [GameSession] 11000010b57b6a2 -> create_game_object(121) 20:19:47.388 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:47.421 [GameSession] 11000010b57b6a2 -> create_game_object(122) 20:19:47.421 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:47.451 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.52000000000000002 20:19:47.692 [GameSession] destroy_game_object(1029) 20:19:47.725 [GameSession] 11000010b57b6a2 -> create_game_object(123) 20:19:47.725 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:47.725 [GameSession] 11000010b57b6a2 -> create_game_object(124) 20:19:47.725 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:47.726 [GameSession] 11000010b57b6a2 -> create_game_object(125) 20:19:47.726 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:47.797 [GameSession] 11000010b57b6a2 -> create_game_object(126) 20:19:47.797 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:47.797 [GameSession] 11000010b57b6a2 -> create_game_object(127) 20:19:47.797 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:48.175 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:19:48.175 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:19:48.175 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:19:48.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:19:48.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:19:48.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:19:48.226 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:19:48.227 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:19:48.250 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:19:48.250 [Lua] [PackageManager] Force_load: wwise/handgun 20:19:48.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:19:48.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:19:48.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:19:48.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 20:19:48.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 20:19:48.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 20:19:49.584 [GameSession] 11000010b57b6a2 -> create_game_object(128) 20:19:49.584 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:49.584 [GameSession] 11000010b57b6a2 -> create_game_object(129) 20:19:49.584 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:49.617 [GameSession] 11000010b57b6a2 -> create_game_object(130) 20:19:49.617 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:49.617 [GameSession] 11000010b57b6a2 -> create_game_object(131) 20:19:49.617 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:49.744 [GameSession] 11000010b57b6a2 -> create_game_object(132) 20:19:49.744 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:49.744 [GameSession] 11000010b57b6a2 -> create_game_object(133) 20:19:49.744 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:19:49.899 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:19:49.964 [GameSession] 11000010b57b6a2 -> destroy_game_object(132) 20:19:49.964 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:50.436 [GameSession] 11000010b57b6a2 -> destroy_game_object(130) 20:19:50.436 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:50.861 [GameSession] 11000010b57b6a2 -> destroy_game_object(128) 20:19:50.861 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:50.895 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:19:53.359 [GameSession] 11000010b57b6a2 -> destroy_game_object(123) 20:19:53.359 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:53.479 [GameSession] 11000010b57b6a2 -> create_game_object(134) 20:19:53.479 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:19:53.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:19:53.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:19:55.993 [GameSession] 11000010b57b6a2 -> destroy_game_object(134) 20:19:55.993 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:56.142 [GameSession] 11000010b57b6a2 -> destroy_game_object(117) 20:19:56.142 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:56.175 [GameSession] 11000010b57b6a2 -> destroy_game_object(119) 20:19:56.175 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:56.211 [GameSession] 11000010b57b6a2 -> destroy_game_object(126) 20:19:56.211 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:56.468 [GameSession] 11000010b57b6a2 -> destroy_game_object(121) 20:19:56.468 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:56.838 [GameSession] 11000010b57b6a2 -> destroy_game_object(108) 20:19:56.838 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:57.073 [GameSession] 11000010b57b6a2 -> destroy_game_object(104) 20:19:57.073 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:57.098 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = potion_healing_draught_01 20:19:57.098 [GameSession] 11000010b57b6a2 -> create_game_object(135) 20:19:57.098 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:19:57.098 [GameSession] 11000010b57b6a2 -> destroy_game_object(13) 20:19:57.098 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:58.186 [GameSession] 11000010b57b6a2 -> destroy_game_object(113) 20:19:58.186 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:19:58.692 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 1 20:19:58.692 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = 20:19:59.299 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:19:59.299 [GameSession] 11000010b57b6a2 -> destroy_game_object(135) 20:19:59.299 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:00.353 [GameSession] 11000010b57b6a2 -> create_game_object(136) 20:20:00.353 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:00.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:00.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:00.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:00.509 [GameSession] 11000010b57b6a2 -> destroy_game_object(111) 20:20:00.509 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:00.509 [GameSession] 11000010b57b6a2 -> destroy_game_object(109) 20:20:00.509 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:00.510 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[af3b3d17768c5e10]' 20:20:01.597 [GameSession] 11000010b57b6a2 -> destroy_game_object(136) 20:20:01.597 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:03.155 [GameSession] create_game_object(7, 1030) 20:20:03.155 [GameSession] create_game_object(1030, 0) -> 11000010b57b6a2 20:20:03.252 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:20:03.252 [GameSession] 11000010b57b6a2 -> destroy_game_object(14) 20:20:03.252 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:03.465 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 20:20:03.551 [GameSession] destroy_game_object(1030) 20:20:06.497 [GameSession] 11000010b57b6a2 -> create_game_object(137) 20:20:06.497 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:06.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:06.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:06.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:06.920 [GameSession] 11000010b57b6a2 -> create_game_object(138) 20:20:06.920 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:06.920 [GameSession] 11000010b57b6a2 -> create_game_object(139) 20:20:06.920 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:07.935 [GameSession] 11000010b57b6a2 -> create_game_object(140) 20:20:07.935 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:07.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:07.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:08.146 [GameSession] 11000010b57b6a2 -> create_game_object(141) 20:20:08.146 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:08.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:08.406 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:20:08.411 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:20:08.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 20:20:09.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:09.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:09.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:09.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:09.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:09.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:10.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:10.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:10.554 [GameSession] 11000010b57b6a2 -> create_game_object(142) 20:20:10.554 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:10.554 [GameSession] 11000010b57b6a2 -> create_game_object(143) 20:20:10.554 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:10.557 [GameSession] create_game_object(7, 1031) 20:20:10.557 [GameSession] create_game_object(1031, 0) -> 11000010b57b6a2 20:20:10.614 [GameSession] 11000010b57b6a2 -> create_game_object(144) 20:20:10.614 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:10.614 [GameSession] 11000010b57b6a2 -> create_game_object(145) 20:20:10.614 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:10.648 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:20:10.726 [GameSession] 11000010b57b6a2 -> create_game_object(146) 20:20:10.726 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:10.726 [GameSession] 11000010b57b6a2 -> create_game_object(147) 20:20:10.726 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:10.928 [GameSession] destroy_game_object(1031) 20:20:10.982 [GameSession] 11000010b57b6a2 -> create_game_object(148) 20:20:10.982 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:10.982 [GameSession] 11000010b57b6a2 -> create_game_object(149) 20:20:10.982 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.016 [GameSession] 11000010b57b6a2 -> create_game_object(150) 20:20:11.016 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.220 [GameSession] 11000010b57b6a2 -> create_game_object(151) 20:20:11.220 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 20:20:11.248 [GameSession] 11000010b57b6a2 -> create_game_object(152) 20:20:11.248 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.860 [GameSession] 11000010b57b6a2 -> create_game_object(153) 20:20:11.860 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:11.860 [GameSession] 11000010b57b6a2 -> create_game_object(154) 20:20:11.860 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:11.860 [GameSession] 11000010b57b6a2 -> create_game_object(155) 20:20:11.860 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:11.860 [GameSession] 11000010b57b6a2 -> create_game_object(156) 20:20:11.860 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.861 [GameSession] 11000010b57b6a2 -> create_game_object(157) 20:20:11.861 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.905 [GameSession] 11000010b57b6a2 -> create_game_object(158) 20:20:11.905 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.906 [GameSession] 11000010b57b6a2 -> create_game_object(159) 20:20:11.906 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.906 [GameSession] 11000010b57b6a2 -> create_game_object(160) 20:20:11.906 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.944 [GameSession] 11000010b57b6a2 -> create_game_object(161) 20:20:11.944 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:11.945 [GameSession] 11000010b57b6a2 -> create_game_object(162) 20:20:11.945 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:12.111 [Lua] [Mutator] Activating mutator 'easier_packs' 20:20:12.319 [GameSession] 11000010b57b6a2 -> create_game_object(163) 20:20:12.319 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:12.319 [GameSession] 11000010b57b6a2 -> create_game_object(164) 20:20:12.319 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:12.430 [GameSession] 11000010b57b6a2 -> create_game_object(165) 20:20:12.430 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:12.430 [GameSession] 11000010b57b6a2 -> create_game_object(166) 20:20:12.430 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:12.550 [GameSession] 11000010b57b6a2 -> create_game_object(167) 20:20:12.551 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:12.551 [GameSession] 11000010b57b6a2 -> create_game_object(168) 20:20:12.551 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:13.036 [GameSession] 11000010b57b6a2 -> destroy_game_object(9) 20:20:13.036 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:13.107 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:20:13.143 [GameSession] 11000010b57b6a2 -> create_game_object(169) 20:20:13.144 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:13.144 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:20:13.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(153) 20:20:13.542 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:13.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(159) 20:20:13.542 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:13.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(154) 20:20:13.542 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:13.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(155) 20:20:13.542 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:13.544 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:20:13.960 [GameSession] 11000010b57b6a2 -> create_game_object(170) 20:20:13.960 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:13.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.097 [GameSession] 11000010b57b6a2 -> create_game_object(171) 20:20:14.097 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:14.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.243 [GameSession] 11000010b57b6a2 -> create_game_object(172) 20:20:14.243 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:14.243 [GameSession] 11000010b57b6a2 -> create_game_object(173) 20:20:14.243 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:14.243 [GameSession] 11000010b57b6a2 -> create_game_object(174) 20:20:14.243 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:14.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.286 [GameSession] 11000010b57b6a2 -> create_game_object(175) 20:20:14.287 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:14.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:14.321 [GameSession] 11000010b57b6a2 -> create_game_object(176) 20:20:14.321 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:14.322 [GameSession] 11000010b57b6a2 -> create_game_object(177) 20:20:14.322 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:14.398 [GameSession] 11000010b57b6a2 -> create_game_object(178) 20:20:14.398 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:14.398 [GameSession] 11000010b57b6a2 -> create_game_object(179) 20:20:14.398 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:14.432 [GameSession] 11000010b57b6a2 -> create_game_object(180) 20:20:14.432 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:14.466 [Lua] [Mutator] Activating mutator 'easier_packs' 20:20:15.115 [GameSession] 11000010b57b6a2 -> destroy_game_object(178) 20:20:15.115 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:15.216 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = 20:20:15.278 [GameSession] 11000010b57b6a2 -> create_game_object(181) 20:20:15.278 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:15.313 [GameSession] 11000010b57b6a2 -> create_game_object(182) 20:20:15.313 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:15.340 [GameSession] 11000010b57b6a2 -> destroy_game_object(171) 20:20:15.340 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:15.375 [GameSession] 11000010b57b6a2 -> destroy_game_object(169) 20:20:15.375 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:15.410 [GameSession] 11000010b57b6a2 -> destroy_game_object(170) 20:20:15.410 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:15.470 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_liquid_bravado_01 20:20:16.127 [GameSession] 11000010b57b6a2 -> create_game_object(183) 20:20:16.127 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:16.158 [GameSession] 11000010b57b6a2 -> create_game_object(184) 20:20:16.158 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:16.159 [GameSession] 11000010b57b6a2 -> create_game_object(185) 20:20:16.159 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:16.368 [GameSession] 11000010b57b6a2 -> destroy_game_object(167) 20:20:16.368 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:16.396 [GameSession] 11000010b57b6a2 -> destroy_game_object(165) 20:20:16.396 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:16.540 [GameSession] 11000010b57b6a2 -> destroy_game_object(163) 20:20:16.540 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:17.779 [GameSession] 11000010b57b6a2 -> create_game_object(186) 20:20:17.779 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:17.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:17.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:18.305 [GameSession] 11000010b57b6a2 -> create_game_object(187) 20:20:18.305 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:18.344 [GameSession] 11000010b57b6a2 -> create_game_object(188) 20:20:18.344 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:18.345 [GameSession] 11000010b57b6a2 -> create_game_object(189) 20:20:18.345 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:18.346 [GameSession] 11000010b57b6a2 -> create_game_object(190) 20:20:18.346 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:18.372 [GameSession] 11000010b57b6a2 -> create_game_object(191) 20:20:18.372 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 27 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 909 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 27 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 709 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2641 20:20:18.446 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 26 20:20:18.446 [GameSession] 11000010b57b6a2 -> destroy_game_object(36) 20:20:18.446 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:18.543 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 27 20:20:18.543 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 909 20:20:18.543 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2684 20:20:18.652 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 27 20:20:18.652 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 909 20:20:18.652 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2727 20:20:19.452 [GameSession] 11000010b57b6a2 -> create_game_object(192) 20:20:19.452 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:20:20.218 [GameSession] 11000010b57b6a2 -> destroy_game_object(186) 20:20:20.218 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:21.583 [GameSession] 11000010b57b6a2 -> create_game_object(2050) 20:20:21.583 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:21.583 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:20:21.583 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:20:21.781 [GameSession] 11000010b57b6a2 -> create_game_object(2051) 20:20:21.781 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:21.819 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:20:21.819 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:20:21.924 [GameSession] 11000010b57b6a2 -> destroy_game_object(2050) 20:20:21.924 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:22.026 [GameSession] 11000010b57b6a2 -> create_game_object(2052) 20:20:22.026 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:22.026 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:20:22.026 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:20:22.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(188) 20:20:22.094 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(189) 20:20:22.094 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(190) 20:20:22.094 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(191) 20:20:22.094 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.094 [GameSession] 11000010b57b6a2 -> destroy_game_object(187) 20:20:22.094 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[a408d7e1af12ecd4]' 20:20:22.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[3468113eedff7c22]' 20:20:22.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[5fed0493603faf30]' 20:20:22.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[a408d7e1af12ecd4]' 20:20:22.132 [GameSession] 11000010b57b6a2 -> destroy_game_object(2051) 20:20:22.132 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:22.262 [GameSession] 11000010b57b6a2 -> create_game_object(2053) 20:20:22.262 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:22.262 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:20:22.262 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:20:22.406 [GameSession] 11000010b57b6a2 -> destroy_game_object(2052) 20:20:22.406 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:22.579 [GameSession] 11000010b57b6a2 -> create_game_object(2054) 20:20:22.579 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:22.579 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:20:22.579 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:20:22.647 [GameSession] 11000010b57b6a2 -> destroy_game_object(2053) 20:20:22.647 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:22.904 [GameSession] 11000010b57b6a2 -> destroy_game_object(184) 20:20:22.904 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.904 [GameSession] 11000010b57b6a2 -> destroy_game_object(185) 20:20:22.904 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.904 [GameSession] 11000010b57b6a2 -> destroy_game_object(183) 20:20:22.904 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:22.906 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:20:22.906 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[b5426619c1c1882a]' 20:20:22.934 [GameSession] 11000010b57b6a2 -> destroy_game_object(2054) 20:20:22.934 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:23.224 [GameSession] 11000010b57b6a2 -> create_game_object(193) 20:20:23.224 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:23.224 [GameSession] 11000010b57b6a2 -> create_game_object(194) 20:20:23.224 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:23.225 [GameSession] 11000010b57b6a2 -> create_game_object(195) 20:20:23.225 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:23.267 [GameSession] 11000010b57b6a2 -> destroy_game_object(194) 20:20:23.267 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:23.267 [GameSession] 11000010b57b6a2 -> destroy_game_object(195) 20:20:23.267 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:23.267 [GameSession] 11000010b57b6a2 -> destroy_game_object(193) 20:20:23.267 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:23.268 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[6532e599e45ebf18]' 20:20:23.269 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[2c61f34c982ac1f7]' 20:20:23.298 [GameSession] 11000010b57b6a2 -> destroy_game_object(58) 20:20:23.298 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:23.539 [GameSession] 11000010b57b6a2 -> destroy_game_object(68) 20:20:23.539 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:23.540 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:20:23.853 [GameSession] 11000010b57b6a2 -> create_game_object(196) 20:20:23.854 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:23.854 [GameSession] 11000010b57b6a2 -> create_game_object(197) 20:20:23.854 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:23.881 [GameSession] 11000010b57b6a2 -> create_game_object(198) 20:20:23.881 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:24.309 [GameSession] 11000010b57b6a2 -> create_game_object(199) 20:20:24.309 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:24.309 [GameSession] 11000010b57b6a2 -> create_game_object(200) 20:20:24.309 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:24.310 [GameSession] 11000010b57b6a2 -> create_game_object(201) 20:20:24.310 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:24.345 [GameSession] 11000010b57b6a2 -> create_game_object(202) 20:20:24.345 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:24.346 [GameSession] 11000010b57b6a2 -> create_game_object(203) 20:20:24.346 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:26.722 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.86087000000000002 20:20:27.081 [GameSession] 11000010b57b6a2 -> create_game_object(204) 20:20:27.081 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:20:27.992 [GameSession] 11000010b57b6a2 -> destroy_game_object(141) 20:20:27.992 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:28.309 [GameSession] 11000010b57b6a2 -> destroy_game_object(140) 20:20:28.309 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:28.808 [GameSession] 11000010b57b6a2 -> create_game_object(205) 20:20:28.808 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:28.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:31.058 [GameSession] 11000010b57b6a2 -> create_game_object(2055) 20:20:31.058 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:31.058 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:20:31.058 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:20:31.129 [GameSession] 11000010b57b6a2 -> create_game_object(206) 20:20:31.129 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:31.129 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:20:31.423 [GameSession] 11000010b57b6a2 -> destroy_game_object(2055) 20:20:31.423 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:31.605 [GameSession] 11000010b57b6a2 -> destroy_game_object(206) 20:20:31.605 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:31.820 [GameSession] 11000010b57b6a2 -> create_game_object(2056) 20:20:31.820 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:31.846 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:20:31.846 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:20:32.065 [GameSession] 11000010b57b6a2 -> create_game_object(207) 20:20:32.065 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:32.065 [GameSession] 11000010b57b6a2 -> create_game_object(208) 20:20:32.065 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:32.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:32.066 [GameSession] 11000010b57b6a2 -> create_game_object(209) 20:20:32.066 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:32.067 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:20:32.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:32.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:32.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:32.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(2056) 20:20:32.169 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:32.564 [GameSession] 11000010b57b6a2 -> destroy_game_object(209) 20:20:32.565 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:33.611 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.56667000000000001 20:20:33.944 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:20:33.944 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:20:33.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:20:33.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:20:33.966 [Lua] [PackageManager] Force_load: wwise/handgun 20:20:33.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:20:34.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:20:34.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:20:34.717 [GameSession] 11000010b57b6a2 -> create_game_object(210) 20:20:34.717 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:20:34.718 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 20:20:34.930 [GameSession] 11000010b57b6a2 -> destroy_game_object(97) 20:20:34.930 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:35.116 [GameSession] 11000010b57b6a2 -> destroy_game_object(95) 20:20:35.116 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:35.736 [GameSession] 11000010b57b6a2 -> create_game_object(211) 20:20:35.736 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:35.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:35.844 [GameSession] 11000010b57b6a2 -> destroy_game_object(200) 20:20:35.844 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:35.844 [GameSession] 11000010b57b6a2 -> destroy_game_object(207) 20:20:35.844 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:35.845 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[ac2db0916ee1782f]' 20:20:35.914 [GameSession] 11000010b57b6a2 -> create_game_object(212) 20:20:35.914 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:35.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:36.084 [GameSession] 11000010b57b6a2 -> create_game_object(213) 20:20:36.084 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:36.084 [GameSession] 11000010b57b6a2 -> create_game_object(214) 20:20:36.084 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:36.177 [GameSession] create_game_object(7, 1032) 20:20:36.177 [GameSession] create_game_object(1032, 0) -> 11000010b57b6a2 20:20:36.261 [GameSession] 11000010b57b6a2 -> destroy_game_object(214) 20:20:36.261 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:36.261 [GameSession] 11000010b57b6a2 -> destroy_game_object(213) 20:20:36.261 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:36.262 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[01eaa107ec5008c0]' 20:20:36.297 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:20:36.370 [GameSession] 11000010b57b6a2 -> create_game_object(215) 20:20:36.370 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:36.434 [GameSession] 11000010b57b6a2 -> create_game_object(216) 20:20:36.434 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:36.434 [GameSession] 11000010b57b6a2 -> create_game_object(217) 20:20:36.434 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:36.549 [GameSession] destroy_game_object(1032) 20:20:38.206 [GameSession] 11000010b57b6a2 -> destroy_game_object(217) 20:20:38.206 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:38.206 [GameSession] 11000010b57b6a2 -> destroy_game_object(216) 20:20:38.206 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:38.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[b69deb046d4cf430]' 20:20:38.373 [GameSession] 11000010b57b6a2 -> create_game_object(218) 20:20:38.373 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:38.373 [GameSession] 11000010b57b6a2 -> create_game_object(219) 20:20:38.373 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:38.548 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.48521999999999998 20:20:38.548 [GameSession] 11000010b57b6a2 -> destroy_game_object(219) 20:20:38.548 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:38.548 [GameSession] 11000010b57b6a2 -> destroy_game_object(218) 20:20:38.548 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:38.549 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[63068713f1be46c5]' 20:20:38.768 [GameSession] 11000010b57b6a2 -> create_game_object(220) 20:20:38.768 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:38.768 [GameSession] 11000010b57b6a2 -> create_game_object(221) 20:20:38.768 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:40.414 [GameSession] 11000010b57b6a2 -> destroy_game_object(221) 20:20:40.414 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:40.414 [GameSession] 11000010b57b6a2 -> destroy_game_object(220) 20:20:40.414 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:40.415 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[25d8bb609b57b10c]' 20:20:40.818 [GameSession] 11000010b57b6a2 -> create_game_object(222) 20:20:40.818 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:40.818 [GameSession] 11000010b57b6a2 -> create_game_object(223) 20:20:40.818 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:41.126 [GameSession] create_game_object(7, 1033) 20:20:41.126 [GameSession] create_game_object(1033, 0) -> 11000010b57b6a2 20:20:41.274 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:20:41.583 [GameSession] destroy_game_object(1033) 20:20:41.688 [GameSession] 11000010b57b6a2 -> destroy_game_object(223) 20:20:41.688 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:41.688 [GameSession] 11000010b57b6a2 -> destroy_game_object(222) 20:20:41.688 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:41.689 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[a408d7e1af12ecd4]' 20:20:42.196 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.47799999999999998 20:20:42.302 [GameSession] 11000010b57b6a2 -> create_game_object(224) 20:20:42.302 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:20:43.135 [GameSession] 11000010b57b6a2 -> create_game_object(225) 20:20:43.135 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:43.135 [GameSession] 11000010b57b6a2 -> create_game_object(226) 20:20:43.135 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:43.763 [GameSession] create_game_object(7, 1034) 20:20:43.763 [GameSession] create_game_object(1034, 0) -> 11000010b57b6a2 20:20:43.874 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:20:44.115 [GameSession] destroy_game_object(1034) 20:20:45.070 [GameSession] 11000010b57b6a2 -> destroy_game_object(144) 20:20:45.070 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:45.181 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.095649999999999999 20:20:45.181 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = knocked_down 20:20:45.181 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0 20:20:45.181 [GameSession] 11000010b57b6a2 -> destroy_game_object(226) 20:20:45.181 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:45.181 [GameSession] 11000010b57b6a2 -> destroy_game_object(225) 20:20:45.181 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:45.182 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[3b1225029bb1ade9]' 20:20:45.516 [GameSession] 11000010b57b6a2 -> create_game_object(227) 20:20:45.516 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:45.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:20:45.804 [GameSession] create_game_object(7, 1035) 20:20:45.804 [GameSession] create_game_object(1035, 0) -> 11000010b57b6a2 20:20:45.915 [GameSession] 11000010b57b6a2 -> create_game_object(228) 20:20:45.915 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:45.915 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:20:46.145 [GameSession] destroy_game_object(1035) 20:20:48.123 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:20:48.637 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.16 20:20:49.438 [GameSession] 11000010b57b6a2 -> create_game_object(229) 20:20:49.438 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:49.438 [GameSession] 11000010b57b6a2 -> create_game_object(230) 20:20:49.438 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:50.099 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.29565000000000002 20:20:50.099 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.76000000000000001 20:20:50.099 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:20:50.099 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.76666999999999996 20:20:51.223 [SteamLobby] Detected added member 11000010d2a2f6a 20:20:51.223 [Lua] [LobbyMembers] Member joined 11000010d2a2f6a 20:20:51.854 [GameSession] 11000010b57b6a2 -> create_game_object(231) 20:20:51.854 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010b57b6a2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:20:52.564 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.25042999999999999 20:20:52.724 [Lua] 1 4 20:20:52.955 [Lua] rpc_client_connection_state Channel: 5, PeerID: 11000010d2a2f6a, Reason: connected 20:20:52.955 [Lua] [ChatManager][1]System: Perkless Joe is joining the game 20:20:53.121 [Lua] 1 4 20:20:53.157 [Lua] 1 4 20:20:53.195 [Lua] 1 4 20:20:53.242 [Lua] 1 4 20:20:53.264 [GameSession] create_game_object(7, 1036) 20:20:53.264 [GameSession] create_game_object(1036, 0) -> 11000010b57b6a2 20:20:53.282 [Lua] [SharedState] network_state_11000010b57b6a2: profile_index_reservation:0:0:5:0 = 11000010d2a2f6a 20:20:53.319 [Lua] 1 4 20:20:53.319 [GameSession] 11000010b57b6a2 -> create_game_object(2057) 20:20:53.319 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:53.361 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:20:53.361 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:20:53.402 [Lua] 1 4 20:20:53.544 [GameSession] 11000010b57b6a2 -> create_game_object(2058) 20:20:53.544 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:53.584 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:20:53.584 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:20:53.677 [GameSession] 11000010b57b6a2 -> destroy_game_object(2057) 20:20:53.677 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:53.677 [Lua] 1 4 20:20:53.763 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.70333000000000001 20:20:53.806 [GameSession] 11000010b57b6a2 -> create_game_object(2059) 20:20:53.806 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:53.849 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:20:53.849 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:20:53.892 [GameSession] 11000010b57b6a2 -> destroy_game_object(2058) 20:20:53.892 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:53.981 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.18435000000000001 20:20:54.025 [GameSession] 11000010b57b6a2 -> create_game_object(2060) 20:20:54.025 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:54.069 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:20:54.069 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:20:54.110 [GameSession] 11000010b57b6a2 -> create_game_object(232) 20:20:54.110 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:54.110 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:20:54.155 [GameSession] 11000010b57b6a2 -> destroy_game_object(2059) 20:20:54.155 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:54.294 [GameSession] 11000010b57b6a2 -> create_game_object(2061) 20:20:54.294 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:54.294 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:20:54.294 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:20:54.323 [GameSession] destroy_game_object(1036) 20:20:54.378 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.64000000000000001 20:20:54.378 [GameSession] 11000010b57b6a2 -> destroy_game_object(2060) 20:20:54.378 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:54.645 [GameSession] 11000010b57b6a2 -> destroy_game_object(2061) 20:20:54.645 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:54.738 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.11826 20:20:54.738 [Lua] 1 4 20:20:54.774 [Lua] 1 4 20:20:54.817 [Lua] 1 4 20:20:54.817 [GameSession] 11000010b57b6a2 -> create_game_object(2062) 20:20:54.817 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:54.817 [Lua] 1 4 20:20:54.817 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:20:54.817 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:20:54.858 [GameSession] 11000010b57b6a2 -> create_game_object(233) 20:20:54.858 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:55.073 [GameSession] 11000010b57b6a2 -> create_game_object(2063) 20:20:55.073 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:55.073 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:20:55.073 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:20:55.189 [GameSession] 11000010b57b6a2 -> destroy_game_object(2062) 20:20:55.189 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:55.456 [GameSession] 11000010b57b6a2 -> destroy_game_object(2063) 20:20:55.456 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:55.456 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.052170000000000001 20:20:55.529 [GameSession] 11000010b57b6a2 -> destroy_game_object(224) 20:20:55.529 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:55.530 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:20:55.601 [Lua] [SharedState] network_state_11000010b57b6a2: peers:0:0:0:0 = ["11000010b57b6a2","110000104a063b0","1100001037e8e14","11000010d2a2f6a"] 20:20:55.753 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010d2a2f6a 1 0 1 20:20:55.753 [Lua] player (11000010d2a2f6a,1) was put into party 0 20:20:55.818 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = DAA1AD29D918FB13 20:20:55.818 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 154 20:20:55.818 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010d2a2f6a:0:0:0 = true 20:20:55.818 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2881 20:20:55.913 [SteamVoipClient] select_out(11000010d2a2f6a, on) 20:20:55.928 [SteamVoipClient] select_out(11000010d2a2f6a, on) 20:20:55.928 [SteamVoipClient] select_in(11000010d2a2f6a, on) 20:20:55.928 [SteamVoipClient] select_out(11000010d2a2f6a, off) 20:20:55.937 [Connection] Endpoint 11000010d2a2f6a set max payload per packet to 1140 20:20:55.967 [SteamTransport] Failed to send a message to 11000010d2a2f6a because there is no connection 20:20:55.975 [SteamTransport] Added peer 11000010d2a2f6a 20:20:55.975 [SteamAuthenticator] Sent ticket request to 11000010d2a2f6a 20:20:56.558 [GameSession] 11000010b57b6a2 -> create_game_object(2064) 20:20:56.558 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:56.558 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.33071 20:20:56.558 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 20:20:56.606 [Steam] Connection 15eac617 to remote 11000010d2a2f6a accepted by the remote part 20:20:56.606 [SteamAuthenticator] Got ticket request from 11000010d2a2f6a 20:20:56.606 [SteamAuthenticator] GetAuthSessionTicket 11000010d2a2f6a 20:20:56.656 [SteamAuthenticator] Got ticket from 11000010d2a2f6a 20:20:56.656 [SteamAuthenticator] BeginAuthSession 11000010d2a2f6a 20:20:56.656 [SteamAuthenticator] Authenticating 11000010d2a2f6a 20:20:56.870 [SteamAuthenticator] Steam validation for 11000010d2a2f6a with response 0 20:20:56.882 [Connection] Sending request connection 93 message to 11000010d2a2f6a 20:20:56.893 [GameSession] 11000010b57b6a2 -> destroy_game_object(2064) 20:20:56.893 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:20:56.975 [Handshaker] Established a connection 93 to 11000010d2a2f6a 20:20:57.103 [Channel] Channel 8 to peer 11000010d2a2f6a in system voip instance 0 was accepted. 20:20:57.761 [GameSession] 11000010b57b6a2 -> create_game_object(234) 20:20:57.761 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:57.761 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:20:57.814 [GameSession] create_game_object(7, 1037) 20:20:57.814 [GameSession] create_game_object(1037, 0) -> 11000010b57b6a2 20:20:57.903 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:20:58.228 [GameSession] destroy_game_object(1037) 20:20:58.243 [GameSession] 11000010b57b6a2 -> destroy_game_object(234) 20:20:58.243 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:58.889 [GameSession] 11000010b57b6a2 -> destroy_game_object(233) 20:20:58.889 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:58.990 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:20:59.156 [GameSession] 11000010b57b6a2 -> destroy_game_object(232) 20:20:59.156 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:59.459 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:20:59.766 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:20:59.872 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 104332896 20:20:59.872 [GameSession] 11000010b57b6a2 -> destroy_game_object(231) 20:20:59.872 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:20:59.907 [GameSession] 11000010b57b6a2 -> create_game_object(2065) 20:20:59.907 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:59.907 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:20:59.907 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:21:00.272 [GameSession] 11000010b57b6a2 -> create_game_object(235) 20:21:00.272 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:21:00.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:21:00.308 [GameSession] 11000010b57b6a2 -> destroy_game_object(2065) 20:21:00.308 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:00.309 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1957548160 20:21:00.384 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:21:00.495 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:21:00.595 [GameSession] 11000010b57b6a2 -> create_game_object(2066) 20:21:00.595 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:00.596 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:21:00.596 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:21:01.062 [GameSession] 11000010b57b6a2 -> destroy_game_object(2066) 20:21:01.062 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:01.353 [GameSession] create_game_object(7, 1038) 20:21:01.353 [GameSession] create_game_object(1038, 0) -> 11000010b57b6a2 20:21:01.490 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:21:01.819 [GameSession] destroy_game_object(1038) 20:21:02.065 [GameSession] 11000010b57b6a2 -> destroy_game_object(192) 20:21:02.065 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:02.067 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 28 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 941 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 28 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 741 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2913 20:21:04.039 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 2 20:21:04.039 [GameSession] 11000010b57b6a2 -> destroy_game_object(235) 20:21:04.039 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:04.139 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 28 20:21:04.139 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 941 20:21:04.139 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2945 20:21:04.233 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 28 20:21:04.233 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 941 20:21:04.233 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 2977 20:21:04.325 [GameSession] 11000010b57b6a2 -> create_game_object(236) 20:21:04.325 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:04.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:04.355 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:04.552 [GameSession] 11000010b57b6a2 -> create_game_object(237) 20:21:04.552 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:04.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 29 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 964 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 29 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 764 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3000 20:21:04.898 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 27 20:21:04.898 [GameSession] 11000010b57b6a2 -> destroy_game_object(33) 20:21:04.898 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:04.986 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 29 20:21:04.986 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 964 20:21:04.986 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3023 20:21:05.082 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 29 20:21:05.082 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 964 20:21:05.082 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3046 20:21:06.381 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.673 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.707 [GameSession] 11000010b57b6a2 -> destroy_game_object(204) 20:21:06.707 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:06.708 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:21:06.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.952 [GameSession] 11000010b57b6a2 -> destroy_game_object(237) 20:21:06.952 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:06.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:06.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:07.189 [GameSession] 11000010b57b6a2 -> destroy_game_object(236) 20:21:07.189 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:08.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:09.252 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:21:10.295 [GameSession] 11000010b57b6a2 -> destroy_game_object(212) 20:21:10.295 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:10.521 [GameSession] 11000010b57b6a2 -> destroy_game_object(211) 20:21:10.521 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:10.799 [GameSession] 11000010b57b6a2 -> destroy_game_object(227) 20:21:10.799 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:11.825 [GameSession] 11000010b57b6a2 -> destroy_game_object(57) 20:21:11.825 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:11.962 [GameSession] 11000010b57b6a2 -> destroy_game_object(146) 20:21:11.962 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:12.834 [GameSession] 11000010b57b6a2 -> destroy_game_object(91) 20:21:12.834 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:12.894 [GameSession] 11000010b57b6a2 -> destroy_game_object(142) 20:21:12.894 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:13.346 [GameSession] 11000010b57b6a2 -> create_game_object(238) 20:21:13.346 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:13.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:13.503 [GameSession] 11000010b57b6a2 -> create_game_object(239) 20:21:13.503 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:13.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:14.256 [GameSession] 11000010b57b6a2 -> create_game_object(2067) 20:21:14.256 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:14.256 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:21:14.256 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:21:14.490 [GameSession] 11000010b57b6a2 -> create_game_object(2068) 20:21:14.490 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:14.529 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.19685 20:21:14.529 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 20:21:14.610 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":54630068,"first_person":{}} 20:21:14.660 [GameSession] 11000010b57b6a2 -> destroy_game_object(2067) 20:21:14.660 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:14.720 [GameSession] 11000010b57b6a2 -> create_game_object(2069) 20:21:14.720 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:14.720 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.16535 20:21:14.720 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 20:21:14.896 [GameSession] 11000010b57b6a2 -> destroy_game_object(2068) 20:21:14.896 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:15.132 [GameSession] 11000010b57b6a2 -> destroy_game_object(2069) 20:21:15.132 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:15.302 [GameSession] 11000010b57b6a2 -> destroy_game_object(239) 20:21:15.302 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:16.082 [SteamVoipClient] select_out(1100001037e8e14, on) 20:21:16.095 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:21:16.095 [SteamVoipClient] select_out(11000010d2a2f6a, on) 20:21:16.102 [GameSession] 11000010b57b6a2 -> destroy_game_object(148) 20:21:16.102 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:16.150 [SteamVoipClient] select_out(1100001037e8e14, off) 20:21:16.150 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:21:16.150 [SteamVoipClient] select_out(11000010d2a2f6a, off) 20:21:16.219 [SteamVoipClient] select_out(1100001037e8e14, on) 20:21:16.219 [SteamVoipClient] select_out(11000010b57b6a2, on) 20:21:16.219 [SteamVoipClient] select_out(11000010d2a2f6a, on) 20:21:16.267 [GameSession] -> peers() 20:21:16.267 [GameSession] added 11000010d2a2f6a 20:21:16.267 [GameSession] 11000010b57b6a2 -> create_game_object(240) 20:21:16.267 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:21:16.267 [Lua] [GameNetworkManager] game_object_created_player, go_id=240, owner_peer_id=11000010b57b6a2 peer_id=11000010d2a2f6a 20:21:16.267 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 240, peer_id = 11000010d2a2f6a, self.peer_id = 1100001037e8e14 20:21:16.267 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d2a2f6a 20:21:16.267 [Lua] PlayerManager:add_remote_player 11000010d2a2f6a 20:21:16.309 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010d2a2f6a"}] 20:21:16.309 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010d2a2f6a:1:5:1 = true 20:21:16.309 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010d2a2f6a local_player_id:1 profile_index:5 career_index:1 is_bot:false 20:21:16.309 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010d2a2f6a"}] 20:21:16.309 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 54630068 20:21:16.309 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010d2a2f6a:0:0:0 = true 20:21:16.310 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 54630068 20:21:16.327 [SteamVoipClient] select_out(1100001037e8e14, off) 20:21:16.327 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:21:16.327 [SteamVoipClient] select_out(11000010d2a2f6a, off) 20:21:16.377 [GameSession] 11000010b57b6a2 -> create_game_object(241) 20:21:16.377 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010b57b6a2 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 20:21:16.378 [Lua] rpc_set_attribute_int 241 1 1 9272 20:21:16.378 [Lua] New enhanced breed spawned 20:21:16.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 20:21:16.378 [Lua] rpc_set_attribute_bool 241 8 2 true 20:21:16.518 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 54630068 20:21:16.723 [GameSession] 11000010b57b6a2 -> create_game_object(242) 20:21:16.723 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:16.724 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:16.808 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 20:21:16.808 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010d2a2f6a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:21:16.808 [Lua] Adding player sync data to peer=11000010d2a2f6a local_player_id=1 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010d2a2f6a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010d2a2f6a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010d2a2f6a:1:5:1 = true 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:21:16.808 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:21:16.808 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1092366848,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:21:16.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 20:21:16.809 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:21:16.809 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:21:16.809 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:21:16.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 20:21:16.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 20:21:16.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 20:21:16.839 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 20:21:16.