[Log version] 1 [Session] b0f9cb7a-eaf7-437e-a589-63ac3702feae UTC time stamps 23:13:59.439 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 23:13:59.439 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 23:13:59.439 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 23:13:59.439 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 23:13:59.439 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 23:13:59.440 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 23:13:59.481 [RazerChroma] Setup Razer Chroma resources 23:13:59.481 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 23:13:59.513 [Window] Window => active 23:13:59.647 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 23:13:59.682 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 23:14:00.716 [EAC] Init client 110000100950f7d 23:14:00.717 [EAC] EAC client initialized 23:14:00.717 warning: [EAC] Failed to initialize localization 23:14:00.717 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 23:14:00.726 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti) 23:14:04.904 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 23:14:05.144 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 23:14:06.546 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 23:14:06.550 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 23:14:06.731 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 23:14:06.731 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 23:14:06.731 [Save] Save dir: `C:\Users\fletc\AppData\Roaming\fatshark\Vermintide 2` 23:14:06.731 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 23:14:06.731 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 23:14:06.995 [RazerChroma] Setup Razer Chroma 23:14:07.126 [LightFX ] Loaded DLL. 23:14:07.126 [LightFX ] Init() 23:14:07.133 [LightFX ] LightFX failed to initialize 23:14:07.162 [Lua] boot.lua start, os clock: 11.348000000000001 23:14:07.162 [Lua] Boot:setup() entered. time: 0 os-clock: 11.348000000000001 23:14:07.162 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32650MB Available: 16890MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID ab764e29-0dce-439a-add9-68751508c22c --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8080MB) Driver version: 43160 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: NVIDIA GeForce GTX 960 (DirectX 12.1, 4053MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: TeamViewer VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G700s Rechargeable Gaming Mouse Input device: Generic (17.0): 2.4GRF Input device: Generic (17.0): HID-compliant vendor-defined device Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Logitech G430 Gaming Headset Input device: Generic (17.0): e1649Fwu Input device: Generic (17.0): HID-compliant consumer control device 23:14:07.163 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 23:14:07.170 [SteamStats] RequestCurrentStats success: true 23:14:11.401 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.6785785499960184 os-clock: 15.587 23:14:11.401 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 23:14:11.403 [Lua] Flushing: resource_packages/strings [ResourcePackage] 23:14:11.403 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 23:14:11.405 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 23:14:11.405 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 23:14:11.405 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 23:14:11.405 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 23:14:11.405 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 23:14:11.406 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 23:14:11.407 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 23:14:11.409 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 23:14:11.409 [Lua] ***************************************************************** 23:14:11.409 [Lua] ** Initial contents of script_data ** 23:14:11.409 [Lua] script_data.beta_level_progression = false 23:14:11.409 [Lua] script_data.build_identifier = 21be6a16b9a9 23:14:11.409 [Lua] script_data.debug_interactions = false 23:14:11.409 [Lua] script_data.disable_debug_draw = true 23:14:11.409 [Lua] script_data.disable_intro_trailer = false 23:14:11.409 [Lua] script_data.disable_tutorial_at_start = false 23:14:11.409 [Lua] script_data.enable_detailed_tooltips = false 23:14:11.409 [Lua] script_data.force_debug_disabled = true 23:14:11.409 [Lua] script_data.force_steam = true 23:14:11.409 [Lua] script_data.hide_fps = true 23:14:11.409 [Lua] script_data.hide_version_info = true 23:14:11.409 [Lua] script_data.matchmaking_debug = true 23:14:11.409 [Lua] script_data.network_debug = true 23:14:11.409 [Lua] script_data.package_debug = true 23:14:11.409 [Lua] script_data.packaged_build = true 23:14:11.409 [Lua] script_data.settings = { } 23:14:11.409 [Lua] script_data.show_fps = false 23:14:11.409 [Lua] script_data.spawn_empty_chest = true 23:14:11.409 [Lua] script_data.telemetry_log_interval = 600 23:14:11.409 [Lua] script_data.test_backend = stage_steam_playfab 23:14:11.409 [Lua] script_data.tobii_button = false 23:14:11.409 [Lua] script_data.use_beta_overlay = false 23:14:11.409 [Lua] script_data.use_local_backend = false 23:14:11.409 [Lua] script_data.use_tech_telemetry = true 23:14:11.409 [Lua] script_data.use_telemetry = true 23:14:11.409 [Lua] ***************************************************************** 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 23:14:11.409 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 23:14:11.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 23:14:11.467 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 23:14:11.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 23:14:11.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 23:14:11.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 23:14:11.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 23:14:11.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 23:14:11.934 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 23:14:11.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 23:14:12.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 23:14:12.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 23:14:12.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 23:14:12.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 23:14:12.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 23:14:12.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 23:14:12.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 23:14:12.767 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 23:14:12.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 23:14:13.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 23:14:13.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 23:14:13.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 23:14:13.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 23:14:13.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 23:14:13.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 23:14:13.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 23:14:13.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 23:14:13.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 23:14:13.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 23:14:13.437 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 23:14:13.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 23:14:13.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 23:14:13.517 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 23:14:13.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 23:14:13.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 23:14:13.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 23:14:13.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 23:14:13.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 23:14:13.674 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 23:14:13.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 23:14:13.