[Log version] 1 [Session] 25147897-7baf-4894-8516-d695db07a6a6 UTC time stamps 21:54:58.146 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 21:54:58.146 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 21:54:58.146 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 21:54:58.146 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 21:54:58.146 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 21:54:58.147 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 21:54:58.217 [RazerChroma] Setup Razer Chroma resources 21:54:58.217 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 21:54:58.234 [Window] Window => active 21:54:58.309 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 21:54:58.333 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 21:54:58.806 [EAC] Init client 110000101ac9bf7 21:54:58.806 [EAC] EAC client initialized 21:54:58.806 warning: [EAC] Failed to initialize localization 21:54:58.807 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 21:54:58.813 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080) 21:55:00.670 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 21:55:00.750 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 21:55:01.264 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 21:55:01.266 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 21:55:01.341 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 21:55:01.341 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 21:55:01.341 [Save] Save dir: `C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2` 21:55:01.342 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 21:55:01.342 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 21:55:01.442 [RazerChroma] Setup Razer Chroma 21:55:01.478 [LightFX ] Loaded DLL. 21:55:01.478 [LightFX ] Init() 21:55:01.482 [LightFX ] LightFX failed to initialize 21:55:01.487 [Lua] boot.lua start, os clock: 5.1440000000000001 21:55:01.487 [Lua] LUA IS STRIPPED! 21:55:01.487 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1440000000000001 21:55:01.487 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32679MB Available: 27389MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 04990ee7-18a7-4a6c-ae6d-5dcb2b649560 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8010MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): NZXT USB Device Input device: Generic (17.0): Audeze Mobius 3D 8Ch 21:55:01.487 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 21:55:01.498 [SteamStats] RequestCurrentStats success: true 21:55:04.566 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8421723572537303 os-clock: 8.2230000000000008 21:55:04.567 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:55:04.567 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:55:04.570 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:55:04.570 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:55:04.573 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:55:04.573 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:55:04.573 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:55:04.573 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:55:04.573 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:55:04.575 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:55:04.575 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:55:04.576 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:55:04.578 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:55:04.578 [Lua] Development.init_application_parameters 21:55:04.578 [Lua] ----------------------------------------------------------------- 21:55:04.578 [Lua] -- Application parameters -- 21:55:04.578 [Lua] ----------------------------------------------------------------- 21:55:04.578 [Lua] ***************************************************************** 21:55:04.578 [Lua] ** Initial contents of script_data ** 21:55:04.578 [Lua] script_data.beta_level_progression = false 21:55:04.578 [Lua] script_data.build_identifier = 72af77cbc050 21:55:04.578 [Lua] script_data.debug_interactions = false 21:55:04.578 [Lua] script_data.disable_debug_draw = true 21:55:04.578 [Lua] script_data.disable_intro_trailer = false 21:55:04.578 [Lua] script_data.disable_store = false 21:55:04.578 [Lua] script_data.disable_tutorial_at_start = true 21:55:04.578 [Lua] script_data.eac-untrusted = false 21:55:04.578 [Lua] script_data.enable_detailed_tooltips = false 21:55:04.578 [Lua] script_data.force_debug_disabled = true 21:55:04.578 [Lua] script_data.force_steam = true 21:55:04.578 [Lua] script_data.hide_fps = true 21:55:04.578 [Lua] script_data.hide_version_info = true 21:55:04.578 [Lua] script_data.matchmaking_debug = true 21:55:04.578 [Lua] script_data.network_debug = true 21:55:04.578 [Lua] script_data.package_debug = true 21:55:04.578 [Lua] script_data.packaged_build = true 21:55:04.578 [Lua] script_data.settings = { } 21:55:04.578 [Lua] script_data.show_fps = false 21:55:04.578 [Lua] script_data.spawn_empty_chest = true 21:55:04.578 [Lua] script_data.telemetry_log_interval = 600 21:55:04.578 [Lua] script_data.tobii_button = false 21:55:04.578 [Lua] script_data.use_beta_overlay = false 21:55:04.578 [Lua] script_data.use_local_backend = false 21:55:04.578 [Lua] script_data.use_tech_telemetry = true 21:55:04.578 [Lua] script_data.use_telemetry = true 21:55:04.578 [Lua] ***************************************************************** 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:55:04.578 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:55:04.579 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:55:04.579 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:55:04.579 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:55:04.579 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:55:04.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:55:04.625 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:55:04.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:55:04.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:55:04.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:55:04.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:55:04.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:55:04.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:55:04.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:55:05.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:55:05.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:55:05.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:55:05.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:55:05.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:55:05.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:55:05.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:55:05.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:55:05.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:55:05.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:55:05.389 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:55:05.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:55:05.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:55:05.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:55:05.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:55:05.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:55:05.628 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:55:05.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:55:05.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:55:05.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:55:05.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:55:05.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:55:05.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:55:05.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:55:06.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:55:06.020 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:55:06.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:55:06.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:55:06.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:55:06.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:55:06.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:55:06.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:55:06.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:55:06.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:55:06.121 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:55:06.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:55:06.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:55:06.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:55:06.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:55:06.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:55:06.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:55:06.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:55:06.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:55:06.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:55:06.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:55:06.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:55:06.405 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:55:06.411 [Lua] settings.steam: nil 21:55:06.411 [Lua] Steam: table: 0000000000062480 21:55:06.411 [Lua] force_steam: true 21:55:06.411 [Lua] BUILD: release 21:55:06.411 [Lua] test_backend: nil 21:55:06.411 [Lua] DEDICATED_SERVER: false 21:55:06.411 [Lua] Using app_id '552500' to define backend 21:55:06.411 [Lua] PlayFab Title ID: 5107 21:55:06.459 [Lua] [1] = beastmen_minotaur (string) 21:55:06.459 [Lua] [2] = skaven_storm_vermin_champion (string) 21:55:06.459 [Lua] [3] = chaos_dummy_troll (string) 21:55:06.459 [Lua] [4] = skaven_grey_seer (string) 21:55:06.459 [Lua] [5] = chaos_plague_wave_spawner (string) 21:55:06.459 [Lua] [6] = chaos_vortex (string) 21:55:06.459 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 21:55:06.459 [Lua] [8] = chaos_dummy_sorcerer (string) 21:55:06.459 [Lua] [9] = chaos_tentacle (string) 21:55:06.459 [Lua] [10] = skaven_loot_rat (string) 21:55:06.459 [Lua] [11] = skaven_stormfiend_demo (string) 21:55:06.459 [Lua] [12] = critter_rat (string) 21:55:06.459 [Lua] [13] = skaven_explosive_loot_rat (string) 21:55:06.459 [Lua] [14] = chaos_spawn (string) 21:55:06.459 [Lua] [15] = skaven_stormfiend_boss (string) 21:55:06.459 [Lua] [16] = critter_pig (string) 21:55:06.459 [Lua] [17] = chaos_troll (string) 21:55:06.459 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:55:06.459 [Lua] [19] = skaven_rat_ogre (string) 21:55:06.459 [Lua] [20] = skaven_stormfiend (string) 21:55:06.459 [Lua] [21] = skaven_storm_vermin_warlord (string) 21:55:06.459 [Lua] [22] = skaven_warpfire_thrower (string) 21:55:06.459 [Lua] [23] = chaos_plague_sorcerer (string) 21:55:06.459 [Lua] [24] = chaos_exalted_champion_warcamp (string) 21:55:06.459 [Lua] [25] = skaven_pack_master (string) 21:55:06.459 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 21:55:06.459 [Lua] [27] = skaven_ratling_gunner (string) 21:55:06.459 [Lua] [28] = chaos_mutator_sorcerer (string) 21:55:06.459 [Lua] [29] = skaven_poison_wind_globadier (string) 21:55:06.459 [Lua] [30] = chaos_tentacle_sorcerer (string) 21:55:06.459 [Lua] [31] = chaos_exalted_champion_norsca (string) 21:55:06.459 [Lua] [32] = chaos_warrior (string) 21:55:06.459 [Lua] [33] = chaos_exalted_sorcerer (string) 21:55:06.459 [Lua] [34] = skaven_gutter_runner (string) 21:55:06.459 [Lua] [35] = chaos_corruptor_sorcerer (string) 21:55:06.459 [Lua] [36] = chaos_vortex_sorcerer (string) 21:55:06.459 [Lua] [37] = skaven_plague_monk (string) 21:55:06.459 [Lua] [38] = chaos_berzerker (string) 21:55:06.459 [Lua] [39] = beastmen_gor (string) 21:55:06.459 [Lua] [40] = beastmen_ungor_archer (string) 21:55:06.459 [Lua] [41] = beastmen_ungor_dummy (string) 21:55:06.459 [Lua] [42] = beastmen_standard_bearer_crater (string) 21:55:06.459 [Lua] [43] = skaven_storm_vermin_commander (string) 21:55:06.459 [Lua] [44] = beastmen_standard_bearer (string) 21:55:06.459 [Lua] [45] = skaven_storm_vermin (string) 21:55:06.459 [Lua] [46] = beastmen_ungor (string) 21:55:06.459 [Lua] [47] = chaos_raider_tutorial (string) 21:55:06.459 [Lua] [48] = chaos_raider (string) 21:55:06.459 [Lua] [49] = beastmen_gor_dummy (string) 21:55:06.459 [Lua] [50] = skaven_storm_vermin_with_shield (string) 21:55:06.459 [Lua] [51] = beastmen_bestigor (string) 21:55:06.459 [Lua] [52] = beastmen_bestigor_dummy (string) 21:55:06.459 [Lua] [53] = skaven_clan_rat_tutorial (string) 21:55:06.459 [Lua] [54] = chaos_marauder (string) 21:55:06.459 [Lua] [55] = skaven_dummy_clan_rat (string) 21:55:06.459 [Lua] [56] = chaos_fanatic (string) 21:55:06.459 [Lua] [57] = chaos_marauder_with_shield (string) 21:55:06.459 [Lua] [58] = chaos_zombie (string) 21:55:06.459 [Lua] [59] = skaven_clan_rat (string) 21:55:06.459 [Lua] [60] = skaven_clan_rat_with_shield (string) 21:55:06.459 [Lua] [61] = chaos_marauder_tutorial (string) 21:55:06.459 [Lua] [62] = skaven_dummy_slave (string) 21:55:06.459 [Lua] [63] = skaven_slave (string) 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:55:06.501 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:55:06.509 [Lua] level display name dlc_bogenhafen_city 21:55:06.509 [Lua] level display name cemetery 21:55:06.509 [Lua] level display name forest_ambush 21:55:06.509 [Lua] level display name mines 21:55:06.509 [Lua] level display name nurgle 21:55:06.509 [Lua] level display name warcamp 21:55:06.509 [Lua] level display name bell 21:55:06.509 [Lua] level display name skittergate 21:55:06.509 [Lua] level display name prologue 21:55:06.509 [Lua] level display name dlc_celebrate_crawl 21:55:06.509 [Lua] level display name military 21:55:06.509 [Lua] level display name magnus 21:55:06.509 [Lua] level display name skaven_stronghold 21:55:06.509 [Lua] level display name fort 21:55:06.509 [Lua] level display name ground_zero 21:55:06.509 [Lua] level display name elven_ruins 21:55:06.509 [Lua] level display name farmlands 21:55:06.509 [Lua] level display name ussingen 21:55:06.509 [Lua] level display name dlc_portals 21:55:06.509 [Lua] level display name dlc_castle 21:55:06.510 [Lua] level display name catacombs 21:55:06.510 [Lua] level display name crater 21:55:06.510 [Lua] level display name plaza 21:55:06.510 [Lua] level display name dlc_bogenhafen_slum 21:55:06.510 [Lua] level display name dlc_bastion 21:55:06.541 [Lua] TIME: 0.022 21:55:07.128 [Lua] [ConflictSettings] Contained breeds generated in: 0.54400000000000048 21:55:07.232 [Lua] <>realm = official<> 21:55:07.507 [Lua] <>project = vermintide 2<> 21:55:07.518 [Lua] <>build = release<> 21:55:07.518 [Lua] <>platform = win32<> 21:55:07.518 [Lua] <>dedicated_server = false<> 21:55:07.518 [Lua] <>title_id = 5107<> 21:55:07.518 [Lua] <>content_revision = 17502<> 21:55:07.518 [Lua] <>engine_revision = 72af77cbc050<> 21:55:07.518 [Lua] <>release_version = 4.0.0<> 21:55:07.518 [Lua] <>rendering_backend = dx12<> 21:55:07.518 [Lua] <>teamcity_build_id = 79856<> 21:55:07.518 [Lua] <>steam_id = 110000101ac9bf7<> 21:55:07.519 [Lua] <>steam_profile_name = TheDan<> 21:55:07.519 [Lua] <>machine_id = 04990ee7-18a7-4a6c-ae6d-5dcb2b649560<> 21:55:07.519 [Lua] [Boot] Application build: release 21:55:07.519 [Lua] [Boot] Content revision: 17502 21:55:07.519 [Lua] [Boot] Engine revision: 72af77cbc050 21:55:07.519 [Lua] [Boot] Release version: 4.0.0 21:55:07.519 [Lua] [Boot] User ID: 110000101ac9bf7 TheDan 21:55:07.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:55:07.526 [Lua] initializing mechanism to: adventure 21:55:07.526 [Lua] Game:setup() total time: 0.0069999999999997 21:55:07.526 [Lua] handle rev info: 0 21:55:07.526 [Lua] handle gfx quality: 0 21:55:07.526 [Lua] default settings: 0 21:55:07.526 [Lua] user settings: 0 21:55:07.526 [Lua] set frame times: 0 21:55:07.526 [Lua] init random: 0 21:55:07.526 [Lua] managers: 0.0060000000000002274 21:55:07.526 [Lua] 21:55:07.526 [Lua] unaccounted: 0.00099999999999944578 21:55:07.526 [Lua] [Boot] use baked enemy meshes: false 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:55:07.526 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:55:07.526 [Lua] [Testify] Ready! 21:55:07.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:55:07.661 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:55:07.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:55:07.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:55:07.963 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:55:07.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:55:08.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:55:08.014 [Lua] [PackageManager] Force_load: resource_packages/menu 21:55:08.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:55:08.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:55:08.081 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:55:08.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:55:08.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:55:08.537 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:55:08.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:55:08.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:55:08.638 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:55:08.639 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:55:08.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:55:08.689 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:55:08.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:55:09.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:55:09.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:55:09.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:55:09.444 [Lua] Got invite to lobby from 1100001050a9238 21:55:09.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:55:09.713 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:55:09.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:55:10.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:55:10.167 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:55:10.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:55:10.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:55:10.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:55:10.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:55:10.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:55:10.806 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:55:10.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:55:10.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:55:10.989 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:55:10.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:55:11.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:55:11.090 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:55:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:55:11.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:55:11.157 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:55:11.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:55:11.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:55:11.506 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:55:11.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:55:11.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:55:11.599 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:55:11.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:55:11.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:55:11.660 [Lua] [PackageManager] Force_load: resource_packages/careers 21:55:11.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:55:11.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:55:11.710 [Lua] [PackageManager] Force_load: resource_packages/decals 21:55:11.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:55:11.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:55:11.777 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:55:11.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:55:12.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:55:12.317 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:55:12.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:55:12.790 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:55:12.790 [Lua] [Gamestate] Enter StateTitleScreen 21:55:12.791 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:55:12.791 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:55:12.791 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:55:12.791 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:55:12.791 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:55:12.808 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:55:12.808 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:55:12.808 [Save] Loading `save_data` 21:55:12.809 [Save] Load done 21:55:12.824 [Lua] [BackendManagerPlayFab] Backend Enabled 21:55:13.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:55:13.144 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:55:13.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:55:13.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:55:13.971 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:55:13.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:55:14.213 [Lua] <>playfab_id = 416A515A409F6FF2<> 21:55:14.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:55:14.818 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:55:14.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:55:14.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:55:14.886 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:55:14.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:55:14.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:55:14.937 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:55:14.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:55:14.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:55:14.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:55:19.158 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin 21:55:19.158 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin 21:55:19.158 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 21:55:19.158 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin 21:55:19.158 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 21:55:19.159 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 21:55:19.159 warning: [Lua] Incorrectly configured weapon skins for we_shortbow_hagbane_skin 21:55:19.159 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 21:55:19.159 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin 21:55:19.159 [Lua] steam item server: requesting user inventory 21:55:19.659 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:55:19.659 [Lua] ISI-> GET_ALL_ITEMS! 21:55:19.659 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:55:19.659 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:55:19.659 [Lua] 21:55:19.659 [Lua] 21:55:19.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 21:55:19.879 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 21:55:19.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 21:55:19.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 21:55:19.879 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:55:19.879 [Lua] [SteamManager] request_item_prices 21:55:19.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 21:55:20.153 [Lua] Player statistics loaded! 21:55:20.453 [Lua] [SteamManager] on_price_result 1 GBP 21:55:20.453 [Lua] _refresh_steam_item_prices_cb 21:55:20.538 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 21:55:20.555 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 21:55:20.761 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 21:55:20.769 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock 21:55:20.775 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 21:55:21.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 21:55:21.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 21:55:21.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 21:55:21.333 [Lua] [UnlockManager] All unlocks ready 21:55:21.349 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:55:22.367 [Lua] [Managers] Destroying manager group: 21:55:22.367 [Lua] [Gamestate] Enter state StateLoading 21:55:22.368 [Lua] [StateLoading] Auto Skip: nil 21:55:22.369 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:55:22.369 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:55:22.369 [Lua] [LobbyManager] Setting up network options 21:55:22.369 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:55:22.369 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:55:22.369 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:55:22.369 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:55:22.369 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:55:22.369 [Lua] LobbyManager:setup_network_options server_port: 27015 21:55:22.369 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:55:22.374 [Lua] registering RPCs 21:55:22.374 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... true nil nil nil nil nil nil win32 21:55:22.374 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> wait_for_rpc_load_level 21:55:22.385 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:55:22.385 [Lua] [LobbyClient] Changed state from nil to joining 21:55:22.401 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:55:22.401 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:55:22.401 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:55:22.654 [Lua] [LobbyClient] Changed state from joining to joined 21:55:22.654 [Lua] [PartyManager] Leader is set to 1100001050a9238 21:55:22.654 [Lua] [LobbyClient] connected to lobby, id: 1860000019019ca 21:55:22.654 [Lua] ====== Looking for host: 1100001050a9238 21:55:22.655 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00972cd8, to peer: 1100001050a9238 channel: 1 21:55:22.655 [Lua] Connected to host: 1100001050a9238, using channel: 1 21:55:22.655 warning: [Lua] Setting up network client 21:55:22.655 [EAC] Connection reset 21:55:22.656 [EAC] Set platform user auth ticket 21:55:22.656 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001050a9238 my_peer_id:110000101ac9bf7 21:55:22.656 [Lua] [ChatManager] Registering channel 1 21:55:22.656 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:55:22.656 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:55:22.656 [Lua] [PartyManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:55:22.657 warning: [Application] Application.update_render_world is deprecated. 21:55:25.557 [EAC] Set host peer 1100001050a9238 to state undetermined 21:55:25.557 [EAC] Validating host 1100001050a9238 21:55:25.558 [Lua] bad_state: denied_enter_game 21:55:25.558 [EAC] Connection reset 21:55:25.559 [Lua] [EnemyPackageLoader] network_context_destroyed 21:55:25.559 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2235: in function create_popup [2] @scripts/game_state/state_loading.lua:803: in function _update_network [3] @scripts/game_state/state_loading.lua:633: in function update [4] @foundation/scripts/util/state_machine.lua:145: in function update [5] @scripts/boot.lua:842: in function game_update [6] @scripts/boot.lua:605:in function [1] self = table: 00000000036E4360; error = "cannot_join_weave"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 00000000036E4360; dt = 0.016798499971628189; bad_state = true; state = "denied_enter_game"; fail_reason = "cannot_join_weave" [3] self = table: 00000000036E4360; dt = 0.016798499971628189; t = 18.119643853046 [4] self = table: 00000000128A9090; dt = 0.016798499971628189; t = 18.119643853046 [5] self = table: 0000000000097110; real_world_dt = 0.016798499971628189; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016798499971628189; t = 18.119643853046 [6] dt = 0.016798499971628189 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _network_transmit = table: 00000000004BFB90; _lobby_client = table: 0000000002CD11A0; _machine = table: 00000000025FAFA0; _network_event_delegate = table: 000000000015D870; _registered_rpcs = true; _wanted_state = table: 0000000003473170; _lobby_verified = true; _profile_synchronizer = table: 0000000000A5F070; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_finder_timeout = 134.94631043355912; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000253C240; _has_invitation_error = false; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003001640; _first_time_view = table: 0000000000101E80; _input_manager = table: 0000000002EDB4C0; [2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _network_transmit = table: 00000000004BFB90; _lobby_client = table: 0000000002CD11A0; _machine = table: 00000000025FAFA0; _network_event_delegate = table: 000000000015D870; _registered_rpcs = true; _wanted_state = table: 0000000003473170; _lobby_verified = true; _profile_synchronizer = table: 0000000000A5F070; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_finder_timeout = 134.94631043355912; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000253C240; _has_invitation_error = false; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003001640; _first_time_view = table: 0000000000101E80; _input_manager = table: 0000000002EDB4C0; [3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _network_transmit = table: 00000000004BFB90; _lobby_client = table: 0000000002CD11A0; _machine = table: 00000000025FAFA0; _network_event_delegate = table: 000000000015D870; _registered_rpcs = true; _wanted_state = table: 0000000003473170; _lobby_verified = true; _profile_synchronizer = table: 0000000000A5F070; _loadout_resync_state = "wait_for_rpc_load_level"; _lobby_finder_timeout = 134.94631043355912; _loading_view_setup_is_done = false; _level_transition_handler = table: 000000000253C240; _has_invitation_error = false; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003001640; _first_time_view = table: 0000000000101E80; _input_manager = table: 0000000002EDB4C0; [4] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000036E4360; [5] startup_package_handles = table: 000000000009ACA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC00; flow_return_table = table: 0000000000097140; _machine = table: 00000000128A9090; startup_timer = 6.6944979783147573; has_booted = true; loading_context = table: 00000000128A9030; 21:55:25.559 [Lua] PopupManager:queue_default_popup: You can't join this weave, it's private. Error restart_as_server Accept 21:55:25.559 [Lua] LobbyClient close server channel 1 to 1100001050a9238 21:55:25.559 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00972cd8, channel: 1 21:55:26.564 [Steam] Connection be93a0b4 to remote 1100001050a9238 rejected, reason 1000 21:55:27.558 [Handshaker] Lost connection 147 to 1100001050a9238 21:55:29.875 [Lua] PopupManager:query_result returned result: restart_as_server 21:55:29.875 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 21:55:30.889 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 21:55:30.889 [Lua] [ChatManager] Unregistering channel 1 21:55:30.889 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:55:30.889 [Lua] [EnemyPackageLoader] network_context_destroyed 21:55:30.889 [Lua] [PartyManager] network_context_destroyed 21:55:30.889 [Lua] [GameMechanismManager] network_context_destroyed 21:55:30.889 [Lua] [Managers] Destroying manager group: 21:55:30.889 [Lua] [Gamestate] Enter StateTitleScreen 21:55:30.890 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:55:30.890 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:55:30.890 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:55:30.890 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:55:30.890 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:55:30.906 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:55:30.906 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:55:30.906 [Save] Loading `save_data` 21:55:30.906 [Save] Load done 21:55:30.923 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:55:31.008 [Lua] [Managers] Destroying manager group: 21:55:31.008 [Lua] [Gamestate] Enter state StateLoading 21:55:31.010 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:55:31.010 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:55:31.010 [Lua] [LobbyManager] Setting up network options 21:55:31.010 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:55:31.010 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:55:31.010 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:55:31.010 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:55:31.010 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:55:31.010 [Lua] LobbyManager:setup_network_options server_port: 27015 21:55:31.010 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:55:31.010 [Lua] registering RPCs 21:55:31.010 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:55:31.010 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:55:31.