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:21:16.936 [GameSession] 11000010b57b6a2 -> create_game_object(2070) 20:21:16.936 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:16.936 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:21:16.936 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:21:17.175 [GameSession] 11000010b57b6a2 -> create_game_object(2071) 20:21:17.175 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.176 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:21:17.176 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:21:17.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:21:17.207 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:21:17.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:21:17.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:21:17.224 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:21:17.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:21:17.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:21:17.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 20:21:17.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:21:17.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:21:17.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:21:17.281 [GameSession] 11000010b57b6a2 -> destroy_game_object(67) 20:21:17.281 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:17.281 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:21:17.315 [GameSession] 11000010b57b6a2 -> destroy_game_object(2070) 20:21:17.315 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:17.444 [GameSession] 11000010b57b6a2 -> create_game_object(2072) 20:21:17.444 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.444 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:21:17.444 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:21:17.483 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:21:17.566 [GameSession] 11000010b57b6a2 -> destroy_game_object(2071) 20:21:17.566 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:17.652 [GameSession] 11000010b57b6a2 -> destroy_game_object(242) 20:21:17.652 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:17.703 [GameSession] 11000010b57b6a2 -> create_game_object(2073) 20:21:17.703 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.704 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.0315 20:21:17.704 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 20:21:17.825 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:21:17.825 [GameSession] 11000010b57b6a2 -> destroy_game_object(2072) 20:21:17.825 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:17.865 [GameSession] 11000010b57b6a2 -> destroy_game_object(28) 20:21:17.865 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:18.006 [GameSession] 11000010b57b6a2 -> destroy_game_object(2073) 20:21:18.006 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:18.041 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:21:18.041 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:21:18.172 [GameSession] 11000010b57b6a2 -> create_game_object(243) 20:21:18.172 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:18.530 [GameSession] 11000010b57b6a2 -> create_game_object(244) 20:21:18.530 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:18.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:18.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:18.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:18.855 [GameSession] 11000010b57b6a2 -> create_game_object(2074) 20:21:18.855 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:18.855 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:21:18.855 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:21:18.970 [GameSession] 11000010b57b6a2 -> destroy_game_object(244) 20:21:18.970 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:19.222 [GameSession] 11000010b57b6a2 -> destroy_game_object(2074) 20:21:19.222 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:19.222 [GameSession] 11000010b57b6a2 -> create_game_object(245) 20:21:19.222 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:19.222 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:21:19.740 [GameSession] 11000010b57b6a2 -> destroy_game_object(245) 20:21:19.741 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:19.817 [GameSession] 11000010b57b6a2 -> create_game_object(246) 20:21:19.817 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:20.000 [GameSession] 11000010b57b6a2 -> destroy_game_object(62) 20:21:20.000 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:20.001 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:21:20.075 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:21:20.075 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,1,2,0,0,0,0,3,0,0,0,0,0,0,0,0,33,32,0,236.75,2339,846,0,0,0,438.5,10,0,1] 20:21:20.075 [Lua] PartyManager:rpc_remove_peer_from_party() 5 11000010b57b6a2 6 1 20:21:20.075 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010d2a2f6a 1 1 4 20:21:20.075 [Lua] player (11000010d2a2f6a,1) was put into party 1 20:21:20.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(56) 20:21:20.130 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:21:20.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(55) 20:21:20.130 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:20.130 [Lua] [SharedState] network_state_11000010b57b6a2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"11000010b57b6a2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a063b0"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"1100001037e8e14"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010d2a2f6a"}] 20:21:20.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(52) 20:21:20.130 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=52 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:21:20.130 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 6 20:21:20.132 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=6 20:21:20.132 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:21:20.132 [GameSession] 11000010b57b6a2 -> destroy_game_object(238) 20:21:20.132 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:20.141 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 20:21:20.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 20:21:20.142 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:21:20.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 20:21:20.142 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[005462f557f3108f]' child 1: '#ID[ef453d4c605bb13e]' 20:21:20.163 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 20:21:20.173 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:21:20.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 20:21:20.173 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 20:21:20.211 [GameSession] 11000010b57b6a2 -> create_game_object(247) 20:21:20.211 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:20.211 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:21:20.241 [GameSession] 11000010b57b6a2 -> create_game_object(3073) 20:21:20.241 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010d2a2f6a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:21:20.242 [Lua] PlayerManager:assign_unit_ownership Perkless Joe 11000010d2a2f6a 1 20:21:20.242 [GameSession] 11000010b57b6a2 -> create_game_object(248) 20:21:20.242 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:21:20.326 [GameSession] 11000010b57b6a2 -> create_game_object(249) 20:21:20.326 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:20.326 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:20.604 [GameSession] 11000010b57b6a2 -> destroy_game_object(137) 20:21:20.604 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:20.646 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = true 20:21:20.687 [GameSession] 11000010b57b6a2 -> destroy_game_object(247) 20:21:20.687 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:20.999 [GameSession] 11000010b57b6a2 -> destroy_game_object(69) 20:21:21.000 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:21.155 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 20:21:21.189 [GameSession] 11000010b57b6a2 -> create_game_object(250) 20:21:21.189 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:21.189 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:21:21.630 [GameSession] 11000010b57b6a2 -> destroy_game_object(250) 20:21:21.630 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:22.263 [GameSession] 11000010b57b6a2 -> destroy_game_object(72) 20:21:22.263 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:22.263 [GameSession] 11000010b57b6a2 -> destroy_game_object(71) 20:21:22.263 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:22.264 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[6e9260e1c5989d23]' 20:21:22.991 [GameSession] create_game_object(7, 1039) 20:21:22.991 [GameSession] create_game_object(1039, 0) -> 11000010b57b6a2 20:21:23.111 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:21:23.148 [GameSession] 11000010b57b6a2 -> create_game_object(251) 20:21:23.148 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:23.372 [GameSession] destroy_game_object(1039) 20:21:23.417 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:1:4:2 = knocked_down 20:21:23.417 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0 20:21:24.399 [GameSession] 11000010b57b6a2 -> create_game_object(252) 20:21:24.399 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:24.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:24.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:21:24.981 [GameSession] 11000010b57b6a2 -> create_game_object(253) 20:21:24.981 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:24.981 [GameSession] 11000010b57b6a2 -> create_game_object(254) 20:21:24.981 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:24.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:24.983 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:24.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:21:24.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:21:25.246 [GameSession] 11000010b57b6a2 -> create_game_object(255) 20:21:25.246 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:25.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:25.580 [GameSession] 11000010b57b6a2 -> destroy_game_object(255) 20:21:25.580 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:25.624 [GameSession] 11000010b57b6a2 -> destroy_game_object(253) 20:21:25.624 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:25.624 [GameSession] 11000010b57b6a2 -> destroy_game_object(254) 20:21:25.624 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:25.890 [GameSession] 11000010b57b6a2 -> destroy_game_object(252) 20:21:25.890 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.011 [GameSession] create_game_object(75, 1040) 20:21:26.011 [GameSession] create_game_object(1040, 0) -> 11000010b57b6a2 20:21:26.011 [GameSession] create_game_object(3, 1041) 20:21:26.011 [GameSession] create_game_object(1041, 0) -> 11000010b57b6a2 20:21:26.125 [GameSession] 11000010b57b6a2 -> destroy_game_object(151) 20:21:26.125 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.235 [GameSession] 11000010b57b6a2 -> destroy_game_object(243) 20:21:26.235 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.357 [GameSession] 11000010b57b6a2 -> create_game_object(256) 20:21:26.357 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:26.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:26.728 [GameSession] 11000010b57b6a2 -> destroy_game_object(256) 20:21:26.728 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.992 [GameSession] 11000010b57b6a2 -> destroy_game_object(114) 20:21:26.992 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.992 [GameSession] 11000010b57b6a2 -> destroy_game_object(249) 20:21:26.992 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:26.993 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[1e087c03b21c0b89]' 20:21:27.034 [GameSession] 11000010b57b6a2 -> create_game_object(257) 20:21:27.034 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:27.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:27.256 [GameSession] 11000010b57b6a2 -> create_game_object(258) 20:21:27.256 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:27.256 [GameSession] 11000010b57b6a2 -> create_game_object(259) 20:21:27.256 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:27.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:27.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:27.715 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.67800000000000005 20:21:27.830 [GameSession] 11000010b57b6a2 -> destroy_game_object(257) 20:21:27.830 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:27.865 [GameSession] 11000010b57b6a2 -> destroy_game_object(246) 20:21:27.865 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:28.460 [GameSession] 11000010b57b6a2 -> create_game_object(260) 20:21:28.460 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:28.754 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.91800000000000004 20:21:29.014 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.87 20:21:29.603 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:1:4:2 = alive 20:21:29.742 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.82199999999999995 20:21:30.379 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.77400000000000002 20:21:30.411 [GameSession] 11000010b57b6a2 -> create_game_object(261) 20:21:30.411 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:30.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:30.412 [GameSession] 11000010b57b6a2 -> create_game_object(262) 20:21:30.412 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:30.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:30.573 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.97638000000000003 20:21:30.801 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.95276000000000005 20:21:30.983 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.92125999999999997 20:21:31.030 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.72599999999999998 20:21:31.179 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.89763999999999999 20:21:31.220 [GameSession] 11000010b57b6a2 -> destroy_game_object(251) 20:21:31.220 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:31.440 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.87402000000000002 20:21:31.612 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.85038999999999998 20:21:31.651 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.67800000000000005 20:21:31.828 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.82677 20:21:31.973 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = 20:21:32.047 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.80315000000000003 20:21:32.914 [GameSession] 11000010b57b6a2 -> destroy_game_object(262) 20:21:32.914 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:33.291 [GameSession] 11000010b57b6a2 -> create_game_object(263) 20:21:33.291 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:33.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:33.570 [GameSession] 11000010b57b6a2 -> create_game_object(264) 20:21:33.570 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:33.570 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:33.736 [GameSession] create_game_object(7, 1042) 20:21:33.736 [GameSession] create_game_object(1042, 0) -> 11000010b57b6a2 20:21:33.980 [GameSession] 11000010b57b6a2 -> create_game_object(265) 20:21:33.980 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:33.980 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:21:34.179 [GameSession] destroy_game_object(1042) 20:21:34.396 [GameSession] create_game_object(7, 1043) 20:21:34.396 [GameSession] create_game_object(1043, 0) -> 11000010b57b6a2 20:21:34.508 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:21:34.739 [GameSession] destroy_game_object(1043) 20:21:35.521 [GameSession] 11000010b57b6a2 -> destroy_game_object(210) 20:21:35.521 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:35.636 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.80000000000000004 20:21:35.636 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = 20:21:35.866 [GameSession] 11000010b57b6a2 -> destroy_game_object(264) 20:21:35.866 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:36.012 [GameSession] create_game_object(7, 1044) 20:21:36.012 [GameSession] create_game_object(1044, 0) -> 11000010b57b6a2 20:21:36.133 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:21:36.217 [GameSession] destroy_game_object(1041) 20:21:36.217 [GameSession] destroy_game_object(1040) 20:21:36.372 [GameSession] destroy_game_object(1044) 20:21:36.522 [GameSession] 11000010b57b6a2 -> destroy_game_object(260) 20:21:36.522 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:37.083 [GameSession] 11000010b57b6a2 -> destroy_game_object(139) 20:21:37.084 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:37.085 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 20:21:37.341 [GameSession] create_game_object(7, 1045) 20:21:37.341 [GameSession] create_game_object(1045, 0) -> 11000010b57b6a2 20:21:37.421 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:21:37.685 [GameSession] destroy_game_object(1045) 20:21:37.739 [GameSession] 11000010b57b6a2 -> create_game_object(266) 20:21:37.739 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:38.017 [GameSession] 11000010b57b6a2 -> create_game_object(267) 20:21:38.017 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:38.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:38.174 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.62 20:21:38.286 [GameSession] 11000010b57b6a2 -> create_game_object(268) 20:21:38.286 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:38.287 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = 20:21:38.578 [GameSession] 11000010b57b6a2 -> create_game_object(269) 20:21:38.578 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:38.578 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:21:38.648 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.55166999999999999 20:21:38.848 [GameSession] 11000010b57b6a2 -> destroy_game_object(268) 20:21:38.848 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:39.050 [GameSession] 11000010b57b6a2 -> destroy_game_object(265) 20:21:39.050 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:39.637 [GameSession] 11000010b57b6a2 -> create_game_object(270) 20:21:39.637 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:39.638 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:40.918 [GameSession] 11000010b57b6a2 -> destroy_game_object(270) 20:21:40.918 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:40.929 [GameSession] create_game_object(7, 1046) 20:21:40.929 [GameSession] create_game_object(1046, 0) -> 11000010b57b6a2 20:21:41.040 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:21:41.169 [GameSession] 11000010b57b6a2 -> create_game_object(271) 20:21:41.169 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:41.170 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:41.295 [GameSession] destroy_game_object(1046) 20:21:43.588 [GameSession] 11000010b57b6a2 -> destroy_game_object(269) 20:21:43.588 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:45.340 [GameSession] create_game_object(7, 1047) 20:21:45.340 [GameSession] create_game_object(1047, 0) -> 11000010b57b6a2 20:21:45.447 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:21:45.725 [GameSession] destroy_game_object(1047) 20:21:45.777 [GameSession] 11000010b57b6a2 -> destroy_game_object(266) 20:21:45.777 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:47.523 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.182 20:21:47.523 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.312 20:21:47.674 [GameSession] 11000010b57b6a2 -> destroy_game_object(271) 20:21:47.674 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:47.964 [GameSession] create_game_object(7, 1048) 20:21:47.964 [GameSession] create_game_object(1048, 0) -> 11000010b57b6a2 20:21:48.058 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:21:48.319 [GameSession] destroy_game_object(1048) 20:21:48.456 [GameSession] 11000010b57b6a2 -> destroy_game_object(147) 20:21:48.456 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:48.456 [GameSession] 11000010b57b6a2 -> destroy_game_object(267) 20:21:48.456 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:48.457 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[116455b60cd6a913]' 20:21:48.494 [GameSession] 11000010b57b6a2 -> create_game_object(2075) 20:21:48.494 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:48.539 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:21:48.539 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:21:48.576 [GameSession] 11000010b57b6a2 -> create_game_object(272) 20:21:48.576 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:48.734 [GameSession] 11000010b57b6a2 -> create_game_object(2076) 20:21:48.734 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:48.734 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:21:48.735 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:21:48.846 [GameSession] 11000010b57b6a2 -> destroy_game_object(2075) 20:21:48.846 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:48.888 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.23000000000000001 20:21:49.000 [GameSession] 11000010b57b6a2 -> create_game_object(2077) 20:21:49.000 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:49.001 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:21:49.001 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:21:49.108 [GameSession] 11000010b57b6a2 -> destroy_game_object(2076) 20:21:49.108 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:49.218 [GameSession] 11000010b57b6a2 -> create_game_object(2078) 20:21:49.218 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:49.218 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:21:49.218 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:21:49.317 [GameSession] 11000010b57b6a2 -> destroy_game_object(2077) 20:21:49.317 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:49.355 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.14799999999999999 20:21:49.559 [GameSession] 11000010b57b6a2 -> destroy_game_object(2078) 20:21:49.559 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:21:49.609 [GameSession] create_game_object(7, 1049) 20:21:49.609 [GameSession] create_game_object(1049, 0) -> 11000010b57b6a2 20:21:49.693 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:21:49.937 [GameSession] destroy_game_object(1049) 20:21:50.179 [GameSession] 11000010b57b6a2 -> create_game_object(273) 20:21:50.179 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:50.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:50.953 [GameSession] create_game_object(7, 1050) 20:21:50.953 [GameSession] create_game_object(1050, 0) -> 11000010b57b6a2 20:21:51.029 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:21:51.315 [GameSession] destroy_game_object(1050) 20:21:51.623 [GameSession] 11000010b57b6a2 -> destroy_game_object(273) 20:21:51.623 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:51.896 [GameSession] 11000010b57b6a2 -> create_game_object(274) 20:21:51.896 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:51.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:53.066 [GameSession] 11000010b57b6a2 -> destroy_game_object(263) 20:21:53.066 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:54.449 [GameSession] create_game_object(7, 1051) 20:21:54.449 [GameSession] create_game_object(1051, 0) -> 11000010b57b6a2 20:21:54.521 [GameSession] 11000010b57b6a2 -> create_game_object(275) 20:21:54.521 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:21:54.556 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 20:21:54.826 [GameSession] destroy_game_object(1051) 20:21:55.489 [GameSession] 11000010b57b6a2 -> create_game_object(276) 20:21:55.489 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:21:55.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=alive 20:21:55.489 [Lua] SYNC DMG TAKEN set_max_health=true amount=3014.907958984375, state=alive 20:21:55.516 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 20:21:55.516 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 2 20:21:55.516 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 2 20:21:55.516 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010d2a2f6a:0:0:0 = 1 20:21:55.599 [GameSession] 11000010b57b6a2 -> create_game_object(277) 20:21:55.599 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:55.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:55.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:55.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:55.820 [GameSession] 11000010b57b6a2 -> destroy_game_object(105) 20:21:55.820 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:55.820 [GameSession] 11000010b57b6a2 -> destroy_game_object(277) 20:21:55.820 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:55.821 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[bb7dd2b9ad2ebc02]' 20:21:56.182 [GameSession] 11000010b57b6a2 -> create_game_object(278) 20:21:56.182 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:56.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:56.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:56.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:21:56.220 [GameSession] 11000010b57b6a2 -> destroy_game_object(278) 20:21:56.220 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:56.260 [GameSession] 11000010b57b6a2 -> create_game_object(279) 20:21:56.260 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010b57b6a2 go_type=egg_of_tzeentch_unit go_created_func_name=game_object_created_network_unit 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 30 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1008 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 30 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 808 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3090 20:21:56.619 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 3 20:21:56.619 [GameSession] 11000010b57b6a2 -> destroy_game_object(276) 20:21:56.619 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:56.619 [GameSession] 11000010b57b6a2 -> destroy_game_object(272) 20:21:56.619 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:56.704 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 30 20:21:56.704 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1008 20:21:56.704 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3134 20:21:56.768 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 1 20:21:56.768 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 198 20:21:56.768 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3178 20:21:56.796 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 30 20:21:56.796 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 1008 20:21:56.796 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3222 20:21:57.279 [GameSession] 11000010b57b6a2 -> destroy_game_object(143) 20:21:57.279 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:57.279 [GameSession] 11000010b57b6a2 -> destroy_game_object(274) 20:21:57.279 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:57.280 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[d13431450e6fa316]' 20:21:57.983 [GameSession] 11000010b57b6a2 -> destroy_game_object(122) 20:21:57.983 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:57.983 [GameSession] 11000010b57b6a2 -> destroy_game_object(258) 20:21:57.983 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:57.983 [GameSession] 11000010b57b6a2 -> destroy_game_object(259) 20:21:57.983 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:57.983 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[e3a3bf7f1a06e080]' 20:21:58.419 [GameSession] 11000010b57b6a2 -> destroy_game_object(110) 20:21:58.419 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:58.419 [GameSession] 11000010b57b6a2 -> destroy_game_object(261) 20:21:58.420 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:21:58.421 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[116455b60cd6a913]' 20:21:59.048 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:21:59.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ff46a30 20:22:00.533 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 20:22:00.533 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:22:00.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 20:22:00.534 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:22:00.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 20:22:00.558 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:22:00.558 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:22:00.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:00.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:00.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:01.826 [GameSession] 11000010b57b6a2 -> create_game_object(280) 20:22:01.826 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:01.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:01.888 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"exotic","client_id":380158208,"name":"deus_max_health"},{"rarity":"exotic","client_id":1280643456,"name":"talent_1_1"},{"rarity":"rare","client_id":384630304,"name":"talent_2_2"},{"rarity":"exotic","client_id":108726336,"name":"talent_3_3"},{"rarity":"rare","client_id":1167772800,"name":"talent_4_2"},{"rarity":"rare","client_id":1391858688,"name":"talent_5_3"},{"rarity":"unique","client_id":1508941440,"name":"talent_6_3"},{"client_id":1067698944,"name":"deus_ammo_pickup_range_pen","rarity":"rare"}] 20:22:01.888 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:22:01.893 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ff46a30 20:22:01.962 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1067698944,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:22:02.057 [GameSession] 11000010b57b6a2 -> destroy_game_object(280) 20:22:02.057 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:02.522 [GameSession] 11000010b57b6a2 -> destroy_game_object(275) 20:22:02.522 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:03.571 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1152881920,"name":"friendly_cooldown_on_ability","rarity":"rare"}] 20:22:04.865 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:22:05.603 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:22:05.603 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:22:05.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:22:05.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem 20:22:05.610 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 20:22:05.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:22:05.637 [Lua] [PackageManager] Force_load: wwise/handgun 20:22:05.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:22:05.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:22:05.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:22:06.093 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:22:06.366 [GameSession] 11000010b57b6a2 -> create_game_object(281) 20:22:06.366 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:06.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:06.769 [GameSession] 11000010b57b6a2 -> create_game_object(282) 20:22:06.769 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:06.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:07.075 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:22:07.550 [GameSession] 11000010b57b6a2 -> create_game_object(283) 20:22:07.550 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:07.550 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:07.615 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":1574938624,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:22:08.133 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:22:08.189 [GameSession] create_game_object(7, 1052) 20:22:08.189 [GameSession] create_game_object(1052, 0) -> 11000010b57b6a2 20:22:08.323 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.59843000000000002 20:22:08.727 [GameSession] destroy_game_object(1052) 20:22:09.011 [GameSession] 11000010b57b6a2 -> destroy_game_object(283) 20:22:09.011 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:09.283 [GameSession] 11000010b57b6a2 -> create_game_object(284) 20:22:09.283 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:09.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 31 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1029 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 31 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 829 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3243 20:22:10.505 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 28 20:22:10.505 [GameSession] 11000010b57b6a2 -> destroy_game_object(34) 20:22:10.505 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 31 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1029 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3264 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 2 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 219 20:22:10.598 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3285 20:22:10.692 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 31 20:22:10.692 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 1029 20:22:10.692 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3306 20:22:11.524 [GameSession] 11000010b57b6a2 -> destroy_game_object(284) 20:22:11.524 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:12.011 [GameSession] 11000010b57b6a2 -> destroy_game_object(82) 20:22:12.011 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:13.952 [GameSession] 11000010b57b6a2 -> create_game_object(285) 20:22:13.952 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:13.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:14.429 [GameSession] 11000010b57b6a2 -> destroy_game_object(86) 20:22:14.429 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:15.209 [GameSession] 11000010b57b6a2 -> destroy_game_object(99) 20:22:15.209 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:15.268 [GameSession] 11000010b57b6a2 -> create_game_object(286) 20:22:15.268 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:15.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:15.691 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_axe_04_t1\/wpn_dw_axe_04_t1_3p":true} 20:22:15.691 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 20:22:15.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 20:22:15.692 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:22:15.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 20:22:15.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:22:15.717 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:22:15.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:15.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:15.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p 20:22:16.111 [GameSession] 11000010b57b6a2 -> create_game_object(287) 20:22:16.111 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:16.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:16.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:16.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:17.743 [GameSession] 11000010b57b6a2 -> create_game_object(288) 20:22:17.743 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:17.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:17.786 [GameSession] 11000010b57b6a2 -> destroy_game_object(152) 20:22:17.786 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:17.835 [GameSession] 11000010b57b6a2 -> create_game_object(289) 20:22:17.835 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:17.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:18.082 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:22:18.225 [GameSession] 11000010b57b6a2 -> create_game_object(290) 20:22:18.225 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:18.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:19.249 [GameSession] create_game_object(7, 1053) 20:22:19.249 [GameSession] create_game_object(1053, 0) -> 11000010b57b6a2 20:22:19.341 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.56693000000000005 20:22:19.658 [GameSession] destroy_game_object(1053) 20:22:19.677 [GameSession] 11000010b57b6a2 -> create_game_object(291) 20:22:19.677 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:19.677 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:19.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:19.678 [GameSession] 11000010b57b6a2 -> destroy_game_object(202) 20:22:19.678 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:19.679 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 20:22:19.797 [GameSession] 11000010b57b6a2 -> create_game_object(292) 20:22:19.797 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:19.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:20.265 [GameSession] 11000010b57b6a2 -> create_game_object(293) 20:22:20.265 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:20.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:20.639 [GameSession] 11000010b57b6a2 -> create_game_object(294) 20:22:20.639 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:20.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:20.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:20.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 20:22:21.167 [GameSession] 11000010b57b6a2 -> destroy_game_object(293) 20:22:21.167 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:22.798 [GameSession] 11000010b57b6a2 -> create_game_object(295) 20:22:22.798 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:22.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:22.877 [GameSession] 11000010b57b6a2 -> destroy_game_object(295) 20:22:22.877 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:23.003 [GameSession] 11000010b57b6a2 -> create_game_object(296) 20:22:23.003 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:23.004 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:22:23.090 [GameSession] 11000010b57b6a2 -> destroy_game_object(230) 20:22:23.090 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:23.091 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 20:22:23.173 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:22:23.426 [GameSession] 11000010b57b6a2 -> destroy_game_object(296) 20:22:23.426 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:23.978 [GameSession] 11000010b57b6a2 -> destroy_game_object(203) 20:22:23.978 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:23.979 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 20:22:25.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:22:25.803 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:22:25.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 20:22:27.096 [GameSession] 11000010b57b6a2 -> create_game_object(297) 20:22:27.096 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:27.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:27.224 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:22:27.991 [GameSession] 11000010b57b6a2 -> destroy_game_object(208) 20:22:27.991 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:27.992 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:22:28.468 [GameSession] 11000010b57b6a2 -> create_game_object(298) 20:22:28.468 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:28.469 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:28.649 [GameSession] 11000010b57b6a2 -> destroy_game_object(201) 20:22:28.649 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:28.650 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:22:30.180 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = knocked_down 20:22:30.180 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0 20:22:30.266 [GameSession] 11000010b57b6a2 -> create_game_object(299) 20:22:30.266 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:30.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:30.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:30.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:30.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:30.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:30.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(299) 20:22:30.793 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:30.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:22:30.872 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:31.968 [GameSession] 11000010b57b6a2 -> create_game_object(300) 20:22:31.968 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:31.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:32.532 [GameSession] 11000010b57b6a2 -> destroy_game_object(300) 20:22:32.532 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:32.878 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.77164999999999995 20:22:34.042 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.74802999999999997 20:22:34.791 [GameSession] 11000010b57b6a2 -> destroy_game_object(241) 20:22:34.791 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:34.792 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 20:22:36.014 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:22:36.021 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 20:22:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_3p, DeusChestPreloadSystem 20:22:37.592 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:22:38.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(279) 20:22:38.027 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=egg_of_tzeentch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:38.141 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.16 20:22:39.449 [GameSession] 11000010b57b6a2 -> destroy_game_object(298) 20:22:39.449 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:39.947 [GameSession] 11000010b57b6a2 -> destroy_game_object(21) 20:22:39.947 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:40.126 [GameSession] 11000010b57b6a2 -> create_game_object(301) 20:22:40.126 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:22:40.127 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = grenade_frag_01 20:22:40.388 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:22:40.388 [GameSession] 11000010b57b6a2 -> destroy_game_object(20) 20:22:40.388 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:41.181 [GameSession] 11000010b57b6a2 -> create_game_object(302) 20:22:41.181 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:41.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:42.313 [GameSession] 11000010b57b6a2 -> create_game_object(303) 20:22:42.313 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:42.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:42.352 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:22:43.334 [GameSession] 11000010b57b6a2 -> create_game_object(304) 20:22:43.334 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:43.334 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:22:43.528 [GameSession] 11000010b57b6a2 -> destroy_game_object(182) 20:22:43.528 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:43.529 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:22:44.138 [GameSession] 11000010b57b6a2 -> destroy_game_object(304) 20:22:44.139 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:44.392 [GameSession] 11000010b57b6a2 -> create_game_object(305) 20:22:44.392 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:44.392 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:44.567 [GameSession] 11000010b57b6a2 -> create_game_object(306) 20:22:44.567 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:22:44.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:22:44.762 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:22:44.881 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:22:46.112 [GameSession] 11000010b57b6a2 -> destroy_game_object(301) 20:22:46.112 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:46.240 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010d2a2f6a:1:5:1 = grenade_fire_01 20:22:46.586 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1294524544,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:22:46.586 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 829 20:22:46.586 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 2 20:22:46.586 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -400 20:22:47.317 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1152881920,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":1813401088,"name":"explosive_kills_on_elite_kills","rarity":"exotic"}] 20:22:47.317 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 629 20:22:47.317 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -600 20:22:47.317 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 3 20:22:48.962 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 1 20:22:48.962 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.83199999999999996 20:22:48.962 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.75166999999999995 20:22:48.962 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.38200000000000001 20:22:49.287 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = 20:22:49.701 [GameSession] 11000010b57b6a2 -> destroy_game_object(197) 20:22:49.701 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:49.702 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:22:52.974 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":36404096,"name":"talent_5_3","rarity":"rare"},{"client_id":1574938624,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:22:52.974 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 19 20:22:52.974 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 4 20:22:52.974 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -800 20:22:52.974 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 1 20:22:53.127 [GameSession] 11000010b57b6a2 -> destroy_game_object(7) 20:22:53.127 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:53.249 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:22:55.673 [GameSession] 11000010b57b6a2 -> destroy_game_object(16) 20:22:55.673 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:22:55.741 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = healthkit_first_aid_kit_01 20:22:57.713 [GameSession] 11000010b57b6a2 -> destroy_game_object(229) 20:22:57.713 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:07.011 [GameSession] 11000010b57b6a2 -> destroy_game_object(198) 20:23:07.011 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:07.011 [GameSession] 11000010b57b6a2 -> destroy_game_object(175) 20:23:07.011 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:07.013 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[1cb0130da5e378f4]' 20:23:07.013 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:23:10.493 [GameSession] 11000010b57b6a2 -> destroy_game_object(15) 20:23:10.493 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:10.560 [GameSession] 11000010b57b6a2 -> create_game_object(307) 20:23:10.560 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:10.560 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:23:12.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 176, name: `unknown` 20:23:12.793 [GameSession] 11000010b57b6a2 -> create_game_object(308) 20:23:12.793 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:12.793 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:23:13.182 [GameSession] 11000010b57b6a2 -> destroy_game_object(308) 20:23:13.182 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:16.476 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:23:16.476 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:23:16.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:23:16.503 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:23:16.503 [Lua] [PackageManager] Force_load: wwise/handgun 20:23:16.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:23:16.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:23:16.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:23:19.537 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:23:20.057 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = 20:23:20.160 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = potion_healing_draught_01 20:23:20.300 [GameSession] 11000010b57b6a2 -> destroy_game_object(302) 20:23:20.300 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:20.409 [GameSession] 11000010b57b6a2 -> destroy_game_object(307) 20:23:20.409 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:20.544 [GameSession] 11000010b57b6a2 -> create_game_object(309) 20:23:20.544 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:20.544 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = healthkit_first_aid_kit_01 20:23:22.062 [GameSession] 11000010b57b6a2 -> destroy_game_object(309) 20:23:22.062 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:22.155 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:23:23.057 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true} 20:23:24.542 [GameSession] 11000010b57b6a2 -> create_game_object(310) 20:23:24.542 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:24.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:26.656 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:23:26.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:23:26.656 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:23:26.663 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:23:26.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 20:23:26.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:26.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:28.084 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:23:30.160 [GameSession] 11000010b57b6a2 -> destroy_game_object(205) 20:23:30.160 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:30.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(199) 20:23:30.862 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 32 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1062 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 32 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 662 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3339 20:23:31.453 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 29 20:23:31.453 [GameSession] 11000010b57b6a2 -> destroy_game_object(38) 20:23:31.453 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 3 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 52 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3372 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 32 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1062 20:23:31.564 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3405 20:23:31.642 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 32 20:23:31.642 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 862 20:23:31.642 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3438 20:23:31.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:23:31.721 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 33 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1097 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 33 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 697 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3473 20:23:32.105 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 30 20:23:32.105 [GameSession] 11000010b57b6a2 -> destroy_game_object(37) 20:23:32.105 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 4 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 87 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3508 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 33 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1097 20:23:32.193 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3543 20:23:32.288 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 33 20:23:32.288 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 897 20:23:32.288 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3578 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(77) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(75) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(84) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(89) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(80) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(310) 20:23:32.354 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.386 [GameSession] 11000010b57b6a2 -> destroy_game_object(138) 20:23:32.386 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:32.848 [GameSession] 11000010b57b6a2 -> destroy_game_object(181) 20:23:32.848 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:33.054 [GameSession] 11000010b57b6a2 -> destroy_game_object(5) 20:23:33.054 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:33.224 [GameSession] 11000010b57b6a2 -> destroy_game_object(196) 20:23:33.225 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:33.566 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:23:35.290 [GameSession] 11000010b57b6a2 -> create_game_object(311) 20:23:35.290 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:36.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:23:36.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:23:36.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:23:36.780 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:23:36.780 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:23:36.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:23:36.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:23:36.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:36.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:36.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:37.774 [GameSession] create_game_object(75, 1054) 20:23:37.774 [GameSession] create_game_object(1054, 0) -> 11000010b57b6a2 20:23:37.774 [GameSession] create_game_object(3, 1055) 20:23:37.774 [GameSession] create_game_object(1055, 0) -> 11000010b57b6a2 20:23:41.866 [GameSession] 11000010b57b6a2 -> create_game_object(312) 20:23:41.866 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:41.866 [GameSession] 11000010b57b6a2 -> create_game_object(313) 20:23:41.866 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:41.899 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:42.674 [GameSession] 11000010b57b6a2 -> create_game_object(314) 20:23:42.675 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:42.675 [GameSession] 11000010b57b6a2 -> create_game_object(315) 20:23:42.675 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:42.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:42.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:42.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:42.712 [GameSession] 11000010b57b6a2 -> destroy_game_object(118) 20:23:42.712 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:42.713 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' child 2: '#ID[74da6222e522f181]' child 3: '#ID[92ab1ce4280c25d7]' 20:23:43.