[Log version] 1
[Session] cdbca0e4-b8dd-47c6-8a98-dbf9584e2015
UTC time stamps
07:29:27.044 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
07:29:27.044 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
07:29:27.044 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
07:29:27.044 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
07:29:27.044 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
07:29:27.044 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
07:29:27.054 [RazerChroma] Setup Razer Chroma resources
07:29:27.054 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
07:29:27.075 [Window] Window => active
07:29:27.132 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
07:29:27.179 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
07:29:28.332 [EAC] Init client 1100001034ed953
07:29:28.332 [EAC] EAC client initialized
07:29:28.332 warning: [EAC] Failed to initialize localization
07:29:28.333 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
07:29:28.338 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970)
07:29:32.965 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
07:29:33.161 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
07:29:33.595 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
07:29:33.599 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
07:29:33.722 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
07:29:33.722 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
07:29:33.723 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2`
07:29:33.723 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
07:29:33.723 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
07:29:34.014 [RazerChroma] Setup Razer Chroma
07:29:34.196 [LightFX ] Loaded DLL.
07:29:34.196 [LightFX ] Init()
07:29:34.235 [Lua] boot.lua start, os clock: 10.157
07:29:34.235 [Lua] LUA IS STRIPPED!
07:29:34.235 [Lua] Boot:setup() entered. time: 0 os-clock: 10.157
07:29:34.235 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 8939MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): ROCCAT Kone Aimo 16K
Input device: Generic (17.0): G533 Gaming Headset Battery Charger
Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard
07:29:34.236 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
07:29:34.239 [LightFX ] LightFX failed to initialize
07:29:34.253 [SteamStats] RequestCurrentStats success: true
07:29:35.786 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1408351226127706 os-clock: 11.708
07:29:35.787 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
07:29:35.787 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
07:29:35.787 [Lua] Flushing: resource_packages/strings [ResourcePackage]
07:29:35.787 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
07:29:35.788 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
07:29:35.788 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
07:29:35.789 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
07:29:35.789 [Lua] Development.init_application_parameters
07:29:35.789 [Lua] -----------------------------------------------------------------
07:29:35.789 [Lua] -- Application parameters --
07:29:35.789 [Lua] -----------------------------------------------------------------
07:29:35.789 [Lua] *****************************************************************
07:29:35.789 [Lua] ** Initial contents of script_data **
07:29:35.789 [Lua] script_data.beta_level_progression = false
07:29:35.789 [Lua] script_data.build_identifier = 142279ec06cd
07:29:35.789 [Lua] script_data.debug_interactions = false
07:29:35.789 [Lua] script_data.disable_debug_draw = true
07:29:35.789 [Lua] script_data.disable_intro_trailer = false
07:29:35.789 [Lua] script_data.disable_store = false
07:29:35.789 [Lua] script_data.disable_tutorial_at_start = true
07:29:35.789 [Lua] script_data.eac-untrusted = false
07:29:35.789 [Lua] script_data.enable_detailed_tooltips = false
07:29:35.789 [Lua] script_data.force_debug_disabled = true
07:29:35.789 [Lua] script_data.force_steam = true
07:29:35.789 [Lua] script_data.hide_fps = true
07:29:35.789 [Lua] script_data.hide_version_info = true
07:29:35.789 [Lua] script_data.matchmaking_debug = true
07:29:35.789 [Lua] script_data.network_debug = true
07:29:35.789 [Lua] script_data.package_debug = true
07:29:35.789 [Lua] script_data.packaged_build = true
07:29:35.789 [Lua] script_data.settings = { }
07:29:35.789 [Lua] script_data.show_fps = false
07:29:35.789 [Lua] script_data.spawn_empty_chest = true
07:29:35.789 [Lua] script_data.telemetry_log_interval = 600
07:29:35.789 [Lua] script_data.tobii_button = false
07:29:35.789 [Lua] script_data.use_beta_overlay = false
07:29:35.789 [Lua] script_data.use_local_backend = false
07:29:35.789 [Lua] script_data.use_tech_telemetry = true
07:29:35.789 [Lua] script_data.use_telemetry = true
07:29:35.789 [Lua] *****************************************************************
07:29:35.789 [Lua] [Boot] use baked enemy meshes: false
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
07:29:35.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
07:29:35.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
07:29:35.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
07:29:35.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
07:29:35.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
07:29:35.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
07:29:35.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
07:29:35.883 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
07:29:35.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
07:29:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
07:29:36.015 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
07:29:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
07:29:36.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
07:29:36.064 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
07:29:36.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
07:29:36.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
07:29:36.245 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
07:29:36.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
07:29:36.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
07:29:36.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
07:29:36.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
07:29:36.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
07:29:36.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
07:29:36.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
07:29:36.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
07:29:36.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
07:29:36.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
07:29:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
07:29:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
07:29:36.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
07:29:36.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
07:29:36.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
07:29:36.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
07:29:36.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
07:29:36.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
07:29:36.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
07:29:36.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
07:29:36.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
07:29:36.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
07:29:36.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
07:29:36.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
07:29:36.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
07:29:36.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
07:29:36.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
07:29:36.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
07:29:37.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
07:29:37.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
07:29:37.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
07:29:37.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
07:29:37.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
07:29:37.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
07:29:37.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
07:29:37.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
07:29:37.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
07:29:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
07:29:37.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
07:29:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
07:29:37.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
07:29:37.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
07:29:37.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
07:29:37.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
07:29:37.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
07:29:37.259 [Lua] settings.steam: nil
07:29:37.259 [Lua] Steam: table: 00000000000625C0
07:29:37.259 [Lua] force_steam: true
07:29:37.259 [Lua] BUILD: release
07:29:37.259 [Lua] test_backend: nil
07:29:37.259 [Lua] DEDICATED_SERVER: false
07:29:37.259 [Lua] Using app_id '552500' to define backend
07:29:37.259 [Lua] PlayFab Title ID: 5107
07:29:37.322 [Lua] [1] = chaos_dummy_troll (string)
07:29:37.322 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
07:29:37.322 [Lua] [3] = skaven_rat_ogre (string)
07:29:37.322 [Lua] [4] = critter_rat (string)
07:29:37.322 [Lua] [5] = chaos_troll (string)
07:29:37.322 [Lua] [6] = beastmen_minotaur (string)
07:29:37.322 [Lua] [7] = skaven_storm_vermin_warlord (string)
07:29:37.322 [Lua] [8] = skaven_stormfiend (string)
07:29:37.322 [Lua] [9] = chaos_greed_pinata (string)
07:29:37.322 [Lua] [10] = skaven_stormfiend_demo (string)
07:29:37.322 [Lua] [11] = chaos_plague_wave_spawner (string)
07:29:37.322 [Lua] [12] = chaos_vortex (string)
07:29:37.322 [Lua] [13] = skaven_stormfiend_boss (string)
07:29:37.322 [Lua] [14] = chaos_spawn (string)
07:29:37.322 [Lua] [15] = skaven_storm_vermin_champion (string)
07:29:37.322 [Lua] [16] = chaos_tentacle (string)
07:29:37.322 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
07:29:37.322 [Lua] [18] = skaven_grey_seer (string)
07:29:37.322 [Lua] [19] = skaven_explosive_loot_rat (string)
07:29:37.322 [Lua] [20] = skaven_loot_rat (string)
07:29:37.322 [Lua] [21] = critter_pig (string)
07:29:37.322 [Lua] [22] = chaos_dummy_sorcerer (string)
07:29:37.322 [Lua] [23] = chaos_mutator_sorcerer (string)
07:29:37.322 [Lua] [24] = skaven_gutter_runner (string)
07:29:37.322 [Lua] [25] = skaven_pack_master (string)
07:29:37.322 [Lua] [26] = chaos_exalted_sorcerer (string)
07:29:37.322 [Lua] [27] = chaos_vortex_sorcerer (string)
07:29:37.322 [Lua] [28] = skaven_poison_wind_globadier (string)
07:29:37.322 [Lua] [29] = chaos_corruptor_sorcerer (string)
07:29:37.322 [Lua] [30] = chaos_warrior (string)
07:29:37.322 [Lua] [31] = skaven_warpfire_thrower (string)
07:29:37.322 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
07:29:37.322 [Lua] [33] = chaos_plague_sorcerer (string)
07:29:37.322 [Lua] [34] = curse_mutator_sorcerer (string)
07:29:37.322 [Lua] [35] = chaos_exalted_champion_warcamp (string)
07:29:37.322 [Lua] [36] = chaos_tentacle_sorcerer (string)
07:29:37.322 [Lua] [37] = skaven_ratling_gunner (string)
07:29:37.322 [Lua] [38] = chaos_exalted_champion_norsca (string)
07:29:37.322 [Lua] [39] = chaos_raider (string)
07:29:37.322 [Lua] [40] = chaos_berzerker (string)
07:29:37.322 [Lua] [41] = beastmen_ungor_dummy (string)
07:29:37.322 [Lua] [42] = skaven_storm_vermin (string)
07:29:37.322 [Lua] [43] = beastmen_standard_bearer_crater (string)
07:29:37.322 [Lua] [44] = chaos_raider_tutorial (string)
07:29:37.322 [Lua] [45] = beastmen_gor_dummy (string)
07:29:37.322 [Lua] [46] = beastmen_bestigor_dummy (string)
07:29:37.322 [Lua] [47] = skaven_storm_vermin_with_shield (string)
07:29:37.322 [Lua] [48] = beastmen_ungor (string)
07:29:37.322 [Lua] [49] = skaven_storm_vermin_commander (string)
07:29:37.322 [Lua] [50] = beastmen_ungor_archer (string)
07:29:37.322 [Lua] [51] = beastmen_standard_bearer (string)
07:29:37.322 [Lua] [52] = beastmen_gor (string)
07:29:37.322 [Lua] [53] = beastmen_bestigor (string)
07:29:37.322 [Lua] [54] = skaven_plague_monk (string)
07:29:37.322 [Lua] [55] = chaos_marauder (string)
07:29:37.322 [Lua] [56] = skaven_dummy_clan_rat (string)
07:29:37.322 [Lua] [57] = chaos_marauder_tutorial (string)
07:29:37.322 [Lua] [58] = skaven_clan_rat (string)
07:29:37.322 [Lua] [59] = chaos_zombie (string)
07:29:37.322 [Lua] [60] = chaos_fanatic (string)
07:29:37.322 [Lua] [61] = skaven_clan_rat_tutorial (string)
07:29:37.322 [Lua] [62] = chaos_marauder_with_shield (string)
07:29:37.322 [Lua] [63] = skaven_clan_rat_with_shield (string)
07:29:37.322 [Lua] [64] = skaven_slave (string)
07:29:37.322 [Lua] [65] = skaven_dummy_slave (string)
07:29:37.381 [Lua] [UIRenderer] Loading
07:29:37.387 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
07:29:37.388 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
07:29:37.403 [Lua] level display name warcamp
07:29:37.404 [Lua] level display name prologue
07:29:37.404 [Lua] level display name military
07:29:37.404 [Lua] level display name skaven_stronghold
07:29:37.404 [Lua] level display name ussingen
07:29:37.404 [Lua] level display name fort
07:29:37.404 [Lua] level display name ground_zero
07:29:37.404 [Lua] level display name elven_ruins
07:29:37.404 [Lua] level display name farmlands
07:29:37.404 [Lua] level display name plaza
07:29:37.404 [Lua] level display name mines
07:29:37.404 [Lua] level display name magnus
07:29:37.404 [Lua] level display name crater
07:29:37.404 [Lua] level display name bell
07:29:37.404 [Lua] level display name dlc_bastion
07:29:37.404 [Lua] level display name skittergate
07:29:37.404 [Lua] level display name dlc_bogenhafen_city
07:29:37.404 [Lua] level display name dlc_bogenhafen_slum
07:29:37.404 [Lua] level display name cemetery
07:29:37.404 [Lua] level display name dlc_castle
07:29:37.404 [Lua] level display name forest_ambush
07:29:37.404 [Lua] level display name nurgle
07:29:37.404 [Lua] level display name catacombs
07:29:37.404 [Lua] level display name dlc_portals
07:29:37.456 [Lua] TIME: 0.026
07:29:38.580 [Lua] [ConflictSettings] Contained breeds generated in: 1.0689999999999991
07:29:38.727 [Lua] <>realm = official<>
07:29:39.117 [Lua]
07:29:39.117 [Lua] [1] = table
07:29:39.117 [Lua] [download_pending] = false (boolean)
07:29:39.117 [Lua] [id] = 1369573612 (string)
07:29:39.117 [Lua] [banned] = false (boolean)
07:29:39.117 [Lua] [author_id] = 58813412 (number)
07:29:39.117 [Lua] [tags] = table
07:29:39.117 [Lua] [1] = Tools (string)
07:29:39.117 [Lua] [2] = approved (string)
07:29:39.117 [Lua] [author] = bIbIbI(rus) (string)
07:29:39.117 [Lua] [sanctioned] = true (boolean)
07:29:39.117 [Lua] [out_of_date] = false (boolean)
07:29:39.117 [Lua] [downloading] = false (boolean)
07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
07:29:39.117 [Lua] [num_children] = 0 (number)
07:29:39.117 [Lua] [ugc_status] = 3 (number)
07:29:39.117 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
07:29:39.117 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
07:29:39.117 [Lua] [installed] = true (boolean)
07:29:39.117 [Lua] [enabled] = true (boolean)
07:29:39.117 [Lua] [name] = Vermintide Mod Framework (string)
07:29:39.117 [Lua] [dependency_error] = (string)
07:29:39.117 [Lua] [2] = table
07:29:39.117 [Lua] [download_pending] = false (boolean)
07:29:39.117 [Lua] [id] = 1389872347 (string)
07:29:39.117 [Lua] [children] = table
07:29:39.117 [Lua] [1] = 1369573612 (string)
07:29:39.117 [Lua] [banned] = false (boolean)
07:29:39.117 [Lua] [author_id] = 4821406 (number)
07:29:39.117 [Lua] [tags] = table
07:29:39.117 [Lua] [1] = approved (string)
07:29:39.117 [Lua] [2] = UI (string)
07:29:39.117 [Lua] [author] = grasmann (string)
07:29:39.117 [Lua] [sanctioned] = true (boolean)
07:29:39.117 [Lua] [out_of_date] = false (boolean)
07:29:39.117 [Lua] [downloading] = false (boolean)
07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
07:29:39.117 [Lua] [num_children] = 1 (number)
07:29:39.117 [Lua] [ugc_status] = 3 (number)
07:29:39.117 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
07:29:39.117 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
07:29:39.117 [Lua] [installed] = true (boolean)
07:29:39.117 [Lua] [enabled] = true (boolean)
07:29:39.117 [Lua] [name] = Simple UI (string)
07:29:39.117 [Lua] [dependency_error] = (string)
07:29:39.117 [Lua] [3] = table
07:29:39.117 [Lua] [download_pending] = false (boolean)
07:29:39.117 [Lua] [id] = 1395655171 (string)
07:29:39.117 [Lua] [children] = table
07:29:39.117 [Lua] [1] = 1369573612 (string)
07:29:39.117 [Lua] [banned] = false (boolean)
07:29:39.117 [Lua] [author_id] = 59593500 (number)
07:29:39.117 [Lua] [tags] = table
07:29:39.117 [Lua] [1] = QoL (string)
07:29:39.117 [Lua] [2] = Balance/Tweaks (string)
07:29:39.117 [Lua] [3] = Approved (string)
07:29:39.117 [Lua] [author] = Grimalackt (string)
07:29:39.117 [Lua] [sanctioned] = true (boolean)
07:29:39.117 [Lua] [out_of_date] = false (boolean)
07:29:39.117 [Lua] [downloading] = false (boolean)
07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
07:29:39.117 [Lua] [num_children] = 1 (number)
07:29:39.117 [Lua] [ugc_status] = 3 (number)
07:29:39.117 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
07:29:39.117 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
07:29:39.117 [Lua] [installed] = true (boolean)
07:29:39.117 [Lua] [enabled] = true (boolean)
07:29:39.117 [Lua] [name] = Bot Improvements - Combat (string)
07:29:39.117 [Lua] [dependency_error] = (string)
07:29:39.117 [Lua] [4] = table
07:29:39.117 [Lua] [download_pending] = false (boolean)
07:29:39.117 [Lua] [id] = 1445717962 (string)
07:29:39.117 [Lua] [children] = table
07:29:39.117 [Lua] [1] = 1369573612 (string)
07:29:39.117 [Lua] [2] = 1389872347 (string)
07:29:39.117 [Lua] [banned] = false (boolean)
07:29:39.117 [Lua] [author_id] = 38895286 (number)
07:29:39.117 [Lua] [tags] = table
07:29:39.117 [Lua] [1] = UI (string)
07:29:39.117 [Lua] [2] = QoL (string)
07:29:39.117 [Lua] [3] = Approved (string)
07:29:39.117 [Lua] [author] = Squatting Bear (string)
07:29:39.117 [Lua] [sanctioned] = true (boolean)
07:29:39.117 [Lua] [out_of_date] = false (boolean)
07:29:39.117 [Lua] [downloading] = false (boolean)
07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
07:29:39.117 [Lua] [num_children] = 2 (number)
07:29:39.117 [Lua] [ugc_status] = 3 (number)
07:29:39.117 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
07:29:39.117 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
07:29:39.117 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Loadout Manager (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [5] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1487862316 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 45268594 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = UI (string)
07:29:39.119 [Lua] [3] = QoL (string)
07:29:39.119 [Lua] [author] = prop joe (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
07:29:39.119 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Reroll Improvements (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [6] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1593460250 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 84308322 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = UI (string)
07:29:39.119 [Lua] [3] = QoL (string)
07:29:39.119 [Lua] [author] = pixaal (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
07:29:39.119 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Crosshair Kill Confirmation (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [7] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1395453301 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 58813412 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = Approved (string)
07:29:39.119 [Lua] [2] = QoL (string)
07:29:39.119 [Lua] [author] = bIbIbI(rus) (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
07:29:39.119 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Skip Intro (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [8] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [version] = unversioned (string)
07:29:39.119 [Lua] [id] = 1388911015 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 4821406 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [author] = grasmann (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
07:29:39.119 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Chat Block (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [9] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1391228174 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 4821406 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = UI (string)
07:29:39.119 [Lua] [2] = QoL (string)
07:29:39.119 [Lua] [3] = Approved (string)
07:29:39.119 [Lua] [author] = grasmann (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
07:29:39.119 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = UI Improvements (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [10] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1397265260 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 26572404 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = UI (string)
07:29:39.119 [Lua] [2] = QoL (string)
07:29:39.119 [Lua] [3] = approved (string)
07:29:39.119 [Lua] [author] = Necrossin (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
07:29:39.119 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Numeric UI (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [11] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1448714756 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 18741013 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = QoL (string)
07:29:39.119 [Lua] [3] = Misc (string)
07:29:39.119 [Lua] [author] = SkacikPL (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
07:29:39.119 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = No Wobble (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [12] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1459917022 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 155839973 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = UI (string)
07:29:39.119 [Lua] [3] = QoL (string)
07:29:39.119 [Lua] [author] = Gohas (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
07:29:39.119 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Parry Indicator (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [13] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1383433646 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 45268594 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = UI (string)
07:29:39.119 [Lua] [3] = QoL (string)
07:29:39.119 [Lua] [author] = prop joe (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
07:29:39.119 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Persistent Ammo Counter (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [14] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1516618647 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 96578995 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = approved (string)
07:29:39.119 [Lua] [2] = UI (string)
07:29:39.119 [Lua] [3] = QoL (string)
07:29:39.119 [Lua] [author] = NonzeroGeoduck7 (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
07:29:39.119 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Friendly Fire Indicator (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [15] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1464907434 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 14284923 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = UI (string)
07:29:39.119 [Lua] [2] = Misc (string)
07:29:39.119 [Lua] [3] = approved (string)
07:29:39.119 [Lua] [author] = Fracticality (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
07:29:39.119 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Armory (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [16] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1421155919 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 75308424 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = Approved (string)
07:29:39.119 [Lua] [author] = th-om (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
07:29:39.119 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Mission timer (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [17] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1502859403 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 96578995 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = QoL (string)
07:29:39.119 [Lua] [2] = approved (string)
07:29:39.119 [Lua] [author] = NonzeroGeoduck7 (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
07:29:39.119 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Notice Key Pickup (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [18] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1455893647 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 38895286 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = UI (string)
07:29:39.119 [Lua] [2] = QoL (string)
07:29:39.119 [Lua] [3] = Approved (string)
07:29:39.119 [Lua] [author] = Squatting Bear (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
07:29:39.119 [Lua] [num_children] = 0 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
07:29:39.119 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Player List Plus (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua] [19] = table
07:29:39.119 [Lua] [download_pending] = false (boolean)
07:29:39.119 [Lua] [id] = 1431393962 (string)
07:29:39.119 [Lua] [children] = table
07:29:39.119 [Lua] [1] = 1369573612 (string)
07:29:39.119 [Lua] [banned] = false (boolean)
07:29:39.119 [Lua] [author_id] = 14284923 (number)
07:29:39.119 [Lua] [tags] = table
07:29:39.119 [Lua] [1] = UI (string)
07:29:39.119 [Lua] [2] = Misc (string)
07:29:39.119 [Lua] [3] = Approved (string)
07:29:39.119 [Lua] [author] = Fracticality (string)
07:29:39.119 [Lua] [sanctioned] = true (boolean)
07:29:39.119 [Lua] [out_of_date] = false (boolean)
07:29:39.119 [Lua] [downloading] = false (boolean)
07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
07:29:39.119 [Lua] [num_children] = 1 (number)
07:29:39.119 [Lua] [ugc_status] = 3 (number)
07:29:39.119 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
07:29:39.119 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
07:29:39.119 [Lua] [installed] = true (boolean)
07:29:39.119 [Lua] [enabled] = true (boolean)
07:29:39.119 [Lua] [name] = Vermitannica (string)
07:29:39.119 [Lua] [dependency_error] = (string)
07:29:39.119 [Lua]
07:29:39.119 [Lua]
07:29:39.119 [Lua] [1459917022] = 6 (number)
07:29:39.119 [Lua] [1388911015] = 7 (number)
07:29:39.119 [Lua] [1516618647] = 11 (number)
07:29:39.119 [Lua] [1395655171] = 14 (number)
07:29:39.119 [Lua] [1421155919] = 8 (number)
07:29:39.119 [Lua] [1431393962] = 5 (number)
07:29:39.119 [Lua] [1369573612] = 18 (number)
07:29:39.119 [Lua] [1487862316] = 10 (number)
07:29:39.119 [Lua] [1455893647] = 2 (number)
07:29:39.119 [Lua] [1502859403] = 9 (number)
07:29:39.119 [Lua] [1448714756] = 16 (number)
07:29:39.119 [Lua] [1464907434] = 15 (number)
07:29:39.119 [Lua] [1391228174] = 3 (number)
07:29:39.119 [Lua] [1593460250] = 0 (number)
07:29:39.119 [Lua] [1445717962] = 12 (number)
07:29:39.119 [Lua] [1383433646] = 4 (number)
07:29:39.119 [Lua] [1397265260] = 17 (number)
07:29:39.119 [Lua] [1395453301] = 1 (number)
07:29:39.119 [Lua] [1389872347] = 13 (number)
07:29:39.119 [Lua]
07:29:39.126 [Lua]
07:29:39.126 [Lua] [1459917022] = 6 (number)
07:29:39.126 [Lua] [1388911015] = 7 (number)
07:29:39.126 [Lua] [1516618647] = 11 (number)
07:29:39.126 [Lua] [1395655171] = 14 (number)
07:29:39.126 [Lua] [1421155919] = 8 (number)
07:29:39.126 [Lua] [1431393962] = 5 (number)
07:29:39.126 [Lua] [1369573612] = 18 (number)
07:29:39.126 [Lua] [1487862316] = 10 (number)
07:29:39.126 [Lua] [1455893647] = 2 (number)
07:29:39.126 [Lua] [1502859403] = 9 (number)
07:29:39.126 [Lua] [1448714756] = 16 (number)
07:29:39.126 [Lua] [1464907434] = 15 (number)
07:29:39.126 [Lua] [1391228174] = 3 (number)
07:29:39.126 [Lua] [1593460250] = 0 (number)
07:29:39.126 [Lua] [1445717962] = 12 (number)
07:29:39.126 [Lua] [1383433646] = 4 (number)
07:29:39.126 [Lua] [1397265260] = 17 (number)
07:29:39.126 [Lua] [1395453301] = 1 (number)
07:29:39.126 [Lua] [1389872347] = 13 (number)
07:29:39.126 [Lua]
07:29:39.131 [Lua] <>modded = true<>
07:29:39.131 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
07:29:39.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
07:29:39.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
07:29:39.222 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca17b0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca18d0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156ec0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157050)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660f70)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061ec20)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb11e0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb1510)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb13c0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59ac0)
07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be70)
07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb760)
07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4beb0)
07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be50)
07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
07:29:39.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087cb0)
07:29:39.229 [Lua] <>modded = true<>
07:29:39.229 [Lua] <>Mod:1389872347:Simple UI = true<>
07:29:39.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
07:29:39.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
07:29:39.267 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
07:29:39.267 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
07:29:39.268 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f62f0)
07:29:39.273 [Lua] <>modded = true<>
07:29:39.273 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
07:29:39.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
07:29:39.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
07:29:39.301 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b7d8a0)
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0260f5a0)
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x026fa330)
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0256a520)
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x026fa180)
07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x026f4c40)
07:29:39.307 [Lua] <>modded = true<>
07:29:39.307 [Lua] <>Mod:1445717962:Loadout Manager = true<>
07:29:39.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
07:29:39.335 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
07:29:39.335 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c3c470)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c3c8e0)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x04929600)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x049296c0)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011bd9b0)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e83b10)
07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
07:29:39.340 [Lua] <>modded = true<>
07:29:39.340 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
07:29:39.358 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
07:29:39.369 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
07:29:39.369 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93c0)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93a0)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9340)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f9180)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcbb0)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb90)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb30)
07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc970)
07:29:39.374 [Lua] <>modded = true<>
07:29:39.374 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
07:29:39.402 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
07:29:39.407 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
07:29:39.407 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0300ae50)
07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18b65ec0)
07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x19187240)
07:29:39.408 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
07:29:39.413 [Lua] <>modded = true<>
07:29:39.413 [Lua] <>Mod:1395453301:Skip Intro = true<>
07:29:39.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
07:29:39.421 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
07:29:39.421 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311db20)
07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311dbd0)
07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
07:29:39.426 [Lua] <>modded = true<>
07:29:39.426 [Lua] <>Mod:1388911015:Chat Block = true<>
07:29:39.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
07:29:39.439 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
07:29:39.439 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
07:29:39.439 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282ab80)
07:29:39.439 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
07:29:39.444 [Lua] <>modded = true<>
07:29:39.445 [Lua] <>Mod:1391228174:UI Improvements = true<>
07:29:39.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
07:29:39.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
07:29:39.455 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c160)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba30)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c180)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bbb0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958bac0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3ccf0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cc90)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df630] (Origin: function: 0x031df7a0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x19488670)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844e90)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198452a0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196921d0)
07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19692560)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x196923b0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19692260)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19692350)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x196921b0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19692890)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196924e0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19731670)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf3b0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf680)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde750)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3d10)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3e70)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d4090)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ee0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76f80)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76fa0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e76fe0)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e76710)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77040)
07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6f9d0)
07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108de0)
07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c7a0)
07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a108920)
07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108ab0)
07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
07:29:39.463 [Lua] <>modded = true<>
07:29:39.463 [Lua] <>Mod:1397265260:Numeric UI = true<>
07:29:39.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
07:29:39.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
07:29:39.472 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
07:29:39.472 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.473 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190349f0)
07:29:39.473 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19034d80)
07:29:39.478 [Lua] <>modded = true<>
07:29:39.478 [Lua] <>Mod:1448714756:No Wobble = true<>
07:29:39.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
07:29:39.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
07:29:39.487 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
07:29:39.487 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.487 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048e7ff0)
07:29:39.487 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
07:29:39.492 [Lua] <>modded = true<>
07:29:39.492 [Lua] <>Mod:1459917022:Parry Indicator = true<>
07:29:39.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
07:29:39.501 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
07:29:39.501 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19193180)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01afa650)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01afa4e0)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01afa560)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x024ce450)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x024ce720)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x024ce750)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x024d9730)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x024d9f00)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x012381b0] (Origin: function: 0x012380e0)
07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x012381b0] (Origin: function: 0x01238220)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x012381b0] (Origin: function: 0x01238240)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238640] (Origin: function: 0x01238570)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238640] (Origin: function: 0x012386b0)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238640] (Origin: function: 0x012386d0)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238f90] (Origin: function: 0x01238ec0)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238f90] (Origin: function: 0x01239000)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238f90] (Origin: function: 0x01239020)
07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
07:29:39.507 [Lua] <>modded = true<>
07:29:39.507 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
07:29:39.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
07:29:39.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
07:29:39.515 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190651d0)
07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095c10)
07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064f00)
07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095c70)
07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
07:29:39.520 [Lua] <>modded = true<>
07:29:39.520 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
07:29:39.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
07:29:39.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
07:29:39.530 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19121ff0)
07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
07:29:39.536 [Lua] <>modded = true<>
07:29:39.536 [Lua] <>Mod:1464907434:Armory = true<>
07:29:39.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
07:29:39.548 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
07:29:39.548 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480270)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108740)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a00)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff070)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c940)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c490)
07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509d0)
07:29:39.555 [Lua] <>modded = true<>
07:29:39.555 [Lua] <>Mod:1421155919:Mission timer = true<>
07:29:39.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
07:29:39.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
07:29:39.563 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d17c10)
07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18c85b00)
07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ad755d0)
07:29:39.563 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
07:29:39.569 [Lua] <>modded = true<>
07:29:39.569 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
07:29:39.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
07:29:39.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
07:29:39.577 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
07:29:39.577 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01d9a5e0)
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01d9a510)
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1917a4d0)
07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
07:29:39.582 [Lua] <>modded = true<>
07:29:39.582 [Lua] <>Mod:1455893647:Player List Plus = true<>
07:29:39.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
07:29:39.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
07:29:39.719 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x191d1400)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x191d14f0)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x191d1720)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x191d1630)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01db6770)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dbfb30)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18c99ea0)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x03071400)
07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
07:29:39.725 [Lua] <>modded = true<>
07:29:39.725 [Lua] <>Mod:1431393962:Vermitannica = true<>
07:29:39.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
07:29:39.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
07:29:39.747 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480270)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108740)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03633ff0)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0363ee30)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x0362e850)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18b97410)
07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18b97490)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d1df60)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d392c0)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03526a90)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03526b90)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a00)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c940)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c490)
07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509d0)
07:29:39.751 [Lua] <>project = vermintide 2<>
07:29:39.751 [Lua] <>build = release<>
07:29:39.751 [Lua] <>platform = win32<>
07:29:39.751 [Lua] <>dedicated_server = false<>
07:29:39.751 [Lua] <>title_id = 5107<>
07:29:39.751 [Lua] <>content_revision = 22491<>
07:29:39.751 [Lua] <>engine_revision = 142279ec06cd<>
07:29:39.751 [Lua] <>release_version = 4.3.0<>
07:29:39.751 [Lua] <>rendering_backend = dx12<>
07:29:39.751 [Lua] <>teamcity_build_id = 93509<>
07:29:39.752 [Lua] <>steam_id = 1100001034ed953<>
07:29:39.753 [Lua] <>steam_profile_name = Xanoth<>
07:29:39.753 [Lua] <>machine_id = 4b1e2b08-05e9-41a6-adc5-bd2703cfb342<>
07:29:39.753 [Lua] [Boot] Application build: release
07:29:39.753 [Lua] [Boot] Content revision: 22491
07:29:39.753 [Lua] [Boot] Engine revision: 142279ec06cd
07:29:39.753 [Lua] [Boot] Release version: 4.3.0
07:29:39.753 [Lua] [Boot] User ID: 1100001034ed953 Xanoth
07:29:39.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
07:29:39.762 [Lua] initializing mechanism to: adventure
07:29:39.762 [Lua] Game:setup() total time: 0.0079999999999991
07:29:39.762 [Lua] handle rev info: 0
07:29:39.762 [Lua] handle gfx quality: 0
07:29:39.762 [Lua] default settings: 0
07:29:39.762 [Lua] user settings: 0
07:29:39.762 [Lua] set frame times: 0
07:29:39.762 [Lua] init random: 0
07:29:39.762 [Lua] managers: 0.0069999999999996732
07:29:39.762 [Lua]
07:29:39.762 [Lua] unaccounted: 0.00099999999999944578
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
07:29:39.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
07:29:39.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
07:29:39.762 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
07:29:39.762 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
07:29:39.762 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
07:29:39.762 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
07:29:39.762 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
07:29:39.762 [Lua] [Testify] Ready!
07:29:39.764 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed4a0)
07:29:39.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
07:29:39.854 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
07:29:39.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
07:29:40.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
07:29:40.090 [Lua] [PackageManager] Force_load: resource_packages/title_screen
07:29:40.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
07:29:40.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
07:29:40.140 [Lua] [PackageManager] Force_load: resource_packages/menu
07:29:40.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
07:29:40.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
07:29:40.208 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
07:29:40.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
07:29:40.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
07:29:40.539 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
07:29:40.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
07:29:40.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
07:29:40.649 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
07:29:40.649 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
07:29:40.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
07:29:40.699 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
07:29:40.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
07:29:40.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
07:29:40.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
07:29:40.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
07:29:41.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
07:29:41.156 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
07:29:41.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
07:29:41.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
07:29:41.448 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
07:29:41.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
07:29:41.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
07:29:41.801 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
07:29:41.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:29:41.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:29:41.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
07:29:41.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
07:29:42.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
07:29:42.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
07:29:42.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
07:29:42.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
07:29:42.223 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
07:29:42.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
07:29:42.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
07:29:42.291 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
07:29:42.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
07:29:42.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
07:29:42.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
07:29:42.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
07:29:42.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
07:29:42.817 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
07:29:42.817 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
07:29:42.817 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00d03560)
07:29:42.817 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00c38cd0)
07:29:42.817 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x037fca40)
07:29:42.818 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x19d50fa0)
07:29:42.829 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
07:29:42.829 [Lua] [Gamestate] Enter StateTitleScreen
07:29:42.834 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
07:29:42.838 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
07:29:42.862 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
07:29:42.862 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
07:29:42.862 [Save] Loading `save_data`
07:29:42.869 [Save] Load done
07:29:42.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
07:29:42.885 [Lua] [PackageManager] Force_load: resource_packages/inventory
07:29:42.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
07:29:42.886 [Lua] [BackendManagerPlayFab] Backend Enabled
07:29:42.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
07:29:42.941 [Lua] [PackageManager] Force_load: resource_packages/careers
07:29:42.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
07:29:42.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
07:29:42.992 [Lua] [PackageManager] Force_load: resource_packages/decals
07:29:42.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
07:29:43.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
07:29:43.077 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
07:29:43.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
07:29:43.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
07:29:43.651 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
07:29:43.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
07:29:44.298 [Lua] <>playfab_id = AEED4A946184C194<>
07:29:44.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
07:29:44.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
07:29:44.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
07:29:44.580 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
07:29:44.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
07:29:44.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
07:29:44.799 [Save] Saving `save_data`
07:29:44.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
07:29:44.804 [Save] Save done
07:29:44.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
07:29:45.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
07:29:45.002 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
07:29:45.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
07:29:45.289 [Lua] [PackageManager] Force_load: resource_packages/ingame
07:29:45.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
07:29:45.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
07:29:45.577 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
07:29:45.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
07:29:45.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
07:29:45.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
07:29:45.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
07:29:46.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
07:29:46.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
07:29:46.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
07:29:46.085 [Lua] [PackageManager] Force_load: resource_packages/pickups
07:29:46.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
07:29:46.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
07:29:46.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
07:29:46.170 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
07:29:46.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
07:29:46.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
07:29:46.219 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
07:29:46.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
07:29:46.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
07:29:46.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
07:29:46.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
07:29:46.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
07:29:46.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
07:29:46.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
07:29:46.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
07:29:46.727 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
07:29:46.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
07:29:46.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
07:29:47.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
07:29:47.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
07:29:47.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
07:29:47.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
07:29:47.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
07:29:47.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
07:29:47.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
07:29:47.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
07:29:47.596 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
07:29:47.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
07:29:47.760 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
07:29:47.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
07:29:47.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
07:29:48.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
07:29:48.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
07:29:48.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
07:29:48.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
07:29:48.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
07:29:48.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
07:29:48.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
07:29:48.576 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
07:29:48.592 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
07:29:48.889 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
07:29:48.891 [Lua] steam item server: requesting user inventory
07:29:49.390 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
07:29:49.390 [Lua] ISI-> GET_ALL_ITEMS!
07:29:49.390 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
07:29:49.390 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
07:29:49.390 [Lua] Steam Item: unchained_hat_1001 107 2fc9ebb7c2d007e4 0 1
07:29:49.390 [Lua] Steam Item: zealot_hat_1001 116 2fc9ebb7c3532e95 0 1
07:29:49.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
07:29:49.390 [Lua]
07:29:49.390 [Lua] [1] = 107 (number)
07:29:49.390 [Lua] [2] = 2fc9ebb7c2d007e4 (string)
07:29:49.390 [Lua] [3] = 0 (number)
07:29:49.390 [Lua] [4] = 1 (number)
07:29:49.390 [Lua] [5] = 116 (number)
07:29:49.390 [Lua] [6] = 2fc9ebb7c3532e95 (string)
07:29:49.390 [Lua] [7] = 0 (number)
07:29:49.390 [Lua] [8] = 1 (number)
07:29:49.390 [Lua]
07:29:49.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
07:29:49.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
07:29:49.610 [Save] Saving `save_data`
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
07:29:49.610 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
07:29:49.610 [Lua] [SteamManager] request_item_prices
07:29:49.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
07:29:49.613 [Save] Save done
07:29:50.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
07:29:50.221 [Lua] Player statistics loaded!
07:29:50.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
07:29:50.353 [Lua] [SteamManager] on_price_result 1 GBP
07:29:50.353 [Lua] _refresh_steam_item_prices_cb
07:29:50.353 [Lua] Missing item masterlist item for steam_itemdefid: 30
07:29:50.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
07:29:50.421 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
07:29:50.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
07:29:50.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
07:29:50.849 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
07:29:50.858 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
07:29:50.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
07:29:51.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
07:29:51.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
07:29:51.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
07:29:51.371 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
07:29:52.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
07:29:52.404 [Lua] [Managers] Destroying manager group:
07:29:52.404 [Lua] [Gamestate] Enter state StateLoading
07:29:52.406 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
07:29:52.406 [Lua] [LobbyManager] Setting up network options
07:29:52.406 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
07:29:52.406 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
07:29:52.406 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
07:29:52.406 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
07:29:52.406 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
07:29:52.406 [Lua] LobbyManager:setup_network_options server_port: 27015
07:29:52.406 [Lua] state_loading_restart_network JOIN VIA STEAM 0
07:29:52.411 [Lua] registering RPCs
07:29:52.411 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
07:29:52.411 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
07:29:52.411 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
07:29:52.411 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
07:29:52.411 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:138550224 lt:load_next_level)
07:29:52.411 [Lua] [LevelTransitionHandler] promote_next_level_data
07:29:52.411 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
07:29:52.411 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
07:29:52.412 [SteamVoip] Creating room 3139b5286b731667
07:29:52.412 [SteamVoip] Joining room 3139b5286b731667
07:29:52.413 [EAC] EAC server 1100001034ed953 is initializing
07:29:52.417 [EAC] Server is also client 1100001034ed953
07:29:52.417 [Lua] ### Created peer state machine for 1100001034ed953
07:29:52.417 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting
07:29:52.417 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
07:29:52.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:29:52.417 [EACServer] [08:29:52:416][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D8BF7410 LogLevel: Info.
07:29:52.417 warning: [Application] Application.update_render_world is deprecated.
07:29:52.421 [Lua] [LevelTransitionHandler] Level load completed!
07:29:52.421 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:29:52.421 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:29:52.421 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
07:29:52.421 [Lua] Set lobby begin:
07:29:52.421 [Lua] Set lobby end.
07:29:52.421 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "1" and join party "nil"
07:29:52.421 [Lua] [LobbyHost] Changed state from 0 to creating
07:29:52.437 [Lua] [StateLoading] load_current_level
07:29:52.437 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
07:29:52.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
07:29:52.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
07:29:52.486 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
07:29:52.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
07:29:52.685 [Lua] [LobbyHost] Changed state from creating to joined
07:29:52.686 [Lua] [PartyManager] Leader is set to 1100001034ed953
07:29:52.686 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953
07:29:52.686 [Lua] [ChatManager] Registering channel 1
07:29:52.686 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
07:29:52.686 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
07:29:52.686 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
07:29:52.701 [Lua] [NetworkServer] Changing num_players from nil to 1
07:29:52.701 [Lua] Players: 1
07:29:52.701 [Lua] Set lobby begin:
07:29:52.701 [Lua] Lobby data mission_id = inn_level
07:29:52.701 [Lua] Lobby data mechanism = adventure
07:29:52.701 [Lua] Lobby data matchmaking_type = 3
07:29:52.702 [Lua] Lobby data eac_authorized = true
07:29:52.702 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:29:52.702 [Lua] Lobby data selected_mission_id = inn_level
07:29:52.702 [Lua] Lobby data num_players = 1
07:29:52.702 [Lua] Lobby data matchmaking = false
07:29:52.702 [Lua] Set lobby end.
07:29:54.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
07:29:54.049 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
07:29:54.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
07:29:54.425 [Lua] player (1100001034ed953,1) was put into party 0
07:29:54.425 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session
07:29:54.425 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953
07:29:54.425 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting
07:29:54.425 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
07:29:58.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
07:29:58.711 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
07:29:58.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
07:29:58.745 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
07:29:58.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
07:29:58.795 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
07:29:58.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:29:58.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:29:58.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
07:29:58.913 [Lua] [LevelTransitionHandler] Level load completed!
07:29:58.913 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
07:29:58.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:29:58.916 [Lua] checking dlc's against conflict directors
07:29:58.916 [Lua] number of factions to include 2
07:29:58.916 [Lua] Updated list weights for random:
07:29:58.916 [Lua] skaven, 0.42 (0.00-0.42)
07:29:58.916 [Lua] chaos, 0.42 (0.42-0.83)
07:29:58.916 [Lua] beastmen, 0.17 (0.83-1.00)
07:29:58.916 [Lua] Rolled random faction: 0.27856689691543579 skaven
07:29:58.916 [Lua] Updated list weights for random:
07:29:58.916 [Lua] beastmen, 0.29 (0.00-0.29)
07:29:58.916 [Lua] chaos, 0.71 (0.29-1.00)
07:29:58.916 [Lua] Rolled random faction: 0.81953376531600952 chaos
07:29:58.916 [Lua] number of factions added 2
07:29:58.916 [Lua] --- --- ---
07:29:58.916 [Lua] Starting... difficulty 'normal'
07:29:58.916 [Lua] These are the starting conflict directors:
07:29:58.916 [Lua] inn_level
07:29:58.916 [Lua] --- --- ---
07:29:58.916 [Lua]
07:29:58.916 [Lua] DONE! Found the following directors:
07:29:58.916 [Lua] (free: 35), Master hash is:
07:29:58.916 [Lua] [EnemyPackageLoader] breed_lookup: {
}
07:29:58.916 [Lua] load_startup_enemy_packages: --------------
07:29:58.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:29:58.917 [Lua] critter_rat
07:29:58.931 [Lua] ### Received rpc_level_loaded
07:29:58.931 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78
07:29:58.931 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
07:29:58.947 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
07:29:58.947 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
07:29:58.964 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
07:29:58.964 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
07:29:58.965 [Lua] ### Received rpc_level_loaded
07:29:58.965 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78
07:29:58.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:29:58.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:29:58.999 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
07:29:58.999 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:29:58.999 [Lua] Starting async level spawning of levels/inn/world
07:29:58.999 [Umbra] Init version: 3.4.15 :: 16 threads
07:29:59.236 [Lua] Async level spawning done
07:29:59.236 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:30:00.195 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:30:00.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:30:00.196 [Lua] Set lobby begin:
07:30:00.196 [Lua] Lobby data selected_mission_id = inn_level
07:30:00.196 [Lua] Lobby data num_players = 1
07:30:00.196 [Lua] Lobby data matchmaking = false
07:30:00.196 [Lua] Lobby data host = 1100001034ed953
07:30:00.196 [Lua] Lobby data mission_id = inn_level
07:30:00.196 [Lua] Lobby data matchmaking_type = 3
07:30:00.196 [Lua] Lobby data country_code = GB
07:30:00.196 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:00.196 [Lua] Lobby data unique_server_name = Xanoth
07:30:00.196 [Lua] Lobby data mechanism = adventure
07:30:00.196 [Lua] Lobby data eac_authorized = true
07:30:00.196 [Lua] Set lobby end.
07:30:00.196 [Lua] [Managers] Destroying manager group:
07:30:00.197 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
07:30:00.197 [Lua] [Gamestate] Enter StateIngame HOST
07:30:00.197 [Lua] [Managers] Calling function on all managers:
07:30:00.197 [Lua] <>level = inn_level<>
07:30:00.197 [Lua] Set lobby begin:
07:30:00.197 [Lua] Lobby data selected_mission_id = inn_level
07:30:00.197 [Lua] Lobby data num_players = 1
07:30:00.197 [Lua] Lobby data matchmaking = false
07:30:00.197 [Lua] Lobby data host = 1100001034ed953
07:30:00.198 [Lua] Lobby data mission_id = inn_level
07:30:00.198 [Lua] Lobby data matchmaking_type = 3
07:30:00.198 [Lua] Lobby data country_code = GB
07:30:00.198 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:00.198 [Lua] Lobby data unique_server_name = Xanoth
07:30:00.198 [Lua] Lobby data mechanism = adventure
07:30:00.198 [Lua] Lobby data eac_authorized = true
07:30:00.198 [Lua] Set lobby end.
07:30:00.198 [Lua] [StateIngame] Server ingame
07:30:00.201 [Lua] Set lobby begin:
07:30:00.201 [Lua] Lobby data difficulty = normal
07:30:00.201 [Lua] Lobby data selected_mission_id = inn_level
07:30:00.201 [Lua] Lobby data difficulty_tweak = 0
07:30:00.201 [Lua] Lobby data num_players = 1
07:30:00.202 [Lua] Lobby data matchmaking = false
07:30:00.202 [Lua] Lobby data host = 1100001034ed953
07:30:00.202 [Lua] Lobby data mission_id = inn_level
07:30:00.202 [Lua] Lobby data matchmaking_type = 3
07:30:00.202 [Lua] Lobby data country_code = GB
07:30:00.202 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:00.202 [Lua] Lobby data unique_server_name = Xanoth
07:30:00.202 [Lua] Lobby data mechanism = adventure
07:30:00.202 [Lua] Lobby data eac_authorized = true
07:30:00.202 [Lua] Set lobby end.
07:30:00.202 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
07:30:00.202 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
07:30:00.202 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
07:30:00.202 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:30:00.202 [Lua] [Matchmaking] initializing
07:30:00.202 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server
07:30:00.202 [Lua] [Matchmaking] register rpcs
07:30:00.202 [Lua] GameNetworkManager:init... creating game session
07:30:00.202 [Lua] Host GameSession.make_game_session_host with session:
07:30:00.202 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:30:00.202 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
07:30:00.202 [Lua] [GameNetworkManager] self.is_server = true
07:30:00.202 [Network] Setting artificial MTU limit to 65536
07:30:00.211 [Lua] Switching ConflictSettings: to: inn_level
07:30:00.211 [Lua] pacing=disabled
07:30:00.211 [Lua] roaming=nil
07:30:00.211 [Lua] disabled=false
07:30:00.211 [Lua] pack_spawning=disabled
07:30:00.211 [Lua] contained_breeds=nil
07:30:00.211 [Lua] boss=disabled
07:30:00.211 [Lua] horde=disabled
07:30:00.211 [Lua] specials=disabled
07:30:00.211 [Lua] name=inn_level
07:30:00.211 [Lua] intensity=disabled
07:30:00.211 [Lua] ---
07:30:00.211 [Lua] [LevelAnalysis] set_random_seed( 0)
07:30:00.231 [Lua] [AIInterestPointSystem] Level Seed: 0
07:30:00.231 [Lua]
07:30:00.231 [Lua] [entity_system_bag] = table
07:30:00.231 [Lua] [entity_system_bag] = metatable
07:30:00.231 [Lua] [startup_data] = table
07:30:00.231 [Lua] [entity_manager] = table
07:30:00.231 [Lua] [entity_manager] = metatable
07:30:00.231 [Lua] [unit_spawner] = table
07:30:00.231 [Lua] [unit_spawner] = metatable
07:30:00.231 [Lua] [unit_storage] = table
07:30:00.231 [Lua] [unit_storage] = metatable
07:30:00.231 [Lua] [dice_keeper] = table
07:30:00.231 [Lua] [dice_keeper] = metatable
07:30:00.231 [Lua] [is_server] = true (boolean)
07:30:00.231 [Lua] [world] = [World]
07:30:00.231 [Lua] [system_api] = table
07:30:00.231 [Lua] [entity_system] = table
07:30:00.231 [Lua] [entity_system] = metatable
07:30:00.231 [Lua] [network_lobby] = table
07:30:00.231 [Lua] [network_lobby] = metatable
07:30:00.231 [Lua] [profile_synchronizer] = table
07:30:00.231 [Lua] [profile_synchronizer] = metatable
07:30:00.231 [Lua] [level_transition_handler] = table
07:30:00.231 [Lua] [level_transition_handler] = metatable
07:30:00.231 [Lua] [num_local_human_players] = 1 (number)
07:30:00.231 [Lua] [statistics_db] = table
07:30:00.231 [Lua] [statistics_db] = metatable
07:30:00.231 [Lua] [network_server] = table
07:30:00.231 [Lua] [network_server] = metatable
07:30:00.231 [Lua] [input_manager] = table
07:30:00.231 [Lua] [input_manager] = metatable
07:30:00.231 [Lua] [network_clock] = table
07:30:00.231 [Lua] [network_clock] = metatable
07:30:00.231 [Lua] [network_transmit] = table
07:30:00.231 [Lua] [network_transmit] = metatable
07:30:00.231 [Lua] [free_flight_manager] = table
07:30:00.231 [Lua] [free_flight_manager] = metatable
07:30:00.231 [Lua] [network_manager] = table
07:30:00.231 [Lua] [network_manager] = metatable
07:30:00.231 [Lua] [network_event_delegate] = table
07:30:00.231 [Lua] [network_event_delegate] = metatable
07:30:00.231 [Lua]
07:30:00.231 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:30:00.231 [Lua] ignoring extension VersusInteractObjectiveExtension
07:30:00.231 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:30:00.231 [Lua] ignoring extension VersusSocketObjectiveExtension
07:30:00.231 [Lua] ignoring extension VersusTargetObjectiveExtension
07:30:00.231 [Lua] ignoring extension VersusMissionObjectiveExtension
07:30:00.232 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:30:00.240 [Lua] [AchievementManager] Achievements using the steam platform
07:30:00.241 [Lua] PlayerManager:add_player player_1
07:30:00.295 [Lua] [StateIngame] Level seed: 0
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
07:30:00.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
07:30:00.315 [Lua] [LevelAnalysis] set_random_seed( 0)
07:30:00.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
07:30:00.319 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
07:30:00.320 [Lua] [IngameUI] init
07:30:00.335 [SteamVoipClient] select_out(1100001034ed953, off)
07:30:00.340 [Lua] cb_razer_chroma_setup
07:30:00.372 [Lua] [Matchmaking] Cancelling matchmaking
07:30:00.372 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:30:00.372 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:30:00.373 [Lua] Set lobby begin:
07:30:00.373 [Lua] Lobby data difficulty = normal
07:30:00.373 [Lua] Lobby data selected_mission_id = inn_level
07:30:00.373 [Lua] Lobby data power_level = 0
07:30:00.373 [Lua] Lobby data difficulty_tweak = 0
07:30:00.373 [Lua] Lobby data num_players = 1
07:30:00.373 [Lua] Lobby data matchmaking = false
07:30:00.373 [Lua] Lobby data host = 1100001034ed953
07:30:00.373 [Lua] Lobby data mission_id = inn_level
07:30:00.373 [Lua] Lobby data matchmaking_type = 3
07:30:00.373 [Lua] Lobby data country_code = GB
07:30:00.373 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:00.373 [Lua] Lobby data unique_server_name = Xanoth
07:30:00.373 [Lua] Lobby data mechanism = adventure
07:30:00.373 [Lua] Lobby data eac_authorized = true
07:30:00.373 [Lua] Set lobby end.
07:30:00.374 [Flow] complete_skittergate_legend true
07:30:00.374 [Flow] complete_all_helmgart_levels_recruit true
07:30:00.375 [Flow] WitchHunterLevel:35
07:30:00.375 [Flow] LeaderYes
07:30:00.375 [Flow] ALL PC XP:304250
07:30:00.375 [Flow] Has "bogenhafen" DLC:true
07:30:00.375 [Flow] WH XP:60850
07:30:00.375 [Flow] Number of crafted items:1588
07:30:00.375 [Flow] Has "pre_order" DLC:true
07:30:00.375 [Flow] Sum of Powe Levels:1500
07:30:00.375 [Flow] lodestone diff 1:false
07:30:00.376 [Flow] magnus and forest activated
07:30:00.376 [Flow] magnus and forest activated
07:30:00.376 [Flow] cemetery and forest activated
07:30:00.376 [Flow] magnus and cemetery
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.376 [Flow] ALL RUNES ACTIVATED
07:30:00.376 [Flow] magnus and forest activated
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.376 [Flow] ALL RUNES ACTIVATED
07:30:00.376 [Flow] cemetery and forest activated
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.376 [Flow] ALL RUNES ACTIVATED
07:30:00.376 [Flow] magnus and forest activated
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.376 [Flow] ALL RUNES ACTIVATED
07:30:00.376 [Flow] magnus and cemetery
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.376 [Flow] ALL RUNES ACTIVATED
07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
07:30:00.378 [Lua] CurrentConflictSettings inn_level
07:30:00.378 [Lua] [ConflictDirector] conflict_director is ai_ready
07:30:00.378 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:30:00.378 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:30:00.380 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:30:00.380 [Lua] Forming navigation groups in one frame
07:30:00.380 [Lua] Forming navigation groups
07:30:00.400 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
07:30:00.401 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
07:30:00.401 [Lua] number of nav groups: 42
07:30:00.401 [Lua] number of refined nav groups : 23
07:30:00.403 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
07:30:00.403 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
07:30:00.403 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
07:30:00.403 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
07:30:00.406 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
07:30:00.406 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
07:30:00.406 [Lua] [Managers] Calling function on all managers:
07:30:00.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:30:00.432 [Save] Saving `save_data`
07:30:00.434 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
07:30:00.434 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
07:30:00.435 [Save] Save done
07:30:00.444 [Lua] [UnlockManager] All unlocks ready
07:30:00.950 [Lua] player (1100001034ed953,1) was put into party 1
07:30:00.950 [Lua] [IngamePlayerListUI] - Destroy
07:30:00.950 [Lua] [GamePadEquipmentUI] - Destroy
07:30:00.950 [Lua] [EquipmentUI] - Destroy
07:30:00.950 [Lua] [GamePadAbilityUI] - Destroy
07:30:00.950 [Lua] [AbilityUI] - Destroy
07:30:00.959 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001034ed953
07:30:00.959 [Lua] Set lobby begin:
07:30:00.959 [Lua] Lobby data selected_mission_id = inn_level
07:30:00.959 [Lua] Lobby data num_players = 1
07:30:00.959 [Lua] Lobby data difficulty_tweak = 0
07:30:00.959 [Lua] Lobby data host = 1100001034ed953
07:30:00.959 [Lua] Lobby data matchmaking_type = 3
07:30:00.960 [Lua] Lobby data difficulty = normal
07:30:00.960 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:30:00.960 [Lua] Lobby data unique_server_name = Xanoth
07:30:00.960 [Lua] Lobby data player_slot_4 = 0:0
07:30:00.960 [Lua] Lobby data country_code = GB
07:30:00.960 [Lua] Lobby data matchmaking = false
07:30:00.960 [Lua] Lobby data power_level = 0
07:30:00.960 [Lua] Lobby data mission_id = inn_level
07:30:00.960 [Lua] Lobby data mechanism = adventure
07:30:00.960 [Lua] Lobby data player_slot_5 = 0:0
07:30:00.960 [Lua] Lobby data player_slot_2 = 0:0
07:30:00.960 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:00.960 [Lua] Lobby data player_slot_3 = 0:0
07:30:00.960 [Lua] Lobby data eac_authorized = true
07:30:00.960 [Lua] Set lobby end.
07:30:00.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(1) career(3)
07:30:00.961 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
07:30:00.961 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
07:30:00.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:30:00.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
07:30:00.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
07:30:00.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
07:30:00.967 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
07:30:00.967 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
07:30:00.967 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
07:30:01.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
07:30:01.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
07:30:01.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
07:30:01.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
07:30:01.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
07:30:01.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
07:30:01.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
07:30:01.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
07:30:01.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
07:30:01.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
07:30:01.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
07:30:01.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
07:30:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
07:30:01.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
07:30:01.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
07:30:01.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:30:01.429 [Flow] DISABLE
07:30:01.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:30:01.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
07:30:01.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
07:30:01.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
07:30:01.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
07:30:01.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
07:30:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
07:30:01.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:30:01.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
07:30:01.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
07:30:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
07:30:01.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
07:30:01.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
07:30:01.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
07:30:01.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
07:30:01.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
07:30:01.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
07:30:01.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
07:30:01.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
07:30:01.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
07:30:01.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
07:30:01.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
07:30:01.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
07:30:01.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
07:30:01.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
07:30:01.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
07:30:01.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
07:30:01.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
07:30:01.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
07:30:01.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
07:30:01.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
07:30:01.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
07:30:01.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
07:30:01.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
07:30:01.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
07:30:01.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
07:30:01.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
07:30:01.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
07:30:01.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
07:30:01.817 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
07:30:01.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
07:30:01.863 [Lua] [PackageManager] Force_load: wwise/crossbow
07:30:01.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
07:30:02.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
07:30:02.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
07:30:02.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
07:30:02.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
07:30:02.395 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
07:30:02.395 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
07:30:02.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
07:30:02.447 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
07:30:02.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
07:30:02.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
07:30:02.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
07:30:02.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
07:30:02.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
07:30:02.586 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
07:30:02.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
07:30:02.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
07:30:02.644 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
07:30:02.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
07:30:02.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
07:30:02.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
07:30:02.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
07:30:02.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
07:30:02.741 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
07:30:02.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
07:30:03.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
07:30:03.128 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
07:30:03.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
07:30:03.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
07:30:03.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
07:30:03.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
07:30:03.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
07:30:03.221 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07
07:30:03.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
07:30:03.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
07:30:03.325 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
07:30:03.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
07:30:03.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
07:30:03.719 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
07:30:03.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
07:30:03.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
07:30:03.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
07:30:03.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
07:30:03.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
07:30:03.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
07:30:03.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
07:30:03.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
07:30:03.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
07:30:03.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
07:30:03.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
07:30:03.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
07:30:04.001 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
07:30:04.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:30:04.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:30:04.008 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
07:30:04.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
07:30:04.039 [Lua] Players are leaving the safe zone
07:30:04.362 [Lua] StateInGameRunning:_game_actually_starts()
07:30:04.362 [Lua] [IngameUI] menu view on_enter start_menu_view
07:30:04.363 [Lua] hero_fullscreen_menu_on_enter
07:30:04.363 [Lua] #################################################################################################################
07:30:04.363 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:30:04.363 [Lua] #################################################################################################################
07:30:04.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
07:30:04.365 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c19c70
07:30:04.367 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
07:30:04.370 [SteamVoipClient] select_out(1100001034ed953, off)
07:30:04.375 [Lua] cb_razer_chroma_setup
07:30:04.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
07:30:04.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.386 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
07:30:04.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView
07:30:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.412 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
07:30:04.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
07:30:04.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
07:30:04.421 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.421 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
07:30:04.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
07:30:04.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
07:30:04.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
07:30:04.566 [Lua] Commit load time data
07:30:05.341 [Lua] PlayFabMirrorBase:_commit_internal 1
07:30:05.341 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:30:05.343 [Lua] generate_backend_stats 1100001034ed953:1
07:30:05.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d9, position: 0
07:30:05.382 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:30:05.382 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:30:05.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
07:30:05.382 [Lua] Set lobby begin:
07:30:05.382 [Lua] Lobby data selected_mission_id = inn_level
07:30:05.382 [Lua] Lobby data num_players = 1
07:30:05.382 [Lua] Lobby data difficulty_tweak = 0
07:30:05.382 [Lua] Lobby data host = 1100001034ed953
07:30:05.382 [Lua] Lobby data matchmaking_type = 3
07:30:05.382 [Lua] Lobby data difficulty = normal
07:30:05.383 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:30:05.383 [Lua] Lobby data unique_server_name = Xanoth
07:30:05.383 [Lua] Lobby data player_slot_4 = 0:0
07:30:05.383 [Lua] Lobby data country_code = GB
07:30:05.383 [Lua] Lobby data matchmaking = false
07:30:05.383 [Lua] Lobby data power_level = 835
07:30:05.383 [Lua] Lobby data mission_id = inn_level
07:30:05.383 [Lua] Lobby data mechanism = adventure
07:30:05.383 [Lua] Lobby data player_slot_5 = 0:0
07:30:05.383 [Lua] Lobby data player_slot_2 = 0:0
07:30:05.383 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:30:05.383 [Lua] Lobby data player_slot_3 = 0:0
07:30:05.383 [Lua] Lobby data eac_authorized = true
07:30:05.383 [Lua] Set lobby end.
07:30:05.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
07:30:05.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
07:30:05.739 [Lua] commit result success 1
07:30:05.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
07:30:05.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
07:30:05.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
07:30:05.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d9, position: 27249
07:30:06.917 [Lua] [IngameUI] menu view on_exit start_menu_view
07:30:06.917 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
07:30:06.917 [Lua] hero_fullscreen_menu_on_exit
07:30:06.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c19c70
07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
07:30:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView
07:30:07.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
07:30:07.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:30:07.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
07:30:07.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:30:07.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
07:30:07.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:30:07.559 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
07:30:07.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:30:07.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
07:30:07.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:30:07.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
07:30:07.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:30:07.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
07:30:07.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:30:07.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
07:30:07.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
07:30:07.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
07:30:07.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
07:30:08.811 [Lua] [IngameUI] menu view on_enter hero_view
07:30:08.816 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c16f20
07:30:08.816 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
07:30:13.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshQuest 26
07:30:13.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshQuest 26
07:30:13.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshQuest 26
07:30:23.812 [Lua] PlayFabMirrorBase:_commit_internal 2
07:30:23.812 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:30:23.814 [Lua] generate_backend_stats 1100001034ed953:1
07:30:23.843 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:30:23.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:30:23.851 [Lua] commit result success 2
07:30:23.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
07:30:23.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
07:30:24.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
07:31:07.452 [Window] Window => inactive
07:31:16.565 [Window] Window => active
07:31:17.051 [Lua] [IngameUI] menu view on_exit hero_view
07:31:17.057 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c16f20
07:31:17.057 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
07:31:18.936 [Lua] [IngameUI] menu view on_enter start_game_view
07:31:18.937 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03958ef0
07:31:18.937 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
07:31:18.939 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:31:18.939 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:31:18.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:31:18.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:31:19.955 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
07:31:19.955 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:31:19.955 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
07:31:19.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:31:19.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:31:21.144 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
07:31:21.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
07:31:21.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
07:31:23.101 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
07:31:23.101 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
07:31:23.936 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
07:31:23.936 [Lua] ............................................................................................................
07:31:23.936 [Lua] ............................................................................................................
07:31:23.936 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
07:31:23.936 [Lua] ............................................................................................................
07:31:23.936 [Lua] ............................................................................................................
07:31:23.936 [Lua] [Matchmaking] Cancelling matchmaking
07:31:23.936 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
07:31:23.946 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
07:31:23.946 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
07:31:23.948 [Lua] Set lobby begin:
07:31:23.948 [Lua] Lobby data selected_mission_id = inn_level
07:31:23.948 [Lua] Lobby data num_players = 1
07:31:23.948 [Lua] Lobby data difficulty_tweak = 0
07:31:23.948 [Lua] Lobby data host = 1100001034ed953
07:31:23.948 [Lua] Lobby data matchmaking_type = 3
07:31:23.948 [Lua] Lobby data difficulty = hardest
07:31:23.948 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:23.948 [Lua] Lobby data unique_server_name = Xanoth
07:31:23.948 [Lua] Lobby data player_slot_4 = 0:0
07:31:23.948 [Lua] Lobby data country_code = GB
07:31:23.948 [Lua] Lobby data matchmaking = false
07:31:23.948 [Lua] Lobby data power_level = 835
07:31:23.948 [Lua] Lobby data mission_id = inn_level
07:31:23.948 [Lua] Lobby data mechanism = adventure
07:31:23.948 [Lua] Lobby data player_slot_5 = 0:0
07:31:23.948 [Lua] Lobby data player_slot_2 = 0:0
07:31:23.948 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:23.948 [Lua] Lobby data player_slot_3 = 0:0
07:31:23.948 [Lua] Lobby data eac_authorized = true
07:31:23.949 [Lua] Set lobby end.
07:31:23.949 [Lua] [PartyManager] Leader is set to 1100001034ed953
07:31:23.949 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 0
07:31:23.949 [Lua] Set lobby begin:
07:31:23.949 [Lua] Lobby data twitch_enabled = false
07:31:23.949 [Lua] Lobby data selected_mission_id = warcamp
07:31:23.949 [Lua] Lobby data num_players = 1
07:31:23.949 [Lua] Lobby data difficulty_tweak = 0
07:31:23.949 [Lua] Lobby data host = 1100001034ed953
07:31:23.949 [Lua] Lobby data matchmaking_type = 2
07:31:23.949 [Lua] Lobby data match_started = true
07:31:23.949 [Lua] Lobby data difficulty = hardest
07:31:23.949 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:23.950 [Lua] Lobby data player_slot_4 = 0:0
07:31:23.950 [Lua] Lobby data unique_server_name = Xanoth
07:31:23.950 [Lua] Lobby data quick_game = false
07:31:23.950 [Lua] Lobby data country_code = GB
07:31:23.950 [Lua] Lobby data matchmaking = false
07:31:23.950 [Lua] Lobby data power_level = 835
07:31:23.950 [Lua] Lobby data mission_id = inn_level
07:31:23.950 [Lua] Lobby data mechanism = adventure
07:31:23.950 [Lua] Lobby data player_slot_5 = 0:0
07:31:23.951 [Lua] Lobby data player_slot_2 = 0:0
07:31:23.951 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:23.951 [Lua] Lobby data player_slot_3 = 0:0
07:31:23.951 [Lua] Lobby data eac_authorized = true
07:31:23.951 [Lua] Set lobby end.
07:31:23.951 [Lua] Set lobby begin:
07:31:23.951 [Lua] Lobby data twitch_enabled = false
07:31:23.951 [Lua] Lobby data selected_mission_id = warcamp
07:31:23.951 [Lua] Lobby data num_players = 1
07:31:23.951 [Lua] Lobby data difficulty_tweak = 0
07:31:23.951 [Lua] Lobby data host = 1100001034ed953
07:31:23.951 [Lua] Lobby data matchmaking_type = 2
07:31:23.951 [Lua] Lobby data is_private = true
07:31:23.951 [Lua] Lobby data match_started = true
07:31:23.951 [Lua] Lobby data difficulty = hardest
07:31:23.951 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:23.951 [Lua] Lobby data player_slot_4 = 0:0
07:31:23.951 [Lua] Lobby data unique_server_name = Xanoth
07:31:23.951 [Lua] Lobby data quick_game = false
07:31:23.951 [Lua] Lobby data country_code = GB
07:31:23.951 [Lua] Lobby data matchmaking = false
07:31:23.951 [Lua] Lobby data power_level = 835
07:31:23.951 [Lua] Lobby data mission_id = inn_level
07:31:23.951 [Lua] Lobby data mechanism = adventure
07:31:23.952 [Lua] Lobby data player_slot_5 = 0:0
07:31:23.952 [Lua] Lobby data player_slot_2 = 0:0
07:31:23.952 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:23.952 [Lua] Lobby data player_slot_3 = 0:0
07:31:23.952 [Lua] Lobby data eac_authorized = true
07:31:23.952 [Lua] Set lobby end.
07:31:23.952 [Lua] [ChatManager][1]System: Starting hosted game...
07:31:23.952 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
07:31:23.952 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
07:31:24.063 [Lua] [IngameUI] menu view on_exit start_game_view
07:31:24.063 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
07:31:24.070 [Save] Saving `save_data`
07:31:24.071 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03958ef0
07:31:24.075 [Save] Save done
07:31:27.597 [Lua] PlayFabMirrorBase:_commit_internal 3
07:31:27.597 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:31:27.599 [Lua] generate_backend_stats 1100001034ed953:1
07:31:27.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:31:27.627 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:31:27.634 [Lua] commit result success 3
07:31:27.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
07:31:27.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
07:31:28.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
07:31:28.920 [Window] Window => inactive
07:31:31.745 [Window] Window => active
07:31:37.166 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
07:31:37.167 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
07:31:37.167 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 1
07:31:37.167 [Lua] Set lobby begin:
07:31:37.167 [Lua] Lobby data twitch_enabled = false
07:31:37.167 [Lua] Lobby data selected_mission_id = warcamp
07:31:37.167 [Lua] Lobby data num_players = 1
07:31:37.167 [Lua] Lobby data difficulty_tweak = 0
07:31:37.167 [Lua] Lobby data host = 1100001034ed953
07:31:37.167 [Lua] Lobby data matchmaking_type = 2
07:31:37.167 [Lua] Lobby data is_private = true
07:31:37.167 [Lua] Lobby data match_started = true
07:31:37.167 [Lua] Lobby data difficulty = hardest
07:31:37.167 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:37.167 [Lua] Lobby data player_slot_4 = 0:0
07:31:37.167 [Lua] Lobby data unique_server_name = Xanoth
07:31:37.167 [Lua] Lobby data quick_game = false
07:31:37.167 [Lua] Lobby data country_code = GB
07:31:37.168 [Lua] Lobby data matchmaking = false
07:31:37.168 [Lua] Lobby data power_level = 835
07:31:37.168 [Lua] Lobby data mission_id = inn_level
07:31:37.168 [Lua] Lobby data mechanism = adventure
07:31:37.168 [Lua] Lobby data player_slot_5 = 0:0
07:31:37.168 [Lua] Lobby data player_slot_2 = 0:0
07:31:37.168 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:37.168 [Lua] Lobby data player_slot_3 = 0:0
07:31:37.168 [Lua] Lobby data eac_authorized = true
07:31:37.168 [Lua] Set lobby end.
07:31:37.168 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
07:31:37.168 [Lua] [LevelTransitionHandler] set_next_level( lvl:warcamp, mc:adventure, gm:adventure, env:1, seed:2123717, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:470687616 lt:load_next_level)
07:31:37.168 [Lua] [NetworkServer] Entering post game
07:31:37.168 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
07:31:37.168 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
07:31:37.168 [Lua] Complete level triggered.
07:31:37.170 [Lua] [LevelTransitionHandler] promote_next_level_data
07:31:37.170 [Lua] [NetworkServer] Entering post game
07:31:37.170 [Save] Saving `save_data`
07:31:37.170 [Lua] gm_event_end_conditions_met false false
07:31:37.171 [Lua] PlayFabMirrorBase:_commit_internal nil
07:31:37.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
07:31:37.173 [Lua] generate_backend_stats 1100001034ed953:1
07:31:37.173 [Save] Save done
07:31:37.173 [Save] Saving `save_data`
07:31:37.184 [Save] Save done
07:31:37.202 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
07:31:37.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
07:31:37.203 [Save] Saving `save_data`
07:31:37.203 [Lua] TRANSITION nil nil load_next_level
07:31:37.203 [Lua] Transition type "load_next_level", is server: true
07:31:37.203 [Lua] [GameNetworkManager] Leaving game...
07:31:37.203 [Lua] [GameNetworkManager] Shutting down game session host.
07:31:37.203 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
07:31:37.203 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
07:31:37.203 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.44
07:31:37.206 [Save] Save done
07:31:37.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
07:31:37.212 [Lua] commit result success 4
07:31:37.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
07:31:37.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
07:31:37.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
07:31:39.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
07:31:39.217 [Lua] [Managers] Calling function on all managers:
07:31:39.218 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
07:31:39.218 [Lua] Clearing all global lookup lists
07:31:39.218 [Lua] [IngamePlayerListUI] - Destroy
07:31:39.218 [Lua] [GamePadEquipmentUI] - Destroy
07:31:39.218 [Lua] [EquipmentUI] - Destroy
07:31:39.218 [Lua] [GamePadAbilityUI] - Destroy
07:31:39.218 [Lua] [AbilityUI] - Destroy
07:31:39.218 [Lua] [IngameUI] destroy
07:31:39.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4
07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
07:31:39.261 [Lua] [Managers] Destroying manager group:
07:31:39.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
07:31:39.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
07:31:39.318 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
07:31:39.318 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
07:31:39.318 [Lua] [Matchmaking] unregister rpcs
07:31:39.318 [Lua] ############### UNLOADING PACKAGES ###############
07:31:39.318 [Lua] [Managers] Calling function on all managers:
07:31:39.318 [Lua] [Managers] Destroying manager group:
07:31:39.318 [Lua] [Gamestate] Enter state StateLoading
07:31:39.320 [Lua] [Gamestate] Enter Substate StateLoadingRunning
07:31:39.320 [Lua] [Matchmaking] register rpcs
07:31:39.320 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
07:31:39.320 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
07:31:39.320 [Lua] Set lobby begin:
07:31:39.320 [Lua] Lobby data twitch_enabled = false
07:31:39.320 [Lua] Lobby data selected_mission_id = warcamp
07:31:39.320 [Lua] Lobby data num_players = 1
07:31:39.321 [Lua] Lobby data difficulty_tweak = 0
07:31:39.321 [Lua] Lobby data host = 1100001034ed953
07:31:39.321 [Lua] Lobby data matchmaking_type = 2
07:31:39.321 [Lua] Lobby data is_private = true
07:31:39.321 [Lua] Lobby data match_started = true
07:31:39.321 [Lua] Lobby data difficulty = hardest
07:31:39.321 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:39.321 [Lua] Lobby data player_slot_4 = 0:0
07:31:39.321 [Lua] Lobby data unique_server_name = Xanoth
07:31:39.321 [Lua] Lobby data quick_game = false
07:31:39.321 [Lua] Lobby data country_code = GB
07:31:39.321 [Lua] Lobby data matchmaking = false
07:31:39.321 [Lua] Lobby data power_level = 0
07:31:39.321 [Lua] Lobby data mission_id = inn_level
07:31:39.322 [Lua] Lobby data mechanism = adventure
07:31:39.322 [Lua] Lobby data player_slot_5 = 0:0
07:31:39.322 [Lua] Lobby data player_slot_2 = 0:0
07:31:39.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:39.322 [Lua] Lobby data player_slot_3 = 0:0
07:31:39.322 [Lua] Lobby data eac_authorized = true
07:31:39.322 [Lua] Set lobby end.
07:31:39.322 [Lua] registering RPCs
07:31:39.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
07:31:39.322 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
07:31:39.322 [Lua] Set lobby begin:
07:31:39.322 [Lua] Lobby data twitch_enabled = false
07:31:39.322 [Lua] Lobby data selected_mission_id = warcamp
07:31:39.322 [Lua] Lobby data num_players = 1
07:31:39.322 [Lua] Lobby data difficulty_tweak = 0
07:31:39.322 [Lua] Lobby data host = 1100001034ed953
07:31:39.322 [Lua] Lobby data matchmaking_type = 2
07:31:39.322 [Lua] Lobby data is_private = true
07:31:39.322 [Lua] Lobby data match_started = true
07:31:39.322 [Lua] Lobby data difficulty = hardest
07:31:39.322 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:39.322 [Lua] Lobby data player_slot_4 = 0:0
07:31:39.323 [Lua] Lobby data unique_server_name = Xanoth
07:31:39.323 [Lua] Lobby data quick_game = false
07:31:39.323 [Lua] Lobby data country_code = GB
07:31:39.323 [Lua] Lobby data matchmaking = false
07:31:39.323 [Lua] Lobby data power_level = 0
07:31:39.323 [Lua] Lobby data mission_id = warcamp
07:31:39.323 [Lua] Lobby data mechanism = adventure
07:31:39.323 [Lua] Lobby data player_slot_5 = 0:0
07:31:39.323 [Lua] Lobby data player_slot_2 = 0:0
07:31:39.323 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:39.323 [Lua] Lobby data player_slot_3 = 0:0
07:31:39.323 [Lua] Lobby data eac_authorized = true
07:31:39.323 [Lua] Set lobby end.
07:31:39.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
07:31:39.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
07:31:39.326 [Lua] [StateLoading] load_current_level
07:31:39.326 [Lua] [LevelTransitionHandler] load_current_level, loading warcamp 1
07:31:39.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
07:31:39.333 [Umbra] Unload tome
07:31:39.334 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
07:31:39.405 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
07:31:39.416 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
07:31:39.416 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, warcamp, async-read,
07:31:39.416 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, warcamp, async-read,
07:31:39.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
07:31:39.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
07:31:39.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common
07:31:40.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common
07:31:40.809 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common
07:31:40.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
07:31:40.885 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
07:31:43.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
07:31:43.057 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
07:31:43.074 [Lua] [LevelTransitionHandler] Level load completed!
07:31:43.074 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 2123717 - use_random_directors: true - conflict_director_name: default
07:31:43.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:31:43.109 [Lua] checking dlc's against conflict directors
07:31:43.109 [Lua] number of factions to include 1
07:31:43.109 [Lua] number of factions added 1
07:31:43.109 [Lua] --- --- ---
07:31:43.109 [Lua] Starting... difficulty 'hardest'
07:31:43.109 [Lua] These are the starting conflict directors:
07:31:43.109 [Lua] chaos
07:31:43.109 [Lua] --- --- ---
07:31:43.109 [Lua]
07:31:43.109 [Lua] Looking for a new director:
07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
07:31:43.109 [Lua] ->trying director: chaos
07:31:43.109 [Lua] --> success!
07:31:43.109 [Lua] --> re-used the same breeds
07:31:43.109 [Lua]
07:31:43.109 [Lua] Looking for a new director:
07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
07:31:43.109 [Lua] ->trying director: chaos
07:31:43.109 [Lua] --> success!
07:31:43.109 [Lua] --> re-used the same breeds
07:31:43.109 [Lua]
07:31:43.109 [Lua] Looking for a new director:
07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
07:31:43.109 [Lua] ->trying director: chaos
07:31:43.109 [Lua] --> success!
07:31:43.109 [Lua] --> re-used the same breeds
07:31:43.109 [Lua]
07:31:43.109 [Lua] Looking for a new director:
07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
07:31:43.109 [Lua] ->trying director: chaos
07:31:43.109 [Lua] --> success!
07:31:43.109 [Lua] --> re-used the same breeds
07:31:43.109 [Lua]
07:31:43.109 [Lua] DONE! Found the following directors:
07:31:43.109 [Lua] chaos
07:31:43.109 [Lua] chaos
07:31:43.109 [Lua] chaos
07:31:43.109 [Lua] chaos
07:31:43.109 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
07:31:43.109 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
chaos_warrior=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_exalted_champion_warcamp=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
07:31:43.109 [Lua] load_startup_enemy_packages: --------------
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] chaos_spawn
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] chaos_troll
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_rat_ogre
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_stormfiend
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] beastmen_minotaur
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] chaos_plague_sorcerer
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] chaos_corruptor_sorcerer
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_gutter_runner
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_pack_master
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_poison_wind_globadier
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_ratling_gunner
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] skaven_warpfire_thrower
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] chaos_vortex_sorcerer
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
07:31:43.109 [Lua] beastmen_standard_bearer
07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_vortex
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] critter_rat
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] critter_pig
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_marauder
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_warrior
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] skaven_loot_rat
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_fanatic
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_marauder_with_shield
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] skaven_plague_monk
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_berzerker
07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
07:31:43.110 [Lua] chaos_raider
07:31:43.113 [Lua] ### Received rpc_level_loaded
07:31:43.113 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 15
07:31:43.113 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
07:31:43.130 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
07:31:43.130 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
07:31:43.146 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
07:31:43.146 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
07:31:43.147 [Lua] ### Received rpc_level_loaded
07:31:43.147 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 15
07:31:43.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
07:31:43.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
07:31:43.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
07:31:43.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
07:31:43.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
07:31:43.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
07:31:43.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
07:31:43.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
07:31:43.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
07:31:43.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
07:31:43.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
07:31:43.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
07:31:44.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
07:31:44.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
07:31:44.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
07:31:44.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
07:31:44.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
07:31:44.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
07:31:44.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
07:31:44.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
07:31:44.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
07:31:44.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
07:31:44.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
07:31:44.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
07:31:44.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
07:31:44.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
07:31:44.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
07:31:45.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
07:31:45.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
07:31:45.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
07:31:45.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
07:31:45.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
07:31:45.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
07:31:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
07:31:45.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
07:31:45.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
07:31:45.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
07:31:45.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
07:31:45.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
07:31:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
07:31:46.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
07:31:46.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
07:31:46.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
07:31:46.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
07:31:46.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
07:31:46.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
07:31:46.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
07:31:46.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
07:31:46.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
07:31:46.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
07:31:46.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
07:31:46.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
07:31:46.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
07:31:46.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
07:31:46.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
07:31:46.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
07:31:46.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
07:31:47.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
07:31:47.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
07:31:47.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
07:31:47.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
07:31:47.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
07:31:47.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
07:31:47.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
07:31:47.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
07:31:47.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
07:31:47.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
07:31:47.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
07:31:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
07:31:48.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
07:31:48.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
07:31:48.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
07:31:48.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
07:31:48.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
07:31:48.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: adventure
07:31:48.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
07:31:48.196 [Lua] Starting async level spawning of levels/honduras/warcamp/world
07:31:48.196 [Umbra] Init version: 3.4.15 :: 16 threads
07:31:48.596 [Lua] Async level spawning done
07:31:48.596 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
07:31:49.565 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
07:31:49.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
07:31:49.565 [Lua] [Matchmaking] unregister rpcs
07:31:49.565 [Lua] Set lobby begin:
07:31:49.565 [Lua] Lobby data twitch_enabled = false
07:31:49.565 [Lua] Lobby data selected_mission_id = warcamp
07:31:49.565 [Lua] Lobby data num_players = 1
07:31:49.565 [Lua] Lobby data difficulty_tweak = 0
07:31:49.565 [Lua] Lobby data host = 1100001034ed953
07:31:49.565 [Lua] Lobby data matchmaking_type = 2
07:31:49.565 [Lua] Lobby data is_private = true
07:31:49.565 [Lua] Lobby data match_started = true
07:31:49.565 [Lua] Lobby data difficulty = hardest
07:31:49.565 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:49.566 [Lua] Lobby data player_slot_4 = 0:0
07:31:49.566 [Lua] Lobby data unique_server_name = Xanoth
07:31:49.566 [Lua] Lobby data quick_game = false
07:31:49.566 [Lua] Lobby data country_code = GB
07:31:49.566 [Lua] Lobby data matchmaking = false
07:31:49.566 [Lua] Lobby data power_level = 0
07:31:49.566 [Lua] Lobby data mission_id = warcamp
07:31:49.566 [Lua] Lobby data mechanism = adventure
07:31:49.566 [Lua] Lobby data player_slot_5 = 0:0
07:31:49.566 [Lua] Lobby data player_slot_2 = 0:0
07:31:49.566 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:49.566 [Lua] Lobby data player_slot_3 = 0:0
07:31:49.566 [Lua] Lobby data eac_authorized = true
07:31:49.566 [Lua] Set lobby end.
