[Log version] 1 [Session] 022920ac-f9cb-48ce-b553-50f752927737 UTC time stamps 16:58:16.910 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 16:58:16.911 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 16:58:16.911 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 16:58:16.911 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 16:58:16.911 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 16:58:16.911 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 16:58:16.974 [RazerChroma] Setup Razer Chroma resources 16:58:16.974 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 16:58:16.979 [Window] Window => active 16:58:17.003 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 16:58:17.008 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 16:58:17.013 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 16:58:17.127 warning: [EAC] Client can't be created because CreateGameClient failed 16:58:17.128 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 16:58:17.138 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 580 Series) 16:58:17.263 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 16:58:17.429 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 16:58:17.935 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 16:58:17.940 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 16:58:18.137 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 16:58:18.137 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 16:58:18.137 [Save] Save dir: `C:\Users\Fizland\AppData\Roaming\fatshark\Vermintide 2` 16:58:18.138 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 16:58:18.138 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 16:58:18.159 [RazerChroma] Setup Razer Chroma 16:58:18.161 [LightFX ] Loaded DLL. 16:58:18.161 [LightFX ] Init() 16:58:18.166 [LightFX ] LightFX failed to initialize 16:58:18.193 [Lua] boot.lua start, os clock: 1.6480000000000001 16:58:18.193 [Lua] LUA IS STRIPPED! 16:58:18.193 [Lua] Boot:setup() entered. time: 0 os-clock: 1.649 16:58:18.193 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16331MB Available: 12480MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID c5e8f75b-f776-46c4-bd3c-159cd5333ce7 --- Graphics Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair VOID Surround USB Sound Adapter Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): Razer DeathAdder Elite 16:58:18.194 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 16:58:18.215 [SteamStats] RequestCurrentStats success: true 16:58:22.167 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.5561264870339073 os-clock: 5.6219999999999999 16:58:22.168 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:58:22.168 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:58:22.173 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:58:22.173 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:58:22.178 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:58:22.178 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:58:22.178 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:58:22.178 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:58:22.178 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:58:22.182 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:58:22.182 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:58:22.184 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:58:22.187 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:58:22.187 [Lua] Development.init_application_parameters 16:58:22.187 [Lua] ----------------------------------------------------------------- 16:58:22.187 [Lua] -- Application parameters -- 16:58:22.187 [Lua] eac-untrusted = true 16:58:22.187 [Lua] -ini = settings 16:58:22.187 [Lua] -silent-mode = true 16:58:22.187 [Lua] -bundle-dir = ../bundle 16:58:22.187 [Lua] ----------------------------------------------------------------- 16:58:22.187 [Lua] ***************************************************************** 16:58:22.187 [Lua] ** Initial contents of script_data ** 16:58:22.187 [Lua] script_data.beta_level_progression = false 16:58:22.187 [Lua] script_data.build_identifier = 72af77cbc050 16:58:22.187 [Lua] script_data.debug_interactions = false 16:58:22.187 [Lua] script_data.disable_debug_draw = true 16:58:22.187 [Lua] script_data.disable_intro_trailer = false 16:58:22.187 [Lua] script_data.disable_store = false 16:58:22.187 [Lua] script_data.disable_tutorial_at_start = true 16:58:22.187 [Lua] script_data.eac-untrusted = true 16:58:22.187 [Lua] script_data.enable_detailed_tooltips = false 16:58:22.187 [Lua] script_data.force_debug_disabled = true 16:58:22.187 [Lua] script_data.force_steam = true 16:58:22.187 [Lua] script_data.hide_fps = true 16:58:22.187 [Lua] script_data.hide_version_info = true 16:58:22.187 [Lua] script_data.matchmaking_debug = true 16:58:22.187 [Lua] script_data.network_debug = true 16:58:22.187 [Lua] script_data.package_debug = true 16:58:22.187 [Lua] script_data.packaged_build = true 16:58:22.187 [Lua] script_data.settings = { } 16:58:22.187 [Lua] script_data.show_fps = false 16:58:22.187 [Lua] script_data.spawn_empty_chest = true 16:58:22.187 [Lua] script_data.telemetry_log_interval = 600 16:58:22.187 [Lua] script_data.tobii_button = false 16:58:22.187 [Lua] script_data.use_beta_overlay = false 16:58:22.187 [Lua] script_data.use_local_backend = false 16:58:22.187 [Lua] script_data.use_tech_telemetry = true 16:58:22.187 [Lua] script_data.use_telemetry = true 16:58:22.187 [Lua] ***************************************************************** 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:58:22.187 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:58:22.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:58:22.457 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:58:22.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:58:22.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:58:22.998 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:58:23.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:58:23.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:58:23.048 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:58:23.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:58:23.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:58:23.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:58:23.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:58:23.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:58:23.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:58:23.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:58:23.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:58:23.888 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:58:23.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:58:24.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:58:24.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:58:24.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:58:24.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:58:24.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:58:24.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:58:24.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:58:24.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:58:24.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:58:25.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:58:25.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:58:25.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:58:25.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:58:25.216 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:58:25.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:58:25.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:58:25.744 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:58:25.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:58:26.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:58:26.011 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:58:26.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:58:26.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:58:26.047 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:58:26.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:58:26.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:58:26.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:58:26.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:58:26.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:58:26.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:58:26.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:58:26.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:58:26.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:58:26.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:58:27.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:58:27.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:58:27.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:58:27.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:58:27.561 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:58:27.568 [Lua] settings.steam: nil 16:58:27.568 [Lua] Steam: table: 0000000000062440 16:58:27.568 [Lua] force_steam: true 16:58:27.568 [Lua] BUILD: release 16:58:27.568 [Lua] test_backend: nil 16:58:27.569 [Lua] DEDICATED_SERVER: false 16:58:27.569 [Lua] Using app_id '552500' to define backend 16:58:27.569 [Lua] PlayFab Title ID: 5107 16:58:27.624 [Lua] [1] = beastmen_minotaur (string) 16:58:27.624 [Lua] [2] = skaven_storm_vermin_champion (string) 16:58:27.624 [Lua] [3] = chaos_dummy_troll (string) 16:58:27.624 [Lua] [4] = skaven_grey_seer (string) 16:58:27.624 [Lua] [5] = chaos_plague_wave_spawner (string) 16:58:27.624 [Lua] [6] = chaos_vortex (string) 16:58:27.624 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:58:27.624 [Lua] [8] = chaos_dummy_sorcerer (string) 16:58:27.624 [Lua] [9] = chaos_tentacle (string) 16:58:27.624 [Lua] [10] = skaven_loot_rat (string) 16:58:27.624 [Lua] [11] = skaven_stormfiend_demo (string) 16:58:27.624 [Lua] [12] = critter_rat (string) 16:58:27.624 [Lua] [13] = skaven_explosive_loot_rat (string) 16:58:27.624 [Lua] [14] = chaos_spawn (string) 16:58:27.624 [Lua] [15] = skaven_stormfiend_boss (string) 16:58:27.624 [Lua] [16] = critter_pig (string) 16:58:27.624 [Lua] [17] = chaos_troll (string) 16:58:27.624 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:58:27.624 [Lua] [19] = skaven_rat_ogre (string) 16:58:27.624 [Lua] [20] = skaven_stormfiend (string) 16:58:27.624 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:58:27.624 [Lua] [22] = skaven_warpfire_thrower (string) 16:58:27.624 [Lua] [23] = chaos_plague_sorcerer (string) 16:58:27.624 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:58:27.624 [Lua] [25] = skaven_pack_master (string) 16:58:27.624 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:58:27.624 [Lua] [27] = skaven_ratling_gunner (string) 16:58:27.624 [Lua] [28] = chaos_mutator_sorcerer (string) 16:58:27.624 [Lua] [29] = skaven_poison_wind_globadier (string) 16:58:27.624 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:58:27.624 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:58:27.624 [Lua] [32] = chaos_warrior (string) 16:58:27.624 [Lua] [33] = chaos_exalted_sorcerer (string) 16:58:27.624 [Lua] [34] = skaven_gutter_runner (string) 16:58:27.624 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:58:27.624 [Lua] [36] = chaos_vortex_sorcerer (string) 16:58:27.624 [Lua] [37] = skaven_plague_monk (string) 16:58:27.624 [Lua] [38] = chaos_berzerker (string) 16:58:27.624 [Lua] [39] = beastmen_gor (string) 16:58:27.624 [Lua] [40] = beastmen_ungor_archer (string) 16:58:27.624 [Lua] [41] = beastmen_ungor_dummy (string) 16:58:27.624 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:58:27.624 [Lua] [43] = skaven_storm_vermin_commander (string) 16:58:27.624 [Lua] [44] = beastmen_standard_bearer (string) 16:58:27.624 [Lua] [45] = skaven_storm_vermin (string) 16:58:27.624 [Lua] [46] = beastmen_ungor (string) 16:58:27.624 [Lua] [47] = chaos_raider_tutorial (string) 16:58:27.624 [Lua] [48] = chaos_raider (string) 16:58:27.624 [Lua] [49] = beastmen_gor_dummy (string) 16:58:27.624 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:58:27.624 [Lua] [51] = beastmen_bestigor (string) 16:58:27.624 [Lua] [52] = beastmen_bestigor_dummy (string) 16:58:27.624 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:58:27.624 [Lua] [54] = chaos_marauder (string) 16:58:27.624 [Lua] [55] = skaven_dummy_clan_rat (string) 16:58:27.624 [Lua] [56] = chaos_fanatic (string) 16:58:27.624 [Lua] [57] = chaos_marauder_with_shield (string) 16:58:27.624 [Lua] [58] = chaos_zombie (string) 16:58:27.624 [Lua] [59] = skaven_clan_rat (string) 16:58:27.624 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:58:27.624 [Lua] [61] = chaos_marauder_tutorial (string) 16:58:27.624 [Lua] [62] = skaven_dummy_slave (string) 16:58:27.624 [Lua] [63] = skaven_slave (string) 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:58:27.681 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:58:27.691 [Lua] level display name dlc_bogenhafen_city 16:58:27.691 [Lua] level display name cemetery 16:58:27.691 [Lua] level display name forest_ambush 16:58:27.691 [Lua] level display name mines 16:58:27.691 [Lua] level display name nurgle 16:58:27.691 [Lua] level display name warcamp 16:58:27.691 [Lua] level display name bell 16:58:27.691 [Lua] level display name skittergate 16:58:27.691 [Lua] level display name prologue 16:58:27.691 [Lua] level display name dlc_celebrate_crawl 16:58:27.691 [Lua] level display name military 16:58:27.691 [Lua] level display name magnus 16:58:27.691 [Lua] level display name skaven_stronghold 16:58:27.691 [Lua] level display name fort 16:58:27.691 [Lua] level display name ground_zero 16:58:27.691 [Lua] level display name elven_ruins 16:58:27.691 [Lua] level display name farmlands 16:58:27.691 [Lua] level display name ussingen 16:58:27.691 [Lua] level display name dlc_portals 16:58:27.691 [Lua] level display name dlc_castle 16:58:27.691 [Lua] level display name catacombs 16:58:27.691 [Lua] level display name crater 16:58:27.691 [Lua] level display name plaza 16:58:27.691 [Lua] level display name dlc_bogenhafen_slum 16:58:27.691 [Lua] level display name dlc_bastion 16:58:27.735 [Lua] TIME: 0.032999999999999 16:58:28.464 [Lua] [ConflictSettings] Contained breeds generated in: 0.68100000000000094 16:58:28.579 [Lua] <>realm = modded<> 16:58:28.836 [Lua] 16:58:28.836 [Lua] [1] = table 16:58:28.836 [Lua] [download_pending] = false (boolean) 16:58:28.836 [Lua] [id] = 1369573612 (string) 16:58:28.836 [Lua] [banned] = false (boolean) 16:58:28.836 [Lua] [author_id] = 58813412 (number) 16:58:28.836 [Lua] [tags] = table 16:58:28.836 [Lua] [1] = Tools (string) 16:58:28.836 [Lua] [2] = Approved (string) 16:58:28.836 [Lua] [author] = bIbIbI(rus) (string) 16:58:28.837 [Lua] [sanctioned] = true (boolean) 16:58:28.837 [Lua] [out_of_date] = false (boolean) 16:58:28.837 [Lua] [downloading] = false (boolean) 16:58:28.837 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:58:28.837 [Lua] [num_children] = 0 (number) 16:58:28.837 [Lua] [ugc_status] = 3 (number) 16:58:28.837 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:58:28.837 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 16:58:28.837 [Lua] [installed] = true (boolean) 16:58:28.837 [Lua] [enabled] = true (boolean) 16:58:28.837 [Lua] [name] = Vermintide Mod Framework (string) 16:58:28.837 [Lua] [dependency_error] = (string) 16:58:28.837 [Lua] [2] = table 16:58:28.837 [Lua] [download_pending] = false (boolean) 16:58:28.837 [Lua] [id] = 1374248490 (string) 16:58:28.837 [Lua] [children] = table 16:58:28.837 [Lua] [1] = 1369573612 (string) 16:58:28.837 [Lua] [banned] = false (boolean) 16:58:28.837 [Lua] [author_id] = 45268594 (number) 16:58:28.837 [Lua] [tags] = table 16:58:28.837 [Lua] [1] = approved (string) 16:58:28.837 [Lua] [author] = prop joe (string) 16:58:28.837 [Lua] [sanctioned] = true (boolean) 16:58:28.837 [Lua] [out_of_date] = false (boolean) 16:58:28.837 [Lua] [downloading] = false (boolean) 16:58:28.837 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:58:28.837 [Lua] [num_children] = 1 (number) 16:58:28.837 [Lua] [ugc_status] = 3 (number) 16:58:28.837 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:58:28.837 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:58:28.837 [Lua] [installed] = true (boolean) 16:58:28.837 [Lua] [enabled] = true (boolean) 16:58:28.837 [Lua] [name] = Penlight Lua Libraries (string) 16:58:28.837 [Lua] [dependency_error] = (string) 16:58:28.837 [Lua] [3] = table 16:58:28.837 [Lua] [download_pending] = false (boolean) 16:58:28.837 [Lua] [id] = 1389872347 (string) 16:58:28.837 [Lua] [children] = table 16:58:28.837 [Lua] [1] = 1369573612 (string) 16:58:28.837 [Lua] [banned] = false (boolean) 16:58:28.837 [Lua] [author_id] = 4821406 (number) 16:58:28.837 [Lua] [tags] = table 16:58:28.837 [Lua] [1] = approved (string) 16:58:28.837 [Lua] [2] = UI (string) 16:58:28.837 [Lua] [author] = grasmann (string) 16:58:28.837 [Lua] [sanctioned] = true (boolean) 16:58:28.837 [Lua] [out_of_date] = false (boolean) 16:58:28.837 [Lua] [downloading] = false (boolean) 16:58:28.837 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:58:28.837 [Lua] [num_children] = 1 (number) 16:58:28.837 [Lua] [ugc_status] = 3 (number) 16:58:28.837 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.837 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:58:28.837 [Lua] [installed] = true (boolean) 16:58:28.837 [Lua] [enabled] = true (boolean) 16:58:28.837 [Lua] [name] = Simple UI (string) 16:58:28.837 [Lua] [dependency_error] = (string) 16:58:28.837 [Lua] [4] = table 16:58:28.837 [Lua] [download_pending] = false (boolean) 16:58:28.837 [Lua] [id] = 1467751760 (string) 16:58:28.837 [Lua] [children] = table 16:58:28.837 [Lua] [1] = 1369573612 (string) 16:58:28.837 [Lua] [2] = 1374248490 (string) 16:58:28.837 [Lua] [3] = 1389872347 (string) 16:58:28.837 [Lua] [banned] = false (boolean) 16:58:28.837 [Lua] [author_id] = 45268594 (number) 16:58:28.837 [Lua] [tags] = table 16:58:28.837 [Lua] [1] = UI (string) 16:58:28.837 [Lua] [2] = QoL (string) 16:58:28.837 [Lua] [3] = approved (string) 16:58:28.837 [Lua] [author] = prop joe (string) 16:58:28.837 [Lua] [sanctioned] = true (boolean) 16:58:28.837 [Lua] [out_of_date] = false (boolean) 16:58:28.837 [Lua] [downloading] = false (boolean) 16:58:28.837 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 16:58:28.837 [Lua] [num_children] = 3 (number) 16:58:28.837 [Lua] [ugc_status] = 3 (number) 16:58:28.837 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 16:58:28.837 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 16:58:28.837 [Lua] [installed] = true (boolean) 16:58:28.837 [Lua] [enabled] = true (boolean) 16:58:28.837 [Lua] [name] = UI Tweaks (string) 16:58:28.837 [Lua] [dependency_error] = (string) 16:58:28.837 [Lua] [5] = table 16:58:28.837 [Lua] [download_pending] = false (boolean) 16:58:28.837 [Lua] [version] = unversioned (string) 16:58:28.837 [Lua] [id] = 1397265260 (string) 16:58:28.837 [Lua] [children] = table 16:58:28.837 [Lua] [1] = 1369573612 (string) 16:58:28.837 [Lua] [banned] = false (boolean) 16:58:28.837 [Lua] [author_id] = 