[Log version] 1 [Session] 654a7f95-35e5-49ef-bbea-ac5184e47ddb UTC time stamps 14:01:32.484 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 14:01:32.484 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 14:01:32.484 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 14:01:32.484 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 14:01:32.484 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 14:01:32.485 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 14:01:32.570 [RazerChroma] Setup Razer Chroma resources 14:01:32.571 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 14:01:32.617 [Window] Window => active 14:01:32.765 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 14:01:32.810 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 14:01:33.614 [EAC] Init client 110000106ea4256 14:01:33.614 [EAC] EAC client initialized 14:01:33.614 warning: [EAC] Failed to initialize localization 14:01:33.615 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 14:01:33.620 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 14:01:35.618 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 14:01:35.725 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 14:01:36.431 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 14:01:36.433 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 14:01:36.571 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 14:01:36.571 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 14:01:36.572 [Save] Save dir: `C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2` 14:01:36.572 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 14:01:36.572 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 14:01:36.781 [RazerChroma] Setup Razer Chroma 14:01:36.843 [LightFX ] Loaded DLL. 14:01:36.843 [LightFX ] Init() 14:01:36.848 [LightFX ] LightFX failed to initialize 14:01:36.876 [Lua] boot.lua start, os clock: 9.620000000000001 14:01:36.876 [Lua] LUA IS STRIPPED! 14:01:36.876 [Lua] Boot:setup() entered. time: 0 os-clock: 9.6210000000000004 14:01:36.876 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000011 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16326MB Available: 8761MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589 Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): G15 Keyboard Input device: Generic (17.0): Logitech Gaming Keyboard Input device: Generic (17.0): Sennheiser 3D G4ME1 Input device: Joystick (20.2): Saitek Cyborg USB Stick Input device: Gamepad (21.2): Controller (Wireless Gamepad F710) Input device: Generic (17.0): G502 HERO Gaming Mouse 14:01:36.877 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 14:01:36.890 [SteamStats] RequestCurrentStats success: true 14:01:40.332 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.0474246499943547 os-clock: 13.076000000000001 14:01:40.332 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 14:01:40.332 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 14:01:40.335 [Lua] Flushing: resource_packages/strings [ResourcePackage] 14:01:40.335 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 14:01:40.338 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 14:01:40.338 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 14:01:40.338 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 14:01:40.338 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 14:01:40.338 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 14:01:40.341 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 14:01:40.341 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 14:01:40.342 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 14:01:40.344 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 14:01:40.344 [Lua] Development.init_application_parameters 14:01:40.344 [Lua] ----------------------------------------------------------------- 14:01:40.344 [Lua] -- Application parameters -- 14:01:40.344 [Lua] ----------------------------------------------------------------- 14:01:40.344 [Lua] ***************************************************************** 14:01:40.344 [Lua] ** Initial contents of script_data ** 14:01:40.344 [Lua] script_data.beta_level_progression = false 14:01:40.344 [Lua] script_data.build_identifier = f890eb9cd866 14:01:40.344 [Lua] script_data.debug_interactions = false 14:01:40.344 [Lua] script_data.disable_debug_draw = true 14:01:40.344 [Lua] script_data.disable_intro_trailer = false 14:01:40.344 [Lua] script_data.disable_store = false 14:01:40.344 [Lua] script_data.disable_tutorial_at_start = true 14:01:40.344 [Lua] script_data.eac-untrusted = false 14:01:40.344 [Lua] script_data.enable_detailed_tooltips = false 14:01:40.344 [Lua] script_data.force_debug_disabled = true 14:01:40.344 [Lua] script_data.force_steam = true 14:01:40.344 [Lua] script_data.hide_fps = true 14:01:40.344 [Lua] script_data.hide_version_info = true 14:01:40.344 [Lua] script_data.matchmaking_debug = true 14:01:40.344 [Lua] script_data.network_debug = true 14:01:40.344 [Lua] script_data.package_debug = true 14:01:40.344 [Lua] script_data.packaged_build = true 14:01:40.344 [Lua] script_data.settings = { } 14:01:40.344 [Lua] script_data.show_fps = false 14:01:40.344 [Lua] script_data.spawn_empty_chest = true 14:01:40.344 [Lua] script_data.telemetry_log_interval = 600 14:01:40.344 [Lua] script_data.tobii_button = false 14:01:40.344 [Lua] script_data.use_beta_overlay = false 14:01:40.344 [Lua] script_data.use_local_backend = false 14:01:40.344 [Lua] script_data.use_tech_telemetry = true 14:01:40.344 [Lua] script_data.use_telemetry = true 14:01:40.344 [Lua] ***************************************************************** 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 14:01:40.344 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 14:01:40.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 14:01:40.545 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 14:01:40.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 14:01:40.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 14:01:40.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 14:01:40.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 14:01:40.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 14:01:40.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 14:01:40.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 14:01:41.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 14:01:41.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 14:01:41.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 14:01:41.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 14:01:41.392 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 14:01:41.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 14:01:41.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 14:01:41.695 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 14:01:41.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 14:01:41.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 14:01:41.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 14:01:41.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 14:01:42.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 14:01:42.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 14:01:42.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 14:01:42.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 14:01:42.363 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 14:01:42.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 14:01:42.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 14:01:42.562 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 14:01:42.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 14:01:42.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 14:01:42.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 14:01:42.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 14:01:43.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 14:01:43.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 14:01:43.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 14:01:43.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 14:01:43.233 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 14:01:43.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 14:01:43.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 14:01:43.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 14:01:43.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 14:01:43.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 14:01:43.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 14:01:43.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 14:01:43.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 14:01:43.609 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 14:01:43.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 14:01:43.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 14:01:43.916 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 14:01:43.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 14:01:44.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 14:01:44.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 14:01:44.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 14:01:44.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 14:01:44.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 14:01:44.398 [Lua] settings.steam: nil 14:01:44.398 [Lua] Steam: table: 0000000000062450 14:01:44.398 [Lua] force_steam: true 14:01:44.398 [Lua] BUILD: release 14:01:44.398 [Lua] test_backend: nil 14:01:44.398 [Lua] DEDICATED_SERVER: false 14:01:44.398 [Lua] Using app_id '552500' to define backend 14:01:44.398 [Lua] PlayFab Title ID: 5107 14:01:44.458 [Lua] [1] = beastmen_minotaur (string) 14:01:44.458 [Lua] [2] = skaven_storm_vermin_champion (string) 14:01:44.458 [Lua] [3] = chaos_dummy_troll (string) 14:01:44.458 [Lua] [4] = skaven_grey_seer (string) 14:01:44.458 [Lua] [5] = chaos_plague_wave_spawner (string) 14:01:44.458 [Lua] [6] = chaos_vortex (string) 14:01:44.458 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 14:01:44.458 [Lua] [8] = chaos_dummy_sorcerer (string) 14:01:44.458 [Lua] [9] = chaos_tentacle (string) 14:01:44.458 [Lua] [10] = skaven_loot_rat (string) 14:01:44.458 [Lua] [11] = skaven_stormfiend_demo (string) 14:01:44.458 [Lua] [12] = critter_rat (string) 14:01:44.458 [Lua] [13] = skaven_explosive_loot_rat (string) 14:01:44.458 [Lua] [14] = chaos_spawn (string) 14:01:44.458 [Lua] [15] = skaven_stormfiend_boss (string) 14:01:44.458 [Lua] [16] = critter_pig (string) 14:01:44.458 [Lua] [17] = chaos_troll (string) 14:01:44.458 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 14:01:44.458 [Lua] [19] = skaven_rat_ogre (string) 14:01:44.458 [Lua] [20] = skaven_stormfiend (string) 14:01:44.458 [Lua] [21] = skaven_storm_vermin_warlord (string) 14:01:44.458 [Lua] [22] = skaven_warpfire_thrower (string) 14:01:44.458 [Lua] [23] = chaos_plague_sorcerer (string) 14:01:44.458 [Lua] [24] = chaos_exalted_champion_warcamp (string) 14:01:44.458 [Lua] [25] = skaven_pack_master (string) 14:01:44.458 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 14:01:44.458 [Lua] [27] = skaven_ratling_gunner (string) 14:01:44.458 [Lua] [28] = chaos_mutator_sorcerer (string) 14:01:44.458 [Lua] [29] = skaven_poison_wind_globadier (string) 14:01:44.458 [Lua] [30] = chaos_tentacle_sorcerer (string) 14:01:44.458 [Lua] [31] = chaos_exalted_champion_norsca (string) 14:01:44.458 [Lua] [32] = chaos_warrior (string) 14:01:44.458 [Lua] [33] = chaos_exalted_sorcerer (string) 14:01:44.458 [Lua] [34] = skaven_gutter_runner (string) 14:01:44.458 [Lua] [35] = chaos_corruptor_sorcerer (string) 14:01:44.458 [Lua] [36] = chaos_vortex_sorcerer (string) 14:01:44.458 [Lua] [37] = skaven_plague_monk (string) 14:01:44.458 [Lua] [38] = chaos_berzerker (string) 14:01:44.458 [Lua] [39] = beastmen_gor (string) 14:01:44.458 [Lua] [40] = beastmen_ungor_archer (string) 14:01:44.458 [Lua] [41] = beastmen_ungor_dummy (string) 14:01:44.458 [Lua] [42] = beastmen_standard_bearer_crater (string) 14:01:44.458 [Lua] [43] = skaven_storm_vermin_commander (string) 14:01:44.458 [Lua] [44] = beastmen_standard_bearer (string) 14:01:44.458 [Lua] [45] = skaven_storm_vermin (string) 14:01:44.458 [Lua] [46] = beastmen_ungor (string) 14:01:44.458 [Lua] [47] = chaos_raider_tutorial (string) 14:01:44.458 [Lua] [48] = chaos_raider (string) 14:01:44.458 [Lua] [49] = beastmen_gor_dummy (string) 14:01:44.458 [Lua] [50] = skaven_storm_vermin_with_shield (string) 14:01:44.458 [Lua] [51] = beastmen_bestigor (string) 14:01:44.458 [Lua] [52] = beastmen_bestigor_dummy (string) 14:01:44.458 [Lua] [53] = skaven_clan_rat_tutorial (string) 14:01:44.458 [Lua] [54] = chaos_marauder (string) 14:01:44.458 [Lua] [55] = skaven_dummy_clan_rat (string) 14:01:44.458 [Lua] [56] = chaos_fanatic (string) 14:01:44.458 [Lua] [57] = chaos_marauder_with_shield (string) 14:01:44.458 [Lua] [58] = chaos_zombie (string) 14:01:44.458 [Lua] [59] = skaven_clan_rat (string) 14:01:44.458 [Lua] [60] = skaven_clan_rat_with_shield (string) 14:01:44.458 [Lua] [61] = chaos_marauder_tutorial (string) 14:01:44.458 [Lua] [62] = skaven_dummy_slave (string) 14:01:44.458 [Lua] [63] = skaven_slave (string) 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 14:01:44.499 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 14:01:44.508 [Lua] level display name dlc_bogenhafen_city 14:01:44.508 [Lua] level display name cemetery 14:01:44.508 [Lua] level display name forest_ambush 14:01:44.508 [Lua] level display name mines 14:01:44.508 [Lua] level display name nurgle 14:01:44.508 [Lua] level display name warcamp 14:01:44.508 [Lua] level display