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(311) 20:23:43.350 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:43.674 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:23:44.837 [GameSession] 11000010b57b6a2 -> create_game_object(316) 20:23:44.837 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:44.837 [GameSession] 11000010b57b6a2 -> create_game_object(317) 20:23:44.837 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:44.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:44.946 [GameSession] 11000010b57b6a2 -> create_game_object(318) 20:23:44.946 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:44.946 [GameSession] 11000010b57b6a2 -> create_game_object(319) 20:23:44.946 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:44.946 [GameSession] 11000010b57b6a2 -> create_game_object(320) 20:23:44.946 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:44.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:44.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:23:44.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:23:44.986 [GameSession] 11000010b57b6a2 -> create_game_object(321) 20:23:44.986 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:44.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:45.027 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:45.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:45.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:45.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:45.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:23:46.783 [GameSession] 11000010b57b6a2 -> destroy_game_object(297) 20:23:46.783 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:46.915 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_xbow_01_t2\/wpn_dw_xbow_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:23:46.915 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:23:46.915 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:23:46.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 20:23:46.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 20:23:46.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:23:46.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:23:46.921 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:46.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:23:46.922 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:46.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 20:23:46.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 20:23:47.778 [GameSession] 11000010b57b6a2 -> create_game_object(322) 20:23:47.778 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:47.892 [GameSession] destroy_game_object(1055) 20:23:47.892 [GameSession] destroy_game_object(1054) 20:23:48.740 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:23:49.012 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:23:49.715 [Lua] [Mutator] Activating mutator 'easier_packs' 20:23:50.363 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:23:50.363 [Lua] [Mutator] Activating mutator 'easier_packs' 20:23:50.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24c80, position: 0 20:23:50.917 [GameSession] 11000010b57b6a2 -> create_game_object(323) 20:23:50.917 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:50.917 [GameSession] 11000010b57b6a2 -> create_game_object(324) 20:23:50.917 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:51.401 [GameSession] 11000010b57b6a2 -> create_game_object(325) 20:23:51.401 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:51.442 [GameSession] 11000010b57b6a2 -> create_game_object(326) 20:23:51.442 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:51.927 [GameSession] 11000010b57b6a2 -> create_game_object(327) 20:23:51.927 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:51.928 [GameSession] 11000010b57b6a2 -> create_game_object(328) 20:23:51.928 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:51.962 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:23:51.962 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:23:51.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:23:51.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:23:51.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:52.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:52.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:23:52.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:23:52.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:23:52.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:23:52.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:23:52.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:23:52.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:23:52.451 [GameSession] 11000010b57b6a2 -> create_game_object(329) 20:23:52.451 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:52.452 [GameSession] 11000010b57b6a2 -> create_game_object(330) 20:23:52.452 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:52.944 [GameSession] 11000010b57b6a2 -> create_game_object(331) 20:23:52.944 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:52.945 [GameSession] 11000010b57b6a2 -> create_game_object(332) 20:23:52.945 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:53.446 [GameSession] 11000010b57b6a2 -> create_game_object(333) 20:23:53.446 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:53.488 [GameSession] 11000010b57b6a2 -> create_game_object(334) 20:23:53.488 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:53.526 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/repeating_handgun_pistol":true,"wwise\/two_handed_axes":true} 20:23:53.953 [GameSession] 11000010b57b6a2 -> create_game_object(335) 20:23:53.953 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:53.999 [GameSession] 11000010b57b6a2 -> create_game_object(336) 20:23:53.999 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:54.469 [GameSession] 11000010b57b6a2 -> create_game_object(337) 20:23:54.469 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:57.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:23:57.061 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:23:57.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:23:57.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:57.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:23:57.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:23:57.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:23:57.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:23:58.801 [GameSession] create_game_object(7, 1056) 20:23:58.801 [GameSession] create_game_object(1056, 0) -> 11000010b57b6a2 20:23:58.924 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.53542999999999996 20:23:58.958 [GameSession] 11000010b57b6a2 -> destroy_game_object(125) 20:23:58.958 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:58.959 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1cb0130da5e378f4]' 20:23:59.053 [GameSession] 11000010b57b6a2 -> create_game_object(338) 20:23:59.053 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:59.054 [GameSession] 11000010b57b6a2 -> create_game_object(339) 20:23:59.054 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:59.181 [GameSession] destroy_game_object(1056) 20:23:59.544 [GameSession] 11000010b57b6a2 -> create_game_object(340) 20:23:59.544 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:59.578 [GameSession] 11000010b57b6a2 -> create_game_object(341) 20:23:59.578 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:59.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(129) 20:23:59.714 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:59.715 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[78f0775fc5d1bb6f]' child 4: '#ID[120fa82ec80287d1]' child 5: '#ID[670c5888c0a79e05]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[67d008059c7c539e]' 20:23:59.937 [GameSession] 11000010b57b6a2 -> destroy_game_object(166) 20:23:59.937 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:23:59.938 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 20:23:59.964 [GameSession] create_game_object(7, 1057) 20:23:59.964 [GameSession] create_game_object(1057, 0) -> 11000010b57b6a2 20:24:00.070 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.50394000000000005 20:24:00.070 [GameSession] 11000010b57b6a2 -> create_game_object(342) 20:24:00.070 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:00.071 [GameSession] 11000010b57b6a2 -> create_game_object(343) 20:24:00.071 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:00.317 [GameSession] destroy_game_object(1057) 20:24:00.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:00.598 [GameSession] 11000010b57b6a2 -> create_game_object(344) 20:24:00.598 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:01.091 [GameSession] 11000010b57b6a2 -> create_game_object(345) 20:24:01.091 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:01.126 [GameSession] 11000010b57b6a2 -> create_game_object(346) 20:24:01.126 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:01.176 [GameSession] create_game_object(7, 1058) 20:24:01.176 [GameSession] create_game_object(1058, 0) -> 11000010b57b6a2 20:24:01.198 [GameSession] 11000010b57b6a2 -> destroy_game_object(92) 20:24:01.198 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:01.198 [GameSession] 11000010b57b6a2 -> destroy_game_object(102) 20:24:01.198 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:01.199 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:24:01.200 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[1fa33bbc447b784e]' 20:24:01.268 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.46456999999999998 20:24:01.550 [GameSession] destroy_game_object(1058) 20:24:01.593 [GameSession] 11000010b57b6a2 -> create_game_object(347) 20:24:01.593 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:01.594 [GameSession] 11000010b57b6a2 -> create_game_object(348) 20:24:01.594 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:01.927 [GameSession] 11000010b57b6a2 -> destroy_game_object(324) 20:24:01.927 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:01.928 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[491641d43abe46c8]' 20:24:02.105 [GameSession] 11000010b57b6a2 -> create_game_object(349) 20:24:02.105 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:02.106 [GameSession] 11000010b57b6a2 -> create_game_object(350) 20:24:02.106 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:02.274 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.70399999999999996 20:24:02.436 [GameSession] 11000010b57b6a2 -> destroy_game_object(127) 20:24:02.436 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:02.438 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[1fa33bbc447b784e]' 20:24:02.592 [GameSession] 11000010b57b6a2 -> create_game_object(351) 20:24:02.592 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:02.688 [GameSession] 11000010b57b6a2 -> destroy_game_object(326) 20:24:02.688 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:02.689 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[94b32754a3705548]' child 3: '#ID[48e4a45905fde0f7]' 20:24:03.273 [GameSession] 11000010b57b6a2 -> destroy_game_object(115) 20:24:03.273 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:03.274 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1fa33bbc447b784e]' 20:24:05.357 [GameSession] 11000010b57b6a2 -> create_game_object(352) 20:24:05.357 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:05.384 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:05.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:06.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(352) 20:24:06.169 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:08.739 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:08.979 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:10.830 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:24:10.830 [Lua] [Mutator] Activating mutator 'easier_packs' 20:24:11.132 [GameSession] create_game_object(7, 1059) 20:24:11.132 [GameSession] create_game_object(1059, 0) -> 11000010b57b6a2 20:24:11.235 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.43307000000000001 20:24:11.271 [GameSession] 11000010b57b6a2 -> destroy_game_object(98) 20:24:11.271 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:11.272 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[49d098876ce65077]' child 3: '#ID[7a92f503dcefe217]' child 4: '#ID[78f0775fc5d1bb6f]' child 5: '#ID[aff6689fb627f253]' child 6: '#ID[347639593b1a173a]' child 7: '#ID[1fa33bbc447b784e]' 20:24:11.488 [GameSession] destroy_game_object(1059) 20:24:12.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:24:12.177 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:12.177 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:12.177 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:12.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:12.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:24:12.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:24:12.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:24:12.276 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:24:12.276 [Lua] [Mutator] Activating mutator 'easier_packs' 20:24:12.302 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.45800000000000002 20:24:13.477 [GameSession] 11000010b57b6a2 -> destroy_game_object(328) 20:24:13.477 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:13.478 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[94b32754a3705548]' 20:24:14.057 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:24:14.633 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:24:14.633 [Lua] [Mutator] Activating mutator 'easier_packs' 20:24:14.882 [GameSession] 11000010b57b6a2 -> destroy_game_object(61) 20:24:14.882 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:14.883 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[1cb0130da5e378f4]' 20:24:15.073 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.98424999999999996 20:24:15.681 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.96062999999999998 20:24:16.210 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.94488000000000005 20:24:16.736 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.92125999999999997 20:24:17.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:24:17.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:24:17.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:24:17.210 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:24:17.210 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:24:17.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:17.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:17.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:17.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:17.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:19.686 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:24:19.724 [Lua] [Mutator] Activating mutator 'easier_packs' 20:24:19.892 [GameSession] 11000010b57b6a2 -> create_game_object(353) 20:24:19.892 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:19.893 [GameSession] 11000010b57b6a2 -> create_game_object(354) 20:24:19.893 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:20.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:20.433 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:20.903 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:20.947 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:21.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:21.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:21.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:21.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:22.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:22.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:22.825 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:24:22.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:22.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:23.387 [GameSession] 11000010b57b6a2 -> create_game_object(355) 20:24:23.387 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:23.388 [GameSession] 11000010b57b6a2 -> create_game_object(356) 20:24:23.388 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:23.423 [GameSession] 11000010b57b6a2 -> create_game_object(357) 20:24:23.423 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:23.423 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:24:23.895 [GameSession] 11000010b57b6a2 -> create_game_object(358) 20:24:23.895 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:24.200 [GameSession] 11000010b57b6a2 -> destroy_game_object(357) 20:24:24.200 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:24.582 [GameSession] 11000010b57b6a2 -> create_game_object(359) 20:24:24.582 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:24.582 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:24:25.086 [GameSession] 11000010b57b6a2 -> destroy_game_object(359) 20:24:25.086 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:25.763 [GameSession] 11000010b57b6a2 -> create_game_object(360) 20:24:25.763 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:25.763 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:24:26.052 [GameSession] create_game_object(7, 1060) 20:24:26.052 [GameSession] create_game_object(1060, 0) -> 11000010b57b6a2 20:24:26.170 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.40156999999999998 20:24:26.217 [GameSession] 11000010b57b6a2 -> create_game_object(2079) 20:24:26.217 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:26.218 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:24:26.218 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:24:26.254 [GameSession] 11000010b57b6a2 -> destroy_game_object(360) 20:24:26.254 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:26.408 [GameSession] 11000010b57b6a2 -> create_game_object(2080) 20:24:26.408 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:26.425 [GameSession] destroy_game_object(1060) 20:24:26.442 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:24:26.442 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:24:26.568 [GameSession] 11000010b57b6a2 -> destroy_game_object(2079) 20:24:26.568 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:26.679 [GameSession] 11000010b57b6a2 -> create_game_object(2081) 20:24:26.679 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:26.680 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:24:26.680 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:24:26.834 [GameSession] 11000010b57b6a2 -> destroy_game_object(2080) 20:24:26.834 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:26.910 [GameSession] 11000010b57b6a2 -> create_game_object(2082) 20:24:26.910 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:26.910 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:24:26.910 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:24:27.068 [GameSession] 11000010b57b6a2 -> destroy_game_object(2081) 20:24:27.068 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:27.175 [GameSession] 11000010b57b6a2 -> create_game_object(2083) 20:24:27.176 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:27.176 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:24:27.176 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:24:27.295 [GameSession] 11000010b57b6a2 -> destroy_game_object(2082) 20:24:27.295 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:27.356 [GameSession] create_game_object(7, 1061) 20:24:27.356 [GameSession] create_game_object(1061, 0) -> 11000010b57b6a2 20:24:27.412 [GameSession] 11000010b57b6a2 -> create_game_object(2084) 20:24:27.412 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:27.412 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:24:27.412 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:24:27.491 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.37008000000000002 20:24:27.575 [GameSession] 11000010b57b6a2 -> destroy_game_object(2083) 20:24:27.575 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:27.654 [GameSession] 11000010b57b6a2 -> create_game_object(2085) 20:24:27.654 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:27.654 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:24:27.654 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:24:27.727 [GameSession] destroy_game_object(1061) 20:24:27.764 [GameSession] 11000010b57b6a2 -> destroy_game_object(2084) 20:24:27.764 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:27.840 [GameSession] 11000010b57b6a2 -> create_game_object(2086) 20:24:27.840 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:27.840 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:24:27.840 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:24:27.964 [GameSession] 11000010b57b6a2 -> destroy_game_object(2085) 20:24:27.964 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:28.076 [GameSession] 11000010b57b6a2 -> create_game_object(2087) 20:24:28.076 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:28.126 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:24:28.126 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:24:28.246 [GameSession] 11000010b57b6a2 -> destroy_game_object(2086) 20:24:28.246 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:28.348 [GameSession] 11000010b57b6a2 -> create_game_object(2088) 20:24:28.348 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:28.348 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:24:28.348 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:24:28.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(2087) 20:24:28.542 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:28.577 [GameSession] 11000010b57b6a2 -> create_game_object(2089) 20:24:28.577 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:28.577 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:24:28.577 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.46456999999999998 20:24:28.681 [GameSession] create_game_object(7, 1062) 20:24:28.681 [GameSession] create_game_object(1062, 0) -> 11000010b57b6a2 20:24:28.726 [GameSession] 11000010b57b6a2 -> destroy_game_object(2088) 20:24:28.726 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:28.826 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.33071 20:24:28.892 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:24:28.924 [GameSession] 11000010b57b6a2 -> destroy_game_object(2089) 20:24:28.924 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:29.051 [GameSession] destroy_game_object(1062) 20:24:30.771 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.13400000000000001 20:24:31.842 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.214 20:24:32.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:24:32.351 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:24:32.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:24:32.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:24:32.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:24:32.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:32.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:32.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:33.905 [GameSession] create_game_object(7, 1063) 20:24:33.905 [GameSession] create_game_object(1063, 0) -> 11000010b57b6a2 20:24:34.147 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:34.591 [GameSession] 11000010b57b6a2 -> create_game_object(361) 20:24:34.591 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:24:34.591 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:24:34.867 [GameSession] destroy_game_object(1063) 20:24:36.026 [GameSession] 11000010b57b6a2 -> create_game_object(362) 20:24:36.026 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:36.059 [GameSession] 11000010b57b6a2 -> create_game_object(363) 20:24:36.059 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:36.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:36.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:37.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:37.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:37.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:24:37.426 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:37.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:37.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:24:37.558 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:37.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:38.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:38.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:38.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:38.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:39.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:39.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:39.217 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:24:39.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:39.601 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:39.601 [GameSession] 11000010b57b6a2 -> destroy_game_object(361) 20:24:39.601 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:40.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:40.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24c80, position: 0 20:24:40.585 [GameSession] 11000010b57b6a2 -> create_game_object(364) 20:24:40.585 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:41.668 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:24:41.668 [Lua] [Mutator] Activating mutator 'easier_packs' 20:24:42.257 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:24:42.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:24:42.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:24:42.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:24:42.455 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:24:42.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:42.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:42.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:42.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:42.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:43.505 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:24:44.179 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:44.241 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:45.021 [GameSession] create_game_object(75, 1064) 20:24:45.021 [GameSession] create_game_object(1064, 0) -> 11000010b57b6a2 20:24:45.021 [GameSession] create_game_object(3, 1065) 20:24:45.021 [GameSession] create_game_object(1065, 0) -> 11000010b57b6a2 20:24:45.481 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = 20:24:45.562 [GameSession] 11000010b57b6a2 -> create_game_object(2090) 20:24:45.562 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:45.562 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.35399999999999998 20:24:45.562 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:24:45.562 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.43307000000000001 20:24:45.901 [GameSession] 11000010b57b6a2 -> destroy_game_object(2090) 20:24:45.901 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:24:47.061 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.42199999999999999 20:24:47.472 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.51200000000000001 20:24:47.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:24:47.524 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:47.524 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:47.524 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:47.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:24:47.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:24:47.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:24:47.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:24:48.280 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.52800000000000002 20:24:48.652 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.59599999999999997 20:24:49.301 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:24:49.714 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:24:50.577 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:24:51.121 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.63 20:24:51.475 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.67600000000000005 20:24:51.931 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.68799999999999994 20:24:52.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:52.256 [GameSession] 11000010b57b6a2 -> create_game_object(365) 20:24:52.256 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:52.382 [GameSession] 11000010b57b6a2 -> destroy_game_object(315) 20:24:52.382 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:24:52.544 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.36799999999999999 20:24:52.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:24:52.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:24:52.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:24:52.573 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:24:52.573 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:24:52.583 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.38 20:24:52.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:52.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:24:52.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:52.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:52.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:24:52.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:52.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:52.874 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = knocked_down 20:24:52.874 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0 20:24:53.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:53.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:53.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:53.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:54.248 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:24:54.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:54.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:54.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:54.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:55.108 [GameSession] destroy_game_object(1065) 20:24:55.108 [GameSession] destroy_game_object(1064) 20:24:55.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:55.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:24:55.643 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:24:55.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:55.862 [GameSession] 11000010b57b6a2 -> create_game_object(366) 20:24:55.862 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:56.153 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.16 20:24:56.372 [GameSession] 11000010b57b6a2 -> create_game_object(367) 20:24:56.372 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:56.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:24:57.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:24:57.631 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:24:57.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:24:57.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:24:57.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:24:57.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:57.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:57.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:24:57.955 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.214 20:24:59.762 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.90551000000000004 20:24:59.921 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:24:59.954 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.88188999999999995 20:25:00.183 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.86614000000000002 20:25:00.412 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:25:00.412 [Lua] [Mutator] Activating mutator 'easier_packs' 20:25:00.750 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.65217000000000003 20:25:02.597 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:25:02.597 [Lua] [Mutator] Activating mutator 'easier_packs' 20:25:02.679 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:02.679 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:02.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem 20:25:02.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 20:25:06.501 [GameSession] create_game_object(7, 1066) 20:25:06.501 [GameSession] create_game_object(1066, 0) -> 11000010b57b6a2 20:25:06.623 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.68833 20:25:06.624 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.29920999999999998 20:25:06.868 [GameSession] destroy_game_object(1066) 20:25:08.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:25:08.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:25:08.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:08.874 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:09.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:09.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:09.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:09.924 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:09.992 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:25:10.453 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:10.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:10.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:10.951 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:11.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:11.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:11.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:11.913 [GameSession] 11000010b57b6a2 -> create_game_object(368) 20:25:11.913 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:12.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:25:12.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:25:12.820 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:25:12.820 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:25:12.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 20:25:12.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:25:12.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:25:12.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:25:12.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:12.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:12.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:12.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:25:17.128 [GameSession] create_game_object(7, 1067) 20:25:17.128 [GameSession] create_game_object(1067, 0) -> 11000010b57b6a2 20:25:17.224 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.26772000000000001 20:25:17.520 [GameSession] destroy_game_object(1067) 20:25:18.389 [GameSession] create_game_object(7, 1068) 20:25:18.389 [GameSession] create_game_object(1068, 0) -> 11000010b57b6a2 20:25:18.489 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.23622000000000001 20:25:18.783 [GameSession] destroy_game_object(1068) 20:25:19.751 [GameSession] 11000010b57b6a2 -> create_game_object(369) 20:25:19.751 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:19.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:19.870 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.45912999999999998 20:25:20.029 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:25:22.874 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:22.874 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem 20:25:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 20:25:23.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:23.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:23.521 [GameSession] 11000010b57b6a2 -> destroy_game_object(369) 20:25:23.521 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:23.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:23.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:24.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:24.312 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:24.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:24.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:25.107 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:25:25.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:25.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:25.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:25.713 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:26.240 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:26.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:26.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:26.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:27.974 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:25:27.974 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:25:27.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 20:25:27.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:25:28.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:25:28.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:25:28.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:28.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:28.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 20:25:28.779 [GameSession] 11000010b57b6a2 -> create_game_object(2091) 20:25:28.779 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:28.779 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:25:28.779 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.40156999999999998 20:25:28.783 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 20:25:29.067 [GameSession] 11000010b57b6a2 -> destroy_game_object(2091) 20:25:29.067 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:29.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24c80, position: 0 20:25:29.510 [GameSession] create_game_object(7, 1069) 20:25:29.510 [GameSession] create_game_object(1069, 0) -> 11000010b57b6a2 20:25:29.996 [GameSession] 11000010b57b6a2 -> create_game_object(370) 20:25:29.996 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:29.996 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:25:30.223 [GameSession] destroy_game_object(1069) 20:25:33.028 [GameSession] 11000010b57b6a2 -> create_game_object(371) 20:25:33.028 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010b57b6a2 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:25:35.141 [GameSession] 11000010b57b6a2 -> destroy_game_object(370) 20:25:35.141 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:36.260 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:25:39.725 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:25:41.328 [GameSession] 11000010b57b6a2 -> create_game_object(2092) 20:25:41.328 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:41.328 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = 20:25:42.306 [GameSession] 11000010b57b6a2 -> destroy_game_object(2092) 20:25:42.307 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:42.745 [GameSession] 11000010b57b6a2 -> create_game_object(2093) 20:25:42.745 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:42.788 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:25:42.788 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.37008000000000002 20:25:42.982 [GameSession] 11000010b57b6a2 -> create_game_object(2094) 20:25:42.982 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.028 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.33071 20:25:43.028 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.33071 20:25:43.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:25:43.098 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:43.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:25:43.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:25:43.146 [GameSession] 11000010b57b6a2 -> destroy_game_object(2093) 20:25:43.146 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:43.245 [GameSession] 11000010b57b6a2 -> create_game_object(2095) 20:25:43.245 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.281 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:25:43.281 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:25:43.394 [GameSession] 11000010b57b6a2 -> destroy_game_object(2094) 20:25:43.394 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:43.462 [GameSession] 11000010b57b6a2 -> create_game_object(2096) 20:25:43.462 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.462 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:25:43.462 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:25:43.618 [GameSession] 11000010b57b6a2 -> destroy_game_object(2095) 20:25:43.618 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:43.618 [GameSession] 11000010b57b6a2 -> create_game_object(372) 20:25:43.618 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.619 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 20:25:43.619 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = 20:25:43.691 [GameSession] 11000010b57b6a2 -> create_game_object(2097) 20:25:43.691 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.691 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:25:43.691 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:25:43.768 [GameSession] 11000010b57b6a2 -> create_game_object(373) 20:25:43.768 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:43.768 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:25:43.844 [GameSession] 11000010b57b6a2 -> destroy_game_object(2096) 20:25:43.844 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:43.917 [GameSession] 11000010b57b6a2 -> create_game_object(2098) 20:25:43.917 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.917 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.19685 20:25:43.917 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 20:25:44.068 [GameSession] 11000010b57b6a2 -> destroy_game_object(372) 20:25:44.068 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:44.102 [GameSession] 11000010b57b6a2 -> destroy_game_object(2097) 20:25:44.102 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:44.177 [GameSession] 11000010b57b6a2 -> create_game_object(2099) 20:25:44.177 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.177 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.16535 20:25:44.177 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 20:25:44.337 [GameSession] 11000010b57b6a2 -> destroy_game_object(2098) 20:25:44.337 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:44.411 [GameSession] 11000010b57b6a2 -> create_game_object(2100) 20:25:44.411 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.411 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:25:44.411 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:25:44.575 [GameSession] 11000010b57b6a2 -> destroy_game_object(2099) 20:25:44.575 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:44.642 [GameSession] 11000010b57b6a2 -> create_game_object(2101) 20:25:44.642 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.642 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:25:44.642 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.10236000000000001 20:25:44.791 [GameSession] 11000010b57b6a2 -> destroy_game_object(2100) 20:25:44.791 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:44.870 [GameSession] 11000010b57b6a2 -> create_game_object(2102) 20:25:44.870 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.871 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:25:44.871 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.062990000000000004 20:25:45.024 [GameSession] 11000010b57b6a2 -> destroy_game_object(2101) 20:25:45.024 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:45.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:45.143 [GameSession] 11000010b57b6a2 -> create_game_object(374) 20:25:45.143 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:25:45.144 [GameSession] 11000010b57b6a2 -> create_game_object(375) 20:25:45.144 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.144 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:25:45.269 [GameSession] 11000010b57b6a2 -> destroy_game_object(2102) 20:25:45.269 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:45.422 [GameSession] create_game_object(75, 1070) 20:25:45.422 [GameSession] create_game_object(1070, 0) -> 11000010b57b6a2 20:25:45.422 [GameSession] create_game_object(3, 1071) 20:25:45.422 [GameSession] create_game_object(1071, 0) -> 11000010b57b6a2 20:25:45.618 [GameSession] 11000010b57b6a2 -> destroy_game_object(375) 20:25:45.618 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:45.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:45.658 [GameSession] 11000010b57b6a2 -> create_game_object(376) 20:25:45.658 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:25:46.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:46.186 [GameSession] 11000010b57b6a2 -> create_game_object(377) 20:25:46.186 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:25:46.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(306) 20:25:46.350 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:46.438 [GameSession] 11000010b57b6a2 -> create_game_object(378) 20:25:46.438 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.438 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:25:46.496 [GameSession] create_game_object(7, 1072) 20:25:46.496 [GameSession] create_game_object(1072, 0) -> 11000010b57b6a2 20:25:46.595 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.19685 20:25:46.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 20:25:46.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:46.763 [GameSession] 11000010b57b6a2 -> destroy_game_object(305) 20:25:46.763 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:46.942 [GameSession] destroy_game_object(1072) 20:25:47.013 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.84252000000000005 20:25:47.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 20:25:47.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:47.216 [GameSession] 11000010b57b6a2 -> destroy_game_object(378) 20:25:47.216 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:47.250 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.82677 20:25:47.460 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.81101999999999996 20:25:47.620 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.78739999999999999 20:25:47.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 20:25:47.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:47.826 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.77164999999999995 20:25:47.933 [GameSession] create_game_object(7, 1073) 20:25:47.933 [GameSession] create_game_object(1073, 0) -> 11000010b57b6a2 20:25:47.984 [GameSession] 11000010b57b6a2 -> create_game_object(379) 20:25:47.984 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:47.985 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:25:48.048 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.16535 20:25:48.071 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.74802999999999997 20:25:48.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 20:25:48.231 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:25:48.295 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.73228000000000004 20:25:48.312 [GameSession] destroy_game_object(1073) 20:25:48.495 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.70865999999999996 20:25:48.495 [GameSession] 11000010b57b6a2 -> destroy_game_object(379) 20:25:48.495 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:48.849 [GameSession] 11000010b57b6a2 -> destroy_game_object(373) 20:25:48.849 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:49.332 [GameSession] create_game_object(7, 1074) 20:25:49.332 [GameSession] create_game_object(1074, 0) -> 11000010b57b6a2 20:25:49.341 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:25:49.434 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.13386000000000001 20:25:49.718 [GameSession] destroy_game_object(1074) 20:25:50.327 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:25:51.368 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:25:51.786 [GameSession] create_game_object(7, 1075) 20:25:51.786 [GameSession] create_game_object(1075, 0) -> 11000010b57b6a2 20:25:52.092 [GameSession] 11000010b57b6a2 -> create_game_object(380) 20:25:52.092 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:52.092 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:25:52.326 [GameSession] destroy_game_object(1075) 20:25:54.885 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:25:55.634 [GameSession] destroy_game_object(1071) 20:25:55.634 [GameSession] destroy_game_object(1070) 20:25:56.722 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.070000000000000007 20:25:57.182 [GameSession] 11000010b57b6a2 -> destroy_game_object(380) 20:25:57.182 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:58.250 [GameSession] 11000010b57b6a2 -> create_game_object(2103) 20:25:58.250 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:58.277 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.0315 20:25:58.277 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.0315 20:25:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:25:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:25:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:25:58.318 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:25:58.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:25:58.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:25:58.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:25:58.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:25:58.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:25:58.467 [GameSession] 11000010b57b6a2 -> create_game_object(2104) 20:25:58.467 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:58.492 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0 20:25:58.492 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0 20:25:58.590 [GameSession] 11000010b57b6a2 -> destroy_game_object(2103) 20:25:58.590 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:58.807 [GameSession] 11000010b57b6a2 -> destroy_game_object(2104) 20:25:58.807 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:25:59.246 [GameSession] create_game_object(7, 1076) 20:25:59.246 [GameSession] create_game_object(1076, 0) -> 11000010b57b6a2 20:25:59.353 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = 20:25:59.525 [GameSession] 11000010b57b6a2 -> create_game_object(381) 20:25:59.525 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010b57b6a2 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:59.525 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:25:59.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(172) 20:25:59.664 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:59.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(173) 20:25:59.664 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:59.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(174) 20:25:59.664 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:59.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(282) 20:25:59.664 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:59.664 [GameSession] 11000010b57b6a2 -> destroy_game_object(286) 20:25:59.664 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:25:59.767 [GameSession] destroy_game_object(1076) 20:26:00.190 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:26:00.287 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:26:00.287 [Lua] [Mutator] Activating mutator 'easier_packs' 20:26:03.078 [GameSession] 11000010b57b6a2 -> create_game_object(382) 20:26:03.078 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:03.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:26:03.352 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:03.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:26:03.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 34 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1133 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 34 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 733 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3614 20:26:04.129 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 4 20:26:04.129 [GameSession] 11000010b57b6a2 -> destroy_game_object(382) 20:26:04.129 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:04.228 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 34 20:26:04.228 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1133 20:26:04.228 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3650 20:26:04.256 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 5 20:26:04.256 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 123 20:26:04.256 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3686 20:26:04.323 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 34 20:26:04.323 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 933 20:26:04.323 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3722 20:26:04.585 [GameSession] 11000010b57b6a2 -> destroy_game_object(381) 20:26:04.585 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:05.025 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:26:08.003 [GameSession] 11000010b57b6a2 -> destroy_game_object(287) 20:26:08.003 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:08.081 [GameSession] 11000010b57b6a2 -> destroy_game_object(288) 20:26:08.082 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:08.122 [GameSession] 11000010b57b6a2 -> destroy_game_object(289) 20:26:08.122 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:08.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:26:08.451 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:08.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 20:26:08.451 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:09.593 [Flow] ********************************DEBUG*****************************GTE gate True 20:26:09.593 [Flow] VOLUME TRUE 20:26:10.090 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:26:10.297 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:26:12.026 [GameSession] 11000010b57b6a2 -> create_game_object(383) 20:26:12.026 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:12.060 [GameSession] 11000010b57b6a2 -> create_game_object(384) 20:26:12.060 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:12.061 [GameSession] 11000010b57b6a2 -> destroy_game_object(376) 20:26:12.061 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:12.062 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:26:12.919 [GameSession] 11000010b57b6a2 -> create_game_object(385) 20:26:12.919 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:12.919 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:12.919 [GameSession] 11000010b57b6a2 -> destroy_game_object(354) 20:26:12.919 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:12.921 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[48e4a45905fde0f7]' 20:26:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:26:13.480 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:26:13.