26572404 (number) 16:58:28.837 [Lua] [tags] = table 16:58:28.837 [Lua] [1] = approved (string) 16:58:28.837 [Lua] [2] = UI (string) 16:58:28.837 [Lua] [3] = QoL (string) 16:58:28.837 [Lua] [author] = Necrossin (string) 16:58:28.837 [Lua] [sanctioned] = true (boolean) 16:58:28.837 [Lua] [out_of_date] = false (boolean) 16:58:28.837 [Lua] [downloading] = false (boolean) 16:58:28.837 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:58:28.837 [Lua] [num_children] = 1 (number) 16:58:28.837 [Lua] [ugc_status] = 3 (number) 16:58:28.837 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:58:28.838 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 16:58:28.838 [Lua] [installed] = true (boolean) 16:58:28.838 [Lua] [enabled] = true (boolean) 16:58:28.838 [Lua] [name] = Numeric UI (string) 16:58:28.838 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [6] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1395453301 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 58813412 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = Approved (string) 16:58:28.839 [Lua] [2] = QoL (string) 16:58:28.839 [Lua] [author] = bIbIbI(rus) (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:58:28.839 [Lua] [num_children] = 1 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:58:28.839 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Skip Intro (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [7] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1384066089 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [2] = 1374248490 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 45268594 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = QoL (string) 16:58:28.839 [Lua] [author] = prop joe (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 16:58:28.839 [Lua] [num_children] = 2 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.839 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Neuter Ult Effects (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [8] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1495937978 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 96578995 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = QoL (string) 16:58:28.839 [Lua] [author] = NonzeroGeoduck7 (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 16:58:28.839 [Lua] [num_children] = 1 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 16:58:28.839 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = false (boolean) 16:58:28.839 [Lua] [name] = Host your own game (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [9] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1445717962 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [2] = 1389872347 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 38895286 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = UI (string) 16:58:28.839 [Lua] [2] = QoL (string) 16:58:28.839 [Lua] [3] = Approved (string) 16:58:28.839 [Lua] [author] = Squatting Bear (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:58:28.839 [Lua] [num_children] = 2 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:58:28.839 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Loadout Manager (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [10] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1383452616 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [2] = 1374248490 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 45268594 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = UI (string) 16:58:28.839 [Lua] [3] = QoL (string) 16:58:28.839 [Lua] [author] = prop joe (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:58:28.839 [Lua] [num_children] = 2 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.839 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Killfeed Tweaks (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [11] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1487862316 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 45268594 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = UI (string) 16:58:28.839 [Lua] [3] = QoL (string) 16:58:28.839 [Lua] [author] = prop joe (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:58:28.839 [Lua] [num_children] = 1 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.839 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Reroll Improvements (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [12] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1393343095 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [2] = 1374248490 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 45268594 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = UI (string) 16:58:28.839 [Lua] [author] = prop joe (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:58:28.839 [Lua] [num_children] = 2 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.839 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Scoreboard Tweaks (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [13] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.839 [Lua] [id] = 1383433646 (string) 16:58:28.839 [Lua] [children] = table 16:58:28.839 [Lua] [1] = 1369573612 (string) 16:58:28.839 [Lua] [banned] = false (boolean) 16:58:28.839 [Lua] [author_id] = 45268594 (number) 16:58:28.839 [Lua] [tags] = table 16:58:28.839 [Lua] [1] = approved (string) 16:58:28.839 [Lua] [2] = UI (string) 16:58:28.839 [Lua] [3] = QoL (string) 16:58:28.839 [Lua] [author] = prop joe (string) 16:58:28.839 [Lua] [sanctioned] = true (boolean) 16:58:28.839 [Lua] [out_of_date] = false (boolean) 16:58:28.839 [Lua] [downloading] = false (boolean) 16:58:28.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:58:28.839 [Lua] [num_children] = 1 (number) 16:58:28.839 [Lua] [ugc_status] = 3 (number) 16:58:28.839 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 16:58:28.839 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 16:58:28.839 [Lua] [installed] = true (boolean) 16:58:28.839 [Lua] [enabled] = true (boolean) 16:58:28.839 [Lua] [name] = Persistent Ammo Counter (string) 16:58:28.839 [Lua] [dependency_error] = (string) 16:58:28.839 [Lua] [14] = table 16:58:28.839 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1402971136 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 38300192 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = approved (string) 16:58:28.840 [Lua] [2] = UI (string) 16:58:28.840 [Lua] [3] = QoL (string) 16:58:28.840 [Lua] [author] = Tomoko (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 16:58:28.840 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = Needii (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [15] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1498992606 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 84308322 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = Approved (string) 16:58:28.840 [Lua] [author] = pixaal (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:58:28.840 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = Countries in Lobby Browser (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [16] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1388911015 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 4821406 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = approved (string) 16:58:28.840 [Lua] [author] = grasmann (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.840 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = Chat Block (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [17] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1455893647 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 38895286 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = UI (string) 16:58:28.840 [Lua] [2] = QoL (string) 16:58:28.840 [Lua] [3] = Approved (string) 16:58:28.840 [Lua] [author] = Squatting Bear (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:58:28.840 [Lua] [num_children] = 0 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 16:58:28.840 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = false (boolean) 16:58:28.840 [Lua] [name] = Player List Plus (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [18] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1383542440 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 45268594 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = approved (string) 16:58:28.840 [Lua] [2] = UI (string) 16:58:28.840 [Lua] [author] = prop joe (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.840 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = Weapon Kill Counter (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [19] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1448714756 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 18741013 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = approved (string) 16:58:28.840 [Lua] [2] = QoL (string) 16:58:28.840 [Lua] [3] = Misc (string) 16:58:28.840 [Lua] [author] = SkacikPL (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:58:28.840 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = No Wobble (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [20] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [id] = 1502859403 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 96578995 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = QoL (string) 16:58:28.840 [Lua] [2] = approved (string) 16:58:28.840 [Lua] [author] = NonzeroGeoduck7 (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:58:28.840 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 16:58:28.840 [Lua] [installed] = true (boolean) 16:58:28.840 [Lua] [enabled] = true (boolean) 16:58:28.840 [Lua] [name] = Notice Key Pickup (string) 16:58:28.840 [Lua] [dependency_error] = (string) 16:58:28.840 [Lua] [21] = table 16:58:28.840 [Lua] [download_pending] = false (boolean) 16:58:28.840 [Lua] [version] = unversioned (string) 16:58:28.840 [Lua] [id] = 1593460250 (string) 16:58:28.840 [Lua] [children] = table 16:58:28.840 [Lua] [1] = 1369573612 (string) 16:58:28.840 [Lua] [banned] = false (boolean) 16:58:28.840 [Lua] [author_id] = 84308322 (number) 16:58:28.840 [Lua] [tags] = table 16:58:28.840 [Lua] [1] = UI (string) 16:58:28.840 [Lua] [2] = QoL (string) 16:58:28.840 [Lua] [3] = approved (string) 16:58:28.840 [Lua] [author] = pixaal (string) 16:58:28.840 [Lua] [sanctioned] = true (boolean) 16:58:28.840 [Lua] [out_of_date] = false (boolean) 16:58:28.840 [Lua] [downloading] = false (boolean) 16:58:28.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 16:58:28.840 [Lua] [num_children] = 1 (number) 16:58:28.840 [Lua] [ugc_status] = 3 (number) 16:58:28.840 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:58:28.841 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = true (boolean) 16:58:28.841 [Lua] [name] = Crosshair Kill Confirmation (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [22] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [version] = unversioned (string) 16:58:28.841 [Lua] [id] = 1569650837 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 81851809 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = approved (string) 16:58:28.841 [Lua] [2] = UI (string) 16:58:28.841 [Lua] [3] = QoL (string) 16:58:28.841 [Lua] [author] = trans rights (string) 16:58:28.841 [Lua] [sanctioned] = true (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 16:58:28.841 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = true (boolean) 16:58:28.841 [Lua] [name] = Crosshairs Fix (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [23] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [version] = unversioned (string) 16:58:28.841 [Lua] [id] = 1516618647 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 96578995 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = approved (string) 16:58:28.841 [Lua] [2] = UI (string) 16:58:28.841 [Lua] [3] = QoL (string) 16:58:28.841 [Lua] [author] = NonzeroGeoduck7 (string) 16:58:28.841 [Lua] [sanctioned] = true (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:58:28.841 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = true (boolean) 16:58:28.841 [Lua] [name] = Friendly Fire Indicator (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [24] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1395132559 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 65038749 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [author] = Aussiemon (string) 16:58:28.841 [Lua] [sanctioned] = false (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:58:28.841 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = true (boolean) 16:58:28.841 [Lua] [name] = Creature Spawner (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [25] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1388882435 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 4821406 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = applied (string) 16:58:28.841 [Lua] [author] = grasmann (string) 16:58:28.841 [Lua] [sanctioned] = false (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.841 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = true (boolean) 16:58:28.841 [Lua] [name] = Show Damage (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [26] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1605962517 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 32688299 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = applied (string) 16:58:28.841 [Lua] [2] = UI (string) 16:58:28.841 [Lua] [3] = QoL (string) 16:58:28.841 [Lua] [author] = It's alxl! c: (string) 16:58:28.841 [Lua] [sanctioned] = false (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950722983102579784/1399680E8CDDF0308062F4530201021C972A3A96/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = Do you want to know where your friends are in a pinch, but the constant outlines break your immersion? This mod lets you push a button to change the outlines at will. It now also lets you customize outline colors! Open your VMF mod settings (press F4 by default) to change which outline modes the mod will switch between and set the keybind for switching them. You can decide between a toggling key or a held key. You can change the color used for allies, downed allies, interactable items (pickups, ammo boxes, levers, bricks, candles, etc.), and tagged entities. To clarify, you can change those 4 different colors to whatever you like, but you cannot do things like defining different colors for different allies, for example. Be sure that you are subscribed to the Vermintide Mod Framework and it is above this mod in the load order! Source: [url=https://github.com/ItsAlxl/VM2-PlrOutlineBtn]GitHub[/url] (string) 16:58:28.841 [Lua] [last_updated] = 1/30/2019 4:08:59 AM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = false (boolean) 16:58:28.841 [Lua] [name] = Player Outline Toggle & Recoloring (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [27] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1388991228 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = false (boolean) 16:58:28.841 [Lua] [author_id] = 4821406 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = applied (string) 16:58:28.841 [Lua] [author] = grasmann (string) 16:58:28.841 [Lua] [sanctioned] = false (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 3 (number) 16:58:28.841 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.841 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.841 [Lua] [enabled] = false (boolean) 16:58:28.841 [Lua] [name] = Healthbars (string) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [28] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1402835022 (string) 16:58:28.841 [Lua] [installed] = false (boolean) 16:58:28.841 [Lua] [ugc_status] = 2 (number) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [banned] = true (boolean) 16:58:28.841 [Lua] [dependency_error] = (string) 16:58:28.841 [Lua] [name] = ... (string) 16:58:28.841 [Lua] [description] = (string) 16:58:28.841 [Lua] [url] = (string) 16:58:28.841 [Lua] [enabled] = false (boolean) 16:58:28.841 [Lua] [last_updated] = (string) 16:58:28.841 [Lua] [author] = unknown (string) 16:58:28.841 [Lua] [29] = table 16:58:28.841 [Lua] [download_pending] = false (boolean) 16:58:28.841 [Lua] [id] = 1479520507 (string) 16:58:28.841 [Lua] [children] = table 16:58:28.841 [Lua] [1] = 1369573612 (string) 16:58:28.841 [Lua] [banned] = true (boolean) 16:58:28.841 [Lua] [author_id] = 18741013 (number) 16:58:28.841 [Lua] [tags] = table 16:58:28.841 [Lua] [1] = applied (string) 16:58:28.841 [Lua] [2] = approved (string) 16:58:28.841 [Lua] [3] = UI (string) 16:58:28.841 [Lua] [4] = QoL (string) 16:58:28.841 [Lua] [5] = Misc (string) 16:58:28.841 [Lua] [author] = unknown (string) 16:58:28.841 [Lua] [sanctioned] = true (boolean) 16:58:28.841 [Lua] [out_of_date] = false (boolean) 16:58:28.841 [Lua] [downloading] = false (boolean) 16:58:28.841 [Lua] [url] = (string) 16:58:28.841 [Lua] [num_children] = 1 (number) 16:58:28.841 [Lua] [ugc_status] = 2 (number) 16:58:28.841 [Lua] [description] = (string) 16:58:28.841 [Lua] [last_updated] = (string) 16:58:28.841 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = false (boolean) 16:58:28.842 [Lua] [name] = My Hero (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [30] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1399181123 (string) 16:58:28.842 [Lua] [installed] = false (boolean) 16:58:28.842 [Lua] [ugc_status] = 2 (number) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [banned] = true (boolean) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [name] = ... (string) 16:58:28.842 [Lua] [description] = (string) 16:58:28.842 [Lua] [url] = (string) 16:58:28.842 [Lua] [enabled] = false (boolean) 16:58:28.842 [Lua] [last_updated] = (string) 16:58:28.842 [Lua] [author] = unknown (string) 16:58:28.842 [Lua] [31] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1431493370 (string) 16:58:28.842 [Lua] [installed] = false (boolean) 16:58:28.842 [Lua] [ugc_status] = 2 (number) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [banned] = true (boolean) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [name] = ... (string) 16:58:28.842 [Lua] [description] = (string) 16:58:28.842 [Lua] [url] = (string) 16:58:28.842 [Lua] [enabled] = false (boolean) 16:58:28.842 [Lua] [last_updated] = (string) 16:58:28.842 [Lua] [author] = unknown (string) 16:58:28.842 [Lua] [32] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [version] = unversioned (string) 16:58:28.842 [Lua] [id] = 1395655171 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 59593500 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = QoL (string) 16:58:28.842 [Lua] [2] = Balance/Tweaks (string) 16:58:28.842 [Lua] [3] = Approved (string) 16:58:28.842 [Lua] [author] = Grimalackt (string) 16:58:28.842 [Lua] [sanctioned] = true (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 16:58:28.842 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = true (boolean) 16:58:28.842 [Lua] [name] = Bot Improvements - Combat (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [33] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1431393962 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 14284923 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = UI (string) 16:58:28.842 [Lua] [2] = Misc (string) 16:58:28.842 [Lua] [3] = Approved (string) 16:58:28.842 [Lua] [author] = Fracticality (string) 16:58:28.842 [Lua] [sanctioned] = true (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 16:58:28.842 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = true (boolean) 16:58:28.842 [Lua] [name] = Vermitannica (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [34] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1391228174 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 4821406 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = UI (string) 16:58:28.842 [Lua] [2] = QoL (string) 16:58:28.842 [Lua] [3] = Approved (string) 16:58:28.842 [Lua] [author] = grasmann (string) 16:58:28.842 [Lua] [sanctioned] = true (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.842 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = true (boolean) 16:58:28.842 [Lua] [name] = UI Improvements (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [35] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1464907434 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 14284923 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = UI (string) 16:58:28.842 [Lua] [2] = Misc (string) 16:58:28.842 [Lua] [3] = Approved (string) 16:58:28.842 [Lua] [author] = Fracticality (string) 16:58:28.842 [Lua] [sanctioned] = true (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 16:58:28.842 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = true (boolean) 16:58:28.842 [Lua] [name] = Armory (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [36] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1392894077 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 45268594 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [author] = prop joe (string) 16:58:28.842 [Lua] [sanctioned] = false (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289804764/D5128937506C4CDDEEBB3EC965C6A8E9997E2BA4/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = /fail or /win to lose or win the map. Both return to the keep. /restart to repeat the map. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/FailLevelCommand]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.842 [Lua] [last_updated] = 2/19/2019 9:40:56 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = false (boolean) 16:58:28.842 [Lua] [name] = Fail/Win/Restart Level Command (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [37] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 2148680892 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 83085022 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = UI (string) 16:58:28.842 [Lua] [2] = QoL (string) 16:58:28.842 [Lua] [3] = applied (string) 16:58:28.842 [Lua] [author] = Triptych (string) 16:58:28.842 [Lua] [sanctioned] = false (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string) 16:58:28.842 [Lua] [num_children] = 1 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting. Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them. [url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url] (string) 16:58:28.842 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = false (boolean) 16:58:28.842 [Lua] [name] = Show Careers on Equipped Items (string) 16:58:28.842 [Lua] [dependency_error] = (string) 16:58:28.842 [Lua] [38] = table 16:58:28.842 [Lua] [download_pending] = false (boolean) 16:58:28.842 [Lua] [id] = 1497664830 (string) 16:58:28.842 [Lua] [children] = table 16:58:28.842 [Lua] [1] = 1369573612 (string) 16:58:28.842 [Lua] [2] = 1389872347 (string) 16:58:28.842 [Lua] [banned] = false (boolean) 16:58:28.842 [Lua] [author_id] = 155839973 (number) 16:58:28.842 [Lua] [tags] = table 16:58:28.842 [Lua] [1] = approved (string) 16:58:28.842 [Lua] [2] = UI (string) 16:58:28.842 [Lua] [3] = QoL (string) 16:58:28.842 [Lua] [author] = Gohas (string) 16:58:28.842 [Lua] [sanctioned] = true (boolean) 16:58:28.842 [Lua] [out_of_date] = false (boolean) 16:58:28.842 [Lua] [downloading] = false (boolean) 16:58:28.842 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 16:58:28.842 [Lua] [num_children] = 2 (number) 16:58:28.842 [Lua] [ugc_status] = 3 (number) 16:58:28.842 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 16:58:28.842 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 16:58:28.842 [Lua] [installed] = true (boolean) 16:58:28.842 [Lua] [enabled] = true (boolean) 16:58:28.843 [Lua] [name] = Item Filter (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] [39] = table 16:58:28.843 [Lua] [download_pending] = false (boolean) 16:58:28.843 [Lua] [id] = 1393694530 (string) 16:58:28.843 [Lua] [children] = table 16:58:28.843 [Lua] [1] = 1369573612 (string) 16:58:28.843 [Lua] [2] = 1374248490 (string) 16:58:28.843 [Lua] [3] = 1389872347 (string) 16:58:28.843 [Lua] [banned] = false (boolean) 16:58:28.843 [Lua] [author_id] = 45268594 (number) 16:58:28.843 [Lua] [tags] = table 16:58:28.843 [Lua] [author] = prop joe (string) 16:58:28.843 [Lua] [sanctioned] = false (boolean) 16:58:28.843 [Lua] [out_of_date] = false (boolean) 16:58:28.843 [Lua] [downloading] = false (boolean) 16:58:28.843 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 16:58:28.843 [Lua] [num_children] = 3 (number) 16:58:28.843 [Lua] [ugc_status] = 3 (number) 16:58:28.843 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:58:28.843 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 16:58:28.843 [Lua] [installed] = true (boolean) 16:58:28.843 [Lua] [enabled] = false (boolean) 16:58:28.843 [Lua] [name] = Spawn Tweaks (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] [40] = table 16:58:28.843 [Lua] [download_pending] = false (boolean) 16:58:28.843 [Lua] [id] = 1391975678 (string) 16:58:28.843 [Lua] [children] = table 16:58:28.843 [Lua] [1] = 1369573612 (string) 16:58:28.843 [Lua] [2] = 1374248490 (string) 16:58:28.843 [Lua] [banned] = false (boolean) 16:58:28.843 [Lua] [author_id] = 45268594 (number) 16:58:28.843 [Lua] [tags] = table 16:58:28.843 [Lua] [author] = prop joe (string) 16:58:28.843 [Lua] [sanctioned] = false (boolean) 16:58:28.843 [Lua] [out_of_date] = false (boolean) 16:58:28.843 [Lua] [downloading] = false (boolean) 16:58:28.843 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 16:58:28.843 [Lua] [num_children] = 2 (number) 16:58:28.843 [Lua] [ugc_status] = 3 (number) 16:58:28.843 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 16:58:28.843 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 16:58:28.843 [Lua] [installed] = true (boolean) 16:58:28.843 [Lua] [enabled] = false (boolean) 16:58:28.843 [Lua] [name] = Item Spawner (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] [41] = table 16:58:28.843 [Lua] [download_pending] = false (boolean) 16:58:28.843 [Lua] [id] = 1982412682 (string) 16:58:28.843 [Lua] [children] = table 16:58:28.843 [Lua] [1] = 1369573612 (string) 16:58:28.843 [Lua] [banned] = false (boolean) 16:58:28.843 [Lua] [author_id] = 104255341 (number) 16:58:28.843 [Lua] [tags] = table 16:58:28.843 [Lua] [1] = applied (string) 16:58:28.843 [Lua] [author] = Orange Chris (string) 16:58:28.843 [Lua] [sanctioned] = false (boolean) 16:58:28.843 [Lua] [out_of_date] = false (boolean) 16:58:28.843 [Lua] [downloading] = false (boolean) 16:58:28.843 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:58:28.843 [Lua] [num_children] = 1 (number) 16:58:28.843 [Lua] [ugc_status] = 3 (number) 16:58:28.843 [Lua] [description] = Display damage numbers over enemies. This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 16:58:28.843 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string) 16:58:28.843 [Lua] [installed] = true (boolean) 16:58:28.843 [Lua] [enabled] = false (boolean) 16:58:28.843 [Lua] [name] = Damage Numbers (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] [42] = table 16:58:28.843 [Lua] [download_pending] = false (boolean) 16:58:28.843 [Lua] [id] = 1653236575 (string) 16:58:28.843 [Lua] [children] = table 16:58:28.843 [Lua] [1] = 1369573612 (string) 16:58:28.843 [Lua] [banned] = false (boolean) 16:58:28.843 [Lua] [author_id] = 14284923 (number) 16:58:28.843 [Lua] [tags] = table 16:58:28.843 [Lua] [1] = applied (string) 16:58:28.843 [Lua] [2] = UI (string) 16:58:28.843 [Lua] [3] = Misc (string) 16:58:28.843 [Lua] [author] = Fracticality (string) 16:58:28.843 [Lua] [sanctioned] = false (boolean) 16:58:28.843 [Lua] [out_of_date] = false (boolean) 16:58:28.843 [Lua] [downloading] = false (boolean) 16:58:28.843 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 16:58:28.843 [Lua] [num_children] = 1 (number) 16:58:28.843 [Lua] [ugc_status] = 3 (number) 16:58:28.843 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 16:58:28.843 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 16:58:28.843 [Lua] [installed] = true (boolean) 16:58:28.843 [Lua] [enabled] = true (boolean) 16:58:28.843 [Lua] [name] = Vermitannica Beta (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] [43] = table 16:58:28.843 [Lua] [download_pending] = false (boolean) 16:58:28.843 [Lua] [id] = 1448167528 (string) 16:58:28.843 [Lua] [children] = table 16:58:28.843 [Lua] [1] = 1369573612 (string) 16:58:28.843 [Lua] [banned] = false (boolean) 16:58:28.843 [Lua] [author_id] = 4821406 (number) 16:58:28.843 [Lua] [tags] = table 16:58:28.843 [Lua] [1] = UI (string) 16:58:28.843 [Lua] [2] = QoL (string) 16:58:28.843 [Lua] [author] = grasmann (string) 16:58:28.843 [Lua] [sanctioned] = false (boolean) 16:58:28.843 [Lua] [out_of_date] = false (boolean) 16:58:28.843 [Lua] [downloading] = false (boolean) 16:58:28.843 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:58:28.843 [Lua] [num_children] = 1 (number) 16:58:28.843 [Lua] [ugc_status] = 3 (number) 16:58:28.843 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:58:28.843 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string) 16:58:28.843 [Lua] [installed] = true (boolean) 16:58:28.843 [Lua] [enabled] = false (boolean) 16:58:28.843 [Lua] [name] = UI Improvements Beta (string) 16:58:28.843 [Lua] [dependency_error] = (string) 16:58:28.843 [Lua] 16:58:28.843 [Lua] 16:58:28.843 [Lua] [1479520507] = 7 (number) 16:58:28.843 [Lua] [1391228174] = 13 (number) 16:58:28.843 [Lua] [1516618647] = 9 (number) 16:58:28.843 [Lua] [1455893647] = 18 (number) 16:58:28.843 [Lua] [1402971136] = 15 (number) 16:58:28.843 [Lua] [1431393962] = 27 (number) 16:58:28.843 [Lua] [1392894077] = 30 (number) 16:58:28.843 [Lua] [1605962517] = 3 (number) 16:58:28.843 [Lua] [1393694530] = 33 (number) 16:58:28.843 [Lua] [1487862316] = 20 (number) 16:58:28.843 [Lua] [1502859403] = 16 (number) 16:58:28.843 [Lua] [1374248490] = 25 (number) 16:58:28.844 [Lua] [1464907434] = 28 (number) 16:58:28.844 [Lua] [1448167528] = 39 (number) 16:58:28.844 [Lua] [1369573612] = 14 (number) 16:58:28.844 [Lua] [1391975678] = 36 (number) 16:58:28.844 [Lua] [1467751760] = 29 (number) 16:58:28.844 [Lua] [1388911015] = 8 (number) 16:58:28.844 [Lua] [1388991228] = 1 (number) 16:58:28.844 [Lua] [1395655171] = 12 (number) 16:58:28.844 [Lua] [1653236575] = 38 (number) 16:58:28.844 [Lua] [2148680892] = 31 (number) 16:58:28.844 [Lua] [1982412682] = 37 (number) 16:58:28.844 [Lua] [1383542440] = 5 (number) 16:58:28.844 [Lua] [1383452616] = 11 (number) 16:58:28.844 [Lua] [1498992606] = 35 (number) 16:58:28.844 [Lua] [1495937978] = 34 (number) 16:58:28.844 [Lua] [1497664830] = 32 (number) 16:58:28.844 [Lua] [1569650837] = 21 (number) 16:58:28.844 [Lua] [1389872347] = 2 (number) 16:58:28.844 [Lua] [1445717962] = 0 (number) 16:58:28.844 [Lua] [1383433646] = 17 (number) 16:58:28.844 [Lua] [1395453301] = 22 (number) 16:58:28.844 [Lua] [1393343095] = 23 (number) 16:58:28.844 [Lua] [1593460250] = 24 (number) 16:58:28.844 [Lua] [1448714756] = 10 (number) 16:58:28.844 [Lua] [1388882435] = 4 (number) 16:58:28.844 [Lua] [1397265260] = 19 (number) 16:58:28.844 [Lua] [1395132559] = 26 (number) 16:58:28.844 [Lua] [1384066089] = 6 (number) 16:58:28.844 [Lua] 16:58:28.869 [Lua] 16:58:28.869 [Lua] [1479520507] = 7 (number) 16:58:28.869 [Lua] [1391228174] = 13 (number) 16:58:28.869 [Lua] [1516618647] = 9 (number) 16:58:28.869 [Lua] [1455893647] = 18 (number) 16:58:28.869 [Lua] [1402971136] = 15 (number) 16:58:28.869 [Lua] [1431393962] = 27 (number) 16:58:28.869 [Lua] [1392894077] = 30 (number) 16:58:28.869 [Lua] [1605962517] = 3 (number) 16:58:28.869 [Lua] [1393694530] = 33 (number) 16:58:28.869 [Lua] [1487862316] = 20 (number) 16:58:28.869 [Lua] [1502859403] = 16 (number) 16:58:28.869 [Lua] [1374248490] = 25 (number) 16:58:28.869 [Lua] [1464907434] = 28 (number) 16:58:28.869 [Lua] [1448167528] = 39 (number) 16:58:28.869 [Lua] [1369573612] = 14 (number) 16:58:28.869 [Lua] [1391975678] = 36 (number) 16:58:28.869 [Lua] [1467751760] = 29 (number) 16:58:28.869 [Lua] [1388911015] = 8 (number) 16:58:28.869 [Lua] [1388991228] = 1 (number) 16:58:28.869 [Lua] [1395655171] = 12 (number) 16:58:28.869 [Lua] [1653236575] = 38 (number) 16:58:28.869 [Lua] [2148680892] = 31 (number) 16:58:28.869 [Lua] [1982412682] = 37 (number) 16:58:28.869 [Lua] [1383542440] = 5 (number) 16:58:28.869 [Lua] [1383452616] = 11 (number) 16:58:28.869 [Lua] [1498992606] = 35 (number) 16:58:28.869 [Lua] [1495937978] = 34 (number) 16:58:28.869 [Lua] [1497664830] = 32 (number) 16:58:28.869 [Lua] [1569650837] = 21 (number) 16:58:28.869 [Lua] [1389872347] = 2 (number) 16:58:28.869 [Lua] [1445717962] = 0 (number) 16:58:28.869 [Lua] [1383433646] = 17 (number) 16:58:28.869 [Lua] [1395453301] = 22 (number) 16:58:28.869 [Lua] [1393343095] = 23 (number) 16:58:28.869 [Lua] [1593460250] = 24 (number) 16:58:28.869 [Lua] [1448714756] = 10 (number) 16:58:28.869 [Lua] [1388882435] = 4 (number) 16:58:28.869 [Lua] [1397265260] = 19 (number) 16:58:28.869 [Lua] [1395132559] = 26 (number) 16:58:28.869 [Lua] [1384066089] = 6 (number) 16:58:28.869 [Lua] 16:58:28.875 [Lua] <>modded = true<> 16:58:28.875 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:58:28.933 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:58:28.943 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:58:28.943 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:58:28.944 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:58:28.944 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038e340) 16:58:28.944 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038e460) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766fb0) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02767140) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10628450) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10628400) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d9e0) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251dd10) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251dbc0) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da460) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050faa0) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c96a0) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11563440) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10521460) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104fa310) 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:58:28.945 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2ef0) 16:58:28.952 [Lua] <>modded = true<> 16:58:28.952 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:58:28.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:58:28.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:58:28.966 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:58:28.973 [Lua] <>modded = true<> 16:58:28.973 [Lua] <>Mod:1389872347:Simple UI = true<> 16:58:28.984 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:58:28.985 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:58:28.985 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:58:28.985 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:58:28.986 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffff4b0) 16:58:28.992 [Lua] <>modded = true<> 16:58:28.992 [Lua] <>Mod:1467751760:UI Tweaks = true<> 16:58:29.004 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 16:58:29.007 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 16:58:29.008 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 16:58:29.009 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x10a303e0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x10a305c0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x10a30840) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x10a30640) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x10a30580) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x10a30940) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x10a30660) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x10a30a80) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d00) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30c60) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x10a322c0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x10a30f40) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x10b52720) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x10b527f0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x10b52ac0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x10b68ac0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x109b9ab0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x03625d70) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x10cac7a0) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x014b9820) 16:58:29.010 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01435b60) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01b66ce0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x10c16fd0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x10aeb5a0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x1099db50) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x103b4a10) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x10a311d0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x10a398d0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x10a39890) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x10a39ab0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x10a39970) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x10a3de50) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x10a99130) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x10a5f250) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x10a5f2d0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x10a396e0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x10a39c40) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x10a39920) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x10a39c20) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x01286d90) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02a42090) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x028fb2b0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x028fb0f0) 16:58:29.011 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5f230) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8f1d0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5ef60) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8f230) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x11675940) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x11674da0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x116753c0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x11675400) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x10a39870) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0ffcfa80) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01404e60) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c25840) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01c25820) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404e20) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x026300d0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x10372660) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0008e110) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x10a399e0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x10b816d0) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x10b81630) 16:58:29.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x10b81650) 16:58:29.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x109aa3e0) 16:58:29.015 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x109aa4b0) 16:58:29.015 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 16:58:29.015 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 16:58:29.022 [Lua] <>modded = true<> 16:58:29.022 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:58:29.034 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:58:29.034 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:58:29.035 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:58:29.035 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.035 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30c60) 16:58:29.035 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30ff0) 16:58:29.041 [Lua] <>modded = true<> 16:58:29.042 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:58:29.052 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:58:29.053 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:58:29.053 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:58:29.053 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f9b0) 16:58:29.053 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272fa60) 16:58:29.053 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:58:29.059 [Lua] <>modded = true<> 16:58:29.059 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 16:58:29.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 16:58:29.071 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 16:58:29.071 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 16:58:29.071 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.071 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bd0) 16:58:29.071 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00038200) 16:58:29.071 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013b4990] (Origin: function: 0x013b5cf0) 16:58:29.071 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x10255d40) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01453560) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013cd8b0) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x014c5bc0) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0147eec0) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x014363a0) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea580) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009fd80) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026ea510) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x026eaa80) 16:58:29.072 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 16:58:29.078 [Lua] <>modded = true<> 16:58:29.078 [Lua] <>Mod:1445717962:Loadout Manager = true<> 16:58:29.090 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 16:58:29.091 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 16:58:29.091 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 16:58:29.091 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115d2530) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8e70) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8d30) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8d70) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cc8e10) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115d29a0) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d0b50) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d0c10) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00964300) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00635300) 16:58:29.092 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 16:58:29.099 [Lua] <>modded = true<> 16:58:29.099 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:58:29.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:58:29.113 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:58:29.113 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0930) 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bcff30) 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bd0090) 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02766f70) 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bd0340) 16:58:29.113 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bd0260) 16:58:29.120 [Lua] <>modded = true<> 16:58:29.120 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:58:29.129 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:58:29.130 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:58:29.130 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9d300) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9d2e0) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9d280) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9d0c0) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80c80) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80c60) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f80c00) 16:58:29.131 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f80a40) 16:58:29.137 [Lua] <>modded = true<> 16:58:29.137 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:58:29.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:58:29.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:58:29.150 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:58:29.150 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0930) 16:58:29.150 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125e0950) 16:58:29.150 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01404e20) 16:58:29.150 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125e0c20) 16:58:29.157 [Lua] <>modded = true<> 16:58:29.157 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 16:58:29.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:58:29.169 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:58:29.169 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 16:58:29.169 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a5f230) 16:58:29.169 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a8f1d0) 16:58:29.169 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a5ef60) 16:58:29.169 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a8f230) 16:58:29.169 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:58:29.176 [Lua] <>modded = true<> 16:58:29.176 [Lua] <>Mod:1402971136:Needii = true<> 16:58:29.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 16:58:29.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 16:58:29.187 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 16:58:29.187 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.187 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10b0e410) 16:58:29.187 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:58:29.187 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:58:29.196 [Lua] <>modded = true<> 16:58:29.196 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 16:58:29.209 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 16:58:29.210 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 16:58:29.210 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 16:58:29.210 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b65d60) 16:58:29.210 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b65d80) 16:58:29.210 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 16:58:29.217 [Lua] <>modded = true<> 16:58:29.217 [Lua] <>Mod:1388911015:Chat Block = true<> 16:58:29.236 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:58:29.237 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:58:29.237 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:58:29.237 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01e5da30) 16:58:29.237 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:58:29.244 [Lua] <>modded = true<> 16:58:29.244 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:58:29.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:58:29.257 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:58:29.257 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:58:29.257 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2c520) 16:58:29.257 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x027fb880] (Origin: function: 0x027fb970) 16:58:29.257 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:58:29.264 [Lua] <>modded = true<> 16:58:29.264 [Lua] <>Mod:1448714756:No Wobble = true<> 16:58:29.275 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:58:29.276 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:58:29.276 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:58:29.276 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.276 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03590010) 16:58:29.276 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:58:29.283 [Lua] <>modded = true<> 16:58:29.283 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:58:29.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:58:29.296 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:58:29.296 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02996180) 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462820) 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01462750) 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68970) 16:58:29.296 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 16:58:29.304 [Lua] <>modded = true<> 16:58:29.304 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:58:29.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:58:29.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:58:29.319 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:58:29.319 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x026300d0) 16:58:29.319 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x10256100) 16:58:29.319 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b75590) 16:58:29.319 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 16:58:29.326 [Lua] <>modded = true<> 16:58:29.326 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 16:58:29.340 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 16:58:29.340 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 16:58:29.341 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 16:58:29.341 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b75610) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b758f0) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75720) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75740) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b75760) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b757c0) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b757e0) 16:58:29.341 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 16:58:29.347 [Lua] <>modded = true<> 16:58:29.347 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:58:29.362 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:58:29.363 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:58:29.363 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:58:29.363 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b10880) 16:58:29.363 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:58:29.363 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:58:29.370 [Lua] <>modded = true<> 16:58:29.370 [Lua] 'CreatureSpawner' Mod loading... 16:58:29.370 [Lua] <>Mod:1395132559:Creature Spawner = true<> 16:58:29.381 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5b91a066bbde00f6]` 16:58:29.382 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5b91a066bbde00f6].#ID[3fcdd69156a46417]` 16:58:29.382 [Lua] Init VMF mod 'CreatureSpawner' [workshop_name: 'Creature Spawner', workshop_id: 1395132559] 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [ConflictDirector] (Origin: function: 0x0ffc7cd0) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x10372660) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0400) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update' from [AIGroupSystem] (Origin: function: 0x004038a0) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'reward_boss_kill_loot' from [AiBreedSnippets] (Origin: function: 0x01516f30) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'update_aggro' from [AiUtils] (Origin: function: 0x003c0b20) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'warlord_defensive_on_enter' from [BTEnterHooks] (Origin: function: 0x01c4d400) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTSpawnAllies] (Origin: function: 0x01cdc0d0) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTSpawnAllies] (Origin: function: 0x01cdc2a0) 16:58:29.382 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTSpawnAllies] (Origin: function: 0x01cdc140) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'find_spawn_point' from [BTSpawnAllies] (Origin: function: 0x01cdc1f0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_spawn' from [table: 0x01a2e350] (Origin: function: 0x0151e960) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run_on_death' from [table: 0x01a2e350] (Origin: function: 0x0151e9f0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'transitioned_one_third_health' from [BTConditions] (Origin: function: 0x01c43060) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'enter' from [BTLootRatFleeAction] (Origin: function: 0x01c7c090) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'run' from [BTLootRatFleeAction] (Origin: function: 0x01c7c100) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'leave' from [BTLootRatFleeAction] (Origin: function: 0x01c7c120) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'a_star_cached_between_positions' from [NavigationGroupManager] (Origin: function: 0x0ffc3230) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'pos_on_mesh' from [LocomotionUtils] (Origin: function: 0x10018160) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'inside_position_from_outside_position' from [GwNavQueries] (Origin: function: 0x00070120) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'create_actor' from [Unit] (Origin: function: 0x0002ace0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_new_skulk_goal' from [BTSkulkAroundAction] (Origin: function: 0x01ca09c0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'get_action_utility' from [Utility] (Origin: function: 0x003bfad0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f10) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hook): Hooking 'request_breed' from [EnemyPackageLoader] (Origin: function: 0x029947e0) 16:58:29.383 [Lua] [MOD][CreatureSpawner][INFO] (hooks): Enabling all hooks for mod: CreatureSpawner 16:58:29.390 [Lua] <>modded = true<> 16:58:29.390 [Lua] <>Mod:1388882435:Show Damage = true<> 16:58:29.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[da8c073f53e7edca]` 16:58:29.418 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[da8c073f53e7edca].#ID[3fcdd69156a46417]` 16:58:29.418 [Lua] Init VMF mod 'ShowDamage' [workshop_name: 'Show Damage', workshop_id: 1388882435] 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'apply_buffs_to_value' from [BuffExtension] (Origin: function: 0x013cd870) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01c25840) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0262f290) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab450] (Origin: function: 0x01eab4e0) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab540] (Origin: function: 0x01eacbd0) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa8f0] (Origin: function: 0x01eaa980) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab680] (Origin: function: 0x01eab710) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab190] (Origin: function: 0x01eab220) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab300] (Origin: function: 0x01eab390) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa650] (Origin: function: 0x01eaa6e0) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa7a0] (Origin: function: 0x01eaa830) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac3c0] (Origin: function: 0x01eac450) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac500] (Origin: function: 0x01eac590) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab7d0] (Origin: function: 0x01eab860) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab8d0] (Origin: function: 0x01eab960) 16:58:29.419 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01ea9a50] (Origin: function: 0x01ea9b00) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01ea9c20] (Origin: function: 0x01ea9cd0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa370] (Origin: function: 0x01eaaa00) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaaae0] (Origin: function: 0x01eaab70) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eacf30] (Origin: function: 0x01eacfc0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01ead0a0] (Origin: function: 0x01ead130) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01ea9de0] (Origin: function: 0x01ea9e70) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01ea9f70] (Origin: function: 0x01eaa000) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eacc60] (Origin: function: 0x01eaccf0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eacdf0] (Origin: function: 0x01eace80) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac140] (Origin: function: 0x01eac1d0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac280] (Origin: function: 0x01eac310) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab9c0] (Origin: function: 0x01eaba50) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eabb00] (Origin: function: 0x01eabb90) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaac30] (Origin: function: 0x01eaacc0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaad90] (Origin: function: 0x01eaae20) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaaed0] (Origin: function: 0x01eaaf60) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eab030] (Origin: function: 0x01eab0c0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac640] (Origin: function: 0x01eac6d0) 16:58:29.420 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac780] (Origin: function: 0x01eac810) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eabec0] (Origin: function: 0x01eabf50) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eac000] (Origin: function: 0x01eac090) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eabc40] (Origin: function: 0x01eabcd0) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eabd80] (Origin: function: 0x01eabe10) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa270] (Origin: function: 0x01eaa440) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa500] (Origin: function: 0x01eaa590) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa0e0] (Origin: function: 0x01eaa170) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'start' from [table: 0x01eaa220] (Origin: function: 0x01eaa2b0) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'update' from [GenericHitReactionExtension] (Origin: function: 0x0262ff50) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x026300d0) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook_safe): Hooking 'add_damage' from [TrainingDummyHealthExtension] (Origin: function: 0x013fd5a0) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'event_add_damage_number' from [DamageNumbersUI] (Origin: function: 0x10aad520) 16:58:29.421 [Lua] [MOD][ShowDamage][INFO] (hooks): Enabling all hooks for mod: ShowDamage 16:58:29.428 [Lua] <>modded = true<> 16:58:29.428 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 16:58:29.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 16:58:29.439 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 16:58:29.439 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 16:58:29.439 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.439 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0400) 16:58:29.439 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c41230) 16:58:29.439 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d31c50) 16:58:29.440 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01ba5f70) 16:58:29.440 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d31aa0) 16:58:29.440 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d2c5b0) 16:58:29.447 [Lua] <>modded = true<> 16:58:29.447 [Lua] <>Mod:1431393962:Vermitannica = true<> 16:58:29.459 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 16:58:29.463 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 16:58:29.463 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e25450) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a6a450) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c4fdc0) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c4d070) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c4e4c0) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x10287880) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x10287900) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013ea200) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01404d10) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b2c520) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b2c620) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255c60) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d2a00) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d2550) 16:58:29.465 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275b4c0) 16:58:29.472 [Lua] <>modded = true<> 16:58:29.472 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:58:29.484 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:58:29.485 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:58:29.485 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:58:29.485 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f303d0) 16:58:29.485 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f2fca0) 16:58:29.485 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f303f0) 16:58:29.485 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f2fe20) 16:58:29.485 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f2fd30) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115d2d70) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115d2d10) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x027fb880] (Origin: function: 0x027fb9f0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e2d180) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e80f0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8500) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x11035920) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x11035cb0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x11035b00) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x110359b0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035aa0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x11035900) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11035fe0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x11035c30) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110d49a0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11162680) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11162950) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x11674810) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22e50) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22ec0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d231e0) 16:58:29.486 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d23030) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1180cba0) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180cbc0) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1180cc00) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1180c330) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1180cc60) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x118055f0) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a6ac60) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115d2860) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a6a7a0) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a6a930) 16:58:29.487 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:58:29.494 [Lua] <>modded = true<> 16:58:29.494 [Lua] <>Mod:1464907434:Armory = true<> 16:58:29.505 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 16:58:29.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 16:58:29.507 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 16:58:29.510 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e25450) 16:58:29.510 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a6a450) 16:58:29.511 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10255c60) 16:58:29.511 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x100081d0) 16:58:29.511 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115d2a00) 16:58:29.511 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115d2550) 16:58:29.511 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0275b4c0) 16:58:29.518 [Lua] <>modded = true<> 16:58:29.518 [Lua] <>Mod:1497664830:Item Filter = true<> 16:58:29.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 16:58:29.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 16:58:29.530 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 16:58:29.530 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e80f0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8150) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8130) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8460) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8570) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111e8590) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f55c0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5690) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f5670) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112f58e0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d22e50) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d23030) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d23010) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9e200) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9e2d0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e9e3f0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110d4610) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110d47d0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110d47b0) 16:58:29.530 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110d4890) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x11035aa0) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x110359f0) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1a80) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1b50) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1c40) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114c1da0) 16:58:29.531 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 16:58:29.537 [Lua] <>modded = true<> 16:58:29.537 [Lua] <>Mod:1653236575:Vermitannica Beta = true<> 16:58:29.548 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77a1be7c59bc0f37]` 16:58:29.550 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77a1be7c59bc0f37].#ID[3fcdd69156a46417]` 16:58:29.550 [Lua] Init VMF mod 'vermitannica' [workshop_name: 'Vermitannica Beta', workshop_id: 1653236575] 16:58:29.551 [Lua] [MOD][vermitannica][INFO] (hook): Hooking 'draw' from [table: 0x027f6870] (Origin: function: 0x027f6900) 16:58:29.552 [Lua] <>project = vermintide 2<> 16:58:29.552 [Lua] <>build = release<> 16:58:29.552 [Lua] <>platform = win32<> 16:58:29.552 [Lua] <>dedicated_server = false<> 16:58:29.552 [Lua] <>title_id = 5107<> 16:58:29.552 [Lua] <>content_revision = 17502<> 16:58:29.552 [Lua] <>engine_revision = 72af77cbc050<> 16:58:29.552 [Lua] <>release_version = 4.0.0<> 16:58:29.552 [Lua] <>rendering_backend = dx11<> 16:58:29.552 [Lua] <>teamcity_build_id = 79856<> 16:58:29.552 [Lua] <>steam_id = 1100001000372d3<> 16:58:29.553 [Lua] <>steam_profile_name = Fizland<> 16:58:29.553 [Lua] <>machine_id = c5e8f75b-f776-46c4-bd3c-159cd5333ce7<> 16:58:29.553 [Lua] [Boot] Application build: release 16:58:29.553 [Lua] [Boot] Content revision: 17502 16:58:29.553 [Lua] [Boot] Engine revision: 72af77cbc050 16:58:29.553 [Lua] [Boot] Release version: 4.0.0 16:58:29.553 [Lua] [Boot] User ID: 1100001000372d3 Fizland 16:58:29.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:58:29.564 [Lua] initializing mechanism to: adventure 16:58:29.564 [Lua] Game:setup() total time: 0.011999999999999 16:58:29.564 [Lua] handle rev info: 0 16:58:29.564 [Lua] handle gfx quality: 0 16:58:29.564 [Lua] default settings: 0 16:58:29.564 [Lua] user settings: 0 16:58:29.564 [Lua] set frame times: 0 16:58:29.564 [Lua] init random: 0 16:58:29.564 [Lua] managers: 0.010999999999999233 16:58:29.564 [Lua] 16:58:29.564 [Lua] unaccounted: 0.00099999999999944578 16:58:29.564 [Lua] [Boot] use baked enemy meshes: false 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:58:29.565 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:58:29.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:58:29.592 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 16:58:29.592 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:58:29.592 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 16:58:29.592 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 16:58:29.592 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 16:58:29.592 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:58:29.592 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:58:29.592 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:58:29.592 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:58:29.592 [Lua] [Testify] Ready! 16:58:29.593 [Lua] [MOD][ShowDamage][INFO] (hook): Hooking 'update' from [VMFOptionsView] (Origin: function: 0x005476b0) 16:58:29.593 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ede20) 16:58:29.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:58:29.881 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:58:29.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:58:30.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:58:30.387 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:58:30.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:58:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:58:30.471 [Lua] [PackageManager] Force_load: resource_packages/menu 16:58:30.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:58:30.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:58:30.589 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:58:30.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:58:31.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:58:31.233 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:58:31.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:58:31.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:58:31.369 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:58:31.370 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:58:31.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:58:31.504 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:58:31.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:58:32.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:58:32.060 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:58:32.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:58:32.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:58:32.956 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:58:32.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:58:33.376 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:58:33.376 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 16:58:33.376 [Lua] [MOD][VMF][INFO] Attempt to hook 8 delayed hooks 16:58:33.376 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x006e8990) 16:58:33.376 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x035885e0) 16:58:33.377 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x03083660) 16:58:33.377 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x006e8c90) 16:58:33.377 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x100ed780) 16:58:33.377 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x105d9e20) 16:58:33.377 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x006e8db0) 16:58:33.377 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:58:33.377 [Lua] [Gamestate] Enter StateTitleScreen 16:58:33.378 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:58:33.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:58:33.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:58:33.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:58:33.378 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:58:33.380 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:58:33.393 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:58:33.393 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:58:33.393 [Save] Loading `save_data` 16:58:33.401 [Save] Load done 16:58:33.411 [Lua] [BackendManagerPlayFab] Backend Enabled 16:58:33.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:58:33.614 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:58:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:58:34.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:58:34.292 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:58:34.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:58:34.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:58:34.683 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:58:34.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:58:34.946 [Lua] <>playfab_id = 324EEEA483290F37<> 16:58:35.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:58:35.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:58:35.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:58:35.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:58:35.325 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:58:35.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:58:35.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:58:35.526 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:58:35.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:58:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:58:36.288 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:58:36.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:58:36.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:58:36.582 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:58:36.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:58:36.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:58:36.873 [Lua] [PackageManager] Force_load: resource_packages/careers 16:58:36.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:58:36.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:58:36.923 [Lua] [PackageManager] Force_load: resource_packages/decals 16:58:36.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:58:37.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:58:37.075 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:58:37.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:58:37.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:58:37.882 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:58:37.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:58:39.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:58:39.027 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:58:39.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:58:40.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:58:40.322 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:58:40.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_blunderbuss_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_1h_flail_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_shield_axe_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_2h_axe_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_sword_dagger_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_drake_pistol_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_2h_pick_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for wh_crossbow_repeater_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 16:58:41.191 warning: [Lua] Incorrectly configured weapon skins for dr_rakegun_skin 16:58:41.192 warning: [Lua] Incorrectly configured weapon skins for dr_1h_hammer_skin 16:58:41.192 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin 16:58:41.192 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 16:58:41.192 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 16:58:41.192 [Lua] steam item server: requesting user inventory 16:58:41.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:58:41.518 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:58:41.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:58:41.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:58:41.671 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:58:41.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:58:41.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:58:41.806 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:58:41.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:58:41.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:58:41.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:58:41.874 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:58:41.874 [Lua] ISI-> GET_ALL_ITEMS! 16:58:41.874 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:58:41.874 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:58:41.874 [Lua] 16:58:41.874 [Lua] 16:58:42.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:58:42.145 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:58:42.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:58:42.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:58:42.145 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:58:42.145 [Lua] [SteamManager] request_item_prices 16:58:42.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:58:42.505 [Lua] Player statistics loaded! 16:58:42.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:58:42.908 [Lua] [SteamManager] on_price_result 1 GBP 16:58:42.908 [Lua] _refresh_steam_item_prices_cb 16:58:42.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:58:43.221 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:58:43.241 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 16:58:43.244 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:58:43.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:58:43.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:58:43.933 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:58:43.933 [Lua] [UnlockManager] All unlocks ready 16:58:43.949 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:58:44.967 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:58:44.968 [Lua] [Managers] Destroying manager group: 16:58:44.968 [Lua] [Gamestate] Enter state StateLoading 16:58:44.970 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:58:44.970 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:58:44.970 [Lua] [LobbyManager] Setting up network options 16:58:44.970 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:58:44.970 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:58:44.970 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:58:44.970 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:58:44.970 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:58:44.970 [Lua] LobbyManager:setup_network_options server_port: 27015 16:58:44.970 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:58:44.977 [Lua] registering RPCs 16:58:44.977 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:58:44.977 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 16:58:44.978 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:58:44.978 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:58:44.978 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:58:44.978 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:58:44.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:58:44.978 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:58:44.978 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:58:44.978 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:58:44.978 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:58:44.978 [SteamVoip] Creating room 30d83f9916b22424 16:58:44.978 [SteamVoip] Joining room 30d83f9916b22424 16:58:44.980 [EAC] EAC server 1100001000372d3 is initializing 16:58:44.985 [EAC] Server is also client 1100001000372d3 16:58:44.985 [EACServer] [16:58:44:984][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF697C38FE0 LogLevel: Info. 16:58:44.985 [Lua] ### Created peer state machine for 1100001000372d3 16:58:44.985 [Lua] [PeerSM] 1100001000372d3 :: on_enter Connecting 16:58:44.985 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:58:44.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:58:44.985 warning: [Application] Application.update_render_world is deprecated. 16:58:44.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:44.989 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:58:44.989 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:58:44.989 [Lua] Set lobby begin: 16:58:44.989 [Lua] Set lobby end. 16:58:44.989 [Lua] [PSM] Peer 1100001000372d3 joined. Want to use profile index "5" and join party "nil" 16:58:44.989 [Lua] [LobbyHost] Changed state from 0 to creating 16:58:45.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:58:45.038 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:58:45.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:58:45.328 [Lua] [LobbyHost] Changed state from creating to joined 16:58:45.329 [Lua] [PartyManager] Leader is set to 1100001000372d3 16:58:45.329 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001000372d3 my_peer_id:1100001000372d3 16:58:45.329 [Lua] [ChatManager] Registering channel 1 16:58:45.329 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3) 16:58:45.329 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3) 16:58:45.329 [Lua] [PartyManager] network_context_created (server_peer_id=1100001000372d3, own_peer_id=1100001000372d3) 16:58:45.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:58:45.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:58:45.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:58:45.346 [Lua] [NetworkServer] Changing num_players from nil to 1 16:58:45.346 [Lua] Players: 1 16:58:45.346 [Lua] Set lobby begin: 16:58:45.346 [Lua] Lobby data num_players = 1 16:58:45.346 [Lua] Lobby data level_key = inn_level 16:58:45.346 [Lua] Lobby data game_mode = 3 16:58:45.346 [Lua] Lobby data matchmaking = false 16:58:45.346 [Lua] Set lobby end. 16:58:45.393 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:58:45.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:58:45.444 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:58:45.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:58:46.989 [Lua] player (1100001000372d3,1) was put into party 0 16:58:46.989 [Lua] [PeerSM] 1100001000372d3 :: on_exit Connecting 16:58:46.989 [Lua] [PeerSM] 1100001000372d3 :: on_enter Loading 16:58:46.989 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000372d3 inn_level 0 16:58:46.989 warning: [Lua] Following data will be uploaded to Crashify: <> 16:58:46.989 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001000372d3 "Fizland" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001000372d3 \"Fizland\"" [2] self = table: 0000000010985DE0; previous_state = Connecting; party = table: 0000000000533B20; mechanism_manager = table: 00000000011FCF90; network_transmit = table: 0000000001EC23F0; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 713491; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000106DECC0 [3] _ = table: 0000000010985DE0; new_state = Loading; old_state = Connecting [4] self = table: 00000000103F5810; dt = 0.016668947413563728; state_data = table: 0000000010985DE0; new_state = Loading [5] self = table: 0000000001E5DCE0; dt = 0.016668947413563728; peer_state_machines = table: 00000000126283E0; joined_peers = table: 00000000102AE120; game_session = nil; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000103F5810 [6] self = table: 00000000106809A0; dt = 0.016668947413563728 [7] self = table: 00000000106809A0; dt = 0.016668947413563728; t = 17.43571203481406 [8] self = table: 00000000036B5700; dt = 0.016668947413563728; t = 17.43571203481406 [9] self = table: 00000000000971D0; real_world_dt = 0.016668947413563728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016668947413563728; t = 17.43571203481406 [10] dt = 0.016668947413563728 [2] server = table: 0000000001E5DCE0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9807979092001915; peer_id = "1100001000372d3"; [4] current_state = Loading; function_memoize = table: 00000000102D9630; state_data = table: 0000000010985DE0; [5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 0000000011D32880; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 000000000265CA90; _joined_peers = table: 00000000102AE120; voip = table: 00000000014F3060; environment_variation_id = 0; level_transition_handler = table: 000000001041FBD0; _connections = table: 0000000010AB1980; lobby_host = table: 00000000106A17D0; level_key = "inn_level"; slot_allocator = table: 00000000119C7110; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000102A9FE0; wanted_career_index = 3; _reserved_slots = table: 000000001189F960; wanted_profile_index = 5; _connected_peers = table: 00000000102ACC00; player_manager = table: 000000000053A670; _profile_requester = table: 0000000001B70E60; network_transmit = table: 0000000001EC23F0; peers_completed_game_object_sync = table: 0000000001D52770; peer_state_machines = table: 00000000126283E0; network_event_delegate = table: 0000000000303BA0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971D0; _loading_music_triggered = true; _network_transmit = table: 0000000001EC23F0; _input_manager = table: 000000001045D440; _machine = table: 000000001211D510; _network_event_delegate = table: 0000000000303BA0; _registered_rpcs = true; _wanted_state = table: 00000000103723F0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000C7F820; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001E5DCE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001041FBD0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A9FE0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106A17D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971D0; _loading_music_triggered = true; _network_transmit = table: 0000000001EC23F0; _input_manager = table: 000000001045D440; _machine = table: 000000001211D510; _network_event_delegate = table: 0000000000303BA0; _registered_rpcs = true; _wanted_state = table: 00000000103723F0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000C7F820; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001E5DCE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001041FBD0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A9FE0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106A17D0; [8] _params = table: 00000000036B9350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971D0; _state = table: 00000000106809A0; [9] startup_package_handles = table: 000000000009AD80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACE0; flow_return_table = table: 0000000000097200; _machine = table: 00000000036B5700; startup_timer = 10.926255231024697; has_booted = true; loading_context = table: 00000000036B9320; <> 16:58:46.990 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010985DE0; previous_state = Connecting; party = table: 0000000000533B20; mechanism_manager = table: 00000000011FCF90; network_transmit = table: 0000000001EC23F0; peer_id = "1100001000372d3"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 713491; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000106DECC0 [3] _ = table: 0000000010985DE0; new_state = Loading; old_state = Connecting [4] self = table: 00000000103F5810; dt = 0.016668947413563728; state_data = table: 0000000010985DE0; new_state = Loading [5] self = table: 0000000001E5DCE0; dt = 0.016668947413563728; peer_state_machines = table: 00000000126283E0; joined_peers = table: 00000000102AE120; game_session = nil; peer_id = "1100001000372d3"; peer_state_machine = table: 00000000103F5810 [6] self = table: 00000000106809A0; dt = 0.016668947413563728 [7] self = table: 00000000106809A0; dt = 0.016668947413563728; t = 17.43571203481406 [8] self = table: 00000000036B5700; dt = 0.016668947413563728; t = 17.43571203481406 [9] self = table: 00000000000971D0; real_world_dt = 0.016668947413563728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016668947413563728; t = 17.43571203481406 [10] dt = 0.016668947413563728 [2] server = table: 0000000001E5DCE0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9807979092001915; peer_id = "1100001000372d3"; [4] current_state = Loading; function_memoize = table: 00000000102D9630; state_data = table: 0000000010985DE0; [5] server_peer_id = "1100001000372d3"; kicked_peers_disconnect_timer = table: 0000000011D32880; my_peer_id = "1100001000372d3"; peers_added_to_gamesession = table: 000000000265CA90; _joined_peers = table: 00000000102AE120; voip = table: 00000000014F3060; environment_variation_id = 0; level_transition_handler = table: 000000001041FBD0; _connections = table: 0000000010AB1980; lobby_host = table: 00000000106A17D0; level_key = "inn_level"; slot_allocator = table: 00000000119C7110; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000102A9FE0; wanted_career_index = 3; _reserved_slots = table: 000000001189F960; wanted_profile_index = 5; _connected_peers = table: 00000000102ACC00; player_manager = table: 000000000053A670; _profile_requester = table: 0000000001B70E60; network_transmit = table: 0000000001EC23F0; peers_completed_game_object_sync = table: 0000000001D52770; peer_state_machines = table: 00000000126283E0; network_event_delegate = table: 0000000000303BA0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971D0; _loading_music_triggered = true; _network_transmit = table: 0000000001EC23F0; _input_manager = table: 000000001045D440; _machine = table: 000000001211D510; _network_event_delegate = table: 0000000000303BA0; _registered_rpcs = true; _wanted_state = table: 00000000103723F0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000C7F820; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001E5DCE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001041FBD0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A9FE0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106A17D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000971D0; _loading_music_triggered = true; _network_transmit = table: 0000000001EC23F0; _input_manager = table: 000000001045D440; _machine = table: 000000001211D510; _network_event_delegate = table: 0000000000303BA0; _registered_rpcs = true; _wanted_state = table: 00000000103723F0; _viewport_name = "loading_viewport"; _loading_view = table: 0000000000C7F820; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000001E5DCE0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001041FBD0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000102A9FE0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000106A17D0; [8] _params = table: 00000000036B9350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000971D0; _state = table: 00000000106809A0; [9] startup_package_handles = table: 000000000009AD80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ACE0; flow_return_table = table: 0000000000097200; _machine = table: 00000000036B5700; startup_timer = 10.926255231024697; has_booted = true; loading_context = table: 00000000036B9320; <> <> 16:58:46.990 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:58:54.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:58:54.442 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:58:54.457 [Lua] [LevelTransitionHandler] Level load completed! 16:58:54.457 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 713491 - use_random_directors: true - overriden_conflict: nil 16:58:54.460 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:58:54.460 [Lua] checking dlc's against conflict directors 16:58:54.460 [Lua] number of factions to include 2 16:58:54.460 [Lua] Updated list weights for random: 16:58:54.460 [Lua] skaven, 0.42 (0.00-0.42) 16:58:54.460 [Lua] chaos, 0.42 (0.42-0.83) 16:58:54.460 [Lua] beastmen, 0.17 (0.83-1.00) 16:58:54.460 [Lua] Rolled random faction: 0.59867697954177856 chaos 16:58:54.460 [Lua] Updated list weights for random: 16:58:54.460 [Lua] skaven, 0.71 (0.00-0.71) 16:58:54.460 [Lua] beastmen, 0.29 (0.71-1.00) 16:58:54.460 [Lua] Rolled random faction: 0.0094737391918897629 skaven 16:58:54.460 [Lua] number of factions added 2 16:58:54.460 [Lua] --- --- --- 16:58:54.460 [Lua] Starting... difficulty 'normal' 16:58:54.460 [Lua] These are the starting conflict directors: 16:58:54.460 [Lua] inn_level 16:58:54.460 [Lua] --- --- --- 16:58:54.460 [Lua] 16:58:54.460 [Lua] DONE! Found the following directors: 16:58:54.460 [Lua] (free: 35), Master hash is: 16:58:54.460 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:58:54.460 [Lua] load_startup_enemy_packages: -------------- 16:58:54.460 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:58:54.460 [Lua] critter_rat 16:58:54.474 [Lua] ### Sending rpc_level_loaded 16:58:54.474 [Lua] #### Has state machine: true, peer_id: 1100001000372d3, level_id: 50 16:58:54.474 [Lua] Peer 1100001000372d3 has loaded the level and all enemies are loaded 16:58:54.490 [Lua] [PeerSM] 1100001000372d3 :: on_exit Loading 16:58:54.490 [Lua] [PeerSM] 1100001000372d3 :: on_enter LoadingProfilePackages 16:58:54.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3 16:58:54.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:0 my_peer_id:1100001000372d3 16:58:54.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:58:54.507 [Lua] [PeerSM] 1100001000372d3 :: on_exit LoadingProfilePackages 16:58:54.507 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForEnterGame 16:58:54.508 [Lua] ### Sending rpc_level_loaded 16:58:54.508 [Lua] #### Has state machine: false, peer_id: 1100001000372d3, level_id: 50 16:58:54.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:58:54.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:58:54.592 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:58:54.592 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:58:54.592 [Lua] Starting async level spawning of levels/inn/world 16:58:54.593 [Umbra] Init version: 3.4.15 :: 16 threads 16:58:54.961 [Lua] Async level spawning done 16:58:54.961 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:55.938 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:55.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:58:55.939 [Lua] Set lobby begin: 16:58:55.939 [Lua] Lobby data host = 1100001000372d3 16:58:55.939 [Lua] Lobby data level_key = inn_level 16:58:55.939 [Lua] Lobby data game_mode = 3 16:58:55.939 [Lua] Lobby data country_code = GB 16:58:55.939 [Lua] Lobby data unique_server_name = Fizland 16:58:55.940 [Lua] Lobby data num_players = 1 16:58:55.940 [Lua] Lobby data matchmaking = false 16:58:55.940 [Lua] Set lobby end. 16:58:55.940 [Lua] [Managers] Destroying manager group: 16:58:55.941 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:58:55.941 [Lua] [Gamestate] Enter StateIngame HOST 16:58:55.941 [Lua] [Managers] Calling function on all managers: 16:58:55.941 [Lua] <>level = inn_level<> 16:58:55.941 [Lua] Set lobby begin: 16:58:55.941 [Lua] Lobby data host = 1100001000372d3 16:58:55.941 [Lua] Lobby data level_key = inn_level 16:58:55.941 [Lua] Lobby data game_mode = 3 16:58:55.941 [Lua] Lobby data selected_level_key = inn_level 16:58:55.942 [Lua] Lobby data country_code = GB 16:58:55.942 [Lua] Lobby data unique_server_name = Fizland 16:58:55.942 [Lua] Lobby data num_players = 1 16:58:55.942 [Lua] Lobby data matchmaking = false 16:58:55.942 [Lua] Set lobby end. 16:58:55.942 [Lua] [StateIngame] Server ingame 16:58:55.947 [Lua] Set lobby begin: 16:58:55.947 [Lua] Lobby data level_key = inn_level 16:58:55.947 [Lua] Lobby data selected_level_key = inn_level 16:58:55.947 [Lua] Lobby data unique_server_name = Fizland 16:58:55.947 [Lua] Lobby data matchmaking = false 16:58:55.947 [Lua] Lobby data host = 1100001000372d3 16:58:55.947 [Lua] Lobby data country_code = GB 16:58:55.947 [Lua] Lobby data game_mode = 3 16:58:55.948 [Lua] Lobby data difficulty_tweak = 0 16:58:55.948 [Lua] Lobby data difficulty = normal 16:58:55.948 [Lua] Lobby data num_players = 1 16:58:55.948 [Lua] Set lobby end. 16:58:55.948 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 16:58:55.948 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:58:55.948 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:58:55.948 [Lua] [Matchmaking] initializing 16:58:55.948 [Lua] [Matchmaking] my_peer_id: 1100001000372d3, I am server 16:58:55.948 [Lua] [Matchmaking] register rpcs 16:58:55.948 [Lua] GameNetworkManager:init... creating game session 16:58:55.948 [Lua] Host GameSession.make_game_session_host with session: 16:58:55.948 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:55.949 [Lua] [GameNetworkManager] My own peer_id = 1100001000372d3 16:58:55.949 [Lua] [GameNetworkManager] self.is_server = true 16:58:55.949 [Network] Setting artificial MTU limit to 65536 16:58:55.949 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:58:55.957 [Lua] Switching ConflictSettings: to: inn_level 16:58:55.957 [Lua] pacing=disabled 16:58:55.957 [Lua] roaming=nil 16:58:55.957 [Lua] disabled=false 16:58:55.957 [Lua] pack_spawning=disabled 16:58:55.957 [Lua] contained_breeds=nil 16:58:55.957 [Lua] boss=disabled 16:58:55.957 [Lua] horde=disabled 16:58:55.957 [Lua] specials=disabled 16:58:55.957 [Lua] name=inn_level 16:58:55.957 [Lua] intensity=disabled 16:58:55.958 [Lua] --- 16:58:55.958 [Lua] [LevelAnalysis] set_random_seed( 713491) 16:58:55.963 [Lua] [AIInterestPointSystem] Level Seed: 713491 16:58:55.963 [Lua] 16:58:55.963 [Lua] [entity_system_bag] = table 16:58:55.963 [Lua] [entity_system_bag] = metatable 16:58:55.963 [Lua] [startup_data] = table 16:58:55.963 [Lua] [entity_manager] = table 16:58:55.963 [Lua] [entity_manager] = metatable 16:58:55.963 [Lua] [unit_spawner] = table 16:58:55.963 [Lua] [unit_spawner] = metatable 16:58:55.963 [Lua] [unit_storage] = table 16:58:55.963 [Lua] [unit_storage] = metatable 16:58:55.963 [Lua] [dice_keeper] = table 16:58:55.963 [Lua] [dice_keeper] = metatable 16:58:55.963 [Lua] [is_server] = true (boolean) 16:58:55.963 [Lua] [world] = [World] 16:58:55.963 [Lua] [system_api] = table 16:58:55.963 [Lua] [entity_system] = table 16:58:55.963 [Lua] [entity_system] = metatable 16:58:55.963 [Lua] [network_lobby] = table 16:58:55.963 [Lua] [network_lobby] = metatable 16:58:55.963 [Lua] [profile_synchronizer] = table 16:58:55.963 [Lua] [profile_synchronizer] = metatable 16:58:55.963 [Lua] [level_transition_handler] = table 16:58:55.963 [Lua] [level_transition_handler] = metatable 16:58:55.963 [Lua] [num_local_human_players] = 1 (number) 16:58:55.963 [Lua] [statistics_db] = table 16:58:55.963 [Lua] [statistics_db] = metatable 16:58:55.963 [Lua] [network_server] = table 16:58:55.963 [Lua] [network_server] = metatable 16:58:55.963 [Lua] [input_manager] = table 16:58:55.963 [Lua] [input_manager] = metatable 16:58:55.963 [Lua] [network_clock] = table 16:58:55.963 [Lua] [network_clock] = metatable 16:58:55.963 [Lua] [network_transmit] = table 16:58:55.963 [Lua] [network_transmit] = metatable 16:58:55.963 [Lua] [free_flight_manager] = table 16:58:55.963 [Lua] [free_flight_manager] = metatable 16:58:55.963 [Lua] [network_manager] = table 16:58:55.963 [Lua] [network_manager] = metatable 16:58:55.963 [Lua] [network_event_delegate] = table 16:58:55.963 [Lua] [network_event_delegate] = metatable 16:58:55.963 [Lua] 16:58:55.963 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:58:55.963 [Lua] ignoring extension VersusInteractObjectiveExtension 16:58:55.963 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:58:55.963 [Lua] ignoring extension VersusSocketObjectiveExtension 16:58:55.963 [Lua] ignoring extension VersusTargetObjectiveExtension 16:58:55.963 [Lua] ignoring extension VersusMissionObjectiveExtension 16:58:55.964 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:58:55.966 [Lua] [AchievementManager] Achievements using the steam platform 16:58:56.016 [Lua] [StateIngame] Level seed: 713491 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:58:56.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:58:56.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:58:56.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4, async-read, 16:58:56.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 16:58:56.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1, async-read, 16:58:56.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 16:58:56.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read, 16:58:56.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 16:58:56.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3, async-read, 16:58:56.028 [Lua] [LevelAnalysis] set_random_seed( 713491) 16:58:56.033 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:58:56.033 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:58:56.033 [Lua] [IngameUI] init 16:58:56.050 [SteamVoipClient] select_out(1100001000372d3, off) 16:58:56.062 [Lua] cb_razer_chroma_setup 16:58:56.125 [Lua] [Matchmaking] Cancelling matchmaking 16:58:56.125 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:56.125 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:58:56.125 [Lua] Set lobby begin: 16:58:56.125 [Lua] Lobby data level_key = inn_level 16:58:56.125 [Lua] Lobby data power_level = 0 16:58:56.125 [Lua] Lobby data selected_level_key = inn_level 16:58:56.125 [Lua] Lobby data unique_server_name = Fizland 16:58:56.126 [Lua] Lobby data matchmaking = false 16:58:56.126 [Lua] Lobby data host = 1100001000372d3 16:58:56.126 [Lua] Lobby data country_code = GB 16:58:56.126 [Lua] Lobby data game_mode = 3 16:58:56.126 [Lua] Lobby data difficulty_tweak = 0 16:58:56.126 [Lua] Lobby data difficulty = normal 16:58:56.126 [Lua] Lobby data num_players = 1 16:58:56.127 [Lua] Set lobby end. 16:58:56.127 [Flow] complete_skittergate_legend true 16:58:56.127 [Flow] complete_all_helmgart_levels_recruit true 16:58:56.129 [Flow] WitchHunterLevel:35 16:58:56.129 [Flow] LeaderYes 16:58:56.129 [Flow] ALL PC XP:304250 16:58:56.129 [Flow] Has "bogenhafen" DLC:true 16:58:56.129 [Flow] WH XP:60850 16:58:56.129 [Flow] Number of crafted items:7531 16:58:56.129 [Flow] Has "pre_order" DLC:true 16:58:56.129 [Flow] Sum of Powe Levels:1500 16:58:56.129 [Flow] lodestone diff 1:false 16:58:56.130 [Flow] magnus and forest activated 16:58:56.130 [Flow] magnus and forest activated 16:58:56.130 [Flow] cemetery and forest activated 16:58:56.130 [Flow] magnus and cemetery 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.130 [Flow] ALL RUNES ACTIVATED 16:58:56.130 [Flow] magnus and forest activated 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.130 [Flow] ALL RUNES ACTIVATED 16:58:56.130 [Flow] cemetery and forest activated 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.130 [Flow] ALL RUNES ACTIVATED 16:58:56.130 [Flow] magnus and forest activated 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.130 [Flow] ALL RUNES ACTIVATED 16:58:56.130 [Flow] magnus and cemetery 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.130 [Flow] ALL RUNES ACTIVATED 16:58:56.130 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:58:56.132 [Lua] CurrentConflictSettings inn_level 16:58:56.132 [Lua] [ConflictDirector] conflict_director is ai_ready 16:58:56.133 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:58:56.133 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:58:56.136 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:58:56.136 [Lua] Forming navigation groups in one frame 16:58:56.136 [Lua] Forming navigation groups 16:58:56.167 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999998806 16:58:56.168 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 16:58:56.168 [Lua] number of nav groups: 41 16:58:56.169 [Lua] number of refined nav groups : 23 16:58:56.172 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 16:58:56.172 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:58:56.172 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:58:56.172 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:58:56.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:58:56.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:58:56.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:58:56.175 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:58:56.176 [Lua] [Managers] Calling function on all managers: 16:58:56.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:58:56.176 [Save] Loading `ut_tweaks_presets` 16:58:56.183 [Save] Load done 16:58:56.209 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForEnterGame 16:58:56.209 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForGameObjectSync 16:58:56.623 [Lua] player (1100001000372d3,1) was put into party 1 16:58:56.623 [Lua] [IngamePlayerListUI] - Destroy 16:58:56.623 [Lua] [EquipmentUI] - Destroy 16:58:56.623 [Lua] [AbilityUI] - Destroy 16:58:56.623 [Lua] [GamePadAbilityUI] - Destroy 16:58:56.623 [Lua] [GamePadEquipmentUI] - Destroy 16:58:56.636 [Lua] Assigning peer(1100001000372d3:1) to profile(5) career(3) 16:58:56.636 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000372d3) local_player_id(1) profile_index(5) career_index(3) 16:58:56.636 [Lua] Set lobby begin: 16:58:56.636 [Lua] Lobby data player_slot_1 = 0:0 16:58:56.636 [Lua] Lobby data level_key = inn_level 16:58:56.636 [Lua] Lobby data power_level = 0 16:58:56.636 [Lua] Lobby data selected_level_key = inn_level 16:58:56.637 [Lua] Lobby data player_slot_4 = 0:0 16:58:56.637 [Lua] Lobby data difficulty = normal 16:58:56.637 [Lua] Lobby data unique_server_name = Fizland 16:58:56.637 [Lua] Lobby data matchmaking = false 16:58:56.637 [Lua] Lobby data host = 1100001000372d3 16:58:56.637 [Lua] Lobby data country_code = GB 16:58:56.638 [Lua] Lobby data game_mode = 3 16:58:56.638 [Lua] Lobby data player_slot_5 = 1100001000372d3:1 16:58:56.638 [Lua] Lobby data player_slot_2 = 0:0 16:58:56.638 [Lua] Lobby data difficulty_tweak = 0 16:58:56.638 [Lua] Lobby data player_slot_3 = 0:0 16:58:56.638 [Lua] Lobby data num_players = 1 16:58:56.638 [Lua] Set lobby end. 16:58:56.638 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001000372d3 16:58:56.639 [Lua] 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:58:56.639 [Lua] [wwise/handgun_rifle] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 16:58:56.639 [Lua] [resource_packages/careers/es_knight] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean) 16:58:56.639 [Lua] [wwise/two_handed_swords] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 16:58:56.639 [Lua] 16:58:56.639 [Lua] 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01] = false (boolean) 16:58:56.639 [Lua] [wwise/two_handed_swords] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:58:56.639 [Lua] [resource_packages/careers/es_knight] = false (boolean) 16:58:56.639 [Lua] [wwise/handgun_rifle] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 16:58:56.639 [Lua] [units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:58:56.639 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 16:58:56.639 [Lua] 16:58:56.639 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForGameObjectSync 16:58:56.639 [Lua] [PeerSM] 1100001000372d3 :: on_enter WaitingForPlayers 16:58:56.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:58:56.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:58:56.640 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:58:56.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:58:56.645 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3 16:58:56.657 [Lua] [PeerSM] 1100001000372d3 :: on_exit WaitingForPlayers 16:58:56.657 [Lua] [PeerSM] 1100001000372d3 :: on_enter InGame 16:58:56.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:1 my_peer_id:1100001000372d3 16:58:56.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 16:58:56.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 16:58:56.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:58:56.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:58:56.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:58:56.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 16:58:56.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 16:58:56.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 16:58:56.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:58:56.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:56.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:56.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:58:56.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:58:56.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:58:57.053 [Flow] DISABLE 16:58:57.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:58:57.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 16:58:57.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:58:57.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 16:58:57.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 16:58:57.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 16:58:57.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:58:57.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:58:57.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:58:57.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:58:57.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:58:57.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:58:57.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:58:57.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:58:57.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:58:57.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:58:57.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:58:57.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 16:58:57.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:58:57.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 16:58:57.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 16:58:57.448 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 16:58:57.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:58:57.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 16:58:57.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 16:58:57.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 16:58:57.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:58:57.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:58:57.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:58:57.600 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:58:57.600 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:58:57.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:58:57.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:58:57.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:58:57.668 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:58:57.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:58:57.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:58:57.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:58:57.753 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:58:57.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:58:57.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:58:57.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:58:57.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:58:57.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 16:58:57.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 16:58:57.870 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 16:58:57.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:58:57.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:58:58.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:58:58.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:58:58.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:58:58.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:58:58.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 16:58:58.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01 16:58:59.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01 16:58:59.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01 16:58:59.026 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:58:59.224 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:58:59.224 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:58:59.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:58:59.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:58:59.946 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:58:59.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 16:59:00.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 16:59:00.079 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 16:59:00.080 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:59:00.265 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:59:00.265 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:59:00.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:59:00.992 [Lua] PlayFabMirrorBase:_commit_internal 1 16:59:00.992 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:00.995 [Lua] generate_backend_stats 1100001000372d3:1 16:59:01.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:01.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:59:01.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 16:59:01.013 [Lua] Set lobby begin: 16:59:01.013 [Lua] Lobby data player_slot_1 = 0:0 16:59:01.013 [Lua] Lobby data level_key = inn_level 16:59:01.013 [Lua] Lobby data power_level = 835 16:59:01.013 [Lua] Lobby data selected_level_key = inn_level 16:59:01.013 [Lua] Lobby data player_slot_4 = 0:0 16:59:01.013 [Lua] Lobby data difficulty = normal 16:59:01.014 [Lua] Lobby data unique_server_name = Fizland 16:59:01.014 [Lua] Lobby data matchmaking = false 16:59:01.014 [Lua] Lobby data host = 1100001000372d3 16:59:01.014 [Lua] Lobby data country_code = GB 16:59:01.014 [Lua] Lobby data game_mode = 3 16:59:01.014 [Lua] Lobby data player_slot_5 = 1100001000372d3:1 16:59:01.015 [Lua] Lobby data player_slot_2 = 0:0 16:59:01.015 [Lua] Lobby data difficulty_tweak = 0 16:59:01.015 [Lua] Lobby data player_slot_3 = 0:0 16:59:01.015 [Lua] Lobby data num_players = 1 16:59:01.015 [Lua] Set lobby end. 16:59:01.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:59:01.020 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:59:01.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:59:01.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 16:59:01.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:59:01.267 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:59:01.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:59:01.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:59:01.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:59:01.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:59:01.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 16:59:01.513 [Lua] commit result success 1 16:59:01.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:59:01.649 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:59:01.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 16:59:01.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 16:59:01.749 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 16:59:01.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 16:59:01.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 16:59:01.901 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 16:59:01.917 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:59:01.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:01.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:01.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:59:02.280 [Lua] StateInGameRunning:_game_actually_starts() 16:59:02.280 [Lua] [IngameUI] menu view on_enter start_menu_view 16:59:02.281 [Lua] hero_fullscreen_menu_on_enter 16:59:02.281 [Lua] ################################################################################################################# 16:59:02.281 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:59:02.281 [Lua] ################################################################################################################# 16:59:02.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 16:59:02.283 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b175b50 16:59:02.285 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:59:02.289 [SteamVoipClient] select_out(1100001000372d3, off) 16:59:02.301 [Lua] cb_razer_chroma_setup 16:59:02.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 16:59:02.315 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.315 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:59:02.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:59:02.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:59:02.316 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 16:59:02.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 16:59:02.548 [Lua] Commit load time data 16:59:02.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:59:02.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:59:02.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:59:02.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:59:02.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 16:59:03.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 0 16:59:03.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x53c, position: 27249 16:59:05.147 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 16:59:05.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:59:05.164 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 16:59:05.164 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:59:05.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 16:59:05.182 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:59:05.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:59:05.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:59:05.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2, async-read, 16:59:05.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:59:05.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 16:59:05.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:59:05.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 16:59:05.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:59:05.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:59:05.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:59:05.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 16:59:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:59:05.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read, 16:59:05.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:59:07.243 [Lua] [IngameUI] menu view on_exit start_menu_view 16:59:07.243 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:59:07.243 [Lua] hero_fullscreen_menu_on_exit 16:59:07.246 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b175b50 16:59:07.246 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:59:07.246 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:59:08.733 [Lua] [IngameUI] menu view on_enter hero_view 16:59:08.739 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b1736d0 16:59:08.739 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:59:08.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115b6cc0) 16:59:08.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115adae0) 16:59:08.739 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x11596d20) 16:59:08.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:59:08.754 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:59:08.755 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:59:08.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:59:08.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:59:09.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:59:09.307 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:59:09.346 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.346 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:09.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:10.207 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:59:10.207 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 16:59:10.213 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:59:10.213 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 16:59:14.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:14.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:14.866 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:14.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:14.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:14.866 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:14.889 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:2 my_peer_id:1100001000372d3 16:59:14.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:2 my_peer_id:1100001000372d3 16:59:14.914 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, InventoryPackageSynchronizerClient, async-read, 16:59:14.980 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:59:15.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 16:59:15.031 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 16:59:15.057 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:59:15.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:15.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:15.750 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:59:15.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:15.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:15.750 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:15.776 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000372d3 inventory_sync_id:3 my_peer_id:1100001000372d3 16:59:15.803 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001000372d3 inventory_sync_id:3 my_peer_id:1100001000372d3 16:59:15.803 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 16:59:15.876 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, InventoryPackageSynchronizerClient 16:59:15.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 16:59:15.877 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 16:59:15.894 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:59:16.945 [Lua] [IngameUI] menu view on_exit hero_view 16:59:16.949 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b1736d0 16:59:16.949 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:59:16.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:59:16.949 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:59:16.949 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:16.949 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:16.949 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:16.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:16.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:59:16.963 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:59:16.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 16:59:16.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 16:59:19.896 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, prioritized 16:59:19.896 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created skaven_loot_rat. 16:59:20.065 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created skaven_loot_rat. 16:59:20.220 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created skaven_loot_rat. 16:59:20.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:59:20.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:59:20.429 [Lua] [MOD][CreatureSpawner][ECHO] [Spawn]: Created skaven_loot_rat. 16:59:22.073 [Lua] [IngameUI] menu view on_enter ingame_menu 16:59:23.330 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 16:59:23.988 [Lua] PopupManager:query_result returned result: end_game 16:59:23.988 [Lua] FORCE COMMIT 2 16:59:23.988 [Lua] PlayFabMirrorBase:_commit_internal 2 16:59:23.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:23.991 [Lua] generate_backend_stats 1100001000372d3:1 16:59:24.008 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:24.008 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:59:24.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 16:59:24.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 16:59:24.459 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 16:59:24.471 [Lua] commit result success 2 16:59:24.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 8 16:59:24.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 8 16:59:24.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 8 16:59:24.725 [Lua] [Matchmaking] Doing transition quit_game from UI 16:59:24.725 [Lua] TRANSITION quit_game nil nil 16:59:24.725 [Lua] [GameNetworkManager] Leaving game... 16:59:24.725 [Lua] [GameNetworkManager] Shutting down game session host. 16:59:24.725 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:24.725 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:24.725 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=30.40 16:59:24.740 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:26.431 [Lua] Set lobby begin: 16:59:26.431 [Lua] Lobby data player_slot_1 = 0:0 16:59:26.431 [Lua] Lobby data level_key = inn_level 16:59:26.431 [Lua] Lobby data power_level = 0 16:59:26.432 [Lua] Lobby data selected_level_key = inn_level 16:59:26.432 [Lua] Lobby data player_slot_4 = 0:0 16:59:26.432 [Lua] Lobby data difficulty = normal 16:59:26.432 [Lua] Lobby data unique_server_name = Fizland 16:59:26.432 [Lua] Lobby data matchmaking = false 16:59:26.433 [Lua] Lobby data host = 1100001000372d3 16:59:26.433 [Lua] Lobby data country_code = GB 16:59:26.433 [Lua] Lobby data game_mode = 3 16:59:26.433 [Lua] Lobby data player_slot_5 = 1100001000372d3:1 16:59:26.433 [Lua] Lobby data player_slot_2 = 0:0 16:59:26.433 [Lua] Lobby data difficulty_tweak = 0 16:59:26.434 [Lua] Lobby data player_slot_3 = 0:0 16:59:26.434 [Lua] Lobby data num_players = 1 16:59:26.434 [Lua] Set lobby end. 16:59:26.735 [Application] Lua signals application exit. 16:59:26.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:26.765 [Lua] [Managers] Calling function on all managers: 16:59:26.765 [Lua] Clearing all global lookup lists 16:59:26.765 [Lua] [IngamePlayerListUI] - Destroy 16:59:26.765 [Lua] [EquipmentUI] - Destroy 16:59:26.765 [Lua] [AbilityUI] - Destroy 16:59:26.765 [Lua] [GamePadAbilityUI] - Destroy 16:59:26.765 [Lua] [GamePadEquipmentUI] - Destroy 16:59:26.766 [Lua] [IngameUI] destroy 16:59:26.771 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 16:59:26.771 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_2 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:59:26.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_hall_painting_wood_base_5 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_4 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_1 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 16:59:26.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 16:59:26.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_3 16:59:26.822 [Lua] [Managers] Destroying manager group: 16:59:26.828 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:59:26.902 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:59:26.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:59:26.907 [Lua] [Matchmaking] unregister rpcs 16:59:26.907 [Lua] [Matchmaking] destroying 16:59:26.907 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:59:26.907 [Lua] [ChatManager] Unregistering channel 1 16:59:26.907 [Lua] [EnemyPackageLoader] network_context_destroyed 16:59:26.907 [Lua] [PartyManager] network_context_destroyed 16:59:26.908 [Lua] [GameMechanismManager] network_context_destroyed 16:59:26.908 [SteamVoip] Leaving room 30d83f9916b22424 16:59:26.908 [SteamVoipClient] select_out(1100001000372d3, off) 16:59:26.908 [SteamVoip] Destroying room 30d83f9916b22424 16:59:26.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:59:26.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 16:59:26.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01, InventoryPackageSynchronizerClient 16:59:26.910 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient 16:59:26.912 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:59:26.920 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:59:26.920 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 16:59:26.921 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:59:26.922 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 16:59:26.922 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:59:26.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:59:26.926 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:59:26.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:59:26.928 [EACServer] [16:59:26:928][Windows][EAC Server] [Info][Destroy] Called 16:59:26.931 [Lua] [LobbyHost] Destroying 16:59:26.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:59:26.932 [Umbra] Unload tome 16:59:26.933 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:59:27.081 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:59:27.081 [Lua] ############### UNLOADING PACKAGES ############### 16:59:27.081 [Lua] [Managers] Calling function on all managers: 16:59:27.081 [Lua] [Managers] Destroying manager group: 16:59:27.081 [Lua] [Managers] Destroying manager group: 16:59:27.081 [Lua] [Managers] Destroying manager group: 16:59:27.081 [Lua] [Managers] Destroying manager group: 16:59:27.821 [Lua] Error: scripts/mods/show_damage/show_damage.lua:1358: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/show_damage/show_damage.lua:1358:in function [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "scripts/mods/show_damage/show_damage.lua:1358: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000112F2AC0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000112F2AC0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 7; mod_name = "ShowDamage"; mod = table: 00000000112F2AC0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000012D00; index = 44; alias = "mod"; manager = table: 00000000128A3480 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 00000000000971D0; dt = nil [10] venture = ; state = ; package = table: 0000000000093420; mod = table: 00000000128A3480; localizer = table: 00000000012A20D0; [11] startup_package_handles = table: 000000000009AD80; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACE0; flow_return_table = table: 0000000000097200; _machine = table: 00000000036B5700; quit_game = true; startup_timer = 10.926255231024697; has_booted = true; loading_context = table: 0000000002E39680; 16:59:27.821 [Lua] [MOD][ShowDamage][ERROR] (event) on_unload: scripts/mods/show_damage/show_damage.lua:1358: attempt to index field 'world' (a nil value) 16:59:27.821 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 000000000298BEA0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 000000000298BEA0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "Crosshair Kill Confirmation"; mod = table: 000000000298BEA0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000012D00; index = 44; alias = "mod"; manager = table: 00000000128A3480 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 00000000000971D0; dt = nil [10] venture = ; state = ; package = table: 0000000000093420; mod = table: 00000000128A3480; localizer = table: 00000000012A20D0; [11] startup_package_handles = table: 000000000009AD80; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ACE0; flow_return_table = table: 0000000000097200; _machine = table: 00000000036B5700; quit_game = true; startup_timer = 10.926255231024697; has_booted = true; loading_context = table: 0000000002E39680; 16:59:27.821 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 16:59:27.823 [Lua] VMF:ON_UNLOAD() 16:59:27.851 [Lua] [PackageManager] Destroy() 16:59:27.852 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:59:27.853 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:59:27.882 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:59:27.883 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:59:27.883 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:59:27.891 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:59:27.909 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:59:27.913 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:59:27.913 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:59:27.917 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:59:27.917 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:59:27.919 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:59:27.919 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:59:27.919 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:59:27.922 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:59:27.925 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:59:27.928 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:59:27.928 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:59:27.931 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:59:27.931 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:59:27.933 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:59:27.933 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:59:27.933 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:59:27.933 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:59:27.935 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:59:27.936 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:59:27.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:59:27.951 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:59:27.952 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:59:27.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 16:59:27.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView 16:59:27.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerStartMenuView 16:59:27.953 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:59:27.956 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:59:27.992 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:59:27.996 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:59:28.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:59:28.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:59:28.007 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:59:28.010 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:59:28.018 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:59:28.033 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:59:28.039 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:59:28.040 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:59:28.040 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:59:28.040 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:59:28.073 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:59:28.073 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:59:28.086 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:59:28.281 [RazerChroma] Shutdown Razer Chroma [Log end]