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:55:31.010 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:55:31.010 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:55:31.010 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:55:31.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:55:31.010 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:55:31.010 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:55:31.010 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:55:31.010 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:55:31.010 [SteamVoip] Creating room 41351345938b6be0 21:55:31.010 [SteamVoip] Joining room 41351345938b6be0 21:55:31.011 [EAC] EAC server 110000101ac9bf7 is initializing 21:55:31.020 [EAC] Server is also client 110000101ac9bf7 21:55:31.020 [EACServer] [21:55:31:019][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7FAA277C0 LogLevel: Info. 21:55:31.020 [Lua] ### Created peer state machine for 110000101ac9bf7 21:55:31.020 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter Connecting 21:55:31.020 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:55:31.024 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:55:31.024 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:55:31.024 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:55:31.024 [Lua] Set lobby begin: 21:55:31.024 [Lua] Set lobby end. 21:55:31.024 [Lua] [PSM] Peer 110000101ac9bf7 joined. Want to use profile index "3" and join party "nil" 21:55:31.024 [Lua] [LobbyHost] Changed state from 0 to creating 21:55:31.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:55:31.058 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:55:31.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:55:31.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:55:31.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:55:31.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:55:31.191 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:55:31.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:55:31.224 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:55:31.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:55:31.259 [Lua] [LobbyHost] Changed state from creating to joined 21:55:31.259 [Lua] [PartyManager] Leader is set to 110000101ac9bf7 21:55:31.260 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ac9bf7 my_peer_id:110000101ac9bf7 21:55:31.260 [Lua] [ChatManager] Registering channel 1 21:55:31.260 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ac9bf7, own_peer_id=110000101ac9bf7) 21:55:31.260 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ac9bf7, own_peer_id=110000101ac9bf7) 21:55:31.260 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ac9bf7, own_peer_id=110000101ac9bf7) 21:55:31.307 [Lua] [NetworkServer] Changing num_players from nil to 1 21:55:31.307 [Lua] Players: 1 21:55:31.307 [Lua] Set lobby begin: 21:55:31.307 [Lua] Lobby data num_players = 1 21:55:31.307 [Lua] Lobby data level_key = inn_level 21:55:31.307 [Lua] Lobby data game_mode = 3 21:55:31.307 [Lua] Lobby data matchmaking = false 21:55:31.307 [Lua] Set lobby end. 21:55:33.032 [Lua] player (110000101ac9bf7,1) was put into party 0 21:55:33.032 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit Connecting 21:55:33.032 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter Loading 21:55:33.032 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ac9bf7 inn_level 0 21:55:33.032 warning: [Lua] Following data will be uploaded to Crashify: <> 21:55:33.032 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101ac9bf7 "TheDan" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101ac9bf7 \"TheDan\"" [2] self = table: 00000000028D40D0; previous_state = Connecting; party = table: 0000000000972CC0; mechanism_manager = table: 00000000128A63C0; network_transmit = table: 00000000028D30B0; peer_id = "110000101ac9bf7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 478332; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000250DC20 [3] _ = table: 00000000028D40D0; new_state = Loading; old_state = Connecting [4] self = table: 00000000028D4380; dt = 0.017289798706769943; state_data = table: 00000000028D40D0; new_state = Loading [5] self = table: 00000000026F9250; dt = 0.017289798706769943; peer_state_machines = table: 00000000026F92B0; joined_peers = table: 00000000028D2390; game_session = nil; peer_id = "110000101ac9bf7"; peer_state_machine = table: 00000000028D4380 [6] self = table: 0000000010CF5A50; dt = 0.017289798706769943 [7] self = table: 0000000010CF5A50; dt = 0.017289798706769943; t = 25.593129516579211 [8] self = table: 00000000128A9090; dt = 0.017289798706769943; t = 25.593129516579211 [9] self = table: 0000000000097110; real_world_dt = 0.017289798706769943; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.017289798706769943; t = 25.593129516579211 [10] dt = 0.017289798706769943 [2] server = table: 00000000026F9250; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833331126719713; peer_id = "110000101ac9bf7"; [4] current_state = Loading; function_memoize = table: 00000000028D41D0; state_data = table: 00000000028D40D0; [5] server_peer_id = "110000101ac9bf7"; kicked_peers_disconnect_timer = table: 000000000272A9A0; my_peer_id = "110000101ac9bf7"; peers_added_to_gamesession = table: 000000000272A970; _joined_peers = table: 00000000028D2390; voip = table: 00000000028D2C90; environment_variation_id = 0; level_transition_handler = table: 0000000000A63030; _connections = table: 00000000028D25B0; lobby_host = table: 0000000002470C60; level_key = "inn_level"; slot_allocator = table: 000000000272A9D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D2650; wanted_career_index = 1; _reserved_slots = table: 00000000028D3050; wanted_profile_index = 3; _connected_peers = table: 00000000028D2620; player_manager = table: 00000000128A38A0; _profile_requester = table: 000000000052B4D0; network_transmit = table: 00000000028D30B0; peers_completed_game_object_sync = table: 00000000026F9280; peer_state_machines = table: 00000000026F92B0; network_event_delegate = table: 0000000001E0B480; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000028D30B0; _input_manager = table: 0000000010CF64A0; _machine = table: 0000000001D01B20; _network_event_delegate = table: 0000000001E0B480; _registered_rpcs = true; _wanted_state = table: 0000000010371CF0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000014D3360; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000026F9250; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A63030; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000028D2650; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002470C60; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000028D30B0; _input_manager = table: 0000000010CF64A0; _machine = table: 0000000001D01B20; _network_event_delegate = table: 0000000001E0B480; _registered_rpcs = true; _wanted_state = table: 0000000010371CF0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000014D3360; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000026F9250; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A63030; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000028D2650; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002470C60; [8] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF5A50; [9] startup_package_handles = table: 000000000009ACA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC00; flow_return_table = table: 0000000000097140; _machine = table: 00000000128A9090; startup_timer = 6.6944979783147573; has_booted = true; loading_context = table: 000000000015C460; <> 21:55:33.032 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000028D40D0; previous_state = Connecting; party = table: 0000000000972CC0; mechanism_manager = table: 00000000128A63C0; network_transmit = table: 00000000028D30B0; peer_id = "110000101ac9bf7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 478332; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000250DC20 [3] _ = table: 00000000028D40D0; new_state = Loading; old_state = Connecting [4] self = table: 00000000028D4380; dt = 0.017289798706769943; state_data = table: 00000000028D40D0; new_state = Loading [5] self = table: 00000000026F9250; dt = 0.017289798706769943; peer_state_machines = table: 00000000026F92B0; joined_peers = table: 00000000028D2390; game_session = nil; peer_id = "110000101ac9bf7"; peer_state_machine = table: 00000000028D4380 [6] self = table: 0000000010CF5A50; dt = 0.017289798706769943 [7] self = table: 0000000010CF5A50; dt = 0.017289798706769943; t = 25.593129516579211 [8] self = table: 00000000128A9090; dt = 0.017289798706769943; t = 25.593129516579211 [9] self = table: 0000000000097110; real_world_dt = 0.017289798706769943; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.017289798706769943; t = 25.593129516579211 [10] dt = 0.017289798706769943 [2] server = table: 00000000026F9250; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833331126719713; peer_id = "110000101ac9bf7"; [4] current_state = Loading; function_memoize = table: 00000000028D41D0; state_data = table: 00000000028D40D0; [5] server_peer_id = "110000101ac9bf7"; kicked_peers_disconnect_timer = table: 000000000272A9A0; my_peer_id = "110000101ac9bf7"; peers_added_to_gamesession = table: 000000000272A970; _joined_peers = table: 00000000028D2390; voip = table: 00000000028D2C90; environment_variation_id = 0; level_transition_handler = table: 0000000000A63030; _connections = table: 00000000028D25B0; lobby_host = table: 0000000002470C60; level_key = "inn_level"; slot_allocator = table: 000000000272A9D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D2650; wanted_career_index = 1; _reserved_slots = table: 00000000028D3050; wanted_profile_index = 3; _connected_peers = table: 00000000028D2620; player_manager = table: 00000000128A38A0; _profile_requester = table: 000000000052B4D0; network_transmit = table: 00000000028D30B0; peers_completed_game_object_sync = table: 00000000026F9280; peer_state_machines = table: 00000000026F92B0; network_event_delegate = table: 0000000001E0B480; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000028D30B0; _input_manager = table: 0000000010CF64A0; _machine = table: 0000000001D01B20; _network_event_delegate = table: 0000000001E0B480; _registered_rpcs = true; _wanted_state = table: 0000000010371CF0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000014D3360; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000026F9250; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A63030; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000028D2650; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002470C60; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000028D30B0; _input_manager = table: 0000000010CF64A0; _machine = table: 0000000001D01B20; _network_event_delegate = table: 0000000001E0B480; _registered_rpcs = true; _wanted_state = table: 0000000010371CF0; _viewport_name = "loading_viewport"; _loading_view = table: 00000000014D3360; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000026F9250; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000A63030; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000028D2650; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002470C60; [8] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010CF5A50; [9] startup_package_handles = table: 000000000009ACA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC00; flow_return_table = table: 0000000000097140; _machine = table: 00000000128A9090; startup_timer = 6.6944979783147573; has_booted = true; loading_context = table: 000000000015C460; <> <> 21:55:33.034 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:55:38.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:55:38.429 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:55:38.444 [Lua] [LevelTransitionHandler] Level load completed! 21:55:38.444 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 478332 - use_random_directors: true - overriden_conflict: nil 21:55:38.447 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:55:38.447 [Lua] checking dlc's against conflict directors 21:55:38.447 [Lua] number of factions to include 2 21:55:38.447 [Lua] Updated list weights for random: 21:55:38.447 [Lua] skaven, 0.42 (0.00-0.42) 21:55:38.447 [Lua] chaos, 0.42 (0.42-0.83) 21:55:38.447 [Lua] beastmen, 0.17 (0.83-1.00) 21:55:38.447 [Lua] Rolled random faction: 0.79196494817733765 chaos 21:55:38.447 [Lua] Updated list weights for random: 21:55:38.447 [Lua] skaven, 0.71 (0.00-0.71) 21:55:38.447 [Lua] beastmen, 0.29 (0.71-1.00) 21:55:38.447 [Lua] Rolled random faction: 0.69685858488082886 skaven 21:55:38.447 [Lua] number of factions added 2 21:55:38.447 [Lua] --- --- --- 21:55:38.447 [Lua] Starting... difficulty 'normal' 21:55:38.447 [Lua] These are the starting conflict directors: 21:55:38.447 [Lua] inn_level 21:55:38.447 [Lua] --- --- --- 21:55:38.447 [Lua] 21:55:38.447 [Lua] DONE! Found the following directors: 21:55:38.447 [Lua] (free: 35), Master hash is: 21:55:38.447 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:55:38.447 [Lua] load_startup_enemy_packages: -------------- 21:55:38.447 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:55:38.447 [Lua] critter_rat 21:55:38.461 [Lua] ### Sending rpc_level_loaded 21:55:38.461 [Lua] #### Has state machine: true, peer_id: 110000101ac9bf7, level_id: 50 21:55:38.462 [Lua] Peer 110000101ac9bf7 has loaded the level and all enemies are loaded 21:55:38.478 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit Loading 21:55:38.478 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter LoadingProfilePackages 21:55:38.478 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ac9bf7 inventory_sync_id:0 my_peer_id:110000101ac9bf7 21:55:38.478 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ac9bf7 inventory_sync_id:0 my_peer_id:110000101ac9bf7 21:55:38.495 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 21:55:38.495 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit LoadingProfilePackages 21:55:38.495 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter WaitingForEnterGame 21:55:38.496 [Lua] ### Sending rpc_level_loaded 21:55:38.496 [Lua] #### Has state machine: false, peer_id: 110000101ac9bf7, level_id: 50 21:55:38.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:55:38.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:55:38.514 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:55:38.514 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:55:38.514 [Lua] Starting async level spawning of levels/inn/world 21:55:38.514 [Umbra] Init version: 3.4.15 :: 16 threads 21:55:38.848 [Lua] Async level spawning done 21:55:38.848 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:55:39.831 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:55:39.831 [Lua] Set lobby begin: 21:55:39.831 [Lua] Lobby data host = 110000101ac9bf7 21:55:39.831 [Lua] Lobby data level_key = inn_level 21:55:39.832 [Lua] Lobby data game_mode = 3 21:55:39.832 [Lua] Lobby data country_code = GB 21:55:39.832 [Lua] Lobby data unique_server_name = TheDan 21:55:39.832 [Lua] Lobby data num_players = 1 21:55:39.832 [Lua] Lobby data matchmaking = false 21:55:39.832 [Lua] Set lobby end. 21:55:39.832 [Lua] [Managers] Destroying manager group: 21:55:39.832 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:55:39.832 [Lua] [Gamestate] Enter StateIngame HOST 21:55:39.832 [Lua] [Managers] Calling function on all managers: 21:55:39.833 [Lua] <>level = inn_level<> 21:55:39.833 [Lua] Set lobby begin: 21:55:39.833 [Lua] Lobby data host = 110000101ac9bf7 21:55:39.833 [Lua] Lobby data level_key = inn_level 21:55:39.833 [Lua] Lobby data game_mode = 3 21:55:39.833 [Lua] Lobby data selected_level_key = inn_level 21:55:39.833 [Lua] Lobby data country_code = GB 21:55:39.833 [Lua] Lobby data unique_server_name = TheDan 21:55:39.833 [Lua] Lobby data num_players = 1 21:55:39.833 [Lua] Lobby data matchmaking = false 21:55:39.833 [Lua] Set lobby end. 21:55:39.833 [Lua] [StateIngame] Server ingame 21:55:39.836 [Lua] Set lobby begin: 21:55:39.836 [Lua] Lobby data level_key = inn_level 21:55:39.837 [Lua] Lobby data selected_level_key = inn_level 21:55:39.837 [Lua] Lobby data unique_server_name = TheDan 21:55:39.837 [Lua] Lobby data matchmaking = false 21:55:39.837 [Lua] Lobby data host = 110000101ac9bf7 21:55:39.837 [Lua] Lobby data country_code = GB 21:55:39.837 [Lua] Lobby data game_mode = 3 21:55:39.837 [Lua] Lobby data difficulty_tweak = 0 21:55:39.837 [Lua] Lobby data difficulty = normal 21:55:39.837 [Lua] Lobby data num_players = 1 21:55:39.837 [Lua] Set lobby end. 21:55:39.837 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:55:39.837 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:55:39.837 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:55:39.837 [Lua] [Matchmaking] initializing 21:55:39.837 [Lua] [Matchmaking] my_peer_id: 110000101ac9bf7, I am server 21:55:39.837 [Lua] [Matchmaking] register rpcs 21:55:39.837 [Lua] GameNetworkManager:init... creating game session 21:55:39.837 [Lua] Host GameSession.make_game_session_host with session: 21:55:39.838 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:55:39.838 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 21:55:39.838 [Lua] [GameNetworkManager] self.is_server = true 21:55:39.838 [Network] Setting artificial MTU limit to 65536 21:55:39.838 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:55:39.844 [Lua] Switching ConflictSettings: to: inn_level 21:55:39.844 [Lua] pacing=disabled 21:55:39.844 [Lua] roaming=nil 21:55:39.844 [Lua] disabled=false 21:55:39.844 [Lua] pack_spawning=disabled 21:55:39.844 [Lua] contained_breeds=nil 21:55:39.844 [Lua] boss=disabled 21:55:39.844 [Lua] horde=disabled 21:55:39.844 [Lua] specials=disabled 21:55:39.844 [Lua] name=inn_level 21:55:39.844 [Lua] intensity=disabled 21:55:39.844 [Lua] --- 21:55:39.845 [Lua] [LevelAnalysis] set_random_seed( 478332) 21:55:39.848 [Lua] [AIInterestPointSystem] Level Seed: 478332 21:55:39.848 [Lua] 21:55:39.848 [Lua] [entity_system_bag] = table 21:55:39.848 [Lua] [entity_system_bag] = metatable 21:55:39.848 [Lua] [startup_data] = table 21:55:39.848 [Lua] [entity_manager] = table 21:55:39.848 [Lua] [entity_manager] = metatable 21:55:39.848 [Lua] [unit_spawner] = table 21:55:39.848 [Lua] [unit_spawner] = metatable 21:55:39.848 [Lua] [unit_storage] = table 21:55:39.848 [Lua] [unit_storage] = metatable 21:55:39.848 [Lua] [dice_keeper] = table 21:55:39.848 [Lua] [dice_keeper] = metatable 21:55:39.848 [Lua] [is_server] = true (boolean) 21:55:39.848 [Lua] [world] = [World] 21:55:39.848 [Lua] [system_api] = table 21:55:39.848 [Lua] [entity_system] = table 21:55:39.848 [Lua] [entity_system] = metatable 21:55:39.848 [Lua] [network_lobby] = table 21:55:39.848 [Lua] [network_lobby] = metatable 21:55:39.848 [Lua] [profile_synchronizer] = table 21:55:39.848 [Lua] [profile_synchronizer] = metatable 21:55:39.848 [Lua] [level_transition_handler] = table 21:55:39.848 [Lua] [level_transition_handler] = metatable 21:55:39.848 [Lua] [num_local_human_players] = 1 (number) 21:55:39.848 [Lua] [statistics_db] = table 21:55:39.848 [Lua] [statistics_db] = metatable 21:55:39.848 [Lua] [network_server] = table 21:55:39.848 [Lua] [network_server] = metatable 21:55:39.848 [Lua] [input_manager] = table 21:55:39.848 [Lua] [input_manager] = metatable 21:55:39.848 [Lua] [network_clock] = table 21:55:39.848 [Lua] [network_clock] = metatable 21:55:39.848 [Lua] [network_transmit] = table 21:55:39.848 [Lua] [network_transmit] = metatable 21:55:39.848 [Lua] [free_flight_manager] = table 21:55:39.848 [Lua] [free_flight_manager] = metatable 21:55:39.848 [Lua] [network_manager] = table 21:55:39.848 [Lua] [network_manager] = metatable 21:55:39.848 [Lua] [network_event_delegate] = table 21:55:39.848 [Lua] [network_event_delegate] = metatable 21:55:39.848 [Lua] 21:55:39.848 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:55:39.848 [Lua] ignoring extension VersusInteractObjectiveExtension 21:55:39.848 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:55:39.848 [Lua] ignoring extension VersusSocketObjectiveExtension 21:55:39.848 [Lua] ignoring extension VersusTargetObjectiveExtension 21:55:39.848 [Lua] ignoring extension VersusMissionObjectiveExtension 21:55:39.849 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:55:39.850 [Lua] [AchievementManager] Achievements using the steam platform 21:55:39.891 [Lua] [StateIngame] Level seed: 478332 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:55:39.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:55:39.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:55:39.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5, async-read, 21:55:39.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 21:55:39.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 21:55:39.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 21:55:39.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:55:39.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 21:55:39.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:55:39.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 21:55:39.905 [Lua] [LevelAnalysis] set_random_seed( 478332) 21:55:39.909 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 21:55:39.909 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 21:55:39.910 [Lua] [IngameUI] init 21:55:39.925 [SteamVoipClient] select_out(110000101ac9bf7, off) 21:55:39.929 [Lua] cb_razer_chroma_setup 21:55:39.956 [Lua] [Matchmaking] Cancelling matchmaking 21:55:39.956 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:55:39.956 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:55:39.956 [Lua] Set lobby begin: 21:55:39.957 [Lua] Lobby data level_key = inn_level 21:55:39.957 [Lua] Lobby data power_level = 0 21:55:39.957 [Lua] Lobby data selected_level_key = inn_level 21:55:39.957 [Lua] Lobby data unique_server_name = TheDan 21:55:39.957 [Lua] Lobby data matchmaking = false 21:55:39.957 [Lua] Lobby data host = 110000101ac9bf7 21:55:39.957 [Lua] Lobby data country_code = GB 21:55:39.957 [Lua] Lobby data game_mode = 3 21:55:39.957 [Lua] Lobby data difficulty_tweak = 0 21:55:39.957 [Lua] Lobby data difficulty = normal 21:55:39.957 [Lua] Lobby data num_players = 1 21:55:39.958 [Lua] Set lobby end. 21:55:39.958 [Flow] complete_skittergate_legend true 21:55:39.958 [Flow] complete_all_helmgart_levels_recruit true 21:55:39.959 [Flow] WitchHunterLevel:35 21:55:39.959 [Flow] LeaderYes 21:55:39.959 [Flow] ALL PC XP:304250 21:55:39.959 [Flow] Has "bogenhafen" DLC:true 21:55:39.959 [Flow] WH XP:60850 21:55:39.959 [Flow] Number of crafted items:5752 21:55:39.959 [Flow] Sum of Powe Levels:1500 21:55:39.959 [Flow] lodestone diff 1:false 21:55:39.959 [Flow] magnus and forest activated 21:55:39.959 [Flow] magnus and forest activated 21:55:39.959 [Flow] cemetery and forest activated 21:55:39.959 [Flow] magnus and cemetery 21:55:39.959 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.959 [Flow] ALL RUNES ACTIVATED 21:55:39.959 [Flow] magnus and forest activated 21:55:39.959 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.959 [Flow] ALL RUNES ACTIVATED 21:55:39.960 [Flow] cemetery and forest activated 21:55:39.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.960 [Flow] ALL RUNES ACTIVATED 21:55:39.960 [Flow] magnus and forest activated 21:55:39.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.960 [Flow] ALL RUNES ACTIVATED 21:55:39.960 [Flow] magnus and cemetery 21:55:39.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.960 [Flow] ALL RUNES ACTIVATED 21:55:39.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:55:39.961 [Lua] CurrentConflictSettings inn_level 21:55:39.961 [Lua] [ConflictDirector] conflict_director is ai_ready 21:55:39.961 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:55:39.961 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:55:39.963 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:55:39.963 [Lua] Forming navigation groups in one frame 21:55:39.963 [Lua] Forming navigation groups 21:55:39.981 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 21:55:39.982 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 21:55:39.982 [Lua] number of nav groups: 41 21:55:39.983 [Lua] number of refined nav groups : 23 21:55:39.986 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 21:55:39.986 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:55:39.986 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:55:39.986 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:55:39.989 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:55:39.989 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:55:39.989 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:55:39.989 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 21:55:39.989 [Lua] [Managers] Calling function on all managers: 21:55:40.003 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit WaitingForEnterGame 21:55:40.003 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter WaitingForGameObjectSync 21:55:40.522 [Lua] player (110000101ac9bf7,1) was put into party 1 21:55:40.522 [Lua] [IngamePlayerListUI] - Destroy 21:55:40.522 [Lua] [EquipmentUI] - Destroy 21:55:40.522 [Lua] [AbilityUI] - Destroy 21:55:40.522 [Lua] [GamePadAbilityUI] - Destroy 21:55:40.522 [Lua] [GamePadEquipmentUI] - Destroy 21:55:40.530 [Lua] Assigning peer(110000101ac9bf7:1) to profile(3) career(1) 21:55:40.530 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ac9bf7) local_player_id(1) profile_index(3) career_index(1) 21:55:40.530 [Lua] Set lobby begin: 21:55:40.530 [Lua] Lobby data player_slot_1 = 0:0 21:55:40.531 [Lua] Lobby data level_key = inn_level 21:55:40.531 [Lua] Lobby data power_level = 0 21:55:40.531 [Lua] Lobby data selected_level_key = inn_level 21:55:40.531 [Lua] Lobby data player_slot_4 = 0:0 21:55:40.531 [Lua] Lobby data difficulty = normal 21:55:40.531 [Lua] Lobby data unique_server_name = TheDan 21:55:40.531 [Lua] Lobby data matchmaking = false 21:55:40.531 [Lua] Lobby data host = 110000101ac9bf7 21:55:40.531 [Lua] Lobby data country_code = GB 21:55:40.531 [Lua] Lobby data game_mode = 3 21:55:40.531 [Lua] Lobby data player_slot_5 = 0:0 21:55:40.531 [Lua] Lobby data player_slot_2 = 0:0 21:55:40.531 [Lua] Lobby data difficulty_tweak = 0 21:55:40.531 [Lua] Lobby data player_slot_3 = 110000101ac9bf7:1 21:55:40.531 [Lua] Lobby data num_players = 1 21:55:40.531 [Lua] Set lobby end. 21:55:40.531 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101ac9bf7 | bw:0 | es:0 21:55:40.532 [Lua] 21:55:40.532 [Lua] [wwise/handgun_rifle] = false (boolean) 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 21:55:40.532 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:55:40.532 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 21:55:40.532 [Lua] 21:55:40.532 [Lua] 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:55:40.532 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 21:55:40.532 [Lua] [wwise/handgun_rifle] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 21:55:40.532 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 21:55:40.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 21:55:40.532 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 21:55:40.532 [Lua] 21:55:40.532 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit WaitingForGameObjectSync 21:55:40.532 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter WaitingForPlayers 21:55:40.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:55:40.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:55:40.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:55:40.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:55:40.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ac9bf7 inventory_sync_id:1 my_peer_id:110000101ac9bf7 21:55:40.550 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit WaitingForPlayers 21:55:40.550 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter InGame 21:55:40.648 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101ac9bf7 inventory_sync_id:1 my_peer_id:110000101ac9bf7 21:55:40.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 21:55:40.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:55:40.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:55:40.676 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:55:40.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:55:40.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:55:40.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:55:40.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:55:40.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:55:40.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:55:40.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:55:40.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:55:40.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:55:40.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:55:40.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:55:40.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:55:40.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:55:40.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:55:40.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:55:40.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:55:40.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:55:40.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:55:40.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:55:40.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:55:40.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:55:40.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:55:40.975 [Flow] DISABLE 21:55:41.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:55:41.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:55:41.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 21:55:41.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 21:55:41.339 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 21:55:41.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:55:41.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:55:41.609 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:55:41.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:55:41.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:55:41.973 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:55:41.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:55:42.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:55:42.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:55:42.109 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:55:42.222 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:55:42.222 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:55:42.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:55:42.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:55:42.400 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:55:42.401 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:55:42.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:55:42.441 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:55:42.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:55:42.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:55:42.949 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:55:42.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:55:43.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:55:43.015 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:55:43.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:55:43.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:55:43.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:55:43.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:55:43.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:55:43.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:55:43.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:55:43.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:55:43.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:55:43.