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:26:13.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:26:13.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:26:13.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:26:13.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 20:26:13.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:26:13.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:26:13.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 20:26:13.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:26:13.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:26:13.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:26:14.941 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=550,rarity=rare,skin=we_2h_axe_skin_04,property=stamina:23000,property=attack_speed:21000 20:26:14.941 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 573 20:26:14.941 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -960 20:26:14.941 [Lua] [SharedState] deus_run_state_13131567: upgrade_chests_used:0:0:0:0 = {"rare":1} 20:26:14.941 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":478913120,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:26:14.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, ProfileSynchronizer, async-read, 20:26:14.949 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:26:14.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 20:26:15.019 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:26:15.097 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:26:15.097 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true,"wwise\/two_handed_axes":true} 20:26:15.174 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:26:15.329 [GameSession] 11000010b57b6a2 -> destroy_game_object(281) 20:26:15.329 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:17.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(291) 20:26:17.169 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:17.169 [GameSession] 11000010b57b6a2 -> destroy_game_object(292) 20:26:17.169 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:18.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 20:26:18.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 20:26:18.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 20:26:18.612 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=power_vs_chaos:32000,property=crit_chance:54000 20:26:18.612 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 773 20:26:18.612 [Lua] [SharedState] deus_run_state_13131567: upgrade_chests_used:0:0:0:0 = {"rare":2} 20:26:18.612 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1120 20:26:18.613 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":579658944,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:26:18.613 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:26:18.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, ProfileSynchronizer, async-read, 20:26:18.621 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:26:18.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 20:26:18.649 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:26:18.726 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:26:18.726 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:26:18.916 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0 20:26:20.207 [GameSession] 11000010b57b6a2 -> destroy_game_object(303) 20:26:20.207 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:20.207 [GameSession] 11000010b57b6a2 -> destroy_game_object(294) 20:26:20.207 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:20.207 [GameSession] 11000010b57b6a2 -> destroy_game_object(285) 20:26:20.207 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:20.659 [GameSession] create_game_object(75, 1077) 20:26:20.659 [GameSession] create_game_object(1077, 0) -> 11000010b57b6a2 20:26:20.659 [GameSession] create_game_object(3, 1078) 20:26:20.659 [GameSession] create_game_object(1078, 0) -> 11000010b57b6a2 20:26:20.761 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true} 20:26:20.958 [GameSession] 11000010b57b6a2 -> create_game_object(386) 20:26:20.958 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:20.996 [GameSession] 11000010b57b6a2 -> create_game_object(387) 20:26:20.996 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:21.071 [GameSession] 11000010b57b6a2 -> create_game_object(388) 20:26:21.072 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:21.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:21.108 [GameSession] 11000010b57b6a2 -> destroy_game_object(374) 20:26:21.108 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:21.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 20:26:21.627 [GameSession] 11000010b57b6a2 -> create_game_object(389) 20:26:21.627 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:21.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:22.000 [GameSession] 11000010b57b6a2 -> destroy_game_object(314) 20:26:22.001 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:22.732 [GameSession] 11000010b57b6a2 -> create_game_object(390) 20:26:22.732 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:22.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:22.732 [GameSession] 11000010b57b6a2 -> destroy_game_object(377) 20:26:22.732 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:22.734 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:26:23.207 [GameSession] create_game_object(7, 1079) 20:26:23.207 [GameSession] create_game_object(1079, 0) -> 11000010b57b6a2 20:26:23.281 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.10236000000000001 20:26:23.614 [GameSession] destroy_game_object(1079) 20:26:23.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 20:26:23.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:26:23.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 20:26:23.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 20:26:23.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:26:23.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:26:23.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:26:24.665 [GameSession] 11000010b57b6a2 -> destroy_game_object(290) 20:26:24.665 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:26.996 [GameSession] create_game_object(7, 1080) 20:26:26.996 [GameSession] create_game_object(1080, 0) -> 11000010b57b6a2 20:26:27.107 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.062990000000000004 20:26:27.461 [GameSession] destroy_game_object(1080) 20:26:29.393 [GameSession] create_game_object(7, 1081) 20:26:29.393 [GameSession] create_game_object(1081, 0) -> 11000010b57b6a2 20:26:29.486 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.0315 20:26:29.852 [GameSession] destroy_game_object(1081) 20:26:30.880 [GameSession] destroy_game_object(1078) 20:26:30.880 [GameSession] destroy_game_object(1077) 20:26:31.614 [GameSession] 11000010b57b6a2 -> create_game_object(391) 20:26:31.614 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:31.614 [GameSession] 11000010b57b6a2 -> create_game_object(392) 20:26:31.614 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:31.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:31.658 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:31.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:31.659 [GameSession] 11000010b57b6a2 -> destroy_game_object(371) 20:26:31.659 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:32.510 [GameSession] 11000010b57b6a2 -> create_game_object(393) 20:26:32.510 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:32.510 [GameSession] 11000010b57b6a2 -> create_game_object(394) 20:26:32.510 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:32.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:33.348 [GameSession] 11000010b57b6a2 -> create_game_object(395) 20:26:33.348 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:33.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:33.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:33.837 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t2\/wpn_dw_rakegun_t2_3p":true} 20:26:33.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 20:26:33.837 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 20:26:33.837 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:33.837 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:33.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 20:26:33.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:33.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 20:26:33.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 20:26:33.873 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 20:26:33.891 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 20:26:33.891 [Lua] [PackageManager] Force_load: wwise/rakegun 20:26:35.673 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":true,"wwise\/handgun":true} 20:26:36.099 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true} 20:26:38.878 [GameSession] 11000010b57b6a2 -> create_game_object(396) 20:26:38.878 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:38.879 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:38.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:38.912 [GameSession] 11000010b57b6a2 -> create_game_object(397) 20:26:38.912 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 20:26:38.925 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:26:38.925 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:38.925 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:38.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 20:26:38.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:26:38.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:26:38.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:26:38.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 20:26:38.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 20:26:38.952 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:26:38.978 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:26:38.978 [Lua] [PackageManager] Force_load: wwise/handgun 20:26:40.313 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 20:26:40.433 [GameSession] 11000010b57b6a2 -> destroy_game_object(396) 20:26:40.433 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:40.841 [GameSession] 11000010b57b6a2 -> create_game_object(398) 20:26:40.841 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:40.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:40.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:40.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.498184204101563, state=alive 20:26:40.842 [GameSession] 11000010b57b6a2 -> destroy_game_object(313) 20:26:40.842 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:40.843 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:26:42.324 [GameSession] 11000010b57b6a2 -> create_game_object(399) 20:26:42.324 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:42.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:43.354 [GameSession] 11000010b57b6a2 -> destroy_game_object(399) 20:26:43.354 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:43.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 20:26:43.997 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:44.542 [GameSession] 11000010b57b6a2 -> destroy_game_object(319) 20:26:44.542 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:45.412 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:26:46.142 [GameSession] 11000010b57b6a2 -> create_game_object(400) 20:26:46.142 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:46.143 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:47.764 [GameSession] 11000010b57b6a2 -> create_game_object(401) 20:26:47.764 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:47.764 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:48.030 [GameSession] 11000010b57b6a2 -> create_game_object(402) 20:26:48.030 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:26:48.031 [GameSession] 11000010b57b6a2 -> destroy_game_object(321) 20:26:48.031 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:48.032 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:26:48.484 [GameSession] 11000010b57b6a2 -> create_game_object(403) 20:26:48.484 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:48.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:48.527 [GameSession] 11000010b57b6a2 -> destroy_game_object(384) 20:26:48.527 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:48.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:26:49.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:49.468 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:26:49.468 [GameSession] 11000010b57b6a2 -> destroy_game_object(17) 20:26:49.468 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:50.093 [GameSession] 11000010b57b6a2 -> create_game_object(404) 20:26:50.093 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:50.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:26:50.454 [GameSession] 11000010b57b6a2 -> destroy_game_object(12) 20:26:50.454 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:50.569 [GameSession] 11000010b57b6a2 -> create_game_object(405) 20:26:50.569 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:50.569 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_pockets_full_of_bombs_01 20:26:51.853 [GameSession] 11000010b57b6a2 -> destroy_game_object(405) 20:26:51.854 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:51.957 [GameSession] 11000010b57b6a2 -> create_game_object(406) 20:26:51.957 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:51.957 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:26:52.994 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.81399999999999995 20:26:53.092 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = 20:26:53.391 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71eb72c4] 20:26:53.391 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b] 20:26:54.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(18) 20:26:54.025 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:54.121 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = healthkit_first_aid_kit_01 20:26:54.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:55.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e852, position: 0 20:26:55.772 [GameSession] 11000010b57b6a2 -> destroy_game_object(320) 20:26:55.772 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:56.200 [GameSession] 11000010b57b6a2 -> destroy_game_object(318) 20:26:56.200 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:56.587 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_pockets_full_of_bombs_01 20:26:56.587 [GameSession] 11000010b57b6a2 -> create_game_object(407) 20:26:56.587 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:56.588 [GameSession] 11000010b57b6a2 -> destroy_game_object(406) 20:26:56.588 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:57.438 [GameSession] 11000010b57b6a2 -> destroy_game_object(312) 20:26:57.438 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:26:59.717 [GameSession] 11000010b57b6a2 -> destroy_game_object(316) 20:26:59.717 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:00.717 [GameSession] 11000010b57b6a2 -> create_game_object(408) 20:27:00.717 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:27:02.639 [GameSession] 11000010b57b6a2 -> create_game_object(409) 20:27:02.639 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:02.639 [GameSession] 11000010b57b6a2 -> create_game_object(410) 20:27:02.639 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:02.640 [GameSession] 11000010b57b6a2 -> destroy_game_object(407) 20:27:02.640 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:02.783 [Lua] [SharedState] deus_run_state_13131567: potion:11000010d2a2f6a:1:5:1 = potion_vampiric_draught_01 20:27:05.890 [GameSession] 11000010b57b6a2 -> create_game_object(411) 20:27:05.891 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:05.891 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:27:06.140 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.69291000000000003 20:27:06.364 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.66929000000000005 20:27:06.476 [GameSession] 11000010b57b6a2 -> destroy_game_object(30) 20:27:06.476 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:06.552 [GameSession] 11000010b57b6a2 -> create_game_object(412) 20:27:06.552 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:27:06.585 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:27:06.585 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.65354000000000001 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 35 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1164 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 35 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 604 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3753 20:27:06.663 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 31 20:27:06.663 [GameSession] 11000010b57b6a2 -> destroy_game_object(39) 20:27:06.663 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:06.697 [GameSession] 11000010b57b6a2 -> destroy_game_object(411) 20:27:06.697 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:06.773 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 35 20:27:06.773 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1164 20:27:06.773 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3784 20:27:06.807 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 6 20:27:06.807 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 154 20:27:06.807 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3815 20:27:06.841 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 35 20:27:06.841 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 804 20:27:06.841 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3846 20:27:06.917 [GameSession] 11000010b57b6a2 -> create_game_object(413) 20:27:06.917 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:06.917 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:27:07.656 [GameSession] 11000010b57b6a2 -> destroy_game_object(413) 20:27:07.656 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:07.753 [GameSession] create_game_object(7, 1082) 20:27:07.753 [GameSession] create_game_object(1082, 0) -> 11000010b57b6a2 20:27:07.836 [GameSession] 11000010b57b6a2 -> destroy_game_object(412) 20:27:07.836 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:07.869 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96850000000000003 20:27:08.021 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:27:08.021 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.29920999999999998 20:27:08.057 [GameSession] 11000010b57b6a2 -> create_game_object(414) 20:27:08.057 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010b57b6a2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:08.057 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0 20:27:08.207 [GameSession] destroy_game_object(1082) 20:27:08.561 [GameSession] 11000010b57b6a2 -> destroy_game_object(414) 20:27:08.561 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:08.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a80ff66f] 20:27:08.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a80ff66f] 20:27:08.822 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2cd21946] 20:27:09.662 [GameSession] create_game_object(7, 1083) 20:27:09.662 [GameSession] create_game_object(1083, 0) -> 11000010b57b6a2 20:27:09.762 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.93701000000000001 20:27:10.174 [GameSession] destroy_game_object(1083) 20:27:11.239 [GameSession] 11000010b57b6a2 -> create_game_object(2105) 20:27:11.239 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:11.240 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:27:11.240 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.26772000000000001 20:27:11.655 [GameSession] 11000010b57b6a2 -> destroy_game_object(2105) 20:27:11.655 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:27:11.767 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.33333000000000002 20:27:12.344 [GameSession] 11000010b57b6a2 -> create_game_object(415) 20:27:12.344 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:27:12.344 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 20:27:12.751 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 0.66666999999999998 20:27:13.444 [GameSession] 11000010b57b6a2 -> create_game_object(2106) 20:27:13.444 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:13.444 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:27:13.444 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.23622000000000001 20:27:13.612 [GameSession] create_game_object(7, 1084) 20:27:13.612 [GameSession] create_game_object(1084, 0) -> 11000010b57b6a2 20:27:13.703 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.89763999999999999 20:27:13.780 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:27:13.889 [GameSession] 11000010b57b6a2 -> destroy_game_object(2106) 20:27:13.889 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:27:13.998 [GameSession] destroy_game_object(1084) 20:27:14.172 [GameSession] 11000010b57b6a2 -> create_game_object(2107) 20:27:14.172 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:14.206 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.19685 20:27:14.206 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.19685 20:27:14.648 [GameSession] 11000010b57b6a2 -> destroy_game_object(2107) 20:27:14.648 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:27:14.904 [GameSession] 11000010b57b6a2 -> create_game_object(2108) 20:27:14.904 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:14.938 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.16535 20:27:14.938 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.16535 20:27:15.089 [GameSession] 11000010b57b6a2 -> create_game_object(416) 20:27:15.089 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:27:15.089 [GameSession] 11000010b57b6a2 -> create_game_object(417) 20:27:15.089 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010b57b6a2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:27:15.089 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.66200000000000003 20:27:15.279 [GameSession] create_game_object(7, 1085) 20:27:15.279 [GameSession] create_game_object(1085, 0) -> 11000010b57b6a2 20:27:15.350 [GameSession] 11000010b57b6a2 -> destroy_game_object(2108) 20:27:15.350 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:27:15.387 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:27:15.687 [GameSession] destroy_game_object(1085) 20:27:17.434 [GameSession] 11000010b57b6a2 -> create_game_object(2109) 20:27:17.434 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:17.434 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:27:17.434 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:27:17.873 [GameSession] 11000010b57b6a2 -> destroy_game_object(2109) 20:27:17.873 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:27:18.066 [GameSession] 11000010b57b6a2 -> create_game_object(418) 20:27:18.066 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.109 [GameSession] 11000010b57b6a2 -> create_game_object(419) 20:27:18.109 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.110 [GameSession] 11000010b57b6a2 -> destroy_game_object(317) 20:27:18.110 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:18.110 [GameSession] 11000010b57b6a2 -> create_game_object(420) 20:27:18.110 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.110 [GameSession] 11000010b57b6a2 -> create_game_object(421) 20:27:18.110 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.111 [GameSession] 11000010b57b6a2 -> destroy_game_object(387) 20:27:18.111 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:18.111 [GameSession] 11000010b57b6a2 -> create_game_object(422) 20:27:18.111 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' child 3: '#ID[a35f2ea23ae5019a]' 20:27:18.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 20:27:18.153 [GameSession] 11000010b57b6a2 -> create_game_object(423) 20:27:18.153 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.154 [GameSession] 11000010b57b6a2 -> create_game_object(424) 20:27:18.154 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.155 [GameSession] 11000010b57b6a2 -> create_game_object(425) 20:27:18.155 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.156 [GameSession] 11000010b57b6a2 -> create_game_object(426) 20:27:18.156 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.156 [GameSession] 11000010b57b6a2 -> destroy_game_object(402) 20:27:18.156 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:18.198 [GameSession] 11000010b57b6a2 -> create_game_object(427) 20:27:18.198 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.199 [GameSession] 11000010b57b6a2 -> create_game_object(428) 20:27:18.199 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.200 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.200 [GameSession] 11000010b57b6a2 -> create_game_object(429) 20:27:18.200 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.234 [GameSession] 11000010b57b6a2 -> create_game_object(430) 20:27:18.234 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.235 [GameSession] 11000010b57b6a2 -> create_game_object(431) 20:27:18.235 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.235 [GameSession] 11000010b57b6a2 -> create_game_object(432) 20:27:18.235 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.269 [GameSession] 11000010b57b6a2 -> create_game_object(433) 20:27:18.269 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.270 [GameSession] 11000010b57b6a2 -> create_game_object(434) 20:27:18.270 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.295 [GameSession] 11000010b57b6a2 -> create_game_object(435) 20:27:18.295 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.296 [GameSession] 11000010b57b6a2 -> create_game_object(436) 20:27:18.296 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.297 [GameSession] 11000010b57b6a2 -> create_game_object(437) 20:27:18.297 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.297 [GameSession] 11000010b57b6a2 -> destroy_game_object(383) 20:27:18.297 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:18.333 [GameSession] 11000010b57b6a2 -> create_game_object(438) 20:27:18.333 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.333 [GameSession] 11000010b57b6a2 -> create_game_object(439) 20:27:18.333 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.334 [GameSession] 11000010b57b6a2 -> create_game_object(440) 20:27:18.334 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.359 [GameSession] 11000010b57b6a2 -> create_game_object(441) 20:27:18.359 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.360 [GameSession] 11000010b57b6a2 -> create_game_object(442) 20:27:18.360 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.360 [GameSession] 11000010b57b6a2 -> create_game_object(443) 20:27:18.360 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.387 [GameSession] 11000010b57b6a2 -> create_game_object(444) 20:27:18.387 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.387 [GameSession] 11000010b57b6a2 -> create_game_object(445) 20:27:18.387 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.388 [GameSession] 11000010b57b6a2 -> create_game_object(446) 20:27:18.388 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.421 [GameSession] 11000010b57b6a2 -> create_game_object(447) 20:27:18.421 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.422 [GameSession] 11000010b57b6a2 -> create_game_object(448) 20:27:18.422 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.423 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.448 [GameSession] 11000010b57b6a2 -> create_game_object(449) 20:27:18.448 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.449 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.449 [GameSession] 11000010b57b6a2 -> create_game_object(450) 20:27:18.449 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.493 [GameSession] 11000010b57b6a2 -> create_game_object(451) 20:27:18.493 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.493 [GameSession] 11000010b57b6a2 -> create_game_object(452) 20:27:18.493 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.494 [GameSession] 11000010b57b6a2 -> create_game_object(453) 20:27:18.494 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.512 [GameSession] 11000010b57b6a2 -> create_game_object(454) 20:27:18.512 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.513 [GameSession] 11000010b57b6a2 -> create_game_object(455) 20:27:18.513 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.513 [GameSession] 11000010b57b6a2 -> create_game_object(456) 20:27:18.513 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.547 [GameSession] 11000010b57b6a2 -> create_game_object(457) 20:27:18.547 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.548 [GameSession] 11000010b57b6a2 -> create_game_object(458) 20:27:18.548 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.548 [GameSession] 11000010b57b6a2 -> create_game_object(459) 20:27:18.548 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.575 [GameSession] 11000010b57b6a2 -> create_game_object(460) 20:27:18.575 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.576 [GameSession] 11000010b57b6a2 -> create_game_object(461) 20:27:18.576 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.576 [GameSession] 11000010b57b6a2 -> create_game_object(462) 20:27:18.576 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.606 [GameSession] 11000010b57b6a2 -> create_game_object(463) 20:27:18.606 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.607 [GameSession] 11000010b57b6a2 -> create_game_object(464) 20:27:18.607 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:18.635 [GameSession] 11000010b57b6a2 -> create_game_object(465) 20:27:18.635 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:18.636 [GameSession] 11000010b57b6a2 -> create_game_object(466) 20:27:18.636 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:20.135 [GameSession] 11000010b57b6a2 -> destroy_game_object(417) 20:27:20.135 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:20.684 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:20.837 [GameSession] 11000010b57b6a2 -> destroy_game_object(385) 20:27:20.837 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:22.099 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:23.128 [GameSession] 11000010b57b6a2 -> destroy_game_object(389) 20:27:23.128 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:23.417 [GameSession] 11000010b57b6a2 -> destroy_game_object(388) 20:27:23.417 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:23.477 [GameSession] 11000010b57b6a2 -> destroy_game_object(386) 20:27:23.477 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:24.673 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:24.673 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:24.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 20:27:24.675 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:24.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 20:27:24.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:24.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem 20:27:24.676 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 20:27:24.777 [GameSession] 11000010b57b6a2 -> destroy_game_object(391) 20:27:24.777 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:25.204 [GameSession] 11000010b57b6a2 -> destroy_game_object(390) 20:27:25.204 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:26.612 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:27.004 [GameSession] 11000010b57b6a2 -> destroy_game_object(392) 20:27:27.004 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:29.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 20:27:29.765 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:27:30.191 [GameSession] 11000010b57b6a2 -> create_game_object(467) 20:27:30.191 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.192 [GameSession] 11000010b57b6a2 -> create_game_object(468) 20:27:30.192 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.192 [GameSession] 11000010b57b6a2 -> create_game_object(469) 20:27:30.192 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.226 [GameSession] 11000010b57b6a2 -> create_game_object(470) 20:27:30.226 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.227 [GameSession] 11000010b57b6a2 -> create_game_object(471) 20:27:30.227 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:30.260 [GameSession] 11000010b57b6a2 -> create_game_object(472) 20:27:30.260 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.261 [GameSession] 11000010b57b6a2 -> create_game_object(473) 20:27:30.261 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.262 [GameSession] 11000010b57b6a2 -> create_game_object(474) 20:27:30.262 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.297 [GameSession] 11000010b57b6a2 -> create_game_object(475) 20:27:30.297 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.298 [GameSession] 11000010b57b6a2 -> create_game_object(476) 20:27:30.298 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.298 [GameSession] 11000010b57b6a2 -> create_game_object(477) 20:27:30.298 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.332 [GameSession] 11000010b57b6a2 -> create_game_object(478) 20:27:30.332 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:30.334 [GameSession] 11000010b57b6a2 -> create_game_object(479) 20:27:30.334 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.369 [GameSession] 11000010b57b6a2 -> create_game_object(480) 20:27:30.369 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.370 [GameSession] 11000010b57b6a2 -> create_game_object(481) 20:27:30.370 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.370 [GameSession] 11000010b57b6a2 -> create_game_object(482) 20:27:30.370 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.399 [GameSession] 11000010b57b6a2 -> create_game_object(483) 20:27:30.399 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.399 [GameSession] 11000010b57b6a2 -> create_game_object(484) 20:27:30.399 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.400 [GameSession] 11000010b57b6a2 -> create_game_object(485) 20:27:30.400 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.437 [GameSession] 11000010b57b6a2 -> create_game_object(486) 20:27:30.437 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.438 [GameSession] 11000010b57b6a2 -> create_game_object(487) 20:27:30.438 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.438 [GameSession] 11000010b57b6a2 -> create_game_object(488) 20:27:30.438 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.472 [GameSession] 11000010b57b6a2 -> create_game_object(489) 20:27:30.472 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:30.474 [GameSession] 11000010b57b6a2 -> create_game_object(490) 20:27:30.474 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.502 [GameSession] 11000010b57b6a2 -> create_game_object(491) 20:27:30.502 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.503 [GameSession] 11000010b57b6a2 -> create_game_object(492) 20:27:30.503 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.504 [GameSession] 11000010b57b6a2 -> create_game_object(493) 20:27:30.504 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.541 [GameSession] 11000010b57b6a2 -> create_game_object(494) 20:27:30.541 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.542 [GameSession] 11000010b57b6a2 -> create_game_object(495) 20:27:30.542 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.542 [GameSession] 11000010b57b6a2 -> create_game_object(496) 20:27:30.542 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.578 [GameSession] 11000010b57b6a2 -> create_game_object(497) 20:27:30.578 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.579 [GameSession] 11000010b57b6a2 -> create_game_object(498) 20:27:30.579 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.580 [GameSession] 11000010b57b6a2 -> create_game_object(499) 20:27:30.580 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.612 [GameSession] 11000010b57b6a2 -> create_game_object(500) 20:27:30.612 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.613 [GameSession] 11000010b57b6a2 -> create_game_object(501) 20:27:30.613 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.613 [GameSession] 11000010b57b6a2 -> create_game_object(502) 20:27:30.613 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.650 [GameSession] 11000010b57b6a2 -> create_game_object(503) 20:27:30.650 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.650 [GameSession] 11000010b57b6a2 -> create_game_object(504) 20:27:30.650 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.651 [GameSession] 11000010b57b6a2 -> create_game_object(505) 20:27:30.651 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:30.688 [GameSession] 11000010b57b6a2 -> create_game_object(506) 20:27:30.688 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.689 [GameSession] 11000010b57b6a2 -> create_game_object(507) 20:27:30.689 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.730 [GameSession] 11000010b57b6a2 -> create_game_object(508) 20:27:30.730 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.731 [GameSession] 11000010b57b6a2 -> create_game_object(509) 20:27:30.731 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.731 [GameSession] 11000010b57b6a2 -> create_game_object(510) 20:27:30.731 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.758 [GameSession] 11000010b57b6a2 -> create_game_object(511) 20:27:30.758 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:27:30.760 [GameSession] 11000010b57b6a2 -> create_game_object(512) 20:27:30.760 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.797 [GameSession] 11000010b57b6a2 -> create_game_object(513) 20:27:30.797 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:30.798 [GameSession] 11000010b57b6a2 -> create_game_object(514) 20:27:30.798 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:31.725 [GameSession] 11000010b57b6a2 -> destroy_game_object(395) 20:27:31.725 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:31.867 [GameSession] 11000010b57b6a2 -> destroy_game_object(394) 20:27:31.867 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:31.867 [GameSession] 11000010b57b6a2 -> destroy_game_object(393) 20:27:31.867 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:31.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {} 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 2 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1","node_2"] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 2 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 2 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 2 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010d2a2f6a:0:0:0 = 1 20:27:35.851 [Lua] Received new state from server map_deus 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,3,3,8,0,2,0,1,0,1,0,0,1,0,0,2,213,181,24,880.5,8200,320.75,462.25,754,0,561.5,173,0,1] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,2,0,0,0,5,0,2,1,1,2,0,0,0,1,1,120,34,53,98.75,6942,290.5,998,554,0,336,32,0,1] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010d2a2f6a:1:0:0 = [0,1,0,1,0,5,0,0,0,0,1,0,1,0,0,0,34,29,2,230.75,1768,0,500.25,264.25,0,0,19,0,0] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,11,0,5,0,7,0,3,0,0,0,0,0,0,0,0,141,104,23,593.5,6692,538.5,739.5,429.75,0,464,62,0,3] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"},{"client_id":369376096,"name":"movespeed","rarity":"rare"}] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [0,2,0,6,0,2,0,0,0,0,0,0,1,0,0,0,72,62,10,570.75,3963.75,320.75,462.25,754,0,0,64,0,0] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,2,0,0,0,5,0,0,0,0,2,0,0,0,0,0,58,22,24,62.75,4218.5,290.5,998,554,0,0,17,0,1] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010d2a2f6a:1:0:0 = [0,1,0,1,0,5,0,0,0,0,1,0,1,0,0,0,34,29,2,230.75,1768,0,500.25,264.25,0,0,19,0,0] 20:27:35.851 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,11,0,5,0,7,0,3,0,0,0,0,0,0,0,0,141,104,23,593,6692,538.5,739.5,429.75,0,0,62,0,3] 20:27:35.852 [Save] Saving `save_data` 20:27:35.852 [Lua] gm_event_end_conditions_met true false 20:27:35.853 [Lua] Game won 20:27:35.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:27:35.856 [Save] Save done 20:27:35.856 [Save] Saving `save_data` 20:27:35.860 [Save] Save done 20:27:35.870 [Lua] generate_backend_stats 1100001037e8e14:1 20:27:35.932 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":92911344,"name":"crit_chance"},{"rarity":"rare","client_id":369376096,"name":"movespeed"},{"client_id":1125280768,"name":"movespeed","rarity":"rare"}] 20:27:35.932 [Lua] [PlayFabMirrorBase] Force commit 20:27:35.932 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:27:35.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 20:27:35.950 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:27:35.950 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:27:35.950 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:27:35.950 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010d2a2f6a:0:0:0 = false 20:27:35.950 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:27:35.950 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 6 20:27:36.331 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 20:27:36.331 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 20:27:36.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 20:27:36.609 [Lua] [PlayFabMirrorBase] commit result "success", "13" 20:27:36.609 [Lua] none table: 0000000014FD1C50 table: 0000000012824600 20:27:45.073 [Lua] ConflictDirector - destroy all units 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(461) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(460) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(459) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(458) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(457) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(456) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(455) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(454) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(453) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(452) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(451) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(450) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(449) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(448) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(447) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(446) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(445) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(444) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(443) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(442) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(441) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(440) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(439) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(438) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(437) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(436) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(435) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(434) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(433) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(432) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(431) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(430) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(168) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(429) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(66) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(428) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(427) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(426) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(425) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(424) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(423) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(422) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(421) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(420) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(419) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(418) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(513) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(514) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(466) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.242 [GameSession] 11000010b57b6a2 -> destroy_game_object(124) 20:27:45.242 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd599339cbc18e39]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:27:45.245 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3468113eedff7c22]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:27:45.247 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[63068713f1be46c5]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:27:45.247 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[86a01859214b5cf7]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6532e599e45ebf18]' 20:27:45.247 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[01eaa107ec5008c0]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[116455b60cd6a913]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 20:27:45.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 20:27:45.249 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 20:27:45.249 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:27:45.249 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[2c61f34c982ac1f7]' 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = dlc_morris_map 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = 0 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = disabled 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = map_deus 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = normal 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 861119552 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:27:45.921 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:27:45.921 [GameSession] 11000010b57b6a2 -> kicked_out() 20:27:45.921 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.921 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d2a2f6a 20:27:45.922 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d2a2f6a 20:27:45.922 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=240 owner_peer_id=11000010b57b6a2 peer_id=11000010d2a2f6a 20:27:45.922 [Lua] PlayerManager:remove_player peer_id=11000010d2a2f6a 1 20:27:45.924 [Lua] [GameNetworkManager] removing peer_id=11000010d2a2f6a local_player_id=1 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.924 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a063b0 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:27:45.925 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:27:45.925 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:27:45.927 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=43 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:27:45.927 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:27:45.927 [Lua] destroyed player game object with id 43 callback 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] MUSIC object destroyed 20:27:45.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:27:45.927 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:27:45.927 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:27:45.928 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:27:45.928 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:27:45.928 [GameSession] shutdown() 20:27:45.929 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:27:45.934 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[41d53919014fef21]' child 1: '#ID[b6aa0ac764b6f845]' 20:27:45.934 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[fa92662140c4085e]' 20:27:45.935 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' 20:27:45.935 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' 20:27:45.936 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[d824e344f36ffdfb]' 20:27:45.936 error: [Unit] Unit: '#ID[fb86538ed204630f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3eb32d44660fb257]' child 1: '#ID[3eb32d44660fb257]' child 2: '#ID[7fa95a9901e05563]' 20:27:45.936 error: [Unit] Unit: '#ID[80118376edf7cf7c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a80ff66fde1ffb18]' child 1: '#ID[740244d2cf0d39b9]' 20:27:45.938 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:27:45.938 [Lua] TRANSITION nil nil load_next_level 20:27:45.938 [Lua] Transition type "load_next_level", is server: false 20:27:45.938 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=511.16 20:27:47.955 [Lua] [Managers] Calling function on all managers: 20:27:47.955 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:27:47.957 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:27:47.957 [Lua] Clearing all global lookup lists 20:27:47.957 [Lua] [IngamePlayerListUI] - Destroy 20:27:47.957 [Lua] [EquipmentUI] - Destroy 20:27:47.957 [Lua] [AbilityUI] - Destroy 20:27:47.957 [Lua] [GamePadEquipmentUI] - Destroy 20:27:47.957 [Lua] [GamePadAbilityUI] - Destroy 20:27:47.957 [Lua] [IngameUI] destroy 20:27:47.957 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 20:27:47.957 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 20:27:47.957 [Lua] [Mutator] Deactivating mutator 'curse_egg_of_tzeentch' 20:27:47.958 [Lua] [Mutator] Deactivating mutator 'increased_healing' 20:27:47.958 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 20:27:47.958 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[c2f371f8d3b86a12]' child 3: '#ID[fb73182d1fd63c0c]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[854f517c1f02d74d]' child 6: '#ID[762a8fd18be82fcd]' child 7: '#ID[cd1bc565d100ba37]' child 8: '#ID[cd1bc565d100ba37]' 20:27:47.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:47.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:48.022 [Lua] [Managers] Destroying manager group: 20:27:48.023 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[ebbf722237b1bf85]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[02b583bc8a8cfd57]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[619b3d3019f207dc]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[53f6c71555283b49]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[e70169f58e936e93]' child 21: '#ID[c4e0b1fa5e5096f5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[c4e0b1fa5e5096f5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[9daea63f3262920c]' 20:27:48.027 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:27:48.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:27:48.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:27:48.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:27:48.098 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:27:48.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:27:48.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:27:48.099 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:27:48.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:27:48.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:27:48.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:27:48.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:27:48.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:27:48.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:27:48.110 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:27:48.110 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:27:48.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:27:48.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:27:48.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:27:48.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:27:48.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:27:48.122 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:27:48.129 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:27:48.129 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:27:48.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:27:48.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:27:48.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:27:48.138 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:27:48.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:27:48.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:27:48.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:27:48.147 [Lua] [Matchmaking] unregister rpcs 20:27:48.147 [Lua] ############### UNLOADING PACKAGES ############### 20:27:48.147 [Lua] [Gamestate] Enter state StateLoading 20:27:48.148 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:27:48.148 [Lua] [Matchmaking] register rpcs 20:27:48.148 [Lua] registering RPCs 20:27:48.148 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:27:48.148 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:27:48.148 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:27:48.152 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:27:48.152 [Lua] [StateLoading] load_current_level 20:27:48.152 [Lua] [NetworkClient] New State loading (old state game_started) 20:27:48.152 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:27:48.166 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_egg_of_tzeentch, pat_town_tzeentch_path1 20:27:48.166 [Umbra] Unload tome 20:27:48.167 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1, pat_town_tzeentch_path1 20:27:48.169 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path1 20:27:48.173 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path1 20:27:48.180 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path1 20:27:48.217 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path1 20:27:48.219 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path1 20:27:48.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path1 20:27:48.234 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:27:48.253 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:27:48.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:27:48.318 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:27:48.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:27:48.374 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":579658944,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:27:48.423 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = false 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1092366848,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 478913120 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 579658944 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1092366848 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1119710208 20:27:48.540 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = false 20:27:49.