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 23:14:13.786 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 23:14:13.794 [Lua] Using test backend: stage_steam_playfab 23:14:13.794 [Lua] nil 23:14:13.794 [Lua] table: 000000000005FA00 23:14:13.865 [Lua] [1] = beastmen_minotaur (string) 23:14:13.865 [Lua] [2] = critter_rat (string) 23:14:13.865 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 23:14:13.865 [Lua] [4] = critter_pig (string) 23:14:13.865 [Lua] [5] = chaos_vortex (string) 23:14:13.865 [Lua] [6] = chaos_dummy_troll (string) 23:14:13.865 [Lua] [7] = chaos_dummy_sorcerer (string) 23:14:13.865 [Lua] [8] = chaos_tentacle (string) 23:14:13.865 [Lua] [9] = skaven_loot_rat (string) 23:14:13.865 [Lua] [10] = skaven_storm_vermin_warlord (string) 23:14:13.865 [Lua] [11] = chaos_plague_wave_spawner (string) 23:14:13.865 [Lua] [12] = skaven_rat_ogre (string) 23:14:13.865 [Lua] [13] = skaven_grey_seer (string) 23:14:13.865 [Lua] [14] = skaven_stormfiend_demo (string) 23:14:13.865 [Lua] [15] = skaven_storm_vermin_champion (string) 23:14:13.865 [Lua] [16] = skaven_stormfiend_boss (string) 23:14:13.865 [Lua] [17] = chaos_spawn (string) 23:14:13.865 [Lua] [18] = chaos_troll (string) 23:14:13.865 [Lua] [19] = skaven_explosive_loot_rat (string) 23:14:13.865 [Lua] [20] = skaven_stormfiend (string) 23:14:13.865 [Lua] [21] = chaos_exalted_champion_norsca (string) 23:14:13.865 [Lua] [22] = skaven_poison_wind_globadier (string) 23:14:13.865 [Lua] [23] = chaos_exalted_champion_warcamp (string) 23:14:13.865 [Lua] [24] = skaven_warpfire_thrower (string) 23:14:13.865 [Lua] [25] = skaven_pack_master (string) 23:14:13.865 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 23:14:13.865 [Lua] [27] = chaos_plague_sorcerer (string) 23:14:13.865 [Lua] [28] = skaven_ratling_gunner (string) 23:14:13.865 [Lua] [29] = chaos_mutator_sorcerer (string) 23:14:13.865 [Lua] [30] = chaos_vortex_sorcerer (string) 23:14:13.865 [Lua] [31] = skaven_gutter_runner (string) 23:14:13.865 [Lua] [32] = chaos_exalted_sorcerer (string) 23:14:13.865 [Lua] [33] = chaos_warrior (string) 23:14:13.865 [Lua] [34] = chaos_corruptor_sorcerer (string) 23:14:13.865 [Lua] [35] = chaos_tentacle_sorcerer (string) 23:14:13.865 [Lua] [36] = skaven_plague_monk (string) 23:14:13.865 [Lua] [37] = chaos_berzerker (string) 23:14:13.865 [Lua] [38] = beastmen_gor (string) 23:14:13.865 [Lua] [39] = beastmen_ungor_archer (string) 23:14:13.865 [Lua] [40] = skaven_storm_vermin (string) 23:14:13.865 [Lua] [41] = beastmen_standard_bearer_crater (string) 23:14:13.865 [Lua] [42] = skaven_storm_vermin_commander (string) 23:14:13.865 [Lua] [43] = beastmen_standard_bearer (string) 23:14:13.865 [Lua] [44] = beastmen_ungor (string) 23:14:13.865 [Lua] [45] = beastmen_ungor_dummy (string) 23:14:13.865 [Lua] [46] = chaos_raider_tutorial (string) 23:14:13.865 [Lua] [47] = chaos_raider (string) 23:14:13.865 [Lua] [48] = beastmen_gor_dummy (string) 23:14:13.865 [Lua] [49] = beastmen_bestigor_dummy (string) 23:14:13.865 [Lua] [50] = beastmen_bestigor (string) 23:14:13.865 [Lua] [51] = skaven_storm_vermin_with_shield (string) 23:14:13.865 [Lua] [52] = skaven_clan_rat_tutorial (string) 23:14:13.865 [Lua] [53] = chaos_marauder (string) 23:14:13.865 [Lua] [54] = skaven_dummy_clan_rat (string) 23:14:13.865 [Lua] [55] = chaos_marauder_tutorial (string) 23:14:13.865 [Lua] [56] = chaos_zombie (string) 23:14:13.865 [Lua] [57] = chaos_fanatic (string) 23:14:13.865 [Lua] [58] = chaos_marauder_with_shield (string) 23:14:13.865 [Lua] [59] = skaven_clan_rat_with_shield (string) 23:14:13.865 [Lua] [60] = skaven_clan_rat (string) 23:14:13.865 [Lua] [61] = skaven_dummy_slave (string) 23:14:13.865 [Lua] [62] = skaven_slave (string) 23:14:13.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 23:14:13.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 23:14:13.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 23:14:13.922 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 23:14:13.922 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 23:14:13.931 [Lua] level display name dlc_bogenhafen_city 23:14:13.931 [Lua] level display name cemetery 23:14:13.931 [Lua] level display name forest_ambush 23:14:13.931 [Lua] level display name mines 23:14:13.931 [Lua] level display name nurgle 23:14:13.931 [Lua] level display name warcamp 23:14:13.931 [Lua] level display name dlc_celebrate_crawl 23:14:13.931 [Lua] level display name bell 23:14:13.931 [Lua] level display name magnus 23:14:13.931 [Lua] level display name skittergate 23:14:13.931 [Lua] level display name prologue 23:14:13.931 [Lua] level display name military 23:14:13.931 [Lua] level display name skaven_stronghold 23:14:13.931 [Lua] level display name fort 23:14:13.931 [Lua] level display name ground_zero 23:14:13.931 [Lua] level display name elven_ruins 23:14:13.931 [Lua] level display name farmlands 23:14:13.932 [Lua] level display name ussingen 23:14:13.932 [Lua] level display name dlc_portals 23:14:13.932 [Lua] level display name crater 23:14:13.932 [Lua] level display name catacombs 23:14:13.932 [Lua] level display name plaza 23:14:13.932 [Lua] level display name dlc_bogenhafen_slum 23:14:13.967 [Lua] TIME: 0.023 23:14:14.514 [Lua] [ConflictSettings] Contained breeds generated in: 0.47299999999999898 23:14:14.697 [Lua] <>realm = official<> 23:14:14.728 warning: [ModManager] Mod with id 1460327284ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping 23:14:14.768 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 23:14:14.769 warning: [ModManager] Mod with id 1593460250ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping 23:14:14.769 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 23:14:14.769 warning: [ModManager] Mod with id 1582230400ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 23:14:15.041 [Lua] 23:14:15.041 [Lua] [1] = table 23:14:15.041 [Lua] [download_pending] = false (boolean) 23:14:15.041 [Lua] [id] = 1369573612 (string) 23:14:15.041 [Lua] [banned] = false (boolean) 23:14:15.041 [Lua] [author_id] = 58813412 (number) 23:14:15.041 [Lua] [tags] = table 23:14:15.041 [Lua] [1] = Tools (string) 23:14:15.041 [Lua] [2] = approved (string) 23:14:15.041 [Lua] [author] = bIbIbI(rus) (string) 23:14:15.041 [Lua] [sanctioned] = true (boolean) 23:14:15.041 [Lua] [out_of_date] = false (boolean) 23:14:15.041 [Lua] [downloading] = false (boolean) 23:14:15.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 23:14:15.041 [Lua] [num_children] = 0 (number) 23:14:15.041 [Lua] [ugc_status] = 3 (number) 23:14:15.041 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 23:14:15.041 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 23:14:15.041 [Lua] [installed] = true (boolean) 23:14:15.041 [Lua] [enabled] = true (boolean) 23:14:15.041 [Lua] [name] = Vermintide Mod Framework (string) 23:14:15.041 [Lua] [dependency_error] = (string) 23:14:15.041 [Lua] [2] = table 23:14:15.041 [Lua] [download_pending] = false (boolean) 23:14:15.041 [Lua] [id] = 1389872347 (string) 23:14:15.041 [Lua] [children] = table 23:14:15.041 [Lua] [1] = 1369573612 (string) 23:14:15.041 [Lua] [banned] = false (boolean) 23:14:15.041 [Lua] [author_id] = 4821406 (number) 23:14:15.041 [Lua] [tags] = table 23:14:15.041 [Lua] [1] = UI (string) 23:14:15.041 [Lua] [2] = approved (string) 23:14:15.041 [Lua] [author] = grasmann (string) 23:14:15.041 [Lua] [sanctioned] = true (boolean) 23:14:15.041 [Lua] [out_of_date] = false (boolean) 23:14:15.041 [Lua] [downloading] = false (boolean) 23:14:15.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:14:15.041 [Lua] [num_children] = 1 (number) 23:14:15.041 [Lua] [ugc_status] = 3 (number) 23:14:15.041 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 23:14:15.041 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 23:14:15.041 [Lua] [installed] = true (boolean) 23:14:15.041 [Lua] [enabled] = true (boolean) 23:14:15.041 [Lua] [name] = Simple UI (string) 23:14:15.041 [Lua] [dependency_error] = (string) 23:14:15.041 [Lua] [3] = table 23:14:15.041 [Lua] [download_pending] = false (boolean) 23:14:15.041 [Lua] [id] = 1374248490 (string) 23:14:15.041 [Lua] [children] = table 23:14:15.041 [Lua] [1] = 1369573612 (string) 23:14:15.041 [Lua] [banned] = false (boolean) 23:14:15.041 [Lua] [author_id] = 45268594 (number) 23:14:15.041 [Lua] [tags] = table 23:14:15.041 [Lua] [1] = approved (string) 23:14:15.041 [Lua] [author] = prop joe (string) 23:14:15.041 [Lua] [sanctioned] = true (boolean) 23:14:15.041 [Lua] [out_of_date] = false (boolean) 23:14:15.041 [Lua] [downloading] = false (boolean) 23:14:15.041 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 23:14:15.041 [Lua] [num_children] = 1 (number) 23:14:15.041 [Lua] [ugc_status] = 3 (number) 23:14:15.042 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 23:14:15.042 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 23:14:15.042 [Lua] [installed] = true (boolean) 23:14:15.042 [Lua] [enabled] = true (boolean) 23:14:15.042 [Lua] [name] = Penlight Lua Libraries (string) 23:14:15.042 [Lua] [dependency_error] = (string) 23:14:15.042 [Lua] [4] = table 23:14:15.042 [Lua] [download_pending] = false (boolean) 23:14:15.042 [Lua] [id] = 1467751760 (string) 23:14:15.042 [Lua] [children] = table 23:14:15.042 [Lua] [1] = 1369573612 (string) 23:14:15.042 [Lua] [2] = 1374248490 (string) 23:14:15.042 [Lua] [3] = 1389872347 (string) 23:14:15.042 [Lua] [banned] = false (boolean) 23:14:15.042 [Lua] [author_id] = 45268594 (number) 23:14:15.042 [Lua] [tags] = table 23:14:15.042 [Lua] [1] = UI (string) 23:14:15.042 [Lua] [2] = QoL (string) 23:14:15.042 [Lua] [3] = approved (string) 23:14:15.042 [Lua] [author] = prop joe (string) 23:14:15.042 [Lua] [sanctioned] = true (boolean) 23:14:15.042 [Lua] [out_of_date] = false (boolean) 23:14:15.042 [Lua] [downloading] = false (boolean) 23:14:15.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 23:14:15.042 [Lua] [num_children] = 3 (number) 23:14:15.042 [Lua] [ugc_status] = 3 (number) 23:14:15.042 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 23:14:15.042 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 23:14:15.042 [Lua] [installed] = true (boolean) 23:14:15.042 [Lua] [enabled] = true (boolean) 23:14:15.042 [Lua] [name] = UI Tweaks (string) 23:14:15.042 [Lua] [dependency_error] = (string) 23:14:15.042 [Lua] [5] = table 23:14:15.042 [Lua] [download_pending] = false (boolean) 23:14:15.042 [Lua] [id] = 1395453301 (string) 23:14:15.042 [Lua] [children] = table 23:14:15.042 [Lua] [1] = 1369573612 (string) 23:14:15.042 [Lua] [banned] = false (boolean) 23:14:15.042 [Lua] [author_id] = 58813412 (number) 23:14:15.042 [Lua] [tags] = table 23:14:15.042 [Lua] [1] = QoL (string) 23:14:15.042 [Lua] [2] = applied (string) 23:14:15.042 [Lua] [3] = approved (string) 23:14:15.042 [Lua] [author] = bIbIbI(rus) (string) 23:14:15.042 [Lua] [sanctioned] = true (boolean) 23:14:15.042 [Lua] [out_of_date] = false (boolean) 23:14:15.042 [Lua] [downloading] = false (boolean) 23:14:15.