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:55:43.397 [Lua] Players are leaving the safe zone 21:55:43.717 [Lua] StateInGameRunning:_game_actually_starts() 21:55:43.717 [Lua] ################################################################################################################# 21:55:43.717 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:55:43.717 [Lua] ################################################################################################################# 21:55:43.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 21:55:43.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 21:55:43.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 21:55:43.926 [Lua] Commit load time data 21:55:44.954 [Lua] PlayFabMirrorBase:_commit_internal 1 21:55:44.954 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:55:44.957 [Lua] generate_backend_stats 110000101ac9bf7:1 21:55:44.976 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:55:44.976 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:55:44.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 21:55:44.977 [Lua] Set lobby begin: 21:55:44.977 [Lua] Lobby data player_slot_1 = 0:0 21:55:44.977 [Lua] Lobby data level_key = inn_level 21:55:44.977 [Lua] Lobby data power_level = 835 21:55:44.977 [Lua] Lobby data selected_level_key = inn_level 21:55:44.977 [Lua] Lobby data player_slot_4 = 0:0 21:55:44.977 [Lua] Lobby data difficulty = normal 21:55:44.977 [Lua] Lobby data unique_server_name = TheDan 21:55:44.977 [Lua] Lobby data matchmaking = false 21:55:44.977 [Lua] Lobby data host = 110000101ac9bf7 21:55:44.977 [Lua] Lobby data country_code = GB 21:55:44.977 [Lua] Lobby data game_mode = 3 21:55:44.977 [Lua] Lobby data player_slot_5 = 0:0 21:55:44.977 [Lua] Lobby data player_slot_2 = 0:0 21:55:44.977 [Lua] Lobby data difficulty_tweak = 0 21:55:44.977 [Lua] Lobby data player_slot_3 = 110000101ac9bf7:1 21:55:44.977 [Lua] Lobby data num_players = 1 21:55:44.977 [Lua] Set lobby end. 21:55:44.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 21:55:45.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 21:55:45.187 [Lua] commit result success 1 21:55:47.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:55:47.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:55:47.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 21:55:47.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:59.334 [Lua] Got invite to lobby from 1100001050a9238 21:56:59.344 [Lua] [Matchmaking] Joining lobby table: 000000001250B440. 21:56:59.344 [Lua] 21:56:59.344 [Lua] [join_by_lobby_browser] = true (boolean) 21:56:59.344 [Lua] [join_lobby_data] = table 21:56:59.344 [Lua] [Host] = 1100001050a9238 (string) 21:56:59.344 [Lua] [power_level] = 1025 (string) 21:56:59.344 [Lua] [id] = 1860000019019ca (string) 21:56:59.344 [Lua] [num_players] = 3 (string) 21:56:59.344 [Lua] [difficulty_tweak] = 0 (string) 21:56:59.344 [Lua] [weave_name] = weave_9 (string) 21:56:59.344 [Lua] [is_server_invite] = false (boolean) 21:56:59.344 [Lua] [game_mode] = 9 (string) 21:56:59.344 [Lua] [is_private] = false (string) 21:56:59.344 [Lua] [weave_index] = 9 (string) 21:56:59.344 [Lua] [unique_server_name] = King of the Kitties (string) 21:56:59.344 [Lua] [twitch_enabled] = false (string) 21:56:59.344 [Lua] [difficulty] = normal (string) 21:56:59.344 [Lua] [match_started] = true (string) 21:56:59.344 [Lua] [selected_level_key] = dlc_scorpion_woods_light (string) 21:56:59.344 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 21:56:59.344 [Lua] [quick_game] = false (string) 21:56:59.344 [Lua] [player_slot_4] = 110000105723477:1 (string) 21:56:59.344 [Lua] [matchmaking] = false (string) 21:56:59.344 [Lua] [level_key] = dlc_scorpion_woods_light (string) 21:56:59.344 [Lua] [mechanism] = adventure (string) 21:56:59.344 [Lua] [player_slot_1] = 0:0 (string) 21:56:59.344 [Lua] [player_slot_5] = 0:0 (string) 21:56:59.344 [Lua] [player_slot_2] = 1100001050a9238:1 (string) 21:56:59.344 [Lua] [country_code] = GB (string) 21:56:59.344 [Lua] [player_slot_3] = 0:0 (string) 21:56:59.344 [Lua] [eac_authorized] = true (string) 21:56:59.344 [Lua] [friend_join] = true (boolean) 21:56:59.344 [Lua] 21:56:59.344 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:56:59.344 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:56:59.344 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:56:59.345 [Lua] [ChatManager][1]System: Connecting to game session. 21:56:59.351 [Lua] [LobbyClient] Changed state from nil to joining 21:56:59.550 [Lua] [LobbyClient] Changed state from joining to joined 21:56:59.550 [Lua] [PartyManager] Leader is set to 1100001050a9238 21:56:59.550 [Lua] [LobbyClient] connected to lobby, id: 1860000019019ca 21:56:59.550 [Lua] ====== Looking for host: 1100001050a9238 21:56:59.550 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b5a0bf8, to peer: 1100001050a9238 channel: 1 21:56:59.550 [Lua] Connected to host: 1100001050a9238, using channel: 1 21:56:59.551 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:56:59.557 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'King of the Kitties'... 21:57:01.729 [Lua] RPC not registered "rpc_connection_failed" 21:57:01.731 [Lua] [Matchmaking] Connected, starting handshake... 21:57:01.731 [Lua] [Matchmaking] Starting handshake with host 1100001050a9238 using client cookie HSC-0000950391-client-[110000101ac9bf7] 21:57:02.746 [Steam] Connection 995cc423 to remote 1100001050a9238 rejected, reason 1000 21:57:03.752 [Handshaker] Lost connection 228 to 1100001050a9238 21:57:31.964 [Lua] [Matchmaking] Failed to resolve handshake in time. lobby_id=1860000019019ca, host_id:King of the Kitties 21:57:31.964 [Lua] [Matchmaking] Adding broken lobby: 1860000019019ca Due to bad connection or something: true, ignoring it for 120 seconds 21:57:31.964 [Lua] LobbyClient close server channel 1 to 1100001050a9238 21:57:31.964 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b5a0bf8, channel: 1 21:57:31.964 [Lua] [ChatManager][1]System: Failed connecting to game session. 21:57:31.964 [Lua] PopupManager:queue_default_popup: Failed connecting to game session. Error ok Ok 21:57:31.964 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:57:31.964 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:57:34.362 [Lua] PopupManager:query_result returned result: ok 21:57:56.571 [Lua] Got invite to lobby from 1100001050a9238 21:57:56.579 [Lua] [Matchmaking] Joining lobby table: 00000000008221E0. 21:57:56.579 [Lua] 21:57:56.579 [Lua] [join_by_lobby_browser] = true (boolean) 21:57:56.579 [Lua] [join_lobby_data] = table 21:57:56.579 [Lua] [Host] = 1100001050a9238 (string) 21:57:56.579 [Lua] [power_level] = 0 (string) 21:57:56.579 [Lua] [id] = 1860000019019ca (string) 21:57:56.579 [Lua] [num_players] = 3 (string) 21:57:56.579 [Lua] [difficulty_tweak] = 0 (string) 21:57:56.579 [Lua] [weave_name] = weave_9 (string) 21:57:56.579 [Lua] [is_server_invite] = false (boolean) 21:57:56.579 [Lua] [game_mode] = 3 (string) 21:57:56.579 [Lua] [is_private] = false (string) 21:57:56.579 [Lua] [weave_index] = 9 (string) 21:57:56.579 [Lua] [unique_server_name] = King of the Kitties (string) 21:57:56.579 [Lua] [twitch_enabled] = false (string) 21:57:56.579 [Lua] [difficulty] = normal (string) 21:57:56.579 [Lua] [match_started] = true (string) 21:57:56.579 [Lua] [selected_level_key] = dlc_scorpion_woods_light (string) 21:57:56.579 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 21:57:56.579 [Lua] [quick_game] = false (string) 21:57:56.579 [Lua] [player_slot_4] = 110000105723477:1 (string) 21:57:56.579 [Lua] [matchmaking] = false (string) 21:57:56.579 [Lua] [level_key] = inn_level (string) 21:57:56.579 [Lua] [mechanism] = adventure (string) 21:57:56.579 [Lua] [player_slot_1] = 0:0 (string) 21:57:56.579 [Lua] [player_slot_5] = 0:0 (string) 21:57:56.579 [Lua] [player_slot_2] = 1100001050a9238:1 (string) 21:57:56.579 [Lua] [country_code] = GB (string) 21:57:56.579 [Lua] [player_slot_3] = 0:0 (string) 21:57:56.579 [Lua] [eac_authorized] = true (string) 21:57:56.579 [Lua] [friend_join] = true (boolean) 21:57:56.579 [Lua] 21:57:56.579 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:57:56.579 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:57:56.581 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:57:56.581 [Lua] [ChatManager][1]System: Connecting to game session. 21:57:56.588 [Lua] [LobbyClient] Changed state from nil to joining 21:57:56.851 [Lua] [LobbyClient] Changed state from joining to joined 21:57:56.851 [Lua] [PartyManager] Leader is set to 1100001050a9238 21:57:56.851 [Lua] [LobbyClient] connected to lobby, id: 1860000019019ca 21:57:56.851 [Lua] ====== Looking for host: 1100001050a9238 21:57:56.852 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b5e1f88, to peer: 1100001050a9238 channel: 2 21:57:56.852 [Lua] Connected to host: 1100001050a9238, using channel: 2 21:57:56.852 [Lua] [Matchmaking] Joined lobby, checking network hash... 21:57:56.861 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'King of the Kitties'... 21:57:58.883 [Lua] [Matchmaking] Connected, starting handshake... 21:57:58.883 [Lua] [Matchmaking] Starting handshake with host 1100001050a9238 using client cookie HSC-0000183617-client-[110000101ac9bf7] 21:57:58.924 [Lua] [Matchmaking] Handshake successful (1100001050a9238) (HSC-0000183617-client-[110000101ac9bf7]) (HSC-0000162039-host-[1100001050a9238]) 21:57:58.925 [Lua] [Matchmaking] Handshake done, requesting to join game... 21:57:58.925 [Lua] bogenhafen 21:57:58.925 [Lua] vermintide_1 21:57:58.925 [Lua] holly 21:57:58.925 [Lua] lake 21:57:58.925 [Lua] cog 21:57:58.925 [Lua] scorpion 21:57:58.925 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001050a9238 21:57:58.967 [Lua] [Matchmaking] Successfully joined game after 0.04 seconds: lobby_id=1860000019019ca host_id:King of the Kitties 21:57:58.967 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:57:58.967 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 21:57:58.967 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001050a9238 21:57:58.967 [Lua] [ChatManager][1]System: Requesting profiles 21:57:59.016 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:0 | we:1100001050a9238 | dr:0 | bw:110000105723477 | es:0 21:57:59.017 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 21:57:59.017 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 21:57:59.017 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001050a9238 21:57:59.017 [Lua] [ChatManager][1]System: Acquiring profiles 21:57:59.076 [Lua] [ChatManager][1]System: Joining game... 21:57:59.078 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 21:57:59.078 [Lua] TRANSITION start_lobby table: 00000000010BE380 nil 21:57:59.078 [Lua] [GameNetworkManager] Leaving game... 21:57:59.078 [Lua] [GameNetworkManager] Shutting down game session host. 21:57:59.078 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:57:59.078 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:57:59.078 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=138.60 21:57:59.084 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:58:00.843 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 21:58:01.088 [Lua] [Managers] Calling function on all managers: 21:58:01.089 [Lua] Clearing all global lookup lists 21:58:01.089 [Lua] [IngamePlayerListUI] - Destroy 21:58:01.089 [Lua] [EquipmentUI] - Destroy 21:58:01.089 [Lua] [AbilityUI] - Destroy 21:58:01.089 [Lua] [GamePadAbilityUI] - Destroy 21:58:01.089 [Lua] [GamePadEquipmentUI] - Destroy 21:58:01.089 [Lua] [IngameUI] destroy 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 21:58:01.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 21:58:01.120 [Lua] [Managers] Destroying manager group: 21:58:01.124 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:58:01.170 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:58:01.170 [Lua] [PeerSM] 110000101ac9bf7 :: on_exit InGame 21:58:01.170 [Lua] [PeerSM] 110000101ac9bf7 :: on_enter Loading 21:58:01.170 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ac9bf7 inn_level 0 21:58:01.170 warning: [Lua] Following data will be uploaded to Crashify: <> 21:58:01.170 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101ac9bf7 "TheDan" <> 21:58:01.171 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000028D40D0; previous_state = InGame; party = table: 0000000000972CC0; mechanism_manager = table: 00000000128A63C0; network_transmit = table: 00000000028D30B0; peer_id = "110000101ac9bf7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 478332; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000250DC20 [3] _ = table: 00000000028D40D0; new_state = Loading; old_state = InGame [4] self = table: 00000000026F9250; peer_state_machines = table: 00000000026F92B0; peer_id = "110000101ac9bf7"; peer_state_machine = table: 00000000028D4380; current_state = InGame [5] self = table: 0000000003676440; application_shutdown = nil; unit_spawner = table: 0000000002CB31C0; world = [World]; unit_storage = table: 0000000002CB2F70; units = table: 0000000002CB3000; matchmaking_loading_context = table: 0000000000795B90 [6] self = table: 00000000128A9090; new_state = table: 0000000002A411C0; params = table: 00000000128A9060; scope_name = "StateIngame:on_exit" [7] self = table: 00000000128A9090; new_state = table: 0000000002A411C0; notify = true; old_state = table: 0000000003676440 [8] self = table: 00000000128A9090; dt = 0.0083580482751131058; t = 170.9914660686627; new_state = table: 0000000002A411C0 [9] self = table: 0000000000097110; real_world_dt = 0.0083580482751131058; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.0083580482751131058; t = 170.9914660686627 [10] dt = 0.0083580482751131058 [2] server = table: 00000000026F9250; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9833331126719713; peer_id = "110000101ac9bf7"; [4] server_peer_id = "110000101ac9bf7"; kicked_peers_disconnect_timer = table: 000000000272A9A0; game_session = [GameSession]; game_network_manager = table: 0000000012502E70; my_peer_id = "110000101ac9bf7"; peers_added_to_gamesession = table: 000000000272A970; _joined_peers = table: 00000000028D2390; voip = table: 00000000028D2C90; environment_variation_id = 0; level_transition_handler = table: 0000000000A63030; _connections = table: 00000000028D25B0; lobby_host = table: 0000000002470C60; level_key = "inn_level"; slot_allocator = table: 000000000272A9D0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000028D2650; wanted_career_index = 1; _reserved_slots = table: 00000000028D3050; wanted_profile_index = 3; _connected_peers = table: 00000000028D2620; player_manager = table: 00000000128A38A0; _profile_requester = table: 000000000052B4D0; network_transmit = table: 00000000028D30B0; peers_completed_game_object_sync = table: 00000000026F9280; peer_state_machines = table: 00000000026F92B0; network_event_delegate = table: 000000000254C0B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010CFDE80; network_server = table: 00000000026F9250; entity_system = table: 00000000104B2020; parent = table: 0000000000097110; _new_state = table: 0000000002A411C0; _level_flow_events = table: 000000000014A630; statistics_db = table: 0000000002563750; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000035A3A00; profile_synchronizer = table: 00000000028D2650; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001208F400; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000254C0B0; world = [World]; dt = 0.0083580482751131058; peer_id = "110000101ac9bf7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000128A39C0; network_transmit = table: 00000000028D30B0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 138.59747517853975; _lobby_host = table: 0000000002470C60; level_transition_handler = table: 0000000000A63030; dice_keeper = table: 0000000002CB3950; _quit_game = false; [6] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003676440; [7] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003676440; [8] _params = table: 00000000128A9060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000003676440; [9] startup_package_handles = table: 000000000009ACA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC00; flow_return_table = table: 0000000000097140; _machine = table: 00000000128A9090; startup_timer = 6.6944979783147573; has_booted = true; loading_context = table: 00000000036CF3B0; <> <> 21:58:01.171 [Lua] [Matchmaking] unregister rpcs 21:58:01.171 [Lua] [Matchmaking] destroying 21:58:01.171 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:58:01.171 [Lua] [ChatManager] Unregistering channel 1 21:58:01.171 [Lua] [EnemyPackageLoader] network_context_destroyed 21:58:01.171 [Lua] [PartyManager] network_context_destroyed 21:58:01.171 [Lua] [GameMechanismManager] network_context_destroyed 21:58:01.171 [SteamVoip] Leaving room 41351345938b6be0 21:58:01.171 [SteamVoipClient] select_out(110000101ac9bf7, off) 21:58:01.171 [SteamVoip] Destroying room 41351345938b6be0 21:58:01.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 21:58:01.172 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 21:58:01.172 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:58:01.178 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:58:01.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:58:01.180 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:58:01.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 21:58:01.181 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 21:58:01.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:58:01.186 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 21:58:01.186 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:58:01.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 21:58:01.188 [EACServer] [21:58:01:188][Windows][EAC Server] [Info][Destroy] Called 21:58:01.190 [Lua] [LobbyHost] Destroying 21:58:01.191 [Lua] ############### UNLOADING PACKAGES ############### 21:58:01.191 [Lua] [Managers] Calling function on all managers: 21:58:01.191 [Lua] [Managers] Destroying manager group: 21:58:01.191 [Lua] [Gamestate] Enter state StateLoading 21:58:01.193 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:58:01.193 [Lua] registering RPCs 21:58:01.193 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 00000000010BE380 21:58:01.193 warning: [Lua] Setting up network client 21:58:01.193 [EAC] Connection reset 21:58:01.193 [EAC] Set platform user auth ticket 21:58:01.193 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001050a9238 my_peer_id:110000101ac9bf7 21:58:01.193 [Lua] [ChatManager] Registering channel 1 21:58:01.193 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:58:01.193 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:58:01.193 [Lua] [PartyManager] network_context_created (server_peer_id=1100001050a9238, own_peer_id=110000101ac9bf7) 21:58:01.193 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 21:58:01.194 [Lua] [PartyManager] Leader is set to 1100001050a9238 21:58:01.247 [EAC] Set host peer 1100001050a9238 to state undetermined 21:58:01.247 [EAC] Validating host 1100001050a9238 21:58:01.248 [Lua] EAC debug check 2 nil 21:58:01.298 [Lua] Server sends mechanism to client adventure 21:58:01.298 [Lua] initializing mechanism to: adventure 21:58:01.298 [Lua] Received new state from server inn 21:58:01.298 [Lua] [EnemyPackageLoader] New connection established (2) (key=5) 21:58:01.298 [SteamVoip] Joining room 7135d42d2719a7a8 21:58:01.383 [SteamVoipClient] select_out(1100001050a9238, on) 21:58:01.389 [SteamVoipClient] select_out(110000105723477, on) 21:58:01.392 [SteamVoipClient] select_out(110000105723477, on) 21:58:01.392 [SteamVoipClient] select_in(110000105723477, on) 21:58:01.392 [SteamVoipClient] select_out(110000105723477, off) 21:58:01.392 [SteamVoipClient] select_out(1100001050a9238, on) 21:58:01.392 [SteamVoipClient] select_in(1100001050a9238, on) 21:58:01.392 [SteamVoipClient] select_out(1100001050a9238, off) 21:58:01.400 [SteamTransport] Failed to send a message to 110000105723477 because there is no connection 21:58:02.464 [Lua] RPC not registered "rpc_ping" 21:58:02.879 [EAC] EAC host 1100001050a9238 validated and trusted 21:58:03.394 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001050a9238 1 1 1 21:58:03.394 [Lua] player (1100001050a9238,1) was put into party 1 21:58:03.394 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000105723477 1 1 4 21:58:03.394 [Lua] player (110000105723477,1) was put into party 1 21:58:03.394 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ac9bf7 1 0 1 21:58:03.394 [Lua] player (110000101ac9bf7,1) was put into party 0 21:58:03.394 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:58:03.394 [Lua] GameMechanismManager setting level seed: 11007321 21:58:03.394 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 11007321, environment_variation_id to: 0 21:58:03.394 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:58:03.394 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 11007321 environment 0. Same level as previously, NOT resetting package load status. 21:58:03.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:58:03.395 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 21:58:03.395 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:58:03.395 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 21:58:03.395 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:58:03.395 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:58:03.395 [Lua] Starting async level spawning of levels/inn/world 21:58:03.396 [Umbra] Init version: 3.4.15 :: 16 threads 21:58:03.419 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11007321 - use_random_directors: true - overriden_conflict: nil 21:58:03.421 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:58:03.421 [Lua] checking dlc's against conflict directors 21:58:03.421 [Lua] number of factions to include 3 21:58:03.421 [Lua] number of factions added 3 21:58:03.421 [Lua] --- --- --- 21:58:03.421 [Lua] Starting... difficulty 'normal' 21:58:03.421 [Lua] These are the starting conflict directors: 21:58:03.421 [Lua] inn_level 21:58:03.421 [Lua] --- --- --- 21:58:03.421 [Lua] 21:58:03.421 [Lua] DONE! Found the following directors: 21:58:03.421 [Lua] (free: 35), Master hash is: 21:58:03.421 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:58:03.421 [Lua] load_startup_enemy_packages: -------------- 21:58:03.421 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:58:03.421 [Lua] critter_rat 21:58:03.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:58:03.459 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:58:03.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:58:03.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:58:03.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:58:03.559 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 21:58:03.659 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001050a9238) local_player_id(1) profile_index(2) career_index(1) 21:58:03.659 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105723477) local_player_id(1) profile_index(4) career_index(3) 21:58:03.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:101 my_peer_id:110000101ac9bf7 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:58:03.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 21:58:03.661 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 21:58:03.715 [Lua] Async level spawning done 21:58:03.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 21:58:03.803 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 21:58:03.804 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:58:03.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:58:03.871 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:58:03.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:58:03.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:58:03.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:58:03.923 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 21:58:03.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:58:03.988 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:58:03.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:58:04.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:58:04.073 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 21:58:04.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 21:58:04.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 21:58:04.141 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 21:58:04.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 21:58:04.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 21:58:04.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 21:58:04.243 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:58:04.311 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:58:04.311 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:58:04.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 21:58:04.446 [Lua] RPC not registered "rpc_ping" 21:58:04.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 21:58:04.717 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 21:58:04.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:58:04.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:58:04.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:58:04.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 21:58:04.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 21:58:04.869 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 21:58:04.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:58:05.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:58:05.275 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:58:05.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:58:05.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:58:05.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:58:05.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:58:05.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:58:05.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:58:05.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:58:05.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:58:05.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 21:58:05.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:58:05.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:58:05.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:58:05.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:58:05.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:58:05.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:58:05.713 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:58:05.796 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:58:05.796 [Lua] [PackageManager] Force_load: wwise/bow 21:58:05.797 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:58:05.914 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:58:05.914 [Lua] [PackageManager] Force_load: wwise/staff 21:58:05.915 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:58:06.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:58:06.016 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:58:06.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:58:06.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:58:06.084 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 21:58:06.085 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:58:06.102 [Lua] PlayFabMirrorBase:_commit_internal 2 21:58:06.102 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:58:06.102 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:58:06.119 [Lua] commit result success 2 21:58:06.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:58:06.186 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:58:06.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:58:06.473 [Lua] RPC not registered "rpc_ping" 21:58:06.777 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:58:06.777 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 21:58:06.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:58:06.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:58:06.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:58:06.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:58:06.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:58:06.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:58:06.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:58:07.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:58:07.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 21:58:07.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:58:07.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:58:07.352 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:58:07.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:58:07.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:58:07.403 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:58:07.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 101 21:58:07.455 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:58:08.467 [Lua] RPC not registered "rpc_ping" 21:58:08.468 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:58:08.468 [Lua] [Managers] Destroying manager group: 21:58:08.469 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:58:08.469 [Lua] [Gamestate] Enter StateIngame CLIENT 21:58:08.469 [Lua] [Managers] Calling function on all managers: 21:58:08.469 [Lua] <>level = inn_level<> 21:58:08.469 [Lua] [StateIngame] Client ingame 21:58:08.472 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 21:58:08.472 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:58:08.472 [Lua] [Matchmaking] Starting handshake with host 1100001050a9238 using client cookie HSC-0000958292-client-[110000101ac9bf7] 21:58:08.472 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:58:08.472 [Lua] [Matchmaking] initializing 21:58:08.472 [Lua] [Matchmaking] my_peer_id: 110000101ac9bf7, I am client 21:58:08.472 [Lua] [Matchmaking] register rpcs 21:58:08.472 [Lua] GameNetworkManager:init... creating game session 21:58:08.472 [Lua] Joning GameSession userdata: 0x00cac3f8 as a client through channel_id 2 21:58:08.472 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:58:08.472 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 21:58:08.472 [Lua] [GameNetworkManager] self.is_server = false 21:58:08.472 [Network] Setting artificial MTU limit to 65536 21:58:08.472 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:58:08.479 [Lua] Switching ConflictSettings: to: inn_level 21:58:08.479 [Lua] pacing=disabled 21:58:08.479 [Lua] roaming=nil 21:58:08.479 [Lua] disabled=false 21:58:08.479 [Lua] pack_spawning=disabled 21:58:08.479 [Lua] contained_breeds=nil 21:58:08.479 [Lua] boss=disabled 21:58:08.479 [Lua] horde=disabled 21:58:08.479 [Lua] specials=disabled 21:58:08.479 [Lua] name=inn_level 21:58:08.479 [Lua] intensity=disabled 21:58:08.479 [Lua] --- 21:58:08.479 [Lua] [LevelAnalysis] set_random_seed( 11007321) 21:58:08.482 [Lua] [AIInterestPointSystem] Level Seed: 11007321 21:58:08.482 [Lua] 21:58:08.482 [Lua] [network_manager] = table 21:58:08.482 [Lua] [network_manager] = metatable 21:58:08.482 [Lua] [startup_data] = table 21:58:08.482 [Lua] [entity_manager] = table 21:58:08.482 [Lua] [entity_manager] = metatable 21:58:08.482 [Lua] [unit_spawner] = table 21:58:08.482 [Lua] [unit_spawner] = metatable 21:58:08.482 [Lua] [unit_storage] = table 21:58:08.482 [Lua] [unit_storage] = metatable 21:58:08.482 [Lua] [dice_keeper] = table 21:58:08.482 [Lua] [dice_keeper] = metatable 21:58:08.482 [Lua] [is_server] = false (boolean) 21:58:08.482 [Lua] [world] = [World] 21:58:08.482 [Lua] [system_api] = table 21:58:08.482 [Lua] [input_manager] = table 21:58:08.482 [Lua] [input_manager] = metatable 21:58:08.482 [Lua] [profile_synchronizer] = table 21:58:08.482 [Lua] [profile_synchronizer] = metatable 21:58:08.482 [Lua] [entity_system] = table 21:58:08.482 [Lua] [entity_system] = metatable 21:58:08.482 [Lua] [level_transition_handler] = table 21:58:08.482 [Lua] [level_transition_handler] = metatable 21:58:08.482 [Lua] [num_local_human_players] = 1 (number) 21:58:08.482 [Lua] [statistics_db] = table 21:58:08.482 [Lua] [statistics_db] = metatable 21:58:08.482 [Lua] [entity_system_bag] = table 21:58:08.482 [Lua] [entity_system_bag] = metatable 21:58:08.482 [Lua] [network_lobby] = table 21:58:08.482 [Lua] [network_lobby] = metatable 21:58:08.482 [Lua] [network_transmit] = table 21:58:08.482 [Lua] [network_transmit] = metatable 21:58:08.482 [Lua] [network_clock] = table 21:58:08.482 [Lua] [network_clock] = metatable 21:58:08.482 [Lua] [free_flight_manager] = table 21:58:08.482 [Lua] [free_flight_manager] = metatable 21:58:08.482 [Lua] [network_event_delegate] = table 21:58:08.482 [Lua] [network_event_delegate] = metatable 21:58:08.482 [Lua] 21:58:08.482 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:58:08.482 [Lua] ignoring extension VersusInteractObjectiveExtension 21:58:08.482 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:58:08.482 [Lua] ignoring extension VersusSocketObjectiveExtension 21:58:08.482 [Lua] ignoring extension VersusTargetObjectiveExtension 21:58:08.482 [Lua] ignoring extension VersusMissionObjectiveExtension 21:58:08.482 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:58:08.484 [Lua] [AchievementManager] Achievements using the steam platform 21:58:08.528 [Lua] [StateIngame] Level seed: 11007321 21:58:08.538 [Lua] [IngameUI] init 21:58:08.549 [SteamVoipClient] select_out(110000101ac9bf7, off) 21:58:08.549 [SteamVoipClient] select_out(1100001050a9238, off) 21:58:08.549 [SteamVoipClient] select_out(110000105723477, off) 21:58:08.553 [Lua] cb_razer_chroma_setup 21:58:08.581 [Flow] LeaderNo 21:58:08.581 [Flow] lodestone diff 1:false 21:58:08.582 [Lua] [Managers] Calling function on all managers: 21:58:08.723 [Lua] [Matchmaking] Handshake successful (1100001050a9238) (HSC-0000958292-client-[110000101ac9bf7]) (HSC-0000162039-host-[1100001050a9238]) 21:58:08.723 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3, async-read, 21:58:08.723 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.724 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.724 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.724 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:58:08.724 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 21:58:08.724 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 21:58:08.724 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 21:58:08.735 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:08.735 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 21:58:08.735 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.735 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:58:08.736 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 21:58:08.737 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:58:08.737 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001050a9238 peer_id=110000105723477 21:58:08.737 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 27, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 21:58:08.737 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 21:58:08.749 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:08.750 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:58:08.750 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:08.751 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 21:58:08.751 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 21:58:08.752 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 21:58:08.752 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read, 21:58:08.752 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 21:58:08.752 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 21:58:08.752 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:58:08.