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:27:49.164 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:27:49.182 [Lua] [LevelTransitionHandler] Level load completed! 20:27:49.182 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:27:49.182 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:27:49.182 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:27:49.182 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:27:49.182 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:27:49.187 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1641523328,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:27:49.187 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:27:49.198 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:49.198 [Lua] [NetworkClient] All level packages loaded! 20:27:49.198 [Lua] [NetworkClient] New State loaded (old state loading) 20:27:49.198 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 20:27:49.282 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:49.350 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":54441724,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:27:49.350 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:49.351 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:49.383 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:49.451 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:49.451 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:49.484 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:49.484 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:27:49.485 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:27:49.485 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:27:49.485 [Umbra] Init version: 3.4.15 :: 16 threads 20:27:49.487 [Lua] Async level spawning done 20:27:49.487 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:27:49.720 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1850540672,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:27:49.720 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:49.720 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:49.721 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:49.821 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:49.855 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1463884800,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:27:49.855 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:49.855 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:49.856 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:50.025 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:50.497 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:27:50.497 [Lua] [Matchmaking] unregister rpcs 20:27:50.498 [Lua] [Managers] Destroying manager group: 20:27:50.498 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:27:50.498 [Lua] [Gamestate] Enter StateIngame CLIENT 20:27:50.498 [Lua] <>level = dlc_morris_map<> 20:27:50.498 [Lua] [StateIngame] Client ingame 20:27:50.502 [Lua] [Matchmaking] register rpcs 20:27:50.502 [Lua] GameNetworkManager:init... creating game session 20:27:50.502 [Lua] Joining GameSession userdata: 0x0f54ab78 as a client through channel_id 5 20:27:50.502 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:27:50.502 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:27:50.502 [Lua] [GameNetworkManager] self.is_server = false 20:27:50.502 [Network] Setting artificial MTU limit to 65536 20:27:50.502 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:27:50.502 [Connection] Endpoint 11000010d2a2f6a set max payload per packet to 1140 20:27:50.514 [Lua] Switching ConflictSettings: to: disabled 20:27:50.514 [Lua] pacing=disabled 20:27:50.514 [Lua] roaming=nil 20:27:50.514 [Lua] specials=disabled 20:27:50.514 [Lua] debug_color=black 20:27:50.514 [Lua] pack_spawning=disabled 20:27:50.514 [Lua] contained_breeds=nil 20:27:50.514 [Lua] disabled=true 20:27:50.514 [Lua] boss=disabled 20:27:50.514 [Lua] horde=disabled 20:27:50.514 [Lua] name=disabled 20:27:50.514 [Lua] intensity=disabled 20:27:50.514 [Lua] --- 20:27:50.514 [Lua] [LevelAnalysis] set_random_seed( 0) 20:27:50.519 [Lua] [AIInterestPointSystem] Level Seed: 1600930987 20:27:50.519 [Lua] 20:27:50.519 [Lua] [network_manager] = table 20:27:50.519 [Lua] [network_manager] = metatable 20:27:50.519 [Lua] [startup_data] = table 20:27:50.519 [Lua] [entity_manager] = table 20:27:50.519 [Lua] [entity_manager] = metatable 20:27:50.519 [Lua] [unit_spawner] = table 20:27:50.519 [Lua] [unit_spawner] = metatable 20:27:50.519 [Lua] [unit_storage] = table 20:27:50.519 [Lua] [unit_storage] = metatable 20:27:50.519 [Lua] [dice_keeper] = table 20:27:50.519 [Lua] [dice_keeper] = metatable 20:27:50.519 [Lua] [is_server] = false (boolean) 20:27:50.519 [Lua] [world] = [World] 20:27:50.519 [Lua] [system_api] = table 20:27:50.519 [Lua] [input_manager] = table 20:27:50.519 [Lua] [input_manager] = metatable 20:27:50.519 [Lua] [profile_synchronizer] = table 20:27:50.519 [Lua] [profile_synchronizer] = metatable 20:27:50.519 [Lua] [entity_system] = table 20:27:50.519 [Lua] [entity_system] = metatable 20:27:50.519 [Lua] [level_transition_handler] = table 20:27:50.519 [Lua] [level_transition_handler] = metatable 20:27:50.519 [Lua] [num_local_human_players] = 1 (number) 20:27:50.519 [Lua] [statistics_db] = table 20:27:50.519 [Lua] [statistics_db] = metatable 20:27:50.519 [Lua] [entity_system_bag] = table 20:27:50.519 [Lua] [entity_system_bag] = metatable 20:27:50.519 [Lua] [network_lobby] = table 20:27:50.519 [Lua] [network_lobby] = metatable 20:27:50.519 [Lua] [network_transmit] = table 20:27:50.519 [Lua] [network_transmit] = metatable 20:27:50.519 [Lua] [network_clock] = table 20:27:50.519 [Lua] [network_clock] = metatable 20:27:50.519 [Lua] [free_flight_manager] = table 20:27:50.519 [Lua] [free_flight_manager] = metatable 20:27:50.519 [Lua] [network_event_delegate] = table 20:27:50.519 [Lua] [network_event_delegate] = metatable 20:27:50.519 [Lua] 20:27:50.519 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:27:50.519 [Lua] ignoring extension VersusInteractObjectiveExtension 20:27:50.519 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:27:50.519 [Lua] ignoring extension VersusSocketObjectiveExtension 20:27:50.519 [Lua] ignoring extension VersusTargetObjectiveExtension 20:27:50.519 [Lua] ignoring extension VersusMissionObjectiveExtension 20:27:50.532 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:27:50.532 [Lua] [AchievementManager] Achievements using the steam platform 20:27:50.532 [Lua] PlayerManager:add_player player_1 20:27:50.591 [Lua] [StateIngame] Level seed: 0 20:27:50.592 [Lua] [IngameUI] init 20:27:50.599 [SteamVoipClient] select_out(1100001037e8e14, off) 20:27:50.599 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:27:50.599 [SteamVoipClient] select_out(11000010d2a2f6a, off) 20:27:50.602 [Lua] cb_razer_chroma_setup 20:27:50.626 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:27:50.630 [Lua] [Managers] Calling function on all managers: 20:27:50.630 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.630 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:27:50.630 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:27:50.662 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:27:50.662 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.662 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:27:50.662 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:27:50.752 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 1 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:6:5:4 = true 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010d2a2f6a:1:5:1 = true 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=550,rarity=rare,skin=we_2h_axe_skin_04,property=stamina:23000,property=attack_speed:21000 20:27:50.752 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=power_vs_chaos:32000,property=crit_chance:54000 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010d2a2f6a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1120 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010d2a2f6a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010d2a2f6a:0:0:0 = true 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"},{"client_id":369376096,"name":"movespeed","rarity":"rare"}] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 4 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.65354000000000001 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1","node_2"] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 4 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,11,0,5,0,7,0,3,0,0,0,0,0,0,0,0,141,104,23,593.5,6692,538.5,739.5,429.75,0,464,62,0,3] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,1,2,0,0,0,0,3,0,0,0,0,0,0,0,0,33,32,0,236.75,2339,846,0,0,0,438.5,10,0,1] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,3,3,8,0,2,0,1,0,1,0,0,1,0,0,2,213,181,24,880.5,8200,320.75,462.25,754,0,561.5,173,0,1] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000100067d24:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010d2a2f6a:1:0:0 = [0,1,0,1,0,5,0,0,0,0,1,0,1,0,0,0,34,29,2,230.75,1768,0,500.25,264.25,0,0,19,0,0] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,2,0,0,0,5,0,2,1,1,2,0,0,0,1,1,120,34,53,98.75,6942,290.5,998,554,0,336,32,0,1] 20:27:50.753 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 2 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 2 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010d2a2f6a:0:0:0 = 1 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 2 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3846 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {} 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.45912999999999998 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.64000000000000001 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.214 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.66200000000000003 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.68833 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = healthkit_first_aid_kit_01 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:27:50.765 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:1:4:2 = alive 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = alive 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_2 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 604 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 804 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 154 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1164 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 2 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 2 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010d2a2f6a:0:0:0 = 1 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 2 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 6 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = grenade_frag_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010d2a2f6a:1:5:1 = grenade_fire_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1152881920,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":1813401088,"name":"explosive_kills_on_elite_kills","rarity":"exotic"}] 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":1343521664,"name":"talent_1_1","rarity":"exotic"},{"client_id":899817088,"name":"talent_2_1","rarity":"rare"},{"client_id":1760948352,"name":"talent_3_2","rarity":"exotic"},{"client_id":1872498048,"name":"talent_4_1","rarity":"rare"},{"client_id":1210794624,"name":"talent_5_1","rarity":"rare"},{"client_id":2103150848,"name":"talent_6_3","rarity":"unique"}] 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1294524544,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"}] 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":36404096,"name":"talent_5_3","rarity":"rare"},{"client_id":1574938624,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1067698944,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:1:4:2 = true 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:6:5:4 = true 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: spawned_once:110000104a063b0:1:1:1 = true 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010d2a2f6a:1:5:1 = true 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: spawned_once:1100001037e8e14:1:3:1 = true 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 31 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_pockets_full_of_bombs_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:6:5:4 = potion_poison_proof_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: potion:11000010d2a2f6a:1:5:1 = potion_vampiric_draught_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: upgrade_chests_used:0:0:0:0 = {"rare":2} 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = DAA1AD29D918FB13 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.774 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:27:50.774 [GameSession] -> peers() 20:27:50.774 [GameSession] added 11000010b57b6a2 20:27:50.774 [GameSession] added 1100001037e8e14 20:27:50.774 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:27:50.774 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:27:50.774 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:27:50.774 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:27:50.774 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:27:50.774 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:27:50.825 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:27:50.825 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:50.825 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:27:50.825 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:27:50.825 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:27:50.828 [Lua] [TelemetryRPCListener] Receiving session id from server a4ca851d-8f1a-4d27-bf9c-9383cad01b6b 20:27:50.828 error: [Lua] SETTING ROUND ID 20:27:50.828 [Lua] [NetworkClient] rpc_game_started 20:27:50.828 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:27:50.828 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:27:50.828 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:27:50.828 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:27:50.828 [Lua] [GameNetworkManager] PLAYER is local player 20:27:50.828 [GameSession] create_game_object(95, 1024) 20:27:50.828 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:27:50.828 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:27:50.834 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:27:50.834 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:27:50.834 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1463884800,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = false 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = DAA1AD29D918FB13 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1850540672,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:27:50.834 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:50.834 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:27:50.872 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:50.872 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:27:50.872 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:50.876 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_10=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, start={ node_12=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_2", } { node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.51712961634659826, next={ "node_8", }, weapon_pickup_seed=-522581883, conflict_settings="disabled", path=0, system_seeds={ pickups=1541627936, power_ups=2013604233, mutator=-496528129, blessings=-1913250222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1964222914, layout_x=0.37277481069121143, base_level="shop_strife", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.14609949812868916, next={ "node_4", "node_8", }, weapon_pickup_seed=1541627936, conflict_settings="disabled", path=0, system_seeds={ pickups=-496528129, power_ups=1906287956, mutator=-1913250222, blessings=2013604233, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-522581883, layout_x=0.43344209140045581, base_level="shop_harmony", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1913250222, power_ups=-1029844829, mutator=2013604233, blessings=1906287956, }, node_type="ingame", theme="tzeentch", layout_x=0.11859721176428013, level="sig_snare_c_tzeentch_path1", layout_y=0.20434062837686717, next={ "node_2", }, path=3, level_seed=1541627936, weapon_pickup_seed=-496528129, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=2013604233, power_ups=1602125222, mutator=1906287956, blessings=-1029844829, }, node_type="ingame", theme="tzeentch", layout_x=0.52929779807493305, level="pat_tower_tzeentch_path1", layout_y=0.56286273704709866, next={ "node_9", "node_10", }, path=1, level_seed=-496528129, weapon_pickup_seed=-1913250222, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.42891151058196081, next={ "node_1", "node_12", }, weapon_pickup_seed=1600930987, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-318926322, power_ups=-518683377, mutator=-1864437227, blessings=272800880, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1956532356, layout_x=0, path=0, }, node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.45958173287340864, next={ "node_6", }, weapon_pickup_seed=1906287956, conflict_settings="disabled", path=0, system_seeds={ pickups=-1029844829, power_ups=759743432, mutator=1602125222, blessings=-1054770995, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2013604233, layout_x=0.6735746812975324, base_level="shop_harmony", }, node_14={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.90397224021842348, next={ "node_8", "node_15", }, weapon_pickup_seed=-1029844829, conflict_settings="disabled", path=0, system_seeds={ pickups=1602125222, power_ups=-1515547513, mutator=-1054770995, blessings=759743432, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1906287956, layout_x=0.43886984163624321, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1602125222, level_type="ARENA", layout_y=0.43027141042154654, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1054770995, power_ups=511002682, mutator=759743432, blessings=-1515547513, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1029844829, layout_x=1, base_level="arena_citadel", }, node_15={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=759743432, power_ups=-1865106863, mutator=-1515547513, blessings=511002682, }, node_type="ingame", theme="slaanesh", layout_x=0.59049102181127344, level="pat_bay_slaanesh_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=1602125222, weapon_pickup_seed=-1054770995, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1515547513, power_ups=-1956532356, mutator=511002682, blessings=-1865106863, }, node_type="ingame", theme="nurgle", layout_x=0.82127208833938448, level="sig_citadel_nurgle_path1", layout_y=0.47368223999162073, next={ "final", }, path=1, level_seed=-1054770995, weapon_pickup_seed=759743432, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=511002682, power_ups=1600930987, mutator=-1865106863, blessings=-1956532356, }, node_type="ingame", theme="khorne", layout_x=0.14862983293551557, level="sig_volcano_khorne_path5", layout_y=0.61460442670388216, next={ "node_2", "node_13", }, path=5, level_seed=759743432, weapon_pickup_seed=-1515547513, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1865106863, power_ups=-318926322, mutator=-1956532356, blessings=1600930987, }, node_type="ingame", theme="khorne", layout_x=0.58165371842883895, level="pat_bay_khorne_path3", layout_y=0, next={ "node_5", }, path=3, level_seed=-1515547513, weapon_pickup_seed=511002682, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1956532356, power_ups=-1864437227, mutator=1600930987, blessings=-318926322, }, node_type="ingame", theme="slaanesh", layout_x=0.29036245324729737, level="pat_mines_slaanesh_path2", layout_y=0.77897796490426585, next={ "node_11", "node_14", }, path=2, level_seed=511002682, weapon_pickup_seed=-1865106863, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.12296902497936674, next={ "node_6", }, weapon_pickup_seed=-1956532356, conflict_settings="disabled", path=0, system_seeds={ pickups=1600930987, power_ups=272800880, mutator=-318926322, blessings=-1864437227, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1865106863, layout_x=0.74659436794248468, base_level="shop_fortune", }, node_10={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.78129204390912887, next={ "node_6", }, weapon_pickup_seed=2013604233, conflict_settings="disabled", path=0, system_seeds={ pickups=1906287956, power_ups=-1054770995, mutator=-1029844829, blessings=1602125222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1913250222, layout_x=0.70780921920840412, base_level="shop_fortune", }, node_2={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1864437227, power_ups=1006743330, mutator=272800880, blessings=-518683377, }, node_type="ingame", theme="tzeentch", layout_x=0.2705747754082472, level="pat_town_tzeentch_path1", layout_y=0.30385344973731893, next={ "node_3", "node_11", }, path=1, level_seed=1600930987, weapon_pickup_seed=-318926322, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 20:27:50.876 [Lua] [SharedState] deus_map_13131567_node_2: ready:0:0:0:0 = true 20:27:50.876 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = 20:27:50.876 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:50.950 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = STARTING 20:27:50.950 [Lua] [SharedState] deus_map_13131567_node_2: final_node_selected:0:0:0:0 = 20:27:50.950 [Lua] [SharedState] deus_map_13131567_node_2: ready:0:0:0:0 = true 20:27:50.950 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = 20:27:50.993 [Lua] StateInGameRunning:_game_actually_starts() 20:27:50.993 [Lua] ################################################################################################################# 20:27:50.993 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:27:50.993 [Lua] ################################################################################################################# 20:27:50.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 20:27:50.993 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:27:51.002 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 20:27:51.095 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:51.095 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:51.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 20:27:51.097 [Lua] Commit load time data 20:27:51.234 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:51.235 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:27:51.235 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:27:51.235 [GameSession] -> peers() 20:27:51.235 [GameSession] added 110000104a063b0 20:27:51.235 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:27:51.235 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:27:51.235 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:27:51.235 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:27:51.235 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:27:51.235 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:27:51.376 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:27:51.376 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:27:51.376 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:27:51.376 [GameSession] -> peers() 20:27:51.376 [GameSession] added 11000010d2a2f6a 20:27:51.376 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:27:51.376 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:27:51.376 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010b57b6a2 peer_id=11000010d2a2f6a 20:27:51.376 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010d2a2f6a, self.peer_id = 1100001037e8e14 20:27:51.376 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d2a2f6a 20:27:51.376 [Lua] PlayerManager:add_remote_player 11000010d2a2f6a 20:27:51.419 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:27:51.419 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:27:51.419 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:27:51.419 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010d2a2f6a:0:0:0 = true 20:27:51.637 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:27:51.637 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:51.637 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:27:51.674 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:27:51.674 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 20:27:51.674 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010d2a2f6a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:51.674 [Lua] Adding player sync data to peer=11000010d2a2f6a local_player_id=1 20:27:51.851 [Lua] [SharedState] deus_map_13131567_node_2: ready:0:0:0:0 = true 20:27:51.851 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = 20:27:51.851 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:51.851 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = true 20:27:51.960 [Lua] [SharedState] deus_map_13131567_node_2: ready:0:0:0:0 = true 20:27:51.960 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = 20:27:51.960 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:27:51.960 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = WAITING 20:27:54.130 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:27:54.130 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = VOTING 20:27:55.475 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:27:56.791 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:28:15.219 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:28:16.217 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:28:23.097 [Lua] [SharedState] deus_map_13131567_node_2: vote:0:0:0:0 = node_11 20:28:23.097 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = VOTING_FINISHING 20:28:24.241 [Lua] [SharedState] deus_map_13131567_node_2: final_node_selected:0:0:0:0 = node_11 20:28:24.241 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = FINISHING 20:28:24.241 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:28:24.243 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:28:27.239 [Lua] [SharedState] deus_map_13131567_node_2: map_state:0:0:0:0 = FINISHED 20:28:27.239 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:28:28.235 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:28:28.247 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:28:28.386 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:28:28.386 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:28:28.386 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_11 20:28:28.386 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1","node_2","node_11"] 20:28:28.386 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 3 20:28:28.386 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 1 20:28:28.386 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 2 20:28:28.386 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 3 20:28:28.388 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 1 20:28:28.390 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 20:28:28.390 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 3 20:28:28.433 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 20:28:28.433 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 20:28:28.524 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 1 20:28:28.524 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 3 20:28:28.583 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 1 20:28:28.583 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 3 20:28:28.583 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 3 20:28:32.143 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 20:28:32.143 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14"} 20:28:32.143 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 964 20:28:32.143 [Lua] [SharedState] deus_run_state_13131567: bought_blessings:0:0:0:0 = ["blessing_holy_hand_grenade"] 20:28:32.227 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 20:28:32.227 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14"} 20:28:32.227 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 964 20:28:32.227 [Lua] [SharedState] deus_run_state_13131567: bought_blessings:0:0:0:0 = ["blessing_holy_hand_grenade"] 20:28:32.227 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1320 20:28:44.141 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1152881920,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":1813401088,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":567447296,"name":"talent_2_3","rarity":"rare"}] 20:28:44.141 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 404 20:28:44.141 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1520 20:28:44.141 [Lua] [SharedState] deus_run_state_13131567: bought_power_ups:0:0:0:0 = ["talent_2_3"] 20:28:45.213 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 2 20:28:47.177 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 2 20:28:47.669 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 2 20:28:54.117 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14","blessing_of_grimnir":"11000010b57b6a2"} 20:28:54.117 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 204 20:28:54.117 [Lua] [SharedState] deus_run_state_13131567: bought_blessings:0:0:0:0 = ["blessing_holy_hand_grenade","blessing_of_grimnir"] 20:28:54.117 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1720 20:29:02.685 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1294524544,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"},{"client_id":1366452480,"name":"talent_4_3","rarity":"rare"}] 20:29:02.685 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 604 20:29:02.685 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1920 20:29:02.685 [Lua] [SharedState] deus_run_state_13131567: bought_power_ups:0:0:0:0 = ["talent_2_3","talent_4_3"] 20:29:05.013 [Lua] [SharedState] deus_shop_13131567: peer_state:0:0:0:0 = 2 20:29:05.013 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 4 20:29:10.052 [Lua] [SharedState] deus_shop_13131567: shop_state:0:0:0:0 = 5 20:29:10.052 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 4 20:29:11.038 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 4 20:29:11.059 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 20:29:11.067 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 4 20:29:11.199 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 4 20:29:11.234 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 4 20:29:11.234 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:29:11.234 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:29:11.238 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_8=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_8=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_10=[Unit '#ID[eab9d113c7029403]'], node_9=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], node_8=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_15={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, start={ node_12=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_11=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_1", "node_2", "node_11", } { node_11={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.51712961634659826, next={ "node_8", }, weapon_pickup_seed=-522581883, conflict_settings="disabled", path=0, system_seeds={ pickups=1541627936, power_ups=2013604233, mutator=-496528129, blessings=-1913250222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1964222914, layout_x=0.37277481069121143, base_level="shop_strife", }, node_3={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.14609949812868916, next={ "node_4", "node_8", }, weapon_pickup_seed=1541627936, conflict_settings="disabled", path=0, system_seeds={ pickups=-496528129, power_ups=1906287956, mutator=-1913250222, blessings=2013604233, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-522581883, layout_x=0.43344209140045581, base_level="shop_harmony", }, node_1={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1913250222, power_ups=-1029844829, mutator=2013604233, blessings=1906287956, }, node_type="ingame", theme="tzeentch", layout_x=0.11859721176428013, level="sig_snare_c_tzeentch_path1", layout_y=0.20434062837686717, next={ "node_2", }, path=3, level_seed=1541627936, weapon_pickup_seed=-496528129, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=2013604233, power_ups=1602125222, mutator=1906287956, blessings=-1029844829, }, node_type="ingame", theme="tzeentch", layout_x=0.52929779807493305, level="pat_tower_tzeentch_path1", layout_y=0.56286273704709866, next={ "node_9", "node_10", }, path=1, level_seed=-496528129, weapon_pickup_seed=-1913250222, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.42891151058196081, next={ "node_1", "node_12", }, weapon_pickup_seed=1600930987, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-318926322, power_ups=-518683377, mutator=-1864437227, blessings=272800880, }, node_type="start", mutators={ }, theme="wastes", level_seed=-1956532356, layout_x=0, path=0, }, node_9={ level="shop_harmony", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.45958173287340864, next={ "node_6", }, weapon_pickup_seed=1906287956, conflict_settings="disabled", path=0, system_seeds={ pickups=-1029844829, power_ups=759743432, mutator=1602125222, blessings=-1054770995, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2013604233, layout_x=0.6735746812975324, base_level="shop_harmony", }, node_14={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.90397224021842348, next={ "node_8", "node_15", }, weapon_pickup_seed=-1029844829, conflict_settings="disabled", path=0, system_seeds={ pickups=1602125222, power_ups=-1515547513, mutator=-1054770995, blessings=759743432, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1906287956, layout_x=0.43886984163624321, base_level="shop_harmony", }, final={ level="arena_citadel_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=1602125222, level_type="ARENA", layout_y=0.43027141042154654, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=-1054770995, power_ups=511002682, mutator=759743432, blessings=-1515547513, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1029844829, layout_x=1, base_level="arena_citadel", }, node_15={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=759743432, power_ups=-1865106863, mutator=-1515547513, blessings=511002682, }, node_type="ingame", theme="slaanesh", layout_x=0.59049102181127344, level="pat_bay_slaanesh_path5", layout_y=1, next={ "node_10", }, path=5, level_seed=1602125222, weapon_pickup_seed=-1054770995, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_hordes", "deus_more_elites", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_citadel", system_seeds={ pickups=-1515547513, power_ups=-1956532356, mutator=511002682, blessings=-1865106863, }, node_type="ingame", theme="nurgle", layout_x=0.82127208833938448, level="sig_citadel_nurgle_path1", layout_y=0.47368223999162073, next={ "final", }, path=1, level_seed=-1054770995, weapon_pickup_seed=759743432, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_corrupted_flesh", terror_event_power_up_rarity="rare", }, node_12={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=511002682, power_ups=1600930987, mutator=-1865106863, blessings=-1956532356, }, node_type="ingame", theme="khorne", layout_x=0.14862983293551557, level="sig_volcano_khorne_path5", layout_y=0.61460442670388216, next={ "node_2", "node_13", }, path=5, level_seed=759743432, weapon_pickup_seed=-1515547513, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", curse="curse_skulls_of_fury", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-1865106863, power_ups=-318926322, mutator=-1956532356, blessings=1600930987, }, node_type="ingame", theme="khorne", layout_x=0.58165371842883895, level="pat_bay_khorne_path3", layout_y=0, next={ "node_5", }, path=3, level_seed=-1515547513, weapon_pickup_seed=511002682, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_13={ minor_modifier_group={ "deus_less_monsters", "deus_more_hordes", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-1956532356, power_ups=-1864437227, mutator=1600930987, blessings=-318926322, }, node_type="ingame", theme="slaanesh", layout_x=0.29036245324729737, level="pat_mines_slaanesh_path2", layout_y=0.77897796490426585, next={ "node_11", "node_14", }, path=2, level_seed=511002682, weapon_pickup_seed=-1865106863, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.12296902497936674, next={ "node_6", }, weapon_pickup_seed=-1956532356, conflict_settings="disabled", path=0, system_seeds={ pickups=1600930987, power_ups=272800880, mutator=-318926322, blessings=-1864437227, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1865106863, layout_x=0.74659436794248468, base_level="shop_fortune", }, node_10={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.78129204390912887, next={ "node_6", }, weapon_pickup_seed=2013604233, conflict_settings="disabled", path=0, system_seeds={ pickups=1906287956, power_ups=-1054770995, mutator=-1029844829, blessings=1602125222, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1913250222, layout_x=0.70780921920840412, base_level="shop_fortune", }, node_2={ minor_modifier_group={ "increased_healing", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1864437227, power_ups=1006743330, mutator=272800880, blessings=-518683377, }, node_type="ingame", theme="tzeentch", layout_x=0.2705747754082472, level="pat_town_tzeentch_path1", layout_y=0.30385344973731893, next={ "node_3", "node_11", }, path=1, level_seed=1600930987, weapon_pickup_seed=-318926322, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_egg_of_tzeentch", terror_event_power_up_rarity="rare", }, } 20:29:11.238 [Lua] [SharedState] deus_map_13131567_node_11: ready:0:0:0:0 = true 20:29:11.238 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = 20:29:11.238 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = STARTING 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: final_node_selected:0:0:0:0 = 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: ready:0:0:0:0 = true 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: ready:0:0:0:0 = true 20:29:11.319 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = 20:29:11.319 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:29:11.387 [Lua] [SharedState] deus_map_13131567_node_11: ready:0:0:0:0 = true 20:29:11.387 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = 20:29:11.387 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 1 20:29:11.387 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = WAITING 20:29:13.111 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:13.207 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = VOTING 20:29:15.339 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:20.086 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:20.699 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:20.882 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:21.102 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:26.440 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:26.643 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:26.818 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:27.001 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:27.148 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:27.268 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:28.385 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:28.569 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:28.717 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:28.855 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.010 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.148 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.340 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.478 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.662 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:29.809 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.029 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.285 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.395 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.506 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.652 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.754 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.828 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:30.941 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.015 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.044 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.192 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.192 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.229 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.342 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.379 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.456 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.518 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.555 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.631 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.642 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.668 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.780 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.845 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.845 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.856 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:31.956 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.030 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.031 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.033 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.107 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.179 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.182 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.218 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.329 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.332 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.365 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.440 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.513 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.516 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.541 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.615 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.684 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.728 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.804 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.833 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.905 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:32.942 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.016 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.090 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.167 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.276 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.353 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.424 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.461 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.525 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.538 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.646 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.695 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.710 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.784 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.878 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.894 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:33.968 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.016 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.078 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.188 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.209 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.261 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.335 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.365 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.445 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.482 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.555 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.567 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.629 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.665 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.733 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.740 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.850 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.851 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.916 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.923 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.923 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:34.923 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = VOTING_FINISHING 20:29:35.034 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.072 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.082 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.107 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.143 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.217 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.253 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.253 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.274 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.290 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.363 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.400 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.437 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.449 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.474 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.549 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.584 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.623 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.686 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.686 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.799 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.799 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.801 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.836 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.870 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.943 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.944 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:35.992 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.054 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.054 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.091 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.167 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.201 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.201 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.238 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.275 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.348 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.360 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.423 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.423 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.495 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.525 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.532 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.532 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.642 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.680 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.680 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.701 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.754 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.827 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.864 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:36.885 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.011 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.047 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.050 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.084 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.185 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.222 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.261 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.295 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.369 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.405 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.408 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.515 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.552 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.619 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.625 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.701 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.737 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.850 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:37.921 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:38.052 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:38.104 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:38.245 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:38.325 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:38.509 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:39.598 [Lua] [SharedState] deus_map_13131567_node_11: vote:0:0:0:0 = node_8 20:29:39.965 [Lua] [SharedState] deus_map_13131567_node_11: final_node_selected:0:0:0:0 = node_8 20:29:39.965 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = FINISHING 20:29:39.965 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:29:39.966 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:29:42.940 [Lua] [SharedState] deus_map_13131567_node_11: map_state:0:0:0:0 = FINISHED 20:29:42.940 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:29:43.939 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:29:43.950 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:29:44.092 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:29:44.092 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 2 20:29:44.092 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:29:44.093 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:29:44.128 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:29:44.196 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:29:44.371 [Lua] [SharedState] deus_game_mode_map_13131567: state:0:0:0:0 = 5 20:29:44.371 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_8 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: level_key:0:0:0:0 = pat_tower_tzeentch_path1 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: level_seed:0:0:0:0 = -496528129 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: conflict_director:0:0:0:0 = deus_skaven_chaos 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: locked_director_functions:0:0:0:0 = {} 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: game_mode:0:0:0:0 = deus 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: mechanism:0:0:0:0 = deus 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: environment_variation_id:0:0:0:0 = 0 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty:0:0:0:0 = hardest 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: difficulty_tweak:0:0:0:0 = 0 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: level_session_id:0:0:0:0 = 249873808 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: level_transition_type:0:0:0:0 = load_next_level 20:29:44.371 [Lua] [SharedState] network_state_11000010b57b6a2: extra_packages:0:0:0:0 = {} 20:29:44.371 [Lua] Received new state from server ingame_deus 20:29:44.372 [Save] Saving `save_data` 20:29:44.372 [Lua] gm_event_end_conditions_met true false 20:29:44.373 [Lua] Game won 20:29:44.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:29:44.376 [Save] Save done 20:29:44.376 [Save] Saving `save_data` 20:29:44.378 [Save] Save done 20:29:44.386 [Lua] generate_backend_stats 1100001037e8e14:1 20:29:44.446 [Lua] [PlayFabMirrorBase] Force commit 20:29:44.446 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:29:44.446 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:29:44.446 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:29:44.446 [GameSession] 11000010b57b6a2 -> kicked_out() 20:29:44.446 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:29:44.446 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d2a2f6a 20:29:44.446 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a063b0 20:29:44.446 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010b57b6a2 peer_id=11000010d2a2f6a 20:29:44.446 [Lua] PlayerManager:remove_player peer_id=11000010d2a2f6a 1 20:29:44.448 [Lua] [GameNetworkManager] removing peer_id=11000010d2a2f6a local_player_id=1 20:29:44.448 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:29:44.448 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:29:44.448 [Lua] PlayerManager:remove_player peer_id=110000104a063b0 1 20:29:44.450 [Lua] [GameNetworkManager] removing peer_id=110000104a063b0 local_player_id=1 20:29:44.450 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:29:44.450 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:29:44.450 [Lua] [GameNetworkManager] not removing peer_id=1100001037e8e14 local_player_id=1 20:29:44.450 [Lua] destroyed player game object with id 3 callback 20:29:44.450 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:29:44.450 [Lua] [GameNetworkManager] MUSIC object destroyed 20:29:44.450 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:29:44.450 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010b57b6a2 20:29:44.450 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010b57b6a2 20:29:44.450 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:29:44.450 [Lua] PlayerManager:remove_player peer_id=11000010b57b6a2 1 20:29:44.451 [Lua] [GameNetworkManager] removing peer_id=11000010b57b6a2 local_player_id=1 20:29:44.451 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010b57b6a2 20:29:44.451 [GameSession] shutdown() 20:29:44.451 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = false 20:29:44.451 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = false 20:29:44.451 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010d2a2f6a:0:0:0 = false 20:29:44.451 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = false 20:29:44.452 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:29:44.452 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:29:44.452 [Lua] [PlayFabMirrorBase] commit result "success", "14" 20:29:44.452 [Lua] none table: 00000000070DA820 nil 20:29:44.452 [Lua] TRANSITION nil nil load_next_level 20:29:44.452 [Lua] Transition type "load_next_level", is server: false 20:29:44.452 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=115.12 20:29:46.391 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = false 20:29:46.452 [Lua] [Managers] Calling function on all managers: 20:29:46.452 [Lua] PlayerManager:remove_player peer_id=1100001037e8e14 1 20:29:46.454 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = false 20:29:46.454 [Lua] Clearing all global lookup lists 20:29:46.454 [Lua] [IngamePlayerListUI] - Destroy 20:29:46.454 [Lua] [IngameUI] destroy 20:29:46.455 [Lua] [Managers] Destroying manager group: 20:29:46.456 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:29:46.456 [Lua] [Matchmaking] unregister rpcs 20:29:46.456 [Lua] ############### UNLOADING PACKAGES ############### 20:29:46.456 [Lua] [Gamestate] Enter state StateLoading 20:29:46.458 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:29:46.458 [Lua] [Matchmaking] register rpcs 20:29:46.458 [Lua] registering RPCs 20:29:46.458 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:29:46.458 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:29:46.458 [Lua] [PartyManager] Leader is set to 11000010b57b6a2 20:29:46.469 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 20:29:46.469 [Lua] [StateLoading] load_current_level 20:29:46.469 [Lua] [NetworkClient] New State loading (old state game_started) 20:29:46.469 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_tzeentch_path1 0 20:29:46.472 [Umbra] Unload tome 20:29:46.481 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path1, async-read, 20:29:46.481 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1, pat_tower_tzeentch_path1, async-read, 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1463884800,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:29:46.500 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = true 20:29:46.