07:31:49.566 [Lua] [Managers] Destroying manager group:
07:31:49.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
07:31:49.567 [Lua] [Gamestate] Enter StateIngame HOST
07:31:49.567 [Lua] [Managers] Calling function on all managers:
07:31:49.567 [Lua] <>level = warcamp<>
07:31:49.567 [Lua] Set lobby begin:
07:31:49.567 [Lua] Lobby data twitch_enabled = false
07:31:49.567 [Lua] Lobby data selected_mission_id = warcamp
07:31:49.567 [Lua] Lobby data num_players = 1
07:31:49.567 [Lua] Lobby data difficulty_tweak = 0
07:31:49.567 [Lua] Lobby data host = 1100001034ed953
07:31:49.568 [Lua] Lobby data matchmaking_type = 2
07:31:49.568 [Lua] Lobby data is_private = true
07:31:49.568 [Lua] Lobby data match_started = true
07:31:49.568 [Lua] Lobby data difficulty = hardest
07:31:49.568 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:49.568 [Lua] Lobby data player_slot_4 = 0:0
07:31:49.568 [Lua] Lobby data unique_server_name = Xanoth
07:31:49.568 [Lua] Lobby data quick_game = false
07:31:49.568 [Lua] Lobby data country_code = GB
07:31:49.568 [Lua] Lobby data matchmaking = false
07:31:49.568 [Lua] Lobby data power_level = 0
07:31:49.568 [Lua] Lobby data mission_id = warcamp
07:31:49.568 [Lua] Lobby data mechanism = adventure
07:31:49.568 [Lua] Lobby data player_slot_5 = 0:0
07:31:49.568 [Lua] Lobby data player_slot_2 = 0:0
07:31:49.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:49.569 [Lua] Lobby data player_slot_3 = 0:0
07:31:49.569 [Lua] Lobby data eac_authorized = true
07:31:49.569 [Lua] Set lobby end.
07:31:49.569 [Lua] [StateIngame] Server ingame
07:31:49.572 [Lua] Set lobby begin:
07:31:49.572 [Lua] Lobby data twitch_enabled = false
07:31:49.572 [Lua] Lobby data selected_mission_id = warcamp
07:31:49.572 [Lua] Lobby data num_players = 1
07:31:49.572 [Lua] Lobby data difficulty_tweak = 0
07:31:49.572 [Lua] Lobby data host = 1100001034ed953
07:31:49.572 [Lua] Lobby data matchmaking_type = 2
07:31:49.572 [Lua] Lobby data is_private = true
07:31:49.572 [Lua] Lobby data match_started = true
07:31:49.572 [Lua] Lobby data difficulty = hardest
07:31:49.572 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:49.573 [Lua] Lobby data player_slot_4 = 0:0
07:31:49.573 [Lua] Lobby data unique_server_name = Xanoth
07:31:49.573 [Lua] Lobby data quick_game = false
07:31:49.573 [Lua] Lobby data country_code = GB
07:31:49.573 [Lua] Lobby data matchmaking = false
07:31:49.573 [Lua] Lobby data power_level = 0
07:31:49.573 [Lua] Lobby data mission_id = warcamp
07:31:49.573 [Lua] Lobby data mechanism = adventure
07:31:49.573 [Lua] Lobby data player_slot_5 = 0:0
07:31:49.573 [Lua] Lobby data player_slot_2 = 0:0
07:31:49.573 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:49.573 [Lua] Lobby data player_slot_3 = 0:0
07:31:49.573 [Lua] Lobby data eac_authorized = true
07:31:49.573 [Lua] Set lobby end.
07:31:49.573 [Lua] [Matchmaking] register rpcs
07:31:49.573 [Lua] GameNetworkManager:init... creating game session
07:31:49.573 [Lua] Host GameSession.make_game_session_host with session:
07:31:49.574 [Lua] [GameNetworkManager] Setting pong timeout to 60
07:31:49.574 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
07:31:49.574 [Lua] [GameNetworkManager] self.is_server = true
07:31:49.574 [Network] Setting artificial MTU limit to 65536
07:31:49.583 [Lua] Switching ConflictSettings: to: default
07:31:49.583 [Lua] pacing=default
07:31:49.583 [Lua] roaming=nil
07:31:49.583 [Lua] specials=default
07:31:49.583 [Lua] debug_color=maroon
07:31:49.583 [Lua] contained_breeds=nil
07:31:49.583 [Lua] pack_spawning=default
07:31:49.583 [Lua] disabled=false
07:31:49.583 [Lua] factions=nil
07:31:49.583 [Lua] boss=default
07:31:49.583 [Lua] horde=default
07:31:49.583 [Lua] name=default
07:31:49.583 [Lua] intensity=default
07:31:49.583 [Lua] ---
07:31:49.583 [Lua] [LevelAnalysis] set_random_seed( 2123717)
07:31:49.617 [Lua] [AIInterestPointSystem] Level Seed: 2123717
07:31:49.617 [Lua]
07:31:49.617 [Lua] [entity_system_bag] = table
07:31:49.617 [Lua] [entity_system_bag] = metatable
07:31:49.617 [Lua] [startup_data] = table
07:31:49.617 [Lua] [entity_manager] = table
07:31:49.617 [Lua] [entity_manager] = metatable
07:31:49.617 [Lua] [unit_spawner] = table
07:31:49.617 [Lua] [unit_spawner] = metatable
07:31:49.617 [Lua] [unit_storage] = table
07:31:49.617 [Lua] [unit_storage] = metatable
07:31:49.617 [Lua] [dice_keeper] = table
07:31:49.617 [Lua] [dice_keeper] = metatable
07:31:49.617 [Lua] [is_server] = true (boolean)
07:31:49.617 [Lua] [world] = [World]
07:31:49.617 [Lua] [system_api] = table
07:31:49.617 [Lua] [entity_system] = table
07:31:49.617 [Lua] [entity_system] = metatable
07:31:49.617 [Lua] [network_lobby] = table
07:31:49.617 [Lua] [network_lobby] = metatable
07:31:49.617 [Lua] [profile_synchronizer] = table
07:31:49.617 [Lua] [profile_synchronizer] = metatable
07:31:49.617 [Lua] [level_transition_handler] = table
07:31:49.617 [Lua] [level_transition_handler] = metatable
07:31:49.617 [Lua] [num_local_human_players] = 1 (number)
07:31:49.617 [Lua] [statistics_db] = table
07:31:49.617 [Lua] [statistics_db] = metatable
07:31:49.617 [Lua] [network_server] = table
07:31:49.617 [Lua] [network_server] = metatable
07:31:49.617 [Lua] [input_manager] = table
07:31:49.617 [Lua] [input_manager] = metatable
07:31:49.617 [Lua] [network_clock] = table
07:31:49.617 [Lua] [network_clock] = metatable
07:31:49.617 [Lua] [network_transmit] = table
07:31:49.617 [Lua] [network_transmit] = metatable
07:31:49.617 [Lua] [free_flight_manager] = table
07:31:49.617 [Lua] [free_flight_manager] = metatable
07:31:49.617 [Lua] [network_manager] = table
07:31:49.617 [Lua] [network_manager] = metatable
07:31:49.617 [Lua] [network_event_delegate] = table
07:31:49.617 [Lua] [network_event_delegate] = metatable
07:31:49.617 [Lua]
07:31:49.617 [Lua] ignoring extension VersusVolumeObjectiveExtension
07:31:49.617 [Lua] ignoring extension VersusInteractObjectiveExtension
07:31:49.617 [Lua] ignoring extension VersusPayloadObjectiveExtension
07:31:49.617 [Lua] ignoring extension VersusSocketObjectiveExtension
07:31:49.617 [Lua] ignoring extension VersusTargetObjectiveExtension
07:31:49.617 [Lua] ignoring extension VersusMissionObjectiveExtension
07:31:49.620 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
07:31:49.656 [Lua] [AchievementManager] Achievements using the steam platform
07:31:49.657 [Lua] PlayerManager:add_player player_1
07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight
07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight
07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight
07:31:49.719 [Lua] [StateIngame] Level seed: 2123717
07:31:49.746 [Lua] [LevelAnalysis] set_random_seed( 2123717)
07:31:49.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
07:31:49.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
07:31:49.751 [Lua] [IngameUI] init
07:31:49.766 [SteamVoipClient] select_out(1100001034ed953, off)
07:31:49.773 [Lua] cb_razer_chroma_setup
07:31:49.802 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
07:31:49.802 [Lua] Set lobby begin:
07:31:49.802 [Lua] Lobby data twitch_enabled = false
07:31:49.802 [Lua] Lobby data selected_mission_id = warcamp
07:31:49.802 [Lua] Lobby data num_players = 1
07:31:49.802 [Lua] Lobby data difficulty_tweak = 0
07:31:49.802 [Lua] Lobby data host = 1100001034ed953
07:31:49.803 [Lua] Lobby data matchmaking_type = 2
07:31:49.803 [Lua] Lobby data is_private = true
07:31:49.803 [Lua] Lobby data match_started = true
07:31:49.803 [Lua] Lobby data difficulty = hardest
07:31:49.803 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
07:31:49.803 [Lua] Lobby data player_slot_4 = 0:0
07:31:49.803 [Lua] Lobby data unique_server_name = Xanoth
07:31:49.803 [Lua] Lobby data quick_game = false
07:31:49.803 [Lua] Lobby data country_code = GB
07:31:49.803 [Lua] Lobby data matchmaking = false
07:31:49.804 [Lua] Lobby data power_level = 835
07:31:49.804 [Lua] Lobby data mission_id = warcamp
07:31:49.804 [Lua] Lobby data mechanism = adventure
07:31:49.804 [Lua] Lobby data player_slot_5 = 0:0
07:31:49.804 [Lua] Lobby data player_slot_2 = 0:0
07:31:49.804 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
07:31:49.804 [Lua] Lobby data player_slot_3 = 0:0
07:31:49.804 [Lua] Lobby data eac_authorized = true
07:31:49.804 [Lua] Set lobby end.
07:31:49.804 [Lua] CurrentConflictSettings default
07:31:49.804 [Lua] [ConflictDirector] conflict_director is ai_ready
07:31:49.807 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m.
07:31:49.810 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
07:31:49.810 [Lua] [MainPathSpawningGenerator] Injecting travel distances
07:31:49.813 [Lua] SpecialsPacing:remove_unwanted_breeds:
07:31:49.813 [Lua] Forming navigation groups in one frame
07:31:49.813 [Lua] Forming navigation groups
07:31:49.833 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999977035
07:31:49.918 [Lua] Increasing frame table size to 512
07:31:50.754 [Lua] Increasing frame table size to 1024
07:31:50.767 [Lua] NavigationGroupManager -> calulation time B: 0.93500000000000227
07:31:50.767 [Lua] number of nav groups: 660
07:31:50.780 [Lua] number of refined nav groups : 307
07:31:50.790 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999996135
07:31:50.790 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.175307458639145 Normalized coefficient: 1.1954180234080685
07:31:50.793 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.948527172207836 Normalized coefficient: 1.0536155046285927
07:31:50.796 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.777825490385295 Normalized coefficient: 1.7942940443793964
07:31:50.799 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.4617876321077343 Normalized coefficient: 1.0399251434751111
07:31:50.809 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
07:31:50.809 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
07:31:50.809 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
07:31:50.813 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
07:31:50.813 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
07:31:50.813 [Lua] [LevelAnalysis] grouping spawners for event_patrol
07:31:50.813 [Lua] [LevelAnalysis]
07:31:50.813 [Lua] [LevelAnalysis] grouping spawners for event_boss
07:31:50.813 [Lua] [LevelAnalysis]
07:31:50.813 [Lua] [LevelAnalysis] Terror events added:
07:31:50.813 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:31:50.813 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
07:31:50.813 [Lua] ----> using boss gizmo!
07:31:50.813 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0
07:31:50.813 [Lua] Adding main path event: Vector3Box(-101.25, 162.5, 13.092) boss_event_chaos_troll 45 table: 000000000E23C720
07:31:50.813 [Lua] NORMAL PATROL MAIN PATH 745.605712890625
07:31:50.813 [Lua] [waypoints] = table
07:31:50.813 [Lua] [astar_points] = table
07:31:50.813 [Lua] [travel_dist] = 746.76604129374027 (number)
07:31:50.813 [Lua] [one_directional] = true (boolean)
07:31:50.813 [Lua] [id] = boss18 (string)
07:31:50.813 [Lua] ----> using boss spline path!
07:31:50.814 [Lua] Adding main path event: Vector3Box(197.835, 162.84, 16.2719) boss_event_chaos_spline_patrol 45 table: 000000000E23CAD0
07:31:50.814 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
07:31:50.814 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
07:31:50.814 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
07:31:50.814 [Lua] [LevelAnalysis] wanted_distance: 340.6287275786508
07:31:50.814 [Lua] [LevelAnalysis] Terror events added:
07:31:50.814 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
07:31:50.814 [Lua] Adding main path event: Vector3Box(-152.028, 75.7466, 15.7869) rare_event_loot_rat 45 table: 000000000E23D4C0
07:31:50.814 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
07:31:50.816 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
07:31:50.818 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
07:31:50.819 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
07:31:50.823 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51
07:31:50.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
07:31:50.824 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
07:31:50.824 [Lua] [Managers] Calling function on all managers:
07:31:50.824 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
07:31:50.840 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
07:31:50.840 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
07:31:50.848 [Lua] player (1100001034ed953,2) was put into party 1
07:31:50.862 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
07:31:50.862 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54
07:31:50.862 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3)
07:31:50.863 [Lua] player (1100001034ed953,3) was put into party 1
07:31:50.877 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
07:31:50.877 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
07:31:50.877 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
07:31:50.878 [Lua] player (1100001034ed953,4) was put into party 1
07:31:50.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
07:31:50.893 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
07:31:50.893 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read,
07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
07:31:50.941 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
07:31:50.941 [Lua] [GameNetworkManager] destroying game object with go_id=57
07:31:50.941 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
07:31:50.941 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
07:31:50.943 [Lua] player (1100001034ed953,4) was put into party 1
07:31:50.960 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
07:31:50.960 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
07:31:50.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
07:31:50.965 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
07:31:50.965 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
07:31:51.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:31:51.414 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
07:31:51.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
07:31:51.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
07:31:51.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
07:31:51.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
07:31:51.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
07:31:51.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
07:31:51.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
07:31:51.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
07:31:51.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
07:31:51.646 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
07:31:51.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
07:31:51.693 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
07:31:51.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
07:31:51.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
07:31:51.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
07:31:51.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
07:31:51.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
07:31:51.879 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
07:31:51.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
07:31:51.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
07:31:51.913 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
07:31:51.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
07:31:51.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
07:31:51.972 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
07:31:51.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
07:31:52.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
07:31:52.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
07:31:52.052 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
07:31:52.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
07:31:52.143 [Lua] [PackageManager] Force_load: wwise/staff
07:31:52.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
07:31:52.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
07:31:52.246 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
07:31:52.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
07:31:52.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
07:31:52.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
07:31:52.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
07:31:52.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
07:31:52.336 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
07:31:52.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:31:52.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:31:52.689 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
07:31:52.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
07:31:52.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
07:31:52.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
07:31:52.784 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
07:31:52.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
07:31:52.828 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
07:31:52.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
07:31:53.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
07:31:53.015 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
07:31:53.016 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
07:31:53.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
07:31:53.059 [Lua] [PackageManager] Force_load: wwise/handgun
07:31:53.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
07:31:53.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
07:31:53.103 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
07:31:53.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:31:53.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:31:53.213 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
07:31:53.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
07:31:53.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
07:31:53.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
07:31:53.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
07:31:53.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
07:31:53.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
07:31:53.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
07:31:53.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
07:31:53.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
07:31:53.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:31:53.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:31:53.705 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
07:31:53.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:31:53.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:31:53.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
07:31:53.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
07:31:53.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
07:31:53.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
07:31:53.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
07:31:53.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
07:31:53.927 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
07:31:53.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
07:31:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
07:31:54.142 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
07:31:54.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
07:31:54.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
07:31:54.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
07:31:54.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
07:31:54.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
07:31:54.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
07:31:54.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
07:31:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
07:31:54.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
07:31:54.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
07:31:54.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
07:31:54.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
07:31:54.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
07:31:54.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
07:31:54.519 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
07:31:54.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
07:31:54.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
07:31:54.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
07:31:54.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
07:31:54.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
07:31:54.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
07:31:54.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
07:31:55.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
07:31:55.029 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
07:31:55.041 [Lua] test
07:31:55.041 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
07:31:55.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:31:55.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
07:31:55.045 [Lua] test
07:31:55.045 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
07:31:55.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:31:55.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
07:31:55.048 [Lua] test
07:31:55.048 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4
07:31:55.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:31:55.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
07:31:55.053 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1))
07:31:55.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:31:55.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
07:31:55.056 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
07:31:55.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
07:31:55.068 [Lua] Switching ConflictSettings: to: chaos
07:31:55.068 [Lua] pacing=chaos
07:31:55.068 [Lua] roaming=nil
07:31:55.068 [Lua] specials=chaos
07:31:55.068 [Lua] debug_color=purple
07:31:55.068 [Lua] contained_breeds=nil
07:31:55.068 [Lua] pack_spawning=chaos
07:31:55.068 [Lua] disabled=false
07:31:55.068 [Lua] factions=nil
07:31:55.068 [Lua] boss=chaos
07:31:55.068 [Lua] horde=chaos
07:31:55.068 [Lua] name=chaos
07:31:55.068 [Lua] intensity=default
07:31:55.068 [Lua] ---
07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
07:31:55.069 [Lua] updating bot weapon metadata for weapon: handgun_template_2
07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_1
07:31:55.069 [Lua] updating bot weapon metadata for weapon: handgun_template_1
07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1
07:31:55.069 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1
07:31:55.330 [Lua] StateInGameRunning:_game_actually_starts()
07:31:55.331 [Lua] #################################################################################################################
07:31:55.331 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
07:31:55.331 [Lua] #################################################################################################################
07:31:55.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
07:31:55.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
07:31:55.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
07:31:55.527 [Lua] Commit load time data
07:32:02.181 [Window] Window => inactive
07:32:10.506 [Window] Window => active
07:32:24.552 [Lua] Players are leaving the safe zone
07:32:26.951 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:32:26.962 [Lua] Spline already found!
07:32:26.999 [Lua] Init group template: spline_patrol
07:32:33.143 [Lua] nil
07:32:33.143 [Lua] nil
07:32:33.316 [Lua] 1
07:32:34.842 [Lua] 1
07:32:36.333 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:32:36.347 [Lua] Spline already found!
07:32:36.386 [Lua] Init group template: spline_patrol
07:32:36.888 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:32:36.901 [Lua] Spline already found!
07:32:36.933 [Lua] Init group template: spline_patrol
07:32:40.896 [Lua] 20
07:32:44.010 [Lua] nil
07:32:44.259 [Lua] 1
07:32:44.443 [Lua] 1
07:32:44.629 [Lua] 1
07:32:45.307 [Lua] 1
07:32:45.835 [Lua] 1
07:32:45.835 [Lua] 2
07:32:45.836 [Lua] 1
07:32:46.655 [Lua] 1
07:32:46.701 [Lua] 2
07:32:48.927 [Lua] 4
07:32:49.161 [Lua] nil
07:32:49.161 [Lua] nil
07:32:52.059 [Lua] 1
07:32:52.059 [Lua] 1
07:32:52.767 [Lua] 2
07:32:52.777 [Lua] 3
07:32:53.984 [Lua] 1
07:32:54.918 [Lua] 1
07:32:55.281 [Lua] 1
07:32:55.304 [Lua] 2
07:32:55.316 [Lua] 2
07:32:56.166 [Lua] 1
07:32:56.909 [Lua] 2
07:33:01.367 [Lua] 2
07:33:01.699 [Lua] 1
07:33:01.727 [Lua] 2
07:33:01.967 [Lua] 3
07:33:01.967 [Lua] 4
07:33:05.377 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
07:33:05.885 [Lua] 1
07:33:06.453 [Lua] 1
07:33:06.956 [Lua] 1
07:33:11.332 [Lua] 1
07:33:12.743 [Lua] 1
07:33:12.881 [Lua] 1
07:33:12.881 [Lua] 1
07:33:16.711 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
07:33:17.388 [Lua] 1
07:33:18.156 [Lua] 1
07:33:31.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
07:33:36.767 [Lua] nil
07:33:41.020 [Lua] 20
07:33:41.928 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:33:41.939 [Lua] Spline already found!
07:33:41.977 [Lua] Init group template: spline_patrol
07:33:43.544 [Lua] Time for new HOOORDE! multi_first_wave
07:33:43.544 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
07:33:43.544 [Lua] horde requested: vector_blob
07:33:43.544 [Lua] wants to spawn ahead within distance: 60
07:33:43.544 [Lua] horde crated with id 5 of type vector_blob
07:33:43.544 [Lua] managed to spawn 28/28 horde enemies
07:33:43.544 [Lua] vector blob horde has started
07:33:43.871 [Lua] Init group template: horde
07:33:44.818 [Lua] 1
07:33:45.959 [Lua] 1
07:33:47.488 [Lua] 1
07:33:47.501 [Lua] 2
07:33:47.912 [Lua] nil
07:33:47.912 [Lua] nil
07:33:48.388 [Lua] 1
07:33:49.722 [Lua] 1
07:33:50.708 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 12 size: 48 action: skulk_approach
07:33:51.735 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
07:33:51.735 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:33:51.735 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
07:33:51.735 [Lua] horde requested: vector_blob
07:33:51.735 [Lua] wants to spawn behind within distance: 60
07:33:51.735 [Lua] horde crated with id 6 of type vector_blob
07:33:51.735 [Lua] managed to spawn 30/30 horde enemies
07:33:51.735 [Lua] vector blob horde has started
07:33:51.770 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 50
07:33:51.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 48 49
07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 56
07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 48 55
07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 49 54
07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 50 53
07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 51 52
07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 59
07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 58
07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 49 57
07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 57
07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 56
07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 52 55
07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 53 54
07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 61
07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 60
07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 59
07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 50 58
07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 51 58
07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 52 57
07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 53 56
07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 54 55
07:33:52.077 [Lua] Init group template: horde
07:33:52.173 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 54
07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 53
07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 49 52
07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 50 51
07:33:52.266 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 47 50
07:33:52.266 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 48 49
07:33:52.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 47 48
07:33:52.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 47
07:33:52.464 [Lua] Horde killed: ?
07:33:52.467 [Lua] HORDE: last wave, reset to standard horde delay
07:33:52.467 [Lua] Time for new HOOORDE! multi_last_wave
07:33:52.467 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
07:33:52.467 [Lua] horde requested: vector_blob
07:33:52.467 [Lua] wants to spawn ahead within distance: 60
07:33:52.467 [Lua] could not, tries to spawnbehind
07:33:52.467 [Lua] horde crated with id 7 of type vector_blob
07:33:52.467 [Lua] managed to spawn 31/31 horde enemies
07:33:52.467 [Lua] vector blob horde has started
07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 54
07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 53
07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 52
07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 50 51
07:33:52.564 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 51 51
07:33:52.644 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 47 57
07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 48 57
07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 49 56
07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 50 55
07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 51 54
07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 52 53
07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 60
07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 59
07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 58
07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 58
07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 57
07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 52 56
07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 53 55
07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 54 54
07:33:52.827 [Lua] Init group template: horde
07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 57
07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 56
07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 49 55
07:33:52.875 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 54
07:33:52.876 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 53
07:33:52.876 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 52 52
07:33:52.900 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 51
07:33:52.971 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 47 50
07:33:52.971 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 48 49
07:33:52.999 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 48
07:33:53.068 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 47 47
07:33:53.091 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 46
07:33:53.098 [Lua] Horde killed: ?
07:34:00.207 [Lua] 1
07:34:02.400 [Lua] 1
07:34:02.436 [Lua] 2
07:34:02.879 [Lua] 1
07:34:02.891 [Lua] 2
07:34:03.407 [Lua] 1
07:34:04.038 [Lua] 2
07:34:04.247 [Lua] 1
07:34:04.273 [Lua] 2
07:34:04.618 [Lua] 1
07:34:04.642 [Lua] 3
07:34:04.655 [Lua] 4
07:34:05.014 [Lua] 3
07:34:05.014 [Lua] 1
07:34:05.014 [Lua] 4
07:34:05.014 [Lua] 2
07:34:05.039 [Lua] 1
07:34:05.056 [Lua] 2
07:34:05.495 [Lua] 2
07:34:05.505 [Lua] 2
07:34:05.517 [Lua] 3
07:34:05.806 [Lua] 2
07:34:06.208 [Lua] 2
07:34:06.208 [Lua] 1
07:34:06.305 [Lua] 2
07:34:06.306 [Lua] 3
07:34:06.917 [Lua] 1
07:34:06.943 [Lua] 2
07:34:06.993 [Lua] 3
07:34:07.415 [Lua] 2
07:34:07.580 [Lua] 1
07:34:07.592 [Lua] 2
07:34:08.649 [Lua] 1
07:34:08.684 [Lua] 1
07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:34:10.362 [Lua] 1
07:34:10.564 [Lua] 1
07:34:10.564 [Lua] 3
07:34:10.564 [Lua] 2
07:34:10.945 [Lua] 1
07:34:11.352 [Lua] 1
07:34:11.671 [Lua] Horde killed: ?
07:34:12.447 [Lua] 1
07:34:13.554 [Lua] 1
07:34:14.623 [Lua] 1
07:34:15.828 [Lua] 1
07:34:18.595 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:34:18.608 [Lua] Spline already found!
07:34:18.636 [Lua] Init group template: spline_patrol
07:34:22.508 [Lua] 1
07:34:23.204 [Lua] 1
07:34:23.629 [Lua] 1
07:34:30.352 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:34:30.364 [Lua] Spline already found!
07:34:30.389 [Lua] Init group template: spline_patrol
07:34:34.384 [Lua] nil
07:34:34.660 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.661 [Lua] nil
07:34:34.741 [Lua] 1
07:34:38.156 [Lua] 2
07:34:38.180 [Lua] 3
07:34:39.031 [Lua] 1
07:34:40.371 [Lua] 1
07:34:40.691 [Lua] 1
07:34:42.040 [Lua] 1
07:34:42.847 [Lua] 1
07:34:43.007 [Lua] 1
07:34:43.007 [Lua] 2
07:34:43.058 [Lua] 1
07:34:43.058 [Lua] 1
07:34:43.058 [Lua] 2
07:34:43.615 [Lua] 1
07:34:44.047 [Lua] 5
07:34:44.047 [Lua] 4
07:34:44.047 [Lua] 3
07:34:44.223 [Lua] 1
07:34:44.324 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
07:34:44.733 [Lua] 1
07:34:44.744 [Lua] 2
07:34:45.012 [Lua] 1
07:34:45.618 [Lua] 1
07:34:45.631 [Lua] 1
07:34:46.863 [Lua] 1
07:34:50.235 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
07:34:52.320 [Lua] 1
07:35:07.585 [Lua] Time for new HOOORDE! multi_first_wave
07:35:07.585 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
07:35:07.585 [Lua] horde requested: vector_blob
07:35:07.585 [Lua] wants to spawn ahead within distance: 60
07:35:07.585 [Lua] horde crated with id 10 of type vector_blob
07:35:07.585 [Lua] managed to spawn 30/30 horde enemies
07:35:07.585 [Lua] vector blob horde has started
07:35:07.960 [Lua] Init group template: horde
07:35:11.038 [Lua] 20
07:35:23.139 [Lua] 1
07:35:23.684 [Lua] 1
07:35:24.303 [Lua] 1
07:35:25.947 [Lua] 1
07:35:26.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
07:35:26.220 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:35:26.220 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
07:35:26.220 [Lua] horde requested: vector_blob
07:35:26.220 [Lua] wants to spawn ahead within distance: 60
07:35:26.220 [Lua] horde crated with id 11 of type vector_blob
07:35:26.220 [Lua] managed to spawn 27/27 horde enemies
07:35:26.220 [Lua] vector blob horde has started
07:35:26.571 [Lua] Init group template: horde
07:35:27.625 [Lua] 1
07:35:27.626 [Lua] 2
07:35:27.669 [Lua] 3
07:35:27.682 [Lua] 4
07:35:28.345 [Lua] 1
07:35:28.379 [Lua] 2
07:35:28.379 [Lua] 3
07:35:29.554 [Lua] 1
07:35:29.554 [Lua] 3
07:35:30.222 [Lua] 1
07:35:30.238 [Lua] 2
07:35:30.839 [Lua] 1
07:35:31.303 [Lua] 1
07:35:31.808 [Lua] 1
07:35:31.808 [Lua] 3
07:35:32.483 [Lua] 1
07:35:33.502 [Lua] 2
07:35:33.502 [Lua] 3
07:35:34.073 [Lua] 6
07:35:34.073 [Lua] 1
07:35:34.073 [Lua] 8
07:35:34.074 [Lua] 4
07:35:34.074 [Lua] 3
07:35:34.074 [Lua] 2
07:35:34.074 [Lua] 5
07:35:34.074 [Lua] 7
07:35:34.175 [Lua] 5
07:35:34.175 [Lua] 7
07:35:34.175 [Lua] 6
07:35:34.175 [Lua] 1
07:35:34.176 [Lua] 4
07:35:34.176 [Lua] 2
07:35:34.176 [Lua] 8
07:35:34.204 [Lua] 1
07:35:34.205 [Lua] 1
07:35:34.580 [Lua] 4
07:35:34.782 [Lua] 2
07:35:34.782 [Lua] 3
07:35:35.173 [Lua] 1
07:35:35.185 [Lua] 2
07:35:35.442 [Lua] 3
07:35:35.443 [Lua] 4
07:35:35.758 [Lua] 2
07:35:35.806 [Lua] 4
07:35:36.383 [Lua] 5
07:35:36.780 [Lua] 3
07:35:37.193 [Lua] 3
07:35:37.204 [Lua] 4
07:35:41.810 [Lua] Horde killed: ?
07:35:45.476 [Lua] 1
07:35:45.769 [Lua] 4
07:35:45.769 [Lua] 2
07:35:45.769 [Lua] 3
07:35:46.052 [Lua] 1
07:35:46.053 [Lua] 1
07:35:46.053 [Lua] 1
07:35:46.053 [Lua] 1
07:35:46.552 [Lua] 1
07:35:46.552 [Lua] 2
07:35:46.553 [Lua] 3
07:35:46.563 [Lua] 4
07:35:48.577 [Lua] 2
07:35:48.577 [Lua] 3
07:35:48.942 [Lua] 1
07:35:48.966 [Lua] 1
07:35:49.413 [Lua] Destroying unit since outside mesh or world
07:35:49.529 [Lua] 1
07:35:50.027 [Lua] 1
07:35:50.123 [Lua] 4
07:35:50.124 [Lua] 5
07:35:50.124 [Lua] 3
07:35:50.736 [Lua] 1
07:35:50.876 [Lua] 1
07:35:51.470 [Lua] 1
07:35:51.470 [Lua] 1
07:35:51.471 [Lua] 1
07:35:51.838 [Lua] HORDE: last wave, reset to standard horde delay
07:35:51.838 [Lua] Time for new HOOORDE! multi_last_wave
07:35:51.838 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
07:35:51.838 [Lua] horde requested: vector_blob
07:35:51.838 [Lua] wants to spawn ahead within distance: 60
07:35:51.838 [Lua] horde crated with id 12 of type vector_blob
07:35:51.838 [Lua] managed to spawn 28/28 horde enemies
07:35:51.838 [Lua] vector blob horde has started
07:35:51.938 [Lua] 1
07:35:51.959 [Lua] 1
07:35:51.959 [Lua] 1
07:35:51.972 [Lua] 3
07:35:51.972 [Lua] 2
07:35:52.159 [Lua] 1
07:35:52.159 [Lua] 3
07:35:52.176 [Lua] Init group template: horde
07:35:52.274 [Lua] 1
07:35:52.275 [Lua] 1
07:35:52.275 [Lua] 3
07:35:52.562 [Lua] 2
07:35:52.921 [Lua] 1
07:35:52.964 [Lua] 2
07:35:52.965 [Lua] 3
07:35:53.022 [Lua] 5
07:35:53.339 [Lua] 1
07:35:54.124 [Lua] 1
07:35:54.176 [Lua] 1
07:35:54.569 [Lua] 1
07:35:54.861 [Lua] 1
07:35:54.861 [Lua] 2
07:35:54.996 [Lua] 2
07:35:54.996 [Lua] 5
07:35:54.996 [Lua] 4
07:35:54.996 [Lua] 1
07:35:54.997 [Lua] 3
07:35:55.617 [Lua] 1
07:35:55.796 [Lua] 2
07:35:55.835 [Lua] 3
07:35:56.466 [Lua] 1
07:35:56.467 [Lua] 3
07:35:56.467 [Lua] 2
07:35:57.259 [Lua] 3
07:35:57.259 [Lua] 2
07:35:57.259 [Lua] 4
07:35:57.259 [Lua] 1
07:35:57.521 [Lua] 1
07:35:57.522 [Lua] 1
07:35:57.522 [Lua] 1
07:35:57.859 [Lua] 1
07:35:58.053 [Lua] 1
07:35:58.123 [Lua] 1
07:35:58.151 [Lua] 2
07:35:58.177 [Lua] 3
07:35:58.178 [Lua] 4
07:35:58.287 [Lua] 1
07:35:59.370 [Lua] 1
07:35:59.421 [Lua] 1
07:35:59.819 [Lua] 1
07:36:00.207 [Lua] 1
07:36:00.249 [Lua] 3
07:36:00.319 [Lua] 4
07:36:00.799 [Lua] 1
07:36:00.811 [Lua] 2
07:36:00.851 [Lua] 1
07:36:00.852 [Lua] 2
07:36:01.164 [Lua] 2
07:36:02.134 [Lua] 1
07:36:03.201 [Lua] 2
07:36:03.201 [Lua] 1
07:36:03.671 [Lua] 1
07:36:03.706 [Lua] 2
07:36:04.240 [Lua] 1
07:36:04.324 [Lua] 1
07:36:04.324 [Lua] 1
07:36:04.340 [Lua] 4
07:36:04.340 [Lua] 3
07:36:04.340 [Lua] 2
07:36:04.340 [Lua] 1
07:36:04.445 [Lua] 1
07:36:04.445 [Lua] 2
07:36:04.446 [Lua] 3
07:36:04.446 [Lua] 4
07:36:05.099 [Lua] 1
07:36:07.662 [Lua] 1
07:36:09.217 [Lua] 1
07:36:09.217 [Lua] 2
07:36:09.256 [Lua] 3
07:36:09.912 [Lua] 1
07:36:09.912 [Lua] 2
07:36:09.947 [Lua] 3
07:36:10.489 [Lua] 1
07:36:10.554 [Lua] nil
07:36:10.554 [Lua] nil
07:36:10.554 [Lua] nil
07:36:10.554 [Lua] nil
07:36:10.555 [Lua] nil
07:36:10.555 [Lua] nil
07:36:10.555 [Lua] nil
07:36:10.555 [Lua] nil
07:36:10.568 [Lua] nil
07:36:10.568 [Lua] nil
07:36:11.126 [Lua] 2
07:36:11.707 [Lua] 1
07:36:11.707 [Lua] 2
07:36:12.147 [Lua] 1
07:36:12.173 [Lua] 2
07:36:12.196 [Lua] 3
07:36:12.196 [Lua] 4
07:36:12.360 [Lua] 1
07:36:12.405 [Lua] 2
07:36:12.797 [Lua] 1
07:36:12.867 [Lua] 2
07:36:12.986 [Lua] 2
07:36:13.913 [Lua] 3
07:36:13.913 [Lua] 1
07:36:13.914 [Lua] 4
07:36:13.992 [Lua] 3
07:36:13.993 [Lua] 1
07:36:13.993 [Lua] 4
07:36:14.630 [Lua] 1
07:36:14.641 [Lua] 2
07:36:14.641 [Lua] 3
07:36:14.690 [Lua] 3
07:36:14.715 [Lua] 5
07:36:14.716 [Lua] 6
07:36:15.448 [Lua] 2
07:36:15.794 [Lua] 1
07:36:16.629 [Lua] 1
07:36:17.362 [Lua] Horde killed: ?
07:36:18.188 [Lua] 1
07:36:19.370 [Lua] 1
07:36:19.382 [Lua] 2
07:36:19.405 [Lua] 3
07:36:19.427 [Lua] 4
07:36:19.697 [Lua] 3
07:36:19.710 [Lua] 4
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:36:21.115 [Lua] 2
07:36:21.115 [Lua] 1
07:36:21.576 [Lua] 1
07:36:21.905 [Lua] Horde killed: ?
07:36:23.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 104720
07:36:25.157 [Lua] 1
07:36:28.931 [Lua] 1
07:36:28.931 [Lua] 2
07:36:29.082 [Lua] 1
07:36:29.666 [Lua] 1
07:36:29.790 [Lua] 1
07:36:30.407 [Lua] 1
07:36:30.454 [Lua] 1
07:36:30.455 [Lua] 1
07:36:30.750 [Lua] 1
07:36:31.092 [Lua] 1
07:36:32.953 [Lua] 1
07:36:33.505 [Lua] 1
07:36:33.774 [Lua] 1
07:36:34.127 [Lua] 1
07:36:40.226 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:36:40.237 [Lua] Spline already found!
07:36:40.262 [Lua] Init group template: spline_patrol
07:36:44.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:36:44.546 [Lua] Spline already found!
07:36:44.575 [Lua] Init group template: spline_patrol
07:36:49.275 [Lua] Coordinated attack!
07:36:51.299 [Lua] 1
07:36:56.851 [Lua] 1
07:36:57.275 [Lua] 1
07:36:58.530 [Lua] 1
07:36:59.340 [Lua] 1
07:36:59.523 [Lua] 1
07:36:59.523 [Lua] 2
07:36:59.862 [Lua] 1
07:37:00.130 [Lua] 1
07:37:00.977 [Lua] 1
07:37:02.140 [Lua] 1
07:37:07.600 [Lua] 1
07:37:09.270 [Lua] specialspawn: random infront
07:37:09.270 [Lua] FAIL: Special spawn no hidden pos found :/
07:37:18.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:37:18.832 [Lua] Spline already found!
07:37:18.871 [Lua] Init group template: spline_patrol
07:37:19.255 [Lua] main path terror event triggered: rare_event_loot_rat
07:37:19.255 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
07:37:22.379 [Lua] 1
07:37:22.836 [Lua] 1
07:37:23.279 [Lua] 1
07:37:33.317 [Lua] 1
07:37:33.995 [Lua] 1
07:37:34.355 [Lua] 1
07:37:35.098 [Lua] Time for new HOOORDE! multi_first_wave
07:37:35.098 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
07:37:35.098 [Lua] horde requested: vector_blob
07:37:35.098 [Lua] wants to spawn ahead within distance: 60
07:37:35.098 [Lua] horde crated with id 16 of type vector_blob
07:37:35.098 [Lua] managed to spawn 28/29 horde enemies
07:37:35.098 [Lua] vector blob horde has started
07:37:37.403 [Lua] 1
07:37:37.404 [Lua] 2
07:37:38.043 [Lua] nil
07:37:38.522 [Lua] 1
07:37:39.719 [Lua] 1
07:37:40.679 [Lua] 1
07:37:40.679 [Lua] 1
07:37:42.279 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
07:37:42.279 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:37:42.279 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
07:37:42.279 [Lua] horde requested: vector_blob
07:37:42.279 [Lua] wants to spawn behind within distance: 60
07:37:42.279 [Lua] horde crated with id 17 of type vector_blob
07:37:42.279 [Lua] managed to spawn 27/27 horde enemies
07:37:42.279 [Lua] vector blob horde has started
07:37:42.597 [Lua] Init group template: horde
07:37:49.367 [Lua] 1
07:37:49.367 [Lua] 1
07:37:50.429 [Lua] 1
07:37:50.453 [Lua] 2
07:37:50.453 [Lua] 3
07:37:50.992 [Lua] 1
07:37:51.019 [Lua] 2
07:37:51.350 [Lua] nil
07:37:51.624 [Lua] 1
07:37:51.685 [Lua] 1
07:37:51.801 [Lua] 1
07:37:52.273 [Lua] 2
07:37:52.286 [Lua] 3
07:37:52.990 [Lua] 4
07:37:52.990 [Lua] 3
07:37:52.990 [Lua] 1
07:37:52.990 [Lua] 2
07:37:53.046 [Lua] 2
07:37:53.070 [Lua] 3
07:37:53.235 [Lua] 2
07:37:53.938 [Lua] 1
07:37:54.263 [Lua] 2
07:37:54.287 [Lua] 3
07:37:54.663 [Lua] 1
07:37:55.321 [Lua] 1
07:37:55.373 [Lua] 1
07:37:55.601 [Lua] 1
07:37:55.785 [Lua] 1
07:37:56.137 [Lua] 1
07:37:56.137 [Lua] 2
07:37:56.149 [Lua] 3
07:37:56.161 [Lua] 4
07:37:56.731 [Lua] HORDE: last wave, reset to standard horde delay
07:37:56.731 [Lua] Time for new HOOORDE! multi_last_wave
07:37:56.731 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
07:37:56.731 [Lua] horde requested: vector_blob
07:37:56.731 [Lua] wants to spawn behind within distance: 60
07:37:56.731 [Lua] horde crated with id 18 of type vector_blob
07:37:56.731 [Lua] managed to spawn 33/33 horde enemies
07:37:56.731 [Lua] vector blob horde has started
07:37:57.031 [Lua] 1
07:37:57.031 [Lua] 2
07:37:57.170 [Lua] 1
07:37:57.172 [Lua] Init group template: horde
07:37:57.378 [Lua] 3
07:37:57.378 [Lua] 4
07:37:57.782 [Lua] 1
07:37:57.809 [Lua] 2
07:37:57.975 [Lua] nil
07:37:57.975 [Lua] nil
07:37:57.975 [Lua] nil
07:37:57.975 [Lua] nil
07:37:57.989 [Lua] nil
07:37:57.989 [Lua] nil
07:37:57.990 [Lua] nil
07:37:57.990 [Lua] nil
07:37:58.016 [Lua] 3
07:37:59.290 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 71
07:38:00.394 [Lua] 4
07:38:00.394 [Lua] 7
07:38:00.463 [Lua] 14
07:38:00.566 [Lua] 18
07:38:00.773 [Lua] 21
07:38:01.078 [Lua] 24
07:38:02.223 [Lua] 2
07:38:02.236 [Lua] 3
07:38:02.236 [Lua] 4
07:38:04.164 [Lua] 3
07:38:04.179 [Lua] 4
07:38:04.179 [Lua] 5
07:38:04.193 [Lua] 6
07:38:04.781 [Lua] 2
07:38:04.813 [Lua] 1
07:38:04.871 [Lua] 3
07:38:05.509 [Lua] 1
07:38:05.602 [Lua] 3
07:38:06.014 [Lua] 1
07:38:06.294 [Lua] 1
07:38:06.321 [Lua] 3
07:38:06.820 [Lua] 1
07:38:06.838 [Lua] 2
07:38:07.268 [Lua] 2
07:38:07.269 [Lua] 3
07:38:07.297 [Lua] 4
07:38:07.310 [Lua] 5
07:38:07.323 [Lua] 6
07:38:07.419 [Lua] 5
07:38:07.799 [Lua] 3
07:38:08.110 [Lua] 3
07:38:08.192 [Lua] 3
07:38:08.192 [Lua] 1
07:38:08.330 [Lua] 1
07:38:08.330 [Lua] 1
07:38:08.613 [Lua] 2
07:38:09.169 [Lua] 2
07:38:09.477 [Lua] 1
07:38:09.490 [Lua] 2
07:38:09.559 [Lua] 1
07:38:09.560 [Lua] 1
07:38:09.588 [Lua] 1
07:38:09.589 [Lua] 1
07:38:09.589 [Lua] 1
07:38:09.865 [Lua] 1
07:38:10.362 [Lua] 2
07:38:11.042 [Lua] 2
07:38:11.055 [Lua] 3
07:38:11.233 [Lua] 1
07:38:11.256 [Lua] 3
07:38:12.583 [Lua] 1
07:38:13.242 [Lua] 1
07:38:13.413 [Lua] 1
07:38:13.414 [Lua] 2
07:38:13.628 [Lua] 4
07:38:13.628 [Lua] 2
07:38:13.628 [Lua] 1
07:38:15.869 [Lua] 1
07:38:16.397 [Lua] 1
07:38:17.107 [Lua] 1
07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:38:18.167 [Lua] 1
07:38:18.249 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 8 14
07:38:18.591 [Lua] 2
07:38:18.592 [Lua] Horde killed: ?
07:38:18.870 [Lua] 1
07:38:18.994 [Lua] Horde killed: ?
07:38:27.393 [Lua] 1
07:38:28.148 [Lua] 2
07:38:28.248 [Lua] 2
07:38:28.751 [Lua] 1
07:38:30.621 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 6
07:38:33.989 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
07:38:35.386 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
07:38:51.094 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
07:38:54.705 [Lua] [ChatManager][1]System: Xanoth picked up a Tome
07:39:02.551 [Lua] [ChatManager][1]System: Xanoth discarded a Tome
07:39:08.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:39:08.527 [Lua] Spline already found!
07:39:08.564 [Lua] Init group template: spline_patrol
07:39:09.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 12
07:39:10.880 [Lua] 1
07:39:23.377 [Lua] main path terror event triggered: boss_event_chaos_troll
07:39:23.377 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
07:39:23.398 [Flow] Boss DoorTroll
07:39:23.398 [Flow] Boss DoorTroll
07:39:23.400 [Lua] Init group template: boss_door_closers
07:39:24.144 [Lua] 1
07:39:24.565 [Lua] 20
07:39:27.527 [Lua] 1
07:39:27.608 [Lua] 1
07:39:28.276 [Lua] 1
07:39:28.747 [Lua] 1
07:39:31.122 [Lua] 1
07:39:34.798 [Lua] nil
07:39:34.879 [Lua] 1
07:39:35.226 [Lua] nil
07:39:35.226 [Lua] nil
07:39:35.226 [Lua] nil
07:39:35.698 [Lua] 1
07:39:40.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:39:40.774 [Lua] Spline already found!
07:39:40.806 [Lua] Init group template: spline_patrol
07:39:40.903 [Lua] 1
07:39:44.919 [Lua] nil
07:39:44.919 [Lua] nil
07:39:46.032 [Lua] 2
07:39:46.033 [Lua] 1
07:39:47.795 [Lua] 1
07:39:48.630 [Lua] 2
07:39:48.653 [Lua] 1
07:39:48.653 [Lua] 2
07:39:49.005 [Lua] 1
07:39:50.108 [Lua] 1
07:39:50.807 [Lua] 1
07:39:52.051 [Lua] 1
07:39:52.051 [Lua] 2
07:39:52.052 [Lua] 4
07:39:52.052 [Lua] 5
07:39:53.134 [Lua] 1
07:39:53.134 [Lua] 1
07:39:53.134 [Lua] 1
07:39:55.539 [Lua] 1
07:39:55.540 [Lua] 2
07:39:56.664 [Lua] 1
07:39:59.208 [Lua] 1
07:40:04.774 [Lua] 1
07:40:06.310 [Lua] 1
07:40:06.767 [Lua] Time for new HOOORDE! multi_first_wave
07:40:06.767 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
07:40:06.767 [Lua] horde requested: vector_blob
07:40:06.767 [Lua] wants to spawn behind within distance: 60
07:40:06.767 [Lua] horde crated with id 22 of type vector_blob
07:40:06.767 [Lua] managed to spawn 26/26 horde enemies
07:40:06.767 [Lua] vector blob horde has started
07:40:07.066 [Lua] Init group template: horde
07:40:10.171 [Lua] 1
07:40:12.702 [Lua] nil
07:40:12.702 [Lua] nil
07:40:26.262 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
07:40:26.726 [Lua] nil
07:40:26.726 [Lua] nil
07:40:26.727 [Lua] nil
07:40:29.382 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
07:40:29.382 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:40:29.382 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
07:40:29.382 [Lua] horde requested: vector_blob
07:40:29.382 [Lua] wants to spawn behind within distance: 60
07:40:29.382 [Lua] horde crated with id 23 of type vector_blob
07:40:29.382 [Lua] managed to spawn 27/27 horde enemies
07:40:29.382 [Lua] vector blob horde has started
07:40:29.706 [Lua] Init group template: horde
07:40:31.298 [Lua] 2
07:40:32.718 [Lua] 1
07:40:32.741 [Lua] 1
07:40:34.340 [Lua] Horde killed: ?
07:40:36.129 [Lua] chaos troll died!
07:40:36.620 [Lua] HORDE: last wave, reset to standard horde delay
07:40:36.620 [Lua] Time for new HOOORDE! multi_last_wave
07:40:36.620 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
07:40:36.620 [Lua] horde requested: vector_blob
07:40:36.620 [Lua] wants to spawn ahead within distance: 60
07:40:36.620 [Lua] horde crated with id 24 of type vector_blob
07:40:36.620 [Lua] managed to spawn 31/31 horde enemies
07:40:36.620 [Lua] vector blob horde has started
07:40:37.003 [Lua] Init group template: horde
07:40:37.102 [Lua] Coordinated attack!
07:40:37.290 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1)
07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:40:46.779 [Lua] 1
07:40:47.587 [Lua] 1
07:40:48.246 [Lua] 2
07:40:49.212 [Lua] 1
07:40:49.224 [Lua] 3
07:40:49.259 [Lua] 5
07:40:49.355 [Lua] 1
07:40:49.377 [Lua] 1
07:40:49.784 [Lua] 1
07:40:49.795 [Lua] 2
07:40:49.807 [Lua] 3
07:40:49.895 [Lua] 4
07:40:49.895 [Lua] 2
07:40:49.895 [Lua] 1
07:40:49.919 [Lua] 1
07:40:49.919 [Lua] 2
07:40:49.920 [Lua] 1
07:40:50.200 [Lua] 1
07:40:50.998 [Lua] 2
07:40:51.943 [Lua] 1
07:40:52.183 [Lua] 1
07:40:52.629 [Lua] 1
07:40:52.629 [Lua] 2
07:40:52.630 [Lua] 3
07:40:52.655 [Lua] 4
07:40:52.655 [Lua] 5
07:40:52.680 [Lua] 7
07:40:52.680 [Lua] 8
07:40:53.772 [Lua] 1
07:40:53.958 [Lua] chaos troll was despawned!
07:40:54.548 [Lua] 1
07:40:54.562 [Lua] 2
07:40:55.118 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
07:40:57.056 [Lua] 4
07:40:57.056 [Lua] 2
07:40:57.056 [Lua] 1
07:40:57.057 [Lua] 3
07:40:58.855 [Lua] 3
07:40:58.856 [Lua] 1
07:40:58.856 [Lua] 2
07:40:58.906 [Lua] 1
07:40:58.907 [Lua] 1
07:40:58.907 [Lua] 2
07:40:58.907 [Lua] 3
07:40:58.963 [Lua] 1
07:40:58.963 [Lua] 1
07:40:59.053 [Lua] 1
07:40:59.053 [Lua] 2
07:40:59.053 [Lua] 3
07:40:59.054 [Lua] 4
07:40:59.054 [Lua] 5
07:40:59.068 [Lua] 6
07:40:59.458 [Lua] 4
07:40:59.686 [Lua] 1
07:40:59.701 [Lua] 4
07:40:59.826 [Lua] 1
07:40:59.839 [Lua] 2
07:40:59.839 [Lua] 3
07:41:01.120 [Lua] 7
07:41:01.120 [Lua] 6
07:41:01.120 [Lua] 3
07:41:01.120 [Lua] 2
07:41:01.120 [Lua] 5
07:41:01.120 [Lua] 4
07:41:02.395 [Lua] 1
07:41:02.421 [Lua] 2
07:41:02.912 [Lua] 2
07:41:03.816 [Lua] Horde killed: ?
07:41:04.180 [Lua] 2
07:41:04.181 [Lua] 6
07:41:04.181 [Lua] 4
07:41:04.181 [Lua] 5
07:41:04.182 [Lua] 1
07:41:04.183 [Lua] 3
07:41:04.749 [Lua] 2
07:41:04.847 [Lua] 2
07:41:04.858 [Lua] 3
07:41:04.872 [Lua] 4
07:41:04.873 [Lua] 5
07:41:04.873 [Lua] 6
07:41:04.884 [Lua] 7
07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:41:06.238 [Lua] 1
07:41:08.361 [Lua] Horde killed: ?
07:41:34.497 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
07:41:38.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 19, name: `unknown`
07:42:02.830 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:02.841 [Lua] Spline already found!
07:42:02.903 [Lua] Init group template: spline_patrol
07:42:03.035 [Lua] 1
07:42:10.034 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 21
07:42:11.650 [Lua] 1
07:42:11.734 [Lua] nil
07:42:13.754 [Lua] Coordinated attack!
07:42:17.345 [Lua] nil
07:42:17.345 [Lua] nil
07:42:17.345 [Lua] nil
07:42:17.345 [Lua] nil
07:42:17.345 [Lua] nil
07:42:26.644 [Lua] 1
07:42:27.081 [Lua] 1
07:42:36.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:36.310 [Lua] Spline already found!
07:42:36.348 [Lua] Init group template: spline_patrol
07:42:39.161 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:39.172 [Lua] Spline already found!
07:42:39.199 [Lua] Init group template: spline_patrol
07:42:39.845 [Lua] 8
07:42:41.367 [Lua] 1
07:42:42.503 [Lua] 1
07:42:42.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
07:42:44.123 [Lua] Time for new HOOORDE! multi_first_wave
07:42:44.123 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
07:42:44.123 [Lua] horde requested: vector_blob
07:42:44.123 [Lua] wants to spawn ahead within distance: 60
07:42:44.123 [Lua] horde crated with id 28 of type vector_blob
07:42:44.124 [Lua] managed to spawn 28/28 horde enemies
07:42:44.124 [Lua] vector blob horde has started
07:42:44.427 [Lua] 1
07:42:44.450 [Lua] Init group template: horde
07:42:50.311 [Lua] 8
07:42:50.876 [Lua] 8
07:42:50.979 [Lua] 11
07:42:51.079 [Lua] 14
07:42:51.261 [Lua] nil
07:42:51.261 [Lua] nil
07:42:51.261 [Lua] nil
07:42:51.261 [Lua] nil
07:42:52.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:42:52.550 [Lua] Spline already found!
07:42:52.578 [Lua] Init group template: spline_patrol
07:42:54.134 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
07:42:54.134 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:42:54.134 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
07:42:54.135 [Lua] horde requested: vector_blob
07:42:54.135 [Lua] wants to spawn behind within distance: 60
07:42:54.135 [Lua] horde crated with id 30 of type vector_blob
07:42:54.135 [Lua] managed to spawn 32/32 horde enemies
07:42:54.135 [Lua] vector blob horde has started
07:42:54.578 [Lua] Init group template: horde
07:42:55.752 [Lua] 2
07:42:55.765 [Lua] 3
07:42:56.124 [Lua] 1
07:42:56.559 [Lua] 3
07:42:56.576 [Lua] 4
07:42:57.561 [Lua] nil
07:42:57.587 [Lua] nil
07:42:57.691 [Lua] nil
07:42:57.707 [Lua] nil
07:42:57.739 [Lua] nil
07:42:57.925 [Lua] nil
07:42:58.194 [Lua] 1
07:42:58.238 [Lua] 2
07:42:58.251 [Lua] 3
07:42:58.265 [Lua] 4
07:42:58.281 [Lua] 5
07:42:58.382 [Lua] 1
07:42:58.382 [Lua] 2
07:42:58.382 [Lua] 3
07:42:58.382 [Lua] 4
07:42:58.475 [Lua] nil
07:42:58.969 [Lua] 2
07:42:59.499 [Lua] 1
07:42:59.511 [Lua] 2
07:42:59.524 [Lua] 2
07:42:59.915 [Lua] 1
07:42:59.916 [Lua] 2
07:42:59.916 [Lua] 3
07:42:59.916 [Lua] 4
07:43:00.349 [Lua] 1
07:43:00.363 [Lua] 2
07:43:00.394 [Lua] 3
07:43:01.327 [Lua] 6
07:43:01.327 [Lua] 3
07:43:01.328 [Lua] 1
07:43:01.328 [Lua] 5
07:43:01.328 [Lua] 2
07:43:01.385 [Lua] 1
07:43:01.432 [Lua] 2
07:43:01.456 [Lua] 6
07:43:01.457 [Lua] 5
07:43:01.457 [Lua] 2
07:43:01.956 [Lua] 5
07:43:01.956 [Lua] 4
07:43:01.956 [Lua] 6
07:43:01.957 [Lua] 3
07:43:01.986 [Lua] 1
07:43:01.987 [Lua] 3
07:43:02.153 [Lua] 1
07:43:02.998 [Lua] 1
07:43:03.065 [Lua] 4
07:43:03.065 [Lua] 2
07:43:03.066 [Lua] 1
07:43:03.066 [Lua] 3
07:43:03.681 [Lua] 1
07:43:03.976 [Lua] 1
07:43:03.976 [Lua] 2
07:43:04.006 [Lua] 3
07:43:04.036 [Lua] 4
07:43:04.349 [Lua] 3
07:43:04.709 [Lua] 1
07:43:04.856 [Lua] 1
07:43:05.308 [Lua] 1
07:43:05.390 [Lua] 1
07:43:05.921 [Lua] 1
07:43:06.068 [Lua] 1
07:43:06.675 [Lua] 1
07:43:06.706 [Lua] 2
07:43:06.725 [Lua] 3
07:43:06.736 [Lua] 4
07:43:06.737 [Lua] 6
07:43:07.458 [Lua] 2
07:43:07.489 [Lua] 1
07:43:08.556 [Lua] 1
07:43:08.876 [Lua] 2
07:43:09.070 [Lua] 3
07:43:09.130 [Lua] 2
07:43:10.201 [Lua] 3
07:43:10.202 [Lua] 2
07:43:11.822 [Lua] 1
07:43:11.848 [Lua] 1
07:43:11.899 [Lua] 1
07:43:11.899 [Lua] 1
07:43:12.849 [Lua] 1
07:43:12.849 [Lua] 2
07:43:14.247 [Lua] 2
07:43:14.248 [Lua] 1
07:43:15.009 [Lua] 1
07:43:15.036 [Lua] 2
07:43:15.292 [Lua] 1
07:43:15.292 [Lua] 2
07:43:15.872 [Lua] 2
07:43:16.626 [Lua] 1
07:43:17.394 [Lua] 2
07:43:17.699 [Lua] 1
07:43:17.700 [Lua] 3
07:43:17.752 [Lua] 1
07:43:17.752 [Lua] 3
07:43:17.752 [Lua] 1
07:43:18.503 [Lua] 1
07:43:18.503 [Lua] 2
07:43:18.516 [Lua] 3
07:43:18.534 [Lua] 4
07:43:19.258 [Lua] 5
07:43:19.258 [Lua] 4
07:43:19.258 [Lua] 3
07:43:19.258 [Lua] 1
07:43:19.258 [Lua] 2
07:43:19.317 [Lua] 1
07:43:19.317 [Lua] 5
07:43:19.317 [Lua] 4
07:43:19.317 [Lua] 3
07:43:19.318 [Lua] 1
07:43:19.318 [Lua] 2
07:43:19.957 [Lua] 1
07:43:19.981 [Lua] 1
07:43:20.392 [Lua] 1
07:43:20.392 [Lua] 2
07:43:20.393 [Lua] 6
07:43:20.393 [Lua] 7
07:43:20.393 [Lua] 4
07:43:21.177 [Lua] 1
07:43:21.203 [Lua] 2
07:43:21.204 [Lua] 3
07:43:21.204 [Lua] 4
07:43:21.219 [Lua] 5
07:43:21.235 [Lua] 6
07:43:21.235 [Lua] 7
07:43:21.251 [Lua] 8
07:43:21.422 [Lua] 1
07:43:21.422 [Lua] 2
07:43:21.422 [Lua] 3
07:43:21.812 [Lua] 2
07:43:21.927 [Lua] HORDE: last wave, reset to standard horde delay
07:43:21.927 [Lua] Time for new HOOORDE! multi_last_wave
07:43:21.927 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
07:43:21.927 [Lua] horde requested: vector_blob
07:43:21.927 [Lua] wants to spawn ahead within distance: 60
07:43:21.927 [Lua] horde crated with id 31 of type vector_blob
07:43:21.927 [Lua] managed to spawn 29/29 horde enemies
07:43:21.927 [Lua] vector blob horde has started
07:43:21.957 [Lua] 4
07:43:21.958 [Lua] 2
07:43:21.958 [Lua] 5
07:43:21.958 [Lua] 1
07:43:22.367 [Lua] Init group template: horde
07:43:22.757 [Lua] 1
07:43:22.796 [Lua] 2
07:43:22.796 [Lua] 3
07:43:23.019 [Lua] 3
07:43:23.019 [Lua] 2
07:43:23.544 [Lua] 1
07:43:23.605 [Lua] 1
07:43:23.987 [Lua] 1
07:43:24.237 [Lua] 1
07:43:24.267 [Lua] 2
07:43:25.066 [Lua] 1
07:43:25.080 [Lua] 2
07:43:25.097 [Lua] 3
07:43:25.097 [Lua] 4
07:43:25.289 [Lua] 1
07:43:25.305 [Lua] 2
07:43:25.342 [Lua] 3
07:43:25.343 [Lua] 4
07:43:25.358 [Lua] 6
07:43:25.382 [Lua] 8
07:43:25.684 [Lua] 2
07:43:26.089 [Lua] 1
07:43:26.110 [Lua] 3
07:43:26.111 [Lua] Horde killed: ?
07:43:26.123 [Lua] 5
07:43:26.153 [Lua] 6
07:43:26.167 [Lua] 7
07:43:26.167 [Lua] 8
07:43:26.687 [Lua] 3
07:43:27.278 [Lua] 1
07:43:27.518 [Lua] 3
07:43:27.592 [Lua] 2
07:43:27.646 [Lua] 3
07:43:27.646 [Lua] 1
07:43:27.708 [Lua] 1
07:43:27.734 [Lua] 1
07:43:28.228 [Lua] 2
07:43:29.422 [Lua] 2
07:43:29.422 [Lua] 1
07:43:30.078 [Lua] 2
07:43:30.213 [Lua] 8
07:43:32.040 [Lua] Horde killed: ?
07:43:34.769 [Lua] 1
07:43:34.769 [Lua] 1
07:43:34.769 [Lua] 1
07:43:34.769 [Lua] 1
07:43:34.769 [Lua] 1
07:43:34.770 [Lua] 1
07:43:35.349 [Lua] 1
07:43:37.019 [Lua] 1
07:43:37.019 [Lua] 2
07:43:37.033 [Lua] 3
07:43:37.046 [Lua] 4
07:43:37.046 [Lua] 5
07:43:37.098 [Lua] 6
07:43:37.619 [Lua] 3
07:43:37.630 [Lua] 4
07:43:37.672 [Lua] 1
07:43:37.685 [Lua] 2
07:43:38.172 [Lua] 2
07:43:38.281 [Lua] 4
07:43:38.282 [Lua] 3
07:43:38.914 [Lua] 4
07:43:38.914 [Lua] 5
07:43:38.914 [Lua] 7
07:43:38.914 [Lua] 9
07:43:38.914 [Lua] 8
07:43:38.914 [Lua] 1
07:43:38.914 [Lua] 6
07:43:38.915 [Lua] 3
07:43:38.915 [Lua] 2
07:43:39.102 [Lua] 4
07:43:39.137 [Lua] 10
07:43:39.151 [Lua] 13
07:43:39.179 [Lua] 17
07:43:39.201 [Lua] 20
07:43:39.202 [Lua] nil
07:43:39.203 [Lua] nil
07:43:39.203 [Lua] nil
07:43:39.204 [Lua] nil
07:43:39.204 [Lua] nil
07:43:39.204 [Lua] nil
07:43:39.204 [Lua] nil
07:43:39.610 [Lua] 5
07:43:39.621 [Lua] 6
07:43:40.999 [Lua] 1
07:43:44.525 [Lua] 1
07:43:44.829 [Lua] 4
07:43:44.830 [Lua] 3
07:43:44.830 [Lua] 2
07:43:44.878 [Lua] 4
07:43:44.879 [Lua] 1
07:43:44.879 [Lua] 3
07:43:44.879 [Lua] 2
07:43:45.508 [Lua] 1
07:43:45.534 [Lua] 3
07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:43:49.205 [Lua] Horde killed: ?
07:43:53.356 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:43:53.367 [Lua] Spline already found!
07:43:53.397 [Lua] Init group template: spline_patrol
07:43:55.234 [Lua] 8
07:43:59.986 [Lua] fence jumping
07:44:00.362 [Lua] 2
07:44:00.362 [Lua] 1
07:44:00.953 [Lua] nil
07:44:00.953 [Lua] nil
07:44:00.953 [Lua] nil
07:44:00.954 [Lua] nil
07:44:01.479 [Lua] 1
07:44:06.962 [Lua] 1
07:44:07.674 [Lua] 1
07:44:09.539 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:44:09.550 [Lua] Spline already found!
07:44:09.552 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(45.7019, 140.967, 19.9619)
07:44:09.552 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(46.1853, 140.637, 19.9619)
07:44:09.567 [Lua] Init group template: spline_patrol
07:44:12.043 [Lua] Coordinated attack!
07:44:13.053 [Lua] 1
07:44:13.523 [Lua] 2
07:44:16.675 [Lua] 1
07:44:16.686 [Lua] 2
07:44:34.424 [Lua] 1
07:44:39.861 [Lua] 1
07:44:40.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
07:44:40.393 [Lua] 1
07:44:41.086 [Lua] 1
07:44:42.659 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
07:44:43.858 [Lua] 1
07:44:46.434 [Lua] 13
07:44:46.549 [Lua] nil
07:44:46.663 [Lua] 1
07:44:49.954 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
07:44:50.853 [Lua] 1
07:44:50.853 [Lua] 1
07:44:51.777 [Lua] 1
07:44:52.285 [Lua] 1
07:44:52.964 [Lua] 1
07:44:53.293 [Lua] 1
07:44:53.985 [Lua] nil
07:44:53.986 [Lua] nil
07:44:54.376 [Lua] 1
07:44:55.510 [Lua] 1
07:44:58.437 [Lua] Time for new HOOORDE! multi_first_wave
07:44:58.437 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
07:44:58.437 [Lua] horde requested: vector_blob
07:44:58.437 [Lua] wants to spawn ahead within distance: 60
07:44:58.437 [Lua] horde crated with id 34 of type vector_blob
07:44:58.437 [Lua] managed to spawn 32/32 horde enemies
07:44:58.437 [Lua] vector blob horde has started
07:44:58.803 [Lua] Init group template: horde
07:45:01.961 [Lua] 1
07:45:08.415 [Lua] 1
07:45:09.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 71207
07:45:12.889 [Lua] 1
07:45:15.603 [Lua] 1
07:45:15.958 [Lua] 2
07:45:16.169 [Lua] 1
07:45:16.311 [Lua] 1
07:45:16.311 [Lua] 2
07:45:16.324 [Lua] 3
07:45:16.336 [Lua] 4
07:45:16.894 [Lua] 2
07:45:16.903 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
07:45:16.903 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:45:16.903 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
07:45:16.903 [Lua] horde requested: vector_blob
07:45:16.903 [Lua] wants to spawn ahead within distance: 60
07:45:16.903 [Lua] horde crated with id 35 of type vector_blob
07:45:16.903 [Lua] managed to spawn 28/28 horde enemies
07:45:16.903 [Lua] vector blob horde has started
07:45:17.257 [Lua] Init group template: horde
07:45:17.560 [Lua] 1
07:45:17.661 [Lua] 1
07:45:18.237 [Lua] 1
07:45:18.253 [Lua] 2
07:45:18.267 [Lua] 4
07:45:18.294 [Lua] 5
07:45:18.322 [Lua] 1
07:45:18.369 [Lua] 2
07:45:18.611 [Lua] 2
07:45:18.611 [Lua] 3
07:45:18.611 [Lua] 1
07:45:19.810 [Lua] 1
07:45:20.000 [Lua] 1
07:45:20.027 [Lua] 4
07:45:20.207 [Lua] 2
07:45:20.223 [Lua] 3
07:45:20.608 [Lua] 1
07:45:20.609 [Lua] 4
07:45:20.690 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 17 52
07:45:21.225 [Lua] 2
07:45:21.225 [Lua] 3
07:45:23.851 [Lua] 1
07:45:23.864 [Lua] 2
07:45:27.153 [Lua] HORDE: last wave, reset to standard horde delay
07:45:27.153 [Lua] Time for new HOOORDE! multi_last_wave
07:45:27.153 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
07:45:27.153 [Lua] horde requested: vector_blob
07:45:27.153 [Lua] wants to spawn behind within distance: 60
07:45:27.153 [Lua] horde crated with id 36 of type vector_blob
07:45:27.153 [Lua] managed to spawn 28/28 horde enemies
07:45:27.153 [Lua] vector blob horde has started
07:45:27.490 [Lua] Init group template: horde
07:45:29.478 [Lua] Horde killed: ?
07:45:32.996 [Lua] 2
07:45:34.076 [Lua] nil
07:45:34.076 [Lua] nil
07:45:34.076 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.077 [Lua] nil
07:45:34.089 [Lua] nil
07:45:34.090 [Lua] nil
07:45:34.298 [Lua] 5
07:45:35.149 [Lua] 1
07:45:35.149 [Lua] 2
07:45:35.162 [Lua] 3
07:45:35.226 [Lua] 1
07:45:35.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 71207
07:45:36.243 [Lua] 1
07:45:36.261 [Lua] 2
07:45:36.261 [Lua] 3
07:45:36.291 [Lua] 4
07:45:36.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:45:36.361 [Lua] Spline already found!
07:45:36.410 [Lua] Init group template: spline_patrol
07:45:36.444 [Lua] 2
07:45:36.475 [Lua] 3
07:45:36.799 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 63
07:45:37.567 [Lua] 1
07:45:38.249 [Lua] 3
07:45:38.275 [Lua] 4
07:45:39.362 [Lua] 2
07:45:39.885 [Lua] 2
07:45:39.886 [Lua] 4
07:45:39.886 [Lua] 3
07:45:39.886 [Lua] 1
07:45:39.886 [Lua] 5
07:45:40.041 [Lua] 1
07:45:40.086 [Lua] 2
07:45:40.708 [Lua] 1
07:45:42.478 [Lua] 1
07:45:42.559 [Lua] 1
07:45:43.619 [Lua] 1
07:45:44.651 [Lua] 5
07:45:44.651 [Lua] 4
07:45:44.652 [Lua] 6
07:45:44.652 [Lua] 3
07:45:44.652 [Lua] 2
07:45:44.652 [Lua] 1
07:45:44.793 [Lua] 5
07:45:44.794 [Lua] 1
07:45:44.794 [Lua] 6
07:45:44.794 [Lua] 1
07:45:45.115 [Lua] fence jumping
07:45:45.199 [Lua] Horde killed: ?
07:45:45.494 [Lua] 1
07:45:46.141 [Lua] simple los failed
07:45:46.260 [Lua] 2
07:45:46.832 [Lua] 2
07:45:46.852 [Lua] 3
07:45:46.853 [Lua] 4
07:45:46.869 [Lua] 6
07:45:46.883 [Lua] 7
07:45:47.570 [Lua] 1
07:45:47.570 [Lua] 2
07:45:47.570 [Lua] 3
07:45:47.648 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:45:47.662 [Lua] Spline already found!
07:45:47.700 [Lua] Init group template: spline_patrol
07:45:47.805 [Lua] 1
07:45:47.805 [Lua] 2
07:45:47.919 [Lua] 1
07:45:48.695 [Lua] 1
07:45:49.302 [Lua] 1
07:45:49.509 [Lua] 3
07:45:49.509 [Lua] 2
07:45:49.509 [Lua] 1
07:45:49.728 [Lua] 1
07:45:49.751 [Lua] 2
07:45:50.314 [Lua] 1
07:45:50.335 [Lua] 2
07:45:50.350 [Lua] 3
07:45:51.065 [Lua] 2
07:45:51.066 [Lua] 4
07:45:51.137 [Lua] 5
07:45:52.124 [Lua] 2
07:45:52.429 [Lua] 1
07:45:52.930 [Lua] 2
07:45:53.494 [Lua] simple los failed
07:45:53.602 [Lua] 4
07:45:54.526 [Lua] Horde killed: ?
07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:46:02.420 [Lua] ready to jump failed
07:46:02.488 [Lua] 1
07:46:09.139 [Lua] simple los failed
07:46:15.100 [Lua] 1
07:46:15.538 [Lua] 1
07:46:27.281 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:46:27.292 [Lua] Spline already found!
07:46:27.329 [Lua] Init group template: spline_patrol
07:46:33.462 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 22
07:46:34.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 5 21
07:46:42.128 [Lua] 1
07:46:45.873 [Lua] 8
07:46:51.567 [Lua] 1
07:46:53.596 [Lua] Time for new HOOORDE! multi_first_wave
07:46:53.596 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
07:46:53.596 [Lua] horde requested: vector_blob
07:46:53.596 [Lua] wants to spawn ahead within distance: 60
07:46:53.596 [Lua] horde crated with id 40 of type vector_blob
07:46:53.596 [Lua] managed to spawn 27/27 horde enemies
07:46:53.596 [Lua] vector blob horde has started
07:46:53.897 [Lua] Init group template: horde
07:46:56.656 [Lua] 8
07:47:00.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
07:47:00.752 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:47:00.752 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
07:47:00.752 [Lua] horde requested: vector_blob
07:47:00.752 [Lua] wants to spawn behind within distance: 60
07:47:00.752 [Lua] horde crated with id 41 of type vector_blob
07:47:00.752 [Lua] managed to spawn 28/28 horde enemies
07:47:00.752 [Lua] vector blob horde has started
07:47:01.089 [Lua] Init group template: horde
07:47:05.284 [Lua] 1
07:47:05.284 [Lua] 2
07:47:05.320 [Lua] 3
07:47:06.372 [Lua] 1
07:47:06.396 [Lua] 2
07:47:06.799 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:47:06.813 [Lua] Spline already found!
07:47:06.851 [Lua] Init group template: spline_patrol
07:47:07.760 [Lua] 1
07:47:08.215 [Lua] 1
07:47:08.465 [Lua] 1
07:47:08.478 [Lua] 2
07:47:08.478 [Lua] 3
07:47:08.492 [Lua] 4
07:47:08.527 [Lua] 5
07:47:08.527 [Lua] 6
07:47:08.545 [Lua] 7
07:47:08.545 [Lua] 8
07:47:08.862 [Lua] nil
07:47:08.862 [Lua] nil
07:47:08.862 [Lua] nil
07:47:08.862 [Lua] nil
07:47:09.165 [Lua] 4
07:47:09.180 [Lua] 5
07:47:14.011 [Lua] HORDE: Pushing horde in time; too many units out 61
07:47:19.155 [Lua] HORDE: last wave, reset to standard horde delay
07:47:19.155 [Lua] Time for new HOOORDE! multi_last_wave
07:47:19.155 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
07:47:19.155 [Lua] horde requested: vector_blob
07:47:19.155 [Lua] wants to spawn ahead within distance: 60
07:47:19.155 [Lua] horde crated with id 43 of type vector_blob
07:47:19.155 [Lua] managed to spawn 30/30 horde enemies
07:47:19.155 [Lua] vector blob horde has started
07:47:19.539 [Lua] Init group template: horde
07:47:20.938 [Lua] 1
07:47:20.977 [Lua] 2
07:47:21.372 [Lua] Horde killed: ?
07:47:26.493 [Lua] 1
07:47:26.493 [Lua] 2
07:47:26.682 [Lua] 1
07:47:26.701 [Lua] 2
07:47:31.826 [Lua] 1
07:47:31.855 [Lua] 2
07:47:34.768 [Lua] 1
07:47:34.768 [Lua] 2
07:47:35.239 [Lua] 2
07:47:35.239 [Lua] 1
07:47:35.239 [Lua] 4
07:47:35.240 [Lua] 3
07:47:35.313 [Lua] 2
07:47:35.313 [Lua] 1
07:47:35.313 [Lua] 4
07:47:35.313 [Lua] 1
07:47:35.313 [Lua] 3
07:47:35.338 [Lua] 1
07:47:35.339 [Lua] 1
07:47:35.429 [Lua] 2
07:47:35.447 [Lua] 3
07:47:35.447 [Lua] 4
07:47:35.447 [Lua] 5
07:47:35.471 [Lua] 6
07:47:35.472 [Lua] 7
07:47:35.955 [Lua] 1
07:47:35.983 [Lua] 2
07:47:36.257 [Lua] 7
07:47:36.257 [Lua] 5
07:47:36.258 [Lua] 1
07:47:36.258 [Lua] 3
07:47:36.416 [Lua] 1
07:47:36.416 [Lua] 2
07:47:36.896 [Lua] 1
07:47:36.910 [Lua] 2
07:47:37.104 [Lua] 1
07:47:37.154 [Lua] 2
07:47:37.895 [Lua] 1
07:47:37.895 [Lua] 1
07:47:37.911 [Lua] 2
07:47:38.374 [Lua] 1
07:47:38.712 [Lua] 1
07:47:38.712 [Lua] 2
07:47:38.712 [Lua] 3
07:47:38.737 [Lua] 4
07:47:39.263 [Lua] 1
07:47:39.330 [Lua] 2
07:47:39.330 [Lua] 3
07:47:39.330 [Lua] 5
07:47:39.331 [Lua] 1
07:47:39.331 [Lua] 4
07:47:39.358 [Lua] 1
07:47:39.358 [Lua] 1
07:47:39.358 [Lua] 2
07:47:39.497 [Lua] 1
07:47:39.527 [Lua] 2
07:47:39.540 [Lua] 3
07:47:40.449 [Lua] 1
07:47:40.449 [Lua] 2
07:47:40.477 [Lua] 1
07:47:40.477 [Lua] 2
07:47:40.477 [Lua] 1
07:47:41.138 [Lua] 1
07:47:41.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
07:47:41.617 [Lua] 2
07:47:42.117 [Lua] 1
07:47:42.360 [Lua] 1
07:47:43.088 [Lua] 2
07:47:43.088 [Lua] 1
07:47:43.141 [Lua] 2
07:47:43.141 [Lua] 1
07:47:43.142 [Lua] 1
07:47:43.167 [Lua] 1
07:47:43.167 [Lua] 1
07:47:43.509 [Lua] 1
07:47:43.524 [Lua] 1
07:47:43.882 [Lua] 2
07:47:43.896 [Lua] 3
07:47:43.896 [Lua] 4
07:47:43.896 [Lua] 5
07:47:44.595 [Lua] 6
07:47:44.595 [Lua] 4
07:47:44.597 [Lua] 3
07:47:44.598 [Lua] 1
07:47:45.345 [Lua] 2
07:47:45.345 [Lua] 3
07:47:46.186 [Lua] 2
07:47:46.186 [Lua] 3
07:47:46.186 [Lua] 1
07:47:46.242 [Lua] Horde killed: ?
07:47:46.301 [Lua] 2
07:47:46.302 [Lua] 3
07:47:46.302 [Lua] 1
07:47:46.302 [Lua] 1
07:47:46.829 [Lua] 1
07:47:48.669 [Lua] 1
07:47:48.670 [Lua] 2
07:47:48.681 [Lua] 3
07:47:50.326 [Lua] 2
07:47:50.326 [Lua] 3
07:47:50.326 [Lua] 1
07:47:50.997 [Lua] 1
07:47:50.997 [Lua] 2
07:47:51.455 [Lua] 2
07:47:51.455 [Lua] 3
07:47:51.456 [Lua] 4
07:47:51.626 [Lua] 1
07:47:55.753 [Lua] 1
07:47:56.052 [Lua] 1
07:47:57.477 [Lua] 1
07:47:58.007 [Lua] 2
07:47:58.007 [Lua] 1
07:47:58.275 [Lua] 1
07:47:59.281 [Lua] 1
07:47:59.973 [Lua] 1
07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:48:02.269 [Lua] Horde killed: ?
07:48:07.353 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:48:07.365 [Lua] Spline already found!
07:48:07.395 [Lua] Init group template: spline_patrol
07:48:11.115 [Lua] 1
07:48:12.473 [Lua] 1
07:48:13.255 [Lua] 1
07:48:14.496 [Lua] 1
07:48:15.266 [Lua] 1
07:48:15.958 [Lua] 2
07:48:16.015 [Lua] 1
07:48:16.593 [Lua] 1
07:48:18.524 [Lua] 1
07:48:19.106 [Lua] 1
07:48:19.521 [Lua] 1
07:48:19.568 [Lua] 2
07:48:22.290 [Lua] 1
07:48:23.993 [Lua] 1
07:48:24.678 [Lua] 1
07:48:27.555 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:48:27.567 [Lua] Spline already found!
07:48:27.623 [Lua] Init group template: spline_patrol
07:48:28.438 [Lua] 1
07:48:29.520 [Lua] 1
07:48:34.378 [Lua] 1
07:48:35.197 [Lua] 1
07:48:40.281 [Lua] 1
07:48:41.358 [Lua] 1
07:48:59.950 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
07:49:00.551 [Lua] 20
07:49:00.904 [Lua] nil
07:49:02.678 [Lua] Time for new HOOORDE! multi_first_wave
07:49:02.678 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
07:49:02.678 [Lua] horde requested: vector_blob
07:49:02.678 [Lua] wants to spawn ahead within distance: 60
07:49:02.678 [Lua] horde crated with id 46 of type vector_blob
07:49:02.678 [Lua] managed to spawn 29/29 horde enemies
07:49:02.678 [Lua] vector blob horde has started
07:49:03.004 [Lua] Init group template: horde
07:49:03.026 [Lua] 1
07:49:10.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 49
07:49:11.526 [Lua] 2
07:49:11.526 [Lua] 1
07:49:11.578 [Lua] 2
07:49:11.578 [Lua] 1
07:49:11.578 [Lua] 2
07:49:11.578 [Lua] 1
07:49:11.657 [Lua] 1
07:49:11.657 [Lua] 2
07:49:12.475 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
07:49:12.475 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
07:49:12.488 [Lua] > starting new spline, using new navbot: standard , id: boss18
07:49:12.528 [Lua] > continuing spline boss18 index: 2 retries: 0
07:49:12.579 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
07:49:12.579 [Lua] > continuing spline boss18 index: 3 retries: 0
07:49:12.614 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
07:49:12.614 [Lua] > continuing spline boss18 index: 4 retries: 0
07:49:12.668 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
07:49:12.668 [Lua] > continuing spline boss18 index: 5 retries: 0
07:49:12.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
07:49:12.743 [Lua] > continuing spline boss18 index: 6 retries: 0
07:49:12.767 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
07:49:12.767 [Lua] > spline completed boss18 retries: 0
07:49:12.991 [Lua] Init group template: spline_patrol
07:49:14.261 [Lua] 6
07:49:14.261 [Lua] 3
07:49:14.261 [Lua] 1
07:49:14.261 [Lua] 4
07:49:14.262 [Lua] 2
07:49:14.262 [Lua] 5
07:49:15.075 [Lua] 1
07:49:15.536 [Lua] 1
07:49:15.550 [Lua] 2
07:49:15.564 [Lua] 3
07:49:15.590 [Lua] 4
07:49:15.618 [Lua] 6
07:49:15.618 [Lua] 1
07:49:16.068 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:49:16.081 [Lua] Spline already found!
07:49:16.114 [Lua] Init group template: spline_patrol
07:49:16.246 [Lua] 1
07:49:16.381 [Lua] 4
07:49:16.422 [Lua] 3
07:49:16.771 [Lua] 1
07:49:16.837 [Lua] 7
07:49:17.102 [Lua] 1
07:49:17.657 [Lua] 1
07:49:17.769 [Lua] nil
07:49:17.769 [Lua] nil
07:49:17.769 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.770 [Lua] nil
07:49:17.783 [Lua] nil
07:49:17.783 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:17.784 [Lua] nil
07:49:18.315 [Lua] 3
07:49:18.838 [Lua] 1
07:49:18.838 [Lua] 3
07:49:18.839 [Lua] 5
07:49:19.128 [Lua] 4
07:49:19.129 [Lua] nil
07:49:19.129 [Lua] nil
07:49:19.129 [Lua] nil
07:49:19.130 [Lua] nil
07:49:19.130 [Lua] nil
07:49:19.130 [Lua] nil
07:49:19.130 [Lua] nil
07:49:19.145 [Lua] nil
07:49:19.494 [Lua] 1
07:49:19.524 [Lua] 2
07:49:19.700 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
07:49:19.700 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:49:19.700 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
07:49:19.700 [Lua] horde requested: vector_blob
07:49:19.700 [Lua] wants to spawn ahead within distance: 60
07:49:19.700 [Lua] horde crated with id 49 of type vector_blob
07:49:19.700 [Lua] managed to spawn 31/31 horde enemies
07:49:19.700 [Lua] vector blob horde has started
07:49:20.134 [Lua] 2
07:49:20.135 [Lua] 3
07:49:20.159 [Lua] 1
07:49:20.159 [Lua] 2
07:49:20.195 [Lua] 3
07:49:20.214 [Lua] Init group template: horde
07:49:21.525 [Lua] 4
07:49:21.525 [Lua] 7
07:49:21.549 [Lua] 10
07:49:21.666 [Lua] nil
07:49:21.667 [Lua] nil
07:49:21.668 [Lua] nil
07:49:21.668 [Lua] nil
07:49:23.100 [Lua] 1
07:49:23.115 [Lua] 2
07:49:23.160 [Lua] 3
07:49:23.161 [Lua] 4
07:49:23.449 [Lua] 2
07:49:23.463 [Lua] 3
07:49:23.824 [Lua] 2
07:49:23.840 [Lua] 3
07:49:23.954 [Lua] 1
07:49:24.449 [Lua] 1
07:49:24.449 [Lua] 2
07:49:24.812 [Lua] 2
07:49:25.334 [Lua] 3
07:49:27.388 [Lua] 1
07:49:28.565 [Lua] 1
07:49:29.344 [Lua] 1
07:49:30.042 [Lua] HORDE: Pushing horde in time; too many units out 62
07:49:30.046 [Lua] Horde killed: ?
07:49:30.056 [Lua] HORDE: Pushing horde in time; too many units out 61
07:49:32.178 [Lua] 8
07:49:32.340 [Lua] nil
07:49:32.340 [Lua] nil
07:49:37.056 [Lua] 1
07:49:39.273 [Lua] HORDE: last wave, reset to standard horde delay
07:49:39.273 [Lua] Time for new HOOORDE! multi_last_wave
07:49:39.273 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
07:49:39.273 [Lua] horde requested: vector_blob
07:49:39.273 [Lua] wants to spawn behind within distance: 60
07:49:39.273 [Lua] horde crated with id 50 of type vector_blob
07:49:39.273 [Lua] managed to spawn 28/28 horde enemies
07:49:39.273 [Lua] vector blob horde has started
07:49:39.373 [Lua] 1
07:49:39.681 [Lua] Init group template: horde
07:49:40.135 [Lua] 1
07:49:40.148 [Lua] 2
07:49:42.099 [Lua] 15
07:49:42.224 [Lua] 19
07:49:42.224 [Lua] 22
07:49:42.253 [Lua] 28
07:49:42.280 [Lua] 36
07:49:42.281 [Lua] nil
07:49:42.282 [Lua] nil
07:49:42.282 [Lua] nil
07:49:42.282 [Lua] nil
07:49:42.282 [Lua] nil
07:49:42.283 [Lua] nil
07:49:42.283 [Lua] nil
07:49:42.284 [Lua] nil
07:49:43.355 [Lua] 2
07:49:43.382 [Lua] 2
07:49:43.812 [Lua] 2
07:49:44.146 [Lua] 1
07:49:44.196 [Lua] 2
07:49:44.897 [Lua] 1
07:49:44.924 [Lua] 2
07:49:45.530 [Lua] 1
07:49:46.376 [Lua] 1
07:49:48.533 [Lua] 1
07:49:48.552 [Lua] 2
07:49:50.271 [Lua] 1
07:49:50.376 [Lua] 1
07:49:50.376 [Lua] 1
07:49:51.809 [Lua] 1
07:49:51.809 [Lua] 2
07:49:51.847 [Lua] 1
07:49:51.847 [Lua] 1
07:49:52.662 [Lua] 3
07:49:52.662 [Lua] 4
07:49:53.465 [Lua] 1
07:49:54.222 [Lua] 1
07:49:55.236 [Lua] 4
07:49:55.384 [Lua] 34
07:49:55.386 [Lua] nil
07:49:55.386 [Lua] nil
07:49:55.387 [Lua] nil
07:49:55.387 [Lua] nil
07:49:55.387 [Lua] nil
07:49:55.387 [Lua] nil
07:49:55.402 [Lua] nil
07:49:58.200 [Lua] 1
07:49:58.265 [Lua] 3
07:49:58.266 [Lua] 2
07:49:59.387 [Lua] 1
07:49:59.584 [Lua] 2
07:50:03.531 [Lua] 1
07:50:04.668 [Lua] 2
07:50:04.668 [Lua] 3
07:50:04.668 [Lua] 1
07:50:04.750 [Lua] 1
07:50:04.750 [Lua] 2
07:50:04.750 [Lua] 3
07:50:04.751 [Lua] 1
07:50:06.202 [Lua] 1
07:50:06.202 [Lua] 2
07:50:06.202 [Lua] 3
07:50:06.229 [Lua] 4
07:50:07.553 [Lua] 1
07:50:07.553 [Lua] 2
07:50:07.553 [Lua] 3
07:50:08.400 [Lua] 2
07:50:08.412 [Lua] 3
07:50:08.413 [Lua] 4
07:50:08.449 [Lua] 1
07:50:09.069 [Lua] 2
07:50:09.101 [Lua] 1
07:50:09.119 [Lua] 3
07:50:09.151 [Lua] 4
07:50:09.715 [Lua] Horde killed: ?
07:50:10.142 [Lua] 1
07:50:10.143 [Lua] 3
07:50:10.143 [Lua] 2
07:50:10.747 [Lua] 2
07:50:11.087 [Lua] 1
07:50:11.099 [Lua] 2
07:50:11.634 [Lua] 2
07:50:11.634 [Lua] 1
07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:50:12.260 [Lua] 1
07:50:12.455 [Lua] 1
07:50:12.594 [Lua] Horde killed: ?
07:50:34.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:50:34.157 [Lua] Spline already found!
07:50:34.182 [Lua] Init group template: spline_patrol
07:50:51.050 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
07:51:15.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 26
07:51:16.891 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 24
07:51:18.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 27
07:51:20.373 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:51:20.384 [Lua] Spline already found!
07:51:20.425 [Lua] Init group template: spline_patrol
07:51:21.912 [Lua] simple los failed
07:51:22.176 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 30
07:51:22.338 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 29
07:51:24.002 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 28
07:51:24.563 [Lua] 8
07:51:26.468 [Lua] 1
07:51:26.571 [Lua] nil
07:51:27.363 [Lua] nil
07:51:29.039 [Lua] 1
07:51:29.072 [Lua] Time for new HOOORDE! multi_first_wave
07:51:29.072 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
07:51:29.072 [Lua] horde requested: vector_blob
07:51:29.072 [Lua] wants to spawn ahead within distance: 60
07:51:29.072 [Lua] horde crated with id 53 of type vector_blob
07:51:29.072 [Lua] managed to spawn 28/28 horde enemies
07:51:29.072 [Lua] vector blob horde has started
07:51:29.438 [Lua] Init group template: horde
07:51:39.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
07:51:39.377 [Lua] Time for new HOOORDE! multi_consecutive_wave
07:51:39.377 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
07:51:39.377 [Lua] horde requested: vector_blob
07:51:39.377 [Lua] wants to spawn ahead within distance: 60
07:51:39.377 [Lua] horde crated with id 54 of type vector_blob
07:51:39.377 [Lua] managed to spawn 33/33 horde enemies
07:51:39.377 [Lua] vector blob horde has started
07:51:39.796 [Lua] Init group template: horde
07:51:43.888 [Lua] nil
07:51:43.888 [Lua] nil
07:51:44.255 [Lua] 8
07:51:44.256 [Lua] 15
07:51:44.271 [Lua] 19
07:51:44.272 [Lua] nil
07:51:44.272 [Lua] nil
07:51:44.273 [Lua] nil
07:51:44.273 [Lua] nil
07:51:44.273 [Lua] nil
07:51:44.273 [Lua] nil
07:51:44.273 [Lua] nil
07:51:44.391 [Lua] 1
07:51:44.451 [Lua] 1
07:51:44.670 [Lua] 8
07:51:44.685 [Lua] 15
07:51:45.116 [Lua] nil
07:51:45.188 [Lua] 1
07:51:45.386 [Lua] 2
07:51:45.442 [Lua] 1
07:51:45.524 [Lua] 1
07:51:47.770 [Lua] 1
07:51:47.795 [Lua] 3
07:51:48.218 [Lua] 1
07:51:48.360 [Lua] 1
07:51:48.410 [Lua] 2
07:51:51.220 [Lua] 4
07:51:51.220 [Lua] 2
07:51:51.220 [Lua] 3
07:51:51.220 [Lua] 1
07:51:51.860 [Lua] 1
07:51:51.860 [Lua] 2
07:51:51.874 [Lua] 3
07:51:51.887 [Lua] 4
07:51:51.900 [Lua] 5
07:51:51.914 [Lua] 6
07:51:52.435 [Lua] 5
07:51:52.435 [Lua] 6
07:51:52.435 [Lua] 4
07:51:52.435 [Lua] 2
07:51:52.436 [Lua] 1
07:51:52.436 [Lua] 8
07:51:52.436 [Lua] 3
07:51:52.436 [Lua] 7
07:51:52.464 [Lua] 5
07:51:52.464 [Lua] 4
07:51:52.465 [Lua] 2
07:51:52.465 [Lua] 7
07:51:52.465 [Lua] 6
07:51:52.465 [Lua] 1
07:51:52.465 [Lua] 8
07:51:52.465 [Lua] 1
07:51:52.466 [Lua] 2
07:51:52.466 [Lua] 3
07:51:52.560 [Lua] 1
07:51:53.037 [Lua] 1
07:51:53.053 [Lua] 3
07:51:53.382 [Lua] 1
07:51:53.382 [Lua] 2
07:51:53.410 [Lua] 4
07:51:53.735 [Lua] 1
07:51:53.750 [Lua] 2
07:51:53.912 [Lua] 5
07:51:53.912 [Lua] 4
07:51:53.912 [Lua] 6
07:51:53.913 [Lua] 7
07:51:53.913 [Lua] 13
07:51:53.913 [Lua] 12
07:51:53.913 [Lua] 3
07:51:54.003 [Lua] 3
07:51:54.003 [Lua] 1
07:51:54.003 [Lua] 2
07:51:54.003 [Lua] 5
07:51:54.018 [Lua] 5
07:51:54.018 [Lua] 10
07:51:54.018 [Lua] 1
07:51:54.018 [Lua] 6
07:51:54.019 [Lua] 13
07:51:54.019 [Lua] 12
07:51:54.019 [Lua] 11
07:51:54.019 [Lua] 8
07:51:54.019 [Lua] 3
07:51:54.020 [Lua] 9
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.620 [Lua] nil
07:51:54.621 [Lua] nil
07:51:54.621 [Lua] nil
07:51:54.636 [Lua] nil
07:51:54.636 [Lua] nil
07:51:54.856 [Lua] 1
07:51:54.872 [Lua] 2
07:51:54.872 [Lua] 3
07:51:54.900 [Lua] 4
07:51:55.060 [Lua] 2
07:51:55.312 [Lua] 1
07:51:55.906 [Lua] 1
07:51:55.923 [Lua] 2
07:51:56.789 [Lua] 2
07:51:57.413 [Lua] 2
07:51:57.430 [Lua] 3
07:51:57.927 [Lua] 2
07:51:57.959 [Lua] 1
07:51:57.960 [Lua] 2
07:51:58.534 [Lua] 1
07:51:58.534 [Lua] 2
07:51:58.565 [Lua] 1
07:51:58.578 [Lua] 2
07:51:58.578 [Lua] 3
07:51:58.595 [Lua] 4
07:51:58.596 [Lua] 5
07:51:58.596 [Lua] 6
07:51:58.877 [Lua] 1
07:51:58.890 [Lua] 3
07:51:59.078 [Lua] HORDE: last wave, reset to standard horde delay
07:51:59.078 [Lua] Time for new HOOORDE! multi_last_wave
07:51:59.078 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
07:51:59.078 [Lua] horde requested: vector_blob
07:51:59.078 [Lua] wants to spawn ahead within distance: 60
07:51:59.078 [Lua] horde crated with id 55 of type vector_blob
07:51:59.078 [Lua] managed to spawn 32/32 horde enemies
07:51:59.078 [Lua] vector blob horde has started
07:51:59.153 [Lua] 1
07:51:59.239 [Lua] 1
07:51:59.239 [Lua] 1
07:51:59.340 [Lua] 1
07:51:59.368 [Lua] 2
07:51:59.415 [Lua] 3
07:51:59.415 [Lua] 4
07:51:59.415 [Lua] 5
07:51:59.588 [Lua] Init group template: horde
07:51:59.969 [Lua] 2
07:52:00.538 [Lua] 5
07:52:00.538 [Lua] 7
07:52:00.538 [Lua] 9
07:52:00.539 [Lua] 1
07:52:00.539 [Lua] 11
07:52:00.539 [Lua] 4
07:52:00.539 [Lua] 8
07:52:00.539 [Lua] 10
07:52:00.573 [Lua] 9
07:52:00.574 [Lua] 1
07:52:00.574 [Lua] 1
07:52:00.574 [Lua] 11
07:52:00.574 [Lua] 8
07:52:00.574 [Lua] 10
07:52:00.736 [Lua] 3
07:52:01.253 [Lua] 1
07:52:01.282 [Lua] 2
07:52:01.957 [Lua] 11
07:52:02.505 [Lua] 1
07:52:02.660 [Lua] 8
07:52:02.812 [Lua] 2
07:52:02.812 [Lua] 4
07:52:02.812 [Lua] 1
07:52:02.812 [Lua] 3
07:52:04.600 [Lua] 1
07:52:06.111 [Lua] 1
07:52:06.172 [Lua] 3
07:52:06.188 [Lua] 4
07:52:06.203 [Lua] 5
07:52:06.217 [Lua] 6
07:52:06.538 [Lua] 3
07:52:07.396 [Lua] 3
07:52:07.396 [Lua] 1
07:52:07.396 [Lua] 5
07:52:07.397 [Lua] 4
07:52:09.310 [Lua] 2
07:52:10.692 [Lua] 4
07:52:10.714 [Lua] 7
07:52:10.764 [Lua] 1
07:52:10.781 [Lua] nil
07:52:10.782 [Lua] nil
07:52:10.831 [Lua] 2
07:52:11.575 [Lua] Horde killed: ?
07:52:12.492 [Lua] 8
07:52:12.517 [Lua] 15
07:52:12.557 [Lua] 19
07:52:12.558 [Lua] nil
07:52:12.558 [Lua] nil
07:52:12.558 [Lua] nil
07:52:12.558 [Lua] nil
07:52:12.650 [Lua] Horde killed: ?
07:52:15.463 [Lua] 2
07:52:15.463 [Lua] 1
07:52:15.464 [Lua] 3
07:52:15.710 [Lua] 3
07:52:16.063 [Lua] 2
07:52:16.063 [Lua] 1
07:52:16.694 [Lua] 3
07:52:16.695 [Lua] 1
07:52:16.695 [Lua] 5
07:52:16.695 [Lua] 4
07:52:16.695 [Lua] 2
07:52:16.847 [Lua] 1
07:52:16.848 [Lua] 2
07:52:16.848 [Lua] 3
07:52:16.905 [Lua] 1
07:52:17.405 [Lua] 1
07:52:17.405 [Lua] 2
07:52:17.406 [Lua] 3
07:52:17.443 [Lua] 4
07:52:18.657 [Lua] 1
07:52:19.258 [Lua] 2
07:52:20.093 [Lua] 4
07:52:20.093 [Lua] 6
07:52:20.093 [Lua] 5
07:52:20.094 [Lua] 2
07:52:20.094 [Lua] 1
07:52:20.094 [Lua] 3
07:52:20.106 [Lua] 2
07:52:20.106 [Lua] 3
07:52:20.129 [Lua] 4
07:52:20.129 [Lua] 6
07:52:20.129 [Lua] 5
07:52:20.129 [Lua] 1
07:52:20.130 [Lua] 1
07:52:20.792 [Lua] 4
07:52:20.792 [Lua] 5
07:52:20.792 [Lua] 6
07:52:22.333 [Lua] 1
07:52:22.333 [Lua] 2
07:52:22.348 [Lua] 1
07:52:22.968 [Lua] nil
07:52:22.968 [Lua] nil
07:52:22.968 [Lua] nil
07:52:22.968 [Lua] nil
07:52:22.968 [Lua] nil
07:52:22.969 [Lua] nil
07:52:22.985 [Lua] nil
07:52:22.985 [Lua] nil
07:52:22.985 [Lua] nil
07:52:26.097 [Lua] 11
07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:52:28.945 [Lua] Horde killed: ?
07:52:32.711 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
07:52:44.344 [Lua] 1
07:52:44.817 [Lua] 1
07:52:56.240 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0)
07:52:56.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:53:07.561 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
07:53:13.869 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
07:53:16.483 [Lua] 1
07:53:20.209 [Lua] nil
07:53:20.209 [Lua] nil
07:53:20.210 [Lua] nil
07:53:20.210 [Lua] nil
07:53:20.210 [Lua] nil
07:53:20.210 [Lua] nil
07:53:20.501 [Lua] 2
07:53:20.502 [Lua] 3
07:53:20.851 [Lua] event horde ends!
07:53:20.887 [Lua] 2
07:53:22.099 [Lua] 1
07:53:22.099 [Lua] 2
07:53:22.753 [Lua] 1
07:53:23.691 [Lua] 1
07:53:24.336 [Lua] 1
07:53:24.336 [Lua] 2
07:53:24.377 [Lua] 3
07:53:24.733 [Lua] 1
07:53:26.000 [Lua] event horde ends!
07:53:26.221 [Lua] 1
07:53:26.672 [Lua] 1
07:53:26.889 [Lua] 1
07:53:26.889 [Lua] 2
07:53:26.889 [Lua] 3
07:53:27.774 [Lua] nil
07:53:27.774 [Lua] nil
07:53:27.774 [Lua] nil
07:53:27.774 [Lua] nil
07:53:27.774 [Lua] nil
07:53:27.774 [Lua] nil
07:53:27.791 [Lua] nil
07:53:27.793 [Lua] nil
07:53:27.794 [Lua] nil
07:53:27.794 [Lua] nil
07:53:27.794 [Lua] nil
07:53:29.360 [Lua] 1
07:53:29.361 [Lua] 2
07:53:30.204 [Lua] 1
07:53:31.178 [Lua] 2
07:53:31.179 [Lua] 1
07:53:32.100 [Lua] 1
07:53:32.177 [Lua] 1
07:53:32.177 [Lua] 1
07:53:32.741 [Lua] 1
07:53:34.298 [Lua] 1
07:53:35.830 [Lua] 1
07:53:36.468 [Lua] 1
07:53:36.468 [Lua] 2
07:53:37.135 [Lua] 1
07:53:38.115 [Lua] 2
07:53:38.828 [Lua] 1
07:53:38.829 [Lua] 2
07:53:38.854 [Lua] 3
07:53:39.185 [Lua] 1
07:53:39.465 [Lua] 1
07:53:39.479 [Lua] 2
07:53:39.507 [Lua] 3
07:53:39.595 [Lua] 1
07:53:39.605 [Lua] 2
07:53:39.962 [Lua] 2
07:53:52.955 [Lua] 1
07:53:54.743 [Lua] nil
07:53:54.744 [Lua] nil
07:53:54.744 [Lua] nil
07:53:55.088 [Lua] 1
07:53:55.113 [Lua] 2
07:53:55.126 [Lua] 3
07:53:55.847 [Lua] 1
07:53:57.180 [Lua] 8
07:54:00.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:54:00.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
07:54:00.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
07:54:05.833 [Lua] event horde ends!
07:54:09.809 [Lua] 1
07:54:09.867 [Lua] 1
07:54:09.878 [Lua] 2
07:54:10.568 [Lua] 1
07:54:11.517 [Lua] 1
07:54:11.540 [Lua] 2
07:54:12.005 [Lua] 1
07:54:12.352 [Lua] 1
07:54:13.177 [Lua] 1
07:54:13.888 [Lua] 1
07:54:13.888 [Lua] 2
07:54:13.900 [Lua] 3
07:54:13.924 [Lua] 4
07:54:14.079 [Lua] 1
07:54:14.102 [Lua] 1
07:54:14.868 [Lua] 2
07:54:16.177 [Lua] event horde ends!
07:54:16.258 [Lua] nil
07:54:16.258 [Lua] nil
07:54:16.258 [Lua] nil
07:54:16.258 [Lua] nil
07:54:16.647 [Lua] 1
07:54:19.039 [Lua] 1
07:54:19.523 [Lua] 1
07:54:20.057 [Lua] nil
07:54:20.792 [Lua] 1
07:54:24.176 [Lua] 1
07:54:27.384 [Lua] 1
07:54:28.901 [Lua] 1
07:54:28.985 [Lua] 1
07:54:31.947 [Lua] 1
07:54:42.021 [Lua] 1
07:54:42.780 [Lua] 1
07:54:43.084 [Lua] 1
07:54:43.719 [Lua] 1
07:54:44.176 [Lua] 1
07:54:44.331 [Lua] 1
07:54:44.449 [Lua] 1
07:54:44.450 [Lua] 1
07:54:44.530 [Lua] 1
07:54:44.559 [Lua] 2
07:54:44.589 [Lua] 1
07:54:45.010 [Lua] 1
07:54:45.148 [Lua] 1
07:54:45.553 [Lua] 1
07:54:46.006 [Lua] 1
07:54:46.006 [Lua] 2
07:54:46.730 [Lua] 1
07:54:46.745 [Lua] 2
07:54:47.068 [Lua] 1
07:54:47.099 [Lua] 1
07:54:47.099 [Lua] 2
07:54:47.123 [Lua] 2
07:54:47.382 [Lua] 1
07:54:47.406 [Lua] 2
07:54:47.431 [Lua] 3
07:54:47.457 [Lua] 4
07:54:47.867 [Lua] 1
07:54:48.058 [Lua] 1
07:54:48.058 [Lua] 2
07:54:48.643 [Lua] 1
07:54:48.816 [Lua] 1
07:54:49.147 [Lua] 1
07:54:49.193 [Lua] 1
07:54:49.511 [Lua] 1
07:54:49.521 [Lua] 2
07:54:49.533 [Lua] 3
07:54:49.606 [Lua] 1
07:54:49.621 [Lua] 2
07:54:49.643 [Lua] 3
07:54:49.644 [Lua] 4
07:54:49.677 [Lua] event horde ends!
07:54:50.250 [Lua] 2
07:54:50.250 [Lua] 1
07:54:50.250 [Lua] 4
07:54:50.375 [Lua] 1
07:54:50.376 [Lua] 2
07:54:50.376 [Lua] 1
07:54:51.118 [Lua] 2
07:54:51.130 [Lua] 3
07:54:52.011 [Lua] 2
07:54:52.024 [Lua] 3
07:54:52.036 [Lua] 4
07:54:52.511 [Lua] 1
07:54:52.511 [Lua] 2
07:54:52.511 [Lua] 3
07:54:53.329 [Lua] 1
07:54:53.329 [Lua] 2
07:54:53.345 [Lua] 3
07:54:53.853 [Lua] 2
07:54:53.853 [Lua] 1
07:54:54.202 [Lua] 1
07:54:54.481 [Lua] 1
07:54:54.749 [Lua] 1
07:54:54.812 [Lua] 1
07:54:54.904 [Lua] event horde ends!
07:54:54.918 [Lua] event horde ends!
07:54:55.304 [Lua] 1
07:54:55.414 [Lua] 1
07:54:56.182 [Lua] 1
07:54:56.183 [Lua] 2
07:54:56.195 [Lua] 3
07:54:56.195 [Lua] 4
07:54:56.481 [Lua] 2
07:54:56.481 [Lua] 1
07:54:56.860 [Lua] 1
07:54:57.016 [Lua] 1
07:54:57.099 [Lua] 2
07:54:57.302 [Lua] 1
07:54:58.105 [Lua] 1
07:54:58.841 [Lua] 2
07:54:59.062 [Lua] 2
07:54:59.062 [Lua] 4
07:54:59.062 [Lua] 1
07:54:59.063 [Lua] 3
07:54:59.090 [Lua] 2
07:54:59.090 [Lua] 1
07:54:59.090 [Lua] 1
07:54:59.090 [Lua] 4
07:54:59.090 [Lua] 3
07:54:59.237 [Lua] 3
07:54:59.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:54:59.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659
07:54:59.826 [Lua] 2
07:54:59.863 [Lua] 4
07:55:00.648 [Lua] 2
07:55:00.648 [Lua] 3
07:55:01.425 [Lua] 2
07:55:01.425 [Lua] 3
07:55:01.426 [Lua] 1
07:55:02.197 [Lua] 1
07:55:02.217 [Lua] 2
07:55:02.217 [Lua] 3
07:55:02.217 [Lua] 4
07:55:02.960 [Lua] 1
07:55:04.579 [Lua] 2
07:55:04.640 [Lua] 3
07:55:04.689 [Lua] 1
07:55:05.055 [Lua] 1
07:55:23.750 [Lua] 1
07:55:23.750 [Lua] 2
07:55:23.761 [Lua] 3
07:55:24.225 [Lua] 1
07:55:24.259 [Lua] 1
07:55:24.282 [Lua] 2
07:55:24.296 [Lua] 3
07:55:24.297 [Lua] 4
07:55:24.458 [Lua] 1
07:55:25.118 [Lua] 1
07:55:26.668 [Lua] 1
07:55:26.691 [Lua] 2
07:55:27.269 [Lua] 1
07:55:28.113 [Lua] 2
07:55:28.114 [Lua] 1
07:55:28.314 [Lua] nil
07:55:28.315 [Lua] nil
07:55:28.315 [Lua] nil
07:55:28.315 [Lua] nil
07:55:28.315 [Lua] nil
07:55:28.315 [Lua] nil
07:55:28.315 [Lua] nil
07:55:29.151 [Lua] 1
07:55:30.152 [Lua] 2
07:55:30.152 [Lua] 3
07:55:30.153 [Lua] 1
07:55:30.419 [Lua] 1
07:55:30.419 [Lua] 2
07:55:30.419 [Lua] 3
07:55:30.419 [Lua] 4
07:55:30.507 [Lua] 2
07:55:30.507 [Lua] 3
07:55:30.508 [Lua] 4
07:55:30.508 [Lua] 1
07:55:30.852 [Lua] 1
07:55:30.881 [Lua] 2
07:55:31.045 [Lua] 4
07:55:31.241 [Lua] 1
07:55:31.241 [Lua] 2
07:55:32.654 [Lua] 2
07:55:32.655 [Lua] 1
07:55:32.655 [Lua] 4
07:55:32.655 [Lua] 3
07:55:33.006 [Lua] 1
07:55:33.236 [Lua] 1
07:55:33.342 [Lua] 2
07:55:33.356 [Lua] 1
07:55:33.356 [Lua] 2
07:55:33.565 [Lua] nil
07:55:33.565 [Lua] nil
07:55:33.565 [Lua] nil
07:55:33.566 [Lua] nil
07:55:33.566 [Lua] nil
07:55:33.566 [Lua] nil
07:55:33.583 [Lua] nil
07:55:33.583 [Lua] nil
07:55:33.725 [Lua] 2
07:55:33.740 [Lua] 3
07:55:34.147 [Lua] 2
07:55:34.147 [Lua] 1
07:55:34.324 [Lua] event horde ends!
07:55:34.336 [Lua] event horde ends!
07:55:34.754 [Lua] 1
07:55:34.754 [Lua] 2
07:55:34.772 [Lua] 3
07:55:34.772 [Lua] 4
07:55:35.036 [Lua] 1
07:55:35.418 [Lua] 1
07:55:35.958 [Lua] 2
07:55:35.958 [Lua] 1
07:55:36.166 [Lua] 2
07:55:36.198 [Lua] 3
07:55:36.530 [Lua] 1
07:55:36.530 [Lua] 2
07:55:36.858 [Lua] 1
07:55:36.870 [Lua] 2
07:55:38.734 [Lua] 1
07:55:38.787 [Lua] 2
07:55:39.094 [Lua] 2
07:55:39.094 [Lua] 4
07:55:39.094 [Lua] 5
07:55:39.094 [Lua] 6
07:55:39.094 [Lua] 3
07:55:39.094 [Lua] 1
07:55:39.121 [Lua] 2
07:55:39.121 [Lua] 5
07:55:39.121 [Lua] 6
07:55:39.122 [Lua] 1
07:55:39.122 [Lua] 1
07:55:39.149 [Lua] 1
07:55:39.150 [Lua] 1
07:55:39.150 [Lua] 2
07:55:40.199 [Lua] 1
07:55:40.199 [Lua] 5
07:55:40.200 [Lua] 6
07:55:40.200 [Lua] 4
07:55:40.799 [Lua] 3
07:55:41.145 [Lua] 2
07:55:59.103 [Lua] 1
07:55:59.704 [Lua] 2
07:55:59.704 [Lua] 1
07:55:59.705 [Lua] 3
07:55:59.705 [Lua] 4
07:56:00.429 [Lua] 1
07:56:01.868 [Lua] 1
07:56:01.868 [Lua] 2
07:56:02.570 [Lua] 1
07:56:02.592 [Lua] 2
07:56:02.603 [Lua] 3
07:56:03.014 [Lua] 2
07:56:03.024 [Lua] 3
07:56:03.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:56:03.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
07:56:03.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
07:56:03.841 [Lua] 1
07:56:03.880 [Lua] 2
07:56:03.881 [Lua] 1
07:56:03.881 [Lua] 4
07:56:03.881 [Lua] 3
07:56:04.605 [Lua] 2
07:56:04.770 [Lua] 1
07:56:04.770 [Lua] 2
07:56:05.051 [Lua] 1
07:56:05.585 [Lua] 2
07:56:05.585 [Lua] 3
07:56:05.585 [Lua] 1
07:56:05.596 [Lua] 1
07:56:05.596 [Lua] 2
07:56:05.618 [Lua] 1
07:56:05.618 [Lua] 2
07:56:05.619 [Lua] 2
07:56:05.619 [Lua] 3
07:56:07.148 [Lua] 1
07:56:07.160 [Lua] 2
07:56:07.746 [Lua] 1
07:56:08.213 [Lua] 1
07:56:10.947 [Lua] event horde ends!
07:56:11.215 [Lua] 1
07:56:11.227 [Lua] 2
07:56:11.285 [Lua] 1
07:56:12.049 [Lua] 1
07:56:12.059 [Lua] 2
07:56:12.073 [Lua] 3
07:56:12.717 [Lua] 2
07:56:12.717 [Lua] 3
07:56:13.529 [Lua] 1
07:56:13.562 [Lua] 2
07:56:14.428 [Lua] 1
07:56:14.625 [Lua] 1
07:56:14.680 [Lua] 1
07:56:14.991 [Lua] 1
07:56:16.110 [Lua] event horde ends!
07:56:17.168 [Lua] 1
07:56:17.168 [Lua] 2
07:56:17.168 [Lua] 3
07:56:17.169 [Lua] 4
07:56:17.891 [Lua] 1
07:56:17.892 [Lua] 2
07:56:18.308 [Lua] 1
07:56:18.880 [Lua] 1
07:56:19.140 [Lua] 1
07:56:19.140 [Lua] 2
07:56:19.199 [Lua] 3
07:56:19.772 [Lua] 1
07:56:19.795 [Lua] 2
07:56:30.720 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 12
07:56:34.107 [Lua] 1
07:56:35.519 [Lua] 1
07:56:35.530 [Lua] 2
07:56:37.486 [Lua] 1
07:56:37.512 [Lua] 2
07:56:37.567 [Lua] 3
07:56:37.991 [Lua] 1
07:56:38.003 [Lua] 2
07:56:38.335 [Lua] 1
07:56:38.335 [Lua] 2
07:56:38.412 [Lua] 1
07:56:38.425 [Lua] 2
07:56:38.426 [Lua] 3
07:56:39.852 [Lua] 1
07:56:43.322 [Lua] TerrorEventMixer.stop_event: warcamp_payload
07:56:45.049 [Lua] 1
07:56:46.568 [Lua] event horde ends!
07:56:46.796 [Lua] 1
07:56:46.797 [Lua] 4
07:56:46.797 [Lua] 2
07:56:46.797 [Lua] 3
07:56:47.545 [Lua] 1
07:56:47.567 [Lua] 2
07:56:47.567 [Lua] 3
07:56:48.357 [Lua] 1
07:56:48.357 [Lua] 2
07:56:49.735 [Lua] 1
07:56:49.778 [Lua] 2
07:56:49.836 [Lua] 3
07:56:50.498 [Lua] 1
07:56:50.521 [Lua] 2
07:56:51.702 [Lua] event horde ends!
07:56:52.156 [Lua] 3
07:56:52.156 [Lua] 1
07:56:52.156 [Lua] 2
07:56:53.195 [Lua] 1
07:56:53.195 [Lua] 2
07:56:53.195 [Lua] 3
07:56:53.989 [Lua] 1
07:56:54.747 [Lua] 1
07:56:54.747 [Lua] 2
07:56:55.845 [Lua] 1
07:56:56.424 [Lua] 1
07:56:56.555 [Lua] 1
07:56:57.122 [Lua] 1
07:56:57.122 [Lua] 2
07:56:58.148 [Lua] 1
07:56:58.779 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0)
07:56:59.036 [Lua] 1
07:56:59.686 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0)
07:56:59.686 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp
07:56:59.686 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
07:56:59.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
07:56:59.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
07:56:59.969 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
07:57:00.144 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
07:57:00.156 [Lua] Spline already found!
07:57:00.227 [Lua] Init group template: spline_patrol
07:57:01.120 [Lua] 2
07:57:01.120 [Lua] 1
07:57:01.915 [Lua] 1
07:57:01.925 [Lua] 2
07:57:02.028 [Lua] 1
07:57:02.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:57:02.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659
07:57:02.715 [Lua] 3
07:57:02.715 [Lua] 2
07:57:03.328 [Lua] 1
07:57:04.172 [Lua] 1
07:57:07.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:57:07.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
07:57:07.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
07:57:08.044 [Lua] 1
07:57:08.310 [Lua] 1
07:57:09.165 [Lua] 1
07:57:10.220 [Lua] nil
07:57:10.220 [Lua] nil
07:57:10.220 [Lua] nil
07:57:10.220 [Lua] nil
07:57:10.220 [Lua] nil
07:57:11.926 [Lua] 1
07:57:11.926 [Lua] 1
07:57:11.953 [Lua] 2
07:57:12.282 [Lua] nil
07:57:12.666 [Lua] 1
07:57:12.745 [Lua] 1
07:57:13.364 [Lua] 2
07:57:13.478 [Lua] 1
07:57:13.478 [Lua] 2
07:57:13.928 [Lua] 1
07:57:14.123 [Lua] 1
07:57:14.535 [Lua] 2
07:57:15.210 [Lua] 1
07:57:15.346 [Lua] 1
07:57:15.850 [Lua] 1
07:57:16.041 [Lua] 1
07:57:16.644 [Lua] 1
07:57:16.722 [Lua] 1
07:57:17.594 [Lua] 1
07:57:17.606 [Lua] 3
07:57:17.629 [Lua] 4
07:57:17.629 [Lua] 5
07:57:17.873 [Lua] 8
07:57:18.378 [Lua] 1
07:57:20.855 [Lua] 1
07:57:20.868 [Lua] 3
07:57:21.213 [Lua] 1
07:57:21.230 [Lua] 2
07:57:21.298 [Lua] 1
07:57:21.855 [Lua] 1
07:57:22.010 [Lua] 1
07:57:24.693 [Lua] event horde ends!
07:57:25.756 [Lua] 1
07:57:25.768 [Lua] 2
07:57:25.787 [Lua] 3
07:57:25.800 [Lua] 4
07:57:25.800 [Lua] 5
07:57:26.213 [Lua] 8
07:57:26.233 [Lua] 11
07:57:26.233 [Lua] 24
07:57:26.235 [Lua] nil
07:57:26.235 [Lua] nil
07:57:26.235 [Lua] nil
07:57:27.773 [Lua] event horde ends!
07:57:27.909 [Lua] 1
07:57:27.910 [Lua] 2
07:57:27.921 [Lua] 4
07:57:28.332 [Lua] 1
07:57:28.332 [Lua] 2
07:57:28.666 [Lua] 1
07:57:28.666 [Lua] 2
07:57:28.679 [Lua] 3
07:57:29.340 [Lua] 6
07:57:29.340 [Lua] 12
07:57:29.341 [Lua] 11
07:57:29.341 [Lua] 10
07:57:29.341 [Lua] 2
07:57:29.341 [Lua] 7
07:57:29.342 [Lua] 9
07:57:29.342 [Lua] 3
07:57:29.342 [Lua] 8
07:57:29.441 [Lua] 6
07:57:29.441 [Lua] 1
07:57:29.441 [Lua] 12
07:57:29.441 [Lua] 11
07:57:29.442 [Lua] 10
07:57:29.442 [Lua] 2
07:57:29.442 [Lua] 7
07:57:29.442 [Lua] 9
07:57:29.443 [Lua] 3
07:57:29.443 [Lua] 8
07:57:30.033 [Lua] nil
07:57:30.033 [Lua] nil
07:57:30.034 [Lua] nil
07:57:30.047 [Lua] nil
07:57:30.047 [Lua] nil
07:57:30.047 [Lua] nil
07:57:30.048 [Lua] nil
07:57:31.032 [Lua] 2
07:57:32.102 [Lua] 1
07:57:32.103 [Lua] 3
07:57:32.917 [Lua] 2
07:57:32.917 [Lua] 3
07:57:32.917 [Lua] 4
07:57:32.918 [Lua] 5
07:57:33.391 [Lua] 1
07:57:33.391 [Lua] 2
07:57:33.579 [Lua] 2
07:57:33.579 [Lua] 3
07:57:33.604 [Lua] 4
07:57:34.168 [Lua] 1
07:57:34.316 [Lua] 1
07:57:34.328 [Lua] 2
07:57:34.341 [Lua] 3
07:57:34.342 [Lua] 4
07:57:34.913 [Lua] 1
07:57:35.787 [Lua] 1
07:57:35.799 [Lua] 2
07:57:36.533 [Lua] 4
07:57:39.295 [Lua] 1
07:57:43.723 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
07:57:59.777 [Lua] 1
07:57:59.778 [Lua] 2
07:57:59.789 [Lua] 2
07:57:59.790 [Lua] 3
07:57:59.806 [Lua] 3
07:57:59.806 [Lua] 4
07:57:59.817 [Lua] 4
07:57:59.817 [Lua] 5
07:57:59.829 [Lua] 5
07:58:00.244 [Lua] 1
07:58:00.801 [Lua] 1
07:58:00.801 [Lua] 2
07:58:01.958 [Lua] 1
07:58:01.970 [Lua] 3
07:58:01.971 [Lua] 4
07:58:01.996 [Lua] 5
07:58:02.297 [Lua] 3
07:58:02.542 [Lua] 1
07:58:02.587 [Lua] 2
07:58:02.774 [Lua] 2
07:58:02.789 [Lua] 3
07:58:02.801 [Lua] 4
07:58:03.024 [Lua] 2
07:58:03.143 [Lua] 2
07:58:03.272 [Lua] event horde ends!
07:58:04.355 [Lua] 1
07:58:04.355 [Lua] 2
07:58:04.548 [Lua] 1
07:58:04.578 [Lua] 2
07:58:04.590 [Lua] 3
07:58:04.591 [Lua] 4
07:58:05.038 [Lua] 2
07:58:05.070 [Lua] 3
07:58:05.085 [Lua] 6
07:58:05.332 [Lua] 3
07:58:05.783 [Lua] 1
07:58:05.783 [Lua] 2
07:58:05.797 [Lua] 3
07:58:06.268 [Lua] 2
07:58:06.269 [Lua] 4
07:58:06.269 [Lua] 1
07:58:06.269 [Lua] 6
07:58:06.269 [Lua] 5
07:58:06.269 [Lua] 3
07:58:06.390 [Lua] 1
07:58:06.390 [Lua] 4
07:58:06.390 [Lua] 5
07:58:06.390 [Lua] 3
07:58:06.713 [Lua] 1
07:58:06.713 [Lua] 2
07:58:07.036 [Lua] 1
07:58:07.036 [Lua] 2
07:58:07.047 [Lua] 3
07:58:07.060 [Lua] 4
07:58:07.060 [Lua] 5
07:58:07.061 [Lua] 6
07:58:07.160 [Lua] 1
07:58:07.559 [Lua] 1
07:58:07.588 [Lua] 3
07:58:07.601 [Lua] 4
07:58:07.601 [Lua] 5
07:58:07.601 [Lua] 6
07:58:07.601 [Lua] 7
07:58:07.831 [Lua] 1
07:58:07.848 [Lua] 2
07:58:07.848 [Lua] 3
07:58:07.880 [Lua] 4
07:58:08.090 [Lua] 6
07:58:08.091 [Lua] 7
07:58:08.091 [Lua] 5
07:58:08.091 [Lua] 4
07:58:08.459 [Lua] event horde ends!
07:58:08.611 [Lua] 6
07:58:08.612 [Lua] 5
07:58:08.612 [Lua] 8
07:58:08.612 [Lua] 3
07:58:08.612 [Lua] 1
07:58:08.612 [Lua] 7
07:58:08.613 [Lua] 10
07:58:09.012 [Lua] 1
07:58:09.013 [Lua] 2
07:58:09.249 [Lua] 1
07:58:09.276 [Lua] 2
07:58:09.276 [Lua] 4
07:58:09.294 [Lua] 5
07:58:09.667 [Lua] 1
07:58:09.681 [Lua] 2
07:58:09.682 [Lua] 3
07:58:09.696 [Lua] 5
07:58:09.696 [Lua] 6
07:58:10.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:58:10.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
07:58:10.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
07:58:11.042 [Lua] 1
07:58:11.088 [Lua] 1
07:58:11.395 [Lua] 2
07:58:11.517 [Lua] event horde ends!
07:58:11.841 [Lua] 2
07:58:11.842 [Lua] 3
07:58:12.010 [Lua] 1
07:58:12.025 [Lua] 2
07:58:12.049 [Lua] 4
07:58:12.813 [Lua] 3
07:58:13.047 [Lua] 1
07:58:13.088 [Lua] 2
07:58:13.633 [Lua] 3
07:58:13.633 [Lua] 1
07:58:13.634 [Lua] 2
07:58:13.718 [Lua] 1
07:58:15.912 [Lua] 2
07:58:20.140 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
07:58:28.174 [Lua] 8
07:58:28.330 [Lua] 15
07:58:28.341 [Lua] 23
07:58:28.342 [Lua] nil
07:58:28.342 [Lua] nil
07:58:28.576 [Lua] 1
07:58:29.277 [Lua] 1
07:58:31.709 [Lua] 2
07:58:32.138 [Lua] 1
07:58:32.138 [Lua] 2
07:58:32.330 [Lua] 2
07:58:32.344 [Lua] 3
07:58:34.827 [Lua] 1
07:58:34.827 [Lua] 2
07:58:34.894 [Lua] 1
07:58:34.921 [Lua] 2
07:58:34.921 [Lua] 1
07:58:34.922 [Lua] 2
07:58:34.922 [Lua] 1
07:58:35.544 [Lua] 2
07:58:35.759 [Lua] 1
07:58:35.771 [Lua] 2
07:58:35.772 [Lua] 3
07:58:36.088 [Lua] 9
07:58:36.088 [Lua] 2
07:58:36.089 [Lua] 7
07:58:36.089 [Lua] 1
07:58:36.090 [Lua] 6
07:58:36.095 [Lua] 4
07:58:36.095 [Lua] 8
07:58:36.432 [Lua] 3
07:58:36.432 [Lua] 4
07:58:37.014 [Lua] 2
07:58:37.242 [Lua] 2
07:58:37.242 [Lua] 3
07:58:37.416 [Lua] 1
07:58:37.430 [Lua] 2
07:58:37.450 [Lua] 3
07:58:37.478 [Lua] 4
07:58:38.032 [Lua] 1
07:58:38.065 [Lua] 2
07:58:38.993 [Lua] 1
07:58:39.024 [Lua] 1
07:58:39.024 [Lua] 7
07:58:39.024 [Lua] 6
07:58:39.025 [Lua] 5
07:58:39.025 [Lua] 3
07:58:39.025 [Lua] 2
07:58:39.025 [Lua] 4
07:58:39.026 [Lua] 2
07:58:39.040 [Lua] 3
07:58:39.040 [Lua] 4
07:58:39.041 [Lua] 5
07:58:39.076 [Lua] 7
07:58:39.077 [Lua] 1
07:58:39.077 [Lua] 4
07:58:39.077 [Lua] 3
07:58:39.136 [Lua] 7
07:58:39.137 [Lua] 1
07:58:39.137 [Lua] 1
07:58:39.138 [Lua] 3
07:58:39.254 [Lua] 1
07:58:39.280 [Lua] 3
07:58:39.632 [Lua] event horde ends!
07:58:39.734 [Lua] 1
07:58:39.734 [Lua] 2
07:58:39.787 [Lua] 2
07:58:39.815 [Lua] 3
07:58:40.087 [Lua] 2
07:58:40.137 [Lua] 3
07:58:41.135 [Lua] 1
07:58:41.136 [Lua] 2
07:58:41.457 [Lua] 1
07:58:44.826 [Lua] event horde ends!
07:58:47.890 [Lua] event horde ends!
07:58:48.326 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
07:58:50.024 [Window] Window => inactive
07:58:52.645 [Window] Window => active
07:59:04.569 [Lua] 2
07:59:05.522 [Lua] 2
07:59:05.559 [Lua] 3
07:59:05.647 [Lua] 1
07:59:06.904 [Lua] 1
07:59:07.416 [Lua] 2
07:59:07.416 [Lua] 1
07:59:07.416 [Lua] 3
07:59:07.983 [Lua] event horde ends!
07:59:08.200 [Lua] 1
07:59:08.212 [Lua] 2
07:59:08.249 [Lua] 3
07:59:09.160 [Lua] 1
07:59:09.160 [Lua] 2
07:59:09.161 [Lua] 3
07:59:09.648 [Lua] 4
07:59:09.658 [Lua] 11
07:59:09.685 [Lua] 19
07:59:09.697 [Lua] 26
07:59:09.890 [Lua] nil
07:59:09.890 [Lua] nil
07:59:11.180 [Lua] Destroying unit since outside mesh or world
07:59:11.724 [Lua] 1
07:59:11.724 [Lua] 2
07:59:11.993 [Lua] 1
07:59:12.004 [Lua] 2
07:59:12.295 [Lua] nil
07:59:12.477 [Lua] 1
07:59:12.488 [Lua] 2
07:59:12.488 [Lua] 3
07:59:13.009 [Lua] 2
07:59:13.046 [Lua] 4
07:59:13.046 [Lua] 5
07:59:13.057 [Lua] 6
07:59:13.158 [Lua] event horde ends!
07:59:13.604 [Lua] 1
07:59:13.833 [Lua] nil
07:59:13.834 [Lua] nil
07:59:13.834 [Lua] nil
07:59:13.834 [Lua] nil
07:59:13.835 [Lua] nil
07:59:13.835 [Lua] nil
07:59:13.849 [Lua] nil
07:59:13.849 [Lua] nil
07:59:13.849 [Lua] nil
07:59:14.006 [Lua] 4
07:59:14.420 [Lua] 1
07:59:14.420 [Lua] 2
07:59:14.434 [Lua] 3
07:59:14.447 [Lua] 5
07:59:14.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:59:14.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
07:59:14.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
07:59:15.172 [Lua] 1
07:59:15.199 [Lua] 2
07:59:15.248 [Lua] 6
07:59:16.152 [Lua] 1
07:59:16.279 [Lua] event horde ends!
07:59:16.869 [Lua] 1
07:59:16.869 [Lua] 2
07:59:16.869 [Lua] 3
07:59:16.882 [Lua] 4
07:59:16.883 [Lua] 3
07:59:17.023 [Lua] 1
07:59:17.755 [Lua] 2
07:59:19.239 [Lua] 1
07:59:19.539 [Lua] 1
07:59:20.032 [Lua] 2
07:59:20.835 [Lua] 1
07:59:23.209 [Lua] 1
07:59:27.255 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
07:59:35.041 [Lua] 1
07:59:35.053 [Lua] 1
07:59:35.064 [Lua] 1
07:59:35.080 [Lua] 2
07:59:35.102 [Lua] 3
07:59:35.115 [Lua] 1
07:59:35.115 [Lua] 1
07:59:35.798 [Lua] 4
07:59:35.798 [Lua] 3
07:59:35.798 [Lua] 1
07:59:35.847 [Lua] 4
07:59:36.592 [Lua] 2
07:59:36.592 [Lua] 3
07:59:36.604 [Lua] 3
07:59:37.360 [Lua] 1
07:59:37.957 [Lua] 1
07:59:38.070 [Lua] 1
07:59:39.008 [Lua] 6
07:59:39.008 [Lua] 1
07:59:39.008 [Lua] 5
07:59:39.008 [Lua] 2
07:59:39.009 [Lua] 4
07:59:39.937 [Lua] 1
07:59:40.153 [Lua] 2
07:59:40.581 [Lua] 2
07:59:40.592 [Lua] 3
07:59:41.332 [Lua] 1
07:59:41.836 [Lua] 1
07:59:41.836 [Lua] 4
07:59:41.836 [Lua] 8
07:59:41.837 [Lua] 5
07:59:41.837 [Lua] 7
07:59:41.837 [Lua] 3
07:59:41.837 [Lua] 1
07:59:41.837 [Lua] 6
07:59:41.837 [Lua] 2
07:59:41.855 [Lua] 2
07:59:41.866 [Lua] 3
07:59:42.146 [Lua] 1
07:59:42.272 [Lua] 1
07:59:42.282 [Lua] 2
07:59:42.493 [Lua] 2
07:59:42.506 [Lua] 4
07:59:42.507 [Lua] 5
07:59:45.397 [Lua] 1
07:59:46.769 [Lua] event horde ends!
07:59:48.711 [Lua] 8
07:59:49.658 [Lua] 8
07:59:50.288 [Lua] 8
07:59:51.271 [Lua] 8
07:59:51.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:59:51.924 [Lua] event horde ends!
07:59:52.660 [Lua] 1
07:59:53.056 [Lua] 1
07:59:54.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
07:59:54.822 [Lua] 1
07:59:55.046 [Lua] event horde ends!
07:59:58.456 [Lua] 8
07:59:59.575 [Lua] 8
08:00:04.305 [Lua] 1
08:00:04.490 [Lua] 1
08:00:04.501 [Lua] 2
08:00:06.257 [Lua] 1
08:00:11.209 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
08:00:18.052 [Lua] 1
08:00:18.064 [Lua] 2
08:00:18.358 [Lua] 1
08:00:18.557 [Lua] 1
08:00:18.572 [Lua] 2
08:00:19.929 [Lua] 1
08:00:20.240 [Lua] 1
08:00:22.494 [Lua] 2
08:00:23.293 [Lua] 1
08:00:23.887 [Lua] 1
08:00:23.887 [Lua] 2
08:00:23.914 [Lua] 3
08:00:23.914 [Lua] 4
08:00:24.258 [Lua] 1
08:00:24.689 [Lua] 2
08:00:25.684 [Lua] 1
08:00:26.127 [Lua] 1
08:00:27.909 [Lua] 1
08:00:29.508 [Lua] 2
08:00:29.508 [Lua] 3
08:00:29.543 [Lua] 3
08:00:29.555 [Lua] 4
08:00:30.425 [Lua] 3
08:00:30.557 [Lua] event horde ends!
08:00:31.144 [Lua] 3
08:00:31.144 [Lua] 7
08:00:31.144 [Lua] 6
08:00:31.144 [Lua] 4
08:00:31.145 [Lua] 1
08:00:31.323 [Lua] 1
08:00:31.347 [Lua] 2
08:00:31.763 [Lua] 1
08:00:34.142 [Lua] 1
08:00:34.169 [Lua] 2
08:00:34.200 [Lua] 1
08:00:34.201 [Lua] 2
08:00:34.214 [Lua] 3
08:00:34.231 [Lua] 4
08:00:34.417 [Lua] 2
08:00:34.428 [Lua] 3
08:00:35.689 [Lua] 1
08:00:35.739 [Lua] 1
08:00:35.770 [Lua] event horde ends!
08:00:37.074 [Lua] 1
08:00:37.102 [Lua] 2
08:00:37.117 [Lua] 3
08:00:38.261 [Lua] 1
08:00:38.274 [Lua] 2
08:00:38.855 [Lua] event horde ends!
08:00:39.282 [Lua] 1
08:00:39.823 [Lua] 2
08:00:39.957 [Lua] 2
08:00:40.528 [Lua] 2
08:00:40.564 [Lua] 1
08:00:41.132 [Lua] 1
08:00:41.402 [Lua] 1
08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913
08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918
08:00:58.300 [Lua] 1
08:00:59.321 [Lua] 1
08:00:59.924 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
08:01:00.058 [Lua] 1
08:01:00.853 [Lua] 1
08:01:00.853 [Lua] 2
08:01:00.864 [Lua] 3
08:01:01.792 [Lua] 1
08:01:02.472 [Lua] 1
08:01:02.587 [Lua] 1
08:01:04.225 [Lua] 1
08:01:04.259 [Lua] 2
08:01:06.504 [Lua] event horde ends!
08:01:07.602 [Lua] 1
08:01:08.250 [Lua] 2
08:01:11.882 [Lua] nil
08:01:11.883 [Lua] nil
08:01:11.883 [Lua] nil
08:01:17.186 [Lua] 2
08:01:17.186 [Lua] 1
08:01:17.851 [Lua] 1
08:01:18.307 [Lua] 1
08:01:18.318 [Lua] 2
08:01:19.015 [Lua] 2
08:01:21.991 [Lua] 1
08:01:22.438 [Lua] 1
08:01:35.966 [Lua] Override Player Respawning boss_fight true
08:01:35.971 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
08:01:35.971 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
08:01:56.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:01:56.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659
08:02:02.331 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0)
08:02:02.355 [Flow] EXALTED SWING FLOW
08:02:12.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:02:17.294 [Lua] nil
08:02:29.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:02:40.827 [Lua] nil
08:02:45.233 [Lua] Init group template: horde
08:02:47.113 [Lua] 1
08:02:47.458 [Lua] 1
08:02:47.458 [Lua] 2
08:02:47.698 [Lua] 1
08:02:47.734 [Lua] 2
08:02:47.745 [Lua] 3
08:02:47.769 [Lua] 4
08:02:47.987 [Lua] 2
08:02:47.987 [Lua] 1
08:02:48.060 [Lua] 1
08:02:48.060 [Lua] 1
08:02:48.061 [Lua] 2
08:02:48.543 [Lua] 2
08:02:48.544 [Lua] 3
08:02:48.910 [Lua] 1
08:02:49.343 [Lua] 2
08:02:49.408 [Lua] 3
08:02:49.434 [Lua] 4
08:02:49.556 [Lua] nil
08:02:49.556 [Lua] nil
08:02:50.457 [Lua] 8
08:02:50.537 [Lua] 1
08:02:52.513 [Lua] 2
08:02:53.278 [Lua] 2
08:02:53.374 [Lua] 3
08:02:53.374 [Lua] 1
08:02:53.374 [Lua] 2
08:02:53.374 [Lua] 4
08:02:54.010 [Lua] 1
08:02:54.184 [Lua] 2
08:02:54.266 [Lua] 1
08:02:54.266 [Lua] 2
08:02:54.624 [Lua] 1
08:02:55.599 [Lua] 1
08:02:55.646 [Lua] 1
08:02:55.646 [Lua] 1
08:02:56.422 [Lua] 2
08:02:56.468 [Lua] 3
08:02:56.468 [Lua] 1
08:02:57.241 [Lua] 1
08:02:57.251 [Lua] 2
08:02:57.251 [Lua] 3
08:02:59.863 [Lua] 1
08:02:59.969 [Lua] 1
08:02:59.969 [Lua] 2
08:03:00.072 [Lua] 1
08:03:00.072 [Lua] 1
08:03:00.710 [Flow] EXALTED SWING FLOW
08:03:01.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:02.609 [Lua] event horde ends!
08:03:03.573 [Lua] 1
08:03:04.138 [Lua] nil
08:03:08.021 [Lua] nil
08:03:08.021 [Lua] nil
08:03:08.323 [Lua] Horde killed: ?
08:03:21.130 [Lua] 1
08:03:21.339 [Lua] 1
08:03:21.787 [Lua] 1
08:03:21.920 [Lua] 1
08:03:24.888 [Lua] 1
08:03:25.149 [Lua] 2
08:03:25.149 [Lua] 1
08:03:25.959 [Lua] 1
08:03:25.959 [Lua] 3
08:03:26.580 [Lua] 1
08:03:26.733 [Lua] 1
08:03:26.791 [Lua] 2
08:03:27.656 [Lua] 1
08:03:31.035 [Lua] 1
08:03:31.700 [Lua] 1
08:03:31.713 [Lua] 2
08:03:32.334 [Lua] 1
08:03:32.879 [Lua] 2
08:03:33.922 [Lua] event horde ends!
08:03:35.594 [Lua] 1
08:03:36.468 [Lua] 1
08:03:39.921 [Lua] 1
08:03:41.096 [Lua] Override Player Respawning boss_fight false
08:03:41.096 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
08:03:41.096 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0)
08:03:41.096 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0)
08:03:42.716 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2)
08:03:42.935 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (3)
08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0
08:04:05.656 [Lua] event horde ends!
08:04:11.366 [Lua] nil
08:04:11.630 [Lua] 1
08:04:11.970 [Lua] 1
08:04:13.027 [Lua] 1
08:04:13.834 [Lua] 1
08:04:17.684 [Window] Window => inactive
08:04:19.001 [Lua] Complete level triggered.
08:04:19.001 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:78192640 lt:load_next_level)
08:04:19.001 [Lua] [NetworkServer] Entering post game
08:04:19.001 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
08:04:19.001 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
08:04:19.002 [Lua] gm_event_end_conditions_met true false
08:04:19.002 [Lua] Game won
08:04:19.002 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:04:19.003 [Save] Saving `save_data`
08:04:19.005 [Lua] generate_backend_stats 1100001034ed953:1
08:04:19.007 [Save] Save done
08:04:19.007 [Save] Saving `save_data`
08:04:19.011 [Save] Save done
08:04:19.037 [Lua] PlayFabMirrorBase:_commit_internal nil
08:04:19.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
08:04:19.040 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:04:19.041 [Save] Saving `save_data`
08:04:19.048 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 2
08:04:19.051 [Lua] Complete level triggered.
08:04:19.055 [Save] Save done
08:04:19.067 [Lua] Complete level triggered.
08:04:19.079 [Lua] Complete level triggered.
08:04:19.090 [Lua] Complete level triggered.
08:04:19.100 [Lua] Complete level triggered.
08:04:19.112 [Lua] Complete level triggered.
08:04:19.128 [Lua] Complete level triggered.
08:04:19.138 [Lua] Complete level triggered.
08:04:19.151 [Lua] Complete level triggered.
08:04:19.163 [Lua] Complete level triggered.
08:04:19.175 [Lua] Complete level triggered.
08:04:19.191 [Lua] Complete level triggered.
08:04:19.201 [Lua] Complete level triggered.
08:04:19.214 [Lua] Complete level triggered.
08:04:19.227 [Lua] Complete level triggered.
08:04:19.237 [Lua] Complete level triggered.
08:04:19.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
08:04:19.718 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
08:04:20.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
08:04:20.210 [Lua] commit result success 5
08:04:20.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
08:04:20.211 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:04:20.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33
08:04:20.211 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:04:20.319 [Lua] victory table: 0000000009DEA4D0 nil
08:04:20.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
08:04:20.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
08:04:20.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 3
08:04:20.701 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
08:04:20.701 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33
08:04:21.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33
08:04:21.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
08:04:21.273 [Save] Saving `save_data`
08:04:21.276 [Save] Save done
08:04:21.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
08:04:21.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
08:04:28.346 [Lua] ConflictDirector - destroy all units
08:04:28.357 [Lua] [LevelTransitionHandler] promote_next_level_data
08:04:28.357 [Lua] TRANSITION nil nil load_next_level
08:04:28.357 [Lua] Transition type "load_next_level", is server: true
08:04:28.357 [Lua] [GameNetworkManager] Leaving game...
08:04:28.357 [Lua] [GameNetworkManager] Shutting down game session host.
08:04:28.357 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:04:28.357 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:04:28.357 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1917.23
08:04:28.369 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:04:30.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:04:30.379 [Lua] [Managers] Calling function on all managers:
08:04:30.384 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:04:30.384 [Lua] Clearing all global lookup lists
08:04:30.384 [Lua] [IngamePlayerListUI] - Destroy
08:04:30.384 [Lua] [GamePadEquipmentUI] - Destroy
08:04:30.384 [Lua] [EquipmentUI] - Destroy
08:04:30.384 [Lua] [GamePadAbilityUI] - Destroy
08:04:30.384 [Lua] [AbilityUI] - Destroy
08:04:30.384 [Lua] [IngameUI] destroy
08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
08:04:30.533 [Lua] [Managers] Destroying manager group:
08:04:30.543 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:04:30.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:04:30.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:04:30.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:04:30.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:04:30.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:04:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:04:30.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:04:30.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
08:04:30.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:04:30.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:04:30.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:04:30.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:04:30.776 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:04:30.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:04:30.789 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:04:30.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:04:30.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:04:30.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:04:30.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:04:30.808 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:04:30.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:04:30.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:04:30.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:04:30.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:04:30.848 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:04:30.872 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:04:30.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
08:04:30.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
08:04:30.872 [Lua] [Matchmaking] unregister rpcs
08:04:30.872 [Lua] ############### UNLOADING PACKAGES ###############
08:04:30.872 [Lua] [Managers] Calling function on all managers:
08:04:30.872 [Lua] [Managers] Destroying manager group:
08:04:30.872 [Lua] [Gamestate] Enter state StateLoading
08:04:30.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] Found camera: end_screen_camera
08:04:30.881 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:04:30.882 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:04:30.882 [Lua] [Matchmaking] register rpcs
08:04:30.883 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:04:30.883 [Lua] Set lobby begin:
08:04:30.883 [Lua] Lobby data twitch_enabled = false
08:04:30.883 [Lua] Lobby data selected_mission_id = warcamp
08:04:30.883 [Lua] Lobby data num_players = 1
08:04:30.883 [Lua] Lobby data difficulty_tweak = 0
08:04:30.883 [Lua] Lobby data host = 1100001034ed953
08:04:30.883 [Lua] Lobby data matchmaking_type = 2
08:04:30.883 [Lua] Lobby data is_private = true
08:04:30.883 [Lua] Lobby data match_started = true
08:04:30.883 [Lua] Lobby data difficulty = hardest
08:04:30.883 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:04:30.883 [Lua] Lobby data player_slot_4 = 0:0
08:04:30.883 [Lua] Lobby data unique_server_name = Xanoth
08:04:30.883 [Lua] Lobby data quick_game = false
08:04:30.883 [Lua] Lobby data country_code = GB
08:04:30.883 [Lua] Lobby data matchmaking = false
08:04:30.883 [Lua] Lobby data power_level = 0
08:04:30.884 [Lua] Lobby data mission_id = warcamp
08:04:30.884 [Lua] Lobby data mechanism = adventure
08:04:30.884 [Lua] Lobby data player_slot_5 = 0:0
08:04:30.884 [Lua] Lobby data player_slot_2 = 0:0
08:04:30.884 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:04:30.884 [Lua] Lobby data player_slot_3 = 0:0
08:04:30.884 [Lua] Lobby data eac_authorized = true
08:04:30.884 [Lua] Set lobby end.
08:04:30.884 [Lua] registering RPCs
08:04:30.884 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:04:30.884 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:04:30.884 [Lua] Set lobby begin:
08:04:30.884 [Lua] Lobby data twitch_enabled = false
08:04:30.884 [Lua] Lobby data selected_mission_id = inn_level
08:04:30.884 [Lua] Lobby data num_players = 1
08:04:30.884 [Lua] Lobby data difficulty_tweak = 0
08:04:30.884 [Lua] Lobby data host = 1100001034ed953
08:04:30.884 [Lua] Lobby data matchmaking_type = 3
08:04:30.884 [Lua] Lobby data is_private = true
08:04:30.884 [Lua] Lobby data match_started = true
08:04:30.884 [Lua] Lobby data difficulty = hardest
08:04:30.884 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:04:30.884 [Lua] Lobby data player_slot_4 = 0:0
08:04:30.884 [Lua] Lobby data unique_server_name = Xanoth
08:04:30.885 [Lua] Lobby data quick_game = false
08:04:30.885 [Lua] Lobby data country_code = GB
08:04:30.885 [Lua] Lobby data matchmaking = false
08:04:30.885 [Lua] Lobby data power_level = 0
08:04:30.885 [Lua] Lobby data mission_id = inn_level
08:04:30.885 [Lua] Lobby data mechanism = adventure
08:04:30.885 [Lua] Lobby data player_slot_5 = 0:0
08:04:30.885 [Lua] Lobby data player_slot_2 = 0:0
08:04:30.885 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:04:30.885 [Lua] Lobby data player_slot_3 = 0:0
08:04:30.885 [Lua] Lobby data eac_authorized = true
08:04:30.885 [Lua] Set lobby end.
08:04:30.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:04:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer
08:04:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
08:04:30.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
08:04:30.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
08:04:30.914 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer
08:04:30.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
08:04:30.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
08:04:30.924 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
08:04:30.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer
08:04:30.933 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
08:04:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer
08:04:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
08:04:30.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
08:04:30.964 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
08:04:30.964 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
08:04:30.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer
08:04:30.965 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
08:04:30.965 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
08:04:30.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
08:04:30.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer
08:04:30.971 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:04:30.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer
08:04:31.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
08:04:31.022 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
08:04:31.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer
08:04:31.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
08:04:31.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer
08:04:31.023 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:04:31.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
08:04:31.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
08:04:31.024 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
08:04:31.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer
08:04:31.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer
08:04:31.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer
08:04:31.028 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:04:31.028 [Lua] [StateLoading] load_current_level
08:04:31.028 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
08:04:31.033 [Umbra] Unload tome
08:04:31.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x47066, position: 0
08:04:31.165 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, warcamp
08:04:31.237 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, warcamp
08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
08:04:31.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
08:04:31.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:04:31.300 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:04:31.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
08:04:32.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
08:04:32.987 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
08:04:32.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:04:38.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:04:38.098 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:04:38.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:04:38.133 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:04:38.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:04:38.185 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:04:38.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:04:38.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:04:38.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:04:38.300 [Lua] [LevelTransitionHandler] Level load completed!
08:04:38.300 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
08:04:38.303 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:04:38.303 [Lua] checking dlc's against conflict directors
08:04:38.303 [Lua] number of factions to include 2
08:04:38.303 [Lua] Updated list weights for random:
08:04:38.303 [Lua] skaven, 0.42 (0.00-0.42)
08:04:38.303 [Lua] chaos, 0.42 (0.42-0.83)
08:04:38.303 [Lua] beastmen, 0.17 (0.83-1.00)
08:04:38.303 [Lua] Rolled random faction: 0.27856689691543579 skaven
08:04:38.303 [Lua] Updated list weights for random:
08:04:38.303 [Lua] beastmen, 0.29 (0.00-0.29)
08:04:38.303 [Lua] chaos, 0.71 (0.29-1.00)
08:04:38.303 [Lua] Rolled random faction: 0.81953376531600952 chaos
08:04:38.303 [Lua] number of factions added 2
08:04:38.303 [Lua] --- --- ---
08:04:38.303 [Lua] Starting... difficulty 'normal'
08:04:38.303 [Lua] These are the starting conflict directors:
08:04:38.303 [Lua] inn_level
08:04:38.303 [Lua] --- --- ---
08:04:38.303 [Lua]
08:04:38.303 [Lua] DONE! Found the following directors:
08:04:38.303 [Lua] (free: 35), Master hash is:
08:04:38.303 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:04:38.303 [Lua] load_startup_enemy_packages: --------------
08:04:38.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:04:38.303 [Lua] critter_rat
08:04:38.317 [Lua] ### Received rpc_level_loaded
08:04:38.317 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78
08:04:38.317 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
08:04:38.334 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
08:04:38.334 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
08:04:38.351 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
08:04:38.351 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
08:04:38.352 [Lua] ### Received rpc_level_loaded
08:04:38.352 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78
08:04:38.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:04:38.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:04:38.371 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:04:38.371 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:04:38.371 [Lua] Starting async level spawning of levels/inn/world
08:04:38.372 [Umbra] Init version: 3.4.15 :: 16 threads
08:04:38.606 [Lua] Async level spawning done
08:04:41.099 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:04:41.099 [Lua] [PlayState] Enter Substate EndViewStateChest
08:04:51.094 [Window] Window => active
08:04:52.538 [Lua] min_height 91.160001754760742
08:04:55.284 [Lua] [PlayState] Exit Substate EndViewStateChest
08:04:55.284 [Lua] [PlayState] Enter Substate EndViewStateScore
08:04:58.925 [Lua] [PlayState] Exit Substate EndViewStateScore
08:04:58.927 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:04:59.937 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:04:59.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:04:59.937 [Lua] [Matchmaking] unregister rpcs
08:04:59.938 [Lua] Set lobby begin:
08:04:59.938 [Lua] Lobby data twitch_enabled = false
08:04:59.938 [Lua] Lobby data selected_mission_id = inn_level
08:04:59.938 [Lua] Lobby data num_players = 1
08:04:59.939 [Lua] Lobby data difficulty_tweak = 0
08:04:59.939 [Lua] Lobby data host = 1100001034ed953
08:04:59.939 [Lua] Lobby data matchmaking_type = 3
08:04:59.940 [Lua] Lobby data is_private = true
08:04:59.940 [Lua] Lobby data match_started = true
08:04:59.940 [Lua] Lobby data difficulty = hardest
08:04:59.941 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:04:59.941 [Lua] Lobby data player_slot_4 = 0:0
08:04:59.941 [Lua] Lobby data unique_server_name = Xanoth
08:04:59.942 [Lua] Lobby data quick_game = false
08:04:59.942 [Lua] Lobby data country_code = GB
08:04:59.942 [Lua] Lobby data matchmaking = false
08:04:59.943 [Lua] Lobby data power_level = 0
08:04:59.943 [Lua] Lobby data mission_id = inn_level
08:04:59.944 [Lua] Lobby data mechanism = adventure
08:04:59.945 [Lua] Lobby data player_slot_5 = 0:0
08:04:59.945 [Lua] Lobby data player_slot_2 = 0:0
08:04:59.946 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:04:59.946 [Lua] Lobby data player_slot_3 = 0:0
08:04:59.946 [Lua] Lobby data eac_authorized = true
08:04:59.946 [Lua] Set lobby end.
08:04:59.947 [Lua] [Managers] Destroying manager group:
08:04:59.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:04:59.949 [Lua] [Gamestate] Enter StateIngame HOST
08:04:59.949 [Lua] [Managers] Calling function on all managers:
08:04:59.950 [Lua] <>level = inn_level<>
08:04:59.951 [Lua] Set lobby begin:
08:04:59.951 [Lua] Lobby data twitch_enabled = false
08:04:59.951 [Lua] Lobby data selected_mission_id = inn_level
08:04:59.951 [Lua] Lobby data num_players = 1
08:04:59.951 [Lua] Lobby data difficulty_tweak = 0
08:04:59.952 [Lua] Lobby data host = 1100001034ed953
08:04:59.952 [Lua] Lobby data matchmaking_type = 3
08:04:59.952 [Lua] Lobby data is_private = true
08:04:59.952 [Lua] Lobby data match_started = true
08:04:59.952 [Lua] Lobby data difficulty = hardest
08:04:59.953 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:04:59.953 [Lua] Lobby data player_slot_4 = 0:0
08:04:59.953 [Lua] Lobby data unique_server_name = Xanoth
08:04:59.953 [Lua] Lobby data quick_game = false
08:04:59.953 [Lua] Lobby data country_code = GB
08:04:59.954 [Lua] Lobby data matchmaking = false
08:04:59.954 [Lua] Lobby data power_level = 0
08:04:59.954 [Lua] Lobby data mission_id = inn_level
08:04:59.954 [Lua] Lobby data mechanism = adventure
08:04:59.955 [Lua] Lobby data player_slot_5 = 0:0
08:04:59.955 [Lua] Lobby data player_slot_2 = 0:0
08:04:59.955 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:04:59.955 [Lua] Lobby data player_slot_3 = 0:0
08:04:59.955 [Lua] Lobby data eac_authorized = true
08:04:59.956 [Lua] Set lobby end.
08:04:59.956 [Lua] [StateIngame] Server ingame
08:04:59.962 [Lua] Set lobby begin:
08:04:59.962 [Lua] Lobby data twitch_enabled = false
08:04:59.963 [Lua] Lobby data selected_mission_id = inn_level
08:04:59.963 [Lua] Lobby data num_players = 1
08:04:59.963 [Lua] Lobby data difficulty_tweak = 0
08:04:59.963 [Lua] Lobby data host = 1100001034ed953
08:04:59.963 [Lua] Lobby data matchmaking_type = 3
08:04:59.963 [Lua] Lobby data is_private = true
08:04:59.963 [Lua] Lobby data match_started = true
08:04:59.964 [Lua] Lobby data difficulty = normal
08:04:59.964 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:04:59.964 [Lua] Lobby data player_slot_4 = 0:0
08:04:59.964 [Lua] Lobby data unique_server_name = Xanoth
08:04:59.964 [Lua] Lobby data quick_game = false
08:04:59.964 [Lua] Lobby data country_code = GB
08:04:59.965 [Lua] Lobby data matchmaking = false
08:04:59.965 [Lua] Lobby data power_level = 0
08:04:59.965 [Lua] Lobby data mission_id = inn_level
08:04:59.965 [Lua] Lobby data mechanism = adventure
08:04:59.965 [Lua] Lobby data player_slot_5 = 0:0
08:04:59.965 [Lua] Lobby data player_slot_2 = 0:0
08:04:59.965 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:04:59.966 [Lua] Lobby data player_slot_3 = 0:0
08:04:59.966 [Lua] Lobby data eac_authorized = true
08:04:59.966 [Lua] Set lobby end.
08:04:59.966 [Lua] [Matchmaking] register rpcs
08:04:59.966 [Lua] GameNetworkManager:init... creating game session
08:04:59.966 [Lua] Host GameSession.make_game_session_host with session:
08:04:59.966 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:04:59.967 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
08:04:59.967 [Lua] [GameNetworkManager] self.is_server = true
08:04:59.967 [Network] Setting artificial MTU limit to 65536
08:04:59.981 [Lua] Switching ConflictSettings: to: inn_level
08:04:59.981 [Lua] pacing=disabled
08:04:59.981 [Lua] roaming=nil
08:04:59.981 [Lua] disabled=false
08:04:59.981 [Lua] pack_spawning=disabled
08:04:59.981 [Lua] contained_breeds=nil
08:04:59.981 [Lua] boss=disabled
08:04:59.981 [Lua] horde=disabled
08:04:59.981 [Lua] specials=disabled
08:04:59.981 [Lua] name=inn_level
08:04:59.981 [Lua] intensity=disabled
08:04:59.981 [Lua] ---
08:04:59.981 [Lua] [LevelAnalysis] set_random_seed( 0)
08:04:59.984 [Lua] [AIInterestPointSystem] Level Seed: 0
08:04:59.984 [Lua]
08:04:59.984 [Lua] [entity_system_bag] = table
08:04:59.984 [Lua] [entity_system_bag] = metatable
08:04:59.984 [Lua] [startup_data] = table
08:04:59.984 [Lua] [entity_manager] = table
08:04:59.984 [Lua] [entity_manager] = metatable
08:04:59.984 [Lua] [unit_spawner] = table
08:04:59.984 [Lua] [unit_spawner] = metatable
08:04:59.984 [Lua] [unit_storage] = table
08:04:59.984 [Lua] [unit_storage] = metatable
08:04:59.984 [Lua] [dice_keeper] = table
08:04:59.984 [Lua] [dice_keeper] = metatable
08:04:59.984 [Lua] [is_server] = true (boolean)
08:04:59.984 [Lua] [world] = [World]
08:04:59.984 [Lua] [system_api] = table
08:04:59.984 [Lua] [entity_system] = table
08:04:59.984 [Lua] [entity_system] = metatable
08:04:59.984 [Lua] [network_lobby] = table
08:04:59.984 [Lua] [network_lobby] = metatable
08:04:59.984 [Lua] [profile_synchronizer] = table
08:04:59.984 [Lua] [profile_synchronizer] = metatable
08:04:59.984 [Lua] [level_transition_handler] = table
08:04:59.984 [Lua] [level_transition_handler] = metatable
08:04:59.984 [Lua] [num_local_human_players] = 1 (number)
08:04:59.984 [Lua] [statistics_db] = table
08:04:59.984 [Lua] [statistics_db] = metatable
08:04:59.984 [Lua] [network_server] = table
08:04:59.984 [Lua] [network_server] = metatable
08:04:59.984 [Lua] [input_manager] = table
08:04:59.984 [Lua] [input_manager] = metatable
08:04:59.984 [Lua] [network_clock] = table
08:04:59.984 [Lua] [network_clock] = metatable
08:04:59.984 [Lua] [network_transmit] = table
08:04:59.984 [Lua] [network_transmit] = metatable
08:04:59.984 [Lua] [free_flight_manager] = table
08:04:59.984 [Lua] [free_flight_manager] = metatable
08:04:59.984 [Lua] [network_manager] = table
08:04:59.984 [Lua] [network_manager] = metatable
08:04:59.984 [Lua] [network_event_delegate] = table
08:04:59.984 [Lua] [network_event_delegate] = metatable
08:04:59.984 [Lua]
08:04:59.984 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:04:59.984 [Lua] ignoring extension VersusInteractObjectiveExtension
08:04:59.984 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:04:59.984 [Lua] ignoring extension VersusSocketObjectiveExtension
08:04:59.984 [Lua] ignoring extension VersusTargetObjectiveExtension
08:04:59.984 [Lua] ignoring extension VersusMissionObjectiveExtension
08:04:59.985 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:04:59.990 [Lua] [AchievementManager] Achievements using the steam platform
08:04:59.990 [Lua] PlayerManager:add_player player_1
08:05:00.045 [Lua] [StateIngame] Level seed: 0
08:05:00.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
08:05:00.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
08:05:00.057 [Lua] [LevelAnalysis] set_random_seed( 0)
08:05:00.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
08:05:00.061 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
08:05:00.063 [Lua] [IngameUI] init
08:05:00.078 [SteamVoipClient] select_out(1100001034ed953, off)
08:05:00.083 [Lua] cb_razer_chroma_setup
08:05:00.118 [Lua] [Matchmaking] Cancelling matchmaking
08:05:00.118 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:05:00.118 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:05:00.118 [Lua] Set lobby begin:
08:05:00.118 [Lua] Lobby data twitch_enabled = false
08:05:00.118 [Lua] Lobby data selected_mission_id = inn_level
08:05:00.118 [Lua] Lobby data num_players = 1
08:05:00.118 [Lua] Lobby data difficulty_tweak = 0
08:05:00.118 [Lua] Lobby data host = 1100001034ed953
08:05:00.118 [Lua] Lobby data matchmaking_type = 3
08:05:00.118 [Lua] Lobby data is_private = true
08:05:00.118 [Lua] Lobby data match_started = true
08:05:00.119 [Lua] Lobby data difficulty = normal
08:05:00.119 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:05:00.119 [Lua] Lobby data player_slot_4 = 0:0
08:05:00.119 [Lua] Lobby data unique_server_name = Xanoth
08:05:00.119 [Lua] Lobby data quick_game = false
08:05:00.119 [Lua] Lobby data country_code = GB
08:05:00.119 [Lua] Lobby data matchmaking = false
08:05:00.119 [Lua] Lobby data power_level = 835
08:05:00.119 [Lua] Lobby data mission_id = inn_level
08:05:00.119 [Lua] Lobby data mechanism = adventure
08:05:00.119 [Lua] Lobby data player_slot_5 = 0:0
08:05:00.119 [Lua] Lobby data player_slot_2 = 0:0
08:05:00.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:05:00.119 [Lua] Lobby data player_slot_3 = 0:0
08:05:00.119 [Lua] Lobby data eac_authorized = true
08:05:00.119 [Lua] Set lobby end.
08:05:00.120 [Flow] complete_skittergate_legend true
08:05:00.120 [Flow] complete_all_helmgart_levels_recruit true
08:05:00.121 [Flow] WitchHunterLevel:35
08:05:00.121 [Flow] LeaderYes
08:05:00.121 [Flow] ALL PC XP:304250
08:05:00.121 [Flow] Has "bogenhafen" DLC:true
08:05:00.121 [Flow] WH XP:60850
08:05:00.121 [Flow] Number of crafted items:1588
08:05:00.121 [Flow] Has "pre_order" DLC:true
08:05:00.121 [Flow] Sum of Powe Levels:1500
08:05:00.121 [Flow] lodestone diff 1:false
08:05:00.122 [Flow] magnus and forest activated
08:05:00.122 [Flow] magnus and forest activated
08:05:00.122 [Flow] cemetery and forest activated
08:05:00.122 [Flow] magnus and cemetery
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.122 [Flow] ALL RUNES ACTIVATED
08:05:00.122 [Flow] magnus and forest activated
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.122 [Flow] ALL RUNES ACTIVATED
08:05:00.122 [Flow] cemetery and forest activated
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.122 [Flow] ALL RUNES ACTIVATED
08:05:00.122 [Flow] magnus and forest activated
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.122 [Flow] ALL RUNES ACTIVATED
08:05:00.122 [Flow] magnus and cemetery
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.122 [Flow] ALL RUNES ACTIVATED
08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:00.124 [Lua] CurrentConflictSettings inn_level
08:05:00.124 [Lua] [ConflictDirector] conflict_director is ai_ready
08:05:00.124 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:05:00.124 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:05:00.126 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:05:00.126 [Lua] Forming navigation groups in one frame
08:05:00.126 [Lua] Forming navigation groups
08:05:00.147 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
08:05:00.148 [Lua] NavigationGroupManager -> calulation time B: 0
08:05:00.148 [Lua] number of nav groups: 42
08:05:00.148 [Lua] number of refined nav groups : 23
08:05:00.150 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
08:05:00.150 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:05:00.150 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:05:00.150 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:05:00.155 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
08:05:00.155 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:05:00.155 [Lua] [Managers] Calling function on all managers:
08:05:00.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:05:00.169 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
08:05:00.169 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
08:05:00.248 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
08:05:00.248 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
08:05:00.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:05:00.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:05:00.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:05:00.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
08:05:00.269 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
08:05:00.269 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
08:05:00.281 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:05:00.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:05:00.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:05:00.286 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:05:00.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
08:05:00.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
08:05:00.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
08:05:00.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:05:00.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:00.314 [Lua] Players are leaving the safe zone
08:05:00.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:00.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:00.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:05:00.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:05:00.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:05:00.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:05:00.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:05:00.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:05:00.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:05:00.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
08:05:00.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:05:00.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:05:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:05:00.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:05:00.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
08:05:00.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:00.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:00.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:00.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:05:00.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:05:00.692 [Lua] StateInGameRunning:_game_actually_starts()
08:05:00.692 [Lua] #################################################################################################################
08:05:00.692 [Lua] [Loading Time]: 00:00:30 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:05:00.692 [Lua] #################################################################################################################
08:05:00.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
08:05:00.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:05:00.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:05:00.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:05:00.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:05:00.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
08:05:00.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:05:00.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:05:00.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:05:00.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:05:00.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:05:00.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:05:00.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:05:00.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:05:00.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:05:00.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:05:00.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:05:00.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:05:00.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:05:00.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:05:00.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:05:00.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:05:00.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:05:00.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:05:00.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:05:00.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:05:00.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:05:00.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:05:00.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:05:00.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:00.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
08:05:00.883 [Lua] Commit load time data
08:05:00.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:00.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:00.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
08:05:01.020 [Flow] DISABLE
08:05:06.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:05:06.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:05:06.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:05:06.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:06.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:05:06.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:06.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:05:06.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:05:06.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:05:06.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:06.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:05:06.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:05:06.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:05:06.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:06.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:05:06.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:05:06.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:05:06.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:10.167 [Lua] PlayFabMirrorBase:_commit_internal 6
08:05:10.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:05:10.170 [Lua] generate_backend_stats 1100001034ed953:1
08:05:10.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:05:10.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:05:10.203 [Lua] commit result success 6
08:05:10.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
08:05:10.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
08:05:10.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
08:05:45.954 [Lua] [IngameUI] menu view on_enter hero_view
08:05:45.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80
08:05:45.969 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19c1fc80)
08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19c16aa0)
08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19bffce0)
08:05:45.987 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:05:45.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:05:45.989 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:05:45.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:05:45.995 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:05:46.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:05:46.424 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:05:46.447 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:05:53.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:05:53.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:05:53.200 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:05:53.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:05:53.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:05:53.204 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:05:53.204 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
08:05:53.221 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:05:53.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:05:53.329 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:05:54.005 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:05:54.005 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read,
08:05:54.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3
08:05:54.033 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3
08:05:54.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37
08:05:54.311 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 4
08:05:54.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
08:05:54.486 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37
08:05:55.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37
08:05:55.091 [Save] Saving `save_data`
08:05:55.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer1, async-read,
08:05:55.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read,
08:05:55.094 [Save] Save done
08:05:55.094 [Save] Saving `save_data`
08:05:55.101 [Save] Save done
08:05:55.101 [Save] Saving `save_data`
08:05:55.108 [Save] Save done
08:05:55.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
08:05:55.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
08:05:55.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:05:55.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:05:55.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
08:05:58.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer1
08:05:58.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2
08:05:58.815 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot
08:05:58.815 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:05:58.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:05:58.917 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:05:59.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 38
08:05:59.665 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 38 5
08:05:59.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
08:05:59.848 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 38
08:06:00.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 38
08:06:00.433 [Save] Saving `save_data`
08:06:00.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, LootItemUnitPreviewer1, async-read,
08:06:00.437 [Save] Save done
08:06:00.437 [Save] Saving `save_data`
08:06:00.442 [Save] Save done
08:06:00.442 [Save] Saving `save_data`
08:06:00.446 [Save] Save done
08:06:00.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
08:06:00.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
08:06:03.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, LootItemUnitPreviewer1
08:06:03.855 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:06:03.855 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read,
08:06:03.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2
08:06:03.969 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2
08:06:04.582 [Lua] [IngameUI] menu view on_exit hero_view
08:06:04.585 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80
08:06:04.585 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
08:06:04.586 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot
08:06:05.223 [Lua] [IngameUI] menu view on_enter hero_view
08:06:05.227 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80
08:06:05.227 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:06:05.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:06:05.243 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:06:05.244 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:06:05.244 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:06:05.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:06:05.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:06:05.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:06:05.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:05.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:05.917 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:06:05.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
08:06:05.918 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
08:06:05.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:06:05.919 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
08:06:05.924 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:06:10.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 39
08:06:10.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 6
08:06:10.714 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
08:06:10.714 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39
08:06:11.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 39
08:06:11.862 [Save] Saving `save_data`
08:06:11.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
08:06:11.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
08:06:11.870 [Save] Save done
08:06:11.870 [Save] Saving `save_data`
08:06:11.874 [Save] Save done
08:06:11.874 [Save] Saving `save_data`
08:06:11.886 [Save] Save done
08:06:11.886 [Save] Saving `save_data`
08:06:11.889 [Save] Save done
08:06:12.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
08:06:14.853 [Lua] PlayFabMirrorBase:_commit_internal 7
08:06:14.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:06:14.857 [Lua] generate_backend_stats 1100001034ed953:1
08:06:14.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41
08:06:14.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:06:14.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 7
08:06:15.081 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
08:06:15.081 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
08:06:15.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41
08:06:15.457 [Lua] commit result success 7
08:06:15.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
08:06:15.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
08:06:15.466 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
08:06:15.466 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:06:15.467 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:06:15.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
08:06:15.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:06:15.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:06:15.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
08:06:15.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
08:06:15.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:06:15.910 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:06:15.932 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:16.570 [Lua] [IngameUI] menu view on_exit hero_view
08:06:16.575 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80
08:06:16.575 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:06:16.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:06:16.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:06:16.575 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:16.582 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:06:16.582 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:06:16.582 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:06:23.672 [Lua] [IngameUI] menu view on_enter start_game_view
08:06:23.673 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0
08:06:23.673 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:06:23.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:06:23.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:06:23.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:06:23.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:06:24.469 [Lua] [IngameUI] menu view on_exit start_game_view
08:06:24.469 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:06:24.469 [Save] Saving `save_data`
08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:06:24.472 [Save] Save done
08:06:24.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0
08:06:24.887 [Lua] [IngameUI] menu view on_enter hero_view
08:06:24.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80
08:06:24.891 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:06:32.050 [Lua] PlayFabMirrorBase:_commit_internal 8
08:06:32.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:06:32.053 [Lua] generate_backend_stats 1100001034ed953:1
08:06:32.082 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:06:32.082 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:06:32.091 [Lua] commit result success 8
08:06:32.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
08:06:32.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
08:06:32.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
08:06:43.909 [Lua] [IngameUI] menu view on_exit hero_view
08:06:43.911 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80
08:06:43.911 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:06:44.530 [Lua] [IngameUI] menu view on_enter start_game_view
08:06:44.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0
08:06:44.531 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:06:44.534 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:06:44.534 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:06:44.535 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:06:44.535 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:06:45.271 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
08:06:45.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:06:45.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
08:06:45.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:06:45.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:06:46.050 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
08:06:46.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
08:06:46.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
08:06:47.022 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:06:47.022 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
08:06:47.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:06:47.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:06:47.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:06:47.427 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
08:06:47.427 [Lua] ............................................................................................................
08:06:47.427 [Lua] ............................................................................................................
08:06:47.427 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
08:06:47.427 [Lua] ............................................................................................................
08:06:47.427 [Lua] ............................................................................................................
08:06:47.427 [Lua] [Matchmaking] Cancelling matchmaking
08:06:47.427 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:06:47.437 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:06:47.437 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:06:47.439 [Lua] Set lobby begin:
08:06:47.439 [Lua] Lobby data twitch_enabled = false
08:06:47.439 [Lua] Lobby data selected_mission_id = inn_level
08:06:47.439 [Lua] Lobby data num_players = 1
08:06:47.439 [Lua] Lobby data difficulty_tweak = 0
08:06:47.439 [Lua] Lobby data host = 1100001034ed953
08:06:47.439 [Lua] Lobby data matchmaking_type = 3
08:06:47.439 [Lua] Lobby data is_private = true
08:06:47.439 [Lua] Lobby data match_started = true
08:06:47.439 [Lua] Lobby data difficulty = hardest
08:06:47.439 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:47.439 [Lua] Lobby data player_slot_4 = 0:0
08:06:47.439 [Lua] Lobby data unique_server_name = Xanoth
08:06:47.439 [Lua] Lobby data quick_game = false
08:06:47.439 [Lua] Lobby data country_code = GB
08:06:47.439 [Lua] Lobby data matchmaking = false
08:06:47.439 [Lua] Lobby data power_level = 835
08:06:47.439 [Lua] Lobby data mission_id = inn_level
08:06:47.439 [Lua] Lobby data mechanism = adventure
08:06:47.439 [Lua] Lobby data player_slot_5 = 0:0
08:06:47.439 [Lua] Lobby data player_slot_2 = 0:0
08:06:47.439 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:47.440 [Lua] Lobby data player_slot_3 = 0:0
08:06:47.440 [Lua] Lobby data eac_authorized = true
08:06:47.440 [Lua] Set lobby end.
08:06:47.440 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:06:47.440 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
08:06:47.440 [Lua] Set lobby begin:
08:06:47.440 [Lua] Lobby data twitch_enabled = false
08:06:47.440 [Lua] Lobby data selected_mission_id = ground_zero
08:06:47.440 [Lua] Lobby data num_players = 1
08:06:47.440 [Lua] Lobby data difficulty_tweak = 0
08:06:47.440 [Lua] Lobby data host = 1100001034ed953
08:06:47.440 [Lua] Lobby data matchmaking_type = 2
08:06:47.440 [Lua] Lobby data is_private = true
08:06:47.440 [Lua] Lobby data match_started = true
08:06:47.440 [Lua] Lobby data difficulty = hardest
08:06:47.440 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:47.440 [Lua] Lobby data player_slot_4 = 0:0
08:06:47.440 [Lua] Lobby data unique_server_name = Xanoth
08:06:47.440 [Lua] Lobby data quick_game = false
08:06:47.440 [Lua] Lobby data country_code = GB
08:06:47.440 [Lua] Lobby data matchmaking = false
08:06:47.441 [Lua] Lobby data power_level = 835
08:06:47.441 [Lua] Lobby data mission_id = inn_level
08:06:47.441 [Lua] Lobby data mechanism = adventure
08:06:47.441 [Lua] Lobby data player_slot_5 = 0:0
08:06:47.441 [Lua] Lobby data player_slot_2 = 0:0
08:06:47.441 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:47.441 [Lua] Lobby data player_slot_3 = 0:0
08:06:47.441 [Lua] Lobby data eac_authorized = true
08:06:47.441 [Lua] Set lobby end.
08:06:47.441 [Lua] Set lobby begin:
08:06:47.441 [Lua] Lobby data twitch_enabled = false
08:06:47.441 [Lua] Lobby data selected_mission_id = ground_zero
08:06:47.441 [Lua] Lobby data num_players = 1
08:06:47.441 [Lua] Lobby data difficulty_tweak = 0
08:06:47.441 [Lua] Lobby data host = 1100001034ed953
08:06:47.441 [Lua] Lobby data matchmaking_type = 2
08:06:47.441 [Lua] Lobby data is_private = true
08:06:47.441 [Lua] Lobby data match_started = true
08:06:47.441 [Lua] Lobby data difficulty = hardest
08:06:47.441 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:47.442 [Lua] Lobby data player_slot_4 = 0:0
08:06:47.442 [Lua] Lobby data unique_server_name = Xanoth
08:06:47.442 [Lua] Lobby data quick_game = false
08:06:47.442 [Lua] Lobby data country_code = GB
08:06:47.442 [Lua] Lobby data matchmaking = false
08:06:47.442 [Lua] Lobby data power_level = 835
08:06:47.442 [Lua] Lobby data mission_id = inn_level
08:06:47.442 [Lua] Lobby data mechanism = adventure
08:06:47.442 [Lua] Lobby data player_slot_5 = 0:0
08:06:47.442 [Lua] Lobby data player_slot_2 = 0:0
08:06:47.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:47.442 [Lua] Lobby data player_slot_3 = 0:0
08:06:47.442 [Lua] Lobby data eac_authorized = true
08:06:47.442 [Lua] Set lobby end.
08:06:47.442 [Lua] [ChatManager][1]System: Starting hosted game...
08:06:47.442 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:06:47.442 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:06:47.530 [Lua] [IngameUI] menu view on_exit start_game_view
08:06:47.530 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:06:47.531 [Save] Saving `save_data`
08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:06:47.534 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0
08:06:47.535 [Save] Save done
08:06:51.489 [Lua] [Matchmaking] Cancelling matchmaking
08:06:51.489 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:06:51.490 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:06:51.490 [Lua] Set lobby begin:
08:06:51.490 [Lua] Lobby data twitch_enabled = false
08:06:51.490 [Lua] Lobby data selected_mission_id = inn_level
08:06:51.491 [Lua] Lobby data num_players = 1
08:06:51.491 [Lua] Lobby data difficulty_tweak = 0
08:06:51.491 [Lua] Lobby data host = 1100001034ed953
08:06:51.491 [Lua] Lobby data matchmaking_type = 3
08:06:51.491 [Lua] Lobby data is_private = true
08:06:51.491 [Lua] Lobby data match_started = true
08:06:51.491 [Lua] Lobby data difficulty = normal
08:06:51.492 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:51.492 [Lua] Lobby data player_slot_4 = 0:0
08:06:51.492 [Lua] Lobby data unique_server_name = Xanoth
08:06:51.492 [Lua] Lobby data quick_game = false
08:06:51.492 [Lua] Lobby data country_code = GB
08:06:51.492 [Lua] Lobby data matchmaking = false
08:06:51.493 [Lua] Lobby data power_level = 835
08:06:51.493 [Lua] Lobby data mission_id = inn_level
08:06:51.493 [Lua] Lobby data mechanism = adventure
08:06:51.493 [Lua] Lobby data player_slot_5 = 0:0
08:06:51.493 [Lua] Lobby data player_slot_2 = 0:0
08:06:51.493 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:51.494 [Lua] Lobby data player_slot_3 = 0:0
08:06:51.494 [Lua] Lobby data eac_authorized = true
08:06:51.494 [Lua] Set lobby end.
08:06:51.499 [Lua] Set lobby begin:
08:06:51.499 [Lua] Lobby data twitch_enabled = false
08:06:51.499 [Lua] Lobby data selected_mission_id = inn_level
08:06:51.499 [Lua] Lobby data num_players = 1
08:06:51.500 [Lua] Lobby data difficulty_tweak = 0
08:06:51.500 [Lua] Lobby data host = 1100001034ed953
08:06:51.500 [Lua] Lobby data matchmaking_type = 3
08:06:51.500 [Lua] Lobby data is_private = true
08:06:51.500 [Lua] Lobby data match_started = true
08:06:51.500 [Lua] Lobby data difficulty = normal
08:06:51.500 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:51.500 [Lua] Lobby data player_slot_4 = 0:0
08:06:51.501 [Lua] Lobby data unique_server_name = Xanoth
08:06:51.501 [Lua] Lobby data quick_game = false
08:06:51.501 [Lua] Lobby data country_code = GB
08:06:51.501 [Lua] Lobby data matchmaking = false
08:06:51.501 [Lua] Lobby data power_level = 835
08:06:51.501 [Lua] Lobby data mission_id = inn_level
08:06:51.501 [Lua] Lobby data mechanism = adventure
08:06:51.501 [Lua] Lobby data player_slot_5 = 0:0
08:06:51.502 [Lua] Lobby data player_slot_2 = 0:0
08:06:51.502 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:51.502 [Lua] Lobby data player_slot_3 = 0:0
08:06:51.502 [Lua] Lobby data eac_authorized = true
08:06:51.502 [Lua] Set lobby end.
08:06:51.502 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:06:52.227 [Lua] [IngameUI] menu view on_enter start_game_view
08:06:52.234 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0
08:06:52.234 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:06:52.238 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:06:52.238 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:06:52.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:06:52.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:06:53.940 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
08:06:53.940 [Lua] ............................................................................................................
08:06:53.940 [Lua] ............................................................................................................
08:06:53.940 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
08:06:53.940 [Lua] ............................................................................................................
08:06:53.940 [Lua] ............................................................................................................
08:06:53.940 [Lua] [Matchmaking] Cancelling matchmaking
08:06:53.940 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:06:53.950 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:06:53.950 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:06:53.952 [Lua] Set lobby begin:
08:06:53.952 [Lua] Lobby data twitch_enabled = false
08:06:53.952 [Lua] Lobby data selected_mission_id = inn_level
08:06:53.952 [Lua] Lobby data num_players = 1
08:06:53.952 [Lua] Lobby data difficulty_tweak = 0
08:06:53.952 [Lua] Lobby data host = 1100001034ed953
08:06:53.952 [Lua] Lobby data matchmaking_type = 3
08:06:53.952 [Lua] Lobby data is_private = true
08:06:53.952 [Lua] Lobby data match_started = true
08:06:53.952 [Lua] Lobby data difficulty = hardest
08:06:53.952 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:53.952 [Lua] Lobby data player_slot_4 = 0:0
08:06:53.953 [Lua] Lobby data unique_server_name = Xanoth
08:06:53.953 [Lua] Lobby data quick_game = false
08:06:53.953 [Lua] Lobby data country_code = GB
08:06:53.953 [Lua] Lobby data matchmaking = false
08:06:53.953 [Lua] Lobby data power_level = 835
08:06:53.953 [Lua] Lobby data mission_id = inn_level
08:06:53.953 [Lua] Lobby data mechanism = adventure
08:06:53.953 [Lua] Lobby data player_slot_5 = 0:0
08:06:53.953 [Lua] Lobby data player_slot_2 = 0:0
08:06:53.953 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:53.953 [Lua] Lobby data player_slot_3 = 0:0
08:06:53.953 [Lua] Lobby data eac_authorized = true
08:06:53.953 [Lua] Set lobby end.
08:06:53.953 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:06:53.953 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
08:06:53.953 [Lua] Set lobby begin:
08:06:53.953 [Lua] Lobby data twitch_enabled = false
08:06:53.953 [Lua] Lobby data selected_mission_id = ground_zero
08:06:53.953 [Lua] Lobby data num_players = 1
08:06:53.953 [Lua] Lobby data difficulty_tweak = 0
08:06:53.954 [Lua] Lobby data host = 1100001034ed953
08:06:53.954 [Lua] Lobby data matchmaking_type = 2
08:06:53.954 [Lua] Lobby data is_private = true
08:06:53.954 [Lua] Lobby data match_started = true
08:06:53.954 [Lua] Lobby data difficulty = hardest
08:06:53.954 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:53.954 [Lua] Lobby data player_slot_4 = 0:0
08:06:53.954 [Lua] Lobby data unique_server_name = Xanoth
08:06:53.954 [Lua] Lobby data quick_game = false
08:06:53.954 [Lua] Lobby data country_code = GB
08:06:53.954 [Lua] Lobby data matchmaking = true
08:06:53.954 [Lua] Lobby data power_level = 835
08:06:53.954 [Lua] Lobby data mission_id = inn_level
08:06:53.954 [Lua] Lobby data mechanism = adventure
08:06:53.954 [Lua] Lobby data player_slot_5 = 0:0
08:06:53.954 [Lua] Lobby data player_slot_2 = 0:0
08:06:53.954 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:53.954 [Lua] Lobby data player_slot_3 = 0:0
08:06:53.955 [Lua] Lobby data eac_authorized = true
08:06:53.955 [Lua] Set lobby end.
08:06:53.955 [Lua] Set lobby begin:
08:06:53.955 [Lua] Lobby data twitch_enabled = false
08:06:53.955 [Lua] Lobby data selected_mission_id = ground_zero
08:06:53.955 [Lua] Lobby data num_players = 1
08:06:53.955 [Lua] Lobby data difficulty_tweak = 0
08:06:53.955 [Lua] Lobby data host = 1100001034ed953
08:06:53.955 [Lua] Lobby data matchmaking_type = 2
08:06:53.955 [Lua] Lobby data is_private = false
08:06:53.955 [Lua] Lobby data match_started = true
08:06:53.955 [Lua] Lobby data difficulty = hardest
08:06:53.955 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:53.955 [Lua] Lobby data player_slot_4 = 0:0
08:06:53.955 [Lua] Lobby data unique_server_name = Xanoth
08:06:53.955 [Lua] Lobby data quick_game = false
08:06:53.955 [Lua] Lobby data country_code = GB
08:06:53.955 [Lua] Lobby data matchmaking = true
08:06:53.955 [Lua] Lobby data power_level = 835
08:06:53.955 [Lua] Lobby data mission_id = inn_level
08:06:53.955 [Lua] Lobby data mechanism = adventure
08:06:53.955 [Lua] Lobby data player_slot_5 = 0:0
08:06:53.955 [Lua] Lobby data player_slot_2 = 0:0
08:06:53.955 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:53.955 [Lua] Lobby data player_slot_3 = 0:0
08:06:53.956 [Lua] Lobby data eac_authorized = true
08:06:53.956 [Lua] Set lobby end.
08:06:53.956 [Lua] [ChatManager][1]System: Starting hosted game...
08:06:53.956 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:06:53.956 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:06:54.049 [Lua] [IngameUI] menu view on_exit start_game_view
08:06:54.049 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:06:54.050 [Save] Saving `save_data`
08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:06:54.053 [Save] Save done
08:06:54.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0
08:06:58.707 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:06:58.707 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:06:58.708 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
08:06:58.708 [Lua] Set lobby begin:
08:06:58.708 [Lua] Lobby data twitch_enabled = false
08:06:58.708 [Lua] Lobby data selected_mission_id = ground_zero
08:06:58.708 [Lua] Lobby data num_players = 1
08:06:58.708 [Lua] Lobby data difficulty_tweak = 0
08:06:58.708 [Lua] Lobby data host = 1100001034ed953
08:06:58.708 [Lua] Lobby data matchmaking_type = 2
08:06:58.708 [Lua] Lobby data is_private = false
08:06:58.708 [Lua] Lobby data match_started = true
08:06:58.708 [Lua] Lobby data difficulty = hardest
08:06:58.708 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:58.708 [Lua] Lobby data player_slot_4 = 0:0
08:06:58.708 [Lua] Lobby data unique_server_name = Xanoth
08:06:58.708 [Lua] Lobby data quick_game = false
08:06:58.708 [Lua] Lobby data country_code = GB
08:06:58.708 [Lua] Lobby data matchmaking = true
08:06:58.708 [Lua] Lobby data power_level = 835
08:06:58.709 [Lua] Lobby data mission_id = inn_level
08:06:58.709 [Lua] Lobby data mechanism = adventure
08:06:58.709 [Lua] Lobby data player_slot_5 = 0:0
08:06:58.709 [Lua] Lobby data player_slot_2 = 0:0
08:06:58.709 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:58.709 [Lua] Lobby data player_slot_3 = 0:0
08:06:58.709 [Lua] Lobby data eac_authorized = true
08:06:58.709 [Lua] Set lobby end.
08:06:58.709 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:06:58.709 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:7874470, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2128319616 lt:load_next_level)
08:06:58.709 [Lua] [NetworkServer] Entering post game
08:06:58.709 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
08:06:58.709 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
08:06:58.709 [Lua] Complete level triggered.
08:06:58.714 [Lua] [LevelTransitionHandler] promote_next_level_data
08:06:58.714 [Lua] [NetworkServer] Entering post game
08:06:58.715 [Save] Saving `save_data`
08:06:58.715 [Lua] gm_event_end_conditions_met false false
08:06:58.715 [Lua] FORCE COMMIT 9
08:06:58.715 [Lua] PlayFabMirrorBase:_commit_internal 9
08:06:58.715 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:06:58.718 [Save] Save done
08:06:58.718 [Save] Saving `save_data`
08:06:58.719 [Lua] generate_backend_stats 1100001034ed953:1
08:06:58.722 [Save] Save done
08:06:58.747 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:06:58.747 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:06:58.748 [Save] Saving `save_data`
08:06:58.748 [Lua] TRANSITION nil nil load_next_level
08:06:58.748 [Lua] Transition type "load_next_level", is server: true
08:06:58.748 [Lua] [GameNetworkManager] Leaving game...
08:06:58.748 [Lua] [GameNetworkManager] Shutting down game session host.
08:06:58.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:06:58.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:06:58.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=117.45
08:06:58.751 [Save] Save done
08:06:58.754 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:06:58.754 [Lua] commit result success 9
08:06:58.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
08:06:58.767 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
08:06:58.815 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:06:58.815 [Lua] Players: 2
08:06:58.815 [Lua] Set lobby begin:
08:06:58.815 [Lua] Lobby data twitch_enabled = false
08:06:58.815 [Lua] Lobby data selected_mission_id = ground_zero
08:06:58.815 [Lua] Lobby data num_players = 2
08:06:58.815 [Lua] Lobby data difficulty_tweak = 0
08:06:58.815 [Lua] Lobby data host = 1100001034ed953
08:06:58.815 [Lua] Lobby data matchmaking_type = 2
08:06:58.815 [Lua] Lobby data is_private = false
08:06:58.815 [Lua] Lobby data match_started = true
08:06:58.815 [Lua] Lobby data difficulty = hardest
08:06:58.815 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:06:58.815 [Lua] Lobby data player_slot_4 = 0:0
08:06:58.815 [Lua] Lobby data unique_server_name = Xanoth
08:06:58.815 [Lua] Lobby data quick_game = false
08:06:58.815 [Lua] Lobby data country_code = GB
08:06:58.815 [Lua] Lobby data matchmaking = true
08:06:58.815 [Lua] Lobby data power_level = 835
08:06:58.815 [Lua] Lobby data mission_id = inn_level
08:06:58.815 [Lua] Lobby data mechanism = adventure
08:06:58.816 [Lua] Lobby data player_slot_5 = 0:0
08:06:58.816 [Lua] Lobby data player_slot_2 = 0:0
08:06:58.816 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:06:58.816 [Lua] Lobby data player_slot_3 = 0:0
08:06:58.816 [Lua] Lobby data eac_authorized = true
08:06:58.816 [Lua] Set lobby end.
08:06:58.816 [Lua] [LobbyMembers] Member joined 1100001041bdda2
08:06:58.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
08:07:00.412 [Window] Window => inactive
08:07:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:07:01.644 [Lua] [Managers] Calling function on all managers:
08:07:01.644 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:07:01.645 [Lua] Clearing all global lookup lists
08:07:01.645 [Lua] [IngamePlayerListUI] - Destroy
08:07:01.645 [Lua] [GamePadEquipmentUI] - Destroy
08:07:01.645 [Lua] [EquipmentUI] - Destroy
08:07:01.645 [Lua] [GamePadAbilityUI] - Destroy
08:07:01.645 [Lua] [AbilityUI] - Destroy
08:07:01.645 [Lua] [IngameUI] destroy
08:07:01.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2
08:07:01.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:07:01.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4
08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
08:07:01.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
08:07:01.693 [Lua] [Managers] Destroying manager group:
08:07:01.698 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:07:01.756 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:07:01.756 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
08:07:01.756 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
08:07:01.756 [Lua] [Matchmaking] unregister rpcs
08:07:01.756 [Lua] ############### UNLOADING PACKAGES ###############
08:07:01.756 [Lua] [Managers] Calling function on all managers:
08:07:01.756 [Lua] [Managers] Destroying manager group:
08:07:01.756 [Lua] [Gamestate] Enter state StateLoading
08:07:01.758 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:07:01.758 [Lua] [Matchmaking] register rpcs
08:07:01.758 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
08:07:01.758 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:07:01.758 [Lua] Set lobby begin:
08:07:01.758 [Lua] Lobby data twitch_enabled = false
08:07:01.758 [Lua] Lobby data selected_mission_id = ground_zero
08:07:01.758 [Lua] Lobby data num_players = 2
08:07:01.758 [Lua] Lobby data difficulty_tweak = 0
08:07:01.758 [Lua] Lobby data host = 1100001034ed953
08:07:01.758 [Lua] Lobby data matchmaking_type = 2
08:07:01.758 [Lua] Lobby data is_private = false
08:07:01.758 [Lua] Lobby data match_started = true
08:07:01.758 [Lua] Lobby data difficulty = hardest
08:07:01.758 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:01.758 [Lua] Lobby data player_slot_4 = 0:0
08:07:01.758 [Lua] Lobby data unique_server_name = Xanoth
08:07:01.759 [Lua] Lobby data quick_game = false
08:07:01.759 [Lua] Lobby data country_code = GB
08:07:01.759 [Lua] Lobby data matchmaking = true
08:07:01.759 [Lua] Lobby data power_level = 0
08:07:01.759 [Lua] Lobby data mission_id = inn_level
08:07:01.759 [Lua] Lobby data mechanism = adventure
08:07:01.759 [Lua] Lobby data player_slot_5 = 0:0
08:07:01.759 [Lua] Lobby data player_slot_2 = 0:0
08:07:01.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:01.759 [Lua] Lobby data player_slot_3 = 0:0
08:07:01.759 [Lua] Lobby data eac_authorized = true
08:07:01.759 [Lua] Set lobby end.
08:07:01.759 [Lua] registering RPCs
08:07:01.759 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:07:01.759 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:07:01.759 [Lua] Set lobby begin:
08:07:01.759 [Lua] Lobby data twitch_enabled = false
08:07:01.759 [Lua] Lobby data selected_mission_id = ground_zero
08:07:01.759 [Lua] Lobby data num_players = 2
08:07:01.759 [Lua] Lobby data difficulty_tweak = 0
08:07:01.759 [Lua] Lobby data host = 1100001034ed953
08:07:01.759 [Lua] Lobby data matchmaking_type = 2
08:07:01.759 [Lua] Lobby data is_private = false
08:07:01.759 [Lua] Lobby data match_started = true
08:07:01.760 [Lua] Lobby data difficulty = hardest
08:07:01.760 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:01.760 [Lua] Lobby data player_slot_4 = 0:0
08:07:01.760 [Lua] Lobby data unique_server_name = Xanoth
08:07:01.760 [Lua] Lobby data quick_game = false
08:07:01.760 [Lua] Lobby data country_code = GB
08:07:01.760 [Lua] Lobby data matchmaking = true
08:07:01.760 [Lua] Lobby data power_level = 0
08:07:01.760 [Lua] Lobby data mission_id = ground_zero
08:07:01.760 [Lua] Lobby data mechanism = adventure
08:07:01.760 [Lua] Lobby data player_slot_5 = 0:0
08:07:01.760 [Lua] Lobby data player_slot_2 = 0:0
08:07:01.760 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:01.760 [Lua] Lobby data player_slot_3 = 0:0
08:07:01.760 [Lua] Lobby data eac_authorized = true
08:07:01.760 [Lua] Set lobby end.
08:07:01.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:07:01.762 [Lua] GOT approve_channel 1 1100001041bdda2 186000001baaec3
08:07:01.762 [EAC] EAC server has client 1100001041bdda2 and channel 1 (and owner 1100001041bdda2)
08:07:01.762 [Lua] Client with peer_id 1100001041bdda2 got APPROVED by server
08:07:01.762 [EACServer] [09:07:01:761][Windows][EAC Server] [Info][RegisterClient] Client: 01100001041BDDA2 PlayerGUID: 76561198029200802 PlayerIP: 0.0.0.0 OwnerGUID: 76561198029200802 PlayerName: Elyrine
08:07:01.762 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001041bdda2'
08:07:01.762 [Lua] [ChatManager][1]System: Elyrine is joining the game
08:07:01.762 [Lua] [NetworkServer] Peer 1100001041bdda2 joined server lobby.
08:07:01.762 [Lua] [NetworkServer] Creating peer info.
08:07:01.762 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Connecting
08:07:01.763 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
08:07:01.763 [Lua] [StateLoading] load_current_level
08:07:01.763 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0
08:07:01.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
08:07:01.763 [Umbra] Unload tome
08:07:01.764 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
08:07:01.806 [EACServer] [09:07:01:806][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
08:07:01.831 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
08:07:01.844 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
08:07:01.844 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read,
08:07:01.844 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read,
08:07:01.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
08:07:01.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
08:07:01.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common
08:07:02.010 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 1100001041bdda2, replying lobby_ok
08:07:02.155 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001041bdda2 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:0
08:07:02.297 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001041bdda2
08:07:02.297 [Lua] Set lobby begin:
08:07:02.297 [Lua] Lobby data twitch_enabled = false
08:07:02.297 [Lua] Lobby data selected_mission_id = ground_zero
08:07:02.297 [Lua] Lobby data num_players = 2
08:07:02.297 [Lua] Lobby data difficulty_tweak = 0
08:07:02.297 [Lua] Lobby data host = 1100001034ed953
08:07:02.297 [Lua] Lobby data matchmaking_type = 2
08:07:02.297 [Lua] Lobby data is_private = false
08:07:02.297 [Lua] Lobby data match_started = true
08:07:02.297 [Lua] Lobby data difficulty = hardest
08:07:02.297 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:02.297 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:02.297 [Lua] Lobby data unique_server_name = Xanoth
08:07:02.297 [Lua] Lobby data quick_game = false
08:07:02.297 [Lua] Lobby data country_code = GB
08:07:02.297 [Lua] Lobby data matchmaking = true
08:07:02.297 [Lua] Lobby data power_level = 0
08:07:02.298 [Lua] Lobby data mission_id = ground_zero
08:07:02.298 [Lua] Lobby data mechanism = adventure
08:07:02.298 [Lua] Lobby data player_slot_5 = 0:0
08:07:02.298 [Lua] Lobby data player_slot_2 = 0:0
08:07:02.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:02.298 [Lua] Lobby data player_slot_3 = 0:0
08:07:02.298 [Lua] Lobby data eac_authorized = true
08:07:02.298 [Lua] Set lobby end.
08:07:03.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common
08:07:03.995 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common
08:07:03.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
08:07:04.052 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
08:07:04.642 [Lua] ### CLEARING PEER STATE FOR 1100001041bdda2
08:07:04.642 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Connecting
08:07:04.642 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Connecting
08:07:04.777 [Lua] [NetworkServer] Peer 1100001041bdda2 has sent rpc_notify_lobby_joined
08:07:04.777 [Lua] [PSM] Peer 1100001041bdda2 joined. Want to use profile index "4" and join party "0"
08:07:04.777 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001041bdda2, connection_key=0)
08:07:04.777 [Lua] Sync dynamic to client:
08:07:05.060 [Lua] Mechanism says: a client has initialized the mechanism! 1100001041bdda2
08:07:05.060 [Lua] ### Received rpc_level_load_started
08:07:05.060 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_session_id: 2128319616
08:07:05.060 [Lua] player (1100001041bdda2,1) was put into party 0
08:07:05.060 [Lua] [ProfileSynchronizer] Peer 1100001041bdda2 entered session
08:07:05.060 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001041bdda2
08:07:05.326 [SteamVoipClient] select_out(1100001041bdda2, on)
08:07:05.409 [SteamVoipClient] select_out(1100001041bdda2, on)
08:07:05.409 [SteamVoipClient] select_in(1100001041bdda2, on)
08:07:05.409 [SteamVoipClient] select_out(1100001041bdda2, off)
08:07:05.580 [EACServer] [09:07:05:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001041BDDA2 Session: 1 Status: Client Authenticated Message: Client authenticated.
08:07:05.581 [EAC] Peer 1100001041bdda2 switched EAC state to ClientAuthenticatedLocal
08:07:06.378 [EACServer] [09:07:06:377][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001041BDDA2.
08:07:06.678 [EACServer] [09:07:06:678][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001041BDDA2
08:07:06.678 [EACServer] [09:07:06:678][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001041BDDA2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:07:06.680 [EAC] Peer 1100001041bdda2 switched EAC state to ClientAuthenticatedRemote
08:07:06.765 [Lua] [NetworkServer] Peer 1100001041bdda2 has sent rpc_post_game_notified
08:07:06.765 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Connecting
08:07:06.765 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Loading
08:07:07.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
08:07:07.866 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
08:07:07.887 [Lua] [LevelTransitionHandler] Level load completed!
08:07:07.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 7874470 - use_random_directors: true - conflict_director_name: default
08:07:07.931 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:07:07.931 [Lua] checking dlc's against conflict directors
08:07:07.931 [Lua] number of factions to include 3
08:07:07.931 [Lua] number of factions added 3
08:07:07.931 [Lua] --- --- ---
08:07:07.931 [Lua] Starting... difficulty 'hardest'
08:07:07.931 [Lua] These are the starting conflict directors:
08:07:07.931 [Lua] skaven
08:07:07.931 [Lua] chaos
08:07:07.931 [Lua] --- --- ---
08:07:07.931 [Lua]
08:07:07.931 [Lua] DONE! Found the following directors:
08:07:07.931 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_slave
08:07:07.931 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_exalted_sorcerer=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_storm_vermin_with_shield=true,
chaos_raider=true,
skaven_slave=true,
}
08:07:07.931 [Lua] load_startup_enemy_packages: --------------
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_spawn
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_troll
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_rat_ogre
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_stormfiend
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] beastmen_minotaur
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_plague_sorcerer
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_corruptor_sorcerer
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_gutter_runner
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_pack_master
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_poison_wind_globadier
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_ratling_gunner
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_warpfire_thrower
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_vortex_sorcerer
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] beastmen_standard_bearer
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_vortex
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] critter_rat
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] critter_pig
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_marauder
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_storm_vermin
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_warrior
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_plague_monk
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_clan_rat
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_loot_rat
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_fanatic
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_marauder_with_shield
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_clan_rat_with_shield
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_berzerker
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_storm_vermin_with_shield
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] chaos_raider
08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:07:07.931 [Lua] skaven_slave
08:07:07.936 [Lua] ### Received rpc_level_loaded
08:07:07.936 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 49
08:07:07.936 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
08:07:07.952 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
08:07:07.952 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
08:07:07.969 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
08:07:07.969 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
08:07:07.970 [Lua] ### Received rpc_level_loaded
08:07:07.970 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 49
08:07:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:07:08.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:07:08.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:07:08.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:07:08.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:07:08.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:07:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:07:08.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:07:08.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:07:08.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:07:08.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:07:08.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:07:09.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:07:09.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:07:09.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:07:09.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:07:09.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:07:09.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:09.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:09.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:09.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:07:09.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:07:09.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:07:09.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:07:09.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:07:09.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:07:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:07:09.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:07:09.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:07:09.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:07:10.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:07:10.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:07:10.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:07:10.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:07:10.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:07:10.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:07:10.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:07:10.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:07:10.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:07:10.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:07:10.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:07:10.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:07:10.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:07:10.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:07:10.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:07:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:07:10.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:07:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:07:11.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:07:11.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:07:11.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:07:11.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:07:11.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:07:11.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:07:11.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:07:11.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:07:11.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:07:11.702 [Lua] ### Received rpc_level_loaded
08:07:11.702 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_id: 49
08:07:11.702 [Lua] Peer 1100001041bdda2 has loaded the level but not all enemies, so we wait
08:07:11.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:07:11.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:07:11.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:07:12.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:07:12.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:07:12.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:07:12.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:07:12.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:07:12.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:07:12.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:07:12.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:07:12.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:07:12.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:07:12.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:07:12.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:07:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:07:13.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:07:13.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:13.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:13.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:13.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:07:13.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:07:13.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:07:13.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:13.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:13.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:13.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:07:14.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:07:14.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:07:14.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:07:14.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:07:14.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:07:14.527 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure
08:07:14.527 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:07:14.527 [Lua] Starting async level spawning of levels/honduras/ground_zero/world
08:07:14.528 [Umbra] Init version: 3.4.15 :: 16 threads
08:07:15.069 [Lua] Async level spawning done
08:07:15.069 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:07:16.047 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:07:16.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:07:16.047 [Lua] [Matchmaking] unregister rpcs
08:07:16.048 [Lua] Set lobby begin:
08:07:16.048 [Lua] Lobby data twitch_enabled = false
08:07:16.048 [Lua] Lobby data selected_mission_id = ground_zero
08:07:16.048 [Lua] Lobby data num_players = 2
08:07:16.048 [Lua] Lobby data difficulty_tweak = 0
08:07:16.048 [Lua] Lobby data host = 1100001034ed953
08:07:16.048 [Lua] Lobby data matchmaking_type = 2
08:07:16.049 [Lua] Lobby data is_private = false
08:07:16.049 [Lua] Lobby data match_started = true
08:07:16.049 [Lua] Lobby data difficulty = hardest
08:07:16.049 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:16.049 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:16.049 [Lua] Lobby data unique_server_name = Xanoth
08:07:16.049 [Lua] Lobby data quick_game = false
08:07:16.050 [Lua] Lobby data country_code = GB
08:07:16.050 [Lua] Lobby data matchmaking = true
08:07:16.050 [Lua] Lobby data power_level = 0
08:07:16.050 [Lua] Lobby data mission_id = ground_zero
08:07:16.051 [Lua] Lobby data mechanism = adventure
08:07:16.051 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.051 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.051 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:16.052 [Lua] Lobby data player_slot_3 = 0:0
08:07:16.052 [Lua] Lobby data eac_authorized = true
08:07:16.052 [Lua] Set lobby end.
08:07:16.052 [Lua] [Managers] Destroying manager group:
08:07:16.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
08:07:16.054 [Lua] [Gamestate] Enter StateIngame HOST
08:07:16.054 [Lua] [Managers] Calling function on all managers:
08:07:16.055 [Lua] <>level = ground_zero<>
08:07:16.055 [Lua] Set lobby begin:
08:07:16.055 [Lua] Lobby data twitch_enabled = false
08:07:16.055 [Lua] Lobby data selected_mission_id = ground_zero
08:07:16.055 [Lua] Lobby data num_players = 2
08:07:16.055 [Lua] Lobby data difficulty_tweak = 0
08:07:16.055 [Lua] Lobby data host = 1100001034ed953
08:07:16.055 [Lua] Lobby data matchmaking_type = 2
08:07:16.055 [Lua] Lobby data is_private = false
08:07:16.056 [Lua] Lobby data match_started = true
08:07:16.056 [Lua] Lobby data difficulty = hardest
08:07:16.056 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:16.056 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:16.056 [Lua] Lobby data unique_server_name = Xanoth
08:07:16.056 [Lua] Lobby data quick_game = false
08:07:16.056 [Lua] Lobby data country_code = GB
08:07:16.057 [Lua] Lobby data matchmaking = true
08:07:16.057 [Lua] Lobby data power_level = 0
08:07:16.057 [Lua] Lobby data mission_id = ground_zero
08:07:16.057 [Lua] Lobby data mechanism = adventure
08:07:16.057 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.057 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.057 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:16.058 [Lua] Lobby data player_slot_3 = 0:0
08:07:16.058 [Lua] Lobby data eac_authorized = true
08:07:16.058 [Lua] Set lobby end.
08:07:16.058 [Lua] [StateIngame] Server ingame
08:07:16.067 [Lua] Set lobby begin:
08:07:16.067 [Lua] Lobby data twitch_enabled = false
08:07:16.067 [Lua] Lobby data selected_mission_id = ground_zero
08:07:16.067 [Lua] Lobby data num_players = 2
08:07:16.068 [Lua] Lobby data difficulty_tweak = 0
08:07:16.068 [Lua] Lobby data host = 1100001034ed953
08:07:16.068 [Lua] Lobby data matchmaking_type = 2
08:07:16.068 [Lua] Lobby data is_private = false
08:07:16.068 [Lua] Lobby data match_started = true
08:07:16.069 [Lua] Lobby data difficulty = hardest
08:07:16.069 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:16.069 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:16.069 [Lua] Lobby data unique_server_name = Xanoth
08:07:16.069 [Lua] Lobby data quick_game = false
08:07:16.069 [Lua] Lobby data country_code = GB
08:07:16.069 [Lua] Lobby data matchmaking = true
08:07:16.070 [Lua] Lobby data power_level = 0
08:07:16.070 [Lua] Lobby data mission_id = ground_zero
08:07:16.070 [Lua] Lobby data mechanism = adventure
08:07:16.070 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.070 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.070 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:16.070 [Lua] Lobby data player_slot_3 = 0:0
08:07:16.070 [Lua] Lobby data eac_authorized = true
08:07:16.070 [Lua] Set lobby end.
08:07:16.070 [Lua] [Matchmaking] register rpcs
08:07:16.071 [Lua] GameNetworkManager:init... creating game session
08:07:16.071 [Lua] Host GameSession.make_game_session_host with session:
08:07:16.071 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:07:16.071 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
08:07:16.071 [Lua] [GameNetworkManager] self.is_server = true
08:07:16.071 [Network] Setting artificial MTU limit to 65536
08:07:16.092 [Lua] Switching ConflictSettings: to: default
08:07:16.092 [Lua] pacing=default
08:07:16.092 [Lua] roaming=nil
08:07:16.092 [Lua] specials=default
08:07:16.092 [Lua] debug_color=maroon
08:07:16.092 [Lua] contained_breeds=nil
08:07:16.092 [Lua] pack_spawning=default
08:07:16.092 [Lua] disabled=false
08:07:16.092 [Lua] factions=nil
08:07:16.092 [Lua] boss=default
08:07:16.092 [Lua] horde=default
08:07:16.092 [Lua] name=default
08:07:16.092 [Lua] intensity=default
08:07:16.092 [Lua] ---
08:07:16.092 [Lua] [LevelAnalysis] set_random_seed( 7874470)
08:07:16.110 [Lua] [AIInterestPointSystem] Level Seed: 7874470
08:07:16.110 [Lua]
08:07:16.110 [Lua] [entity_system_bag] = table
08:07:16.110 [Lua] [entity_system_bag] = metatable
08:07:16.110 [Lua] [startup_data] = table
08:07:16.110 [Lua] [entity_manager] = table
08:07:16.110 [Lua] [entity_manager] = metatable
08:07:16.110 [Lua] [unit_spawner] = table
08:07:16.110 [Lua] [unit_spawner] = metatable
08:07:16.110 [Lua] [unit_storage] = table
08:07:16.110 [Lua] [unit_storage] = metatable
08:07:16.110 [Lua] [dice_keeper] = table
08:07:16.110 [Lua] [dice_keeper] = metatable
08:07:16.110 [Lua] [is_server] = true (boolean)
08:07:16.110 [Lua] [world] = [World]
08:07:16.110 [Lua] [system_api] = table
08:07:16.110 [Lua] [entity_system] = table
08:07:16.110 [Lua] [entity_system] = metatable
08:07:16.110 [Lua] [network_lobby] = table
08:07:16.110 [Lua] [network_lobby] = metatable
08:07:16.110 [Lua] [profile_synchronizer] = table
08:07:16.110 [Lua] [profile_synchronizer] = metatable
08:07:16.110 [Lua] [level_transition_handler] = table
08:07:16.110 [Lua] [level_transition_handler] = metatable
08:07:16.110 [Lua] [num_local_human_players] = 1 (number)
08:07:16.111 [Lua] [statistics_db] = table
08:07:16.111 [Lua] [statistics_db] = metatable
08:07:16.111 [Lua] [network_server] = table
08:07:16.111 [Lua] [network_server] = metatable
08:07:16.111 [Lua] [input_manager] = table
08:07:16.111 [Lua] [input_manager] = metatable
08:07:16.111 [Lua] [network_clock] = table
08:07:16.111 [Lua] [network_clock] = metatable
08:07:16.111 [Lua] [network_transmit] = table
08:07:16.111 [Lua] [network_transmit] = metatable
08:07:16.111 [Lua] [free_flight_manager] = table
08:07:16.111 [Lua] [free_flight_manager] = metatable
08:07:16.111 [Lua] [network_manager] = table
08:07:16.111 [Lua] [network_manager] = metatable
08:07:16.111 [Lua] [network_event_delegate] = table
08:07:16.111 [Lua] [network_event_delegate] = metatable
08:07:16.111 [Lua]
08:07:16.111 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:07:16.111 [Lua] ignoring extension VersusInteractObjectiveExtension
08:07:16.111 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:07:16.111 [Lua] ignoring extension VersusSocketObjectiveExtension
08:07:16.111 [Lua] ignoring extension VersusTargetObjectiveExtension
08:07:16.111 [Lua] ignoring extension VersusMissionObjectiveExtension
08:07:16.117 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:07:16.146 [Lua] [AchievementManager] Achievements using the steam platform
08:07:16.146 [Lua] PlayerManager:add_player player_1
08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group
08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group
08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group
08:07:16.230 [Lua] [StateIngame] Level seed: 7874470
08:07:16.264 [Lua] [LevelAnalysis] set_random_seed( 7874470)
08:07:16.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:07:16.273 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:07:16.274 [Lua] [IngameUI] init
08:07:16.287 [SteamVoipClient] select_out(1100001034ed953, off)
08:07:16.287 [SteamVoipClient] select_out(1100001041bdda2, off)
08:07:16.292 [Lua] cb_razer_chroma_setup
08:07:16.315 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:07:16.315 [Lua] Set lobby begin:
08:07:16.315 [Lua] Lobby data twitch_enabled = false
08:07:16.316 [Lua] Lobby data selected_mission_id = ground_zero
08:07:16.316 [Lua] Lobby data num_players = 2
08:07:16.316 [Lua] Lobby data difficulty_tweak = 0
08:07:16.316 [Lua] Lobby data host = 1100001034ed953
08:07:16.316 [Lua] Lobby data matchmaking_type = 2
08:07:16.316 [Lua] Lobby data is_private = false
08:07:16.316 [Lua] Lobby data match_started = true
08:07:16.316 [Lua] Lobby data difficulty = hardest
08:07:16.316 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:16.316 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:16.316 [Lua] Lobby data unique_server_name = Xanoth
08:07:16.316 [Lua] Lobby data quick_game = false
08:07:16.316 [Lua] Lobby data country_code = GB
08:07:16.316 [Lua] Lobby data matchmaking = true
08:07:16.316 [Lua] Lobby data power_level = 835
08:07:16.316 [Lua] Lobby data mission_id = ground_zero
08:07:16.317 [Lua] Lobby data mechanism = adventure
08:07:16.317 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.317 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.317 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:16.317 [Lua] Lobby data player_slot_3 = 0:0
08:07:16.317 [Lua] Lobby data eac_authorized = true
08:07:16.317 [Lua] Set lobby end.
08:07:16.318 [Lua] CurrentConflictSettings default
08:07:16.318 [Lua] [ConflictDirector] conflict_director is ai_ready
08:07:16.322 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:07:16.322 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:07:16.327 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:07:16.327 [Lua] Forming navigation groups in one frame
08:07:16.327 [Lua] Forming navigation groups
08:07:16.335 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251
08:07:16.608 [Lua] NavigationGroupManager -> calulation time B: 0.27300000000013824
08:07:16.608 [Lua] number of nav groups: 383
08:07:16.611 [Lua] number of refined nav groups : 252
08:07:16.617 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
08:07:16.617 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.783231023512787 Normalized coefficient: 1.4606011839732622
08:07:16.622 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8260790105909095 Normalized coefficient: 1.6028774023722037
08:07:16.625 [Lua] -------------> JOW Perfect-density 9 Sum density 8.8074282735586209 Normalized coefficient: 1.0218646942626273
08:07:16.629 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
08:07:16.629 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:07:16.630 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
08:07:16.630 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters.
08:07:16.630 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:07:16.630 [Lua] [LevelAnalysis]
08:07:16.631 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:07:16.631 [Lua] [LevelAnalysis]
08:07:16.631 [Lua] [LevelAnalysis] Terror events added:
08:07:16.631 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:07:16.631 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
08:07:16.631 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
08:07:16.631 [Lua] ----> using boss gizmo!
08:07:16.631 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.5 start-travel-dist: 163.5, end-travel-dist: 196.6 spawn_distance 0.0
08:07:16.631 [Lua] Adding main path event: Vector3Box(-39.0919, 76.6688, 30.8904) boss_event_chaos_spawn 45 table: 000000000D0D7CD0
08:07:16.631 [Lua] NORMAL PATROL MAIN PATH 518.953369140625
08:07:16.631 [Lua] [waypoints] = table
08:07:16.631 [Lua] [astar_points] = table
08:07:16.631 [Lua] [travel_dist] = 506.66589789092541 (number)
08:07:16.631 [Lua] [one_directional] = true (boolean)
08:07:16.631 [Lua] [id] = boss_22 (string)
08:07:16.631 [Lua] ----> using boss spline path!
08:07:16.631 [Lua] Adding main path event: Vector3Box(100.788, 36.4399, -16.418) boss_event_skaven_spline_patrol 45 table: 000000000D0D7FE0
08:07:16.631 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1
08:07:16.631 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775
08:07:16.631 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775
08:07:16.631 [Lua] [LevelAnalysis] wanted_distance: 68.678092393244214
08:07:16.631 [Lua] [LevelAnalysis] Terror events added:
08:07:16.631 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:07:16.631 [Lua] Adding main path event: Vector3Box(-143.931, 86.9812, 40.2116) rare_event_loot_rat 45 table: 000000000D0D8A30
08:07:16.631 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:07:16.636 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:07:16.645 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
08:07:16.645 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:07:16.645 [Lua] [Managers] Calling function on all managers:
08:07:16.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:07:16.663 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
08:07:16.663 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
08:07:16.669 [Lua] player (1100001034ed953,2) was put into party 1
08:07:16.685 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
08:07:16.685 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55
08:07:16.685 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3)
08:07:16.685 [Lua] player (1100001034ed953,3) was put into party 1
08:07:16.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
08:07:16.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57
08:07:16.701 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
08:07:16.701 [Lua] player (1100001034ed953,4) was put into party 1
08:07:16.718 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
08:07:16.718 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
08:07:16.718 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:07:16.757 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
08:07:16.757 [Lua] [GameNetworkManager] destroying game object with go_id=58
08:07:16.757 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
08:07:16.757 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
08:07:16.760 [Lua] player (1100001034ed953,4) was put into party 1
08:07:16.776 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
08:07:16.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
08:07:16.776 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
08:07:17.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:07:17.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:07:17.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:07:17.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:07:17.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:07:17.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:07:17.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:07:17.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:07:17.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:07:17.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:07:17.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:07:17.740 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
08:07:17.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
08:07:17.781 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
08:07:17.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:07:17.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:07:17.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:07:17.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:07:17.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:07:17.992 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:07:17.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:07:18.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:07:18.014 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:07:18.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:07:18.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:07:18.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:07:18.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:07:18.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:07:18.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:07:18.072 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:07:18.095 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001041bdda2, connection_key=0)
08:07:18.099 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Loading
08:07:18.099 [Lua] [PeerSM] 1100001041bdda2 :: on_enter LoadingProfilePackages
08:07:18.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:07:18.166 [Lua] [PackageManager] Force_load: wwise/staff
08:07:18.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:07:18.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:07:18.276 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:07:18.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:07:18.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:07:18.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:07:18.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
08:07:18.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
08:07:18.354 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
08:07:18.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:07:18.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:07:18.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:07:18.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:07:18.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:07:18.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:07:18.453 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:07:18.486 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:07:18.486 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:07:18.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:07:18.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:07:18.745 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:07:18.745 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
08:07:18.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
08:07:18.777 [Lua] [PackageManager] Force_load: wwise/handgun
08:07:18.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:07:18.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:07:18.811 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:07:18.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:07:18.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:07:18.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:07:18.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:07:19.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:07:19.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:07:19.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:07:19.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:07:19.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:07:19.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:07:19.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:07:19.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:07:19.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:07:19.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:07:19.437 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:07:19.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:07:19.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:07:19.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:07:19.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:07:19.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:07:19.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:07:19.528 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:07:19.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:07:19.643 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:07:19.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:07:20.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:07:20.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:07:20.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:07:20.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:07:20.250 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:07:20.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:07:20.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:07:20.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:07:20.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:07:20.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:07:20.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:07:20.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:07:20.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:07:20.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:07:20.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:07:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:07:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:07:20.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:07:20.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:07:20.702 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:07:20.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:07:20.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:07:20.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:07:20.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:07:21.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:07:21.221 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:07:21.231 [Lua] [PeerSM] 1100001041bdda2 :: on_exit LoadingProfilePackages
08:07:21.231 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForEnterGame
08:07:22.717 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForEnterGame
08:07:22.717 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForGameObjectSync
08:07:22.727 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001041bdda2
08:07:22.731 [Lua] Breedfreezer (server) starting a hot join sync
08:07:22.731 [Lua] packing 0 units of breed chaos_marauder
08:07:22.731 [Lua] packing 0 units of breed skaven_clan_rat
08:07:22.731 [Lua] packing 0 units of breed skaven_storm_vermin
08:07:22.731 [Lua] packing 0 units of breed skaven_slave
08:07:22.731 [Lua] packing 0 units of breed chaos_fanatic
08:07:22.731 [Lua] packing 0 units of breed chaos_raider
08:07:22.731 [Lua] packing 0 units of breed chaos_warrior
08:07:22.731 [Lua] packing 0 units of breed chaos_berzerker
08:07:22.731 [Lua] packing 0 units of breed skaven_plague_monk
08:07:22.731 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:07:22.731 [Lua]
08:07:22.731 [Lua] [1] = 1 (number)
08:07:22.731 [Lua] [2] = 0 (number)
08:07:22.731 [Lua] [3] = 1 (number)
08:07:22.731 [Lua] [4] = 0 (number)
08:07:22.731 [Lua] [5] = 1 (number)
08:07:22.731 [Lua] [6] = 0 (number)
08:07:22.731 [Lua] [7] = 1 (number)
08:07:22.731 [Lua] [8] = 0 (number)
08:07:22.731 [Lua] [9] = 1 (number)
08:07:22.731 [Lua] [10] = 0 (number)
08:07:22.731 [Lua] [11] = 1 (number)
08:07:22.731 [Lua] [12] = 0 (number)
08:07:22.731 [Lua] [13] = 1 (number)
08:07:22.731 [Lua] [14] = 0 (number)
08:07:22.731 [Lua] [15] = 1 (number)
08:07:22.731 [Lua] [16] = 0 (number)
08:07:22.731 [Lua] [17] = 1 (number)
08:07:22.731 [Lua] [18] = 0 (number)
08:07:22.731 [Lua]
08:07:22.731 [Lua]
08:07:22.731 [Lua]
08:07:22.731 [Lua] PlayerManager:add_remote_player 1100001041bdda2
08:07:22.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
08:07:22.731 [Lua] RemotePlayer:create_game_object( ) 62
08:07:22.750 [Lua] [ProfileSynchronizer] Assigning peer(1100001041bdda2:1) to profile(4) career(1)
08:07:22.750 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForGameObjectSync
08:07:22.750 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForPlayers
08:07:22.754 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
08:07:22.754 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
08:07:22.754 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForPlayers
08:07:22.754 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InGame
08:07:22.757 [Lua] test
08:07:22.757 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
08:07:22.761 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:22.761 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
08:07:22.761 [Lua] test
08:07:22.761 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
08:07:22.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:22.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
08:07:22.764 [Lua] test
08:07:22.764 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4
08:07:22.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:22.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
08:07:22.769 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-188.592, 150.4, 47.305), Vector4(0, 0, 0.92388, 0.382683))
08:07:22.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:22.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:22.772 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:07:22.772 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
08:07:22.785 [Lua] Switching ConflictSettings: to: skaven
08:07:22.785 [Lua] pacing=default
08:07:22.785 [Lua] roaming=nil
08:07:22.785 [Lua] specials=skaven
08:07:22.785 [Lua] debug_color=orange
08:07:22.785 [Lua] contained_breeds=nil
08:07:22.785 [Lua] pack_spawning=skaven
08:07:22.785 [Lua] disabled=false
08:07:22.785 [Lua] factions=nil
08:07:22.785 [Lua] boss=skaven
08:07:22.785 [Lua] horde=default
08:07:22.785 [Lua] name=skaven
08:07:22.785 [Lua] intensity=default
08:07:22.785 [Lua] ---
08:07:22.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:22.860 [Lua] Spline already found!
08:07:22.886 [Lua] Init group template: spline_patrol
08:07:22.959 [Lua] [MOD][VMF][INFO] Added 1100001041bdda2 to the VMF users list.
08:07:22.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001041bdda2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:07:22.959 [Lua] Adding player sync data to peer=1100001041bdda2 local_player_id=1
08:07:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
08:07:23.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
08:07:23.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
08:07:23.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
08:07:23.016 [Lua] StateInGameRunning:_game_actually_starts()
08:07:23.017 [Lua] #################################################################################################################
08:07:23.017 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:07:23.017 [Lua] #################################################################################################################
08:07:23.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
08:07:23.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
08:07:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
08:07:23.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
08:07:23.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
08:07:23.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
08:07:23.202 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
08:07:23.202 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
08:07:23.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
08:07:23.208 [Lua] Commit load time data
08:07:23.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
08:07:23.247 [Lua] [PackageManager] Force_load: wwise/we_deus_01
08:07:23.248 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
08:07:23.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
08:07:23.305 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
08:07:23.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base
08:07:23.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base
08:07:23.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base
08:07:23.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:07:23.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:07:23.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
08:07:23.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:07:23.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:07:23.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:07:24.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x4e938, position: 0
08:07:25.413 [Lua] player (1100001041bdda2,1) was put into party 1
08:07:25.421 [Lua] [GameNetworkManager] destroying game object with go_id=68
08:07:25.424 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
08:07:25.424 [Lua] [GameNetworkManager] destroying game object with go_id=60
08:07:25.433 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer
08:07:25.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
08:07:25.435 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
08:07:25.435 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
08:07:25.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer
08:07:25.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer
08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer
08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer
08:07:25.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:07:25.437 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
08:07:25.442 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
08:07:25.668 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:07:25.668 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player.
08:07:25.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
08:07:25.669 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1
08:07:25.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:26.285 [Lua] Set lobby begin:
08:07:26.285 [Lua] Lobby data twitch_enabled = false
08:07:26.286 [Lua] Lobby data selected_mission_id = ground_zero
08:07:26.286 [Lua] Lobby data num_players = 2
08:07:26.286 [Lua] Lobby data difficulty_tweak = 0
08:07:26.286 [Lua] Lobby data host = 1100001034ed953
08:07:26.286 [Lua] Lobby data matchmaking_type = 2
08:07:26.286 [Lua] Lobby data is_private = false
08:07:26.286 [Lua] Lobby data match_started = true
08:07:26.286 [Lua] Lobby data difficulty = hardest
08:07:26.286 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:26.286 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:26.286 [Lua] Lobby data unique_server_name = Xanoth
08:07:26.286 [Lua] Lobby data quick_game = false
08:07:26.286 [Lua] Lobby data country_code = GB
08:07:26.286 [Lua] Lobby data matchmaking = true
08:07:26.286 [Lua] Lobby data power_level = 417
08:07:26.286 [Lua] Lobby data mission_id = ground_zero
08:07:26.286 [Lua] Lobby data mechanism = adventure
08:07:26.286 [Lua] Lobby data player_slot_5 = 0:0
08:07:26.286 [Lua] Lobby data player_slot_2 = 0:0
08:07:26.286 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:26.286 [Lua] Lobby data player_slot_3 = 0:0
08:07:26.287 [Lua] Lobby data eac_authorized = true
08:07:26.287 [Lua] Set lobby end.
08:07:31.384 [Lua] Set lobby begin:
08:07:31.384 [Lua] Lobby data twitch_enabled = false
08:07:31.384 [Lua] Lobby data selected_mission_id = ground_zero
08:07:31.385 [Lua] Lobby data num_players = 2
08:07:31.385 [Lua] Lobby data difficulty_tweak = 0
08:07:31.385 [Lua] Lobby data host = 1100001034ed953
08:07:31.385 [Lua] Lobby data matchmaking_type = 2
08:07:31.386 [Lua] Lobby data is_private = false
08:07:31.386 [Lua] Lobby data match_started = true
08:07:31.386 [Lua] Lobby data difficulty = hardest
08:07:31.386 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:31.387 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:31.387 [Lua] Lobby data unique_server_name = Xanoth
08:07:31.387 [Lua] Lobby data quick_game = false
08:07:31.387 [Lua] Lobby data country_code = GB
08:07:31.387 [Lua] Lobby data matchmaking = true
08:07:31.388 [Lua] Lobby data power_level = 830
08:07:31.388 [Lua] Lobby data mission_id = ground_zero
08:07:31.388 [Lua] Lobby data mechanism = adventure
08:07:31.388 [Lua] Lobby data player_slot_5 = 0:0
08:07:31.390 [Lua] Lobby data player_slot_2 = 0:0
08:07:31.390 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:31.390 [Lua] Lobby data player_slot_3 = 0:0
08:07:31.390 [Lua] Lobby data eac_authorized = true
08:07:31.390 [Lua] Set lobby end.
08:07:40.252 [Window] Window => active
08:07:47.555 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:07:47.555 [Lua] Players: 3
08:07:47.555 [Lua] Set lobby begin:
08:07:47.555 [Lua] Lobby data twitch_enabled = false
08:07:47.555 [Lua] Lobby data selected_mission_id = ground_zero
08:07:47.555 [Lua] Lobby data num_players = 3
08:07:47.555 [Lua] Lobby data difficulty_tweak = 0
08:07:47.555 [Lua] Lobby data host = 1100001034ed953
08:07:47.555 [Lua] Lobby data matchmaking_type = 2
08:07:47.555 [Lua] Lobby data is_private = false
08:07:47.555 [Lua] Lobby data match_started = true
08:07:47.555 [Lua] Lobby data difficulty = hardest
08:07:47.556 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:47.556 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:47.556 [Lua] Lobby data unique_server_name = Xanoth
08:07:47.556 [Lua] Lobby data quick_game = false
08:07:47.556 [Lua] Lobby data country_code = GB
08:07:47.556 [Lua] Lobby data matchmaking = true
08:07:47.556 [Lua] Lobby data power_level = 830
08:07:47.556 [Lua] Lobby data mission_id = ground_zero
08:07:47.556 [Lua] Lobby data mechanism = adventure
08:07:47.556 [Lua] Lobby data player_slot_5 = 0:0
08:07:47.556 [Lua] Lobby data player_slot_2 = 0:0
08:07:47.556 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:47.556 [Lua] Lobby data player_slot_3 = 0:0
08:07:47.556 [Lua] Lobby data eac_authorized = true
08:07:47.556 [Lua] Set lobby end.
08:07:47.556 [Lua] [LobbyMembers] Member joined 110000106b254e8
08:07:48.233 [Lua] Players are leaving the safe zone
08:07:48.889 [Lua] GOT approve_channel 4 110000106b254e8 186000001baaec3
08:07:48.889 [EAC] EAC server has client 110000106b254e8 and channel 4 (and owner 110000106b254e8)
08:07:48.889 [EACServer] [09:07:48:889][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106B254E8 PlayerGUID: 76561198072616168 PlayerIP: 0.0.0.0 OwnerGUID: 76561198072616168 PlayerName: Dacaz
08:07:48.889 [Lua] Client with peer_id 110000106b254e8 got APPROVED by server
08:07:48.890 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106b254e8'
08:07:48.890 [Lua] [ChatManager][1]System: Dacaz is joining the game
08:07:48.890 [Lua] [NetworkServer] Peer 110000106b254e8 joined server lobby.
08:07:48.890 [Lua] [NetworkServer] Creating peer info.
08:07:48.890 [Lua] [PeerSM] 110000106b254e8 :: on_enter Connecting
08:07:49.004 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000106b254e8, replying lobby_ok
08:07:49.085 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106b254e8 REPLY wh:1100001034ed953 | we:1100001041bdda2 | dr:0 | bw:0 | es:0
08:07:49.166 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106b254e8
08:07:49.166 [Lua] Set lobby begin:
08:07:49.166 [Lua] Lobby data twitch_enabled = false
08:07:49.166 [Lua] Lobby data selected_mission_id = ground_zero
08:07:49.166 [Lua] Lobby data num_players = 3
08:07:49.166 [Lua] Lobby data difficulty_tweak = 0
08:07:49.166 [Lua] Lobby data host = 1100001034ed953
08:07:49.166 [Lua] Lobby data matchmaking_type = 2
08:07:49.166 [Lua] Lobby data is_private = false
08:07:49.166 [Lua] Lobby data match_started = true
08:07:49.166 [Lua] Lobby data difficulty = hardest
08:07:49.166 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:07:49.166 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:07:49.166 [Lua] Lobby data unique_server_name = Xanoth
08:07:49.166 [Lua] Lobby data quick_game = false
08:07:49.166 [Lua] Lobby data country_code = GB
08:07:49.166 [Lua] Lobby data matchmaking = true
08:07:49.166 [Lua] Lobby data power_level = 830
08:07:49.166 [Lua] Lobby data mission_id = ground_zero
08:07:49.166 [Lua] Lobby data mechanism = adventure
08:07:49.167 [Lua] Lobby data player_slot_5 = 0:0
08:07:49.167 [Lua] Lobby data player_slot_2 = 0:0
08:07:49.167 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:07:49.167 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:07:49.167 [Lua] Lobby data eac_authorized = true
08:07:49.167 [Lua] Set lobby end.
08:07:50.460 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:50.778 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:07:51.377 [Lua] ### CLEARING PEER STATE FOR 110000106b254e8
08:07:51.377 [Lua] [PeerSM] 110000106b254e8 :: on_exit Connecting
08:07:51.377 [Lua] [PeerSM] 110000106b254e8 :: on_enter Connecting
08:07:51.457 [Lua] [NetworkServer] Peer 110000106b254e8 has sent rpc_notify_lobby_joined
08:07:51.457 [Lua] [PSM] Peer 110000106b254e8 joined. Want to use profile index "3" and join party "0"
08:07:51.457 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106b254e8, connection_key=1)
08:07:51.457 [Lua] Sync dynamic to client:
08:07:51.602 [Lua] ### Received rpc_level_load_started
08:07:51.602 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_session_id: 2128319616
08:07:51.602 [Lua] player (110000106b254e8,1) was put into party 0
08:07:51.602 [Lua] [ProfileSynchronizer] Peer 110000106b254e8 entered session
08:07:51.602 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106b254e8
08:07:51.602 [Lua] Mechanism says: a client has initialized the mechanism! 110000106b254e8
08:07:51.772 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:51.842 [SteamVoipClient] select_out(110000106b254e8, on)
08:07:51.862 [SteamVoipClient] select_out(110000106b254e8, on)
08:07:51.862 [SteamVoipClient] select_in(110000106b254e8, on)
08:07:51.862 [SteamVoipClient] select_out(110000106b254e8, off)
08:07:52.149 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:07:53.144 [EACServer] [09:07:53:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106B254E8 Session: 2 Status: Client Authenticated Message: Client authenticated.
08:07:53.145 [EAC] Peer 110000106b254e8 switched EAC state to ClientAuthenticatedLocal
08:07:53.262 [EACServer] [09:07:53:262][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106B254E8.
08:07:53.497 [Lua] [NetworkServer] Peer 110000106b254e8 has sent rpc_post_game_notified
08:07:53.498 [Lua] [PeerSM] 110000106b254e8 :: on_exit Connecting
08:07:53.498 [Lua] [PeerSM] 110000106b254e8 :: on_enter Loading
08:07:53.563 [EACServer] [09:07:53:563][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106B254E8
08:07:53.563 [EACServer] [09:07:53:563][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106B254E8 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:07:53.568 [EAC] Peer 110000106b254e8 switched EAC state to ClientAuthenticatedRemote
08:07:55.827 [Lua] main path terror event triggered: rare_event_loot_rat
08:07:55.827 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
08:07:55.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:55.978 [Lua] Spline already found!
08:07:56.003 [Lua] Init group template: spline_patrol
08:07:56.276 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:07:56.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:56.716 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:07:56.717 [Lua] Spline already found!
08:07:56.754 [Lua] Init group template: spline_patrol
08:07:59.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:07:59.078 [Lua] Spline already found!
08:07:59.116 [Lua] Init group template: spline_patrol
08:07:59.397 [Lua] ### Received rpc_level_loaded
08:07:59.397 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_id: 49
08:07:59.397 [Lua] Peer 110000106b254e8 has loaded the level but not all enemies, so we wait
08:08:01.212 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:08:01.212 [Lua] Players: 4
08:08:01.212 [Lua] Set lobby begin:
08:08:01.212 [Lua] Lobby data twitch_enabled = false
08:08:01.212 [Lua] Lobby data selected_mission_id = ground_zero
08:08:01.212 [Lua] Lobby data num_players = 4
08:08:01.212 [Lua] Lobby data difficulty_tweak = 0
08:08:01.212 [Lua] Lobby data host = 1100001034ed953
08:08:01.212 [Lua] Lobby data matchmaking_type = 2
08:08:01.213 [Lua] Lobby data is_private = false
08:08:01.213 [Lua] Lobby data match_started = true
08:08:01.213 [Lua] Lobby data difficulty = hardest
08:08:01.213 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:08:01.213 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:08:01.213 [Lua] Lobby data unique_server_name = Xanoth
08:08:01.213 [Lua] Lobby data quick_game = false
08:08:01.213 [Lua] Lobby data country_code = GB
08:08:01.213 [Lua] Lobby data matchmaking = true
08:08:01.213 [Lua] Lobby data power_level = 830
08:08:01.213 [Lua] Lobby data mission_id = ground_zero
08:08:01.213 [Lua] Lobby data mechanism = adventure
08:08:01.213 [Lua] Lobby data player_slot_5 = 0:0
08:08:01.213 [Lua] Lobby data player_slot_2 = 0:0
08:08:01.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:08:01.213 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:08:01.213 [Lua] Lobby data eac_authorized = true
08:08:01.213 [Lua] Set lobby end.
08:08:01.213 [Lua] [LobbyMembers] Member joined 110000107b6d015
08:08:03.358 [Lua] GOT approve_channel 7 110000107b6d015 186000001baaec3
08:08:03.359 [EAC] EAC server has client 110000107b6d015 and channel 7 (and owner 110000107b6d015)
08:08:03.359 [EACServer] [09:08:03:358][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron
08:08:03.359 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server
08:08:03.359 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015'
08:08:03.359 [Lua] [ChatManager][1]System: Aviron is joining the game
08:08:03.359 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby.
08:08:03.359 [Lua] [NetworkServer] Creating peer info.
08:08:03.359 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:08:03.510 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok
08:08:03.533 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:03.634 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:1100001041bdda2 | dr:110000106b254e8 | bw:0 | es:0
08:08:03.758 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107b6d015
08:08:03.758 [Lua] Set lobby begin:
08:08:03.758 [Lua] Lobby data twitch_enabled = false
08:08:03.758 [Lua] Lobby data selected_mission_id = ground_zero
08:08:03.758 [Lua] Lobby data num_players = 4
08:08:03.758 [Lua] Lobby data difficulty_tweak = 0
08:08:03.758 [Lua] Lobby data host = 1100001034ed953
08:08:03.759 [Lua] Lobby data matchmaking_type = 2
08:08:03.759 [Lua] Lobby data is_private = false
08:08:03.759 [Lua] Lobby data match_started = true
08:08:03.759 [Lua] Lobby data difficulty = hardest
08:08:03.759 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:08:03.759 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:08:03.759 [Lua] Lobby data unique_server_name = Xanoth
08:08:03.759 [Lua] Lobby data quick_game = false
08:08:03.759 [Lua] Lobby data country_code = GB
08:08:03.759 [Lua] Lobby data matchmaking = true
08:08:03.759 [Lua] Lobby data power_level = 830
08:08:03.759 [Lua] Lobby data mission_id = ground_zero
08:08:03.759 [Lua] Lobby data mechanism = adventure
08:08:03.759 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:08:03.759 [Lua] Lobby data player_slot_2 = 0:0
08:08:03.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:08:03.759 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:08:03.759 [Lua] Lobby data eac_authorized = true
08:08:03.759 [Lua] Set lobby end.
08:08:03.946 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:08:04.394 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106b254e8, connection_key=1)
08:08:04.394 [Lua] [PeerSM] 110000106b254e8 :: on_exit Loading
08:08:04.394 [Lua] [PeerSM] 110000106b254e8 :: on_enter LoadingProfilePackages
08:08:04.404 [Lua] [PeerSM] 110000106b254e8 :: on_exit LoadingProfilePackages
08:08:04.404 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForEnterGame
08:08:05.916 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForEnterGame
08:08:05.916 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForGameObjectSync
08:08:05.931 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106b254e8
08:08:05.937 [Lua] Breedfreezer (server) starting a hot join sync
08:08:05.937 [Lua] packing 0 units of breed chaos_marauder
08:08:05.937 [Lua] packing 0 units of breed skaven_clan_rat
08:08:05.937 [Lua] packing 0 units of breed skaven_storm_vermin
08:08:05.937 [Lua] packing 0 units of breed skaven_slave
08:08:05.937 [Lua] packing 0 units of breed chaos_fanatic
08:08:05.937 [Lua] packing 0 units of breed chaos_raider
08:08:05.937 [Lua] packing 0 units of breed chaos_warrior
08:08:05.937 [Lua] packing 0 units of breed chaos_berzerker
08:08:05.937 [Lua] packing 0 units of breed skaven_plague_monk
08:08:05.937 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:08:05.937 [Lua]
08:08:05.937 [Lua] [1] = 1 (number)
08:08:05.937 [Lua] [2] = 0 (number)
08:08:05.937 [Lua] [3] = 3 (number)
08:08:05.938 [Lua] [4] = 0 (number)
08:08:05.938 [Lua] [5] = 1 (number)
08:08:05.938 [Lua] [6] = 0 (number)
08:08:05.938 [Lua] [7] = 1 (number)
08:08:05.938 [Lua] [8] = 0 (number)
08:08:05.938 [Lua] [9] = 1 (number)
08:08:05.938 [Lua] [10] = 0 (number)
08:08:05.938 [Lua] [11] = 1 (number)
08:08:05.938 [Lua] [12] = 0 (number)
08:08:05.938 [Lua] [13] = 1 (number)
08:08:05.938 [Lua] [14] = 0 (number)
08:08:05.938 [Lua] [15] = 1 (number)
08:08:05.938 [Lua] [16] = 0 (number)
08:08:05.938 [Lua] [17] = 1 (number)
08:08:05.938 [Lua] [18] = 0 (number)
08:08:05.938 [Lua]
08:08:05.938 [Lua]
08:08:05.938 [Lua]
08:08:05.938 [Lua] PlayerManager:add_remote_player 110000106b254e8
08:08:05.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=146
08:08:05.938 [Lua] RemotePlayer:create_game_object( ) 146
08:08:05.957 [Lua] [ProfileSynchronizer] Assigning peer(110000106b254e8:1) to profile(3) career(3)
08:08:05.957 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForGameObjectSync
08:08:05.957 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForPlayers
08:08:05.968 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForPlayers
08:08:05.968 [Lua] [PeerSM] 110000106b254e8 :: on_enter InGame
08:08:06.038 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015
08:08:06.038 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:08:06.038 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:08:06.171 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined
08:08:06.171 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "5" and join party "0"
08:08:06.171 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=2)
08:08:06.171 [Lua] Sync dynamic to client:
08:08:06.195 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106b254e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:08:06.195 [Lua] Adding player sync data to peer=110000106b254e8 local_player_id=1
08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read,
08:08:06.197 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read,
08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:08:06.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
08:08:06.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p, ProfileSynchronizer, async-read,
08:08:06.198 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:08:06.211 [Lua] Spline already found!
08:08:06.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:08:06.247 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:08:06.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
08:08:06.251 [Lua] Init group template: spline_patrol
08:08:06.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
08:08:06.299 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
08:08:06.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:08:06.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:08:06.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:08:06.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
08:08:06.399 [Lua] ### Received rpc_level_load_started
08:08:06.399 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 2128319616
08:08:06.399 [Lua] player (110000107b6d015,1) was put into party 0
08:08:06.400 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session
08:08:06.400 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015
08:08:06.400 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015
08:08:06.578 [SteamVoipClient] select_out(110000107b6d015, on)
08:08:06.597 [SteamVoipClient] select_out(110000107b6d015, on)
08:08:06.597 [SteamVoipClient] select_in(110000107b6d015, on)
08:08:06.597 [SteamVoipClient] select_out(110000107b6d015, off)
08:08:06.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
08:08:06.797 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
08:08:06.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
08:08:06.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
08:08:06.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
08:08:06.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p
08:08:06.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p
08:08:06.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p
08:08:07.285 [EACServer] [09:08:07:285][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 3 Status: Client Authenticated Message: Client authenticated.
08:08:07.286 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal
08:08:07.397 [EACServer] [09:08:07:396][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015.
08:08:07.698 [EACServer] [09:08:07:697][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015
08:08:07.698 [EACServer] [09:08:07:697][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:08:07.708 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote
08:08:07.757 [Lua] Set lobby begin:
08:08:07.757 [Lua] Lobby data twitch_enabled = false
08:08:07.757 [Lua] Lobby data selected_mission_id = ground_zero
08:08:07.757 [Lua] Lobby data num_players = 4
08:08:07.757 [Lua] Lobby data difficulty_tweak = 0
08:08:07.757 [Lua] Lobby data host = 1100001034ed953
08:08:07.758 [Lua] Lobby data matchmaking_type = 2
08:08:07.758 [Lua] Lobby data is_private = false
08:08:07.758 [Lua] Lobby data match_started = true
08:08:07.758 [Lua] Lobby data difficulty = hardest
08:08:07.758 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:08:07.758 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:08:07.758 [Lua] Lobby data unique_server_name = Xanoth
08:08:07.758 [Lua] Lobby data quick_game = false
08:08:07.758 [Lua] Lobby data country_code = GB
08:08:07.758 [Lua] Lobby data matchmaking = true
08:08:07.758 [Lua] Lobby data power_level = 553
08:08:07.758 [Lua] Lobby data mission_id = ground_zero
08:08:07.758 [Lua] Lobby data mechanism = adventure
08:08:07.758 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:08:07.758 [Lua] Lobby data player_slot_2 = 0:0
08:08:07.758 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:08:07.758 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:08:07.758 [Lua] Lobby data eac_authorized = true
08:08:07.758 [Lua] Set lobby end.
08:08:07.826 [Lua] player (110000106b254e8,1) was put into party 1
08:08:07.837 [Lua] [GameNetworkManager] destroying game object with go_id=66
08:08:07.841 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
08:08:07.841 [Lua] [GameNetworkManager] destroying game object with go_id=56
08:08:07.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
08:08:07.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
08:08:07.854 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
08:08:07.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
08:08:07.856 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:08:07.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
08:08:07.864 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
08:08:07.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
08:08:07.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
08:08:07.864 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
08:08:07.868 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
08:08:07.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106b254e8 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:08:07.968 [Lua] [NetworkServer] Peer 110000106b254e8 spawned player.
08:08:07.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=150
08:08:07.969 [Lua] PlayerManager:assign_unit_ownership Dacaz 110000106b254e8 1
08:08:07.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:08:08.268 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified
08:08:08.270 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:08:08.270 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading
08:08:09.508 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:09.873 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:08:12.907 [Lua] Set lobby begin:
08:08:12.907 [Lua] Lobby data twitch_enabled = false
08:08:12.907 [Lua] Lobby data selected_mission_id = ground_zero
08:08:12.907 [Lua] Lobby data num_players = 4
08:08:12.907 [Lua] Lobby data difficulty_tweak = 0
08:08:12.907 [Lua] Lobby data host = 1100001034ed953
08:08:12.907 [Lua] Lobby data matchmaking_type = 2
08:08:12.907 [Lua] Lobby data is_private = false
08:08:12.907 [Lua] Lobby data match_started = true
08:08:12.907 [Lua] Lobby data difficulty = hardest
08:08:12.907 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:08:12.907 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:08:12.907 [Lua] Lobby data unique_server_name = Xanoth
08:08:12.907 [Lua] Lobby data quick_game = false
08:08:12.907 [Lua] Lobby data country_code = GB
08:08:12.907 [Lua] Lobby data matchmaking = true
08:08:12.907 [Lua] Lobby data power_level = 787
08:08:12.907 [Lua] Lobby data mission_id = ground_zero
08:08:12.907 [Lua] Lobby data mechanism = adventure
08:08:12.907 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:08:12.907 [Lua] Lobby data player_slot_2 = 0:0
08:08:12.907 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:08:12.907 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:08:12.908 [Lua] Lobby data eac_authorized = true
08:08:12.908 [Lua] Set lobby end.
08:08:14.522 [Lua] ### Received rpc_level_loaded
08:08:14.522 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 49
08:08:14.522 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait
08:08:15.523 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:15.937 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:08:18.191 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:18.719 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:08:21.487 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=2)
08:08:21.488 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading
08:08:21.488 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages
08:08:21.500 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages
08:08:21.500 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame
08:08:23.057 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame
08:08:23.057 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync
08:08:23.068 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015
08:08:23.075 [Lua] Breedfreezer (server) starting a hot join sync
08:08:23.075 [Lua] packing 0 units of breed chaos_marauder
08:08:23.075 [Lua] packing 1 units of breed skaven_clan_rat
08:08:23.075 [Lua] packing 0 units of breed skaven_storm_vermin
08:08:23.075 [Lua] packing 0 units of breed skaven_slave
08:08:23.075 [Lua] packing 0 units of breed chaos_fanatic
08:08:23.075 [Lua] packing 0 units of breed chaos_raider
08:08:23.075 [Lua] packing 0 units of breed chaos_warrior
08:08:23.075 [Lua] packing 0 units of breed chaos_berzerker
08:08:23.075 [Lua] packing 3 units of breed skaven_plague_monk
08:08:23.075 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:08:23.075 [Lua]
08:08:23.075 [Lua] [1] = 1 (number)
08:08:23.075 [Lua] [2] = 0 (number)
08:08:23.075 [Lua] [3] = 3 (number)
08:08:23.075 [Lua] [4] = 1 (number)
08:08:23.075 [Lua] [5] = 1 (number)
08:08:23.075 [Lua] [6] = 0 (number)
08:08:23.075 [Lua] [7] = 1 (number)
08:08:23.075 [Lua] [8] = 0 (number)
08:08:23.075 [Lua] [9] = 1 (number)
08:08:23.075 [Lua] [10] = 0 (number)
08:08:23.075 [Lua] [11] = 1 (number)
08:08:23.075 [Lua] [12] = 0 (number)
08:08:23.075 [Lua] [13] = 1 (number)
08:08:23.075 [Lua] [14] = 0 (number)
08:08:23.075 [Lua] [15] = 1 (number)
08:08:23.075 [Lua] [16] = 0 (number)
08:08:23.075 [Lua] [17] = 1 (number)
08:08:23.075 [Lua] [18] = 3 (number)
08:08:23.075 [Lua]
08:08:23.075 [Lua]
08:08:23.075 [Lua] [1] = 84 (number)
08:08:23.075 [Lua] [2] = 73 (number)
08:08:23.075 [Lua] [3] = 74 (number)
08:08:23.075 [Lua] [4] = 72 (number)
08:08:23.075 [Lua]
08:08:23.075 [Lua] PlayerManager:add_remote_player 110000107b6d015
08:08:23.075 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=157
08:08:23.075 [Lua] RemotePlayer:create_game_object( ) 157
08:08:23.095 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(5) career(4)
08:08:23.095 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync
08:08:23.095 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers
08:08:23.109 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers
08:08:23.109 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame
08:08:23.377 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:08:23.377 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1
08:08:23.378 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
08:08:23.378 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:08:23.378 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
08:08:23.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer, async-read,
08:08:23.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
08:08:23.378 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
08:08:23.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
08:08:23.611 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
08:08:23.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:08:24.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:08:24.187 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:08:24.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:08:24.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:08:24.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:08:24.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:08:24.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:08:24.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:08:24.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:08:24.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:08:24.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:08:24.322 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:08:24.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:08:24.376 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:08:27.597 [Lua] player (110000107b6d015,1) was put into party 1
08:08:27.607 [Lua] [GameNetworkManager] destroying game object with go_id=64
08:08:27.611 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
08:08:27.611 [Lua] [GameNetworkManager] destroying game object with go_id=54
08:08:27.628 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
08:08:27.628 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:08:27.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer
08:08:27.629 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer
08:08:27.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer
08:08:27.629 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
08:08:27.630 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
08:08:27.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer
08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer
08:08:27.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer
08:08:27.631 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer
08:08:27.815 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:08:27.815 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player.
08:08:27.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=158
08:08:27.816 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:08:27.817 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95972222222222225) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:08:27.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
08:08:28.404 [Lua] Set lobby begin:
08:08:28.404 [Lua] Lobby data twitch_enabled = false
08:08:28.404 [Lua] Lobby data selected_mission_id = ground_zero
08:08:28.404 [Lua] Lobby data num_players = 4
08:08:28.404 [Lua] Lobby data difficulty_tweak = 0
08:08:28.404 [Lua] Lobby data host = 1100001034ed953
08:08:28.404 [Lua] Lobby data matchmaking_type = 2
08:08:28.404 [Lua] Lobby data is_private = false
08:08:28.404 [Lua] Lobby data match_started = true
08:08:28.404 [Lua] Lobby data difficulty = hardest
08:08:28.404 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:08:28.404 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:08:28.404 [Lua] Lobby data unique_server_name = Xanoth
08:08:28.404 [Lua] Lobby data quick_game = false
08:08:28.404 [Lua] Lobby data country_code = GB
08:08:28.405 [Lua] Lobby data matchmaking = true
08:08:28.405 [Lua] Lobby data power_level = 799
08:08:28.405 [Lua] Lobby data mission_id = ground_zero
08:08:28.405 [Lua] Lobby data mechanism = adventure
08:08:28.405 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:08:28.405 [Lua] Lobby data player_slot_2 = 0:0
08:08:28.405 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:08:28.405 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:08:28.405 [Lua] Lobby data eac_authorized = true
08:08:28.405 [Lua] Set lobby end.
08:08:36.813 [Lua] 2
08:08:40.181 [Lua] 1
08:08:41.999 [Lua] [NetworkServer] Peer 1100001041bdda2 despawned player.
08:08:41.999 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041bdda2
08:08:42.000 [Lua] [GameNetworkManager] destroying game object with go_id=77
08:08:47.001 [Lua] 1
08:09:00.798 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1)
08:09:02.532 [Lua] 1
08:09:04.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5015b, position: 0
08:09:05.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x50172, position: 0
08:09:07.597 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:09:07.597 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player.
08:09:07.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168
08:09:07.598 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1
08:09:07.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
08:09:17.116 [Lua] Switching ConflictSettings: to: chaos
08:09:17.116 [Lua] pacing=chaos
08:09:17.116 [Lua] roaming=nil
08:09:17.116 [Lua] specials=chaos
08:09:17.116 [Lua] debug_color=purple
08:09:17.116 [Lua] contained_breeds=nil
08:09:17.116 [Lua] pack_spawning=chaos
08:09:17.116 [Lua] disabled=false
08:09:17.116 [Lua] factions=nil
08:09:17.116 [Lua] boss=chaos
08:09:17.116 [Lua] horde=chaos
08:09:17.116 [Lua] name=chaos
08:09:17.116 [Lua] intensity=default
08:09:17.116 [Lua] ---
08:09:17.438 [Lua] Switching ConflictSettings: to: skaven
08:09:17.438 [Lua] pacing=default
08:09:17.438 [Lua] roaming=nil
08:09:17.438 [Lua] specials=skaven
08:09:17.438 [Lua] debug_color=orange
08:09:17.438 [Lua] contained_breeds=nil
08:09:17.438 [Lua] pack_spawning=skaven
08:09:17.438 [Lua] disabled=false
08:09:17.438 [Lua] factions=nil
08:09:17.438 [Lua] boss=skaven
08:09:17.438 [Lua] horde=default
08:09:17.438 [Lua] name=skaven
08:09:17.438 [Lua] intensity=default
08:09:17.438 [Lua] ---
08:09:18.587 [Lua] [ChatManager][1]System: Aviron picked up a Tome
08:09:26.393 [Lua] Switching ConflictSettings: to: chaos
08:09:26.393 [Lua] pacing=chaos
08:09:26.393 [Lua] roaming=nil
08:09:26.393 [Lua] specials=chaos
08:09:26.393 [Lua] debug_color=purple
08:09:26.393 [Lua] contained_breeds=nil
08:09:26.393 [Lua] pack_spawning=chaos
08:09:26.393 [Lua] disabled=false
08:09:26.393 [Lua] factions=nil
08:09:26.393 [Lua] boss=chaos
08:09:26.393 [Lua] horde=chaos
08:09:26.393 [Lua] name=chaos
08:09:26.393 [Lua] intensity=default
08:09:26.393 [Lua] ---
08:09:29.221 [Lua] main path terror event triggered: boss_event_chaos_spawn
08:09:29.221 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
08:09:29.244 [Flow] Boss DoorStormfiend
08:09:29.244 [Flow] Boss DoorStormfiend
08:09:29.248 [Lua] Init group template: boss_door_closers
08:09:31.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:31.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:34.449 [Lua] moving away from target, need to turn right to get back
08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:46.793 [Lua] Time for new HOOORDE! multi_first_wave
08:09:46.793 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
08:09:46.793 [Lua] horde requested: vector_blob
08:09:46.793 [Lua] wants to spawn ahead within distance: 60
08:09:46.793 [Lua] horde crated with id 7 of type vector_blob
08:09:46.793 [Lua] managed to spawn 26/26 horde enemies
08:09:46.793 [Lua] vector blob horde has started
08:09:47.091 [Lua] Init group template: horde
08:09:50.180 [Lua] moving away from target, need to turn right to get back
08:09:50.180 [Lua] fail! could not turn back with, a jump
08:09:52.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 2447835
08:09:52.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:09:52.705 [Lua] 1
08:09:53.400 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 32
08:09:53.664 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 30
08:09:55.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 29
08:09:55.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 12 28
08:09:55.566 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:55.566 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:55.567 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:55.567 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:55.957 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:09:55.957 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:09:55.992 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:09:56.036 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:09:56.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 27
08:09:57.033 [Lua] 1
08:09:57.821 [Lua] 1
08:09:57.950 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 26
08:09:58.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 25
08:09:58.150 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 15 24
08:09:58.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 23
08:09:58.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 16 22
08:09:58.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 21
08:09:58.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 20
08:09:58.758 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:09:58.758 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:09:58.758 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
08:09:58.758 [Lua] horde requested: vector_blob
08:09:58.758 [Lua] wants to spawn ahead within distance: 60
08:09:58.758 [Lua] horde crated with id 8 of type vector_blob
08:09:58.758 [Lua] managed to spawn 33/33 horde enemies
08:09:58.758 [Lua] vector blob horde has started
08:09:59.150 [Lua] Init group template: horde
08:10:01.028 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 52
08:10:01.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 51
08:10:01.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 50
08:10:01.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x51285, position: 0
08:10:03.589 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 49 action: follow
08:10:05.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 4 48
08:10:05.569 [Lua] 1
08:10:06.169 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 47
08:10:06.330 [Lua] 1
08:10:07.155 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 46
08:10:07.391 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 45
08:10:07.391 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 26 44
08:10:07.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 2447835
08:10:07.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:08.192 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 43
08:10:08.217 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 42
08:10:08.231 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 40 41
08:10:09.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 40
08:10:09.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 39
08:10:09.868 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 38
08:10:10.289 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 37
08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:11.093 [Lua] HORDE: last wave, reset to standard horde delay
08:10:11.093 [Lua] Time for new HOOORDE! multi_last_wave
08:10:11.093 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
08:10:11.093 [Lua] horde requested: vector_blob
08:10:11.093 [Lua] wants to spawn ahead within distance: 60
08:10:11.093 [Lua] horde crated with id 9 of type vector_blob
08:10:11.093 [Lua] managed to spawn 31/31 horde enemies
08:10:11.093 [Lua] vector blob horde has started
08:10:11.504 [Lua] Init group template: horde
08:10:11.670 [Lua] [ChatManager][1]System: Dacaz picked up a Loot Die (2)
08:10:12.149 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 64
08:10:12.243 [Lua] 2
08:10:12.243 [Lua] 1
08:10:12.645 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 31 62
08:10:13.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 60
08:10:13.166 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 59
08:10:13.315 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 58
08:10:13.634 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 26 57
08:10:13.706 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 56
08:10:13.745 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 19 55
08:10:18.438 [Lua] 1
08:10:18.586 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 49 action: follow
08:10:18.624 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 48 action: follow
08:10:18.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 47 action: follow
08:10:22.042 [Lua] 1
08:10:23.182 [Lua] 1
08:10:23.224 [Lua] 1
08:10:23.224 [Lua] 1
08:10:23.236 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:23.641 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:24.726 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:24.881 [Lua] Horde killed: ?
08:10:25.134 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:25.805 [Lua] 1
08:10:26.332 [Lua] 1
08:10:26.404 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:26.836 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:32.342 [Lua] 1
08:10:33.942 [Lua] specialspawn: random behind
08:10:33.942 [Lua] FAIL: Special spawn no hidden pos found :/
08:10:33.956 [Lua] 1
08:10:34.810 [Lua] 1
08:10:34.863 [Lua] 2
08:10:35.488 [Lua] specialspawn: rule: only_ahead -->
08:10:35.488 [Lua] FAIL: Special spawn no hidden pos found :/
08:10:35.814 [Lua] 1
08:10:36.350 [Lua] 1
08:10:36.515 [Lua] specialspawn: rule: only_ahead -->
08:10:36.515 [Lua] FAIL: Special spawn no hidden pos found :/
08:10:37.294 [Lua] 1
08:10:37.380 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:37.754 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:38.200 [Lua] 1
08:10:38.201 [Lua] 1
08:10:38.201 [Lua] 1
08:10:38.201 [Lua] 1
08:10:38.201 [Lua] 1
08:10:38.381 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:38.733 [Lua] 1
08:10:38.733 [Lua] 1
08:10:38.733 [Lua] 1
08:10:38.733 [Lua] 1
08:10:38.733 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:39.664 [Lua] 1
08:10:39.706 [Lua] 2
08:10:40.569 [Lua] 1
08:10:40.569 [Lua] 1
08:10:40.569 [Lua] 1
08:10:41.129 [Lua] 1
08:10:42.187 [Lua] 1
08:10:43.105 [Lua] 1
08:10:43.105 [Lua] 1
08:10:43.614 [Lua] 1
08:10:43.615 [Lua] 1
08:10:43.742 [Lua] Horde killed: ?
08:10:44.203 [Lua] 1
08:10:45.054 [Lua] 1
08:10:47.252 [Lua] 1
08:10:47.252 [Lua] 1
08:10:47.252 [Lua] 1
08:10:48.079 [Lua] 3
08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:10:49.814 [Lua] Horde killed: ?
08:10:50.384 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:50.519 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:50.564 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:10:50.609 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:11:01.389 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:01.887 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:11:27.969 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
08:11:27.976 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0)
08:11:41.018 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:11:42.029 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:11:43.641 [Lua] 1
08:11:44.596 [Lua] 1
08:11:44.596 [Lua] 1
08:11:45.124 [Lua] 1
08:11:48.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x54671, position: 0
08:11:50.803 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:11:50.812 [Lua] Spline already found!
08:11:50.841 [Lua] Init group template: spline_patrol
08:11:52.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:11:52.327 [Lua] Spline already found!
08:11:52.364 [Lua] Init group template: spline_patrol
08:11:56.410 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:11:56.421 [Lua] Spline already found!
08:11:56.446 [Lua] Init group template: spline_patrol
08:12:02.930 [Lua] ready to jump failed
08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:03.945 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:04.006 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:04.123 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:04.314 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:06.385 [Lua] 2
08:12:07.572 [Lua] 1
08:12:09.704 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:10.153 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:10.593 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:11.089 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:21.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x552ef, position: 0
08:12:30.931 [Lua] Time for new HOOORDE! multi_first_wave
08:12:30.931 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
08:12:30.931 [Lua] horde requested: vector_blob
08:12:30.931 [Lua] wants to spawn ahead within distance: 60
08:12:30.931 [Lua] horde crated with id 13 of type vector_blob
08:12:30.931 [Lua] managed to spawn 29/29 horde enemies
08:12:30.931 [Lua] vector blob horde has started
08:12:31.296 [Lua] Init group template: horde
08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:33.713 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:33.766 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:34.041 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:34.134 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:36.336 [Lua] [ChatManager][1]System: Aviron picked up a piece of Ravaged Art
08:12:38.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207
08:12:38.751 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
08:12:40.129 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
08:12:40.129 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:12:40.129 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
08:12:40.129 [Lua] horde requested: vector_blob
08:12:40.129 [Lua] wants to spawn ahead within distance: 60
08:12:40.129 [Lua] horde crated with id 14 of type vector_blob
08:12:40.129 [Lua] managed to spawn 30/30 horde enemies
08:12:40.129 [Lua] vector blob horde has started
08:12:40.614 [Lua] Init group template: horde
08:12:42.047 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:42.141 [Lua] 2
08:12:42.141 [Lua] 1
08:12:42.536 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:45.017 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:45.342 [Lua] 1
08:12:45.601 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:45.860 [Lua] 1
08:12:46.898 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:47.331 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:47.677 [Lua] 1
08:12:48.797 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:12:48.812 [Lua] 1
08:12:49.871 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:12:50.365 [Lua] 2
08:12:54.524 [Lua] 1
08:12:56.203 [Lua] 1
08:12:56.237 [Lua] 2
08:12:57.217 [Lua] 1
08:12:58.768 [Lua] HORDE: last wave, reset to standard horde delay
08:12:58.768 [Lua] Time for new HOOORDE! multi_last_wave
08:12:58.768 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
08:12:58.768 [Lua] horde requested: vector_blob
08:12:58.768 [Lua] wants to spawn ahead within distance: 60
08:12:58.768 [Lua] horde crated with id 15 of type vector_blob
08:12:58.768 [Lua] managed to spawn 28/28 horde enemies
08:12:58.768 [Lua] vector blob horde has started
08:12:59.191 [Lua] Init group template: horde
08:13:00.434 [Lua] 1
08:13:02.368 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:02.794 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:03.126 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:04.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207
08:13:04.653 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:05.435 [Lua] 4
08:13:05.442 [Lua] nil
08:13:05.442 [Lua] nil
08:13:05.729 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:13:08.909 [Lua] 3
08:13:13.916 [Lua] 1
08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:21.874 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:21.943 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:22.212 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:24.396 [Lua] Horde killed: ?
08:13:26.218 [Lua] Horde killed: ?
08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:13:27.171 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:27.567 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:27.800 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:28.190 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:30.581 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:36.844 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:13:45.607 [Lua] Horde killed: ?
08:13:49.629 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:13:49.644 [Lua] Spline already found!
08:13:49.690 [Lua] Init group template: spline_patrol
08:13:50.969 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:51.436 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:53.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:13:53.250 [Lua] Spline already found!
08:13:53.273 [Lua] Init group template: spline_patrol
08:13:56.066 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:56.551 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:57.128 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:57.565 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:58.335 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:13:58.692 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:13:59.769 [Lua] 1
08:13:59.851 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:00.219 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:00.922 [Lua] 1
08:14:01.301 [Lua] 1
08:14:03.136 [Lua] 1
08:14:09.999 [Lua] [ChatManager][1]System: Aviron discarded a Tome
08:14:11.695 [Lua] main_path_player_far_away_check started
08:14:11.920 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:11.992 [Lua] [ChatManager][1]System: Aviron picked up a Tome
08:14:12.312 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:13.095 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:13.464 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:14.665 [Lua] [ChatManager][1]System: Dacaz picked up a Tome
08:14:14.789 [Lua] main_path_player_far_away_check started
08:14:27.017 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:27.236 [Lua] 1
08:14:27.551 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:34.130 [Lua] 1
08:14:38.705 [Lua] 2
08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:40.029 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:40.076 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:40.163 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:40.163 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:41.368 [Lua] 1
08:14:42.852 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:43.284 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:45.611 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:46.064 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:46.580 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:47.039 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:14:53.647 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:14:53.946 [Lua] 1
08:14:54.014 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:03.170 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 4 size: 7 action: advance_towards_players
08:15:04.842 [Lua] [ChatManager][1]System: Aviron discarded a Tome
08:15:06.539 [Lua] [ChatManager][1]System: Elyrine picked up a Tome
08:15:11.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8
08:15:11.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
08:15:13.356 [Lua] Coordinated attack!
08:15:17.896 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 6
08:15:18.436 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
08:15:18.436 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
08:15:18.449 [Lua] > starting new spline, using new navbot: standard , id: boss_22
08:15:18.460 [Lua] > continuing spline boss_22 index: 2 retries: 0
08:15:18.475 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
08:15:18.475 [Lua] > continuing spline boss_22 index: 3 retries: 0
08:15:18.485 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
08:15:18.485 [Lua] > continuing spline boss_22 index: 4 retries: 0
08:15:18.517 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
08:15:18.517 [Lua] > continuing spline boss_22 index: 5 retries: 0
08:15:18.552 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
08:15:18.552 [Lua] > continuing spline boss_22 index: 6 retries: 0
08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0063472958281636238 boss_22
08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0054837190546095371 boss_22
08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22
08:15:18.690 [Lua] > spline completed boss_22 retries: 0
08:15:18.893 [Lua] Init group template: spline_patrol
08:15:21.568 [Lua] 1
08:15:22.072 [Lua] Switching ConflictSettings: to: skaven
08:15:22.072 [Lua] pacing=default
08:15:22.072 [Lua] roaming=nil
08:15:22.072 [Lua] specials=skaven
08:15:22.072 [Lua] debug_color=orange
08:15:22.072 [Lua] contained_breeds=nil
08:15:22.072 [Lua] pack_spawning=skaven
08:15:22.072 [Lua] disabled=false
08:15:22.072 [Lua] factions=nil
08:15:22.072 [Lua] boss=skaven
08:15:22.072 [Lua] horde=default
08:15:22.073 [Lua] name=skaven
08:15:22.073 [Lua] intensity=default
08:15:22.073 [Lua] ---
08:15:25.238 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:25.647 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:26.551 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:26.917 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:26.931 [Lua] Spline already found!
08:15:26.956 [Lua] Init group template: spline_patrol
08:15:26.974 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:30.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 104, name: `unknown`
08:15:31.981 [Lua] 2
08:15:32.666 [Lua] 2
08:15:32.682 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:33.057 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:33.706 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:34.088 [Lua] 1
08:15:34.088 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:34.272 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106b254e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:34.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106b254e8
08:15:34.687 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:35.022 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:35.369 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:15:35.975 [Lua] 1
08:15:36.304 [Lua] 1
08:15:40.605 [Lua] Time for new HOOORDE! multi_first_wave
08:15:40.605 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
08:15:40.605 [Lua] horde requested: vector
08:15:40.605 [Lua] setting up vector-horde
08:15:40.605 [Lua] Composing horde 'large' .. using variant 'plain'
08:15:40.605 [Lua] --> horde wants to spawn ahead of players (0.22773153780572/0.67
08:15:40.605 [Lua] -> spawning: 54
08:15:40.605 [Lua] horde crated with id 20 of type vector
08:15:40.605 [Lua] vector horde has started
08:15:49.273 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source.
08:15:49.468 [Lua] Init group template: horde
08:15:51.900 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:15:51.913 [Lua] Spline already found!
08:15:51.973 [Lua] Init group template: spline_patrol
08:15:53.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:15:55.459 [Lua] Switching ConflictSettings: to: chaos
08:15:55.459 [Lua] pacing=chaos
08:15:55.459 [Lua] roaming=nil
08:15:55.459 [Lua] specials=chaos
08:15:55.459 [Lua] debug_color=purple
08:15:55.459 [Lua] contained_breeds=nil
08:15:55.459 [Lua] pack_spawning=chaos
08:15:55.459 [Lua] disabled=false
08:15:55.459 [Lua] factions=nil
08:15:55.459 [Lua] boss=chaos
08:15:55.459 [Lua] horde=chaos
08:15:55.459 [Lua] name=chaos
08:15:55.459 [Lua] intensity=default
08:15:55.459 [Lua] ---
08:15:55.963 [Lua] Switching ConflictSettings: to: skaven
08:15:55.963 [Lua] pacing=default
08:15:55.963 [Lua] roaming=nil
08:15:55.963 [Lua] specials=skaven
08:15:55.963 [Lua] debug_color=orange
08:15:55.963 [Lua] contained_breeds=nil
08:15:55.963 [Lua] pack_spawning=skaven
08:15:55.963 [Lua] disabled=false
08:15:55.963 [Lua] factions=nil
08:15:55.963 [Lua] boss=skaven
08:15:55.963 [Lua] horde=default
08:15:55.963 [Lua] name=skaven
08:15:55.963 [Lua] intensity=default
08:15:55.963 [Lua] ---
08:15:56.026 [Lua] Switching ConflictSettings: to: chaos
08:15:56.026 [Lua] pacing=chaos
08:15:56.026 [Lua] roaming=nil
08:15:56.026 [Lua] specials=chaos
08:15:56.026 [Lua] debug_color=purple
08:15:56.026 [Lua] contained_breeds=nil
08:15:56.026 [Lua] pack_spawning=chaos
08:15:56.026 [Lua] disabled=false
08:15:56.026 [Lua] factions=nil
08:15:56.026 [Lua] boss=chaos
08:15:56.026 [Lua] horde=chaos
08:15:56.026 [Lua] name=chaos
08:15:56.026 [Lua] intensity=default
08:15:56.026 [Lua] ---
08:15:56.539 [Lua] Switching ConflictSettings: to: skaven
08:15:56.539 [Lua] pacing=default
08:15:56.539 [Lua] roaming=nil
08:15:56.539 [Lua] specials=skaven
08:15:56.539 [Lua] debug_color=orange
08:15:56.539 [Lua] contained_breeds=nil
08:15:56.539 [Lua] pack_spawning=skaven
08:15:56.539 [Lua] disabled=false
08:15:56.539 [Lua] factions=nil
08:15:56.539 [Lua] boss=skaven
08:15:56.539 [Lua] horde=default
08:15:56.539 [Lua] name=skaven
08:15:56.539 [Lua] intensity=default
08:15:56.539 [Lua] ---
08:15:56.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
08:15:57.147 [Lua] 1
08:15:57.147 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:15:57.690 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:15:58.368 [Lua] 1
08:16:01.794 [Lua] 3
08:16:01.830 [Lua] 4
08:16:01.920 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:02.365 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:02.786 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:16:02.786 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:16:02.786 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
08:16:02.786 [Lua] horde requested: vector
08:16:02.786 [Lua] setting up vector-horde
08:16:02.786 [Lua] Composing horde 'large' .. using variant 'plain'
08:16:02.786 [Lua] --> horde wants to spawn ahead of players (0.085922453783708/0.67
08:16:02.786 [Lua] -> spawning: 56
08:16:02.786 [Lua] horde crated with id 22 of type vector
08:16:02.788 [Lua] vector horde has started
08:16:03.382 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:03.787 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:03.951 [Lua] 1
08:16:04.693 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:05.101 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:06.166 [Lua] 1
08:16:06.166 [Lua] 1
08:16:08.627 [Lua] Horde killed: ?
08:16:08.637 [Lua] HORDE: last wave, reset to standard horde delay
08:16:08.637 [Lua] Time for new HOOORDE! multi_last_wave
08:16:08.637 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
08:16:08.637 [Lua] horde requested: vector
08:16:08.637 [Lua] setting up vector-horde
08:16:08.637 [Lua] Composing horde 'large' .. using variant 'plain'
08:16:08.637 [Lua] --> horde wants to spawn behind players (0.69280877501407/0.67
08:16:08.638 [Lua] -> spawning: 54
08:16:08.638 [Lua] horde crated with id 23 of type vector
08:16:08.638 [Lua] vector horde has started
08:16:10.629 [Lua] 1
08:16:10.632 [Lua] 1
08:16:10.633 [Lua] 1
08:16:11.173 [Lua] 1
08:16:11.174 [Lua] 1
08:16:11.366 [Lua] Switching ConflictSettings: to: chaos
08:16:11.366 [Lua] pacing=chaos
08:16:11.366 [Lua] roaming=nil
08:16:11.366 [Lua] specials=chaos
08:16:11.366 [Lua] debug_color=purple
08:16:11.366 [Lua] contained_breeds=nil
08:16:11.366 [Lua] pack_spawning=chaos
08:16:11.366 [Lua] disabled=false
08:16:11.366 [Lua] factions=nil
08:16:11.366 [Lua] boss=chaos
08:16:11.366 [Lua] horde=chaos
08:16:11.366 [Lua] name=chaos
08:16:11.366 [Lua] intensity=default
08:16:11.366 [Lua] ---
08:16:11.954 [Lua] 1
08:16:15.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.034 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.034 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.034 [Lua] ->moving spawner
08:16:15.034 [Lua] ->moving spawner
08:16:15.046 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.046 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.046 [Lua] ->moving spawner
08:16:15.046 [Lua] ->moving spawner
08:16:15.060 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.060 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.060 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.060 [Lua] ->moving spawner
08:16:15.060 [Lua] ->moving spawner
08:16:15.070 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.070 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.070 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.070 [Lua] ->moving spawner
08:16:15.070 [Lua] ->moving spawner
08:16:15.083 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.083 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.083 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.083 [Lua] ->moving spawner
08:16:15.083 [Lua] ->moving spawner
08:16:15.095 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.095 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.095 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.095 [Lua] ->moving spawner
08:16:15.095 [Lua] ->moving spawner
08:16:15.108 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.108 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.108 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.108 [Lua] ->moving spawner
08:16:15.108 [Lua] ->moving spawner
08:16:15.119 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.119 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.119 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.119 [Lua] ->moving spawner
08:16:15.119 [Lua] ->moving spawner
08:16:15.130 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.130 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.130 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.130 [Lua] ->moving spawner
08:16:15.130 [Lua] ->moving spawner
08:16:15.140 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.140 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.140 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.140 [Lua] ->moving spawner
08:16:15.140 [Lua] ->moving spawner
08:16:15.152 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.152 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.152 [Lua] ->moving spawner
08:16:15.152 [Lua] ->moving spawner
08:16:15.163 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.163 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.163 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.163 [Lua] ->moving spawner
08:16:15.163 [Lua] ->moving spawner
08:16:15.175 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.175 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.175 [Lua] ->moving spawner
08:16:15.175 [Lua] ->moving spawner
08:16:15.185 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.185 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.185 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.185 [Lua] ->moving spawner
08:16:15.185 [Lua] ->moving spawner
08:16:15.198 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.198 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.198 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.198 [Lua] ->moving spawner
08:16:15.198 [Lua] ->moving spawner
08:16:15.208 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.208 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.208 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.208 [Lua] ->moving spawner
08:16:15.208 [Lua] ->moving spawner
08:16:15.221 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.221 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.221 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.221 [Lua] ->moving spawner
08:16:15.221 [Lua] ->moving spawner
08:16:15.232 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.232 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.232 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.232 [Lua] ->moving spawner
08:16:15.232 [Lua] ->moving spawner
08:16:15.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.247 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.247 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.247 [Lua] ->moving spawner
08:16:15.247 [Lua] ->moving spawner
08:16:15.256 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.256 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.256 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.256 [Lua] ->moving spawner
08:16:15.256 [Lua] ->moving spawner
08:16:15.269 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.269 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.269 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.269 [Lua] ->moving spawner
08:16:15.269 [Lua] ->moving spawner
08:16:15.280 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.280 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.280 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.280 [Lua] ->moving spawner
08:16:15.280 [Lua] ->moving spawner
08:16:15.291 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.291 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.291 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.291 [Lua] ->moving spawner
08:16:15.291 [Lua] ->moving spawner
08:16:15.302 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.302 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.302 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.302 [Lua] ->moving spawner
08:16:15.302 [Lua] ->moving spawner
08:16:15.314 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.314 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.314 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.314 [Lua] ->moving spawner
08:16:15.314 [Lua] ->moving spawner
08:16:15.325 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.325 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.325 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.325 [Lua] ->moving spawner
08:16:15.325 [Lua] ->moving spawner
08:16:15.336 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.336 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.336 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.336 [Lua] ->moving spawner
08:16:15.336 [Lua] ->moving spawner
08:16:15.350 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.350 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.350 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.350 [Lua] ->moving spawner
08:16:15.350 [Lua] ->moving spawner
08:16:15.364 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.364 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.364 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.364 [Lua] ->moving spawner
08:16:15.364 [Lua] ->moving spawner
08:16:15.375 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.375 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.375 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.375 [Lua] ->moving spawner
08:16:15.375 [Lua] ->moving spawner
08:16:15.386 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.386 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.386 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.386 [Lua] ->moving spawner
08:16:15.386 [Lua] ->moving spawner
08:16:15.398 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.398 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.398 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.398 [Lua] ->moving spawner
08:16:15.398 [Lua] ->moving spawner
08:16:15.409 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.409 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.409 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.409 [Lua] ->moving spawner
08:16:15.409 [Lua] ->moving spawner
08:16:15.421 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.421 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.421 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.421 [Lua] ->moving spawner
08:16:15.421 [Lua] ->moving spawner
08:16:15.435 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.435 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.435 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.435 [Lua] ->moving spawner
08:16:15.435 [Lua] ->moving spawner
08:16:15.446 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.446 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.446 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.446 [Lua] ->moving spawner
08:16:15.446 [Lua] ->moving spawner
08:16:15.460 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.460 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.460 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.460 [Lua] ->moving spawner
08:16:15.460 [Lua] ->moving spawner
08:16:15.474 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.474 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.474 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.474 [Lua] ->moving spawner
08:16:15.474 [Lua] ->moving spawner
08:16:15.486 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.486 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.486 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.486 [Lua] ->moving spawner
08:16:15.486 [Lua] ->moving spawner
08:16:15.497 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.497 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.497 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.497 [Lua] ->moving spawner
08:16:15.497 [Lua] ->moving spawner
08:16:15.508 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.508 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.508 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.508 [Lua] ->moving spawner
08:16:15.508 [Lua] ->moving spawner
08:16:15.519 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.519 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.519 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.519 [Lua] ->moving spawner
08:16:15.519 [Lua] ->moving spawner
08:16:15.531 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.531 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.531 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.531 [Lua] ->moving spawner
08:16:15.531 [Lua] ->moving spawner
08:16:15.542 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.542 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.542 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.542 [Lua] ->moving spawner
08:16:15.542 [Lua] ->moving spawner
08:16:15.555 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.555 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.555 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.555 [Lua] ->moving spawner
08:16:15.555 [Lua] ->moving spawner
08:16:15.567 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.567 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.567 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.567 [Lua] ->moving spawner
08:16:15.567 [Lua] ->moving spawner
08:16:15.582 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.582 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.582 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.582 [Lua] ->moving spawner
08:16:15.582 [Lua] ->moving spawner
08:16:15.593 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.593 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.593 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.593 [Lua] ->moving spawner
08:16:15.593 [Lua] ->moving spawner
08:16:15.605 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.605 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.605 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.605 [Lua] ->moving spawner
08:16:15.605 [Lua] ->moving spawner
08:16:15.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.616 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.616 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.616 [Lua] ->moving spawner
08:16:15.616 [Lua] ->moving spawner
08:16:15.628 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.628 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.628 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.628 [Lua] ->moving spawner
08:16:15.628 [Lua] ->moving spawner
08:16:15.639 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.639 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.639 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.639 [Lua] ->moving spawner
08:16:15.639 [Lua] ->moving spawner
08:16:15.650 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.650 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.650 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.650 [Lua] ->moving spawner
08:16:15.650 [Lua] ->moving spawner
08:16:15.661 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.661 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.661 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.661 [Lua] ->moving spawner
08:16:15.661 [Lua] ->moving spawner
08:16:15.673 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.673 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.673 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.673 [Lua] ->moving spawner
08:16:15.673 [Lua] ->moving spawner
08:16:15.687 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.687 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.687 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.687 [Lua] ->moving spawner
08:16:15.687 [Lua] ->moving spawner
08:16:15.698 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.698 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.698 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.698 [Lua] ->moving spawner
08:16:15.698 [Lua] ->moving spawner
08:16:15.709 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.709 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.709 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.709 [Lua] ->moving spawner
08:16:15.709 [Lua] ->moving spawner
08:16:15.720 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.720 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.720 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.720 [Lua] ->moving spawner
08:16:15.720 [Lua] ->moving spawner
08:16:15.733 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.733 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
08:16:15.733 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.733 [Lua] ->moving spawner
08:16:15.733 [Lua] ->moving spawner
08:16:15.743 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.743 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.743 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.743 [Lua] ->moving spawner
08:16:15.743 [Lua] ->moving spawner
08:16:15.754 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.754 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.754 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.754 [Lua] ->moving spawner
08:16:15.754 [Lua] ->moving spawner
08:16:15.767 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.767 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.767 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.767 [Lua] ->moving spawner
08:16:15.767 [Lua] ->moving spawner
08:16:15.777 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.777 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.777 [Lua] ->moving spawner
08:16:15.777 [Lua] ->moving spawner
08:16:15.789 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.789 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.789 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.789 [Lua] ->moving spawner
08:16:15.789 [Lua] ->moving spawner
08:16:15.802 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.802 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.802 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.802 [Lua] ->moving spawner
08:16:15.802 [Lua] ->moving spawner
08:16:15.813 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.813 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.813 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.813 [Lua] ->moving spawner
08:16:15.813 [Lua] ->moving spawner
08:16:15.824 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.824 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.824 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.824 [Lua] ->moving spawner
08:16:15.824 [Lua] ->moving spawner
08:16:15.836 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.836 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.836 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.836 [Lua] ->moving spawner
08:16:15.836 [Lua] ->moving spawner
08:16:15.846 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.846 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.846 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.846 [Lua] ->moving spawner
08:16:15.846 [Lua] ->moving spawner
08:16:15.858 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.858 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.858 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.858 [Lua] ->moving spawner
08:16:15.858 [Lua] ->moving spawner
08:16:15.869 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.869 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.869 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.869 [Lua] ->moving spawner
08:16:15.869 [Lua] ->moving spawner
08:16:15.880 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.880 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.880 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.880 [Lua] ->moving spawner
08:16:15.880 [Lua] ->moving spawner
08:16:15.892 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.892 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.892 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.892 [Lua] ->moving spawner
08:16:15.892 [Lua] ->moving spawner
08:16:15.906 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.906 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.906 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.906 [Lua] ->moving spawner
08:16:15.906 [Lua] ->moving spawner
08:16:15.916 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.916 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.916 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.916 [Lua] ->moving spawner
08:16:15.916 [Lua] ->moving spawner
08:16:15.926 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.926 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.926 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.926 [Lua] ->moving spawner
08:16:15.926 [Lua] ->moving spawner
08:16:15.938 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.938 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.938 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.938 [Lua] ->moving spawner
08:16:15.938 [Lua] ->moving spawner
08:16:15.951 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.952 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.952 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.952 [Lua] ->moving spawner
08:16:15.952 [Lua] ->moving spawner
08:16:15.961 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.961 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.961 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.961 [Lua] ->moving spawner
08:16:15.961 [Lua] ->moving spawner
08:16:15.974 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.974 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.974 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.974 [Lua] ->moving spawner
08:16:15.974 [Lua] ->moving spawner
08:16:15.985 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.985 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.985 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.985 [Lua] ->moving spawner
08:16:15.985 [Lua] ->moving spawner
08:16:15.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:15.997 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:15.997 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:15.997 [Lua] ->moving spawner
08:16:15.997 [Lua] ->moving spawner
08:16:16.007 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.007 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.007 [Lua] ->moving spawner
08:16:16.007 [Lua] ->moving spawner
08:16:16.022 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.022 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.022 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.022 [Lua] ->moving spawner
08:16:16.022 [Lua] ->moving spawner
08:16:16.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.034 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.034 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.034 [Lua] ->moving spawner
08:16:16.034 [Lua] ->moving spawner
08:16:16.046 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.046 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.046 [Lua] ->moving spawner
08:16:16.046 [Lua] ->moving spawner
08:16:16.056 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.056 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.056 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.056 [Lua] ->moving spawner
08:16:16.056 [Lua] ->moving spawner
08:16:16.068 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.068 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.068 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.068 [Lua] ->moving spawner
08:16:16.068 [Lua] ->moving spawner
08:16:16.080 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.080 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.080 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.080 [Lua] ->moving spawner
08:16:16.080 [Lua] ->moving spawner
08:16:16.091 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.091 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.091 [Lua] ->moving spawner
08:16:16.091 [Lua] ->moving spawner
08:16:16.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.102 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
08:16:16.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:16.102 [Lua] ->moving spawner
08:16:16.102 [Lua] ->moving spawner
08:16:16.114 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:16.114 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:16:16.114 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:16:16.114 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
08:16:16.831 [Lua] 2
08:16:16.867 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:17.115 [Lua] Coordinated attack!
08:16:17.326 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:18.236 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:18.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:18.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 1212304
08:16:18.758 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:21.480 [Lua] 1
08:16:22.159 [Lua] 2
08:16:22.427 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:22.869 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:23.037 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:23.155 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:23.971 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:26.226 [Lua] Init group template: horde
08:16:29.425 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:16:29.425 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
08:16:29.425 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:16:29.425 [Lua] ->moving spawner
08:16:38.768 [Lua] 2
08:16:38.769 [Lua] 3
08:16:39.615 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:39.626 [Lua] 1
08:16:39.626 [Lua] 1
08:16:39.626 [Lua] 1
08:16:40.087 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:40.155 [Lua] 1
08:16:40.155 [Lua] 1
08:16:40.156 [Lua] 1
08:16:41.031 [Lua] 2
08:16:41.068 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:41.720 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:41.881 [Lua] 1
08:16:41.881 [Lua] 1
08:16:42.423 [Lua] 1
08:16:42.925 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:43.358 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:43.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:43.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 1212304
08:16:43.835 [Lua] [ChatManager][1]System: Xanoth picked up a Tome
08:16:44.171 [Lua] 1
08:16:44.171 [Lua] 1
08:16:44.171 [Lua] 1
08:16:44.172 [Lua] 1
08:16:44.172 [Lua] 1
08:16:44.172 [Lua] 1
08:16:44.172 [Lua] 1
08:16:44.172 [Lua] 1
08:16:44.672 [Lua] 1
08:16:44.672 [Lua] 1
08:16:44.673 [Lua] 1
08:16:44.673 [Lua] 1
08:16:44.673 [Lua] 1
08:16:44.673 [Lua] 1
08:16:44.674 [Lua] 1
08:16:44.764 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:45.140 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:16:46.409 [Lua] 1
08:16:46.770 [Lua] Init group template: horde
08:16:46.936 [Lua] 1
08:16:48.661 [Lua] 1
08:16:48.662 [Lua] 1
08:16:48.662 [Lua] 1
08:16:49.160 [Lua] 1
08:16:49.161 [Lua] 1
08:16:49.161 [Lua] 1
08:16:50.020 [Lua] 2
08:16:52.215 [Lua] 2
08:16:52.253 [Lua] 3
08:16:53.115 [Lua] 1
08:16:53.691 [Lua] 1
08:16:53.691 [Lua] 1
08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:16:54.837 [Lua] Horde killed: ?
08:16:56.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
08:16:57.257 [Lua] Horde killed: ?
08:16:58.187 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:16:58.517 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:06.079 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:12.499 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:12.892 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:13.602 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:13.972 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:16.167 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:17:21.183 [Lua] 1
08:17:21.814 [Lua] 1
08:17:22.132 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
08:17:27.096 [Lua] 1
08:17:43.907 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:17:43.919 [Lua] Spline already found!
08:17:43.921 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming21 group_type: roaming_patrol, wanted_spawn_pos: Vector3(211.255, 129.919, -10.2684)
08:17:43.943 [Lua] Init group template: spline_patrol
08:17:46.513 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:46.931 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:55.013 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:55.410 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:55.438 [Flow] ----- ANIM ENDED
08:17:55.746 [Flow] ---- SPLASH START
08:17:55.762 [Flow] ---- SPLASH START
08:17:58.398 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:17:58.871 [Flow] ----- ANIM ENDED
08:17:58.878 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:17:59.179 [Flow] ---- SPLASH START
08:17:59.191 [Flow] ---- SPLASH START
08:18:04.361 [Lua] simple los failed
08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:15.030 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:15.069 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:15.110 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:15.179 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:19.251 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:19.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
08:18:19.703 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:20.845 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:21.202 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:26.669 [Lua] Time for new HOOORDE! multi_first_wave
08:18:26.669 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
08:18:26.669 [Lua] horde requested: ambush
08:18:26.669 [Lua] setting up ambush-horde
08:18:26.669 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:18:26.669 [Lua] -> spawning: 27
08:18:26.669 [Lua] horde crated with id 25 of type ambush
08:18:26.669 [Lua] ambush horde has started
08:18:30.195 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:30.195 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.195 [Lua] ->moving spawner
08:18:30.750 [Lua] Init group template: horde
08:18:33.318 [Lua] 1
08:18:33.318 [Lua] 2
08:18:33.644 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:34.202 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:35.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207
08:18:36.162 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:36.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:18:36.510 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:18:36.510 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
08:18:36.510 [Lua] horde requested: ambush
08:18:36.510 [Lua] setting up ambush-horde
08:18:36.510 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:18:36.510 [Lua] -> spawning: 29
08:18:36.510 [Lua] horde crated with id 26 of type ambush
08:18:36.510 [Lua] ambush horde has started
08:18:36.534 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:36.733 [Lua] 1
08:18:36.733 [Lua] 1
08:18:36.733 [Lua] 1
08:18:37.250 [Lua] 1
08:18:37.534 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:37.910 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:38.183 [Lua] 2
08:18:39.036 [Lua] 1
08:18:39.036 [Lua] 1
08:18:39.303 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:39.709 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:40.009 [Lua] 1
08:18:40.032 [Lua] 2
08:18:40.032 [Lua] 3
08:18:40.640 [Lua] Init group template: horde
08:18:41.232 [Lua] 1
08:18:43.500 [Lua] 1
08:18:43.501 [Lua] 2
08:18:46.894 [Lua] 1
08:18:46.895 [Lua] 1
08:18:47.389 [Lua] 1
08:18:48.251 [Lua] 1
08:18:48.251 [Lua] 2
08:18:50.897 [Lua] HORDE: last wave, reset to standard horde delay
08:18:50.897 [Lua] Time for new HOOORDE! multi_last_wave
08:18:50.897 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
08:18:50.897 [Lua] horde requested: ambush
08:18:50.897 [Lua] setting up ambush-horde
08:18:50.897 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
08:18:50.897 [Lua] -> spawning: 30
08:18:50.897 [Lua] horde crated with id 27 of type ambush
08:18:50.897 [Lua] ambush horde has started
08:18:51.723 [Lua] 1
08:18:51.929 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:52.297 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:53.016 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:53.488 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:53.708 [Lua] 1
08:18:53.709 [Lua] 1
08:18:53.709 [Lua] 1
08:18:54.272 [Lua] 1
08:18:54.273 [Lua] 1
08:18:54.273 [Lua] 1
08:18:54.418 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.418 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.418 [Lua] ->moving spawner
08:18:54.429 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.429 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.429 [Lua] ->moving spawner
08:18:54.443 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.443 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.443 [Lua] ->moving spawner
08:18:54.456 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.456 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.456 [Lua] ->moving spawner
08:18:54.468 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.468 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.468 [Lua] ->moving spawner
08:18:54.480 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.480 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.480 [Lua] ->moving spawner
08:18:54.494 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.494 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.494 [Lua] ->moving spawner
08:18:54.509 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.509 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.509 [Lua] ->moving spawner
08:18:54.520 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.520 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.520 [Lua] ->moving spawner
08:18:54.535 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.535 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.535 [Lua] ->moving spawner
08:18:54.549 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.549 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.549 [Lua] ->moving spawner
08:18:54.564 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.564 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.564 [Lua] ->moving spawner
08:18:54.582 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.582 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.582 [Lua] ->moving spawner
08:18:54.599 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.599 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.599 [Lua] ->moving spawner
08:18:54.617 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.617 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.617 [Lua] ->moving spawner
08:18:54.617 [Lua] ->moving spawner
08:18:54.617 [Lua] ->moving spawner
08:18:54.617 [Lua] ->moving spawner
08:18:54.617 [Lua] ->moving spawner
08:18:54.617 [Lua] ->moving spawner
08:18:54.629 [Lua] 1
08:18:54.631 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.631 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.631 [Lua] ->moving spawner
08:18:54.631 [Lua] ->moving spawner
08:18:54.631 [Lua] ->moving spawner
08:18:54.631 [Lua] ->moving spawner
08:18:54.631 [Lua] ->moving spawner
08:18:54.646 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.646 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.646 [Lua] ->moving spawner
08:18:54.646 [Lua] ->moving spawner
08:18:54.646 [Lua] ->moving spawner
08:18:54.646 [Lua] ->moving spawner
08:18:54.659 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.659 [Lua] ->moving spawner
08:18:54.659 [Lua] ->moving spawner
08:18:54.659 [Lua] ->moving spawner
08:18:54.678 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:18:54.678 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.678 [Lua] ->moving spawner
08:18:54.678 [Lua] ->moving spawner
08:18:54.691 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:18:54.691 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:18:54.691 [Lua] ->moving spawner
08:18:55.487 [Lua] Init group template: horde
08:18:56.376 [Lua] 1
08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:18:58.124 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:58.127 [Lua] Horde killed: ?
08:18:58.166 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:58.266 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:18:58.422 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:00.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:19:00.264 [Lua] Spline already found!
08:19:00.307 [Lua] Init group template: spline_patrol
08:19:00.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207
08:19:02.054 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:02.303 [Lua] 1
08:19:02.303 [Lua] 1
08:19:02.428 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:02.970 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:03.364 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:04.487 [Lua] Horde killed: ?
08:19:04.751 [Lua] 1
08:19:04.762 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:05.157 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:05.374 [Lua] 1
08:19:05.375 [Lua] 1
08:19:05.698 [Lua] 1
08:19:06.582 [Lua] 2
08:19:06.582 [Lua] 3
08:19:07.568 [Lua] 1
08:19:07.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:19:07.982 [Lua] Spline already found!
08:19:08.009 [Lua] Init group template: spline_patrol
08:19:09.145 [Lua] 1
08:19:10.265 [Lua] 1
08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:19:11.896 [Lua] Horde killed: ?
08:19:14.933 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 22
08:19:22.444 [Lua] ready to jump failed
08:19:26.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x6196e, position: 0
08:19:31.496 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:32.030 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:41.316 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:41.725 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:42.588 [Lua] 2
08:19:42.633 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:43.090 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:43.360 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:43.713 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:44.438 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:19:44.795 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:19:49.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:19:49.635 [Lua] Spline already found!
08:19:49.660 [Lua] Init group template: spline_patrol
08:19:59.977 [Lua] 1
08:20:07.226 [Lua] 1
08:20:07.514 [Lua] Override Player Respawning boss_group true
08:20:07.975 [Lua] [ChatManager][1]System: Dacaz discarded a Tome
08:20:10.318 [Lua] [ChatManager][1]System: Dacaz picked up a Tome
08:20:11.628 [Lua] [ChatManager][1]System: Elyrine discarded a Tome
08:20:13.414 [Lua] Switching ConflictSettings: to: skaven
08:20:13.414 [Lua] pacing=default
08:20:13.414 [Lua] roaming=nil
08:20:13.414 [Lua] specials=skaven
08:20:13.414 [Lua] debug_color=orange
08:20:13.414 [Lua] contained_breeds=nil
08:20:13.414 [Lua] pack_spawning=skaven
08:20:13.414 [Lua] disabled=false
08:20:13.414 [Lua] factions=nil
08:20:13.414 [Lua] boss=skaven
08:20:13.414 [Lua] horde=default
08:20:13.414 [Lua] name=skaven
08:20:13.414 [Lua] intensity=default
08:20:13.414 [Lua] ---
08:20:15.226 [Lua] [ChatManager][1]System: Aviron picked up a Tome
08:20:21.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
08:20:22.373 [Lua] [ChatManager][1]System: Aviron discarded a Tome
08:20:26.578 [Lua] [ChatManager][1]System: Elyrine picked up a Tome
08:20:32.961 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 6
08:20:36.488 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:36.862 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:20:37.214 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:37.627 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:20:38.835 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
08:20:38.835 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
08:20:41.810 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 5
08:20:43.597 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:44.343 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:20:44.837 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:20:45.288 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:20:45.835 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4
08:20:47.540 [Lua] 1
08:20:53.725 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1
08:20:55.021 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0)
08:20:55.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
08:20:55.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
08:20:55.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
08:20:55.313 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000106b254e8, connection_key=1, breed_name=chaos_exalted_sorcerer)
08:20:55.394 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000107b6d015, connection_key=2, breed_name=chaos_exalted_sorcerer)
08:20:55.499 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001041bdda2, connection_key=0, breed_name=chaos_exalted_sorcerer)
08:21:18.954 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:19.381 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:20.132 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:20.514 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:21.761 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:22.166 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:22.931 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:23.071 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106b254e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:23.337 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:23.848 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106b254e8
08:21:32.112 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:32.407 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:39.331 [Lua] 1
08:21:40.215 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
08:21:40.215 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
08:21:42.859 [Lua] Init group template: horde
08:21:45.268 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:45.658 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:46.732 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:47.185 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:48.185 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:48.516 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:21:49.563 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:49.599 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:49.599 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:49.768 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:21:51.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 52, name: `unknown`
08:21:51.696 [Lua] 1
08:21:52.249 [Lua] 1
08:21:52.249 [Lua] 1
08:22:00.323 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
08:22:00.323 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
08:22:01.851 [Lua] Horde killed: ?
08:22:02.056 [Lua] event horde ends!
08:22:03.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x63cb1, position: 0
08:22:04.941 [Lua] Init group template: horde
08:22:05.279 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:05.638 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:06.299 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:06.752 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:12.754 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:13.251 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:14.906 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:15.412 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:16.661 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:17.169 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:18.244 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:18.736 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:20.808 [Lua] Horde killed: ?
08:22:21.193 [Lua] Override Player Respawning boss_group false
08:22:21.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0
08:22:23.813 [Lua] [ChatManager][1]System: Elyrine picked up a Loot Die (3)
08:22:24.304 [Lua] [ChatManager][1]System: Aviron picked up a Loot Die (4)
08:22:24.881 [Lua] event horde ends!
08:22:32.158 [Lua] Switching ConflictSettings: to: chaos
08:22:32.158 [Lua] pacing=chaos
08:22:32.158 [Lua] roaming=nil
08:22:32.158 [Lua] specials=chaos
08:22:32.158 [Lua] debug_color=purple
08:22:32.158 [Lua] contained_breeds=nil
08:22:32.158 [Lua] pack_spawning=chaos
08:22:32.158 [Lua] disabled=false
08:22:32.158 [Lua] factions=nil
08:22:32.158 [Lua] boss=chaos
08:22:32.158 [Lua] horde=chaos
08:22:32.158 [Lua] name=chaos
08:22:32.158 [Lua] intensity=default
08:22:32.158 [Lua] ---
08:22:38.689 [Lua] 1
08:22:49.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x6464d, position: 0
08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:22:58.861 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:22:59.533 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2
08:23:01.383 [Lua] Complete level triggered.
08:23:01.384 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1826915456 lt:load_next_level)
08:23:01.384 [Lua] [NetworkServer] Entering post game
08:23:01.384 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
08:23:01.384 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
08:23:01.384 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame
08:23:01.384 [Lua] [PeerSM] 110000107b6d015 :: on_enter InPostGame
08:23:01.384 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InGame
08:23:01.384 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InPostGame
08:23:01.384 [Lua] [PeerSM] 110000106b254e8 :: on_exit InGame
08:23:01.384 [Lua] [PeerSM] 110000106b254e8 :: on_enter InPostGame
08:23:01.384 [Save] Saving `save_data`
08:23:01.384 [Lua] gm_event_end_conditions_met true false
08:23:01.385 [Lua] Game won
08:23:01.385 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:23:01.387 [Save] Save done
08:23:01.387 [Save] Saving `save_data`
08:23:01.387 [Lua] generate_backend_stats 1100001034ed953:1
08:23:01.390 [Save] Save done
08:23:01.416 [Lua] PlayFabMirrorBase:_commit_internal nil
08:23:01.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46
08:23:01.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:23:01.422 [Save] Saving `save_data`
08:23:01.426 [Save] Save done
08:23:01.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 8
08:23:01.431 [Lua] Complete level triggered.
08:23:01.441 [Lua] Complete level triggered.
08:23:01.452 [Lua] Complete level triggered.
08:23:01.463 [Lua] Complete level triggered.
08:23:01.475 [Lua] Complete level triggered.
08:23:01.486 [Lua] Complete level triggered.
08:23:01.497 [Lua] Complete level triggered.
08:23:01.509 [Lua] Complete level triggered.
08:23:01.521 [Lua] Complete level triggered.
08:23:01.531 [Lua] Complete level triggered.
08:23:01.546 [Lua] Complete level triggered.
08:23:01.557 [Lua] Complete level triggered.
08:23:01.566 [Lua] Complete level triggered.
08:23:01.578 [Lua] Complete level triggered.
08:23:01.590 [Lua] Complete level triggered.
08:23:01.601 [Lua] Complete level triggered.
08:23:01.612 [Lua] Complete level triggered.
08:23:01.624 [Lua] Complete level triggered.
08:23:02.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
08:23:02.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46
08:23:02.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46
08:23:02.596 [Lua] commit result success 10
08:23:02.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
08:23:02.596 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:23:02.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48
08:23:02.596 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:23:02.596 [Lua] victory table: 00000000049DFE70 nil
08:23:02.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
08:23:02.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
08:23:02.766 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 9
08:23:02.955 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
08:23:02.955 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48
08:23:03.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48
08:23:03.562 [Save] Saving `save_data`
08:23:03.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49
08:23:03.567 [Save] Save done
08:23:03.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49
08:23:03.695 [Window] Window => inactive
08:23:03.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49
08:23:10.505 [Lua] ConflictDirector - destroy all units
08:23:10.959 [Lua] [LevelTransitionHandler] promote_next_level_data
08:23:10.959 [Lua] TRANSITION nil nil load_next_level
08:23:10.959 [Lua] Transition type "load_next_level", is server: true
08:23:10.959 [Lua] [GameNetworkManager] Leaving game...
08:23:10.959 [Lua] [GameNetworkManager] Shutting down game session host.
08:23:10.959 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:23:10.959 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:23:10.959 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=937.15
08:23:10.970 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized
08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized
08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized
08:23:11.999 [Lua] Set lobby begin:
08:23:11.999 [Lua] Lobby data twitch_enabled = false
08:23:11.999 [Lua] Lobby data selected_mission_id = ground_zero
08:23:11.999 [Lua] Lobby data num_players = 4
08:23:11.999 [Lua] Lobby data difficulty_tweak = 0
08:23:11.999 [Lua] Lobby data host = 1100001034ed953
08:23:11.999 [Lua] Lobby data matchmaking_type = 2
08:23:11.999 [Lua] Lobby data is_private = false
08:23:11.999 [Lua] Lobby data match_started = true
08:23:11.999 [Lua] Lobby data difficulty = hardest
08:23:11.999 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:23:11.999 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:23:11.999 [Lua] Lobby data unique_server_name = Xanoth
08:23:11.999 [Lua] Lobby data quick_game = false
08:23:11.999 [Lua] Lobby data country_code = GB
08:23:11.999 [Lua] Lobby data matchmaking = true
08:23:11.999 [Lua] Lobby data power_level = 0
08:23:11.999 [Lua] Lobby data mission_id = ground_zero
08:23:11.999 [Lua] Lobby data mechanism = adventure
08:23:11.999 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:23:11.999 [Lua] Lobby data player_slot_2 = 0:0
08:23:11.999 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:23:12.000 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:23:12.000 [Lua] Lobby data eac_authorized = true
08:23:12.000 [Lua] Set lobby end.
08:23:13.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:23:13.076 [Lua] [Managers] Calling function on all managers:
08:23:13.076 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:23:13.076 [Lua] Clearing all global lookup lists
08:23:13.076 [Lua] [IngamePlayerListUI] - Destroy
08:23:13.076 [Lua] [GamePadEquipmentUI] - Destroy
08:23:13.076 [Lua] [EquipmentUI] - Destroy
08:23:13.076 [Lua] [GamePadAbilityUI] - Destroy
08:23:13.076 [Lua] [AbilityUI] - Destroy
08:23:13.077 [Lua] [IngameUI] destroy
08:23:13.121 [Lua] [MOD][VMF][INFO] Removed 1100001041bdda2 from the VMF users list.
08:23:13.121 [Lua] PlayerManager:remove_player peer_id=1100001041bdda2 1
08:23:13.121 [Lua] PlayerManager:remove_player peer_id=110000106b254e8 1
08:23:13.121 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1
08:23:13.176 [Lua] [Managers] Destroying manager group:
08:23:13.186 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:23:13.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:23:13.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:23:13.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:23:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:23:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:23:13.311 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:23:13.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:23:13.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:23:13.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:23:13.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:23:13.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:23:13.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:23:13.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
08:23:13.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:23:13.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:23:13.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:23:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:23:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:23:13.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:23:13.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:23:13.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:23:13.339 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:23:13.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:23:13.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:23:13.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:23:13.348 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:23:13.350 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:23:13.352 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:23:13.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:23:13.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:23:13.366 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:23:13.366 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
08:23:13.366 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
08:23:13.366 [Lua] [PeerSM] 110000107b6d015 :: on_exit InPostGame
08:23:13.366 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading
08:23:13.366 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InPostGame
08:23:13.366 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Loading
08:23:13.366 [Lua] [PeerSM] 110000106b254e8 :: on_exit InPostGame
08:23:13.366 [Lua] [PeerSM] 110000106b254e8 :: on_enter Loading
08:23:13.366 [Lua] [Matchmaking] unregister rpcs
08:23:13.366 [Lua] ############### UNLOADING PACKAGES ###############
08:23:13.366 [Lua] [Managers] Calling function on all managers:
08:23:13.367 [Lua] [Managers] Destroying manager group:
08:23:13.367 [Lua] [Gamestate] Enter state StateLoading
08:23:13.371 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] Found camera: end_screen_camera
08:23:13.371 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:23:13.372 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:23:13.372 [Lua] [Matchmaking] register rpcs
08:23:13.372 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:23:13.372 [Lua] registering RPCs
08:23:13.372 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:23:13.372 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:23:13.372 [Lua] Set lobby begin:
08:23:13.372 [Lua] Lobby data twitch_enabled = false
08:23:13.372 [Lua] Lobby data selected_mission_id = inn_level
08:23:13.373 [Lua] Lobby data num_players = 4
08:23:13.373 [Lua] Lobby data difficulty_tweak = 0
08:23:13.373 [Lua] Lobby data host = 1100001034ed953
08:23:13.373 [Lua] Lobby data matchmaking_type = 3
08:23:13.373 [Lua] Lobby data is_private = false
08:23:13.373 [Lua] Lobby data match_started = true
08:23:13.373 [Lua] Lobby data difficulty = hardest
08:23:13.373 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:23:13.373 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:23:13.373 [Lua] Lobby data unique_server_name = Xanoth
08:23:13.374 [Lua] Lobby data quick_game = false
08:23:13.374 [Lua] Lobby data country_code = GB
08:23:13.374 [Lua] Lobby data matchmaking = false
08:23:13.374 [Lua] Lobby data power_level = 0
08:23:13.374 [Lua] Lobby data mission_id = inn_level
08:23:13.374 [Lua] Lobby data mechanism = adventure
08:23:13.374 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:23:13.374 [Lua] Lobby data player_slot_2 = 0:0
08:23:13.374 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:23:13.374 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:23:13.374 [Lua] Lobby data eac_authorized = true
08:23:13.374 [Lua] Set lobby end.
08:23:13.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:23:13.378 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:23:13.378 [Lua] [StateLoading] load_current_level
08:23:13.378 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
08:23:13.398 [Umbra] Unload tome
08:23:13.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x647a2, position: 0
08:23:13.454 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero
08:23:13.465 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero
08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
08:23:13.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
08:23:13.481 [Lua] Mechanism says: a client has initialized the mechanism! 110000106b254e8
08:23:13.481 [Lua] ### Received rpc_level_load_started
08:23:13.481 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_session_id: 1826915456
08:23:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:23:13.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:23:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
08:23:13.546 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015
08:23:13.546 [Lua] ### Received rpc_level_load_started
08:23:13.546 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 1826915456
08:23:13.649 [Lua] Mechanism says: a client has initialized the mechanism! 1100001041bdda2
08:23:13.649 [Lua] ### Received rpc_level_load_started
08:23:13.649 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_session_id: 1826915456
08:23:14.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
08:23:14.989 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
08:23:14.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:23:18.674 [Lua] ### Received rpc_level_loaded
08:23:18.674 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 78
08:23:18.674 [Lua] Peer 110000107b6d015 has loaded the level and all enemies are loaded
08:23:18.675 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading
08:23:18.675 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages
08:23:18.692 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages
08:23:18.692 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame
08:23:18.876 [Lua] ### Received rpc_level_loaded
08:23:18.876 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_id: 78
08:23:18.876 [Lua] Peer 110000106b254e8 has loaded the level and all enemies are loaded
08:23:18.877 [Lua] [PeerSM] 110000106b254e8 :: on_exit Loading
08:23:18.877 [Lua] [PeerSM] 110000106b254e8 :: on_enter LoadingProfilePackages
08:23:18.893 [Lua] [PeerSM] 110000106b254e8 :: on_exit LoadingProfilePackages
08:23:18.893 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForEnterGame
08:23:19.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:23:19.554 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:23:19.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:23:19.571 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:23:19.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:23:19.622 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:23:19.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:23:19.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:23:19.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:23:19.724 [Lua] [LevelTransitionHandler] Level load completed!
08:23:19.724 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
08:23:19.727 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:23:19.727 [Lua] checking dlc's against conflict directors
08:23:19.727 [Lua] number of factions to include 2
08:23:19.727 [Lua] Updated list weights for random:
08:23:19.727 [Lua] skaven, 0.42 (0.00-0.42)
08:23:19.727 [Lua] chaos, 0.42 (0.42-0.83)
08:23:19.727 [Lua] beastmen, 0.17 (0.83-1.00)
08:23:19.727 [Lua] Rolled random faction: 0.27856689691543579 skaven
08:23:19.727 [Lua] Updated list weights for random:
08:23:19.727 [Lua] beastmen, 0.29 (0.00-0.29)
08:23:19.727 [Lua] chaos, 0.71 (0.29-1.00)
08:23:19.727 [Lua] Rolled random faction: 0.81953376531600952 chaos
08:23:19.727 [Lua] number of factions added 2
08:23:19.727 [Lua] --- --- ---
08:23:19.727 [Lua] Starting... difficulty 'normal'
08:23:19.727 [Lua] These are the starting conflict directors:
08:23:19.727 [Lua] inn_level
08:23:19.727 [Lua] --- --- ---
08:23:19.727 [Lua]
08:23:19.727 [Lua] DONE! Found the following directors:
08:23:19.727 [Lua] (free: 35), Master hash is:
08:23:19.727 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:23:19.727 [Lua] load_startup_enemy_packages: --------------
08:23:19.727 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:23:19.727 [Lua] critter_rat
08:23:19.742 [Lua] ### Received rpc_level_loaded
08:23:19.742 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78
08:23:19.742 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
08:23:19.758 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
08:23:19.758 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
08:23:19.775 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
08:23:19.775 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
08:23:19.776 [Lua] ### Received rpc_level_loaded
08:23:19.776 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78
08:23:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:23:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:23:19.794 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:23:19.794 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:23:19.794 [Lua] Starting async level spawning of levels/inn/world
08:23:19.794 [Umbra] Init version: 3.4.15 :: 16 threads
08:23:20.014 [Lua] Async level spawning done
08:23:20.496 [Lua] ### Received rpc_level_loaded
08:23:20.496 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_id: 78
08:23:20.496 [Lua] Peer 1100001041bdda2 has loaded the level and all enemies are loaded
08:23:20.497 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Loading
08:23:20.497 [Lua] [PeerSM] 1100001041bdda2 :: on_enter LoadingProfilePackages
08:23:20.514 [Lua] [PeerSM] 1100001041bdda2 :: on_exit LoadingProfilePackages
08:23:20.514 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForEnterGame
08:23:23.785 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:23:23.785 [Lua] [PlayState] Enter Substate EndViewStateChest
08:23:39.828 [Lua] min_height 91.160001754760742
08:23:45.430 [Lua] [PlayState] Exit Substate EndViewStateChest
08:23:45.430 [Lua] [PlayState] Enter Substate EndViewStateScore
08:23:57.521 [Window] Window => active
08:24:00.008 [Lua] [PlayState] Exit Substate EndViewStateScore
08:24:00.010 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:24:01.021 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:24:01.021 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:24:01.021 [Lua] [Matchmaking] unregister rpcs
08:24:01.021 [Lua] Set lobby begin:
08:24:01.021 [Lua] Lobby data twitch_enabled = false
08:24:01.021 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.021 [Lua] Lobby data num_players = 4
08:24:01.021 [Lua] Lobby data difficulty_tweak = 0
08:24:01.021 [Lua] Lobby data host = 1100001034ed953
08:24:01.021 [Lua] Lobby data matchmaking_type = 3
08:24:01.021 [Lua] Lobby data is_private = false
08:24:01.021 [Lua] Lobby data match_started = true
08:24:01.021 [Lua] Lobby data difficulty = hardest
08:24:01.021 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.021 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.021 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.021 [Lua] Lobby data quick_game = false
08:24:01.021 [Lua] Lobby data country_code = GB
08:24:01.021 [Lua] Lobby data matchmaking = false
08:24:01.022 [Lua] Lobby data power_level = 0
08:24:01.022 [Lua] Lobby data mission_id = inn_level
08:24:01.022 [Lua] Lobby data mechanism = adventure
08:24:01.022 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.022 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.022 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.022 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.022 [Lua] Lobby data eac_authorized = true
08:24:01.022 [Lua] Set lobby end.
08:24:01.022 [Lua] [Managers] Destroying manager group:
08:24:01.023 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:24:01.023 [Lua] [Gamestate] Enter StateIngame HOST
08:24:01.023 [Lua] [Managers] Calling function on all managers:
08:24:01.023 [Lua] <>level = inn_level<>
08:24:01.023 [Lua] Set lobby begin:
08:24:01.023 [Lua] Lobby data twitch_enabled = false
08:24:01.023 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.023 [Lua] Lobby data num_players = 4
08:24:01.023 [Lua] Lobby data difficulty_tweak = 0
08:24:01.023 [Lua] Lobby data host = 1100001034ed953
08:24:01.023 [Lua] Lobby data matchmaking_type = 3
08:24:01.023 [Lua] Lobby data is_private = false
08:24:01.023 [Lua] Lobby data match_started = true
08:24:01.023 [Lua] Lobby data difficulty = hardest
08:24:01.023 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.023 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.023 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.024 [Lua] Lobby data quick_game = false
08:24:01.024 [Lua] Lobby data country_code = GB
08:24:01.024 [Lua] Lobby data matchmaking = false
08:24:01.024 [Lua] Lobby data power_level = 0
08:24:01.024 [Lua] Lobby data mission_id = inn_level
08:24:01.024 [Lua] Lobby data mechanism = adventure
08:24:01.024 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.024 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.024 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.024 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.024 [Lua] Lobby data eac_authorized = true
08:24:01.024 [Lua] Set lobby end.
08:24:01.024 [Lua] [StateIngame] Server ingame
08:24:01.027 [Lua] Set lobby begin:
08:24:01.027 [Lua] Lobby data twitch_enabled = false
08:24:01.027 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.027 [Lua] Lobby data num_players = 4
08:24:01.028 [Lua] Lobby data difficulty_tweak = 0
08:24:01.028 [Lua] Lobby data host = 1100001034ed953
08:24:01.028 [Lua] Lobby data matchmaking_type = 3
08:24:01.028 [Lua] Lobby data is_private = false
08:24:01.028 [Lua] Lobby data match_started = true
08:24:01.028 [Lua] Lobby data difficulty = normal
08:24:01.028 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.028 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.028 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.028 [Lua] Lobby data quick_game = false
08:24:01.028 [Lua] Lobby data country_code = GB
08:24:01.028 [Lua] Lobby data matchmaking = false
08:24:01.028 [Lua] Lobby data power_level = 0
08:24:01.028 [Lua] Lobby data mission_id = inn_level
08:24:01.028 [Lua] Lobby data mechanism = adventure
08:24:01.028 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.028 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.028 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.028 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.029 [Lua] Lobby data eac_authorized = true
08:24:01.029 [Lua] Set lobby end.
08:24:01.029 [Lua] [Matchmaking] register rpcs
08:24:01.029 [Lua] GameNetworkManager:init... creating game session
08:24:01.029 [Lua] Host GameSession.make_game_session_host with session:
08:24:01.029 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:24:01.029 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
08:24:01.029 [Lua] [GameNetworkManager] self.is_server = true
08:24:01.029 [Network] Setting artificial MTU limit to 65536
08:24:01.040 [Lua] Switching ConflictSettings: to: inn_level
08:24:01.040 [Lua] pacing=disabled
08:24:01.040 [Lua] roaming=nil
08:24:01.040 [Lua] disabled=false
08:24:01.040 [Lua] pack_spawning=disabled
08:24:01.040 [Lua] contained_breeds=nil
08:24:01.040 [Lua] boss=disabled
08:24:01.040 [Lua] horde=disabled
08:24:01.040 [Lua] specials=disabled
08:24:01.040 [Lua] name=inn_level
08:24:01.040 [Lua] intensity=disabled
08:24:01.040 [Lua] ---
08:24:01.040 [Lua] [LevelAnalysis] set_random_seed( 0)
08:24:01.043 [Lua] [AIInterestPointSystem] Level Seed: 0
08:24:01.043 [Lua]
08:24:01.043 [Lua] [entity_system_bag] = table
08:24:01.043 [Lua] [entity_system_bag] = metatable
08:24:01.043 [Lua] [startup_data] = table
08:24:01.043 [Lua] [entity_manager] = table
08:24:01.043 [Lua] [entity_manager] = metatable
08:24:01.043 [Lua] [unit_spawner] = table
08:24:01.043 [Lua] [unit_spawner] = metatable
08:24:01.043 [Lua] [unit_storage] = table
08:24:01.043 [Lua] [unit_storage] = metatable
08:24:01.043 [Lua] [dice_keeper] = table
08:24:01.043 [Lua] [dice_keeper] = metatable
08:24:01.043 [Lua] [is_server] = true (boolean)
08:24:01.043 [Lua] [world] = [World]
08:24:01.043 [Lua] [system_api] = table
08:24:01.043 [Lua] [entity_system] = table
08:24:01.043 [Lua] [entity_system] = metatable
08:24:01.043 [Lua] [network_lobby] = table
08:24:01.043 [Lua] [network_lobby] = metatable
08:24:01.043 [Lua] [profile_synchronizer] = table
08:24:01.043 [Lua] [profile_synchronizer] = metatable
08:24:01.043 [Lua] [level_transition_handler] = table
08:24:01.043 [Lua] [level_transition_handler] = metatable
08:24:01.043 [Lua] [num_local_human_players] = 1 (number)
08:24:01.043 [Lua] [statistics_db] = table
08:24:01.043 [Lua] [statistics_db] = metatable
08:24:01.043 [Lua] [network_server] = table
08:24:01.043 [Lua] [network_server] = metatable
08:24:01.043 [Lua] [input_manager] = table
08:24:01.043 [Lua] [input_manager] = metatable
08:24:01.043 [Lua] [network_clock] = table
08:24:01.043 [Lua] [network_clock] = metatable
08:24:01.043 [Lua] [network_transmit] = table
08:24:01.043 [Lua] [network_transmit] = metatable
08:24:01.043 [Lua] [free_flight_manager] = table
08:24:01.043 [Lua] [free_flight_manager] = metatable
08:24:01.043 [Lua] [network_manager] = table
08:24:01.043 [Lua] [network_manager] = metatable
08:24:01.043 [Lua] [network_event_delegate] = table
08:24:01.043 [Lua] [network_event_delegate] = metatable
08:24:01.043 [Lua]
08:24:01.043 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:24:01.043 [Lua] ignoring extension VersusInteractObjectiveExtension
08:24:01.043 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:24:01.043 [Lua] ignoring extension VersusSocketObjectiveExtension
08:24:01.043 [Lua] ignoring extension VersusTargetObjectiveExtension
08:24:01.043 [Lua] ignoring extension VersusMissionObjectiveExtension
08:24:01.044 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:24:01.048 [Lua] [AchievementManager] Achievements using the steam platform
08:24:01.049 [Lua] PlayerManager:add_player player_1
08:24:01.101 [Lua] [StateIngame] Level seed: 0
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
08:24:01.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
08:24:01.113 [Lua] [LevelAnalysis] set_random_seed( 0)
08:24:01.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
08:24:01.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
08:24:01.117 [Lua] [IngameUI] init
08:24:01.132 [SteamVoipClient] select_out(1100001034ed953, off)
08:24:01.132 [SteamVoipClient] select_out(1100001041bdda2, off)
08:24:01.132 [SteamVoipClient] select_out(110000106b254e8, off)
08:24:01.132 [SteamVoipClient] select_out(110000107b6d015, off)
08:24:01.137 [Lua] cb_razer_chroma_setup
08:24:01.169 [Lua] [Matchmaking] Cancelling matchmaking
08:24:01.169 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:24:01.169 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:24:01.169 [Lua] Set lobby begin:
08:24:01.169 [Lua] Lobby data twitch_enabled = false
08:24:01.170 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.170 [Lua] Lobby data num_players = 4
08:24:01.170 [Lua] Lobby data difficulty_tweak = 0
08:24:01.170 [Lua] Lobby data host = 1100001034ed953
08:24:01.170 [Lua] Lobby data matchmaking_type = 3
08:24:01.170 [Lua] Lobby data is_private = false
08:24:01.170 [Lua] Lobby data match_started = true
08:24:01.170 [Lua] Lobby data difficulty = normal
08:24:01.170 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.170 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.171 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.171 [Lua] Lobby data quick_game = false
08:24:01.171 [Lua] Lobby data country_code = GB
08:24:01.171 [Lua] Lobby data matchmaking = false
08:24:01.171 [Lua] Lobby data power_level = 0
08:24:01.171 [Lua] Lobby data mission_id = inn_level
08:24:01.171 [Lua] Lobby data mechanism = adventure
08:24:01.171 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.171 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.171 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.171 [Lua] Lobby data eac_authorized = true
08:24:01.171 [Lua] Set lobby end.
08:24:01.173 [Lua] Set lobby begin:
08:24:01.173 [Lua] Lobby data twitch_enabled = false
08:24:01.173 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.173 [Lua] Lobby data num_players = 4
08:24:01.173 [Lua] Lobby data difficulty_tweak = 0
08:24:01.173 [Lua] Lobby data host = 1100001034ed953
08:24:01.173 [Lua] Lobby data matchmaking_type = 3
08:24:01.174 [Lua] Lobby data is_private = false
08:24:01.174 [Lua] Lobby data match_started = true
08:24:01.174 [Lua] Lobby data difficulty = normal
08:24:01.174 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.174 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.174 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.174 [Lua] Lobby data quick_game = false
08:24:01.174 [Lua] Lobby data country_code = GB
08:24:01.174 [Lua] Lobby data matchmaking = false
08:24:01.174 [Lua] Lobby data power_level = 0
08:24:01.174 [Lua] Lobby data mission_id = inn_level
08:24:01.174 [Lua] Lobby data mechanism = adventure
08:24:01.174 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.174 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.174 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.174 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.174 [Lua] Lobby data eac_authorized = true
08:24:01.174 [Lua] Set lobby end.
08:24:01.174 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:24:01.174 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:24:01.174 [Lua] Set lobby begin:
08:24:01.174 [Lua] Lobby data twitch_enabled = false
08:24:01.174 [Lua] Lobby data selected_mission_id = inn_level
08:24:01.174 [Lua] Lobby data num_players = 4
08:24:01.175 [Lua] Lobby data difficulty_tweak = 0
08:24:01.175 [Lua] Lobby data host = 1100001034ed953
08:24:01.175 [Lua] Lobby data matchmaking_type = 3
08:24:01.175 [Lua] Lobby data is_private = false
08:24:01.175 [Lua] Lobby data match_started = true
08:24:01.175 [Lua] Lobby data difficulty = normal
08:24:01.175 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:01.175 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:01.175 [Lua] Lobby data unique_server_name = Xanoth
08:24:01.175 [Lua] Lobby data quick_game = false
08:24:01.175 [Lua] Lobby data country_code = GB
08:24:01.175 [Lua] Lobby data matchmaking = false
08:24:01.175 [Lua] Lobby data power_level = 835
08:24:01.175 [Lua] Lobby data mission_id = inn_level
08:24:01.175 [Lua] Lobby data mechanism = adventure
08:24:01.175 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:24:01.175 [Lua] Lobby data player_slot_2 = 0:0
08:24:01.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:01.175 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:01.175 [Lua] Lobby data eac_authorized = true
08:24:01.175 [Lua] Set lobby end.
08:24:01.176 [Flow] complete_skittergate_legend true
08:24:01.176 [Flow] complete_all_helmgart_levels_recruit true
08:24:01.177 [Flow] WitchHunterLevel:35
08:24:01.177 [Flow] LeaderYes
08:24:01.177 [Flow] ALL PC XP:304250
08:24:01.177 [Flow] Has "bogenhafen" DLC:true
08:24:01.177 [Flow] WH XP:60850
08:24:01.177 [Flow] Number of crafted items:1588
08:24:01.177 [Flow] Has "pre_order" DLC:true
08:24:01.177 [Flow] Sum of Powe Levels:1500
08:24:01.177 [Flow] lodestone diff 1:false
08:24:01.177 [Flow] magnus and forest activated
08:24:01.177 [Flow] magnus and forest activated
08:24:01.177 [Flow] cemetery and forest activated
08:24:01.177 [Flow] magnus and cemetery
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.178 [Flow] ALL RUNES ACTIVATED
08:24:01.178 [Flow] magnus and forest activated
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.178 [Flow] ALL RUNES ACTIVATED
08:24:01.178 [Flow] cemetery and forest activated
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.178 [Flow] ALL RUNES ACTIVATED
08:24:01.178 [Flow] magnus and forest activated
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.178 [Flow] ALL RUNES ACTIVATED
08:24:01.178 [Flow] magnus and cemetery
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.178 [Flow] ALL RUNES ACTIVATED
08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:24:01.179 [Lua] CurrentConflictSettings inn_level
08:24:01.179 [Lua] [ConflictDirector] conflict_director is ai_ready
08:24:01.179 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:24:01.179 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:24:01.181 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:24:01.181 [Lua] Forming navigation groups in one frame
08:24:01.181 [Lua] Forming navigation groups
08:24:01.201 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181
08:24:01.202 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
08:24:01.202 [Lua] number of nav groups: 42
08:24:01.202 [Lua] number of refined nav groups : 23
08:24:01.204 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
08:24:01.204 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:24:01.204 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:24:01.204 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:24:01.207 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
08:24:01.207 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:24:01.207 [Lua] [Managers] Calling function on all managers:
08:24:01.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:24:01.221 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
08:24:01.221 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
08:24:01.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
08:24:01.297 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
08:24:01.297 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame
08:24:01.297 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync
08:24:01.297 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForEnterGame
08:24:01.297 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForGameObjectSync
08:24:01.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:24:01.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:24:01.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:24:01.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
08:24:01.314 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015
08:24:01.316 [Lua] Breedfreezer (server) starting a hot join sync
08:24:01.316 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106b254e8
08:24:01.318 [Lua] Breedfreezer (server) starting a hot join sync
08:24:01.319 [Lua] PlayerManager:add_remote_player 110000107b6d015
08:24:01.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
08:24:01.319 [Lua] RemotePlayer:create_game_object( ) 28
08:24:01.333 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync
08:24:01.333 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers
08:24:01.333 [Lua] PlayerManager:add_remote_player 110000106b254e8
08:24:01.333 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
08:24:01.333 [Lua] RemotePlayer:create_game_object( ) 29
08:24:01.349 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForGameObjectSync
08:24:01.349 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForPlayers
08:24:01.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
08:24:01.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
08:24:01.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:24:01.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:24:01.395 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForEnterGame
08:24:01.395 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForGameObjectSync
08:24:01.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:24:01.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:24:01.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:24:01.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:24:01.414 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001041bdda2
08:24:01.419 [Lua] Breedfreezer (server) starting a hot join sync
08:24:01.420 [Lua] PlayerManager:add_remote_player 1100001041bdda2
08:24:01.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32
08:24:01.420 [Lua] RemotePlayer:create_game_object( ) 32
08:24:01.436 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForGameObjectSync
08:24:01.436 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForPlayers
08:24:01.436 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForPlayers
08:24:01.436 [Lua] [PeerSM] 110000106b254e8 :: on_enter InGame
08:24:01.446 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
08:24:01.446 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
08:24:01.446 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers
08:24:01.446 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame
08:24:01.446 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForPlayers
08:24:01.446 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InGame
08:24:01.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:24:01.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:24:01.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:24:01.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:24:01.453 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:24:01.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:24:01.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:24:01.456 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:24:01.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
08:24:01.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
08:24:01.471 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106b254e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:24:01.471 [Lua] Adding player sync data to peer=110000106b254e8 local_player_id=1
08:24:01.499 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:24:01.499 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1
08:24:01.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:24:01.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
08:24:01.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:24:01.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:24:01.501 [Lua] Players are leaving the safe zone
08:24:01.562 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106b254e8 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:24:01.562 [Lua] [NetworkServer] Peer 110000106b254e8 spawned player.
08:24:01.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:24:01.563 [Lua] PlayerManager:assign_unit_ownership Dacaz 110000106b254e8 1
08:24:01.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:24:01.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:24:01.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:24:01.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:24:01.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:24:01.595 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:24:01.595 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player.
08:24:01.599 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
08:24:01.599 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:24:01.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:24:01.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:24:01.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
08:24:01.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:24:01.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:24:01.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read,
08:24:01.664 [Lua] [MOD][VMF][INFO] Added 1100001041bdda2 to the VMF users list.
08:24:01.664 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001041bdda2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:24:01.664 [Lua] Adding player sync data to peer=1100001041bdda2 local_player_id=1
08:24:01.664 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:24:01.664 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player.
08:24:01.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
08:24:01.667 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1
08:24:01.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:24:01.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:24:01.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:24:01.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:24:01.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:24:01.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:24:01.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:24:01.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
08:24:01.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:24:01.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:24:01.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:24:01.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
08:24:01.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:24:01.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:24:01.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:24:01.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
08:24:01.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:24:01.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:24:01.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:24:01.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
08:24:01.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:24:01.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:24:01.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:24:01.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
08:24:01.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:24:01.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:24:01.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:24:01.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
08:24:01.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:24:01.842 [Lua] StateInGameRunning:_game_actually_starts()
08:24:01.842 [Lua] #################################################################################################################
08:24:01.842 [Lua] [Loading Time]: 00:00:49 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:24:01.842 [Lua] #################################################################################################################
08:24:01.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
08:24:01.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
08:24:01.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:24:01.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:24:01.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
08:24:01.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:24:01.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:24:01.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:24:02.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
08:24:02.033 [Lua] Commit load time data
08:24:02.054 [Flow] DISABLE
08:24:02.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:24:04.185 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player.
08:24:04.185 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015
08:24:04.186 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b6d015
08:24:04.186 [Lua] [ChatManager][1]System: Aviron has left the game
08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame
08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting
08:24:04.186 [Lua] [PSM] Disconnecting peer 110000107b6d015
08:24:04.186 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session.
08:24:04.186 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015
08:24:04.186 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1
08:24:04.186 [Lua] [GameNetworkManager] destroying game object with go_id=28
08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting
08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected
08:24:04.186 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015)
08:24:04.186 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session
08:24:04.186 [Lua] Set lobby begin:
08:24:04.186 [Lua] Lobby data twitch_enabled = false
08:24:04.186 [Lua] Lobby data selected_mission_id = inn_level
08:24:04.186 [Lua] Lobby data num_players = 4
08:24:04.187 [Lua] Lobby data difficulty_tweak = 0
08:24:04.187 [Lua] Lobby data host = 1100001034ed953
08:24:04.187 [Lua] Lobby data matchmaking_type = 3
08:24:04.187 [Lua] Lobby data is_private = false
08:24:04.187 [Lua] Lobby data match_started = true
08:24:04.187 [Lua] Lobby data difficulty = normal
08:24:04.187 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:04.187 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1
08:24:04.187 [Lua] Lobby data unique_server_name = Xanoth
08:24:04.187 [Lua] Lobby data quick_game = false
08:24:04.187 [Lua] Lobby data country_code = GB
08:24:04.187 [Lua] Lobby data matchmaking = false
08:24:04.187 [Lua] Lobby data power_level = 835
08:24:04.187 [Lua] Lobby data mission_id = inn_level
08:24:04.187 [Lua] Lobby data mechanism = adventure
08:24:04.187 [Lua] Lobby data player_slot_5 = 0:0
08:24:04.187 [Lua] Lobby data player_slot_2 = 0:0
08:24:04.187 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:04.187 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:04.187 [Lua] Lobby data eac_authorized = true
08:24:04.187 [Lua] Set lobby end.
08:24:04.187 [EAC] EAC server lost client 110000107b6d015
08:24:04.187 [EACServer] [09:24:04:187][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061
08:24:04.188 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 7
08:24:04.188 [SteamVoipClient] select_out(110000107b6d015, off)
08:24:04.188 [SteamVoipClient] select_in(110000107b6d015, off)
08:24:04.188 [Lua] [GameNetworkManager] destroying game object with go_id=39
08:24:04.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
08:24:04.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:24:04.202 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
08:24:04.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:24:04.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
08:24:04.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer
08:24:04.205 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
08:24:04.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
08:24:04.205 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
08:24:04.224 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.268 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.302 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.337 [Connection] Dropped game chunk from 110000107b6d015 because channel 7 can't communicate
08:24:04.337 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.372 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.396 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.430 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.468 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.502 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.537 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.572 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.605 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.643 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.675 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.709 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.748 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.785 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.819 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.845 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.878 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.916 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.946 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:04.980 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.015 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.045 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.079 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.113 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.139 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.181 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.216 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate
08:24:05.483 [Lua] [NetworkServer] Peer 1100001041bdda2 despawned player.
08:24:05.484 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041bdda2
08:24:05.485 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001041bdda2
08:24:05.485 [Lua] [ChatManager][1]System: Elyrine has left the game
08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InGame
08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Disconnecting
08:24:05.485 [Lua] [PSM] Disconnecting peer 1100001041bdda2
08:24:05.485 [Lua] [PSM] Disconnected peer 1100001041bdda2 is being removed from session.
08:24:05.485 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041bdda2
08:24:05.485 [Lua] [MOD][VMF][INFO] Removed 1100001041bdda2 from the VMF users list.
08:24:05.485 [Lua] PlayerManager:remove_player peer_id=1100001041bdda2 1
08:24:05.485 [Lua] [GameNetworkManager] destroying game object with go_id=32
08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Disconnecting
08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Disconnected
08:24:05.485 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001041bdda2)
08:24:05.485 [Lua] [ProfileSynchronizer] Peer 1100001041bdda2 left session
08:24:05.485 [Lua] Set lobby begin:
08:24:05.485 [Lua] Lobby data twitch_enabled = false
08:24:05.485 [Lua] Lobby data selected_mission_id = inn_level
08:24:05.485 [Lua] Lobby data num_players = 4
08:24:05.485 [Lua] Lobby data difficulty_tweak = 0
08:24:05.486 [Lua] Lobby data host = 1100001034ed953
08:24:05.486 [Lua] Lobby data matchmaking_type = 3
08:24:05.486 [Lua] Lobby data is_private = false
08:24:05.486 [Lua] Lobby data match_started = true
08:24:05.486 [Lua] Lobby data difficulty = normal
08:24:05.486 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:05.486 [Lua] Lobby data player_slot_4 = 0:0
08:24:05.486 [Lua] Lobby data unique_server_name = Xanoth
08:24:05.486 [Lua] Lobby data quick_game = false
08:24:05.486 [Lua] Lobby data country_code = GB
08:24:05.486 [Lua] Lobby data matchmaking = false
08:24:05.486 [Lua] Lobby data power_level = 835
08:24:05.486 [Lua] Lobby data mission_id = inn_level
08:24:05.486 [Lua] Lobby data mechanism = adventure
08:24:05.486 [Lua] Lobby data player_slot_5 = 0:0
08:24:05.486 [Lua] Lobby data player_slot_2 = 0:0
08:24:05.486 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:05.486 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:05.486 [Lua] Lobby data eac_authorized = true
08:24:05.486 [Lua] Set lobby end.
08:24:05.486 [EAC] EAC server lost client 1100001041bdda2
08:24:05.486 [EACServer] [09:24:05:486][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001041BDDA2 PlayerGUID: 76561198029200802
08:24:05.486 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 1
08:24:05.487 [SteamVoipClient] select_out(1100001041bdda2, off)
08:24:05.487 [SteamVoipClient] select_in(1100001041bdda2, off)
08:24:05.487 [Lua] [GameNetworkManager] destroying game object with go_id=41
08:24:05.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
08:24:05.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:24:05.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
08:24:05.501 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
08:24:05.502 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
08:24:05.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
08:24:05.503 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer
08:24:05.510 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:24:05.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
08:24:05.528 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.586 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.629 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.670 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.697 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.722 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.757 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.780 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.814 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.839 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.870 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.898 [Lua] [IngameUI] menu view on_enter hero_view
08:24:05.903 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0
08:24:05.903 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:24:05.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:24:05.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:24:05.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:24:05.920 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:24:05.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:24:05.928 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.928 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.960 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:05.989 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.058 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.101 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.120 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.156 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.189 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.245 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.245 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.275 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.300 [Lua] Set lobby begin:
08:24:06.300 [Lua] Lobby data twitch_enabled = false
08:24:06.300 [Lua] Lobby data selected_mission_id = inn_level
08:24:06.301 [Lua] Lobby data num_players = 4
08:24:06.301 [Lua] Lobby data difficulty_tweak = 0
08:24:06.301 [Lua] Lobby data host = 1100001034ed953
08:24:06.301 [Lua] Lobby data matchmaking_type = 3
08:24:06.301 [Lua] Lobby data is_private = false
08:24:06.301 [Lua] Lobby data match_started = true
08:24:06.301 [Lua] Lobby data difficulty = normal
08:24:06.301 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:06.301 [Lua] Lobby data player_slot_4 = 0:0
08:24:06.301 [Lua] Lobby data unique_server_name = Xanoth
08:24:06.301 [Lua] Lobby data quick_game = false
08:24:06.301 [Lua] Lobby data country_code = GB
08:24:06.302 [Lua] Lobby data matchmaking = false
08:24:06.302 [Lua] Lobby data power_level = 768
08:24:06.302 [Lua] Lobby data mission_id = inn_level
08:24:06.302 [Lua] Lobby data mechanism = adventure
08:24:06.302 [Lua] Lobby data player_slot_5 = 0:0
08:24:06.302 [Lua] Lobby data player_slot_2 = 0:0
08:24:06.302 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:06.302 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:06.302 [Lua] Lobby data eac_authorized = true
08:24:06.302 [Lua] Set lobby end.
08:24:06.311 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.334 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.351 [Handshaker] Lost connection 174 to 110000107b6d015
08:24:06.372 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.389 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:24:06.391 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:24:06.416 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.427 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:24:06.458 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.481 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:24:06.481 [Lua] Players: 3
08:24:06.481 [Lua] Set lobby begin:
08:24:06.481 [Lua] Lobby data twitch_enabled = false
08:24:06.481 [Lua] Lobby data selected_mission_id = inn_level
08:24:06.481 [Lua] Lobby data num_players = 3
08:24:06.481 [Lua] Lobby data difficulty_tweak = 0
08:24:06.481 [Lua] Lobby data host = 1100001034ed953
08:24:06.481 [Lua] Lobby data matchmaking_type = 3
08:24:06.481 [Lua] Lobby data is_private = false
08:24:06.481 [Lua] Lobby data match_started = true
08:24:06.481 [Lua] Lobby data difficulty = normal
08:24:06.481 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:06.481 [Lua] Lobby data player_slot_4 = 0:0
08:24:06.481 [Lua] Lobby data unique_server_name = Xanoth
08:24:06.481 [Lua] Lobby data quick_game = false
08:24:06.482 [Lua] Lobby data country_code = GB
08:24:06.482 [Lua] Lobby data matchmaking = false
08:24:06.482 [Lua] Lobby data power_level = 768
08:24:06.482 [Lua] Lobby data mission_id = inn_level
08:24:06.482 [Lua] Lobby data mechanism = adventure
08:24:06.482 [Lua] Lobby data player_slot_5 = 0:0
08:24:06.482 [Lua] Lobby data player_slot_2 = 0:0
08:24:06.482 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:06.482 [Lua] Lobby data player_slot_3 = 110000106b254e8:1
08:24:06.482 [Lua] Lobby data eac_authorized = true
08:24:06.482 [Lua] Set lobby end.
08:24:06.482 [Lua] [LobbyMembers] Member left 110000107b6d015
08:24:06.512 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.564 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.608 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate
08:24:06.824 [Lua] [IngameUI] menu view on_exit hero_view
08:24:06.831 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0
08:24:06.831 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:24:06.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:24:06.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:24:06.836 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:24:06.836 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:24:06.836 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:24:06.850 [Lua] [NetworkServer] Peer 110000106b254e8 despawned player.
08:24:06.850 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106b254e8
08:24:06.853 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106b254e8
08:24:06.853 [Lua] [ChatManager][1]System: Dacaz has left the game
08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_exit InGame
08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_enter Disconnecting
08:24:06.853 [Lua] [PSM] Disconnecting peer 110000106b254e8
08:24:06.853 [Lua] [PSM] Disconnected peer 110000106b254e8 is being removed from session.
08:24:06.853 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106b254e8
08:24:06.853 [Lua] PlayerManager:remove_player peer_id=110000106b254e8 1
08:24:06.853 [Lua] [GameNetworkManager] destroying game object with go_id=29
08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_exit Disconnecting
08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_enter Disconnected
08:24:06.853 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106b254e8)
08:24:06.853 [Lua] [ProfileSynchronizer] Peer 110000106b254e8 left session
08:24:06.853 [Lua] Set lobby begin:
08:24:06.853 [Lua] Lobby data twitch_enabled = false
08:24:06.853 [Lua] Lobby data selected_mission_id = inn_level
08:24:06.853 [Lua] Lobby data num_players = 3
08:24:06.853 [Lua] Lobby data difficulty_tweak = 0
08:24:06.853 [Lua] Lobby data host = 1100001034ed953
08:24:06.853 [Lua] Lobby data matchmaking_type = 3
08:24:06.853 [Lua] Lobby data is_private = false
08:24:06.853 [Lua] Lobby data match_started = true
08:24:06.853 [Lua] Lobby data difficulty = normal
08:24:06.853 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:06.853 [Lua] Lobby data player_slot_4 = 0:0
08:24:06.854 [Lua] Lobby data unique_server_name = Xanoth
08:24:06.854 [Lua] Lobby data quick_game = false
08:24:06.854 [Lua] Lobby data country_code = GB
08:24:06.854 [Lua] Lobby data matchmaking = false
08:24:06.854 [Lua] Lobby data power_level = 768
08:24:06.854 [Lua] Lobby data mission_id = inn_level
08:24:06.854 [Lua] Lobby data mechanism = adventure
08:24:06.854 [Lua] Lobby data player_slot_5 = 0:0
08:24:06.854 [Lua] Lobby data player_slot_2 = 0:0
08:24:06.854 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:06.854 [Lua] Lobby data player_slot_3 = 0:0
08:24:06.854 [Lua] Lobby data eac_authorized = true
08:24:06.854 [Lua] Set lobby end.
08:24:06.854 [EAC] EAC server lost client 110000106b254e8
08:24:06.854 [EACServer] [09:24:06:853][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106B254E8 PlayerGUID: 76561198072616168
08:24:06.854 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 4
08:24:06.854 [SteamVoipClient] select_out(110000106b254e8, off)
08:24:06.854 [SteamVoipClient] select_in(110000106b254e8, off)
08:24:06.854 [EACServer] [09:24:06:854][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
08:24:06.854 [Lua] [GameNetworkManager] destroying game object with go_id=37
08:24:06.854 [EACServer] [09:24:06:854][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
08:24:06.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
08:24:06.881 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer
08:24:06.881 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer
08:24:06.882 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
08:24:06.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer
08:24:06.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:24:06.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer
08:24:06.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p, ProfileSynchronizer
08:24:06.894 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:06.940 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:06.976 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.020 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.053 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.101 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.137 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.184 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.230 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.265 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.266 [Lua] [IngameUI] menu view on_enter hero_view
08:24:07.272 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0
08:24:07.272 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:24:07.312 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.347 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.382 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.431 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.465 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.511 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.553 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.589 [Handshaker] Lost connection 172 to 1100001041bdda2
08:24:07.599 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:24:07.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:24:07.633 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:24:07.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:24:07.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:24:07.661 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:24:07.668 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:24:07.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:24:07.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:24:07.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:24:07.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:24:07.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:24:07.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:24:07.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:24:07.713 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.749 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.800 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:24:07.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:24:07.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:24:07.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:24:07.834 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.865 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate
08:24:07.925 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:24:07.925 [Lua] Players: 2
08:24:07.925 [Lua] Set lobby begin:
08:24:07.925 [Lua] Lobby data twitch_enabled = false
08:24:07.925 [Lua] Lobby data selected_mission_id = inn_level
08:24:07.925 [Lua] Lobby data num_players = 2
08:24:07.926 [Lua] Lobby data difficulty_tweak = 0
08:24:07.926 [Lua] Lobby data host = 1100001034ed953
08:24:07.926 [Lua] Lobby data matchmaking_type = 3
08:24:07.926 [Lua] Lobby data is_private = false
08:24:07.926 [Lua] Lobby data match_started = true
08:24:07.926 [Lua] Lobby data difficulty = normal
08:24:07.926 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:07.926 [Lua] Lobby data player_slot_4 = 0:0
08:24:07.926 [Lua] Lobby data unique_server_name = Xanoth
08:24:07.926 [Lua] Lobby data quick_game = false
08:24:07.926 [Lua] Lobby data country_code = GB
08:24:07.926 [Lua] Lobby data matchmaking = false
08:24:07.926 [Lua] Lobby data power_level = 768
08:24:07.926 [Lua] Lobby data mission_id = inn_level
08:24:07.926 [Lua] Lobby data mechanism = adventure
08:24:07.926 [Lua] Lobby data player_slot_5 = 0:0
08:24:07.926 [Lua] Lobby data player_slot_2 = 0:0
08:24:07.926 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:07.927 [Lua] Lobby data player_slot_3 = 0:0
08:24:07.927 [Lua] Lobby data eac_authorized = true
08:24:07.928 [Lua] Set lobby end.
08:24:07.928 [Lua] [LobbyMembers] Member left 1100001041bdda2
08:24:08.922 [Handshaker] Lost connection 173 to 110000106b254e8
08:24:09.227 [Lua] [NetworkServer] Changing num_players from 2 to 1
08:24:09.227 [Lua] Players: 1
08:24:09.227 [Lua] Set lobby begin:
08:24:09.227 [Lua] Lobby data twitch_enabled = false
08:24:09.227 [Lua] Lobby data selected_mission_id = inn_level
08:24:09.227 [Lua] Lobby data num_players = 1
08:24:09.227 [Lua] Lobby data difficulty_tweak = 0
08:24:09.227 [Lua] Lobby data host = 1100001034ed953
08:24:09.227 [Lua] Lobby data matchmaking_type = 3
08:24:09.227 [Lua] Lobby data is_private = false
08:24:09.227 [Lua] Lobby data match_started = true
08:24:09.227 [Lua] Lobby data difficulty = normal
08:24:09.227 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:09.227 [Lua] Lobby data player_slot_4 = 0:0
08:24:09.227 [Lua] Lobby data unique_server_name = Xanoth
08:24:09.227 [Lua] Lobby data quick_game = false
08:24:09.228 [Lua] Lobby data country_code = GB
08:24:09.228 [Lua] Lobby data matchmaking = false
08:24:09.228 [Lua] Lobby data power_level = 768
08:24:09.228 [Lua] Lobby data mission_id = inn_level
08:24:09.228 [Lua] Lobby data mechanism = adventure
08:24:09.228 [Lua] Lobby data player_slot_5 = 0:0
08:24:09.228 [Lua] Lobby data player_slot_2 = 0:0
08:24:09.228 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:09.228 [Lua] Lobby data player_slot_3 = 0:0
08:24:09.228 [Lua] Lobby data eac_authorized = true
08:24:09.228 [Lua] Set lobby end.
08:24:09.228 [Lua] [LobbyMembers] Member left 110000106b254e8
08:24:10.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 51
08:24:10.131 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 51 10
08:24:10.314 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
08:24:10.314 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 51
08:24:10.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 51
08:24:10.794 [Save] Saving `save_data`
08:24:10.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52
08:24:10.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52
08:24:10.802 [Lua] min_height 91.160001754760742
08:24:10.809 [Save] Save done
08:24:10.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52
08:24:11.392 [Lua] PlayFabMirrorBase:_commit_internal 11
08:24:11.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:24:11.396 [Lua] generate_backend_stats 1100001034ed953:1
08:24:11.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:24:11.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:24:11.432 [Lua] commit result success 11
08:24:11.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
08:24:11.433 [Lua] Set lobby begin:
08:24:11.433 [Lua] Lobby data twitch_enabled = false
08:24:11.433 [Lua] Lobby data selected_mission_id = inn_level
08:24:11.433 [Lua] Lobby data num_players = 1
08:24:11.433 [Lua] Lobby data difficulty_tweak = 0
08:24:11.433 [Lua] Lobby data host = 1100001034ed953
08:24:11.433 [Lua] Lobby data matchmaking_type = 3
08:24:11.433 [Lua] Lobby data is_private = false
08:24:11.433 [Lua] Lobby data match_started = true
08:24:11.433 [Lua] Lobby data difficulty = normal
08:24:11.433 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:11.433 [Lua] Lobby data player_slot_4 = 0:0
08:24:11.433 [Lua] Lobby data unique_server_name = Xanoth
08:24:11.433 [Lua] Lobby data quick_game = false
08:24:11.433 [Lua] Lobby data country_code = GB
08:24:11.433 [Lua] Lobby data matchmaking = false
08:24:11.433 [Lua] Lobby data power_level = 835
08:24:11.434 [Lua] Lobby data mission_id = inn_level
08:24:11.434 [Lua] Lobby data mechanism = adventure
08:24:11.434 [Lua] Lobby data player_slot_5 = 0:0
08:24:11.434 [Lua] Lobby data player_slot_2 = 0:0
08:24:11.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:11.434 [Lua] Lobby data player_slot_3 = 0:0
08:24:11.434 [Lua] Lobby data eac_authorized = true
08:24:11.434 [Lua] Set lobby end.
08:24:11.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
08:24:11.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
08:24:13.098 [Lua] [IngameUI] menu view on_exit hero_view
08:24:13.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0
08:24:13.102 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:24:18.035 [Lua] [IngameUI] menu view on_enter hero_view
08:24:18.042 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0
08:24:18.042 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
08:24:18.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
08:24:18.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 -> Package still referenced, NOT unloaded:
08:24:20.776 [Save] Saving `save_data`
08:24:20.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_3, async-read,
08:24:20.780 [Save] Save done
08:24:20.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
08:24:20.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
08:24:20.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
08:24:23.261 [Lua] PlayFabMirrorBase:_commit_internal 12
08:24:23.261 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:24:23.265 [Lua] generate_backend_stats 1100001034ed953:1
08:24:23.293 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:24:23.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:24:23.300 [Lua] commit result success 12
08:24:23.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54
08:24:23.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54
08:24:23.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54
08:24:23.930 [Lua] [IngameUI] menu view on_exit hero_view
08:24:23.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0
08:24:23.932 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
08:24:23.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
08:24:23.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:24:23.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:24:23.952 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_3
08:24:32.739 [Lua] [IngameUI] menu view on_enter start_game_view
08:24:32.741 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09b382c0
08:24:32.741 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:24:32.742 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:24:32.742 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:24:32.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:24:32.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:24:34.210 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
08:24:34.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:24:34.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
08:24:34.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:24:34.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:24:35.777 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
08:24:35.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
08:24:35.779 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
08:24:37.959 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:24:37.959 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
08:24:37.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:24:37.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:24:37.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:24:38.644 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
08:24:38.644 [Lua] ............................................................................................................
08:24:38.644 [Lua] ............................................................................................................
08:24:38.644 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
08:24:38.644 [Lua] ............................................................................................................
08:24:38.644 [Lua] ............................................................................................................
08:24:38.644 [Lua] [Matchmaking] Cancelling matchmaking
08:24:38.644 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:24:38.654 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:24:38.654 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:24:38.656 [Lua] Set lobby begin:
08:24:38.656 [Lua] Lobby data twitch_enabled = false
08:24:38.656 [Lua] Lobby data selected_mission_id = inn_level
08:24:38.656 [Lua] Lobby data num_players = 1
08:24:38.656 [Lua] Lobby data difficulty_tweak = 0
08:24:38.656 [Lua] Lobby data host = 1100001034ed953
08:24:38.656 [Lua] Lobby data matchmaking_type = 3
08:24:38.656 [Lua] Lobby data is_private = false
08:24:38.656 [Lua] Lobby data match_started = true
08:24:38.657 [Lua] Lobby data difficulty = hardest
08:24:38.657 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:38.657 [Lua] Lobby data player_slot_4 = 0:0
08:24:38.657 [Lua] Lobby data unique_server_name = Xanoth
08:24:38.657 [Lua] Lobby data quick_game = false
08:24:38.657 [Lua] Lobby data country_code = GB
08:24:38.657 [Lua] Lobby data matchmaking = false
08:24:38.657 [Lua] Lobby data power_level = 835
08:24:38.657 [Lua] Lobby data mission_id = inn_level
08:24:38.657 [Lua] Lobby data mechanism = adventure
08:24:38.657 [Lua] Lobby data player_slot_5 = 0:0
08:24:38.657 [Lua] Lobby data player_slot_2 = 0:0
08:24:38.657 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:38.657 [Lua] Lobby data player_slot_3 = 0:0
08:24:38.657 [Lua] Lobby data eac_authorized = true
08:24:38.657 [Lua] Set lobby end.
08:24:38.657 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:24:38.657 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0
08:24:38.657 [Lua] Set lobby begin:
08:24:38.657 [Lua] Lobby data twitch_enabled = false
08:24:38.658 [Lua] Lobby data selected_mission_id = military
08:24:38.658 [Lua] Lobby data num_players = 1
08:24:38.658 [Lua] Lobby data difficulty_tweak = 0
08:24:38.658 [Lua] Lobby data host = 1100001034ed953
08:24:38.658 [Lua] Lobby data matchmaking_type = 2
08:24:38.658 [Lua] Lobby data is_private = false
08:24:38.658 [Lua] Lobby data match_started = true
08:24:38.658 [Lua] Lobby data difficulty = hardest
08:24:38.658 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:38.658 [Lua] Lobby data player_slot_4 = 0:0
08:24:38.658 [Lua] Lobby data unique_server_name = Xanoth
08:24:38.658 [Lua] Lobby data quick_game = false
08:24:38.658 [Lua] Lobby data country_code = GB
08:24:38.658 [Lua] Lobby data matchmaking = true
08:24:38.658 [Lua] Lobby data power_level = 835
08:24:38.658 [Lua] Lobby data mission_id = inn_level
08:24:38.658 [Lua] Lobby data mechanism = adventure
08:24:38.658 [Lua] Lobby data player_slot_5 = 0:0
08:24:38.658 [Lua] Lobby data player_slot_2 = 0:0
08:24:38.659 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:38.659 [Lua] Lobby data player_slot_3 = 0:0
08:24:38.659 [Lua] Lobby data eac_authorized = true
08:24:38.659 [Lua] Set lobby end.
08:24:38.659 [Lua] Set lobby begin:
08:24:38.659 [Lua] Lobby data twitch_enabled = false
08:24:38.659 [Lua] Lobby data selected_mission_id = military
08:24:38.659 [Lua] Lobby data num_players = 1
08:24:38.659 [Lua] Lobby data difficulty_tweak = 0
08:24:38.659 [Lua] Lobby data host = 1100001034ed953
08:24:38.659 [Lua] Lobby data matchmaking_type = 2
08:24:38.659 [Lua] Lobby data is_private = false
08:24:38.659 [Lua] Lobby data match_started = true
08:24:38.659 [Lua] Lobby data difficulty = hardest
08:24:38.659 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:38.659 [Lua] Lobby data player_slot_4 = 0:0
08:24:38.659 [Lua] Lobby data unique_server_name = Xanoth
08:24:38.659 [Lua] Lobby data quick_game = false
08:24:38.659 [Lua] Lobby data country_code = GB
08:24:38.659 [Lua] Lobby data matchmaking = true
08:24:38.659 [Lua] Lobby data power_level = 835
08:24:38.659 [Lua] Lobby data mission_id = inn_level
08:24:38.659 [Lua] Lobby data mechanism = adventure
08:24:38.659 [Lua] Lobby data player_slot_5 = 0:0
08:24:38.659 [Lua] Lobby data player_slot_2 = 0:0
08:24:38.660 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:38.660 [Lua] Lobby data player_slot_3 = 0:0
08:24:38.660 [Lua] Lobby data eac_authorized = true
08:24:38.660 [Lua] Set lobby end.
08:24:38.660 [Lua] [ChatManager][1]System: Starting hosted game...
08:24:38.660 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:24:38.660 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:24:38.750 [Lua] [IngameUI] menu view on_exit start_game_view
08:24:38.750 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:24:38.751 [Save] Saving `save_data`
08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:24:38.755 [Save] Save done
08:24:38.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09b382c0
08:24:39.528 [Lua] PlayFabMirrorBase:_commit_internal 13
08:24:39.528 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:24:39.531 [Lua] generate_backend_stats 1100001034ed953:1
08:24:39.560 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:24:39.560 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:24:39.565 [Lua] commit result success 13
08:24:39.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
08:24:39.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
08:24:39.745 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
08:24:43.583 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:24:43.584 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:24:43.584 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1
08:24:43.584 [Lua] Set lobby begin:
08:24:43.584 [Lua] Lobby data twitch_enabled = false
08:24:43.584 [Lua] Lobby data selected_mission_id = military
08:24:43.584 [Lua] Lobby data num_players = 1
08:24:43.584 [Lua] Lobby data difficulty_tweak = 0
08:24:43.584 [Lua] Lobby data host = 1100001034ed953
08:24:43.584 [Lua] Lobby data matchmaking_type = 2
08:24:43.584 [Lua] Lobby data is_private = false
08:24:43.584 [Lua] Lobby data match_started = true
08:24:43.584 [Lua] Lobby data difficulty = hardest
08:24:43.584 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:43.584 [Lua] Lobby data player_slot_4 = 0:0
08:24:43.584 [Lua] Lobby data unique_server_name = Xanoth
08:24:43.585 [Lua] Lobby data quick_game = false
08:24:43.585 [Lua] Lobby data country_code = GB
08:24:43.585 [Lua] Lobby data matchmaking = true
08:24:43.585 [Lua] Lobby data power_level = 835
08:24:43.585 [Lua] Lobby data mission_id = inn_level
08:24:43.585 [Lua] Lobby data mechanism = adventure
08:24:43.585 [Lua] Lobby data player_slot_5 = 0:0
08:24:43.585 [Lua] Lobby data player_slot_2 = 0:0
08:24:43.585 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:43.585 [Lua] Lobby data player_slot_3 = 0:0
08:24:43.585 [Lua] Lobby data eac_authorized = true
08:24:43.585 [Lua] Set lobby end.
08:24:43.585 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:24:43.585 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:2607463, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:46223128 lt:load_next_level)
08:24:43.585 [Lua] [NetworkServer] Entering post game
08:24:43.585 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
08:24:43.585 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
08:24:43.585 [Lua] Complete level triggered.
08:24:43.586 [Lua] [LevelTransitionHandler] promote_next_level_data
08:24:43.587 [Lua] [NetworkServer] Entering post game
08:24:43.587 [Save] Saving `save_data`
08:24:43.587 [Lua] gm_event_end_conditions_met false false
08:24:43.588 [Lua] PlayFabMirrorBase:_commit_internal nil
08:24:43.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:24:43.591 [Save] Save done
08:24:43.591 [Save] Saving `save_data`
08:24:43.591 [Lua] generate_backend_stats 1100001034ed953:1
08:24:43.594 [Save] Save done
08:24:43.620 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:24:43.620 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:24:43.621 [Save] Saving `save_data`
08:24:43.621 [Lua] TRANSITION nil nil load_next_level
08:24:43.621 [Lua] Transition type "load_next_level", is server: true
08:24:43.621 [Lua] [GameNetworkManager] Leaving game...
08:24:43.621 [Lua] [GameNetworkManager] Shutting down game session host.
08:24:43.621 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:24:43.621 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:24:43.621 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=43.06
08:24:43.624 [Save] Save done
08:24:43.628 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:24:43.628 [Lua] commit result success 14
08:24:43.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
08:24:43.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
08:24:43.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
08:24:45.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:24:45.716 [Lua] [Managers] Calling function on all managers:
08:24:45.717 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:24:45.717 [Lua] Clearing all global lookup lists
08:24:45.717 [Lua] [IngamePlayerListUI] - Destroy
08:24:45.717 [Lua] [GamePadEquipmentUI] - Destroy
08:24:45.717 [Lua] [EquipmentUI] - Destroy
08:24:45.717 [Lua] [GamePadAbilityUI] - Destroy
08:24:45.717 [Lua] [AbilityUI] - Destroy
08:24:45.717 [Lua] [IngameUI] destroy
08:24:45.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2
08:24:45.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4
08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
08:24:45.754 [Lua] [Managers] Destroying manager group:
08:24:45.758 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:24:45.808 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:24:45.809 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
08:24:45.809 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
08:24:45.809 [Lua] [Matchmaking] unregister rpcs
08:24:45.809 [Lua] ############### UNLOADING PACKAGES ###############
08:24:45.809 [Lua] [Managers] Calling function on all managers:
08:24:45.809 [Lua] [Managers] Destroying manager group:
08:24:45.809 [Lua] [Gamestate] Enter state StateLoading
08:24:45.810 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:24:45.810 [Lua] [Matchmaking] register rpcs
08:24:45.810 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
08:24:45.810 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:24:45.810 [Lua] Set lobby begin:
08:24:45.810 [Lua] Lobby data twitch_enabled = false
08:24:45.811 [Lua] Lobby data selected_mission_id = military
08:24:45.811 [Lua] Lobby data num_players = 1
08:24:45.811 [Lua] Lobby data difficulty_tweak = 0
08:24:45.811 [Lua] Lobby data host = 1100001034ed953
08:24:45.811 [Lua] Lobby data matchmaking_type = 2
08:24:45.811 [Lua] Lobby data is_private = false
08:24:45.811 [Lua] Lobby data match_started = true
08:24:45.811 [Lua] Lobby data difficulty = hardest
08:24:45.811 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:45.811 [Lua] Lobby data player_slot_4 = 0:0
08:24:45.811 [Lua] Lobby data unique_server_name = Xanoth
08:24:45.811 [Lua] Lobby data quick_game = false
08:24:45.811 [Lua] Lobby data country_code = GB
08:24:45.811 [Lua] Lobby data matchmaking = true
08:24:45.811 [Lua] Lobby data power_level = 0
08:24:45.811 [Lua] Lobby data mission_id = inn_level
08:24:45.811 [Lua] Lobby data mechanism = adventure
08:24:45.811 [Lua] Lobby data player_slot_5 = 0:0
08:24:45.812 [Lua] Lobby data player_slot_2 = 0:0
08:24:45.812 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:45.812 [Lua] Lobby data player_slot_3 = 0:0
08:24:45.812 [Lua] Lobby data eac_authorized = true
08:24:45.812 [Lua] Set lobby end.
08:24:45.812 [Lua] registering RPCs
08:24:45.812 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:24:45.812 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:24:45.812 [Lua] Set lobby begin:
08:24:45.812 [Lua] Lobby data twitch_enabled = false
08:24:45.812 [Lua] Lobby data selected_mission_id = military
08:24:45.812 [Lua] Lobby data num_players = 1
08:24:45.812 [Lua] Lobby data difficulty_tweak = 0
08:24:45.812 [Lua] Lobby data host = 1100001034ed953
08:24:45.812 [Lua] Lobby data matchmaking_type = 2
08:24:45.812 [Lua] Lobby data is_private = false
08:24:45.812 [Lua] Lobby data match_started = true
08:24:45.812 [Lua] Lobby data difficulty = hardest
08:24:45.812 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:24:45.812 [Lua] Lobby data player_slot_4 = 0:0
08:24:45.812 [Lua] Lobby data unique_server_name = Xanoth
08:24:45.812 [Lua] Lobby data quick_game = false
08:24:45.812 [Lua] Lobby data country_code = GB
08:24:45.813 [Lua] Lobby data matchmaking = true
08:24:45.813 [Lua] Lobby data power_level = 0
08:24:45.813 [Lua] Lobby data mission_id = military
08:24:45.813 [Lua] Lobby data mechanism = adventure
08:24:45.813 [Lua] Lobby data player_slot_5 = 0:0
08:24:45.813 [Lua] Lobby data player_slot_2 = 0:0
08:24:45.813 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:24:45.813 [Lua] Lobby data player_slot_3 = 0:0
08:24:45.813 [Lua] Lobby data eac_authorized = true
08:24:45.813 [Lua] Set lobby end.
08:24:45.813 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:24:45.815 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
08:24:45.815 [Lua] [StateLoading] load_current_level
08:24:45.815 [Lua] [LevelTransitionHandler] load_current_level, loading military 1
08:24:45.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
08:24:45.817 [Umbra] Unload tome
08:24:45.817 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
08:24:45.879 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
08:24:45.894 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read,
08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read,
08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read,
08:24:45.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
08:24:45.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
08:24:45.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common
08:24:47.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common
08:24:47.282 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common
08:24:47.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
08:24:50.173 [Window] Window => inactive
08:24:51.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
08:24:51.713 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
08:24:51.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta
08:24:51.764 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
08:24:51.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta
08:24:51.882 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta
08:24:51.899 [Lua] [LevelTransitionHandler] Level load completed!
08:24:51.899 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2607463 - use_random_directors: true - conflict_director_name: default
08:24:51.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:24:51.934 [Lua] checking dlc's against conflict directors
08:24:51.935 [Lua] number of factions to include 2
08:24:51.935 [Lua] number of factions added 2
08:24:51.935 [Lua] --- --- ---
08:24:51.935 [Lua] Starting... difficulty 'hardest'
08:24:51.935 [Lua] These are the starting conflict directors:
08:24:51.935 [Lua] skaven
08:24:51.935 [Lua] chaos_light
08:24:51.935 [Lua] chaos
08:24:51.935 [Lua] --- --- ---
08:24:51.935 [Lua]
08:24:51.935 [Lua] DONE! Found the following directors:
08:24:51.935 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
08:24:51.935 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
08:24:51.935 [Lua] load_startup_enemy_packages: --------------
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_spawn
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_troll
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_rat_ogre
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_stormfiend
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] beastmen_minotaur
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_plague_sorcerer
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_corruptor_sorcerer
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_gutter_runner
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_pack_master
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_poison_wind_globadier
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_ratling_gunner
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_warpfire_thrower
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_vortex_sorcerer
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] beastmen_standard_bearer
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_vortex
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] critter_rat
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] critter_pig
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_storm_vermin
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_warrior
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_raider
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_clan_rat
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_clan_rat_with_shield
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_slave
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_fanatic
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_loot_rat
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_marauder_with_shield
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_storm_vermin_with_shield
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_berzerker
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] chaos_marauder
08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:24:51.935 [Lua] skaven_plague_monk
08:24:51.938 [Lua] ### Received rpc_level_loaded
08:24:51.938 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 35
08:24:51.938 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
08:24:51.955 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
08:24:51.955 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
08:24:51.970 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
08:24:51.970 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
08:24:51.971 [Lua] ### Received rpc_level_loaded
08:24:51.971 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 35
08:24:52.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:24:52.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:24:52.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:24:52.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:24:52.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:24:52.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:24:52.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:24:52.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:24:52.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:24:52.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:24:52.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:24:52.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:24:53.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:24:53.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:24:53.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:24:53.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:24:53.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:24:53.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:24:53.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:24:53.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:24:53.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:24:53.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:24:53.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:24:53.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:24:53.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:24:53.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:24:53.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:24:54.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:24:54.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:24:54.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:24:54.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:24:54.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:24:54.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:24:54.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:24:54.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:24:54.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:24:54.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:24:54.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:24:54.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:24:54.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:24:54.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:24:54.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:24:55.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:24:55.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:24:55.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:24:55.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:24:55.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:24:55.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:24:55.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:24:55.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:24:55.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:24:55.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:24:55.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:24:55.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:24:55.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:24:55.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:24:55.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:24:55.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:24:55.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:24:55.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:24:56.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:24:56.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:24:56.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:24:56.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:24:56.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:24:56.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:24:56.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:24:56.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:24:56.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:24:57.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:24:57.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:24:57.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:24:57.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:24:57.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:24:57.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:24:57.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:24:57.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:24:57.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:24:57.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:24:57.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:24:57.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:24:58.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:24:58.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:24:58.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:24:58.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:24:58.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:24:58.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:24:58.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:24:58.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:24:58.565 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure
08:24:58.565 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:24:58.565 [Lua] Starting async level spawning of levels/honduras/military/world
08:24:58.565 [Umbra] Init version: 3.4.15 :: 16 threads
08:24:59.456 [Lua] Async level spawning done
08:24:59.456 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:25:00.222 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:25:00.222 [Lua] Players: 2
08:25:00.222 [Lua] Set lobby begin:
08:25:00.222 [Lua] Lobby data twitch_enabled = false
08:25:00.222 [Lua] Lobby data selected_mission_id = military
08:25:00.223 [Lua] Lobby data num_players = 2
08:25:00.223 [Lua] Lobby data difficulty_tweak = 0
08:25:00.223 [Lua] Lobby data host = 1100001034ed953
08:25:00.223 [Lua] Lobby data matchmaking_type = 2
08:25:00.223 [Lua] Lobby data is_private = false
08:25:00.223 [Lua] Lobby data match_started = true
08:25:00.223 [Lua] Lobby data difficulty = hardest
08:25:00.223 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:00.223 [Lua] Lobby data player_slot_4 = 0:0
08:25:00.223 [Lua] Lobby data unique_server_name = Xanoth
08:25:00.223 [Lua] Lobby data quick_game = false
08:25:00.223 [Lua] Lobby data country_code = GB
08:25:00.223 [Lua] Lobby data matchmaking = true
08:25:00.223 [Lua] Lobby data power_level = 0
08:25:00.223 [Lua] Lobby data mission_id = military
08:25:00.223 [Lua] Lobby data mechanism = adventure
08:25:00.223 [Lua] Lobby data player_slot_5 = 0:0
08:25:00.224 [Lua] Lobby data player_slot_2 = 0:0
08:25:00.224 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:00.224 [Lua] Lobby data player_slot_3 = 0:0
08:25:00.224 [Lua] Lobby data eac_authorized = true
08:25:00.224 [Lua] Set lobby end.
08:25:00.224 [Lua] [LobbyMembers] Member joined 110000135a3c427
08:25:00.224 [Lua] [LoadTimeManager] Member Joined
08:25:00.425 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:25:00.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:25:00.425 [Lua] [Matchmaking] unregister rpcs
08:25:00.426 [Lua] Set lobby begin:
08:25:00.426 [Lua] Lobby data twitch_enabled = false
08:25:00.426 [Lua] Lobby data selected_mission_id = military
08:25:00.426 [Lua] Lobby data num_players = 2
08:25:00.426 [Lua] Lobby data difficulty_tweak = 0
08:25:00.426 [Lua] Lobby data host = 1100001034ed953
08:25:00.426 [Lua] Lobby data matchmaking_type = 2
08:25:00.426 [Lua] Lobby data is_private = false
08:25:00.426 [Lua] Lobby data match_started = true
08:25:00.426 [Lua] Lobby data difficulty = hardest
08:25:00.426 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:00.426 [Lua] Lobby data player_slot_4 = 0:0
08:25:00.426 [Lua] Lobby data unique_server_name = Xanoth
08:25:00.426 [Lua] Lobby data quick_game = false
08:25:00.426 [Lua] Lobby data country_code = GB
08:25:00.426 [Lua] Lobby data matchmaking = true
08:25:00.427 [Lua] Lobby data power_level = 0
08:25:00.427 [Lua] Lobby data mission_id = military
08:25:00.427 [Lua] Lobby data mechanism = adventure
08:25:00.427 [Lua] Lobby data player_slot_5 = 0:0
08:25:00.427 [Lua] Lobby data player_slot_2 = 0:0
08:25:00.427 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:00.427 [Lua] Lobby data player_slot_3 = 0:0
08:25:00.427 [Lua] Lobby data eac_authorized = true
08:25:00.427 [Lua] Set lobby end.
08:25:00.427 [Lua] [Managers] Destroying manager group:
08:25:00.431 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
08:25:00.431 [Lua] [Gamestate] Enter StateIngame HOST
08:25:00.431 [Lua] [Managers] Calling function on all managers:
08:25:00.432 [Lua] <>level = military<>
08:25:00.432 [Lua] Set lobby begin:
08:25:00.432 [Lua] Lobby data twitch_enabled = false
08:25:00.432 [Lua] Lobby data selected_mission_id = military
08:25:00.432 [Lua] Lobby data num_players = 2
08:25:00.432 [Lua] Lobby data difficulty_tweak = 0
08:25:00.432 [Lua] Lobby data host = 1100001034ed953
08:25:00.432 [Lua] Lobby data matchmaking_type = 2
08:25:00.432 [Lua] Lobby data is_private = false
08:25:00.432 [Lua] Lobby data match_started = true
08:25:00.432 [Lua] Lobby data difficulty = hardest
08:25:00.432 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:00.432 [Lua] Lobby data player_slot_4 = 0:0
08:25:00.433 [Lua] Lobby data unique_server_name = Xanoth
08:25:00.433 [Lua] Lobby data quick_game = false
08:25:00.433 [Lua] Lobby data country_code = GB
08:25:00.433 [Lua] Lobby data matchmaking = true
08:25:00.433 [Lua] Lobby data power_level = 0
08:25:00.433 [Lua] Lobby data mission_id = military
08:25:00.433 [Lua] Lobby data mechanism = adventure
08:25:00.433 [Lua] Lobby data player_slot_5 = 0:0
08:25:00.433 [Lua] Lobby data player_slot_2 = 0:0
08:25:00.433 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:00.433 [Lua] Lobby data player_slot_3 = 0:0
08:25:00.434 [Lua] Lobby data eac_authorized = true
08:25:00.434 [Lua] Set lobby end.
08:25:00.434 [Lua] [StateIngame] Server ingame
08:25:00.437 [Lua] Set lobby begin:
08:25:00.437 [Lua] Lobby data twitch_enabled = false
08:25:00.437 [Lua] Lobby data selected_mission_id = military
08:25:00.437 [Lua] Lobby data num_players = 2
08:25:00.437 [Lua] Lobby data difficulty_tweak = 0
08:25:00.437 [Lua] Lobby data host = 1100001034ed953
08:25:00.437 [Lua] Lobby data matchmaking_type = 2
08:25:00.437 [Lua] Lobby data is_private = false
08:25:00.437 [Lua] Lobby data match_started = true
08:25:00.438 [Lua] Lobby data difficulty = hardest
08:25:00.438 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:00.438 [Lua] Lobby data player_slot_4 = 0:0
08:25:00.438 [Lua] Lobby data unique_server_name = Xanoth
08:25:00.438 [Lua] Lobby data quick_game = false
08:25:00.438 [Lua] Lobby data country_code = GB
08:25:00.438 [Lua] Lobby data matchmaking = true
08:25:00.438 [Lua] Lobby data power_level = 0
08:25:00.438 [Lua] Lobby data mission_id = military
08:25:00.438 [Lua] Lobby data mechanism = adventure
08:25:00.438 [Lua] Lobby data player_slot_5 = 0:0
08:25:00.438 [Lua] Lobby data player_slot_2 = 0:0
08:25:00.439 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:00.439 [Lua] Lobby data player_slot_3 = 0:0
08:25:00.439 [Lua] Lobby data eac_authorized = true
08:25:00.439 [Lua] Set lobby end.
08:25:00.439 [Lua] [Matchmaking] register rpcs
08:25:00.439 [Lua] GameNetworkManager:init... creating game session
08:25:00.439 [Lua] Host GameSession.make_game_session_host with session:
08:25:00.439 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:25:00.439 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
08:25:00.439 [Lua] [GameNetworkManager] self.is_server = true
08:25:00.439 [Network] Setting artificial MTU limit to 65536
08:25:00.451 [Lua] Switching ConflictSettings: to: default
08:25:00.451 [Lua] pacing=default
08:25:00.451 [Lua] roaming=nil
08:25:00.451 [Lua] specials=default
08:25:00.451 [Lua] debug_color=maroon
08:25:00.451 [Lua] contained_breeds=nil
08:25:00.451 [Lua] pack_spawning=default
08:25:00.451 [Lua] disabled=false
08:25:00.451 [Lua] factions=nil
08:25:00.451 [Lua] boss=default
08:25:00.451 [Lua] horde=default
08:25:00.451 [Lua] name=default
08:25:00.451 [Lua] intensity=default
08:25:00.451 [Lua] ---
08:25:00.451 [Lua] [LevelAnalysis] set_random_seed( 2607463)
08:25:00.462 [Lua] [AIInterestPointSystem] Level Seed: 2607463
08:25:00.462 [Lua]
08:25:00.462 [Lua] [entity_system_bag] = table
08:25:00.462 [Lua] [entity_system_bag] = metatable
08:25:00.462 [Lua] [startup_data] = table
08:25:00.462 [Lua] [entity_manager] = table
08:25:00.462 [Lua] [entity_manager] = metatable
08:25:00.462 [Lua] [unit_spawner] = table
08:25:00.462 [Lua] [unit_spawner] = metatable
08:25:00.462 [Lua] [unit_storage] = table
08:25:00.462 [Lua] [unit_storage] = metatable
08:25:00.462 [Lua] [dice_keeper] = table
08:25:00.462 [Lua] [dice_keeper] = metatable
08:25:00.462 [Lua] [is_server] = true (boolean)
08:25:00.462 [Lua] [world] = [World]
08:25:00.462 [Lua] [system_api] = table
08:25:00.462 [Lua] [entity_system] = table
08:25:00.462 [Lua] [entity_system] = metatable
08:25:00.462 [Lua] [network_lobby] = table
08:25:00.462 [Lua] [network_lobby] = metatable
08:25:00.462 [Lua] [profile_synchronizer] = table
08:25:00.462 [Lua] [profile_synchronizer] = metatable
08:25:00.462 [Lua] [level_transition_handler] = table
08:25:00.462 [Lua] [level_transition_handler] = metatable
08:25:00.462 [Lua] [num_local_human_players] = 1 (number)
08:25:00.462 [Lua] [statistics_db] = table
08:25:00.462 [Lua] [statistics_db] = metatable
08:25:00.462 [Lua] [network_server] = table
08:25:00.462 [Lua] [network_server] = metatable
08:25:00.462 [Lua] [input_manager] = table
08:25:00.462 [Lua] [input_manager] = metatable
08:25:00.462 [Lua] [network_clock] = table
08:25:00.462 [Lua] [network_clock] = metatable
08:25:00.462 [Lua] [network_transmit] = table
08:25:00.462 [Lua] [network_transmit] = metatable
08:25:00.462 [Lua] [free_flight_manager] = table
08:25:00.462 [Lua] [free_flight_manager] = metatable
08:25:00.462 [Lua] [network_manager] = table
08:25:00.462 [Lua] [network_manager] = metatable
08:25:00.462 [Lua] [network_event_delegate] = table
08:25:00.462 [Lua] [network_event_delegate] = metatable
08:25:00.462 [Lua]
08:25:00.462 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:25:00.462 [Lua] ignoring extension VersusInteractObjectiveExtension
08:25:00.462 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:25:00.462 [Lua] ignoring extension VersusSocketObjectiveExtension
08:25:00.462 [Lua] ignoring extension VersusTargetObjectiveExtension
08:25:00.462 [Lua] ignoring extension VersusMissionObjectiveExtension
08:25:00.467 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:25:00.484 [Lua] [AchievementManager] Achievements using the steam platform
08:25:00.485 [Lua] PlayerManager:add_player player_1
08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event
08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event
08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event
08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event
08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event
08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event
08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event
08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event
08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event
08:25:00.568 [Lua] [StateIngame] Level seed: 2607463
08:25:00.613 [Lua] [LevelAnalysis] set_random_seed( 2607463)
08:25:00.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:25:00.622 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:25:00.623 [Lua] [IngameUI] init
08:25:00.636 [SteamVoipClient] select_out(1100001034ed953, off)
08:25:00.640 [Lua] cb_razer_chroma_setup
08:25:00.666 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:25:00.667 [Lua] Set lobby begin:
08:25:00.667 [Lua] Lobby data twitch_enabled = false
08:25:00.667 [Lua] Lobby data selected_mission_id = military
08:25:00.667 [Lua] Lobby data num_players = 2
08:25:00.667 [Lua] Lobby data difficulty_tweak = 0
08:25:00.667 [Lua] Lobby data host = 1100001034ed953
08:25:00.667 [Lua] Lobby data matchmaking_type = 2
08:25:00.667 [Lua] Lobby data is_private = false
08:25:00.667 [Lua] Lobby data match_started = true
08:25:00.667 [Lua] Lobby data difficulty = hardest
08:25:00.667 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:00.667 [Lua] Lobby data player_slot_4 = 0:0
08:25:00.667 [Lua] Lobby data unique_server_name = Xanoth
08:25:00.667 [Lua] Lobby data quick_game = false
08:25:00.667 [Lua] Lobby data country_code = GB
08:25:00.667 [Lua] Lobby data matchmaking = true
08:25:00.667 [Lua] Lobby data power_level = 835
08:25:00.667 [Lua] Lobby data mission_id = military
08:25:00.667 [Lua] Lobby data mechanism = adventure
08:25:00.667 [Lua] Lobby data player_slot_5 = 0:0
08:25:00.667 [Lua] Lobby data player_slot_2 = 0:0
08:25:00.667 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:00.667 [Lua] Lobby data player_slot_3 = 0:0
08:25:00.668 [Lua] Lobby data eac_authorized = true
08:25:00.668 [Lua] Set lobby end.
08:25:00.668 [Lua] CurrentConflictSettings default
08:25:00.668 [Lua] [ConflictDirector] conflict_director is ai_ready
08:25:00.673 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:25:00.673 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:25:00.678 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:25:00.678 [Lua] Forming navigation groups in one frame
08:25:00.678 [Lua] Forming navigation groups
08:25:00.679 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268
08:25:00.962 [Lua] NavigationGroupManager -> calulation time B: 0.28299999999990177
08:25:00.962 [Lua] number of nav groups: 345
08:25:00.965 [Lua] number of refined nav groups : 265
08:25:00.971 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725
08:25:00.971 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1420709326863303 Normalized coefficient: 1.7228043969433486
08:25:00.975 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.25062935501337 Normalized coefficient: 1.1052143458112704
08:25:00.979 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.653057859838011 Normalized coefficient: 1.4784487428137822
08:25:00.982 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2
08:25:00.990 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:25:00.990 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:25:00.990 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
08:25:00.990 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
08:25:00.990 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
08:25:01.002 [Lua] [LevelAnalysis] Generating boss paths for level: military
08:25:01.002 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters.
08:25:01.002 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:25:01.002 [Lua] [LevelAnalysis]
08:25:01.002 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:25:01.002 [Lua] [LevelAnalysis]
08:25:01.002 [Lua] [LevelAnalysis] Terror events added:
08:25:01.002 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:25:01.002 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:25:01.002 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:25:01.002 [Lua] ----> using boss gizmo!
08:25:01.002 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -411.5 start-travel-dist: 585.7, end-travel-dist: 580.2 spawn_distance 164.2
08:25:01.002 [Lua] Adding main path event: Vector3Box(29.4266, 31.7642, 69.5683) boss_event_storm_fiend 45 table: 000000000CB97B70
08:25:01.002 [Lua] NORMAL PATROL MAIN PATH 990.08966064453125
08:25:01.002 [Lua] [waypoints] = table
08:25:01.002 [Lua] [astar_points] = table
08:25:01.002 [Lua] [travel_dist] = 991.86703291535378 (number)
08:25:01.002 [Lua] [one_directional] = true (boolean)
08:25:01.002 [Lua] [id] = boss12 (string)
08:25:01.002 [Lua] ----> using boss spline path!
08:25:01.002 [Lua] Adding main path event: Vector3Box(-115.047, -127.953, 66.404) boss_event_skaven_spline_patrol 45 table: 000000000CB97D40
08:25:01.002 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1
08:25:01.002 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736
08:25:01.002 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736
08:25:01.002 [Lua] [LevelAnalysis] wanted_distance: 478.96919789422179
08:25:01.002 [Lua] [LevelAnalysis] Terror events added:
08:25:01.002 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:25:01.002 [Lua] Adding main path event: Vector3Box(188.432, 28.5999, 50.5824) rare_event_loot_rat 45 table: 000000000CB98770
08:25:01.002 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:25:01.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:25:01.014 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
08:25:01.015 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:25:01.015 [Lua] [Managers] Calling function on all managers:
08:25:01.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:25:01.049 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
08:25:01.049 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
08:25:01.053 [Lua] player (1100001034ed953,2) was put into party 1
08:25:01.069 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
08:25:01.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
08:25:01.069 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3)
08:25:01.069 [Lua] player (1100001034ed953,3) was put into party 1
08:25:01.086 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
08:25:01.086 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
08:25:01.086 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
08:25:01.087 [Lua] player (1100001034ed953,4) was put into party 1
08:25:01.103 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
08:25:01.103 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
08:25:01.103 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:25:01.157 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
08:25:01.157 [Lua] [GameNetworkManager] destroying game object with go_id=61
08:25:01.157 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
08:25:01.157 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
08:25:01.159 [Lua] player (1100001034ed953,4) was put into party 1
08:25:01.173 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
08:25:01.173 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64
08:25:01.173 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3)
08:25:01.183 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
08:25:01.183 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
08:25:01.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:25:01.694 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:25:01.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:25:01.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:25:01.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:25:01.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:25:01.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:25:01.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:25:01.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:25:01.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:25:01.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:25:01.834 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
08:25:01.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
08:25:01.869 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
08:25:01.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:25:01.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:25:01.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:25:01.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:25:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:25:02.057 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:25:02.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:25:02.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:25:02.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12
08:25:02.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:25:02.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:25:02.212 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:25:02.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:25:02.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:25:02.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:25:02.235 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
08:25:02.310 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
08:25:02.310 [Lua] [PackageManager] Force_load: wwise/staff
08:25:02.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:25:02.465 [Lua] GOT approve_channel 10 110000135a3c427 186000001baaec3
08:25:02.465 [EAC] EAC server has client 110000135a3c427 and channel 10 (and owner 110000135a3c427)
08:25:02.465 [EACServer] [09:25:02:465][Windows][EAC Server] [Info][RegisterClient] Client: 0110000135A3C427 PlayerGUID: 76561198860190759 PlayerIP: 0.0.0.0 OwnerGUID: 76561198860190759 PlayerName: Master_Chief
08:25:02.465 [Lua] Client with peer_id 110000135a3c427 got APPROVED by server
08:25:02.465 [EACServer] [09:25:02:465][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:25:02.466 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000135a3c427'
08:25:02.466 [Lua] [ChatManager][1]System: Master_Chief is joining the game
08:25:02.466 [Lua] [NetworkServer] Peer 110000135a3c427 joined server lobby.
08:25:02.466 [Lua] [NetworkServer] Creating peer info.
08:25:02.466 [Lua] [PeerSM] 110000135a3c427 :: on_enter Connecting
08:25:02.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:25:02.479 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
08:25:02.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:25:02.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:25:02.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:25:02.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
08:25:02.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
08:25:02.564 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
08:25:02.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:25:02.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:25:02.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:25:02.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:25:02.709 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000135a3c427, replying lobby_ok
08:25:02.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:25:02.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:25:02.734 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:25:02.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:25:02.767 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:25:02.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:25:02.896 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000135a3c427 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:0
08:25:02.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:25:02.956 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:25:02.956 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
08:25:02.991 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
08:25:02.991 [Lua] [PackageManager] Force_load: wwise/handgun
08:25:02.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:25:03.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:25:03.024 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:25:03.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:25:03.094 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000135a3c427
08:25:03.094 [Lua] Set lobby begin:
08:25:03.094 [Lua] Lobby data twitch_enabled = false
08:25:03.094 [Lua] Lobby data selected_mission_id = military
08:25:03.094 [Lua] Lobby data num_players = 2
08:25:03.094 [Lua] Lobby data difficulty_tweak = 0
08:25:03.094 [Lua] Lobby data host = 1100001034ed953
08:25:03.096 [Lua] Lobby data matchmaking_type = 2
08:25:03.096 [Lua] Lobby data is_private = false
08:25:03.096 [Lua] Lobby data match_started = true
08:25:03.097 [Lua] Lobby data difficulty = hardest
08:25:03.097 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:03.098 [Lua] Lobby data player_slot_4 = 0:0
08:25:03.098 [Lua] Lobby data unique_server_name = Xanoth
08:25:03.098 [Lua] Lobby data quick_game = false
08:25:03.098 [Lua] Lobby data country_code = GB
08:25:03.098 [Lua] Lobby data matchmaking = true
08:25:03.098 [Lua] Lobby data power_level = 835
08:25:03.098 [Lua] Lobby data mission_id = military
08:25:03.098 [Lua] Lobby data mechanism = adventure
08:25:03.098 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:03.098 [Lua] Lobby data player_slot_2 = 0:0
08:25:03.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:03.098 [Lua] Lobby data player_slot_3 = 0:0
08:25:03.098 [Lua] Lobby data eac_authorized = true
08:25:03.098 [Lua] Set lobby end.
08:25:03.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:25:03.162 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:25:03.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:25:03.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:25:03.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05
08:25:03.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:25:03.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:25:03.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:25:03.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:25:03.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:25:03.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
08:25:03.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:25:03.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:25:03.601 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
08:25:03.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:25:03.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:25:03.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:25:03.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:25:03.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:25:03.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
08:25:03.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:25:03.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:25:03.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:25:03.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:25:04.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:25:04.175 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
08:25:04.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
08:25:04.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
08:25:04.395 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
08:25:04.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:25:04.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:25:04.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:25:04.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:25:04.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:25:04.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:25:04.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
08:25:04.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
08:25:04.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
08:25:04.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:25:04.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:25:04.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01
08:25:04.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:25:04.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:25:04.870 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:25:04.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:25:04.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:25:04.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:25:04.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:25:05.422 [Lua] ### CLEARING PEER STATE FOR 110000135a3c427
08:25:05.422 [Lua] [PeerSM] 110000135a3c427 :: on_exit Connecting
08:25:05.422 [Lua] [PeerSM] 110000135a3c427 :: on_enter Connecting
08:25:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:25:05.468 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:25:05.483 [Lua] test
08:25:05.483 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
08:25:05.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:05.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
08:25:05.486 [Lua] test
08:25:05.486 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
08:25:05.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:05.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
08:25:05.488 [Lua] test
08:25:05.488 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4
08:25:05.491 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:05.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
08:25:05.494 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392))
08:25:05.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:05.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:05.498 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:25:05.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
08:25:05.511 [Lua] Switching ConflictSettings: to: chaos_light
08:25:05.512 [Lua] pacing=chaos
08:25:05.512 [Lua] roaming=nil
08:25:05.512 [Lua] specials=chaos_light
08:25:05.512 [Lua] debug_color=purple
08:25:05.512 [Lua] contained_breeds=nil
08:25:05.512 [Lua] pack_spawning=chaos_light
08:25:05.512 [Lua] disabled=false
08:25:05.512 [Lua] factions=nil
08:25:05.512 [Lua] boss=chaos_light
08:25:05.512 [Lua] horde=chaos
08:25:05.512 [Lua] name=chaos_light
08:25:05.512 [Lua] intensity=default
08:25:05.512 [Lua] ---
08:25:05.631 [Lua] [NetworkServer] Peer 110000135a3c427 has sent rpc_notify_lobby_joined
08:25:05.631 [Lua] [PSM] Peer 110000135a3c427 joined. Want to use profile index "5" and join party "0"
08:25:05.631 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000135a3c427, connection_key=3)
08:25:05.631 [Lua] Sync dynamic to client:
08:25:05.736 [Lua] StateInGameRunning:_game_actually_starts()
08:25:05.736 [Lua] #################################################################################################################
08:25:05.736 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-military [Members joined]: 1 [Members Left]: 0 [Is Server]: true
08:25:05.736 [Lua] #################################################################################################################
08:25:05.736 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57
08:25:05.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57
08:25:05.921 [Lua] ### Received rpc_level_load_started
08:25:05.921 [Lua] #### Has state machine: true, peer_id: 110000135a3c427, level_session_id: 46223128
08:25:05.921 [Lua] player (110000135a3c427,1) was put into party 0
08:25:05.921 [Lua] [ProfileSynchronizer] Peer 110000135a3c427 entered session
08:25:05.921 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000135a3c427
08:25:05.921 [Lua] Mechanism says: a client has initialized the mechanism! 110000135a3c427
08:25:05.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57
08:25:05.945 [Lua] Commit load time data
08:25:06.169 [SteamVoipClient] select_out(110000135a3c427, on)
08:25:06.188 [SteamVoipClient] select_out(110000135a3c427, on)
08:25:06.188 [SteamVoipClient] select_in(110000135a3c427, on)
08:25:06.188 [SteamVoipClient] select_out(110000135a3c427, off)
08:25:07.708 [Lua] [NetworkServer] Peer 110000135a3c427 has sent rpc_post_game_notified
08:25:07.711 [Lua] [PeerSM] 110000135a3c427 :: on_exit Connecting
08:25:07.711 [Lua] [PeerSM] 110000135a3c427 :: on_enter Loading
08:25:07.764 [EACServer] [09:25:07:763][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135A3C427 Session: 4 Status: Client Authenticated Message: Client authenticated.
08:25:07.765 [EAC] Peer 110000135a3c427 switched EAC state to ClientAuthenticatedLocal
08:25:08.494 [EACServer] [09:25:08:493][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000135A3C427.
08:25:08.900 [EACServer] [09:25:08:900][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000135A3C427
08:25:08.900 [EACServer] [09:25:08:900][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135A3C427 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:25:08.909 [EAC] Peer 110000135a3c427 switched EAC state to ClientAuthenticatedRemote
08:25:15.102 [Lua] ### Received rpc_level_loaded
08:25:15.102 [Lua] #### Has state machine: true, peer_id: 110000135a3c427, level_id: 35
08:25:15.102 [Lua] Peer 110000135a3c427 has loaded the level but not all enemies, so we wait
08:25:19.682 [Window] Window => active
08:25:20.691 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000135a3c427, connection_key=3)
08:25:20.691 [Lua] [PeerSM] 110000135a3c427 :: on_exit Loading
08:25:20.691 [Lua] [PeerSM] 110000135a3c427 :: on_enter LoadingProfilePackages
08:25:20.702 [Lua] [PeerSM] 110000135a3c427 :: on_exit LoadingProfilePackages
08:25:20.702 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForEnterGame
08:25:22.678 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForEnterGame
08:25:22.678 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForGameObjectSync
08:25:22.689 [Lua] [NetworkServer] Game_object_sync_done for peer 110000135a3c427
08:25:22.694 [Lua] Breedfreezer (server) starting a hot join sync
08:25:22.694 [Lua] packing 0 units of breed chaos_marauder
08:25:22.694 [Lua] packing 0 units of breed skaven_clan_rat
08:25:22.694 [Lua] packing 0 units of breed skaven_storm_vermin
08:25:22.694 [Lua] packing 0 units of breed skaven_slave
08:25:22.694 [Lua] packing 0 units of breed chaos_fanatic
08:25:22.694 [Lua] packing 0 units of breed chaos_raider
08:25:22.694 [Lua] packing 0 units of breed chaos_warrior
08:25:22.694 [Lua] packing 0 units of breed chaos_berzerker
08:25:22.694 [Lua] packing 0 units of breed skaven_plague_monk
08:25:22.694 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:25:22.694 [Lua]
08:25:22.694 [Lua] [1] = 1 (number)
08:25:22.694 [Lua] [2] = 0 (number)
08:25:22.694 [Lua] [3] = 1 (number)
08:25:22.694 [Lua] [4] = 0 (number)
08:25:22.694 [Lua] [5] = 1 (number)
08:25:22.694 [Lua] [6] = 0 (number)
08:25:22.694 [Lua] [7] = 1 (number)
08:25:22.694 [Lua] [8] = 0 (number)
08:25:22.694 [Lua] [9] = 1 (number)
08:25:22.694 [Lua] [10] = 0 (number)
08:25:22.694 [Lua] [11] = 1 (number)
08:25:22.694 [Lua] [12] = 0 (number)
08:25:22.694 [Lua] [13] = 1 (number)
08:25:22.694 [Lua] [14] = 0 (number)
08:25:22.694 [Lua] [15] = 1 (number)
08:25:22.694 [Lua] [16] = 0 (number)
08:25:22.694 [Lua] [17] = 1 (number)
08:25:22.694 [Lua] [18] = 0 (number)
08:25:22.694 [Lua]
08:25:22.694 [Lua]
08:25:22.694 [Lua]
08:25:22.695 [Lua] PlayerManager:add_remote_player 110000135a3c427
08:25:22.695 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
08:25:22.695 [Lua] RemotePlayer:create_game_object( ) 75
08:25:22.712 [Lua] [ProfileSynchronizer] Assigning peer(110000135a3c427:1) to profile(5) career(4)
08:25:22.712 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForGameObjectSync
08:25:22.712 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForPlayers
08:25:22.718 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForPlayers
08:25:22.718 [Lua] [PeerSM] 110000135a3c427 :: on_enter InGame
08:25:22.967 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000135a3c427 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:25:22.967 [Lua] Adding player sync data to peer=110000135a3c427 local_player_id=1
08:25:22.968 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read,
08:25:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:25:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p, ProfileSynchronizer, async-read,
08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
08:25:23.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
08:25:23.175 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
08:25:23.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
08:25:23.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
08:25:23.271 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
08:25:23.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
08:25:23.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
08:25:23.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
08:25:23.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:25:23.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:25:23.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:25:23.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p
08:25:23.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p
08:25:23.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p
08:25:23.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:25:23.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:25:23.834 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:25:24.501 [Lua] player (110000135a3c427,1) was put into party 1
08:25:24.511 [Lua] [GameNetworkManager] destroying game object with go_id=66
08:25:24.514 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
08:25:24.514 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:25:24.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer
08:25:24.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
08:25:24.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer
08:25:24.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer
08:25:24.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer
08:25:24.772 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000135a3c427 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:25:24.772 [Lua] [NetworkServer] Peer 110000135a3c427 spawned player.
08:25:24.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
08:25:24.773 [Lua] PlayerManager:assign_unit_ownership Master_Chief 110000135a3c427 1
08:25:24.773 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:26.085 [Lua] Set lobby begin:
08:25:26.085 [Lua] Lobby data twitch_enabled = false
08:25:26.085 [Lua] Lobby data selected_mission_id = military
08:25:26.085 [Lua] Lobby data num_players = 2
08:25:26.085 [Lua] Lobby data difficulty_tweak = 0
08:25:26.085 [Lua] Lobby data host = 1100001034ed953
08:25:26.085 [Lua] Lobby data matchmaking_type = 2
08:25:26.085 [Lua] Lobby data is_private = false
08:25:26.085 [Lua] Lobby data match_started = true
08:25:26.085 [Lua] Lobby data difficulty = hardest
08:25:26.085 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:26.085 [Lua] Lobby data player_slot_4 = 0:0
08:25:26.085 [Lua] Lobby data unique_server_name = Xanoth
08:25:26.085 [Lua] Lobby data quick_game = false
08:25:26.085 [Lua] Lobby data country_code = GB
08:25:26.086 [Lua] Lobby data matchmaking = true
08:25:26.086 [Lua] Lobby data power_level = 417
08:25:26.086 [Lua] Lobby data mission_id = military
08:25:26.086 [Lua] Lobby data mechanism = adventure
08:25:26.086 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:26.086 [Lua] Lobby data player_slot_2 = 0:0
08:25:26.086 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:26.086 [Lua] Lobby data player_slot_3 = 0:0
08:25:26.086 [Lua] Lobby data eac_authorized = true
08:25:26.086 [Lua] Set lobby end.
08:25:26.991 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:25:26.991 [Lua] Players: 3
08:25:26.991 [Lua] Set lobby begin:
08:25:26.991 [Lua] Lobby data twitch_enabled = false
08:25:26.991 [Lua] Lobby data selected_mission_id = military
08:25:26.991 [Lua] Lobby data num_players = 3
08:25:26.991 [Lua] Lobby data difficulty_tweak = 0
08:25:26.991 [Lua] Lobby data host = 1100001034ed953
08:25:26.991 [Lua] Lobby data matchmaking_type = 2
08:25:26.991 [Lua] Lobby data is_private = false
08:25:26.991 [Lua] Lobby data match_started = true
08:25:26.991 [Lua] Lobby data difficulty = hardest
08:25:26.991 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:26.991 [Lua] Lobby data player_slot_4 = 0:0
08:25:26.991 [Lua] Lobby data unique_server_name = Xanoth
08:25:26.991 [Lua] Lobby data quick_game = false
08:25:26.991 [Lua] Lobby data country_code = GB
08:25:26.991 [Lua] Lobby data matchmaking = true
08:25:26.991 [Lua] Lobby data power_level = 417
08:25:26.991 [Lua] Lobby data mission_id = military
08:25:26.991 [Lua] Lobby data mechanism = adventure
08:25:26.991 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:26.991 [Lua] Lobby data player_slot_2 = 0:0
08:25:26.992 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:26.992 [Lua] Lobby data player_slot_3 = 0:0
08:25:26.992 [Lua] Lobby data eac_authorized = true
08:25:26.992 [Lua] Set lobby end.
08:25:26.992 [Lua] [LobbyMembers] Member joined 110000107b6d015
08:25:28.544 [Lua] GOT approve_channel 13 110000107b6d015 186000001baaec3
08:25:28.545 [EAC] EAC server has client 110000107b6d015 and channel 13 (and owner 110000107b6d015)
08:25:28.545 [EACServer] [09:25:28:544][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron
08:25:28.545 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server
08:25:28.545 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015'
08:25:28.545 [Lua] [ChatManager][1]System: Aviron is joining the game
08:25:28.545 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby.
08:25:28.545 [Lua] [NetworkServer] Creating peer info.
08:25:28.545 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:25:28.695 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok
08:25:28.812 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:110000135a3c427
08:25:31.192 [Lua] Set lobby begin:
08:25:31.192 [Lua] Lobby data twitch_enabled = false
08:25:31.193 [Lua] Lobby data selected_mission_id = military
08:25:31.193 [Lua] Lobby data num_players = 3
08:25:31.193 [Lua] Lobby data difficulty_tweak = 0
08:25:31.193 [Lua] Lobby data host = 1100001034ed953
08:25:31.193 [Lua] Lobby data matchmaking_type = 2
08:25:31.193 [Lua] Lobby data is_private = false
08:25:31.193 [Lua] Lobby data match_started = true
08:25:31.193 [Lua] Lobby data difficulty = hardest
08:25:31.193 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:31.193 [Lua] Lobby data player_slot_4 = 0:0
08:25:31.193 [Lua] Lobby data unique_server_name = Xanoth
08:25:31.193 [Lua] Lobby data quick_game = false
08:25:31.193 [Lua] Lobby data country_code = GB
08:25:31.193 [Lua] Lobby data matchmaking = true
08:25:31.193 [Lua] Lobby data power_level = 834
08:25:31.193 [Lua] Lobby data mission_id = military
08:25:31.193 [Lua] Lobby data mechanism = adventure
08:25:31.194 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:31.194 [Lua] Lobby data player_slot_2 = 0:0
08:25:31.194 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:31.194 [Lua] Lobby data player_slot_3 = 0:0
08:25:31.194 [Lua] Lobby data eac_authorized = true
08:25:31.194 [Lua] Set lobby end.
08:25:33.496 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107b6d015
08:25:33.496 [Lua] Set lobby begin:
08:25:33.496 [Lua] Lobby data twitch_enabled = false
08:25:33.496 [Lua] Lobby data selected_mission_id = military
08:25:33.496 [Lua] Lobby data num_players = 3
08:25:33.497 [Lua] Lobby data difficulty_tweak = 0
08:25:33.497 [Lua] Lobby data host = 1100001034ed953
08:25:33.497 [Lua] Lobby data matchmaking_type = 2
08:25:33.497 [Lua] Lobby data is_private = false
08:25:33.497 [Lua] Lobby data match_started = true
08:25:33.497 [Lua] Lobby data difficulty = hardest
08:25:33.497 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:33.497 [Lua] Lobby data player_slot_4 = 0:0
08:25:33.497 [Lua] Lobby data unique_server_name = Xanoth
08:25:33.497 [Lua] Lobby data quick_game = false
08:25:33.497 [Lua] Lobby data country_code = GB
08:25:33.497 [Lua] Lobby data matchmaking = true
08:25:33.497 [Lua] Lobby data power_level = 834
08:25:33.497 [Lua] Lobby data mission_id = military
08:25:33.498 [Lua] Lobby data mechanism = adventure
08:25:33.498 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:33.498 [Lua] Lobby data player_slot_2 = 0:0
08:25:33.498 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:33.498 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:25:33.498 [Lua] Lobby data eac_authorized = true
08:25:33.498 [Lua] Set lobby end.
08:25:35.752 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015
08:25:35.752 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:25:35.752 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:25:35.865 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined
08:25:35.865 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "3" and join party "0"
08:25:35.865 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=4)
08:25:35.865 [Lua] Sync dynamic to client:
08:25:36.079 [Lua] ### Received rpc_level_load_started
08:25:36.079 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 46223128
08:25:36.079 [Lua] player (110000107b6d015,1) was put into party 0
08:25:36.079 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session
08:25:36.079 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015
08:25:36.079 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015
08:25:36.254 [SteamVoipClient] select_out(110000107b6d015, on)
08:25:36.271 [SteamVoipClient] select_out(110000107b6d015, on)
08:25:36.271 [SteamVoipClient] select_in(110000107b6d015, on)
08:25:36.271 [SteamVoipClient] select_out(110000107b6d015, off)
08:25:37.518 [EACServer] [09:25:37:517][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 5 Status: Client Authenticated Message: Client authenticated.
08:25:37.519 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal
08:25:37.632 [EACServer] [09:25:37:632][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015.
08:25:37.833 [Lua] Switching ConflictSettings: to: chaos
08:25:37.833 [Lua] pacing=chaos
08:25:37.833 [Lua] roaming=nil
08:25:37.833 [Lua] specials=chaos
08:25:37.833 [Lua] debug_color=purple
08:25:37.833 [Lua] contained_breeds=nil
08:25:37.833 [Lua] pack_spawning=chaos
08:25:37.833 [Lua] disabled=false
08:25:37.833 [Lua] factions=nil
08:25:37.833 [Lua] boss=chaos
08:25:37.833 [Lua] horde=chaos
08:25:37.833 [Lua] name=chaos
08:25:37.833 [Lua] intensity=default
08:25:37.833 [Lua] ---
08:25:37.933 [EACServer] [09:25:37:932][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015
08:25:37.933 [EACServer] [09:25:37:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:25:37.934 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified
08:25:37.935 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:25:37.935 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading
08:25:37.935 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote
08:25:38.026 [Lua] Switching ConflictSettings: to: chaos_light
08:25:38.026 [Lua] pacing=chaos
08:25:38.026 [Lua] roaming=nil
08:25:38.026 [Lua] specials=chaos_light
08:25:38.026 [Lua] debug_color=purple
08:25:38.026 [Lua] contained_breeds=nil
08:25:38.026 [Lua] pack_spawning=chaos_light
08:25:38.026 [Lua] disabled=false
08:25:38.026 [Lua] factions=nil
08:25:38.026 [Lua] boss=chaos_light
08:25:38.026 [Lua] horde=chaos
08:25:38.026 [Lua] name=chaos_light
08:25:38.026 [Lua] intensity=default
08:25:38.026 [Lua] ---
08:25:38.446 [Lua] Switching ConflictSettings: to: chaos
08:25:38.446 [Lua] pacing=chaos
08:25:38.446 [Lua] roaming=nil
08:25:38.446 [Lua] specials=chaos
08:25:38.446 [Lua] debug_color=purple
08:25:38.446 [Lua] contained_breeds=nil
08:25:38.446 [Lua] pack_spawning=chaos
08:25:38.446 [Lua] disabled=false
08:25:38.446 [Lua] factions=nil
08:25:38.446 [Lua] boss=chaos
08:25:38.446 [Lua] horde=chaos
08:25:38.446 [Lua] name=chaos
08:25:38.446 [Lua] intensity=default
08:25:38.446 [Lua] ---
08:25:38.901 [Lua] Players are leaving the safe zone
08:25:41.770 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:25:41.781 [Lua] Spline already found!
08:25:41.807 [Lua] Init group template: spline_patrol
08:25:45.173 [Lua] ### Received rpc_level_loaded
08:25:45.173 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 35
08:25:45.173 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait
08:25:48.011 [Lua] Switching ConflictSettings: to: chaos_light
08:25:48.011 [Lua] pacing=chaos
08:25:48.011 [Lua] roaming=nil
08:25:48.011 [Lua] specials=chaos_light
08:25:48.011 [Lua] debug_color=purple
08:25:48.011 [Lua] contained_breeds=nil
08:25:48.011 [Lua] pack_spawning=chaos_light
08:25:48.011 [Lua] disabled=false
08:25:48.011 [Lua] factions=nil
08:25:48.011 [Lua] boss=chaos_light
08:25:48.011 [Lua] horde=chaos
08:25:48.011 [Lua] name=chaos_light
08:25:48.011 [Lua] intensity=default
08:25:48.011 [Lua] ---
08:25:48.050 [Lua] Switching ConflictSettings: to: chaos
08:25:48.050 [Lua] pacing=chaos
08:25:48.050 [Lua] roaming=nil
08:25:48.050 [Lua] specials=chaos
08:25:48.050 [Lua] debug_color=purple
08:25:48.050 [Lua] contained_breeds=nil
08:25:48.050 [Lua] pack_spawning=chaos
08:25:48.050 [Lua] disabled=false
08:25:48.050 [Lua] factions=nil
08:25:48.050 [Lua] boss=chaos
08:25:48.050 [Lua] horde=chaos
08:25:48.050 [Lua] name=chaos
08:25:48.050 [Lua] intensity=default
08:25:48.050 [Lua] ---
08:25:48.782 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:25:48.782 [Lua] Players: 4
08:25:48.782 [Lua] Set lobby begin:
08:25:48.782 [Lua] Lobby data twitch_enabled = false
08:25:48.782 [Lua] Lobby data selected_mission_id = military
08:25:48.782 [Lua] Lobby data num_players = 4
08:25:48.783 [Lua] Lobby data difficulty_tweak = 0
08:25:48.783 [Lua] Lobby data host = 1100001034ed953
08:25:48.783 [Lua] Lobby data matchmaking_type = 2
08:25:48.783 [Lua] Lobby data is_private = false
08:25:48.783 [Lua] Lobby data match_started = true
08:25:48.783 [Lua] Lobby data difficulty = hardest
08:25:48.783 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:48.783 [Lua] Lobby data player_slot_4 = 0:0
08:25:48.783 [Lua] Lobby data unique_server_name = Xanoth
08:25:48.783 [Lua] Lobby data quick_game = false
08:25:48.783 [Lua] Lobby data country_code = GB
08:25:48.783 [Lua] Lobby data matchmaking = true
08:25:48.783 [Lua] Lobby data power_level = 834
08:25:48.783 [Lua] Lobby data mission_id = military
08:25:48.783 [Lua] Lobby data mechanism = adventure
08:25:48.783 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:48.783 [Lua] Lobby data player_slot_2 = 0:0
08:25:48.783 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:48.783 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:25:48.783 [Lua] Lobby data eac_authorized = true
08:25:48.784 [Lua] Set lobby end.
08:25:48.784 [Lua] [LobbyMembers] Member joined 110000107046576
08:25:49.912 [Lua] GOT approve_channel 16 110000107046576 186000001baaec3
08:25:49.912 [EAC] EAC server has client 110000107046576 and channel 16 (and owner 110000107046576)
08:25:49.912 [Lua] Client with peer_id 110000107046576 got APPROVED by server
08:25:49.912 [EACServer] [09:25:49:911][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107046576 PlayerGUID: 76561198077994358 PlayerIP: 0.0.0.0 OwnerGUID: 76561198077994358 PlayerName: Karec
08:25:49.913 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107046576'
08:25:49.913 [Lua] [ChatManager][1]System: Karec is joining the game
08:25:49.913 [Lua] [NetworkServer] Peer 110000107046576 joined server lobby.
08:25:49.913 [Lua] [NetworkServer] Creating peer info.
08:25:49.913 [Lua] [PeerSM] 110000107046576 :: on_enter Connecting
08:25:50.015 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107046576, replying lobby_ok
08:25:50.072 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107046576 REPLY wh:1100001034ed953 | we:0 | dr:110000107b6d015 | bw:0 | es:110000135a3c427
08:25:50.142 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000107046576
08:25:50.142 [Lua] Set lobby begin:
08:25:50.142 [Lua] Lobby data twitch_enabled = false
08:25:50.142 [Lua] Lobby data selected_mission_id = military
08:25:50.142 [Lua] Lobby data num_players = 4
08:25:50.142 [Lua] Lobby data difficulty_tweak = 0
08:25:50.142 [Lua] Lobby data host = 1100001034ed953
08:25:50.142 [Lua] Lobby data matchmaking_type = 2
08:25:50.142 [Lua] Lobby data is_private = false
08:25:50.142 [Lua] Lobby data match_started = true
08:25:50.143 [Lua] Lobby data difficulty = hardest
08:25:50.143 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:50.143 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:25:50.143 [Lua] Lobby data unique_server_name = Xanoth
08:25:50.143 [Lua] Lobby data quick_game = false
08:25:50.143 [Lua] Lobby data country_code = GB
08:25:50.143 [Lua] Lobby data matchmaking = true
08:25:50.143 [Lua] Lobby data power_level = 834
08:25:50.143 [Lua] Lobby data mission_id = military
08:25:50.143 [Lua] Lobby data mechanism = adventure
08:25:50.143 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:50.143 [Lua] Lobby data player_slot_2 = 0:0
08:25:50.143 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:50.143 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:25:50.143 [Lua] Lobby data eac_authorized = true
08:25:50.143 [Lua] Set lobby end.
08:25:50.143 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=4)
08:25:50.144 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading
08:25:50.144 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages
08:25:50.155 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages
08:25:50.155 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame
08:25:52.033 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame
08:25:52.033 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync
08:25:52.040 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015
08:25:52.047 [Lua] Breedfreezer (server) starting a hot join sync
08:25:52.047 [Lua] packing 0 units of breed chaos_marauder
08:25:52.047 [Lua] packing 0 units of breed skaven_clan_rat
08:25:52.047 [Lua] packing 0 units of breed skaven_storm_vermin
08:25:52.047 [Lua] packing 0 units of breed skaven_slave
08:25:52.047 [Lua] packing 0 units of breed chaos_fanatic
08:25:52.047 [Lua] packing 0 units of breed chaos_raider
08:25:52.047 [Lua] packing 0 units of breed chaos_warrior
08:25:52.047 [Lua] packing 0 units of breed chaos_berzerker
08:25:52.047 [Lua] packing 0 units of breed skaven_plague_monk
08:25:52.047 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:25:52.047 [Lua]
08:25:52.047 [Lua] [1] = 2 (number)
08:25:52.047 [Lua] [2] = 0 (number)
08:25:52.047 [Lua] [3] = 1 (number)
08:25:52.047 [Lua] [4] = 0 (number)
08:25:52.047 [Lua] [5] = 1 (number)
08:25:52.047 [Lua] [6] = 0 (number)
08:25:52.047 [Lua] [7] = 1 (number)
08:25:52.047 [Lua] [8] = 0 (number)
08:25:52.047 [Lua] [9] = 1 (number)
08:25:52.047 [Lua] [10] = 0 (number)
08:25:52.047 [Lua] [11] = 1 (number)
08:25:52.047 [Lua] [12] = 0 (number)
08:25:52.047 [Lua] [13] = 1 (number)
08:25:52.047 [Lua] [14] = 0 (number)
08:25:52.047 [Lua] [15] = 1 (number)
08:25:52.047 [Lua] [16] = 0 (number)
08:25:52.047 [Lua] [17] = 1 (number)
08:25:52.047 [Lua] [18] = 0 (number)
08:25:52.047 [Lua]
08:25:52.047 [Lua]
08:25:52.047 [Lua]
08:25:52.048 [Lua] PlayerManager:add_remote_player 110000107b6d015
08:25:52.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110
08:25:52.048 [Lua] RemotePlayer:create_game_object( ) 110
08:25:52.066 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(3) career(1)
08:25:52.066 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync
08:25:52.066 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers
08:25:52.074 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers
08:25:52.074 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame
08:25:52.271 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:25:52.271 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1
08:25:52.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:25:52.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read,
08:25:52.275 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer, async-read,
08:25:52.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer, async-read,
08:25:52.275 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
08:25:52.386 [Lua] ### CLEARING PEER STATE FOR 110000107046576
08:25:52.386 [Lua] [PeerSM] 110000107046576 :: on_exit Connecting
08:25:52.386 [Lua] [PeerSM] 110000107046576 :: on_enter Connecting
08:25:52.424 [EACServer] [09:25:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:25:52.443 [Lua] [NetworkServer] Peer 110000107046576 has sent rpc_notify_lobby_joined
08:25:52.443 [Lua] [PSM] Peer 110000107046576 joined. Want to use profile index "4" and join party "0"
08:25:52.443 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107046576, connection_key=5)
08:25:52.443 [Lua] Sync dynamic to client:
08:25:52.644 [Lua] ### Received rpc_level_load_started
08:25:52.644 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_session_id: 46223128
08:25:52.644 [Lua] player (110000107046576,1) was put into party 0
08:25:52.644 [Lua] [ProfileSynchronizer] Peer 110000107046576 entered session
08:25:52.644 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107046576
08:25:52.644 [Lua] Mechanism says: a client has initialized the mechanism! 110000107046576
08:25:52.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:25:52.763 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:25:52.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:25:52.773 [SteamVoipClient] select_out(110000107046576, on)
08:25:52.797 [SteamVoipClient] select_out(110000107046576, on)
08:25:52.797 [SteamVoipClient] select_in(110000107046576, on)
08:25:52.797 [SteamVoipClient] select_out(110000107046576, off)
08:25:52.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:25:52.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:25:52.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:25:52.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:25:52.850 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
08:25:52.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
08:25:52.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
08:25:52.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
08:25:52.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:25:53.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:25:53.006 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:25:53.391 [EACServer] [09:25:53:391][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107046576 Session: 6 Status: Client Authenticated Message: Client authenticated.
08:25:53.391 [EAC] Peer 110000107046576 switched EAC state to ClientAuthenticatedLocal
08:25:53.570 [EACServer] [09:25:53:570][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107046576.
08:25:53.770 [EACServer] [09:25:53:770][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107046576
08:25:53.770 [EACServer] [09:25:53:770][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107046576 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:25:53.781 [EAC] Peer 110000107046576 switched EAC state to ClientAuthenticatedRemote
08:25:54.450 [Lua] [NetworkServer] Peer 110000107046576 has sent rpc_post_game_notified
08:25:54.450 [Lua] [PeerSM] 110000107046576 :: on_exit Connecting
08:25:54.450 [Lua] [PeerSM] 110000107046576 :: on_enter Loading
08:25:55.288 [Lua] player (110000107b6d015,1) was put into party 1
08:25:55.300 [Lua] [GameNetworkManager] destroying game object with go_id=68
08:25:55.303 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
08:25:55.303 [Lua] [GameNetworkManager] destroying game object with go_id=59
08:25:55.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
08:25:55.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
08:25:55.320 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
08:25:55.320 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
08:25:55.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
08:25:55.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
08:25:55.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
08:25:55.341 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
08:25:55.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
08:25:55.347 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:25:55.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
08:25:55.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
08:25:55.440 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:25:55.440 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player.
08:25:55.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=112
08:25:55.441 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:25:55.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:25:56.753 [Lua] Set lobby begin:
08:25:56.753 [Lua] Lobby data twitch_enabled = false
08:25:56.753 [Lua] Lobby data selected_mission_id = military
08:25:56.753 [Lua] Lobby data num_players = 4
08:25:56.753 [Lua] Lobby data difficulty_tweak = 0
08:25:56.753 [Lua] Lobby data host = 1100001034ed953
08:25:56.753 [Lua] Lobby data matchmaking_type = 2
08:25:56.753 [Lua] Lobby data is_private = false
08:25:56.753 [Lua] Lobby data match_started = true
08:25:56.753 [Lua] Lobby data difficulty = hardest
08:25:56.753 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:25:56.753 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:25:56.753 [Lua] Lobby data unique_server_name = Xanoth
08:25:56.753 [Lua] Lobby data quick_game = false
08:25:56.753 [Lua] Lobby data country_code = GB
08:25:56.753 [Lua] Lobby data matchmaking = true
08:25:56.753 [Lua] Lobby data power_level = 556
08:25:56.753 [Lua] Lobby data mission_id = military
08:25:56.754 [Lua] Lobby data mechanism = adventure
08:25:56.754 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:25:56.754 [Lua] Lobby data player_slot_2 = 0:0
08:25:56.754 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:25:56.754 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:25:56.754 [Lua] Lobby data eac_authorized = true
08:25:56.754 [Lua] Set lobby end.
08:26:01.819 [Lua] Set lobby begin:
08:26:01.819 [Lua] Lobby data twitch_enabled = false
08:26:01.819 [Lua] Lobby data selected_mission_id = military
08:26:01.819 [Lua] Lobby data num_players = 4
08:26:01.820 [Lua] Lobby data difficulty_tweak = 0
08:26:01.820 [Lua] Lobby data host = 1100001034ed953
08:26:01.820 [Lua] Lobby data matchmaking_type = 2
08:26:01.820 [Lua] Lobby data is_private = false
08:26:01.820 [Lua] Lobby data match_started = true
08:26:01.820 [Lua] Lobby data difficulty = hardest
08:26:01.820 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:26:01.820 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:26:01.820 [Lua] Lobby data unique_server_name = Xanoth
08:26:01.820 [Lua] Lobby data quick_game = false
08:26:01.820 [Lua] Lobby data country_code = GB
08:26:01.820 [Lua] Lobby data matchmaking = true
08:26:01.820 [Lua] Lobby data power_level = 834
08:26:01.820 [Lua] Lobby data mission_id = military
08:26:01.820 [Lua] Lobby data mechanism = adventure
08:26:01.820 [Lua] Lobby data player_slot_5 = 110000135a3c427:1
08:26:01.820 [Lua] Lobby data player_slot_2 = 0:0
08:26:01.820 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:26:01.820 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:26:01.820 [Lua] Lobby data eac_authorized = true
08:26:01.820 [Lua] Set lobby end.
08:26:04.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:26:04.491 [Lua] Spline already found!
08:26:04.534 [Lua] Init group template: spline_patrol
08:26:04.902 [Lua] 1
08:26:05.067 [Lua] nil
08:26:05.067 [Lua] nil
08:26:05.756 [Lua] ### Received rpc_level_loaded
08:26:05.756 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_id: 35
08:26:05.756 [Lua] Peer 110000107046576 has loaded the level but not all enemies, so we wait
08:26:12.431 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:12.809 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:14.467 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
08:26:14.731 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107046576, connection_key=5)
08:26:14.732 [Lua] [PeerSM] 110000107046576 :: on_exit Loading
08:26:14.732 [Lua] [PeerSM] 110000107046576 :: on_enter LoadingProfilePackages
08:26:14.743 [Lua] [PeerSM] 110000107046576 :: on_exit LoadingProfilePackages
08:26:14.743 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForEnterGame
08:26:17.074 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForEnterGame
08:26:17.074 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForGameObjectSync
08:26:17.087 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107046576
08:26:17.095 [Lua] Breedfreezer (server) starting a hot join sync
08:26:17.095 [Lua] packing 1 units of breed chaos_marauder
08:26:17.095 [Lua] packing 0 units of breed skaven_clan_rat
08:26:17.095 [Lua] packing 0 units of breed skaven_storm_vermin
08:26:17.095 [Lua] packing 0 units of breed skaven_slave
08:26:17.095 [Lua] packing 0 units of breed chaos_fanatic
08:26:17.095 [Lua] packing 0 units of breed chaos_raider
08:26:17.095 [Lua] packing 0 units of breed chaos_warrior
08:26:17.095 [Lua] packing 0 units of breed chaos_berzerker
08:26:17.095 [Lua] packing 0 units of breed skaven_plague_monk
08:26:17.095 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:26:17.095 [Lua]
08:26:17.095 [Lua] [1] = 3 (number)
08:26:17.095 [Lua] [2] = 1 (number)
08:26:17.095 [Lua] [3] = 1 (number)
08:26:17.095 [Lua] [4] = 0 (number)
08:26:17.095 [Lua] [5] = 1 (number)
08:26:17.095 [Lua] [6] = 0 (number)
08:26:17.095 [Lua] [7] = 1 (number)
08:26:17.095 [Lua] [8] = 0 (number)
08:26:17.095 [Lua] [9] = 5 (number)
08:26:17.095 [Lua] [10] = 0 (number)
08:26:17.095 [Lua] [11] = 1 (number)
08:26:17.095 [Lua] [12] = 0 (number)
08:26:17.095 [Lua] [13] = 1 (number)
08:26:17.095 [Lua] [14] = 0 (number)
08:26:17.095 [Lua] [15] = 1 (number)
08:26:17.095 [Lua] [16] = 0 (number)
08:26:17.095 [Lua] [17] = 1 (number)
08:26:17.095 [Lua] [18] = 0 (number)
08:26:17.095 [Lua]
08:26:17.095 [Lua]
08:26:17.095 [Lua] [1] = 95 (number)
08:26:17.095 [Lua]
08:26:17.095 [Lua] PlayerManager:add_remote_player 110000107046576
08:26:17.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=121
08:26:17.096 [Lua] RemotePlayer:create_game_object( ) 121
08:26:17.113 [Lua] [ProfileSynchronizer] Assigning peer(110000107046576:1) to profile(4) career(3)
08:26:17.113 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForGameObjectSync
08:26:17.113 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForPlayers
08:26:17.122 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForPlayers
08:26:17.122 [Lua] [PeerSM] 110000107046576 :: on_enter InGame
08:26:17.329 [Lua] [MOD][VMF][INFO] Added 110000107046576 to the VMF users list.
08:26:17.329 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107046576 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:26:17.329 [Lua] Adding player sync data to peer=110000107046576 local_player_id=1
08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
08:26:17.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:26:17.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:26:17.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
08:26:17.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
08:26:17.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
08:26:17.417 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
08:26:17.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
08:26:17.468 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
08:26:17.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:26:17.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:26:17.561 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:26:17.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:26:18.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:26:18.025 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:26:18.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
08:26:18.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
08:26:18.088 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
08:26:18.088 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:26:18.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:26:18.154 [Lua] [PackageManager] Force_load: wwise/bow
08:26:18.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
08:26:18.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
08:26:18.191 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
08:26:18.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
08:26:18.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
08:26:18.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
08:26:22.094 [Lua] player (110000107046576,1) was put into party 1
08:26:22.103 [Lua] [GameNetworkManager] destroying game object with go_id=70
08:26:22.105 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
08:26:22.105 [Lua] [GameNetworkManager] destroying game object with go_id=63
08:26:22.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
08:26:22.118 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
08:26:22.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer
08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer
08:26:22.127 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer
08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer
08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
08:26:22.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer
08:26:22.130 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:26:22.228 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107046576 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:26:22.228 [Lua] [NetworkServer] Peer 110000107046576 spawned player.
08:26:22.229 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=128
08:26:22.229 [Lua] PlayerManager:assign_unit_ownership Karec 110000107046576 1
08:26:22.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:26:26.413 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:27.038 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:28.426 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:29.125 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:31.243 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:31.759 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:33.250 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:33.652 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:34.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
08:26:34.926 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:35.332 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:26:35.343 [Lua] Spline already found!
08:26:35.368 [Lua] Init group template: spline_patrol
08:26:35.415 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:36.902 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:37.365 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:26:55.020 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:26:55.434 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:02.893 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:03.286 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:07.591 [Lua] Time for new HOOORDE! multi_first_wave
08:27:07.591 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
08:27:07.591 [Lua] horde requested: vector_blob
08:27:07.591 [Lua] wants to spawn ahead within distance: 60
08:27:07.591 [Lua] horde crated with id 4 of type vector_blob
08:27:07.591 [Lua] managed to spawn 30/30 horde enemies
08:27:07.591 [Lua] vector blob horde has started
08:27:07.689 [Lua] Override Player Respawning gate_event true
08:27:07.694 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0)
08:27:07.925 [Lua] Init group template: horde
08:27:16.533 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:27:18.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 71207
08:27:20.104 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:20.426 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:21.640 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:27:38.473 [Lua] Horde killed: ?
08:27:43.977 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:27:43.989 [Lua] Spline already found!
08:27:44.031 [Lua] Init group template: spline_patrol
08:27:44.358 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:27:44.370 [Lua] Spline already found!
08:27:44.397 [Lua] Init group template: spline_patrol
08:27:52.424 [EACServer] [09:27:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:27:55.776 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:27:56.521 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:28:00.165 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:00.777 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:28:05.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:28:05.998 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01
08:28:06.006 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0)
08:28:20.305 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02
08:28:20.310 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 (seed: 0)
08:28:20.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
08:28:30.216 [Lua] Coordinated attack!
08:28:30.608 [Lua] event horde ends!
08:28:30.619 [Lua] event horde ends!
08:28:37.925 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:38.791 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:28:41.138 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:41.626 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:28:43.368 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
08:28:43.925 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:44.305 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:28:52.557 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:28:52.951 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:28:53.293 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
08:28:54.447 [Lua] event horde ends!
08:28:54.458 [Lua] event horde ends!
08:28:54.897 [Lua] fence jumping
08:28:55.517 [Lua] ready to jump failed
08:28:57.267 [Lua] simple los failed
08:28:58.833 [Lua] ready to jump failed
08:29:01.881 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:01.985 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:29:02.287 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:29:02.620 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:03.465 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:03.734 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:04.537 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:06.938 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:07.623 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:07.932 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:08.601 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:09.866 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:10.452 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:10.752 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:11.353 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:15.013 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:15.488 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:15.936 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:16.364 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:17.632 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:18.293 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:24.701 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:25.254 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01
08:29:25.260 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 (seed: 0)
08:29:25.317 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:25.609 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:26.193 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:26.546 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:27.663 [Lua] [ChatManager][1]System: Karec discarded a Tome
08:29:28.601 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:28.896 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:29:29.191 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:29:29.344 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:29:29.922 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:30.295 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:31.222 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:31.734 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:29:32.749 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:33.229 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:29:36.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6d5d5, position: 0
08:29:37.777 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:38.135 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:38.362 [Flow] -------------- STOPPED FROM OPENING
08:29:38.362 [Flow] -------------- REAL STOPPED
08:29:38.362 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
08:29:38.362 [Flow] opening_stopped
08:29:38.362 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
08:29:38.363 [Lua] Override Player Respawning gate_event false
08:29:38.367 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0)
08:29:38.629 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:38.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d6ff, position: 0
08:29:38.989 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:39.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d75d, position: 0
08:29:39.528 [Lua] event horde ends!
08:29:39.541 [Lua] event horde ends!
08:29:48.116 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:48.852 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:49.277 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:50.033 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:52.412 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:52.424 [EACServer] [09:29:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:29:52.997 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:53.302 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:53.704 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:53.922 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:54.119 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:29:54.254 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:29:55.690 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:29:56.423 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:00.701 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:01.061 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:01.454 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:01.830 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:02.225 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:02.319 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:02.638 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:02.783 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:30:03.040 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:03.366 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:03.605 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:04.063 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:30:08.117 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:08.782 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:30:10.708 [Lua] event horde ends!
08:30:10.719 [Lua] event horde ends!
08:30:29.523 [Lua] event horde ends!
08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:30:34.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:30:34.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:30:34.250 [Lua] Spline already found!
08:30:34.254 [Lua] Spline already found!
08:30:34.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:30:34.268 [Lua] Spline already found!
08:30:34.373 [Lua] Init group template: spline_patrol
08:30:34.437 [Lua] Init group template: spline_patrol
08:30:34.487 [Lua] Init group template: spline_patrol
08:30:36.787 [Lua] Switching ConflictSettings: to: skaven
08:30:36.787 [Lua] pacing=default
08:30:36.787 [Lua] roaming=nil
08:30:36.787 [Lua] specials=skaven
08:30:36.787 [Lua] debug_color=orange
08:30:36.787 [Lua] contained_breeds=nil
08:30:36.787 [Lua] pack_spawning=skaven
08:30:36.787 [Lua] disabled=false
08:30:36.787 [Lua] factions=nil
08:30:36.787 [Lua] boss=skaven
08:30:36.787 [Lua] horde=default
08:30:36.787 [Lua] name=skaven
08:30:36.787 [Lua] intensity=default
08:30:36.787 [Lua] ---
08:30:38.340 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
08:30:38.479 [Flow] 1
08:30:38.479 [Flow] 2
08:30:38.479 [Flow] 3
08:30:38.574 [Lua] main_path_player_far_away_check started
08:30:39.695 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
08:30:41.758 [Lua] main_path_player_far_away_check started
08:30:42.508 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 29 size: 55 action: follow
08:30:42.838 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:43.318 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:43.685 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:44.144 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:44.587 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:45.038 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:45.435 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:45.862 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:47.974 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:30:47.987 [Lua] Spline already found!
08:30:48.036 [Lua] Init group template: spline_patrol
08:30:53.980 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:54.331 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:54.770 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:30:55.161 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:30:56.071 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:30:56.269 [Lua] main path terror event triggered: rare_event_loot_rat
08:30:56.269 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
08:30:57.982 [Lua] fence jumping
08:30:58.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
08:30:58.397 [Lua] ready to jump failed
08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:10.030 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:10.464 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:10.934 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:11.328 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:12.200 [Lua] Coordinated attack!
08:31:13.507 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:31:13.507 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:31:13.507 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
08:31:13.507 [Lua] horde requested: vector_blob
08:31:13.507 [Lua] wants to spawn behind within distance: 60
08:31:13.507 [Lua] horde crated with id 11 of type vector_blob
08:31:13.507 [Lua] managed to spawn 59/59 horde enemies
08:31:13.507 [Lua] vector blob horde has started
08:31:14.229 [Lua] Init group template: horde
08:31:21.976 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
08:31:22.093 [Lua] [ChatManager][1]System: Aviron picked up a piece of Ravaged Art
08:31:24.678 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:25.085 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:27.487 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:27.929 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:28.518 [Lua] HORDE: Pushing horde in time; too many units out 63
08:31:29.682 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:30.179 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:30.678 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:31.064 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:33.612 [Lua] HORDE: last wave, reset to standard horde delay
08:31:33.612 [Lua] Time for new HOOORDE! multi_last_wave
08:31:33.612 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
08:31:33.612 [Lua] horde requested: vector_blob
08:31:33.612 [Lua] wants to spawn ahead within distance: 60
08:31:33.612 [Lua] horde crated with id 12 of type vector_blob
08:31:33.612 [Lua] managed to spawn 59/59 horde enemies
08:31:33.612 [Lua] vector blob horde has started
08:31:34.417 [Lua] Init group template: horde
08:31:48.325 [Lua] Horde killed: ?
08:31:51.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72ac2, position: 0
08:31:52.424 [EACServer] [09:31:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:31:53.031 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:53.588 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:53.691 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:53.893 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:31:54.095 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:31:54.453 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:31:54.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72c4b, position: 0
08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:31:59.585 [Lua] Horde killed: ?
08:32:12.205 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:32:12.778 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:32:13.088 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:32:13.641 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:32:14.148 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:32:14.747 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:32:15.486 [Lua] Coordinated attack!
08:32:26.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:32:26.258 [Lua] Spline already found!
08:32:26.286 [Lua] Init group template: spline_patrol
08:32:34.775 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:32:34.787 [Lua] Spline already found!
08:32:34.811 [Lua] Init group template: spline_patrol
08:32:36.880 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:32:36.891 [Lua] Spline already found!
08:32:36.930 [Lua] Init group template: spline_patrol
08:32:42.169 [Lua] main_path_player_far_away_check started
08:32:45.279 [Lua] main_path_player_far_away_check started
08:32:47.092 [Lua] [ChatManager][1]System: Karec picked up a Grimoire
08:32:48.388 [Lua] main_path_player_far_away_check started
08:32:54.653 [Lua] Time for new HOOORDE! multi_first_wave
08:32:54.653 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
08:32:54.653 [Lua] horde requested: vector
08:32:54.653 [Lua] setting up vector-horde
08:32:54.653 [Lua] Composing horde 'large' .. using variant 'plain'
08:32:54.653 [Lua] --> horde wants to spawn behind players (0.96745690855505/0.67
08:32:54.653 [Lua] -> spawning: 55
08:32:54.653 [Lua] horde crated with id 16 of type vector
08:32:54.653 [Lua] vector horde has started
08:33:04.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:33:04.836 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:33:04.836 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
08:33:04.836 [Lua] horde requested: vector
08:33:04.836 [Lua] setting up vector-horde
08:33:04.836 [Lua] Composing horde 'large' .. using variant 'plain'
08:33:04.836 [Lua] --> horde wants to spawn ahead of players (0.29533688264805/0.67
08:33:04.836 [Lua] -> spawning: 54
08:33:04.836 [Lua] horde crated with id 17 of type vector
08:33:04.836 [Lua] vector horde has started
08:33:05.944 [Lua] Init group template: horde
08:33:07.588 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:08.086 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:33:10.732 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:33:13.023 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:33:13.023 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:33:13.023 [Lua] ->moving spawner
08:33:13.023 [Lua] ->moving spawner
08:33:13.023 [Lua] ->moving spawner
08:33:13.023 [Lua] ->moving spawner
08:33:13.023 [Lua] ->moving spawner
08:33:13.037 [Lua] replace_hidden_spawners -> first try found: 2 cover points
08:33:13.037 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:33:13.037 [Lua] ->moving spawner
08:33:13.037 [Lua] ->moving spawner
08:33:13.037 [Lua] ->moving spawner
08:33:13.037 [Lua] ->moving spawner
08:33:13.037 [Lua] ->moving spawner
08:33:17.167 [Lua] Init group template: horde
08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:33:23.621 [Lua] HORDE: last wave, reset to standard horde delay
08:33:23.621 [Lua] Time for new HOOORDE! multi_last_wave
08:33:23.621 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
08:33:23.621 [Lua] horde requested: vector
08:33:23.621 [Lua] setting up vector-horde
08:33:23.621 [Lua] Composing horde 'large' .. using variant 'plain'
08:33:23.621 [Lua] --> horde wants to spawn ahead of players (0.22421507252672/0.67
08:33:23.622 [Lua] -> spawning: 54
08:33:23.622 [Lua] horde crated with id 18 of type vector
08:33:23.622 [Lua] vector horde has started
08:33:25.325 [Lua] main_path_player_far_away_check started
08:33:27.179 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:27.645 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:33:28.023 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:28.424 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:33:28.478 [Lua] main_path_player_far_away_check started
08:33:29.394 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:29.871 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:33:33.427 [Lua] main_path_player_far_away_check started
08:33:33.728 [Lua] main_path_player_far_away_check started
08:33:34.515 [Lua] Init group template: horde
08:33:34.823 [Lua] [ChatManager][1]System: Karec discarded a Tome
08:33:36.575 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:33:37.417 [Lua] main_path_player_far_away_check started
08:33:38.678 [Lua] main_path_player_far_away_check started
08:33:38.707 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:39.144 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:33:39.680 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:33:40.067 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:33:41.824 [Lua] main_path_player_far_away_check started
08:33:42.199 [Lua] main_path_player_far_away_check started
08:33:44.212 [Lua] Coordinated attack!
08:33:45.005 [Lua] main_path_player_far_away_check started
08:33:45.341 [Lua] main_path_player_far_away_check started
08:33:47.605 [Lua] Horde killed: ?
08:33:48.162 [Lua] main_path_player_far_away_check started
08:33:50.480 [Lua] main_path_player_far_away_check started
08:33:52.425 [EACServer] [09:33:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:33:52.444 [Lua] main_path_player_far_away_check started
08:33:53.347 [Lua] Horde killed: ?
08:33:53.650 [Lua] main_path_player_far_away_check started
08:33:55.628 [Lua] main_path_player_far_away_check started
08:34:05.866 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:06.240 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:08.087 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:08.760 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:11.983 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
08:34:12.392 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:12.837 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:14.413 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:34:14.424 [Lua] Spline already found!
08:34:14.450 [Lua] Init group template: spline_patrol
08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:19.996 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:20.336 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:23.038 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:23.558 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:24.742 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:25.132 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:25.303 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:25.753 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:26.786 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:27.200 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:27.687 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:28.534 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:28.606 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:28.913 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:31.014 [Lua] main path terror event triggered: boss_event_storm_fiend
08:34:31.014 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
08:34:31.037 [Flow] Boss DoorStormfiend
08:34:31.037 [Flow] Boss DoorStormfiend
08:34:31.040 [Lua] Init group template: boss_door_closers
08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:35.680 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:36.293 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:34:36.663 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:37.270 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:37.750 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:37.829 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:34:37.841 [Lua] Spline already found!
08:34:37.878 [Lua] Init group template: spline_patrol
08:34:38.226 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:38.278 [Lua] Horde killed: ?
08:34:42.578 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:43.029 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:43.213 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:43.652 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:43.956 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:44.343 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:44.386 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:44.694 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:44.761 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:45.156 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:45.571 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:46.075 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:46.226 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:46.643 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:48.193 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:48.626 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:49.993 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:50.434 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:51.724 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:52.038 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:52.142 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:52.461 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:52.908 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:53.302 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:53.342 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:53.679 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:53.727 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:54.077 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:34:56.310 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:56.732 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:34:59.201 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:34:59.767 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:35:02.386 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:02.764 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:35:03.813 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:04.328 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:35:04.912 [Lua] [ChatManager][1]System: Karec picked up a Loot Die (1)
08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:35:06.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 4537872
08:35:09.856 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 18
08:35:10.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 18
08:35:11.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:35:11.518 [Lua] Spline already found!
08:35:11.554 [Lua] Init group template: spline_patrol
08:35:13.270 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
08:35:14.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:35:14.674 [Lua] Spline already found!
08:35:14.713 [Lua] Init group template: spline_patrol
08:35:19.505 [Lua] [ChatManager][1]System: Karec discarded a Tome
08:35:21.118 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:35:22.335 [Flow] 1
08:35:23.438 [Flow] 2
08:35:23.438 [Flow] 3
08:35:23.472 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
08:35:26.140 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:26.490 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:35:27.100 [Lua] Coordinated attack!
08:35:28.742 [Lua] [ChatManager][1]System: Xanoth picked up a Tome
08:35:31.425 [Lua] Override Player Respawning cannon_event true
08:35:43.181 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:35:43.192 [Lua] Spline already found!
08:35:43.218 [Lua] Init group template: spline_patrol
08:35:51.171 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
08:35:52.425 [EACServer] [09:35:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:35:57.738 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:58.188 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:35:58.504 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:58.568 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:58.902 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:35:59.126 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:36:02.793 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:03.160 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:36:04.071 [Lua] Time for new HOOORDE! multi_first_wave
08:36:04.071 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
08:36:04.071 [Lua] horde requested: ambush
08:36:04.071 [Lua] setting up ambush-horde
08:36:04.071 [Lua] Composing horde 'large' .. using variant 'plain'
08:36:04.071 [Lua] -> spawning: 55
08:36:04.071 [Lua] horde crated with id 25 of type ambush
08:36:04.071 [Lua] ambush horde has started
08:36:08.915 [Lua] Override Player Respawning cannon_event false
08:36:11.206 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:36:11.206 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:36:11.206 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
08:36:11.206 [Lua] horde requested: ambush
08:36:11.206 [Lua] setting up ambush-horde
08:36:11.206 [Lua] Composing horde 'large' .. using variant 'plain'
08:36:11.207 [Lua] -> spawning: 56
08:36:11.207 [Lua] horde crated with id 26 of type ambush
08:36:11.207 [Lua] ambush horde has started
08:36:12.303 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:36:12.315 [Lua] Spline already found!
08:36:12.354 [Lua] Init group template: spline_patrol
08:36:14.491 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:36:14.502 [Lua] Spline already found!
08:36:14.539 [Lua] Init group template: spline_patrol
08:36:14.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points
08:36:14.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:14.772 [Lua] ->moving spawner
08:36:19.017 [Lua] Init group template: horde
08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:36:20.274 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:20.658 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:36:21.469 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:21.786 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
08:36:21.929 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:36:28.941 [Lua] HORDE: last wave, reset to standard horde delay
08:36:28.941 [Lua] Time for new HOOORDE! multi_last_wave
08:36:28.941 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
08:36:28.941 [Lua] horde requested: ambush
08:36:28.941 [Lua] setting up ambush-horde
08:36:28.941 [Lua] Composing horde 'large' .. using variant 'plain'
08:36:28.941 [Lua] -> spawning: 52
08:36:28.941 [Lua] horde crated with id 29 of type ambush
08:36:28.941 [Lua] ambush horde has started
08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:36:35.101 [Lua] Init group template: horde
08:36:44.375 [Lua] Horde killed: ?
08:36:52.807 [Lua] Horde killed: ?
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:36:55.595 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:56.145 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:36:56.299 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:56.895 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:36:57.204 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:36:57.792 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:37:05.203 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:05.588 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:37:12.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:37:12.374 [Lua] Spline already found!
08:37:12.438 [Lua] Init group template: spline_patrol
08:37:16.840 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2)
08:37:20.516 [Lua] [ChatManager][1]System: Karec discarded a Tome
08:37:22.794 [Flow] 1
08:37:22.794 [Flow] 2
08:37:22.794 [Flow] 3
08:37:22.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
08:37:23.216 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:37:30.395 [Flow] 1
08:37:30.396 [Flow] 2
08:37:30.396 [Flow] 3
08:37:30.436 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
08:37:34.102 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:34.643 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:37:35.119 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:35.668 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:37:42.026 [Lua] [ChatManager][1]System: Xanoth picked up a Grimoire
08:37:45.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
08:37:48.655 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:49.082 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
08:37:49.082 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
08:37:49.095 [Lua] > starting new spline, using new navbot: standard , id: boss12
08:37:49.116 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:37:49.223 [Lua] > spline completed boss12 retries: 0
08:37:49.425 [Lua] Init group template: spline_patrol
08:37:50.080 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:50.475 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:37:51.656 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:37:52.079 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:37:52.425 [EACServer] [09:37:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:37:53.427 [Lua] Switching ConflictSettings: to: chaos
08:37:53.427 [Lua] pacing=chaos
08:37:53.427 [Lua] roaming=nil
08:37:53.427 [Lua] specials=chaos
08:37:53.427 [Lua] debug_color=purple
08:37:53.427 [Lua] contained_breeds=nil
08:37:53.427 [Lua] pack_spawning=chaos
08:37:53.427 [Lua] disabled=false
08:37:53.427 [Lua] factions=nil
08:37:53.427 [Lua] boss=chaos
08:37:53.427 [Lua] horde=chaos
08:37:53.427 [Lua] name=chaos
08:37:53.427 [Lua] intensity=default
08:37:53.427 [Lua] ---
08:37:54.109 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:37:54.122 [Lua] Spline already found!
08:37:54.147 [Lua] Init group template: spline_patrol
08:37:54.778 [Lua] fence jumping
08:37:56.197 [Lua] simple los failed
08:37:56.830 [Lua] fence jumping
08:37:57.723 [Lua] ready to jump failed
08:38:01.694 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:02.386 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:03.811 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:03.929 [Lua] ready to jump failed
08:38:04.525 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:06.208 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:06.845 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:08.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:38:08.099 [Lua] Spline already found!
08:38:08.125 [Lua] Init group template: spline_patrol
08:38:12.142 [Lua] ready to jump failed
08:38:14.973 [Lua] going to make a rush intervention, since loneliness_value= 30.228926451079364 and dist= 953.41729736328125
08:38:14.974 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
08:38:24.177 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:24.178 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:24.507 [Lua] [NetworkServer] Peer 110000135a3c427 despawned player.
08:38:24.507 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135a3c427
08:38:24.509 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000135a3c427
08:38:24.509 [Lua] [ChatManager][1]System: Master_Chief has left the game
08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_exit InGame
08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_enter Disconnecting
08:38:24.509 [Lua] [PSM] Disconnecting peer 110000135a3c427
08:38:24.509 [Lua] [PSM] Disconnected peer 110000135a3c427 is being removed from session.
08:38:24.509 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000135a3c427
08:38:24.509 [Lua] PlayerManager:remove_player peer_id=110000135a3c427 1
08:38:24.509 [Lua] [GameNetworkManager] destroying game object with go_id=75
08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_exit Disconnecting
08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_enter Disconnected
08:38:24.510 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000135a3c427)
08:38:24.510 [Lua] [ProfileSynchronizer] Peer 110000135a3c427 left session
08:38:24.510 [Lua] Set lobby begin:
08:38:24.510 [Lua] Lobby data twitch_enabled = false
08:38:24.510 [Lua] Lobby data selected_mission_id = military
08:38:24.510 [Lua] Lobby data num_players = 4
08:38:24.510 [Lua] Lobby data difficulty_tweak = 0
08:38:24.510 [Lua] Lobby data host = 1100001034ed953
08:38:24.510 [Lua] Lobby data matchmaking_type = 2
08:38:24.510 [Lua] Lobby data is_private = false
08:38:24.510 [Lua] Lobby data match_started = true
08:38:24.510 [Lua] Lobby data difficulty = hardest
08:38:24.510 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:38:24.510 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:38:24.510 [Lua] Lobby data unique_server_name = Xanoth
08:38:24.510 [Lua] Lobby data quick_game = false
08:38:24.510 [Lua] Lobby data country_code = GB
08:38:24.510 [Lua] Lobby data matchmaking = true
08:38:24.511 [Lua] Lobby data power_level = 834
08:38:24.511 [Lua] Lobby data mission_id = military
08:38:24.511 [Lua] Lobby data mechanism = adventure
08:38:24.511 [Lua] Lobby data player_slot_5 = 0:0
08:38:24.511 [Lua] Lobby data player_slot_2 = 0:0
08:38:24.511 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:38:24.511 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:38:24.511 [Lua] Lobby data eac_authorized = true
08:38:24.511 [Lua] Set lobby end.
08:38:24.511 [EAC] EAC server lost client 110000135a3c427
08:38:24.511 [EACServer] [09:38:24:511][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000135A3C427 PlayerGUID: 76561198860190759
08:38:24.511 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 10
08:38:24.511 [SteamVoipClient] select_out(110000135a3c427, off)
08:38:24.511 [SteamVoipClient] select_in(110000135a3c427, off)
08:38:24.511 [Lua] [GameNetworkManager] destroying game object with go_id=76
08:38:24.514 [Lua] player (1100001034ed953,2) was put into party 1
08:38:24.529 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=769
08:38:24.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=770
08:38:24.529 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3)
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read,
08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:38:24.546 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
08:38:24.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer
08:38:24.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer
08:38:24.549 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:38:24.550 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
08:38:24.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p, ProfileSynchronizer
08:38:24.560 [Lua] Switching ConflictSettings: to: skaven
08:38:24.560 [Lua] pacing=default
08:38:24.560 [Lua] roaming=nil
08:38:24.560 [Lua] specials=skaven
08:38:24.560 [Lua] debug_color=orange
08:38:24.560 [Lua] contained_breeds=nil
08:38:24.560 [Lua] pack_spawning=skaven
08:38:24.560 [Lua] disabled=false
08:38:24.560 [Lua] factions=nil
08:38:24.560 [Lua] boss=skaven
08:38:24.560 [Lua] horde=default
08:38:24.560 [Lua] name=skaven
08:38:24.560 [Lua] intensity=default
08:38:24.560 [Lua] ---
08:38:24.560 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 22 25
08:38:24.570 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.598 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.612 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:38:24.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04
08:38:24.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:38:24.661 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:38:24.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1
08:38:24.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:24.688 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.731 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.788 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:24.790 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:24.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:38:24.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:38:24.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
08:38:24.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:38:24.824 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.848 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:38:24.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
08:38:24.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
08:38:24.873 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
08:38:24.875 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
08:38:24.875 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
08:38:24.894 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
08:38:24.895 [Lua] [PackageManager] Force_load: wwise/handgun
08:38:24.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:38:24.895 [Lua] Coordinated attack!
08:38:24.917 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:24.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:38:24.931 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:38:24.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:38:24.952 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.013 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.030 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.043 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:38:25.044 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
08:38:25.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:38:25.105 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.151 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.151 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:38:25.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3
08:38:25.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:38:25.178 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:38:25.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
08:38:25.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:25.210 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.250 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.300 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.336 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.366 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.384 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.419 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.475 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.487 [Connection] Dropped eac chunk from 110000135a3c427 because channel 10 can't communicate
08:38:25.487 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.534 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.556 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.590 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate
08:38:25.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:25.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:26.458 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:26.585 [Handshaker] Lost connection 175 to 110000135a3c427
08:38:26.850 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:38:26.850 [Lua] Players: 3
08:38:26.850 [Lua] Set lobby begin:
08:38:26.850 [Lua] Lobby data twitch_enabled = false
08:38:26.850 [Lua] Lobby data selected_mission_id = military
08:38:26.850 [Lua] Lobby data num_players = 3
08:38:26.850 [Lua] Lobby data difficulty_tweak = 0
08:38:26.850 [Lua] Lobby data host = 1100001034ed953
08:38:26.850 [Lua] Lobby data matchmaking_type = 2
08:38:26.850 [Lua] Lobby data is_private = false
08:38:26.850 [Lua] Lobby data match_started = true
08:38:26.850 [Lua] Lobby data difficulty = hardest
08:38:26.850 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:38:26.850 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:38:26.850 [Lua] Lobby data unique_server_name = Xanoth
08:38:26.850 [Lua] Lobby data quick_game = false
08:38:26.851 [Lua] Lobby data country_code = GB
08:38:26.851 [Lua] Lobby data matchmaking = true
08:38:26.851 [Lua] Lobby data power_level = 834
08:38:26.851 [Lua] Lobby data mission_id = military
08:38:26.851 [Lua] Lobby data mechanism = adventure
08:38:26.851 [Lua] Lobby data player_slot_5 = 0:0
08:38:26.851 [Lua] Lobby data player_slot_2 = 0:0
08:38:26.851 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:38:26.851 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:38:26.851 [Lua] Lobby data eac_authorized = true
08:38:26.851 [Lua] Set lobby end.
08:38:26.851 [Lua] [LobbyMembers] Member left 110000135a3c427
08:38:26.964 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:27.509 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:28.000 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:28.407 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:28.616 [Lua] Set lobby begin:
08:38:28.616 [Lua] Lobby data twitch_enabled = false
08:38:28.616 [Lua] Lobby data selected_mission_id = military
08:38:28.616 [Lua] Lobby data num_players = 3
08:38:28.616 [Lua] Lobby data difficulty_tweak = 0
08:38:28.616 [Lua] Lobby data host = 1100001034ed953
08:38:28.616 [Lua] Lobby data matchmaking_type = 2
08:38:28.616 [Lua] Lobby data is_private = false
08:38:28.616 [Lua] Lobby data match_started = true
08:38:28.616 [Lua] Lobby data difficulty = hardest
08:38:28.616 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:38:28.616 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:38:28.617 [Lua] Lobby data unique_server_name = Xanoth
08:38:28.617 [Lua] Lobby data quick_game = false
08:38:28.617 [Lua] Lobby data country_code = GB
08:38:28.617 [Lua] Lobby data matchmaking = true
08:38:28.617 [Lua] Lobby data power_level = 835
08:38:28.617 [Lua] Lobby data mission_id = military
08:38:28.617 [Lua] Lobby data mechanism = adventure
08:38:28.617 [Lua] Lobby data player_slot_5 = 0:0
08:38:28.617 [Lua] Lobby data player_slot_2 = 0:0
08:38:28.617 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:38:28.617 [Lua] Lobby data player_slot_3 = 110000107b6d015:1
08:38:28.617 [Lua] Lobby data eac_authorized = true
08:38:28.617 [Lua] Set lobby end.
08:38:28.824 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:29.321 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:29.810 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:30.250 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:30.650 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:30.997 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:38:31.164 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:31.269 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:38:31.604 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:32.064 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:32.488 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:33.049 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:33.459 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:33.984 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:34.421 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:34.908 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:35.343 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:35.874 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:36.418 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:36.786 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:38:37.155 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015
08:38:42.569 [Steam] Connection f7a553af to remote 110000107b6d015 rejected, reason 1000
08:38:42.572 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107b6d015'
08:38:43.592 [Handshaker] Lost connection 176 to 110000107b6d015
08:38:43.594 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107b6d015'
08:38:43.594 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015)
08:38:43.594 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame
08:38:43.594 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting
08:38:43.594 [Lua] [PSM] Disconnecting peer 110000107b6d015
08:38:43.594 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session.
08:38:43.594 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player.
08:38:43.594 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015
08:38:43.594 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015
08:38:43.594 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1
08:38:43.594 [Lua] [GameNetworkManager] destroying game object with go_id=110
08:38:43.596 [Lua] [ChatManager][1]System: Aviron has left the game
08:38:43.596 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting
08:38:43.596 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected
08:38:43.596 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015)
08:38:43.596 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session
08:38:43.596 [Lua] Set lobby begin:
08:38:43.596 [Lua] Lobby data twitch_enabled = false
08:38:43.596 [Lua] Lobby data selected_mission_id = military
08:38:43.596 [Lua] Lobby data num_players = 3
08:38:43.596 [Lua] Lobby data difficulty_tweak = 0
08:38:43.596 [Lua] Lobby data host = 1100001034ed953
08:38:43.596 [Lua] Lobby data matchmaking_type = 2
08:38:43.596 [Lua] Lobby data is_private = false
08:38:43.596 [Lua] Lobby data match_started = true
08:38:43.596 [Lua] Lobby data difficulty = hardest
08:38:43.596 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:38:43.596 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:38:43.596 [Lua] Lobby data unique_server_name = Xanoth
08:38:43.596 [Lua] Lobby data quick_game = false
08:38:43.596 [Lua] Lobby data country_code = GB
08:38:43.597 [Lua] Lobby data matchmaking = true
08:38:43.597 [Lua] Lobby data power_level = 835
08:38:43.597 [Lua] Lobby data mission_id = military
08:38:43.597 [Lua] Lobby data mechanism = adventure
08:38:43.597 [Lua] Lobby data player_slot_5 = 0:0
08:38:43.597 [Lua] Lobby data player_slot_2 = 0:0
08:38:43.597 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:38:43.597 [Lua] Lobby data player_slot_3 = 0:0
08:38:43.597 [Lua] Lobby data eac_authorized = true
08:38:43.597 [Lua] Set lobby end.
08:38:43.597 [EAC] EAC server lost client 110000107b6d015
08:38:43.597 [EACServer] [09:38:43:596][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061
08:38:43.597 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 13
08:38:43.597 [SteamVoipClient] select_out(110000107b6d015, off)
08:38:43.597 [SteamVoipClient] select_in(110000107b6d015, off)
08:38:43.597 [Lua] [GameNetworkManager] destroying game object with go_id=112
08:38:43.599 [Lua] player (1100001034ed953,3) was put into party 1
08:38:43.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=773
08:38:43.616 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=774
08:38:43.616 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
08:38:43.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:38:43.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer
08:38:43.647 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer
08:38:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer
08:38:44.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:38:44.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
08:38:44.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:38:44.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:38:44.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
08:38:44.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:38:44.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:38:44.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
08:38:44.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
08:38:44.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
08:38:44.330 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
08:38:44.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:38:44.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:38:44.370 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
08:38:44.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:38:44.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:38:44.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
08:38:44.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:38:44.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:38:44.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
08:38:44.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:38:44.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:38:44.635 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
08:38:44.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:38:44.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:38:44.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
08:38:44.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:44.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:44.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
08:38:44.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:38:44.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:38:44.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
08:38:45.330 [Lua] test
08:38:45.330 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
08:38:45.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.026128266033254157) melee slot ammo (1) ranged slot ammo (1)
08:38:45.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=776
08:38:45.333 [Lua] test
08:38:45.333 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
08:38:45.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75624999999999998) temporary_health_percentage (0.24374999999999999) melee slot ammo (1) ranged slot ammo (1)
08:38:45.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=778
08:38:45.357 [Lua] Switching ConflictSettings: to: chaos
08:38:45.357 [Lua] pacing=chaos
08:38:45.357 [Lua] roaming=nil
08:38:45.357 [Lua] specials=chaos
08:38:45.357 [Lua] debug_color=purple
08:38:45.357 [Lua] contained_breeds=nil
08:38:45.357 [Lua] pack_spawning=chaos
08:38:45.357 [Lua] disabled=false
08:38:45.357 [Lua] factions=nil
08:38:45.357 [Lua] boss=chaos
08:38:45.357 [Lua] horde=chaos
08:38:45.357 [Lua] name=chaos
08:38:45.357 [Lua] intensity=default
08:38:45.357 [Lua] ---
08:38:50.346 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:38:50.346 [Lua] Players: 2
08:38:50.346 [Lua] Set lobby begin:
08:38:50.346 [Lua] Lobby data twitch_enabled = false
08:38:50.346 [Lua] Lobby data selected_mission_id = military
08:38:50.346 [Lua] Lobby data num_players = 2
08:38:50.346 [Lua] Lobby data difficulty_tweak = 0
08:38:50.346 [Lua] Lobby data host = 1100001034ed953
08:38:50.346 [Lua] Lobby data matchmaking_type = 2
08:38:50.347 [Lua] Lobby data is_private = false
08:38:50.347 [Lua] Lobby data match_started = true
08:38:50.347 [Lua] Lobby data difficulty = hardest
08:38:50.347 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:38:50.347 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:38:50.347 [Lua] Lobby data unique_server_name = Xanoth
08:38:50.347 [Lua] Lobby data quick_game = false
08:38:50.347 [Lua] Lobby data country_code = GB
08:38:50.347 [Lua] Lobby data matchmaking = true
08:38:50.347 [Lua] Lobby data power_level = 835
08:38:50.347 [Lua] Lobby data mission_id = military
08:38:50.347 [Lua] Lobby data mechanism = adventure
08:38:50.347 [Lua] Lobby data player_slot_5 = 0:0
08:38:50.347 [Lua] Lobby data player_slot_2 = 0:0
08:38:50.347 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:38:50.348 [Lua] Lobby data player_slot_3 = 0:0
08:38:50.348 [Lua] Lobby data eac_authorized = true
08:38:50.348 [Lua] Set lobby end.
08:38:50.348 [Lua] [LobbyMembers] Member left 110000107b6d015
08:38:53.631 [Lua] state dead despawn
08:38:53.640 [Lua] [GameNetworkManager] destroying game object with go_id=776
08:38:53.641 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 1 6
08:38:53.641 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 3 5
08:38:53.662 [Lua] Switching ConflictSettings: to: skaven
08:38:53.662 [Lua] pacing=default
08:38:53.662 [Lua] roaming=nil
08:38:53.662 [Lua] specials=skaven
08:38:53.662 [Lua] debug_color=orange
08:38:53.662 [Lua] contained_breeds=nil
08:38:53.662 [Lua] pack_spawning=skaven
08:38:53.662 [Lua] disabled=false
08:38:53.662 [Lua] factions=nil
08:38:53.662 [Lua] boss=skaven
08:38:53.662 [Lua] horde=default
08:38:53.662 [Lua] name=skaven
08:38:53.662 [Lua] intensity=default
08:38:53.662 [Lua] ---
08:39:02.237 [Lua] Time for new HOOORDE! multi_first_wave
08:39:02.237 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
08:39:02.237 [Lua] horde requested: vector
08:39:02.237 [Lua] setting up vector-horde
08:39:02.237 [Lua] Composing horde 'large' .. using variant 'plain'
08:39:02.237 [Lua] --> horde wants to spawn behind players (0.89326108751704/0.67
08:39:02.237 [Lua] -> spawning: 53
08:39:02.237 [Lua] horde crated with id 34 of type vector
08:39:02.237 [Lua] vector horde has started
08:39:03.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
08:39:09.380 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:39:09.380 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:39:09.380 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
08:39:09.380 [Lua] horde requested: vector
08:39:09.380 [Lua] setting up vector-horde
08:39:09.380 [Lua] Composing horde 'large' .. using variant 'plain'
08:39:09.380 [Lua] --> horde wants to spawn ahead of players (0.5425322338889/0.67
08:39:09.380 [Lua] -> spawning: 52
08:39:09.380 [Lua] horde crated with id 35 of type vector
08:39:09.380 [Lua] vector horde has started
08:39:12.427 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:13.003 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:13.808 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:13.923 [Lua] Coordinated attack!
08:39:14.459 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:16.474 [Lua] HORDE: last wave, reset to standard horde delay
08:39:16.474 [Lua] Time for new HOOORDE! multi_last_wave
08:39:16.474 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
08:39:16.474 [Lua] horde requested: vector
08:39:16.474 [Lua] setting up vector-horde
08:39:16.474 [Lua] Composing horde 'large' .. using variant 'plain'
08:39:16.474 [Lua] --> horde wants to spawn ahead of players (0.34326451325862/0.67
08:39:16.474 [Lua] -> spawning: 52
08:39:16.474 [Lua] horde crated with id 36 of type vector
08:39:16.474 [Lua] vector horde has started
08:39:17.544 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:39:17.544 [Lua] Players: 3
08:39:17.544 [Lua] Set lobby begin:
08:39:17.544 [Lua] Lobby data twitch_enabled = false
08:39:17.544 [Lua] Lobby data selected_mission_id = military
08:39:17.544 [Lua] Lobby data num_players = 3
08:39:17.544 [Lua] Lobby data difficulty_tweak = 0
08:39:17.544 [Lua] Lobby data host = 1100001034ed953
08:39:17.545 [Lua] Lobby data matchmaking_type = 2
08:39:17.545 [Lua] Lobby data is_private = false
08:39:17.545 [Lua] Lobby data match_started = true
08:39:17.545 [Lua] Lobby data difficulty = hardest
08:39:17.545 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:39:17.545 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:39:17.545 [Lua] Lobby data unique_server_name = Xanoth
08:39:17.545 [Lua] Lobby data quick_game = false
08:39:17.545 [Lua] Lobby data country_code = GB
08:39:17.545 [Lua] Lobby data matchmaking = true
08:39:17.545 [Lua] Lobby data power_level = 835
08:39:17.545 [Lua] Lobby data mission_id = military
08:39:17.545 [Lua] Lobby data mechanism = adventure
08:39:17.545 [Lua] Lobby data player_slot_5 = 0:0
08:39:17.545 [Lua] Lobby data player_slot_2 = 0:0
08:39:17.545 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:39:17.545 [Lua] Lobby data player_slot_3 = 0:0
08:39:17.545 [Lua] Lobby data eac_authorized = true
08:39:17.545 [Lua] Set lobby end.
08:39:17.546 [Lua] [LobbyMembers] Member joined 110000107beb404
08:39:18.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:39:19.005 [Lua] GOT approve_channel 19 110000107beb404 186000001baaec3
08:39:19.006 [EAC] EAC server has client 110000107beb404 and channel 19 (and owner 110000107beb404)
08:39:19.006 [Lua] Client with peer_id 110000107beb404 got APPROVED by server
08:39:19.007 [EACServer] [09:39:19:006][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107BEB404 PlayerGUID: 76561198090204164 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090204164 PlayerName: CrimsonZek
08:39:19.007 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107beb404'
08:39:19.007 [Lua] [ChatManager][1]System: CrimsonZek is joining the game
08:39:19.007 [Lua] [NetworkServer] Peer 110000107beb404 joined server lobby.
08:39:19.007 [Lua] [NetworkServer] Creating peer info.
08:39:19.007 [Lua] [PeerSM] 110000107beb404 :: on_enter Connecting
08:39:19.161 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107beb404, replying lobby_ok
08:39:19.166 [Lua] test
08:39:19.166 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
08:39:19.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
08:39:19.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=792
08:39:19.301 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107beb404 REPLY wh:1100001034ed953 | we:110000107046576 | dr:0 | bw:0 | es:0
08:39:19.433 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000107beb404
08:39:19.433 [Lua] Set lobby begin:
08:39:19.433 [Lua] Lobby data twitch_enabled = false
08:39:19.433 [Lua] Lobby data selected_mission_id = military
08:39:19.433 [Lua] Lobby data num_players = 3
08:39:19.433 [Lua] Lobby data difficulty_tweak = 0
08:39:19.433 [Lua] Lobby data host = 1100001034ed953
08:39:19.434 [Lua] Lobby data matchmaking_type = 2
08:39:19.434 [Lua] Lobby data is_private = false
08:39:19.434 [Lua] Lobby data match_started = true
08:39:19.434 [Lua] Lobby data difficulty = hardest
08:39:19.434 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:39:19.434 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:39:19.434 [Lua] Lobby data unique_server_name = Xanoth
08:39:19.434 [Lua] Lobby data quick_game = false
08:39:19.434 [Lua] Lobby data country_code = GB
08:39:19.434 [Lua] Lobby data matchmaking = true
08:39:19.434 [Lua] Lobby data power_level = 835
08:39:19.434 [Lua] Lobby data mission_id = military
08:39:19.434 [Lua] Lobby data mechanism = adventure
08:39:19.436 [Lua] Lobby data player_slot_5 = 0:0
08:39:19.436 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:39:19.436 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:39:19.436 [Lua] Lobby data player_slot_3 = 0:0
08:39:19.436 [Lua] Lobby data eac_authorized = true
08:39:19.436 [Lua] Set lobby end.
08:39:21.826 [Lua] ### CLEARING PEER STATE FOR 110000107beb404
08:39:21.826 [Lua] [PeerSM] 110000107beb404 :: on_exit Connecting
08:39:21.826 [Lua] [PeerSM] 110000107beb404 :: on_enter Connecting
08:39:21.936 [Lua] [NetworkServer] Peer 110000107beb404 has sent rpc_notify_lobby_joined
08:39:21.936 [Lua] [PSM] Peer 110000107beb404 joined. Want to use profile index "2" and join party "0"
08:39:21.936 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107beb404, connection_key=6)
08:39:21.936 [Lua] Sync dynamic to client:
08:39:22.317 [Lua] ### Received rpc_level_load_started
08:39:22.317 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_session_id: 46223128
08:39:22.317 [Lua] player (110000107beb404,1) was put into party 0
08:39:22.317 [Lua] [ProfileSynchronizer] Peer 110000107beb404 entered session
08:39:22.317 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107beb404
08:39:22.317 [Lua] Mechanism says: a client has initialized the mechanism! 110000107beb404
08:39:22.397 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:22.520 [SteamVoipClient] select_out(110000107beb404, on)
08:39:22.541 [SteamVoipClient] select_out(110000107beb404, on)
08:39:22.541 [SteamVoipClient] select_in(110000107beb404, on)
08:39:22.541 [SteamVoipClient] select_out(110000107beb404, off)
08:39:22.987 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:23.581 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:23.618 [EACServer] [09:39:23:617][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107BEB404 Session: 7 Status: Client Authenticated Message: Client authenticated.
08:39:23.619 [EAC] Peer 110000107beb404 switched EAC state to ClientAuthenticatedLocal
08:39:23.743 [EACServer] [09:39:23:742][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107BEB404.
08:39:24.029 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:24.051 [Lua] [NetworkServer] Peer 110000107beb404 has sent rpc_post_game_notified
08:39:24.052 [Lua] [PeerSM] 110000107beb404 :: on_exit Connecting
08:39:24.052 [Lua] [PeerSM] 110000107beb404 :: on_enter Loading
08:39:24.144 [EACServer] [09:39:24:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107BEB404
08:39:24.144 [EACServer] [09:39:24:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107BEB404 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:39:24.154 [EAC] Peer 110000107beb404 switched EAC state to ClientAuthenticatedRemote
08:39:24.726 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:39:24.726 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
08:39:24.726 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
08:39:24.726 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
08:39:24.962 [Lua] 1
08:39:28.565 [Lua] 1
08:39:28.565 [Lua] 2
08:39:28.565 [Lua] 3
08:39:28.676 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:29.144 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:30.058 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:30.431 [Lua] 1
08:39:30.548 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:31.210 [Lua] 2
08:39:31.502 [Lua] 1
08:39:31.502 [Lua] 2
08:39:32.371 [Lua] 2
08:39:33.123 [Lua] 10
08:39:33.123 [Lua] 7
08:39:33.123 [Lua] 5
08:39:33.124 [Lua] 1
08:39:33.124 [Lua] 9
08:39:33.124 [Lua] 6
08:39:33.124 [Lua] 4
08:39:33.124 [Lua] 2
08:39:33.124 [Lua] 3
08:39:33.124 [Lua] 8
08:39:33.880 [Lua] 1
08:39:33.880 [Lua] 3
08:39:33.880 [Lua] 2
08:39:34.685 [Lua] 1
08:39:36.113 [Lua] nil
08:39:36.113 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.114 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.130 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.131 [Lua] nil
08:39:36.149 [Lua] nil
08:39:36.149 [Lua] nil
08:39:36.149 [Lua] nil
08:39:36.149 [Lua] nil
08:39:36.430 [Lua] 2
08:39:36.430 [Lua] 3
08:39:36.430 [Lua] 4
08:39:37.766 [Lua] 2
08:39:37.766 [Lua] 1
08:39:38.279 [Lua] 1
08:39:38.306 [Lua] 1
08:39:38.306 [Lua] 1
08:39:38.781 [Lua] Init group template: horde
08:39:39.617 [Lua] ### Received rpc_level_loaded
08:39:39.617 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_id: 35
08:39:39.617 [Lua] Peer 110000107beb404 has loaded the level but not all enemies, so we wait
08:39:40.367 [Lua] 1
08:39:40.481 [Lua] 1
08:39:40.481 [Lua] 1
08:39:41.364 [Lua] 2
08:39:41.365 [Lua] 1
08:39:41.365 [Lua] 3
08:39:41.393 [Lua] 2
08:39:41.394 [Lua] 1
08:39:41.394 [Lua] 1
08:39:41.394 [Lua] 3
08:39:42.153 [Lua] 2
08:39:42.169 [Lua] 3
08:39:42.169 [Lua] 4
08:39:42.169 [Lua] 5
08:39:42.185 [Lua] 6
08:39:42.883 [Lua] 2
08:39:42.900 [Lua] 3
08:39:42.933 [Lua] 4
08:39:42.933 [Lua] 5
08:39:42.933 [Lua] 6
08:39:42.933 [Lua] 7
08:39:42.934 [Lua] 8
08:39:42.951 [Lua] 9
08:39:42.951 [Lua] 10
08:39:42.952 [Lua] 11
08:39:43.504 [Lua] 2
08:39:44.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:39:44.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 1212304
08:39:44.344 [Lua] 3
08:39:44.378 [Lua] 4
08:39:44.379 [Lua] 5
08:39:44.379 [Lua] 6
08:39:44.379 [Lua] 7
08:39:44.391 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:44.396 [Lua] 8
08:39:44.831 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:45.220 [Lua] 1
08:39:45.221 [Lua] 4
08:39:45.221 [Lua] 6
08:39:45.221 [Lua] 5
08:39:45.221 [Lua] 3
08:39:45.221 [Lua] 2
08:39:45.251 [Lua] 1
08:39:45.251 [Lua] 1
08:39:45.251 [Lua] 4
08:39:45.251 [Lua] 6
08:39:45.251 [Lua] 5
08:39:45.252 [Lua] 3
08:39:45.252 [Lua] 2
08:39:45.278 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:45.737 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:45.966 [Lua] 2
08:39:45.966 [Lua] 3
08:39:46.000 [Lua] 4
08:39:46.015 [Lua] 5
08:39:46.033 [Lua] 6
08:39:46.151 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:46.585 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:46.748 [Lua] 2
08:39:46.748 [Lua] 3
08:39:47.002 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:39:47.002 [Lua] Players: 4
08:39:47.002 [Lua] Set lobby begin:
08:39:47.002 [Lua] Lobby data twitch_enabled = false
08:39:47.002 [Lua] Lobby data selected_mission_id = military
08:39:47.002 [Lua] Lobby data num_players = 4
08:39:47.002 [Lua] Lobby data difficulty_tweak = 0
08:39:47.002 [Lua] Lobby data host = 1100001034ed953
08:39:47.002 [Lua] Lobby data matchmaking_type = 2
08:39:47.002 [Lua] Lobby data is_private = false
08:39:47.002 [Lua] Lobby data match_started = true
08:39:47.002 [Lua] Lobby data difficulty = hardest
08:39:47.002 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:39:47.002 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:39:47.002 [Lua] Lobby data unique_server_name = Xanoth
08:39:47.002 [Lua] Lobby data quick_game = false
08:39:47.002 [Lua] Lobby data country_code = GB
08:39:47.003 [Lua] Lobby data matchmaking = true
08:39:47.003 [Lua] Lobby data power_level = 835
08:39:47.003 [Lua] Lobby data mission_id = military
08:39:47.003 [Lua] Lobby data mechanism = adventure
08:39:47.003 [Lua] Lobby data player_slot_5 = 0:0
08:39:47.003 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:39:47.003 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:39:47.003 [Lua] Lobby data player_slot_3 = 0:0
08:39:47.003 [Lua] Lobby data eac_authorized = true
08:39:47.003 [Lua] Set lobby end.
08:39:47.003 [Lua] [LobbyMembers] Member joined 110000107b6d015
08:39:47.061 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:39:47.437 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:39:47.940 [Lua] 3
08:39:47.940 [Lua] 7
08:39:47.940 [Lua] 4
08:39:47.941 [Lua] 6
08:39:47.941 [Lua] 5
08:39:47.941 [Lua] 2
08:39:47.941 [Lua] 1
08:39:48.513 [Lua] GOT approve_channel 22 110000107b6d015 186000001baaec3
08:39:48.513 [EAC] EAC server has client 110000107b6d015 and channel 22 (and owner 110000107b6d015)
08:39:48.513 [EACServer] [09:39:48:512][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron
08:39:48.513 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server
08:39:48.514 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015'
08:39:48.515 [Lua] [ChatManager][1]System: Aviron is joining the game
08:39:48.515 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby.
08:39:48.515 [Lua] [NetworkServer] Creating peer info.
08:39:48.515 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:39:48.564 [Lua] 2
08:39:48.564 [Lua] 3
08:39:48.564 [Lua] 1
08:39:48.662 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107beb404, connection_key=6)
08:39:48.663 [Lua] [PeerSM] 110000107beb404 :: on_exit Loading
08:39:48.663 [Lua] [PeerSM] 110000107beb404 :: on_enter LoadingProfilePackages
08:39:48.676 [Lua] [PeerSM] 110000107beb404 :: on_exit LoadingProfilePackages
08:39:48.676 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForEnterGame
08:39:48.689 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok
08:39:48.832 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:110000107046576 | dr:0 | bw:110000107beb404 | es:0
08:39:48.978 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107b6d015
08:39:48.978 [Lua] Set lobby begin:
08:39:48.978 [Lua] Lobby data twitch_enabled = false
08:39:48.980 [Lua] Lobby data selected_mission_id = military
08:39:48.980 [Lua] Lobby data num_players = 4
08:39:48.980 [Lua] Lobby data difficulty_tweak = 0
08:39:48.980 [Lua] Lobby data host = 1100001034ed953
08:39:48.980 [Lua] Lobby data matchmaking_type = 2
08:39:48.981 [Lua] Lobby data is_private = false
08:39:48.981 [Lua] Lobby data match_started = true
08:39:48.981 [Lua] Lobby data difficulty = hardest
08:39:48.981 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:39:48.981 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:39:48.981 [Lua] Lobby data unique_server_name = Xanoth
08:39:48.981 [Lua] Lobby data quick_game = false
08:39:48.981 [Lua] Lobby data country_code = GB
08:39:48.981 [Lua] Lobby data matchmaking = true
08:39:48.981 [Lua] Lobby data power_level = 835
08:39:48.981 [Lua] Lobby data mission_id = military
08:39:48.981 [Lua] Lobby data mechanism = adventure
08:39:48.981 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:39:48.981 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:39:48.981 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:39:48.981 [Lua] Lobby data player_slot_3 = 0:0
08:39:48.981 [Lua] Lobby data eac_authorized = true
08:39:48.981 [Lua] Set lobby end.
08:39:49.116 [Lua] Init group template: horde
08:39:49.368 [Lua] 2
08:39:50.059 [Lua] 4
08:39:50.298 [Lua] 9
08:39:50.298 [Lua] 7
08:39:50.298 [Lua] 3
08:39:50.298 [Lua] 5
08:39:50.298 [Lua] 4
08:39:50.299 [Lua] 6
08:39:50.299 [Lua] 1
08:39:50.299 [Lua] 8
08:39:50.299 [Lua] 2
08:39:51.034 [Lua] 3
08:39:51.274 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015
08:39:51.274 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:39:51.274 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting
08:39:51.414 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined
08:39:51.414 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "5" and join party "0"
08:39:51.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=7)
08:39:51.414 [Lua] Sync dynamic to client:
08:39:51.572 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForEnterGame
08:39:51.572 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForGameObjectSync
08:39:51.576 [Lua] 1
08:39:51.576 [Lua] 4
08:39:51.576 [Lua] 3
08:39:51.576 [Lua] 2
08:39:51.585 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107beb404
08:39:51.594 [Lua] Breedfreezer (server) starting a hot join sync
08:39:51.594 [Lua] packing 18 units of breed chaos_marauder
08:39:51.594 [Lua] packing 23 units of breed skaven_clan_rat
08:39:51.594 [Lua] packing 11 units of breed skaven_storm_vermin
08:39:51.594 [Lua] packing 46 units of breed skaven_slave
08:39:51.594 [Lua] packing 26 units of breed chaos_fanatic
08:39:51.594 [Lua] packing 2 units of breed chaos_raider
08:39:51.594 [Lua] packing 0 units of breed chaos_warrior
08:39:51.594 [Lua] --> rpc-package size reached, sending rpc now
08:39:51.594 [Lua] packing 6 units of breed chaos_berzerker
08:39:51.594 [Lua] packing 6 units of breed skaven_plague_monk
08:39:51.594 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:39:51.594 [Lua]
08:39:51.594 [Lua] [1] = 1 (number)
08:39:51.594 [Lua] [2] = 6 (number)
08:39:51.594 [Lua] [3] = 2 (number)
08:39:51.594 [Lua] [4] = 6 (number)
08:39:51.594 [Lua]
08:39:51.594 [Lua]
08:39:51.594 [Lua] [1] = 141 (number)
08:39:51.594 [Lua] [2] = 131 (number)
08:39:51.594 [Lua] [3] = 139 (number)
08:39:51.594 [Lua] [4] = 136 (number)
08:39:51.594 [Lua] [5] = 147 (number)
08:39:51.594 [Lua] [6] = 145 (number)
08:39:51.594 [Lua] [7] = 300 (number)
08:39:51.594 [Lua] [8] = 304 (number)
08:39:51.594 [Lua] [9] = 302 (number)
08:39:51.594 [Lua] [10] = 301 (number)
08:39:51.594 [Lua] [11] = 305 (number)
08:39:51.594 [Lua] [12] = 303 (number)
08:39:51.594 [Lua]
08:39:51.595 [Lua] PlayerManager:add_remote_player 110000107beb404
08:39:51.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=836
08:39:51.595 [Lua] RemotePlayer:create_game_object( ) 836
08:39:51.616 [Lua] [ProfileSynchronizer] Assigning peer(110000107beb404:1) to profile(2) career(2)
08:39:51.616 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForGameObjectSync
08:39:51.616 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForPlayers
08:39:51.628 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForPlayers
08:39:51.628 [Lua] [PeerSM] 110000107beb404 :: on_enter InGame
08:39:51.641 [Lua] ### Received rpc_level_load_started
08:39:51.641 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 46223128
08:39:51.641 [Lua] player (110000107b6d015,1) was put into party 0
08:39:51.641 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session
08:39:51.641 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015
08:39:51.641 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015
08:39:51.801 [SteamVoipClient] select_out(110000107b6d015, on)
08:39:51.818 [SteamVoipClient] select_out(110000107b6d015, on)
08:39:51.818 [SteamVoipClient] select_in(110000107b6d015, on)
08:39:51.818 [SteamVoipClient] select_out(110000107b6d015, off)
08:39:52.171 [Lua] [MOD][VMF][INFO] Added 110000107beb404 to the VMF users list.
08:39:52.171 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107beb404 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:39:52.171 [Lua] Adding player sync data to peer=110000107beb404 local_player_id=1
08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
08:39:52.244 [Lua] 2
08:39:52.268 [Lua] 3
08:39:52.268 [Lua] 4
08:39:52.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
08:39:52.321 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white
08:39:52.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
08:39:52.361 [Lua] 6
08:39:52.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
08:39:52.376 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09
08:39:52.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
08:39:52.425 [EACServer] [09:39:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:39:52.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
08:39:52.603 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
08:39:52.607 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
08:39:52.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
08:39:52.650 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
08:39:52.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
08:39:52.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
08:39:52.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
08:39:52.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
08:39:53.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
08:39:53.146 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
08:39:53.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
08:39:53.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
08:39:53.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
08:39:53.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:53.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:53.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
08:39:53.544 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified
08:39:53.548 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting
08:39:53.548 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading
08:39:53.650 [Lua] 6
08:39:53.650 [Lua] 2
08:39:53.651 [Lua] 5
08:39:53.651 [Lua] 1
08:39:53.651 [Lua] 4
08:39:53.651 [Lua] 3
08:39:53.738 [EACServer] [09:39:53:738][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 8 Status: Client Authenticated Message: Client authenticated.
08:39:53.739 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal
08:39:53.842 [EACServer] [09:39:53:842][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015.
08:39:54.143 [EACServer] [09:39:54:143][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015
08:39:54.143 [EACServer] [09:39:54:143][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:39:54.152 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote
08:39:55.244 [Lua] 2
08:39:55.244 [Lua] 1
08:39:55.245 [Lua] 3
08:39:55.899 [Lua] Set lobby begin:
08:39:55.899 [Lua] Lobby data twitch_enabled = false
08:39:55.899 [Lua] Lobby data selected_mission_id = military
08:39:55.899 [Lua] Lobby data num_players = 4
08:39:55.899 [Lua] Lobby data difficulty_tweak = 0
08:39:55.899 [Lua] Lobby data host = 1100001034ed953
08:39:55.899 [Lua] Lobby data matchmaking_type = 2
08:39:55.899 [Lua] Lobby data is_private = false
08:39:55.899 [Lua] Lobby data match_started = true
08:39:55.899 [Lua] Lobby data difficulty = hardest
08:39:55.899 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:39:55.899 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:39:55.900 [Lua] Lobby data unique_server_name = Xanoth
08:39:55.900 [Lua] Lobby data quick_game = false
08:39:55.900 [Lua] Lobby data country_code = GB
08:39:55.900 [Lua] Lobby data matchmaking = true
08:39:55.900 [Lua] Lobby data power_level = 556
08:39:55.900 [Lua] Lobby data mission_id = military
08:39:55.900 [Lua] Lobby data mechanism = adventure
08:39:55.900 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:39:55.900 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:39:55.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:39:55.900 [Lua] Lobby data player_slot_3 = 0:0
08:39:55.900 [Lua] Lobby data eac_authorized = true
08:39:55.900 [Lua] Set lobby end.
08:39:56.398 [Lua] player (110000107beb404,1) was put into party 1
08:39:56.406 [Lua] [GameNetworkManager] destroying game object with go_id=778
08:39:56.410 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
08:39:56.410 [Lua] [GameNetworkManager] destroying game object with go_id=773
08:39:56.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
08:39:56.454 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
08:39:56.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
08:39:56.458 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
08:39:56.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
08:39:56.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
08:39:56.460 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:39:56.690 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107beb404 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:39:56.690 [Lua] [NetworkServer] Peer 110000107beb404 spawned player.
08:39:56.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=839
08:39:56.691 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:39:56.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75694444444444442) temporary_health_percentage (0.24305555555555555) melee slot ammo (1) ranged slot ammo (1)
08:39:59.268 [Lua] ### Received rpc_level_loaded
08:39:59.268 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 35
08:39:59.268 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait
08:40:01.039 [Lua] Set lobby begin:
08:40:01.039 [Lua] Lobby data twitch_enabled = false
08:40:01.039 [Lua] Lobby data selected_mission_id = military
08:40:01.039 [Lua] Lobby data num_players = 4
08:40:01.039 [Lua] Lobby data difficulty_tweak = 0
08:40:01.039 [Lua] Lobby data host = 1100001034ed953
08:40:01.039 [Lua] Lobby data matchmaking_type = 2
08:40:01.039 [Lua] Lobby data is_private = false
08:40:01.039 [Lua] Lobby data match_started = true
08:40:01.039 [Lua] Lobby data difficulty = hardest
08:40:01.039 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:40:01.039 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:40:01.040 [Lua] Lobby data unique_server_name = Xanoth
08:40:01.040 [Lua] Lobby data quick_game = false
08:40:01.040 [Lua] Lobby data country_code = GB
08:40:01.040 [Lua] Lobby data matchmaking = true
08:40:01.040 [Lua] Lobby data power_level = 835
08:40:01.040 [Lua] Lobby data mission_id = military
08:40:01.040 [Lua] Lobby data mechanism = adventure
08:40:01.040 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:40:01.040 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:40:01.040 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:40:01.040 [Lua] Lobby data player_slot_3 = 0:0
08:40:01.040 [Lua] Lobby data eac_authorized = true
08:40:01.040 [Lua] Set lobby end.
08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:40:03.787 [Lua] Horde killed: ?
08:40:04.607 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:04.838 [Lua] Horde killed: ?
08:40:05.018 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:05.100 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=7)
08:40:05.100 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading
08:40:05.100 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages
08:40:05.120 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages
08:40:05.120 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame
08:40:06.649 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:06.972 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame
08:40:06.972 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync
08:40:06.983 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015
08:40:06.990 [Lua] Breedfreezer (server) starting a hot join sync
08:40:06.990 [Lua] packing 18 units of breed chaos_marauder
08:40:06.990 [Lua] packing 24 units of breed skaven_clan_rat
08:40:06.990 [Lua] packing 11 units of breed skaven_storm_vermin
08:40:06.990 [Lua] packing 50 units of breed skaven_slave
08:40:06.990 [Lua] --> rpc-package size reached, sending rpc now
08:40:06.990 [Lua] packing 26 units of breed chaos_fanatic
08:40:06.990 [Lua] packing 2 units of breed chaos_raider
08:40:06.990 [Lua] packing 0 units of breed chaos_warrior
08:40:06.990 [Lua] packing 6 units of breed chaos_berzerker
08:40:06.990 [Lua] packing 6 units of breed skaven_plague_monk
08:40:06.990 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:40:06.990 [Lua]
08:40:06.990 [Lua] [1] = 39 (number)
08:40:06.990 [Lua] [2] = 26 (number)
08:40:06.990 [Lua] [3] = 2 (number)
08:40:06.990 [Lua] [4] = 2 (number)
08:40:06.990 [Lua] [5] = 1 (number)
08:40:06.990 [Lua] [6] = 0 (number)
08:40:06.990 [Lua] [7] = 1 (number)
08:40:06.990 [Lua] [8] = 6 (number)
08:40:06.990 [Lua] [9] = 2 (number)
08:40:06.990 [Lua] [10] = 6 (number)
08:40:06.990 [Lua]
08:40:06.990 [Lua]
08:40:06.990 [Lua] [1] = 176 (number)
08:40:06.990 [Lua] [2] = 172 (number)
08:40:06.990 [Lua] [3] = 178 (number)
08:40:06.990 [Lua] [4] = 177 (number)
08:40:06.990 [Lua] [5] = 170 (number)
08:40:06.990 [Lua] [6] = 96 (number)
08:40:06.990 [Lua] [7] = 173 (number)
08:40:06.990 [Lua] [8] = 167 (number)
08:40:06.990 [Lua] [9] = 97 (number)
08:40:06.990 [Lua] [10] = 163 (number)
08:40:06.990 [Lua] [11] = 114 (number)
08:40:06.990 [Lua] [12] = 135 (number)
08:40:06.990 [Lua] [13] = 162 (number)
08:40:06.990 [Lua] [14] = 138 (number)
08:40:06.990 [Lua] [15] = 181 (number)
08:40:06.990 [Lua] [16] = 169 (number)
08:40:06.990 [Lua] [17] = 117 (number)
08:40:06.990 [Lua] [18] = 180 (number)
08:40:06.990 [Lua] [19] = 175 (number)
08:40:06.990 [Lua] [20] = 164 (number)
08:40:06.990 [Lua] [21] = 144 (number)
08:40:06.990 [Lua] [22] = 174 (number)
08:40:06.990 [Lua] [23] = 120 (number)
08:40:06.990 [Lua] [24] = 168 (number)
08:40:06.990 [Lua] [25] = 171 (number)
08:40:06.990 [Lua] [26] = 166 (number)
08:40:06.990 [Lua] [27] = 93 (number)
08:40:06.990 [Lua] [28] = 90 (number)
08:40:06.990 [Lua] [29] = 141 (number)
08:40:06.990 [Lua] [30] = 131 (number)
08:40:06.990 [Lua] [31] = 139 (number)
08:40:06.990 [Lua] [32] = 136 (number)
08:40:06.990 [Lua] [33] = 147 (number)
08:40:06.990 [Lua] [34] = 145 (number)
08:40:06.990 [Lua] [35] = 300 (number)
08:40:06.990 [Lua] [36] = 304 (number)
08:40:06.990 [Lua] [37] = 302 (number)
08:40:06.990 [Lua] [38] = 301 (number)
08:40:06.990 [Lua] [39] = 305 (number)
08:40:06.990 [Lua] [40] = 303 (number)
08:40:06.990 [Lua]
08:40:06.991 [Lua] PlayerManager:add_remote_player 110000107b6d015
08:40:06.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=846
08:40:06.991 [Lua] RemotePlayer:create_game_object( ) 846
08:40:07.010 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(5) career(4)
08:40:07.010 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync
08:40:07.010 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers
08:40:07.021 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers
08:40:07.021 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame
08:40:07.329 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:07.381 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:40:07.381 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1
08:40:07.382 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
08:40:07.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:40:07.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read,
08:40:07.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer, async-read,
08:40:07.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
08:40:07.382 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
08:40:07.537 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:07.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
08:40:07.538 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
08:40:07.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:40:08.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:40:08.058 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
08:40:08.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:40:08.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:40:08.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
08:40:08.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:40:08.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:40:08.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p
08:40:08.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:40:08.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:40:08.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
08:40:08.139 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:40:08.174 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:40:08.174 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:40:08.265 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:08.507 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:09.097 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:09.542 [Lua] player (110000107b6d015,1) was put into party 1
08:40:09.550 [Lua] [GameNetworkManager] destroying game object with go_id=792
08:40:09.553 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
08:40:09.553 [Lua] [GameNetworkManager] destroying game object with go_id=769
08:40:09.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer
08:40:09.567 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
08:40:09.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:40:09.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer
08:40:09.568 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
08:40:09.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer
08:40:09.568 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
08:40:09.569 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
08:40:09.569 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
08:40:09.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer
08:40:09.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer
08:40:09.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer
08:40:09.570 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer
08:40:09.719 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:40:09.719 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player.
08:40:09.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=847
08:40:09.720 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:40:09.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
08:40:11.338 [Lua] Set lobby begin:
08:40:11.338 [Lua] Lobby data twitch_enabled = false
08:40:11.338 [Lua] Lobby data selected_mission_id = military
08:40:11.338 [Lua] Lobby data num_players = 4
08:40:11.338 [Lua] Lobby data difficulty_tweak = 0
08:40:11.338 [Lua] Lobby data host = 1100001034ed953
08:40:11.338 [Lua] Lobby data matchmaking_type = 2
08:40:11.338 [Lua] Lobby data is_private = false
08:40:11.339 [Lua] Lobby data match_started = true
08:40:11.339 [Lua] Lobby data difficulty = hardest
08:40:11.339 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:40:11.339 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:40:11.339 [Lua] Lobby data unique_server_name = Xanoth
08:40:11.339 [Lua] Lobby data quick_game = false
08:40:11.339 [Lua] Lobby data country_code = GB
08:40:11.339 [Lua] Lobby data matchmaking = true
08:40:11.339 [Lua] Lobby data power_level = 626
08:40:11.339 [Lua] Lobby data mission_id = military
08:40:11.339 [Lua] Lobby data mechanism = adventure
08:40:11.339 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:40:11.339 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:40:11.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:40:11.339 [Lua] Lobby data player_slot_3 = 0:0
08:40:11.339 [Lua] Lobby data eac_authorized = true
08:40:11.339 [Lua] Set lobby end.
08:40:11.395 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:16.458 [Lua] Set lobby begin:
08:40:16.458 [Lua] Lobby data twitch_enabled = false
08:40:16.458 [Lua] Lobby data selected_mission_id = military
08:40:16.459 [Lua] Lobby data num_players = 4
08:40:16.459 [Lua] Lobby data difficulty_tweak = 0
08:40:16.459 [Lua] Lobby data host = 1100001034ed953
08:40:16.459 [Lua] Lobby data matchmaking_type = 2
08:40:16.459 [Lua] Lobby data is_private = false
08:40:16.459 [Lua] Lobby data match_started = true
08:40:16.459 [Lua] Lobby data difficulty = hardest
08:40:16.459 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:40:16.459 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:40:16.459 [Lua] Lobby data unique_server_name = Xanoth
08:40:16.459 [Lua] Lobby data quick_game = false
08:40:16.459 [Lua] Lobby data country_code = GB
08:40:16.459 [Lua] Lobby data matchmaking = true
08:40:16.459 [Lua] Lobby data power_level = 835
08:40:16.459 [Lua] Lobby data mission_id = military
08:40:16.459 [Lua] Lobby data mechanism = adventure
08:40:16.459 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:40:16.459 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:40:16.459 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:40:16.459 [Lua] Lobby data player_slot_3 = 0:0
08:40:16.459 [Lua] Lobby data eac_authorized = true
08:40:16.459 [Lua] Set lobby end.
08:40:22.213 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404
08:40:22.921 [Lua] Switching ConflictSettings: to: chaos
08:40:22.921 [Lua] pacing=chaos
08:40:22.921 [Lua] roaming=nil
08:40:22.921 [Lua] specials=chaos
08:40:22.921 [Lua] debug_color=purple
08:40:22.921 [Lua] contained_breeds=nil
08:40:22.921 [Lua] pack_spawning=chaos
08:40:22.921 [Lua] disabled=false
08:40:22.921 [Lua] factions=nil
08:40:22.921 [Lua] boss=chaos
08:40:22.921 [Lua] horde=chaos
08:40:22.921 [Lua] name=chaos
08:40:22.921 [Lua] intensity=default
08:40:22.921 [Lua] ---
08:40:41.616 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:40:41.625 [Lua] Spline already found!
08:40:41.670 [Lua] Init group template: spline_patrol
08:40:48.035 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:48.435 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:49.008 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:49.445 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:53.333 [Lua] TerrorEventMixer.start_event: military_temple_guards (seed: 0)
08:40:55.071 [Lua] [ChatManager][1]System: CrimsonZek picked up a Tome
08:40:56.401 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:56.786 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:40:59.068 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:40:59.719 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:00.107 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:00.771 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:02.724 [Lua] 1
08:41:04.686 [Lua] 1
08:41:08.137 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:08.633 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:09.122 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:09.642 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:10.390 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:11.490 [Lua] 1
08:41:11.861 [Lua] 1
08:41:12.451 [Lua] 1
08:41:12.451 [Lua] 1
08:41:12.902 [Lua] 1
08:41:13.293 [Lua] 1
08:41:13.707 [Lua] 1
08:41:15.315 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:15.944 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404
08:41:16.830 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:17.613 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:41:19.247 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:19.973 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:20.438 [Lua] Coordinated attack!
08:41:20.506 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:41:21.619 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:41:22.717 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing (seed: 0)
08:41:23.465 [Lua] [ChatManager][1]System: Xanoth discarded a Tome
08:41:25.312 [Lua] [ChatManager][1]System: Xanoth picked up a Tome
08:41:26.197 [Lua] [ChatManager][1]System: Karec discarded a Tome
08:41:28.195 [Lua] [ChatManager][1]System: Karec picked up a Tome
08:41:40.352 [Lua] Override Player Respawning end_event true
08:41:52.428 [EACServer] [09:41:52:426][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:42:03.853 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start (seed: 0)
08:42:10.463 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:11.093 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:11.712 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:12.234 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:12.371 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:12.818 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:13.771 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:14.328 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:14.348 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:14.988 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:15.535 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:16.136 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:17.807 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:19.299 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03
08:42:19.303 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 (seed: 0)
08:42:19.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
08:42:19.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
08:42:19.642 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:20.520 [Lua] 1
08:42:20.521 [Lua] 1
08:42:20.521 [Lua] 1
08:42:20.521 [Lua] 1
08:42:21.089 [Lua] 1
08:42:21.089 [Lua] 1
08:42:21.090 [Lua] 1
08:42:21.528 [Lua] 1
08:42:26.509 [Lua] 1
08:42:27.083 [Lua] 1
08:42:27.083 [Lua] 1
08:42:27.083 [Lua] 1
08:42:28.605 [Lua] event horde ends!
08:42:28.605 [Lua] event horde ends!
08:42:29.286 [Lua] 2
08:42:29.286 [Lua] 1
08:42:30.103 [Lua] 1
08:42:30.103 [Lua] 1
08:42:31.054 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_right
08:42:31.054 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_right (seed: 0)
08:42:38.626 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:39.103 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:40.134 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:40.380 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:40.576 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:41.039 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:41.460 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:43.310 [Lua] 1
08:42:44.126 [Lua] 1
08:42:44.126 [Lua] 1
08:42:44.126 [Lua] 1
08:42:44.126 [Lua] 1
08:42:44.763 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:45.202 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:45.493 [Lua] 1
08:42:45.753 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:42:46.182 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:42:46.427 [Lua] 1
08:42:46.428 [Lua] 1
08:42:46.428 [Lua] 1
08:42:48.814 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:42:50.089 [Lua] 1
08:42:54.450 [Lua] 1
08:42:55.740 [Lua] event horde ends!
08:42:55.752 [Lua] event horde ends!
08:42:56.477 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_middle
08:42:56.477 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_middle (seed: 0)
08:43:00.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:43:04.366 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:04.964 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:43:05.713 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:43:06.178 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:06.609 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:43:07.168 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:07.586 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:43:07.601 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:43:08.612 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:09.007 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:43:10.473 [Lua] 1
08:43:10.473 [Lua] 1
08:43:11.568 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:12.526 [Lua] 1
08:43:18.801 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:43:21.124 [Lua] event horde ends!
08:43:21.641 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404
08:43:22.389 [Lua] 1
08:43:23.353 [Lua] 1
08:43:23.353 [Lua] 1
08:43:23.973 [Lua] 1
08:43:23.973 [Lua] 1
08:43:23.974 [Lua] 1
08:43:26.638 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_left
08:43:26.638 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_left (seed: 0)
08:43:31.361 [Lua] event horde ends!
08:43:35.741 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:43:37.597 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:43:41.079 [Lua] 1
08:43:41.079 [Lua] 2
08:43:41.547 [Lua] 1
08:43:41.547 [Lua] 1
08:43:43.447 [Lua] 1
08:43:44.024 [Lua] 1
08:43:44.682 [Lua] 1
08:43:45.125 [Lua] 1
08:43:45.125 [Lua] 1
08:43:48.402 [Lua] 1
08:43:48.955 [Lua] 1
08:43:48.955 [Lua] 1
08:43:48.956 [Lua] 1
08:43:51.023 [Lua] 4
08:43:51.023 [Lua] 1
08:43:51.023 [Lua] 3
08:43:51.023 [Lua] 2
08:43:51.075 [Lua] 2
08:43:51.076 [Lua] 4
08:43:51.076 [Lua] 1
08:43:51.076 [Lua] 1
08:43:51.076 [Lua] 3
08:43:51.342 [Lua] event horde ends!
08:43:52.426 [EACServer] [09:43:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:43:54.182 [Lua] 1
08:43:54.757 [Lua] 1
08:43:54.772 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.772 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.773 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_left
08:43:54.773 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_left (seed: 0)
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average.
08:43:55.026 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:43:57.717 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404
08:44:00.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 2880000
08:44:01.617 [Lua] event horde ends!
08:44:02.595 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:03.161 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:03.649 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:04.156 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:04.482 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:04.652 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:05.519 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:06.010 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:06.646 [Lua] 1
08:44:08.670 [Lua] 1
08:44:08.970 [Lua] 1
08:44:10.515 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:10.925 [Lua] 1
08:44:10.925 [Lua] 1
08:44:13.291 [Lua] 1
08:44:13.720 [Lua] 1
08:44:16.892 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_middle
08:44:16.892 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_middle (seed: 0)
08:44:19.474 [Lua] event horde ends!
08:44:19.488 [Lua] event horde ends!
08:44:26.472 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:28.343 [Lua] 2
08:44:28.372 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:28.397 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:28.919 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:29.538 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:30.075 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:30.748 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:31.127 [Lua] 2
08:44:31.169 [Lua] 3
08:44:31.267 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:32.031 [Lua] 1
08:44:32.830 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05
08:44:32.833 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0)
08:44:32.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
08:44:32.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
08:44:34.533 [Lua] 1
08:44:40.359 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:41.110 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404
08:44:41.524 [Lua] event horde ends!
08:44:43.999 [Lua] 1
08:44:46.503 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:46.979 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:47.385 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back (seed: 0)
08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle (seed: 0)
08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right (seed: 0)
08:44:47.835 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576
08:44:51.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0
08:44:51.769 [Lua] event horde ends!
08:44:55.593 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:44:57.718 [Lua] 1
08:44:58.254 [Lua] 1
08:45:00.118 [Lua] 1
08:45:00.118 [Lua] 1
08:45:00.628 [Lua] 1
08:45:00.628 [Lua] 1
08:45:00.628 [Lua] 1
08:45:00.780 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:45:02.064 [Lua] event horde ends!
08:45:02.496 [Lua] 1
08:45:02.496 [Lua] 1
08:45:02.496 [Lua] 1
08:45:02.497 [Lua] 1
08:45:03.118 [Lua] 1
08:45:04.970 [Lua] 1
08:45:04.970 [Lua] 1
08:45:05.506 [Lua] 1
08:45:07.846 [Lua] 1
08:45:08.794 [Lua] 1
08:45:10.179 [Lua] 1
08:45:10.180 [Lua] 1
08:45:10.180 [Lua] 1
08:45:11.152 [Lua] 1
08:45:11.175 [Lua] 2
08:45:12.339 [Lua] event horde ends!
08:45:12.339 [Lua] event horde ends!
08:45:12.339 [Lua] event horde ends!
08:45:13.072 [Lua] 1
08:45:13.072 [Lua] 1
08:45:22.559 [Lua] event horde ends!
08:45:22.559 [Lua] event horde ends!
08:45:22.559 [Lua] event horde ends!
08:45:27.924 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape (seed: 0)
08:45:33.040 [Lua] Complete level triggered.
08:45:33.040 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1334683904 lt:load_next_level)
08:45:33.040 [Lua] [NetworkServer] Entering post game
08:45:33.040 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
08:45:33.040 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
08:45:33.040 [Lua] [PeerSM] 110000107046576 :: on_exit InGame
08:45:33.040 [Lua] [PeerSM] 110000107046576 :: on_enter InPostGame
08:45:33.040 [Lua] [PeerSM] 110000107beb404 :: on_exit InGame
08:45:33.040 [Lua] [PeerSM] 110000107beb404 :: on_enter InPostGame
08:45:33.040 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame
08:45:33.040 [Lua] [PeerSM] 110000107b6d015 :: on_enter InPostGame
08:45:33.041 [Save] Saving `save_data`
08:45:33.041 [Lua] gm_event_end_conditions_met true false
08:45:33.041 [Lua] Game won
08:45:33.041 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:45:33.044 [Save] Save done
08:45:33.044 [Save] Saving `save_data`
08:45:33.045 [Lua] generate_backend_stats 1100001034ed953:1
08:45:33.051 [Save] Save done
08:45:33.077 [Lua] PlayFabMirrorBase:_commit_internal nil
08:45:33.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58
08:45:33.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:45:33.083 [Save] Saving `save_data`
08:45:33.087 [Save] Save done
08:45:33.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 11
08:45:33.092 [Lua] Complete level triggered.
08:45:33.102 [Lua] Complete level triggered.
08:45:33.117 [Lua] Complete level triggered.
08:45:33.126 [Lua] Complete level triggered.
08:45:33.137 [Lua] Complete level triggered.
08:45:33.149 [Lua] Complete level triggered.
08:45:33.159 [Lua] Complete level triggered.
08:45:33.169 [Lua] Complete level triggered.
08:45:33.185 [Lua] Complete level triggered.
08:45:33.199 [Lua] Complete level triggered.
08:45:33.209 [Lua] Complete level triggered.
08:45:33.223 [Lua] Complete level triggered.
08:45:33.231 [Lua] Complete level triggered.
08:45:33.241 [Lua] Complete level triggered.
08:45:33.252 [Lua] Complete level triggered.
08:45:33.264 [Lua] Complete level triggered.
08:45:33.275 [Lua] Complete level triggered.
08:45:33.286 [Lua] Complete level triggered.
08:45:33.750 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
08:45:33.750 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58
08:45:34.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58
08:45:34.247 [Lua] commit result success 15
08:45:34.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59
08:45:34.247 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:45:34.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 60
08:45:34.248 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:45:34.248 [Lua] victory table: 0000000014F0AE80 nil
08:45:34.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59
08:45:34.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59
08:45:34.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 60 12
08:45:34.617 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
08:45:34.617 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 60
08:45:35.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 60
08:45:35.207 [Save] Saving `save_data`
08:45:35.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61
08:45:35.210 [Save] Save done
08:45:35.210 [Save] Saving `save_data`
08:45:35.214 [Save] Save done
08:45:35.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61
08:45:35.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61
08:45:35.449 [Window] Window => inactive
08:45:42.465 [Lua] ConflictDirector - destroy all units
08:45:42.652 [Lua] [LevelTransitionHandler] promote_next_level_data
08:45:42.653 [Lua] TRANSITION nil nil load_next_level
08:45:42.653 [Lua] Transition type "load_next_level", is server: true
08:45:42.653 [Lua] [GameNetworkManager] Leaving game...
08:45:42.653 [Lua] [GameNetworkManager] Shutting down game session host.
08:45:42.653 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:45:42.653 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:45:42.653 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1216.32
08:45:42.667 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:45:44.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:45:44.832 [Lua] [Managers] Calling function on all managers:
08:45:44.833 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:45:44.833 [Lua] Clearing all global lookup lists
08:45:44.833 [Lua] [IngamePlayerListUI] - Destroy
08:45:44.833 [Lua] [GamePadEquipmentUI] - Destroy
08:45:44.833 [Lua] [EquipmentUI] - Destroy
08:45:44.833 [Lua] [GamePadAbilityUI] - Destroy
08:45:44.833 [Lua] [AbilityUI] - Destroy
08:45:44.834 [Lua] [IngameUI] destroy
08:45:44.874 [Lua] [MOD][VMF][INFO] Removed 110000107beb404 from the VMF users list.
08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107beb404 1
08:45:44.874 [Lua] [MOD][VMF][INFO] Removed 110000107046576 from the VMF users list.
08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107046576 1
08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1
08:45:44.957 [Lua] [Managers] Destroying manager group:
08:45:44.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:45:45.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
08:45:45.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
08:45:45.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
08:45:45.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
08:45:45.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
08:45:45.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
08:45:45.167 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
08:45:45.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
08:45:45.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
08:45:45.171 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:45:45.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
08:45:45.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
08:45:45.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
08:45:45.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
08:45:45.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
08:45:45.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
08:45:45.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
08:45:45.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
08:45:45.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
08:45:45.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
08:45:45.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
08:45:45.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
08:45:45.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
08:45:45.197 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
08:45:45.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
08:45:45.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
08:45:45.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
08:45:45.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
08:45:45.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
08:45:45.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
08:45:45.218 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
08:45:45.218 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
08:45:45.218 [Lua] [PeerSM] 110000107046576 :: on_exit InPostGame
08:45:45.218 [Lua] [PeerSM] 110000107046576 :: on_enter Loading
08:45:45.218 [Lua] [PeerSM] 110000107beb404 :: on_exit InPostGame
08:45:45.218 [Lua] [PeerSM] 110000107beb404 :: on_enter Loading
08:45:45.218 [Lua] [PeerSM] 110000107b6d015 :: on_exit InPostGame
08:45:45.218 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading
08:45:45.218 [Lua] [Matchmaking] unregister rpcs
08:45:45.218 [Lua] ############### UNLOADING PACKAGES ###############
08:45:45.218 [Lua] [Managers] Calling function on all managers:
08:45:45.218 [Lua] [Managers] Destroying manager group:
08:45:45.218 [Lua] [Gamestate] Enter state StateLoading
08:45:45.223 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] Found camera: end_screen_camera
08:45:45.223 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:45:45.224 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:45:45.224 [Lua] [Matchmaking] register rpcs
08:45:45.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:45:45.224 [Lua] Set lobby begin:
08:45:45.224 [Lua] Lobby data twitch_enabled = false
08:45:45.224 [Lua] Lobby data selected_mission_id = military
08:45:45.224 [Lua] Lobby data num_players = 4
08:45:45.224 [Lua] Lobby data difficulty_tweak = 0
08:45:45.225 [Lua] Lobby data host = 1100001034ed953
08:45:45.225 [Lua] Lobby data matchmaking_type = 2
08:45:45.225 [Lua] Lobby data is_private = false
08:45:45.225 [Lua] Lobby data match_started = true
08:45:45.225 [Lua] Lobby data difficulty = hardest
08:45:45.225 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:45:45.225 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:45:45.225 [Lua] Lobby data unique_server_name = Xanoth
08:45:45.225 [Lua] Lobby data quick_game = false
08:45:45.225 [Lua] Lobby data country_code = GB
08:45:45.225 [Lua] Lobby data matchmaking = true
08:45:45.225 [Lua] Lobby data power_level = 0
08:45:45.225 [Lua] Lobby data mission_id = military
08:45:45.226 [Lua] Lobby data mechanism = adventure
08:45:45.226 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:45:45.226 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:45:45.226 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:45:45.226 [Lua] Lobby data player_slot_3 = 0:0
08:45:45.226 [Lua] Lobby data eac_authorized = true
08:45:45.226 [Lua] Set lobby end.
08:45:45.226 [Lua] registering RPCs
08:45:45.226 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:45:45.226 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:45:45.226 [Lua] Set lobby begin:
08:45:45.226 [Lua] Lobby data twitch_enabled = false
08:45:45.226 [Lua] Lobby data selected_mission_id = inn_level
08:45:45.226 [Lua] Lobby data num_players = 4
08:45:45.226 [Lua] Lobby data difficulty_tweak = 0
08:45:45.227 [Lua] Lobby data host = 1100001034ed953
08:45:45.227 [Lua] Lobby data matchmaking_type = 3
08:45:45.227 [Lua] Lobby data is_private = false
08:45:45.227 [Lua] Lobby data match_started = true
08:45:45.227 [Lua] Lobby data difficulty = hardest
08:45:45.227 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:45:45.227 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:45:45.227 [Lua] Lobby data unique_server_name = Xanoth
08:45:45.227 [Lua] Lobby data quick_game = false
08:45:45.227 [Lua] Lobby data country_code = GB
08:45:45.227 [Lua] Lobby data matchmaking = false
08:45:45.227 [Lua] Lobby data power_level = 0
08:45:45.227 [Lua] Lobby data mission_id = inn_level
08:45:45.227 [Lua] Lobby data mechanism = adventure
08:45:45.227 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:45:45.227 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:45:45.227 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:45:45.228 [Lua] Lobby data player_slot_3 = 0:0
08:45:45.228 [Lua] Lobby data eac_authorized = true
08:45:45.228 [Lua] Set lobby end.
08:45:45.228 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:45:45.251 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
08:45:45.252 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:45:45.252 [Lua] [StateLoading] load_current_level
08:45:45.252 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
08:45:45.252 [Umbra] Unload tome
08:45:45.254 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military
08:45:45.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x8975a, position: 0
08:45:45.313 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military
08:45:45.322 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military
08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
08:45:45.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
08:45:45.340 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015
08:45:45.340 [Lua] ### Received rpc_level_load_started
08:45:45.340 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 1334683904
08:45:45.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:45:45.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:45:45.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
08:45:45.407 [Lua] Mechanism says: a client has initialized the mechanism! 110000107046576
08:45:45.407 [Lua] ### Received rpc_level_load_started
08:45:45.407 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_session_id: 1334683904
08:45:45.527 [Lua] Mechanism says: a client has initialized the mechanism! 110000107beb404
08:45:45.527 [Lua] ### Received rpc_level_load_started
08:45:45.527 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_session_id: 1334683904
08:45:46.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
08:45:46.828 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
08:45:46.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:45:50.289 [Lua] ### Received rpc_level_loaded
08:45:50.289 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 78
08:45:50.289 [Lua] Peer 110000107b6d015 has loaded the level and all enemies are loaded
08:45:50.289 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading
08:45:50.289 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages
08:45:50.308 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages
08:45:50.308 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame
08:45:51.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:45:51.554 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:45:51.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:45:51.569 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:45:51.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:45:51.619 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:45:51.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:45:51.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:45:51.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:45:51.739 [Lua] [LevelTransitionHandler] Level load completed!
08:45:51.740 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
08:45:51.744 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:45:51.744 [Lua] checking dlc's against conflict directors
08:45:51.744 [Lua] number of factions to include 2
08:45:51.744 [Lua] Updated list weights for random:
08:45:51.744 [Lua] skaven, 0.42 (0.00-0.42)
08:45:51.744 [Lua] chaos, 0.42 (0.42-0.83)
08:45:51.744 [Lua] beastmen, 0.17 (0.83-1.00)
08:45:51.744 [Lua] Rolled random faction: 0.27856689691543579 skaven
08:45:51.744 [Lua] Updated list weights for random:
08:45:51.744 [Lua] beastmen, 0.29 (0.00-0.29)
08:45:51.744 [Lua] chaos, 0.71 (0.29-1.00)
08:45:51.744 [Lua] Rolled random faction: 0.81953376531600952 chaos
08:45:51.744 [Lua] number of factions added 2
08:45:51.744 [Lua] --- --- ---
08:45:51.744 [Lua] Starting... difficulty 'normal'
08:45:51.744 [Lua] These are the starting conflict directors:
08:45:51.744 [Lua] inn_level
08:45:51.744 [Lua] --- --- ---
08:45:51.744 [Lua]
08:45:51.744 [Lua] DONE! Found the following directors:
08:45:51.744 [Lua] (free: 35), Master hash is:
08:45:51.744 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:45:51.744 [Lua] load_startup_enemy_packages: --------------
08:45:51.744 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:45:51.744 [Lua] critter_rat
08:45:51.757 [Lua] ### Received rpc_level_loaded
08:45:51.757 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78
08:45:51.757 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
08:45:51.779 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
08:45:51.779 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
08:45:51.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:45:51.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:45:51.793 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
08:45:51.793 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
08:45:51.796 [Lua] ### Received rpc_level_loaded
08:45:51.796 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78
08:45:51.796 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:45:51.796 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:45:51.796 [Lua] Starting async level spawning of levels/inn/world
08:45:51.797 [Umbra] Init version: 3.4.15 :: 16 threads
08:45:52.034 [Lua] Async level spawning done
08:45:52.427 [EACServer] [09:45:52:427][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:45:52.742 [Lua] ### Received rpc_level_loaded
08:45:52.742 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_id: 78
08:45:52.742 [Lua] Peer 110000107046576 has loaded the level and all enemies are loaded
08:45:52.743 [Lua] [PeerSM] 110000107046576 :: on_exit Loading
08:45:52.743 [Lua] [PeerSM] 110000107046576 :: on_enter LoadingProfilePackages
08:45:52.765 [Lua] [PeerSM] 110000107046576 :: on_exit LoadingProfilePackages
08:45:52.765 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForEnterGame
08:45:54.945 [Lua] ### Received rpc_level_loaded
08:45:54.945 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_id: 78
08:45:54.945 [Lua] Peer 110000107beb404 has loaded the level and all enemies are loaded
08:45:54.946 [Lua] [PeerSM] 110000107beb404 :: on_exit Loading
08:45:54.946 [Lua] [PeerSM] 110000107beb404 :: on_enter LoadingProfilePackages
08:45:54.963 [Lua] [PeerSM] 110000107beb404 :: on_exit LoadingProfilePackages
08:45:54.963 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForEnterGame
08:45:55.440 [Lua] min_height 91.160001754760742
08:45:59.235 [Window] Window => active
08:46:00.742 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:46:00.742 [Lua] [PlayState] Enter Substate EndViewStateChest
08:46:12.389 [Lua] min_height 91.160001754760742
08:46:16.960 [Lua] [PlayState] Exit Substate EndViewStateChest
08:46:16.960 [Lua] [PlayState] Enter Substate EndViewStateScore
08:46:21.212 [Lua] [PlayState] Exit Substate EndViewStateScore
08:46:21.213 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:46:22.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:46:22.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:46:22.225 [Lua] [Matchmaking] unregister rpcs
08:46:22.225 [Lua] Set lobby begin:
08:46:22.225 [Lua] Lobby data twitch_enabled = false
08:46:22.225 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.226 [Lua] Lobby data num_players = 4
08:46:22.226 [Lua] Lobby data difficulty_tweak = 0
08:46:22.226 [Lua] Lobby data host = 1100001034ed953
08:46:22.226 [Lua] Lobby data matchmaking_type = 3
08:46:22.226 [Lua] Lobby data is_private = false
08:46:22.226 [Lua] Lobby data match_started = true
08:46:22.226 [Lua] Lobby data difficulty = hardest
08:46:22.226 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.226 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.226 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.226 [Lua] Lobby data quick_game = false
08:46:22.226 [Lua] Lobby data country_code = GB
08:46:22.226 [Lua] Lobby data matchmaking = false
08:46:22.226 [Lua] Lobby data power_level = 0
08:46:22.226 [Lua] Lobby data mission_id = inn_level
08:46:22.226 [Lua] Lobby data mechanism = adventure
08:46:22.226 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.226 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.226 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.226 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.227 [Lua] Lobby data eac_authorized = true
08:46:22.227 [Lua] Set lobby end.
08:46:22.227 [Lua] [Managers] Destroying manager group:
08:46:22.227 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:46:22.227 [Lua] [Gamestate] Enter StateIngame HOST
08:46:22.227 [Lua] [Managers] Calling function on all managers:
08:46:22.228 [Lua] <>level = inn_level<>
08:46:22.228 [Lua] Set lobby begin:
08:46:22.228 [Lua] Lobby data twitch_enabled = false
08:46:22.228 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.228 [Lua] Lobby data num_players = 4
08:46:22.228 [Lua] Lobby data difficulty_tweak = 0
08:46:22.228 [Lua] Lobby data host = 1100001034ed953
08:46:22.228 [Lua] Lobby data matchmaking_type = 3
08:46:22.228 [Lua] Lobby data is_private = false
08:46:22.228 [Lua] Lobby data match_started = true
08:46:22.228 [Lua] Lobby data difficulty = hardest
08:46:22.228 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.228 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.228 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.228 [Lua] Lobby data quick_game = false
08:46:22.228 [Lua] Lobby data country_code = GB
08:46:22.228 [Lua] Lobby data matchmaking = false
08:46:22.228 [Lua] Lobby data power_level = 0
08:46:22.229 [Lua] Lobby data mission_id = inn_level
08:46:22.229 [Lua] Lobby data mechanism = adventure
08:46:22.229 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.229 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.229 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.229 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.229 [Lua] Lobby data eac_authorized = true
08:46:22.229 [Lua] Set lobby end.
08:46:22.229 [Lua] [StateIngame] Server ingame
08:46:22.232 [Lua] Set lobby begin:
08:46:22.232 [Lua] Lobby data twitch_enabled = false
08:46:22.232 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.232 [Lua] Lobby data num_players = 4
08:46:22.233 [Lua] Lobby data difficulty_tweak = 0
08:46:22.233 [Lua] Lobby data host = 1100001034ed953
08:46:22.233 [Lua] Lobby data matchmaking_type = 3
08:46:22.233 [Lua] Lobby data is_private = false
08:46:22.233 [Lua] Lobby data match_started = true
08:46:22.233 [Lua] Lobby data difficulty = normal
08:46:22.233 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.233 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.233 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.233 [Lua] Lobby data quick_game = false
08:46:22.233 [Lua] Lobby data country_code = GB
08:46:22.233 [Lua] Lobby data matchmaking = false
08:46:22.233 [Lua] Lobby data power_level = 0
08:46:22.233 [Lua] Lobby data mission_id = inn_level
08:46:22.233 [Lua] Lobby data mechanism = adventure
08:46:22.233 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.233 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.234 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.234 [Lua] Lobby data eac_authorized = true
08:46:22.234 [Lua] Set lobby end.
08:46:22.234 [Lua] [Matchmaking] register rpcs
08:46:22.234 [Lua] GameNetworkManager:init... creating game session
08:46:22.234 [Lua] Host GameSession.make_game_session_host with session:
08:46:22.234 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:46:22.234 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
08:46:22.234 [Lua] [GameNetworkManager] self.is_server = true
08:46:22.234 [Network] Setting artificial MTU limit to 65536
08:46:22.245 [Lua] Switching ConflictSettings: to: inn_level
08:46:22.245 [Lua] pacing=disabled
08:46:22.245 [Lua] roaming=nil
08:46:22.245 [Lua] disabled=false
08:46:22.245 [Lua] pack_spawning=disabled
08:46:22.245 [Lua] contained_breeds=nil
08:46:22.245 [Lua] boss=disabled
08:46:22.245 [Lua] horde=disabled
08:46:22.245 [Lua] specials=disabled
08:46:22.245 [Lua] name=inn_level
08:46:22.245 [Lua] intensity=disabled
08:46:22.245 [Lua] ---
08:46:22.245 [Lua] [LevelAnalysis] set_random_seed( 0)
08:46:22.248 [Lua] [AIInterestPointSystem] Level Seed: 0
08:46:22.248 [Lua]
08:46:22.248 [Lua] [entity_system_bag] = table
08:46:22.248 [Lua] [entity_system_bag] = metatable
08:46:22.248 [Lua] [startup_data] = table
08:46:22.248 [Lua] [entity_manager] = table
08:46:22.248 [Lua] [entity_manager] = metatable
08:46:22.248 [Lua] [unit_spawner] = table
08:46:22.248 [Lua] [unit_spawner] = metatable
08:46:22.248 [Lua] [unit_storage] = table
08:46:22.248 [Lua] [unit_storage] = metatable
08:46:22.248 [Lua] [dice_keeper] = table
08:46:22.248 [Lua] [dice_keeper] = metatable
08:46:22.248 [Lua] [is_server] = true (boolean)
08:46:22.248 [Lua] [world] = [World]
08:46:22.248 [Lua] [system_api] = table
08:46:22.248 [Lua] [entity_system] = table
08:46:22.248 [Lua] [entity_system] = metatable
08:46:22.248 [Lua] [network_lobby] = table
08:46:22.248 [Lua] [network_lobby] = metatable
08:46:22.248 [Lua] [profile_synchronizer] = table
08:46:22.248 [Lua] [profile_synchronizer] = metatable
08:46:22.248 [Lua] [level_transition_handler] = table
08:46:22.248 [Lua] [level_transition_handler] = metatable
08:46:22.248 [Lua] [num_local_human_players] = 1 (number)
08:46:22.248 [Lua] [statistics_db] = table
08:46:22.248 [Lua] [statistics_db] = metatable
08:46:22.248 [Lua] [network_server] = table
08:46:22.248 [Lua] [network_server] = metatable
08:46:22.248 [Lua] [input_manager] = table
08:46:22.248 [Lua] [input_manager] = metatable
08:46:22.248 [Lua] [network_clock] = table
08:46:22.248 [Lua] [network_clock] = metatable
08:46:22.248 [Lua] [network_transmit] = table
08:46:22.248 [Lua] [network_transmit] = metatable
08:46:22.248 [Lua] [free_flight_manager] = table
08:46:22.248 [Lua] [free_flight_manager] = metatable
08:46:22.248 [Lua] [network_manager] = table
08:46:22.248 [Lua] [network_manager] = metatable
08:46:22.248 [Lua] [network_event_delegate] = table
08:46:22.248 [Lua] [network_event_delegate] = metatable
08:46:22.248 [Lua]
08:46:22.248 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:46:22.248 [Lua] ignoring extension VersusInteractObjectiveExtension
08:46:22.248 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:46:22.248 [Lua] ignoring extension VersusSocketObjectiveExtension
08:46:22.248 [Lua] ignoring extension VersusTargetObjectiveExtension
08:46:22.248 [Lua] ignoring extension VersusMissionObjectiveExtension
08:46:22.249 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:46:22.253 [Lua] [AchievementManager] Achievements using the steam platform
08:46:22.253 [Lua] PlayerManager:add_player player_1
08:46:22.304 [Lua] [StateIngame] Level seed: 0
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
08:46:22.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
08:46:22.315 [Lua] [LevelAnalysis] set_random_seed( 0)
08:46:22.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
08:46:22.319 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
08:46:22.319 [Lua] [IngameUI] init
08:46:22.335 [SteamVoipClient] select_out(1100001034ed953, off)
08:46:22.335 [SteamVoipClient] select_out(110000107046576, off)
08:46:22.335 [SteamVoipClient] select_out(110000107b6d015, off)
08:46:22.335 [SteamVoipClient] select_out(110000107beb404, off)
08:46:22.340 [Lua] cb_razer_chroma_setup
08:46:22.375 [Lua] [Matchmaking] Cancelling matchmaking
08:46:22.375 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:46:22.375 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:46:22.375 [Lua] Set lobby begin:
08:46:22.375 [Lua] Lobby data twitch_enabled = false
08:46:22.375 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.375 [Lua] Lobby data num_players = 4
08:46:22.375 [Lua] Lobby data difficulty_tweak = 0
08:46:22.375 [Lua] Lobby data host = 1100001034ed953
08:46:22.375 [Lua] Lobby data matchmaking_type = 3
08:46:22.375 [Lua] Lobby data is_private = false
08:46:22.375 [Lua] Lobby data match_started = true
08:46:22.376 [Lua] Lobby data difficulty = normal
08:46:22.376 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.376 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.376 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.376 [Lua] Lobby data quick_game = false
08:46:22.376 [Lua] Lobby data country_code = GB
08:46:22.376 [Lua] Lobby data matchmaking = false
08:46:22.376 [Lua] Lobby data power_level = 0
08:46:22.376 [Lua] Lobby data mission_id = inn_level
08:46:22.376 [Lua] Lobby data mechanism = adventure
08:46:22.376 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.376 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.376 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.376 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.377 [Lua] Lobby data eac_authorized = true
08:46:22.377 [Lua] Set lobby end.
08:46:22.378 [Lua] Set lobby begin:
08:46:22.378 [Lua] Lobby data twitch_enabled = false
08:46:22.379 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.379 [Lua] Lobby data num_players = 4
08:46:22.379 [Lua] Lobby data difficulty_tweak = 0
08:46:22.379 [Lua] Lobby data host = 1100001034ed953
08:46:22.379 [Lua] Lobby data matchmaking_type = 3
08:46:22.379 [Lua] Lobby data is_private = false
08:46:22.379 [Lua] Lobby data match_started = true
08:46:22.379 [Lua] Lobby data difficulty = normal
08:46:22.379 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.379 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.379 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.379 [Lua] Lobby data quick_game = false
08:46:22.379 [Lua] Lobby data country_code = GB
08:46:22.379 [Lua] Lobby data matchmaking = false
08:46:22.379 [Lua] Lobby data power_level = 0
08:46:22.379 [Lua] Lobby data mission_id = inn_level
08:46:22.379 [Lua] Lobby data mechanism = adventure
08:46:22.379 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.379 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.379 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.379 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.380 [Lua] Lobby data eac_authorized = true
08:46:22.380 [Lua] Set lobby end.
08:46:22.380 [Lua] [PartyManager] Leader is set to 1100001034ed953
08:46:22.380 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:46:22.380 [Lua] Set lobby begin:
08:46:22.380 [Lua] Lobby data twitch_enabled = false
08:46:22.380 [Lua] Lobby data selected_mission_id = inn_level
08:46:22.380 [Lua] Lobby data num_players = 4
08:46:22.380 [Lua] Lobby data difficulty_tweak = 0
08:46:22.380 [Lua] Lobby data host = 1100001034ed953
08:46:22.380 [Lua] Lobby data matchmaking_type = 3
08:46:22.380 [Lua] Lobby data is_private = false
08:46:22.380 [Lua] Lobby data match_started = true
08:46:22.380 [Lua] Lobby data difficulty = normal
08:46:22.380 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:22.380 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:22.380 [Lua] Lobby data unique_server_name = Xanoth
08:46:22.380 [Lua] Lobby data quick_game = false
08:46:22.380 [Lua] Lobby data country_code = GB
08:46:22.380 [Lua] Lobby data matchmaking = false
08:46:22.380 [Lua] Lobby data power_level = 835
08:46:22.381 [Lua] Lobby data mission_id = inn_level
08:46:22.381 [Lua] Lobby data mechanism = adventure
08:46:22.381 [Lua] Lobby data player_slot_5 = 110000107b6d015:1
08:46:22.381 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:22.381 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:22.381 [Lua] Lobby data player_slot_3 = 0:0
08:46:22.381 [Lua] Lobby data eac_authorized = true
08:46:22.381 [Lua] Set lobby end.
08:46:22.381 [Flow] complete_skittergate_legend true
08:46:22.382 [Flow] complete_all_helmgart_levels_recruit true
08:46:22.383 [Flow] WitchHunterLevel:35
08:46:22.383 [Flow] LeaderYes
08:46:22.383 [Flow] ALL PC XP:304250
08:46:22.383 [Flow] Has "bogenhafen" DLC:true
08:46:22.383 [Flow] WH XP:60850
08:46:22.383 [Flow] Number of crafted items:1588
08:46:22.383 [Flow] Has "pre_order" DLC:true
08:46:22.383 [Flow] Sum of Powe Levels:1500
08:46:22.383 [Flow] lodestone diff 1:false
08:46:22.383 [Flow] magnus and forest activated
08:46:22.383 [Flow] magnus and forest activated
08:46:22.383 [Flow] cemetery and forest activated
08:46:22.383 [Flow] magnus and cemetery
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.383 [Flow] ALL RUNES ACTIVATED
08:46:22.383 [Flow] magnus and forest activated
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.383 [Flow] ALL RUNES ACTIVATED
08:46:22.383 [Flow] cemetery and forest activated
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.383 [Flow] ALL RUNES ACTIVATED
08:46:22.383 [Flow] magnus and forest activated
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.383 [Flow] ALL RUNES ACTIVATED
08:46:22.383 [Flow] magnus and cemetery
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.383 [Flow] ALL RUNES ACTIVATED
08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:46:22.385 [Lua] CurrentConflictSettings inn_level
08:46:22.385 [Lua] [ConflictDirector] conflict_director is ai_ready
08:46:22.385 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:46:22.385 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:46:22.387 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:46:22.387 [Lua] Forming navigation groups in one frame
08:46:22.387 [Lua] Forming navigation groups
08:46:22.406 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
08:46:22.407 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211
08:46:22.407 [Lua] number of nav groups: 42
08:46:22.408 [Lua] number of refined nav groups : 23
08:46:22.410 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
08:46:22.410 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:46:22.410 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:46:22.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:46:22.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
08:46:22.413 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:46:22.413 [Lua] [Managers] Calling function on all managers:
08:46:22.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:46:22.427 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
08:46:22.427 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
08:46:22.492 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
08:46:22.492 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
08:46:22.492 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame
08:46:22.492 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync
08:46:22.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:46:22.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
08:46:22.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
08:46:22.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
08:46:22.500 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015
08:46:22.502 [Lua] Breedfreezer (server) starting a hot join sync
08:46:22.503 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForEnterGame
08:46:22.503 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForGameObjectSync
08:46:22.503 [Lua] PlayerManager:add_remote_player 110000107b6d015
08:46:22.503 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
08:46:22.503 [Lua] RemotePlayer:create_game_object( ) 28
08:46:22.518 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync
08:46:22.518 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers
08:46:22.523 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107046576
08:46:22.527 [Lua] Breedfreezer (server) starting a hot join sync
08:46:22.527 [Lua] PlayerManager:add_remote_player 110000107046576
08:46:22.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
08:46:22.527 [Lua] RemotePlayer:create_game_object( ) 29
08:46:22.543 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForGameObjectSync
08:46:22.543 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForPlayers
08:46:22.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
08:46:22.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
08:46:22.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
08:46:22.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:46:22.646 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:46:22.646 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1
08:46:22.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:46:22.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:46:22.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
08:46:22.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
08:46:22.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
08:46:22.673 [Lua] [MOD][VMF][INFO] Added 110000107046576 to the VMF users list.
08:46:22.673 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107046576 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:46:22.673 [Lua] Adding player sync data to peer=110000107046576 local_player_id=1
08:46:22.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
08:46:22.728 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
08:46:22.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
08:46:22.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:46:22.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
08:46:22.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
08:46:22.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
08:46:22.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:46:22.802 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForEnterGame
08:46:22.802 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForGameObjectSync
08:46:22.811 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107beb404
08:46:22.816 [Lua] Breedfreezer (server) starting a hot join sync
08:46:22.817 [Lua] PlayerManager:add_remote_player 110000107beb404
08:46:22.817 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
08:46:22.817 [Lua] RemotePlayer:create_game_object( ) 34
08:46:22.833 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForGameObjectSync
08:46:22.833 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForPlayers
08:46:22.833 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers
08:46:22.833 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame
08:46:22.838 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
08:46:22.838 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
08:46:22.838 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForPlayers
08:46:22.838 [Lua] [PeerSM] 110000107046576 :: on_enter InGame
08:46:22.838 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForPlayers
08:46:22.838 [Lua] [PeerSM] 110000107beb404 :: on_enter InGame
08:46:22.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:46:22.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
08:46:22.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:46:22.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:46:22.844 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:46:22.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:46:22.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:46:22.848 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
08:46:22.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:46:22.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:46:22.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
08:46:22.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:46:22.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:46:22.865 [Lua] Players are leaving the safe zone
08:46:22.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
08:46:22.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
08:46:22.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:46:22.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:46:22.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:46:22.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
08:46:22.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:46:22.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:46:22.944 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107046576 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:46:22.944 [Lua] [NetworkServer] Peer 110000107046576 spawned player.
08:46:22.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
08:46:22.945 [Lua] PlayerManager:assign_unit_ownership Karec 110000107046576 1
08:46:22.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:46:22.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
08:46:22.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
08:46:22.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
08:46:22.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
08:46:22.985 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:46:22.985 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player.
08:46:22.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:46:22.987 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1
08:46:22.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:46:22.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
08:46:22.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
08:46:22.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
08:46:22.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:46:23.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
08:46:23.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
08:46:23.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
08:46:23.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:46:23.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:46:23.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
08:46:23.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
08:46:23.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:46:23.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:46:23.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
08:46:23.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
08:46:23.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:46:23.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_1, async-read,
08:46:23.069 [Lua] [MOD][VMF][INFO] Added 110000107beb404 to the VMF users list.
08:46:23.069 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107beb404 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:46:23.069 [Lua] Adding player sync data to peer=110000107beb404 local_player_id=1
08:46:23.069 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107beb404 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:46:23.069 [Lua] [NetworkServer] Peer 110000107beb404 spawned player.
08:46:23.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
08:46:23.070 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1
08:46:23.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:46:23.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:46:23.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:46:23.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
08:46:23.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
08:46:23.097 [Lua] StateInGameRunning:_game_actually_starts()
08:46:23.097 [Lua] #################################################################################################################
08:46:23.097 [Lua] [Loading Time]: 00:00:38 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:46:23.097 [Lua] #################################################################################################################
08:46:23.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62
08:46:23.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62
08:46:23.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
08:46:23.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
08:46:23.198 [Flow] DISABLE
08:46:23.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62
08:46:23.287 [Lua] Commit load time data
08:46:23.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
08:46:23.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:46:24.436 [Lua] [IngameUI] menu view on_enter hero_view
08:46:24.441 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11db5690
08:46:24.441 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:46:24.456 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:46:24.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:46:24.458 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:46:24.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:46:24.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:46:24.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:46:24.965 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:46:24.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:46:25.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:46:25.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:46:25.226 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:46:25.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:46:25.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:46:25.232 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:46:25.232 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
08:46:25.250 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:46:25.328 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player.
08:46:25.328 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015
08:46:25.329 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b6d015
08:46:25.329 [Lua] [ChatManager][1]System: Aviron has left the game
08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame
08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting
08:46:25.329 [Lua] [PSM] Disconnecting peer 110000107b6d015
08:46:25.329 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session.
08:46:25.329 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015
08:46:25.329 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1
08:46:25.329 [Lua] [GameNetworkManager] destroying game object with go_id=28
08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting
08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected
08:46:25.329 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015)
08:46:25.329 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session
08:46:25.329 [Lua] Set lobby begin:
08:46:25.329 [Lua] Lobby data twitch_enabled = false
08:46:25.329 [Lua] Lobby data selected_mission_id = inn_level
08:46:25.329 [Lua] Lobby data num_players = 4
08:46:25.330 [Lua] Lobby data difficulty_tweak = 0
08:46:25.330 [Lua] Lobby data host = 1100001034ed953
08:46:25.330 [Lua] Lobby data matchmaking_type = 3
08:46:25.330 [Lua] Lobby data is_private = false
08:46:25.330 [Lua] Lobby data match_started = true
08:46:25.330 [Lua] Lobby data difficulty = normal
08:46:25.330 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:25.330 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:25.330 [Lua] Lobby data unique_server_name = Xanoth
08:46:25.330 [Lua] Lobby data quick_game = false
08:46:25.330 [Lua] Lobby data country_code = GB
08:46:25.330 [Lua] Lobby data matchmaking = false
08:46:25.330 [Lua] Lobby data power_level = 835
08:46:25.330 [Lua] Lobby data mission_id = inn_level
08:46:25.330 [Lua] Lobby data mechanism = adventure
08:46:25.330 [Lua] Lobby data player_slot_5 = 0:0
08:46:25.330 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:25.330 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:25.330 [Lua] Lobby data player_slot_3 = 0:0
08:46:25.330 [Lua] Lobby data eac_authorized = true
08:46:25.330 [Lua] Set lobby end.
08:46:25.330 [EAC] EAC server lost client 110000107b6d015
08:46:25.330 [EACServer] [09:46:25:329][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061
08:46:25.330 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 22
08:46:25.331 [SteamVoipClient] select_out(110000107b6d015, off)
08:46:25.331 [SteamVoipClient] select_in(110000107b6d015, off)
08:46:25.331 [Lua] [GameNetworkManager] destroying game object with go_id=43
08:46:25.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
08:46:25.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read,
08:46:25.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:46:25.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
08:46:25.343 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
08:46:25.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:46:25.346 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
08:46:25.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer
08:46:25.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
08:46:25.348 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
08:46:25.348 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer
08:46:25.366 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:46:25.367 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:46:25.390 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.412 [Connection] Dropped game chunk from 110000107b6d015 because channel 22 can't communicate
08:46:25.412 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.435 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.480 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.513 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.559 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.592 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.649 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.682 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.715 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.748 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.782 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.828 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.862 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.896 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.921 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.955 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:25.989 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.021 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.060 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.095 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.134 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.155 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.199 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.221 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.256 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.289 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.345 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.366 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate
08:46:26.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63
08:46:26.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 13
08:46:26.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
08:46:26.752 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63
08:46:27.411 [Handshaker] Lost connection 179 to 110000107b6d015
08:46:27.423 [Lua] PlayFabMirrorBase:_commit_internal 16
08:46:27.423 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:46:27.426 [Lua] generate_backend_stats 1100001034ed953:1
08:46:27.455 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:46:27.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:46:27.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64
08:46:27.456 [Lua] Set lobby begin:
08:46:27.456 [Lua] Lobby data twitch_enabled = false
08:46:27.456 [Lua] Lobby data selected_mission_id = inn_level
08:46:27.456 [Lua] Lobby data num_players = 4
08:46:27.456 [Lua] Lobby data difficulty_tweak = 0
08:46:27.456 [Lua] Lobby data host = 1100001034ed953
08:46:27.456 [Lua] Lobby data matchmaking_type = 3
08:46:27.456 [Lua] Lobby data is_private = false
08:46:27.456 [Lua] Lobby data match_started = true
08:46:27.456 [Lua] Lobby data difficulty = normal
08:46:27.456 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:27.456 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:27.456 [Lua] Lobby data unique_server_name = Xanoth
08:46:27.456 [Lua] Lobby data quick_game = false
08:46:27.456 [Lua] Lobby data country_code = GB
08:46:27.456 [Lua] Lobby data matchmaking = false
08:46:27.456 [Lua] Lobby data power_level = 556
08:46:27.456 [Lua] Lobby data mission_id = inn_level
08:46:27.456 [Lua] Lobby data mechanism = adventure
08:46:27.457 [Lua] Lobby data player_slot_5 = 0:0
08:46:27.457 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:27.457 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:27.457 [Lua] Lobby data player_slot_3 = 0:0
08:46:27.457 [Lua] Lobby data eac_authorized = true
08:46:27.457 [Lua] Set lobby end.
08:46:27.645 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:46:27.645 [Lua] Players: 3
08:46:27.645 [Lua] Set lobby begin:
08:46:27.645 [Lua] Lobby data twitch_enabled = false
08:46:27.645 [Lua] Lobby data selected_mission_id = inn_level
08:46:27.645 [Lua] Lobby data num_players = 3
08:46:27.645 [Lua] Lobby data difficulty_tweak = 0
08:46:27.645 [Lua] Lobby data host = 1100001034ed953
08:46:27.645 [Lua] Lobby data matchmaking_type = 3
08:46:27.646 [Lua] Lobby data is_private = false
08:46:27.646 [Lua] Lobby data match_started = true
08:46:27.646 [Lua] Lobby data difficulty = normal
08:46:27.646 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:27.646 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:27.646 [Lua] Lobby data unique_server_name = Xanoth
08:46:27.646 [Lua] Lobby data quick_game = false
08:46:27.646 [Lua] Lobby data country_code = GB
08:46:27.646 [Lua] Lobby data matchmaking = false
08:46:27.646 [Lua] Lobby data power_level = 556
08:46:27.646 [Lua] Lobby data mission_id = inn_level
08:46:27.646 [Lua] Lobby data mechanism = adventure
08:46:27.646 [Lua] Lobby data player_slot_5 = 0:0
08:46:27.646 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:27.646 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:27.646 [Lua] Lobby data player_slot_3 = 0:0
08:46:27.646 [Lua] Lobby data eac_authorized = true
08:46:27.647 [Lua] Set lobby end.
08:46:27.647 [Lua] [LobbyMembers] Member left 110000107b6d015
08:46:28.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
08:46:28.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:46:28.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
08:46:28.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:46:28.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
08:46:28.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:46:28.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
08:46:28.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:46:28.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
08:46:28.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:46:28.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
08:46:28.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:46:28.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
08:46:28.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:46:29.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
08:46:29.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
08:46:29.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
08:46:29.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:46:31.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63
08:46:31.319 [Save] Saving `save_data`
08:46:31.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1, async-read,
08:46:31.322 [Save] Save done
08:46:31.322 [Save] Saving `save_data`
08:46:31.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read,
08:46:31.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer3, async-read,
08:46:31.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64
08:46:31.342 [Save] Save done
08:46:31.342 [Save] Saving `save_data`
08:46:31.358 [Save] Save done
08:46:31.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
08:46:31.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
08:46:31.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:46:31.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:46:31.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:46:31.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:46:31.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:46:31.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:46:31.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64
08:46:31.704 [Lua] commit result success 16
08:46:31.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65
08:46:31.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65
08:46:31.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65
08:46:32.866 [Lua] Set lobby begin:
08:46:32.866 [Lua] Lobby data twitch_enabled = false
08:46:32.867 [Lua] Lobby data selected_mission_id = inn_level
08:46:32.867 [Lua] Lobby data num_players = 3
08:46:32.867 [Lua] Lobby data difficulty_tweak = 0
08:46:32.867 [Lua] Lobby data host = 1100001034ed953
08:46:32.867 [Lua] Lobby data matchmaking_type = 3
08:46:32.867 [Lua] Lobby data is_private = false
08:46:32.867 [Lua] Lobby data match_started = true
08:46:32.867 [Lua] Lobby data difficulty = normal
08:46:32.867 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:32.867 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:32.867 [Lua] Lobby data unique_server_name = Xanoth
08:46:32.867 [Lua] Lobby data quick_game = false
08:46:32.867 [Lua] Lobby data country_code = GB
08:46:32.867 [Lua] Lobby data matchmaking = false
08:46:32.867 [Lua] Lobby data power_level = 835
08:46:32.867 [Lua] Lobby data mission_id = inn_level
08:46:32.867 [Lua] Lobby data mechanism = adventure
08:46:32.867 [Lua] Lobby data player_slot_5 = 0:0
08:46:32.867 [Lua] Lobby data player_slot_2 = 110000107beb404:1
08:46:32.867 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:32.868 [Lua] Lobby data player_slot_3 = 0:0
08:46:32.868 [Lua] Lobby data eac_authorized = true
08:46:32.868 [Lua] Set lobby end.
08:46:33.138 [Lua] [NetworkServer] Peer 110000107beb404 despawned player.
08:46:33.138 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107beb404
08:46:33.140 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107beb404
08:46:33.140 [Lua] [ChatManager][1]System: CrimsonZek has left the game
08:46:33.140 [Lua] [PeerSM] 110000107beb404 :: on_exit InGame
08:46:33.140 [Lua] [PeerSM] 110000107beb404 :: on_enter Disconnecting
08:46:33.140 [Lua] [PSM] Disconnecting peer 110000107beb404
08:46:33.140 [Lua] [PSM] Disconnected peer 110000107beb404 is being removed from session.
08:46:33.140 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107beb404
08:46:33.140 [Lua] [MOD][VMF][INFO] Removed 110000107beb404 from the VMF users list.
08:46:33.140 [Lua] PlayerManager:remove_player peer_id=110000107beb404 1
08:46:33.141 [Lua] [GameNetworkManager] destroying game object with go_id=34
08:46:33.141 [Lua] [PeerSM] 110000107beb404 :: on_exit Disconnecting
08:46:33.141 [Lua] [PeerSM] 110000107beb404 :: on_enter Disconnected
08:46:33.141 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107beb404)
08:46:33.141 [Lua] [ProfileSynchronizer] Peer 110000107beb404 left session
08:46:33.141 [Lua] Set lobby begin:
08:46:33.141 [Lua] Lobby data twitch_enabled = false
08:46:33.141 [Lua] Lobby data selected_mission_id = inn_level
08:46:33.141 [Lua] Lobby data num_players = 3
08:46:33.142 [Lua] Lobby data difficulty_tweak = 0
08:46:33.142 [Lua] Lobby data host = 1100001034ed953
08:46:33.142 [Lua] Lobby data matchmaking_type = 3
08:46:33.142 [Lua] Lobby data is_private = false
08:46:33.142 [Lua] Lobby data match_started = true
08:46:33.142 [Lua] Lobby data difficulty = normal
08:46:33.142 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:33.142 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:33.142 [Lua] Lobby data unique_server_name = Xanoth
08:46:33.142 [Lua] Lobby data quick_game = false
08:46:33.143 [Lua] Lobby data country_code = GB
08:46:33.143 [Lua] Lobby data matchmaking = false
08:46:33.143 [Lua] Lobby data power_level = 835
08:46:33.143 [Lua] Lobby data mission_id = inn_level
08:46:33.143 [Lua] Lobby data mechanism = adventure
08:46:33.143 [Lua] Lobby data player_slot_5 = 0:0
08:46:33.143 [Lua] Lobby data player_slot_2 = 0:0
08:46:33.143 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:33.143 [Lua] Lobby data player_slot_3 = 0:0
08:46:33.143 [Lua] Lobby data eac_authorized = true
08:46:33.143 [Lua] Set lobby end.
08:46:33.143 [EAC] EAC server lost client 110000107beb404
08:46:33.144 [EACServer] [09:46:33:143][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107BEB404 PlayerGUID: 76561198090204164
08:46:33.144 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 19
08:46:33.144 [SteamVoipClient] select_out(110000107beb404, off)
08:46:33.144 [SteamVoipClient] select_in(110000107beb404, off)
08:46:33.144 [Lua] [GameNetworkManager] destroying game object with go_id=48
08:46:33.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
08:46:33.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
08:46:33.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
08:46:33.166 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
08:46:33.167 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
08:46:33.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, ProfileSynchronizer
08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:46:33.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer
08:46:33.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, ProfileSynchronizer
08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, ProfileSynchronizer
08:46:33.182 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.205 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.249 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.287 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.321 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.354 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1
08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3
08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer3
08:46:33.391 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:46:33.391 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:46:33.392 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.426 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.471 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:46:33.483 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:46:33.505 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.549 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.571 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.652 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.726 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.771 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.805 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.828 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.861 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.906 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:33.962 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.007 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.064 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.098 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.120 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.155 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.178 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.202 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate
08:46:34.267 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:46:34.267 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read,
08:46:34.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4
08:46:34.310 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4
08:46:34.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 66
08:46:34.577 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 66 14
08:46:34.751 [Lua] [PlayFabRequestQueue] EAC Enabled! 66
08:46:34.751 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 66
08:46:35.287 [Handshaker] Lost connection 178 to 110000107beb404
08:46:35.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 66
08:46:35.352 [Save] Saving `save_data`
08:46:35.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
08:46:35.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, LootItemUnitPreviewer1, async-read,
08:46:35.357 [Save] Save done
08:46:35.357 [Save] Saving `save_data`
08:46:35.362 [Save] Save done
08:46:35.362 [Save] Saving `save_data`
08:46:35.369 [Save] Save done
08:46:35.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:46:35.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:46:35.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:46:35.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:46:35.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:46:35.600 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:46:35.600 [Lua] Players: 2
08:46:35.600 [Lua] Set lobby begin:
08:46:35.600 [Lua] Lobby data twitch_enabled = false
08:46:35.600 [Lua] Lobby data selected_mission_id = inn_level
08:46:35.600 [Lua] Lobby data num_players = 2
08:46:35.600 [Lua] Lobby data difficulty_tweak = 0
08:46:35.600 [Lua] Lobby data host = 1100001034ed953
08:46:35.600 [Lua] Lobby data matchmaking_type = 3
08:46:35.600 [Lua] Lobby data is_private = false
08:46:35.601 [Lua] Lobby data match_started = true
08:46:35.601 [Lua] Lobby data difficulty = normal
08:46:35.601 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:46:35.601 [Lua] Lobby data player_slot_4 = 110000107046576:1
08:46:35.601 [Lua] Lobby data unique_server_name = Xanoth
08:46:35.601 [Lua] Lobby data quick_game = false
08:46:35.601 [Lua] Lobby data country_code = GB
08:46:35.601 [Lua] Lobby data matchmaking = false
08:46:35.601 [Lua] Lobby data power_level = 835
08:46:35.601 [Lua] Lobby data mission_id = inn_level
08:46:35.601 [Lua] Lobby data mechanism = adventure
08:46:35.601 [Lua] Lobby data player_slot_5 = 0:0
08:46:35.601 [Lua] Lobby data player_slot_2 = 0:0
08:46:35.601 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:46:35.601 [Lua] Lobby data player_slot_3 = 0:0
08:46:35.601 [Lua] Lobby data eac_authorized = true
08:46:35.601 [Lua] Set lobby end.
08:46:35.601 [Lua] [LobbyMembers] Member left 110000107beb404
08:46:38.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1
08:46:38.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, LootItemUnitPreviewer1
08:46:38.927 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot
08:46:38.927 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:46:39.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:46:39.018 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:46:39.949 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:46:39.949 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
08:46:39.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
08:46:39.989 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
08:46:40.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 67
08:46:40.275 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 67 15
08:46:40.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
08:46:40.517 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 67
08:46:41.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 67
08:46:41.075 [Save] Saving `save_data`
08:46:41.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer1, async-read,
08:46:41.078 [Save] Save done
08:46:41.078 [Save] Saving `save_data`
08:46:41.093 [Save] Save done
08:46:41.093 [Save] Saving `save_data`
08:46:41.097 [Save] Save done
08:46:41.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
08:46:41.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
08:46:43.654 [Lua] PlayFabMirrorBase:_commit_internal 17
08:46:43.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:46:43.664 [Lua] generate_backend_stats 1100001034ed953:1
08:46:43.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:46:43.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:46:43.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 68
08:46:43.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 68
08:46:44.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 68
08:46:44.066 [Lua] commit result success 17
08:46:44.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 69
08:46:44.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 69
08:46:44.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 69
08:46:44.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer1
08:46:44.258 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
08:46:44.258 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
08:46:44.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
08:46:44.360 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
08:46:44.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 70
08:46:44.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 70 16
08:46:44.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
08:46:44.797 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 70
08:46:45.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 70
08:46:57.866 [Window] Window => inactive
08:47:09.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
08:47:09.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer
08:47:09.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
08:47:09.880 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
08:47:22.418 [Window] Window => active
08:47:52.427 [EACServer] [09:47:52:427][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
08:47:55.967 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
08:48:02.635 [Lua] PopupManager:query_result returned result: cancel_popup
08:48:07.643 [Window] Window => inactive
08:48:11.545 [Lua] [NetworkServer] Peer 110000107046576 despawned player.
08:48:11.545 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107046576
08:48:11.546 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107046576
08:48:11.546 [Lua] [ChatManager][1]System: Karec has left the game
08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_exit InGame
08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_enter Disconnecting
08:48:11.546 [Lua] [PSM] Disconnecting peer 110000107046576
08:48:11.546 [Lua] [PSM] Disconnected peer 110000107046576 is being removed from session.
08:48:11.546 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107046576
08:48:11.546 [Lua] [MOD][VMF][INFO] Removed 110000107046576 from the VMF users list.
08:48:11.546 [Lua] PlayerManager:remove_player peer_id=110000107046576 1
08:48:11.546 [Lua] [GameNetworkManager] destroying game object with go_id=29
08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_exit Disconnecting
08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_enter Disconnected
08:48:11.546 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107046576)
08:48:11.546 [Lua] [ProfileSynchronizer] Peer 110000107046576 left session
08:48:11.546 [Lua] Set lobby begin:
08:48:11.546 [Lua] Lobby data twitch_enabled = false
08:48:11.546 [Lua] Lobby data selected_mission_id = inn_level
08:48:11.546 [Lua] Lobby data num_players = 2
08:48:11.546 [Lua] Lobby data difficulty_tweak = 0
08:48:11.546 [Lua] Lobby data host = 1100001034ed953
08:48:11.546 [Lua] Lobby data matchmaking_type = 3
08:48:11.546 [Lua] Lobby data is_private = false
08:48:11.546 [Lua] Lobby data match_started = true
08:48:11.546 [Lua] Lobby data difficulty = normal
08:48:11.546 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:48:11.546 [Lua] Lobby data player_slot_4 = 0:0
08:48:11.547 [Lua] Lobby data unique_server_name = Xanoth
08:48:11.547 [Lua] Lobby data quick_game = false
08:48:11.547 [Lua] Lobby data country_code = GB
08:48:11.547 [Lua] Lobby data matchmaking = false
08:48:11.547 [Lua] Lobby data power_level = 835
08:48:11.547 [Lua] Lobby data mission_id = inn_level
08:48:11.547 [Lua] Lobby data mechanism = adventure
08:48:11.547 [Lua] Lobby data player_slot_5 = 0:0
08:48:11.547 [Lua] Lobby data player_slot_2 = 0:0
08:48:11.547 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:48:11.547 [Lua] Lobby data player_slot_3 = 0:0
08:48:11.547 [Lua] Lobby data eac_authorized = true
08:48:11.547 [Lua] Set lobby end.
08:48:11.547 [EAC] EAC server lost client 110000107046576
08:48:11.547 [EACServer] [09:48:11:547][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107046576 PlayerGUID: 76561198077994358
08:48:11.547 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 16
08:48:11.547 [SteamVoipClient] select_out(110000107046576, off)
08:48:11.547 [SteamVoipClient] select_in(110000107046576, off)
08:48:11.547 [Lua] [GameNetworkManager] destroying game object with go_id=41
08:48:11.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
08:48:11.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
08:48:11.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer
08:48:11.559 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
08:48:11.559 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
08:48:11.559 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
08:48:11.568 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
08:48:11.568 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
08:48:11.569 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
08:48:11.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
08:48:11.586 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.631 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.677 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.719 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.764 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.795 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.840 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.874 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.919 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.953 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:11.997 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.035 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.076 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.143 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.157 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.199 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.246 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.294 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.328 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.364 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.410 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.444 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.488 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.524 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.591 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.620 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:12.663 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate
08:48:13.153 [Window] Window => active
08:48:13.696 [Handshaker] Lost connection 177 to 110000107046576
08:48:14.097 [Lua] [NetworkServer] Changing num_players from 2 to 1
08:48:14.097 [Lua] Players: 1
08:48:14.097 [Lua] Set lobby begin:
08:48:14.097 [Lua] Lobby data twitch_enabled = false
08:48:14.097 [Lua] Lobby data selected_mission_id = inn_level
08:48:14.097 [Lua] Lobby data num_players = 1
08:48:14.097 [Lua] Lobby data difficulty_tweak = 0
08:48:14.098 [Lua] Lobby data host = 1100001034ed953
08:48:14.098 [Lua] Lobby data matchmaking_type = 3
08:48:14.098 [Lua] Lobby data is_private = false
08:48:14.098 [Lua] Lobby data match_started = true
08:48:14.098 [Lua] Lobby data difficulty = normal
08:48:14.098 [Lua] Lobby data player_slot_1 = 1100001034ed953:1
08:48:14.098 [Lua] Lobby data player_slot_4 = 0:0
08:48:14.098 [Lua] Lobby data unique_server_name = Xanoth
08:48:14.098 [Lua] Lobby data quick_game = false
08:48:14.098 [Lua] Lobby data country_code = GB
08:48:14.098 [Lua] Lobby data matchmaking = false
08:48:14.098 [Lua] Lobby data power_level = 835
08:48:14.098 [Lua] Lobby data mission_id = inn_level
08:48:14.098 [Lua] Lobby data mechanism = adventure
08:48:14.098 [Lua] Lobby data player_slot_5 = 0:0
08:48:14.098 [Lua] Lobby data player_slot_2 = 0:0
08:48:14.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
08:48:14.098 [Lua] Lobby data player_slot_3 = 0:0
08:48:14.098 [Lua] Lobby data eac_authorized = true
08:48:14.098 [Lua] Set lobby end.
08:48:14.099 [Lua] [LobbyMembers] Member left 110000107046576
08:48:20.236 [Lua] FORCE COMMIT 18
08:48:20.236 [Lua] PlayFabMirrorBase:_commit_internal 18
08:48:20.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:48:20.242 [Lua] generate_backend_stats 1100001034ed953:1
08:48:20.286 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:48:20.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:48:20.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 71
08:48:20.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 71
08:48:21.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 71
08:48:21.112 [Lua] commit result success 18
08:48:21.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72
08:48:21.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 73
08:48:21.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72
08:48:21.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72
08:48:21.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 73
08:48:21.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 73
08:48:21.472 [Lua] [GameNetworkManager] Leaving game...
08:48:21.472 [Lua] [GameNetworkManager] Shutting down game session host.
08:48:21.472 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:48:21.472 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:48:21.472 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=112.47
08:48:21.472 [Lua] [IngameUI] menu view on_exit hero_view
08:48:21.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11db5690
08:48:21.473 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
08:48:21.474 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
08:48:21.485 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:48:23.496 [Application] Lua signals application exit.
08:48:23.543 [ReturnCode] force silent exit code
08:48:23.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:48:23.543 [Lua] [Managers] Calling function on all managers:
08:48:23.544 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
08:48:23.544 [Lua] Clearing all global lookup lists
08:48:23.544 [Lua] [IngamePlayerListUI] - Destroy
08:48:23.544 [Lua] [GamePadEquipmentUI] - Destroy
08:48:23.545 [Lua] [EquipmentUI] - Destroy
08:48:23.545 [Lua] [GamePadAbilityUI] - Destroy
08:48:23.545 [Lua] [AbilityUI] - Destroy
08:48:23.546 [Lua] [IngameUI] destroy
08:48:23.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2
08:48:23.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
08:48:23.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
08:48:23.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
08:48:23.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
08:48:23.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4
08:48:23.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
08:48:23.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
08:48:23.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
08:48:23.645 [Lua] [Managers] Destroying manager group:
08:48:23.651 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:48:23.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:48:23.701 [Lua] [Matchmaking] unregister rpcs
08:48:23.701 [Lua] [Matchmaking] destroying
08:48:23.701 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
08:48:23.701 [Lua] [ChatManager] Unregistering channel 1
08:48:23.701 [Lua] [EnemyPackageLoader] network_context_destroyed
08:48:23.701 [Lua] [PartyManager] network_context_destroyed
08:48:23.701 [Lua] [GameMechanismManager] network_context_destroyed
08:48:23.701 [SteamVoip] Leaving room 3139b5286b731667
08:48:23.701 [SteamVoipClient] select_out(1100001034ed953, off)
08:48:23.701 [SteamVoip] Destroying room 3139b5286b731667
08:48:23.703 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, ProfileSynchronizer
08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer
08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
08:48:23.705 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
08:48:23.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
08:48:23.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer
08:48:23.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer
08:48:23.710 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
08:48:23.710 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer
08:48:23.710 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
08:48:23.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
08:48:23.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer
08:48:23.711 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
08:48:23.820 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
08:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer
08:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
08:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer
08:48:23.832 [EACServer] [09:48:23:832][Windows][EAC Server] [Info][Destroy] Called
08:48:23.835 [Lua] [LobbyHost] Destroying
08:48:23.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
08:48:23.837 [Umbra] Unload tome
08:48:23.837 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
08:48:23.903 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
08:48:23.947 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
08:48:23.947 [Lua] ############### UNLOADING PACKAGES ###############
08:48:23.947 [Lua] [Managers] Calling function on all managers:
08:48:23.947 [Lua] [Managers] Destroying manager group:
08:48:23.947 [Lua] [Managers] Destroying manager group:
08:48:23.947 [Lua] [Managers] Destroying manager group:
08:48:23.947 [Lua] [Managers] Destroying manager group:
08:48:24.097 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:1007: in function shutdown
[12] @scripts/boot.lua:656:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 000000001913D180; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 000000001913D180; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 14; mod_name = "Crosshair Kill Confirmation"; mod = table: 000000001913D180
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090050; index = 51; alias = "mod"; manager = table: 000000001B088200
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000094F00; dt = nil
[10] venture =
; state =
; package = table: 000000000008B460; mod = table: 000000001B088200; localizer = table: 0000000003A76860;
[11] startup_package_handles = table: 0000000000098C20; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B62CB0; quit_game = true; startup_timer = 4.9020790025824681; has_booted = true; loading_context = table: 0000000011D247A0;
08:48:24.097 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
08:48:24.102 [Lua] VMF:ON_UNLOAD()
08:48:24.114 [Lua] [PackageManager] Destroy()
08:48:24.116 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
08:48:24.125 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
08:48:24.182 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
08:48:24.200 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
08:48:24.213 [Lua] [PackageManager] Unload: resource_packages/inventory, global
08:48:24.215 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
08:48:24.215 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
08:48:24.223 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
08:48:24.229 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
08:48:24.232 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
08:48:24.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
08:48:24.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
08:48:24.235 [Lua] [PackageManager] Unload: resource_packages/decals, global
08:48:24.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
08:48:24.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
08:48:24.244 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
08:48:24.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
08:48:24.249 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
08:48:24.251 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
08:48:24.253 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
08:48:24.256 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
08:48:24.266 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
08:48:24.269 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
08:48:24.273 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
08:48:24.273 [Lua] [PackageManager] Unload: resource_packages/careers, global
08:48:24.278 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
08:48:24.286 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
08:48:24.289 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
08:48:24.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
08:48:24.297 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
08:48:24.394 [Lua] [PackageManager] Unload: resource_packages/ingame, global
08:48:24.395 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
08:48:24.398 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
08:48:24.408 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
08:48:24.483 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
08:48:24.518 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
08:48:24.594 [Lua] [PackageManager] Unload: resource_packages/pickups, global
08:48:25.010 [RazerChroma] Shutdown Razer Chroma
08:48:25.444 [EAC] Shutdown
[Log end]