name bell 14:01:44.508 [Lua] level display name skittergate 14:01:44.508 [Lua] level display name prologue 14:01:44.508 [Lua] level display name dlc_celebrate_crawl 14:01:44.508 [Lua] level display name military 14:01:44.508 [Lua] level display name magnus 14:01:44.508 [Lua] level display name skaven_stronghold 14:01:44.508 [Lua] level display name fort 14:01:44.508 [Lua] level display name ground_zero 14:01:44.508 [Lua] level display name elven_ruins 14:01:44.508 [Lua] level display name farmlands 14:01:44.508 [Lua] level display name ussingen 14:01:44.508 [Lua] level display name dlc_portals 14:01:44.508 [Lua] level display name dlc_castle 14:01:44.508 [Lua] level display name catacombs 14:01:44.508 [Lua] level display name crater 14:01:44.508 [Lua] level display name plaza 14:01:44.508 [Lua] level display name dlc_bogenhafen_slum 14:01:44.508 [Lua] level display name dlc_bastion 14:01:44.543 [Lua] TIME: 0.024000000000001 14:01:45.177 [Lua] [ConflictSettings] Contained breeds generated in: 0.59299999999999997 14:01:45.263 [Lua] <>realm = official<> 14:01:45.679 warning: [ModManager] Mod with id 1653236575ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.679 warning: [ModManager] Mod with id 1525503926ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.704 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.704 warning: [ModManager] Mod with id 1406006290ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.704 warning: [ModManager] Mod with id 2134634186ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.705 warning: [ModManager] Mod with id 1381145345ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.705 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.705 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.705 warning: [ModManager] Mod with id 1741481916ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping 14:01:45.718 [Lua] 14:01:45.718 [Lua] [1] = table 14:01:45.718 [Lua] [download_pending] = false (boolean) 14:01:45.718 [Lua] [id] = 1369573612 (string) 14:01:45.718 [Lua] [banned] = false (boolean) 14:01:45.718 [Lua] [author_id] = 58813412 (number) 14:01:45.718 [Lua] [tags] = table 14:01:45.718 [Lua] [1] = Tools (string) 14:01:45.718 [Lua] [2] = approved (string) 14:01:45.718 [Lua] [author] = bIbIbI(rus) (string) 14:01:45.718 [Lua] [sanctioned] = true (boolean) 14:01:45.718 [Lua] [out_of_date] = false (boolean) 14:01:45.718 [Lua] [downloading] = false (boolean) 14:01:45.718 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 14:01:45.718 [Lua] [num_children] = 0 (number) 14:01:45.718 [Lua] [ugc_status] = 3 (number) 14:01:45.718 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 14:01:45.718 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 14:01:45.718 [Lua] [installed] = true (boolean) 14:01:45.718 [Lua] [enabled] = true (boolean) 14:01:45.718 [Lua] [name] = Vermintide Mod Framework (string) 14:01:45.718 [Lua] [dependency_error] = (string) 14:01:45.718 [Lua] [2] = table 14:01:45.718 [Lua] [download_pending] = false (boolean) 14:01:45.718 [Lua] [id] = 1374248490 (string) 14:01:45.718 [Lua] [children] = table 14:01:45.718 [Lua] [1] = 1369573612 (string) 14:01:45.718 [Lua] [banned] = false (boolean) 14:01:45.718 [Lua] [author_id] = 45268594 (number) 14:01:45.718 [Lua] [tags] = table 14:01:45.718 [Lua] [1] = approved (string) 14:01:45.718 [Lua] [author] = prop joe (string) 14:01:45.718 [Lua] [sanctioned] = true (boolean) 14:01:45.718 [Lua] [out_of_date] = false (boolean) 14:01:45.718 [Lua] [downloading] = false (boolean) 14:01:45.718 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 14:01:45.718 [Lua] [num_children] = 1 (number) 14:01:45.718 [Lua] [ugc_status] = 3 (number) 14:01:45.718 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 14:01:45.718 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 14:01:45.718 [Lua] [installed] = true (boolean) 14:01:45.718 [Lua] [enabled] = true (boolean) 14:01:45.718 [Lua] [name] = Penlight Lua Libraries (string) 14:01:45.718 [Lua] [dependency_error] = (string) 14:01:45.718 [Lua] [3] = table 14:01:45.718 [Lua] [download_pending] = false (boolean) 14:01:45.718 [Lua] [id] = 1389872347 (string) 14:01:45.718 [Lua] [children] = table 14:01:45.718 [Lua] [1] = 1369573612 (string) 14:01:45.718 [Lua] [banned] = false (boolean) 14:01:45.718 [Lua] [author_id] = 4821406 (number) 14:01:45.718 [Lua] [tags] = table 14:01:45.718 [Lua] [1] = approved (string) 14:01:45.718 [Lua] [2] = UI (string) 14:01:45.718 [Lua] [author] = grasmann (string) 14:01:45.718 [Lua] [sanctioned] = true (boolean) 14:01:45.718 [Lua] [out_of_date] = false (boolean) 14:01:45.718 [Lua] [downloading] = false (boolean) 14:01:45.718 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:01:45.718 [Lua] [num_children] = 1 (number) 14:01:45.718 [Lua] [ugc_status] = 3 (number) 14:01:45.718 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 14:01:45.718 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 14:01:45.718 [Lua] [installed] = true (boolean) 14:01:45.718 [Lua] [enabled] = true (boolean) 14:01:45.718 [Lua] [name] = Simple UI (string) 14:01:45.718 [Lua] [dependency_error] = (string) 14:01:45.718 [Lua] [4] = table 14:01:45.718 [Lua] [download_pending] = false (boolean) 14:01:45.718 [Lua] [id] = 1395453301 (string) 14:01:45.718 [Lua] [children] = table 14:01:45.718 [Lua] [1] = 1369573612 (string) 14:01:45.718 [Lua] [banned] = false (boolean) 14:01:45.718 [Lua] [author_id] = 58813412 (number) 14:01:45.718 [Lua] [tags] = table 14:01:45.718 [Lua] [1] = Approved (string) 14:01:45.718 [Lua] [2] = QoL (string) 14:01:45.718 [Lua] [author] = bIbIbI(rus) (string) 14:01:45.718 [Lua] [sanctioned] = true (boolean) 14:01:45.718 [Lua] [out_of_date] = false (boolean) 14:01:45.718 [Lua] [downloading] = false (boolean) 14:01:45.718 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 14:01:45.718 [Lua] [num_children] = 1 (number) 14:01:45.718 [Lua] [ugc_status] = 3 (number) 14:01:45.718 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 14:01:45.718 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 14:01:45.718 [Lua] [installed] = true (boolean) 14:01:45.718 [Lua] [enabled] = true (boolean) 14:01:45.718 [Lua] [name] = Skip Intro (string) 14:01:45.718 [Lua] [dependency_error] = (string) 14:01:45.718 [Lua] [5] = table 14:01:45.718 [Lua] [download_pending] = false (boolean) 14:01:45.718 [Lua] [id] = 1397265260 (string) 14:01:45.718 [Lua] [children] = table 14:01:45.718 [Lua] [1] = 1369573612 (string) 14:01:45.718 [Lua] [banned] = false (boolean) 14:01:45.718 [Lua] [author_id] = 26572404 (number) 14:01:45.718 [Lua] [tags] = table 14:01:45.718 [Lua] [1] = UI (string) 14:01:45.718 [Lua] [2] = QoL (string) 14:01:45.718 [Lua] [3] = approved (string) 14:01:45.718 [Lua] [author] = Necrossin (string) 14:01:45.718 [Lua] [sanctioned] = true (boolean) 14:01:45.718 [Lua] [out_of_date] = false (boolean) 14:01:45.718 [Lua] [downloading] = false (boolean) 14:01:45.718 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 14:01:45.718 [Lua] [num_children] = 1 (number) 14:01:45.718 [Lua] [ugc_status] = 3 (number) 14:01:45.718 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 14:01:45.719 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 14:01:45.719 [Lua] [installed] = true (boolean) 14:01:45.719 [Lua] [enabled] = true (boolean) 14:01:45.719 [Lua] [name] = Numeric UI (string) 14:01:45.719 [Lua] [dependency_error] = (string) 14:01:45.719 [Lua] [6] = table 14:01:45.719 [Lua] [download_pending] = false (boolean) 14:01:45.719 [Lua] [id] = 1455893647 (string) 14:01:45.719 [Lua] [banned] = false (boolean) 14:01:45.719 [Lua] [author_id] = 38895286 (number) 14:01:45.719 [Lua] [tags] = table 14:01:45.719 [Lua] [1] = UI (string) 14:01:45.719 [Lua] [2] = QoL (string) 14:01:45.719 [Lua] [3] = Approved (string) 14:01:45.719 [Lua] [author] = Squatting Bear (string) 14:01:45.719 [Lua] [sanctioned] = true (boolean) 14:01:45.719 [Lua] [out_of_date] = false (boolean) 14:01:45.719 [Lua] [downloading] = false (boolean) 14:01:45.719 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 14:01:45.719 [Lua] [num_children] = 0 (number) 14:01:45.719 [Lua] [ugc_status] = 3 (number) 14:01:45.719 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 14:01:45.719 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 14:01:45.719 [Lua] [installed] = true (boolean) 14:01:45.719 [Lua] [enabled] = true (boolean) 14:01:45.719 [Lua] [name] = Player List Plus (string) 14:01:45.719 [Lua] [dependency_error] = (string) 14:01:45.719 [Lua] [7] = table 14:01:45.719 [Lua] [download_pending] = false (boolean) 14:01:45.719 [Lua] [id] = 1391228174 (string) 14:01:45.719 [Lua] [children] = table 14:01:45.719 [Lua] [1] = 1369573612 (string) 14:01:45.719 [Lua] [banned] = false (boolean) 14:01:45.719 [Lua] [author_id] = 4821406 (number) 14:01:45.719 [Lua] [tags] = table 14:01:45.719 [Lua] [1] = UI (string) 14:01:45.719 [Lua] [2] = QoL (string) 14:01:45.719 [Lua] [3] = Approved (string) 14:01:45.719 [Lua] [author] = grasmann (string) 14:01:45.719 [Lua] [sanctioned] = true (boolean) 14:01:45.719 [Lua] [out_of_date] = false (boolean) 14:01:45.719 [Lua] [downloading] = false (boolean) 14:01:45.719 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 14:01:45.719 [Lua] [num_children] = 1 (number) 14:01:45.719 [Lua] [ugc_status] = 3 (number) 14:01:45.719 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 14:01:45.719 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 14:01:45.719 [Lua] [installed] = true (boolean) 14:01:45.719 [Lua] [enabled] = true (boolean) 14:01:45.719 [Lua] [name] = UI Improvements (string) 14:01:45.719 [Lua] [dependency_error] = (string) 14:01:45.719 [Lua] [8] = table 14:01:45.719 [Lua] [download_pending] = false (boolean) 14:01:45.719 [Lua] [id] = 1487862316 (string) 14:01:45.719 [Lua] [children] = table 14:01:45.719 [Lua] [1] = 1369573612 (string) 14:01:45.719 [Lua] [banned] = false (boolean) 14:01:45.719 [Lua] [author_id] = 45268594 (number) 14:01:45.719 [Lua] [tags] = table 14:01:45.719 [Lua] [1] = approved (string) 14:01:45.719 [Lua] [2] = UI (string) 14:01:45.719 [Lua] [3] = QoL (string) 14:01:45.719 [Lua] [author] = prop joe (string) 14:01:45.719 [Lua] [sanctioned] = true (boolean) 14:01:45.719 [Lua] [out_of_date] = false (boolean) 14:01:45.719 [Lua] [downloading] = false (boolean) 14:01:45.719 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 14:01:45.719 [Lua] [num_children] = 1 (number) 14:01:45.719 [Lua] [ugc_status] = 3 (number) 14:01:45.719 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.719 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 14:01:45.719 [Lua] [installed] = true (boolean) 14:01:45.719 [Lua] [enabled] = true (boolean) 14:01:45.719 [Lua] [name] = Reroll Improvements (string) 14:01:45.719 [Lua] [dependency_error] = (string) 14:01:45.719 [Lua] [9] = table 14:01:45.719 [Lua] [download_pending] = false (boolean) 14:01:45.719 [Lua] [id] = 1502859403 (string) 14:01:45.719 [Lua] [children] = table 14:01:45.719 [Lua] [1] = 1369573612 (string) 14:01:45.719 [Lua] [banned] = false (boolean) 14:01:45.719 [Lua] [author_id] = 96578995 (number) 14:01:45.719 [Lua] [tags] = table 14:01:45.719 [Lua] [1] = QoL (string) 14:01:45.719 [Lua] [2] = approved (string) 14:01:45.719 [Lua] [author] = NonzeroGeoduck7 (string) 14:01:45.719 [Lua] [sanctioned] = true (boolean) 14:01:45.719 [Lua] [out_of_date] = false (boolean) 14:01:45.719 [Lua] [downloading] = false (boolean) 14:01:45.719 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 14:01:45.719 [Lua] [num_children] = 1 (number) 14:01:45.719 [Lua] [ugc_status] = 3 (number) 14:01:45.719 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 14:01:45.719 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 14:01:45.719 [Lua] [installed] = true (boolean) 14:01:45.719 [Lua] [enabled] = true (boolean) 14:01:45.719 [Lua] [name] = Notice Key Pickup (string) 14:01:45.719 [Lua] [dependency_error] = (string) 14:01:45.719 [Lua] [10] = table 14:01:45.719 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1431393962 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 14284923 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = UI (string) 14:01:45.720 [Lua] [2] = Misc (string) 14:01:45.720 [Lua] [3] = Approved (string) 14:01:45.720 [Lua] [author] = Fracticality (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 14:01:45.720 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Vermitannica (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [11] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1464907434 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 14284923 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = UI (string) 14:01:45.720 [Lua] [2] = Misc (string) 14:01:45.720 [Lua] [3] = Approved (string) 14:01:45.720 [Lua] [author] = Fracticality (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 14:01:45.720 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Armory (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [12] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1388911015 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 4821406 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [author] = grasmann (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 14:01:45.720 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Chat Block (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [13] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1395655171 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 59593500 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = QoL (string) 14:01:45.720 [Lua] [2] = Balance/Tweaks (string) 14:01:45.720 [Lua] [3] = Approved (string) 14:01:45.720 [Lua] [author] = Grimalackt (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 14:01:45.720 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Bot Improvements - Combat (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [14] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1387440934 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 4821406 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = Approved (string) 14:01:45.720 [Lua] [2] = QoL (string) 14:01:45.720 [Lua] [3] = Cosmetic (string) 14:01:45.720 [Lua] [author] = grasmann (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 14:01:45.720 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Third Person Equipment (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [15] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1383542440 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 45268594 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [author] = prop joe (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.720 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Weapon Kill Counter (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [16] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1393343095 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [2] = 1374248490 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 45268594 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [author] = prop joe (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 14:01:45.720 [Lua] [num_children] = 2 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.720 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Scoreboard Tweaks (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [17] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1445717962 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [2] = 1389872347 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 38895286 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = UI (string) 14:01:45.720 [Lua] [2] = QoL (string) 14:01:45.720 [Lua] [3] = Approved (string) 14:01:45.720 [Lua] [author] = Squatting Bear (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 14:01:45.720 [Lua] [num_children] = 2 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 14:01:45.720 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Loadout Manager (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [18] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1421155919 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 75308424 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = Approved (string) 14:01:45.720 [Lua] [author] = th-om (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 14:01:45.720 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Mission timer (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [19] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1495937978 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 96578995 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = QoL (string) 14:01:45.720 [Lua] [author] = NonzeroGeoduck7 (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 14:01:45.720 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Host your own game (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [20] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1383433646 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 45268594 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = prop joe (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 14:01:45.720 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Persistent Ammo Counter (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [21] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1569650837 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 81851809 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = Skwuruhl (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 14:01:45.720 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Crosshairs Fix (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [22] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1459917022 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 155839973 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = Gohas (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 14:01:45.720 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Parry Indicator (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [23] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1448714756 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 18741013 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = QoL (string) 14:01:45.720 [Lua] [3] = Misc (string) 14:01:45.720 [Lua] [author] = SkacikPL (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 14:01:45.720 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = No Wobble (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [24] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1516618647 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 96578995 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = NonzeroGeoduck7 (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 14:01:45.720 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Friendly Fire Indicator (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [25] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1402971136 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 38300192 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = Tomoko (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 14:01:45.720 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Needii (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [26] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1383452616 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [2] = 1374248490 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 45268594 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = prop joe (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 14:01:45.720 [Lua] [num_children] = 2 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.720 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Killfeed Tweaks (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [27] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1498992606 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 84308322 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = Approved (string) 14:01:45.720 [Lua] [author] = pixaal (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 14:01:45.720 [Lua] [num_children] = 1 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 14:01:45.720 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Countries in Lobby Browser (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [28] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1497664830 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [2] = 1389872347 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 155839973 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = approved (string) 14:01:45.720 [Lua] [2] = UI (string) 14:01:45.720 [Lua] [3] = QoL (string) 14:01:45.720 [Lua] [author] = Gohas (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 14:01:45.720 [Lua] [num_children] = 2 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 14:01:45.720 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = Item Filter (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [29] = table 14:01:45.720 [Lua] [download_pending] = false (boolean) 14:01:45.720 [Lua] [id] = 1467751760 (string) 14:01:45.720 [Lua] [children] = table 14:01:45.720 [Lua] [1] = 1369573612 (string) 14:01:45.720 [Lua] [2] = 1374248490 (string) 14:01:45.720 [Lua] [3] = 1389872347 (string) 14:01:45.720 [Lua] [banned] = false (boolean) 14:01:45.720 [Lua] [author_id] = 45268594 (number) 14:01:45.720 [Lua] [tags] = table 14:01:45.720 [Lua] [1] = UI (string) 14:01:45.720 [Lua] [2] = QoL (string) 14:01:45.720 [Lua] [3] = approved (string) 14:01:45.720 [Lua] [author] = prop joe (string) 14:01:45.720 [Lua] [sanctioned] = true (boolean) 14:01:45.720 [Lua] [out_of_date] = false (boolean) 14:01:45.720 [Lua] [downloading] = false (boolean) 14:01:45.720 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 14:01:45.720 [Lua] [num_children] = 3 (number) 14:01:45.720 [Lua] [ugc_status] = 3 (number) 14:01:45.720 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 14:01:45.720 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 14:01:45.720 [Lua] [installed] = true (boolean) 14:01:45.720 [Lua] [enabled] = true (boolean) 14:01:45.720 [Lua] [name] = UI Tweaks (string) 14:01:45.720 [Lua] [dependency_error] = (string) 14:01:45.720 [Lua] [30] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1384066089 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [2] = 1374248490 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 45268594 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = approved (string) 14:01:45.721 [Lua] [2] = QoL (string) 14:01:45.721 [Lua] [author] = prop joe (string) 14:01:45.721 [Lua] [sanctioned] = true (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 14:01:45.721 [Lua] [num_children] = 2 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.721 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Neuter Ult Effects (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [31] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1460327284 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 96578995 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = approved (string) 14:01:45.721 [Lua] [2] = UI (string) 14:01:45.721 [Lua] [author] = NonzeroGeoduck7 (string) 14:01:45.721 [Lua] [sanctioned] = true (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 14:01:45.721 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = BossKillTimer (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [32] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1498189723 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 81851809 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = approved (string) 14:01:45.721 [Lua] [2] = QoL (string) 14:01:45.721 [Lua] [author] = Skwuruhl (string) 14:01:45.721 [Lua] [sanctioned] = true (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 14:01:45.721 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Customizable Zoom Sensitivity (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [33] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1623948024 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 65038749 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = Approved (string) 14:01:45.721 [Lua] [author] = Aussiemon (string) 14:01:45.721 [Lua] [sanctioned] = true (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:01:45.721 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Hi-Def UI Scaling (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [34] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1504702573 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [2] = 1374248490 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 45268594 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = UI (string) 14:01:45.721 [Lua] [2] = approved (string) 14:01:45.721 [Lua] [author] = prop joe (string) 14:01:45.721 [Lua] [sanctioned] = true (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 14:01:45.721 [Lua] [num_children] = 2 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:01:45.721 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Info Dump For Streaming (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [35] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1395132559 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 65038749 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [author] = Aussiemon (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:01:45.721 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Creature Spawner (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [36] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1653236575 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 14284923 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = applied (string) 14:01:45.721 [Lua] [2] = UI (string) 14:01:45.721 [Lua] [3] = Misc (string) 14:01:45.721 [Lua] [author] = Fracticality (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 14:01:45.721 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Vermitannica Beta (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [37] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1525503926 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 140415807 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [author] = tour.dlang.org/ (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 14:01:45.721 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Aussiemon's Free Flight Mod (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [38] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1741481916 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 18741013 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = Art (string) 14:01:45.721 [Lua] [2] = Misc (string) 14:01:45.721 [Lua] [author] = SkacikPL (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey). All values are split into appropriate categories: [list] [*]Booleans - On/Off values. [*]Scalars - Single numeric value parameters. [*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter. [/list] Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled. [u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u] [b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b] [h1][b]Saving / Loading presets[/b][/h1] You can save and load current preset using key bound hotkeys (single slot) or use chat commands: [list] [*]ppsavecustompreset - Save current preset to a custom file. [*]pploadcustompreset - Load preset from a custom file. [/list] Syntax is following: command (space) file_name, eg. [i]/ppsavecustompreset mytestpreset[/i] OR [i]/pploadcustompreset mytestpreset[/i] All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file. Preset files cannot be read with text editors since they're wrapped in engine save format. [u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string) 14:01:45.721 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = PostProcessor (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [39] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1497861728 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 18741013 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = Art (string) 14:01:45.721 [Lua] [2] = Tools (string) 14:01:45.721 [Lua] [3] = Misc (string) 14:01:45.721 [Lua] [author] = SkacikPL (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 14:01:45.721 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Photomode (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [40] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1694820325 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 40660875 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = Area (string) 14:01:45.721 [Lua] [2] = Level (string) 14:01:45.721 [Lua] [3] = Misc (string) 14:01:45.721 [Lua] [author] = I stot I (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 14:01:45.721 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = A Quiet Drink (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [41] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1381145345 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 4821406 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [1] = applied (string) 14:01:45.721 [Lua] [author] = grasmann (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 14:01:45.721 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Third Person (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [42] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 2134634186 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 71964233 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [author] = raindish (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 14:01:45.721 [Lua] [num_children] = 0 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 14:01:45.721 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Choose Weather (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] [43] = table 14:01:45.721 [Lua] [download_pending] = false (boolean) 14:01:45.721 [Lua] [id] = 1406006290 (string) 14:01:45.721 [Lua] [children] = table 14:01:45.721 [Lua] [1] = 1369573612 (string) 14:01:45.721 [Lua] [banned] = false (boolean) 14:01:45.721 [Lua] [author_id] = 65038749 (number) 14:01:45.721 [Lua] [tags] = table 14:01:45.721 [Lua] [author] = Aussiemon (string) 14:01:45.721 [Lua] [sanctioned] = false (boolean) 14:01:45.721 [Lua] [out_of_date] = false (boolean) 14:01:45.721 [Lua] [downloading] = false (boolean) 14:01:45.721 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 14:01:45.721 [Lua] [num_children] = 1 (number) 14:01:45.721 [Lua] [ugc_status] = 3 (number) 14:01:45.721 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 14:01:45.721 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 14:01:45.721 [Lua] [installed] = true (boolean) 14:01:45.721 [Lua] [enabled] = true (boolean) 14:01:45.721 [Lua] [name] = Flight (string) 14:01:45.721 [Lua] [dependency_error] = (string) 14:01:45.721 [Lua] 14:01:45.721 [Lua] 14:01:45.721 [Lua] [1384066089] = 25 (number) 14:01:45.721 [Lua] [1391228174] = 32 (number) 14:01:45.721 [Lua] [1516618647] = 19 (number) 14:01:45.721 [Lua] [1498189723] = 27 (number) 14:01:45.721 [Lua] [1455893647] = 30 (number) 14:01:45.721 [Lua] [1402971136] = 20 (number) 14:01:45.721 [Lua] [1431393962] = 4 (number) 14:01:45.721 [Lua] [1495937978] = 14 (number) 14:01:45.721 [Lua] [1623948024] = 28 (number) 14:01:45.721 [Lua] [1487862316] = 2 (number) 14:01:45.721 [Lua] [1497664830] = 23 (number) 14:01:45.721 [Lua] [1498992606] = 22 (number) 14:01:45.721 [Lua] [1464907434] = 31 (number) 14:01:45.721 [Lua] [1387440934] = 8 (number) 14:01:45.721 [Lua] [1445717962] = 12 (number) 14:01:45.721 [Lua] [1467751760] = 24 (number) 14:01:45.721 [Lua] [1459917022] = 17 (number) 14:01:45.721 [Lua] [1388911015] = 5 (number) 14:01:45.721 [Lua] [1389872347] = 9 (number) 14:01:45.721 [Lua] [1421155919] = 13 (number) 14:01:45.721 [Lua] [1383542440] = 10 (number) 14:01:45.721 [Lua] [1383452616] = 21 (number) 14:01:45.721 [Lua] [1504702573] = 29 (number) 14:01:45.721 [Lua] [1369573612] = 33 (number) 14:01:45.721 [Lua] [1448714756] = 18 (number) 14:01:45.721 [Lua] [1395655171] = 6 (number) 14:01:45.721 [Lua] [1395453301] = 0 (number) 14:01:45.721 [Lua] [1393343095] = 11 (number) 14:01:45.721 [Lua] [1374248490] = 7 (number) 14:01:45.721 [Lua] [1569650837] = 16 (number) 14:01:45.721 [Lua] [1383433646] = 15 (number) 14:01:45.721 [Lua] [1397265260] = 1 (number) 14:01:45.721 [Lua] [1502859403] = 3 (number) 14:01:45.721 [Lua] [1460327284] = 26 (number) 14:01:45.721 [Lua] 14:01:45.740 [Lua] 14:01:45.740 [Lua] [1384066089] = 25 (number) 14:01:45.740 [Lua] [1391228174] = 32 (number) 14:01:45.740 [Lua] [1516618647] = 19 (number) 14:01:45.740 [Lua] [1498189723] = 27 (number) 14:01:45.740 [Lua] [1455893647] = 30 (number) 14:01:45.740 [Lua] [1402971136] = 20 (number) 14:01:45.740 [Lua] [1431393962] = 4 (number) 14:01:45.740 [Lua] [1495937978] = 14 (number) 14:01:45.740 [Lua] [1623948024] = 28 (number) 14:01:45.740 [Lua] [1487862316] = 2 (number) 14:01:45.740 [Lua] [1497664830] = 23 (number) 14:01:45.740 [Lua] [1498992606] = 22 (number) 14:01:45.740 [Lua] [1464907434] = 31 (number) 14:01:45.740 [Lua] [1387440934] = 8 (number) 14:01:45.740 [Lua] [1445717962] = 12 (number) 14:01:45.740 [Lua] [1467751760] = 24 (number) 14:01:45.740 [Lua] [1459917022] = 17 (number) 14:01:45.740 [Lua] [1388911015] = 5 (number) 14:01:45.740 [Lua] [1389872347] = 9 (number) 14:01:45.740 [Lua] [1421155919] = 13 (number) 14:01:45.740 [Lua] [1383542440] = 10 (number) 14:01:45.740 [Lua] [1383452616] = 21 (number) 14:01:45.740 [Lua] [1504702573] = 29 (number) 14:01:45.740 [Lua] [1369573612] = 33 (number) 14:01:45.740 [Lua] [1448714756] = 18 (number) 14:01:45.740 [Lua] [1395655171] = 6 (number) 14:01:45.740 [Lua] [1395453301] = 0 (number) 14:01:45.740 [Lua] [1393343095] = 11 (number) 14:01:45.740 [Lua] [1374248490] = 7 (number) 14:01:45.740 [Lua] [1569650837] = 16 (number) 14:01:45.740 [Lua] [1383433646] = 15 (number) 14:01:45.740 [Lua] [1397265260] = 1 (number) 14:01:45.740 [Lua] [1502859403] = 3 (number) 14:01:45.740 [Lua] [1460327284] = 26 (number) 14:01:45.740 [Lua] 14:01:45.744 [Lua] <>modded = true<> 14:01:45.744 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 14:01:45.769 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 14:01:45.794 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 14:01:45.794 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 14:01:45.800 [Lua] <>modded = true<> 14:01:45.801 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 14:01:45.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 14:01:45.854 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 14:01:45.854 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 14:01:45.860 [Lua] <>modded = true<> 14:01:45.860 [Lua] <>Mod:1389872347:Simple UI = true<> 14:01:45.878 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 14:01:45.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 14:01:45.890 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:01:45.890 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:01:45.895 [Lua] <>modded = true<> 14:01:45.895 [Lua] <>Mod:1395453301:Skip Intro = true<> 14:01:45.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 14:01:45.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 14:01:45.920 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 14:01:45.925 [Lua] <>modded = true<> 14:01:45.925 [Lua] <>Mod:1397265260:Numeric UI = true<> 14:01:45.932 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 14:01:45.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 14:01:45.933 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 14:01:45.939 [Lua] <>modded = true<> 14:01:45.939 [Lua] <>Mod:1455893647:Player List Plus = true<> 14:01:46.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 14:01:46.113 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 14:01:46.113 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 14:01:46.118 [Lua] <>modded = true<> 14:01:46.118 [Lua] <>Mod:1391228174:UI Improvements = true<> 14:01:46.127 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 14:01:46.128 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 14:01:46.128 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 14:01:46.135 [Lua] <>modded = true<> 14:01:46.135 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 14:01:46.142 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 14:01:46.142 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 14:01:46.142 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 14:01:46.148 [Lua] <>modded = true<> 14:01:46.148 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 14:01:46.155 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 14:01:46.156 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 14:01:46.156 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 14:01:46.161 [Lua] <>modded = true<> 14:01:46.161 [Lua] <>Mod:1431393962:Vermitannica = true<> 14:01:46.170 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 14:01:46.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 14:01:46.175 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 14:01:46.182 [Lua] <>modded = true<> 14:01:46.182 [Lua] <>Mod:1464907434:Armory = true<> 14:01:46.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 14:01:46.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 14:01:46.192 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 14:01:46.200 [Lua] <>modded = true<> 14:01:46.200 [Lua] <>Mod:1388911015:Chat Block = true<> 14:01:46.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 14:01:46.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 14:01:46.213 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 14:01:46.217 [Lua] <>modded = true<> 14:01:46.217 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 14:01:46.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 14:01:46.226 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 14:01:46.226 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 14:01:46.232 [Lua] <>modded = true<> 14:01:46.232 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 14:01:46.239 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 14:01:46.241 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 14:01:46.241 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 14:01:46.247 [Lua] <>modded = true<> 14:01:46.247 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 14:01:46.254 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 14:01:46.255 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 14:01:46.255 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 14:01:46.260 [Lua] <>modded = true<> 14:01:46.261 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 14:01:46.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 14:01:46.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 14:01:46.269 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 14:01:46.274 [Lua] <>modded = true<> 14:01:46.274 [Lua] <>Mod:1445717962:Loadout Manager = true<> 14:01:46.283 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 14:01:46.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 14:01:46.284 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 14:01:46.290 [Lua] <>modded = true<> 14:01:46.290 [Lua] <>Mod:1421155919:Mission timer = true<> 14:01:46.297 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 14:01:46.298 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 14:01:46.298 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 14:01:46.303 [Lua] <>modded = true<> 14:01:46.303 [Lua] <>Mod:1495937978:Host your own game = true<> 14:01:46.311 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 14:01:46.312 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 14:01:46.312 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 14:01:46.317 [Lua] <>modded = true<> 14:01:46.317 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 14:01:46.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 14:01:46.325 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 14:01:46.325 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 14:01:46.330 [Lua] <>modded = true<> 14:01:46.330 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 14:01:46.336 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 14:01:46.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 14:01:46.337 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 14:01:46.344 [Lua] <>modded = true<> 14:01:46.345 [Lua] <>Mod:1459917022:Parry Indicator = true<> 14:01:46.