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 20:29:46.517 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 20:29:46.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1850540672,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 54441724 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1641523328 20:29:46.568 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:29:46.668 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = false 20:29:46.668 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:29:47.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:29:47.611 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:29:47.612 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:29:47.830 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:29:47.830 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:29:47.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 20:29:51.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 20:29:51.022 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 20:29:51.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:29:51.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:29:51.206 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 20:29:51.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 20:29:51.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 20:29:51.490 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 20:29:51.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 20:29:51.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 20:29:51.643 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 20:29:51.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 20:29:51.679 [Umbra] Loading umbra tome '#ID[cc6ff79dc4741126]' 20:29:51.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 20:29:51.760 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path1 20:29:51.778 [Lua] [LevelTransitionHandler] Level load completed! 20:29:51.778 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_tzeentch_path1 - level_seed: -496528129 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:29:51.788 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:29:51.788 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 20:29:51.788 [Lua] load_startup_enemy_packages: -------------- 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_spawn 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_troll 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_rat_ogre 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_stormfiend 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] beastmen_minotaur 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_plague_sorcerer 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_corruptor_sorcerer 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_gutter_runner 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_pack_master 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_poison_wind_globadier 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_ratling_gunner 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_warpfire_thrower 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_vortex_sorcerer 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] beastmen_standard_bearer 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_vortex 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] critter_rat 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] critter_pig 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_storm_vermin_with_shield 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_storm_vermin 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_warrior 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_clan_rat 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_raider 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_slave 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_fanatic 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_loot_rat 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_marauder_with_shield 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_berzerker 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_clan_rat_with_shield 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] chaos_marauder 20:29:51.788 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:29:51.788 [Lua] skaven_plague_monk 20:29:51.795 [Lua] [NetworkClient] All level packages loaded! 20:29:51.795 [Lua] [NetworkClient] New State loaded (old state loading) 20:29:51.795 [Lua] [NetworkClient] on_level_loaded pat_tower_tzeentch_path1 20:29:51.894 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:29:52.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:29:52.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:29:52.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:29:52.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:29:52.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:29:52.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:29:52.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:29:52.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:29:52.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:29:52.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:29:52.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:29:52.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:29:52.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:29:52.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:29:52.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:29:53.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:29:53.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:29:53.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:29:53.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:29:53.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:29:53.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:29:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:29:53.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:29:53.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:29:53.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:29:53.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:29:53.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:29:53.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:29:53.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:29:53.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:29:53.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:29:53.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:29:53.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:29:54.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:29:54.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:29:54.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:29:54.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:29:54.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:29:54.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:29:54.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:29:54.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:29:54.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:29:54.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:29:54.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:29:54.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:29:54.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:29:54.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:29:54.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:29:54.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:29:54.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:29:54.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:29:54.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:29:54.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:29:54.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:29:55.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:29:55.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:29:55.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:29:55.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:29:55.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:29:55.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:29:55.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:29:55.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:29:55.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:29:55.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:29:55.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:29:55.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:29:55.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:29:55.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:29:55.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:29:56.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:29:56.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:29:56.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:29:56.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:29:56.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:29:56.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:29:56.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:29:56.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:29:56.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:29:56.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:29:56.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:29:56.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:29:56.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:29:56.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:29:56.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:29:56.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:29:56.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:29:56.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:29:57.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:29:57.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:29:57.155 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_tzeentch_path1 game_mode: deus 20:29:57.155 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:29:57.155 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:29:57.160 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1563123200,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:29:57.160 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:29:57.171 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:29:57.272 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:29:57.440 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:29:57.540 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:29:57.542 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:29:57.542 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path1/world 20:29:57.542 [Umbra] Init version: 3.4.15 :: 16 threads 20:29:57.928 [Lua] Async level spawning done 20:29:57.928 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:29:58.766 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/javelin":false},"inventory_id":1087498496,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_maidenguard":false}} 20:29:58.766 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:29:58.767 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:29:58.867 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:29:58.901 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:29:58.903 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:29:58.903 [Lua] [Matchmaking] unregister rpcs 20:29:58.903 [Lua] [Managers] Destroying manager group: 20:29:58.903 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 20:29:58.903 [Lua] [Gamestate] Enter StateIngame CLIENT 20:29:58.904 [Lua] <>level = pat_tower_tzeentch_path1<> 20:29:58.904 [Lua] [StateIngame] Client ingame 20:29:58.907 [Lua] [Matchmaking] register rpcs 20:29:58.907 [Lua] GameNetworkManager:init... creating game session 20:29:58.907 [Lua] Joining GameSession userdata: 0x0bfb38c8 as a client through channel_id 5 20:29:58.908 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:29:58.908 [Lua] [GameNetworkManager] My own peer_id = 1100001037e8e14 20:29:58.908 [Lua] [GameNetworkManager] self.is_server = false 20:29:58.908 [Network] Setting artificial MTU limit to 65536 20:29:58.908 [Connection] Endpoint 11000010b57b6a2 set max payload per packet to 1140 20:29:58.908 [Connection] Endpoint 11000010d2a2f6a set max payload per packet to 1140 20:29:58.915 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:29:58.915 [Lua] pacing=deus_default 20:29:58.915 [Lua] roaming=nil 20:29:58.915 [Lua] specials=deus_default 20:29:58.915 [Lua] contained_breeds=nil 20:29:58.915 [Lua] debug_color=maroon 20:29:58.915 [Lua] disabled=false 20:29:58.915 [Lua] pack_spawning=deus_default 20:29:58.915 [Lua] factions=nil 20:29:58.915 [Lua] description=deus_conflict_director_skaven_chaos_name 20:29:58.915 [Lua] boss=deus_default 20:29:58.915 [Lua] horde=deus_default 20:29:58.915 [Lua] name=deus_skaven_chaos 20:29:58.915 [Lua] intensity=deus_default 20:29:58.915 [Lua] --- 20:29:58.915 [Lua] [LevelAnalysis] set_random_seed( -496528129) 20:29:58.919 [Lua] [AIInterestPointSystem] Level Seed: -496528129 20:29:58.920 [Lua] 20:29:58.920 [Lua] [network_manager] = table 20:29:58.920 [Lua] [network_manager] = metatable 20:29:58.920 [Lua] [startup_data] = table 20:29:58.920 [Lua] [entity_manager] = table 20:29:58.920 [Lua] [entity_manager] = metatable 20:29:58.920 [Lua] [unit_spawner] = table 20:29:58.920 [Lua] [unit_spawner] = metatable 20:29:58.920 [Lua] [unit_storage] = table 20:29:58.920 [Lua] [unit_storage] = metatable 20:29:58.920 [Lua] [dice_keeper] = table 20:29:58.920 [Lua] [dice_keeper] = metatable 20:29:58.920 [Lua] [is_server] = false (boolean) 20:29:58.920 [Lua] [world] = [World] 20:29:58.920 [Lua] [system_api] = table 20:29:58.920 [Lua] [input_manager] = table 20:29:58.920 [Lua] [input_manager] = metatable 20:29:58.920 [Lua] [profile_synchronizer] = table 20:29:58.920 [Lua] [profile_synchronizer] = metatable 20:29:58.920 [Lua] [entity_system] = table 20:29:58.920 [Lua] [entity_system] = metatable 20:29:58.920 [Lua] [level_transition_handler] = table 20:29:58.920 [Lua] [level_transition_handler] = metatable 20:29:58.920 [Lua] [num_local_human_players] = 1 (number) 20:29:58.920 [Lua] [statistics_db] = table 20:29:58.920 [Lua] [statistics_db] = metatable 20:29:58.920 [Lua] [entity_system_bag] = table 20:29:58.920 [Lua] [entity_system_bag] = metatable 20:29:58.920 [Lua] [network_lobby] = table 20:29:58.920 [Lua] [network_lobby] = metatable 20:29:58.920 [Lua] [network_transmit] = table 20:29:58.920 [Lua] [network_transmit] = metatable 20:29:58.920 [Lua] [network_clock] = table 20:29:58.920 [Lua] [network_clock] = metatable 20:29:58.920 [Lua] [free_flight_manager] = table 20:29:58.920 [Lua] [free_flight_manager] = metatable 20:29:58.920 [Lua] [network_event_delegate] = table 20:29:58.920 [Lua] [network_event_delegate] = metatable 20:29:58.920 [Lua] 20:29:58.920 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:29:58.920 [Lua] ignoring extension VersusInteractObjectiveExtension 20:29:58.920 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:29:58.920 [Lua] ignoring extension VersusSocketObjectiveExtension 20:29:58.920 [Lua] ignoring extension VersusTargetObjectiveExtension 20:29:58.920 [Lua] ignoring extension VersusMissionObjectiveExtension 20:29:58.922 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:29:58.940 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:29:58.941 [Lua] [AchievementManager] Achievements using the steam platform 20:29:58.941 [Lua] PlayerManager:add_player player_1 20:29:59.058 [Lua] respawn_unit_spawned with group id: terror_respawn 20:29:59.058 [Lua] respawn_unit_spawned with group id: terror_respawn 20:29:59.058 [Lua] respawn_unit_spawned with group id: terror_respawn 20:29:59.064 [Lua] [StateIngame] Level seed: -496528129 20:29:59.078 [Lua] [IngameUI] init 20:29:59.092 [SteamVoipClient] select_out(1100001037e8e14, off) 20:29:59.092 [SteamVoipClient] select_out(11000010b57b6a2, off) 20:29:59.092 [SteamVoipClient] select_out(11000010d2a2f6a, off) 20:29:59.095 [Lua] cb_razer_chroma_setup 20:29:59.120 [Flow] **********************DEBUG************************island_03 OFF 20:29:59.120 [Flow] **********************DEBUG************************island_lowres_03 ON 20:29:59.120 [Flow] **********************DEBUG************************island_01 ON 20:29:59.121 [Flow] **********************DEBUG************************island_02 ON 20:29:59.121 [Flow] **********************DEBUG************************start_area ON 20:29:59.121 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:29:59.121 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:29:59.121 [Flow] **********************DEBUG************************startarea_lowres OFF 20:29:59.121 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:29:59.126 [Lua] [Managers] Calling function on all managers: 20:29:59.126 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:29:59.126 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_valaya_3 20:29:59.126 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = chryzes 20:29:59.142 [Flow] **********************DEBUG************************island_01 OFF 20:29:59.145 [Flow] **********************DEBUG************************island_02 OFF 20:29:59.145 [Flow] **********************DEBUG************************start_area ON 20:29:59.145 [Flow] **********************DEBUG************************island_lowres_01 ON 20:29:59.145 [Flow] **********************DEBUG************************island_lowres_02 ON 20:29:59.145 [Flow] **********************DEBUG************************startarea_lowres OFF 20:29:59.145 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:1:4:2 = true 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010b57b6a2:6:5:4 = true 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:110000104a063b0:1:1:1 = true 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:11000010d2a2f6a:1:5:1 = true 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: profile_initialized:1100001037e8e14:1:3:1 = true 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: bought_power_ups:0:0:0:0 = ["talent_2_3","talent_4_3"] 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:1:4:2 = item_key=deus_we_2h_axe,powerlevel=550,rarity=rare,skin=we_2h_axe_skin_04,property=stamina:23000,property=attack_speed:21000 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010b57b6a2:6:5:4 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_melee:110000104a063b0:1:1:1 = item_key=deus_wh_fencing_sword,powerlevel=550,rarity=rare,skin=wh_fencing_sword_skin_03,property=power_vs_chaos:32000,property=crit_chance:54000 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_melee:11000010d2a2f6a:1:5:1 = item_key=deus_es_halberd,powerlevel=450,rarity=plentiful 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_melee:1100001037e8e14:1:3:1 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -1920 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 4 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:1:4:2 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 20:29:59.275 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010b57b6a2:6:5:4 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:11000010d2a2f6a:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010b57b6a2:0:0:0 = true 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:110000104a063b0:0:0:0 = true 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:11000010d2a2f6a:0:0:0 = true 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: peer_initialized:1100001037e8e14:0:0:0 = true 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: party_power_ups:0:0:0:0 = [{"client_id":92911344,"name":"crit_chance","rarity":"rare"},{"client_id":369376096,"name":"movespeed","rarity":"rare"}] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: bought_blessings:0:0:0:0 = ["blessing_holy_hand_grenade","blessing_of_grimnir"] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010b57b6a2:1:4:2 = 1 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.65354000000000001 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: traversed_nodes:0:0:0:0 = ["node_1","node_2","node_11"] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 4 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:1:0:0 = [2,11,0,5,0,7,0,3,0,0,0,0,0,0,0,0,141,104,23,593.5,6692,538.5,739.5,429.75,0,464,62,0,3] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010b57b6a2:6:0:0 = [3,1,2,0,0,0,0,3,0,0,0,0,0,0,0,0,33,32,0,236.75,2339,846,0,0,0,438.5,10,0,1] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000104a063b0:1:0:0 = [6,3,3,8,0,2,0,1,0,1,0,0,1,0,0,2,213,181,24,880.5,8200,320.75,462.25,754,0,561.5,173,0,1] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:110000100067d24:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:11000010d2a2f6a:1:0:0 = [0,1,0,1,0,5,0,0,0,0,1,0,1,0,0,0,34,29,2,230.75,1768,0,500.25,264.25,0,0,19,0,0] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: persisted_score:1100001037e8e14:1:0:0 = [0,2,0,0,0,5,0,2,1,1,2,0,0,0,1,1,120,34,53,98.75,6942,290.5,998,554,0,336,32,0,1] 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: completed_level_count:0:0:0:0 = 2 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010b57b6a2:0:0:0 = 2 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:110000104a063b0:0:0:0 = 2 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:11000010d2a2f6a:0:0:0 = 1 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: cursed_chests_purified:1100001037e8e14:0:0:0 = 2 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3846 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"1100001037e8e14","blessing_of_grimnir":"11000010b57b6a2"} 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.45912999999999998 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:6:5:4 = 0.64000000000000001 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.214 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.66200000000000003 20:29:59.276 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 0.68833 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:1:4:2 = healthkit_first_aid_kit_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010b57b6a2:6:5:4 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: healthkit:11000010d2a2f6a:1:5:1 = healthkit_first_aid_kit_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:1:4:2 = alive 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: health_state:11000010b57b6a2:6:5:4 = alive 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = alive 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: run_node_key:0:0:0:0 = node_8 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 204 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 604 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 154 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 964 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010b57b6a2:0:0:0 = 2 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:110000104a063b0:0:0:0 = 2 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:11000010d2a2f6a:0:0:0 = 1 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: cursed_levels_completed:1100001037e8e14:0:0:0 = 2 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 6 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:6:5:4 = grenade_frag_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: grenade:110000104a063b0:1:1:1 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010d2a2f6a:1:5:1 = grenade_fire_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: grenade:1100001037e8e14:1:3:1 = holy_hand_grenade 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:1:4:2 = [{"client_id":751249344,"name":"talent_1_1","rarity":"exotic"},{"client_id":572946048,"name":"talent_2_1","rarity":"rare"},{"client_id":1105098496,"name":"talent_3_1","rarity":"exotic"},{"client_id":1040813120,"name":"talent_4_3","rarity":"rare"},{"client_id":1176455040,"name":"talent_5_1","rarity":"rare"},{"client_id":574185344,"name":"talent_6_1","rarity":"unique"},{"client_id":1133771008,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":720027456,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1152881920,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":1813401088,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":567447296,"name":"talent_2_3","rarity":"rare"}] 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010b57b6a2:6:5:4 = [{"client_id":1343521664,"name":"talent_1_1","rarity":"exotic"},{"client_id":899817088,"name":"talent_2_1","rarity":"rare"},{"client_id":1760948352,"name":"talent_3_2","rarity":"exotic"},{"client_id":1872498048,"name":"talent_4_1","rarity":"rare"},{"client_id":1210794624,"name":"talent_5_1","rarity":"rare"},{"client_id":2103150848,"name":"talent_6_3","rarity":"unique"}] 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":1294524544,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"},{"client_id":1366452480,"name":"talent_4_3","rarity":"rare"}] 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":36404096,"name":"talent_5_3","rarity":"rare"},{"client_id":1574938624,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":1067698944,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: twitch_vote:0:0:0:0 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:1:4:2 = true 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010b57b6a2:6:5:4 = true 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: spawned_once:110000104a063b0:1:1:1 = true 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: spawned_once:11000010d2a2f6a:1:5:1 = true 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: spawned_once:1100001037e8e14:1:3:1 = true 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 31 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:1:4:2 = potion_pockets_full_of_bombs_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: potion:11000010b57b6a2:6:5:4 = potion_poison_proof_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: potion:11000010d2a2f6a:1:5:1 = potion_vampiric_draught_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_poison_proof_01 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: upgrade_chests_used:0:0:0:0 = {"rare":2} 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 5A7FB1D9313CDE87 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = DAA1AD29D918FB13 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:29:59.284 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:30:00.630 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":356955648,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:30:00.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 356955648 20:30:00.630 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 356955648 20:30:00.630 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:30:00.630 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 20:30:00.630 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = ArcDeadEye 20:30:00.631 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 356955648 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":1463884800,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1850540672 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = false 20:30:00.772 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:30:00.772 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = DAA1AD29D918FB13 20:30:00.772 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:30:00.772 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:30:00.772 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 356955648 20:30:00.772 [GameSession] -> peers() 20:30:00.772 [GameSession] added 11000010b57b6a2 20:30:00.772 [GameSession] added 1100001037e8e14 20:30:00.772 [GameSession] 11000010b57b6a2 -> create_game_object(0) 20:30:00.772 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:30:00.772 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010b57b6a2 peer_id=11000010b57b6a2 20:30:00.772 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010b57b6a2, self.peer_id = 1100001037e8e14 20:30:00.772 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010b57b6a2 20:30:00.772 [Lua] PlayerManager:add_remote_player 11000010b57b6a2 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(1) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010b57b6a2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:00.827 [Lua] Adding player sync data to peer=11000010b57b6a2 local_player_id=1 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(2) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010b57b6a2 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(3) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(4) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(5) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010b57b6a2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(6) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(7) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(8) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(9) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(10) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.827 [GameSession] 11000010b57b6a2 -> create_game_object(11) 20:30:00.827 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(12) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(13) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(14) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(15) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(16) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(17) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(18) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(19) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(20) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:30:00.828 [GameSession] 11000010b57b6a2 -> create_game_object(21) 20:30:00.828 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(22) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(23) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(24) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010b57b6a2 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(25) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(26) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(27) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(28) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(29) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.829 [GameSession] 11000010b57b6a2 -> create_game_object(30) 20:30:00.829 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(31) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(32) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(33) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(34) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(35) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(36) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(37) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(38) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(39) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(40) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(41) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(42) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(43) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(44) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(45) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(46) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(47) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:00.830 [GameSession] 11000010b57b6a2 -> create_game_object(48) 20:30:00.830 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010b57b6a2 go_type=music_states go_created_func_name=game_object_created_music_states 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":356955648,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:1:0:0 = 1087498496 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010b57b6a2:6:0:0 = 446972608 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 356955648 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 1463884800 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 1563123200 20:30:00.836 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = false 20:30:00.836 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:30:00.836 [Lua] [SharedState] deus_run_state_13131567: telemetry_id:0:0:0:0 = 10B923CC04BFF7A4 20:30:00.836 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:30:00.836 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:30:00.838 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:30:00.838 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:30:00.838 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:30:00.838 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 20:30:00.838 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 20:30:00.838 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 20:30:00.838 [Lua] [Mutator] Activating mutator 'blessing_of_grimnir' 20:30:00.838 [Lua] [Mutator] Activating mutator 'curse_change_of_tzeentch' 20:30:00.838 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 20:30:00.872 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 20:30:00.872 [Lua] --> got 0 of chaos_marauder 20:30:00.872 [Lua] --> got 0 of skaven_clan_rat 20:30:00.872 [Lua] --> got 0 of skaven_storm_vermin 20:30:00.872 [Lua] --> got 0 of skaven_slave 20:30:00.872 [Lua] --> got 0 of chaos_fanatic 20:30:00.872 [Lua] --> got 0 of chaos_raider 20:30:00.872 [Lua] --> got 0 of chaos_warrior 20:30:00.872 [Lua] --> got 0 of chaos_berzerker 20:30:00.872 [Lua] --> got 0 of skaven_plague_monk 20:30:00.872 [Lua] Breed freezer counts: 9 9 20:30:00.872 [Lua] Comitting breed freezer frozen units 20:30:00.872 [Lua] [TelemetryRPCListener] Receiving session id from server 8cc9cc4b-8a79-4c7f-91d0-e94ea4298765 20:30:00.872 error: [Lua] SETTING ROUND ID 20:30:00.872 [Lua] [NetworkClient] rpc_game_started 20:30:00.872 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:30:00.872 [GameSession] 11000010b57b6a2 -> create_game_object(49) 20:30:00.872 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:30:00.872 [Lua] [GameNetworkManager] game_object_created_player, go_id=49, owner_peer_id=11000010b57b6a2 peer_id=1100001037e8e14 20:30:00.872 [Lua] [GameNetworkManager] PLAYER is local player 20:30:00.872 [GameSession] create_game_object(95, 1024) 20:30:00.872 [GameSession] create_game_object(1024, 0) -> 11000010b57b6a2 20:30:00.872 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 20:30:00.879 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:30:00.879 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:30:00.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 20:30:02.278 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_axes":false},"inventory_id":483015520,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01":false,"units\/weapons\/player\/wpn_wh_halberd_01\/wpn_wh_halberd_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:30:02.278 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 483015520 20:30:02.278 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 483015520 20:30:02.280 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 483015520 20:30:02.790 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:30:02.790 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3 20:30:02.790 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = PastaRasta 20:30:02.790 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:11000010d2a2f6a:1:0:0 = 483015520 20:30:02.790 [GameSession] -> peers() 20:30:02.790 [GameSession] added 110000104a063b0 20:30:02.790 [GameSession] 11000010b57b6a2 -> create_game_object(50) 20:30:02.790 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:30:02.790 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=11000010b57b6a2 peer_id=110000104a063b0 20:30:02.790 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 50, peer_id = 110000104a063b0, self.peer_id = 1100001037e8e14 20:30:02.790 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a063b0 20:30:02.790 [Lua] PlayerManager:add_remote_player 110000104a063b0 20:30:03.146 [GameSession] 11000010b57b6a2 -> create_game_object(2048) 20:30:03.146 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a063b0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:03.146 [Lua] Adding player sync data to peer=110000104a063b0 local_player_id=1 20:30:04.929 [Lua] [SharedState] deus_run_state_13131567: player_level:0:0:0:0 = 35 20:30:04.929 [Lua] [SharedState] deus_run_state_13131567: player_frame:0:0:0:0 = frame_0000 20:30:04.929 [Lua] [SharedState] deus_run_state_13131567: player_name:0:0:0:0 = Perkless Joe 20:30:04.929 [GameSession] -> peers() 20:30:04.929 [GameSession] added 11000010d2a2f6a 20:30:04.929 [GameSession] 11000010b57b6a2 -> create_game_object(51) 20:30:04.929 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010b57b6a2 go_type=player go_created_func_name=game_object_created_player 20:30:04.929 [Lua] [GameNetworkManager] game_object_created_player, go_id=51, owner_peer_id=11000010b57b6a2 peer_id=11000010d2a2f6a 20:30:04.929 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 51, peer_id = 11000010d2a2f6a, self.peer_id = 1100001037e8e14 20:30:04.929 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d2a2f6a 20:30:04.929 [Lua] PlayerManager:add_remote_player 11000010d2a2f6a 20:30:04.974 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:1100001037e8e14:0:0:0 = true 20:30:04.974 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 3, Vector3(-46.02, -48.35, 12.81), Vector4(0.0232258, 0.0232258, -0.627097, 0.778249)) 20:30:04.976 [GameSession] create_game_object(9, 1025) 20:30:04.976 [GameSession] create_game_object(1025, 0) -> 11000010b57b6a2 20:30:04.976 [Lua] TalentExtension:_send_rpc_sync_talents 1025 20:30:04.976 [Lua] PlayerManager:assign_unit_ownership chryzes 1100001037e8e14 1 20:30:04.976 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010b57b6a2:0:0:0 = true 20:30:04.976 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:110000104a063b0:0:0:0 = true 20:30:04.976 [Lua] [SharedState] network_state_11000010b57b6a2: peer_ingame:11000010d2a2f6a:0:0:0 = true 20:30:04.976 [GameSession] 11000010b57b6a2 -> create_game_object(52) 20:30:04.976 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010b57b6a2 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:04.977 [Lua] PlayerManager:assign_unit_ownership ArcDeadEye 11000010b57b6a2 1 20:30:04.977 [GameSession] 11000010b57b6a2 -> create_game_object(53) 20:30:04.977 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:30:04.977 [Lua] [Mutator] Activating mutator 'easier_packs' 20:30:04.985 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.50087000000000004 20:30:05.083 [GameSession] 11000010b57b6a2 -> create_game_object(54) 20:30:05.083 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:30:05.083 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:30:05.126 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010b57b6a2:0:0:0 = true 20:30:05.153 [Lua] StateInGameRunning:_game_actually_starts() 20:30:05.155 [Lua] ################################################################################################################# 20:30:05.155 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-pat_tower_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:30:05.155 [Lua] ################################################################################################################# 20:30:05.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 20:30:05.155 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:1100001037e8e14:0:0:0 = true 20:30:05.163 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.86614000000000002 20:30:05.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 20:30:05.197 [GameSession] 11000010b57b6a2 -> create_game_object(2049) 20:30:05.197 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104a063b0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:05.198 [Lua] PlayerManager:assign_unit_ownership PastaRasta 110000104a063b0 1 20:30:05.198 [GameSession] 11000010b57b6a2 -> create_game_object(55) 20:30:05.198 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:30:05.198 [Lua] [SharedState] deus_run_state_13131567: health_percentage:110000104a063b0:1:1:1 = 0.5 20:30:05.198 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:30:05.198 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:30:05.318 [GameSession] 11000010b57b6a2 -> create_game_object(3072) 20:30:05.318 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010d2a2f6a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:05.318 [Lua] Adding player sync data to peer=11000010d2a2f6a local_player_id=1 20:30:05.318 [GameSession] 11000010b57b6a2 -> create_game_object(3073) 20:30:05.318 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010d2a2f6a go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:05.318 [Lua] PlayerManager:assign_unit_ownership Perkless Joe 11000010d2a2f6a 1 20:30:05.319 [GameSession] 11000010b57b6a2 -> create_game_object(56) 20:30:05.319 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010b57b6a2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:30:05.319 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 1 20:30:05.361 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:30:05.361 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.13386000000000001 20:30:05.397 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:110000104a063b0:0:0:0 = true 20:30:05.438 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.65354000000000001 20:30:05.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 20:30:05.509 [Lua] Commit load time data 20:30:05.626 [Lua] [SharedState] network_state_11000010b57b6a2: actually_ingame:11000010d2a2f6a:0:0:0 = true 20:30:06.956 [GameSession] create_game_object(75, 1026) 20:30:06.956 [GameSession] create_game_object(1026, 0) -> 11000010b57b6a2 20:30:06.956 [GameSession] create_game_object(3, 1027) 20:30:06.956 [GameSession] create_game_object(1027, 0) -> 11000010b57b6a2 20:30:17.155 [GameSession] destroy_game_object(1027) 20:30:17.155 [GameSession] destroy_game_object(1026) 20:30:19.891 [GameSession] 11000010b57b6a2 -> destroy_game_object(6) 20:30:19.891 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:20.079 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_hold_my_beer_01 20:30:20.660 [GameSession] 11000010b57b6a2 -> destroy_game_object(25) 20:30:20.660 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:20.873 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:30:20.873 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:30:22.933 [GameSession] 11000010b57b6a2 -> create_game_object(57) 20:30:22.933 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:22.933 [GameSession] 11000010b57b6a2 -> create_game_object(58) 20:30:22.933 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:23.334 [GameSession] 11000010b57b6a2 -> destroy_game_object(58) 20:30:23.334 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:23.334 [GameSession] 11000010b57b6a2 -> destroy_game_object(57) 20:30:23.334 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:23.335 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:23.396 [GameSession] 11000010b57b6a2 -> create_game_object(59) 20:30:23.396 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:23.396 [GameSession] 11000010b57b6a2 -> create_game_object(60) 20:30:23.396 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:23.613 [GameSession] 11000010b57b6a2 -> destroy_game_object(60) 20:30:23.613 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:23.613 [GameSession] 11000010b57b6a2 -> destroy_game_object(59) 20:30:23.613 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:23.613 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:24.047 [GameSession] 11000010b57b6a2 -> create_game_object(61) 20:30:24.047 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:24.047 [GameSession] 11000010b57b6a2 -> create_game_object(62) 20:30:24.047 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:25.853 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 36 20:30:25.854 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 989 20:30:25.854 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 36 20:30:25.854 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 229 20:30:25.854 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3871 20:30:25.854 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 32 20:30:25.854 [GameSession] 11000010b57b6a2 -> destroy_game_object(29) 20:30:25.854 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 7 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 179 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3896 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 36 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 989 20:30:25.943 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3921 20:30:26.036 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 36 20:30:26.036 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 629 20:30:26.036 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3946 20:30:30.126 [GameSession] 11000010b57b6a2 -> destroy_game_object(13) 20:30:30.126 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:30.287 [Lua] [SharedState] deus_run_state_13131567: healthkit:110000104a063b0:1:1:1 = potion_healing_draught_01 20:30:31.007 [Lua] [SharedState] deus_run_state_13131567: health_percentage:1100001037e8e14:1:3:1 = 1 20:30:31.007 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = 20:30:31.059 [GameSession] 11000010b57b6a2 -> create_game_object(63) 20:30:31.059 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:31.059 [GameSession] 11000010b57b6a2 -> create_game_object(64) 20:30:31.059 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:31.060 [GameSession] 11000010b57b6a2 -> create_game_object(65) 20:30:31.060 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:31.060 [GameSession] 11000010b57b6a2 -> destroy_game_object(12) 20:30:31.060 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:31.060 [GameSession] 11000010b57b6a2 -> create_game_object(66) 20:30:31.060 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:31.144 [Lua] [SharedState] deus_run_state_13131567: healthkit:1100001037e8e14:1:3:1 = potion_healing_draught_01 20:30:31.561 [GameSession] 11000010b57b6a2 -> create_game_object(67) 20:30:31.561 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:31.561 [GameSession] 11000010b57b6a2 -> create_game_object(68) 20:30:31.561 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:32.295 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:30:32.852 [GameSession] 11000010b57b6a2 -> create_game_object(69) 20:30:32.852 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:32.852 [GameSession] 11000010b57b6a2 -> create_game_object(70) 20:30:32.852 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:34.293 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.63780000000000003 20:30:34.765 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.61416999999999999 20:30:35.151 [GameSession] 11000010b57b6a2 -> create_game_object(2050) 20:30:35.151 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:35.155 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 20:30:35.211 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:30:35.211 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:30:35.321 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.59843000000000002 20:30:35.708 [GameSession] 11000010b57b6a2 -> destroy_game_object(2050) 20:30:35.708 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:30:35.974 [GameSession] 11000010b57b6a2 -> create_game_object(71) 20:30:35.974 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:35.975 [GameSession] 11000010b57b6a2 -> create_game_object(72) 20:30:35.975 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:36.026 [GameSession] 11000010b57b6a2 -> create_game_object(73) 20:30:36.026 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:36.027 [GameSession] 11000010b57b6a2 -> create_game_object(74) 20:30:36.027 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:36.399 [GameSession] 11000010b57b6a2 -> create_game_object(75) 20:30:36.399 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:36.431 [GameSession] 11000010b57b6a2 -> create_game_object(76) 20:30:36.431 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:37.316 [GameSession] 11000010b57b6a2 -> create_game_object(77) 20:30:37.316 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:37.316 [GameSession] 11000010b57b6a2 -> create_game_object(78) 20:30:37.316 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:37.862 [GameSession] 11000010b57b6a2 -> create_game_object(2051) 20:30:37.862 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:37.862 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:30:37.862 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:30:37.905 [GameSession] 11000010b57b6a2 -> create_game_object(79) 20:30:37.905 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:37.905 [GameSession] 11000010b57b6a2 -> create_game_object(80) 20:30:37.905 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:37.938 [GameSession] 11000010b57b6a2 -> create_game_object(81) 20:30:37.938 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:38.223 [GameSession] 11000010b57b6a2 -> destroy_game_object(2051) 20:30:38.223 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:30:39.163 [GameSession] create_game_object(7, 1028) 20:30:39.163 [GameSession] create_game_object(1028, 0) -> 11000010b57b6a2 20:30:39.203 [GameSession] 11000010b57b6a2 -> create_game_object(82) 20:30:39.203 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.203 [GameSession] 11000010b57b6a2 -> create_game_object(83) 20:30:39.203 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.203 [GameSession] 11000010b57b6a2 -> create_game_object(84) 20:30:39.203 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.203 [GameSession] 11000010b57b6a2 -> create_game_object(85) 20:30:39.203 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.239 [GameSession] 11000010b57b6a2 -> create_game_object(86) 20:30:39.239 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:39.240 [GameSession] 11000010b57b6a2 -> create_game_object(87) 20:30:39.240 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.241 [GameSession] 11000010b57b6a2 -> create_game_object(88) 20:30:39.241 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.241 [GameSession] 11000010b57b6a2 -> create_game_object(89) 20:30:39.241 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.241 [GameSession] 11000010b57b6a2 -> create_game_object(90) 20:30:39.241 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.281 [GameSession] 11000010b57b6a2 -> create_game_object(91) 20:30:39.281 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.282 [GameSession] 11000010b57b6a2 -> create_game_object(92) 20:30:39.282 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:39.283 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:30:39.283 [GameSession] 11000010b57b6a2 -> create_game_object(93) 20:30:39.283 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:39.333 [GameSession] 11000010b57b6a2 -> create_game_object(94) 20:30:39.333 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:39.334 [GameSession] 11000010b57b6a2 -> create_game_object(95) 20:30:39.334 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.335 [GameSession] 11000010b57b6a2 -> create_game_object(96) 20:30:39.335 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.364 [GameSession] 11000010b57b6a2 -> create_game_object(97) 20:30:39.364 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.684 [GameSession] 11000010b57b6a2 -> create_game_object(98) 20:30:39.684 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:39.684 [GameSession] 11000010b57b6a2 -> create_game_object(99) 20:30:39.684 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:39.749 [GameSession] destroy_game_object(1028) 20:30:39.799 [GameSession] 11000010b57b6a2 -> destroy_game_object(99) 20:30:39.799 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:39.799 [GameSession] 11000010b57b6a2 -> destroy_game_object(98) 20:30:39.799 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:39.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:40.449 [GameSession] 11000010b57b6a2 -> create_game_object(100) 20:30:40.449 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:40.450 [GameSession] 11000010b57b6a2 -> create_game_object(101) 20:30:40.450 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:41.140 [GameSession] create_game_object(7, 1029) 20:30:41.140 [GameSession] create_game_object(1029, 0) -> 11000010b57b6a2 20:30:41.259 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.80315000000000003 20:30:41.559 [GameSession] destroy_game_object(1029) 20:30:42.252 [GameSession] 11000010b57b6a2 -> create_game_object(102) 20:30:42.253 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:42.253 [GameSession] 11000010b57b6a2 -> create_game_object(103) 20:30:42.253 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:43.260 [GameSession] 11000010b57b6a2 -> destroy_game_object(62) 20:30:43.260 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:43.261 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[b5b00e4a620cde9f]' 20:30:43.555 [GameSession] 11000010b57b6a2 -> create_game_object(104) 20:30:43.555 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:43.556 [GameSession] 11000010b57b6a2 -> create_game_object(105) 20:30:43.556 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:43.711 [GameSession] create_game_object(7, 1030) 20:30:43.711 [GameSession] create_game_object(1030, 0) -> 11000010b57b6a2 20:30:43.845 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.76378000000000001 20:30:44.