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 23:14:15.042 [Lua] [num_children] = 1 (number) 23:14:15.042 [Lua] [ugc_status] = 3 (number) 23:14:15.042 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 23:14:15.042 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 23:14:15.042 [Lua] [installed] = true (boolean) 23:14:15.042 [Lua] [enabled] = true (boolean) 23:14:15.042 [Lua] [name] = Skip Intro (string) 23:14:15.042 [Lua] [dependency_error] = (string) 23:14:15.042 [Lua] [6] = table 23:14:15.042 [Lua] [download_pending] = false (boolean) 23:14:15.042 [Lua] [id] = 1383433646 (string) 23:14:15.042 [Lua] [children] = table 23:14:15.042 [Lua] [1] = 1369573612 (string) 23:14:15.042 [Lua] [banned] = false (boolean) 23:14:15.042 [Lua] [author_id] = 45268594 (number) 23:14:15.042 [Lua] [tags] = table 23:14:15.042 [Lua] [1] = approved (string) 23:14:15.042 [Lua] [2] = UI (string) 23:14:15.042 [Lua] [3] = QoL (string) 23:14:15.042 [Lua] [author] = prop joe (string) 23:14:15.042 [Lua] [sanctioned] = true (boolean) 23:14:15.042 [Lua] [out_of_date] = false (boolean) 23:14:15.042 [Lua] [downloading] = false (boolean) 23:14:15.042 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 23:14:15.042 [Lua] [num_children] = 1 (number) 23:14:15.042 [Lua] [ugc_status] = 3 (number) 23:14:15.042 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 23:14:15.042 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 23:14:15.042 [Lua] [installed] = true (boolean) 23:14:15.042 [Lua] [enabled] = true (boolean) 23:14:15.042 [Lua] [name] = Persistent Ammo Counter (string) 23:14:15.042 [Lua] [dependency_error] = (string) 23:14:15.042 [Lua] [7] = table 23:14:15.042 [Lua] [download_pending] = false (boolean) 23:14:15.042 [Lua] [id] = 1395655171 (string) 23:14:15.042 [Lua] [children] = table 23:14:15.042 [Lua] [1] = 1369573612 (string) 23:14:15.042 [Lua] [banned] = false (boolean) 23:14:15.042 [Lua] [author_id] = 59593500 (number) 23:14:15.042 [Lua] [tags] = table 23:14:15.042 [Lua] [1] = QoL (string) 23:14:15.042 [Lua] [2] = Balance/Tweaks (string) 23:14:15.042 [Lua] [3] = approved (string) 23:14:15.042 [Lua] [author] = Grimalackt (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 23:14:15.044 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Bot Improvements - Combat (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [8] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1460327284 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 96578995 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [author] = NonzeroGeoduck7 (string) 23:14:15.044 [Lua] [sanctioned] = false (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 23:14:15.044 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = BossKillTimer (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [9] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1393343095 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [2] = 1374248490 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 45268594 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [2] = UI (string) 23:14:15.044 [Lua] [author] = prop joe (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 23:14:15.044 [Lua] [num_children] = 2 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:14:15.044 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Scoreboard Tweaks (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [10] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1455893647 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 38895286 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = applied (string) 23:14:15.044 [Lua] [4] = approved (string) 23:14:15.044 [Lua] [author] = Squatting Bear (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 23:14:15.044 [Lua] [num_children] = 0 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 23:14:15.044 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Player List Plus (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [11] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1445717962 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [2] = 1389872347 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 38895286 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = applied (string) 23:14:15.044 [Lua] [4] = approved (string) 23:14:15.044 [Lua] [author] = Squatting Bear (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 23:14:15.044 [Lua] [num_children] = 2 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 23:14:15.044 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Loadout Manager (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [12] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1383452616 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [2] = 1374248490 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 45268594 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = approved (string) 23:14:15.044 [Lua] [author] = prop joe (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 23:14:15.044 [Lua] [num_children] = 2 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:14:15.044 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Killfeed Tweaks (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [13] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1516618647 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 96578995 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = approved (string) 23:14:15.044 [Lua] [author] = NonzeroGeoduck7 (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 23:14:15.044 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Friendly Fire Indicator (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [14] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1383542440 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 45268594 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = approved (string) 23:14:15.044 [Lua] [author] = prop joe (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:14:15.044 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Weapon Kill Counter (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [15] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1479520507 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 18741013 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = Misc (string) 23:14:15.044 [Lua] [4] = applied (string) 23:14:15.044 [Lua] [5] = approved (string) 23:14:15.044 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 23:14:15.044 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = My Hero (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [16] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1402971136 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 38300192 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [2] = UI (string) 23:14:15.044 [Lua] [3] = QoL (string) 23:14:15.044 [Lua] [author] = Tomoko 👿 (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 23:14:15.044 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Needii (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [17] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1569650837 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 81851809 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [2] = UI (string) 23:14:15.044 [Lua] [3] = QoL (string) 23:14:15.044 [Lua] [author] = Skwuruhl (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 23:14:15.044 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Crosshairs Fix (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [18] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1391228174 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 4821406 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = UI (string) 23:14:15.044 [Lua] [2] = QoL (string) 23:14:15.044 [Lua] [3] = approved (string) 23:14:15.044 [Lua] [author] = grasmann (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 23:14:15.044 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = UI Improvements (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [19] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1495937978 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 96578995 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = QoL (string) 23:14:15.044 [Lua] [2] = approved (string) 23:14:15.044 [Lua] [author] = NonzeroGeoduck7 (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 23:14:15.044 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Host Solo Quick Play Games (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [20] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1388911015 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 4821406 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [author] = grasmann (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 23:14:15.044 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Chat Block (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [21] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1487862316 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 45268594 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [2] = UI (string) 23:14:15.044 [Lua] [3] = QoL (string) 23:14:15.044 [Lua] [author] = prop joe (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 23:14:15.044 [Lua] [num_children] = 1 (number) 23:14:15.044 [Lua] [ugc_status] = 3 (number) 23:14:15.044 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 23:14:15.044 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 23:14:15.044 [Lua] [installed] = true (boolean) 23:14:15.044 [Lua] [enabled] = true (boolean) 23:14:15.044 [Lua] [name] = Reroll Improvements (string) 23:14:15.044 [Lua] [dependency_error] = (string) 23:14:15.044 [Lua] [22] = table 23:14:15.044 [Lua] [download_pending] = false (boolean) 23:14:15.044 [Lua] [id] = 1464907434 (string) 23:14:15.044 [Lua] [children] = table 23:14:15.044 [Lua] [1] = 1369573612 (string) 23:14:15.044 [Lua] [banned] = false (boolean) 23:14:15.044 [Lua] [author_id] = 14284923 (number) 23:14:15.044 [Lua] [tags] = table 23:14:15.044 [Lua] [1] = approved (string) 23:14:15.044 [Lua] [2] = UI (string) 23:14:15.044 [Lua] [3] = Misc (string) 23:14:15.044 [Lua] [author] = Fracticality (string) 23:14:15.044 [Lua] [sanctioned] = true (boolean) 23:14:15.044 [Lua] [out_of_date] = false (boolean) 23:14:15.044 [Lua] [downloading] = false (boolean) 23:14:15.044 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 23:14:15.045 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = Armory (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [23] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1387440934 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 4821406 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = applied (string) 23:14:15.045 [Lua] [2] = approved (string) 23:14:15.045 [Lua] [3] = QoL (string) 23:14:15.045 [Lua] [4] = Cosmetic (string) 23:14:15.045 [Lua] [author] = grasmann (string) 23:14:15.045 [Lua] [sanctioned] = true (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 23:14:15.045 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = false (boolean) 23:14:15.045 [Lua] [name] = Third Person Equipment (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [24] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1431393962 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 14284923 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = UI (string) 23:14:15.045 [Lua] [2] = Misc (string) 23:14:15.045 [Lua] [3] = approved (string) 23:14:15.045 [Lua] [author] = Fracticality (string) 23:14:15.045 [Lua] [sanctioned] = true (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 23:14:15.045 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = Bestiary (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [25] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1388882435 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 4821406 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = applied (string) 23:14:15.045 [Lua] [author] = grasmann (string) 23:14:15.045 [Lua] [sanctioned] = false (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 23:14:15.045 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = Show Damage (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [26] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1593460250 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 84308322 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = UI (string) 23:14:15.045 [Lua] [2] = QoL (string) 23:14:15.045 [Lua] [3] = applied (string) 23:14:15.045 [Lua] [author] = pixaal (string) 23:14:15.045 [Lua] [sanctioned] = false (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 23:14:15.045 [Lua] [last_updated] = 8/8/2019 10:50:18 AM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = Crosshair Kill Confirmation (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [27] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1570226884 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 107014304 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = applied (string) 23:14:15.045 [Lua] [2] = UI (string) 23:14:15.045 [Lua] [3] = Art (string) 23:14:15.045 [Lua] [author] = Sir Aiedail (string) 23:14:15.045 [Lua] [sanctioned] = false (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort Brachsenbrücke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 23:14:15.045 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = More Loading Screens (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] [28] = table 23:14:15.045 [Lua] [download_pending] = false (boolean) 23:14:15.045 [Lua] [id] = 1582230400 (string) 23:14:15.045 [Lua] [children] = table 23:14:15.045 [Lua] [1] = 1369573612 (string) 23:14:15.045 [Lua] [banned] = false (boolean) 23:14:15.045 [Lua] [author_id] = 18741013 (number) 23:14:15.045 [Lua] [tags] = table 23:14:15.045 [Lua] [1] = applied (string) 23:14:15.045 [Lua] [2] = Misc (string) 23:14:15.045 [Lua] [author] = 🔰SkacikPL🗾 (string) 23:14:15.045 [Lua] [sanctioned] = false (boolean) 23:14:15.045 [Lua] [out_of_date] = false (boolean) 23:14:15.045 [Lua] [downloading] = false (boolean) 23:14:15.045 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string) 23:14:15.045 [Lua] [num_children] = 1 (number) 23:14:15.045 [Lua] [ugc_status] = 3 (number) 23:14:15.045 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1] All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person. [i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i] [b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string) 23:14:15.045 [Lua] [last_updated] = 5/18/2019 12:36:04 PM (string) 23:14:15.045 [Lua] [installed] = true (boolean) 23:14:15.045 [Lua] [enabled] = true (boolean) 23:14:15.045 [Lua] [name] = Full Body Awareness (string) 23:14:15.045 [Lua] [dependency_error] = (string) 23:14:15.045 [Lua] 23:14:15.045 [Lua] 23:14:15.045 [Lua] [1467751760] = 12 (number) 23:14:15.045 [Lua] [1479520507] = 2 (number) 23:14:15.045 [Lua] [1391228174] = 16 (number) 23:14:15.045 [Lua] [1516618647] = 4 (number) 23:14:15.045 [Lua] [1389872347] = 14 (number) 23:14:15.045 [Lua] [1455893647] = 7 (number) 23:14:15.045 [Lua] [1402971136] = 1 (number) 23:14:15.045 [Lua] [1431393962] = 22 (number) 23:14:15.045 [Lua] [1383542440] = 3 (number) 23:14:15.045 [Lua] [1383452616] = 5 (number) 23:14:15.045 [Lua] [1495937978] = 17 (number) 23:14:15.045 [Lua] [1487862316] = 19 (number) 23:14:15.045 [Lua] [1464907434] = 20 (number) 23:14:15.045 [Lua] [1388911015] = 18 (number) 23:14:15.045 [Lua] [1374248490] = 13 (number) 23:14:15.045 [Lua] [1395453301] = 11 (number) 23:14:15.045 [Lua] [1393343095] = 8 (number) 23:14:15.045 [Lua] [1387440934] = 21 (number) 23:14:15.045 [Lua] [1369573612] = 15 (number) 23:14:15.045 [Lua] [1569650837] = 0 (number) 23:14:15.045 [Lua] [1445717962] = 6 (number) 23:14:15.045 [Lua] [1395655171] = 9 (number) 23:14:15.045 [Lua] [1383433646] = 10 (number) 23:14:15.045 [Lua] 23:14:15.054 [Lua] 23:14:15.054 [Lua] [1467751760] = 12 (number) 23:14:15.054 [Lua] [1479520507] = 2 (number) 23:14:15.054 [Lua] [1391228174] = 16 (number) 23:14:15.054 [Lua] [1516618647] = 4 (number) 23:14:15.054 [Lua] [1389872347] = 14 (number) 23:14:15.054 [Lua] [1455893647] = 7 (number) 23:14:15.054 [Lua] [1402971136] = 1 (number) 23:14:15.054 [Lua] [1431393962] = 22 (number) 23:14:15.054 [Lua] [1383542440] = 3 (number) 23:14:15.054 [Lua] [1383452616] = 5 (number) 23:14:15.054 [Lua] [1495937978] = 17 (number) 23:14:15.054 [Lua] [1487862316] = 19 (number) 23:14:15.054 [Lua] [1464907434] = 20 (number) 23:14:15.054 [Lua] [1388911015] = 18 (number) 23:14:15.054 [Lua] [1374248490] = 13 (number) 23:14:15.054 [Lua] [1395453301] = 11 (number) 23:14:15.054 [Lua] [1393343095] = 8 (number) 23:14:15.054 [Lua] [1387440934] = 21 (number) 23:14:15.054 [Lua] [1369573612] = 15 (number) 23:14:15.054 [Lua] [1569650837] = 0 (number) 23:14:15.054 [Lua] [1445717962] = 6 (number) 23:14:15.054 [Lua] [1395655171] = 9 (number) 23:14:15.054 [Lua] [1383433646] = 10 (number) 23:14:15.054 [Lua] 23:14:15.055 [Lua] <>modded = true<> 23:14:15.055 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 23:14:15.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 23:14:15.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 23:14:15.188 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c4868c0) 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c4869e0) 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024f96e0) 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024f9870) 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c906740) 23:14:15.190 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c906780) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e668ea0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e668ff0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cb2f7f0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce2a0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cb81360) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73fe0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d704a30) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cb74020) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73fc0) 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:14:15.191 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0e9ee390) 23:14:15.192 [Lua] <>modded = true<> 23:14:15.192 [Lua] <>Mod:1389872347:Simple UI = true<> 23:14:15.219 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 23:14:15.236 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 23:14:15.236 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:14:15.236 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 23:14:15.237 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c126a50) 23:14:15.237 [Lua] <>modded = true<> 23:14:15.237 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 23:14:15.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 23:14:15.303 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 23:14:15.303 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 23:14:15.304 [Lua] <>modded = true<> 23:14:15.304 [Lua] <>Mod:1467751760:UI Tweaks = true<> 23:14:15.336 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 23:14:15.369 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 23:14:15.370 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 23:14:15.371 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0cdb7080) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0cdb7280) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0cdb7490) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0cdb7300) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0cdb7240) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0cdb7590) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0cdb7320) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0cdb73b0) 23:14:15.372 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036940) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0cdb7c80) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0cdb9390) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0cdb7b10) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0cce2600) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0cce26d0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0cce29a0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0cc6e000) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0cda3f40) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0321b8c0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0ce893c0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01340300) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012c9cb0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0198e260) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0cd70540) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0ce4b110) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0cdce960) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0c4aa0f0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0cdb8280) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0cdc7820) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0cdc77e0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0cdc79d0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0cdc78b0) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0cde7140) 23:14:15.373 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0ce82320) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0ce647d0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0ce644a0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0cdc7610) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0cdc7b60) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0cdc7870) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0cdc7890) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x00517b90) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x027ee220) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026bdc50) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026bda80) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64400) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4f0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64110) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c550) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d816980) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d815e10) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d816450) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d816490) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0cdc79b0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0ce5cc90) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0129afe0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0126a8d0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0126a8b0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129af70) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02405c50) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0c46b2b0) 23:14:15.374 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0008d770) 23:14:15.375 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0cdc7920) 23:14:15.375 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 23:14:15.375 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0cc7eb30) 23:14:15.375 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0cc7ea90) 23:14:15.375 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0cc7eab0) 23:14:15.378 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0cdccf60) 23:14:15.378 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0cdccd70) 23:14:15.378 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 23:14:15.378 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 23:14:15.378 [Lua] <>modded = true<> 23:14:15.378 [Lua] <>Mod:1395453301:Skip Intro = true<> 23:14:15.404 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 23:14:15.420 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 23:14:15.420 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 23:14:15.420 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024fac70) 23:14:15.420 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024fad20) 23:14:15.420 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 23:14:15.421 [Lua] <>modded = true<> 23:14:15.421 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 23:14:15.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 23:14:15.470 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 23:14:15.470 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 23:14:15.470 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64400) 23:14:15.471 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4f0) 23:14:15.471 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64110) 23:14:15.471 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c550) 23:14:15.471 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 23:14:15.472 [Lua] <>modded = true<> 23:14:15.472 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 23:14:15.503 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 23:14:15.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 23:14:15.520 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 23:14:15.520 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.520 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002f8e50) 23:14:15.520 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a4c7a0) 23:14:15.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b386b0) 23:14:15.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019cc100) 23:14:15.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b38500) 23:14:15.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b33010) 23:14:15.521 [Lua] <>modded = true<> 23:14:15.521 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 23:14:15.554 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 23:14:15.570 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 23:14:15.570 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 23:14:15.570 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260) 23:14:15.570 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e74f800) 23:14:15.570 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129af70) 23:14:15.570 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e74fad0) 23:14:15.571 [Lua] <>modded = true<> 23:14:15.571 [Lua] <>Mod:1455893647:Player List Plus = true<> 23:14:15.603 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 23:14:15.620 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 23:14:15.620 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cbd5fb0) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cbd60a0) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cbd62d0) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cbd61e0) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01309ae0) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008b5210) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c47f170) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02468760) 23:14:15.621 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 23:14:15.622 [Lua] <>modded = true<> 23:14:15.622 [Lua] <>Mod:1445717962:Loadout Manager = true<> 23:14:15.653 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 23:14:15.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 23:14:15.670 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 23:14:15.670 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0d773bf0) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea62c0) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea61b0) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea61f0) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6430) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0d774060) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031ca650) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031ca710) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b3e70) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a7950) 23:14:15.671 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 23:14:15.671 [Lua] <>modded = true<> 23:14:15.672 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 23:14:15.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 23:14:15.720 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 23:14:15.720 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 23:14:15.720 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260) 23:14:15.720 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.720 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cc96040) 23:14:15.720 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cc961a0) 23:14:15.721 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024f96a0) 23:14:15.721 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cc96450) 23:14:15.721 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cc96370) 23:14:15.721 [Lua] <>modded = true<> 23:14:15.721 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 23:14:15.753 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 23:14:15.769 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 23:14:15.770 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 23:14:15.770 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cd727a0) 23:14:15.770 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:14:15.770 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 23:14:15.770 [Lua] <>modded = true<> 23:14:15.770 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 23:14:15.803 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 23:14:15.820 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 23:14:15.820 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 23:14:15.820 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d0540) 23:14:15.820 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025c1b00] (Origin: function: 0x025c1bf0) 23:14:15.820 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 23:14:15.820 [Lua] <>modded = true<> 23:14:15.820 [Lua] <>Mod:1479520507:My Hero = true<> 23:14:15.853 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 23:14:15.869 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 23:14:15.870 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0cfd65a0) 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197d40) 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197d60) 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e23fc00) 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197d00) 23:14:15.870 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 23:14:15.871 [Lua] <>modded = true<> 23:14:15.871 [Lua] <>Mod:1402971136:Needii = true<> 23:14:15.903 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 23:14:15.921 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 23:14:15.921 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 23:14:15.921 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.921 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0cde2f20) 23:14:15.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:14:15.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 23:14:15.921 [Lua] <>modded = true<> 23:14:15.921 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 23:14:15.953 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 23:14:15.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 23:14:15.970 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 23:14:15.970 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cc7af30) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ada0) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7adc0) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ade0) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ae00) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7ae60) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7ae80) 23:14:15.970 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 23:14:15.970 [Lua] <>modded = true<> 23:14:15.971 [Lua] <>Mod:1391228174:UI Improvements = true<> 23:14:16.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 23:14:16.021 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 23:14:16.021 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 23:14:16.021 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d0dfea0) 23:14:16.021 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d0df770) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d0dfec0) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d0df8f0) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d0df800) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d7743b0) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d774350) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025c1b00] (Origin: function: 0x025c1c70) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0cfdce90) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38ce00) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38d210) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d1daa20) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d1dadb0) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d1dac00) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d1daab0) 23:14:16.022 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d1daba0) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d1daa00) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d1dad30) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d2796b0) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d307390) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d307660) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d8158c0) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78270) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de782e0) 23:14:16.023 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78600) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78450) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0d9abef0) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9abf20) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0d9abf60) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab770) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0d9abfc0) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab7b0) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dbde3d0) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d773f20) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dbddf10) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dbde0a0) 23:14:16.024 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 23:14:16.025 [Lua] <>modded = true<> 23:14:16.025 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 23:14:16.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 23:14:16.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 23:14:16.070 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c126ce0) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c4c0) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c680) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c640) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c5f0) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e079ff0) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a1d0) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a320) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a080) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dc3db40) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dc3dd80) 23:14:16.071 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 23:14:16.071 [Lua] <>modded = true<> 23:14:16.071 [Lua] <>Mod:1388911015:Chat Block = true<> 23:14:16.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 23:14:16.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 23:14:16.120 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 23:14:16.120 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c53f20) 23:14:16.120 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 23:14:16.121 [Lua] <>modded = true<> 23:14:16.121 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 23:14:16.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 23:14:16.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 23:14:16.170 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 23:14:16.170 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:16.170 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d1438a0) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d143880) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d143820) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d143660) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d1275e0) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d1275c0) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d127560) 23:14:16.171 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d1273a0) 23:14:16.171 [Lua] <>modded = true<> 23:14:16.171 [Lua] <>Mod:1464907434:Armory = true<> 23:14:16.203 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 23:14:16.237 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 23:14:16.237 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 23:14:16.237 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 23:14:16.240 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5c70) 23:14:16.240 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddcf0) 23:14:16.240 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a3e0) 23:14:16.241 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c0edbc0) 23:14:16.241 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7740c0) 23:14:16.241 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773c10) 23:14:16.241 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527210) 23:14:16.241 [Lua] <>modded = true<> 23:14:16.241 [Lua] <>Mod:1431393962:Bestiary = true<> 23:14:16.270 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 23:14:16.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 23:14:16.304 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 23:14:16.306 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5c70) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddcf0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a3e50) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a9030) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029addd0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c3a95f0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c3a9670) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012810f0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0129ae80) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d0540) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028d0620) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a3e0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7740c0) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773c10) 23:14:16.307 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527210) 23:14:16.320 [Lua] <>project = vermintide 2<> 23:14:16.320 [Lua] <>build = release<> 23:14:16.320 [Lua] <>platform = win32<> 23:14:16.320 [Lua] <>title_id = 5107<> 23:14:16.320 [Lua] <>content_revision = 5803<> 23:14:16.320 [Lua] <>engine_revision = 21be6a16b9a9<> 23:14:16.320 [Lua] <>release_version = 2.2<> 23:14:16.320 [Lua] <>rendering_backend = dx12<> 23:14:16.320 [Lua] <>teamcity_build_id = 55936<> 23:14:16.320 [Lua] <>steam_id = 110000100950f7d<> 23:14:16.320 [Lua] <>steam_profile_name = Kauffy<> 23:14:16.320 [Lua] <>machine_id = ab764e29-0dce-439a-add9-68751508c22c<> 23:14:16.320 [Lua] [Boot] Application build: release 23:14:16.320 [Lua] [Boot] Content revision: 5803 23:14:16.320 [Lua] [Boot] Engine revision: 21be6a16b9a9 23:14:16.320 [Lua] [Boot] Release version: 2.2 23:14:16.321 [Lua] [Boot] User ID: 110000100950f7d Kauffy 23:14:16.328 [Lua] [SmokeTest] Disabled 23:14:16.328 [Lua] initializing mechanism to: adventure 23:14:16.329 [Lua] Game:setup() total time: 0.0090000000000003 23:14:16.329 [Lua] handle rev info: 0.0010000000000012221 23:14:16.329 [Lua] handle gfx quality: 0 23:14:16.329 [Lua] default settings: 0 23:14:16.329 [Lua] user settings: 0 23:14:16.329 [Lua] set frame times: 0 23:14:16.329 [Lua] init random: 0 23:14:16.329 [Lua] managers: 0.0079999999999991189 23:14:16.329 [Lua] 23:14:16.329 [Lua] unaccounted: 0 23:14:16.329 [Lua] [Boot] use baked enemy meshes: false 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 23:14:16.329 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 23:14:16.329 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 23:14:16.338 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 23:14:16.338 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 23:14:16.338 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 23:14:16.338 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 23:14:16.338 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 23:14:16.338 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 23:14:16.338 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 23:14:16.338 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 23:14:16.339 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e5b40) 23:14:16.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 23:14:16.494 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 23:14:16.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 23:14:16.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 23:14:16.968 [Lua] [PackageManager] Force_load: resource_packages/title_screen 23:14:16.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 23:14:17.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 23:14:17.018 [Lua] [PackageManager] Force_load: resource_packages/menu 23:14:17.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 23:14:17.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 23:14:17.121 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 23:14:17.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 23:14:17.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 23:14:17.764 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 23:14:17.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 23:14:17.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 23:14:17.866 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 23:14:17.866 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 23:14:17.867 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 23:14:17.867 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 23:14:17.867 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 23:14:17.867 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 23:14:17.867 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 23:14:17.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 23:14:17.915 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 23:14:17.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 23:14:18.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 23:14:18.320 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 23:14:18.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 23:14:18.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 23:14:18.981 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 23:14:18.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 23:14:19.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 23:14:19.658 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 23:14:19.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 23:14:19.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 23:14:19.877 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 23:14:19.877 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 23:14:19.878 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008e3b30) 23:14:19.878 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x019c3120) 23:14:19.878 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01547730) 23:14:19.878 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x003a98b0) 23:14:19.878 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x019c1150) 23:14:19.878 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0d4bac30) 23:14:19.878 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 23:14:19.878 [Lua] [Gamestate] Enter StateTitleScreen 23:14:19.879 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:14:19.879 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:14:19.879 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:14:19.879 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:14:19.879 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:14:19.881 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 23:14:19.894 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:14:19.894 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:14:19.894 [Save] Loading `save_data` 23:14:19.895 [Save] Load done 23:14:19.912 [Lua] [BackendManagerPlayFab] Backend Enabled 23:14:20.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 23:14:20.197 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 23:14:20.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:14:20.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:14:20.467 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 23:14:20.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 23:14:20.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 23:14:20.721 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 23:14:20.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 23:14:20.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 23:14:20.807 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 23:14:20.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 23:14:20.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 23:14:20.873 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 23:14:20.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 23:14:21.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 23:14:21.285 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 23:14:21.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 23:14:21.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 23:14:21.390 [Lua] [PackageManager] Force_load: resource_packages/inventory 23:14:21.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 23:14:21.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 23:14:21.439 [Lua] [PackageManager] Force_load: resource_packages/careers 23:14:21.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 23:14:21.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 23:14:21.489 [Lua] [PackageManager] Force_load: resource_packages/decals 23:14:21.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 23:14:21.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 23:14:21.590 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 23:14:21.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 23:14:22.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 23:14:22.206 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 23:14:22.