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_3, async-read, 21:58:08.754 [Flow] magnus and cemetery 21:58:08.754 [Flow] magnus and cemetery 21:58:08.754 [Flow] magnus and forest activated 21:58:08.754 [Flow] cemetery and forest activated 21:58:08.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:58:08.754 [Flow] ALL RUNES ACTIVATED 21:58:08.754 [Flow] magnus and forest activated 21:58:08.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:58:08.754 [Flow] ALL RUNES ACTIVATED 21:58:08.754 [Flow] magnus and cemetery 21:58:08.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:58:08.754 [Flow] ALL RUNES ACTIVATED 21:58:08.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:58:08.756 [Lua] [TelemetryRPCListener] Receiving session id from server 4b31efaa-6449-40a5-86f0-f8efcdc2bb31 21:58:08.756 error: [Lua] SETTING ROUND ID 21:58:08.757 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:58:08.757 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 21:58:08.757 [Lua] [GameNetworkManager] PLAYER is local player 21:58:08.757 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 21:58:08.758 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:58:08.758 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ac9bf7 1 1 2 21:58:08.758 [Lua] player (110000101ac9bf7,1) was put into party 1 21:58:08.758 [Lua] [IngamePlayerListUI] - Destroy 21:58:08.759 [Lua] [EquipmentUI] - Destroy 21:58:08.759 [Lua] [AbilityUI] - Destroy 21:58:08.759 [Lua] [GamePadAbilityUI] - Destroy 21:58:08.759 [Lua] [GamePadEquipmentUI] - Destroy 21:58:08.765 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ac9bf7) local_player_id(1) profile_index(3) career_index(1) 21:58:08.765 [Lua] 21:58:08.765 [Lua] [wwise/handgun_rifle] = false (boolean) 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 21:58:08.765 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:58:08.765 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 21:58:08.765 [Lua] 21:58:08.765 [Lua] 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:58:08.765 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 21:58:08.765 [Lua] [wwise/handgun_rifle] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 21:58:08.765 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 21:58:08.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 21:58:08.765 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 21:58:08.765 [Lua] 21:58:08.809 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:102 my_peer_id:110000101ac9bf7 21:58:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:08.809 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:58:08.809 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:58:08.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:58:08.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:58:08.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:58:08.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:58:08.870 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:58:08.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:58:08.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:58:08.937 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:58:08.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:58:08.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3, async-read, 21:58:08.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_2, async-read, 21:58:08.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:58:08.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:58:08.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:58:09.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:58:09.045 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:58:09.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:58:09.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:58:09.090 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:58:09.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:58:09.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:58:09.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:58:09.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:58:09.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:58:09.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 21:58:09.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:58:09.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:58:09.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:58:09.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:58:09.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:58:09.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:58:09.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:58:09.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:58:09.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:58:09.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:58:09.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:58:09.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:58:09.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:58:09.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:58:09.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:58:09.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:58:09.425 [Flow] DISABLE 21:58:09.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:58:09.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:58:09.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:58:09.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:58:09.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:58:09.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:58:09.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:58:09.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 21:58:09.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:58:09.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:58:09.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:58:09.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 21:58:09.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:58:09.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:58:09.956 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 21:58:09.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:58:10.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:58:10.007 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 21:58:10.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:58:10.226 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:58:10.226 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:58:10.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:58:10.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:58:10.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 21:58:10.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:58:10.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:58:10.842 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 21:58:10.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 21:58:10.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 21:58:10.980 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 21:58:10.981 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:58:11.292 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:58:11.292 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:58:11.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:58:11.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:58:11.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:58:11.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:58:11.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:58:11.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:58:11.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 102 21:58:11.662 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:58:11.756 [Lua] StateInGameRunning:_game_actually_starts() 21:58:11.756 [Lua] ################################################################################################################# 21:58:11.756 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 21:58:11.756 [Lua] ################################################################################################################# 21:58:11.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 21:58:11.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 21:58:11.955 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 21:58:11.955 [Lua] Commit load time data 21:58:14.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 21:58:14.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:58:14.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 21:58:14.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:58:14.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 21:58:14.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:58:14.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 21:58:14.699 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:58:14.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 21:58:14.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:58:14.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:58:14.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:58:14.724 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 21:58:14.724 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:58:14.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:58:14.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:58:14.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 21:58:14.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:58:14.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 21:58:14.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:58:16.554 [Lua] [IngameUI] menu view on_enter start_game_view 21:58:16.556 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0abd21b0 21:58:16.556 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:58:16.558 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 21:58:16.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 21:58:16.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 21:58:16.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 21:58:16.564 [Lua] hardest 21:58:17.281 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 21:58:17.281 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 21:58:17.281 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 21:58:17.284 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 21:58:20.768 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 21:58:20.866 [Lua] [IngameUI] menu view on_exit start_game_view 21:58:20.866 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:58:20.866 [Save] Saving `save_data` 21:58:20.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 21:58:20.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 21:58:20.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 21:58:20.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 21:58:20.870 [Save] Save done 21:58:20.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0abd21b0 21:58:25.452 [Lua] [LobbyMembers] Member joined 110000105fa71ec 21:58:27.124 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 21:58:27.124 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:58:27.124 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 21:58:27.125 [Lua] [ChatManager][1]System: Starting hosted game... 21:58:28.392 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:58:31.137 [SteamVoipClient] select_out(110000105fa71ec, on) 21:58:31.142 [SteamVoipClient] select_out(110000105fa71ec, on) 21:58:31.142 [SteamVoipClient] select_in(110000105fa71ec, on) 21:58:31.142 [SteamVoipClient] select_out(110000105fa71ec, off) 21:58:31.148 [SteamTransport] Failed to send a message to 110000105fa71ec because there is no connection 21:58:32.915 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000105fa71ec 1 0 1 21:58:32.915 [Lua] player (110000105fa71ec,1) was put into party 0 21:58:42.091 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:58:42.091 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 21:58:42.091 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 21:58:42.091 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 21:58:42.105 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000105fa71ec 1 1 3 21:58:42.105 [Lua] player (110000105fa71ec,1) was put into party 1 21:58:42.105 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:58:42.105 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fa71ec) local_player_id(1) profile_index(5) career_index(4) 21:58:42.297 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:42.297 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 21:58:42.297 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:103 my_peer_id:110000101ac9bf7 21:58:42.297 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:58:42.297 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 21:58:42.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3, async-read, 21:58:42.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:58:42.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 21:58:42.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:58:42.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1, async-read, 21:58:42.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:58:42.473 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:58:42.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:58:42.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:58:42.953 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:58:42.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:58:42.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:58:42.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 21:58:42.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:58:43.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:58:43.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:58:43.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:58:43.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:58:43.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 21:58:43.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 21:58:43.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 21:58:43.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 21:58:43.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:58:43.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:58:43.116 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 21:58:43.116 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:58:43.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:58:43.168 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:58:43.176 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 103 21:58:44.761 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:44.763 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:58:53.914 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 21:58:53.914 [Lua] Received new state from server weave 21:58:53.914 [Save] Saving `save_data` 21:58:53.914 [Lua] gm_event_end_conditions_met false false 21:58:53.914 [Lua] PlayFabMirrorBase:_commit_internal nil 21:58:53.914 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:58:53.916 [Lua] generate_backend_stats 110000101ac9bf7:1 21:58:53.917 [Save] Save done 21:58:53.917 [Save] Saving `save_data` 21:58:53.919 [Save] Save done 21:58:53.935 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:58:53.935 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:58:53.935 [Lua] GameMechanismManager setting level seed: 12126661 21:58:53.935 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 12126661, environment_variation_id to: 0 21:58:53.935 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_woods_light, 0 ) 21:58:53.935 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_woods_light seed: 12126661 environment 0. New level, resetting package load status. 21:58:53.935 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 21:58:53.935 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 21:58:53.935 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 21:58:53.935 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 21:58:53.935 [Lua] destroyed player game object with id 46 callback 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001050a9238 peer_id=110000105723477 21:58:53.935 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] MUSIC object destroyed 21:58:53.935 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.935 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 21:58:53.936 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 21:58:53.937 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:58:53.937 [Lua] commit result success 3 21:58:53.937 [Lua] TRANSITION nil nil dlc_scorpion_woods_light 21:58:53.937 [Lua] Transition type "dlc_scorpion_woods_light", is server: false 21:58:53.938 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=47.25 21:58:56.018 [Lua] [Managers] Calling function on all managers: 21:58:56.018 [Lua] Clearing all global lookup lists 21:58:56.018 [Lua] [IngamePlayerListUI] - Destroy 21:58:56.018 [Lua] [EquipmentUI] - Destroy 21:58:56.018 [Lua] [AbilityUI] - Destroy 21:58:56.018 [Lua] [GamePadAbilityUI] - Destroy 21:58:56.018 [Lua] [GamePadEquipmentUI] - Destroy 21:58:56.019 [Lua] [IngameUI] destroy 21:58:56.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 21:58:56.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 21:58:56.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 21:58:56.026 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 21:58:56.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 21:58:56.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 21:58:56.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1 21:58:56.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 21:58:56.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 21:58:56.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_3 21:58:56.054 [Lua] [Managers] Destroying manager group: 21:58:56.059 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:58:56.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:58:56.104 [Lua] [Matchmaking] unregister rpcs 21:58:56.104 [Lua] ############### UNLOADING PACKAGES ############### 21:58:56.104 [Lua] [Managers] Calling function on all managers: 21:58:56.104 [Lua] [Managers] Destroying manager group: 21:58:56.104 [Lua] [Gamestate] Enter state StateLoading 21:58:56.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:58:56.105 [Lua] [Matchmaking] register rpcs 21:58:56.105 [Lua] registering RPCs 21:58:56.105 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:58:56.105 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:58:56.106 [Lua] [PartyManager] Leader is set to 1100001050a9238 21:58:56.109 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/woods/woods_light, global_loading_screens, async-read, prioritized 21:58:56.109 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_woods_light] self.picked_level_key=[dlc_scorpion_woods_light] self.picked_environment_id=[0] 21:58:56.109 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_woods_light 0 21:58:56.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:58:56.112 [Umbra] Unload tome 21:58:56.113 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:58:56.192 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:58:56.192 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/woods, dlc_level_package_dlc_scorpion_woods_light, async-read, 21:58:56.192 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_woods_light, async-read, 21:58:56.192 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_woods_light" 21:58:56.192 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/woods_light" Meta package name: "nil" 21:58:56.192 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/woods_light, LevelTransitionHandler, async-read, 21:58:56.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/woods/woods_light 21:58:56.254 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/woods/woods_light 21:58:56.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/woods 21:58:56.270 [Lua] [StateLoading] got rpc_load_level 40 dlc_scorpion_woods_light 21:58:56.270 [Lua] GameMechanismManager setting level seed: 12126661 21:58:56.270 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 12126661, environment_variation_id to: 0 21:58:56.270 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_woods_light, 0 ) 21:58:56.270 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_woods_light seed: 12126661 environment 0. Same level as previously, NOT resetting package load status. 21:58:56.272 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_woods_light] self.picked_level_key=[dlc_scorpion_woods_light] self.picked_environment_id=[0] 21:58:56.272 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_woods_light 0 21:58:59.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/woods 21:58:59.394 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/woods 21:58:59.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:58:59.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:58:59.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:58:59.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/woods_light 21:58:59.953 [Umbra] Loading umbra tome '#ID[1c6798af05f5ccef]' 21:59:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/woods_light 21:59:00.392 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/woods_light 21:59:00.409 [Lua] [LevelTransitionHandler] Level load completed! 21:59:00.409 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_woods_light - level_seed: 12126661 - use_random_directors: false - overriden_conflict: default_weave_light 21:59:00.427 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:59:00.427 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_stormfiend=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_berzerker=true, chaos_raider=true, beastmen_standard_bearer=true, } 21:59:00.427 [Lua] load_startup_enemy_packages: -------------- 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_spawn 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_troll 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_rat_ogre 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_stormfiend 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] beastmen_minotaur 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_plague_sorcerer 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_corruptor_sorcerer 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_gutter_runner 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_pack_master 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_poison_wind_globadier 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_ratling_gunner 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_warpfire_thrower 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_vortex_sorcerer 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] beastmen_standard_bearer 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_vortex 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] critter_rat 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] critter_pig 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] beastmen_gor 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_warrior 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_storm_vermin 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_plague_monk 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] beastmen_ungor 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_clan_rat 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] skaven_slave 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_fanatic 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_marauder_with_shield 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_marauder 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] beastmen_bestigor 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_berzerker 21:59:00.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:59:00.427 [Lua] chaos_raider 21:59:00.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:59:00.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:59:00.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:59:00.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:59:00.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:59:00.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:59:01.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:59:01.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:59:01.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:59:01.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:59:01.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:59:01.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:59:02.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:59:02.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:59:02.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:59:02.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:59:02.272 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:59:02.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:59:02.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:59:02.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:59:02.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:59:02.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:59:02.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:59:02.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:59:02.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:59:02.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:59:02.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:59:03.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:59:03.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:59:03.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:59:03.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:59:03.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:59:03.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:59:03.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:59:03.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:59:03.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:59:03.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:59:03.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:59:03.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:59:04.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:59:04.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:59:04.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:59:04.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:59:04.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:59:04.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:59:04.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:59:04.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:59:04.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:59:04.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:59:04.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:59:04.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:59:05.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:59:05.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:59:05.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:59:05.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:59:05.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:59:05.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:59:05.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:59:05.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:59:05.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:59:06.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:59:06.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:59:06.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:59:06.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:59:06.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:59:06.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:59:07.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:59:07.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:59:07.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:59:07.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:59:07.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:59:07.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:59:07.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:59:07.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:59:07.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:59:08.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:59:08.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:59:08.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:59:08.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:59:08.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:59:08.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:59:09.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:59:09.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:59:09.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:59:09.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:59:09.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:59:09.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:59:09.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:59:09.