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 14:01:46.354 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 14:01:46.354 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 14:01:46.360 [Lua] <>modded = true<> 14:01:46.360 [Lua] <>Mod:1448714756:No Wobble = true<> 14:01:46.368 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 14:01:46.369 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 14:01:46.369 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 14:01:46.375 [Lua] <>modded = true<> 14:01:46.375 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 14:01:46.383 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 14:01:46.384 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 14:01:46.384 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 14:01:46.389 [Lua] <>modded = true<> 14:01:46.389 [Lua] <>Mod:1402971136:Needii = true<> 14:01:46.396 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 14:01:46.397 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 14:01:46.397 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 14:01:46.402 [Lua] <>modded = true<> 14:01:46.402 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 14:01:46.410 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 14:01:46.411 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 14:01:46.411 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 14:01:46.416 [Lua] <>modded = true<> 14:01:46.416 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 14:01:46.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 14:01:46.423 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 14:01:46.423 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 14:01:46.428 [Lua] <>modded = true<> 14:01:46.428 [Lua] <>Mod:1497664830:Item Filter = true<> 14:01:46.435 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 14:01:46.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 14:01:46.436 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 14:01:46.442 [Lua] <>modded = true<> 14:01:46.442 [Lua] <>Mod:1467751760:UI Tweaks = true<> 14:01:46.451 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 14:01:46.453 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 14:01:46.453 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 14:01:46.465 [Lua] <>modded = true<> 14:01:46.465 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 14:01:46.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 14:01:46.473 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 14:01:46.473 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 14:01:46.478 [Lua] <>modded = true<> 14:01:46.478 [Lua] <>Mod:1460327284:BossKillTimer = true<> 14:01:46.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 14:01:46.485 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 14:01:46.485 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 14:01:46.491 [Lua] <>modded = true<> 14:01:46.491 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 14:01:46.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 14:01:46.501 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 14:01:46.501 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 14:01:46.506 [Lua] <>modded = true<> 14:01:46.506 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 14:01:46.515 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 14:01:46.519 [Lua] <>modded = true<> 14:01:46.519 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<> 14:01:46.526 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]` 14:01:46.527 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]` 14:01:46.527 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573] 14:01:46.529 [Lua] <>project = vermintide 2<> 14:01:46.529 [Lua] <>build = release<> 14:01:46.529 [Lua] <>platform = win32<> 14:01:46.529 [Lua] <>dedicated_server = false<> 14:01:46.529 [Lua] <>title_id = 5107<> 14:01:46.529 [Lua] <>content_revision = 20130<> 14:01:46.529 [Lua] <>engine_revision = f890eb9cd866<> 14:01:46.529 [Lua] <>release_version = 4.1<> 14:01:46.529 [Lua] <>rendering_backend = dx12<> 14:01:46.529 [Lua] <>teamcity_build_id = 87304<> 14:01:46.529 [Lua] <>steam_id = 110000106ea4256<> 14:01:46.529 [Lua] <>steam_profile_name = RedBeardedGiant<> 14:01:46.529 [Lua] <>machine_id = 1af90a3f-3c01-46db-aec2-cdfcce36d177<> 14:01:46.530 [Lua] [Boot] Application build: release 14:01:46.530 [Lua] [Boot] Content revision: 20130 14:01:46.530 [Lua] [Boot] Engine revision: f890eb9cd866 14:01:46.530 [Lua] [Boot] Release version: 4.1 14:01:46.531 [Lua] [Boot] User ID: 110000106ea4256 RedBeardedGiant 14:01:46.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 14:01:46.538 [Lua] initializing mechanism to: adventure 14:01:46.538 [Lua] Game:setup() total time: 0.0079999999999991 14:01:46.538 [Lua] handle rev info: 0 14:01:46.538 [Lua] handle gfx quality: 0 14:01:46.538 [Lua] default settings: 0 14:01:46.538 [Lua] user settings: 0 14:01:46.538 [Lua] set frame times: 0 14:01:46.538 [Lua] init random: 0 14:01:46.538 [Lua] managers: 0.0079999999999991189 14:01:46.538 [Lua] 14:01:46.538 [Lua] unaccounted: 0 14:01:46.538 [Lua] [Boot] use baked enemy meshes: false 14:01:46.538 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 14:01:46.539 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 14:01:46.539 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 14:01:46.539 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 14:01:46.539 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 14:01:46.539 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 14:01:46.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 14:01:46.558 [Lua] [Testify] Ready! 14:01:46.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 14:01:46.867 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 14:01:46.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 14:01:47.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 14:01:47.323 [Lua] [PackageManager] Force_load: resource_packages/title_screen 14:01:47.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 14:01:47.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 14:01:47.407 [Lua] [PackageManager] Force_load: resource_packages/menu 14:01:47.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 14:01:47.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 14:01:47.509 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 14:01:47.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 14:01:48.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 14:01:48.100 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 14:01:48.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 14:01:48.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 14:01:48.235 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 14:01:48.236 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 14:01:48.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 14:01:48.371 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 14:01:48.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 14:01:48.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 14:01:48.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 14:01:48.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 14:01:49.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 14:01:49.674 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 14:01:49.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 14:01:50.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 14:01:50.248 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 14:01:50.248 [Lua] [Gamestate] Enter StateTitleScreen 14:01:50.249 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:01:50.249 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:01:50.249 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:01:50.249 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:01:50.249 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:01:50.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 14:01:50.265 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:01:50.265 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:01:50.265 [Save] Loading `save_data` 14:01:50.272 [Save] Load done 14:01:50.282 [Lua] [BackendManagerPlayFab] Backend Enabled 14:01:50.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 14:01:50.298 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 14:01:50.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 14:01:50.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 14:01:50.882 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 14:01:50.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:01:51.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:01:51.224 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:01:51.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 14:01:51.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 14:01:51.562 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 14:01:51.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 14:01:51.724 [Lua] <>playfab_id = 10EED1946A89355E<> 14:01:51.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 14:01:51.782 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 14:01:51.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 14:01:51.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 14:01:51.969 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 14:01:51.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 14:01:52.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 14:01:52.456 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 14:01:52.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 14:01:52.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 14:01:52.753 [Lua] [PackageManager] Force_load: resource_packages/inventory 14:01:52.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 14:01:52.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 14:01:52.967 [Lua] [PackageManager] Force_load: resource_packages/careers 14:01:52.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 14:01:53.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 14:01:53.018 [Lua] [PackageManager] Force_load: resource_packages/decals 14:01:53.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 14:01:53.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 14:01:53.136 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 14:01:53.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 14:01:53.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 14:01:53.861 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 14:01:53.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 14:01:54.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 14:01:54.874 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 14:01:54.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 14:01:55.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 14:01:55.935 [Lua] [PackageManager] Force_load: resource_packages/ingame 14:01:55.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 14:01:56.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 14:01:56.979 [Lua] [PackageManager] Force_load: resource_packages/pickups 14:01:56.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 14:01:57.112 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 14:01:57.113 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 14:01:57.114 [Lua] steam item server: requesting user inventory 14:01:57.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 14:01:57.117 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 14:01:57.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 14:01:57.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 14:01:57.234 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 14:01:57.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 14:01:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 14:01:57.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 14:01:57.386 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 14:01:57.386 [Lua] ISI-> GET_ALL_ITEMS! 14:01:57.386 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 14:01:57.386 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 14:01:57.386 [Lua] 14:01:57.386 [Lua] 14:01:57.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 14:01:57.622 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 14:01:57.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 14:01:57.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 14:01:57.622 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 14:01:57.622 [Lua] [SteamManager] request_item_prices 14:01:57.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 14:01:57.900 [Lua] Player statistics loaded! 14:01:58.196 [Lua] [SteamManager] on_price_result 1 EUR 14:01:58.196 [Lua] _refresh_steam_item_prices_cb 14:01:58.350 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 14:01:58.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 14:01:58.623 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 14:01:58.642 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 14:01:58.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 14:01:58.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 14:01:58.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 14:01:59.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 14:01:59.219 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:02:00.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 14:02:00.250 [Lua] [Managers] Destroying manager group: 14:02:00.250 [Lua] [Gamestate] Enter state StateLoading 14:02:00.254 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 14:02:00.254 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:02:00.254 [Lua] [LobbyManager] Setting up network options 14:02:00.254 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 14:02:00.254 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 14:02:00.254 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 14:02:00.254 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 14:02:00.254 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 14:02:00.254 [Lua] LobbyManager:setup_network_options server_port: 27015 14:02:00.254 [Lua] state_loading_restart_network JOIN VIA STEAM 0 14:02:00.262 [Lua] registering RPCs 14:02:00.262 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 14:02:00.262 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer 14:02:00.263 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:02:00.263 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 14:02:00.263 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:02:00.263 [Lua] [LevelTransitionHandler] load_level inn_level 0 14:02:00.