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(94) 20:30:44.027 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:44.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(92) 20:30:44.027 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:44.027 [GameSession] 11000010b57b6a2 -> destroy_game_object(93) 20:30:44.027 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:44.028 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[bb7dd2b9ad2ebc02]' 20:30:44.029 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[a408d7e1af12ecd4]' 20:30:44.029 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[af3b3d17768c5e10]' 20:30:44.169 [GameSession] destroy_game_object(1030) 20:30:44.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x30516, position: 0 20:30:44.902 [GameSession] 11000010b57b6a2 -> create_game_object(106) 20:30:44.902 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:44.903 [GameSession] 11000010b57b6a2 -> create_game_object(107) 20:30:44.903 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:46.524 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010b57b6a2:1:4:2 = grenade_fire_01 20:30:46.524 [GameSession] 11000010b57b6a2 -> destroy_game_object(16) 20:30:46.524 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:47.152 [GameSession] create_game_object(7, 1031) 20:30:47.152 [GameSession] create_game_object(1031, 0) -> 11000010b57b6a2 20:30:47.847 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 37 20:30:47.847 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1022 20:30:47.847 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 37 20:30:47.848 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 262 20:30:47.848 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 3979 20:30:47.848 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 33 20:30:47.848 [GameSession] 11000010b57b6a2 -> destroy_game_object(30) 20:30:47.848 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:47.904 [GameSession] create_game_object(75, 1032) 20:30:47.904 [GameSession] create_game_object(1032, 0) -> 11000010b57b6a2 20:30:47.904 [GameSession] create_game_object(3, 1033) 20:30:47.904 [GameSession] create_game_object(1033, 0) -> 11000010b57b6a2 20:30:47.949 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 37 20:30:47.949 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1022 20:30:47.949 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4012 20:30:47.986 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 8 20:30:47.986 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 212 20:30:47.986 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4045 20:30:48.049 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 37 20:30:48.049 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 662 20:30:48.050 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4078 20:30:50.968 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"rarity":"rare","client_id":1067698944,"name":"deus_ammo_pickup_range_pen"},{"rarity":"exotic","client_id":380158208,"name":"deus_max_health"},{"rarity":"exotic","client_id":1280643456,"name":"talent_1_1"},{"rarity":"rare","client_id":384630304,"name":"talent_2_2"},{"rarity":"exotic","client_id":108726336,"name":"talent_3_3"},{"rarity":"rare","client_id":1167772800,"name":"talent_4_2"},{"rarity":"rare","client_id":1391858688,"name":"talent_5_3"},{"rarity":"unique","client_id":1508941440,"name":"talent_6_3"},{"client_id":356655328,"name":"deus_block_procs_parry","rarity":"exotic"}] 20:30:50.968 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 822 20:30:50.968 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 5 20:30:51.067 [Lua] [SharedState] deus_run_state_13131567: power_ups:1100001037e8e14:1:3:1 = [{"client_id":356655328,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":1067698944,"name":"deus_ammo_pickup_range_pen","rarity":"rare"},{"client_id":380158208,"name":"deus_max_health","rarity":"exotic"},{"client_id":1280643456,"name":"talent_1_1","rarity":"exotic"},{"client_id":384630304,"name":"talent_2_2","rarity":"rare"},{"client_id":108726336,"name":"talent_3_3","rarity":"exotic"},{"client_id":1167772800,"name":"talent_4_2","rarity":"rare"},{"client_id":1391858688,"name":"talent_5_3","rarity":"rare"},{"client_id":1508941440,"name":"talent_6_3","rarity":"unique"}] 20:30:51.067 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 822 20:30:51.067 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 5 20:30:51.067 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -2120 20:30:51.312 [GameSession] 11000010b57b6a2 -> destroy_game_object(73) 20:30:51.313 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:51.314 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[63068713f1be46c5]' 20:30:51.602 [GameSession] 11000010b57b6a2 -> create_game_object(108) 20:30:51.602 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:51.603 [GameSession] 11000010b57b6a2 -> create_game_object(109) 20:30:51.603 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:52.765 [GameSession] 11000010b57b6a2 -> destroy_game_object(74) 20:30:52.765 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:52.766 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:30:52.790 [GameSession] 11000010b57b6a2 -> destroy_game_object(65) 20:30:52.790 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:52.791 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:30:53.004 [GameSession] destroy_game_object(1031) 20:30:53.067 [GameSession] 11000010b57b6a2 -> create_game_object(110) 20:30:53.067 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:53.067 [GameSession] 11000010b57b6a2 -> create_game_object(111) 20:30:53.067 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:53.890 [GameSession] 11000010b57b6a2 -> destroy_game_object(71) 20:30:53.890 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:53.891 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 38 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 852 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 38 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 292 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4108 20:30:54.014 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 34 20:30:54.014 [GameSession] 11000010b57b6a2 -> destroy_game_object(32) 20:30:54.014 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:54.078 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 38 20:30:54.078 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 852 20:30:54.078 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4138 20:30:54.116 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 9 20:30:54.116 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 242 20:30:54.116 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4168 20:30:54.246 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 38 20:30:54.246 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 692 20:30:54.246 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4198 20:30:57.248 [Lua] [SharedState] deus_run_state_13131567: power_ups:110000104a063b0:1:1:1 = [{"client_id":695511616,"name":"deus_second_wind","rarity":"exotic"},{"client_id":1294524544,"name":"friendly_cooldown_on_ability","rarity":"rare"},{"client_id":402885760,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"client_id":1194579584,"name":"talent_1_3","rarity":"exotic"},{"client_id":1218041984,"name":"talent_1_1","rarity":"exotic"},{"client_id":1031817600,"name":"talent_2_2","rarity":"rare"},{"client_id":153701504,"name":"talent_3_2","rarity":"exotic"},{"client_id":45151332,"name":"talent_4_2","rarity":"rare"},{"client_id":541788096,"name":"talent_5_1","rarity":"rare"},{"client_id":1754344576,"name":"talent_6_2","rarity":"unique"},{"client_id":1366452480,"name":"talent_4_3","rarity":"rare"}] 20:30:57.248 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 492 20:30:57.248 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 6 20:30:57.248 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -2320 20:30:57.995 [GameSession] destroy_game_object(1033) 20:30:57.995 [GameSession] destroy_game_object(1032) 20:30:58.050 [GameSession] 11000010b57b6a2 -> create_game_object(112) 20:30:58.050 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:58.050 [GameSession] 11000010b57b6a2 -> create_game_object(113) 20:30:58.050 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:58.051 [GameSession] 11000010b57b6a2 -> destroy_game_object(68) 20:30:58.051 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:58.052 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 20:30:58.053 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:30:58.496 [GameSession] 11000010b57b6a2 -> destroy_game_object(66) 20:30:58.497 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:30:58.498 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[f53dc340bc390dd6]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[347639593b1a173a]' child 7: '#ID[fa92662140c4085e]' 20:30:59.918 [Lua] [SharedState] deus_run_state_13131567: power_ups:11000010d2a2f6a:1:5:1 = [{"client_id":681477824,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":36404096,"name":"talent_5_3","rarity":"rare"},{"client_id":1574938624,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"client_id":776817664,"name":"talent_1_1","rarity":"exotic"},{"client_id":855683840,"name":"talent_2_1","rarity":"rare"},{"client_id":2008590848,"name":"talent_3_2","rarity":"exotic"},{"client_id":1514588800,"name":"talent_4_1","rarity":"rare"},{"client_id":825899584,"name":"talent_5_2","rarity":"rare"},{"client_id":60680180,"name":"talent_6_2","rarity":"unique"}] 20:30:59.918 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 42 20:30:59.918 [Lua] [SharedState] deus_run_state_13131567: power_up_chests_used:0:0:0:0 = 7 20:30:59.918 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -2520 20:31:00.974 [GameSession] 11000010b57b6a2 -> create_game_object(114) 20:31:00.974 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:00.975 [GameSession] 11000010b57b6a2 -> create_game_object(115) 20:31:00.975 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:00.975 [GameSession] 11000010b57b6a2 -> create_game_object(116) 20:31:00.975 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:00.975 [GameSession] 11000010b57b6a2 -> create_game_object(117) 20:31:00.975 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:00.975 [GameSession] 11000010b57b6a2 -> create_game_object(118) 20:31:00.975 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:00.976 [GameSession] 11000010b57b6a2 -> create_game_object(119) 20:31:00.976 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:00.977 [GameSession] 11000010b57b6a2 -> create_game_object(120) 20:31:00.977 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:01.010 [GameSession] 11000010b57b6a2 -> create_game_object(121) 20:31:01.010 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:01.011 [GameSession] 11000010b57b6a2 -> create_game_object(122) 20:31:01.011 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:01.670 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010b57b6a2:1:4:2 = 0.32869999999999999 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(114) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(118) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(119) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(122) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(115) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(120) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(116) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.714 [GameSession] 11000010b57b6a2 -> destroy_game_object(117) 20:31:01.714 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:01.715 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[63068713f1be46c5]' 20:31:01.716 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[a408d7e1af12ecd4]' 20:31:01.716 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[1e087c03b21c0b89]' 20:31:01.716 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[a408d7e1af12ecd4]' 20:31:01.716 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[bb7dd2b9ad2ebc02]' 20:31:02.291 [GameSession] create_game_object(7, 1034) 20:31:02.291 [GameSession] create_game_object(1034, 0) -> 11000010b57b6a2 20:31:02.417 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.73228000000000004 20:31:02.721 [GameSession] destroy_game_object(1034) 20:31:02.817 [GameSession] 11000010b57b6a2 -> create_game_object(123) 20:31:02.817 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:02.859 [GameSession] 11000010b57b6a2 -> create_game_object(124) 20:31:02.859 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:02.859 [GameSession] 11000010b57b6a2 -> create_game_object(125) 20:31:02.859 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:02.859 [GameSession] 11000010b57b6a2 -> create_game_object(126) 20:31:02.859 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:02.860 [GameSession] 11000010b57b6a2 -> destroy_game_object(64) 20:31:02.860 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:02.860 [GameSession] 11000010b57b6a2 -> create_game_object(127) 20:31:02.860 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:02.860 [GameSession] 11000010b57b6a2 -> create_game_object(128) 20:31:02.860 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:02.861 [GameSession] 11000010b57b6a2 -> create_game_object(129) 20:31:02.861 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:02.862 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[a35f2ea23ae5019a]' 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 39 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 884 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 39 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 324 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4230 20:31:02.920 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 35 20:31:02.920 [GameSession] 11000010b57b6a2 -> destroy_game_object(31) 20:31:02.920 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:03.005 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 39 20:31:03.005 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 884 20:31:03.005 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4262 20:31:03.040 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 10 20:31:03.040 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 74 20:31:03.040 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4294 20:31:03.117 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 39 20:31:03.117 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 524 20:31:03.117 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4326 20:31:04.535 [GameSession] create_game_object(7, 1035) 20:31:04.535 [GameSession] create_game_object(1035, 0) -> 11000010b57b6a2 20:31:04.636 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.70079000000000002 20:31:04.973 [GameSession] destroy_game_object(1035) 20:31:05.018 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:05.018 [GameSession] 11000010b57b6a2 -> create_game_object(130) 20:31:05.018 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:06.563 [GameSession] create_game_object(7, 1036) 20:31:06.563 [GameSession] create_game_object(1036, 0) -> 11000010b57b6a2 20:31:06.665 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:31:07.028 [GameSession] destroy_game_object(1036) 20:31:08.358 [GameSession] 11000010b57b6a2 -> destroy_game_object(86) 20:31:08.358 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:08.359 [GameSession] 11000010b57b6a2 -> destroy_game_object(72) 20:31:08.359 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:08.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[b69deb046d4cf430]' 20:31:08.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[fa92662140c4085e]' 20:31:08.619 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:08.620 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:09.089 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:31:10.883 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 20:31:10.955 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:31:11.369 [GameSession] create_game_object(7, 1037) 20:31:11.369 [GameSession] create_game_object(1037, 0) -> 11000010b57b6a2 20:31:11.472 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.62992000000000004 20:31:11.562 [Flow] **********************DEBUG************************island_01 OFF 20:31:11.562 [Flow] **********************DEBUG************************island_02 OFF 20:31:11.562 [Flow] **********************DEBUG************************start_area OFF 20:31:11.562 [Flow] **********************DEBUG************************island_lowres_01 ON 20:31:11.562 [Flow] **********************DEBUG************************island_lowres_02 ON 20:31:11.562 [Flow] **********************DEBUG************************startarea_lowres ON 20:31:11.562 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:31:11.582 [GameSession] 11000010b57b6a2 -> create_game_object(131) 20:31:11.582 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:11.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:11.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:11.635 [GameSession] 11000010b57b6a2 -> create_game_object(132) 20:31:11.635 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:11.635 [GameSession] 11000010b57b6a2 -> create_game_object(133) 20:31:11.635 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:11.635 [GameSession] 11000010b57b6a2 -> create_game_object(134) 20:31:11.635 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:11.635 [GameSession] 11000010b57b6a2 -> create_game_object(135) 20:31:11.635 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:11.674 [GameSession] 11000010b57b6a2 -> create_game_object(136) 20:31:11.674 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:11.675 [GameSession] 11000010b57b6a2 -> create_game_object(137) 20:31:11.675 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:11.675 [GameSession] 11000010b57b6a2 -> create_game_object(138) 20:31:11.675 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:11.676 [GameSession] 11000010b57b6a2 -> create_game_object(139) 20:31:11.676 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:11.905 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_xbow_02_t3\/wpn_dw_xbow_02_t3_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:31:11.905 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t3/wpn_dw_xbow_02_t3_3p, DeusChestPreloadSystem, async-read, 20:31:11.905 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:31:11.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:31:11.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:31:11.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:31:11.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:31:11.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:31:11.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:31:11.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:31:11.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:31:11.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:11.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:11.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:11.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:12.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:12.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:12.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t3/wpn_dw_xbow_02_t3_3p 20:31:12.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t3/wpn_dw_xbow_02_t3_3p 20:31:12.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t3/wpn_dw_xbow_02_t3_3p 20:31:12.072 [GameSession] 11000010b57b6a2 -> destroy_game_object(134) 20:31:12.072 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:12.072 [GameSession] 11000010b57b6a2 -> destroy_game_object(135) 20:31:12.072 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:12.074 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:12.074 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 20:31:12.108 [GameSession] 11000010b57b6a2 -> create_game_object(140) 20:31:12.108 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:12.150 [GameSession] 11000010b57b6a2 -> create_game_object(2052) 20:31:12.150 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:12.150 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:31:12.150 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:31:12.430 [GameSession] 11000010b57b6a2 -> create_game_object(2053) 20:31:12.430 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:12.431 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:31:12.431 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:31:12.525 [GameSession] 11000010b57b6a2 -> destroy_game_object(2052) 20:31:12.525 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:31:12.679 [GameSession] 11000010b57b6a2 -> create_game_object(2054) 20:31:12.679 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:12.679 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:31:12.679 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:31:12.769 [GameSession] 11000010b57b6a2 -> destroy_game_object(2053) 20:31:12.769 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:31:13.026 [GameSession] 11000010b57b6a2 -> destroy_game_object(2054) 20:31:13.026 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:31:14.190 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 40 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 912 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 40 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 352 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4354 20:31:14.937 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 36 20:31:14.937 [GameSession] 11000010b57b6a2 -> destroy_game_object(33) 20:31:14.937 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:15.013 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 40 20:31:15.013 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 912 20:31:15.013 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4382 20:31:15.058 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 11 20:31:15.058 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 102 20:31:15.058 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4410 20:31:15.133 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 40 20:31:15.133 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 552 20:31:15.133 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4438 20:31:15.992 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:31:16.071 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 20:31:16.988 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:31:16.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 20:31:16.988 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:31:16.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 20:31:16.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p, DeusChestPreloadSystem 20:31:16.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:31:16.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:31:16.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:16.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t3/wpn_dw_xbow_02_t3_3p, DeusChestPreloadSystem 20:31:16.991 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:17.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 20:31:17.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 20:31:17.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:31:17.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:31:17.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:31:17.034 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:31:17.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:31:17.059 [Lua] [PackageManager] Force_load: wwise/handgun 20:31:17.060 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:31:17.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:31:17.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 20:31:17.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:17.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:17.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:17.115 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:31:17.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:31:17.159 [Lua] [PackageManager] Force_load: wwise/bow 20:31:17.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:31:17.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:31:17.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:31:17.256 [GameSession] destroy_game_object(1037) 20:31:17.991 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71eb72c4] 20:31:17.991 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b] 20:31:19.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x30e4f, position: 0 20:31:20.347 [GameSession] 11000010b57b6a2 -> destroy_game_object(101) 20:31:20.347 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:20.349 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:20.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:20.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:22.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(76) 20:31:22.793 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:22.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(78) 20:31:22.793 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:22.793 [GameSession] 11000010b57b6a2 -> destroy_game_object(80) 20:31:22.793 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:22.795 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 20:31:22.795 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:31:22.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 20:31:24.847 [GameSession] 11000010b57b6a2 -> create_game_object(141) 20:31:24.847 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(142) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(143) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(144) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(145) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(146) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(147) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:24.884 [GameSession] 11000010b57b6a2 -> create_game_object(148) 20:31:24.884 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.885 [GameSession] 11000010b57b6a2 -> create_game_object(149) 20:31:24.885 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.926 [GameSession] 11000010b57b6a2 -> create_game_object(150) 20:31:24.926 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.927 [GameSession] 11000010b57b6a2 -> create_game_object(151) 20:31:24.927 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:24.927 [GameSession] 11000010b57b6a2 -> create_game_object(152) 20:31:24.927 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:24.928 [GameSession] 11000010b57b6a2 -> create_game_object(153) 20:31:24.928 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:24.964 [GameSession] 11000010b57b6a2 -> create_game_object(154) 20:31:24.964 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.965 [GameSession] 11000010b57b6a2 -> create_game_object(155) 20:31:24.965 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.965 [GameSession] 11000010b57b6a2 -> create_game_object(156) 20:31:24.965 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:24.966 [GameSession] 11000010b57b6a2 -> create_game_object(157) 20:31:24.966 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:25.000 [GameSession] 11000010b57b6a2 -> create_game_object(158) 20:31:25.000 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:25.001 [GameSession] 11000010b57b6a2 -> create_game_object(159) 20:31:25.001 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:30.224 [Lua] [DeusChestExtension] equipped: 20:31:30.224 [Lua] 20:31:30.224 [Lua] [backend_id] = dr_handgun96e0891c-0f4f-40b0-8597-86c3ad3f3019 (string) 20:31:30.224 [Lua] [power_level] = 600 (number) 20:31:30.224 [Lua] [deus_item_key] = deus_dr_handgun (string) 20:31:30.224 [Lua] [traits] = table 20:31:30.224 [Lua] [skin] = dw_handgun_skin_03 (string) 20:31:30.224 [Lua] [bypass_skin_ownership_check] = true (boolean) 20:31:30.224 [Lua] [properties] = table 20:31:30.224 [Lua] [key] = dr_handgun (string) 20:31:30.224 [Lua] [rarity] = exotic (string) 20:31:30.224 [Lua] [data] = table 20:31:30.224 [Lua] 20:31:30.224 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_handgun,powerlevel=600,rarity=exotic,skin=dw_handgun_skin_03,property=power_vs_chaos:76000,property=crit_chance:82000,trait=ranged_consecutive_hits_increase_power 20:31:30.225 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 792 20:31:30.225 [Lua] [SharedState] deus_run_state_13131567: ranged_swap_chests_used:0:0:0:0 = {"exotic":1} 20:31:30.229 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001037e8e14:1) 20:31:30.229 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/handgun":false},"inventory_id":921987136,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/handgun":false}} 20:31:30.237 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:31:30.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, ProfileSynchronizer, async-read, 20:31:30.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1, ProfileSynchronizer, async-read, 20:31:30.248 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:31:30.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 20:31:30.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 20:31:30.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, ProfileSynchronizer 20:31:30.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:31:30.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 20:31:30.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1 20:31:30.337 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:1100001037e8e14:1:3:1 = item_key=deus_dr_handgun,powerlevel=600,rarity=exotic,skin=dw_handgun_skin_03,property=power_vs_chaos:76000,property=crit_chance:82000,trait=ranged_consecutive_hits_increase_power 20:31:30.337 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 792 20:31:30.337 [Lua] [SharedState] deus_run_state_13131567: ranged_swap_chests_used:0:0:0:0 = {"exotic":1} 20:31:30.337 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -2640 20:31:30.337 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:31:30.338 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 921987136 20:31:30.375 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 921987136 20:31:30.452 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 921987136 20:31:30.563 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:1100001037e8e14:1:0:0 = 921987136 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 41 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 818 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 41 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 378 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4464 20:31:30.743 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 37 20:31:30.743 [GameSession] 11000010b57b6a2 -> destroy_game_object(34) 20:31:30.743 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 41 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 818 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4490 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 12 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 128 20:31:30.865 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4516 20:31:30.932 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 41 20:31:30.932 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 578 20:31:30.932 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4542 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 42 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 842 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 42 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 402 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4566 20:31:34.446 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 38 20:31:34.446 [GameSession] 11000010b57b6a2 -> destroy_game_object(35) 20:31:34.446 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 42 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 842 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4590 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 13 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 152 20:31:34.541 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4614 20:31:34.642 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 42 20:31:34.642 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 602 20:31:34.642 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4638 20:31:34.723 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96062999999999998 20:31:34.723 [GameSession] 11000010b57b6a2 -> destroy_game_object(127) 20:31:34.723 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:34.724 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 20:31:34.857 [GameSession] 11000010b57b6a2 -> create_game_object(160) 20:31:34.857 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:34.857 [GameSession] 11000010b57b6a2 -> create_game_object(161) 20:31:34.857 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:34.857 [GameSession] 11000010b57b6a2 -> create_game_object(162) 20:31:34.857 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:34.893 [GameSession] 11000010b57b6a2 -> create_game_object(163) 20:31:34.893 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:34.894 [GameSession] 11000010b57b6a2 -> create_game_object(164) 20:31:34.894 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:34.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:34.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:35.473 [GameSession] 11000010b57b6a2 -> create_game_object(165) 20:31:35.473 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:35.473 [GameSession] 11000010b57b6a2 -> create_game_object(166) 20:31:35.473 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:35.683 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:31:35.683 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:31:35.722 [GameSession] 11000010b57b6a2 -> destroy_game_object(166) 20:31:35.722 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:35.722 [GameSession] 11000010b57b6a2 -> destroy_game_object(165) 20:31:35.722 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:35.723 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 20:31:36.130 [GameSession] 11000010b57b6a2 -> destroy_game_object(95) 20:31:36.130 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:36.131 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:31:36.420 [GameSession] 11000010b57b6a2 -> create_game_object(167) 20:31:36.420 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:36.421 [GameSession] 11000010b57b6a2 -> create_game_object(168) 20:31:36.421 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:31:38.003 [Lua] [Mutator] Activating mutator 'easier_packs' 20:31:38.003 [GameSession] 11000010b57b6a2 -> create_game_object(169) 20:31:38.003 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:38.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=3599.89013671875, state=alive 20:31:38.305 [GameSession] 11000010b57b6a2 -> create_game_object(170) 20:31:38.305 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:38.305 [GameSession] 11000010b57b6a2 -> create_game_object(171) 20:31:38.305 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:31:38.339 [GameSession] 11000010b57b6a2 -> create_game_object(172) 20:31:38.339 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:38.339 [GameSession] 11000010b57b6a2 -> create_game_object(173) 20:31:38.339 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:39.668 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:31:40.062 [GameSession] 11000010b57b6a2 -> destroy_game_object(123) 20:31:40.062 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:40.063 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[c266e4325891574e]' 20:31:40.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:40.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:40.570 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = 20:31:40.713 [GameSession] 11000010b57b6a2 -> destroy_game_object(7) 20:31:40.713 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:40.834 [Lua] [SharedState] deus_run_state_13131567: potion:1100001037e8e14:1:3:1 = potion_moot_milk_01 20:31:41.227 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 20:31:41.820 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:31:42.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:42.406 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:42.433 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:31:42.433 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:31:42.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:31:42.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:31:42.439 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:31:42.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 20:31:42.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:31:42.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:31:42.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:42.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:42.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:31:42.554 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:31:44.669 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 20:31:46.617 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:31:46.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:46.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:46.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:46.942 [GameSession] 11000010b57b6a2 -> create_game_object(174) 20:31:46.942 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:46.942 [GameSession] 11000010b57b6a2 -> create_game_object(175) 20:31:46.942 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:46.943 [GameSession] 11000010b57b6a2 -> create_game_object(176) 20:31:46.943 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:46.977 [GameSession] 11000010b57b6a2 -> create_game_object(177) 20:31:46.977 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:46.977 [GameSession] 11000010b57b6a2 -> create_game_object(178) 20:31:46.977 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:46.978 [GameSession] 11000010b57b6a2 -> create_game_object(179) 20:31:46.978 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.013 [GameSession] 11000010b57b6a2 -> create_game_object(180) 20:31:47.013 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:47.014 [GameSession] 11000010b57b6a2 -> create_game_object(181) 20:31:47.014 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.048 [GameSession] 11000010b57b6a2 -> create_game_object(182) 20:31:47.048 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.049 [GameSession] 11000010b57b6a2 -> create_game_object(183) 20:31:47.049 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.049 [GameSession] 11000010b57b6a2 -> create_game_object(184) 20:31:47.049 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.082 [GameSession] 11000010b57b6a2 -> create_game_object(185) 20:31:47.082 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.083 [GameSession] 11000010b57b6a2 -> create_game_object(186) 20:31:47.083 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.084 [GameSession] 11000010b57b6a2 -> create_game_object(187) 20:31:47.084 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.118 [GameSession] 11000010b57b6a2 -> create_game_object(188) 20:31:47.118 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.118 [GameSession] 11000010b57b6a2 -> create_game_object(189) 20:31:47.118 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.119 [GameSession] 11000010b57b6a2 -> create_game_object(190) 20:31:47.119 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.152 [GameSession] 11000010b57b6a2 -> create_game_object(191) 20:31:47.152 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.153 [GameSession] 11000010b57b6a2 -> create_game_object(192) 20:31:47.153 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.153 [GameSession] 11000010b57b6a2 -> create_game_object(193) 20:31:47.153 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.195 [GameSession] 11000010b57b6a2 -> create_game_object(194) 20:31:47.195 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.196 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:47.196 [GameSession] 11000010b57b6a2 -> create_game_object(195) 20:31:47.196 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.229 [GameSession] 11000010b57b6a2 -> create_game_object(196) 20:31:47.229 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.230 [GameSession] 11000010b57b6a2 -> create_game_object(197) 20:31:47.230 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.230 [GameSession] 11000010b57b6a2 -> create_game_object(198) 20:31:47.230 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.264 [GameSession] 11000010b57b6a2 -> create_game_object(199) 20:31:47.264 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.264 [GameSession] 11000010b57b6a2 -> create_game_object(200) 20:31:47.264 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.265 [GameSession] 11000010b57b6a2 -> create_game_object(201) 20:31:47.265 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.306 [GameSession] 11000010b57b6a2 -> create_game_object(202) 20:31:47.306 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.307 [GameSession] 11000010b57b6a2 -> create_game_object(203) 20:31:47.307 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.307 [GameSession] 11000010b57b6a2 -> create_game_object(204) 20:31:47.307 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.341 [GameSession] 11000010b57b6a2 -> create_game_object(205) 20:31:47.341 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.342 [GameSession] 11000010b57b6a2 -> create_game_object(206) 20:31:47.342 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.342 [GameSession] 11000010b57b6a2 -> create_game_object(207) 20:31:47.342 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.377 [GameSession] 11000010b57b6a2 -> create_game_object(208) 20:31:47.377 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.377 [GameSession] 11000010b57b6a2 -> create_game_object(209) 20:31:47.377 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.378 [GameSession] 11000010b57b6a2 -> create_game_object(210) 20:31:47.378 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.420 [GameSession] 11000010b57b6a2 -> create_game_object(211) 20:31:47.420 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:47.421 [GameSession] 11000010b57b6a2 -> create_game_object(212) 20:31:47.421 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.452 [GameSession] 11000010b57b6a2 -> create_game_object(213) 20:31:47.452 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.453 [GameSession] 11000010b57b6a2 -> create_game_object(214) 20:31:47.453 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.454 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:47.487 [GameSession] 11000010b57b6a2 -> create_game_object(215) 20:31:47.487 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.487 [GameSession] 11000010b57b6a2 -> create_game_object(216) 20:31:47.487 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:47.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 20:31:47.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:31:47.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:31:47.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 20:31:47.517 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:47.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:47.517 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:47.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:31:47.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:47.531 [GameSession] 11000010b57b6a2 -> create_game_object(217) 20:31:47.531 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.532 [GameSession] 11000010b57b6a2 -> create_game_object(218) 20:31:47.532 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.532 [GameSession] 11000010b57b6a2 -> create_game_object(219) 20:31:47.532 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 20:31:47.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 20:31:47.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:47.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:47.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:31:47.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:31:47.569 [GameSession] 11000010b57b6a2 -> create_game_object(220) 20:31:47.569 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:47.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:31:47.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:31:47.638 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71eb72c4] 20:31:47.638 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b] 20:31:47.638 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 20:31:47.638 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 20:31:48.519 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:31:48.538 [Lua] [Mutator] Activating mutator 'easier_packs' 20:31:48.794 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 43 20:31:48.794 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 862 20:31:48.795 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 43 20:31:48.795 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 422 20:31:48.795 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4658 20:31:48.795 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 39 20:31:48.795 [GameSession] 11000010b57b6a2 -> destroy_game_object(37) 20:31:48.795 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:48.885 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 14 20:31:48.885 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 172 20:31:48.885 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4678 20:31:48.920 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 43 20:31:48.920 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 862 20:31:48.920 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4698 20:31:49.029 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 43 20:31:49.029 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 622 20:31:49.029 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4718 20:31:51.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(27) 20:31:51.025 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:51.170 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 1 20:31:51.293 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 20:31:52.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:31:52.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:31:52.710 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:31:52.710 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:52.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p, DeusChestPreloadSystem 20:31:52.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:52.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:52.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:31:52.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:31:52.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:52.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:52.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:31:52.789 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:31:52.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:31:52.847 [Lua] [PackageManager] Force_load: wwise/bow 20:31:55.050 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:31:55.084 [GameSession] 11000010b57b6a2 -> create_game_object(221) 20:31:55.084 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.085 [GameSession] 11000010b57b6a2 -> create_game_object(222) 20:31:55.085 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.119 [GameSession] 11000010b57b6a2 -> create_game_object(223) 20:31:55.119 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.120 [GameSession] 11000010b57b6a2 -> create_game_object(224) 20:31:55.120 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.154 [GameSession] 11000010b57b6a2 -> create_game_object(225) 20:31:55.154 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.154 [GameSession] 11000010b57b6a2 -> create_game_object(226) 20:31:55.154 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.207 [GameSession] 11000010b57b6a2 -> create_game_object(227) 20:31:55.207 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.208 [GameSession] 11000010b57b6a2 -> create_game_object(228) 20:31:55.208 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.246 [GameSession] 11000010b57b6a2 -> create_game_object(229) 20:31:55.246 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.247 [GameSession] 11000010b57b6a2 -> create_game_object(230) 20:31:55.247 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.282 [GameSession] 11000010b57b6a2 -> create_game_object(231) 20:31:55.282 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.283 [GameSession] 11000010b57b6a2 -> create_game_object(232) 20:31:55.283 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:55.319 [GameSession] 11000010b57b6a2 -> create_game_object(233) 20:31:55.319 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.322 [GameSession] create_game_object(7, 1038) 20:31:55.322 [GameSession] create_game_object(1038, 0) -> 11000010b57b6a2 20:31:55.338 [GameSession] 11000010b57b6a2 -> create_game_object(234) 20:31:55.338 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.338 [GameSession] 11000010b57b6a2 -> create_game_object(235) 20:31:55.338 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.374 [GameSession] 11000010b57b6a2 -> create_game_object(236) 20:31:55.374 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.375 [GameSession] 11000010b57b6a2 -> create_game_object(237) 20:31:55.375 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.410 [GameSession] 11000010b57b6a2 -> create_game_object(238) 20:31:55.410 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.410 [GameSession] 11000010b57b6a2 -> create_game_object(239) 20:31:55.410 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.449 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:55.449 [GameSession] 11000010b57b6a2 -> create_game_object(240) 20:31:55.449 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.485 [GameSession] 11000010b57b6a2 -> create_game_object(241) 20:31:55.485 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.486 [GameSession] 11000010b57b6a2 -> create_game_object(242) 20:31:55.486 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.522 [GameSession] 11000010b57b6a2 -> create_game_object(243) 20:31:55.522 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.523 [GameSession] 11000010b57b6a2 -> create_game_object(244) 20:31:55.523 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:31:55.560 [GameSession] 11000010b57b6a2 -> create_game_object(245) 20:31:55.560 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.599 [GameSession] 11000010b57b6a2 -> create_game_object(246) 20:31:55.599 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.600 [GameSession] 11000010b57b6a2 -> create_game_object(247) 20:31:55.600 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.652 [GameSession] 11000010b57b6a2 -> create_game_object(248) 20:31:55.652 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.653 [GameSession] 11000010b57b6a2 -> create_game_object(249) 20:31:55.653 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.691 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:31:55.691 [GameSession] 11000010b57b6a2 -> create_game_object(250) 20:31:55.691 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.692 [GameSession] 11000010b57b6a2 -> create_game_object(251) 20:31:55.692 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.730 [GameSession] 11000010b57b6a2 -> create_game_object(252) 20:31:55.730 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.730 [GameSession] 11000010b57b6a2 -> create_game_object(253) 20:31:55.730 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.766 [GameSession] 11000010b57b6a2 -> create_game_object(254) 20:31:55.766 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.767 [GameSession] 11000010b57b6a2 -> create_game_object(255) 20:31:55.767 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:55.801 [GameSession] 11000010b57b6a2 -> create_game_object(256) 20:31:55.802 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.105 [GameSession] 11000010b57b6a2 -> create_game_object(257) 20:31:56.105 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.140 [GameSession] 11000010b57b6a2 -> create_game_object(258) 20:31:56.140 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.141 [GameSession] 11000010b57b6a2 -> create_game_object(259) 20:31:56.141 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(173) 20:31:56.212 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:56.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(170) 20:31:56.212 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:56.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(172) 20:31:56.212 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:56.212 [GameSession] 11000010b57b6a2 -> destroy_game_object(171) 20:31:56.212 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:31:56.213 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:56.213 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:56.633 [GameSession] 11000010b57b6a2 -> create_game_object(260) 20:31:56.633 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.634 [GameSession] 11000010b57b6a2 -> create_game_object(261) 20:31:56.634 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.671 [GameSession] 11000010b57b6a2 -> create_game_object(262) 20:31:56.671 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:56.694 [GameSession] create_game_object(75, 1039) 20:31:56.694 [GameSession] create_game_object(1039, 0) -> 11000010b57b6a2 20:31:56.694 [GameSession] create_game_object(3, 1040) 20:31:56.694 [GameSession] create_game_object(1040, 0) -> 11000010b57b6a2 20:31:56.899 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 20:31:57.011 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = 20:31:57.122 [GameSession] 11000010b57b6a2 -> create_game_object(263) 20:31:57.122 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.159 [GameSession] 11000010b57b6a2 -> create_game_object(264) 20:31:57.159 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.160 [GameSession] 11000010b57b6a2 -> create_game_object(265) 20:31:57.160 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.636 [GameSession] 11000010b57b6a2 -> create_game_object(266) 20:31:57.636 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.636 [GameSession] 11000010b57b6a2 -> create_game_object(267) 20:31:57.636 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.676 [GameSession] 11000010b57b6a2 -> create_game_object(268) 20:31:57.676 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:57.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 20:31:57.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:31:57.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:31:57.713 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:31:57.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:31:57.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:31:57.974 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96062999999999998 20:31:58.090 [GameSession] 11000010b57b6a2 -> create_game_object(269) 20:31:58.090 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:58.091 [GameSession] 11000010b57b6a2 -> create_game_object(270) 20:31:58.091 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:58.124 [GameSession] 11000010b57b6a2 -> create_game_object(271) 20:31:58.125 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:59.011 [Lua] [SharedState] deus_run_state_13131567: health_percentage:11000010d2a2f6a:1:5:1 = 0.19 20:32:00.743 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.91339000000000004 20:32:01.003 [GameSession] 11000010b57b6a2 -> destroy_game_object(137) 20:32:01.003 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:01.003 [GameSession] 11000010b57b6a2 -> destroy_game_object(129) 20:32:01.003 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:01.004 [GameSession] 11000010b57b6a2 -> destroy_game_object(126) 20:32:01.004 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:01.005 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:32:01.006 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:32:01.007 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[fa92662140c4085e]' 20:32:01.116 [GameSession] destroy_game_object(1038) 20:32:01.523 [GameSession] 11000010b57b6a2 -> create_game_object(2055) 20:32:01.523 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:01.530 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 20:32:01.562 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:32:01.562 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.96850000000000003 20:32:01.800 [GameSession] 11000010b57b6a2 -> create_game_object(2056) 20:32:01.800 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:01.838 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:32:01.838 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.93701000000000001 20:32:01.975 [GameSession] 11000010b57b6a2 -> destroy_game_object(2055) 20:32:01.975 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:02.186 [GameSession] 11000010b57b6a2 -> destroy_game_object(2056) 20:32:02.186 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:02.251 [GameSession] 11000010b57b6a2 -> create_game_object(2057) 20:32:02.251 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.251 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:32:02.251 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.89763999999999999 20:32:02.469 [GameSession] 11000010b57b6a2 -> create_game_object(2058) 20:32:02.469 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.470 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:32:02.470 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.86614000000000002 20:32:02.581 [GameSession] 11000010b57b6a2 -> destroy_game_object(2057) 20:32:02.581 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:02.714 [GameSession] 11000010b57b6a2 -> create_game_object(2059) 20:32:02.714 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.715 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.83465 20:32:02.715 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.83465 20:32:02.812 [GameSession] 11000010b57b6a2 -> destroy_game_object(2058) 20:32:02.812 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:02.932 [GameSession] 11000010b57b6a2 -> create_game_object(2060) 20:32:02.932 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.932 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:32:02.932 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.80315000000000003 20:32:03.009 [GameSession] 11000010b57b6a2 -> destroy_game_object(2059) 20:32:03.009 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:03.146 [GameSession] 11000010b57b6a2 -> create_game_object(2061) 20:32:03.146 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.177 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:32:03.177 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.76378000000000001 20:32:03.254 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.87402000000000002 20:32:03.287 [GameSession] 11000010b57b6a2 -> destroy_game_object(2060) 20:32:03.287 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:03.397 [GameSession] 11000010b57b6a2 -> create_game_object(2062) 20:32:03.397 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.397 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:32:03.397 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.73228000000000004 20:32:03.492 [GameSession] 11000010b57b6a2 -> destroy_game_object(2061) 20:32:03.492 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:03.642 [GameSession] 11000010b57b6a2 -> create_game_object(2063) 20:32:03.642 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.673 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:32:03.673 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.70079000000000002 20:32:03.742 [GameSession] 11000010b57b6a2 -> destroy_game_object(2062) 20:32:03.742 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:03.859 [GameSession] 11000010b57b6a2 -> create_game_object(2064) 20:32:03.859 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.859 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:32:03.859 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.66929000000000005 20:32:04.017 [GameSession] 11000010b57b6a2 -> destroy_game_object(2063) 20:32:04.017 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:04.126 [GameSession] 11000010b57b6a2 -> create_game_object(2065) 20:32:04.126 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:04.127 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:32:04.127 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.62992000000000004 20:32:04.221 [GameSession] 11000010b57b6a2 -> destroy_game_object(2064) 20:32:04.221 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:04.337 [GameSession] 11000010b57b6a2 -> create_game_object(2066) 20:32:04.337 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:04.337 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:32:04.337 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.59843000000000002 20:32:04.369 [GameSession] 11000010b57b6a2 -> create_game_object(272) 20:32:04.369 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:32:04.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:32:04.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:32:04.369 [Lua] [SharedState] deus_run_state_13131567: persistent_buffs:11000010b57b6a2:1:4:2 = ["blessing_of_grimnir_player_buff"] 20:32:04.369 [Lua] [SharedState] deus_run_state_13131567: persistent_buffs:110000104a063b0:1:1:1 = ["blessing_of_grimnir_player_buff"] 20:32:04.369 [Lua] [SharedState] deus_run_state_13131567: persistent_buffs:1100001037e8e14:1:3:1 = ["blessing_of_grimnir_player_buff"] 20:32:04.369 [Lua] [SharedState] deus_run_state_13131567: persistent_buffs:11000010d2a2f6a:1:5:1 = ["blessing_of_grimnir_player_buff"] 20:32:04.406 [GameSession] 11000010b57b6a2 -> destroy_game_object(136) 20:32:04.406 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:04.407 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 20:32:04.489 [GameSession] 11000010b57b6a2 -> destroy_game_object(2065) 20:32:04.489 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:04.701 [GameSession] 11000010b57b6a2 -> destroy_game_object(2066) 20:32:04.701 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 44 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 928 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 44 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 488 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4784 20:32:05.766 [Lua] [SharedState] deus_run_state_13131567: monster_coins_picked_up:0:0:0:0 = 5 20:32:05.766 [GameSession] 11000010b57b6a2 -> destroy_game_object(272) 20:32:05.766 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:05.852 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 15 20:32:05.852 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 238 20:32:05.852 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4850 20:32:05.896 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 44 20:32:05.896 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 928 20:32:05.896 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4916 20:32:05.967 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 44 20:32:05.967 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 688 20:32:05.967 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 4982 20:32:06.816 [GameSession] destroy_game_object(1040) 20:32:06.816 [GameSession] destroy_game_object(1039) 20:32:07.023 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.83465 20:32:08.241 [GameSession] 11000010b57b6a2 -> destroy_game_object(121) 20:32:08.242 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:08.244 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 20:32:08.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:08.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:08.835 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.79527999999999999 20:32:10.240 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.74802999999999997 20:32:11.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32a4f, position: 0 20:32:11.527 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.70865999999999996 20:32:11.527 [GameSession] 11000010b57b6a2 -> destroy_game_object(128) 20:32:11.528 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:11.529 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:32:11.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32abe, position: 0 20:32:12.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:12.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:12.802 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.66929000000000005 20:32:14.545 [GameSession] 11000010b57b6a2 -> destroy_game_object(140) 20:32:14.545 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:14.546 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 20:32:14.680 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.62204999999999999 20:32:16.651 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.58267999999999998 20:32:16.784 [GameSession] 11000010b57b6a2 -> destroy_game_object(169) 20:32:16.785 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:17.753 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:32:18.435 [GameSession] 11000010b57b6a2 -> destroy_game_object(251) 20:32:18.435 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:18.435 [GameSession] 11000010b57b6a2 -> destroy_game_object(262) 20:32:18.435 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:18.437 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:32:18.489 [GameSession] 11000010b57b6a2 -> destroy_game_object(222) 20:32:18.489 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:18.490 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[4f0996c6bc322b68]' child 3: '#ID[f6ec57aece0e4c0b]' 20:32:18.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:18.707 [GameSession] 11000010b57b6a2 -> destroy_game_object(250) 20:32:18.707 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:18.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:18.724 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:18.724 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.54330999999999996 20:32:18.865 [GameSession] 11000010b57b6a2 -> destroy_game_object(233) 20:32:18.865 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:18.866 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[4f0996c6bc322b68]' child 3: '#ID[ce3cb1190c9d76a7]' child 4: '#ID[f6ec57aece0e4c0b]' 20:32:19.618 [GameSession] 11000010b57b6a2 -> destroy_game_object(256) 20:32:19.618 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:19.619 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 20:32:20.078 [GameSession] 11000010b57b6a2 -> destroy_game_object(266) 20:32:20.078 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.078 [GameSession] 11000010b57b6a2 -> destroy_game_object(229) 20:32:20.078 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.078 [GameSession] 11000010b57b6a2 -> destroy_game_object(201) 20:32:20.078 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[cd651e3175618baa]' child 2: '#ID[4f0996c6bc322b68]' child 3: '#ID[2985ca86ace8b5db]' child 4: '#ID[cec4c916f2fddf66]' 20:32:20.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:20.448 [GameSession] 11000010b57b6a2 -> destroy_game_object(246) 20:32:20.448 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.449 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[2985ca86ace8b5db]' child 2: '#ID[f6ec57aece0e4c0b]' child 3: '#ID[cec4c916f2fddf66]' 20:32:20.486 [GameSession] 11000010b57b6a2 -> destroy_game_object(265) 20:32:20.486 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.486 [GameSession] 11000010b57b6a2 -> destroy_game_object(269) 20:32:20.486 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.486 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.50394000000000005 20:32:20.487 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:20.487 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:20.634 [GameSession] 11000010b57b6a2 -> destroy_game_object(202) 20:32:20.634 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.824 [GameSession] 11000010b57b6a2 -> destroy_game_object(234) 20:32:20.824 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.826 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[ce3cb1190c9d76a7]' 20:32:20.862 [GameSession] 11000010b57b6a2 -> destroy_game_object(197) 20:32:20.862 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:20.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 20:32:21.022 [GameSession] 11000010b57b6a2 -> destroy_game_object(208) 20:32:21.022 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:21.023 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[2985ca86ace8b5db]' 20:32:21.625 [GameSession] 11000010b57b6a2 -> destroy_game_object(243) 20:32:21.625 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:21.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[ce3cb1190c9d76a7]' 20:32:21.888 [GameSession] 11000010b57b6a2 -> destroy_game_object(270) 20:32:21.888 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:21.888 [GameSession] 11000010b57b6a2 -> destroy_game_object(261) 20:32:21.888 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:22.079 [GameSession] 11000010b57b6a2 -> destroy_game_object(252) 20:32:22.079 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:22.081 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 20:32:22.490 [GameSession] 11000010b57b6a2 -> destroy_game_object(271) 20:32:22.490 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:22.492 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 20:32:22.647 [GameSession] 11000010b57b6a2 -> destroy_game_object(207) 20:32:22.647 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:22.647 [GameSession] 11000010b57b6a2 -> destroy_game_object(255) 20:32:22.647 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:22.648 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:23.058 [GameSession] 11000010b57b6a2 -> destroy_game_object(226) 20:32:23.058 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:23.059 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:32:23.129 [GameSession] 11000010b57b6a2 -> destroy_game_object(218) 20:32:23.129 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:23.129 [GameSession] 11000010b57b6a2 -> destroy_game_object(216) 20:32:23.129 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:23.130 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 20:32:23.131 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 20:32:23.966 [GameSession] 11000010b57b6a2 -> destroy_game_object(111) 20:32:23.966 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:24.953 [GameSession] 11000010b57b6a2 -> destroy_game_object(107) 20:32:24.953 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:25.359 [GameSession] 11000010b57b6a2 -> destroy_game_object(267) 20:32:25.359 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:25.362 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 20:32:25.571 [GameSession] 11000010b57b6a2 -> destroy_game_object(193) 20:32:25.571 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:25.572 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 20:32:25.606 [GameSession] 11000010b57b6a2 -> destroy_game_object(264) 20:32:25.606 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:25.607 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[4f0996c6bc322b68]' 20:32:26.170 [GameSession] 11000010b57b6a2 -> destroy_game_object(237) 20:32:26.170 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:26.171 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:26.470 [GameSession] 11000010b57b6a2 -> destroy_game_object(198) 20:32:26.470 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:26.471 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 20:32:27.089 [GameSession] 11000010b57b6a2 -> destroy_game_object(205) 20:32:27.089 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:27.090 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:32:27.717 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.45668999999999998 20:32:27.717 [GameSession] 11000010b57b6a2 -> destroy_game_object(164) 20:32:27.717 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:27.717 [GameSession] 11000010b57b6a2 -> destroy_game_object(258) 20:32:27.717 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:27.719 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:32:27.720 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[cec4c916f2fddf66]' 20:32:28.325 [GameSession] 11000010b57b6a2 -> destroy_game_object(177) 20:32:28.325 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:28.328 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[ce3cb1190c9d76a7]' child 3: '#ID[43937130bb8e1733]' 20:32:30.134 [GameSession] 11000010b57b6a2 -> destroy_game_object(204) 20:32:30.134 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:30.135 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[2985ca86ace8b5db]' 20:32:30.365 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.41732000000000002 20:32:33.483 [Lua] [Mutator] Activating mutator 'easier_packs' 20:32:33.864 [GameSession] 11000010b57b6a2 -> create_game_object(273) 20:32:33.864 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:32:33.864 [GameSession] 11000010b57b6a2 -> create_game_object(274) 20:32:33.864 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:32:33.864 [GameSession] 11000010b57b6a2 -> create_game_object(275) 20:32:33.864 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:33.910 [GameSession] 11000010b57b6a2 -> create_game_object(276) 20:32:33.910 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:33.911 [GameSession] 11000010b57b6a2 -> destroy_game_object(151) 20:32:33.911 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:33.911 [GameSession] 11000010b57b6a2 -> destroy_game_object(209) 20:32:33.911 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:33.912 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 20:32:33.913 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[cd651e3175618baa]' child 2: '#ID[cec4c916f2fddf66]' 20:32:36.439 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:32:36.647 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_04_t1\/wpn_we_2h_axe_04_t1_3p":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/two_handed_axes":true} 20:32:37.192 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:32:37.685 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.98424999999999996 20:32:37.880 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.96062999999999998 20:32:38.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:32:38.031 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:32:38.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 20:32:38.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:32:38.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:32:38.040 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 20:32:38.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:32:38.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:32:38.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:32:38.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:32:38.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_3p 20:32:38.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:32:38.114 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:11000010d2a2f6a:1:5:1 = 0.94488000000000005 20:32:38.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:32:38.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:32:39.502 [Flow] **********************DEBUG************************island_01 OFF 20:32:39.502 [Flow] **********************DEBUG************************island_02 OFF 20:32:39.502 [Flow] **********************DEBUG************************start_area ON 20:32:39.502 [Flow] **********************DEBUG************************island_lowres_01 ON 20:32:39.502 [Flow] **********************DEBUG************************island_lowres_02 ON 20:32:39.502 [Flow] **********************DEBUG************************startarea_lowres OFF 20:32:39.502 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:32:41.566 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.604 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.605 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.651 [GameSession] 11000010b57b6a2 -> destroy_game_object(163) 20:32:41.651 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:41.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.652 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.654 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 20:32:41.692 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:41.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:41.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.770 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.808 [GameSession] 11000010b57b6a2 -> destroy_game_object(142) 20:32:41.808 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:41.808 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.810 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:41.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.887 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:41.928 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:41.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:41.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.041 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.088 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.167 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.167 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.167 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:42.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:42.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:42.610 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:32:42.657 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:43.073 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:32:43.073 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:32:43.138 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:43.138 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 45 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 950 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 45 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 510 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5004 20:32:44.097 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 40 20:32:44.097 [GameSession] 11000010b57b6a2 -> destroy_game_object(36) 20:32:44.097 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:44.185 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 45 20:32:44.185 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 950 20:32:44.185 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5026 20:32:44.225 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 16 20:32:44.226 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 260 20:32:44.226 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5048 20:32:44.346 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 45 20:32:44.346 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 710 20:32:44.346 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5070 20:32:45.323 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:32:46.332 [Flow] **********************DEBUG************************island_01 OFF 20:32:46.332 [Flow] **********************DEBUG************************island_02 OFF 20:32:46.332 [Flow] **********************DEBUG************************start_area OFF 20:32:46.332 [Flow] **********************DEBUG************************island_lowres_01 ON 20:32:46.332 [Flow] **********************DEBUG************************island_lowres_02 ON 20:32:46.332 [Flow] **********************DEBUG************************startarea_lowres ON 20:32:46.332 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:32:46.974 [GameSession] 11000010b57b6a2 -> destroy_game_object(8) 20:32:46.974 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:47.178 [Lua] [SharedState] deus_run_state_13131567: potion:110000104a063b0:1:1:1 = potion_moot_milk_01 20:32:48.196 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 20:32:48.196 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:32:48.196 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:32:48.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:32:48.196 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:32:48.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:32:48.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:32:48.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 20:32:48.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:32:48.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:32:49.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:49.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:32:51.633 [Flow] **********************DEBUG************************island_01 OFF 20:32:51.633 [Flow] **********************DEBUG************************island_02 OFF 20:32:51.633 [Flow] **********************DEBUG************************start_area ON 20:32:51.633 [Flow] **********************DEBUG************************island_lowres_01 ON 20:32:51.633 [Flow] **********************DEBUG************************island_lowres_02 ON 20:32:51.633 [Flow] **********************DEBUG************************startarea_lowres OFF 20:32:51.633 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:32:52.141 [GameSession] 11000010b57b6a2 -> destroy_game_object(138) 20:32:52.141 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:52.142 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' child 1: '#ID[f85977b29dfaf7db]' child 2: '#ID[74da6222e522f181]' child 3: '#ID[92ab1ce4280c25d7]' child 4: '#ID[e49b9a622520362d]' child 5: '#ID[a35f2ea23ae5019a]' 20:32:53.245 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":true,"wwise\/handgun":true} 20:32:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 20:32:53.246 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:32:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 20:32:53.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:32:53.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:32:53.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:32:53.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:32:53.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:32:54.241 [GameSession] 11000010b57b6a2 -> destroy_game_object(139) 20:32:54.242 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:54.243 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 46 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 968 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 46 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 528 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5088 20:32:59.468 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 41 20:32:59.468 [GameSession] 11000010b57b6a2 -> destroy_game_object(38) 20:32:59.468 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 46 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 968 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5106 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 17 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 278 20:32:59.570 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5124 20:32:59.607 [GameSession] 11000010b57b6a2 -> create_game_object(277) 20:32:59.607 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:32:59.607 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 20:32:59.681 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 46 20:32:59.681 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 728 20:32:59.681 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5142 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(61) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(63) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(67) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(275) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(273) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(276) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.045 [GameSession] 11000010b57b6a2 -> destroy_game_object(274) 20:33:01.045 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:01.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:01.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:03.384 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:33:03.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem 20:33:03.390 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:03.390 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:03.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 20:33:07.613 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:33:08.512 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":true,"wwise\/handgun":true} 20:33:08.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 20:33:08.512 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:33:08.512 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:33:08.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 20:33:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:33:08.521 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:08.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 20:33:08.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:33:08.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:33:08.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:33:08.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:33:08.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(278) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(279) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(280) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(281) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(282) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(283) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(284) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(285) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(286) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(287) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:09.334 [GameSession] 11000010b57b6a2 -> create_game_object(288) 20:33:09.334 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:09.335 [GameSession] 11000010b57b6a2 -> create_game_object(289) 20:33:09.335 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:09.335 [GameSession] 11000010b57b6a2 -> create_game_object(290) 20:33:09.335 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:09.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:09.377 [GameSession] 11000010b57b6a2 -> create_game_object(291) 20:33:09.377 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:33:09.378 [GameSession] 11000010b57b6a2 -> create_game_object(292) 20:33:09.378 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:33:09.421 [GameSession] 11000010b57b6a2 -> create_game_object(293) 20:33:09.421 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:33:09.422 [GameSession] 11000010b57b6a2 -> create_game_object(294) 20:33:09.422 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:09.423 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:09.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:09.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:09.465 [GameSession] 11000010b57b6a2 -> create_game_object(295) 20:33:09.465 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:12.561 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_3p":true,"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_wh_halberd_03\/wpn_wh_halberd_03_3p":true,"wwise\/two_handed_axes":true} 20:33:13.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:13.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:13.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:33:13.553 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:33:13.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 20:33:13.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:33:13.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:33:13.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:33:13.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:33:13.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 20:33:14.309 [GameSession] 11000010b57b6a2 -> create_game_object(296) 20:33:14.309 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010b57b6a2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:33:14.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 20:33:14.418 [GameSession] 11000010b57b6a2 -> create_game_object(297) 20:33:14.418 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010b57b6a2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:33:14.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:15.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:15.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:15.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.027 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.028 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.173 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.413 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.491 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.574 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.575 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:16.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.707 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:16.756 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:17.064 [GameSession] 11000010b57b6a2 -> create_game_object(298) 20:33:17.064 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:17.105 [GameSession] 11000010b57b6a2 -> create_game_object(299) 20:33:17.105 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:17.106 [GameSession] 11000010b57b6a2 -> create_game_object(300) 20:33:17.106 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:17.106 [GameSession] 11000010b57b6a2 -> create_game_object(301) 20:33:17.106 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:17.147 [GameSession] 11000010b57b6a2 -> create_game_object(302) 20:33:17.147 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 47 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 991 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 47 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 551 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5165 20:33:18.025 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 42 20:33:18.025 [GameSession] 11000010b57b6a2 -> destroy_game_object(41) 20:33:18.026 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:18.103 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 47 20:33:18.103 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 991 20:33:18.103 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5188 20:33:18.135 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 18 20:33:18.135 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 301 20:33:18.135 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5211 20:33:18.215 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 47 20:33:18.215 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 751 20:33:18.215 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5234 20:33:20.898 [Flow] **********************DEBUG************************island_01 OFF 20:33:20.898 [Flow] **********************DEBUG************************island_02 OFF 20:33:20.898 [Flow] **********************DEBUG************************start_area OFF 20:33:20.898 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:20.898 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:20.898 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:20.898 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 48 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1016 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010b57b6a2:0:0:0 = 48 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010b57b6a2:1:0:0 = 576 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5259 20:33:21.468 [Lua] [SharedState] deus_run_state_13131567: ground_coins_picked_up:0:0:0:0 = 43 20:33:21.468 [GameSession] 11000010b57b6a2 -> destroy_game_object(40) 20:33:21.468 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:1100001037e8e14:0:0:0 = 48 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: soft_currency:1100001037e8e14:1:0:0 = 1016 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5284 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:11000010d2a2f6a:0:0:0 = 19 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: soft_currency:11000010d2a2f6a:1:0:0 = 326 20:33:21.583 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5309 20:33:21.660 [Lua] [SharedState] deus_run_state_13131567: coin_chests_collected:110000104a063b0:0:0:0 = 48 20:33:21.660 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 776 20:33:21.660 [Lua] [SharedState] deus_run_state_13131567: coins_earned:0:0:0:0 = 5334 20:33:22.304 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[67127efc] 20:33:22.304 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8701feb0] 20:33:22.410 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96062999999999998 20:33:23.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:23.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:23.536 [GameSession] 11000010b57b6a2 -> create_game_object(2067) 20:33:23.536 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:23.557 [GameSession] 11000010b57b6a2 -> create_game_object(303) 20:33:23.557 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:33:23.557 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:33:23.557 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.56693000000000005 20:33:23.778 [GameSession] 11000010b57b6a2 -> create_game_object(2068) 20:33:23.778 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:23.820 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:33:23.820 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.53542999999999996 20:33:23.859 [GameSession] 11000010b57b6a2 -> destroy_game_object(2067) 20:33:23.859 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:33:24.031 [Flow] **********************DEBUG************************island_01 OFF 20:33:24.031 [Flow] **********************DEBUG************************island_02 OFF 20:33:24.031 [Flow] **********************DEBUG************************start_area ON 20:33:24.031 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:24.031 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:24.031 [Flow] **********************DEBUG************************startarea_lowres OFF 20:33:24.031 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:33:24.040 [GameSession] 11000010b57b6a2 -> create_game_object(2069) 20:33:24.040 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104a063b0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:24.082 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:33:24.082 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 0.50394000000000005 20:33:24.188 [GameSession] 11000010b57b6a2 -> destroy_game_object(2068) 20:33:24.188 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:33:24.407 [GameSession] 11000010b57b6a2 -> destroy_game_object(2069) 20:33:24.407 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a063b0 20:33:26.340 [GameSession] 11000010b57b6a2 -> destroy_game_object(277) 20:33:26.340 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:26.854 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.91339000000000004 20:33:27.499 [GameSession] 11000010b57b6a2 -> destroy_game_object(303) 20:33:27.499 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:27.575 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 1 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: slot_ranged:110000104a063b0:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=600,rarity=exotic,skin=wh_brace_of_pistols_skin_02,property=power_vs_frenzy:50000,property=deus_coins_greed:26000,trait=ranged_replenish_ammo_headshot 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: soft_currency:110000104a063b0:1:0:0 = 536 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: upgrade_chests_used:0:0:0:0 = {"rare":2,"exotic":1} 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: coins_spent:0:0:0:0 = -2880 20:33:27.878 [Lua] [SharedState] network_state_11000010b57b6a2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false},"inventory_id":1373576576,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_11":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false}} 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: melee_ammo:110000104a063b0:1:1:1 = 1 20:33:27.878 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:110000104a063b0:1:1:1 = 1 20:33:27.878 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1373576576 20:33:27.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 20:33:27.888 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1373576576 20:33:27.928 [Flow] **********************DEBUG************************island_01 OFF 20:33:27.928 [Flow] **********************DEBUG************************island_02 OFF 20:33:27.928 [Flow] **********************DEBUG************************start_area OFF 20:33:27.929 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:27.929 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:27.929 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:27.929 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:33:28.022 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1373576576 20:33:28.022 [Lua] [SharedState] network_state_11000010b57b6a2: loaded_inventory_id:110000104a063b0:1:0:0 = 1373576576 20:33:28.090 [Flow] **********************DEBUG************************island_01 OFF 20:33:28.090 [Flow] **********************DEBUG************************island_02 OFF 20:33:28.090 [Flow] **********************DEBUG************************start_area ON 20:33:28.090 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:28.090 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:28.090 [Flow] **********************DEBUG************************startarea_lowres OFF 20:33:28.090 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:33:28.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:28.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:30.057 [GameSession] 11000010b57b6a2 -> create_game_object(304) 20:33:30.057 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010b57b6a2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:33:30.427 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.96062999999999998 20:33:30.540 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:30.540 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:30.775 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t2\/wpn_fencingsword_02_t2_3p":true,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":true} 20:33:32.508 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.91339000000000004 20:33:32.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:32.809 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 20:33:33.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:33.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:33:33.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 20:33:33.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.851 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.885 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:33.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:33.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.076 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.192 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:34.193 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.225 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:34.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.398 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:34.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.581 [GameSession] 11000010b57b6a2 -> create_game_object(305) 20:33:34.581 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:34.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:34.930 [GameSession] 11000010b57b6a2 -> create_game_object(306) 20:33:34.930 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:34.961 [GameSession] 11000010b57b6a2 -> create_game_object(307) 20:33:34.961 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:34.961 [GameSession] 11000010b57b6a2 -> create_game_object(308) 20:33:34.961 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.009 [GameSession] 11000010b57b6a2 -> create_game_object(309) 20:33:35.009 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.010 [GameSession] 11000010b57b6a2 -> create_game_object(310) 20:33:35.010 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.041 [GameSession] 11000010b57b6a2 -> create_game_object(311) 20:33:35.041 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:35.436 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:35.436 [GameSession] 11000010b57b6a2 -> create_game_object(312) 20:33:35.436 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.474 [GameSession] 11000010b57b6a2 -> create_game_object(313) 20:33:35.474 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010b57b6a2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:35.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 20:33:37.076 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:33:37.076 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:33:37.416 [Flow] **********************DEBUG************************island_01 OFF 20:33:37.416 [Flow] **********************DEBUG************************island_02 OFF 20:33:37.416 [Flow] **********************DEBUG************************start_area OFF 20:33:37.416 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:37.416 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:37.416 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:37.416 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:33:39.205 [Flow] **********************DEBUG************************island_01 ON 20:33:39.205 [Flow] **********************DEBUG************************island_02 ON 20:33:39.205 [Flow] **********************DEBUG************************start_area OFF 20:33:39.205 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:33:39.205 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:33:39.205 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:39.205 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:33:39.856 [Flow] **********************DEBUG************************island_01 OFF 20:33:39.856 [Flow] **********************DEBUG************************start_area OFF 20:33:39.856 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:39.856 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:39.856 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 20:33:41.149 [GameSession] 11000010b57b6a2 -> destroy_game_object(18) 20:33:41.149 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:41.233 [GameSession] 11000010b57b6a2 -> destroy_game_object(152) 20:33:41.233 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:41.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:33:41.284 [GameSession] 11000010b57b6a2 -> create_game_object(314) 20:33:41.284 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010b57b6a2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:33:41.284 [Lua] [SharedState] deus_run_state_13131567: grenade:11000010d2a2f6a:1:5:1 = grenade_frag_01 20:33:41.566 [Lua] [SharedState] deus_run_state_13131567: ranged_ammo:1100001037e8e14:1:3:1 = 0.87402000000000002 20:33:43.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:43.053 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 20:33:43.581 [Flow] **********************DEBUG************************island_01 ON 20:33:43.581 [Flow] **********************DEBUG************************island_02 ON 20:33:43.581 [Flow] **********************DEBUG************************start_area OFF 20:33:43.581 [Flow] **********************DEBUG************************island_lowres_01 OFF 20:33:43.581 [Flow] **********************DEBUG************************island_lowres_02 OFF 20:33:43.581 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:43.581 [Flow] **********************DEBUG************************island_01 trigger TOUCH 20:33:45.704 [Flow] **********************DEBUG************************island_01 OFF 20:33:45.704 [Flow] **********************DEBUG************************island_02 OFF 20:33:45.704 [Flow] **********************DEBUG************************start_area ON 20:33:45.704 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:45.704 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:45.704 [Flow] **********************DEBUG************************startarea_lowres OFF 20:33:45.704 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:33:45.833 [Flow] **********************DEBUG************************island_01 OFF 20:33:45.833 [Flow] **********************DEBUG************************island_02 OFF 20:33:45.834 [Flow] **********************DEBUG************************start_area OFF 20:33:45.834 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:45.834 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:45.834 [Flow] **********************DEBUG************************startarea_lowres ON 20:33:45.834 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 20:33:45.928 [Flow] **********************DEBUG************************island_01 OFF 20:33:45.928 [Flow] **********************DEBUG************************island_02 OFF 20:33:45.929 [Flow] **********************DEBUG************************start_area ON 20:33:45.929 [Flow] **********************DEBUG************************island_lowres_01 ON 20:33:45.929 [Flow] **********************DEBUG************************island_lowres_02 ON 20:33:45.929 [Flow] **********************DEBUG************************startarea_lowres OFF 20:33:45.929 [Flow] **********************DEBUG************************startarea trigger TOUCH 20:33:46.954 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:33:46.984 [GameSession] 11000010b57b6a2 -> destroy_game_object(153) 20:33:46.984 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b57b6a2 20:33:46.986 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:33:48.365 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 20:33:49.097 [GameSession] create_game_object(7, 1041) 20:33:49.097 [GameSession] create_game_object(1041, 0) -> 11000010b57b6a2 20:33:49.803 [GameSession] 11000010b57b6a2 -> create_game_object(315) 20:33:49.803 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010b57b6a2 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:33:50.933 [Lua] [SharedState] deus_run_state_13131567: health_state:110000104a063b0:1:1:1 = disabled 20:33:52.548 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 20:33:52.548 [AFTERMATH] Page fault information: 20:33:52.548 [AFTERMATH] Faulting GpuVA: 0x0 20:33:52.548 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 20:33:52.548 [AFTERMATH] Commandlist was executing, last marker: shadow cascade 20:33:52.862 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG At `D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\d3d11_render_device\d3d_performance.cpp:500` in function `stingray::aftermath::ensure` <> <> {00007ff6d63e0000, 011ed000, 61517832, bd314674-2d13-4ef0-ab81-5693ea2299c3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64\release\vermintide2.pdb} {00007ffa7eb50000, 001f5000, a280d1d6, 96ef4ed5-3740-2daa-a51d-4a4212ea4b2c, 00000001, ntdll.pdb} {00007ffa7d660000, 000be000, 129ce095, 77de399f-c1b0-fcd4-db0c-c834150d9830, 00000001, kernel32.pdb} 0x00007ff6d63e0000:0x00000000002d954d 0x00007ff6d63e0000:0x00000000002d9b81 0x00007ff6d63e0000:0x000000000034c733 0x00007ff6d63e0000:0x000000000035e873 0x00007ff6d63e0000:0x00000000003504c4 0x00007ff6d63e0000:0x000000000035104d 0x00007ff6d63e0000:0x000000000034092c 0x00007ff6d63e0000:0x0000000000065f29 0x00007ff6d63e0000:0x00000000000679e6 0x00007ff6d63e0000:0x00000000002fd8f2 0x00007ffa7d660000:0x0000000000017034 BaseThreadInitThunk 0x00007ffa7eb50000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>renderer<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>d3ea4022-2800-43c7-9bab-3a8d04526588<> <>--- CPU CPU: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32681MB Available: 28029MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 1df2711a-1743-497a-82ab-fc50bf7a5220 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): USB DEVICE Input device: Generic (17.0): AURA MOTHERBOARD Input device: Generic (17.0): NZXT USB Device <> <>C:\Users\jacky\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-11-10-19.42.27-d3ea4022-2800-43c7-9bab-3a8d04526588.log<> <>C:\Users\jacky\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-11-10-19.42.27-d3ea4022-2800-43c7-9bab-3a8d04526588.dmp<> <> Memory Total: 32681 MB Available: 28882 MB Used: 3799 MB Peak Used: 3897 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 43433 MB Used: 6305 MB Peak: 6475 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> texture #ID[556fb06da9b43577] Width: 128 Height: 128 MipLevels: 8 ArraySize: 1 Format: 70 Type: IMAGE2D MipData: 0 <> [Log end]