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:59:09.503 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_woods_light game_mode: weave 21:59:09.503 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:59:09.503 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:59:09.503 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:59:09.503 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/woods/light/world 21:59:09.503 [Umbra] Init version: 3.4.15 :: 16 threads 21:59:09.573 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:104 my_peer_id:110000101ac9bf7 21:59:09.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:09.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:09.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:59:09.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 21:59:09.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 21:59:09.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 21:59:09.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:59:09.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 21:59:09.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:59:09.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 21:59:09.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 21:59:09.907 [Lua] Async level spawning done 21:59:09.907 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:59:09.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 21:59:09.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 21:59:09.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 21:59:10.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 21:59:10.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 21:59:10.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:59:10.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:59:10.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 21:59:10.466 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 104 21:59:10.888 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:59:10.889 [Lua] [Matchmaking] unregister rpcs 21:59:10.889 [Lua] [Managers] Destroying manager group: 21:59:10.890 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/woods/woods_light, global_loading_screens 21:59:10.890 [Lua] [Gamestate] Enter StateIngame CLIENT 21:59:10.890 [Lua] [Managers] Calling function on all managers: 21:59:10.890 [Lua] <>level = dlc_scorpion_woods_light<> 21:59:10.890 [Lua] [StateIngame] Client ingame 21:59:10.892 [Lua] [Matchmaking] register rpcs 21:59:10.892 [Lua] GameNetworkManager:init... creating game session 21:59:10.893 [Lua] Joning GameSession userdata: 0x0087e0f8 as a client through channel_id 2 21:59:10.893 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:59:10.893 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 21:59:10.893 [Lua] [GameNetworkManager] self.is_server = false 21:59:10.893 [Network] Setting artificial MTU limit to 65536 21:59:10.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 21:59:10.893 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:59:10.900 [Lua] Switching ConflictSettings: to: default 21:59:10.900 [Lua] pacing=default 21:59:10.900 [Lua] roaming=nil 21:59:10.900 [Lua] specials=default 21:59:10.900 [Lua] debug_color=maroon 21:59:10.900 [Lua] contained_breeds=nil 21:59:10.900 [Lua] pack_spawning=default 21:59:10.900 [Lua] disabled=false 21:59:10.900 [Lua] factions=nil 21:59:10.900 [Lua] boss=default 21:59:10.900 [Lua] horde=default 21:59:10.900 [Lua] name=default 21:59:10.900 [Lua] intensity=default 21:59:10.900 [Lua] --- 21:59:10.900 [Lua] [LevelAnalysis] set_random_seed( 12126661) 21:59:10.902 warning: [GwNav] NavData resource not loaded 21:59:10.902 warning: [GwNav] levels/honduras_dlcs/scorpion/woods/light/world 21:59:10.902 [Lua] nested_level_name levels/honduras_dlcs/scorpion/woods/world 21:59:10.906 [Lua] [AIInterestPointSystem] Level Seed: 12126661 21:59:10.906 [Lua] 21:59:10.906 [Lua] [network_manager] = table 21:59:10.906 [Lua] [network_manager] = metatable 21:59:10.906 [Lua] [startup_data] = table 21:59:10.906 [Lua] [entity_manager] = table 21:59:10.906 [Lua] [entity_manager] = metatable 21:59:10.906 [Lua] [unit_spawner] = table 21:59:10.906 [Lua] [unit_spawner] = metatable 21:59:10.906 [Lua] [unit_storage] = table 21:59:10.906 [Lua] [unit_storage] = metatable 21:59:10.906 [Lua] [dice_keeper] = table 21:59:10.906 [Lua] [dice_keeper] = metatable 21:59:10.906 [Lua] [is_server] = false (boolean) 21:59:10.906 [Lua] [world] = [World] 21:59:10.906 [Lua] [system_api] = table 21:59:10.906 [Lua] [input_manager] = table 21:59:10.906 [Lua] [input_manager] = metatable 21:59:10.906 [Lua] [profile_synchronizer] = table 21:59:10.906 [Lua] [profile_synchronizer] = metatable 21:59:10.906 [Lua] [entity_system] = table 21:59:10.906 [Lua] [entity_system] = metatable 21:59:10.906 [Lua] [level_transition_handler] = table 21:59:10.906 [Lua] [level_transition_handler] = metatable 21:59:10.906 [Lua] [num_local_human_players] = 1 (number) 21:59:10.906 [Lua] [statistics_db] = table 21:59:10.906 [Lua] [statistics_db] = metatable 21:59:10.906 [Lua] [entity_system_bag] = table 21:59:10.906 [Lua] [entity_system_bag] = metatable 21:59:10.906 [Lua] [network_lobby] = table 21:59:10.906 [Lua] [network_lobby] = metatable 21:59:10.906 [Lua] [network_transmit] = table 21:59:10.906 [Lua] [network_transmit] = metatable 21:59:10.906 [Lua] [network_clock] = table 21:59:10.906 [Lua] [network_clock] = metatable 21:59:10.906 [Lua] [free_flight_manager] = table 21:59:10.906 [Lua] [free_flight_manager] = metatable 21:59:10.906 [Lua] [network_event_delegate] = table 21:59:10.906 [Lua] [network_event_delegate] = metatable 21:59:10.906 [Lua] 21:59:10.906 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:59:10.906 [Lua] ignoring extension VersusInteractObjectiveExtension 21:59:10.906 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:59:10.906 [Lua] ignoring extension VersusSocketObjectiveExtension 21:59:10.906 [Lua] ignoring extension VersusTargetObjectiveExtension 21:59:10.906 [Lua] ignoring extension VersusMissionObjectiveExtension 21:59:10.906 [Lua] ignoring extension KeepDecorationPaintingExtension 21:59:10.908 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:59:10.922 [Lua] [AchievementManager] Achievements using the steam platform 21:59:10.978 [Lua] [StateIngame] Level seed: 12126661 21:59:10.993 [Lua] [IngameUI] init 21:59:11.002 [SteamVoipClient] select_out(110000101ac9bf7, off) 21:59:11.002 [SteamVoipClient] select_out(1100001050a9238, off) 21:59:11.002 [SteamVoipClient] select_out(110000105723477, off) 21:59:11.002 [SteamVoipClient] select_out(110000105fa71ec, off) 21:59:11.006 [Lua] cb_razer_chroma_setup 21:59:11.024 [Lua] [Managers] Calling function on all managers: 21:59:11.031 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 21:59:11.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 21:59:11.618 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:105 my_peer_id:110000101ac9bf7 21:59:11.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:11.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:11.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, InventoryPackageSynchronizerClient 21:59:11.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 21:59:11.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:59:11.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 21:59:11.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 21:59:11.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 21:59:11.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 21:59:11.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 21:59:11.740 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 105 21:59:18.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:106 my_peer_id:110000101ac9bf7 21:59:18.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:18.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:18.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:59:18.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:59:18.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:59:18.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:59:18.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 21:59:18.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 21:59:18.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 21:59:18.921 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 106 21:59:22.195 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:107 my_peer_id:110000101ac9bf7 21:59:22.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:22.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:59:22.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 21:59:22.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:59:22.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 21:59:22.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 21:59:22.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:59:22.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:59:22.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:59:22.623 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 107 21:59:26.714 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=weave go_created_func_name=game_object_created_weave 21:59:26.714 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:59:26.714 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 21:59:26.714 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 21:59:26.714 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 21:59:26.727 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:59:26.727 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.728 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.729 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 21:59:26.893 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:0 21:59:26.893 [Lua] --> got 0 of chaos_marauder 21:59:26.893 [Lua] --> got 0 of skaven_clan_rat 21:59:26.893 [Lua] --> got 0 of skaven_storm_vermin 21:59:26.893 [Lua] --> got 0 of skaven_slave 21:59:26.893 [Lua] --> got 0 of chaos_fanatic 21:59:26.893 [Lua] --> got 0 of chaos_raider 21:59:26.893 [Lua] --> got 0 of chaos_warrior 21:59:26.893 [Lua] --> got 0 of chaos_berzerker 21:59:26.893 [Lua] --> got 0 of beastmen_bestigor 21:59:26.893 [Lua] --> got 0 of beastmen_ungor 21:59:26.893 [Lua] --> got 0 of skaven_plague_monk 21:59:26.893 [Lua] --> got 0 of beastmen_gor 21:59:26.893 [Lua] Breed freezer counts: 12 12 21:59:26.893 [Lua] Comitting breed freezer frozen units 21:59:26.893 [Lua] [TelemetryRPCListener] Receiving session id from server 05b1da5a-cfbf-4299-9ac3-afeca2df5601 21:59:26.894 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:59:26.894 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 21:59:26.894 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 27, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 21:59:26.894 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 21:59:26.907 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:59:26.907 [Lua] [GameNetworkManager] game_object_created_player, go_id=28, owner_peer_id=1100001050a9238 peer_id=110000105723477 21:59:26.907 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 28, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 21:59:26.907 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 21:59:26.919 error: [Lua] SETTING ROUND ID 21:59:26.921 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 21:59:26.921 [Lua] [GameNetworkManager] game_object_created_player, go_id=29, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 21:59:26.921 [Lua] [GameNetworkManager] PLAYER is local player 21:59:26.921 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 21:59:26.922 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:59:26.922 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:59:26.922 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 21:59:26.922 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:59:26.923 [Lua] FIRST UPDATE @15.972528671846 21:59:26.990 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:59:26.992 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:59:27.020 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:59:27.020 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 21:59:27.057 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:59:27.057 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:59:27.057 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 21:59:27.087 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:59:27.088 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:59:27.089 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:27.089 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:27.137 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 21:59:27.138 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:59:27.139 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:27.140 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:27.177 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:27.178 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:27.204 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:27.305 [Lua] StateInGameRunning:_game_actually_starts() 21:59:27.306 [Lua] ################################################################################################################# 21:59:27.306 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-dlc_scorpion_woods_light [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 21:59:27.306 [Lua] ################################################################################################################# 21:59:27.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 21:59:27.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=weave_kill_enemies_unit go_created_func_name=game_object_created_network_unit 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 21:59:27.371 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 21:59:27.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 21:59:27.509 [Lua] Commit load time data 21:59:28.824 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:28.851 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:30.110 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:30.110 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:30.144 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:30.222 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:30.222 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:31.049 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:59:31.075 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:59:32.946 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:59:32.947 [Lua] [Matchmaking] Removing broken lobby 1860000019019ca, perhaps it will now work again?! 21:59:40.977 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:42.521 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:42.616 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:43.705 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:43.739 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:43.739 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.740 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.774 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.774 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.807 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.807 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:43.840 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:43.841 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:43.876 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:43.876 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:45.504 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:45.505 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:45.539 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:45.540 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:46.050 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:46.086 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:46.342 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:46.342 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:46.368 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:46.369 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:46.412 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:46.413 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:46.447 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:46.448 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:47.458 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:47.485 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:47.485 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:47.519 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:47.519 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:49.006 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:49.042 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:49.154 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:49.154 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:49.154 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:49.187 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:49.188 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:49.222 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:49.223 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:50.572 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:50.572 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:50.931 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:50.931 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:50.975 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:50.976 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:51.011 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:51.012 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:51.049 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:51.050 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:59:52.473 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:52.473 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:53.408 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:53.461 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:55.001 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:55.043 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:55.128 [Lua] Missing interest_point should not happen? 21:59:57.843 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:57.843 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:57.886 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:57.887 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:57.929 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:58.533 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:58.533 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:58.626 [Lua] Missing interest_point should not happen? 21:59:58.711 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:58.744 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:59:58.836 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 21:59:58.884 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:59:58.884 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 21:59:58.959 [Lua] Missing interest_point should not happen? 21:59:59.159 [Lua] Missing interest_point should not happen? 21:59:59.546 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:59:59.739 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:03.007 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:08.257 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:00:08.748 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:00:08.797 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:00:09.292 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 22:00:09.333 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001050a9238 go_type=ai_unit go_created_func_name=game_object_created_network_unit 22:00:20.879 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:23.734 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001050a9238 22:00:23.734 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:24.805 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:24.914 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:00:25.219 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:00:26.876 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:27.064 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:28.596 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001050a9238 go_type=prop_unit go_created_func_name=game_object_created_network_unit 22:00:29.150 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001050a9238 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:29.150 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:30.683 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:30.796 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:00:31.127 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:00:31.709 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:31.825 [Lua] Missing interest_point should not happen? 22:00:32.002 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:33.808 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:34.045 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:34.045 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:34.045 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:34.659 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:35.633 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:36.028 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:36.408 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:36.585 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:37.102 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:37.136 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:37.136 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:37.172 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:37.172 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:38.924 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:39.927 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:40.776 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:41.142 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:41.176 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:41.218 [Lua] Missing interest_point should not happen? 22:00:44.003 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:44.528 [Lua] Missing interest_point should not happen? 22:00:44.750 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:45.006 [Lua] Missing interest_point should not happen? 22:00:45.300 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:45.300 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:45.552 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:45.587 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:45.588 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:45.776 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:46.108 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:46.150 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:46.546 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:46.547 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:46.589 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:46.641 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:46.642 [Lua] Missing interest_point should not happen? 22:00:46.675 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:46.676 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:46.676 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:46.758 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:46.965 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:00:47.050 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:47.174 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:47.339 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:47.505 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:47.673 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:47.726 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:47.857 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:47.978 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:48.019 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:48.062 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:48.063 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:48.063 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:48.189 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:48.241 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:48.242 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:48.242 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:48.326 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:48.444 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:48.624 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:48.717 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:49.299 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:51.052 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:51.052 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:51.202 [Lua] Missing interest_point should not happen? 22:00:51.423 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:52.018 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:52.191 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:52.377 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:52.377 [Lua] Missing interest_point should not happen? 22:00:52.377 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:52.428 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:00:52.529 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:52.529 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:52.626 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:52.679 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:52.877 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:53.133 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:53.768 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:54.761 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:00:57.235 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:57.235 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:57.324 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:57.324 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.325 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.379 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.380 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.434 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.434 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.462 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:57.558 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 22:00:58.249 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:00:58.703 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:58.756 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:58.810 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:58.811 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:58.902 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:58.957 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:58.958 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:59.003 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:00:59.195 [Lua] Missing interest_point should not happen? 22:00:59.889 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:59.889 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:00:59.952 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:00.035 [Lua] Missing interest_point should not happen? 22:01:00.332 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:01:01.211 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:01.274 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:01.912 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:02.404 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:03.829 [Lua] Missing interest_point should not happen? 22:01:03.868 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:03.960 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:03.960 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:03.961 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.007 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.116 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.116 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.116 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.118 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.118 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:01:04.118 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.165 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.166 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.221 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.223 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.295 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.295 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.342 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.343 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.390 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.392 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.446 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.447 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.496 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.549 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.551 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.599 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.600 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.659 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.660 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.712 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.713 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.778 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.779 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.829 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.830 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:04.830 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.880 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.881 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.931 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.990 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:04.991 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:05.050 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:05.051 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:05.374 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:07.009 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:07.302 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:07.303 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:07.349 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.350 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.395 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.396 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.460 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.461 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.506 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.507 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.554 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.555 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.610 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.610 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.667 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.668 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.715 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.716 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.773 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.773 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.828 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:07.829 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.884 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.885 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.936 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.937 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.937 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:07.995 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:07.996 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.046 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.047 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.103 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.103 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.161 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.162 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.438 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.439 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.497 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.498 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.557 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.558 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.615 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:08.617 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.668 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.669 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.719 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.863 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:08.924 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:08.974 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:08.975 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:09.033 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:09.034 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:09.088 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:09.089 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001050a9238 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:01:09.500 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:09.501 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:09.502 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:09.553 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:09.997 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:09.998 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:10.347 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:10.696 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:11.612 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:13.564 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:17.136 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:17.578 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:17.957 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:18.119 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:18.119 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:18.392 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:18.490 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:18.612 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:18.612 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:01:18.881 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:19.498 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:21.754 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:22.924 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:23.039 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:23.169 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:23.231 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:24.265 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001050a9238 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:25.294 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:25.623 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:26.221 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:26.465 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001050a9238 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 22:01:26.562 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:27.008 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:27.207 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001050a9238 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 22:01:28.459 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:28.566 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:01:28.867 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:01:28.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 22:01:30.033 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:30.255 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:30.430 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:31.358 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:31.837 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:31.838 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:32.335 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:32.387 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:32.389 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:32.551 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:32.883 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:32.883 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:33.096 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:33.160 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:33.377 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:33.441 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:33.927 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:33.928 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:34.035 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:34.435 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:34.488 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:34.971 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:34.972 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:35.347 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:35.513 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:35.514 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:35.514 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:35.614 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:36.001 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:36.063 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:36.546 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:36.547 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:36.607 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:36.934 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:37.036 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:37.097 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:37.593 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:37.594 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:38.071 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:38.134 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:38.135 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:38.188 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:38.641 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:39.154 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:39.155 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:39.155 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001050a9238 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 22:01:39.201 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:39.547 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:39.652 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:01:39.929 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:01:40.221 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:40.221 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:40.353 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:40.676 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:01:41.212 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:41.914 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:01:46.276 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:47.396 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:47.854 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:55.886 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:55.936 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:55.936 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:56.704 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:57.194 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:57.251 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:57.409 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:57.610 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:57.915 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:58.304 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:58.735 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:59.395 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:59.539 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001050a9238 22:01:59.539 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:01:59.839 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:00.140 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:00.430 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:00.793 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:00.832 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:01.018 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:01.018 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:01.338 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:01.663 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:02.539 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:02.683 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:02.683 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:02.683 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:05.031 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:05.500 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:06.639 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:06.850 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:06.933 [Lua] Missing interest_point should not happen? 22:02:07.057 [Lua] Missing interest_point should not happen? 22:02:07.262 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:08.443 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:08.486 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:08.528 [Lua] Missing interest_point should not happen? 22:02:08.605 [Lua] Missing interest_point should not happen? 22:02:09.479 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:09.530 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:09.563 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:09.714 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:09.953 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:10.256 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:10.256 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:10.384 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:10.460 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:11.005 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:11.005 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:11.158 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:11.361 [Lua] Missing interest_point should not happen? 22:02:12.392 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:15.276 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001050a9238 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:02:15.320 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.322 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.365 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.366 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.403 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.404 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:02:15.633 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:15.921 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:16.645 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:16.735 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001050a9238 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:02:16.770 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:16.771 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:17.463 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:18.033 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:18.420 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:18.463 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.043 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.248 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.248 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.698 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.698 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.698 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.833 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.833 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.833 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.910 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:20.944 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:21.027 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:21.335 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:21.527 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:21.753 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:21.846 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:22.824 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.031 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.080 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.412 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.412 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.536 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.536 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.605 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:23.799 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.102 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.180 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.247 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.551 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.629 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:24.629 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:25.096 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:25.420 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:25.744 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:26.175 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:02:26.285 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:26.415 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:26.815 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:02:27.964 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:28.254 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:28.399 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:28.527 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:28.997 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:02:29.666 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:30.883 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:32.078 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:32.166 [Lua] Missing interest_point should not happen? 22:02:33.713 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:33.713 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:33.782 [Lua] Missing interest_point should not happen? 22:02:37.245 [Lua] Missing interest_point should not happen? 22:02:38.036 [Lua] Missing interest_point should not happen? 22:02:38.209 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001050a9238 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:02:39.292 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:02:39.706 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:39.791 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:39.932 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:40.058 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:40.220 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:02:40.661 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:40.799 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:40.799 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:41.095 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:41.306 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:41.438 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:41.831 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:42.462 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:42.596 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:43.390 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:43.517 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:44.666 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001050a9238 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 22:02:46.192 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:46.348 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:46.515 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:46.651 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:46.749 [Lua] Missing interest_point should not happen? 22:02:46.851 [Lua] Missing interest_point should not happen? 22:02:46.936 [Lua] Missing interest_point should not happen? 22:02:47.037 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:47.037 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:47.080 [Lua] Missing interest_point should not happen? 22:02:47.239 [Lua] Missing interest_point should not happen? 22:02:47.370 [Lua] Missing interest_point should not happen? 22:02:47.405 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:47.536 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:47.888 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:48.032 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:49.241 [Lua] Missing interest_point should not happen? 22:02:49.371 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:49.830 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:02:50.273 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:50.323 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:50.650 [Lua] Missing interest_point should not happen? 22:02:52.677 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:02:52.721 [Lua] Missing interest_point should not happen? 22:02:53.258 [Lua] Missing interest_point should not happen? 22:02:53.829 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:54.179 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:54.851 [Lua] Missing interest_point should not happen? 22:02:55.590 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:02:55.879 [Lua] Missing interest_point should not happen? 22:02:55.879 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:56.165 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:56.372 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:02:56.513 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:57.560 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:02:57.686 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:02:58.838 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:01.017 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:01.724 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001050a9238 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:03:01.725 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:01.726 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:01.767 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:02.126 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:04.072 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:05.416 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001050a9238 22:03:05.416 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001050a9238 go_type=objective_unit go_created_func_name=game_object_created_network_unit 22:03:05.416 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001050a9238 22:03:05.416 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:05.416 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=weave_kill_enemies_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:05.875 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:05.921 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:06.432 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:06.433 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:06.472 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:06.952 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:06.996 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:06.997 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:07.465 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:07.465 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:07.517 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:03:07.604 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:07.605 [Lua] Missing interest_point should not happen? 22:03:08.012 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:08.601 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001050a9238 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:03:08.693 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:09.080 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:09.080 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:09.172 [Lua] Missing interest_point should not happen? 22:03:09.417 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:10.134 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:10.573 [Lua] Missing interest_point should not happen? 22:03:12.690 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:12.875 [Lua] Missing interest_point should not happen? 22:03:14.927 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:16.148 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:16.960 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001050a9238 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:03:17.340 [Lua] Missing interest_point should not happen? 22:03:20.152 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:24.527 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:25.032 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:03:25.269 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001050a9238 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:03:25.429 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:25.707 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001050a9238 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 22:03:28.053 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:30.822 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:31.301 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:03:31.681 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:31.972 [Lua] Received new state from server weave 22:03:31.972 [Save] Saving `save_data` 22:03:31.972 [Lua] gm_event_end_conditions_met true false 22:03:31.972 [Lua] Game won 22:03:31.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:03:31.975 [Lua] generate_backend_stats 110000101ac9bf7:1 22:03:31.976 [Save] Save done 22:03:31.976 [Save] Saving `save_data` 22:03:31.978 [Save] Save done 22:03:31.994 [Lua] PlayFabMirrorBase:_commit_internal nil 22:03:31.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 22:03:31.998 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:03:31.998 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 22:03:32.667 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 22:03:32.667 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 22:03:33.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 22:03:33.087 [Lua] commit result success 4 22:03:34.290 [Lua] ConflictDirector - destroy all units 22:03:34.307 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.307 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] GameMechanismManager setting level seed: 15019001 22:03:34.839 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 15019001, environment_variation_id to: 0 22:03:34.839 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 ) 22:03:34.839 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_arena_void_light seed: 15019001 environment 0. New level, resetting package load status. 22:03:34.839 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.839 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.840 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.841 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=29 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:03:34.842 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 22:03:34.842 [Lua] destroyed player game object with id 29 callback 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=28 owner_peer_id=1100001050a9238 peer_id=110000105723477 22:03:34.842 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:03:34.842 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] MUSIC object destroyed 22:03:34.842 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:03:34.842 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=1100001050a9238 22:03:34.843 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:03:34.854 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:03:34.854 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_light 22:03:34.854 [Lua] Transition type "dlc_scorpion_arena_void_light", is server: false 22:03:34.854 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=263.44 22:03:36.919 [Lua] [Managers] Calling function on all managers: 22:03:36.920 [Lua] Clearing all global lookup lists 22:03:36.920 [Lua] [IngamePlayerListUI] - Destroy 22:03:36.920 [Lua] [EquipmentUI] - Destroy 22:03:36.920 [Lua] [AbilityUI] - Destroy 22:03:36.920 [Lua] [GamePadAbilityUI] - Destroy 22:03:36.920 [Lua] [GamePadEquipmentUI] - Destroy 22:03:36.920 [Lua] [IngameUI] destroy 22:03:36.978 [Lua] [Managers] Destroying manager group: 22:03:36.984 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:03:37.042 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:03:37.047 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:03:37.049 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:03:37.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:03:37.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:03:37.054 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:03:37.057 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:03:37.058 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:03:37.058 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:03:37.058 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:03:37.061 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:03:37.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:03:37.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:03:37.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:03:37.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:03:37.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:03:37.072 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:03:37.074 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:03:37.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:03:37.078 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:03:37.080 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:03:37.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:03:37.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:03:37.085 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:03:37.088 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:03:37.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:03:37.094 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:03:37.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:03:37.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:03:37.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:03:37.115 [Lua] [Matchmaking] unregister rpcs 22:03:37.115 [Lua] ############### UNLOADING PACKAGES ############### 22:03:37.115 [Lua] [Gamestate] Enter state StateLoading 22:03:37.116 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:03:37.116 [Lua] [Matchmaking] register rpcs 22:03:37.116 [Lua] registering RPCs 22:03:37.116 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:03:37.116 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:03:37.116 [Lua] [PartyManager] Leader is set to 1100001050a9238 22:03:37.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 22:03:37.120 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[dlc_scorpion_arena_void_light] self.picked_environment_id=[0] 22:03:37.120 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0 22:03:37.157 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/woods, dlc_level_package_dlc_scorpion_woods_light 22:03:37.165 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_woods_light 22:03:37.165 [Umbra] Unload tome 22:03:37.171 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/woods_light, LevelTransitionHandler 22:03:37.171 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 22:03:37.171 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light, async-read, 22:03:37.171 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_light" 22:03:37.171 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_light" Meta package name: "nil" 22:03:37.171 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler, async-read, 22:03:37.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 22:03:37.221 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 22:03:37.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 22:03:37.360 [Lua] [StateLoading] got rpc_load_level 127 dlc_scorpion_arena_void_light 22:03:37.360 [Lua] GameMechanismManager setting level seed: 295720 22:03:37.360 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 295720, environment_variation_id to: 0 22:03:37.360 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_light, 0 ) 22:03:37.360 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_arena_void_light seed: 295720 environment 0. Same level as previously, NOT resetting package load status. 22:03:37.362 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_light] self.picked_level_key=[dlc_scorpion_arena_void_light] self.picked_environment_id=[0] 22:03:37.362 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_light 0 22:03:37.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 22:03:37.986 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 22:03:37.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 22:03:38.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 22:03:38.507 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 22:03:38.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_light 22:03:38.596 [Umbra] Loading umbra tome '#ID[8131f8819acb4c11]' 22:03:38.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_light 22:03:38.863 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_light 22:03:38.880 [Lua] [LevelTransitionHandler] Level load completed! 22:03:38.880 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_light - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled 22:03:38.882 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:03:38.882 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_warpfire_thrower=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, chaos_troll=true, } 22:03:38.882 [Lua] load_startup_enemy_packages: -------------- 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_spawn 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_troll 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_rat_ogre 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_stormfiend 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] beastmen_minotaur 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_plague_sorcerer 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_corruptor_sorcerer 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_gutter_runner 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_pack_master 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_poison_wind_globadier 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_ratling_gunner 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_warpfire_thrower 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_vortex_sorcerer 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] beastmen_standard_bearer 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] chaos_vortex 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] critter_rat 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] critter_pig 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_clan_rat 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_clan_rat_with_shield 22:03:38.882 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:03:38.882 [Lua] skaven_slave 22:03:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:03:39.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:03:39.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:03:39.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:03:39.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:03:39.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:03:39.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:03:39.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:03:39.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:03:39.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:03:39.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:03:39.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:03:40.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:03:40.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:03:40.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:03:40.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:03:40.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:03:40.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:40.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:40.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:03:40.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:03:40.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:03:40.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:03:40.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:03:41.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:03:41.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:03:41.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:03:41.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:03:41.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:03:41.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:03:41.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:03:41.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:03:41.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:03:41.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:03:41.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:03:41.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:03:42.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:03:42.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:03:42.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:03:42.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:03:42.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:03:42.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:03:42.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:03:42.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:03:42.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:03:42.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:03:42.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:03:42.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:03:42.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:03:42.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:03:42.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:03:43.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:03:43.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:03:43.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:43.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:43.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:03:43.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:03:43.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:03:43.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:03:44.000 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_light game_mode: weave 22:03:44.000 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:03:44.000 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/light/world 22:03:44.000 [Umbra] Init version: 3.4.15 :: 16 threads 22:03:44.005 [Lua] Async level spawning done 22:03:44.005 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:03:45.014 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:03:45.014 [Lua] [Matchmaking] unregister rpcs 22:03:45.014 [Lua] [Managers] Destroying manager group: 22:03:45.015 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 22:03:45.015 [Lua] [Gamestate] Enter StateIngame CLIENT 22:03:45.016 [Lua] <>level = dlc_scorpion_arena_void_light<> 22:03:45.016 [Lua] [StateIngame] Client ingame 22:03:45.018 [Lua] [Matchmaking] register rpcs 22:03:45.018 [Lua] GameNetworkManager:init... creating game session 22:03:45.018 [Lua] Joning GameSession userdata: 0x080553f8 as a client through channel_id 2 22:03:45.018 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:03:45.018 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 22:03:45.018 [Lua] [GameNetworkManager] self.is_server = false 22:03:45.018 [Network] Setting artificial MTU limit to 65536 22:03:45.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11 22:03:45.018 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 22:03:45.026 [Lua] Switching ConflictSettings: to: default_weave_light 22:03:45.026 [Lua] pacing=disabled 22:03:45.026 [Lua] roaming=nil 22:03:45.026 [Lua] specials=disabled 22:03:45.026 [Lua] debug_color=maroon 22:03:45.026 [Lua] pack_spawning=default_light 22:03:45.026 [Lua] contained_breeds=nil 22:03:45.026 [Lua] disabled=false 22:03:45.026 [Lua] boss=disabled 22:03:45.026 [Lua] horde=disabled 22:03:45.026 [Lua] name=default_weave_light 22:03:45.026 [Lua] intensity=disabled 22:03:45.026 [Lua] --- 22:03:45.026 [Lua] [LevelAnalysis] set_random_seed( 295720) 22:03:45.028 warning: [GwNav] NavData resource not loaded 22:03:45.028 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/light/world 22:03:45.028 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 22:03:45.029 [Lua] [AIInterestPointSystem] Level Seed: 295720 22:03:45.029 [Lua] 22:03:45.029 [Lua] [network_manager] = table 22:03:45.029 [Lua] [network_manager] = metatable 22:03:45.029 [Lua] [startup_data] = table 22:03:45.029 [Lua] [entity_manager] = table 22:03:45.029 [Lua] [entity_manager] = metatable 22:03:45.029 [Lua] [unit_spawner] = table 22:03:45.029 [Lua] [unit_spawner] = metatable 22:03:45.029 [Lua] [unit_storage] = table 22:03:45.029 [Lua] [unit_storage] = metatable 22:03:45.029 [Lua] [dice_keeper] = table 22:03:45.029 [Lua] [dice_keeper] = metatable 22:03:45.029 [Lua] [is_server] = false (boolean) 22:03:45.029 [Lua] [world] = [World] 22:03:45.029 [Lua] [system_api] = table 22:03:45.029 [Lua] [input_manager] = table 22:03:45.029 [Lua] [input_manager] = metatable 22:03:45.029 [Lua] [profile_synchronizer] = table 22:03:45.029 [Lua] [profile_synchronizer] = metatable 22:03:45.029 [Lua] [entity_system] = table 22:03:45.029 [Lua] [entity_system] = metatable 22:03:45.029 [Lua] [level_transition_handler] = table 22:03:45.029 [Lua] [level_transition_handler] = metatable 22:03:45.029 [Lua] [num_local_human_players] = 1 (number) 22:03:45.029 [Lua] [statistics_db] = table 22:03:45.029 [Lua] [statistics_db] = metatable 22:03:45.029 [Lua] [entity_system_bag] = table 22:03:45.029 [Lua] [entity_system_bag] = metatable 22:03:45.029 [Lua] [network_lobby] = table 22:03:45.029 [Lua] [network_lobby] = metatable 22:03:45.029 [Lua] [network_transmit] = table 22:03:45.029 [Lua] [network_transmit] = metatable 22:03:45.029 [Lua] [network_clock] = table 22:03:45.029 [Lua] [network_clock] = metatable 22:03:45.029 [Lua] [free_flight_manager] = table 22:03:45.029 [Lua] [free_flight_manager] = metatable 22:03:45.029 [Lua] [network_event_delegate] = table 22:03:45.029 [Lua] [network_event_delegate] = metatable 22:03:45.029 [Lua] 22:03:45.029 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:03:45.029 [Lua] ignoring extension VersusInteractObjectiveExtension 22:03:45.029 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:03:45.029 [Lua] ignoring extension VersusSocketObjectiveExtension 22:03:45.029 [Lua] ignoring extension VersusTargetObjectiveExtension 22:03:45.029 [Lua] ignoring extension VersusMissionObjectiveExtension 22:03:45.029 [Lua] ignoring extension KeepDecorationPaintingExtension 22:03:45.030 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:03:45.041 [Lua] [AchievementManager] Achievements using the steam platform 22:03:45.060 [Lua] [StateIngame] Level seed: 295720 22:03:45.062 [Lua] [IngameUI] init 22:03:45.072 [SteamVoipClient] select_out(110000101ac9bf7, off) 22:03:45.072 [SteamVoipClient] select_out(1100001050a9238, off) 22:03:45.072 [SteamVoipClient] select_out(110000105723477, off) 22:03:45.072 [SteamVoipClient] select_out(110000105fa71ec, off) 22:03:45.076 [Lua] cb_razer_chroma_setup 22:03:45.095 [Lua] [Managers] Calling function on all managers: 22:03:45.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11 22:03:45.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11 22:03:54.258 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=weave go_created_func_name=game_object_created_weave 22:03:54.258 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:03:54.258 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:03:54.258 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 22:03:54.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 22:03:54.273 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:03:54.273 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 22:03:54.273 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 22:03:54.273 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=positioned_prop_unit go_created_func_name=game_object_created_network_unit 22:03:54.395 [Lua] Breedfreezer (client) received breed syncs num_breeds:2, total_units:0 22:03:54.395 [Lua] --> got 0 of skaven_clan_rat 22:03:54.395 [Lua] --> got 0 of skaven_slave 22:03:54.395 [Lua] Breed freezer counts: 2 2 22:03:54.395 [Lua] Comitting breed freezer frozen units 22:03:54.395 [Lua] [TelemetryRPCListener] Receiving session id from server 7ddfe347-cccb-42f1-a48a-741206268389 22:03:54.395 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:03:54.395 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:03:54.395 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 22:03:54.395 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 22:03:54.409 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:03:54.409 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=1100001050a9238 peer_id=110000105723477 22:03:54.409 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 22:03:54.409 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 22:03:54.423 error: [Lua] SETTING ROUND ID 22:03:54.424 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:03:54.424 [Lua] [GameNetworkManager] game_object_created_player, go_id=7, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:03:54.424 [Lua] [GameNetworkManager] PLAYER is local player 22:03:54.424 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 22:03:54.425 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:03:54.425 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:03:54.425 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:03:54.428 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:03:54.429 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:03:54.543 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:03:54.593 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:03:54.593 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 22:03:54.593 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 22:03:54.594 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:03:54.594 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:03:54.594 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 22:03:54.594 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:03:54.595 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:03:54.711 [Lua] StateInGameRunning:_game_actually_starts() 22:03:54.711 [Lua] ################################################################################################################# 22:03:54.711 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_scorpion_woods_light-dlc_scorpion_arena_void_light [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:03:54.711 [Lua] ################################################################################################################# 22:03:54.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 22:03:54.729 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 22:03:54.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 22:03:54.916 [Lua] Commit load time data 22:04:03.544 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:03.578 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:04.058 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:04.093 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:04.576 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:04.602 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:04.603 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001050a9238 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:04:05.081 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:05.116 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:05.599 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:05.600 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:05.633 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:05.634 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.114 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.115 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.148 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.149 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.629 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:06.630 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:07.149 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:07.150 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:07.655 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:07.656 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:08.185 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:08.185 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:12.072 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:12.175 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:04:12.476 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:14.237 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:04:24.722 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit 22:04:32.603 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:04:33.134 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:34.096 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:34.618 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:35.151 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:35.609 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:36.535 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.990 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:37.546 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:37.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:46.552 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:46.852 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:47.400 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:47.790 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:48.763 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:53.937 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:04:54.481 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:04:54.481 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:04:56.930 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:04:57.120 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:04:57.449 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105723477 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.676 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:57.677 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:57.935 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105723477 22:04:58.189 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:58.232 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:04:58.393 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:04:58.743 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:04:58.785 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:07.063 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:07.063 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:07.063 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:12.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1950a, position: 0 22:05:12.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1950a, position: 4189091 22:05:21.048 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:22.100 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:22.618 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:36.739 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001050a9238 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:05:36.739 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001050a9238 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 22:05:36.740 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 22:05:40.887 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:05:40.888 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001050a9238 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 22:05:42.012 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:42.012 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:44.153 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:44.648 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:05:44.648 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:46.113 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:46.224 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:05:46.753 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:05:47.872 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:05:48.381 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:48.901 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:05:49.446 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:49.899 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:49.899 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:49.968 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:49.968 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:50.385 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:50.420 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:50.496 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:50.497 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:05:50.975 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001050a9238 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:05:53.574 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:54.164 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:05:57.438 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:05.101 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:05.601 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:06.133 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:06.665 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:07.204 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:07.700 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:08.741 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001050a9238 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 22:06:08.983 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:12.687 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:12.848 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:14.993 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:14.993 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:25.737 [Lua] Received new state from server inn 22:06:25.737 [Lua] gm_event_end_conditions_met true false 22:06:25.737 [Save] Saving `save_data` 22:06:25.738 [Lua] Game won 22:06:25.738 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:25.740 [Lua] generate_backend_stats 110000101ac9bf7:1 22:06:25.740 [Save] Save done 22:06:25.740 [Save] Saving `save_data` 22:06:25.743 [Save] Save done 22:06:25.758 [Lua] PlayFabMirrorBase:_commit_internal nil 22:06:25.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 22:06:25.763 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:06:25.763 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 2 22:06:26.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 22:06:26.425 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 22:06:26.841 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 22:06:26.854 [Lua] commit result success 5 22:06:26.854 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:06:26.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14 22:06:26.854 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 22:06:26.961 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 3 22:06:27.601 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 22:06:27.601 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14 22:06:28.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14 22:06:28.148 [Lua] ### Adding saved score for "kills_total": 62 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "kills_specials": 3 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "kills_elites": 1 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "kills_ranged": 5 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "kills_melee": 55 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "damage_dealt": 1274 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "damage_dealt_bosses": 823 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "damage_taken": 17 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "headshots": 18 ID: 110000105723477:1 22:06:28.148 [Lua] ### Adding saved score for "kills_total": 74 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "kills_specials": 1 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "kills_elites": 2 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "kills_ranged": 7 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "kills_melee": 25 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt": 775 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt_bosses": 40 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "damage_taken": 29 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "headshots": 12 ID: 1100001050a9238:1 22:06:28.149 [Lua] ### Adding saved score for "kills_total": 106 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "kills_elites": 4 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "kills_ranged": 6 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "kills_melee": 99 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt": 1016 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt_bosses": 84 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "damage_taken": 26 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "headshots": 25 ID: 110000101ac9bf7:1 22:06:28.149 [Lua] ### Adding saved score for "kills_total": 79 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "kills_elites": 1 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "kills_melee": 79 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt": 1056 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "damage_dealt_bosses": 452 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "damage_taken": 10 ID: 110000105fa71ec:1 22:06:28.149 [Lua] ### Adding saved score for "headshots": 13 ID: 110000105fa71ec:1 22:06:34.547 [Lua] ConflictDirector - destroy all units 22:06:35.303 [Lua] GameMechanismManager setting level seed: 1518624 22:06:35.303 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 1518624, environment_variation_id to: 0 22:06:35.303 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:06:35.303 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1518624 environment 0. New level, resetting package load status. 22:06:35.303 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.303 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=7 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:06:35.305 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 22:06:35.305 [Lua] destroyed player game object with id 7 callback 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=1100001050a9238 peer_id=110000105723477 22:06:35.305 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:06:35.305 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=positioned_prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] MUSIC object destroyed 22:06:35.305 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=1100001050a9238 22:06:35.305 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:06:35.313 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:06:35.314 [Lua] TRANSITION nil nil inn_level 22:06:35.314 [Lua] Transition type "inn_level", is server: false 22:06:35.314 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=171.00 22:06:37.320 [Lua] [Managers] Calling function on all managers: 22:06:37.321 [Lua] Clearing all global lookup lists 22:06:37.321 [Lua] [IngamePlayerListUI] - Destroy 22:06:37.321 [Lua] [EquipmentUI] - Destroy 22:06:37.321 [Lua] [AbilityUI] - Destroy 22:06:37.321 [Lua] [GamePadAbilityUI] - Destroy 22:06:37.321 [Lua] [GamePadEquipmentUI] - Destroy 22:06:37.321 [Lua] [IngameUI] destroy 22:06:37.325 [Lua] [Managers] Destroying manager group: 22:06:37.327 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:06:37.334 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:06:37.335 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:06:37.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:06:37.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:06:37.341 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:06:37.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:06:37.341 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:06:37.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:06:37.344 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:06:37.345 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:06:37.348 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:06:37.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:06:37.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:06:37.355 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:06:37.356 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:06:37.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:06:37.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:06:37.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:06:37.363 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:06:37.370 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:06:37.370 [Lua] [Matchmaking] unregister rpcs 22:06:37.370 [Lua] ############### UNLOADING PACKAGES ############### 22:06:37.370 [Lua] [Managers] Calling function on all managers: 22:06:37.370 [Lua] [Managers] Destroying manager group: 22:06:37.370 [Lua] [Gamestate] Enter state StateLoading 22:06:37.374 [Lua] Found camera: end_screen_camera 22:06:37.374 [Lua] [PlayState] Enter Substate EndViewStateWeave 22:06:37.375 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:06:37.375 [Lua] [Matchmaking] register rpcs 22:06:37.375 [Lua] registering RPCs 22:06:37.375 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:06:37.375 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:06:37.375 [Lua] [PartyManager] Leader is set to 1100001050a9238 22:06:37.380 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:06:37.380 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 22:06:37.380 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:06:37.399 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_light 22:06:37.407 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_light 22:06:37.411 [Umbra] Unload tome 22:06:37.411 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_light, LevelTransitionHandler 22:06:37.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:06:37.411 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:06:37.411 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:06:37.411 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 22:06:37.411 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:06:37.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1cc67, position: 0 22:06:37.419 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 22:06:37.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, HeroPreviewer, async-read, prioritized 22:06:37.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:06:37.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:06:37.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:37.516 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:06:37.516 [Lua] GameMechanismManager setting level seed: 1518624 22:06:37.516 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 1518624, environment_variation_id to: 0 22:06:37.516 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:06:37.516 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1518624 environment 0. Same level as previously, NOT resetting package load status. 22:06:37.518 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 22:06:37.518 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:06:37.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:37.820 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:06:37.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:06:37.822 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, HeroPreviewer, async-read, prioritized 22:06:37.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:37.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:37.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:06:38.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:06:38.175 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:06:38.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:06:38.180 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, HeroPreviewer, async-read, prioritized 22:06:38.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:38.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:38.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:06:38.530 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:06:38.530 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:06:38.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:06:38.534 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized 22:06:38.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 22:06:38.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:38.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 22:06:38.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer, async-read, prioritized 22:06:38.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:06:38.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 22:06:38.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:06:38.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:06:38.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:06:38.665 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:06:38.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:06:38.698 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:06:38.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:06:42.172 [Lua] [PlayState] Exit Substate EndViewStateWeave 22:06:42.172 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:06:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:06:45.298 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:06:45.314 [Lua] [LevelTransitionHandler] Level load completed! 22:06:45.314 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1518624 - use_random_directors: true - overriden_conflict: nil 22:06:45.317 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:06:45.317 [Lua] checking dlc's against conflict directors 22:06:45.317 [Lua] number of factions to include 2 22:06:45.317 [Lua] Updated list weights for random: 22:06:45.317 [Lua] skaven, 0.42 (0.00-0.42) 22:06:45.317 [Lua] chaos, 0.42 (0.42-0.83) 22:06:45.317 [Lua] beastmen, 0.17 (0.83-1.00) 22:06:45.317 [Lua] Rolled random faction: 0.19323410093784332 skaven 22:06:45.317 [Lua] Updated list weights for random: 22:06:45.317 [Lua] beastmen, 0.29 (0.00-0.29) 22:06:45.317 [Lua] chaos, 0.71 (0.29-1.00) 22:06:45.317 [Lua] Rolled random faction: 0.23490747809410095 beastmen 22:06:45.317 [Lua] number of factions added 2 22:06:45.317 [Lua] --- --- --- 22:06:45.317 [Lua] Starting... difficulty 'normal' 22:06:45.317 [Lua] These are the starting conflict directors: 22:06:45.317 [Lua] inn_level 22:06:45.317 [Lua] --- --- --- 22:06:45.317 [Lua] 22:06:45.317 [Lua] DONE! Found the following directors: 22:06:45.317 [Lua] (free: 35), Master hash is: 22:06:45.317 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:06:45.317 [Lua] load_startup_enemy_packages: -------------- 22:06:45.317 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:06:45.317 [Lua] critter_rat 22:06:45.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:06:45.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:06:45.384 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 22:06:45.384 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:06:45.384 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:06:45.384 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:06:45.384 [Lua] Starting async level spawning of levels/inn/world 22:06:45.385 [Umbra] Init version: 3.4.15 :: 16 threads 22:06:45.481 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:108 my_peer_id:110000101ac9bf7 22:06:45.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 22:06:45.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:45.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:06:45.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:45.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 22:06:45.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 22:06:45.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient 22:06:45.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:06:45.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 22:06:45.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:06:45.613 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:109 my_peer_id:110000101ac9bf7 22:06:45.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:45.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:06:45.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:45.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:06:45.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:06:45.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:06:45.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient 22:06:45.757 [Lua] Async level spawning done 22:06:45.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:06:45.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:06:45.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:06:45.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:06:45.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:06:45.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:06:46.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:06:46.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:06:46.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:06:46.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:06:46.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:06:46.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:06:46.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:06:46.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:06:46.093 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 109 22:06:50.513 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:110 my_peer_id:110000101ac9bf7 22:06:50.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:50.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:50.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 22:06:50.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:06:50.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:06:50.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:06:50.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:06:50.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:06:50.685 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 110 22:06:51.666 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:06:51.667 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:06:51.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:06:51.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:06:51.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:06:52.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001050a9238 inventory_sync_id:111 my_peer_id:110000101ac9bf7 22:06:52.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:52.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:52.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:06:52.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 22:06:52.681 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:06:52.681 [Lua] [Matchmaking] unregister rpcs 22:06:52.681 [Lua] [Managers] Destroying manager group: 22:06:52.681 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:06:52.682 [Lua] [Gamestate] Enter StateIngame CLIENT 22:06:52.682 [Lua] [Managers] Calling function on all managers: 22:06:52.682 [Lua] <>level = inn_level<> 22:06:52.682 [Lua] [StateIngame] Client ingame 22:06:52.684 [Lua] [Matchmaking] register rpcs 22:06:52.684 [Lua] GameNetworkManager:init... creating game session 22:06:52.684 [Lua] Joning GameSession userdata: 0x0eae73a8 as a client through channel_id 2 22:06:52.684 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:06:52.685 [Lua] [GameNetworkManager] My own peer_id = 110000101ac9bf7 22:06:52.685 [Lua] [GameNetworkManager] self.is_server = false 22:06:52.686 [Network] Setting artificial MTU limit to 65536 22:06:52.686 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 22:06:52.694 [Lua] Switching ConflictSettings: to: inn_level 22:06:52.694 [Lua] pacing=disabled 22:06:52.694 [Lua] roaming=nil 22:06:52.694 [Lua] disabled=false 22:06:52.694 [Lua] pack_spawning=disabled 22:06:52.694 [Lua] contained_breeds=nil 22:06:52.694 [Lua] boss=disabled 22:06:52.694 [Lua] horde=disabled 22:06:52.694 [Lua] specials=disabled 22:06:52.694 [Lua] name=inn_level 22:06:52.694 [Lua] intensity=disabled 22:06:52.694 [Lua] --- 22:06:52.694 [Lua] [LevelAnalysis] set_random_seed( 1518624) 22:06:52.697 [Lua] [AIInterestPointSystem] Level Seed: 1518624 22:06:52.697 [Lua] 22:06:52.697 [Lua] [network_manager] = table 22:06:52.697 [Lua] [network_manager] = metatable 22:06:52.697 [Lua] [startup_data] = table 22:06:52.697 [Lua] [entity_manager] = table 22:06:52.697 [Lua] [entity_manager] = metatable 22:06:52.697 [Lua] [unit_spawner] = table 22:06:52.697 [Lua] [unit_spawner] = metatable 22:06:52.697 [Lua] [unit_storage] = table 22:06:52.697 [Lua] [unit_storage] = metatable 22:06:52.697 [Lua] [dice_keeper] = table 22:06:52.697 [Lua] [dice_keeper] = metatable 22:06:52.697 [Lua] [is_server] = false (boolean) 22:06:52.697 [Lua] [world] = [World] 22:06:52.697 [Lua] [system_api] = table 22:06:52.697 [Lua] [input_manager] = table 22:06:52.697 [Lua] [input_manager] = metatable 22:06:52.697 [Lua] [profile_synchronizer] = table 22:06:52.697 [Lua] [profile_synchronizer] = metatable 22:06:52.697 [Lua] [entity_system] = table 22:06:52.697 [Lua] [entity_system] = metatable 22:06:52.697 [Lua] [level_transition_handler] = table 22:06:52.697 [Lua] [level_transition_handler] = metatable 22:06:52.697 [Lua] [num_local_human_players] = 1 (number) 22:06:52.697 [Lua] [statistics_db] = table 22:06:52.697 [Lua] [statistics_db] = metatable 22:06:52.697 [Lua] [entity_system_bag] = table 22:06:52.697 [Lua] [entity_system_bag] = metatable 22:06:52.697 [Lua] [network_lobby] = table 22:06:52.697 [Lua] [network_lobby] = metatable 22:06:52.697 [Lua] [network_transmit] = table 22:06:52.697 [Lua] [network_transmit] = metatable 22:06:52.697 [Lua] [network_clock] = table 22:06:52.697 [Lua] [network_clock] = metatable 22:06:52.697 [Lua] [free_flight_manager] = table 22:06:52.697 [Lua] [free_flight_manager] = metatable 22:06:52.697 [Lua] [network_event_delegate] = table 22:06:52.697 [Lua] [network_event_delegate] = metatable 22:06:52.697 [Lua] 22:06:52.697 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:06:52.697 [Lua] ignoring extension VersusInteractObjectiveExtension 22:06:52.697 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:06:52.697 [Lua] ignoring extension VersusSocketObjectiveExtension 22:06:52.697 [Lua] ignoring extension VersusTargetObjectiveExtension 22:06:52.697 [Lua] ignoring extension VersusMissionObjectiveExtension 22:06:52.698 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:06:52.699 [Lua] [AchievementManager] Achievements using the steam platform 22:06:52.743 [Lua] [StateIngame] Level seed: 1518624 22:06:52.753 [Lua] [IngameUI] init 22:06:52.765 [SteamVoipClient] select_out(110000101ac9bf7, off) 22:06:52.765 [SteamVoipClient] select_out(1100001050a9238, off) 22:06:52.765 [SteamVoipClient] select_out(110000105723477, off) 22:06:52.765 [SteamVoipClient] select_out(110000105fa71ec, off) 22:06:52.769 [Lua] cb_razer_chroma_setup 22:06:52.797 [Flow] LeaderNo 22:06:52.797 [Flow] lodestone diff 1:false 22:06:52.798 [Lua] [Managers] Calling function on all managers: 22:06:52.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:06:52.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:06:52.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:06:52.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:06:52.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:06:52.948 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 111 22:06:53.618 [Flow] DISABLE 22:06:54.583 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:54.583 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:54.583 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:54.583 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:54.583 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:06:54.583 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:06:54.583 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001050a9238, self.peer_id = 110000101ac9bf7 22:06:54.583 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001050a9238 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001050a9238 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:06:54.599 [Lua] Adding player sync data to peer=1100001050a9238 local_player_id=1 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:06:54.599 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001050a9238 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.600 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.601 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001050a9238 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:06:54.601 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001050a9238 go_type=music_states go_created_func_name=game_object_created_music_states 22:06:54.851 [Flow] magnus and cemetery 22:06:54.851 [Flow] magnus and cemetery 22:06:54.851 [Flow] magnus and forest activated 22:06:54.851 [Flow] cemetery and forest activated 22:06:54.851 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:06:54.851 [Flow] ALL RUNES ACTIVATED 22:06:54.851 [Flow] magnus and forest activated 22:06:54.851 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:06:54.851 [Flow] ALL RUNES ACTIVATED 22:06:54.851 [Flow] magnus and cemetery 22:06:54.851 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:06:54.851 [Flow] ALL RUNES ACTIVATED 22:06:54.851 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:06:54.852 [Lua] [TelemetryRPCListener] Receiving session id from server de286886-d9d8-42af-b4f1-6117c1f88e10 22:06:54.852 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:06:54.852 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:06:54.852 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 27, peer_id = 110000105fa71ec, self.peer_id = 110000101ac9bf7 22:06:54.852 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fa71ec 22:06:54.866 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:06:54.866 [Lua] [GameNetworkManager] game_object_created_player, go_id=28, owner_peer_id=1100001050a9238 peer_id=110000105723477 22:06:54.866 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 28, peer_id = 110000105723477, self.peer_id = 110000101ac9bf7 22:06:54.866 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105723477 22:06:54.883 error: [Lua] SETTING ROUND ID 22:06:54.884 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001050a9238 go_type=player go_created_func_name=game_object_created_player 22:06:54.884 [Lua] [GameNetworkManager] game_object_created_player, go_id=29, owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:06:54.884 [Lua] [GameNetworkManager] PLAYER is local player 22:06:54.885 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 22:06:54.886 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:06:54.886 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:54.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 22:06:54.886 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:06:54.886 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:06:54.889 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001050a9238 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:06:54.890 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:06:54.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:06:54.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:06:55.060 [Lua] StateInGameRunning:_game_actually_starts() 22:06:55.060 [Lua] ################################################################################################################# 22:06:55.060 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_scorpion_arena_void_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:06:55.060 [Lua] ################################################################################################################# 22:06:55.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 22:06:55.068 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:06:55.068 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fa71ec go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:06:55.068 [Lua] Adding player sync data to peer=110000105fa71ec local_player_id=1 22:06:55.068 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fa71ec go_type=player_unit go_created_func_name=game_object_created_player_unit 22:06:55.069 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:06:55.070 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105723477 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:06:55.070 [Lua] Adding player sync data to peer=110000105723477 local_player_id=1 22:06:55.070 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105723477 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:06:55.071 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001050a9238 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:06:55.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 22:06:55.138 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:55.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 22:06:55.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:06:55.165 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:06:55.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_client_3, async-read, 22:06:55.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_client_2, async-read, 22:06:55.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 22:06:55.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 22:06:55.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 22:06:55.225 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_client_1, async-read, 22:06:55.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 22:06:55.250 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 22:06:55.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:06:55.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:06:55.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:06:55.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 22:06:55.346 [Lua] Commit load time data 22:06:56.211 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 22:06:56.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:06:56.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:06:56.366 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 22:06:56.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:06:56.393 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:06:56.401 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:06:56.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:06:56.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:06:56.469 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 22:06:56.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:06:56.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:06:56.503 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 22:06:56.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 22:06:56.521 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 22:06:56.571 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.571 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:06:56.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:06:56.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:06:56.614 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 22:06:56.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:06:56.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:06:56.684 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.684 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 22:06:56.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:06:56.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:06:56.718 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 22:06:56.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:06:56.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:06:56.795 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_1, async-read, 22:06:56.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:06:56.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:06:56.830 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 22:06:56.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:06:56.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:06:56.864 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 22:06:56.934 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001050a9238 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:06:56.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_3, async-read, 22:06:58.717 [Lua] [IngameUI] menu view on_enter start_game_view 22:06:58.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0feb58e0 22:06:58.719 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:06:58.721 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 22:06:58.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 22:06:58.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 22:06:58.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 22:06:58.726 [Lua] hardest 22:06:58.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read, 22:06:58.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:58.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 22:06:58.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:06:58.909 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 22:06:58.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:58.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1, async-read, 22:06:58.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:06:58.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 22:06:58.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:58.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 22:06:58.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:06:58.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 22:06:58.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:58.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:06:58.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:06:59.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read, 22:06:59.019 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:06:59.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 22:06:59.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:06:59.845 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 22:06:59.845 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 22:06:59.845 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 22:06:59.848 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 22:07:08.295 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 22:07:08.395 [Lua] [IngameUI] menu view on_exit start_game_view 22:07:08.395 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:07:08.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 22:07:08.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 22:07:08.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 22:07:08.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 22:07:08.395 [Save] Saving `save_data` 22:07:08.399 [Save] Save done 22:07:08.399 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0feb58e0 22:07:13.883 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 22:07:13.883 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:07:13.883 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 22:07:13.885 [Lua] [ChatManager][1]System: Starting hosted game... 22:07:21.260 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 22:07:21.260 [Lua] Received new state from server weave 22:07:21.260 [Save] Saving `save_data` 22:07:21.260 [Lua] gm_event_end_conditions_met false false 22:07:21.261 [Lua] PlayFabMirrorBase:_commit_internal nil 22:07:21.261 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:07:21.264 [Lua] generate_backend_stats 110000101ac9bf7:1 22:07:21.275 [Save] Save done 22:07:21.275 [Save] Saving `save_data` 22:07:21.277 [Save] Save done 22:07:21.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:07:21.283 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:07:21.284 [Lua] GameMechanismManager setting level seed: 1529134 22:07:21.284 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 1529134, environment_variation_id to: 0 22:07:21.284 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_alleys_heavens, 0 ) 22:07:21.284 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_alleys_heavens seed: 1529134 environment 0. New level, resetting package load status. 22:07:21.284 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105723477 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105723477 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fa71ec 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fa71ec 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=29 owner_peer_id=1100001050a9238 peer_id=110000101ac9bf7 22:07:21.284 [Lua] [GameNetworkManager] not removing peer_id=110000101ac9bf7 local_player_id=1 22:07:21.284 [Lua] destroyed player game object with id 29 callback 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=28 owner_peer_id=1100001050a9238 peer_id=110000105723477 22:07:21.284 [Lua] [GameNetworkManager] removing peer_id=110000105723477 local_player_id=1 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001050a9238 peer_id=110000105fa71ec 22:07:21.284 [Lua] [GameNetworkManager] removing peer_id=110000105fa71ec local_player_id=1 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] MUSIC object destroyed 22:07:21.284 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=1100001050a9238 peer_id=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] removing peer_id=1100001050a9238 local_player_id=1 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001050a9238 22:07:21.284 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:07:21.286 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:07:21.286 [Lua] commit result success 6 22:07:21.286 [Lua] TRANSITION nil nil dlc_scorpion_alleys_heavens 22:07:21.286 [Lua] Transition type "dlc_scorpion_alleys_heavens", is server: false 22:07:21.286 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.36 22:07:23.372 [Lua] [Managers] Calling function on all managers: 22:07:23.373 [Lua] Clearing all global lookup lists 22:07:23.373 [Lua] [IngamePlayerListUI] - Destroy 22:07:23.373 [Lua] [EquipmentUI] - Destroy 22:07:23.373 [Lua] [AbilityUI] - Destroy 22:07:23.373 [Lua] [GamePadAbilityUI] - Destroy 22:07:23.373 [Lua] [GamePadEquipmentUI] - Destroy 22:07:23.373 [Lua] [IngameUI] destroy 22:07:23.742 <>scripts/network/network_transmit.lua:141: Cannot send game session bound RPC without a game session<> <> {00007ff7fa660000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffc2f920000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ffc2e060000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} 0x00007ff7fa660000:0x00000000002df5b0 0x00007ff7fa660000:0x00000000002e1142 0x00007ff7fa660000:0x00000000002e13fb 0x00007ff7fa660000:0x00000000002ddbb0 0x00007ff7fa660000:0x000000000032ea94 0x00007ff7fa660000:0x000000000032e467 0x00007ff7fa660000:0x0000000000030f3e 0x00007ff7fa660000:0x00000000000308fb 0x00007ff7fa660000:0x0000000000021d10 0x00007ff7fa660000:0x00000000000223a9 0x00007ff7fa660000:0x00000000000225bd 0x00007ff7fa660000:0x0000000000496b1f 0x00007ffc2e060000:0x0000000000017c24 BaseThreadInitThunk 0x00007ffc2f920000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>25147897-7baf-4894-8516-d695db07a6a6<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32679MB Available: 27389MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 04990ee7-18a7-4a6c-ae6d-5dcb2b649560 --- Graphics Graphics card: NVIDIA GeForce RTX 2080 (DirectX 12.1, 8010MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): NZXT USB Device Input device: Generic (17.0): Audeze Mobius 3D 8Ch <> <>C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-21-21.54.58-25147897-7baf-4894-8516-d695db07a6a6.log<> <>C:\Users\danie\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-21-21.54.58-25147897-7baf-4894-8516-d695db07a6a6.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_status_change_bool <> <> <> [1] =[C]: in function rpc [2] @scripts/network/network_transmit.lua:141: in function send_rpc_server [3] @scripts/unit_extensions/generic/generic_status_extension.lua:2133: in function set_invisible [4] @scripts/unit_extensions/default_player_unit/buffs/buff_function_templates.lua:4513:in function <...ns/default_player_unit/buffs/buff_function_templates.lua:4496> [5] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:631: in function _remove_sub_buff [6] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:107: in function clear [7] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:84: in function destroy [8] @foundation/scripts/util/script_unit.lua:113: in function ScriptUnit_destroy_extension [9] @scripts/managers/entity/entity_manager2.lua:359: in function unregister_units [10] @scripts/managers/entity/entity_manager2.lua:447: in function unregister_unit [11] @scripts/game_state/state_ingame.lua:1870: in function on_exit [12] @foundation/scripts/util/state_machine.lua:108: in function _change_state [13] @scripts/game_state/game_state_machine.lua:18: in function _change_state [14] @foundation/scripts/util/state_machine.lua:148: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function <> <> [2] self = table: 0000000000389280; rpc_name = "rpc_status_change_bool"; rpc = [function]; channel_id = 2 [3] self = table: 0000000007EAA380; invisible = false; force_third_person = nil; unit = [Unit \'#ID[01b39ae5380a2042]\']; flow_event_name = "lua_disabled_invisibility"; player = table: 00000000006B5D20; is_third_person = nil; local_player = nil; side_manager = table: 000000000B5E9360; unit_side = nil; local_player_party = nil; local_player_side = nil; is_enemies = false; fade_value = 0.65000000000000002; side = nil; unit_is_hero = nil; go_id = 3073 [4] owner_unit = [Unit \'#ID[01b39ae5380a2042]\']; buff = table: 000000000803C9F0; params = table: 00000000013CCEB0; unit = [Unit \'#ID[01b39ae5380a2042]\']; status_extension = table: 0000000007EAA380 [5] self = table: 0000000007E67100; buff = table: 000000000803C9F0; index = 22; buff_extension_function_params = table: 00000000013CCEB0; world = [World]; template = table: 000000000135F300; remove_buff_func = "ranger_activated_ability_buff_remove" [6] self = table: 0000000007E67100; buffs = table: 0000000007E67130; num_buffs = 22; end_time = 30.371609028428793; buff = table: 000000000803C9F0 [7] self = table: 0000000007E67100 [8] unit = [Unit \'#ID[01b39ae5380a2042]\']; system_name = "buff_system"; extension = table: 0000000007E67100 [9] self = table: 000000000DDE02B0; units = table: 000000000FFCC860; num_units = 1; self_units = table: 00000000026D18A0; self_extensions = table: 000000000D7B2530; extension_extractor_function = [function]; unit_extensions_list = table: 00000000026D1830; ScriptUnit_destroy_extension = [function]; ScriptUnit_has_extension = [function]; ignore_extensions_list = table: 00000000026D1870; i = 1; unit = [Unit \'#ID[01b39ae5380a2042]\']; unit_extensions = table: 0000000007EABF40; extensions_list = table: 000000000FF9A4D0; extensions_list_n = 38; i = 14; extension_name = "BuffExtension"; system = table: 0000000002F52A60; system_name = "buff_system" [10] self = table: 000000000DDE02B0; unit = [Unit \'#ID[01b39ae5380a2042]\'] [11] self = table: 00000000117C6790; application_shutdown = nil; unit_spawner = table: 0000000010983490; world = [World]; unit_storage = table: 000000000B1EF6F0; units = table: 0000000000D15820; id = 3073; unit_to_destroy = [Unit \'#ID[01b39ae5380a2042]\'] [12] self = table: 00000000128A9090; new_state = table: 0000000002A411C0; params = table: 00000000128A9060; scope_name = "StateIngame:on_exit" [13] self = table: 00000000128A9090; new_state = table: 0000000002A411C0; notify = true; old_state = table: 00000000117C6790 [14] self = table: 00000000128A9090; dt = 0.016076598316431046; t = 728.78633650299162; new_state = table: 0000000002A411C0 [15] self = table: 0000000000097110; real_world_dt = 0.016076598316431046; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016076598316431046; t = 728.78633650299162 [16] dt = 0.016076598316431046 <> <> [2] server_peer_id = "1100001050a9238"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 00000000003812A0; local_rpc_queue = table: 0000000000319380; is_server = false; peer_ignore_list = table: 000000000318ED70; peer_id = "110000101ac9bf7"; network_event_delegate = table: 000000000FD52070; [3] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 73; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[01b39ae5380a2042]']; revived = false; pushed_at_t = -inf; max_wounds = 5; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 5; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; career_extension = table: 00000000029D61D0; next_hanging_damage_time = 0; has_bonus_fatigue_active = true; push_cooldown = false; move_speed_multiplier = 1; pulled_up = false; is_server = false; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; is_slowed = false; zooming = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; _current_action = "action_career_release"; my_dodge_cd = 0; pacing_intensity = 0; _current_end_zone_state = false; low_health_playing_id = 118809; first_person_extension = table: 000000000FB5C420; locomotion_extension = table: 000000000B0F24B0; inventory_extension = table: 0000000000A41F70; buff_extension = table: 0000000007E67100; block_broken_at_t = -inf; profile_id = 3; player = table: 00000000006B5D20; _intoxication_level = 0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = false; pacing_intensity_decay_delay = 0; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000007EABF10; dead = false; overpowered = false; health_extension = table: 0000000000876450; combo_target_count = 0; pushed = false; spawn_grace_time = 7.2016272004693747; last_fatigue_gain_time = 0; fatigue = 0; [5] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000007E671F0; id = 56; _buffs = table: 0000000007E67130; _initial_buff_names = table: 000000000BA21450; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000012714050; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000007E673B0; _deactivation_sounds = table: 0000000007E671C0; world = [World]; _event_buffs = table: 0000000007E67190; _stat_buffs = table: 0000000007E67160; [6] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000007E671F0; id = 56; _buffs = table: 0000000007E67130; _initial_buff_names = table: 000000000BA21450; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000012714050; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000007E673B0; _deactivation_sounds = table: 0000000007E671C0; world = [World]; _event_buffs = table: 0000000007E67190; _stat_buffs = table: 0000000007E67160; [7] _event_buffs_index = 12; _continuous_screen_effects = table: 0000000007E671F0; id = 56; _buffs = table: 0000000007E67130; _initial_buff_names = table: 000000000BA21450; _unit = [Unit '#ID[01b39ae5380a2042]']; is_husk = false; _prd_states = table: 0000000012714050; individual_stat_buff_index = 5; is_server = false; _deactivation_screen_effects = table: 0000000007E673B0; _deactivation_sounds = table: 0000000007E671C0; world = [World]; _event_buffs = table: 0000000007E67190; _stat_buffs = table: 0000000007E67160; [9] _extension_to_system_map = table: 000000000D7B2660; sys<> [Log end]