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:02:00.263 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:02:00.263 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:02:00.263 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 14:02:00.263 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:02:00.263 [SteamVoip] Creating room ad9082a362bd87a6 14:02:00.263 [SteamVoip] Joining room ad9082a362bd87a6 14:02:00.265 [EAC] EAC server 110000106ea4256 is initializing 14:02:00.277 [EAC] Server is also client 110000106ea4256 14:02:00.277 [Lua] ### Created peer state machine for 110000106ea4256 14:02:00.277 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting 14:02:00.277 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 14:02:00.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:02:00.277 [EACServer] [16:02:00:276][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79FC6A6A0 LogLevel: Info. 14:02:00.278 warning: [Application] Application.update_render_world is deprecated. 14:02:00.281 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:02:00.281 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:02:00.281 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 14:02:00.281 [Lua] Set lobby begin: 14:02:00.281 [Lua] Set lobby end. 14:02:00.281 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "1" and join party "nil" 14:02:00.281 [Lua] [LobbyHost] Changed state from 0 to creating 14:02:00.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:02:00.313 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:02:00.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:02:00.551 [Lua] [LobbyHost] Changed state from creating to joined 14:02:00.551 [Lua] [PartyManager] Leader is set to 110000106ea4256 14:02:00.551 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256 14:02:00.551 [Lua] [ChatManager] Registering channel 1 14:02:00.551 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 14:02:00.551 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 14:02:00.551 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 14:02:00.566 [Lua] [NetworkServer] Changing num_players from nil to 1 14:02:00.566 [Lua] Players: 1 14:02:00.566 [Lua] Set lobby begin: 14:02:00.566 [Lua] Lobby data num_players = 1 14:02:00.566 [Lua] Lobby data level_key = inn_level 14:02:00.566 [Lua] Lobby data game_mode = 3 14:02:00.566 [Lua] Lobby data matchmaking = false 14:02:00.566 [Lua] Set lobby end. 14:02:00.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:02:00.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:02:00.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:02:00.752 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:02:00.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:02:00.803 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:02:00.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:02:02.278 [Lua] player (110000106ea4256,1) was put into party 0 14:02:02.278 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting 14:02:02.278 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 14:02:02.278 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 14:02:02.278 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:02:09.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:02:09.386 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:02:09.402 [Lua] [LevelTransitionHandler] Level load completed! 14:02:09.402 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 359749 - use_random_directors: true - overriden_conflict: nil 14:02:09.404 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:02:09.404 [Lua] checking dlc's against conflict directors 14:02:09.404 [Lua] number of factions to include 2 14:02:09.404 [Lua] Updated list weights for random: 14:02:09.404 [Lua] skaven, 0.42 (0.00-0.42) 14:02:09.404 [Lua] chaos, 0.42 (0.42-0.83) 14:02:09.404 [Lua] beastmen, 0.17 (0.83-1.00) 14:02:09.404 [Lua] Rolled random faction: 0.86738061904907227 beastmen 14:02:09.404 [Lua] Updated list weights for random: 14:02:09.404 [Lua] skaven, 0.50 (0.00-0.50) 14:02:09.404 [Lua] chaos, 0.50 (0.50-1.00) 14:02:09.404 [Lua] Rolled random faction: 0.93579971790313721 chaos 14:02:09.404 [Lua] number of factions added 2 14:02:09.404 [Lua] --- --- --- 14:02:09.404 [Lua] Starting... difficulty 'normal' 14:02:09.404 [Lua] These are the starting conflict directors: 14:02:09.404 [Lua] inn_level 14:02:09.404 [Lua] --- --- --- 14:02:09.404 [Lua] 14:02:09.404 [Lua] DONE! Found the following directors: 14:02:09.404 [Lua] (free: 35), Master hash is: 14:02:09.404 [Lua] [EnemyPackageLoader] breed_lookup: { } 14:02:09.404 [Lua] load_startup_enemy_packages: -------------- 14:02:09.404 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:02:09.404 [Lua] critter_rat 14:02:09.419 [Lua] ### Sending rpc_level_loaded 14:02:09.419 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50 14:02:09.419 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 14:02:09.436 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 14:02:09.436 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 14:02:09.436 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 14:02:09.436 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 14:02:09.453 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 14:02:09.453 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 14:02:09.453 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 14:02:09.453 [Lua] ### Sending rpc_level_loaded 14:02:09.453 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50 14:02:09.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:02:09.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:02:09.522 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:02:09.522 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:02:09.522 [Lua] Starting async level spawning of levels/inn/world 14:02:09.522 [Umbra] Init version: 3.4.15 :: 16 threads 14:02:09.797 [Lua] Async level spawning done 14:02:09.797 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:02:10.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:02:10.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:02:10.794 [Lua] Set lobby begin: 14:02:10.794 [Lua] Lobby data host = 110000106ea4256 14:02:10.794 [Lua] Lobby data level_key = inn_level 14:02:10.794 [Lua] Lobby data game_mode = 3 14:02:10.794 [Lua] Lobby data country_code = AT 14:02:10.794 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:10.794 [Lua] Lobby data num_players = 1 14:02:10.794 [Lua] Lobby data matchmaking = false 14:02:10.794 [Lua] Set lobby end. 14:02:10.794 [Lua] [Managers] Destroying manager group: 14:02:10.795 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:02:10.795 [Lua] [Gamestate] Enter StateIngame HOST 14:02:10.795 [Lua] [Managers] Calling function on all managers: 14:02:10.795 [Lua] <>level = inn_level<> 14:02:10.795 [Lua] Set lobby begin: 14:02:10.795 [Lua] Lobby data host = 110000106ea4256 14:02:10.795 [Lua] Lobby data level_key = inn_level 14:02:10.795 [Lua] Lobby data game_mode = 3 14:02:10.795 [Lua] Lobby data selected_level_key = inn_level 14:02:10.795 [Lua] Lobby data country_code = AT 14:02:10.795 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:10.795 [Lua] Lobby data num_players = 1 14:02:10.795 [Lua] Lobby data matchmaking = false 14:02:10.795 [Lua] Set lobby end. 14:02:10.795 [Lua] [StateIngame] Server ingame 14:02:10.799 [Lua] Set lobby begin: 14:02:10.799 [Lua] Lobby data level_key = inn_level 14:02:10.799 [Lua] Lobby data selected_level_key = inn_level 14:02:10.799 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:10.799 [Lua] Lobby data matchmaking = false 14:02:10.799 [Lua] Lobby data host = 110000106ea4256 14:02:10.799 [Lua] Lobby data country_code = AT 14:02:10.799 [Lua] Lobby data game_mode = 3 14:02:10.799 [Lua] Lobby data difficulty_tweak = 0 14:02:10.799 [Lua] Lobby data difficulty = normal 14:02:10.799 [Lua] Lobby data num_players = 1 14:02:10.799 [Lua] Set lobby end. 14:02:10.799 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer 14:02:10.799 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 14:02:10.799 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:02:10.799 [Lua] [Matchmaking] initializing 14:02:10.799 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server 14:02:10.799 [Lua] [Matchmaking] register rpcs 14:02:10.800 [Lua] GameNetworkManager:init... creating game session 14:02:10.800 [Lua] Host GameSession.make_game_session_host with session: 14:02:10.800 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:02:10.800 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 14:02:10.800 [Lua] [GameNetworkManager] self.is_server = true 14:02:10.800 [Network] Setting artificial MTU limit to 65536 14:02:10.800 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 14:02:10.807 [Lua] Switching ConflictSettings: to: inn_level 14:02:10.807 [Lua] pacing=disabled 14:02:10.807 [Lua] roaming=nil 14:02:10.807 [Lua] disabled=false 14:02:10.807 [Lua] pack_spawning=disabled 14:02:10.807 [Lua] contained_breeds=nil 14:02:10.807 [Lua] boss=disabled 14:02:10.807 [Lua] horde=disabled 14:02:10.807 [Lua] specials=disabled 14:02:10.807 [Lua] name=inn_level 14:02:10.807 [Lua] intensity=disabled 14:02:10.807 [Lua] --- 14:02:10.807 [Lua] [LevelAnalysis] set_random_seed( 359749) 14:02:10.825 [Lua] [AIInterestPointSystem] Level Seed: 359749 14:02:10.825 [Lua] 14:02:10.825 [Lua] [entity_system_bag] = table 14:02:10.825 [Lua] [entity_system_bag] = metatable 14:02:10.825 [Lua] [startup_data] = table 14:02:10.825 [Lua] [entity_manager] = table 14:02:10.825 [Lua] [entity_manager] = metatable 14:02:10.825 [Lua] [unit_spawner] = table 14:02:10.825 [Lua] [unit_spawner] = metatable 14:02:10.825 [Lua] [unit_storage] = table 14:02:10.825 [Lua] [unit_storage] = metatable 14:02:10.825 [Lua] [dice_keeper] = table 14:02:10.825 [Lua] [dice_keeper] = metatable 14:02:10.825 [Lua] [is_server] = true (boolean) 14:02:10.825 [Lua] [world] = [World] 14:02:10.825 [Lua] [system_api] = table 14:02:10.825 [Lua] [entity_system] = table 14:02:10.825 [Lua] [entity_system] = metatable 14:02:10.825 [Lua] [network_lobby] = table 14:02:10.825 [Lua] [network_lobby] = metatable 14:02:10.825 [Lua] [profile_synchronizer] = table 14:02:10.825 [Lua] [profile_synchronizer] = metatable 14:02:10.825 [Lua] [level_transition_handler] = table 14:02:10.825 [Lua] [level_transition_handler] = metatable 14:02:10.825 [Lua] [num_local_human_players] = 1 (number) 14:02:10.825 [Lua] [statistics_db] = table 14:02:10.825 [Lua] [statistics_db] = metatable 14:02:10.825 [Lua] [network_server] = table 14:02:10.825 [Lua] [network_server] = metatable 14:02:10.825 [Lua] [input_manager] = table 14:02:10.825 [Lua] [input_manager] = metatable 14:02:10.825 [Lua] [network_clock] = table 14:02:10.825 [Lua] [network_clock] = metatable 14:02:10.825 [Lua] [network_transmit] = table 14:02:10.825 [Lua] [network_transmit] = metatable 14:02:10.825 [Lua] [free_flight_manager] = table 14:02:10.825 [Lua] [free_flight_manager] = metatable 14:02:10.825 [Lua] [network_manager] = table 14:02:10.825 [Lua] [network_manager] = metatable 14:02:10.825 [Lua] [network_event_delegate] = table 14:02:10.825 [Lua] [network_event_delegate] = metatable 14:02:10.825 [Lua] 14:02:10.825 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:02:10.825 [Lua] ignoring extension VersusInteractObjectiveExtension 14:02:10.825 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:02:10.825 [Lua] ignoring extension VersusSocketObjectiveExtension 14:02:10.825 [Lua] ignoring extension VersusTargetObjectiveExtension 14:02:10.825 [Lua] ignoring extension VersusMissionObjectiveExtension 14:02:10.826 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:02:10.828 [Lua] [AchievementManager] Achievements using the steam platform 14:02:10.867 [Lua] [StateIngame] Level seed: 359749 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 14:02:10.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:02:10.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:02:10.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 14:02:10.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2, async-read, 14:02:10.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 14:02:10.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:02:10.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 14:02:10.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 14:02:10.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 14:02:10.884 [Lua] [LevelAnalysis] set_random_seed( 359749) 14:02:10.889 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:02:10.889 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:02:10.890 [Lua] [IngameUI] init 14:02:10.907 [SteamVoipClient] select_out(110000106ea4256, off) 14:02:10.911 [Lua] cb_razer_chroma_setup 14:02:10.953 [Lua] completed 14:02:10.953 [Lua] completed 14:02:10.953 [Lua] completed 14:02:10.953 [Lua] completed 14:02:10.966 [Lua] completed 14:02:10.967 [Lua] completed 14:02:10.968 [Lua] [Matchmaking] Cancelling matchmaking 14:02:10.968 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:02:10.