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 23:14:23.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 23:14:23.101 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 23:14:23.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 23:14:23.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 23:14:23.976 [Lua] [PackageManager] Force_load: resource_packages/ingame 23:14:23.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 23:14:24.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 23:14:24.899 [Lua] [PackageManager] Force_load: resource_packages/pickups 23:14:24.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 23:14:24.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 23:14:24.984 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 23:14:24.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 23:14:25.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 23:14:25.033 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 23:14:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 23:14:25.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 23:14:25.083 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 23:14:40.000 warning: [Lua] Following data will be uploaded to Crashify: <> 23:14:40.001 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000100950f7d "Kauffy" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:655: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:438: in function _update_state [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:560: in function update [5] @scripts/game_state/title_screen_substates/win32/state_title_screen_init_network.lua:55: in function update [6] @foundation/scripts/util/state_machine.lua:145: in function update [7] @scripts/game_state/state_title_screen.lua:247: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:788: in function game_update [10] @scripts/boot.lua:552:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000100950f7d \"Kauffy\"" [2] self = table: 00000000033EDDC0; error_data = table: 000000000CD985E0; crashify_override = nil; ignore_crashify = nil [3] self = table: 00000000033EDDC0; settings = table: 000000000022CC00; signin = table: 000000000CA5BF80; result_data = nil; error_data = table: 000000000CD985E0 [4] self = table: 00000000033EDDC0; dt = 0.016667097806930542; settings = table: 000000000022CC00; signin = table: 000000000CA5BF80; mirror = nil; queue = nil; error_data = nil; interfaces = table: 00000000032560B0 [5] self = table: 00000000004A2470; dt = 0.016667097806930542; t = 23.708883298560977 [6] self = table: 000000000D0B0740; dt = 0.016667097806930542; t = 23.708883298560977 [7] self = table: 000000000197BED0; dt = 0.016667097806930542; t = 23.708883298560977 [8] self = table: 00000000005DC910; dt = 0.016667097806930542; t = 23.708883298560977 [9] self = table: 0000000000091C90; real_world_dt = 0.016667097806930542; dt = 0.016667097806930542; t = 23.708883298560977 [10] dt = 0.016667097806930542 [2] _button_ok = "button_ok"; _server_queue = table: 0000000000570360; _in_error_state = false; _interfaces = table: 00000000032560B0; _is_tutorial_backend = false; _mirror = table: 00000000008AC180; _signin = table: 00000000008B1D30; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1580426079; _interfaces_created = false; _talents_interface_overrides = table: 00000000033EDDF0; _need_signin = false; _backend_signin = table: 000000000CA5BF80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000320C8D0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000320C8A0; [3] _button_ok = "button_ok"; _server_queue = table: 0000000000570360; _in_error_state = false; _interfaces = table: 00000000032560B0; _is_tutorial_backend = false; _mirror = table: 00000000008AC180; _signin = table: 00000000008B1D30; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1580426079; _interfaces_created = false; _talents_interface_overrides = table: 00000000033EDDF0; _need_signin = false; _backend_signin = table: 000000000CA5BF80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000320C8D0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000320C8A0; [4] _button_ok = "button_ok"; _server_queue = table: 0000000000570360; _in_error_state = false; _interfaces = table: 00000000032560B0; _is_tutorial_backend = false; _mirror = table: 00000000008AC180; _signin = table: 00000000008B1D30; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1580426079; _interfaces_created = false; _talents_interface_overrides = table: 00000000033EDDF0; _need_signin = false; _backend_signin = table: 000000000CA5BF80; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000320C8D0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000320C8A0; [5] _params = table: 000000000D0DC520; backend_signin_initated = true; parent = table: 000000000197BED0; _save_data_loaded = true; [6] _params = table: 000000000D0DC520; _profiling_debugging_enabled = true; _parent = table: 000000000197BED0; _state = table: 00000000004A2470; [7] _world_name = "title_screen_world"; _input_manager = table: 0000000002C4A830; _viewport = [Viewport]; parent = table: 0000000000091C90; _is_installed = true; _world = [World]; _params = table: 00000000005DC770; _gui = [Gui]; _platform = "win32"; _machine = table: 000000000D0B0740; _viewport_name = "title_screen_viewport"; _play_go_progress_string = "Installing: %d%%"; [8] _params = table: 00000000005DC770; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000091C90; _state = table: 000000000197BED0; [9] startup_package_handles = table: 0000000000093FB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000093F20; flow_return_table = table: 0000000000091CC0; _machine = table: 00000000005DC910; startup_timer = 9.3908249586820602; has_booted = true; loading_context = table: 00000000005DC700; <> 23:14:40.001 [Lua] [BackendManagerPlayFab] adding error: 2 nil 23:14:40.001 [Lua] [BackendManagerPlayFab] Showing error dialog: "2", "nil" 23:14:40.001 [Lua] backend error 2 backend_err_signin_timeout 23:14:40.001 [Lua] PopupManager:queue_default_popup: Sign-in timeout Server Error button_quit Quit Game 23:14:42.395 [Lua] PopupManager:query_result returned result: button_quit 23:14:42.395 [Application] Lua signals application exit. 23:14:42.488 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 23:14:42.489 [Lua] [Managers] Destroying state managers... 23:14:42.489 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 23:14:42.489 [Lua] [Managers] Destroying state managers... 23:14:42.489 [Lua] [Managers] Destroying global managers... 23:14:50.863 [Lua] VMF:ON_UNLOAD() 23:14:50.873 [Lua] [PackageManager] Destroy() 23:14:50.873 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 23:14:50.874 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 23:14:50.874 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 23:14:50.874 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 23:14:50.874 [Lua] [PackageManager] Unload: resource_packages/decals, global 23:14:50.877 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 23:14:50.902 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 23:14:50.904 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 23:14:50.904 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 23:14:50.905 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 23:14:50.908 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 23:14:50.917 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 23:14:50.930 [Lua] [PackageManager] Unload: resource_packages/inventory, global 23:14:50.941 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 23:14:50.943 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 23:14:50.949 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 23:14:50.949 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 23:14:50.949 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 23:14:50.951 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 23:14:50.973 [Lua] [PackageManager] Unload: resource_packages/ingame, global 23:14:50.975 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 23:14:50.975 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 23:14:50.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 23:14:50.985 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 23:14:50.986 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 23:14:50.996 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 23:14:50.996 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 23:14:50.996 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 23:14:50.999 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 23:14:51.001 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 23:14:51.009 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 23:14:51.015 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 23:14:51.017 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 23:14:51.039 [Lua] [PackageManager] Unload: resource_packages/pickups, global 23:14:51.039 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 23:14:51.046 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 23:14:51.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 23:14:51.063 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 23:14:51.066 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 23:14:51.066 [Lua] [PackageManager] Unload: resource_packages/careers, global 23:14:51.203 [RazerChroma] Shutdown Razer Chroma 23:14:51.421 [EAC] Shutdown [Log end]