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:02:10.968 [Lua] Set lobby begin: 14:02:10.968 [Lua] Lobby data level_key = inn_level 14:02:10.968 [Lua] Lobby data power_level = 0 14:02:10.968 [Lua] Lobby data selected_level_key = inn_level 14:02:10.968 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:10.968 [Lua] Lobby data matchmaking = false 14:02:10.968 [Lua] Lobby data host = 110000106ea4256 14:02:10.968 [Lua] Lobby data country_code = AT 14:02:10.968 [Lua] Lobby data game_mode = 3 14:02:10.968 [Lua] Lobby data difficulty_tweak = 0 14:02:10.968 [Lua] Lobby data difficulty = normal 14:02:10.969 [Lua] Lobby data num_players = 1 14:02:10.969 [Lua] Set lobby end. 14:02:10.969 [Flow] complete_skittergate_legend true 14:02:10.970 [Flow] complete_all_helmgart_levels_recruit true 14:02:10.971 [Flow] WitchHunterLevel:35 14:02:10.971 [Flow] LeaderYes 14:02:10.971 [Flow] ALL PC XP:304250 14:02:10.971 [Flow] Has "bogenhafen" DLC:true 14:02:10.971 [Flow] WH XP:60850 14:02:10.971 [Flow] Number of crafted items:6516 14:02:10.971 [Flow] Has "pre_order" DLC:true 14:02:10.971 [Flow] Sum of Powe Levels:1500 14:02:10.971 [Flow] lodestone diff 1:false 14:02:10.972 [Flow] magnus and forest activated 14:02:10.972 [Flow] magnus and forest activated 14:02:10.972 [Flow] cemetery and forest activated 14:02:10.972 [Flow] magnus and cemetery 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.972 [Flow] ALL RUNES ACTIVATED 14:02:10.972 [Flow] magnus and forest activated 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.972 [Flow] ALL RUNES ACTIVATED 14:02:10.972 [Flow] cemetery and forest activated 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.972 [Flow] ALL RUNES ACTIVATED 14:02:10.972 [Flow] magnus and forest activated 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.972 [Flow] ALL RUNES ACTIVATED 14:02:10.972 [Flow] magnus and cemetery 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.972 [Flow] ALL RUNES ACTIVATED 14:02:10.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:02:10.975 [Lua] CurrentConflictSettings inn_level 14:02:10.975 [Lua] [ConflictDirector] conflict_director is ai_ready 14:02:10.975 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:02:10.975 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:02:10.978 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:02:10.978 [Lua] Forming navigation groups in one frame 14:02:10.978 [Lua] Forming navigation groups 14:02:11.005 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000003354 14:02:11.006 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 14:02:11.006 [Lua] number of nav groups: 41 14:02:11.006 [Lua] number of refined nav groups : 23 14:02:11.009 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 14:02:11.009 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:02:11.009 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:02:11.009 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:02:11.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:02:11.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:02:11.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:02:11.012 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:02:11.013 [Lua] [Managers] Calling function on all managers: 14:02:11.013 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:02:11.013 [Save] Loading `ut_tweaks_presets` 14:02:11.013 warning: [Save] Missing filename `ut_tweaks_presets` 14:02:11.058 [Lua] [UnlockManager] All unlocks ready 14:02:11.066 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 14:02:11.066 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 14:02:11.779 [Lua] player (110000106ea4256,1) was put into party 1 14:02:11.779 [Lua] [IngamePlayerListUI] - Destroy 14:02:11.779 [Lua] [EquipmentUI] - Destroy 14:02:11.779 [Lua] [AbilityUI] - Destroy 14:02:11.779 [Lua] [GamePadAbilityUI] - Destroy 14:02:11.779 [Lua] [GamePadEquipmentUI] - Destroy 14:02:11.792 [Lua] Assigning peer(110000106ea4256:1) to profile(1) career(3) 14:02:11.792 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(1) career_index(3) 14:02:11.792 [Lua] Set lobby begin: 14:02:11.792 [Lua] Lobby data player_slot_1 = 110000106ea4256:1 14:02:11.792 [Lua] Lobby data level_key = inn_level 14:02:11.792 [Lua] Lobby data power_level = 0 14:02:11.792 [Lua] Lobby data selected_level_key = inn_level 14:02:11.792 [Lua] Lobby data player_slot_4 = 0:0 14:02:11.792 [Lua] Lobby data difficulty = normal 14:02:11.792 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:11.792 [Lua] Lobby data matchmaking = false 14:02:11.792 [Lua] Lobby data host = 110000106ea4256 14:02:11.792 [Lua] Lobby data country_code = AT 14:02:11.792 [Lua] Lobby data game_mode = 3 14:02:11.792 [Lua] Lobby data player_slot_5 = 0:0 14:02:11.792 [Lua] Lobby data player_slot_2 = 0:0 14:02:11.793 [Lua] Lobby data difficulty_tweak = 0 14:02:11.793 [Lua] Lobby data player_slot_3 = 0:0 14:02:11.793 [Lua] Lobby data num_players = 1 14:02:11.793 [Lua] Set lobby end. 14:02:11.793 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106ea4256 | we:0 | dr:0 | bw:0 | es:0 14:02:11.793 [Lua] 14:02:11.793 [Lua] [wwise/crossbow] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 14:02:11.793 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:02:11.793 [Lua] [wwise/two_handed_axes] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 14:02:11.793 [Lua] 14:02:11.793 [Lua] 14:02:11.793 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:02:11.793 [Lua] [wwise/two_handed_axes] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 14:02:11.793 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean) 14:02:11.793 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 14:02:11.793 [Lua] [wwise/crossbow] = false (boolean) 14:02:11.793 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 14:02:11.793 [Lua] 14:02:11.793 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 14:02:11.793 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 14:02:11.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:02:11.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:02:11.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 14:02:11.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:02:11.799 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 14:02:11.897 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 14:02:11.897 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 14:02:12.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:02:12.056 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:02:12.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:02:12.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:02:12.135 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 14:02:12.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 14:02:12.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 14:02:12.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 14:02:12.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:02:12.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 14:02:12.359 [Flow] DISABLE 14:02:12.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 14:02:12.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 14:02:12.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 14:02:12.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:02:12.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:02:12.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:02:12.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 14:02:12.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 14:02:12.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 14:02:12.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 14:02:12.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 14:02:12.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:02:12.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:02:12.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 14:02:12.857 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 14:02:12.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 14:02:12.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 14:02:12.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 14:02:12.945 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 14:02:12.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:02:13.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:02:13.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:02:13.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:02:13.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 14:02:13.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 14:02:13.211 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 14:02:13.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:02:13.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:02:13.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:02:13.273 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 14:02:13.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:02:13.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:02:13.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:02:13.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:02:13.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:02:13.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:02:13.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:02:13.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:02:13.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:02:13.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:02:13.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:02:13.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 14:02:13.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:02:13.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:02:13.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:02:13.598 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 14:02:13.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:02:13.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:02:13.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:02:13.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 14:02:13.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:02:13.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 14:02:14.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 14:02:14.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 14:02:14.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:02:14.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:02:14.389 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:02:14.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:02:14.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:02:14.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:02:14.509 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 14:02:14.660 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 14:02:14.660 [Lua] [PackageManager] Force_load: wwise/crossbow 14:02:14.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 14:02:14.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 14:02:14.828 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 14:02:14.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 14:02:15.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 14:02:15.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 14:02:15.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:02:15.562 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:02:15.562 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:02:15.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 14:02:15.762 [Lua] PlayFabMirrorBase:_commit_internal 1 14:02:15.762 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:02:15.765 [Lua] generate_backend_stats 110000106ea4256:1 14:02:15.781 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:02:15.781 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:02:15.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 14:02:15.781 [Lua] Set lobby begin: 14:02:15.781 [Lua] Lobby data player_slot_1 = 110000106ea4256:1 14:02:15.782 [Lua] Lobby data level_key = inn_level 14:02:15.782 [Lua] Lobby data power_level = 835 14:02:15.782 [Lua] Lobby data selected_level_key = inn_level 14:02:15.782 [Lua] Lobby data player_slot_4 = 0:0 14:02:15.782 [Lua] Lobby data difficulty = normal 14:02:15.782 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:15.782 [Lua] Lobby data matchmaking = false 14:02:15.782 [Lua] Lobby data host = 110000106ea4256 14:02:15.782 [Lua] Lobby data country_code = AT 14:02:15.782 [Lua] Lobby data game_mode = 3 14:02:15.782 [Lua] Lobby data player_slot_5 = 0:0 14:02:15.782 [Lua] Lobby data player_slot_2 = 0:0 14:02:15.782 [Lua] Lobby data difficulty_tweak = 0 14:02:15.782 [Lua] Lobby data player_slot_3 = 0:0 14:02:15.782 [Lua] Lobby data num_players = 1 14:02:15.782 [Lua] Set lobby end. 14:02:15.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 14:02:15.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 14:02:15.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 14:02:15.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 14:02:15.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 14:02:15.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 14:02:15.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 14:02:16.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 14:02:16.160 [Lua] commit result success 1 14:02:16.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 14:02:16.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 14:02:16.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:02:16.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:02:16.912 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:02:16.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:02:17.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:02:17.655 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:02:17.657 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 14:02:17.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 14:02:17.793 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 14:02:17.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:02:17.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:02:17.896 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:02:17.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:02:18.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:02:18.105 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:02:18.106 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 14:02:18.272 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 14:02:18.272 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 14:02:18.289 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:02:18.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:02:18.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:02:18.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:02:18.346 [Lua] Players are leaving the safe zone 14:02:18.733 [Lua] StateInGameRunning:_game_actually_starts() 14:02:18.733 [Lua] [IngameUI] menu view on_enter start_menu_view 14:02:18.733 [Lua] hero_fullscreen_menu_on_enter 14:02:18.733 [Lua] ################################################################################################################# 14:02:18.733 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:02:18.733 [Lua] ################################################################################################################# 14:02:18.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 14:02:18.741 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b3ec140 14:02:18.746 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:02:18.753 [SteamVoipClient] select_out(110000106ea4256, off) 14:02:18.758 [Lua] cb_razer_chroma_setup 14:02:18.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 14:02:18.770 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.770 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:18.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:18.771 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 14:02:18.771 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 14:02:18.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 14:02:18.956 [Lua] Commit load time data 14:02:19.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 14:02:19.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 14:02:19.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61e, position: 0 14:02:20.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61e, position: 27249 14:02:21.212 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 14:02:21.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:02:21.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 14:02:21.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:02:21.245 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 14:02:21.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:02:21.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 14:02:21.261 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:02:21.278 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 14:02:21.279 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:02:21.296 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 14:02:21.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:02:21.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 14:02:21.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:02:21.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 14:02:21.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:02:21.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 14:02:21.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:02:21.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 14:02:21.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:02:21.869 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:02:21.869 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:02:21.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.890 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.890 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.890 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.890 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.890 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.891 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.891 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:21.891 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.891 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:21.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 14:02:21.934 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 14:02:21.975 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 14:02:23.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.079 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.079 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.079 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 14:02:23.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 14:02:23.651 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 14:02:23.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:02:23.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:02:23.785 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:02:23.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.790 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.790 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.790 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView 14:02:23.870 [Lua] Assigning peer(110000106ea4256:1) to profile(1) career(2) 14:02:23.870 [Lua] Set lobby begin: 14:02:23.870 [Lua] Lobby data player_slot_1 = 0:0 14:02:23.870 [Lua] Lobby data level_key = inn_level 14:02:23.871 [Lua] Lobby data power_level = 835 14:02:23.871 [Lua] Lobby data selected_level_key = inn_level 14:02:23.871 [Lua] Lobby data player_slot_4 = 0:0 14:02:23.871 [Lua] Lobby data difficulty = normal 14:02:23.871 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:23.871 [Lua] Lobby data matchmaking = false 14:02:23.871 [Lua] Lobby data host = 110000106ea4256 14:02:23.871 [Lua] Lobby data country_code = AT 14:02:23.871 [Lua] Lobby data game_mode = 3 14:02:23.871 [Lua] Lobby data player_slot_5 = 0:0 14:02:23.871 [Lua] Lobby data player_slot_2 = 0:0 14:02:23.871 [Lua] Lobby data difficulty_tweak = 0 14:02:23.871 [Lua] Lobby data player_slot_3 = 0:0 14:02:23.871 [Lua] Lobby data num_players = 1 14:02:23.871 [Lua] Set lobby end. 14:02:23.871 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(1) career_index(2) 14:02:23.871 [Lua] Set lobby begin: 14:02:23.871 [Lua] Lobby data player_slot_1 = 110000106ea4256:1 14:02:23.871 [Lua] Lobby data level_key = inn_level 14:02:23.871 [Lua] Lobby data power_level = 835 14:02:23.872 [Lua] Lobby data selected_level_key = inn_level 14:02:23.872 [Lua] Lobby data player_slot_4 = 0:0 14:02:23.872 [Lua] Lobby data difficulty = normal 14:02:23.872 [Lua] Lobby data unique_server_name = RedBeardedGiant 14:02:23.872 [Lua] Lobby data matchmaking = false 14:02:23.872 [Lua] Lobby data host = 110000106ea4256 14:02:23.872 [Lua] Lobby data country_code = AT 14:02:23.872 [Lua] Lobby data game_mode = 3 14:02:23.872 [Lua] Lobby data player_slot_5 = 0:0 14:02:23.872 [Lua] Lobby data player_slot_2 = 0:0 14:02:23.872 [Lua] Lobby data difficulty_tweak = 0 14:02:23.872 [Lua] Lobby data player_slot_3 = 0:0 14:02:23.872 [Lua] Lobby data num_players = 1 14:02:23.872 [Lua] Set lobby end. 14:02:23.872 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106ea4256 | we:0 | dr:0 | bw:0 | es:0 14:02:23.873 [Lua] 14:02:23.873 [Lua] [wwise/one_handed_swords] = false (boolean) 14:02:23.873 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean) 14:02:23.873 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 14:02:23.873 [Lua] 14:02:23.873 [Lua] 14:02:23.873 [Lua] [wwise/one_handed_swords] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 14:02:23.873 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 14:02:23.873 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 14:02:23.873 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean) 14:02:23.873 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 14:02:23.873 [Lua] 14:02:23.877 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:2 my_peer_id:110000106ea4256 14:02:23.890 [Lua] [GameNetworkManager] destroying game object with go_id=43 14:02:23.894 [Save] Saving `save_data` 14:02:23.897 [Save] Save done 14:02:23.899 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:2 my_peer_id:110000106ea4256 14:02:23.899 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 14:02:23.899 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 14:02:23.903 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:02:23.903 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:02:23.912 [SteamVoipClient] select_out(110000106ea4256, off) 14:02:23.917 [Lua] cb_razer_chroma_setup 14:02:23.934 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.934 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized 14:02:23.934 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:23.934 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView 14:02:23.950 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 14:02:23.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:02:23.951 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 14:02:23.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient 14:02:23.953 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:02:23.953 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient 14:02:23.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 14:02:23.955 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 14:02:24.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 14:02:24.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 14:02:24.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 14:02:24.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 14:02:24.249 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 14:02:24.250 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 14:02:24.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 14:02:24.454 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 14:02:24.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:02:24.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:02:24.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 14:02:24.824 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 14:02:25.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 14:02:25.025 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 14:02:25.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01 14:02:25.211 [Lua] [IngameUI] menu view on_exit start_menu_view 14:02:25.211 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:02:25.212 [Lua] hero_fullscreen_menu_on_exit 14:02:25.213 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b3ec140 14:02:25.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:25.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 14:02:25.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01 14:02:25.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01 14:02:25.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:02:25.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:02:25.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:02:25.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p 14:02:25.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p 14:02:25.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p 14:02:25.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 14:02:26.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 14:02:26.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 14:02:26.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:02:26.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:02:26.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:02:26.660 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 14:02:26.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 14:02:26.868 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 14:02:26.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 14:02:27.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 14:02:27.093 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 14:02:27.107 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 14:02:27.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:02:27.134 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:02:27.134 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 14:02:30.042 [Lua] [IngameUI] menu view on_enter hero_view 14:02:30.049 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022a0620 14:02:30.049 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:02:30.066 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:02:30.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:02:30.068 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:02:30.068 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:02:30.075 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:02:30.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:02:30.655 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:02:30.684 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.684 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 14:02:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWo