[Log version] 1 [Session] cdbca0e4-b8dd-47c6-8a98-dbf9584e2015 UTC time stamps 07:29:27.044 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 07:29:27.044 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 07:29:27.044 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 07:29:27.044 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 07:29:27.044 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 07:29:27.044 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 07:29:27.054 [RazerChroma] Setup Razer Chroma resources 07:29:27.054 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 07:29:27.075 [Window] Window => active 07:29:27.132 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 07:29:27.179 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 07:29:28.332 [EAC] Init client 1100001034ed953 07:29:28.332 [EAC] EAC client initialized 07:29:28.332 warning: [EAC] Failed to initialize localization 07:29:28.333 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 07:29:28.338 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970) 07:29:32.965 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 07:29:33.161 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 07:29:33.595 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 07:29:33.599 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 07:29:33.722 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 07:29:33.722 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 07:29:33.723 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2` 07:29:33.723 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 07:29:33.723 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 07:29:34.014 [RazerChroma] Setup Razer Chroma 07:29:34.196 [LightFX ] Loaded DLL. 07:29:34.196 [LightFX ] Init() 07:29:34.235 [Lua] boot.lua start, os clock: 10.157 07:29:34.235 [Lua] LUA IS STRIPPED! 07:29:34.235 [Lua] Boot:setup() entered. time: 0 os-clock: 10.157 07:29:34.235 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 8939MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): ROCCAT Kone Aimo 16K Input device: Generic (17.0): G533 Gaming Headset Battery Charger Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard 07:29:34.236 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 07:29:34.239 [LightFX ] LightFX failed to initialize 07:29:34.253 [SteamStats] RequestCurrentStats success: true 07:29:35.786 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1408351226127706 os-clock: 11.708 07:29:35.787 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 07:29:35.787 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 07:29:35.787 [Lua] Flushing: resource_packages/strings [ResourcePackage] 07:29:35.787 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 07:29:35.788 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 07:29:35.788 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 07:29:35.789 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 07:29:35.789 [Lua] Development.init_application_parameters 07:29:35.789 [Lua] ----------------------------------------------------------------- 07:29:35.789 [Lua] -- Application parameters -- 07:29:35.789 [Lua] ----------------------------------------------------------------- 07:29:35.789 [Lua] ***************************************************************** 07:29:35.789 [Lua] ** Initial contents of script_data ** 07:29:35.789 [Lua] script_data.beta_level_progression = false 07:29:35.789 [Lua] script_data.build_identifier = 142279ec06cd 07:29:35.789 [Lua] script_data.debug_interactions = false 07:29:35.789 [Lua] script_data.disable_debug_draw = true 07:29:35.789 [Lua] script_data.disable_intro_trailer = false 07:29:35.789 [Lua] script_data.disable_store = false 07:29:35.789 [Lua] script_data.disable_tutorial_at_start = true 07:29:35.789 [Lua] script_data.eac-untrusted = false 07:29:35.789 [Lua] script_data.enable_detailed_tooltips = false 07:29:35.789 [Lua] script_data.force_debug_disabled = true 07:29:35.789 [Lua] script_data.force_steam = true 07:29:35.789 [Lua] script_data.hide_fps = true 07:29:35.789 [Lua] script_data.hide_version_info = true 07:29:35.789 [Lua] script_data.matchmaking_debug = true 07:29:35.789 [Lua] script_data.network_debug = true 07:29:35.789 [Lua] script_data.package_debug = true 07:29:35.789 [Lua] script_data.packaged_build = true 07:29:35.789 [Lua] script_data.settings = { } 07:29:35.789 [Lua] script_data.show_fps = false 07:29:35.789 [Lua] script_data.spawn_empty_chest = true 07:29:35.789 [Lua] script_data.telemetry_log_interval = 600 07:29:35.789 [Lua] script_data.tobii_button = false 07:29:35.789 [Lua] script_data.use_beta_overlay = false 07:29:35.789 [Lua] script_data.use_local_backend = false 07:29:35.789 [Lua] script_data.use_tech_telemetry = true 07:29:35.789 [Lua] script_data.use_telemetry = true 07:29:35.789 [Lua] ***************************************************************** 07:29:35.789 [Lua] [Boot] use baked enemy meshes: false 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 07:29:35.789 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 07:29:35.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 07:29:35.807 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 07:29:35.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 07:29:35.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 07:29:35.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 07:29:35.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 07:29:35.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 07:29:35.883 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 07:29:35.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 07:29:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 07:29:36.015 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 07:29:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 07:29:36.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 07:29:36.064 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 07:29:36.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 07:29:36.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 07:29:36.245 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 07:29:36.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 07:29:36.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 07:29:36.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 07:29:36.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 07:29:36.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 07:29:36.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 07:29:36.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 07:29:36.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 07:29:36.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 07:29:36.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 07:29:36.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 07:29:36.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 07:29:36.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 07:29:36.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 07:29:36.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 07:29:36.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 07:29:36.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 07:29:36.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 07:29:36.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 07:29:36.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 07:29:36.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 07:29:36.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 07:29:36.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 07:29:36.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 07:29:36.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 07:29:36.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 07:29:36.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 07:29:36.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 07:29:37.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 07:29:37.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 07:29:37.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 07:29:37.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 07:29:37.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 07:29:37.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 07:29:37.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 07:29:37.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 07:29:37.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 07:29:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 07:29:37.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 07:29:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 07:29:37.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 07:29:37.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 07:29:37.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 07:29:37.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 07:29:37.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 07:29:37.259 [Lua] settings.steam: nil 07:29:37.259 [Lua] Steam: table: 00000000000625C0 07:29:37.259 [Lua] force_steam: true 07:29:37.259 [Lua] BUILD: release 07:29:37.259 [Lua] test_backend: nil 07:29:37.259 [Lua] DEDICATED_SERVER: false 07:29:37.259 [Lua] Using app_id '552500' to define backend 07:29:37.259 [Lua] PlayFab Title ID: 5107 07:29:37.322 [Lua] [1] = chaos_dummy_troll (string) 07:29:37.322 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 07:29:37.322 [Lua] [3] = skaven_rat_ogre (string) 07:29:37.322 [Lua] [4] = critter_rat (string) 07:29:37.322 [Lua] [5] = chaos_troll (string) 07:29:37.322 [Lua] [6] = beastmen_minotaur (string) 07:29:37.322 [Lua] [7] = skaven_storm_vermin_warlord (string) 07:29:37.322 [Lua] [8] = skaven_stormfiend (string) 07:29:37.322 [Lua] [9] = chaos_greed_pinata (string) 07:29:37.322 [Lua] [10] = skaven_stormfiend_demo (string) 07:29:37.322 [Lua] [11] = chaos_plague_wave_spawner (string) 07:29:37.322 [Lua] [12] = chaos_vortex (string) 07:29:37.322 [Lua] [13] = skaven_stormfiend_boss (string) 07:29:37.322 [Lua] [14] = chaos_spawn (string) 07:29:37.322 [Lua] [15] = skaven_storm_vermin_champion (string) 07:29:37.322 [Lua] [16] = chaos_tentacle (string) 07:29:37.322 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 07:29:37.322 [Lua] [18] = skaven_grey_seer (string) 07:29:37.322 [Lua] [19] = skaven_explosive_loot_rat (string) 07:29:37.322 [Lua] [20] = skaven_loot_rat (string) 07:29:37.322 [Lua] [21] = critter_pig (string) 07:29:37.322 [Lua] [22] = chaos_dummy_sorcerer (string) 07:29:37.322 [Lua] [23] = chaos_mutator_sorcerer (string) 07:29:37.322 [Lua] [24] = skaven_gutter_runner (string) 07:29:37.322 [Lua] [25] = skaven_pack_master (string) 07:29:37.322 [Lua] [26] = chaos_exalted_sorcerer (string) 07:29:37.322 [Lua] [27] = chaos_vortex_sorcerer (string) 07:29:37.322 [Lua] [28] = skaven_poison_wind_globadier (string) 07:29:37.322 [Lua] [29] = chaos_corruptor_sorcerer (string) 07:29:37.322 [Lua] [30] = chaos_warrior (string) 07:29:37.322 [Lua] [31] = skaven_warpfire_thrower (string) 07:29:37.322 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 07:29:37.322 [Lua] [33] = chaos_plague_sorcerer (string) 07:29:37.322 [Lua] [34] = curse_mutator_sorcerer (string) 07:29:37.322 [Lua] [35] = chaos_exalted_champion_warcamp (string) 07:29:37.322 [Lua] [36] = chaos_tentacle_sorcerer (string) 07:29:37.322 [Lua] [37] = skaven_ratling_gunner (string) 07:29:37.322 [Lua] [38] = chaos_exalted_champion_norsca (string) 07:29:37.322 [Lua] [39] = chaos_raider (string) 07:29:37.322 [Lua] [40] = chaos_berzerker (string) 07:29:37.322 [Lua] [41] = beastmen_ungor_dummy (string) 07:29:37.322 [Lua] [42] = skaven_storm_vermin (string) 07:29:37.322 [Lua] [43] = beastmen_standard_bearer_crater (string) 07:29:37.322 [Lua] [44] = chaos_raider_tutorial (string) 07:29:37.322 [Lua] [45] = beastmen_gor_dummy (string) 07:29:37.322 [Lua] [46] = beastmen_bestigor_dummy (string) 07:29:37.322 [Lua] [47] = skaven_storm_vermin_with_shield (string) 07:29:37.322 [Lua] [48] = beastmen_ungor (string) 07:29:37.322 [Lua] [49] = skaven_storm_vermin_commander (string) 07:29:37.322 [Lua] [50] = beastmen_ungor_archer (string) 07:29:37.322 [Lua] [51] = beastmen_standard_bearer (string) 07:29:37.322 [Lua] [52] = beastmen_gor (string) 07:29:37.322 [Lua] [53] = beastmen_bestigor (string) 07:29:37.322 [Lua] [54] = skaven_plague_monk (string) 07:29:37.322 [Lua] [55] = chaos_marauder (string) 07:29:37.322 [Lua] [56] = skaven_dummy_clan_rat (string) 07:29:37.322 [Lua] [57] = chaos_marauder_tutorial (string) 07:29:37.322 [Lua] [58] = skaven_clan_rat (string) 07:29:37.322 [Lua] [59] = chaos_zombie (string) 07:29:37.322 [Lua] [60] = chaos_fanatic (string) 07:29:37.322 [Lua] [61] = skaven_clan_rat_tutorial (string) 07:29:37.322 [Lua] [62] = chaos_marauder_with_shield (string) 07:29:37.322 [Lua] [63] = skaven_clan_rat_with_shield (string) 07:29:37.322 [Lua] [64] = skaven_slave (string) 07:29:37.322 [Lua] [65] = skaven_dummy_slave (string) 07:29:37.381 [Lua] [UIRenderer] Loading 07:29:37.387 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 07:29:37.388 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 07:29:37.388 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 07:29:37.403 [Lua] level display name warcamp 07:29:37.404 [Lua] level display name prologue 07:29:37.404 [Lua] level display name military 07:29:37.404 [Lua] level display name skaven_stronghold 07:29:37.404 [Lua] level display name ussingen 07:29:37.404 [Lua] level display name fort 07:29:37.404 [Lua] level display name ground_zero 07:29:37.404 [Lua] level display name elven_ruins 07:29:37.404 [Lua] level display name farmlands 07:29:37.404 [Lua] level display name plaza 07:29:37.404 [Lua] level display name mines 07:29:37.404 [Lua] level display name magnus 07:29:37.404 [Lua] level display name crater 07:29:37.404 [Lua] level display name bell 07:29:37.404 [Lua] level display name dlc_bastion 07:29:37.404 [Lua] level display name skittergate 07:29:37.404 [Lua] level display name dlc_bogenhafen_city 07:29:37.404 [Lua] level display name dlc_bogenhafen_slum 07:29:37.404 [Lua] level display name cemetery 07:29:37.404 [Lua] level display name dlc_castle 07:29:37.404 [Lua] level display name forest_ambush 07:29:37.404 [Lua] level display name nurgle 07:29:37.404 [Lua] level display name catacombs 07:29:37.404 [Lua] level display name dlc_portals 07:29:37.456 [Lua] TIME: 0.026 07:29:38.580 [Lua] [ConflictSettings] Contained breeds generated in: 1.0689999999999991 07:29:38.727 [Lua] <>realm = official<> 07:29:39.117 [Lua] 07:29:39.117 [Lua] [1] = table 07:29:39.117 [Lua] [download_pending] = false (boolean) 07:29:39.117 [Lua] [id] = 1369573612 (string) 07:29:39.117 [Lua] [banned] = false (boolean) 07:29:39.117 [Lua] [author_id] = 58813412 (number) 07:29:39.117 [Lua] [tags] = table 07:29:39.117 [Lua] [1] = Tools (string) 07:29:39.117 [Lua] [2] = approved (string) 07:29:39.117 [Lua] [author] = bIbIbI(rus) (string) 07:29:39.117 [Lua] [sanctioned] = true (boolean) 07:29:39.117 [Lua] [out_of_date] = false (boolean) 07:29:39.117 [Lua] [downloading] = false (boolean) 07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 07:29:39.117 [Lua] [num_children] = 0 (number) 07:29:39.117 [Lua] [ugc_status] = 3 (number) 07:29:39.117 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 07:29:39.117 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 07:29:39.117 [Lua] [installed] = true (boolean) 07:29:39.117 [Lua] [enabled] = true (boolean) 07:29:39.117 [Lua] [name] = Vermintide Mod Framework (string) 07:29:39.117 [Lua] [dependency_error] = (string) 07:29:39.117 [Lua] [2] = table 07:29:39.117 [Lua] [download_pending] = false (boolean) 07:29:39.117 [Lua] [id] = 1389872347 (string) 07:29:39.117 [Lua] [children] = table 07:29:39.117 [Lua] [1] = 1369573612 (string) 07:29:39.117 [Lua] [banned] = false (boolean) 07:29:39.117 [Lua] [author_id] = 4821406 (number) 07:29:39.117 [Lua] [tags] = table 07:29:39.117 [Lua] [1] = approved (string) 07:29:39.117 [Lua] [2] = UI (string) 07:29:39.117 [Lua] [author] = grasmann (string) 07:29:39.117 [Lua] [sanctioned] = true (boolean) 07:29:39.117 [Lua] [out_of_date] = false (boolean) 07:29:39.117 [Lua] [downloading] = false (boolean) 07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 07:29:39.117 [Lua] [num_children] = 1 (number) 07:29:39.117 [Lua] [ugc_status] = 3 (number) 07:29:39.117 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 07:29:39.117 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 07:29:39.117 [Lua] [installed] = true (boolean) 07:29:39.117 [Lua] [enabled] = true (boolean) 07:29:39.117 [Lua] [name] = Simple UI (string) 07:29:39.117 [Lua] [dependency_error] = (string) 07:29:39.117 [Lua] [3] = table 07:29:39.117 [Lua] [download_pending] = false (boolean) 07:29:39.117 [Lua] [id] = 1395655171 (string) 07:29:39.117 [Lua] [children] = table 07:29:39.117 [Lua] [1] = 1369573612 (string) 07:29:39.117 [Lua] [banned] = false (boolean) 07:29:39.117 [Lua] [author_id] = 59593500 (number) 07:29:39.117 [Lua] [tags] = table 07:29:39.117 [Lua] [1] = QoL (string) 07:29:39.117 [Lua] [2] = Balance/Tweaks (string) 07:29:39.117 [Lua] [3] = Approved (string) 07:29:39.117 [Lua] [author] = Grimalackt (string) 07:29:39.117 [Lua] [sanctioned] = true (boolean) 07:29:39.117 [Lua] [out_of_date] = false (boolean) 07:29:39.117 [Lua] [downloading] = false (boolean) 07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 07:29:39.117 [Lua] [num_children] = 1 (number) 07:29:39.117 [Lua] [ugc_status] = 3 (number) 07:29:39.117 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 07:29:39.117 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 07:29:39.117 [Lua] [installed] = true (boolean) 07:29:39.117 [Lua] [enabled] = true (boolean) 07:29:39.117 [Lua] [name] = Bot Improvements - Combat (string) 07:29:39.117 [Lua] [dependency_error] = (string) 07:29:39.117 [Lua] [4] = table 07:29:39.117 [Lua] [download_pending] = false (boolean) 07:29:39.117 [Lua] [id] = 1445717962 (string) 07:29:39.117 [Lua] [children] = table 07:29:39.117 [Lua] [1] = 1369573612 (string) 07:29:39.117 [Lua] [2] = 1389872347 (string) 07:29:39.117 [Lua] [banned] = false (boolean) 07:29:39.117 [Lua] [author_id] = 38895286 (number) 07:29:39.117 [Lua] [tags] = table 07:29:39.117 [Lua] [1] = UI (string) 07:29:39.117 [Lua] [2] = QoL (string) 07:29:39.117 [Lua] [3] = Approved (string) 07:29:39.117 [Lua] [author] = Squatting Bear (string) 07:29:39.117 [Lua] [sanctioned] = true (boolean) 07:29:39.117 [Lua] [out_of_date] = false (boolean) 07:29:39.117 [Lua] [downloading] = false (boolean) 07:29:39.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 07:29:39.117 [Lua] [num_children] = 2 (number) 07:29:39.117 [Lua] [ugc_status] = 3 (number) 07:29:39.117 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 07:29:39.117 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 07:29:39.117 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Loadout Manager (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [5] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1487862316 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 45268594 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = UI (string) 07:29:39.119 [Lua] [3] = QoL (string) 07:29:39.119 [Lua] [author] = prop joe (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 07:29:39.119 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Reroll Improvements (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [6] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1593460250 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 84308322 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = UI (string) 07:29:39.119 [Lua] [3] = QoL (string) 07:29:39.119 [Lua] [author] = pixaal (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 07:29:39.119 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Crosshair Kill Confirmation (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [7] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1395453301 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 58813412 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = Approved (string) 07:29:39.119 [Lua] [2] = QoL (string) 07:29:39.119 [Lua] [author] = bIbIbI(rus) (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 07:29:39.119 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Skip Intro (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [8] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [version] = unversioned (string) 07:29:39.119 [Lua] [id] = 1388911015 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 4821406 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [author] = grasmann (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 07:29:39.119 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Chat Block (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [9] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1391228174 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 4821406 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = UI (string) 07:29:39.119 [Lua] [2] = QoL (string) 07:29:39.119 [Lua] [3] = Approved (string) 07:29:39.119 [Lua] [author] = grasmann (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 07:29:39.119 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = UI Improvements (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [10] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1397265260 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 26572404 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = UI (string) 07:29:39.119 [Lua] [2] = QoL (string) 07:29:39.119 [Lua] [3] = approved (string) 07:29:39.119 [Lua] [author] = Necrossin (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 07:29:39.119 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Numeric UI (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [11] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1448714756 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 18741013 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = QoL (string) 07:29:39.119 [Lua] [3] = Misc (string) 07:29:39.119 [Lua] [author] = SkacikPL (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 07:29:39.119 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = No Wobble (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [12] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1459917022 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 155839973 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = UI (string) 07:29:39.119 [Lua] [3] = QoL (string) 07:29:39.119 [Lua] [author] = Gohas (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 07:29:39.119 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Parry Indicator (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [13] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1383433646 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 45268594 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = UI (string) 07:29:39.119 [Lua] [3] = QoL (string) 07:29:39.119 [Lua] [author] = prop joe (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 07:29:39.119 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Persistent Ammo Counter (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [14] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1516618647 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 96578995 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = approved (string) 07:29:39.119 [Lua] [2] = UI (string) 07:29:39.119 [Lua] [3] = QoL (string) 07:29:39.119 [Lua] [author] = NonzeroGeoduck7 (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 07:29:39.119 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Friendly Fire Indicator (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [15] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1464907434 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 14284923 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = UI (string) 07:29:39.119 [Lua] [2] = Misc (string) 07:29:39.119 [Lua] [3] = approved (string) 07:29:39.119 [Lua] [author] = Fracticality (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 07:29:39.119 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Armory (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [16] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1421155919 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 75308424 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = Approved (string) 07:29:39.119 [Lua] [author] = th-om (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 07:29:39.119 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Mission timer (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [17] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1502859403 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 96578995 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = QoL (string) 07:29:39.119 [Lua] [2] = approved (string) 07:29:39.119 [Lua] [author] = NonzeroGeoduck7 (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 07:29:39.119 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Notice Key Pickup (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [18] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1455893647 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 38895286 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = UI (string) 07:29:39.119 [Lua] [2] = QoL (string) 07:29:39.119 [Lua] [3] = Approved (string) 07:29:39.119 [Lua] [author] = Squatting Bear (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 07:29:39.119 [Lua] [num_children] = 0 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 07:29:39.119 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Player List Plus (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] [19] = table 07:29:39.119 [Lua] [download_pending] = false (boolean) 07:29:39.119 [Lua] [id] = 1431393962 (string) 07:29:39.119 [Lua] [children] = table 07:29:39.119 [Lua] [1] = 1369573612 (string) 07:29:39.119 [Lua] [banned] = false (boolean) 07:29:39.119 [Lua] [author_id] = 14284923 (number) 07:29:39.119 [Lua] [tags] = table 07:29:39.119 [Lua] [1] = UI (string) 07:29:39.119 [Lua] [2] = Misc (string) 07:29:39.119 [Lua] [3] = Approved (string) 07:29:39.119 [Lua] [author] = Fracticality (string) 07:29:39.119 [Lua] [sanctioned] = true (boolean) 07:29:39.119 [Lua] [out_of_date] = false (boolean) 07:29:39.119 [Lua] [downloading] = false (boolean) 07:29:39.119 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 07:29:39.119 [Lua] [num_children] = 1 (number) 07:29:39.119 [Lua] [ugc_status] = 3 (number) 07:29:39.119 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 07:29:39.119 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 07:29:39.119 [Lua] [installed] = true (boolean) 07:29:39.119 [Lua] [enabled] = true (boolean) 07:29:39.119 [Lua] [name] = Vermitannica (string) 07:29:39.119 [Lua] [dependency_error] = (string) 07:29:39.119 [Lua] 07:29:39.119 [Lua] 07:29:39.119 [Lua] [1459917022] = 6 (number) 07:29:39.119 [Lua] [1388911015] = 7 (number) 07:29:39.119 [Lua] [1516618647] = 11 (number) 07:29:39.119 [Lua] [1395655171] = 14 (number) 07:29:39.119 [Lua] [1421155919] = 8 (number) 07:29:39.119 [Lua] [1431393962] = 5 (number) 07:29:39.119 [Lua] [1369573612] = 18 (number) 07:29:39.119 [Lua] [1487862316] = 10 (number) 07:29:39.119 [Lua] [1455893647] = 2 (number) 07:29:39.119 [Lua] [1502859403] = 9 (number) 07:29:39.119 [Lua] [1448714756] = 16 (number) 07:29:39.119 [Lua] [1464907434] = 15 (number) 07:29:39.119 [Lua] [1391228174] = 3 (number) 07:29:39.119 [Lua] [1593460250] = 0 (number) 07:29:39.119 [Lua] [1445717962] = 12 (number) 07:29:39.119 [Lua] [1383433646] = 4 (number) 07:29:39.119 [Lua] [1397265260] = 17 (number) 07:29:39.119 [Lua] [1395453301] = 1 (number) 07:29:39.119 [Lua] [1389872347] = 13 (number) 07:29:39.119 [Lua] 07:29:39.126 [Lua] 07:29:39.126 [Lua] [1459917022] = 6 (number) 07:29:39.126 [Lua] [1388911015] = 7 (number) 07:29:39.126 [Lua] [1516618647] = 11 (number) 07:29:39.126 [Lua] [1395655171] = 14 (number) 07:29:39.126 [Lua] [1421155919] = 8 (number) 07:29:39.126 [Lua] [1431393962] = 5 (number) 07:29:39.126 [Lua] [1369573612] = 18 (number) 07:29:39.126 [Lua] [1487862316] = 10 (number) 07:29:39.126 [Lua] [1455893647] = 2 (number) 07:29:39.126 [Lua] [1502859403] = 9 (number) 07:29:39.126 [Lua] [1448714756] = 16 (number) 07:29:39.126 [Lua] [1464907434] = 15 (number) 07:29:39.126 [Lua] [1391228174] = 3 (number) 07:29:39.126 [Lua] [1593460250] = 0 (number) 07:29:39.126 [Lua] [1445717962] = 12 (number) 07:29:39.126 [Lua] [1383433646] = 4 (number) 07:29:39.126 [Lua] [1397265260] = 17 (number) 07:29:39.126 [Lua] [1395453301] = 1 (number) 07:29:39.126 [Lua] [1389872347] = 13 (number) 07:29:39.126 [Lua] 07:29:39.131 [Lua] <>modded = true<> 07:29:39.131 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 07:29:39.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 07:29:39.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 07:29:39.222 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca17b0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca18d0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156ec0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157050) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660f70) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061ec20) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb11e0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb1510) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb13c0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59ac0) 07:29:39.223 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be70) 07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb760) 07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4beb0) 07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be50) 07:29:39.224 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:29:39.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087cb0) 07:29:39.229 [Lua] <>modded = true<> 07:29:39.229 [Lua] <>Mod:1389872347:Simple UI = true<> 07:29:39.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 07:29:39.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 07:29:39.267 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 07:29:39.267 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 07:29:39.268 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f62f0) 07:29:39.273 [Lua] <>modded = true<> 07:29:39.273 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 07:29:39.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 07:29:39.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 07:29:39.301 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b7d8a0) 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0260f5a0) 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x026fa330) 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0256a520) 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x026fa180) 07:29:39.301 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x026f4c40) 07:29:39.307 [Lua] <>modded = true<> 07:29:39.307 [Lua] <>Mod:1445717962:Loadout Manager = true<> 07:29:39.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 07:29:39.335 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 07:29:39.335 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c3c470) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c3c8e0) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x04929600) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x049296c0) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011bd9b0) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e83b10) 07:29:39.335 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 07:29:39.340 [Lua] <>modded = true<> 07:29:39.340 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 07:29:39.358 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 07:29:39.369 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 07:29:39.369 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93c0) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93a0) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9340) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f9180) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcbb0) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb90) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb30) 07:29:39.369 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc970) 07:29:39.374 [Lua] <>modded = true<> 07:29:39.374 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 07:29:39.402 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 07:29:39.407 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 07:29:39.407 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0300ae50) 07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18b65ec0) 07:29:39.407 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x19187240) 07:29:39.408 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 07:29:39.413 [Lua] <>modded = true<> 07:29:39.413 [Lua] <>Mod:1395453301:Skip Intro = true<> 07:29:39.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 07:29:39.421 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 07:29:39.421 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311db20) 07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311dbd0) 07:29:39.421 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 07:29:39.426 [Lua] <>modded = true<> 07:29:39.426 [Lua] <>Mod:1388911015:Chat Block = true<> 07:29:39.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 07:29:39.439 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 07:29:39.439 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 07:29:39.439 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282ab80) 07:29:39.439 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 07:29:39.444 [Lua] <>modded = true<> 07:29:39.445 [Lua] <>Mod:1391228174:UI Improvements = true<> 07:29:39.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 07:29:39.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 07:29:39.455 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c160) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba30) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c180) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bbb0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958bac0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3ccf0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cc90) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df630] (Origin: function: 0x031df7a0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x19488670) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844e90) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198452a0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196921d0) 07:29:39.456 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19692560) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x196923b0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19692260) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19692350) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x196921b0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19692890) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196924e0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19731670) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf3b0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf680) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde750) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3d10) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3e70) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d4090) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ee0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76f80) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76fa0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e76fe0) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e76710) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77040) 07:29:39.457 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6f9d0) 07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108de0) 07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c7a0) 07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a108920) 07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108ab0) 07:29:39.458 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 07:29:39.463 [Lua] <>modded = true<> 07:29:39.463 [Lua] <>Mod:1397265260:Numeric UI = true<> 07:29:39.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 07:29:39.471 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 07:29:39.472 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 07:29:39.472 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.473 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190349f0) 07:29:39.473 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19034d80) 07:29:39.478 [Lua] <>modded = true<> 07:29:39.478 [Lua] <>Mod:1448714756:No Wobble = true<> 07:29:39.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 07:29:39.487 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 07:29:39.487 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 07:29:39.487 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.487 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048e7ff0) 07:29:39.487 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 07:29:39.492 [Lua] <>modded = true<> 07:29:39.492 [Lua] <>Mod:1459917022:Parry Indicator = true<> 07:29:39.500 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 07:29:39.501 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 07:29:39.501 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19193180) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01afa650) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01afa4e0) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01afa560) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x024ce450) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x024ce720) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x024ce750) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x024d9730) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x024d9f00) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x012381b0] (Origin: function: 0x012380e0) 07:29:39.501 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x012381b0] (Origin: function: 0x01238220) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x012381b0] (Origin: function: 0x01238240) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238640] (Origin: function: 0x01238570) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238640] (Origin: function: 0x012386b0) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238640] (Origin: function: 0x012386d0) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238f90] (Origin: function: 0x01238ec0) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238f90] (Origin: function: 0x01239000) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238f90] (Origin: function: 0x01239020) 07:29:39.502 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 07:29:39.507 [Lua] <>modded = true<> 07:29:39.507 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 07:29:39.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 07:29:39.515 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 07:29:39.515 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190651d0) 07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095c10) 07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064f00) 07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095c70) 07:29:39.515 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 07:29:39.520 [Lua] <>modded = true<> 07:29:39.520 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 07:29:39.529 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 07:29:39.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 07:29:39.530 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19121ff0) 07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 07:29:39.531 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 07:29:39.536 [Lua] <>modded = true<> 07:29:39.536 [Lua] <>Mod:1464907434:Armory = true<> 07:29:39.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 07:29:39.548 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 07:29:39.548 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480270) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108740) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a00) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff070) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c940) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c490) 07:29:39.550 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509d0) 07:29:39.555 [Lua] <>modded = true<> 07:29:39.555 [Lua] <>Mod:1421155919:Mission timer = true<> 07:29:39.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 07:29:39.563 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 07:29:39.563 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d17c10) 07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18c85b00) 07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ad755d0) 07:29:39.563 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 07:29:39.563 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 07:29:39.569 [Lua] <>modded = true<> 07:29:39.569 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 07:29:39.576 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 07:29:39.576 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 07:29:39.577 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 07:29:39.577 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01d9a5e0) 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01d9a510) 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1917a4d0) 07:29:39.577 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 07:29:39.582 [Lua] <>modded = true<> 07:29:39.582 [Lua] <>Mod:1455893647:Player List Plus = true<> 07:29:39.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 07:29:39.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 07:29:39.719 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x191d1400) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x191d14f0) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x191d1720) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x191d1630) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01db6770) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dbfb30) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18c99ea0) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x03071400) 07:29:39.720 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 07:29:39.725 [Lua] <>modded = true<> 07:29:39.725 [Lua] <>Mod:1431393962:Vermitannica = true<> 07:29:39.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 07:29:39.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 07:29:39.747 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480270) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108740) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x03633ff0) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0363ee30) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x0362e850) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18b97410) 07:29:39.749 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18b97490) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d1df60) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d392c0) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x03526a90) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x03526b90) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b65a00) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c940) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c490) 07:29:39.750 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509d0) 07:29:39.751 [Lua] <>project = vermintide 2<> 07:29:39.751 [Lua] <>build = release<> 07:29:39.751 [Lua] <>platform = win32<> 07:29:39.751 [Lua] <>dedicated_server = false<> 07:29:39.751 [Lua] <>title_id = 5107<> 07:29:39.751 [Lua] <>content_revision = 22491<> 07:29:39.751 [Lua] <>engine_revision = 142279ec06cd<> 07:29:39.751 [Lua] <>release_version = 4.3.0<> 07:29:39.751 [Lua] <>rendering_backend = dx12<> 07:29:39.751 [Lua] <>teamcity_build_id = 93509<> 07:29:39.752 [Lua] <>steam_id = 1100001034ed953<> 07:29:39.753 [Lua] <>steam_profile_name = Xanoth<> 07:29:39.753 [Lua] <>machine_id = 4b1e2b08-05e9-41a6-adc5-bd2703cfb342<> 07:29:39.753 [Lua] [Boot] Application build: release 07:29:39.753 [Lua] [Boot] Content revision: 22491 07:29:39.753 [Lua] [Boot] Engine revision: 142279ec06cd 07:29:39.753 [Lua] [Boot] Release version: 4.3.0 07:29:39.753 [Lua] [Boot] User ID: 1100001034ed953 Xanoth 07:29:39.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 07:29:39.762 [Lua] initializing mechanism to: adventure 07:29:39.762 [Lua] Game:setup() total time: 0.0079999999999991 07:29:39.762 [Lua] handle rev info: 0 07:29:39.762 [Lua] handle gfx quality: 0 07:29:39.762 [Lua] default settings: 0 07:29:39.762 [Lua] user settings: 0 07:29:39.762 [Lua] set frame times: 0 07:29:39.762 [Lua] init random: 0 07:29:39.762 [Lua] managers: 0.0069999999999996732 07:29:39.762 [Lua] 07:29:39.762 [Lua] unaccounted: 0.00099999999999944578 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 07:29:39.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 07:29:39.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 07:29:39.762 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:29:39.762 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 07:29:39.762 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 07:29:39.762 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 07:29:39.762 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 07:29:39.762 [Lua] [Testify] Ready! 07:29:39.764 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed4a0) 07:29:39.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 07:29:39.854 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 07:29:39.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 07:29:40.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 07:29:40.090 [Lua] [PackageManager] Force_load: resource_packages/title_screen 07:29:40.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 07:29:40.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 07:29:40.140 [Lua] [PackageManager] Force_load: resource_packages/menu 07:29:40.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 07:29:40.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 07:29:40.208 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 07:29:40.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 07:29:40.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 07:29:40.539 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 07:29:40.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 07:29:40.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 07:29:40.649 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 07:29:40.649 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 07:29:40.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 07:29:40.699 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 07:29:40.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 07:29:40.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 07:29:40.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 07:29:40.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 07:29:41.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 07:29:41.156 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 07:29:41.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 07:29:41.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 07:29:41.448 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 07:29:41.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 07:29:41.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 07:29:41.801 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 07:29:41.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:29:41.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:29:41.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 07:29:41.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 07:29:42.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 07:29:42.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 07:29:42.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 07:29:42.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 07:29:42.223 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 07:29:42.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 07:29:42.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 07:29:42.291 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 07:29:42.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 07:29:42.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 07:29:42.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 07:29:42.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 07:29:42.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 07:29:42.817 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 07:29:42.817 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 07:29:42.817 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00d03560) 07:29:42.817 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00c38cd0) 07:29:42.817 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x037fca40) 07:29:42.818 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x19d50fa0) 07:29:42.829 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 07:29:42.829 [Lua] [Gamestate] Enter StateTitleScreen 07:29:42.834 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 07:29:42.834 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 07:29:42.838 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 07:29:42.862 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 07:29:42.862 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 07:29:42.862 [Save] Loading `save_data` 07:29:42.869 [Save] Load done 07:29:42.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 07:29:42.885 [Lua] [PackageManager] Force_load: resource_packages/inventory 07:29:42.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 07:29:42.886 [Lua] [BackendManagerPlayFab] Backend Enabled 07:29:42.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 07:29:42.941 [Lua] [PackageManager] Force_load: resource_packages/careers 07:29:42.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 07:29:42.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 07:29:42.992 [Lua] [PackageManager] Force_load: resource_packages/decals 07:29:42.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 07:29:43.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 07:29:43.077 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 07:29:43.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 07:29:43.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 07:29:43.651 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 07:29:43.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 07:29:44.298 [Lua] <>playfab_id = AEED4A946184C194<> 07:29:44.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 07:29:44.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 07:29:44.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 07:29:44.580 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 07:29:44.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 07:29:44.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 07:29:44.799 [Save] Saving `save_data` 07:29:44.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 07:29:44.804 [Save] Save done 07:29:44.815 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 07:29:45.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 07:29:45.002 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 07:29:45.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 07:29:45.289 [Lua] [PackageManager] Force_load: resource_packages/ingame 07:29:45.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 07:29:45.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 07:29:45.577 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 07:29:45.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 07:29:45.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 07:29:45.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 07:29:45.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 07:29:46.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 07:29:46.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 07:29:46.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 07:29:46.085 [Lua] [PackageManager] Force_load: resource_packages/pickups 07:29:46.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 07:29:46.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 07:29:46.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 07:29:46.170 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 07:29:46.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 07:29:46.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 07:29:46.219 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 07:29:46.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 07:29:46.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 07:29:46.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 07:29:46.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 07:29:46.290 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 07:29:46.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 07:29:46.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 07:29:46.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 07:29:46.727 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 07:29:46.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 07:29:46.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 07:29:47.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 07:29:47.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 07:29:47.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 07:29:47.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 07:29:47.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 07:29:47.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 07:29:47.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 07:29:47.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 07:29:47.596 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 07:29:47.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 07:29:47.760 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 07:29:47.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 07:29:47.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 07:29:48.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 07:29:48.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 07:29:48.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 07:29:48.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 07:29:48.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 07:29:48.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 07:29:48.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 07:29:48.576 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 07:29:48.592 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 07:29:48.889 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 07:29:48.891 [Lua] steam item server: requesting user inventory 07:29:49.390 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 07:29:49.390 [Lua] ISI-> GET_ALL_ITEMS! 07:29:49.390 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 07:29:49.390 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 07:29:49.390 [Lua] Steam Item: unchained_hat_1001 107 2fc9ebb7c2d007e4 0 1 07:29:49.390 [Lua] Steam Item: zealot_hat_1001 116 2fc9ebb7c3532e95 0 1 07:29:49.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 07:29:49.390 [Lua] 07:29:49.390 [Lua] [1] = 107 (number) 07:29:49.390 [Lua] [2] = 2fc9ebb7c2d007e4 (string) 07:29:49.390 [Lua] [3] = 0 (number) 07:29:49.390 [Lua] [4] = 1 (number) 07:29:49.390 [Lua] [5] = 116 (number) 07:29:49.390 [Lua] [6] = 2fc9ebb7c3532e95 (string) 07:29:49.390 [Lua] [7] = 0 (number) 07:29:49.390 [Lua] [8] = 1 (number) 07:29:49.390 [Lua] 07:29:49.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 07:29:49.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 07:29:49.610 [Save] Saving `save_data` 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 07:29:49.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 07:29:49.610 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 07:29:49.610 [Lua] [SteamManager] request_item_prices 07:29:49.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 07:29:49.613 [Save] Save done 07:29:50.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 07:29:50.221 [Lua] Player statistics loaded! 07:29:50.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 07:29:50.353 [Lua] [SteamManager] on_price_result 1 GBP 07:29:50.353 [Lua] _refresh_steam_item_prices_cb 07:29:50.353 [Lua] Missing item masterlist item for steam_itemdefid: 30 07:29:50.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 07:29:50.421 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 07:29:50.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 07:29:50.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 07:29:50.849 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 07:29:50.858 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 07:29:50.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 07:29:51.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 07:29:51.116 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 07:29:51.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 07:29:51.371 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 07:29:52.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 07:29:52.404 [Lua] [Managers] Destroying manager group: 07:29:52.404 [Lua] [Gamestate] Enter state StateLoading 07:29:52.406 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 07:29:52.406 [Lua] [LobbyManager] Setting up network options 07:29:52.406 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 07:29:52.406 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 07:29:52.406 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 07:29:52.406 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 07:29:52.406 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 07:29:52.406 [Lua] LobbyManager:setup_network_options server_port: 27015 07:29:52.406 [Lua] state_loading_restart_network JOIN VIA STEAM 0 07:29:52.411 [Lua] registering RPCs 07:29:52.411 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 07:29:52.411 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 07:29:52.411 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 07:29:52.411 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 07:29:52.411 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:138550224 lt:load_next_level) 07:29:52.411 [Lua] [LevelTransitionHandler] promote_next_level_data 07:29:52.411 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:29:52.411 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 07:29:52.412 [SteamVoip] Creating room 3139b5286b731667 07:29:52.412 [SteamVoip] Joining room 3139b5286b731667 07:29:52.413 [EAC] EAC server 1100001034ed953 is initializing 07:29:52.417 [EAC] Server is also client 1100001034ed953 07:29:52.417 [Lua] ### Created peer state machine for 1100001034ed953 07:29:52.417 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting 07:29:52.417 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 07:29:52.417 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:29:52.417 [EACServer] [08:29:52:416][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D8BF7410 LogLevel: Info. 07:29:52.417 warning: [Application] Application.update_render_world is deprecated. 07:29:52.421 [Lua] [LevelTransitionHandler] Level load completed! 07:29:52.421 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:29:52.421 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:29:52.421 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 07:29:52.421 [Lua] Set lobby begin: 07:29:52.421 [Lua] Set lobby end. 07:29:52.421 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "1" and join party "nil" 07:29:52.421 [Lua] [LobbyHost] Changed state from 0 to creating 07:29:52.437 [Lua] [StateLoading] load_current_level 07:29:52.437 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 07:29:52.437 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 07:29:52.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 07:29:52.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:29:52.486 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:29:52.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 07:29:52.685 [Lua] [LobbyHost] Changed state from creating to joined 07:29:52.686 [Lua] [PartyManager] Leader is set to 1100001034ed953 07:29:52.686 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953 07:29:52.686 [Lua] [ChatManager] Registering channel 1 07:29:52.686 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 07:29:52.686 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 07:29:52.686 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 07:29:52.701 [Lua] [NetworkServer] Changing num_players from nil to 1 07:29:52.701 [Lua] Players: 1 07:29:52.701 [Lua] Set lobby begin: 07:29:52.701 [Lua] Lobby data mission_id = inn_level 07:29:52.701 [Lua] Lobby data mechanism = adventure 07:29:52.701 [Lua] Lobby data matchmaking_type = 3 07:29:52.702 [Lua] Lobby data eac_authorized = true 07:29:52.702 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:29:52.702 [Lua] Lobby data selected_mission_id = inn_level 07:29:52.702 [Lua] Lobby data num_players = 1 07:29:52.702 [Lua] Lobby data matchmaking = false 07:29:52.702 [Lua] Set lobby end. 07:29:54.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 07:29:54.049 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 07:29:54.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:29:54.425 [Lua] player (1100001034ed953,1) was put into party 0 07:29:54.425 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session 07:29:54.425 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953 07:29:54.425 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting 07:29:54.425 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 07:29:58.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:29:58.711 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:29:58.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 07:29:58.745 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:29:58.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 07:29:58.795 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 07:29:58.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:29:58.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:29:58.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:29:58.913 [Lua] [LevelTransitionHandler] Level load completed! 07:29:58.913 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 07:29:58.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:29:58.916 [Lua] checking dlc's against conflict directors 07:29:58.916 [Lua] number of factions to include 2 07:29:58.916 [Lua] Updated list weights for random: 07:29:58.916 [Lua] skaven, 0.42 (0.00-0.42) 07:29:58.916 [Lua] chaos, 0.42 (0.42-0.83) 07:29:58.916 [Lua] beastmen, 0.17 (0.83-1.00) 07:29:58.916 [Lua] Rolled random faction: 0.27856689691543579 skaven 07:29:58.916 [Lua] Updated list weights for random: 07:29:58.916 [Lua] beastmen, 0.29 (0.00-0.29) 07:29:58.916 [Lua] chaos, 0.71 (0.29-1.00) 07:29:58.916 [Lua] Rolled random faction: 0.81953376531600952 chaos 07:29:58.916 [Lua] number of factions added 2 07:29:58.916 [Lua] --- --- --- 07:29:58.916 [Lua] Starting... difficulty 'normal' 07:29:58.916 [Lua] These are the starting conflict directors: 07:29:58.916 [Lua] inn_level 07:29:58.916 [Lua] --- --- --- 07:29:58.916 [Lua] 07:29:58.916 [Lua] DONE! Found the following directors: 07:29:58.916 [Lua] (free: 35), Master hash is: 07:29:58.916 [Lua] [EnemyPackageLoader] breed_lookup: { } 07:29:58.916 [Lua] load_startup_enemy_packages: -------------- 07:29:58.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:29:58.917 [Lua] critter_rat 07:29:58.931 [Lua] ### Received rpc_level_loaded 07:29:58.931 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 07:29:58.931 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 07:29:58.947 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 07:29:58.947 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 07:29:58.964 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 07:29:58.964 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 07:29:58.965 [Lua] ### Received rpc_level_loaded 07:29:58.965 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 07:29:58.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:29:58.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:29:58.999 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:29:58.999 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:29:58.999 [Lua] Starting async level spawning of levels/inn/world 07:29:58.999 [Umbra] Init version: 3.4.15 :: 16 threads 07:29:59.236 [Lua] Async level spawning done 07:29:59.236 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:30:00.195 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:30:00.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:30:00.196 [Lua] Set lobby begin: 07:30:00.196 [Lua] Lobby data selected_mission_id = inn_level 07:30:00.196 [Lua] Lobby data num_players = 1 07:30:00.196 [Lua] Lobby data matchmaking = false 07:30:00.196 [Lua] Lobby data host = 1100001034ed953 07:30:00.196 [Lua] Lobby data mission_id = inn_level 07:30:00.196 [Lua] Lobby data matchmaking_type = 3 07:30:00.196 [Lua] Lobby data country_code = GB 07:30:00.196 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:00.196 [Lua] Lobby data unique_server_name = Xanoth 07:30:00.196 [Lua] Lobby data mechanism = adventure 07:30:00.196 [Lua] Lobby data eac_authorized = true 07:30:00.196 [Lua] Set lobby end. 07:30:00.196 [Lua] [Managers] Destroying manager group: 07:30:00.197 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:30:00.197 [Lua] [Gamestate] Enter StateIngame HOST 07:30:00.197 [Lua] [Managers] Calling function on all managers: 07:30:00.197 [Lua] <>level = inn_level<> 07:30:00.197 [Lua] Set lobby begin: 07:30:00.197 [Lua] Lobby data selected_mission_id = inn_level 07:30:00.197 [Lua] Lobby data num_players = 1 07:30:00.197 [Lua] Lobby data matchmaking = false 07:30:00.197 [Lua] Lobby data host = 1100001034ed953 07:30:00.198 [Lua] Lobby data mission_id = inn_level 07:30:00.198 [Lua] Lobby data matchmaking_type = 3 07:30:00.198 [Lua] Lobby data country_code = GB 07:30:00.198 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:00.198 [Lua] Lobby data unique_server_name = Xanoth 07:30:00.198 [Lua] Lobby data mechanism = adventure 07:30:00.198 [Lua] Lobby data eac_authorized = true 07:30:00.198 [Lua] Set lobby end. 07:30:00.198 [Lua] [StateIngame] Server ingame 07:30:00.201 [Lua] Set lobby begin: 07:30:00.201 [Lua] Lobby data difficulty = normal 07:30:00.201 [Lua] Lobby data selected_mission_id = inn_level 07:30:00.201 [Lua] Lobby data difficulty_tweak = 0 07:30:00.201 [Lua] Lobby data num_players = 1 07:30:00.202 [Lua] Lobby data matchmaking = false 07:30:00.202 [Lua] Lobby data host = 1100001034ed953 07:30:00.202 [Lua] Lobby data mission_id = inn_level 07:30:00.202 [Lua] Lobby data matchmaking_type = 3 07:30:00.202 [Lua] Lobby data country_code = GB 07:30:00.202 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:00.202 [Lua] Lobby data unique_server_name = Xanoth 07:30:00.202 [Lua] Lobby data mechanism = adventure 07:30:00.202 [Lua] Lobby data eac_authorized = true 07:30:00.202 [Lua] Set lobby end. 07:30:00.202 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 07:30:00.202 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 07:30:00.202 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 07:30:00.202 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:30:00.202 [Lua] [Matchmaking] initializing 07:30:00.202 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server 07:30:00.202 [Lua] [Matchmaking] register rpcs 07:30:00.202 [Lua] GameNetworkManager:init... creating game session 07:30:00.202 [Lua] Host GameSession.make_game_session_host with session: 07:30:00.202 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:30:00.202 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 07:30:00.202 [Lua] [GameNetworkManager] self.is_server = true 07:30:00.202 [Network] Setting artificial MTU limit to 65536 07:30:00.211 [Lua] Switching ConflictSettings: to: inn_level 07:30:00.211 [Lua] pacing=disabled 07:30:00.211 [Lua] roaming=nil 07:30:00.211 [Lua] disabled=false 07:30:00.211 [Lua] pack_spawning=disabled 07:30:00.211 [Lua] contained_breeds=nil 07:30:00.211 [Lua] boss=disabled 07:30:00.211 [Lua] horde=disabled 07:30:00.211 [Lua] specials=disabled 07:30:00.211 [Lua] name=inn_level 07:30:00.211 [Lua] intensity=disabled 07:30:00.211 [Lua] --- 07:30:00.211 [Lua] [LevelAnalysis] set_random_seed( 0) 07:30:00.231 [Lua] [AIInterestPointSystem] Level Seed: 0 07:30:00.231 [Lua] 07:30:00.231 [Lua] [entity_system_bag] = table 07:30:00.231 [Lua] [entity_system_bag] = metatable 07:30:00.231 [Lua] [startup_data] = table 07:30:00.231 [Lua] [entity_manager] = table 07:30:00.231 [Lua] [entity_manager] = metatable 07:30:00.231 [Lua] [unit_spawner] = table 07:30:00.231 [Lua] [unit_spawner] = metatable 07:30:00.231 [Lua] [unit_storage] = table 07:30:00.231 [Lua] [unit_storage] = metatable 07:30:00.231 [Lua] [dice_keeper] = table 07:30:00.231 [Lua] [dice_keeper] = metatable 07:30:00.231 [Lua] [is_server] = true (boolean) 07:30:00.231 [Lua] [world] = [World] 07:30:00.231 [Lua] [system_api] = table 07:30:00.231 [Lua] [entity_system] = table 07:30:00.231 [Lua] [entity_system] = metatable 07:30:00.231 [Lua] [network_lobby] = table 07:30:00.231 [Lua] [network_lobby] = metatable 07:30:00.231 [Lua] [profile_synchronizer] = table 07:30:00.231 [Lua] [profile_synchronizer] = metatable 07:30:00.231 [Lua] [level_transition_handler] = table 07:30:00.231 [Lua] [level_transition_handler] = metatable 07:30:00.231 [Lua] [num_local_human_players] = 1 (number) 07:30:00.231 [Lua] [statistics_db] = table 07:30:00.231 [Lua] [statistics_db] = metatable 07:30:00.231 [Lua] [network_server] = table 07:30:00.231 [Lua] [network_server] = metatable 07:30:00.231 [Lua] [input_manager] = table 07:30:00.231 [Lua] [input_manager] = metatable 07:30:00.231 [Lua] [network_clock] = table 07:30:00.231 [Lua] [network_clock] = metatable 07:30:00.231 [Lua] [network_transmit] = table 07:30:00.231 [Lua] [network_transmit] = metatable 07:30:00.231 [Lua] [free_flight_manager] = table 07:30:00.231 [Lua] [free_flight_manager] = metatable 07:30:00.231 [Lua] [network_manager] = table 07:30:00.231 [Lua] [network_manager] = metatable 07:30:00.231 [Lua] [network_event_delegate] = table 07:30:00.231 [Lua] [network_event_delegate] = metatable 07:30:00.231 [Lua] 07:30:00.231 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:30:00.231 [Lua] ignoring extension VersusInteractObjectiveExtension 07:30:00.231 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:30:00.231 [Lua] ignoring extension VersusSocketObjectiveExtension 07:30:00.231 [Lua] ignoring extension VersusTargetObjectiveExtension 07:30:00.231 [Lua] ignoring extension VersusMissionObjectiveExtension 07:30:00.232 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:30:00.240 [Lua] [AchievementManager] Achievements using the steam platform 07:30:00.241 [Lua] PlayerManager:add_player player_1 07:30:00.295 [Lua] [StateIngame] Level seed: 0 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 07:30:00.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:30:00.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 07:30:00.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 07:30:00.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 07:30:00.315 [Lua] [LevelAnalysis] set_random_seed( 0) 07:30:00.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 07:30:00.319 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 07:30:00.320 [Lua] [IngameUI] init 07:30:00.335 [SteamVoipClient] select_out(1100001034ed953, off) 07:30:00.340 [Lua] cb_razer_chroma_setup 07:30:00.372 [Lua] [Matchmaking] Cancelling matchmaking 07:30:00.372 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:30:00.372 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:30:00.373 [Lua] Set lobby begin: 07:30:00.373 [Lua] Lobby data difficulty = normal 07:30:00.373 [Lua] Lobby data selected_mission_id = inn_level 07:30:00.373 [Lua] Lobby data power_level = 0 07:30:00.373 [Lua] Lobby data difficulty_tweak = 0 07:30:00.373 [Lua] Lobby data num_players = 1 07:30:00.373 [Lua] Lobby data matchmaking = false 07:30:00.373 [Lua] Lobby data host = 1100001034ed953 07:30:00.373 [Lua] Lobby data mission_id = inn_level 07:30:00.373 [Lua] Lobby data matchmaking_type = 3 07:30:00.373 [Lua] Lobby data country_code = GB 07:30:00.373 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:00.373 [Lua] Lobby data unique_server_name = Xanoth 07:30:00.373 [Lua] Lobby data mechanism = adventure 07:30:00.373 [Lua] Lobby data eac_authorized = true 07:30:00.373 [Lua] Set lobby end. 07:30:00.374 [Flow] complete_skittergate_legend true 07:30:00.374 [Flow] complete_all_helmgart_levels_recruit true 07:30:00.375 [Flow] WitchHunterLevel:35 07:30:00.375 [Flow] LeaderYes 07:30:00.375 [Flow] ALL PC XP:304250 07:30:00.375 [Flow] Has "bogenhafen" DLC:true 07:30:00.375 [Flow] WH XP:60850 07:30:00.375 [Flow] Number of crafted items:1588 07:30:00.375 [Flow] Has "pre_order" DLC:true 07:30:00.375 [Flow] Sum of Powe Levels:1500 07:30:00.375 [Flow] lodestone diff 1:false 07:30:00.376 [Flow] magnus and forest activated 07:30:00.376 [Flow] magnus and forest activated 07:30:00.376 [Flow] cemetery and forest activated 07:30:00.376 [Flow] magnus and cemetery 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.376 [Flow] ALL RUNES ACTIVATED 07:30:00.376 [Flow] magnus and forest activated 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.376 [Flow] ALL RUNES ACTIVATED 07:30:00.376 [Flow] cemetery and forest activated 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.376 [Flow] ALL RUNES ACTIVATED 07:30:00.376 [Flow] magnus and forest activated 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.376 [Flow] ALL RUNES ACTIVATED 07:30:00.376 [Flow] magnus and cemetery 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.376 [Flow] ALL RUNES ACTIVATED 07:30:00.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:30:00.378 [Lua] CurrentConflictSettings inn_level 07:30:00.378 [Lua] [ConflictDirector] conflict_director is ai_ready 07:30:00.378 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:30:00.378 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:30:00.380 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:30:00.380 [Lua] Forming navigation groups in one frame 07:30:00.380 [Lua] Forming navigation groups 07:30:00.400 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 07:30:00.401 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 07:30:00.401 [Lua] number of nav groups: 42 07:30:00.401 [Lua] number of refined nav groups : 23 07:30:00.403 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 07:30:00.403 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 07:30:00.403 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:30:00.403 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:30:00.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:30:00.406 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 07:30:00.406 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 07:30:00.406 [Lua] [Managers] Calling function on all managers: 07:30:00.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:30:00.432 [Save] Saving `save_data` 07:30:00.434 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 07:30:00.434 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 07:30:00.435 [Save] Save done 07:30:00.444 [Lua] [UnlockManager] All unlocks ready 07:30:00.950 [Lua] player (1100001034ed953,1) was put into party 1 07:30:00.950 [Lua] [IngamePlayerListUI] - Destroy 07:30:00.950 [Lua] [GamePadEquipmentUI] - Destroy 07:30:00.950 [Lua] [EquipmentUI] - Destroy 07:30:00.950 [Lua] [GamePadAbilityUI] - Destroy 07:30:00.950 [Lua] [AbilityUI] - Destroy 07:30:00.959 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001034ed953 07:30:00.959 [Lua] Set lobby begin: 07:30:00.959 [Lua] Lobby data selected_mission_id = inn_level 07:30:00.959 [Lua] Lobby data num_players = 1 07:30:00.959 [Lua] Lobby data difficulty_tweak = 0 07:30:00.959 [Lua] Lobby data host = 1100001034ed953 07:30:00.959 [Lua] Lobby data matchmaking_type = 3 07:30:00.960 [Lua] Lobby data difficulty = normal 07:30:00.960 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:30:00.960 [Lua] Lobby data unique_server_name = Xanoth 07:30:00.960 [Lua] Lobby data player_slot_4 = 0:0 07:30:00.960 [Lua] Lobby data country_code = GB 07:30:00.960 [Lua] Lobby data matchmaking = false 07:30:00.960 [Lua] Lobby data power_level = 0 07:30:00.960 [Lua] Lobby data mission_id = inn_level 07:30:00.960 [Lua] Lobby data mechanism = adventure 07:30:00.960 [Lua] Lobby data player_slot_5 = 0:0 07:30:00.960 [Lua] Lobby data player_slot_2 = 0:0 07:30:00.960 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:00.960 [Lua] Lobby data player_slot_3 = 0:0 07:30:00.960 [Lua] Lobby data eac_authorized = true 07:30:00.960 [Lua] Set lobby end. 07:30:00.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(1) career(3) 07:30:00.961 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 07:30:00.961 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 07:30:00.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:30:00.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 07:30:00.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 07:30:00.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 07:30:00.967 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 07:30:00.967 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 07:30:00.967 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 07:30:01.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 07:30:01.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 07:30:01.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 07:30:01.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:30:01.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:30:01.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 07:30:01.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 07:30:01.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:30:01.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:30:01.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:30:01.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 07:30:01.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:30:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 07:30:01.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 07:30:01.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:30:01.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:30:01.429 [Flow] DISABLE 07:30:01.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:30:01.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 07:30:01.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 07:30:01.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:30:01.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:30:01.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 07:30:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:30:01.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:30:01.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:30:01.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:30:01.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:30:01.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 07:30:01.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 07:30:01.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 07:30:01.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:30:01.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 07:30:01.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 07:30:01.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 07:30:01.631 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:30:01.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:30:01.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:30:01.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:30:01.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:30:01.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 07:30:01.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 07:30:01.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 07:30:01.719 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:30:01.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:30:01.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:30:01.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:30:01.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:30:01.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:30:01.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:30:01.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:30:01.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:30:01.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 07:30:01.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 07:30:01.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 07:30:01.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:30:01.817 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 07:30:01.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 07:30:01.863 [Lua] [PackageManager] Force_load: wwise/crossbow 07:30:01.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 07:30:02.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 07:30:02.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 07:30:02.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 07:30:02.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 07:30:02.395 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 07:30:02.395 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 07:30:02.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 07:30:02.447 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 07:30:02.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:30:02.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:30:02.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:30:02.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 07:30:02.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 07:30:02.586 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 07:30:02.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 07:30:02.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 07:30:02.644 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 07:30:02.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:30:02.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:30:02.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:30:02.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 07:30:02.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 07:30:02.741 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 07:30:02.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 07:30:03.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 07:30:03.128 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 07:30:03.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:30:03.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:30:03.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:30:03.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 07:30:03.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 07:30:03.221 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 07:30:03.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 07:30:03.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 07:30:03.325 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 07:30:03.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 07:30:03.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 07:30:03.719 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 07:30:03.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:30:03.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:30:03.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:30:03.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:30:03.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:30:03.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:30:03.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 07:30:03.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 07:30:03.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 07:30:03.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:30:03.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:30:03.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:30:04.001 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 07:30:04.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:30:04.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:30:04.008 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 07:30:04.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 07:30:04.039 [Lua] Players are leaving the safe zone 07:30:04.362 [Lua] StateInGameRunning:_game_actually_starts() 07:30:04.362 [Lua] [IngameUI] menu view on_enter start_menu_view 07:30:04.363 [Lua] hero_fullscreen_menu_on_enter 07:30:04.363 [Lua] ################################################################################################################# 07:30:04.363 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:30:04.363 [Lua] ################################################################################################################# 07:30:04.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 07:30:04.365 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c19c70 07:30:04.367 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 07:30:04.370 [SteamVoipClient] select_out(1100001034ed953, off) 07:30:04.375 [Lua] cb_razer_chroma_setup 07:30:04.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 07:30:04.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.386 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 07:30:04.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 07:30:04.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.412 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 07:30:04.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 07:30:04.421 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 07:30:04.421 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.421 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 07:30:04.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 07:30:04.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 07:30:04.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 07:30:04.566 [Lua] Commit load time data 07:30:05.341 [Lua] PlayFabMirrorBase:_commit_internal 1 07:30:05.341 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:30:05.343 [Lua] generate_backend_stats 1100001034ed953:1 07:30:05.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d9, position: 0 07:30:05.382 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:30:05.382 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:30:05.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 07:30:05.382 [Lua] Set lobby begin: 07:30:05.382 [Lua] Lobby data selected_mission_id = inn_level 07:30:05.382 [Lua] Lobby data num_players = 1 07:30:05.382 [Lua] Lobby data difficulty_tweak = 0 07:30:05.382 [Lua] Lobby data host = 1100001034ed953 07:30:05.382 [Lua] Lobby data matchmaking_type = 3 07:30:05.382 [Lua] Lobby data difficulty = normal 07:30:05.383 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:30:05.383 [Lua] Lobby data unique_server_name = Xanoth 07:30:05.383 [Lua] Lobby data player_slot_4 = 0:0 07:30:05.383 [Lua] Lobby data country_code = GB 07:30:05.383 [Lua] Lobby data matchmaking = false 07:30:05.383 [Lua] Lobby data power_level = 835 07:30:05.383 [Lua] Lobby data mission_id = inn_level 07:30:05.383 [Lua] Lobby data mechanism = adventure 07:30:05.383 [Lua] Lobby data player_slot_5 = 0:0 07:30:05.383 [Lua] Lobby data player_slot_2 = 0:0 07:30:05.383 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:30:05.383 [Lua] Lobby data player_slot_3 = 0:0 07:30:05.383 [Lua] Lobby data eac_authorized = true 07:30:05.383 [Lua] Set lobby end. 07:30:05.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 07:30:05.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 07:30:05.739 [Lua] commit result success 1 07:30:05.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 07:30:05.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 07:30:05.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 07:30:05.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d9, position: 27249 07:30:06.917 [Lua] [IngameUI] menu view on_exit start_menu_view 07:30:06.917 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 07:30:06.917 [Lua] hero_fullscreen_menu_on_exit 07:30:06.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c19c70 07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:30:06.921 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 07:30:06.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 07:30:07.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 07:30:07.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:30:07.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 07:30:07.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:30:07.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 07:30:07.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:30:07.559 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 07:30:07.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:30:07.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 07:30:07.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:30:07.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 07:30:07.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:30:07.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 07:30:07.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:30:07.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 07:30:07.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:30:07.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 07:30:07.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:30:08.811 [Lua] [IngameUI] menu view on_enter hero_view 07:30:08.816 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c16f20 07:30:08.816 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:30:13.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshQuest 26 07:30:13.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshQuest 26 07:30:13.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshQuest 26 07:30:23.812 [Lua] PlayFabMirrorBase:_commit_internal 2 07:30:23.812 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:30:23.814 [Lua] generate_backend_stats 1100001034ed953:1 07:30:23.843 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:30:23.843 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:30:23.851 [Lua] commit result success 2 07:30:23.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 07:30:23.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 07:30:24.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 07:31:07.452 [Window] Window => inactive 07:31:16.565 [Window] Window => active 07:31:17.051 [Lua] [IngameUI] menu view on_exit hero_view 07:31:17.057 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c16f20 07:31:17.057 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:31:18.936 [Lua] [IngameUI] menu view on_enter start_game_view 07:31:18.937 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03958ef0 07:31:18.937 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:31:18.939 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:31:18.939 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:31:18.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:31:18.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:31:19.955 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 07:31:19.955 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:31:19.955 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 07:31:19.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:31:19.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:31:21.144 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 07:31:21.144 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 07:31:21.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 07:31:23.101 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:31:23.101 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:31:23.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:31:23.936 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 07:31:23.936 [Lua] ............................................................................................................ 07:31:23.936 [Lua] ............................................................................................................ 07:31:23.936 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 07:31:23.936 [Lua] ............................................................................................................ 07:31:23.936 [Lua] ............................................................................................................ 07:31:23.936 [Lua] [Matchmaking] Cancelling matchmaking 07:31:23.936 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:31:23.946 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:31:23.946 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:31:23.948 [Lua] Set lobby begin: 07:31:23.948 [Lua] Lobby data selected_mission_id = inn_level 07:31:23.948 [Lua] Lobby data num_players = 1 07:31:23.948 [Lua] Lobby data difficulty_tweak = 0 07:31:23.948 [Lua] Lobby data host = 1100001034ed953 07:31:23.948 [Lua] Lobby data matchmaking_type = 3 07:31:23.948 [Lua] Lobby data difficulty = hardest 07:31:23.948 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:23.948 [Lua] Lobby data unique_server_name = Xanoth 07:31:23.948 [Lua] Lobby data player_slot_4 = 0:0 07:31:23.948 [Lua] Lobby data country_code = GB 07:31:23.948 [Lua] Lobby data matchmaking = false 07:31:23.948 [Lua] Lobby data power_level = 835 07:31:23.948 [Lua] Lobby data mission_id = inn_level 07:31:23.948 [Lua] Lobby data mechanism = adventure 07:31:23.948 [Lua] Lobby data player_slot_5 = 0:0 07:31:23.948 [Lua] Lobby data player_slot_2 = 0:0 07:31:23.948 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:23.948 [Lua] Lobby data player_slot_3 = 0:0 07:31:23.948 [Lua] Lobby data eac_authorized = true 07:31:23.949 [Lua] Set lobby end. 07:31:23.949 [Lua] [PartyManager] Leader is set to 1100001034ed953 07:31:23.949 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 0 07:31:23.949 [Lua] Set lobby begin: 07:31:23.949 [Lua] Lobby data twitch_enabled = false 07:31:23.949 [Lua] Lobby data selected_mission_id = warcamp 07:31:23.949 [Lua] Lobby data num_players = 1 07:31:23.949 [Lua] Lobby data difficulty_tweak = 0 07:31:23.949 [Lua] Lobby data host = 1100001034ed953 07:31:23.949 [Lua] Lobby data matchmaking_type = 2 07:31:23.949 [Lua] Lobby data match_started = true 07:31:23.949 [Lua] Lobby data difficulty = hardest 07:31:23.949 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:23.950 [Lua] Lobby data player_slot_4 = 0:0 07:31:23.950 [Lua] Lobby data unique_server_name = Xanoth 07:31:23.950 [Lua] Lobby data quick_game = false 07:31:23.950 [Lua] Lobby data country_code = GB 07:31:23.950 [Lua] Lobby data matchmaking = false 07:31:23.950 [Lua] Lobby data power_level = 835 07:31:23.950 [Lua] Lobby data mission_id = inn_level 07:31:23.950 [Lua] Lobby data mechanism = adventure 07:31:23.950 [Lua] Lobby data player_slot_5 = 0:0 07:31:23.951 [Lua] Lobby data player_slot_2 = 0:0 07:31:23.951 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:23.951 [Lua] Lobby data player_slot_3 = 0:0 07:31:23.951 [Lua] Lobby data eac_authorized = true 07:31:23.951 [Lua] Set lobby end. 07:31:23.951 [Lua] Set lobby begin: 07:31:23.951 [Lua] Lobby data twitch_enabled = false 07:31:23.951 [Lua] Lobby data selected_mission_id = warcamp 07:31:23.951 [Lua] Lobby data num_players = 1 07:31:23.951 [Lua] Lobby data difficulty_tweak = 0 07:31:23.951 [Lua] Lobby data host = 1100001034ed953 07:31:23.951 [Lua] Lobby data matchmaking_type = 2 07:31:23.951 [Lua] Lobby data is_private = true 07:31:23.951 [Lua] Lobby data match_started = true 07:31:23.951 [Lua] Lobby data difficulty = hardest 07:31:23.951 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:23.951 [Lua] Lobby data player_slot_4 = 0:0 07:31:23.951 [Lua] Lobby data unique_server_name = Xanoth 07:31:23.951 [Lua] Lobby data quick_game = false 07:31:23.951 [Lua] Lobby data country_code = GB 07:31:23.951 [Lua] Lobby data matchmaking = false 07:31:23.951 [Lua] Lobby data power_level = 835 07:31:23.951 [Lua] Lobby data mission_id = inn_level 07:31:23.951 [Lua] Lobby data mechanism = adventure 07:31:23.952 [Lua] Lobby data player_slot_5 = 0:0 07:31:23.952 [Lua] Lobby data player_slot_2 = 0:0 07:31:23.952 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:23.952 [Lua] Lobby data player_slot_3 = 0:0 07:31:23.952 [Lua] Lobby data eac_authorized = true 07:31:23.952 [Lua] Set lobby end. 07:31:23.952 [Lua] [ChatManager][1]System: Starting hosted game... 07:31:23.952 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:31:23.952 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:31:24.063 [Lua] [IngameUI] menu view on_exit start_game_view 07:31:24.063 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:31:24.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:31:24.070 [Save] Saving `save_data` 07:31:24.071 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03958ef0 07:31:24.075 [Save] Save done 07:31:27.597 [Lua] PlayFabMirrorBase:_commit_internal 3 07:31:27.597 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:31:27.599 [Lua] generate_backend_stats 1100001034ed953:1 07:31:27.627 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:31:27.627 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:31:27.634 [Lua] commit result success 3 07:31:27.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 07:31:27.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 07:31:28.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 07:31:28.920 [Window] Window => inactive 07:31:31.745 [Window] Window => active 07:31:37.166 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:31:37.167 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:31:37.167 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 1 07:31:37.167 [Lua] Set lobby begin: 07:31:37.167 [Lua] Lobby data twitch_enabled = false 07:31:37.167 [Lua] Lobby data selected_mission_id = warcamp 07:31:37.167 [Lua] Lobby data num_players = 1 07:31:37.167 [Lua] Lobby data difficulty_tweak = 0 07:31:37.167 [Lua] Lobby data host = 1100001034ed953 07:31:37.167 [Lua] Lobby data matchmaking_type = 2 07:31:37.167 [Lua] Lobby data is_private = true 07:31:37.167 [Lua] Lobby data match_started = true 07:31:37.167 [Lua] Lobby data difficulty = hardest 07:31:37.167 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:37.167 [Lua] Lobby data player_slot_4 = 0:0 07:31:37.167 [Lua] Lobby data unique_server_name = Xanoth 07:31:37.167 [Lua] Lobby data quick_game = false 07:31:37.167 [Lua] Lobby data country_code = GB 07:31:37.168 [Lua] Lobby data matchmaking = false 07:31:37.168 [Lua] Lobby data power_level = 835 07:31:37.168 [Lua] Lobby data mission_id = inn_level 07:31:37.168 [Lua] Lobby data mechanism = adventure 07:31:37.168 [Lua] Lobby data player_slot_5 = 0:0 07:31:37.168 [Lua] Lobby data player_slot_2 = 0:0 07:31:37.168 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:37.168 [Lua] Lobby data player_slot_3 = 0:0 07:31:37.168 [Lua] Lobby data eac_authorized = true 07:31:37.168 [Lua] Set lobby end. 07:31:37.168 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:31:37.168 [Lua] [LevelTransitionHandler] set_next_level( lvl:warcamp, mc:adventure, gm:adventure, env:1, seed:2123717, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:470687616 lt:load_next_level) 07:31:37.168 [Lua] [NetworkServer] Entering post game 07:31:37.168 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 07:31:37.168 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 07:31:37.168 [Lua] Complete level triggered. 07:31:37.170 [Lua] [LevelTransitionHandler] promote_next_level_data 07:31:37.170 [Lua] [NetworkServer] Entering post game 07:31:37.170 [Save] Saving `save_data` 07:31:37.170 [Lua] gm_event_end_conditions_met false false 07:31:37.171 [Lua] PlayFabMirrorBase:_commit_internal nil 07:31:37.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:31:37.173 [Lua] generate_backend_stats 1100001034ed953:1 07:31:37.173 [Save] Save done 07:31:37.173 [Save] Saving `save_data` 07:31:37.184 [Save] Save done 07:31:37.202 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:31:37.202 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:31:37.203 [Save] Saving `save_data` 07:31:37.203 [Lua] TRANSITION nil nil load_next_level 07:31:37.203 [Lua] Transition type "load_next_level", is server: true 07:31:37.203 [Lua] [GameNetworkManager] Leaving game... 07:31:37.203 [Lua] [GameNetworkManager] Shutting down game session host. 07:31:37.203 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:31:37.203 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:31:37.203 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=94.44 07:31:37.206 [Save] Save done 07:31:37.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:31:37.212 [Lua] commit result success 4 07:31:37.212 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 07:31:37.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 07:31:37.407 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 07:31:39.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:31:39.217 [Lua] [Managers] Calling function on all managers: 07:31:39.218 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 07:31:39.218 [Lua] Clearing all global lookup lists 07:31:39.218 [Lua] [IngamePlayerListUI] - Destroy 07:31:39.218 [Lua] [GamePadEquipmentUI] - Destroy 07:31:39.218 [Lua] [EquipmentUI] - Destroy 07:31:39.218 [Lua] [GamePadAbilityUI] - Destroy 07:31:39.218 [Lua] [AbilityUI] - Destroy 07:31:39.218 [Lua] [IngameUI] destroy 07:31:39.228 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 07:31:39.229 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 07:31:39.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 07:31:39.261 [Lua] [Managers] Destroying manager group: 07:31:39.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:31:39.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:31:39.318 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 07:31:39.318 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 07:31:39.318 [Lua] [Matchmaking] unregister rpcs 07:31:39.318 [Lua] ############### UNLOADING PACKAGES ############### 07:31:39.318 [Lua] [Managers] Calling function on all managers: 07:31:39.318 [Lua] [Managers] Destroying manager group: 07:31:39.318 [Lua] [Gamestate] Enter state StateLoading 07:31:39.320 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:31:39.320 [Lua] [Matchmaking] register rpcs 07:31:39.320 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 07:31:39.320 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:31:39.320 [Lua] Set lobby begin: 07:31:39.320 [Lua] Lobby data twitch_enabled = false 07:31:39.320 [Lua] Lobby data selected_mission_id = warcamp 07:31:39.320 [Lua] Lobby data num_players = 1 07:31:39.321 [Lua] Lobby data difficulty_tweak = 0 07:31:39.321 [Lua] Lobby data host = 1100001034ed953 07:31:39.321 [Lua] Lobby data matchmaking_type = 2 07:31:39.321 [Lua] Lobby data is_private = true 07:31:39.321 [Lua] Lobby data match_started = true 07:31:39.321 [Lua] Lobby data difficulty = hardest 07:31:39.321 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:39.321 [Lua] Lobby data player_slot_4 = 0:0 07:31:39.321 [Lua] Lobby data unique_server_name = Xanoth 07:31:39.321 [Lua] Lobby data quick_game = false 07:31:39.321 [Lua] Lobby data country_code = GB 07:31:39.321 [Lua] Lobby data matchmaking = false 07:31:39.321 [Lua] Lobby data power_level = 0 07:31:39.321 [Lua] Lobby data mission_id = inn_level 07:31:39.322 [Lua] Lobby data mechanism = adventure 07:31:39.322 [Lua] Lobby data player_slot_5 = 0:0 07:31:39.322 [Lua] Lobby data player_slot_2 = 0:0 07:31:39.322 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:39.322 [Lua] Lobby data player_slot_3 = 0:0 07:31:39.322 [Lua] Lobby data eac_authorized = true 07:31:39.322 [Lua] Set lobby end. 07:31:39.322 [Lua] registering RPCs 07:31:39.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:31:39.322 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:31:39.322 [Lua] Set lobby begin: 07:31:39.322 [Lua] Lobby data twitch_enabled = false 07:31:39.322 [Lua] Lobby data selected_mission_id = warcamp 07:31:39.322 [Lua] Lobby data num_players = 1 07:31:39.322 [Lua] Lobby data difficulty_tweak = 0 07:31:39.322 [Lua] Lobby data host = 1100001034ed953 07:31:39.322 [Lua] Lobby data matchmaking_type = 2 07:31:39.322 [Lua] Lobby data is_private = true 07:31:39.322 [Lua] Lobby data match_started = true 07:31:39.322 [Lua] Lobby data difficulty = hardest 07:31:39.322 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:39.322 [Lua] Lobby data player_slot_4 = 0:0 07:31:39.323 [Lua] Lobby data unique_server_name = Xanoth 07:31:39.323 [Lua] Lobby data quick_game = false 07:31:39.323 [Lua] Lobby data country_code = GB 07:31:39.323 [Lua] Lobby data matchmaking = false 07:31:39.323 [Lua] Lobby data power_level = 0 07:31:39.323 [Lua] Lobby data mission_id = warcamp 07:31:39.323 [Lua] Lobby data mechanism = adventure 07:31:39.323 [Lua] Lobby data player_slot_5 = 0:0 07:31:39.323 [Lua] Lobby data player_slot_2 = 0:0 07:31:39.323 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:39.323 [Lua] Lobby data player_slot_3 = 0:0 07:31:39.323 [Lua] Lobby data eac_authorized = true 07:31:39.323 [Lua] Set lobby end. 07:31:39.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:31:39.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 07:31:39.326 [Lua] [StateLoading] load_current_level 07:31:39.326 [Lua] [LevelTransitionHandler] load_current_level, loading warcamp 1 07:31:39.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 07:31:39.333 [Umbra] Unload tome 07:31:39.334 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 07:31:39.405 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 07:31:39.416 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 07:31:39.416 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, warcamp, async-read, 07:31:39.416 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, warcamp, async-read, 07:31:39.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 07:31:39.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 07:31:39.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common 07:31:40.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common 07:31:40.809 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common 07:31:40.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 07:31:40.885 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 07:31:43.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 07:31:43.057 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 07:31:43.074 [Lua] [LevelTransitionHandler] Level load completed! 07:31:43.074 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 2123717 - use_random_directors: true - conflict_director_name: default 07:31:43.109 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:31:43.109 [Lua] checking dlc's against conflict directors 07:31:43.109 [Lua] number of factions to include 1 07:31:43.109 [Lua] number of factions added 1 07:31:43.109 [Lua] --- --- --- 07:31:43.109 [Lua] Starting... difficulty 'hardest' 07:31:43.109 [Lua] These are the starting conflict directors: 07:31:43.109 [Lua] chaos 07:31:43.109 [Lua] --- --- --- 07:31:43.109 [Lua] 07:31:43.109 [Lua] Looking for a new director: 07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 07:31:43.109 [Lua] ->trying director: chaos 07:31:43.109 [Lua] --> success! 07:31:43.109 [Lua] --> re-used the same breeds 07:31:43.109 [Lua] 07:31:43.109 [Lua] Looking for a new director: 07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 07:31:43.109 [Lua] ->trying director: chaos 07:31:43.109 [Lua] --> success! 07:31:43.109 [Lua] --> re-used the same breeds 07:31:43.109 [Lua] 07:31:43.109 [Lua] Looking for a new director: 07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 07:31:43.109 [Lua] ->trying director: chaos 07:31:43.109 [Lua] --> success! 07:31:43.109 [Lua] --> re-used the same breeds 07:31:43.109 [Lua] 07:31:43.109 [Lua] Looking for a new director: 07:31:43.109 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 07:31:43.109 [Lua] ->trying director: chaos 07:31:43.109 [Lua] --> success! 07:31:43.109 [Lua] --> re-used the same breeds 07:31:43.109 [Lua] 07:31:43.109 [Lua] DONE! Found the following directors: 07:31:43.109 [Lua] chaos 07:31:43.109 [Lua] chaos 07:31:43.109 [Lua] chaos 07:31:43.109 [Lua] chaos 07:31:43.109 [Lua] (free: 17), Master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 07:31:43.109 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_warrior=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 07:31:43.109 [Lua] load_startup_enemy_packages: -------------- 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] chaos_spawn 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] chaos_troll 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_rat_ogre 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_stormfiend 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] beastmen_minotaur 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] chaos_plague_sorcerer 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] chaos_corruptor_sorcerer 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_gutter_runner 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_pack_master 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_poison_wind_globadier 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_ratling_gunner 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] skaven_warpfire_thrower 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] chaos_vortex_sorcerer 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:31:43.109 [Lua] beastmen_standard_bearer 07:31:43.109 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_vortex 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] critter_rat 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] critter_pig 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_marauder 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_warrior 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] skaven_loot_rat 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_fanatic 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_marauder_with_shield 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] skaven_plague_monk 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_berzerker 07:31:43.110 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:31:43.110 [Lua] chaos_raider 07:31:43.113 [Lua] ### Received rpc_level_loaded 07:31:43.113 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 15 07:31:43.113 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 07:31:43.130 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 07:31:43.130 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 07:31:43.146 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 07:31:43.146 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 07:31:43.147 [Lua] ### Received rpc_level_loaded 07:31:43.147 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 15 07:31:43.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:31:43.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:31:43.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:31:43.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:31:43.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:31:43.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:31:43.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:31:43.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:31:43.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:31:43.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:31:43.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:31:43.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:31:44.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:31:44.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:31:44.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:31:44.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:31:44.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:31:44.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:31:44.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:31:44.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:31:44.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:31:44.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:31:44.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:31:44.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:31:44.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:31:44.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:31:44.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:31:45.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:31:45.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:31:45.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:31:45.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:31:45.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:31:45.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:31:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:31:45.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:31:45.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:31:45.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:31:45.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:31:45.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:31:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:31:46.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:31:46.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:31:46.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:31:46.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:31:46.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:31:46.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:31:46.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:31:46.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:31:46.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:31:46.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:31:46.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:31:46.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:31:46.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:31:46.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:31:46.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:31:46.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:31:46.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:31:47.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:31:47.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:31:47.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:31:47.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:31:47.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:31:47.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:31:47.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:31:47.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:31:47.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:31:47.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:31:47.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:31:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:31:48.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:31:48.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:31:48.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:31:48.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:31:48.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:31:48.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: adventure 07:31:48.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:31:48.196 [Lua] Starting async level spawning of levels/honduras/warcamp/world 07:31:48.196 [Umbra] Init version: 3.4.15 :: 16 threads 07:31:48.596 [Lua] Async level spawning done 07:31:48.596 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:31:49.565 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:31:49.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:31:49.565 [Lua] [Matchmaking] unregister rpcs 07:31:49.565 [Lua] Set lobby begin: 07:31:49.565 [Lua] Lobby data twitch_enabled = false 07:31:49.565 [Lua] Lobby data selected_mission_id = warcamp 07:31:49.565 [Lua] Lobby data num_players = 1 07:31:49.565 [Lua] Lobby data difficulty_tweak = 0 07:31:49.565 [Lua] Lobby data host = 1100001034ed953 07:31:49.565 [Lua] Lobby data matchmaking_type = 2 07:31:49.565 [Lua] Lobby data is_private = true 07:31:49.565 [Lua] Lobby data match_started = true 07:31:49.565 [Lua] Lobby data difficulty = hardest 07:31:49.565 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:49.566 [Lua] Lobby data player_slot_4 = 0:0 07:31:49.566 [Lua] Lobby data unique_server_name = Xanoth 07:31:49.566 [Lua] Lobby data quick_game = false 07:31:49.566 [Lua] Lobby data country_code = GB 07:31:49.566 [Lua] Lobby data matchmaking = false 07:31:49.566 [Lua] Lobby data power_level = 0 07:31:49.566 [Lua] Lobby data mission_id = warcamp 07:31:49.566 [Lua] Lobby data mechanism = adventure 07:31:49.566 [Lua] Lobby data player_slot_5 = 0:0 07:31:49.566 [Lua] Lobby data player_slot_2 = 0:0 07:31:49.566 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:49.566 [Lua] Lobby data player_slot_3 = 0:0 07:31:49.566 [Lua] Lobby data eac_authorized = true 07:31:49.566 [Lua] Set lobby end. 07:31:49.566 [Lua] [Managers] Destroying manager group: 07:31:49.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 07:31:49.567 [Lua] [Gamestate] Enter StateIngame HOST 07:31:49.567 [Lua] [Managers] Calling function on all managers: 07:31:49.567 [Lua] <>level = warcamp<> 07:31:49.567 [Lua] Set lobby begin: 07:31:49.567 [Lua] Lobby data twitch_enabled = false 07:31:49.567 [Lua] Lobby data selected_mission_id = warcamp 07:31:49.567 [Lua] Lobby data num_players = 1 07:31:49.567 [Lua] Lobby data difficulty_tweak = 0 07:31:49.567 [Lua] Lobby data host = 1100001034ed953 07:31:49.568 [Lua] Lobby data matchmaking_type = 2 07:31:49.568 [Lua] Lobby data is_private = true 07:31:49.568 [Lua] Lobby data match_started = true 07:31:49.568 [Lua] Lobby data difficulty = hardest 07:31:49.568 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:49.568 [Lua] Lobby data player_slot_4 = 0:0 07:31:49.568 [Lua] Lobby data unique_server_name = Xanoth 07:31:49.568 [Lua] Lobby data quick_game = false 07:31:49.568 [Lua] Lobby data country_code = GB 07:31:49.568 [Lua] Lobby data matchmaking = false 07:31:49.568 [Lua] Lobby data power_level = 0 07:31:49.568 [Lua] Lobby data mission_id = warcamp 07:31:49.568 [Lua] Lobby data mechanism = adventure 07:31:49.568 [Lua] Lobby data player_slot_5 = 0:0 07:31:49.568 [Lua] Lobby data player_slot_2 = 0:0 07:31:49.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:49.569 [Lua] Lobby data player_slot_3 = 0:0 07:31:49.569 [Lua] Lobby data eac_authorized = true 07:31:49.569 [Lua] Set lobby end. 07:31:49.569 [Lua] [StateIngame] Server ingame 07:31:49.572 [Lua] Set lobby begin: 07:31:49.572 [Lua] Lobby data twitch_enabled = false 07:31:49.572 [Lua] Lobby data selected_mission_id = warcamp 07:31:49.572 [Lua] Lobby data num_players = 1 07:31:49.572 [Lua] Lobby data difficulty_tweak = 0 07:31:49.572 [Lua] Lobby data host = 1100001034ed953 07:31:49.572 [Lua] Lobby data matchmaking_type = 2 07:31:49.572 [Lua] Lobby data is_private = true 07:31:49.572 [Lua] Lobby data match_started = true 07:31:49.572 [Lua] Lobby data difficulty = hardest 07:31:49.572 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:49.573 [Lua] Lobby data player_slot_4 = 0:0 07:31:49.573 [Lua] Lobby data unique_server_name = Xanoth 07:31:49.573 [Lua] Lobby data quick_game = false 07:31:49.573 [Lua] Lobby data country_code = GB 07:31:49.573 [Lua] Lobby data matchmaking = false 07:31:49.573 [Lua] Lobby data power_level = 0 07:31:49.573 [Lua] Lobby data mission_id = warcamp 07:31:49.573 [Lua] Lobby data mechanism = adventure 07:31:49.573 [Lua] Lobby data player_slot_5 = 0:0 07:31:49.573 [Lua] Lobby data player_slot_2 = 0:0 07:31:49.573 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:49.573 [Lua] Lobby data player_slot_3 = 0:0 07:31:49.573 [Lua] Lobby data eac_authorized = true 07:31:49.573 [Lua] Set lobby end. 07:31:49.573 [Lua] [Matchmaking] register rpcs 07:31:49.573 [Lua] GameNetworkManager:init... creating game session 07:31:49.573 [Lua] Host GameSession.make_game_session_host with session: 07:31:49.574 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:31:49.574 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 07:31:49.574 [Lua] [GameNetworkManager] self.is_server = true 07:31:49.574 [Network] Setting artificial MTU limit to 65536 07:31:49.583 [Lua] Switching ConflictSettings: to: default 07:31:49.583 [Lua] pacing=default 07:31:49.583 [Lua] roaming=nil 07:31:49.583 [Lua] specials=default 07:31:49.583 [Lua] debug_color=maroon 07:31:49.583 [Lua] contained_breeds=nil 07:31:49.583 [Lua] pack_spawning=default 07:31:49.583 [Lua] disabled=false 07:31:49.583 [Lua] factions=nil 07:31:49.583 [Lua] boss=default 07:31:49.583 [Lua] horde=default 07:31:49.583 [Lua] name=default 07:31:49.583 [Lua] intensity=default 07:31:49.583 [Lua] --- 07:31:49.583 [Lua] [LevelAnalysis] set_random_seed( 2123717) 07:31:49.617 [Lua] [AIInterestPointSystem] Level Seed: 2123717 07:31:49.617 [Lua] 07:31:49.617 [Lua] [entity_system_bag] = table 07:31:49.617 [Lua] [entity_system_bag] = metatable 07:31:49.617 [Lua] [startup_data] = table 07:31:49.617 [Lua] [entity_manager] = table 07:31:49.617 [Lua] [entity_manager] = metatable 07:31:49.617 [Lua] [unit_spawner] = table 07:31:49.617 [Lua] [unit_spawner] = metatable 07:31:49.617 [Lua] [unit_storage] = table 07:31:49.617 [Lua] [unit_storage] = metatable 07:31:49.617 [Lua] [dice_keeper] = table 07:31:49.617 [Lua] [dice_keeper] = metatable 07:31:49.617 [Lua] [is_server] = true (boolean) 07:31:49.617 [Lua] [world] = [World] 07:31:49.617 [Lua] [system_api] = table 07:31:49.617 [Lua] [entity_system] = table 07:31:49.617 [Lua] [entity_system] = metatable 07:31:49.617 [Lua] [network_lobby] = table 07:31:49.617 [Lua] [network_lobby] = metatable 07:31:49.617 [Lua] [profile_synchronizer] = table 07:31:49.617 [Lua] [profile_synchronizer] = metatable 07:31:49.617 [Lua] [level_transition_handler] = table 07:31:49.617 [Lua] [level_transition_handler] = metatable 07:31:49.617 [Lua] [num_local_human_players] = 1 (number) 07:31:49.617 [Lua] [statistics_db] = table 07:31:49.617 [Lua] [statistics_db] = metatable 07:31:49.617 [Lua] [network_server] = table 07:31:49.617 [Lua] [network_server] = metatable 07:31:49.617 [Lua] [input_manager] = table 07:31:49.617 [Lua] [input_manager] = metatable 07:31:49.617 [Lua] [network_clock] = table 07:31:49.617 [Lua] [network_clock] = metatable 07:31:49.617 [Lua] [network_transmit] = table 07:31:49.617 [Lua] [network_transmit] = metatable 07:31:49.617 [Lua] [free_flight_manager] = table 07:31:49.617 [Lua] [free_flight_manager] = metatable 07:31:49.617 [Lua] [network_manager] = table 07:31:49.617 [Lua] [network_manager] = metatable 07:31:49.617 [Lua] [network_event_delegate] = table 07:31:49.617 [Lua] [network_event_delegate] = metatable 07:31:49.617 [Lua] 07:31:49.617 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:31:49.617 [Lua] ignoring extension VersusInteractObjectiveExtension 07:31:49.617 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:31:49.617 [Lua] ignoring extension VersusSocketObjectiveExtension 07:31:49.617 [Lua] ignoring extension VersusTargetObjectiveExtension 07:31:49.617 [Lua] ignoring extension VersusMissionObjectiveExtension 07:31:49.620 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:31:49.656 [Lua] [AchievementManager] Achievements using the steam platform 07:31:49.657 [Lua] PlayerManager:add_player player_1 07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight 07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight 07:31:49.708 [Lua] respawn_unit_spawned with group id: boss_fight 07:31:49.719 [Lua] [StateIngame] Level seed: 2123717 07:31:49.746 [Lua] [LevelAnalysis] set_random_seed( 2123717) 07:31:49.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:31:49.751 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:31:49.751 [Lua] [IngameUI] init 07:31:49.766 [SteamVoipClient] select_out(1100001034ed953, off) 07:31:49.773 [Lua] cb_razer_chroma_setup 07:31:49.802 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:31:49.802 [Lua] Set lobby begin: 07:31:49.802 [Lua] Lobby data twitch_enabled = false 07:31:49.802 [Lua] Lobby data selected_mission_id = warcamp 07:31:49.802 [Lua] Lobby data num_players = 1 07:31:49.802 [Lua] Lobby data difficulty_tweak = 0 07:31:49.802 [Lua] Lobby data host = 1100001034ed953 07:31:49.803 [Lua] Lobby data matchmaking_type = 2 07:31:49.803 [Lua] Lobby data is_private = true 07:31:49.803 [Lua] Lobby data match_started = true 07:31:49.803 [Lua] Lobby data difficulty = hardest 07:31:49.803 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 07:31:49.803 [Lua] Lobby data player_slot_4 = 0:0 07:31:49.803 [Lua] Lobby data unique_server_name = Xanoth 07:31:49.803 [Lua] Lobby data quick_game = false 07:31:49.803 [Lua] Lobby data country_code = GB 07:31:49.803 [Lua] Lobby data matchmaking = false 07:31:49.804 [Lua] Lobby data power_level = 835 07:31:49.804 [Lua] Lobby data mission_id = warcamp 07:31:49.804 [Lua] Lobby data mechanism = adventure 07:31:49.804 [Lua] Lobby data player_slot_5 = 0:0 07:31:49.804 [Lua] Lobby data player_slot_2 = 0:0 07:31:49.804 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 07:31:49.804 [Lua] Lobby data player_slot_3 = 0:0 07:31:49.804 [Lua] Lobby data eac_authorized = true 07:31:49.804 [Lua] Set lobby end. 07:31:49.804 [Lua] CurrentConflictSettings default 07:31:49.804 [Lua] [ConflictDirector] conflict_director is ai_ready 07:31:49.807 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 07:31:49.810 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:31:49.810 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:31:49.813 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:31:49.813 [Lua] Forming navigation groups in one frame 07:31:49.813 [Lua] Forming navigation groups 07:31:49.833 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999977035 07:31:49.918 [Lua] Increasing frame table size to 512 07:31:50.754 [Lua] Increasing frame table size to 1024 07:31:50.767 [Lua] NavigationGroupManager -> calulation time B: 0.93500000000000227 07:31:50.767 [Lua] number of nav groups: 660 07:31:50.780 [Lua] number of refined nav groups : 307 07:31:50.790 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999996135 07:31:50.790 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.175307458639145 Normalized coefficient: 1.1954180234080685 07:31:50.793 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.948527172207836 Normalized coefficient: 1.0536155046285927 07:31:50.796 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.777825490385295 Normalized coefficient: 1.7942940443793964 07:31:50.799 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.4617876321077343 Normalized coefficient: 1.0399251434751111 07:31:50.809 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 07:31:50.809 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:31:50.809 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 07:31:50.813 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 07:31:50.813 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 07:31:50.813 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:31:50.813 [Lua] [LevelAnalysis] 07:31:50.813 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:31:50.813 [Lua] [LevelAnalysis] 07:31:50.813 [Lua] [LevelAnalysis] Terror events added: 07:31:50.813 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:31:50.813 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 07:31:50.813 [Lua] ----> using boss gizmo! 07:31:50.813 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0 07:31:50.813 [Lua] Adding main path event: Vector3Box(-101.25, 162.5, 13.092) boss_event_chaos_troll 45 table: 000000000E23C720 07:31:50.813 [Lua] NORMAL PATROL MAIN PATH 745.605712890625 07:31:50.813 [Lua] [waypoints] = table 07:31:50.813 [Lua] [astar_points] = table 07:31:50.813 [Lua] [travel_dist] = 746.76604129374027 (number) 07:31:50.813 [Lua] [one_directional] = true (boolean) 07:31:50.813 [Lua] [id] = boss18 (string) 07:31:50.813 [Lua] ----> using boss spline path! 07:31:50.814 [Lua] Adding main path event: Vector3Box(197.835, 162.84, 16.2719) boss_event_chaos_spline_patrol 45 table: 000000000E23CAD0 07:31:50.814 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 07:31:50.814 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 07:31:50.814 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 07:31:50.814 [Lua] [LevelAnalysis] wanted_distance: 340.6287275786508 07:31:50.814 [Lua] [LevelAnalysis] Terror events added: 07:31:50.814 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:31:50.814 [Lua] Adding main path event: Vector3Box(-152.028, 75.7466, 15.7869) rare_event_loot_rat 45 table: 000000000E23D4C0 07:31:50.814 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 07:31:50.816 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 07:31:50.818 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 07:31:50.819 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:31:50.823 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 07:31:50.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 07:31:50.824 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 07:31:50.824 [Lua] [Managers] Calling function on all managers: 07:31:50.824 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:31:50.840 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 07:31:50.840 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 07:31:50.848 [Lua] player (1100001034ed953,2) was put into party 1 07:31:50.862 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 07:31:50.862 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54 07:31:50.862 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3) 07:31:50.863 [Lua] player (1100001034ed953,3) was put into party 1 07:31:50.877 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 07:31:50.877 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56 07:31:50.877 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 07:31:50.878 [Lua] player (1100001034ed953,4) was put into party 1 07:31:50.893 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 07:31:50.893 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 07:31:50.893 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read, 07:31:50.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 07:31:50.941 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 07:31:50.941 [Lua] [GameNetworkManager] destroying game object with go_id=57 07:31:50.941 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 07:31:50.941 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 07:31:50.943 [Lua] player (1100001034ed953,4) was put into party 1 07:31:50.960 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 07:31:50.960 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 07:31:50.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 07:31:50.965 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 07:31:50.965 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 07:31:51.414 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:31:51.414 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 07:31:51.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 07:31:51.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 07:31:51.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 07:31:51.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 07:31:51.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 07:31:51.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 07:31:51.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 07:31:51.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 07:31:51.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 07:31:51.646 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 07:31:51.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 07:31:51.693 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 07:31:51.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 07:31:51.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 07:31:51.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 07:31:51.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 07:31:51.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 07:31:51.879 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 07:31:51.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 07:31:51.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 07:31:51.913 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 07:31:51.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 07:31:51.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 07:31:51.972 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 07:31:51.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 07:31:52.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 07:31:52.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 07:31:52.052 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 07:31:52.143 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 07:31:52.143 [Lua] [PackageManager] Force_load: wwise/staff 07:31:52.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 07:31:52.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 07:31:52.246 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 07:31:52.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 07:31:52.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 07:31:52.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 07:31:52.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 07:31:52.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 07:31:52.336 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 07:31:52.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:31:52.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:31:52.689 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 07:31:52.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 07:31:52.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 07:31:52.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 07:31:52.784 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 07:31:52.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 07:31:52.828 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 07:31:52.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:31:53.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:31:53.015 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:31:53.016 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 07:31:53.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 07:31:53.059 [Lua] [PackageManager] Force_load: wwise/handgun 07:31:53.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 07:31:53.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 07:31:53.103 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 07:31:53.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:31:53.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:31:53.213 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:31:53.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 07:31:53.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 07:31:53.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 07:31:53.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 07:31:53.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 07:31:53.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 07:31:53.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 07:31:53.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 07:31:53.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 07:31:53.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:31:53.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:31:53.705 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 07:31:53.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:31:53.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:31:53.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 07:31:53.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 07:31:53.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 07:31:53.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 07:31:53.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 07:31:53.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 07:31:53.927 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 07:31:53.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 07:31:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 07:31:54.142 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 07:31:54.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 07:31:54.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 07:31:54.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 07:31:54.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 07:31:54.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 07:31:54.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 07:31:54.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 07:31:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 07:31:54.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 07:31:54.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 07:31:54.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 07:31:54.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 07:31:54.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:31:54.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:31:54.519 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:31:54.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 07:31:54.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 07:31:54.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 07:31:54.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 07:31:54.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 07:31:54.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 07:31:54.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:31:55.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:31:55.029 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 07:31:55.041 [Lua] test 07:31:55.041 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 07:31:55.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:31:55.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 07:31:55.045 [Lua] test 07:31:55.045 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 07:31:55.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:31:55.047 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 07:31:55.048 [Lua] test 07:31:55.048 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4 07:31:55.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:31:55.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 07:31:55.053 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1)) 07:31:55.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:31:55.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:31:55.056 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 07:31:55.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 07:31:55.068 [Lua] Switching ConflictSettings: to: chaos 07:31:55.068 [Lua] pacing=chaos 07:31:55.068 [Lua] roaming=nil 07:31:55.068 [Lua] specials=chaos 07:31:55.068 [Lua] debug_color=purple 07:31:55.068 [Lua] contained_breeds=nil 07:31:55.068 [Lua] pack_spawning=chaos 07:31:55.068 [Lua] disabled=false 07:31:55.068 [Lua] factions=nil 07:31:55.068 [Lua] boss=chaos 07:31:55.068 [Lua] horde=chaos 07:31:55.068 [Lua] name=chaos 07:31:55.068 [Lua] intensity=default 07:31:55.068 [Lua] --- 07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 07:31:55.069 [Lua] updating bot weapon metadata for weapon: handgun_template_2 07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_1 07:31:55.069 [Lua] updating bot weapon metadata for weapon: handgun_template_1 07:31:55.069 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1 07:31:55.069 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1 07:31:55.330 [Lua] StateInGameRunning:_game_actually_starts() 07:31:55.331 [Lua] ################################################################################################################# 07:31:55.331 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:31:55.331 [Lua] ################################################################################################################# 07:31:55.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 07:31:55.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 07:31:55.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 07:31:55.527 [Lua] Commit load time data 07:32:02.181 [Window] Window => inactive 07:32:10.506 [Window] Window => active 07:32:24.552 [Lua] Players are leaving the safe zone 07:32:26.951 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:32:26.962 [Lua] Spline already found! 07:32:26.999 [Lua] Init group template: spline_patrol 07:32:33.143 [Lua] nil 07:32:33.143 [Lua] nil 07:32:33.316 [Lua] 1 07:32:34.842 [Lua] 1 07:32:36.333 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:32:36.347 [Lua] Spline already found! 07:32:36.386 [Lua] Init group template: spline_patrol 07:32:36.888 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:32:36.901 [Lua] Spline already found! 07:32:36.933 [Lua] Init group template: spline_patrol 07:32:40.896 [Lua] 20 07:32:44.010 [Lua] nil 07:32:44.259 [Lua] 1 07:32:44.443 [Lua] 1 07:32:44.629 [Lua] 1 07:32:45.307 [Lua] 1 07:32:45.835 [Lua] 1 07:32:45.835 [Lua] 2 07:32:45.836 [Lua] 1 07:32:46.655 [Lua] 1 07:32:46.701 [Lua] 2 07:32:48.927 [Lua] 4 07:32:49.161 [Lua] nil 07:32:49.161 [Lua] nil 07:32:52.059 [Lua] 1 07:32:52.059 [Lua] 1 07:32:52.767 [Lua] 2 07:32:52.777 [Lua] 3 07:32:53.984 [Lua] 1 07:32:54.918 [Lua] 1 07:32:55.281 [Lua] 1 07:32:55.304 [Lua] 2 07:32:55.316 [Lua] 2 07:32:56.166 [Lua] 1 07:32:56.909 [Lua] 2 07:33:01.367 [Lua] 2 07:33:01.699 [Lua] 1 07:33:01.727 [Lua] 2 07:33:01.967 [Lua] 3 07:33:01.967 [Lua] 4 07:33:05.377 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 07:33:05.885 [Lua] 1 07:33:06.453 [Lua] 1 07:33:06.956 [Lua] 1 07:33:11.332 [Lua] 1 07:33:12.743 [Lua] 1 07:33:12.881 [Lua] 1 07:33:12.881 [Lua] 1 07:33:16.711 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 07:33:17.388 [Lua] 1 07:33:18.156 [Lua] 1 07:33:31.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 07:33:36.767 [Lua] nil 07:33:41.020 [Lua] 20 07:33:41.928 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:33:41.939 [Lua] Spline already found! 07:33:41.977 [Lua] Init group template: spline_patrol 07:33:43.544 [Lua] Time for new HOOORDE! multi_first_wave 07:33:43.544 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 07:33:43.544 [Lua] horde requested: vector_blob 07:33:43.544 [Lua] wants to spawn ahead within distance: 60 07:33:43.544 [Lua] horde crated with id 5 of type vector_blob 07:33:43.544 [Lua] managed to spawn 28/28 horde enemies 07:33:43.544 [Lua] vector blob horde has started 07:33:43.871 [Lua] Init group template: horde 07:33:44.818 [Lua] 1 07:33:45.959 [Lua] 1 07:33:47.488 [Lua] 1 07:33:47.501 [Lua] 2 07:33:47.912 [Lua] nil 07:33:47.912 [Lua] nil 07:33:48.388 [Lua] 1 07:33:49.722 [Lua] 1 07:33:50.708 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 12 size: 48 action: skulk_approach 07:33:51.735 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:33:51.735 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:33:51.735 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 07:33:51.735 [Lua] horde requested: vector_blob 07:33:51.735 [Lua] wants to spawn behind within distance: 60 07:33:51.735 [Lua] horde crated with id 6 of type vector_blob 07:33:51.735 [Lua] managed to spawn 30/30 horde enemies 07:33:51.735 [Lua] vector blob horde has started 07:33:51.770 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 50 07:33:51.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 48 49 07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 56 07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 48 55 07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 49 54 07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 50 53 07:33:51.869 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 51 52 07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 59 07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 58 07:33:51.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 49 57 07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 57 07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 56 07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 52 55 07:33:51.970 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 53 54 07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 61 07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 60 07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 59 07:33:52.062 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 50 58 07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 51 58 07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 52 57 07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 53 56 07:33:52.073 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 54 55 07:33:52.077 [Lua] Init group template: horde 07:33:52.173 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 54 07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 53 07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 49 52 07:33:52.174 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 50 51 07:33:52.266 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 47 50 07:33:52.266 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 48 49 07:33:52.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 47 48 07:33:52.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 47 07:33:52.464 [Lua] Horde killed: ? 07:33:52.467 [Lua] HORDE: last wave, reset to standard horde delay 07:33:52.467 [Lua] Time for new HOOORDE! multi_last_wave 07:33:52.467 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 07:33:52.467 [Lua] horde requested: vector_blob 07:33:52.467 [Lua] wants to spawn ahead within distance: 60 07:33:52.467 [Lua] could not, tries to spawnbehind 07:33:52.467 [Lua] horde crated with id 7 of type vector_blob 07:33:52.467 [Lua] managed to spawn 31/31 horde enemies 07:33:52.467 [Lua] vector blob horde has started 07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 47 54 07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 48 53 07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 49 52 07:33:52.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 50 51 07:33:52.564 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 51 51 07:33:52.644 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 47 57 07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 48 57 07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 49 56 07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 50 55 07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 51 54 07:33:52.656 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 52 53 07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 60 07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 59 07:33:52.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 49 58 07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 58 07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 57 07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 52 56 07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 53 55 07:33:52.765 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 54 54 07:33:52.827 [Lua] Init group template: horde 07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 47 57 07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 56 07:33:52.865 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 49 55 07:33:52.875 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 50 54 07:33:52.876 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 51 53 07:33:52.876 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 52 52 07:33:52.900 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 51 07:33:52.971 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 47 50 07:33:52.971 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 48 49 07:33:52.999 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 12 48 07:33:53.068 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 47 47 07:33:53.091 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 46 07:33:53.098 [Lua] Horde killed: ? 07:34:00.207 [Lua] 1 07:34:02.400 [Lua] 1 07:34:02.436 [Lua] 2 07:34:02.879 [Lua] 1 07:34:02.891 [Lua] 2 07:34:03.407 [Lua] 1 07:34:04.038 [Lua] 2 07:34:04.247 [Lua] 1 07:34:04.273 [Lua] 2 07:34:04.618 [Lua] 1 07:34:04.642 [Lua] 3 07:34:04.655 [Lua] 4 07:34:05.014 [Lua] 3 07:34:05.014 [Lua] 1 07:34:05.014 [Lua] 4 07:34:05.014 [Lua] 2 07:34:05.039 [Lua] 1 07:34:05.056 [Lua] 2 07:34:05.495 [Lua] 2 07:34:05.505 [Lua] 2 07:34:05.517 [Lua] 3 07:34:05.806 [Lua] 2 07:34:06.208 [Lua] 2 07:34:06.208 [Lua] 1 07:34:06.305 [Lua] 2 07:34:06.306 [Lua] 3 07:34:06.917 [Lua] 1 07:34:06.943 [Lua] 2 07:34:06.993 [Lua] 3 07:34:07.415 [Lua] 2 07:34:07.580 [Lua] 1 07:34:07.592 [Lua] 2 07:34:08.649 [Lua] 1 07:34:08.684 [Lua] 1 07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:34:09.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:34:10.362 [Lua] 1 07:34:10.564 [Lua] 1 07:34:10.564 [Lua] 3 07:34:10.564 [Lua] 2 07:34:10.945 [Lua] 1 07:34:11.352 [Lua] 1 07:34:11.671 [Lua] Horde killed: ? 07:34:12.447 [Lua] 1 07:34:13.554 [Lua] 1 07:34:14.623 [Lua] 1 07:34:15.828 [Lua] 1 07:34:18.595 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:34:18.608 [Lua] Spline already found! 07:34:18.636 [Lua] Init group template: spline_patrol 07:34:22.508 [Lua] 1 07:34:23.204 [Lua] 1 07:34:23.629 [Lua] 1 07:34:30.352 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:34:30.364 [Lua] Spline already found! 07:34:30.389 [Lua] Init group template: spline_patrol 07:34:34.384 [Lua] nil 07:34:34.660 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.661 [Lua] nil 07:34:34.741 [Lua] 1 07:34:38.156 [Lua] 2 07:34:38.180 [Lua] 3 07:34:39.031 [Lua] 1 07:34:40.371 [Lua] 1 07:34:40.691 [Lua] 1 07:34:42.040 [Lua] 1 07:34:42.847 [Lua] 1 07:34:43.007 [Lua] 1 07:34:43.007 [Lua] 2 07:34:43.058 [Lua] 1 07:34:43.058 [Lua] 1 07:34:43.058 [Lua] 2 07:34:43.615 [Lua] 1 07:34:44.047 [Lua] 5 07:34:44.047 [Lua] 4 07:34:44.047 [Lua] 3 07:34:44.223 [Lua] 1 07:34:44.324 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 07:34:44.733 [Lua] 1 07:34:44.744 [Lua] 2 07:34:45.012 [Lua] 1 07:34:45.618 [Lua] 1 07:34:45.631 [Lua] 1 07:34:46.863 [Lua] 1 07:34:50.235 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 07:34:52.320 [Lua] 1 07:35:07.585 [Lua] Time for new HOOORDE! multi_first_wave 07:35:07.585 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 07:35:07.585 [Lua] horde requested: vector_blob 07:35:07.585 [Lua] wants to spawn ahead within distance: 60 07:35:07.585 [Lua] horde crated with id 10 of type vector_blob 07:35:07.585 [Lua] managed to spawn 30/30 horde enemies 07:35:07.585 [Lua] vector blob horde has started 07:35:07.960 [Lua] Init group template: horde 07:35:11.038 [Lua] 20 07:35:23.139 [Lua] 1 07:35:23.684 [Lua] 1 07:35:24.303 [Lua] 1 07:35:25.947 [Lua] 1 07:35:26.220 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:35:26.220 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:35:26.220 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 07:35:26.220 [Lua] horde requested: vector_blob 07:35:26.220 [Lua] wants to spawn ahead within distance: 60 07:35:26.220 [Lua] horde crated with id 11 of type vector_blob 07:35:26.220 [Lua] managed to spawn 27/27 horde enemies 07:35:26.220 [Lua] vector blob horde has started 07:35:26.571 [Lua] Init group template: horde 07:35:27.625 [Lua] 1 07:35:27.626 [Lua] 2 07:35:27.669 [Lua] 3 07:35:27.682 [Lua] 4 07:35:28.345 [Lua] 1 07:35:28.379 [Lua] 2 07:35:28.379 [Lua] 3 07:35:29.554 [Lua] 1 07:35:29.554 [Lua] 3 07:35:30.222 [Lua] 1 07:35:30.238 [Lua] 2 07:35:30.839 [Lua] 1 07:35:31.303 [Lua] 1 07:35:31.808 [Lua] 1 07:35:31.808 [Lua] 3 07:35:32.483 [Lua] 1 07:35:33.502 [Lua] 2 07:35:33.502 [Lua] 3 07:35:34.073 [Lua] 6 07:35:34.073 [Lua] 1 07:35:34.073 [Lua] 8 07:35:34.074 [Lua] 4 07:35:34.074 [Lua] 3 07:35:34.074 [Lua] 2 07:35:34.074 [Lua] 5 07:35:34.074 [Lua] 7 07:35:34.175 [Lua] 5 07:35:34.175 [Lua] 7 07:35:34.175 [Lua] 6 07:35:34.175 [Lua] 1 07:35:34.176 [Lua] 4 07:35:34.176 [Lua] 2 07:35:34.176 [Lua] 8 07:35:34.204 [Lua] 1 07:35:34.205 [Lua] 1 07:35:34.580 [Lua] 4 07:35:34.782 [Lua] 2 07:35:34.782 [Lua] 3 07:35:35.173 [Lua] 1 07:35:35.185 [Lua] 2 07:35:35.442 [Lua] 3 07:35:35.443 [Lua] 4 07:35:35.758 [Lua] 2 07:35:35.806 [Lua] 4 07:35:36.383 [Lua] 5 07:35:36.780 [Lua] 3 07:35:37.193 [Lua] 3 07:35:37.204 [Lua] 4 07:35:41.810 [Lua] Horde killed: ? 07:35:45.476 [Lua] 1 07:35:45.769 [Lua] 4 07:35:45.769 [Lua] 2 07:35:45.769 [Lua] 3 07:35:46.052 [Lua] 1 07:35:46.053 [Lua] 1 07:35:46.053 [Lua] 1 07:35:46.053 [Lua] 1 07:35:46.552 [Lua] 1 07:35:46.552 [Lua] 2 07:35:46.553 [Lua] 3 07:35:46.563 [Lua] 4 07:35:48.577 [Lua] 2 07:35:48.577 [Lua] 3 07:35:48.942 [Lua] 1 07:35:48.966 [Lua] 1 07:35:49.413 [Lua] Destroying unit since outside mesh or world 07:35:49.529 [Lua] 1 07:35:50.027 [Lua] 1 07:35:50.123 [Lua] 4 07:35:50.124 [Lua] 5 07:35:50.124 [Lua] 3 07:35:50.736 [Lua] 1 07:35:50.876 [Lua] 1 07:35:51.470 [Lua] 1 07:35:51.470 [Lua] 1 07:35:51.471 [Lua] 1 07:35:51.838 [Lua] HORDE: last wave, reset to standard horde delay 07:35:51.838 [Lua] Time for new HOOORDE! multi_last_wave 07:35:51.838 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 07:35:51.838 [Lua] horde requested: vector_blob 07:35:51.838 [Lua] wants to spawn ahead within distance: 60 07:35:51.838 [Lua] horde crated with id 12 of type vector_blob 07:35:51.838 [Lua] managed to spawn 28/28 horde enemies 07:35:51.838 [Lua] vector blob horde has started 07:35:51.938 [Lua] 1 07:35:51.959 [Lua] 1 07:35:51.959 [Lua] 1 07:35:51.972 [Lua] 3 07:35:51.972 [Lua] 2 07:35:52.159 [Lua] 1 07:35:52.159 [Lua] 3 07:35:52.176 [Lua] Init group template: horde 07:35:52.274 [Lua] 1 07:35:52.275 [Lua] 1 07:35:52.275 [Lua] 3 07:35:52.562 [Lua] 2 07:35:52.921 [Lua] 1 07:35:52.964 [Lua] 2 07:35:52.965 [Lua] 3 07:35:53.022 [Lua] 5 07:35:53.339 [Lua] 1 07:35:54.124 [Lua] 1 07:35:54.176 [Lua] 1 07:35:54.569 [Lua] 1 07:35:54.861 [Lua] 1 07:35:54.861 [Lua] 2 07:35:54.996 [Lua] 2 07:35:54.996 [Lua] 5 07:35:54.996 [Lua] 4 07:35:54.996 [Lua] 1 07:35:54.997 [Lua] 3 07:35:55.617 [Lua] 1 07:35:55.796 [Lua] 2 07:35:55.835 [Lua] 3 07:35:56.466 [Lua] 1 07:35:56.467 [Lua] 3 07:35:56.467 [Lua] 2 07:35:57.259 [Lua] 3 07:35:57.259 [Lua] 2 07:35:57.259 [Lua] 4 07:35:57.259 [Lua] 1 07:35:57.521 [Lua] 1 07:35:57.522 [Lua] 1 07:35:57.522 [Lua] 1 07:35:57.859 [Lua] 1 07:35:58.053 [Lua] 1 07:35:58.123 [Lua] 1 07:35:58.151 [Lua] 2 07:35:58.177 [Lua] 3 07:35:58.178 [Lua] 4 07:35:58.287 [Lua] 1 07:35:59.370 [Lua] 1 07:35:59.421 [Lua] 1 07:35:59.819 [Lua] 1 07:36:00.207 [Lua] 1 07:36:00.249 [Lua] 3 07:36:00.319 [Lua] 4 07:36:00.799 [Lua] 1 07:36:00.811 [Lua] 2 07:36:00.851 [Lua] 1 07:36:00.852 [Lua] 2 07:36:01.164 [Lua] 2 07:36:02.134 [Lua] 1 07:36:03.201 [Lua] 2 07:36:03.201 [Lua] 1 07:36:03.671 [Lua] 1 07:36:03.706 [Lua] 2 07:36:04.240 [Lua] 1 07:36:04.324 [Lua] 1 07:36:04.324 [Lua] 1 07:36:04.340 [Lua] 4 07:36:04.340 [Lua] 3 07:36:04.340 [Lua] 2 07:36:04.340 [Lua] 1 07:36:04.445 [Lua] 1 07:36:04.445 [Lua] 2 07:36:04.446 [Lua] 3 07:36:04.446 [Lua] 4 07:36:05.099 [Lua] 1 07:36:07.662 [Lua] 1 07:36:09.217 [Lua] 1 07:36:09.217 [Lua] 2 07:36:09.256 [Lua] 3 07:36:09.912 [Lua] 1 07:36:09.912 [Lua] 2 07:36:09.947 [Lua] 3 07:36:10.489 [Lua] 1 07:36:10.554 [Lua] nil 07:36:10.554 [Lua] nil 07:36:10.554 [Lua] nil 07:36:10.554 [Lua] nil 07:36:10.555 [Lua] nil 07:36:10.555 [Lua] nil 07:36:10.555 [Lua] nil 07:36:10.555 [Lua] nil 07:36:10.568 [Lua] nil 07:36:10.568 [Lua] nil 07:36:11.126 [Lua] 2 07:36:11.707 [Lua] 1 07:36:11.707 [Lua] 2 07:36:12.147 [Lua] 1 07:36:12.173 [Lua] 2 07:36:12.196 [Lua] 3 07:36:12.196 [Lua] 4 07:36:12.360 [Lua] 1 07:36:12.405 [Lua] 2 07:36:12.797 [Lua] 1 07:36:12.867 [Lua] 2 07:36:12.986 [Lua] 2 07:36:13.913 [Lua] 3 07:36:13.913 [Lua] 1 07:36:13.914 [Lua] 4 07:36:13.992 [Lua] 3 07:36:13.993 [Lua] 1 07:36:13.993 [Lua] 4 07:36:14.630 [Lua] 1 07:36:14.641 [Lua] 2 07:36:14.641 [Lua] 3 07:36:14.690 [Lua] 3 07:36:14.715 [Lua] 5 07:36:14.716 [Lua] 6 07:36:15.448 [Lua] 2 07:36:15.794 [Lua] 1 07:36:16.629 [Lua] 1 07:36:17.362 [Lua] Horde killed: ? 07:36:18.188 [Lua] 1 07:36:19.370 [Lua] 1 07:36:19.382 [Lua] 2 07:36:19.405 [Lua] 3 07:36:19.427 [Lua] 4 07:36:19.697 [Lua] 3 07:36:19.710 [Lua] 4 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:20.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:36:21.115 [Lua] 2 07:36:21.115 [Lua] 1 07:36:21.576 [Lua] 1 07:36:21.905 [Lua] Horde killed: ? 07:36:23.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 104720 07:36:25.157 [Lua] 1 07:36:28.931 [Lua] 1 07:36:28.931 [Lua] 2 07:36:29.082 [Lua] 1 07:36:29.666 [Lua] 1 07:36:29.790 [Lua] 1 07:36:30.407 [Lua] 1 07:36:30.454 [Lua] 1 07:36:30.455 [Lua] 1 07:36:30.750 [Lua] 1 07:36:31.092 [Lua] 1 07:36:32.953 [Lua] 1 07:36:33.505 [Lua] 1 07:36:33.774 [Lua] 1 07:36:34.127 [Lua] 1 07:36:40.226 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:36:40.237 [Lua] Spline already found! 07:36:40.262 [Lua] Init group template: spline_patrol 07:36:44.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:36:44.546 [Lua] Spline already found! 07:36:44.575 [Lua] Init group template: spline_patrol 07:36:49.275 [Lua] Coordinated attack! 07:36:51.299 [Lua] 1 07:36:56.851 [Lua] 1 07:36:57.275 [Lua] 1 07:36:58.530 [Lua] 1 07:36:59.340 [Lua] 1 07:36:59.523 [Lua] 1 07:36:59.523 [Lua] 2 07:36:59.862 [Lua] 1 07:37:00.130 [Lua] 1 07:37:00.977 [Lua] 1 07:37:02.140 [Lua] 1 07:37:07.600 [Lua] 1 07:37:09.270 [Lua] specialspawn: random infront 07:37:09.270 [Lua] FAIL: Special spawn no hidden pos found :/ 07:37:18.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:37:18.832 [Lua] Spline already found! 07:37:18.871 [Lua] Init group template: spline_patrol 07:37:19.255 [Lua] main path terror event triggered: rare_event_loot_rat 07:37:19.255 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 07:37:22.379 [Lua] 1 07:37:22.836 [Lua] 1 07:37:23.279 [Lua] 1 07:37:33.317 [Lua] 1 07:37:33.995 [Lua] 1 07:37:34.355 [Lua] 1 07:37:35.098 [Lua] Time for new HOOORDE! multi_first_wave 07:37:35.098 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 07:37:35.098 [Lua] horde requested: vector_blob 07:37:35.098 [Lua] wants to spawn ahead within distance: 60 07:37:35.098 [Lua] horde crated with id 16 of type vector_blob 07:37:35.098 [Lua] managed to spawn 28/29 horde enemies 07:37:35.098 [Lua] vector blob horde has started 07:37:37.403 [Lua] 1 07:37:37.404 [Lua] 2 07:37:38.043 [Lua] nil 07:37:38.522 [Lua] 1 07:37:39.719 [Lua] 1 07:37:40.679 [Lua] 1 07:37:40.679 [Lua] 1 07:37:42.279 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:37:42.279 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:37:42.279 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 07:37:42.279 [Lua] horde requested: vector_blob 07:37:42.279 [Lua] wants to spawn behind within distance: 60 07:37:42.279 [Lua] horde crated with id 17 of type vector_blob 07:37:42.279 [Lua] managed to spawn 27/27 horde enemies 07:37:42.279 [Lua] vector blob horde has started 07:37:42.597 [Lua] Init group template: horde 07:37:49.367 [Lua] 1 07:37:49.367 [Lua] 1 07:37:50.429 [Lua] 1 07:37:50.453 [Lua] 2 07:37:50.453 [Lua] 3 07:37:50.992 [Lua] 1 07:37:51.019 [Lua] 2 07:37:51.350 [Lua] nil 07:37:51.624 [Lua] 1 07:37:51.685 [Lua] 1 07:37:51.801 [Lua] 1 07:37:52.273 [Lua] 2 07:37:52.286 [Lua] 3 07:37:52.990 [Lua] 4 07:37:52.990 [Lua] 3 07:37:52.990 [Lua] 1 07:37:52.990 [Lua] 2 07:37:53.046 [Lua] 2 07:37:53.070 [Lua] 3 07:37:53.235 [Lua] 2 07:37:53.938 [Lua] 1 07:37:54.263 [Lua] 2 07:37:54.287 [Lua] 3 07:37:54.663 [Lua] 1 07:37:55.321 [Lua] 1 07:37:55.373 [Lua] 1 07:37:55.601 [Lua] 1 07:37:55.785 [Lua] 1 07:37:56.137 [Lua] 1 07:37:56.137 [Lua] 2 07:37:56.149 [Lua] 3 07:37:56.161 [Lua] 4 07:37:56.731 [Lua] HORDE: last wave, reset to standard horde delay 07:37:56.731 [Lua] Time for new HOOORDE! multi_last_wave 07:37:56.731 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 07:37:56.731 [Lua] horde requested: vector_blob 07:37:56.731 [Lua] wants to spawn behind within distance: 60 07:37:56.731 [Lua] horde crated with id 18 of type vector_blob 07:37:56.731 [Lua] managed to spawn 33/33 horde enemies 07:37:56.731 [Lua] vector blob horde has started 07:37:57.031 [Lua] 1 07:37:57.031 [Lua] 2 07:37:57.170 [Lua] 1 07:37:57.172 [Lua] Init group template: horde 07:37:57.378 [Lua] 3 07:37:57.378 [Lua] 4 07:37:57.782 [Lua] 1 07:37:57.809 [Lua] 2 07:37:57.975 [Lua] nil 07:37:57.975 [Lua] nil 07:37:57.975 [Lua] nil 07:37:57.975 [Lua] nil 07:37:57.989 [Lua] nil 07:37:57.989 [Lua] nil 07:37:57.990 [Lua] nil 07:37:57.990 [Lua] nil 07:37:58.016 [Lua] 3 07:37:59.290 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 71 07:38:00.394 [Lua] 4 07:38:00.394 [Lua] 7 07:38:00.463 [Lua] 14 07:38:00.566 [Lua] 18 07:38:00.773 [Lua] 21 07:38:01.078 [Lua] 24 07:38:02.223 [Lua] 2 07:38:02.236 [Lua] 3 07:38:02.236 [Lua] 4 07:38:04.164 [Lua] 3 07:38:04.179 [Lua] 4 07:38:04.179 [Lua] 5 07:38:04.193 [Lua] 6 07:38:04.781 [Lua] 2 07:38:04.813 [Lua] 1 07:38:04.871 [Lua] 3 07:38:05.509 [Lua] 1 07:38:05.602 [Lua] 3 07:38:06.014 [Lua] 1 07:38:06.294 [Lua] 1 07:38:06.321 [Lua] 3 07:38:06.820 [Lua] 1 07:38:06.838 [Lua] 2 07:38:07.268 [Lua] 2 07:38:07.269 [Lua] 3 07:38:07.297 [Lua] 4 07:38:07.310 [Lua] 5 07:38:07.323 [Lua] 6 07:38:07.419 [Lua] 5 07:38:07.799 [Lua] 3 07:38:08.110 [Lua] 3 07:38:08.192 [Lua] 3 07:38:08.192 [Lua] 1 07:38:08.330 [Lua] 1 07:38:08.330 [Lua] 1 07:38:08.613 [Lua] 2 07:38:09.169 [Lua] 2 07:38:09.477 [Lua] 1 07:38:09.490 [Lua] 2 07:38:09.559 [Lua] 1 07:38:09.560 [Lua] 1 07:38:09.588 [Lua] 1 07:38:09.589 [Lua] 1 07:38:09.589 [Lua] 1 07:38:09.865 [Lua] 1 07:38:10.362 [Lua] 2 07:38:11.042 [Lua] 2 07:38:11.055 [Lua] 3 07:38:11.233 [Lua] 1 07:38:11.256 [Lua] 3 07:38:12.583 [Lua] 1 07:38:13.242 [Lua] 1 07:38:13.413 [Lua] 1 07:38:13.414 [Lua] 2 07:38:13.628 [Lua] 4 07:38:13.628 [Lua] 2 07:38:13.628 [Lua] 1 07:38:15.869 [Lua] 1 07:38:16.397 [Lua] 1 07:38:17.107 [Lua] 1 07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:38:17.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:38:18.167 [Lua] 1 07:38:18.249 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 8 14 07:38:18.591 [Lua] 2 07:38:18.592 [Lua] Horde killed: ? 07:38:18.870 [Lua] 1 07:38:18.994 [Lua] Horde killed: ? 07:38:27.393 [Lua] 1 07:38:28.148 [Lua] 2 07:38:28.248 [Lua] 2 07:38:28.751 [Lua] 1 07:38:30.621 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 6 07:38:33.989 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 07:38:35.386 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 07:38:51.094 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 07:38:54.705 [Lua] [ChatManager][1]System: Xanoth picked up a Tome 07:39:02.551 [Lua] [ChatManager][1]System: Xanoth discarded a Tome 07:39:08.516 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:39:08.527 [Lua] Spline already found! 07:39:08.564 [Lua] Init group template: spline_patrol 07:39:09.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 12 07:39:10.880 [Lua] 1 07:39:23.377 [Lua] main path terror event triggered: boss_event_chaos_troll 07:39:23.377 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 07:39:23.398 [Flow] Boss DoorTroll 07:39:23.398 [Flow] Boss DoorTroll 07:39:23.400 [Lua] Init group template: boss_door_closers 07:39:24.144 [Lua] 1 07:39:24.565 [Lua] 20 07:39:27.527 [Lua] 1 07:39:27.608 [Lua] 1 07:39:28.276 [Lua] 1 07:39:28.747 [Lua] 1 07:39:31.122 [Lua] 1 07:39:34.798 [Lua] nil 07:39:34.879 [Lua] 1 07:39:35.226 [Lua] nil 07:39:35.226 [Lua] nil 07:39:35.226 [Lua] nil 07:39:35.698 [Lua] 1 07:39:40.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:39:40.774 [Lua] Spline already found! 07:39:40.806 [Lua] Init group template: spline_patrol 07:39:40.903 [Lua] 1 07:39:44.919 [Lua] nil 07:39:44.919 [Lua] nil 07:39:46.032 [Lua] 2 07:39:46.033 [Lua] 1 07:39:47.795 [Lua] 1 07:39:48.630 [Lua] 2 07:39:48.653 [Lua] 1 07:39:48.653 [Lua] 2 07:39:49.005 [Lua] 1 07:39:50.108 [Lua] 1 07:39:50.807 [Lua] 1 07:39:52.051 [Lua] 1 07:39:52.051 [Lua] 2 07:39:52.052 [Lua] 4 07:39:52.052 [Lua] 5 07:39:53.134 [Lua] 1 07:39:53.134 [Lua] 1 07:39:53.134 [Lua] 1 07:39:55.539 [Lua] 1 07:39:55.540 [Lua] 2 07:39:56.664 [Lua] 1 07:39:59.208 [Lua] 1 07:40:04.774 [Lua] 1 07:40:06.310 [Lua] 1 07:40:06.767 [Lua] Time for new HOOORDE! multi_first_wave 07:40:06.767 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 07:40:06.767 [Lua] horde requested: vector_blob 07:40:06.767 [Lua] wants to spawn behind within distance: 60 07:40:06.767 [Lua] horde crated with id 22 of type vector_blob 07:40:06.767 [Lua] managed to spawn 26/26 horde enemies 07:40:06.767 [Lua] vector blob horde has started 07:40:07.066 [Lua] Init group template: horde 07:40:10.171 [Lua] 1 07:40:12.702 [Lua] nil 07:40:12.702 [Lua] nil 07:40:26.262 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 07:40:26.726 [Lua] nil 07:40:26.726 [Lua] nil 07:40:26.727 [Lua] nil 07:40:29.382 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:40:29.382 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:40:29.382 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 07:40:29.382 [Lua] horde requested: vector_blob 07:40:29.382 [Lua] wants to spawn behind within distance: 60 07:40:29.382 [Lua] horde crated with id 23 of type vector_blob 07:40:29.382 [Lua] managed to spawn 27/27 horde enemies 07:40:29.382 [Lua] vector blob horde has started 07:40:29.706 [Lua] Init group template: horde 07:40:31.298 [Lua] 2 07:40:32.718 [Lua] 1 07:40:32.741 [Lua] 1 07:40:34.340 [Lua] Horde killed: ? 07:40:36.129 [Lua] chaos troll died! 07:40:36.620 [Lua] HORDE: last wave, reset to standard horde delay 07:40:36.620 [Lua] Time for new HOOORDE! multi_last_wave 07:40:36.620 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 07:40:36.620 [Lua] horde requested: vector_blob 07:40:36.620 [Lua] wants to spawn ahead within distance: 60 07:40:36.620 [Lua] horde crated with id 24 of type vector_blob 07:40:36.620 [Lua] managed to spawn 31/31 horde enemies 07:40:36.620 [Lua] vector blob horde has started 07:40:37.003 [Lua] Init group template: horde 07:40:37.102 [Lua] Coordinated attack! 07:40:37.290 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1) 07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:40:37.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:40:46.779 [Lua] 1 07:40:47.587 [Lua] 1 07:40:48.246 [Lua] 2 07:40:49.212 [Lua] 1 07:40:49.224 [Lua] 3 07:40:49.259 [Lua] 5 07:40:49.355 [Lua] 1 07:40:49.377 [Lua] 1 07:40:49.784 [Lua] 1 07:40:49.795 [Lua] 2 07:40:49.807 [Lua] 3 07:40:49.895 [Lua] 4 07:40:49.895 [Lua] 2 07:40:49.895 [Lua] 1 07:40:49.919 [Lua] 1 07:40:49.919 [Lua] 2 07:40:49.920 [Lua] 1 07:40:50.200 [Lua] 1 07:40:50.998 [Lua] 2 07:40:51.943 [Lua] 1 07:40:52.183 [Lua] 1 07:40:52.629 [Lua] 1 07:40:52.629 [Lua] 2 07:40:52.630 [Lua] 3 07:40:52.655 [Lua] 4 07:40:52.655 [Lua] 5 07:40:52.680 [Lua] 7 07:40:52.680 [Lua] 8 07:40:53.772 [Lua] 1 07:40:53.958 [Lua] chaos troll was despawned! 07:40:54.548 [Lua] 1 07:40:54.562 [Lua] 2 07:40:55.118 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 07:40:57.056 [Lua] 4 07:40:57.056 [Lua] 2 07:40:57.056 [Lua] 1 07:40:57.057 [Lua] 3 07:40:58.855 [Lua] 3 07:40:58.856 [Lua] 1 07:40:58.856 [Lua] 2 07:40:58.906 [Lua] 1 07:40:58.907 [Lua] 1 07:40:58.907 [Lua] 2 07:40:58.907 [Lua] 3 07:40:58.963 [Lua] 1 07:40:58.963 [Lua] 1 07:40:59.053 [Lua] 1 07:40:59.053 [Lua] 2 07:40:59.053 [Lua] 3 07:40:59.054 [Lua] 4 07:40:59.054 [Lua] 5 07:40:59.068 [Lua] 6 07:40:59.458 [Lua] 4 07:40:59.686 [Lua] 1 07:40:59.701 [Lua] 4 07:40:59.826 [Lua] 1 07:40:59.839 [Lua] 2 07:40:59.839 [Lua] 3 07:41:01.120 [Lua] 7 07:41:01.120 [Lua] 6 07:41:01.120 [Lua] 3 07:41:01.120 [Lua] 2 07:41:01.120 [Lua] 5 07:41:01.120 [Lua] 4 07:41:02.395 [Lua] 1 07:41:02.421 [Lua] 2 07:41:02.912 [Lua] 2 07:41:03.816 [Lua] Horde killed: ? 07:41:04.180 [Lua] 2 07:41:04.181 [Lua] 6 07:41:04.181 [Lua] 4 07:41:04.181 [Lua] 5 07:41:04.182 [Lua] 1 07:41:04.183 [Lua] 3 07:41:04.749 [Lua] 2 07:41:04.847 [Lua] 2 07:41:04.858 [Lua] 3 07:41:04.872 [Lua] 4 07:41:04.873 [Lua] 5 07:41:04.873 [Lua] 6 07:41:04.884 [Lua] 7 07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:41:05.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:41:06.238 [Lua] 1 07:41:08.361 [Lua] Horde killed: ? 07:41:34.497 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 07:41:38.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 19, name: `unknown` 07:42:02.830 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:02.841 [Lua] Spline already found! 07:42:02.903 [Lua] Init group template: spline_patrol 07:42:03.035 [Lua] 1 07:42:10.034 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 21 07:42:11.650 [Lua] 1 07:42:11.734 [Lua] nil 07:42:13.754 [Lua] Coordinated attack! 07:42:17.345 [Lua] nil 07:42:17.345 [Lua] nil 07:42:17.345 [Lua] nil 07:42:17.345 [Lua] nil 07:42:17.345 [Lua] nil 07:42:26.644 [Lua] 1 07:42:27.081 [Lua] 1 07:42:36.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:36.310 [Lua] Spline already found! 07:42:36.348 [Lua] Init group template: spline_patrol 07:42:39.161 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:39.172 [Lua] Spline already found! 07:42:39.199 [Lua] Init group template: spline_patrol 07:42:39.845 [Lua] 8 07:42:41.367 [Lua] 1 07:42:42.503 [Lua] 1 07:42:42.717 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 07:42:44.123 [Lua] Time for new HOOORDE! multi_first_wave 07:42:44.123 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 07:42:44.123 [Lua] horde requested: vector_blob 07:42:44.123 [Lua] wants to spawn ahead within distance: 60 07:42:44.123 [Lua] horde crated with id 28 of type vector_blob 07:42:44.124 [Lua] managed to spawn 28/28 horde enemies 07:42:44.124 [Lua] vector blob horde has started 07:42:44.427 [Lua] 1 07:42:44.450 [Lua] Init group template: horde 07:42:50.311 [Lua] 8 07:42:50.876 [Lua] 8 07:42:50.979 [Lua] 11 07:42:51.079 [Lua] 14 07:42:51.261 [Lua] nil 07:42:51.261 [Lua] nil 07:42:51.261 [Lua] nil 07:42:51.261 [Lua] nil 07:42:52.530 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:42:52.550 [Lua] Spline already found! 07:42:52.578 [Lua] Init group template: spline_patrol 07:42:54.134 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:42:54.134 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:42:54.134 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 07:42:54.135 [Lua] horde requested: vector_blob 07:42:54.135 [Lua] wants to spawn behind within distance: 60 07:42:54.135 [Lua] horde crated with id 30 of type vector_blob 07:42:54.135 [Lua] managed to spawn 32/32 horde enemies 07:42:54.135 [Lua] vector blob horde has started 07:42:54.578 [Lua] Init group template: horde 07:42:55.752 [Lua] 2 07:42:55.765 [Lua] 3 07:42:56.124 [Lua] 1 07:42:56.559 [Lua] 3 07:42:56.576 [Lua] 4 07:42:57.561 [Lua] nil 07:42:57.587 [Lua] nil 07:42:57.691 [Lua] nil 07:42:57.707 [Lua] nil 07:42:57.739 [Lua] nil 07:42:57.925 [Lua] nil 07:42:58.194 [Lua] 1 07:42:58.238 [Lua] 2 07:42:58.251 [Lua] 3 07:42:58.265 [Lua] 4 07:42:58.281 [Lua] 5 07:42:58.382 [Lua] 1 07:42:58.382 [Lua] 2 07:42:58.382 [Lua] 3 07:42:58.382 [Lua] 4 07:42:58.475 [Lua] nil 07:42:58.969 [Lua] 2 07:42:59.499 [Lua] 1 07:42:59.511 [Lua] 2 07:42:59.524 [Lua] 2 07:42:59.915 [Lua] 1 07:42:59.916 [Lua] 2 07:42:59.916 [Lua] 3 07:42:59.916 [Lua] 4 07:43:00.349 [Lua] 1 07:43:00.363 [Lua] 2 07:43:00.394 [Lua] 3 07:43:01.327 [Lua] 6 07:43:01.327 [Lua] 3 07:43:01.328 [Lua] 1 07:43:01.328 [Lua] 5 07:43:01.328 [Lua] 2 07:43:01.385 [Lua] 1 07:43:01.432 [Lua] 2 07:43:01.456 [Lua] 6 07:43:01.457 [Lua] 5 07:43:01.457 [Lua] 2 07:43:01.956 [Lua] 5 07:43:01.956 [Lua] 4 07:43:01.956 [Lua] 6 07:43:01.957 [Lua] 3 07:43:01.986 [Lua] 1 07:43:01.987 [Lua] 3 07:43:02.153 [Lua] 1 07:43:02.998 [Lua] 1 07:43:03.065 [Lua] 4 07:43:03.065 [Lua] 2 07:43:03.066 [Lua] 1 07:43:03.066 [Lua] 3 07:43:03.681 [Lua] 1 07:43:03.976 [Lua] 1 07:43:03.976 [Lua] 2 07:43:04.006 [Lua] 3 07:43:04.036 [Lua] 4 07:43:04.349 [Lua] 3 07:43:04.709 [Lua] 1 07:43:04.856 [Lua] 1 07:43:05.308 [Lua] 1 07:43:05.390 [Lua] 1 07:43:05.921 [Lua] 1 07:43:06.068 [Lua] 1 07:43:06.675 [Lua] 1 07:43:06.706 [Lua] 2 07:43:06.725 [Lua] 3 07:43:06.736 [Lua] 4 07:43:06.737 [Lua] 6 07:43:07.458 [Lua] 2 07:43:07.489 [Lua] 1 07:43:08.556 [Lua] 1 07:43:08.876 [Lua] 2 07:43:09.070 [Lua] 3 07:43:09.130 [Lua] 2 07:43:10.201 [Lua] 3 07:43:10.202 [Lua] 2 07:43:11.822 [Lua] 1 07:43:11.848 [Lua] 1 07:43:11.899 [Lua] 1 07:43:11.899 [Lua] 1 07:43:12.849 [Lua] 1 07:43:12.849 [Lua] 2 07:43:14.247 [Lua] 2 07:43:14.248 [Lua] 1 07:43:15.009 [Lua] 1 07:43:15.036 [Lua] 2 07:43:15.292 [Lua] 1 07:43:15.292 [Lua] 2 07:43:15.872 [Lua] 2 07:43:16.626 [Lua] 1 07:43:17.394 [Lua] 2 07:43:17.699 [Lua] 1 07:43:17.700 [Lua] 3 07:43:17.752 [Lua] 1 07:43:17.752 [Lua] 3 07:43:17.752 [Lua] 1 07:43:18.503 [Lua] 1 07:43:18.503 [Lua] 2 07:43:18.516 [Lua] 3 07:43:18.534 [Lua] 4 07:43:19.258 [Lua] 5 07:43:19.258 [Lua] 4 07:43:19.258 [Lua] 3 07:43:19.258 [Lua] 1 07:43:19.258 [Lua] 2 07:43:19.317 [Lua] 1 07:43:19.317 [Lua] 5 07:43:19.317 [Lua] 4 07:43:19.317 [Lua] 3 07:43:19.318 [Lua] 1 07:43:19.318 [Lua] 2 07:43:19.957 [Lua] 1 07:43:19.981 [Lua] 1 07:43:20.392 [Lua] 1 07:43:20.392 [Lua] 2 07:43:20.393 [Lua] 6 07:43:20.393 [Lua] 7 07:43:20.393 [Lua] 4 07:43:21.177 [Lua] 1 07:43:21.203 [Lua] 2 07:43:21.204 [Lua] 3 07:43:21.204 [Lua] 4 07:43:21.219 [Lua] 5 07:43:21.235 [Lua] 6 07:43:21.235 [Lua] 7 07:43:21.251 [Lua] 8 07:43:21.422 [Lua] 1 07:43:21.422 [Lua] 2 07:43:21.422 [Lua] 3 07:43:21.812 [Lua] 2 07:43:21.927 [Lua] HORDE: last wave, reset to standard horde delay 07:43:21.927 [Lua] Time for new HOOORDE! multi_last_wave 07:43:21.927 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 07:43:21.927 [Lua] horde requested: vector_blob 07:43:21.927 [Lua] wants to spawn ahead within distance: 60 07:43:21.927 [Lua] horde crated with id 31 of type vector_blob 07:43:21.927 [Lua] managed to spawn 29/29 horde enemies 07:43:21.927 [Lua] vector blob horde has started 07:43:21.957 [Lua] 4 07:43:21.958 [Lua] 2 07:43:21.958 [Lua] 5 07:43:21.958 [Lua] 1 07:43:22.367 [Lua] Init group template: horde 07:43:22.757 [Lua] 1 07:43:22.796 [Lua] 2 07:43:22.796 [Lua] 3 07:43:23.019 [Lua] 3 07:43:23.019 [Lua] 2 07:43:23.544 [Lua] 1 07:43:23.605 [Lua] 1 07:43:23.987 [Lua] 1 07:43:24.237 [Lua] 1 07:43:24.267 [Lua] 2 07:43:25.066 [Lua] 1 07:43:25.080 [Lua] 2 07:43:25.097 [Lua] 3 07:43:25.097 [Lua] 4 07:43:25.289 [Lua] 1 07:43:25.305 [Lua] 2 07:43:25.342 [Lua] 3 07:43:25.343 [Lua] 4 07:43:25.358 [Lua] 6 07:43:25.382 [Lua] 8 07:43:25.684 [Lua] 2 07:43:26.089 [Lua] 1 07:43:26.110 [Lua] 3 07:43:26.111 [Lua] Horde killed: ? 07:43:26.123 [Lua] 5 07:43:26.153 [Lua] 6 07:43:26.167 [Lua] 7 07:43:26.167 [Lua] 8 07:43:26.687 [Lua] 3 07:43:27.278 [Lua] 1 07:43:27.518 [Lua] 3 07:43:27.592 [Lua] 2 07:43:27.646 [Lua] 3 07:43:27.646 [Lua] 1 07:43:27.708 [Lua] 1 07:43:27.734 [Lua] 1 07:43:28.228 [Lua] 2 07:43:29.422 [Lua] 2 07:43:29.422 [Lua] 1 07:43:30.078 [Lua] 2 07:43:30.213 [Lua] 8 07:43:32.040 [Lua] Horde killed: ? 07:43:34.769 [Lua] 1 07:43:34.769 [Lua] 1 07:43:34.769 [Lua] 1 07:43:34.769 [Lua] 1 07:43:34.769 [Lua] 1 07:43:34.770 [Lua] 1 07:43:35.349 [Lua] 1 07:43:37.019 [Lua] 1 07:43:37.019 [Lua] 2 07:43:37.033 [Lua] 3 07:43:37.046 [Lua] 4 07:43:37.046 [Lua] 5 07:43:37.098 [Lua] 6 07:43:37.619 [Lua] 3 07:43:37.630 [Lua] 4 07:43:37.672 [Lua] 1 07:43:37.685 [Lua] 2 07:43:38.172 [Lua] 2 07:43:38.281 [Lua] 4 07:43:38.282 [Lua] 3 07:43:38.914 [Lua] 4 07:43:38.914 [Lua] 5 07:43:38.914 [Lua] 7 07:43:38.914 [Lua] 9 07:43:38.914 [Lua] 8 07:43:38.914 [Lua] 1 07:43:38.914 [Lua] 6 07:43:38.915 [Lua] 3 07:43:38.915 [Lua] 2 07:43:39.102 [Lua] 4 07:43:39.137 [Lua] 10 07:43:39.151 [Lua] 13 07:43:39.179 [Lua] 17 07:43:39.201 [Lua] 20 07:43:39.202 [Lua] nil 07:43:39.203 [Lua] nil 07:43:39.203 [Lua] nil 07:43:39.204 [Lua] nil 07:43:39.204 [Lua] nil 07:43:39.204 [Lua] nil 07:43:39.204 [Lua] nil 07:43:39.610 [Lua] 5 07:43:39.621 [Lua] 6 07:43:40.999 [Lua] 1 07:43:44.525 [Lua] 1 07:43:44.829 [Lua] 4 07:43:44.830 [Lua] 3 07:43:44.830 [Lua] 2 07:43:44.878 [Lua] 4 07:43:44.879 [Lua] 1 07:43:44.879 [Lua] 3 07:43:44.879 [Lua] 2 07:43:45.508 [Lua] 1 07:43:45.534 [Lua] 3 07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:43:46.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:43:49.205 [Lua] Horde killed: ? 07:43:53.356 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:43:53.367 [Lua] Spline already found! 07:43:53.397 [Lua] Init group template: spline_patrol 07:43:55.234 [Lua] 8 07:43:59.986 [Lua] fence jumping 07:44:00.362 [Lua] 2 07:44:00.362 [Lua] 1 07:44:00.953 [Lua] nil 07:44:00.953 [Lua] nil 07:44:00.953 [Lua] nil 07:44:00.954 [Lua] nil 07:44:01.479 [Lua] 1 07:44:06.962 [Lua] 1 07:44:07.674 [Lua] 1 07:44:09.539 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:44:09.550 [Lua] Spline already found! 07:44:09.552 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(45.7019, 140.967, 19.9619) 07:44:09.552 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(46.1853, 140.637, 19.9619) 07:44:09.567 [Lua] Init group template: spline_patrol 07:44:12.043 [Lua] Coordinated attack! 07:44:13.053 [Lua] 1 07:44:13.523 [Lua] 2 07:44:16.675 [Lua] 1 07:44:16.686 [Lua] 2 07:44:34.424 [Lua] 1 07:44:39.861 [Lua] 1 07:44:40.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 07:44:40.393 [Lua] 1 07:44:41.086 [Lua] 1 07:44:42.659 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 07:44:43.858 [Lua] 1 07:44:46.434 [Lua] 13 07:44:46.549 [Lua] nil 07:44:46.663 [Lua] 1 07:44:49.954 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 07:44:50.853 [Lua] 1 07:44:50.853 [Lua] 1 07:44:51.777 [Lua] 1 07:44:52.285 [Lua] 1 07:44:52.964 [Lua] 1 07:44:53.293 [Lua] 1 07:44:53.985 [Lua] nil 07:44:53.986 [Lua] nil 07:44:54.376 [Lua] 1 07:44:55.510 [Lua] 1 07:44:58.437 [Lua] Time for new HOOORDE! multi_first_wave 07:44:58.437 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 07:44:58.437 [Lua] horde requested: vector_blob 07:44:58.437 [Lua] wants to spawn ahead within distance: 60 07:44:58.437 [Lua] horde crated with id 34 of type vector_blob 07:44:58.437 [Lua] managed to spawn 32/32 horde enemies 07:44:58.437 [Lua] vector blob horde has started 07:44:58.803 [Lua] Init group template: horde 07:45:01.961 [Lua] 1 07:45:08.415 [Lua] 1 07:45:09.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 71207 07:45:12.889 [Lua] 1 07:45:15.603 [Lua] 1 07:45:15.958 [Lua] 2 07:45:16.169 [Lua] 1 07:45:16.311 [Lua] 1 07:45:16.311 [Lua] 2 07:45:16.324 [Lua] 3 07:45:16.336 [Lua] 4 07:45:16.894 [Lua] 2 07:45:16.903 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:45:16.903 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:45:16.903 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 07:45:16.903 [Lua] horde requested: vector_blob 07:45:16.903 [Lua] wants to spawn ahead within distance: 60 07:45:16.903 [Lua] horde crated with id 35 of type vector_blob 07:45:16.903 [Lua] managed to spawn 28/28 horde enemies 07:45:16.903 [Lua] vector blob horde has started 07:45:17.257 [Lua] Init group template: horde 07:45:17.560 [Lua] 1 07:45:17.661 [Lua] 1 07:45:18.237 [Lua] 1 07:45:18.253 [Lua] 2 07:45:18.267 [Lua] 4 07:45:18.294 [Lua] 5 07:45:18.322 [Lua] 1 07:45:18.369 [Lua] 2 07:45:18.611 [Lua] 2 07:45:18.611 [Lua] 3 07:45:18.611 [Lua] 1 07:45:19.810 [Lua] 1 07:45:20.000 [Lua] 1 07:45:20.027 [Lua] 4 07:45:20.207 [Lua] 2 07:45:20.223 [Lua] 3 07:45:20.608 [Lua] 1 07:45:20.609 [Lua] 4 07:45:20.690 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 17 52 07:45:21.225 [Lua] 2 07:45:21.225 [Lua] 3 07:45:23.851 [Lua] 1 07:45:23.864 [Lua] 2 07:45:27.153 [Lua] HORDE: last wave, reset to standard horde delay 07:45:27.153 [Lua] Time for new HOOORDE! multi_last_wave 07:45:27.153 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 07:45:27.153 [Lua] horde requested: vector_blob 07:45:27.153 [Lua] wants to spawn behind within distance: 60 07:45:27.153 [Lua] horde crated with id 36 of type vector_blob 07:45:27.153 [Lua] managed to spawn 28/28 horde enemies 07:45:27.153 [Lua] vector blob horde has started 07:45:27.490 [Lua] Init group template: horde 07:45:29.478 [Lua] Horde killed: ? 07:45:32.996 [Lua] 2 07:45:34.076 [Lua] nil 07:45:34.076 [Lua] nil 07:45:34.076 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.077 [Lua] nil 07:45:34.089 [Lua] nil 07:45:34.090 [Lua] nil 07:45:34.298 [Lua] 5 07:45:35.149 [Lua] 1 07:45:35.149 [Lua] 2 07:45:35.162 [Lua] 3 07:45:35.226 [Lua] 1 07:45:35.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 71207 07:45:36.243 [Lua] 1 07:45:36.261 [Lua] 2 07:45:36.261 [Lua] 3 07:45:36.291 [Lua] 4 07:45:36.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:45:36.361 [Lua] Spline already found! 07:45:36.410 [Lua] Init group template: spline_patrol 07:45:36.444 [Lua] 2 07:45:36.475 [Lua] 3 07:45:36.799 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 63 07:45:37.567 [Lua] 1 07:45:38.249 [Lua] 3 07:45:38.275 [Lua] 4 07:45:39.362 [Lua] 2 07:45:39.885 [Lua] 2 07:45:39.886 [Lua] 4 07:45:39.886 [Lua] 3 07:45:39.886 [Lua] 1 07:45:39.886 [Lua] 5 07:45:40.041 [Lua] 1 07:45:40.086 [Lua] 2 07:45:40.708 [Lua] 1 07:45:42.478 [Lua] 1 07:45:42.559 [Lua] 1 07:45:43.619 [Lua] 1 07:45:44.651 [Lua] 5 07:45:44.651 [Lua] 4 07:45:44.652 [Lua] 6 07:45:44.652 [Lua] 3 07:45:44.652 [Lua] 2 07:45:44.652 [Lua] 1 07:45:44.793 [Lua] 5 07:45:44.794 [Lua] 1 07:45:44.794 [Lua] 6 07:45:44.794 [Lua] 1 07:45:45.115 [Lua] fence jumping 07:45:45.199 [Lua] Horde killed: ? 07:45:45.494 [Lua] 1 07:45:46.141 [Lua] simple los failed 07:45:46.260 [Lua] 2 07:45:46.832 [Lua] 2 07:45:46.852 [Lua] 3 07:45:46.853 [Lua] 4 07:45:46.869 [Lua] 6 07:45:46.883 [Lua] 7 07:45:47.570 [Lua] 1 07:45:47.570 [Lua] 2 07:45:47.570 [Lua] 3 07:45:47.648 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:45:47.662 [Lua] Spline already found! 07:45:47.700 [Lua] Init group template: spline_patrol 07:45:47.805 [Lua] 1 07:45:47.805 [Lua] 2 07:45:47.919 [Lua] 1 07:45:48.695 [Lua] 1 07:45:49.302 [Lua] 1 07:45:49.509 [Lua] 3 07:45:49.509 [Lua] 2 07:45:49.509 [Lua] 1 07:45:49.728 [Lua] 1 07:45:49.751 [Lua] 2 07:45:50.314 [Lua] 1 07:45:50.335 [Lua] 2 07:45:50.350 [Lua] 3 07:45:51.065 [Lua] 2 07:45:51.066 [Lua] 4 07:45:51.137 [Lua] 5 07:45:52.124 [Lua] 2 07:45:52.429 [Lua] 1 07:45:52.930 [Lua] 2 07:45:53.494 [Lua] simple los failed 07:45:53.602 [Lua] 4 07:45:54.526 [Lua] Horde killed: ? 07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:45:54.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:46:02.420 [Lua] ready to jump failed 07:46:02.488 [Lua] 1 07:46:09.139 [Lua] simple los failed 07:46:15.100 [Lua] 1 07:46:15.538 [Lua] 1 07:46:27.281 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:46:27.292 [Lua] Spline already found! 07:46:27.329 [Lua] Init group template: spline_patrol 07:46:33.462 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 22 07:46:34.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 5 21 07:46:42.128 [Lua] 1 07:46:45.873 [Lua] 8 07:46:51.567 [Lua] 1 07:46:53.596 [Lua] Time for new HOOORDE! multi_first_wave 07:46:53.596 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 07:46:53.596 [Lua] horde requested: vector_blob 07:46:53.596 [Lua] wants to spawn ahead within distance: 60 07:46:53.596 [Lua] horde crated with id 40 of type vector_blob 07:46:53.596 [Lua] managed to spawn 27/27 horde enemies 07:46:53.596 [Lua] vector blob horde has started 07:46:53.897 [Lua] Init group template: horde 07:46:56.656 [Lua] 8 07:47:00.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:47:00.752 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:47:00.752 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 07:47:00.752 [Lua] horde requested: vector_blob 07:47:00.752 [Lua] wants to spawn behind within distance: 60 07:47:00.752 [Lua] horde crated with id 41 of type vector_blob 07:47:00.752 [Lua] managed to spawn 28/28 horde enemies 07:47:00.752 [Lua] vector blob horde has started 07:47:01.089 [Lua] Init group template: horde 07:47:05.284 [Lua] 1 07:47:05.284 [Lua] 2 07:47:05.320 [Lua] 3 07:47:06.372 [Lua] 1 07:47:06.396 [Lua] 2 07:47:06.799 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:47:06.813 [Lua] Spline already found! 07:47:06.851 [Lua] Init group template: spline_patrol 07:47:07.760 [Lua] 1 07:47:08.215 [Lua] 1 07:47:08.465 [Lua] 1 07:47:08.478 [Lua] 2 07:47:08.478 [Lua] 3 07:47:08.492 [Lua] 4 07:47:08.527 [Lua] 5 07:47:08.527 [Lua] 6 07:47:08.545 [Lua] 7 07:47:08.545 [Lua] 8 07:47:08.862 [Lua] nil 07:47:08.862 [Lua] nil 07:47:08.862 [Lua] nil 07:47:08.862 [Lua] nil 07:47:09.165 [Lua] 4 07:47:09.180 [Lua] 5 07:47:14.011 [Lua] HORDE: Pushing horde in time; too many units out 61 07:47:19.155 [Lua] HORDE: last wave, reset to standard horde delay 07:47:19.155 [Lua] Time for new HOOORDE! multi_last_wave 07:47:19.155 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 07:47:19.155 [Lua] horde requested: vector_blob 07:47:19.155 [Lua] wants to spawn ahead within distance: 60 07:47:19.155 [Lua] horde crated with id 43 of type vector_blob 07:47:19.155 [Lua] managed to spawn 30/30 horde enemies 07:47:19.155 [Lua] vector blob horde has started 07:47:19.539 [Lua] Init group template: horde 07:47:20.938 [Lua] 1 07:47:20.977 [Lua] 2 07:47:21.372 [Lua] Horde killed: ? 07:47:26.493 [Lua] 1 07:47:26.493 [Lua] 2 07:47:26.682 [Lua] 1 07:47:26.701 [Lua] 2 07:47:31.826 [Lua] 1 07:47:31.855 [Lua] 2 07:47:34.768 [Lua] 1 07:47:34.768 [Lua] 2 07:47:35.239 [Lua] 2 07:47:35.239 [Lua] 1 07:47:35.239 [Lua] 4 07:47:35.240 [Lua] 3 07:47:35.313 [Lua] 2 07:47:35.313 [Lua] 1 07:47:35.313 [Lua] 4 07:47:35.313 [Lua] 1 07:47:35.313 [Lua] 3 07:47:35.338 [Lua] 1 07:47:35.339 [Lua] 1 07:47:35.429 [Lua] 2 07:47:35.447 [Lua] 3 07:47:35.447 [Lua] 4 07:47:35.447 [Lua] 5 07:47:35.471 [Lua] 6 07:47:35.472 [Lua] 7 07:47:35.955 [Lua] 1 07:47:35.983 [Lua] 2 07:47:36.257 [Lua] 7 07:47:36.257 [Lua] 5 07:47:36.258 [Lua] 1 07:47:36.258 [Lua] 3 07:47:36.416 [Lua] 1 07:47:36.416 [Lua] 2 07:47:36.896 [Lua] 1 07:47:36.910 [Lua] 2 07:47:37.104 [Lua] 1 07:47:37.154 [Lua] 2 07:47:37.895 [Lua] 1 07:47:37.895 [Lua] 1 07:47:37.911 [Lua] 2 07:47:38.374 [Lua] 1 07:47:38.712 [Lua] 1 07:47:38.712 [Lua] 2 07:47:38.712 [Lua] 3 07:47:38.737 [Lua] 4 07:47:39.263 [Lua] 1 07:47:39.330 [Lua] 2 07:47:39.330 [Lua] 3 07:47:39.330 [Lua] 5 07:47:39.331 [Lua] 1 07:47:39.331 [Lua] 4 07:47:39.358 [Lua] 1 07:47:39.358 [Lua] 1 07:47:39.358 [Lua] 2 07:47:39.497 [Lua] 1 07:47:39.527 [Lua] 2 07:47:39.540 [Lua] 3 07:47:40.449 [Lua] 1 07:47:40.449 [Lua] 2 07:47:40.477 [Lua] 1 07:47:40.477 [Lua] 2 07:47:40.477 [Lua] 1 07:47:41.138 [Lua] 1 07:47:41.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 07:47:41.617 [Lua] 2 07:47:42.117 [Lua] 1 07:47:42.360 [Lua] 1 07:47:43.088 [Lua] 2 07:47:43.088 [Lua] 1 07:47:43.141 [Lua] 2 07:47:43.141 [Lua] 1 07:47:43.142 [Lua] 1 07:47:43.167 [Lua] 1 07:47:43.167 [Lua] 1 07:47:43.509 [Lua] 1 07:47:43.524 [Lua] 1 07:47:43.882 [Lua] 2 07:47:43.896 [Lua] 3 07:47:43.896 [Lua] 4 07:47:43.896 [Lua] 5 07:47:44.595 [Lua] 6 07:47:44.595 [Lua] 4 07:47:44.597 [Lua] 3 07:47:44.598 [Lua] 1 07:47:45.345 [Lua] 2 07:47:45.345 [Lua] 3 07:47:46.186 [Lua] 2 07:47:46.186 [Lua] 3 07:47:46.186 [Lua] 1 07:47:46.242 [Lua] Horde killed: ? 07:47:46.301 [Lua] 2 07:47:46.302 [Lua] 3 07:47:46.302 [Lua] 1 07:47:46.302 [Lua] 1 07:47:46.829 [Lua] 1 07:47:48.669 [Lua] 1 07:47:48.670 [Lua] 2 07:47:48.681 [Lua] 3 07:47:50.326 [Lua] 2 07:47:50.326 [Lua] 3 07:47:50.326 [Lua] 1 07:47:50.997 [Lua] 1 07:47:50.997 [Lua] 2 07:47:51.455 [Lua] 2 07:47:51.455 [Lua] 3 07:47:51.456 [Lua] 4 07:47:51.626 [Lua] 1 07:47:55.753 [Lua] 1 07:47:56.052 [Lua] 1 07:47:57.477 [Lua] 1 07:47:58.007 [Lua] 2 07:47:58.007 [Lua] 1 07:47:58.275 [Lua] 1 07:47:59.281 [Lua] 1 07:47:59.973 [Lua] 1 07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:48:02.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:48:02.269 [Lua] Horde killed: ? 07:48:07.353 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:48:07.365 [Lua] Spline already found! 07:48:07.395 [Lua] Init group template: spline_patrol 07:48:11.115 [Lua] 1 07:48:12.473 [Lua] 1 07:48:13.255 [Lua] 1 07:48:14.496 [Lua] 1 07:48:15.266 [Lua] 1 07:48:15.958 [Lua] 2 07:48:16.015 [Lua] 1 07:48:16.593 [Lua] 1 07:48:18.524 [Lua] 1 07:48:19.106 [Lua] 1 07:48:19.521 [Lua] 1 07:48:19.568 [Lua] 2 07:48:22.290 [Lua] 1 07:48:23.993 [Lua] 1 07:48:24.678 [Lua] 1 07:48:27.555 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:48:27.567 [Lua] Spline already found! 07:48:27.623 [Lua] Init group template: spline_patrol 07:48:28.438 [Lua] 1 07:48:29.520 [Lua] 1 07:48:34.378 [Lua] 1 07:48:35.197 [Lua] 1 07:48:40.281 [Lua] 1 07:48:41.358 [Lua] 1 07:48:59.950 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 07:49:00.551 [Lua] 20 07:49:00.904 [Lua] nil 07:49:02.678 [Lua] Time for new HOOORDE! multi_first_wave 07:49:02.678 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 07:49:02.678 [Lua] horde requested: vector_blob 07:49:02.678 [Lua] wants to spawn ahead within distance: 60 07:49:02.678 [Lua] horde crated with id 46 of type vector_blob 07:49:02.678 [Lua] managed to spawn 29/29 horde enemies 07:49:02.678 [Lua] vector blob horde has started 07:49:03.004 [Lua] Init group template: horde 07:49:03.026 [Lua] 1 07:49:10.796 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 49 07:49:11.526 [Lua] 2 07:49:11.526 [Lua] 1 07:49:11.578 [Lua] 2 07:49:11.578 [Lua] 1 07:49:11.578 [Lua] 2 07:49:11.578 [Lua] 1 07:49:11.657 [Lua] 1 07:49:11.657 [Lua] 2 07:49:12.475 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 07:49:12.475 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 07:49:12.488 [Lua] > starting new spline, using new navbot: standard , id: boss18 07:49:12.528 [Lua] > continuing spline boss18 index: 2 retries: 0 07:49:12.579 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 07:49:12.579 [Lua] > continuing spline boss18 index: 3 retries: 0 07:49:12.614 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 07:49:12.614 [Lua] > continuing spline boss18 index: 4 retries: 0 07:49:12.668 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 07:49:12.668 [Lua] > continuing spline boss18 index: 5 retries: 0 07:49:12.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 07:49:12.743 [Lua] > continuing spline boss18 index: 6 retries: 0 07:49:12.767 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 07:49:12.767 [Lua] > spline completed boss18 retries: 0 07:49:12.991 [Lua] Init group template: spline_patrol 07:49:14.261 [Lua] 6 07:49:14.261 [Lua] 3 07:49:14.261 [Lua] 1 07:49:14.261 [Lua] 4 07:49:14.262 [Lua] 2 07:49:14.262 [Lua] 5 07:49:15.075 [Lua] 1 07:49:15.536 [Lua] 1 07:49:15.550 [Lua] 2 07:49:15.564 [Lua] 3 07:49:15.590 [Lua] 4 07:49:15.618 [Lua] 6 07:49:15.618 [Lua] 1 07:49:16.068 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:49:16.081 [Lua] Spline already found! 07:49:16.114 [Lua] Init group template: spline_patrol 07:49:16.246 [Lua] 1 07:49:16.381 [Lua] 4 07:49:16.422 [Lua] 3 07:49:16.771 [Lua] 1 07:49:16.837 [Lua] 7 07:49:17.102 [Lua] 1 07:49:17.657 [Lua] 1 07:49:17.769 [Lua] nil 07:49:17.769 [Lua] nil 07:49:17.769 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.770 [Lua] nil 07:49:17.783 [Lua] nil 07:49:17.783 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:17.784 [Lua] nil 07:49:18.315 [Lua] 3 07:49:18.838 [Lua] 1 07:49:18.838 [Lua] 3 07:49:18.839 [Lua] 5 07:49:19.128 [Lua] 4 07:49:19.129 [Lua] nil 07:49:19.129 [Lua] nil 07:49:19.129 [Lua] nil 07:49:19.130 [Lua] nil 07:49:19.130 [Lua] nil 07:49:19.130 [Lua] nil 07:49:19.130 [Lua] nil 07:49:19.145 [Lua] nil 07:49:19.494 [Lua] 1 07:49:19.524 [Lua] 2 07:49:19.700 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:49:19.700 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:49:19.700 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 07:49:19.700 [Lua] horde requested: vector_blob 07:49:19.700 [Lua] wants to spawn ahead within distance: 60 07:49:19.700 [Lua] horde crated with id 49 of type vector_blob 07:49:19.700 [Lua] managed to spawn 31/31 horde enemies 07:49:19.700 [Lua] vector blob horde has started 07:49:20.134 [Lua] 2 07:49:20.135 [Lua] 3 07:49:20.159 [Lua] 1 07:49:20.159 [Lua] 2 07:49:20.195 [Lua] 3 07:49:20.214 [Lua] Init group template: horde 07:49:21.525 [Lua] 4 07:49:21.525 [Lua] 7 07:49:21.549 [Lua] 10 07:49:21.666 [Lua] nil 07:49:21.667 [Lua] nil 07:49:21.668 [Lua] nil 07:49:21.668 [Lua] nil 07:49:23.100 [Lua] 1 07:49:23.115 [Lua] 2 07:49:23.160 [Lua] 3 07:49:23.161 [Lua] 4 07:49:23.449 [Lua] 2 07:49:23.463 [Lua] 3 07:49:23.824 [Lua] 2 07:49:23.840 [Lua] 3 07:49:23.954 [Lua] 1 07:49:24.449 [Lua] 1 07:49:24.449 [Lua] 2 07:49:24.812 [Lua] 2 07:49:25.334 [Lua] 3 07:49:27.388 [Lua] 1 07:49:28.565 [Lua] 1 07:49:29.344 [Lua] 1 07:49:30.042 [Lua] HORDE: Pushing horde in time; too many units out 62 07:49:30.046 [Lua] Horde killed: ? 07:49:30.056 [Lua] HORDE: Pushing horde in time; too many units out 61 07:49:32.178 [Lua] 8 07:49:32.340 [Lua] nil 07:49:32.340 [Lua] nil 07:49:37.056 [Lua] 1 07:49:39.273 [Lua] HORDE: last wave, reset to standard horde delay 07:49:39.273 [Lua] Time for new HOOORDE! multi_last_wave 07:49:39.273 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 07:49:39.273 [Lua] horde requested: vector_blob 07:49:39.273 [Lua] wants to spawn behind within distance: 60 07:49:39.273 [Lua] horde crated with id 50 of type vector_blob 07:49:39.273 [Lua] managed to spawn 28/28 horde enemies 07:49:39.273 [Lua] vector blob horde has started 07:49:39.373 [Lua] 1 07:49:39.681 [Lua] Init group template: horde 07:49:40.135 [Lua] 1 07:49:40.148 [Lua] 2 07:49:42.099 [Lua] 15 07:49:42.224 [Lua] 19 07:49:42.224 [Lua] 22 07:49:42.253 [Lua] 28 07:49:42.280 [Lua] 36 07:49:42.281 [Lua] nil 07:49:42.282 [Lua] nil 07:49:42.282 [Lua] nil 07:49:42.282 [Lua] nil 07:49:42.282 [Lua] nil 07:49:42.283 [Lua] nil 07:49:42.283 [Lua] nil 07:49:42.284 [Lua] nil 07:49:43.355 [Lua] 2 07:49:43.382 [Lua] 2 07:49:43.812 [Lua] 2 07:49:44.146 [Lua] 1 07:49:44.196 [Lua] 2 07:49:44.897 [Lua] 1 07:49:44.924 [Lua] 2 07:49:45.530 [Lua] 1 07:49:46.376 [Lua] 1 07:49:48.533 [Lua] 1 07:49:48.552 [Lua] 2 07:49:50.271 [Lua] 1 07:49:50.376 [Lua] 1 07:49:50.376 [Lua] 1 07:49:51.809 [Lua] 1 07:49:51.809 [Lua] 2 07:49:51.847 [Lua] 1 07:49:51.847 [Lua] 1 07:49:52.662 [Lua] 3 07:49:52.662 [Lua] 4 07:49:53.465 [Lua] 1 07:49:54.222 [Lua] 1 07:49:55.236 [Lua] 4 07:49:55.384 [Lua] 34 07:49:55.386 [Lua] nil 07:49:55.386 [Lua] nil 07:49:55.387 [Lua] nil 07:49:55.387 [Lua] nil 07:49:55.387 [Lua] nil 07:49:55.387 [Lua] nil 07:49:55.402 [Lua] nil 07:49:58.200 [Lua] 1 07:49:58.265 [Lua] 3 07:49:58.266 [Lua] 2 07:49:59.387 [Lua] 1 07:49:59.584 [Lua] 2 07:50:03.531 [Lua] 1 07:50:04.668 [Lua] 2 07:50:04.668 [Lua] 3 07:50:04.668 [Lua] 1 07:50:04.750 [Lua] 1 07:50:04.750 [Lua] 2 07:50:04.750 [Lua] 3 07:50:04.751 [Lua] 1 07:50:06.202 [Lua] 1 07:50:06.202 [Lua] 2 07:50:06.202 [Lua] 3 07:50:06.229 [Lua] 4 07:50:07.553 [Lua] 1 07:50:07.553 [Lua] 2 07:50:07.553 [Lua] 3 07:50:08.400 [Lua] 2 07:50:08.412 [Lua] 3 07:50:08.413 [Lua] 4 07:50:08.449 [Lua] 1 07:50:09.069 [Lua] 2 07:50:09.101 [Lua] 1 07:50:09.119 [Lua] 3 07:50:09.151 [Lua] 4 07:50:09.715 [Lua] Horde killed: ? 07:50:10.142 [Lua] 1 07:50:10.143 [Lua] 3 07:50:10.143 [Lua] 2 07:50:10.747 [Lua] 2 07:50:11.087 [Lua] 1 07:50:11.099 [Lua] 2 07:50:11.634 [Lua] 2 07:50:11.634 [Lua] 1 07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:50:11.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:50:12.260 [Lua] 1 07:50:12.455 [Lua] 1 07:50:12.594 [Lua] Horde killed: ? 07:50:34.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:50:34.157 [Lua] Spline already found! 07:50:34.182 [Lua] Init group template: spline_patrol 07:50:51.050 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 07:51:15.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 26 07:51:16.891 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 24 07:51:18.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 27 07:51:20.373 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:51:20.384 [Lua] Spline already found! 07:51:20.425 [Lua] Init group template: spline_patrol 07:51:21.912 [Lua] simple los failed 07:51:22.176 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 30 07:51:22.338 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 29 07:51:24.002 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 28 07:51:24.563 [Lua] 8 07:51:26.468 [Lua] 1 07:51:26.571 [Lua] nil 07:51:27.363 [Lua] nil 07:51:29.039 [Lua] 1 07:51:29.072 [Lua] Time for new HOOORDE! multi_first_wave 07:51:29.072 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 07:51:29.072 [Lua] horde requested: vector_blob 07:51:29.072 [Lua] wants to spawn ahead within distance: 60 07:51:29.072 [Lua] horde crated with id 53 of type vector_blob 07:51:29.072 [Lua] managed to spawn 28/28 horde enemies 07:51:29.072 [Lua] vector blob horde has started 07:51:29.438 [Lua] Init group template: horde 07:51:39.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:51:39.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:51:39.377 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 07:51:39.377 [Lua] horde requested: vector_blob 07:51:39.377 [Lua] wants to spawn ahead within distance: 60 07:51:39.377 [Lua] horde crated with id 54 of type vector_blob 07:51:39.377 [Lua] managed to spawn 33/33 horde enemies 07:51:39.377 [Lua] vector blob horde has started 07:51:39.796 [Lua] Init group template: horde 07:51:43.888 [Lua] nil 07:51:43.888 [Lua] nil 07:51:44.255 [Lua] 8 07:51:44.256 [Lua] 15 07:51:44.271 [Lua] 19 07:51:44.272 [Lua] nil 07:51:44.272 [Lua] nil 07:51:44.273 [Lua] nil 07:51:44.273 [Lua] nil 07:51:44.273 [Lua] nil 07:51:44.273 [Lua] nil 07:51:44.273 [Lua] nil 07:51:44.391 [Lua] 1 07:51:44.451 [Lua] 1 07:51:44.670 [Lua] 8 07:51:44.685 [Lua] 15 07:51:45.116 [Lua] nil 07:51:45.188 [Lua] 1 07:51:45.386 [Lua] 2 07:51:45.442 [Lua] 1 07:51:45.524 [Lua] 1 07:51:47.770 [Lua] 1 07:51:47.795 [Lua] 3 07:51:48.218 [Lua] 1 07:51:48.360 [Lua] 1 07:51:48.410 [Lua] 2 07:51:51.220 [Lua] 4 07:51:51.220 [Lua] 2 07:51:51.220 [Lua] 3 07:51:51.220 [Lua] 1 07:51:51.860 [Lua] 1 07:51:51.860 [Lua] 2 07:51:51.874 [Lua] 3 07:51:51.887 [Lua] 4 07:51:51.900 [Lua] 5 07:51:51.914 [Lua] 6 07:51:52.435 [Lua] 5 07:51:52.435 [Lua] 6 07:51:52.435 [Lua] 4 07:51:52.435 [Lua] 2 07:51:52.436 [Lua] 1 07:51:52.436 [Lua] 8 07:51:52.436 [Lua] 3 07:51:52.436 [Lua] 7 07:51:52.464 [Lua] 5 07:51:52.464 [Lua] 4 07:51:52.465 [Lua] 2 07:51:52.465 [Lua] 7 07:51:52.465 [Lua] 6 07:51:52.465 [Lua] 1 07:51:52.465 [Lua] 8 07:51:52.465 [Lua] 1 07:51:52.466 [Lua] 2 07:51:52.466 [Lua] 3 07:51:52.560 [Lua] 1 07:51:53.037 [Lua] 1 07:51:53.053 [Lua] 3 07:51:53.382 [Lua] 1 07:51:53.382 [Lua] 2 07:51:53.410 [Lua] 4 07:51:53.735 [Lua] 1 07:51:53.750 [Lua] 2 07:51:53.912 [Lua] 5 07:51:53.912 [Lua] 4 07:51:53.912 [Lua] 6 07:51:53.913 [Lua] 7 07:51:53.913 [Lua] 13 07:51:53.913 [Lua] 12 07:51:53.913 [Lua] 3 07:51:54.003 [Lua] 3 07:51:54.003 [Lua] 1 07:51:54.003 [Lua] 2 07:51:54.003 [Lua] 5 07:51:54.018 [Lua] 5 07:51:54.018 [Lua] 10 07:51:54.018 [Lua] 1 07:51:54.018 [Lua] 6 07:51:54.019 [Lua] 13 07:51:54.019 [Lua] 12 07:51:54.019 [Lua] 11 07:51:54.019 [Lua] 8 07:51:54.019 [Lua] 3 07:51:54.020 [Lua] 9 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.620 [Lua] nil 07:51:54.621 [Lua] nil 07:51:54.621 [Lua] nil 07:51:54.636 [Lua] nil 07:51:54.636 [Lua] nil 07:51:54.856 [Lua] 1 07:51:54.872 [Lua] 2 07:51:54.872 [Lua] 3 07:51:54.900 [Lua] 4 07:51:55.060 [Lua] 2 07:51:55.312 [Lua] 1 07:51:55.906 [Lua] 1 07:51:55.923 [Lua] 2 07:51:56.789 [Lua] 2 07:51:57.413 [Lua] 2 07:51:57.430 [Lua] 3 07:51:57.927 [Lua] 2 07:51:57.959 [Lua] 1 07:51:57.960 [Lua] 2 07:51:58.534 [Lua] 1 07:51:58.534 [Lua] 2 07:51:58.565 [Lua] 1 07:51:58.578 [Lua] 2 07:51:58.578 [Lua] 3 07:51:58.595 [Lua] 4 07:51:58.596 [Lua] 5 07:51:58.596 [Lua] 6 07:51:58.877 [Lua] 1 07:51:58.890 [Lua] 3 07:51:59.078 [Lua] HORDE: last wave, reset to standard horde delay 07:51:59.078 [Lua] Time for new HOOORDE! multi_last_wave 07:51:59.078 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 07:51:59.078 [Lua] horde requested: vector_blob 07:51:59.078 [Lua] wants to spawn ahead within distance: 60 07:51:59.078 [Lua] horde crated with id 55 of type vector_blob 07:51:59.078 [Lua] managed to spawn 32/32 horde enemies 07:51:59.078 [Lua] vector blob horde has started 07:51:59.153 [Lua] 1 07:51:59.239 [Lua] 1 07:51:59.239 [Lua] 1 07:51:59.340 [Lua] 1 07:51:59.368 [Lua] 2 07:51:59.415 [Lua] 3 07:51:59.415 [Lua] 4 07:51:59.415 [Lua] 5 07:51:59.588 [Lua] Init group template: horde 07:51:59.969 [Lua] 2 07:52:00.538 [Lua] 5 07:52:00.538 [Lua] 7 07:52:00.538 [Lua] 9 07:52:00.539 [Lua] 1 07:52:00.539 [Lua] 11 07:52:00.539 [Lua] 4 07:52:00.539 [Lua] 8 07:52:00.539 [Lua] 10 07:52:00.573 [Lua] 9 07:52:00.574 [Lua] 1 07:52:00.574 [Lua] 1 07:52:00.574 [Lua] 11 07:52:00.574 [Lua] 8 07:52:00.574 [Lua] 10 07:52:00.736 [Lua] 3 07:52:01.253 [Lua] 1 07:52:01.282 [Lua] 2 07:52:01.957 [Lua] 11 07:52:02.505 [Lua] 1 07:52:02.660 [Lua] 8 07:52:02.812 [Lua] 2 07:52:02.812 [Lua] 4 07:52:02.812 [Lua] 1 07:52:02.812 [Lua] 3 07:52:04.600 [Lua] 1 07:52:06.111 [Lua] 1 07:52:06.172 [Lua] 3 07:52:06.188 [Lua] 4 07:52:06.203 [Lua] 5 07:52:06.217 [Lua] 6 07:52:06.538 [Lua] 3 07:52:07.396 [Lua] 3 07:52:07.396 [Lua] 1 07:52:07.396 [Lua] 5 07:52:07.397 [Lua] 4 07:52:09.310 [Lua] 2 07:52:10.692 [Lua] 4 07:52:10.714 [Lua] 7 07:52:10.764 [Lua] 1 07:52:10.781 [Lua] nil 07:52:10.782 [Lua] nil 07:52:10.831 [Lua] 2 07:52:11.575 [Lua] Horde killed: ? 07:52:12.492 [Lua] 8 07:52:12.517 [Lua] 15 07:52:12.557 [Lua] 19 07:52:12.558 [Lua] nil 07:52:12.558 [Lua] nil 07:52:12.558 [Lua] nil 07:52:12.558 [Lua] nil 07:52:12.650 [Lua] Horde killed: ? 07:52:15.463 [Lua] 2 07:52:15.463 [Lua] 1 07:52:15.464 [Lua] 3 07:52:15.710 [Lua] 3 07:52:16.063 [Lua] 2 07:52:16.063 [Lua] 1 07:52:16.694 [Lua] 3 07:52:16.695 [Lua] 1 07:52:16.695 [Lua] 5 07:52:16.695 [Lua] 4 07:52:16.695 [Lua] 2 07:52:16.847 [Lua] 1 07:52:16.848 [Lua] 2 07:52:16.848 [Lua] 3 07:52:16.905 [Lua] 1 07:52:17.405 [Lua] 1 07:52:17.405 [Lua] 2 07:52:17.406 [Lua] 3 07:52:17.443 [Lua] 4 07:52:18.657 [Lua] 1 07:52:19.258 [Lua] 2 07:52:20.093 [Lua] 4 07:52:20.093 [Lua] 6 07:52:20.093 [Lua] 5 07:52:20.094 [Lua] 2 07:52:20.094 [Lua] 1 07:52:20.094 [Lua] 3 07:52:20.106 [Lua] 2 07:52:20.106 [Lua] 3 07:52:20.129 [Lua] 4 07:52:20.129 [Lua] 6 07:52:20.129 [Lua] 5 07:52:20.129 [Lua] 1 07:52:20.130 [Lua] 1 07:52:20.792 [Lua] 4 07:52:20.792 [Lua] 5 07:52:20.792 [Lua] 6 07:52:22.333 [Lua] 1 07:52:22.333 [Lua] 2 07:52:22.348 [Lua] 1 07:52:22.968 [Lua] nil 07:52:22.968 [Lua] nil 07:52:22.968 [Lua] nil 07:52:22.968 [Lua] nil 07:52:22.968 [Lua] nil 07:52:22.969 [Lua] nil 07:52:22.985 [Lua] nil 07:52:22.985 [Lua] nil 07:52:22.985 [Lua] nil 07:52:26.097 [Lua] 11 07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:52:27.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:52:28.945 [Lua] Horde killed: ? 07:52:32.711 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 07:52:44.344 [Lua] 1 07:52:44.817 [Lua] 1 07:52:56.240 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0) 07:52:56.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:53:07.561 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 07:53:13.869 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 07:53:16.483 [Lua] 1 07:53:20.209 [Lua] nil 07:53:20.209 [Lua] nil 07:53:20.210 [Lua] nil 07:53:20.210 [Lua] nil 07:53:20.210 [Lua] nil 07:53:20.210 [Lua] nil 07:53:20.501 [Lua] 2 07:53:20.502 [Lua] 3 07:53:20.851 [Lua] event horde ends! 07:53:20.887 [Lua] 2 07:53:22.099 [Lua] 1 07:53:22.099 [Lua] 2 07:53:22.753 [Lua] 1 07:53:23.691 [Lua] 1 07:53:24.336 [Lua] 1 07:53:24.336 [Lua] 2 07:53:24.377 [Lua] 3 07:53:24.733 [Lua] 1 07:53:26.000 [Lua] event horde ends! 07:53:26.221 [Lua] 1 07:53:26.672 [Lua] 1 07:53:26.889 [Lua] 1 07:53:26.889 [Lua] 2 07:53:26.889 [Lua] 3 07:53:27.774 [Lua] nil 07:53:27.774 [Lua] nil 07:53:27.774 [Lua] nil 07:53:27.774 [Lua] nil 07:53:27.774 [Lua] nil 07:53:27.774 [Lua] nil 07:53:27.791 [Lua] nil 07:53:27.793 [Lua] nil 07:53:27.794 [Lua] nil 07:53:27.794 [Lua] nil 07:53:27.794 [Lua] nil 07:53:29.360 [Lua] 1 07:53:29.361 [Lua] 2 07:53:30.204 [Lua] 1 07:53:31.178 [Lua] 2 07:53:31.179 [Lua] 1 07:53:32.100 [Lua] 1 07:53:32.177 [Lua] 1 07:53:32.177 [Lua] 1 07:53:32.741 [Lua] 1 07:53:34.298 [Lua] 1 07:53:35.830 [Lua] 1 07:53:36.468 [Lua] 1 07:53:36.468 [Lua] 2 07:53:37.135 [Lua] 1 07:53:38.115 [Lua] 2 07:53:38.828 [Lua] 1 07:53:38.829 [Lua] 2 07:53:38.854 [Lua] 3 07:53:39.185 [Lua] 1 07:53:39.465 [Lua] 1 07:53:39.479 [Lua] 2 07:53:39.507 [Lua] 3 07:53:39.595 [Lua] 1 07:53:39.605 [Lua] 2 07:53:39.962 [Lua] 2 07:53:52.955 [Lua] 1 07:53:54.743 [Lua] nil 07:53:54.744 [Lua] nil 07:53:54.744 [Lua] nil 07:53:55.088 [Lua] 1 07:53:55.113 [Lua] 2 07:53:55.126 [Lua] 3 07:53:55.847 [Lua] 1 07:53:57.180 [Lua] 8 07:54:00.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:54:00.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 07:54:00.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 07:54:05.833 [Lua] event horde ends! 07:54:09.809 [Lua] 1 07:54:09.867 [Lua] 1 07:54:09.878 [Lua] 2 07:54:10.568 [Lua] 1 07:54:11.517 [Lua] 1 07:54:11.540 [Lua] 2 07:54:12.005 [Lua] 1 07:54:12.352 [Lua] 1 07:54:13.177 [Lua] 1 07:54:13.888 [Lua] 1 07:54:13.888 [Lua] 2 07:54:13.900 [Lua] 3 07:54:13.924 [Lua] 4 07:54:14.079 [Lua] 1 07:54:14.102 [Lua] 1 07:54:14.868 [Lua] 2 07:54:16.177 [Lua] event horde ends! 07:54:16.258 [Lua] nil 07:54:16.258 [Lua] nil 07:54:16.258 [Lua] nil 07:54:16.258 [Lua] nil 07:54:16.647 [Lua] 1 07:54:19.039 [Lua] 1 07:54:19.523 [Lua] 1 07:54:20.057 [Lua] nil 07:54:20.792 [Lua] 1 07:54:24.176 [Lua] 1 07:54:27.384 [Lua] 1 07:54:28.901 [Lua] 1 07:54:28.985 [Lua] 1 07:54:31.947 [Lua] 1 07:54:42.021 [Lua] 1 07:54:42.780 [Lua] 1 07:54:43.084 [Lua] 1 07:54:43.719 [Lua] 1 07:54:44.176 [Lua] 1 07:54:44.331 [Lua] 1 07:54:44.449 [Lua] 1 07:54:44.450 [Lua] 1 07:54:44.530 [Lua] 1 07:54:44.559 [Lua] 2 07:54:44.589 [Lua] 1 07:54:45.010 [Lua] 1 07:54:45.148 [Lua] 1 07:54:45.553 [Lua] 1 07:54:46.006 [Lua] 1 07:54:46.006 [Lua] 2 07:54:46.730 [Lua] 1 07:54:46.745 [Lua] 2 07:54:47.068 [Lua] 1 07:54:47.099 [Lua] 1 07:54:47.099 [Lua] 2 07:54:47.123 [Lua] 2 07:54:47.382 [Lua] 1 07:54:47.406 [Lua] 2 07:54:47.431 [Lua] 3 07:54:47.457 [Lua] 4 07:54:47.867 [Lua] 1 07:54:48.058 [Lua] 1 07:54:48.058 [Lua] 2 07:54:48.643 [Lua] 1 07:54:48.816 [Lua] 1 07:54:49.147 [Lua] 1 07:54:49.193 [Lua] 1 07:54:49.511 [Lua] 1 07:54:49.521 [Lua] 2 07:54:49.533 [Lua] 3 07:54:49.606 [Lua] 1 07:54:49.621 [Lua] 2 07:54:49.643 [Lua] 3 07:54:49.644 [Lua] 4 07:54:49.677 [Lua] event horde ends! 07:54:50.250 [Lua] 2 07:54:50.250 [Lua] 1 07:54:50.250 [Lua] 4 07:54:50.375 [Lua] 1 07:54:50.376 [Lua] 2 07:54:50.376 [Lua] 1 07:54:51.118 [Lua] 2 07:54:51.130 [Lua] 3 07:54:52.011 [Lua] 2 07:54:52.024 [Lua] 3 07:54:52.036 [Lua] 4 07:54:52.511 [Lua] 1 07:54:52.511 [Lua] 2 07:54:52.511 [Lua] 3 07:54:53.329 [Lua] 1 07:54:53.329 [Lua] 2 07:54:53.345 [Lua] 3 07:54:53.853 [Lua] 2 07:54:53.853 [Lua] 1 07:54:54.202 [Lua] 1 07:54:54.481 [Lua] 1 07:54:54.749 [Lua] 1 07:54:54.812 [Lua] 1 07:54:54.904 [Lua] event horde ends! 07:54:54.918 [Lua] event horde ends! 07:54:55.304 [Lua] 1 07:54:55.414 [Lua] 1 07:54:56.182 [Lua] 1 07:54:56.183 [Lua] 2 07:54:56.195 [Lua] 3 07:54:56.195 [Lua] 4 07:54:56.481 [Lua] 2 07:54:56.481 [Lua] 1 07:54:56.860 [Lua] 1 07:54:57.016 [Lua] 1 07:54:57.099 [Lua] 2 07:54:57.302 [Lua] 1 07:54:58.105 [Lua] 1 07:54:58.841 [Lua] 2 07:54:59.062 [Lua] 2 07:54:59.062 [Lua] 4 07:54:59.062 [Lua] 1 07:54:59.063 [Lua] 3 07:54:59.090 [Lua] 2 07:54:59.090 [Lua] 1 07:54:59.090 [Lua] 1 07:54:59.090 [Lua] 4 07:54:59.090 [Lua] 3 07:54:59.237 [Lua] 3 07:54:59.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:54:59.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659 07:54:59.826 [Lua] 2 07:54:59.863 [Lua] 4 07:55:00.648 [Lua] 2 07:55:00.648 [Lua] 3 07:55:01.425 [Lua] 2 07:55:01.425 [Lua] 3 07:55:01.426 [Lua] 1 07:55:02.197 [Lua] 1 07:55:02.217 [Lua] 2 07:55:02.217 [Lua] 3 07:55:02.217 [Lua] 4 07:55:02.960 [Lua] 1 07:55:04.579 [Lua] 2 07:55:04.640 [Lua] 3 07:55:04.689 [Lua] 1 07:55:05.055 [Lua] 1 07:55:23.750 [Lua] 1 07:55:23.750 [Lua] 2 07:55:23.761 [Lua] 3 07:55:24.225 [Lua] 1 07:55:24.259 [Lua] 1 07:55:24.282 [Lua] 2 07:55:24.296 [Lua] 3 07:55:24.297 [Lua] 4 07:55:24.458 [Lua] 1 07:55:25.118 [Lua] 1 07:55:26.668 [Lua] 1 07:55:26.691 [Lua] 2 07:55:27.269 [Lua] 1 07:55:28.113 [Lua] 2 07:55:28.114 [Lua] 1 07:55:28.314 [Lua] nil 07:55:28.315 [Lua] nil 07:55:28.315 [Lua] nil 07:55:28.315 [Lua] nil 07:55:28.315 [Lua] nil 07:55:28.315 [Lua] nil 07:55:28.315 [Lua] nil 07:55:29.151 [Lua] 1 07:55:30.152 [Lua] 2 07:55:30.152 [Lua] 3 07:55:30.153 [Lua] 1 07:55:30.419 [Lua] 1 07:55:30.419 [Lua] 2 07:55:30.419 [Lua] 3 07:55:30.419 [Lua] 4 07:55:30.507 [Lua] 2 07:55:30.507 [Lua] 3 07:55:30.508 [Lua] 4 07:55:30.508 [Lua] 1 07:55:30.852 [Lua] 1 07:55:30.881 [Lua] 2 07:55:31.045 [Lua] 4 07:55:31.241 [Lua] 1 07:55:31.241 [Lua] 2 07:55:32.654 [Lua] 2 07:55:32.655 [Lua] 1 07:55:32.655 [Lua] 4 07:55:32.655 [Lua] 3 07:55:33.006 [Lua] 1 07:55:33.236 [Lua] 1 07:55:33.342 [Lua] 2 07:55:33.356 [Lua] 1 07:55:33.356 [Lua] 2 07:55:33.565 [Lua] nil 07:55:33.565 [Lua] nil 07:55:33.565 [Lua] nil 07:55:33.566 [Lua] nil 07:55:33.566 [Lua] nil 07:55:33.566 [Lua] nil 07:55:33.583 [Lua] nil 07:55:33.583 [Lua] nil 07:55:33.725 [Lua] 2 07:55:33.740 [Lua] 3 07:55:34.147 [Lua] 2 07:55:34.147 [Lua] 1 07:55:34.324 [Lua] event horde ends! 07:55:34.336 [Lua] event horde ends! 07:55:34.754 [Lua] 1 07:55:34.754 [Lua] 2 07:55:34.772 [Lua] 3 07:55:34.772 [Lua] 4 07:55:35.036 [Lua] 1 07:55:35.418 [Lua] 1 07:55:35.958 [Lua] 2 07:55:35.958 [Lua] 1 07:55:36.166 [Lua] 2 07:55:36.198 [Lua] 3 07:55:36.530 [Lua] 1 07:55:36.530 [Lua] 2 07:55:36.858 [Lua] 1 07:55:36.870 [Lua] 2 07:55:38.734 [Lua] 1 07:55:38.787 [Lua] 2 07:55:39.094 [Lua] 2 07:55:39.094 [Lua] 4 07:55:39.094 [Lua] 5 07:55:39.094 [Lua] 6 07:55:39.094 [Lua] 3 07:55:39.094 [Lua] 1 07:55:39.121 [Lua] 2 07:55:39.121 [Lua] 5 07:55:39.121 [Lua] 6 07:55:39.122 [Lua] 1 07:55:39.122 [Lua] 1 07:55:39.149 [Lua] 1 07:55:39.150 [Lua] 1 07:55:39.150 [Lua] 2 07:55:40.199 [Lua] 1 07:55:40.199 [Lua] 5 07:55:40.200 [Lua] 6 07:55:40.200 [Lua] 4 07:55:40.799 [Lua] 3 07:55:41.145 [Lua] 2 07:55:59.103 [Lua] 1 07:55:59.704 [Lua] 2 07:55:59.704 [Lua] 1 07:55:59.705 [Lua] 3 07:55:59.705 [Lua] 4 07:56:00.429 [Lua] 1 07:56:01.868 [Lua] 1 07:56:01.868 [Lua] 2 07:56:02.570 [Lua] 1 07:56:02.592 [Lua] 2 07:56:02.603 [Lua] 3 07:56:03.014 [Lua] 2 07:56:03.024 [Lua] 3 07:56:03.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:56:03.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 07:56:03.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 07:56:03.841 [Lua] 1 07:56:03.880 [Lua] 2 07:56:03.881 [Lua] 1 07:56:03.881 [Lua] 4 07:56:03.881 [Lua] 3 07:56:04.605 [Lua] 2 07:56:04.770 [Lua] 1 07:56:04.770 [Lua] 2 07:56:05.051 [Lua] 1 07:56:05.585 [Lua] 2 07:56:05.585 [Lua] 3 07:56:05.585 [Lua] 1 07:56:05.596 [Lua] 1 07:56:05.596 [Lua] 2 07:56:05.618 [Lua] 1 07:56:05.618 [Lua] 2 07:56:05.619 [Lua] 2 07:56:05.619 [Lua] 3 07:56:07.148 [Lua] 1 07:56:07.160 [Lua] 2 07:56:07.746 [Lua] 1 07:56:08.213 [Lua] 1 07:56:10.947 [Lua] event horde ends! 07:56:11.215 [Lua] 1 07:56:11.227 [Lua] 2 07:56:11.285 [Lua] 1 07:56:12.049 [Lua] 1 07:56:12.059 [Lua] 2 07:56:12.073 [Lua] 3 07:56:12.717 [Lua] 2 07:56:12.717 [Lua] 3 07:56:13.529 [Lua] 1 07:56:13.562 [Lua] 2 07:56:14.428 [Lua] 1 07:56:14.625 [Lua] 1 07:56:14.680 [Lua] 1 07:56:14.991 [Lua] 1 07:56:16.110 [Lua] event horde ends! 07:56:17.168 [Lua] 1 07:56:17.168 [Lua] 2 07:56:17.168 [Lua] 3 07:56:17.169 [Lua] 4 07:56:17.891 [Lua] 1 07:56:17.892 [Lua] 2 07:56:18.308 [Lua] 1 07:56:18.880 [Lua] 1 07:56:19.140 [Lua] 1 07:56:19.140 [Lua] 2 07:56:19.199 [Lua] 3 07:56:19.772 [Lua] 1 07:56:19.795 [Lua] 2 07:56:30.720 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 1 12 07:56:34.107 [Lua] 1 07:56:35.519 [Lua] 1 07:56:35.530 [Lua] 2 07:56:37.486 [Lua] 1 07:56:37.512 [Lua] 2 07:56:37.567 [Lua] 3 07:56:37.991 [Lua] 1 07:56:38.003 [Lua] 2 07:56:38.335 [Lua] 1 07:56:38.335 [Lua] 2 07:56:38.412 [Lua] 1 07:56:38.425 [Lua] 2 07:56:38.426 [Lua] 3 07:56:39.852 [Lua] 1 07:56:43.322 [Lua] TerrorEventMixer.stop_event: warcamp_payload 07:56:45.049 [Lua] 1 07:56:46.568 [Lua] event horde ends! 07:56:46.796 [Lua] 1 07:56:46.797 [Lua] 4 07:56:46.797 [Lua] 2 07:56:46.797 [Lua] 3 07:56:47.545 [Lua] 1 07:56:47.567 [Lua] 2 07:56:47.567 [Lua] 3 07:56:48.357 [Lua] 1 07:56:48.357 [Lua] 2 07:56:49.735 [Lua] 1 07:56:49.778 [Lua] 2 07:56:49.836 [Lua] 3 07:56:50.498 [Lua] 1 07:56:50.521 [Lua] 2 07:56:51.702 [Lua] event horde ends! 07:56:52.156 [Lua] 3 07:56:52.156 [Lua] 1 07:56:52.156 [Lua] 2 07:56:53.195 [Lua] 1 07:56:53.195 [Lua] 2 07:56:53.195 [Lua] 3 07:56:53.989 [Lua] 1 07:56:54.747 [Lua] 1 07:56:54.747 [Lua] 2 07:56:55.845 [Lua] 1 07:56:56.424 [Lua] 1 07:56:56.555 [Lua] 1 07:56:57.122 [Lua] 1 07:56:57.122 [Lua] 2 07:56:58.148 [Lua] 1 07:56:58.779 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0) 07:56:59.036 [Lua] 1 07:56:59.686 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0) 07:56:59.686 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 07:56:59.686 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 07:56:59.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 07:56:59.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 07:56:59.969 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 07:57:00.144 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:57:00.156 [Lua] Spline already found! 07:57:00.227 [Lua] Init group template: spline_patrol 07:57:01.120 [Lua] 2 07:57:01.120 [Lua] 1 07:57:01.915 [Lua] 1 07:57:01.925 [Lua] 2 07:57:02.028 [Lua] 1 07:57:02.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:57:02.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659 07:57:02.715 [Lua] 3 07:57:02.715 [Lua] 2 07:57:03.328 [Lua] 1 07:57:04.172 [Lua] 1 07:57:07.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:57:07.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 07:57:07.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 07:57:08.044 [Lua] 1 07:57:08.310 [Lua] 1 07:57:09.165 [Lua] 1 07:57:10.220 [Lua] nil 07:57:10.220 [Lua] nil 07:57:10.220 [Lua] nil 07:57:10.220 [Lua] nil 07:57:10.220 [Lua] nil 07:57:11.926 [Lua] 1 07:57:11.926 [Lua] 1 07:57:11.953 [Lua] 2 07:57:12.282 [Lua] nil 07:57:12.666 [Lua] 1 07:57:12.745 [Lua] 1 07:57:13.364 [Lua] 2 07:57:13.478 [Lua] 1 07:57:13.478 [Lua] 2 07:57:13.928 [Lua] 1 07:57:14.123 [Lua] 1 07:57:14.535 [Lua] 2 07:57:15.210 [Lua] 1 07:57:15.346 [Lua] 1 07:57:15.850 [Lua] 1 07:57:16.041 [Lua] 1 07:57:16.644 [Lua] 1 07:57:16.722 [Lua] 1 07:57:17.594 [Lua] 1 07:57:17.606 [Lua] 3 07:57:17.629 [Lua] 4 07:57:17.629 [Lua] 5 07:57:17.873 [Lua] 8 07:57:18.378 [Lua] 1 07:57:20.855 [Lua] 1 07:57:20.868 [Lua] 3 07:57:21.213 [Lua] 1 07:57:21.230 [Lua] 2 07:57:21.298 [Lua] 1 07:57:21.855 [Lua] 1 07:57:22.010 [Lua] 1 07:57:24.693 [Lua] event horde ends! 07:57:25.756 [Lua] 1 07:57:25.768 [Lua] 2 07:57:25.787 [Lua] 3 07:57:25.800 [Lua] 4 07:57:25.800 [Lua] 5 07:57:26.213 [Lua] 8 07:57:26.233 [Lua] 11 07:57:26.233 [Lua] 24 07:57:26.235 [Lua] nil 07:57:26.235 [Lua] nil 07:57:26.235 [Lua] nil 07:57:27.773 [Lua] event horde ends! 07:57:27.909 [Lua] 1 07:57:27.910 [Lua] 2 07:57:27.921 [Lua] 4 07:57:28.332 [Lua] 1 07:57:28.332 [Lua] 2 07:57:28.666 [Lua] 1 07:57:28.666 [Lua] 2 07:57:28.679 [Lua] 3 07:57:29.340 [Lua] 6 07:57:29.340 [Lua] 12 07:57:29.341 [Lua] 11 07:57:29.341 [Lua] 10 07:57:29.341 [Lua] 2 07:57:29.341 [Lua] 7 07:57:29.342 [Lua] 9 07:57:29.342 [Lua] 3 07:57:29.342 [Lua] 8 07:57:29.441 [Lua] 6 07:57:29.441 [Lua] 1 07:57:29.441 [Lua] 12 07:57:29.441 [Lua] 11 07:57:29.442 [Lua] 10 07:57:29.442 [Lua] 2 07:57:29.442 [Lua] 7 07:57:29.442 [Lua] 9 07:57:29.443 [Lua] 3 07:57:29.443 [Lua] 8 07:57:30.033 [Lua] nil 07:57:30.033 [Lua] nil 07:57:30.034 [Lua] nil 07:57:30.047 [Lua] nil 07:57:30.047 [Lua] nil 07:57:30.047 [Lua] nil 07:57:30.048 [Lua] nil 07:57:31.032 [Lua] 2 07:57:32.102 [Lua] 1 07:57:32.103 [Lua] 3 07:57:32.917 [Lua] 2 07:57:32.917 [Lua] 3 07:57:32.917 [Lua] 4 07:57:32.918 [Lua] 5 07:57:33.391 [Lua] 1 07:57:33.391 [Lua] 2 07:57:33.579 [Lua] 2 07:57:33.579 [Lua] 3 07:57:33.604 [Lua] 4 07:57:34.168 [Lua] 1 07:57:34.316 [Lua] 1 07:57:34.328 [Lua] 2 07:57:34.341 [Lua] 3 07:57:34.342 [Lua] 4 07:57:34.913 [Lua] 1 07:57:35.787 [Lua] 1 07:57:35.799 [Lua] 2 07:57:36.533 [Lua] 4 07:57:39.295 [Lua] 1 07:57:43.723 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 07:57:59.777 [Lua] 1 07:57:59.778 [Lua] 2 07:57:59.789 [Lua] 2 07:57:59.790 [Lua] 3 07:57:59.806 [Lua] 3 07:57:59.806 [Lua] 4 07:57:59.817 [Lua] 4 07:57:59.817 [Lua] 5 07:57:59.829 [Lua] 5 07:58:00.244 [Lua] 1 07:58:00.801 [Lua] 1 07:58:00.801 [Lua] 2 07:58:01.958 [Lua] 1 07:58:01.970 [Lua] 3 07:58:01.971 [Lua] 4 07:58:01.996 [Lua] 5 07:58:02.297 [Lua] 3 07:58:02.542 [Lua] 1 07:58:02.587 [Lua] 2 07:58:02.774 [Lua] 2 07:58:02.789 [Lua] 3 07:58:02.801 [Lua] 4 07:58:03.024 [Lua] 2 07:58:03.143 [Lua] 2 07:58:03.272 [Lua] event horde ends! 07:58:04.355 [Lua] 1 07:58:04.355 [Lua] 2 07:58:04.548 [Lua] 1 07:58:04.578 [Lua] 2 07:58:04.590 [Lua] 3 07:58:04.591 [Lua] 4 07:58:05.038 [Lua] 2 07:58:05.070 [Lua] 3 07:58:05.085 [Lua] 6 07:58:05.332 [Lua] 3 07:58:05.783 [Lua] 1 07:58:05.783 [Lua] 2 07:58:05.797 [Lua] 3 07:58:06.268 [Lua] 2 07:58:06.269 [Lua] 4 07:58:06.269 [Lua] 1 07:58:06.269 [Lua] 6 07:58:06.269 [Lua] 5 07:58:06.269 [Lua] 3 07:58:06.390 [Lua] 1 07:58:06.390 [Lua] 4 07:58:06.390 [Lua] 5 07:58:06.390 [Lua] 3 07:58:06.713 [Lua] 1 07:58:06.713 [Lua] 2 07:58:07.036 [Lua] 1 07:58:07.036 [Lua] 2 07:58:07.047 [Lua] 3 07:58:07.060 [Lua] 4 07:58:07.060 [Lua] 5 07:58:07.061 [Lua] 6 07:58:07.160 [Lua] 1 07:58:07.559 [Lua] 1 07:58:07.588 [Lua] 3 07:58:07.601 [Lua] 4 07:58:07.601 [Lua] 5 07:58:07.601 [Lua] 6 07:58:07.601 [Lua] 7 07:58:07.831 [Lua] 1 07:58:07.848 [Lua] 2 07:58:07.848 [Lua] 3 07:58:07.880 [Lua] 4 07:58:08.090 [Lua] 6 07:58:08.091 [Lua] 7 07:58:08.091 [Lua] 5 07:58:08.091 [Lua] 4 07:58:08.459 [Lua] event horde ends! 07:58:08.611 [Lua] 6 07:58:08.612 [Lua] 5 07:58:08.612 [Lua] 8 07:58:08.612 [Lua] 3 07:58:08.612 [Lua] 1 07:58:08.612 [Lua] 7 07:58:08.613 [Lua] 10 07:58:09.012 [Lua] 1 07:58:09.013 [Lua] 2 07:58:09.249 [Lua] 1 07:58:09.276 [Lua] 2 07:58:09.276 [Lua] 4 07:58:09.294 [Lua] 5 07:58:09.667 [Lua] 1 07:58:09.681 [Lua] 2 07:58:09.682 [Lua] 3 07:58:09.696 [Lua] 5 07:58:09.696 [Lua] 6 07:58:10.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:58:10.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 07:58:10.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 07:58:11.042 [Lua] 1 07:58:11.088 [Lua] 1 07:58:11.395 [Lua] 2 07:58:11.517 [Lua] event horde ends! 07:58:11.841 [Lua] 2 07:58:11.842 [Lua] 3 07:58:12.010 [Lua] 1 07:58:12.025 [Lua] 2 07:58:12.049 [Lua] 4 07:58:12.813 [Lua] 3 07:58:13.047 [Lua] 1 07:58:13.088 [Lua] 2 07:58:13.633 [Lua] 3 07:58:13.633 [Lua] 1 07:58:13.634 [Lua] 2 07:58:13.718 [Lua] 1 07:58:15.912 [Lua] 2 07:58:20.140 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 07:58:28.174 [Lua] 8 07:58:28.330 [Lua] 15 07:58:28.341 [Lua] 23 07:58:28.342 [Lua] nil 07:58:28.342 [Lua] nil 07:58:28.576 [Lua] 1 07:58:29.277 [Lua] 1 07:58:31.709 [Lua] 2 07:58:32.138 [Lua] 1 07:58:32.138 [Lua] 2 07:58:32.330 [Lua] 2 07:58:32.344 [Lua] 3 07:58:34.827 [Lua] 1 07:58:34.827 [Lua] 2 07:58:34.894 [Lua] 1 07:58:34.921 [Lua] 2 07:58:34.921 [Lua] 1 07:58:34.922 [Lua] 2 07:58:34.922 [Lua] 1 07:58:35.544 [Lua] 2 07:58:35.759 [Lua] 1 07:58:35.771 [Lua] 2 07:58:35.772 [Lua] 3 07:58:36.088 [Lua] 9 07:58:36.088 [Lua] 2 07:58:36.089 [Lua] 7 07:58:36.089 [Lua] 1 07:58:36.090 [Lua] 6 07:58:36.095 [Lua] 4 07:58:36.095 [Lua] 8 07:58:36.432 [Lua] 3 07:58:36.432 [Lua] 4 07:58:37.014 [Lua] 2 07:58:37.242 [Lua] 2 07:58:37.242 [Lua] 3 07:58:37.416 [Lua] 1 07:58:37.430 [Lua] 2 07:58:37.450 [Lua] 3 07:58:37.478 [Lua] 4 07:58:38.032 [Lua] 1 07:58:38.065 [Lua] 2 07:58:38.993 [Lua] 1 07:58:39.024 [Lua] 1 07:58:39.024 [Lua] 7 07:58:39.024 [Lua] 6 07:58:39.025 [Lua] 5 07:58:39.025 [Lua] 3 07:58:39.025 [Lua] 2 07:58:39.025 [Lua] 4 07:58:39.026 [Lua] 2 07:58:39.040 [Lua] 3 07:58:39.040 [Lua] 4 07:58:39.041 [Lua] 5 07:58:39.076 [Lua] 7 07:58:39.077 [Lua] 1 07:58:39.077 [Lua] 4 07:58:39.077 [Lua] 3 07:58:39.136 [Lua] 7 07:58:39.137 [Lua] 1 07:58:39.137 [Lua] 1 07:58:39.138 [Lua] 3 07:58:39.254 [Lua] 1 07:58:39.280 [Lua] 3 07:58:39.632 [Lua] event horde ends! 07:58:39.734 [Lua] 1 07:58:39.734 [Lua] 2 07:58:39.787 [Lua] 2 07:58:39.815 [Lua] 3 07:58:40.087 [Lua] 2 07:58:40.137 [Lua] 3 07:58:41.135 [Lua] 1 07:58:41.136 [Lua] 2 07:58:41.457 [Lua] 1 07:58:44.826 [Lua] event horde ends! 07:58:47.890 [Lua] event horde ends! 07:58:48.326 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 07:58:50.024 [Window] Window => inactive 07:58:52.645 [Window] Window => active 07:59:04.569 [Lua] 2 07:59:05.522 [Lua] 2 07:59:05.559 [Lua] 3 07:59:05.647 [Lua] 1 07:59:06.904 [Lua] 1 07:59:07.416 [Lua] 2 07:59:07.416 [Lua] 1 07:59:07.416 [Lua] 3 07:59:07.983 [Lua] event horde ends! 07:59:08.200 [Lua] 1 07:59:08.212 [Lua] 2 07:59:08.249 [Lua] 3 07:59:09.160 [Lua] 1 07:59:09.160 [Lua] 2 07:59:09.161 [Lua] 3 07:59:09.648 [Lua] 4 07:59:09.658 [Lua] 11 07:59:09.685 [Lua] 19 07:59:09.697 [Lua] 26 07:59:09.890 [Lua] nil 07:59:09.890 [Lua] nil 07:59:11.180 [Lua] Destroying unit since outside mesh or world 07:59:11.724 [Lua] 1 07:59:11.724 [Lua] 2 07:59:11.993 [Lua] 1 07:59:12.004 [Lua] 2 07:59:12.295 [Lua] nil 07:59:12.477 [Lua] 1 07:59:12.488 [Lua] 2 07:59:12.488 [Lua] 3 07:59:13.009 [Lua] 2 07:59:13.046 [Lua] 4 07:59:13.046 [Lua] 5 07:59:13.057 [Lua] 6 07:59:13.158 [Lua] event horde ends! 07:59:13.604 [Lua] 1 07:59:13.833 [Lua] nil 07:59:13.834 [Lua] nil 07:59:13.834 [Lua] nil 07:59:13.834 [Lua] nil 07:59:13.835 [Lua] nil 07:59:13.835 [Lua] nil 07:59:13.849 [Lua] nil 07:59:13.849 [Lua] nil 07:59:13.849 [Lua] nil 07:59:14.006 [Lua] 4 07:59:14.420 [Lua] 1 07:59:14.420 [Lua] 2 07:59:14.434 [Lua] 3 07:59:14.447 [Lua] 5 07:59:14.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:59:14.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 07:59:14.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 07:59:15.172 [Lua] 1 07:59:15.199 [Lua] 2 07:59:15.248 [Lua] 6 07:59:16.152 [Lua] 1 07:59:16.279 [Lua] event horde ends! 07:59:16.869 [Lua] 1 07:59:16.869 [Lua] 2 07:59:16.869 [Lua] 3 07:59:16.882 [Lua] 4 07:59:16.883 [Lua] 3 07:59:17.023 [Lua] 1 07:59:17.755 [Lua] 2 07:59:19.239 [Lua] 1 07:59:19.539 [Lua] 1 07:59:20.032 [Lua] 2 07:59:20.835 [Lua] 1 07:59:23.209 [Lua] 1 07:59:27.255 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 07:59:35.041 [Lua] 1 07:59:35.053 [Lua] 1 07:59:35.064 [Lua] 1 07:59:35.080 [Lua] 2 07:59:35.102 [Lua] 3 07:59:35.115 [Lua] 1 07:59:35.115 [Lua] 1 07:59:35.798 [Lua] 4 07:59:35.798 [Lua] 3 07:59:35.798 [Lua] 1 07:59:35.847 [Lua] 4 07:59:36.592 [Lua] 2 07:59:36.592 [Lua] 3 07:59:36.604 [Lua] 3 07:59:37.360 [Lua] 1 07:59:37.957 [Lua] 1 07:59:38.070 [Lua] 1 07:59:39.008 [Lua] 6 07:59:39.008 [Lua] 1 07:59:39.008 [Lua] 5 07:59:39.008 [Lua] 2 07:59:39.009 [Lua] 4 07:59:39.937 [Lua] 1 07:59:40.153 [Lua] 2 07:59:40.581 [Lua] 2 07:59:40.592 [Lua] 3 07:59:41.332 [Lua] 1 07:59:41.836 [Lua] 1 07:59:41.836 [Lua] 4 07:59:41.836 [Lua] 8 07:59:41.837 [Lua] 5 07:59:41.837 [Lua] 7 07:59:41.837 [Lua] 3 07:59:41.837 [Lua] 1 07:59:41.837 [Lua] 6 07:59:41.837 [Lua] 2 07:59:41.855 [Lua] 2 07:59:41.866 [Lua] 3 07:59:42.146 [Lua] 1 07:59:42.272 [Lua] 1 07:59:42.282 [Lua] 2 07:59:42.493 [Lua] 2 07:59:42.506 [Lua] 4 07:59:42.507 [Lua] 5 07:59:45.397 [Lua] 1 07:59:46.769 [Lua] event horde ends! 07:59:48.711 [Lua] 8 07:59:49.658 [Lua] 8 07:59:50.288 [Lua] 8 07:59:51.271 [Lua] 8 07:59:51.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:59:51.924 [Lua] event horde ends! 07:59:52.660 [Lua] 1 07:59:53.056 [Lua] 1 07:59:54.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 07:59:54.822 [Lua] 1 07:59:55.046 [Lua] event horde ends! 07:59:58.456 [Lua] 8 07:59:59.575 [Lua] 8 08:00:04.305 [Lua] 1 08:00:04.490 [Lua] 1 08:00:04.501 [Lua] 2 08:00:06.257 [Lua] 1 08:00:11.209 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 08:00:18.052 [Lua] 1 08:00:18.064 [Lua] 2 08:00:18.358 [Lua] 1 08:00:18.557 [Lua] 1 08:00:18.572 [Lua] 2 08:00:19.929 [Lua] 1 08:00:20.240 [Lua] 1 08:00:22.494 [Lua] 2 08:00:23.293 [Lua] 1 08:00:23.887 [Lua] 1 08:00:23.887 [Lua] 2 08:00:23.914 [Lua] 3 08:00:23.914 [Lua] 4 08:00:24.258 [Lua] 1 08:00:24.689 [Lua] 2 08:00:25.684 [Lua] 1 08:00:26.127 [Lua] 1 08:00:27.909 [Lua] 1 08:00:29.508 [Lua] 2 08:00:29.508 [Lua] 3 08:00:29.543 [Lua] 3 08:00:29.555 [Lua] 4 08:00:30.425 [Lua] 3 08:00:30.557 [Lua] event horde ends! 08:00:31.144 [Lua] 3 08:00:31.144 [Lua] 7 08:00:31.144 [Lua] 6 08:00:31.144 [Lua] 4 08:00:31.145 [Lua] 1 08:00:31.323 [Lua] 1 08:00:31.347 [Lua] 2 08:00:31.763 [Lua] 1 08:00:34.142 [Lua] 1 08:00:34.169 [Lua] 2 08:00:34.200 [Lua] 1 08:00:34.201 [Lua] 2 08:00:34.214 [Lua] 3 08:00:34.231 [Lua] 4 08:00:34.417 [Lua] 2 08:00:34.428 [Lua] 3 08:00:35.689 [Lua] 1 08:00:35.739 [Lua] 1 08:00:35.770 [Lua] event horde ends! 08:00:37.074 [Lua] 1 08:00:37.102 [Lua] 2 08:00:37.117 [Lua] 3 08:00:38.261 [Lua] 1 08:00:38.274 [Lua] 2 08:00:38.855 [Lua] event horde ends! 08:00:39.282 [Lua] 1 08:00:39.823 [Lua] 2 08:00:39.957 [Lua] 2 08:00:40.528 [Lua] 2 08:00:40.564 [Lua] 1 08:00:41.132 [Lua] 1 08:00:41.402 [Lua] 1 08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064913 08:00:57.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 3064918 08:00:58.300 [Lua] 1 08:00:59.321 [Lua] 1 08:00:59.924 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 08:01:00.058 [Lua] 1 08:01:00.853 [Lua] 1 08:01:00.853 [Lua] 2 08:01:00.864 [Lua] 3 08:01:01.792 [Lua] 1 08:01:02.472 [Lua] 1 08:01:02.587 [Lua] 1 08:01:04.225 [Lua] 1 08:01:04.259 [Lua] 2 08:01:06.504 [Lua] event horde ends! 08:01:07.602 [Lua] 1 08:01:08.250 [Lua] 2 08:01:11.882 [Lua] nil 08:01:11.883 [Lua] nil 08:01:11.883 [Lua] nil 08:01:17.186 [Lua] 2 08:01:17.186 [Lua] 1 08:01:17.851 [Lua] 1 08:01:18.307 [Lua] 1 08:01:18.318 [Lua] 2 08:01:19.015 [Lua] 2 08:01:21.991 [Lua] 1 08:01:22.438 [Lua] 1 08:01:35.966 [Lua] Override Player Respawning boss_fight true 08:01:35.971 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 08:01:35.971 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 08:01:56.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:01:56.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 2827659 08:02:02.331 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0) 08:02:02.355 [Flow] EXALTED SWING FLOW 08:02:12.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:02:17.294 [Lua] nil 08:02:29.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:02:40.827 [Lua] nil 08:02:45.233 [Lua] Init group template: horde 08:02:47.113 [Lua] 1 08:02:47.458 [Lua] 1 08:02:47.458 [Lua] 2 08:02:47.698 [Lua] 1 08:02:47.734 [Lua] 2 08:02:47.745 [Lua] 3 08:02:47.769 [Lua] 4 08:02:47.987 [Lua] 2 08:02:47.987 [Lua] 1 08:02:48.060 [Lua] 1 08:02:48.060 [Lua] 1 08:02:48.061 [Lua] 2 08:02:48.543 [Lua] 2 08:02:48.544 [Lua] 3 08:02:48.910 [Lua] 1 08:02:49.343 [Lua] 2 08:02:49.408 [Lua] 3 08:02:49.434 [Lua] 4 08:02:49.556 [Lua] nil 08:02:49.556 [Lua] nil 08:02:50.457 [Lua] 8 08:02:50.537 [Lua] 1 08:02:52.513 [Lua] 2 08:02:53.278 [Lua] 2 08:02:53.374 [Lua] 3 08:02:53.374 [Lua] 1 08:02:53.374 [Lua] 2 08:02:53.374 [Lua] 4 08:02:54.010 [Lua] 1 08:02:54.184 [Lua] 2 08:02:54.266 [Lua] 1 08:02:54.266 [Lua] 2 08:02:54.624 [Lua] 1 08:02:55.599 [Lua] 1 08:02:55.646 [Lua] 1 08:02:55.646 [Lua] 1 08:02:56.422 [Lua] 2 08:02:56.468 [Lua] 3 08:02:56.468 [Lua] 1 08:02:57.241 [Lua] 1 08:02:57.251 [Lua] 2 08:02:57.251 [Lua] 3 08:02:59.863 [Lua] 1 08:02:59.969 [Lua] 1 08:02:59.969 [Lua] 2 08:03:00.072 [Lua] 1 08:03:00.072 [Lua] 1 08:03:00.710 [Flow] EXALTED SWING FLOW 08:03:01.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:02.609 [Lua] event horde ends! 08:03:03.573 [Lua] 1 08:03:04.138 [Lua] nil 08:03:08.021 [Lua] nil 08:03:08.021 [Lua] nil 08:03:08.323 [Lua] Horde killed: ? 08:03:21.130 [Lua] 1 08:03:21.339 [Lua] 1 08:03:21.787 [Lua] 1 08:03:21.920 [Lua] 1 08:03:24.888 [Lua] 1 08:03:25.149 [Lua] 2 08:03:25.149 [Lua] 1 08:03:25.959 [Lua] 1 08:03:25.959 [Lua] 3 08:03:26.580 [Lua] 1 08:03:26.733 [Lua] 1 08:03:26.791 [Lua] 2 08:03:27.656 [Lua] 1 08:03:31.035 [Lua] 1 08:03:31.700 [Lua] 1 08:03:31.713 [Lua] 2 08:03:32.334 [Lua] 1 08:03:32.879 [Lua] 2 08:03:33.922 [Lua] event horde ends! 08:03:35.594 [Lua] 1 08:03:36.468 [Lua] 1 08:03:39.921 [Lua] 1 08:03:41.096 [Lua] Override Player Respawning boss_fight false 08:03:41.096 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 08:03:41.096 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 08:03:41.096 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 08:03:42.716 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2) 08:03:42.935 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (3) 08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:42.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:03:43.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5354, position: 0 08:04:05.656 [Lua] event horde ends! 08:04:11.366 [Lua] nil 08:04:11.630 [Lua] 1 08:04:11.970 [Lua] 1 08:04:13.027 [Lua] 1 08:04:13.834 [Lua] 1 08:04:17.684 [Window] Window => inactive 08:04:19.001 [Lua] Complete level triggered. 08:04:19.001 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:78192640 lt:load_next_level) 08:04:19.001 [Lua] [NetworkServer] Entering post game 08:04:19.001 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 08:04:19.001 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 08:04:19.002 [Lua] gm_event_end_conditions_met true false 08:04:19.002 [Lua] Game won 08:04:19.002 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:04:19.003 [Save] Saving `save_data` 08:04:19.005 [Lua] generate_backend_stats 1100001034ed953:1 08:04:19.007 [Save] Save done 08:04:19.007 [Save] Saving `save_data` 08:04:19.011 [Save] Save done 08:04:19.037 [Lua] PlayFabMirrorBase:_commit_internal nil 08:04:19.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 08:04:19.040 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:04:19.041 [Save] Saving `save_data` 08:04:19.048 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 2 08:04:19.051 [Lua] Complete level triggered. 08:04:19.055 [Save] Save done 08:04:19.067 [Lua] Complete level triggered. 08:04:19.079 [Lua] Complete level triggered. 08:04:19.090 [Lua] Complete level triggered. 08:04:19.100 [Lua] Complete level triggered. 08:04:19.112 [Lua] Complete level triggered. 08:04:19.128 [Lua] Complete level triggered. 08:04:19.138 [Lua] Complete level triggered. 08:04:19.151 [Lua] Complete level triggered. 08:04:19.163 [Lua] Complete level triggered. 08:04:19.175 [Lua] Complete level triggered. 08:04:19.191 [Lua] Complete level triggered. 08:04:19.201 [Lua] Complete level triggered. 08:04:19.214 [Lua] Complete level triggered. 08:04:19.227 [Lua] Complete level triggered. 08:04:19.237 [Lua] Complete level triggered. 08:04:19.718 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 08:04:19.718 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 08:04:20.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 08:04:20.210 [Lua] commit result success 5 08:04:20.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 08:04:20.211 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:04:20.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 08:04:20.211 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:04:20.319 [Lua] victory table: 0000000009DEA4D0 nil 08:04:20.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 08:04:20.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 08:04:20.490 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 3 08:04:20.701 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 08:04:20.701 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 08:04:21.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 08:04:21.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 08:04:21.273 [Save] Saving `save_data` 08:04:21.276 [Save] Save done 08:04:21.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 08:04:21.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 08:04:28.346 [Lua] ConflictDirector - destroy all units 08:04:28.357 [Lua] [LevelTransitionHandler] promote_next_level_data 08:04:28.357 [Lua] TRANSITION nil nil load_next_level 08:04:28.357 [Lua] Transition type "load_next_level", is server: true 08:04:28.357 [Lua] [GameNetworkManager] Leaving game... 08:04:28.357 [Lua] [GameNetworkManager] Shutting down game session host. 08:04:28.357 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:04:28.357 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:04:28.357 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1917.23 08:04:28.369 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:04:30.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:04:30.379 [Lua] [Managers] Calling function on all managers: 08:04:30.384 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:04:30.384 [Lua] Clearing all global lookup lists 08:04:30.384 [Lua] [IngamePlayerListUI] - Destroy 08:04:30.384 [Lua] [GamePadEquipmentUI] - Destroy 08:04:30.384 [Lua] [EquipmentUI] - Destroy 08:04:30.384 [Lua] [GamePadAbilityUI] - Destroy 08:04:30.384 [Lua] [AbilityUI] - Destroy 08:04:30.384 [Lua] [IngameUI] destroy 08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 08:04:30.385 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 08:04:30.533 [Lua] [Managers] Destroying manager group: 08:04:30.543 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:04:30.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:04:30.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:04:30.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:04:30.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:04:30.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:04:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:04:30.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:04:30.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 08:04:30.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:04:30.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:04:30.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:04:30.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:04:30.776 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:04:30.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:04:30.789 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:04:30.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:04:30.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:04:30.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:04:30.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:04:30.808 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:04:30.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:04:30.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:04:30.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:04:30.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:04:30.848 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:04:30.872 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:04:30.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 08:04:30.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 08:04:30.872 [Lua] [Matchmaking] unregister rpcs 08:04:30.872 [Lua] ############### UNLOADING PACKAGES ############### 08:04:30.872 [Lua] [Managers] Calling function on all managers: 08:04:30.872 [Lua] [Managers] Destroying manager group: 08:04:30.872 [Lua] [Gamestate] Enter state StateLoading 08:04:30.880 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] Found camera: end_screen_camera 08:04:30.881 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:04:30.882 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:04:30.882 [Lua] [Matchmaking] register rpcs 08:04:30.883 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:04:30.883 [Lua] Set lobby begin: 08:04:30.883 [Lua] Lobby data twitch_enabled = false 08:04:30.883 [Lua] Lobby data selected_mission_id = warcamp 08:04:30.883 [Lua] Lobby data num_players = 1 08:04:30.883 [Lua] Lobby data difficulty_tweak = 0 08:04:30.883 [Lua] Lobby data host = 1100001034ed953 08:04:30.883 [Lua] Lobby data matchmaking_type = 2 08:04:30.883 [Lua] Lobby data is_private = true 08:04:30.883 [Lua] Lobby data match_started = true 08:04:30.883 [Lua] Lobby data difficulty = hardest 08:04:30.883 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:04:30.883 [Lua] Lobby data player_slot_4 = 0:0 08:04:30.883 [Lua] Lobby data unique_server_name = Xanoth 08:04:30.883 [Lua] Lobby data quick_game = false 08:04:30.883 [Lua] Lobby data country_code = GB 08:04:30.883 [Lua] Lobby data matchmaking = false 08:04:30.883 [Lua] Lobby data power_level = 0 08:04:30.884 [Lua] Lobby data mission_id = warcamp 08:04:30.884 [Lua] Lobby data mechanism = adventure 08:04:30.884 [Lua] Lobby data player_slot_5 = 0:0 08:04:30.884 [Lua] Lobby data player_slot_2 = 0:0 08:04:30.884 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:04:30.884 [Lua] Lobby data player_slot_3 = 0:0 08:04:30.884 [Lua] Lobby data eac_authorized = true 08:04:30.884 [Lua] Set lobby end. 08:04:30.884 [Lua] registering RPCs 08:04:30.884 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:04:30.884 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:04:30.884 [Lua] Set lobby begin: 08:04:30.884 [Lua] Lobby data twitch_enabled = false 08:04:30.884 [Lua] Lobby data selected_mission_id = inn_level 08:04:30.884 [Lua] Lobby data num_players = 1 08:04:30.884 [Lua] Lobby data difficulty_tweak = 0 08:04:30.884 [Lua] Lobby data host = 1100001034ed953 08:04:30.884 [Lua] Lobby data matchmaking_type = 3 08:04:30.884 [Lua] Lobby data is_private = true 08:04:30.884 [Lua] Lobby data match_started = true 08:04:30.884 [Lua] Lobby data difficulty = hardest 08:04:30.884 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:04:30.884 [Lua] Lobby data player_slot_4 = 0:0 08:04:30.884 [Lua] Lobby data unique_server_name = Xanoth 08:04:30.885 [Lua] Lobby data quick_game = false 08:04:30.885 [Lua] Lobby data country_code = GB 08:04:30.885 [Lua] Lobby data matchmaking = false 08:04:30.885 [Lua] Lobby data power_level = 0 08:04:30.885 [Lua] Lobby data mission_id = inn_level 08:04:30.885 [Lua] Lobby data mechanism = adventure 08:04:30.885 [Lua] Lobby data player_slot_5 = 0:0 08:04:30.885 [Lua] Lobby data player_slot_2 = 0:0 08:04:30.885 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:04:30.885 [Lua] Lobby data player_slot_3 = 0:0 08:04:30.885 [Lua] Lobby data eac_authorized = true 08:04:30.885 [Lua] Set lobby end. 08:04:30.885 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:04:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer 08:04:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 08:04:30.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 08:04:30.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 08:04:30.914 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 08:04:30.914 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 08:04:30.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 08:04:30.924 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 08:04:30.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 08:04:30.933 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 08:04:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 08:04:30.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 08:04:30.934 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 08:04:30.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 08:04:30.964 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 08:04:30.964 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 08:04:30.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 08:04:30.965 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 08:04:30.965 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 08:04:30.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 08:04:30.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer 08:04:30.971 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:04:30.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer 08:04:31.022 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 08:04:31.022 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 08:04:31.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer 08:04:31.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 08:04:31.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer 08:04:31.023 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:04:31.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 08:04:31.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 08:04:31.024 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 08:04:31.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 08:04:31.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 08:04:31.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 08:04:31.028 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:04:31.028 [Lua] [StateLoading] load_current_level 08:04:31.028 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 08:04:31.033 [Umbra] Unload tome 08:04:31.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x47066, position: 0 08:04:31.165 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, warcamp 08:04:31.237 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, warcamp 08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 08:04:31.237 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 08:04:31.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 08:04:31.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:04:31.300 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:04:31.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 08:04:32.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 08:04:32.987 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 08:04:32.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:04:38.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:04:38.098 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:04:38.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:04:38.133 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:04:38.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:04:38.185 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:04:38.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:04:38.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:04:38.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:04:38.300 [Lua] [LevelTransitionHandler] Level load completed! 08:04:38.300 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 08:04:38.303 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:04:38.303 [Lua] checking dlc's against conflict directors 08:04:38.303 [Lua] number of factions to include 2 08:04:38.303 [Lua] Updated list weights for random: 08:04:38.303 [Lua] skaven, 0.42 (0.00-0.42) 08:04:38.303 [Lua] chaos, 0.42 (0.42-0.83) 08:04:38.303 [Lua] beastmen, 0.17 (0.83-1.00) 08:04:38.303 [Lua] Rolled random faction: 0.27856689691543579 skaven 08:04:38.303 [Lua] Updated list weights for random: 08:04:38.303 [Lua] beastmen, 0.29 (0.00-0.29) 08:04:38.303 [Lua] chaos, 0.71 (0.29-1.00) 08:04:38.303 [Lua] Rolled random faction: 0.81953376531600952 chaos 08:04:38.303 [Lua] number of factions added 2 08:04:38.303 [Lua] --- --- --- 08:04:38.303 [Lua] Starting... difficulty 'normal' 08:04:38.303 [Lua] These are the starting conflict directors: 08:04:38.303 [Lua] inn_level 08:04:38.303 [Lua] --- --- --- 08:04:38.303 [Lua] 08:04:38.303 [Lua] DONE! Found the following directors: 08:04:38.303 [Lua] (free: 35), Master hash is: 08:04:38.303 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:04:38.303 [Lua] load_startup_enemy_packages: -------------- 08:04:38.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:04:38.303 [Lua] critter_rat 08:04:38.317 [Lua] ### Received rpc_level_loaded 08:04:38.317 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 08:04:38.317 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 08:04:38.334 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 08:04:38.334 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 08:04:38.351 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 08:04:38.351 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 08:04:38.352 [Lua] ### Received rpc_level_loaded 08:04:38.352 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 08:04:38.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:04:38.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:04:38.371 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:04:38.371 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:04:38.371 [Lua] Starting async level spawning of levels/inn/world 08:04:38.372 [Umbra] Init version: 3.4.15 :: 16 threads 08:04:38.606 [Lua] Async level spawning done 08:04:41.099 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:04:41.099 [Lua] [PlayState] Enter Substate EndViewStateChest 08:04:51.094 [Window] Window => active 08:04:52.538 [Lua] min_height 91.160001754760742 08:04:55.284 [Lua] [PlayState] Exit Substate EndViewStateChest 08:04:55.284 [Lua] [PlayState] Enter Substate EndViewStateScore 08:04:58.925 [Lua] [PlayState] Exit Substate EndViewStateScore 08:04:58.927 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:04:59.937 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:04:59.937 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:04:59.937 [Lua] [Matchmaking] unregister rpcs 08:04:59.938 [Lua] Set lobby begin: 08:04:59.938 [Lua] Lobby data twitch_enabled = false 08:04:59.938 [Lua] Lobby data selected_mission_id = inn_level 08:04:59.938 [Lua] Lobby data num_players = 1 08:04:59.939 [Lua] Lobby data difficulty_tweak = 0 08:04:59.939 [Lua] Lobby data host = 1100001034ed953 08:04:59.939 [Lua] Lobby data matchmaking_type = 3 08:04:59.940 [Lua] Lobby data is_private = true 08:04:59.940 [Lua] Lobby data match_started = true 08:04:59.940 [Lua] Lobby data difficulty = hardest 08:04:59.941 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:04:59.941 [Lua] Lobby data player_slot_4 = 0:0 08:04:59.941 [Lua] Lobby data unique_server_name = Xanoth 08:04:59.942 [Lua] Lobby data quick_game = false 08:04:59.942 [Lua] Lobby data country_code = GB 08:04:59.942 [Lua] Lobby data matchmaking = false 08:04:59.943 [Lua] Lobby data power_level = 0 08:04:59.943 [Lua] Lobby data mission_id = inn_level 08:04:59.944 [Lua] Lobby data mechanism = adventure 08:04:59.945 [Lua] Lobby data player_slot_5 = 0:0 08:04:59.945 [Lua] Lobby data player_slot_2 = 0:0 08:04:59.946 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:04:59.946 [Lua] Lobby data player_slot_3 = 0:0 08:04:59.946 [Lua] Lobby data eac_authorized = true 08:04:59.946 [Lua] Set lobby end. 08:04:59.947 [Lua] [Managers] Destroying manager group: 08:04:59.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:04:59.949 [Lua] [Gamestate] Enter StateIngame HOST 08:04:59.949 [Lua] [Managers] Calling function on all managers: 08:04:59.950 [Lua] <>level = inn_level<> 08:04:59.951 [Lua] Set lobby begin: 08:04:59.951 [Lua] Lobby data twitch_enabled = false 08:04:59.951 [Lua] Lobby data selected_mission_id = inn_level 08:04:59.951 [Lua] Lobby data num_players = 1 08:04:59.951 [Lua] Lobby data difficulty_tweak = 0 08:04:59.952 [Lua] Lobby data host = 1100001034ed953 08:04:59.952 [Lua] Lobby data matchmaking_type = 3 08:04:59.952 [Lua] Lobby data is_private = true 08:04:59.952 [Lua] Lobby data match_started = true 08:04:59.952 [Lua] Lobby data difficulty = hardest 08:04:59.953 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:04:59.953 [Lua] Lobby data player_slot_4 = 0:0 08:04:59.953 [Lua] Lobby data unique_server_name = Xanoth 08:04:59.953 [Lua] Lobby data quick_game = false 08:04:59.953 [Lua] Lobby data country_code = GB 08:04:59.954 [Lua] Lobby data matchmaking = false 08:04:59.954 [Lua] Lobby data power_level = 0 08:04:59.954 [Lua] Lobby data mission_id = inn_level 08:04:59.954 [Lua] Lobby data mechanism = adventure 08:04:59.955 [Lua] Lobby data player_slot_5 = 0:0 08:04:59.955 [Lua] Lobby data player_slot_2 = 0:0 08:04:59.955 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:04:59.955 [Lua] Lobby data player_slot_3 = 0:0 08:04:59.955 [Lua] Lobby data eac_authorized = true 08:04:59.956 [Lua] Set lobby end. 08:04:59.956 [Lua] [StateIngame] Server ingame 08:04:59.962 [Lua] Set lobby begin: 08:04:59.962 [Lua] Lobby data twitch_enabled = false 08:04:59.963 [Lua] Lobby data selected_mission_id = inn_level 08:04:59.963 [Lua] Lobby data num_players = 1 08:04:59.963 [Lua] Lobby data difficulty_tweak = 0 08:04:59.963 [Lua] Lobby data host = 1100001034ed953 08:04:59.963 [Lua] Lobby data matchmaking_type = 3 08:04:59.963 [Lua] Lobby data is_private = true 08:04:59.963 [Lua] Lobby data match_started = true 08:04:59.964 [Lua] Lobby data difficulty = normal 08:04:59.964 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:04:59.964 [Lua] Lobby data player_slot_4 = 0:0 08:04:59.964 [Lua] Lobby data unique_server_name = Xanoth 08:04:59.964 [Lua] Lobby data quick_game = false 08:04:59.964 [Lua] Lobby data country_code = GB 08:04:59.965 [Lua] Lobby data matchmaking = false 08:04:59.965 [Lua] Lobby data power_level = 0 08:04:59.965 [Lua] Lobby data mission_id = inn_level 08:04:59.965 [Lua] Lobby data mechanism = adventure 08:04:59.965 [Lua] Lobby data player_slot_5 = 0:0 08:04:59.965 [Lua] Lobby data player_slot_2 = 0:0 08:04:59.965 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:04:59.966 [Lua] Lobby data player_slot_3 = 0:0 08:04:59.966 [Lua] Lobby data eac_authorized = true 08:04:59.966 [Lua] Set lobby end. 08:04:59.966 [Lua] [Matchmaking] register rpcs 08:04:59.966 [Lua] GameNetworkManager:init... creating game session 08:04:59.966 [Lua] Host GameSession.make_game_session_host with session: 08:04:59.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:04:59.967 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 08:04:59.967 [Lua] [GameNetworkManager] self.is_server = true 08:04:59.967 [Network] Setting artificial MTU limit to 65536 08:04:59.981 [Lua] Switching ConflictSettings: to: inn_level 08:04:59.981 [Lua] pacing=disabled 08:04:59.981 [Lua] roaming=nil 08:04:59.981 [Lua] disabled=false 08:04:59.981 [Lua] pack_spawning=disabled 08:04:59.981 [Lua] contained_breeds=nil 08:04:59.981 [Lua] boss=disabled 08:04:59.981 [Lua] horde=disabled 08:04:59.981 [Lua] specials=disabled 08:04:59.981 [Lua] name=inn_level 08:04:59.981 [Lua] intensity=disabled 08:04:59.981 [Lua] --- 08:04:59.981 [Lua] [LevelAnalysis] set_random_seed( 0) 08:04:59.984 [Lua] [AIInterestPointSystem] Level Seed: 0 08:04:59.984 [Lua] 08:04:59.984 [Lua] [entity_system_bag] = table 08:04:59.984 [Lua] [entity_system_bag] = metatable 08:04:59.984 [Lua] [startup_data] = table 08:04:59.984 [Lua] [entity_manager] = table 08:04:59.984 [Lua] [entity_manager] = metatable 08:04:59.984 [Lua] [unit_spawner] = table 08:04:59.984 [Lua] [unit_spawner] = metatable 08:04:59.984 [Lua] [unit_storage] = table 08:04:59.984 [Lua] [unit_storage] = metatable 08:04:59.984 [Lua] [dice_keeper] = table 08:04:59.984 [Lua] [dice_keeper] = metatable 08:04:59.984 [Lua] [is_server] = true (boolean) 08:04:59.984 [Lua] [world] = [World] 08:04:59.984 [Lua] [system_api] = table 08:04:59.984 [Lua] [entity_system] = table 08:04:59.984 [Lua] [entity_system] = metatable 08:04:59.984 [Lua] [network_lobby] = table 08:04:59.984 [Lua] [network_lobby] = metatable 08:04:59.984 [Lua] [profile_synchronizer] = table 08:04:59.984 [Lua] [profile_synchronizer] = metatable 08:04:59.984 [Lua] [level_transition_handler] = table 08:04:59.984 [Lua] [level_transition_handler] = metatable 08:04:59.984 [Lua] [num_local_human_players] = 1 (number) 08:04:59.984 [Lua] [statistics_db] = table 08:04:59.984 [Lua] [statistics_db] = metatable 08:04:59.984 [Lua] [network_server] = table 08:04:59.984 [Lua] [network_server] = metatable 08:04:59.984 [Lua] [input_manager] = table 08:04:59.984 [Lua] [input_manager] = metatable 08:04:59.984 [Lua] [network_clock] = table 08:04:59.984 [Lua] [network_clock] = metatable 08:04:59.984 [Lua] [network_transmit] = table 08:04:59.984 [Lua] [network_transmit] = metatable 08:04:59.984 [Lua] [free_flight_manager] = table 08:04:59.984 [Lua] [free_flight_manager] = metatable 08:04:59.984 [Lua] [network_manager] = table 08:04:59.984 [Lua] [network_manager] = metatable 08:04:59.984 [Lua] [network_event_delegate] = table 08:04:59.984 [Lua] [network_event_delegate] = metatable 08:04:59.984 [Lua] 08:04:59.984 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:04:59.984 [Lua] ignoring extension VersusInteractObjectiveExtension 08:04:59.984 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:04:59.984 [Lua] ignoring extension VersusSocketObjectiveExtension 08:04:59.984 [Lua] ignoring extension VersusTargetObjectiveExtension 08:04:59.984 [Lua] ignoring extension VersusMissionObjectiveExtension 08:04:59.985 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:04:59.990 [Lua] [AchievementManager] Achievements using the steam platform 08:04:59.990 [Lua] PlayerManager:add_player player_1 08:05:00.045 [Lua] [StateIngame] Level seed: 0 08:05:00.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:05:00.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:05:00.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 08:05:00.054 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 08:05:00.057 [Lua] [LevelAnalysis] set_random_seed( 0) 08:05:00.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 08:05:00.061 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 08:05:00.063 [Lua] [IngameUI] init 08:05:00.078 [SteamVoipClient] select_out(1100001034ed953, off) 08:05:00.083 [Lua] cb_razer_chroma_setup 08:05:00.118 [Lua] [Matchmaking] Cancelling matchmaking 08:05:00.118 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:05:00.118 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:05:00.118 [Lua] Set lobby begin: 08:05:00.118 [Lua] Lobby data twitch_enabled = false 08:05:00.118 [Lua] Lobby data selected_mission_id = inn_level 08:05:00.118 [Lua] Lobby data num_players = 1 08:05:00.118 [Lua] Lobby data difficulty_tweak = 0 08:05:00.118 [Lua] Lobby data host = 1100001034ed953 08:05:00.118 [Lua] Lobby data matchmaking_type = 3 08:05:00.118 [Lua] Lobby data is_private = true 08:05:00.118 [Lua] Lobby data match_started = true 08:05:00.119 [Lua] Lobby data difficulty = normal 08:05:00.119 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:05:00.119 [Lua] Lobby data player_slot_4 = 0:0 08:05:00.119 [Lua] Lobby data unique_server_name = Xanoth 08:05:00.119 [Lua] Lobby data quick_game = false 08:05:00.119 [Lua] Lobby data country_code = GB 08:05:00.119 [Lua] Lobby data matchmaking = false 08:05:00.119 [Lua] Lobby data power_level = 835 08:05:00.119 [Lua] Lobby data mission_id = inn_level 08:05:00.119 [Lua] Lobby data mechanism = adventure 08:05:00.119 [Lua] Lobby data player_slot_5 = 0:0 08:05:00.119 [Lua] Lobby data player_slot_2 = 0:0 08:05:00.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:05:00.119 [Lua] Lobby data player_slot_3 = 0:0 08:05:00.119 [Lua] Lobby data eac_authorized = true 08:05:00.119 [Lua] Set lobby end. 08:05:00.120 [Flow] complete_skittergate_legend true 08:05:00.120 [Flow] complete_all_helmgart_levels_recruit true 08:05:00.121 [Flow] WitchHunterLevel:35 08:05:00.121 [Flow] LeaderYes 08:05:00.121 [Flow] ALL PC XP:304250 08:05:00.121 [Flow] Has "bogenhafen" DLC:true 08:05:00.121 [Flow] WH XP:60850 08:05:00.121 [Flow] Number of crafted items:1588 08:05:00.121 [Flow] Has "pre_order" DLC:true 08:05:00.121 [Flow] Sum of Powe Levels:1500 08:05:00.121 [Flow] lodestone diff 1:false 08:05:00.122 [Flow] magnus and forest activated 08:05:00.122 [Flow] magnus and forest activated 08:05:00.122 [Flow] cemetery and forest activated 08:05:00.122 [Flow] magnus and cemetery 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.122 [Flow] ALL RUNES ACTIVATED 08:05:00.122 [Flow] magnus and forest activated 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.122 [Flow] ALL RUNES ACTIVATED 08:05:00.122 [Flow] cemetery and forest activated 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.122 [Flow] ALL RUNES ACTIVATED 08:05:00.122 [Flow] magnus and forest activated 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.122 [Flow] ALL RUNES ACTIVATED 08:05:00.122 [Flow] magnus and cemetery 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.122 [Flow] ALL RUNES ACTIVATED 08:05:00.122 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:00.124 [Lua] CurrentConflictSettings inn_level 08:05:00.124 [Lua] [ConflictDirector] conflict_director is ai_ready 08:05:00.124 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:05:00.124 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:05:00.126 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:05:00.126 [Lua] Forming navigation groups in one frame 08:05:00.126 [Lua] Forming navigation groups 08:05:00.147 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 08:05:00.148 [Lua] NavigationGroupManager -> calulation time B: 0 08:05:00.148 [Lua] number of nav groups: 42 08:05:00.148 [Lua] number of refined nav groups : 23 08:05:00.150 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 08:05:00.150 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:05:00.150 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:05:00.150 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:05:00.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:05:00.155 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 08:05:00.155 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:05:00.155 [Lua] [Managers] Calling function on all managers: 08:05:00.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:05:00.169 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 08:05:00.169 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 08:05:00.248 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 08:05:00.248 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 08:05:00.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:05:00.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:05:00.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:05:00.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 08:05:00.269 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 08:05:00.269 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 08:05:00.281 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:05:00.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:05:00.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:05:00.286 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:05:00.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 08:05:00.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 08:05:00.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 08:05:00.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:05:00.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:00.314 [Lua] Players are leaving the safe zone 08:05:00.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:00.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:00.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:05:00.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:05:00.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:05:00.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:05:00.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:05:00.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:05:00.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:05:00.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 08:05:00.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:05:00.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:05:00.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:05:00.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:05:00.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 08:05:00.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:00.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:00.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:00.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:05:00.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:05:00.692 [Lua] StateInGameRunning:_game_actually_starts() 08:05:00.692 [Lua] ################################################################################################################# 08:05:00.692 [Lua] [Loading Time]: 00:00:30 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:05:00.692 [Lua] ################################################################################################################# 08:05:00.692 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 08:05:00.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:05:00.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:05:00.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:05:00.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:05:00.704 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 08:05:00.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:05:00.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:05:00.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:05:00.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:05:00.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:05:00.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:05:00.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:05:00.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:05:00.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:05:00.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:05:00.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:05:00.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:05:00.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:05:00.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:05:00.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:05:00.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:05:00.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:05:00.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:05:00.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:05:00.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:05:00.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:05:00.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:05:00.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:05:00.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:00.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 08:05:00.883 [Lua] Commit load time data 08:05:00.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:00.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:00.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 08:05:01.020 [Flow] DISABLE 08:05:06.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:05:06.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:05:06.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:05:06.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:06.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:05:06.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:06.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:05:06.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:05:06.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:05:06.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:06.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:05:06.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:05:06.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:05:06.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:06.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:05:06.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:05:06.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:05:06.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:10.167 [Lua] PlayFabMirrorBase:_commit_internal 6 08:05:10.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:05:10.170 [Lua] generate_backend_stats 1100001034ed953:1 08:05:10.198 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:05:10.198 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:05:10.203 [Lua] commit result success 6 08:05:10.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 08:05:10.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 08:05:10.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 08:05:45.954 [Lua] [IngameUI] menu view on_enter hero_view 08:05:45.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80 08:05:45.969 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19c1fc80) 08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19c16aa0) 08:05:45.969 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19bffce0) 08:05:45.987 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:05:45.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:05:45.989 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:05:45.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:05:45.995 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:05:46.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:05:46.424 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:05:46.447 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:46.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:46.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:05:53.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:05:53.196 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.197 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:05:53.200 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:05:53.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:05:53.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:05:53.204 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:05:53.204 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 08:05:53.221 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:05:53.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:05:53.329 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:05:54.005 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:05:54.005 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 08:05:54.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 08:05:54.033 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 08:05:54.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37 08:05:54.311 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 4 08:05:54.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 08:05:54.486 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37 08:05:55.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37 08:05:55.091 [Save] Saving `save_data` 08:05:55.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer1, async-read, 08:05:55.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2, async-read, 08:05:55.094 [Save] Save done 08:05:55.094 [Save] Saving `save_data` 08:05:55.101 [Save] Save done 08:05:55.101 [Save] Saving `save_data` 08:05:55.108 [Save] Save done 08:05:55.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 08:05:55.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 08:05:55.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:05:55.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:05:55.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 08:05:58.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, LootItemUnitPreviewer1 08:05:58.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, LootItemUnitPreviewer2 08:05:58.815 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 08:05:58.815 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:05:58.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:05:58.917 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:05:59.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 38 08:05:59.665 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 38 5 08:05:59.848 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 08:05:59.848 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 38 08:06:00.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 38 08:06:00.433 [Save] Saving `save_data` 08:06:00.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, LootItemUnitPreviewer1, async-read, 08:06:00.437 [Save] Save done 08:06:00.437 [Save] Saving `save_data` 08:06:00.442 [Save] Save done 08:06:00.442 [Save] Saving `save_data` 08:06:00.446 [Save] Save done 08:06:00.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 08:06:00.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 08:06:03.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, LootItemUnitPreviewer1 08:06:03.855 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:06:03.855 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 08:06:03.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 08:06:03.969 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 08:06:04.582 [Lua] [IngameUI] menu view on_exit hero_view 08:06:04.585 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80 08:06:04.585 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 08:06:04.586 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 08:06:05.223 [Lua] [IngameUI] menu view on_enter hero_view 08:06:05.227 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80 08:06:05.227 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:06:05.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:06:05.243 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:06:05.244 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:06:05.244 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:06:05.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:06:05.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:06:05.787 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:06:05.808 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.827 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:05.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:05.917 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:06:05.917 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 08:06:05.918 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 08:06:05.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:06:05.919 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 08:06:05.924 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:06:10.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 39 08:06:10.535 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 6 08:06:10.714 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 08:06:10.714 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39 08:06:11.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 39 08:06:11.862 [Save] Saving `save_data` 08:06:11.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 08:06:11.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 08:06:11.870 [Save] Save done 08:06:11.870 [Save] Saving `save_data` 08:06:11.874 [Save] Save done 08:06:11.874 [Save] Saving `save_data` 08:06:11.886 [Save] Save done 08:06:11.886 [Save] Saving `save_data` 08:06:11.889 [Save] Save done 08:06:12.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 08:06:14.853 [Lua] PlayFabMirrorBase:_commit_internal 7 08:06:14.853 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:06:14.857 [Lua] generate_backend_stats 1100001034ed953:1 08:06:14.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 08:06:14.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:06:14.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 7 08:06:15.081 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 08:06:15.081 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 08:06:15.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 08:06:15.457 [Lua] commit result success 7 08:06:15.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 08:06:15.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 08:06:15.466 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 08:06:15.466 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:06:15.467 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:06:15.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 08:06:15.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:06:15.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:06:15.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 08:06:15.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 08:06:15.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:06:15.910 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:06:15.932 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:15.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:15.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:16.570 [Lua] [IngameUI] menu view on_exit hero_view 08:06:16.575 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80 08:06:16.575 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:06:16.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:06:16.575 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:06:16.575 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.576 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:16.582 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:06:16.582 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:06:16.582 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:06:23.672 [Lua] [IngameUI] menu view on_enter start_game_view 08:06:23.673 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0 08:06:23.673 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:06:23.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:06:23.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:06:23.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:06:23.676 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:06:24.469 [Lua] [IngameUI] menu view on_exit start_game_view 08:06:24.469 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:06:24.469 [Save] Saving `save_data` 08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:06:24.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:06:24.472 [Save] Save done 08:06:24.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0 08:06:24.887 [Lua] [IngameUI] menu view on_enter hero_view 08:06:24.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1e8b80 08:06:24.891 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:06:32.050 [Lua] PlayFabMirrorBase:_commit_internal 8 08:06:32.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:06:32.053 [Lua] generate_backend_stats 1100001034ed953:1 08:06:32.082 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:06:32.082 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:06:32.091 [Lua] commit result success 8 08:06:32.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 08:06:32.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 08:06:32.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 08:06:43.909 [Lua] [IngameUI] menu view on_exit hero_view 08:06:43.911 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1e8b80 08:06:43.911 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:06:44.530 [Lua] [IngameUI] menu view on_enter start_game_view 08:06:44.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0 08:06:44.531 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:06:44.534 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:06:44.534 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:06:44.535 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:06:44.535 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:06:45.271 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 08:06:45.271 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:06:45.271 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 08:06:45.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:06:45.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:06:46.050 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 08:06:46.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 08:06:46.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 08:06:47.022 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:06:47.022 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 08:06:47.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:06:47.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:06:47.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:06:47.427 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 08:06:47.427 [Lua] ............................................................................................................ 08:06:47.427 [Lua] ............................................................................................................ 08:06:47.427 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 08:06:47.427 [Lua] ............................................................................................................ 08:06:47.427 [Lua] ............................................................................................................ 08:06:47.427 [Lua] [Matchmaking] Cancelling matchmaking 08:06:47.427 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:06:47.437 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:06:47.437 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:06:47.439 [Lua] Set lobby begin: 08:06:47.439 [Lua] Lobby data twitch_enabled = false 08:06:47.439 [Lua] Lobby data selected_mission_id = inn_level 08:06:47.439 [Lua] Lobby data num_players = 1 08:06:47.439 [Lua] Lobby data difficulty_tweak = 0 08:06:47.439 [Lua] Lobby data host = 1100001034ed953 08:06:47.439 [Lua] Lobby data matchmaking_type = 3 08:06:47.439 [Lua] Lobby data is_private = true 08:06:47.439 [Lua] Lobby data match_started = true 08:06:47.439 [Lua] Lobby data difficulty = hardest 08:06:47.439 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:47.439 [Lua] Lobby data player_slot_4 = 0:0 08:06:47.439 [Lua] Lobby data unique_server_name = Xanoth 08:06:47.439 [Lua] Lobby data quick_game = false 08:06:47.439 [Lua] Lobby data country_code = GB 08:06:47.439 [Lua] Lobby data matchmaking = false 08:06:47.439 [Lua] Lobby data power_level = 835 08:06:47.439 [Lua] Lobby data mission_id = inn_level 08:06:47.439 [Lua] Lobby data mechanism = adventure 08:06:47.439 [Lua] Lobby data player_slot_5 = 0:0 08:06:47.439 [Lua] Lobby data player_slot_2 = 0:0 08:06:47.439 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:47.440 [Lua] Lobby data player_slot_3 = 0:0 08:06:47.440 [Lua] Lobby data eac_authorized = true 08:06:47.440 [Lua] Set lobby end. 08:06:47.440 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:06:47.440 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 08:06:47.440 [Lua] Set lobby begin: 08:06:47.440 [Lua] Lobby data twitch_enabled = false 08:06:47.440 [Lua] Lobby data selected_mission_id = ground_zero 08:06:47.440 [Lua] Lobby data num_players = 1 08:06:47.440 [Lua] Lobby data difficulty_tweak = 0 08:06:47.440 [Lua] Lobby data host = 1100001034ed953 08:06:47.440 [Lua] Lobby data matchmaking_type = 2 08:06:47.440 [Lua] Lobby data is_private = true 08:06:47.440 [Lua] Lobby data match_started = true 08:06:47.440 [Lua] Lobby data difficulty = hardest 08:06:47.440 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:47.440 [Lua] Lobby data player_slot_4 = 0:0 08:06:47.440 [Lua] Lobby data unique_server_name = Xanoth 08:06:47.440 [Lua] Lobby data quick_game = false 08:06:47.440 [Lua] Lobby data country_code = GB 08:06:47.440 [Lua] Lobby data matchmaking = false 08:06:47.441 [Lua] Lobby data power_level = 835 08:06:47.441 [Lua] Lobby data mission_id = inn_level 08:06:47.441 [Lua] Lobby data mechanism = adventure 08:06:47.441 [Lua] Lobby data player_slot_5 = 0:0 08:06:47.441 [Lua] Lobby data player_slot_2 = 0:0 08:06:47.441 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:47.441 [Lua] Lobby data player_slot_3 = 0:0 08:06:47.441 [Lua] Lobby data eac_authorized = true 08:06:47.441 [Lua] Set lobby end. 08:06:47.441 [Lua] Set lobby begin: 08:06:47.441 [Lua] Lobby data twitch_enabled = false 08:06:47.441 [Lua] Lobby data selected_mission_id = ground_zero 08:06:47.441 [Lua] Lobby data num_players = 1 08:06:47.441 [Lua] Lobby data difficulty_tweak = 0 08:06:47.441 [Lua] Lobby data host = 1100001034ed953 08:06:47.441 [Lua] Lobby data matchmaking_type = 2 08:06:47.441 [Lua] Lobby data is_private = true 08:06:47.441 [Lua] Lobby data match_started = true 08:06:47.441 [Lua] Lobby data difficulty = hardest 08:06:47.441 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:47.442 [Lua] Lobby data player_slot_4 = 0:0 08:06:47.442 [Lua] Lobby data unique_server_name = Xanoth 08:06:47.442 [Lua] Lobby data quick_game = false 08:06:47.442 [Lua] Lobby data country_code = GB 08:06:47.442 [Lua] Lobby data matchmaking = false 08:06:47.442 [Lua] Lobby data power_level = 835 08:06:47.442 [Lua] Lobby data mission_id = inn_level 08:06:47.442 [Lua] Lobby data mechanism = adventure 08:06:47.442 [Lua] Lobby data player_slot_5 = 0:0 08:06:47.442 [Lua] Lobby data player_slot_2 = 0:0 08:06:47.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:47.442 [Lua] Lobby data player_slot_3 = 0:0 08:06:47.442 [Lua] Lobby data eac_authorized = true 08:06:47.442 [Lua] Set lobby end. 08:06:47.442 [Lua] [ChatManager][1]System: Starting hosted game... 08:06:47.442 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:06:47.442 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:06:47.530 [Lua] [IngameUI] menu view on_exit start_game_view 08:06:47.530 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:06:47.531 [Save] Saving `save_data` 08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:06:47.531 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:06:47.534 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0 08:06:47.535 [Save] Save done 08:06:51.489 [Lua] [Matchmaking] Cancelling matchmaking 08:06:51.489 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:06:51.490 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:06:51.490 [Lua] Set lobby begin: 08:06:51.490 [Lua] Lobby data twitch_enabled = false 08:06:51.490 [Lua] Lobby data selected_mission_id = inn_level 08:06:51.491 [Lua] Lobby data num_players = 1 08:06:51.491 [Lua] Lobby data difficulty_tweak = 0 08:06:51.491 [Lua] Lobby data host = 1100001034ed953 08:06:51.491 [Lua] Lobby data matchmaking_type = 3 08:06:51.491 [Lua] Lobby data is_private = true 08:06:51.491 [Lua] Lobby data match_started = true 08:06:51.491 [Lua] Lobby data difficulty = normal 08:06:51.492 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:51.492 [Lua] Lobby data player_slot_4 = 0:0 08:06:51.492 [Lua] Lobby data unique_server_name = Xanoth 08:06:51.492 [Lua] Lobby data quick_game = false 08:06:51.492 [Lua] Lobby data country_code = GB 08:06:51.492 [Lua] Lobby data matchmaking = false 08:06:51.493 [Lua] Lobby data power_level = 835 08:06:51.493 [Lua] Lobby data mission_id = inn_level 08:06:51.493 [Lua] Lobby data mechanism = adventure 08:06:51.493 [Lua] Lobby data player_slot_5 = 0:0 08:06:51.493 [Lua] Lobby data player_slot_2 = 0:0 08:06:51.493 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:51.494 [Lua] Lobby data player_slot_3 = 0:0 08:06:51.494 [Lua] Lobby data eac_authorized = true 08:06:51.494 [Lua] Set lobby end. 08:06:51.499 [Lua] Set lobby begin: 08:06:51.499 [Lua] Lobby data twitch_enabled = false 08:06:51.499 [Lua] Lobby data selected_mission_id = inn_level 08:06:51.499 [Lua] Lobby data num_players = 1 08:06:51.500 [Lua] Lobby data difficulty_tweak = 0 08:06:51.500 [Lua] Lobby data host = 1100001034ed953 08:06:51.500 [Lua] Lobby data matchmaking_type = 3 08:06:51.500 [Lua] Lobby data is_private = true 08:06:51.500 [Lua] Lobby data match_started = true 08:06:51.500 [Lua] Lobby data difficulty = normal 08:06:51.500 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:51.500 [Lua] Lobby data player_slot_4 = 0:0 08:06:51.501 [Lua] Lobby data unique_server_name = Xanoth 08:06:51.501 [Lua] Lobby data quick_game = false 08:06:51.501 [Lua] Lobby data country_code = GB 08:06:51.501 [Lua] Lobby data matchmaking = false 08:06:51.501 [Lua] Lobby data power_level = 835 08:06:51.501 [Lua] Lobby data mission_id = inn_level 08:06:51.501 [Lua] Lobby data mechanism = adventure 08:06:51.501 [Lua] Lobby data player_slot_5 = 0:0 08:06:51.502 [Lua] Lobby data player_slot_2 = 0:0 08:06:51.502 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:51.502 [Lua] Lobby data player_slot_3 = 0:0 08:06:51.502 [Lua] Lobby data eac_authorized = true 08:06:51.502 [Lua] Set lobby end. 08:06:51.502 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:06:52.227 [Lua] [IngameUI] menu view on_enter start_game_view 08:06:52.234 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12cb67c0 08:06:52.234 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:06:52.238 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:06:52.238 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:06:52.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:06:52.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:06:53.940 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 08:06:53.940 [Lua] ............................................................................................................ 08:06:53.940 [Lua] ............................................................................................................ 08:06:53.940 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 08:06:53.940 [Lua] ............................................................................................................ 08:06:53.940 [Lua] ............................................................................................................ 08:06:53.940 [Lua] [Matchmaking] Cancelling matchmaking 08:06:53.940 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:06:53.950 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:06:53.950 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:06:53.952 [Lua] Set lobby begin: 08:06:53.952 [Lua] Lobby data twitch_enabled = false 08:06:53.952 [Lua] Lobby data selected_mission_id = inn_level 08:06:53.952 [Lua] Lobby data num_players = 1 08:06:53.952 [Lua] Lobby data difficulty_tweak = 0 08:06:53.952 [Lua] Lobby data host = 1100001034ed953 08:06:53.952 [Lua] Lobby data matchmaking_type = 3 08:06:53.952 [Lua] Lobby data is_private = true 08:06:53.952 [Lua] Lobby data match_started = true 08:06:53.952 [Lua] Lobby data difficulty = hardest 08:06:53.952 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:53.952 [Lua] Lobby data player_slot_4 = 0:0 08:06:53.953 [Lua] Lobby data unique_server_name = Xanoth 08:06:53.953 [Lua] Lobby data quick_game = false 08:06:53.953 [Lua] Lobby data country_code = GB 08:06:53.953 [Lua] Lobby data matchmaking = false 08:06:53.953 [Lua] Lobby data power_level = 835 08:06:53.953 [Lua] Lobby data mission_id = inn_level 08:06:53.953 [Lua] Lobby data mechanism = adventure 08:06:53.953 [Lua] Lobby data player_slot_5 = 0:0 08:06:53.953 [Lua] Lobby data player_slot_2 = 0:0 08:06:53.953 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:53.953 [Lua] Lobby data player_slot_3 = 0:0 08:06:53.953 [Lua] Lobby data eac_authorized = true 08:06:53.953 [Lua] Set lobby end. 08:06:53.953 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:06:53.953 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 08:06:53.953 [Lua] Set lobby begin: 08:06:53.953 [Lua] Lobby data twitch_enabled = false 08:06:53.953 [Lua] Lobby data selected_mission_id = ground_zero 08:06:53.953 [Lua] Lobby data num_players = 1 08:06:53.953 [Lua] Lobby data difficulty_tweak = 0 08:06:53.954 [Lua] Lobby data host = 1100001034ed953 08:06:53.954 [Lua] Lobby data matchmaking_type = 2 08:06:53.954 [Lua] Lobby data is_private = true 08:06:53.954 [Lua] Lobby data match_started = true 08:06:53.954 [Lua] Lobby data difficulty = hardest 08:06:53.954 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:53.954 [Lua] Lobby data player_slot_4 = 0:0 08:06:53.954 [Lua] Lobby data unique_server_name = Xanoth 08:06:53.954 [Lua] Lobby data quick_game = false 08:06:53.954 [Lua] Lobby data country_code = GB 08:06:53.954 [Lua] Lobby data matchmaking = true 08:06:53.954 [Lua] Lobby data power_level = 835 08:06:53.954 [Lua] Lobby data mission_id = inn_level 08:06:53.954 [Lua] Lobby data mechanism = adventure 08:06:53.954 [Lua] Lobby data player_slot_5 = 0:0 08:06:53.954 [Lua] Lobby data player_slot_2 = 0:0 08:06:53.954 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:53.954 [Lua] Lobby data player_slot_3 = 0:0 08:06:53.955 [Lua] Lobby data eac_authorized = true 08:06:53.955 [Lua] Set lobby end. 08:06:53.955 [Lua] Set lobby begin: 08:06:53.955 [Lua] Lobby data twitch_enabled = false 08:06:53.955 [Lua] Lobby data selected_mission_id = ground_zero 08:06:53.955 [Lua] Lobby data num_players = 1 08:06:53.955 [Lua] Lobby data difficulty_tweak = 0 08:06:53.955 [Lua] Lobby data host = 1100001034ed953 08:06:53.955 [Lua] Lobby data matchmaking_type = 2 08:06:53.955 [Lua] Lobby data is_private = false 08:06:53.955 [Lua] Lobby data match_started = true 08:06:53.955 [Lua] Lobby data difficulty = hardest 08:06:53.955 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:53.955 [Lua] Lobby data player_slot_4 = 0:0 08:06:53.955 [Lua] Lobby data unique_server_name = Xanoth 08:06:53.955 [Lua] Lobby data quick_game = false 08:06:53.955 [Lua] Lobby data country_code = GB 08:06:53.955 [Lua] Lobby data matchmaking = true 08:06:53.955 [Lua] Lobby data power_level = 835 08:06:53.955 [Lua] Lobby data mission_id = inn_level 08:06:53.955 [Lua] Lobby data mechanism = adventure 08:06:53.955 [Lua] Lobby data player_slot_5 = 0:0 08:06:53.955 [Lua] Lobby data player_slot_2 = 0:0 08:06:53.955 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:53.955 [Lua] Lobby data player_slot_3 = 0:0 08:06:53.956 [Lua] Lobby data eac_authorized = true 08:06:53.956 [Lua] Set lobby end. 08:06:53.956 [Lua] [ChatManager][1]System: Starting hosted game... 08:06:53.956 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:06:53.956 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:06:54.049 [Lua] [IngameUI] menu view on_exit start_game_view 08:06:54.049 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:06:54.050 [Save] Saving `save_data` 08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:06:54.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:06:54.053 [Save] Save done 08:06:54.053 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12cb67c0 08:06:58.707 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:06:58.707 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:06:58.708 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 08:06:58.708 [Lua] Set lobby begin: 08:06:58.708 [Lua] Lobby data twitch_enabled = false 08:06:58.708 [Lua] Lobby data selected_mission_id = ground_zero 08:06:58.708 [Lua] Lobby data num_players = 1 08:06:58.708 [Lua] Lobby data difficulty_tweak = 0 08:06:58.708 [Lua] Lobby data host = 1100001034ed953 08:06:58.708 [Lua] Lobby data matchmaking_type = 2 08:06:58.708 [Lua] Lobby data is_private = false 08:06:58.708 [Lua] Lobby data match_started = true 08:06:58.708 [Lua] Lobby data difficulty = hardest 08:06:58.708 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:58.708 [Lua] Lobby data player_slot_4 = 0:0 08:06:58.708 [Lua] Lobby data unique_server_name = Xanoth 08:06:58.708 [Lua] Lobby data quick_game = false 08:06:58.708 [Lua] Lobby data country_code = GB 08:06:58.708 [Lua] Lobby data matchmaking = true 08:06:58.708 [Lua] Lobby data power_level = 835 08:06:58.709 [Lua] Lobby data mission_id = inn_level 08:06:58.709 [Lua] Lobby data mechanism = adventure 08:06:58.709 [Lua] Lobby data player_slot_5 = 0:0 08:06:58.709 [Lua] Lobby data player_slot_2 = 0:0 08:06:58.709 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:58.709 [Lua] Lobby data player_slot_3 = 0:0 08:06:58.709 [Lua] Lobby data eac_authorized = true 08:06:58.709 [Lua] Set lobby end. 08:06:58.709 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:06:58.709 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:7874470, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2128319616 lt:load_next_level) 08:06:58.709 [Lua] [NetworkServer] Entering post game 08:06:58.709 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 08:06:58.709 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 08:06:58.709 [Lua] Complete level triggered. 08:06:58.714 [Lua] [LevelTransitionHandler] promote_next_level_data 08:06:58.714 [Lua] [NetworkServer] Entering post game 08:06:58.715 [Save] Saving `save_data` 08:06:58.715 [Lua] gm_event_end_conditions_met false false 08:06:58.715 [Lua] FORCE COMMIT 9 08:06:58.715 [Lua] PlayFabMirrorBase:_commit_internal 9 08:06:58.715 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:06:58.718 [Save] Save done 08:06:58.718 [Save] Saving `save_data` 08:06:58.719 [Lua] generate_backend_stats 1100001034ed953:1 08:06:58.722 [Save] Save done 08:06:58.747 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:06:58.747 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:06:58.748 [Save] Saving `save_data` 08:06:58.748 [Lua] TRANSITION nil nil load_next_level 08:06:58.748 [Lua] Transition type "load_next_level", is server: true 08:06:58.748 [Lua] [GameNetworkManager] Leaving game... 08:06:58.748 [Lua] [GameNetworkManager] Shutting down game session host. 08:06:58.748 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:06:58.748 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:06:58.748 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=117.45 08:06:58.751 [Save] Save done 08:06:58.754 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:06:58.754 [Lua] commit result success 9 08:06:58.754 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 08:06:58.767 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 08:06:58.815 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:06:58.815 [Lua] Players: 2 08:06:58.815 [Lua] Set lobby begin: 08:06:58.815 [Lua] Lobby data twitch_enabled = false 08:06:58.815 [Lua] Lobby data selected_mission_id = ground_zero 08:06:58.815 [Lua] Lobby data num_players = 2 08:06:58.815 [Lua] Lobby data difficulty_tweak = 0 08:06:58.815 [Lua] Lobby data host = 1100001034ed953 08:06:58.815 [Lua] Lobby data matchmaking_type = 2 08:06:58.815 [Lua] Lobby data is_private = false 08:06:58.815 [Lua] Lobby data match_started = true 08:06:58.815 [Lua] Lobby data difficulty = hardest 08:06:58.815 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:06:58.815 [Lua] Lobby data player_slot_4 = 0:0 08:06:58.815 [Lua] Lobby data unique_server_name = Xanoth 08:06:58.815 [Lua] Lobby data quick_game = false 08:06:58.815 [Lua] Lobby data country_code = GB 08:06:58.815 [Lua] Lobby data matchmaking = true 08:06:58.815 [Lua] Lobby data power_level = 835 08:06:58.815 [Lua] Lobby data mission_id = inn_level 08:06:58.815 [Lua] Lobby data mechanism = adventure 08:06:58.816 [Lua] Lobby data player_slot_5 = 0:0 08:06:58.816 [Lua] Lobby data player_slot_2 = 0:0 08:06:58.816 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:06:58.816 [Lua] Lobby data player_slot_3 = 0:0 08:06:58.816 [Lua] Lobby data eac_authorized = true 08:06:58.816 [Lua] Set lobby end. 08:06:58.816 [Lua] [LobbyMembers] Member joined 1100001041bdda2 08:06:58.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 08:07:00.412 [Window] Window => inactive 08:07:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:07:01.644 [Lua] [Managers] Calling function on all managers: 08:07:01.644 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:07:01.645 [Lua] Clearing all global lookup lists 08:07:01.645 [Lua] [IngamePlayerListUI] - Destroy 08:07:01.645 [Lua] [GamePadEquipmentUI] - Destroy 08:07:01.645 [Lua] [EquipmentUI] - Destroy 08:07:01.645 [Lua] [GamePadAbilityUI] - Destroy 08:07:01.645 [Lua] [AbilityUI] - Destroy 08:07:01.645 [Lua] [IngameUI] destroy 08:07:01.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 08:07:01.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 08:07:01.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:07:01.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 08:07:01.654 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 08:07:01.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 08:07:01.693 [Lua] [Managers] Destroying manager group: 08:07:01.698 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:07:01.756 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:07:01.756 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 08:07:01.756 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 08:07:01.756 [Lua] [Matchmaking] unregister rpcs 08:07:01.756 [Lua] ############### UNLOADING PACKAGES ############### 08:07:01.756 [Lua] [Managers] Calling function on all managers: 08:07:01.756 [Lua] [Managers] Destroying manager group: 08:07:01.756 [Lua] [Gamestate] Enter state StateLoading 08:07:01.758 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:07:01.758 [Lua] [Matchmaking] register rpcs 08:07:01.758 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 08:07:01.758 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:07:01.758 [Lua] Set lobby begin: 08:07:01.758 [Lua] Lobby data twitch_enabled = false 08:07:01.758 [Lua] Lobby data selected_mission_id = ground_zero 08:07:01.758 [Lua] Lobby data num_players = 2 08:07:01.758 [Lua] Lobby data difficulty_tweak = 0 08:07:01.758 [Lua] Lobby data host = 1100001034ed953 08:07:01.758 [Lua] Lobby data matchmaking_type = 2 08:07:01.758 [Lua] Lobby data is_private = false 08:07:01.758 [Lua] Lobby data match_started = true 08:07:01.758 [Lua] Lobby data difficulty = hardest 08:07:01.758 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:01.758 [Lua] Lobby data player_slot_4 = 0:0 08:07:01.758 [Lua] Lobby data unique_server_name = Xanoth 08:07:01.759 [Lua] Lobby data quick_game = false 08:07:01.759 [Lua] Lobby data country_code = GB 08:07:01.759 [Lua] Lobby data matchmaking = true 08:07:01.759 [Lua] Lobby data power_level = 0 08:07:01.759 [Lua] Lobby data mission_id = inn_level 08:07:01.759 [Lua] Lobby data mechanism = adventure 08:07:01.759 [Lua] Lobby data player_slot_5 = 0:0 08:07:01.759 [Lua] Lobby data player_slot_2 = 0:0 08:07:01.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:01.759 [Lua] Lobby data player_slot_3 = 0:0 08:07:01.759 [Lua] Lobby data eac_authorized = true 08:07:01.759 [Lua] Set lobby end. 08:07:01.759 [Lua] registering RPCs 08:07:01.759 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:07:01.759 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:07:01.759 [Lua] Set lobby begin: 08:07:01.759 [Lua] Lobby data twitch_enabled = false 08:07:01.759 [Lua] Lobby data selected_mission_id = ground_zero 08:07:01.759 [Lua] Lobby data num_players = 2 08:07:01.759 [Lua] Lobby data difficulty_tweak = 0 08:07:01.759 [Lua] Lobby data host = 1100001034ed953 08:07:01.759 [Lua] Lobby data matchmaking_type = 2 08:07:01.759 [Lua] Lobby data is_private = false 08:07:01.759 [Lua] Lobby data match_started = true 08:07:01.760 [Lua] Lobby data difficulty = hardest 08:07:01.760 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:01.760 [Lua] Lobby data player_slot_4 = 0:0 08:07:01.760 [Lua] Lobby data unique_server_name = Xanoth 08:07:01.760 [Lua] Lobby data quick_game = false 08:07:01.760 [Lua] Lobby data country_code = GB 08:07:01.760 [Lua] Lobby data matchmaking = true 08:07:01.760 [Lua] Lobby data power_level = 0 08:07:01.760 [Lua] Lobby data mission_id = ground_zero 08:07:01.760 [Lua] Lobby data mechanism = adventure 08:07:01.760 [Lua] Lobby data player_slot_5 = 0:0 08:07:01.760 [Lua] Lobby data player_slot_2 = 0:0 08:07:01.760 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:01.760 [Lua] Lobby data player_slot_3 = 0:0 08:07:01.760 [Lua] Lobby data eac_authorized = true 08:07:01.760 [Lua] Set lobby end. 08:07:01.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:07:01.762 [Lua] GOT approve_channel 1 1100001041bdda2 186000001baaec3 08:07:01.762 [EAC] EAC server has client 1100001041bdda2 and channel 1 (and owner 1100001041bdda2) 08:07:01.762 [Lua] Client with peer_id 1100001041bdda2 got APPROVED by server 08:07:01.762 [EACServer] [09:07:01:761][Windows][EAC Server] [Info][RegisterClient] Client: 01100001041BDDA2 PlayerGUID: 76561198029200802 PlayerIP: 0.0.0.0 OwnerGUID: 76561198029200802 PlayerName: Elyrine 08:07:01.762 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001041bdda2' 08:07:01.762 [Lua] [ChatManager][1]System: Elyrine is joining the game 08:07:01.762 [Lua] [NetworkServer] Peer 1100001041bdda2 joined server lobby. 08:07:01.762 [Lua] [NetworkServer] Creating peer info. 08:07:01.762 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Connecting 08:07:01.763 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 08:07:01.763 [Lua] [StateLoading] load_current_level 08:07:01.763 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 08:07:01.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 08:07:01.763 [Umbra] Unload tome 08:07:01.764 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 08:07:01.806 [EACServer] [09:07:01:806][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 08:07:01.831 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 08:07:01.844 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 08:07:01.844 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 08:07:01.844 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 08:07:01.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 08:07:01.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 08:07:01.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 08:07:02.010 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 1100001041bdda2, replying lobby_ok 08:07:02.155 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001041bdda2 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:0 08:07:02.297 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001041bdda2 08:07:02.297 [Lua] Set lobby begin: 08:07:02.297 [Lua] Lobby data twitch_enabled = false 08:07:02.297 [Lua] Lobby data selected_mission_id = ground_zero 08:07:02.297 [Lua] Lobby data num_players = 2 08:07:02.297 [Lua] Lobby data difficulty_tweak = 0 08:07:02.297 [Lua] Lobby data host = 1100001034ed953 08:07:02.297 [Lua] Lobby data matchmaking_type = 2 08:07:02.297 [Lua] Lobby data is_private = false 08:07:02.297 [Lua] Lobby data match_started = true 08:07:02.297 [Lua] Lobby data difficulty = hardest 08:07:02.297 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:02.297 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:02.297 [Lua] Lobby data unique_server_name = Xanoth 08:07:02.297 [Lua] Lobby data quick_game = false 08:07:02.297 [Lua] Lobby data country_code = GB 08:07:02.297 [Lua] Lobby data matchmaking = true 08:07:02.297 [Lua] Lobby data power_level = 0 08:07:02.298 [Lua] Lobby data mission_id = ground_zero 08:07:02.298 [Lua] Lobby data mechanism = adventure 08:07:02.298 [Lua] Lobby data player_slot_5 = 0:0 08:07:02.298 [Lua] Lobby data player_slot_2 = 0:0 08:07:02.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:02.298 [Lua] Lobby data player_slot_3 = 0:0 08:07:02.298 [Lua] Lobby data eac_authorized = true 08:07:02.298 [Lua] Set lobby end. 08:07:03.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 08:07:03.995 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 08:07:03.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 08:07:04.052 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 08:07:04.642 [Lua] ### CLEARING PEER STATE FOR 1100001041bdda2 08:07:04.642 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Connecting 08:07:04.642 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Connecting 08:07:04.777 [Lua] [NetworkServer] Peer 1100001041bdda2 has sent rpc_notify_lobby_joined 08:07:04.777 [Lua] [PSM] Peer 1100001041bdda2 joined. Want to use profile index "4" and join party "0" 08:07:04.777 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001041bdda2, connection_key=0) 08:07:04.777 [Lua] Sync dynamic to client: 08:07:05.060 [Lua] Mechanism says: a client has initialized the mechanism! 1100001041bdda2 08:07:05.060 [Lua] ### Received rpc_level_load_started 08:07:05.060 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_session_id: 2128319616 08:07:05.060 [Lua] player (1100001041bdda2,1) was put into party 0 08:07:05.060 [Lua] [ProfileSynchronizer] Peer 1100001041bdda2 entered session 08:07:05.060 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001041bdda2 08:07:05.326 [SteamVoipClient] select_out(1100001041bdda2, on) 08:07:05.409 [SteamVoipClient] select_out(1100001041bdda2, on) 08:07:05.409 [SteamVoipClient] select_in(1100001041bdda2, on) 08:07:05.409 [SteamVoipClient] select_out(1100001041bdda2, off) 08:07:05.580 [EACServer] [09:07:05:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001041BDDA2 Session: 1 Status: Client Authenticated Message: Client authenticated. 08:07:05.581 [EAC] Peer 1100001041bdda2 switched EAC state to ClientAuthenticatedLocal 08:07:06.378 [EACServer] [09:07:06:377][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001041BDDA2. 08:07:06.678 [EACServer] [09:07:06:678][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001041BDDA2 08:07:06.678 [EACServer] [09:07:06:678][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001041BDDA2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:07:06.680 [EAC] Peer 1100001041bdda2 switched EAC state to ClientAuthenticatedRemote 08:07:06.765 [Lua] [NetworkServer] Peer 1100001041bdda2 has sent rpc_post_game_notified 08:07:06.765 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Connecting 08:07:06.765 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Loading 08:07:07.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 08:07:07.866 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 08:07:07.887 [Lua] [LevelTransitionHandler] Level load completed! 08:07:07.887 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 7874470 - use_random_directors: true - conflict_director_name: default 08:07:07.931 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:07:07.931 [Lua] checking dlc's against conflict directors 08:07:07.931 [Lua] number of factions to include 3 08:07:07.931 [Lua] number of factions added 3 08:07:07.931 [Lua] --- --- --- 08:07:07.931 [Lua] Starting... difficulty 'hardest' 08:07:07.931 [Lua] These are the starting conflict directors: 08:07:07.931 [Lua] skaven 08:07:07.931 [Lua] chaos 08:07:07.931 [Lua] --- --- --- 08:07:07.931 [Lua] 08:07:07.931 [Lua] DONE! Found the following directors: 08:07:07.931 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_plague_monk skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_loot_rat chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_slave 08:07:07.931 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, chaos_raider=true, skaven_slave=true, } 08:07:07.931 [Lua] load_startup_enemy_packages: -------------- 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_spawn 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_troll 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_rat_ogre 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_stormfiend 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] beastmen_minotaur 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_plague_sorcerer 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_corruptor_sorcerer 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_gutter_runner 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_pack_master 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_poison_wind_globadier 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_ratling_gunner 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_warpfire_thrower 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_vortex_sorcerer 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] beastmen_standard_bearer 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_vortex 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] critter_rat 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] critter_pig 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_marauder 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_storm_vermin 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_warrior 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_plague_monk 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_clan_rat 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_loot_rat 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_fanatic 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_marauder_with_shield 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_clan_rat_with_shield 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_berzerker 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_storm_vermin_with_shield 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] chaos_raider 08:07:07.931 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:07:07.931 [Lua] skaven_slave 08:07:07.936 [Lua] ### Received rpc_level_loaded 08:07:07.936 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 49 08:07:07.936 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 08:07:07.952 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 08:07:07.952 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 08:07:07.969 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 08:07:07.969 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 08:07:07.970 [Lua] ### Received rpc_level_loaded 08:07:07.970 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 49 08:07:08.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:07:08.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:07:08.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:07:08.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:07:08.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:07:08.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:07:08.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:07:08.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:07:08.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:07:08.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:07:08.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:07:08.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:07:09.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:07:09.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:07:09.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:07:09.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:07:09.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:07:09.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:09.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:09.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:09.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:07:09.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:07:09.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:07:09.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:07:09.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:07:09.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:07:09.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:07:09.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:07:09.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:07:09.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:07:10.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:07:10.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:07:10.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:07:10.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:07:10.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:07:10.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:07:10.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:07:10.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:07:10.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:07:10.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:07:10.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:07:10.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:07:10.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:07:10.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:07:10.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:07:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:07:10.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:07:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:07:11.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:07:11.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:07:11.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:07:11.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:07:11.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:07:11.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:07:11.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:07:11.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:07:11.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:07:11.702 [Lua] ### Received rpc_level_loaded 08:07:11.702 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_id: 49 08:07:11.702 [Lua] Peer 1100001041bdda2 has loaded the level but not all enemies, so we wait 08:07:11.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:07:11.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:07:11.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:07:12.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:07:12.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:07:12.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:07:12.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:07:12.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:07:12.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:07:12.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:07:12.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:07:12.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:07:12.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:07:12.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:07:12.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:07:13.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:07:13.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:07:13.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:13.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:13.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:13.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:07:13.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:07:13.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:07:13.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:13.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:13.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:13.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:07:14.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:07:14.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:07:14.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:07:14.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:07:14.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:07:14.527 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 08:07:14.527 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:07:14.527 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 08:07:14.528 [Umbra] Init version: 3.4.15 :: 16 threads 08:07:15.069 [Lua] Async level spawning done 08:07:15.069 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:07:16.047 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:07:16.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:07:16.047 [Lua] [Matchmaking] unregister rpcs 08:07:16.048 [Lua] Set lobby begin: 08:07:16.048 [Lua] Lobby data twitch_enabled = false 08:07:16.048 [Lua] Lobby data selected_mission_id = ground_zero 08:07:16.048 [Lua] Lobby data num_players = 2 08:07:16.048 [Lua] Lobby data difficulty_tweak = 0 08:07:16.048 [Lua] Lobby data host = 1100001034ed953 08:07:16.048 [Lua] Lobby data matchmaking_type = 2 08:07:16.049 [Lua] Lobby data is_private = false 08:07:16.049 [Lua] Lobby data match_started = true 08:07:16.049 [Lua] Lobby data difficulty = hardest 08:07:16.049 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:16.049 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:16.049 [Lua] Lobby data unique_server_name = Xanoth 08:07:16.049 [Lua] Lobby data quick_game = false 08:07:16.050 [Lua] Lobby data country_code = GB 08:07:16.050 [Lua] Lobby data matchmaking = true 08:07:16.050 [Lua] Lobby data power_level = 0 08:07:16.050 [Lua] Lobby data mission_id = ground_zero 08:07:16.051 [Lua] Lobby data mechanism = adventure 08:07:16.051 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.051 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.051 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:16.052 [Lua] Lobby data player_slot_3 = 0:0 08:07:16.052 [Lua] Lobby data eac_authorized = true 08:07:16.052 [Lua] Set lobby end. 08:07:16.052 [Lua] [Managers] Destroying manager group: 08:07:16.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 08:07:16.054 [Lua] [Gamestate] Enter StateIngame HOST 08:07:16.054 [Lua] [Managers] Calling function on all managers: 08:07:16.055 [Lua] <>level = ground_zero<> 08:07:16.055 [Lua] Set lobby begin: 08:07:16.055 [Lua] Lobby data twitch_enabled = false 08:07:16.055 [Lua] Lobby data selected_mission_id = ground_zero 08:07:16.055 [Lua] Lobby data num_players = 2 08:07:16.055 [Lua] Lobby data difficulty_tweak = 0 08:07:16.055 [Lua] Lobby data host = 1100001034ed953 08:07:16.055 [Lua] Lobby data matchmaking_type = 2 08:07:16.055 [Lua] Lobby data is_private = false 08:07:16.056 [Lua] Lobby data match_started = true 08:07:16.056 [Lua] Lobby data difficulty = hardest 08:07:16.056 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:16.056 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:16.056 [Lua] Lobby data unique_server_name = Xanoth 08:07:16.056 [Lua] Lobby data quick_game = false 08:07:16.056 [Lua] Lobby data country_code = GB 08:07:16.057 [Lua] Lobby data matchmaking = true 08:07:16.057 [Lua] Lobby data power_level = 0 08:07:16.057 [Lua] Lobby data mission_id = ground_zero 08:07:16.057 [Lua] Lobby data mechanism = adventure 08:07:16.057 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.057 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.057 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:16.058 [Lua] Lobby data player_slot_3 = 0:0 08:07:16.058 [Lua] Lobby data eac_authorized = true 08:07:16.058 [Lua] Set lobby end. 08:07:16.058 [Lua] [StateIngame] Server ingame 08:07:16.067 [Lua] Set lobby begin: 08:07:16.067 [Lua] Lobby data twitch_enabled = false 08:07:16.067 [Lua] Lobby data selected_mission_id = ground_zero 08:07:16.067 [Lua] Lobby data num_players = 2 08:07:16.068 [Lua] Lobby data difficulty_tweak = 0 08:07:16.068 [Lua] Lobby data host = 1100001034ed953 08:07:16.068 [Lua] Lobby data matchmaking_type = 2 08:07:16.068 [Lua] Lobby data is_private = false 08:07:16.068 [Lua] Lobby data match_started = true 08:07:16.069 [Lua] Lobby data difficulty = hardest 08:07:16.069 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:16.069 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:16.069 [Lua] Lobby data unique_server_name = Xanoth 08:07:16.069 [Lua] Lobby data quick_game = false 08:07:16.069 [Lua] Lobby data country_code = GB 08:07:16.069 [Lua] Lobby data matchmaking = true 08:07:16.070 [Lua] Lobby data power_level = 0 08:07:16.070 [Lua] Lobby data mission_id = ground_zero 08:07:16.070 [Lua] Lobby data mechanism = adventure 08:07:16.070 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.070 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.070 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:16.070 [Lua] Lobby data player_slot_3 = 0:0 08:07:16.070 [Lua] Lobby data eac_authorized = true 08:07:16.070 [Lua] Set lobby end. 08:07:16.070 [Lua] [Matchmaking] register rpcs 08:07:16.071 [Lua] GameNetworkManager:init... creating game session 08:07:16.071 [Lua] Host GameSession.make_game_session_host with session: 08:07:16.071 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:07:16.071 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 08:07:16.071 [Lua] [GameNetworkManager] self.is_server = true 08:07:16.071 [Network] Setting artificial MTU limit to 65536 08:07:16.092 [Lua] Switching ConflictSettings: to: default 08:07:16.092 [Lua] pacing=default 08:07:16.092 [Lua] roaming=nil 08:07:16.092 [Lua] specials=default 08:07:16.092 [Lua] debug_color=maroon 08:07:16.092 [Lua] contained_breeds=nil 08:07:16.092 [Lua] pack_spawning=default 08:07:16.092 [Lua] disabled=false 08:07:16.092 [Lua] factions=nil 08:07:16.092 [Lua] boss=default 08:07:16.092 [Lua] horde=default 08:07:16.092 [Lua] name=default 08:07:16.092 [Lua] intensity=default 08:07:16.092 [Lua] --- 08:07:16.092 [Lua] [LevelAnalysis] set_random_seed( 7874470) 08:07:16.110 [Lua] [AIInterestPointSystem] Level Seed: 7874470 08:07:16.110 [Lua] 08:07:16.110 [Lua] [entity_system_bag] = table 08:07:16.110 [Lua] [entity_system_bag] = metatable 08:07:16.110 [Lua] [startup_data] = table 08:07:16.110 [Lua] [entity_manager] = table 08:07:16.110 [Lua] [entity_manager] = metatable 08:07:16.110 [Lua] [unit_spawner] = table 08:07:16.110 [Lua] [unit_spawner] = metatable 08:07:16.110 [Lua] [unit_storage] = table 08:07:16.110 [Lua] [unit_storage] = metatable 08:07:16.110 [Lua] [dice_keeper] = table 08:07:16.110 [Lua] [dice_keeper] = metatable 08:07:16.110 [Lua] [is_server] = true (boolean) 08:07:16.110 [Lua] [world] = [World] 08:07:16.110 [Lua] [system_api] = table 08:07:16.110 [Lua] [entity_system] = table 08:07:16.110 [Lua] [entity_system] = metatable 08:07:16.110 [Lua] [network_lobby] = table 08:07:16.110 [Lua] [network_lobby] = metatable 08:07:16.110 [Lua] [profile_synchronizer] = table 08:07:16.110 [Lua] [profile_synchronizer] = metatable 08:07:16.110 [Lua] [level_transition_handler] = table 08:07:16.110 [Lua] [level_transition_handler] = metatable 08:07:16.110 [Lua] [num_local_human_players] = 1 (number) 08:07:16.111 [Lua] [statistics_db] = table 08:07:16.111 [Lua] [statistics_db] = metatable 08:07:16.111 [Lua] [network_server] = table 08:07:16.111 [Lua] [network_server] = metatable 08:07:16.111 [Lua] [input_manager] = table 08:07:16.111 [Lua] [input_manager] = metatable 08:07:16.111 [Lua] [network_clock] = table 08:07:16.111 [Lua] [network_clock] = metatable 08:07:16.111 [Lua] [network_transmit] = table 08:07:16.111 [Lua] [network_transmit] = metatable 08:07:16.111 [Lua] [free_flight_manager] = table 08:07:16.111 [Lua] [free_flight_manager] = metatable 08:07:16.111 [Lua] [network_manager] = table 08:07:16.111 [Lua] [network_manager] = metatable 08:07:16.111 [Lua] [network_event_delegate] = table 08:07:16.111 [Lua] [network_event_delegate] = metatable 08:07:16.111 [Lua] 08:07:16.111 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:07:16.111 [Lua] ignoring extension VersusInteractObjectiveExtension 08:07:16.111 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:07:16.111 [Lua] ignoring extension VersusSocketObjectiveExtension 08:07:16.111 [Lua] ignoring extension VersusTargetObjectiveExtension 08:07:16.111 [Lua] ignoring extension VersusMissionObjectiveExtension 08:07:16.117 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:07:16.146 [Lua] [AchievementManager] Achievements using the steam platform 08:07:16.146 [Lua] PlayerManager:add_player player_1 08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group 08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group 08:07:16.202 [Lua] respawn_unit_spawned with group id: boss_group 08:07:16.230 [Lua] [StateIngame] Level seed: 7874470 08:07:16.264 [Lua] [LevelAnalysis] set_random_seed( 7874470) 08:07:16.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:07:16.273 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:07:16.274 [Lua] [IngameUI] init 08:07:16.287 [SteamVoipClient] select_out(1100001034ed953, off) 08:07:16.287 [SteamVoipClient] select_out(1100001041bdda2, off) 08:07:16.292 [Lua] cb_razer_chroma_setup 08:07:16.315 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:07:16.315 [Lua] Set lobby begin: 08:07:16.315 [Lua] Lobby data twitch_enabled = false 08:07:16.316 [Lua] Lobby data selected_mission_id = ground_zero 08:07:16.316 [Lua] Lobby data num_players = 2 08:07:16.316 [Lua] Lobby data difficulty_tweak = 0 08:07:16.316 [Lua] Lobby data host = 1100001034ed953 08:07:16.316 [Lua] Lobby data matchmaking_type = 2 08:07:16.316 [Lua] Lobby data is_private = false 08:07:16.316 [Lua] Lobby data match_started = true 08:07:16.316 [Lua] Lobby data difficulty = hardest 08:07:16.316 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:16.316 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:16.316 [Lua] Lobby data unique_server_name = Xanoth 08:07:16.316 [Lua] Lobby data quick_game = false 08:07:16.316 [Lua] Lobby data country_code = GB 08:07:16.316 [Lua] Lobby data matchmaking = true 08:07:16.316 [Lua] Lobby data power_level = 835 08:07:16.316 [Lua] Lobby data mission_id = ground_zero 08:07:16.317 [Lua] Lobby data mechanism = adventure 08:07:16.317 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.317 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.317 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:16.317 [Lua] Lobby data player_slot_3 = 0:0 08:07:16.317 [Lua] Lobby data eac_authorized = true 08:07:16.317 [Lua] Set lobby end. 08:07:16.318 [Lua] CurrentConflictSettings default 08:07:16.318 [Lua] [ConflictDirector] conflict_director is ai_ready 08:07:16.322 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:07:16.322 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:07:16.327 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:07:16.327 [Lua] Forming navigation groups in one frame 08:07:16.327 [Lua] Forming navigation groups 08:07:16.335 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251 08:07:16.608 [Lua] NavigationGroupManager -> calulation time B: 0.27300000000013824 08:07:16.608 [Lua] number of nav groups: 383 08:07:16.611 [Lua] number of refined nav groups : 252 08:07:16.617 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 08:07:16.617 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.783231023512787 Normalized coefficient: 1.4606011839732622 08:07:16.622 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8260790105909095 Normalized coefficient: 1.6028774023722037 08:07:16.625 [Lua] -------------> JOW Perfect-density 9 Sum density 8.8074282735586209 Normalized coefficient: 1.0218646942626273 08:07:16.629 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 08:07:16.629 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 08:07:16.630 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 08:07:16.630 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 08:07:16.630 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:07:16.630 [Lua] [LevelAnalysis] 08:07:16.631 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:07:16.631 [Lua] [LevelAnalysis] 08:07:16.631 [Lua] [LevelAnalysis] Terror events added: 08:07:16.631 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:07:16.631 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 08:07:16.631 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 08:07:16.631 [Lua] ----> using boss gizmo! 08:07:16.631 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -153.5 start-travel-dist: 163.5, end-travel-dist: 196.6 spawn_distance 0.0 08:07:16.631 [Lua] Adding main path event: Vector3Box(-39.0919, 76.6688, 30.8904) boss_event_chaos_spawn 45 table: 000000000D0D7CD0 08:07:16.631 [Lua] NORMAL PATROL MAIN PATH 518.953369140625 08:07:16.631 [Lua] [waypoints] = table 08:07:16.631 [Lua] [astar_points] = table 08:07:16.631 [Lua] [travel_dist] = 506.66589789092541 (number) 08:07:16.631 [Lua] [one_directional] = true (boolean) 08:07:16.631 [Lua] [id] = boss_22 (string) 08:07:16.631 [Lua] ----> using boss spline path! 08:07:16.631 [Lua] Adding main path event: Vector3Box(100.788, 36.4399, -16.418) boss_event_skaven_spline_patrol 45 table: 000000000D0D7FE0 08:07:16.631 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 08:07:16.631 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 08:07:16.631 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 08:07:16.631 [Lua] [LevelAnalysis] wanted_distance: 68.678092393244214 08:07:16.631 [Lua] [LevelAnalysis] Terror events added: 08:07:16.631 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:07:16.631 [Lua] Adding main path event: Vector3Box(-143.931, 86.9812, 40.2116) rare_event_loot_rat 45 table: 000000000D0D8A30 08:07:16.631 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:07:16.636 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:07:16.645 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 08:07:16.645 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:07:16.645 [Lua] [Managers] Calling function on all managers: 08:07:16.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:07:16.663 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 08:07:16.663 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 08:07:16.669 [Lua] player (1100001034ed953,2) was put into party 1 08:07:16.685 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 08:07:16.685 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 08:07:16.685 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3) 08:07:16.685 [Lua] player (1100001034ed953,3) was put into party 1 08:07:16.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 08:07:16.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 08:07:16.701 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 08:07:16.701 [Lua] player (1100001034ed953,4) was put into party 1 08:07:16.718 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 08:07:16.718 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 08:07:16.718 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:07:16.757 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 08:07:16.757 [Lua] [GameNetworkManager] destroying game object with go_id=58 08:07:16.757 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 08:07:16.757 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 08:07:16.760 [Lua] player (1100001034ed953,4) was put into party 1 08:07:16.776 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 08:07:16.776 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 08:07:16.776 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 08:07:17.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:07:17.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:07:17.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:07:17.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:07:17.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:07:17.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:07:17.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:07:17.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:07:17.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:07:17.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:07:17.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:07:17.740 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 08:07:17.781 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 08:07:17.781 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 08:07:17.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:07:17.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:07:17.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:07:17.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:07:17.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:07:17.992 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:07:17.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:07:18.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:07:18.014 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:07:18.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:07:18.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:07:18.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:07:18.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:07:18.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:07:18.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:07:18.072 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:07:18.095 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001041bdda2, connection_key=0) 08:07:18.099 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Loading 08:07:18.099 [Lua] [PeerSM] 1100001041bdda2 :: on_enter LoadingProfilePackages 08:07:18.166 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:07:18.166 [Lua] [PackageManager] Force_load: wwise/staff 08:07:18.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:07:18.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:07:18.276 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:07:18.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:07:18.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:07:18.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:07:18.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 08:07:18.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 08:07:18.354 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 08:07:18.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:07:18.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:07:18.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:07:18.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:07:18.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:07:18.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:07:18.453 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:07:18.486 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:07:18.486 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:07:18.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:07:18.745 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:07:18.745 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:07:18.745 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 08:07:18.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 08:07:18.777 [Lua] [PackageManager] Force_load: wwise/handgun 08:07:18.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:07:18.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:07:18.811 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:07:18.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:07:18.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:07:18.940 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:07:18.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:07:19.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:07:19.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:07:19.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:07:19.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:07:19.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:07:19.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:07:19.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:07:19.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:07:19.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:07:19.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:07:19.437 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:07:19.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:07:19.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:07:19.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:07:19.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:07:19.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:07:19.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:07:19.528 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:07:19.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:07:19.643 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:07:19.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:07:20.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:07:20.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:07:20.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:07:20.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:07:20.250 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:07:20.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:07:20.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:07:20.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:07:20.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:07:20.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:07:20.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:07:20.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:07:20.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:07:20.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:07:20.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:07:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:07:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:07:20.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:07:20.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:07:20.702 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:07:20.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:07:20.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:07:20.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:07:20.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:07:21.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:07:21.221 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:07:21.231 [Lua] [PeerSM] 1100001041bdda2 :: on_exit LoadingProfilePackages 08:07:21.231 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForEnterGame 08:07:22.717 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForEnterGame 08:07:22.717 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForGameObjectSync 08:07:22.727 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001041bdda2 08:07:22.731 [Lua] Breedfreezer (server) starting a hot join sync 08:07:22.731 [Lua] packing 0 units of breed chaos_marauder 08:07:22.731 [Lua] packing 0 units of breed skaven_clan_rat 08:07:22.731 [Lua] packing 0 units of breed skaven_storm_vermin 08:07:22.731 [Lua] packing 0 units of breed skaven_slave 08:07:22.731 [Lua] packing 0 units of breed chaos_fanatic 08:07:22.731 [Lua] packing 0 units of breed chaos_raider 08:07:22.731 [Lua] packing 0 units of breed chaos_warrior 08:07:22.731 [Lua] packing 0 units of breed chaos_berzerker 08:07:22.731 [Lua] packing 0 units of breed skaven_plague_monk 08:07:22.731 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:07:22.731 [Lua] 08:07:22.731 [Lua] [1] = 1 (number) 08:07:22.731 [Lua] [2] = 0 (number) 08:07:22.731 [Lua] [3] = 1 (number) 08:07:22.731 [Lua] [4] = 0 (number) 08:07:22.731 [Lua] [5] = 1 (number) 08:07:22.731 [Lua] [6] = 0 (number) 08:07:22.731 [Lua] [7] = 1 (number) 08:07:22.731 [Lua] [8] = 0 (number) 08:07:22.731 [Lua] [9] = 1 (number) 08:07:22.731 [Lua] [10] = 0 (number) 08:07:22.731 [Lua] [11] = 1 (number) 08:07:22.731 [Lua] [12] = 0 (number) 08:07:22.731 [Lua] [13] = 1 (number) 08:07:22.731 [Lua] [14] = 0 (number) 08:07:22.731 [Lua] [15] = 1 (number) 08:07:22.731 [Lua] [16] = 0 (number) 08:07:22.731 [Lua] [17] = 1 (number) 08:07:22.731 [Lua] [18] = 0 (number) 08:07:22.731 [Lua] 08:07:22.731 [Lua] 08:07:22.731 [Lua] 08:07:22.731 [Lua] PlayerManager:add_remote_player 1100001041bdda2 08:07:22.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 08:07:22.731 [Lua] RemotePlayer:create_game_object( ) 62 08:07:22.750 [Lua] [ProfileSynchronizer] Assigning peer(1100001041bdda2:1) to profile(4) career(1) 08:07:22.750 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForGameObjectSync 08:07:22.750 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForPlayers 08:07:22.754 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 08:07:22.754 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 08:07:22.754 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForPlayers 08:07:22.754 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InGame 08:07:22.757 [Lua] test 08:07:22.757 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 08:07:22.761 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:22.761 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 08:07:22.761 [Lua] test 08:07:22.761 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 08:07:22.764 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:22.764 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 08:07:22.764 [Lua] test 08:07:22.764 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4 08:07:22.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:22.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 08:07:22.769 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-188.592, 150.4, 47.305), Vector4(0, 0, 0.92388, 0.382683)) 08:07:22.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:22.772 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:22.772 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:07:22.772 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 08:07:22.785 [Lua] Switching ConflictSettings: to: skaven 08:07:22.785 [Lua] pacing=default 08:07:22.785 [Lua] roaming=nil 08:07:22.785 [Lua] specials=skaven 08:07:22.785 [Lua] debug_color=orange 08:07:22.785 [Lua] contained_breeds=nil 08:07:22.785 [Lua] pack_spawning=skaven 08:07:22.785 [Lua] disabled=false 08:07:22.785 [Lua] factions=nil 08:07:22.785 [Lua] boss=skaven 08:07:22.785 [Lua] horde=default 08:07:22.785 [Lua] name=skaven 08:07:22.785 [Lua] intensity=default 08:07:22.785 [Lua] --- 08:07:22.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:22.860 [Lua] Spline already found! 08:07:22.886 [Lua] Init group template: spline_patrol 08:07:22.959 [Lua] [MOD][VMF][INFO] Added 1100001041bdda2 to the VMF users list. 08:07:22.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001041bdda2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:07:22.959 [Lua] Adding player sync data to peer=1100001041bdda2 local_player_id=1 08:07:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 08:07:22.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 08:07:23.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 08:07:23.004 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 08:07:23.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 08:07:23.016 [Lua] StateInGameRunning:_game_actually_starts() 08:07:23.017 [Lua] ################################################################################################################# 08:07:23.017 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:07:23.017 [Lua] ################################################################################################################# 08:07:23.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 08:07:23.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 08:07:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 08:07:23.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 08:07:23.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 08:07:23.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 08:07:23.202 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 08:07:23.202 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 08:07:23.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 08:07:23.208 [Lua] Commit load time data 08:07:23.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 08:07:23.247 [Lua] [PackageManager] Force_load: wwise/we_deus_01 08:07:23.248 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 08:07:23.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 08:07:23.305 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 08:07:23.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 08:07:23.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 08:07:23.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 08:07:23.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:07:23.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:07:23.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 08:07:23.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:07:23.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:07:23.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:07:24.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x4e938, position: 0 08:07:25.413 [Lua] player (1100001041bdda2,1) was put into party 1 08:07:25.421 [Lua] [GameNetworkManager] destroying game object with go_id=68 08:07:25.424 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 08:07:25.424 [Lua] [GameNetworkManager] destroying game object with go_id=60 08:07:25.433 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 08:07:25.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 08:07:25.435 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 08:07:25.435 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 08:07:25.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer 08:07:25.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer 08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer 08:07:25.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer 08:07:25.437 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:07:25.437 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 08:07:25.442 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 08:07:25.668 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:07:25.668 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player. 08:07:25.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 08:07:25.669 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1 08:07:25.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:26.285 [Lua] Set lobby begin: 08:07:26.285 [Lua] Lobby data twitch_enabled = false 08:07:26.286 [Lua] Lobby data selected_mission_id = ground_zero 08:07:26.286 [Lua] Lobby data num_players = 2 08:07:26.286 [Lua] Lobby data difficulty_tweak = 0 08:07:26.286 [Lua] Lobby data host = 1100001034ed953 08:07:26.286 [Lua] Lobby data matchmaking_type = 2 08:07:26.286 [Lua] Lobby data is_private = false 08:07:26.286 [Lua] Lobby data match_started = true 08:07:26.286 [Lua] Lobby data difficulty = hardest 08:07:26.286 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:26.286 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:26.286 [Lua] Lobby data unique_server_name = Xanoth 08:07:26.286 [Lua] Lobby data quick_game = false 08:07:26.286 [Lua] Lobby data country_code = GB 08:07:26.286 [Lua] Lobby data matchmaking = true 08:07:26.286 [Lua] Lobby data power_level = 417 08:07:26.286 [Lua] Lobby data mission_id = ground_zero 08:07:26.286 [Lua] Lobby data mechanism = adventure 08:07:26.286 [Lua] Lobby data player_slot_5 = 0:0 08:07:26.286 [Lua] Lobby data player_slot_2 = 0:0 08:07:26.286 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:26.286 [Lua] Lobby data player_slot_3 = 0:0 08:07:26.287 [Lua] Lobby data eac_authorized = true 08:07:26.287 [Lua] Set lobby end. 08:07:31.384 [Lua] Set lobby begin: 08:07:31.384 [Lua] Lobby data twitch_enabled = false 08:07:31.384 [Lua] Lobby data selected_mission_id = ground_zero 08:07:31.385 [Lua] Lobby data num_players = 2 08:07:31.385 [Lua] Lobby data difficulty_tweak = 0 08:07:31.385 [Lua] Lobby data host = 1100001034ed953 08:07:31.385 [Lua] Lobby data matchmaking_type = 2 08:07:31.386 [Lua] Lobby data is_private = false 08:07:31.386 [Lua] Lobby data match_started = true 08:07:31.386 [Lua] Lobby data difficulty = hardest 08:07:31.386 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:31.387 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:31.387 [Lua] Lobby data unique_server_name = Xanoth 08:07:31.387 [Lua] Lobby data quick_game = false 08:07:31.387 [Lua] Lobby data country_code = GB 08:07:31.387 [Lua] Lobby data matchmaking = true 08:07:31.388 [Lua] Lobby data power_level = 830 08:07:31.388 [Lua] Lobby data mission_id = ground_zero 08:07:31.388 [Lua] Lobby data mechanism = adventure 08:07:31.388 [Lua] Lobby data player_slot_5 = 0:0 08:07:31.390 [Lua] Lobby data player_slot_2 = 0:0 08:07:31.390 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:31.390 [Lua] Lobby data player_slot_3 = 0:0 08:07:31.390 [Lua] Lobby data eac_authorized = true 08:07:31.390 [Lua] Set lobby end. 08:07:40.252 [Window] Window => active 08:07:47.555 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:07:47.555 [Lua] Players: 3 08:07:47.555 [Lua] Set lobby begin: 08:07:47.555 [Lua] Lobby data twitch_enabled = false 08:07:47.555 [Lua] Lobby data selected_mission_id = ground_zero 08:07:47.555 [Lua] Lobby data num_players = 3 08:07:47.555 [Lua] Lobby data difficulty_tweak = 0 08:07:47.555 [Lua] Lobby data host = 1100001034ed953 08:07:47.555 [Lua] Lobby data matchmaking_type = 2 08:07:47.555 [Lua] Lobby data is_private = false 08:07:47.555 [Lua] Lobby data match_started = true 08:07:47.555 [Lua] Lobby data difficulty = hardest 08:07:47.556 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:47.556 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:47.556 [Lua] Lobby data unique_server_name = Xanoth 08:07:47.556 [Lua] Lobby data quick_game = false 08:07:47.556 [Lua] Lobby data country_code = GB 08:07:47.556 [Lua] Lobby data matchmaking = true 08:07:47.556 [Lua] Lobby data power_level = 830 08:07:47.556 [Lua] Lobby data mission_id = ground_zero 08:07:47.556 [Lua] Lobby data mechanism = adventure 08:07:47.556 [Lua] Lobby data player_slot_5 = 0:0 08:07:47.556 [Lua] Lobby data player_slot_2 = 0:0 08:07:47.556 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:47.556 [Lua] Lobby data player_slot_3 = 0:0 08:07:47.556 [Lua] Lobby data eac_authorized = true 08:07:47.556 [Lua] Set lobby end. 08:07:47.556 [Lua] [LobbyMembers] Member joined 110000106b254e8 08:07:48.233 [Lua] Players are leaving the safe zone 08:07:48.889 [Lua] GOT approve_channel 4 110000106b254e8 186000001baaec3 08:07:48.889 [EAC] EAC server has client 110000106b254e8 and channel 4 (and owner 110000106b254e8) 08:07:48.889 [EACServer] [09:07:48:889][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106B254E8 PlayerGUID: 76561198072616168 PlayerIP: 0.0.0.0 OwnerGUID: 76561198072616168 PlayerName: Dacaz 08:07:48.889 [Lua] Client with peer_id 110000106b254e8 got APPROVED by server 08:07:48.890 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106b254e8' 08:07:48.890 [Lua] [ChatManager][1]System: Dacaz is joining the game 08:07:48.890 [Lua] [NetworkServer] Peer 110000106b254e8 joined server lobby. 08:07:48.890 [Lua] [NetworkServer] Creating peer info. 08:07:48.890 [Lua] [PeerSM] 110000106b254e8 :: on_enter Connecting 08:07:49.004 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000106b254e8, replying lobby_ok 08:07:49.085 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106b254e8 REPLY wh:1100001034ed953 | we:1100001041bdda2 | dr:0 | bw:0 | es:0 08:07:49.166 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106b254e8 08:07:49.166 [Lua] Set lobby begin: 08:07:49.166 [Lua] Lobby data twitch_enabled = false 08:07:49.166 [Lua] Lobby data selected_mission_id = ground_zero 08:07:49.166 [Lua] Lobby data num_players = 3 08:07:49.166 [Lua] Lobby data difficulty_tweak = 0 08:07:49.166 [Lua] Lobby data host = 1100001034ed953 08:07:49.166 [Lua] Lobby data matchmaking_type = 2 08:07:49.166 [Lua] Lobby data is_private = false 08:07:49.166 [Lua] Lobby data match_started = true 08:07:49.166 [Lua] Lobby data difficulty = hardest 08:07:49.166 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:07:49.166 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:07:49.166 [Lua] Lobby data unique_server_name = Xanoth 08:07:49.166 [Lua] Lobby data quick_game = false 08:07:49.166 [Lua] Lobby data country_code = GB 08:07:49.166 [Lua] Lobby data matchmaking = true 08:07:49.166 [Lua] Lobby data power_level = 830 08:07:49.166 [Lua] Lobby data mission_id = ground_zero 08:07:49.166 [Lua] Lobby data mechanism = adventure 08:07:49.167 [Lua] Lobby data player_slot_5 = 0:0 08:07:49.167 [Lua] Lobby data player_slot_2 = 0:0 08:07:49.167 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:07:49.167 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:07:49.167 [Lua] Lobby data eac_authorized = true 08:07:49.167 [Lua] Set lobby end. 08:07:50.460 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:50.778 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:07:51.377 [Lua] ### CLEARING PEER STATE FOR 110000106b254e8 08:07:51.377 [Lua] [PeerSM] 110000106b254e8 :: on_exit Connecting 08:07:51.377 [Lua] [PeerSM] 110000106b254e8 :: on_enter Connecting 08:07:51.457 [Lua] [NetworkServer] Peer 110000106b254e8 has sent rpc_notify_lobby_joined 08:07:51.457 [Lua] [PSM] Peer 110000106b254e8 joined. Want to use profile index "3" and join party "0" 08:07:51.457 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106b254e8, connection_key=1) 08:07:51.457 [Lua] Sync dynamic to client: 08:07:51.602 [Lua] ### Received rpc_level_load_started 08:07:51.602 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_session_id: 2128319616 08:07:51.602 [Lua] player (110000106b254e8,1) was put into party 0 08:07:51.602 [Lua] [ProfileSynchronizer] Peer 110000106b254e8 entered session 08:07:51.602 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106b254e8 08:07:51.602 [Lua] Mechanism says: a client has initialized the mechanism! 110000106b254e8 08:07:51.772 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:51.842 [SteamVoipClient] select_out(110000106b254e8, on) 08:07:51.862 [SteamVoipClient] select_out(110000106b254e8, on) 08:07:51.862 [SteamVoipClient] select_in(110000106b254e8, on) 08:07:51.862 [SteamVoipClient] select_out(110000106b254e8, off) 08:07:52.149 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:07:53.144 [EACServer] [09:07:53:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106B254E8 Session: 2 Status: Client Authenticated Message: Client authenticated. 08:07:53.145 [EAC] Peer 110000106b254e8 switched EAC state to ClientAuthenticatedLocal 08:07:53.262 [EACServer] [09:07:53:262][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106B254E8. 08:07:53.497 [Lua] [NetworkServer] Peer 110000106b254e8 has sent rpc_post_game_notified 08:07:53.498 [Lua] [PeerSM] 110000106b254e8 :: on_exit Connecting 08:07:53.498 [Lua] [PeerSM] 110000106b254e8 :: on_enter Loading 08:07:53.563 [EACServer] [09:07:53:563][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106B254E8 08:07:53.563 [EACServer] [09:07:53:563][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106B254E8 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:07:53.568 [EAC] Peer 110000106b254e8 switched EAC state to ClientAuthenticatedRemote 08:07:55.827 [Lua] main path terror event triggered: rare_event_loot_rat 08:07:55.827 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 08:07:55.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:55.978 [Lua] Spline already found! 08:07:56.003 [Lua] Init group template: spline_patrol 08:07:56.276 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:07:56.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:56.716 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:07:56.717 [Lua] Spline already found! 08:07:56.754 [Lua] Init group template: spline_patrol 08:07:59.067 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:07:59.078 [Lua] Spline already found! 08:07:59.116 [Lua] Init group template: spline_patrol 08:07:59.397 [Lua] ### Received rpc_level_loaded 08:07:59.397 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_id: 49 08:07:59.397 [Lua] Peer 110000106b254e8 has loaded the level but not all enemies, so we wait 08:08:01.212 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:08:01.212 [Lua] Players: 4 08:08:01.212 [Lua] Set lobby begin: 08:08:01.212 [Lua] Lobby data twitch_enabled = false 08:08:01.212 [Lua] Lobby data selected_mission_id = ground_zero 08:08:01.212 [Lua] Lobby data num_players = 4 08:08:01.212 [Lua] Lobby data difficulty_tweak = 0 08:08:01.212 [Lua] Lobby data host = 1100001034ed953 08:08:01.212 [Lua] Lobby data matchmaking_type = 2 08:08:01.213 [Lua] Lobby data is_private = false 08:08:01.213 [Lua] Lobby data match_started = true 08:08:01.213 [Lua] Lobby data difficulty = hardest 08:08:01.213 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:08:01.213 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:08:01.213 [Lua] Lobby data unique_server_name = Xanoth 08:08:01.213 [Lua] Lobby data quick_game = false 08:08:01.213 [Lua] Lobby data country_code = GB 08:08:01.213 [Lua] Lobby data matchmaking = true 08:08:01.213 [Lua] Lobby data power_level = 830 08:08:01.213 [Lua] Lobby data mission_id = ground_zero 08:08:01.213 [Lua] Lobby data mechanism = adventure 08:08:01.213 [Lua] Lobby data player_slot_5 = 0:0 08:08:01.213 [Lua] Lobby data player_slot_2 = 0:0 08:08:01.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:08:01.213 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:08:01.213 [Lua] Lobby data eac_authorized = true 08:08:01.213 [Lua] Set lobby end. 08:08:01.213 [Lua] [LobbyMembers] Member joined 110000107b6d015 08:08:03.358 [Lua] GOT approve_channel 7 110000107b6d015 186000001baaec3 08:08:03.359 [EAC] EAC server has client 110000107b6d015 and channel 7 (and owner 110000107b6d015) 08:08:03.359 [EACServer] [09:08:03:358][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron 08:08:03.359 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server 08:08:03.359 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015' 08:08:03.359 [Lua] [ChatManager][1]System: Aviron is joining the game 08:08:03.359 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby. 08:08:03.359 [Lua] [NetworkServer] Creating peer info. 08:08:03.359 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:08:03.510 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok 08:08:03.533 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:03.634 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:1100001041bdda2 | dr:110000106b254e8 | bw:0 | es:0 08:08:03.758 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107b6d015 08:08:03.758 [Lua] Set lobby begin: 08:08:03.758 [Lua] Lobby data twitch_enabled = false 08:08:03.758 [Lua] Lobby data selected_mission_id = ground_zero 08:08:03.758 [Lua] Lobby data num_players = 4 08:08:03.758 [Lua] Lobby data difficulty_tweak = 0 08:08:03.758 [Lua] Lobby data host = 1100001034ed953 08:08:03.759 [Lua] Lobby data matchmaking_type = 2 08:08:03.759 [Lua] Lobby data is_private = false 08:08:03.759 [Lua] Lobby data match_started = true 08:08:03.759 [Lua] Lobby data difficulty = hardest 08:08:03.759 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:08:03.759 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:08:03.759 [Lua] Lobby data unique_server_name = Xanoth 08:08:03.759 [Lua] Lobby data quick_game = false 08:08:03.759 [Lua] Lobby data country_code = GB 08:08:03.759 [Lua] Lobby data matchmaking = true 08:08:03.759 [Lua] Lobby data power_level = 830 08:08:03.759 [Lua] Lobby data mission_id = ground_zero 08:08:03.759 [Lua] Lobby data mechanism = adventure 08:08:03.759 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:08:03.759 [Lua] Lobby data player_slot_2 = 0:0 08:08:03.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:08:03.759 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:08:03.759 [Lua] Lobby data eac_authorized = true 08:08:03.759 [Lua] Set lobby end. 08:08:03.946 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:08:04.394 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106b254e8, connection_key=1) 08:08:04.394 [Lua] [PeerSM] 110000106b254e8 :: on_exit Loading 08:08:04.394 [Lua] [PeerSM] 110000106b254e8 :: on_enter LoadingProfilePackages 08:08:04.404 [Lua] [PeerSM] 110000106b254e8 :: on_exit LoadingProfilePackages 08:08:04.404 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForEnterGame 08:08:05.916 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForEnterGame 08:08:05.916 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForGameObjectSync 08:08:05.931 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106b254e8 08:08:05.937 [Lua] Breedfreezer (server) starting a hot join sync 08:08:05.937 [Lua] packing 0 units of breed chaos_marauder 08:08:05.937 [Lua] packing 0 units of breed skaven_clan_rat 08:08:05.937 [Lua] packing 0 units of breed skaven_storm_vermin 08:08:05.937 [Lua] packing 0 units of breed skaven_slave 08:08:05.937 [Lua] packing 0 units of breed chaos_fanatic 08:08:05.937 [Lua] packing 0 units of breed chaos_raider 08:08:05.937 [Lua] packing 0 units of breed chaos_warrior 08:08:05.937 [Lua] packing 0 units of breed chaos_berzerker 08:08:05.937 [Lua] packing 0 units of breed skaven_plague_monk 08:08:05.937 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:08:05.937 [Lua] 08:08:05.937 [Lua] [1] = 1 (number) 08:08:05.937 [Lua] [2] = 0 (number) 08:08:05.937 [Lua] [3] = 3 (number) 08:08:05.938 [Lua] [4] = 0 (number) 08:08:05.938 [Lua] [5] = 1 (number) 08:08:05.938 [Lua] [6] = 0 (number) 08:08:05.938 [Lua] [7] = 1 (number) 08:08:05.938 [Lua] [8] = 0 (number) 08:08:05.938 [Lua] [9] = 1 (number) 08:08:05.938 [Lua] [10] = 0 (number) 08:08:05.938 [Lua] [11] = 1 (number) 08:08:05.938 [Lua] [12] = 0 (number) 08:08:05.938 [Lua] [13] = 1 (number) 08:08:05.938 [Lua] [14] = 0 (number) 08:08:05.938 [Lua] [15] = 1 (number) 08:08:05.938 [Lua] [16] = 0 (number) 08:08:05.938 [Lua] [17] = 1 (number) 08:08:05.938 [Lua] [18] = 0 (number) 08:08:05.938 [Lua] 08:08:05.938 [Lua] 08:08:05.938 [Lua] 08:08:05.938 [Lua] PlayerManager:add_remote_player 110000106b254e8 08:08:05.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=146 08:08:05.938 [Lua] RemotePlayer:create_game_object( ) 146 08:08:05.957 [Lua] [ProfileSynchronizer] Assigning peer(110000106b254e8:1) to profile(3) career(3) 08:08:05.957 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForGameObjectSync 08:08:05.957 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForPlayers 08:08:05.968 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForPlayers 08:08:05.968 [Lua] [PeerSM] 110000106b254e8 :: on_enter InGame 08:08:06.038 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015 08:08:06.038 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:08:06.038 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:08:06.171 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined 08:08:06.171 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "5" and join party "0" 08:08:06.171 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=2) 08:08:06.171 [Lua] Sync dynamic to client: 08:08:06.195 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106b254e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:08:06.195 [Lua] Adding player sync data to peer=110000106b254e8 local_player_id=1 08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer, async-read, 08:08:06.197 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer, async-read, 08:08:06.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:08:06.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 08:08:06.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p, ProfileSynchronizer, async-read, 08:08:06.198 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:08:06.211 [Lua] Spline already found! 08:08:06.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:08:06.247 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:08:06.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 08:08:06.251 [Lua] Init group template: spline_patrol 08:08:06.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 08:08:06.299 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 08:08:06.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:08:06.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:08:06.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:08:06.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 08:08:06.399 [Lua] ### Received rpc_level_load_started 08:08:06.399 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 2128319616 08:08:06.399 [Lua] player (110000107b6d015,1) was put into party 0 08:08:06.400 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session 08:08:06.400 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015 08:08:06.400 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015 08:08:06.578 [SteamVoipClient] select_out(110000107b6d015, on) 08:08:06.597 [SteamVoipClient] select_out(110000107b6d015, on) 08:08:06.597 [SteamVoipClient] select_in(110000107b6d015, on) 08:08:06.597 [SteamVoipClient] select_out(110000107b6d015, off) 08:08:06.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 08:08:06.797 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 08:08:06.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 08:08:06.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 08:08:06.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 08:08:06.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p 08:08:06.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p 08:08:06.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p 08:08:07.285 [EACServer] [09:08:07:285][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 3 Status: Client Authenticated Message: Client authenticated. 08:08:07.286 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal 08:08:07.397 [EACServer] [09:08:07:396][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015. 08:08:07.698 [EACServer] [09:08:07:697][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015 08:08:07.698 [EACServer] [09:08:07:697][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:08:07.708 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote 08:08:07.757 [Lua] Set lobby begin: 08:08:07.757 [Lua] Lobby data twitch_enabled = false 08:08:07.757 [Lua] Lobby data selected_mission_id = ground_zero 08:08:07.757 [Lua] Lobby data num_players = 4 08:08:07.757 [Lua] Lobby data difficulty_tweak = 0 08:08:07.757 [Lua] Lobby data host = 1100001034ed953 08:08:07.758 [Lua] Lobby data matchmaking_type = 2 08:08:07.758 [Lua] Lobby data is_private = false 08:08:07.758 [Lua] Lobby data match_started = true 08:08:07.758 [Lua] Lobby data difficulty = hardest 08:08:07.758 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:08:07.758 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:08:07.758 [Lua] Lobby data unique_server_name = Xanoth 08:08:07.758 [Lua] Lobby data quick_game = false 08:08:07.758 [Lua] Lobby data country_code = GB 08:08:07.758 [Lua] Lobby data matchmaking = true 08:08:07.758 [Lua] Lobby data power_level = 553 08:08:07.758 [Lua] Lobby data mission_id = ground_zero 08:08:07.758 [Lua] Lobby data mechanism = adventure 08:08:07.758 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:08:07.758 [Lua] Lobby data player_slot_2 = 0:0 08:08:07.758 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:08:07.758 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:08:07.758 [Lua] Lobby data eac_authorized = true 08:08:07.758 [Lua] Set lobby end. 08:08:07.826 [Lua] player (110000106b254e8,1) was put into party 1 08:08:07.837 [Lua] [GameNetworkManager] destroying game object with go_id=66 08:08:07.841 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 08:08:07.841 [Lua] [GameNetworkManager] destroying game object with go_id=56 08:08:07.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 08:08:07.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 08:08:07.854 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 08:08:07.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 08:08:07.856 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:08:07.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 08:08:07.864 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 08:08:07.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 08:08:07.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 08:08:07.864 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 08:08:07.868 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 08:08:07.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106b254e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:08:07.968 [Lua] [NetworkServer] Peer 110000106b254e8 spawned player. 08:08:07.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=150 08:08:07.969 [Lua] PlayerManager:assign_unit_ownership Dacaz 110000106b254e8 1 08:08:07.969 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:08:08.268 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified 08:08:08.270 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:08:08.270 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading 08:08:09.508 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:09.873 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:08:12.907 [Lua] Set lobby begin: 08:08:12.907 [Lua] Lobby data twitch_enabled = false 08:08:12.907 [Lua] Lobby data selected_mission_id = ground_zero 08:08:12.907 [Lua] Lobby data num_players = 4 08:08:12.907 [Lua] Lobby data difficulty_tweak = 0 08:08:12.907 [Lua] Lobby data host = 1100001034ed953 08:08:12.907 [Lua] Lobby data matchmaking_type = 2 08:08:12.907 [Lua] Lobby data is_private = false 08:08:12.907 [Lua] Lobby data match_started = true 08:08:12.907 [Lua] Lobby data difficulty = hardest 08:08:12.907 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:08:12.907 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:08:12.907 [Lua] Lobby data unique_server_name = Xanoth 08:08:12.907 [Lua] Lobby data quick_game = false 08:08:12.907 [Lua] Lobby data country_code = GB 08:08:12.907 [Lua] Lobby data matchmaking = true 08:08:12.907 [Lua] Lobby data power_level = 787 08:08:12.907 [Lua] Lobby data mission_id = ground_zero 08:08:12.907 [Lua] Lobby data mechanism = adventure 08:08:12.907 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:08:12.907 [Lua] Lobby data player_slot_2 = 0:0 08:08:12.907 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:08:12.907 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:08:12.908 [Lua] Lobby data eac_authorized = true 08:08:12.908 [Lua] Set lobby end. 08:08:14.522 [Lua] ### Received rpc_level_loaded 08:08:14.522 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 49 08:08:14.522 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait 08:08:15.523 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:15.937 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:08:18.191 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:18.719 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:08:21.487 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=2) 08:08:21.488 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading 08:08:21.488 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages 08:08:21.500 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages 08:08:21.500 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame 08:08:23.057 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame 08:08:23.057 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync 08:08:23.068 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015 08:08:23.075 [Lua] Breedfreezer (server) starting a hot join sync 08:08:23.075 [Lua] packing 0 units of breed chaos_marauder 08:08:23.075 [Lua] packing 1 units of breed skaven_clan_rat 08:08:23.075 [Lua] packing 0 units of breed skaven_storm_vermin 08:08:23.075 [Lua] packing 0 units of breed skaven_slave 08:08:23.075 [Lua] packing 0 units of breed chaos_fanatic 08:08:23.075 [Lua] packing 0 units of breed chaos_raider 08:08:23.075 [Lua] packing 0 units of breed chaos_warrior 08:08:23.075 [Lua] packing 0 units of breed chaos_berzerker 08:08:23.075 [Lua] packing 3 units of breed skaven_plague_monk 08:08:23.075 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:08:23.075 [Lua] 08:08:23.075 [Lua] [1] = 1 (number) 08:08:23.075 [Lua] [2] = 0 (number) 08:08:23.075 [Lua] [3] = 3 (number) 08:08:23.075 [Lua] [4] = 1 (number) 08:08:23.075 [Lua] [5] = 1 (number) 08:08:23.075 [Lua] [6] = 0 (number) 08:08:23.075 [Lua] [7] = 1 (number) 08:08:23.075 [Lua] [8] = 0 (number) 08:08:23.075 [Lua] [9] = 1 (number) 08:08:23.075 [Lua] [10] = 0 (number) 08:08:23.075 [Lua] [11] = 1 (number) 08:08:23.075 [Lua] [12] = 0 (number) 08:08:23.075 [Lua] [13] = 1 (number) 08:08:23.075 [Lua] [14] = 0 (number) 08:08:23.075 [Lua] [15] = 1 (number) 08:08:23.075 [Lua] [16] = 0 (number) 08:08:23.075 [Lua] [17] = 1 (number) 08:08:23.075 [Lua] [18] = 3 (number) 08:08:23.075 [Lua] 08:08:23.075 [Lua] 08:08:23.075 [Lua] [1] = 84 (number) 08:08:23.075 [Lua] [2] = 73 (number) 08:08:23.075 [Lua] [3] = 74 (number) 08:08:23.075 [Lua] [4] = 72 (number) 08:08:23.075 [Lua] 08:08:23.075 [Lua] PlayerManager:add_remote_player 110000107b6d015 08:08:23.075 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=157 08:08:23.075 [Lua] RemotePlayer:create_game_object( ) 157 08:08:23.095 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(5) career(4) 08:08:23.095 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync 08:08:23.095 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers 08:08:23.109 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers 08:08:23.109 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame 08:08:23.377 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:08:23.377 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1 08:08:23.378 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 08:08:23.378 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:08:23.378 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 08:08:23.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer, async-read, 08:08:23.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 08:08:23.378 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 08:08:23.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:08:23.611 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:08:23.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:08:24.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:08:24.187 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:08:24.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:08:24.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:08:24.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:08:24.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:08:24.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:08:24.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:08:24.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:08:24.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:08:24.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:08:24.322 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:08:24.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:08:24.376 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:08:27.597 [Lua] player (110000107b6d015,1) was put into party 1 08:08:27.607 [Lua] [GameNetworkManager] destroying game object with go_id=64 08:08:27.611 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 08:08:27.611 [Lua] [GameNetworkManager] destroying game object with go_id=54 08:08:27.628 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 08:08:27.628 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:08:27.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 08:08:27.629 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 08:08:27.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 08:08:27.629 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 08:08:27.630 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 08:08:27.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer 08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 08:08:27.631 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 08:08:27.631 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 08:08:27.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 08:08:27.815 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:08:27.815 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player. 08:08:27.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=158 08:08:27.816 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:08:27.817 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95972222222222225) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:08:27.964 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 08:08:28.404 [Lua] Set lobby begin: 08:08:28.404 [Lua] Lobby data twitch_enabled = false 08:08:28.404 [Lua] Lobby data selected_mission_id = ground_zero 08:08:28.404 [Lua] Lobby data num_players = 4 08:08:28.404 [Lua] Lobby data difficulty_tweak = 0 08:08:28.404 [Lua] Lobby data host = 1100001034ed953 08:08:28.404 [Lua] Lobby data matchmaking_type = 2 08:08:28.404 [Lua] Lobby data is_private = false 08:08:28.404 [Lua] Lobby data match_started = true 08:08:28.404 [Lua] Lobby data difficulty = hardest 08:08:28.404 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:08:28.404 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:08:28.404 [Lua] Lobby data unique_server_name = Xanoth 08:08:28.404 [Lua] Lobby data quick_game = false 08:08:28.404 [Lua] Lobby data country_code = GB 08:08:28.405 [Lua] Lobby data matchmaking = true 08:08:28.405 [Lua] Lobby data power_level = 799 08:08:28.405 [Lua] Lobby data mission_id = ground_zero 08:08:28.405 [Lua] Lobby data mechanism = adventure 08:08:28.405 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:08:28.405 [Lua] Lobby data player_slot_2 = 0:0 08:08:28.405 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:08:28.405 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:08:28.405 [Lua] Lobby data eac_authorized = true 08:08:28.405 [Lua] Set lobby end. 08:08:36.813 [Lua] 2 08:08:40.181 [Lua] 1 08:08:41.999 [Lua] [NetworkServer] Peer 1100001041bdda2 despawned player. 08:08:41.999 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041bdda2 08:08:42.000 [Lua] [GameNetworkManager] destroying game object with go_id=77 08:08:47.001 [Lua] 1 08:09:00.798 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1) 08:09:02.532 [Lua] 1 08:09:04.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5015b, position: 0 08:09:05.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x50172, position: 0 08:09:07.597 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:09:07.597 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player. 08:09:07.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=168 08:09:07.598 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1 08:09:07.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 08:09:17.116 [Lua] Switching ConflictSettings: to: chaos 08:09:17.116 [Lua] pacing=chaos 08:09:17.116 [Lua] roaming=nil 08:09:17.116 [Lua] specials=chaos 08:09:17.116 [Lua] debug_color=purple 08:09:17.116 [Lua] contained_breeds=nil 08:09:17.116 [Lua] pack_spawning=chaos 08:09:17.116 [Lua] disabled=false 08:09:17.116 [Lua] factions=nil 08:09:17.116 [Lua] boss=chaos 08:09:17.116 [Lua] horde=chaos 08:09:17.116 [Lua] name=chaos 08:09:17.116 [Lua] intensity=default 08:09:17.116 [Lua] --- 08:09:17.438 [Lua] Switching ConflictSettings: to: skaven 08:09:17.438 [Lua] pacing=default 08:09:17.438 [Lua] roaming=nil 08:09:17.438 [Lua] specials=skaven 08:09:17.438 [Lua] debug_color=orange 08:09:17.438 [Lua] contained_breeds=nil 08:09:17.438 [Lua] pack_spawning=skaven 08:09:17.438 [Lua] disabled=false 08:09:17.438 [Lua] factions=nil 08:09:17.438 [Lua] boss=skaven 08:09:17.438 [Lua] horde=default 08:09:17.438 [Lua] name=skaven 08:09:17.438 [Lua] intensity=default 08:09:17.438 [Lua] --- 08:09:18.587 [Lua] [ChatManager][1]System: Aviron picked up a Tome 08:09:26.393 [Lua] Switching ConflictSettings: to: chaos 08:09:26.393 [Lua] pacing=chaos 08:09:26.393 [Lua] roaming=nil 08:09:26.393 [Lua] specials=chaos 08:09:26.393 [Lua] debug_color=purple 08:09:26.393 [Lua] contained_breeds=nil 08:09:26.393 [Lua] pack_spawning=chaos 08:09:26.393 [Lua] disabled=false 08:09:26.393 [Lua] factions=nil 08:09:26.393 [Lua] boss=chaos 08:09:26.393 [Lua] horde=chaos 08:09:26.393 [Lua] name=chaos 08:09:26.393 [Lua] intensity=default 08:09:26.393 [Lua] --- 08:09:29.221 [Lua] main path terror event triggered: boss_event_chaos_spawn 08:09:29.221 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 08:09:29.244 [Flow] Boss DoorStormfiend 08:09:29.244 [Flow] Boss DoorStormfiend 08:09:29.248 [Lua] Init group template: boss_door_closers 08:09:31.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:31.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:33.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:34.449 [Lua] moving away from target, need to turn right to get back 08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:34.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:37.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:46.793 [Lua] Time for new HOOORDE! multi_first_wave 08:09:46.793 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 08:09:46.793 [Lua] horde requested: vector_blob 08:09:46.793 [Lua] wants to spawn ahead within distance: 60 08:09:46.793 [Lua] horde crated with id 7 of type vector_blob 08:09:46.793 [Lua] managed to spawn 26/26 horde enemies 08:09:46.793 [Lua] vector blob horde has started 08:09:47.091 [Lua] Init group template: horde 08:09:50.180 [Lua] moving away from target, need to turn right to get back 08:09:50.180 [Lua] fail! could not turn back with, a jump 08:09:52.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 2447835 08:09:52.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:09:52.705 [Lua] 1 08:09:53.400 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 32 08:09:53.664 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 11 30 08:09:55.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 29 08:09:55.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 12 28 08:09:55.566 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:55.566 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:55.567 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:55.567 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:55.957 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:09:55.957 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:09:55.992 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:09:56.036 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:09:56.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 27 08:09:57.033 [Lua] 1 08:09:57.821 [Lua] 1 08:09:57.950 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 26 08:09:58.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 25 08:09:58.150 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 15 24 08:09:58.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 23 08:09:58.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 16 22 08:09:58.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 21 08:09:58.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 20 08:09:58.758 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:09:58.758 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:09:58.758 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 08:09:58.758 [Lua] horde requested: vector_blob 08:09:58.758 [Lua] wants to spawn ahead within distance: 60 08:09:58.758 [Lua] horde crated with id 8 of type vector_blob 08:09:58.758 [Lua] managed to spawn 33/33 horde enemies 08:09:58.758 [Lua] vector blob horde has started 08:09:59.150 [Lua] Init group template: horde 08:10:01.028 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 52 08:10:01.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 51 08:10:01.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 50 08:10:01.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x51285, position: 0 08:10:03.589 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 49 action: follow 08:10:05.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 4 48 08:10:05.569 [Lua] 1 08:10:06.169 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 47 08:10:06.330 [Lua] 1 08:10:07.155 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 46 08:10:07.391 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 45 08:10:07.391 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 26 44 08:10:07.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 2447835 08:10:07.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:08.192 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 43 08:10:08.217 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 42 08:10:08.231 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 40 41 08:10:09.468 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 40 08:10:09.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 39 08:10:09.868 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 38 08:10:10.289 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 37 08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:10.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:11.093 [Lua] HORDE: last wave, reset to standard horde delay 08:10:11.093 [Lua] Time for new HOOORDE! multi_last_wave 08:10:11.093 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 08:10:11.093 [Lua] horde requested: vector_blob 08:10:11.093 [Lua] wants to spawn ahead within distance: 60 08:10:11.093 [Lua] horde crated with id 9 of type vector_blob 08:10:11.093 [Lua] managed to spawn 31/31 horde enemies 08:10:11.093 [Lua] vector blob horde has started 08:10:11.504 [Lua] Init group template: horde 08:10:11.670 [Lua] [ChatManager][1]System: Dacaz picked up a Loot Die (2) 08:10:12.149 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 64 08:10:12.243 [Lua] 2 08:10:12.243 [Lua] 1 08:10:12.645 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 31 62 08:10:13.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 60 08:10:13.166 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 9 59 08:10:13.315 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 58 08:10:13.634 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 26 57 08:10:13.706 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 56 08:10:13.745 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 19 55 08:10:18.438 [Lua] 1 08:10:18.586 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 49 action: follow 08:10:18.624 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 48 action: follow 08:10:18.814 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 47 action: follow 08:10:22.042 [Lua] 1 08:10:23.182 [Lua] 1 08:10:23.224 [Lua] 1 08:10:23.224 [Lua] 1 08:10:23.236 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:23.641 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:24.726 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:24.881 [Lua] Horde killed: ? 08:10:25.134 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:25.805 [Lua] 1 08:10:26.332 [Lua] 1 08:10:26.404 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:26.836 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:32.342 [Lua] 1 08:10:33.942 [Lua] specialspawn: random behind 08:10:33.942 [Lua] FAIL: Special spawn no hidden pos found :/ 08:10:33.956 [Lua] 1 08:10:34.810 [Lua] 1 08:10:34.863 [Lua] 2 08:10:35.488 [Lua] specialspawn: rule: only_ahead --> 08:10:35.488 [Lua] FAIL: Special spawn no hidden pos found :/ 08:10:35.814 [Lua] 1 08:10:36.350 [Lua] 1 08:10:36.515 [Lua] specialspawn: rule: only_ahead --> 08:10:36.515 [Lua] FAIL: Special spawn no hidden pos found :/ 08:10:37.294 [Lua] 1 08:10:37.380 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:37.754 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:38.200 [Lua] 1 08:10:38.201 [Lua] 1 08:10:38.201 [Lua] 1 08:10:38.201 [Lua] 1 08:10:38.201 [Lua] 1 08:10:38.381 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:38.733 [Lua] 1 08:10:38.733 [Lua] 1 08:10:38.733 [Lua] 1 08:10:38.733 [Lua] 1 08:10:38.733 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:39.664 [Lua] 1 08:10:39.706 [Lua] 2 08:10:40.569 [Lua] 1 08:10:40.569 [Lua] 1 08:10:40.569 [Lua] 1 08:10:41.129 [Lua] 1 08:10:42.187 [Lua] 1 08:10:43.105 [Lua] 1 08:10:43.105 [Lua] 1 08:10:43.614 [Lua] 1 08:10:43.615 [Lua] 1 08:10:43.742 [Lua] Horde killed: ? 08:10:44.203 [Lua] 1 08:10:45.054 [Lua] 1 08:10:47.252 [Lua] 1 08:10:47.252 [Lua] 1 08:10:47.252 [Lua] 1 08:10:48.079 [Lua] 3 08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:49.262 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:49.761 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:10:49.814 [Lua] Horde killed: ? 08:10:50.384 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:50.519 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:50.564 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:10:50.609 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:11:01.389 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:01.887 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:11:27.969 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 08:11:27.976 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 08:11:41.018 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:11:42.029 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:11:43.641 [Lua] 1 08:11:44.596 [Lua] 1 08:11:44.596 [Lua] 1 08:11:45.124 [Lua] 1 08:11:48.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x54671, position: 0 08:11:50.803 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:11:50.812 [Lua] Spline already found! 08:11:50.841 [Lua] Init group template: spline_patrol 08:11:52.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:11:52.327 [Lua] Spline already found! 08:11:52.364 [Lua] Init group template: spline_patrol 08:11:56.410 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:11:56.421 [Lua] Spline already found! 08:11:56.446 [Lua] Init group template: spline_patrol 08:12:02.930 [Lua] ready to jump failed 08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:03.461 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:03.945 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:04.006 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:04.123 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:04.314 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:06.385 [Lua] 2 08:12:07.572 [Lua] 1 08:12:09.704 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:10.153 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:10.593 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:11.089 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:21.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x552ef, position: 0 08:12:30.931 [Lua] Time for new HOOORDE! multi_first_wave 08:12:30.931 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 08:12:30.931 [Lua] horde requested: vector_blob 08:12:30.931 [Lua] wants to spawn ahead within distance: 60 08:12:30.931 [Lua] horde crated with id 13 of type vector_blob 08:12:30.931 [Lua] managed to spawn 29/29 horde enemies 08:12:30.931 [Lua] vector blob horde has started 08:12:31.296 [Lua] Init group template: horde 08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:33.283 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:33.713 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:33.766 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:34.041 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:34.134 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:36.336 [Lua] [ChatManager][1]System: Aviron picked up a piece of Ravaged Art 08:12:38.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207 08:12:38.751 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 08:12:40.129 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 08:12:40.129 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:12:40.129 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 08:12:40.129 [Lua] horde requested: vector_blob 08:12:40.129 [Lua] wants to spawn ahead within distance: 60 08:12:40.129 [Lua] horde crated with id 14 of type vector_blob 08:12:40.129 [Lua] managed to spawn 30/30 horde enemies 08:12:40.129 [Lua] vector blob horde has started 08:12:40.614 [Lua] Init group template: horde 08:12:42.047 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:42.141 [Lua] 2 08:12:42.141 [Lua] 1 08:12:42.536 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:45.017 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:45.342 [Lua] 1 08:12:45.601 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:45.860 [Lua] 1 08:12:46.898 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:47.331 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:47.677 [Lua] 1 08:12:48.797 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:12:48.812 [Lua] 1 08:12:49.871 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:12:50.365 [Lua] 2 08:12:54.524 [Lua] 1 08:12:56.203 [Lua] 1 08:12:56.237 [Lua] 2 08:12:57.217 [Lua] 1 08:12:58.768 [Lua] HORDE: last wave, reset to standard horde delay 08:12:58.768 [Lua] Time for new HOOORDE! multi_last_wave 08:12:58.768 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 08:12:58.768 [Lua] horde requested: vector_blob 08:12:58.768 [Lua] wants to spawn ahead within distance: 60 08:12:58.768 [Lua] horde crated with id 15 of type vector_blob 08:12:58.768 [Lua] managed to spawn 28/28 horde enemies 08:12:58.768 [Lua] vector blob horde has started 08:12:59.191 [Lua] Init group template: horde 08:13:00.434 [Lua] 1 08:13:02.368 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:02.794 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:03.126 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:04.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207 08:13:04.653 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:05.435 [Lua] 4 08:13:05.442 [Lua] nil 08:13:05.442 [Lua] nil 08:13:05.729 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:13:08.909 [Lua] 3 08:13:13.916 [Lua] 1 08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:21.286 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:21.874 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:21.943 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:22.212 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:24.396 [Lua] Horde killed: ? 08:13:26.218 [Lua] Horde killed: ? 08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:13:26.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:13:27.171 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:27.567 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:27.800 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:28.190 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:30.581 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:36.844 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:13:45.607 [Lua] Horde killed: ? 08:13:49.629 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:13:49.644 [Lua] Spline already found! 08:13:49.690 [Lua] Init group template: spline_patrol 08:13:50.969 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:51.436 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:53.238 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:13:53.250 [Lua] Spline already found! 08:13:53.273 [Lua] Init group template: spline_patrol 08:13:56.066 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:56.551 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:57.128 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:57.565 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:58.335 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:13:58.692 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:13:59.769 [Lua] 1 08:13:59.851 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:00.219 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:00.922 [Lua] 1 08:14:01.301 [Lua] 1 08:14:03.136 [Lua] 1 08:14:09.999 [Lua] [ChatManager][1]System: Aviron discarded a Tome 08:14:11.695 [Lua] main_path_player_far_away_check started 08:14:11.920 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:11.992 [Lua] [ChatManager][1]System: Aviron picked up a Tome 08:14:12.312 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:13.095 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:13.464 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:14.665 [Lua] [ChatManager][1]System: Dacaz picked up a Tome 08:14:14.789 [Lua] main_path_player_far_away_check started 08:14:27.017 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:27.236 [Lua] 1 08:14:27.551 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:34.130 [Lua] 1 08:14:38.705 [Lua] 2 08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:39.543 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:40.029 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:40.076 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:40.163 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:40.163 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:41.368 [Lua] 1 08:14:42.852 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:43.284 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:45.611 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:46.064 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:46.580 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:47.039 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:14:53.647 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:14:53.946 [Lua] 1 08:14:54.014 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:03.170 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 4 size: 7 action: advance_towards_players 08:15:04.842 [Lua] [ChatManager][1]System: Aviron discarded a Tome 08:15:06.539 [Lua] [ChatManager][1]System: Elyrine picked up a Tome 08:15:11.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 8 08:15:11.934 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 08:15:13.356 [Lua] Coordinated attack! 08:15:17.896 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 6 08:15:18.436 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 08:15:18.436 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 08:15:18.449 [Lua] > starting new spline, using new navbot: standard , id: boss_22 08:15:18.460 [Lua] > continuing spline boss_22 index: 2 retries: 0 08:15:18.475 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 08:15:18.475 [Lua] > continuing spline boss_22 index: 3 retries: 0 08:15:18.485 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 08:15:18.485 [Lua] > continuing spline boss_22 index: 4 retries: 0 08:15:18.517 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 08:15:18.517 [Lua] > continuing spline boss_22 index: 5 retries: 0 08:15:18.552 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 08:15:18.552 [Lua] > continuing spline boss_22 index: 6 retries: 0 08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0063472958281636238 boss_22 08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0054837190546095371 boss_22 08:15:18.690 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_22 08:15:18.690 [Lua] > spline completed boss_22 retries: 0 08:15:18.893 [Lua] Init group template: spline_patrol 08:15:21.568 [Lua] 1 08:15:22.072 [Lua] Switching ConflictSettings: to: skaven 08:15:22.072 [Lua] pacing=default 08:15:22.072 [Lua] roaming=nil 08:15:22.072 [Lua] specials=skaven 08:15:22.072 [Lua] debug_color=orange 08:15:22.072 [Lua] contained_breeds=nil 08:15:22.072 [Lua] pack_spawning=skaven 08:15:22.072 [Lua] disabled=false 08:15:22.072 [Lua] factions=nil 08:15:22.072 [Lua] boss=skaven 08:15:22.072 [Lua] horde=default 08:15:22.073 [Lua] name=skaven 08:15:22.073 [Lua] intensity=default 08:15:22.073 [Lua] --- 08:15:25.238 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:25.647 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:26.551 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:26.917 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:26.931 [Lua] Spline already found! 08:15:26.956 [Lua] Init group template: spline_patrol 08:15:26.974 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:30.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 104, name: `unknown` 08:15:31.981 [Lua] 2 08:15:32.666 [Lua] 2 08:15:32.682 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:33.057 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:33.706 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:34.088 [Lua] 1 08:15:34.088 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:34.272 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106b254e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:34.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106b254e8 08:15:34.687 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:35.022 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:35.369 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:15:35.975 [Lua] 1 08:15:36.304 [Lua] 1 08:15:40.605 [Lua] Time for new HOOORDE! multi_first_wave 08:15:40.605 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 08:15:40.605 [Lua] horde requested: vector 08:15:40.605 [Lua] setting up vector-horde 08:15:40.605 [Lua] Composing horde 'large' .. using variant 'plain' 08:15:40.605 [Lua] --> horde wants to spawn ahead of players (0.22773153780572/0.67 08:15:40.605 [Lua] -> spawning: 54 08:15:40.605 [Lua] horde crated with id 20 of type vector 08:15:40.605 [Lua] vector horde has started 08:15:49.273 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 08:15:49.468 [Lua] Init group template: horde 08:15:51.900 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:15:51.913 [Lua] Spline already found! 08:15:51.973 [Lua] Init group template: spline_patrol 08:15:53.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:15:55.459 [Lua] Switching ConflictSettings: to: chaos 08:15:55.459 [Lua] pacing=chaos 08:15:55.459 [Lua] roaming=nil 08:15:55.459 [Lua] specials=chaos 08:15:55.459 [Lua] debug_color=purple 08:15:55.459 [Lua] contained_breeds=nil 08:15:55.459 [Lua] pack_spawning=chaos 08:15:55.459 [Lua] disabled=false 08:15:55.459 [Lua] factions=nil 08:15:55.459 [Lua] boss=chaos 08:15:55.459 [Lua] horde=chaos 08:15:55.459 [Lua] name=chaos 08:15:55.459 [Lua] intensity=default 08:15:55.459 [Lua] --- 08:15:55.963 [Lua] Switching ConflictSettings: to: skaven 08:15:55.963 [Lua] pacing=default 08:15:55.963 [Lua] roaming=nil 08:15:55.963 [Lua] specials=skaven 08:15:55.963 [Lua] debug_color=orange 08:15:55.963 [Lua] contained_breeds=nil 08:15:55.963 [Lua] pack_spawning=skaven 08:15:55.963 [Lua] disabled=false 08:15:55.963 [Lua] factions=nil 08:15:55.963 [Lua] boss=skaven 08:15:55.963 [Lua] horde=default 08:15:55.963 [Lua] name=skaven 08:15:55.963 [Lua] intensity=default 08:15:55.963 [Lua] --- 08:15:56.026 [Lua] Switching ConflictSettings: to: chaos 08:15:56.026 [Lua] pacing=chaos 08:15:56.026 [Lua] roaming=nil 08:15:56.026 [Lua] specials=chaos 08:15:56.026 [Lua] debug_color=purple 08:15:56.026 [Lua] contained_breeds=nil 08:15:56.026 [Lua] pack_spawning=chaos 08:15:56.026 [Lua] disabled=false 08:15:56.026 [Lua] factions=nil 08:15:56.026 [Lua] boss=chaos 08:15:56.026 [Lua] horde=chaos 08:15:56.026 [Lua] name=chaos 08:15:56.026 [Lua] intensity=default 08:15:56.026 [Lua] --- 08:15:56.539 [Lua] Switching ConflictSettings: to: skaven 08:15:56.539 [Lua] pacing=default 08:15:56.539 [Lua] roaming=nil 08:15:56.539 [Lua] specials=skaven 08:15:56.539 [Lua] debug_color=orange 08:15:56.539 [Lua] contained_breeds=nil 08:15:56.539 [Lua] pack_spawning=skaven 08:15:56.539 [Lua] disabled=false 08:15:56.539 [Lua] factions=nil 08:15:56.539 [Lua] boss=skaven 08:15:56.539 [Lua] horde=default 08:15:56.539 [Lua] name=skaven 08:15:56.539 [Lua] intensity=default 08:15:56.539 [Lua] --- 08:15:56.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 08:15:57.147 [Lua] 1 08:15:57.147 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:15:57.690 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:15:58.368 [Lua] 1 08:16:01.794 [Lua] 3 08:16:01.830 [Lua] 4 08:16:01.920 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:02.365 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:02.786 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:16:02.786 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:16:02.786 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 08:16:02.786 [Lua] horde requested: vector 08:16:02.786 [Lua] setting up vector-horde 08:16:02.786 [Lua] Composing horde 'large' .. using variant 'plain' 08:16:02.786 [Lua] --> horde wants to spawn ahead of players (0.085922453783708/0.67 08:16:02.786 [Lua] -> spawning: 56 08:16:02.786 [Lua] horde crated with id 22 of type vector 08:16:02.788 [Lua] vector horde has started 08:16:03.382 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:03.787 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:03.951 [Lua] 1 08:16:04.693 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:05.101 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:06.166 [Lua] 1 08:16:06.166 [Lua] 1 08:16:08.627 [Lua] Horde killed: ? 08:16:08.637 [Lua] HORDE: last wave, reset to standard horde delay 08:16:08.637 [Lua] Time for new HOOORDE! multi_last_wave 08:16:08.637 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 08:16:08.637 [Lua] horde requested: vector 08:16:08.637 [Lua] setting up vector-horde 08:16:08.637 [Lua] Composing horde 'large' .. using variant 'plain' 08:16:08.637 [Lua] --> horde wants to spawn behind players (0.69280877501407/0.67 08:16:08.638 [Lua] -> spawning: 54 08:16:08.638 [Lua] horde crated with id 23 of type vector 08:16:08.638 [Lua] vector horde has started 08:16:10.629 [Lua] 1 08:16:10.632 [Lua] 1 08:16:10.633 [Lua] 1 08:16:11.173 [Lua] 1 08:16:11.174 [Lua] 1 08:16:11.366 [Lua] Switching ConflictSettings: to: chaos 08:16:11.366 [Lua] pacing=chaos 08:16:11.366 [Lua] roaming=nil 08:16:11.366 [Lua] specials=chaos 08:16:11.366 [Lua] debug_color=purple 08:16:11.366 [Lua] contained_breeds=nil 08:16:11.366 [Lua] pack_spawning=chaos 08:16:11.366 [Lua] disabled=false 08:16:11.366 [Lua] factions=nil 08:16:11.366 [Lua] boss=chaos 08:16:11.366 [Lua] horde=chaos 08:16:11.366 [Lua] name=chaos 08:16:11.366 [Lua] intensity=default 08:16:11.366 [Lua] --- 08:16:11.954 [Lua] 1 08:16:15.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.034 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.034 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.034 [Lua] ->moving spawner 08:16:15.034 [Lua] ->moving spawner 08:16:15.046 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.046 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.046 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.046 [Lua] ->moving spawner 08:16:15.046 [Lua] ->moving spawner 08:16:15.060 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.060 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.060 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.060 [Lua] ->moving spawner 08:16:15.060 [Lua] ->moving spawner 08:16:15.070 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.070 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.070 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.070 [Lua] ->moving spawner 08:16:15.070 [Lua] ->moving spawner 08:16:15.083 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.083 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.083 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.083 [Lua] ->moving spawner 08:16:15.083 [Lua] ->moving spawner 08:16:15.095 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.095 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.095 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.095 [Lua] ->moving spawner 08:16:15.095 [Lua] ->moving spawner 08:16:15.108 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.108 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.108 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.108 [Lua] ->moving spawner 08:16:15.108 [Lua] ->moving spawner 08:16:15.119 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.119 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.119 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.119 [Lua] ->moving spawner 08:16:15.119 [Lua] ->moving spawner 08:16:15.130 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.130 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.130 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.130 [Lua] ->moving spawner 08:16:15.130 [Lua] ->moving spawner 08:16:15.140 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.140 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.140 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.140 [Lua] ->moving spawner 08:16:15.140 [Lua] ->moving spawner 08:16:15.152 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.152 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.152 [Lua] ->moving spawner 08:16:15.152 [Lua] ->moving spawner 08:16:15.163 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.163 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.163 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.163 [Lua] ->moving spawner 08:16:15.163 [Lua] ->moving spawner 08:16:15.175 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.175 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.175 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.175 [Lua] ->moving spawner 08:16:15.175 [Lua] ->moving spawner 08:16:15.185 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.185 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.185 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.185 [Lua] ->moving spawner 08:16:15.185 [Lua] ->moving spawner 08:16:15.198 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.198 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.198 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.198 [Lua] ->moving spawner 08:16:15.198 [Lua] ->moving spawner 08:16:15.208 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.208 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.208 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.208 [Lua] ->moving spawner 08:16:15.208 [Lua] ->moving spawner 08:16:15.221 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.221 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.221 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.221 [Lua] ->moving spawner 08:16:15.221 [Lua] ->moving spawner 08:16:15.232 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.232 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.232 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.232 [Lua] ->moving spawner 08:16:15.232 [Lua] ->moving spawner 08:16:15.246 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.247 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.247 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.247 [Lua] ->moving spawner 08:16:15.247 [Lua] ->moving spawner 08:16:15.256 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.256 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.256 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.256 [Lua] ->moving spawner 08:16:15.256 [Lua] ->moving spawner 08:16:15.269 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.269 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.269 [Lua] ->moving spawner 08:16:15.269 [Lua] ->moving spawner 08:16:15.280 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.280 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.280 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.280 [Lua] ->moving spawner 08:16:15.280 [Lua] ->moving spawner 08:16:15.291 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.291 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.291 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.291 [Lua] ->moving spawner 08:16:15.291 [Lua] ->moving spawner 08:16:15.302 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.302 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.302 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.302 [Lua] ->moving spawner 08:16:15.302 [Lua] ->moving spawner 08:16:15.314 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.314 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.314 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.314 [Lua] ->moving spawner 08:16:15.314 [Lua] ->moving spawner 08:16:15.325 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.325 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.325 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.325 [Lua] ->moving spawner 08:16:15.325 [Lua] ->moving spawner 08:16:15.336 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.336 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.336 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.336 [Lua] ->moving spawner 08:16:15.336 [Lua] ->moving spawner 08:16:15.350 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.350 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.350 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.350 [Lua] ->moving spawner 08:16:15.350 [Lua] ->moving spawner 08:16:15.364 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.364 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.364 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.364 [Lua] ->moving spawner 08:16:15.364 [Lua] ->moving spawner 08:16:15.375 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.375 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.375 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.375 [Lua] ->moving spawner 08:16:15.375 [Lua] ->moving spawner 08:16:15.386 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.386 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.386 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.386 [Lua] ->moving spawner 08:16:15.386 [Lua] ->moving spawner 08:16:15.398 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.398 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.398 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.398 [Lua] ->moving spawner 08:16:15.398 [Lua] ->moving spawner 08:16:15.409 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.409 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.409 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.409 [Lua] ->moving spawner 08:16:15.409 [Lua] ->moving spawner 08:16:15.421 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.421 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.421 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.421 [Lua] ->moving spawner 08:16:15.421 [Lua] ->moving spawner 08:16:15.435 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.435 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.435 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.435 [Lua] ->moving spawner 08:16:15.435 [Lua] ->moving spawner 08:16:15.446 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.446 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.446 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.446 [Lua] ->moving spawner 08:16:15.446 [Lua] ->moving spawner 08:16:15.460 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.460 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.460 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.460 [Lua] ->moving spawner 08:16:15.460 [Lua] ->moving spawner 08:16:15.474 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.474 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.474 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.474 [Lua] ->moving spawner 08:16:15.474 [Lua] ->moving spawner 08:16:15.486 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.486 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.486 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.486 [Lua] ->moving spawner 08:16:15.486 [Lua] ->moving spawner 08:16:15.497 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.497 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.497 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.497 [Lua] ->moving spawner 08:16:15.497 [Lua] ->moving spawner 08:16:15.508 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.508 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.508 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.508 [Lua] ->moving spawner 08:16:15.508 [Lua] ->moving spawner 08:16:15.519 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.519 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.519 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.519 [Lua] ->moving spawner 08:16:15.519 [Lua] ->moving spawner 08:16:15.531 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.531 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.531 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.531 [Lua] ->moving spawner 08:16:15.531 [Lua] ->moving spawner 08:16:15.542 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.542 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.542 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.542 [Lua] ->moving spawner 08:16:15.542 [Lua] ->moving spawner 08:16:15.555 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.555 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.555 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.555 [Lua] ->moving spawner 08:16:15.555 [Lua] ->moving spawner 08:16:15.567 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.567 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.567 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.567 [Lua] ->moving spawner 08:16:15.567 [Lua] ->moving spawner 08:16:15.582 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.582 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.582 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.582 [Lua] ->moving spawner 08:16:15.582 [Lua] ->moving spawner 08:16:15.593 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.593 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.593 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.593 [Lua] ->moving spawner 08:16:15.593 [Lua] ->moving spawner 08:16:15.605 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.605 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.605 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.605 [Lua] ->moving spawner 08:16:15.605 [Lua] ->moving spawner 08:16:15.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.616 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.616 [Lua] ->moving spawner 08:16:15.616 [Lua] ->moving spawner 08:16:15.628 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.628 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.628 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.628 [Lua] ->moving spawner 08:16:15.628 [Lua] ->moving spawner 08:16:15.639 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.639 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.639 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.639 [Lua] ->moving spawner 08:16:15.639 [Lua] ->moving spawner 08:16:15.650 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.650 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.650 [Lua] ->moving spawner 08:16:15.650 [Lua] ->moving spawner 08:16:15.661 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.661 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.661 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.661 [Lua] ->moving spawner 08:16:15.661 [Lua] ->moving spawner 08:16:15.673 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.673 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.673 [Lua] ->moving spawner 08:16:15.673 [Lua] ->moving spawner 08:16:15.687 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.687 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.687 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.687 [Lua] ->moving spawner 08:16:15.687 [Lua] ->moving spawner 08:16:15.698 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.698 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.698 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.698 [Lua] ->moving spawner 08:16:15.698 [Lua] ->moving spawner 08:16:15.709 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.709 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.709 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.709 [Lua] ->moving spawner 08:16:15.709 [Lua] ->moving spawner 08:16:15.720 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.720 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.720 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.720 [Lua] ->moving spawner 08:16:15.720 [Lua] ->moving spawner 08:16:15.733 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.733 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 08:16:15.733 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.733 [Lua] ->moving spawner 08:16:15.733 [Lua] ->moving spawner 08:16:15.743 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.743 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.743 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.743 [Lua] ->moving spawner 08:16:15.743 [Lua] ->moving spawner 08:16:15.754 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.754 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.754 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.754 [Lua] ->moving spawner 08:16:15.754 [Lua] ->moving spawner 08:16:15.767 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.767 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.767 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.767 [Lua] ->moving spawner 08:16:15.767 [Lua] ->moving spawner 08:16:15.777 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.777 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.777 [Lua] ->moving spawner 08:16:15.777 [Lua] ->moving spawner 08:16:15.789 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.789 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.789 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.789 [Lua] ->moving spawner 08:16:15.789 [Lua] ->moving spawner 08:16:15.802 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.802 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.802 [Lua] ->moving spawner 08:16:15.802 [Lua] ->moving spawner 08:16:15.813 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.813 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.813 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.813 [Lua] ->moving spawner 08:16:15.813 [Lua] ->moving spawner 08:16:15.824 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.824 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.824 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.824 [Lua] ->moving spawner 08:16:15.824 [Lua] ->moving spawner 08:16:15.836 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.836 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.836 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.836 [Lua] ->moving spawner 08:16:15.836 [Lua] ->moving spawner 08:16:15.846 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.846 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.846 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.846 [Lua] ->moving spawner 08:16:15.846 [Lua] ->moving spawner 08:16:15.858 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.858 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.858 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.858 [Lua] ->moving spawner 08:16:15.858 [Lua] ->moving spawner 08:16:15.869 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.869 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.869 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.869 [Lua] ->moving spawner 08:16:15.869 [Lua] ->moving spawner 08:16:15.880 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.880 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.880 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.880 [Lua] ->moving spawner 08:16:15.880 [Lua] ->moving spawner 08:16:15.892 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.892 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.892 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.892 [Lua] ->moving spawner 08:16:15.892 [Lua] ->moving spawner 08:16:15.906 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.906 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.906 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.906 [Lua] ->moving spawner 08:16:15.906 [Lua] ->moving spawner 08:16:15.916 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.916 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.916 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.916 [Lua] ->moving spawner 08:16:15.916 [Lua] ->moving spawner 08:16:15.926 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.926 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.926 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.926 [Lua] ->moving spawner 08:16:15.926 [Lua] ->moving spawner 08:16:15.938 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.938 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.938 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.938 [Lua] ->moving spawner 08:16:15.938 [Lua] ->moving spawner 08:16:15.951 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.952 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.952 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.952 [Lua] ->moving spawner 08:16:15.952 [Lua] ->moving spawner 08:16:15.961 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.961 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.961 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.961 [Lua] ->moving spawner 08:16:15.961 [Lua] ->moving spawner 08:16:15.974 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.974 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.974 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.974 [Lua] ->moving spawner 08:16:15.974 [Lua] ->moving spawner 08:16:15.985 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.985 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.985 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.985 [Lua] ->moving spawner 08:16:15.985 [Lua] ->moving spawner 08:16:15.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:15.997 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:15.997 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:15.997 [Lua] ->moving spawner 08:16:15.997 [Lua] ->moving spawner 08:16:16.007 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.007 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.007 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.007 [Lua] ->moving spawner 08:16:16.007 [Lua] ->moving spawner 08:16:16.022 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.022 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.022 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.022 [Lua] ->moving spawner 08:16:16.022 [Lua] ->moving spawner 08:16:16.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.034 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.034 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.034 [Lua] ->moving spawner 08:16:16.034 [Lua] ->moving spawner 08:16:16.046 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.046 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.046 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.046 [Lua] ->moving spawner 08:16:16.046 [Lua] ->moving spawner 08:16:16.056 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.056 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.056 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.056 [Lua] ->moving spawner 08:16:16.056 [Lua] ->moving spawner 08:16:16.068 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.068 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.068 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.068 [Lua] ->moving spawner 08:16:16.068 [Lua] ->moving spawner 08:16:16.080 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.080 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.080 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.080 [Lua] ->moving spawner 08:16:16.080 [Lua] ->moving spawner 08:16:16.091 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.091 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.091 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.091 [Lua] ->moving spawner 08:16:16.091 [Lua] ->moving spawner 08:16:16.102 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.102 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 08:16:16.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:16.102 [Lua] ->moving spawner 08:16:16.102 [Lua] ->moving spawner 08:16:16.114 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:16.114 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:16:16.114 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:16:16.114 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 08:16:16.831 [Lua] 2 08:16:16.867 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:17.115 [Lua] Coordinated attack! 08:16:17.326 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:18.236 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:18.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:18.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 1212304 08:16:18.758 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:21.480 [Lua] 1 08:16:22.159 [Lua] 2 08:16:22.427 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:22.428 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:22.869 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:23.037 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:23.155 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:23.971 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:26.226 [Lua] Init group template: horde 08:16:29.425 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:16:29.425 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 08:16:29.425 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:16:29.425 [Lua] ->moving spawner 08:16:38.768 [Lua] 2 08:16:38.769 [Lua] 3 08:16:39.615 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:39.626 [Lua] 1 08:16:39.626 [Lua] 1 08:16:39.626 [Lua] 1 08:16:40.087 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:40.155 [Lua] 1 08:16:40.155 [Lua] 1 08:16:40.156 [Lua] 1 08:16:41.031 [Lua] 2 08:16:41.068 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:41.720 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:41.881 [Lua] 1 08:16:41.881 [Lua] 1 08:16:42.423 [Lua] 1 08:16:42.925 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:43.358 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:43.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:43.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 1212304 08:16:43.835 [Lua] [ChatManager][1]System: Xanoth picked up a Tome 08:16:44.171 [Lua] 1 08:16:44.171 [Lua] 1 08:16:44.171 [Lua] 1 08:16:44.172 [Lua] 1 08:16:44.172 [Lua] 1 08:16:44.172 [Lua] 1 08:16:44.172 [Lua] 1 08:16:44.172 [Lua] 1 08:16:44.672 [Lua] 1 08:16:44.672 [Lua] 1 08:16:44.673 [Lua] 1 08:16:44.673 [Lua] 1 08:16:44.673 [Lua] 1 08:16:44.673 [Lua] 1 08:16:44.674 [Lua] 1 08:16:44.764 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:45.140 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:16:46.409 [Lua] 1 08:16:46.770 [Lua] Init group template: horde 08:16:46.936 [Lua] 1 08:16:48.661 [Lua] 1 08:16:48.662 [Lua] 1 08:16:48.662 [Lua] 1 08:16:49.160 [Lua] 1 08:16:49.161 [Lua] 1 08:16:49.161 [Lua] 1 08:16:50.020 [Lua] 2 08:16:52.215 [Lua] 2 08:16:52.253 [Lua] 3 08:16:53.115 [Lua] 1 08:16:53.691 [Lua] 1 08:16:53.691 [Lua] 1 08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:54.795 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:16:54.837 [Lua] Horde killed: ? 08:16:56.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 08:16:57.257 [Lua] Horde killed: ? 08:16:58.187 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:16:58.517 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:06.079 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:12.499 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:12.892 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:13.602 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:13.972 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:16.167 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:17:21.183 [Lua] 1 08:17:21.814 [Lua] 1 08:17:22.132 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 08:17:27.096 [Lua] 1 08:17:43.907 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:17:43.919 [Lua] Spline already found! 08:17:43.921 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming21 group_type: roaming_patrol, wanted_spawn_pos: Vector3(211.255, 129.919, -10.2684) 08:17:43.943 [Lua] Init group template: spline_patrol 08:17:46.513 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:46.931 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:55.013 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:55.410 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:55.438 [Flow] ----- ANIM ENDED 08:17:55.746 [Flow] ---- SPLASH START 08:17:55.762 [Flow] ---- SPLASH START 08:17:58.398 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:17:58.871 [Flow] ----- ANIM ENDED 08:17:58.878 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:17:59.179 [Flow] ---- SPLASH START 08:17:59.191 [Flow] ---- SPLASH START 08:18:04.361 [Lua] simple los failed 08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:14.592 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:15.030 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:15.069 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:15.110 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:15.179 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:19.251 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:19.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 08:18:19.703 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:20.845 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:21.202 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:26.669 [Lua] Time for new HOOORDE! multi_first_wave 08:18:26.669 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 08:18:26.669 [Lua] horde requested: ambush 08:18:26.669 [Lua] setting up ambush-horde 08:18:26.669 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:18:26.669 [Lua] -> spawning: 27 08:18:26.669 [Lua] horde crated with id 25 of type ambush 08:18:26.669 [Lua] ambush horde has started 08:18:30.195 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:30.195 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.195 [Lua] ->moving spawner 08:18:30.750 [Lua] Init group template: horde 08:18:33.318 [Lua] 1 08:18:33.318 [Lua] 2 08:18:33.644 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:34.202 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:35.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207 08:18:36.162 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:36.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:18:36.510 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:18:36.510 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 08:18:36.510 [Lua] horde requested: ambush 08:18:36.510 [Lua] setting up ambush-horde 08:18:36.510 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:18:36.510 [Lua] -> spawning: 29 08:18:36.510 [Lua] horde crated with id 26 of type ambush 08:18:36.510 [Lua] ambush horde has started 08:18:36.534 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:36.733 [Lua] 1 08:18:36.733 [Lua] 1 08:18:36.733 [Lua] 1 08:18:37.250 [Lua] 1 08:18:37.534 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:37.910 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:38.183 [Lua] 2 08:18:39.036 [Lua] 1 08:18:39.036 [Lua] 1 08:18:39.303 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:39.709 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:40.009 [Lua] 1 08:18:40.032 [Lua] 2 08:18:40.032 [Lua] 3 08:18:40.640 [Lua] Init group template: horde 08:18:41.232 [Lua] 1 08:18:43.500 [Lua] 1 08:18:43.501 [Lua] 2 08:18:46.894 [Lua] 1 08:18:46.895 [Lua] 1 08:18:47.389 [Lua] 1 08:18:48.251 [Lua] 1 08:18:48.251 [Lua] 2 08:18:50.897 [Lua] HORDE: last wave, reset to standard horde delay 08:18:50.897 [Lua] Time for new HOOORDE! multi_last_wave 08:18:50.897 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 08:18:50.897 [Lua] horde requested: ambush 08:18:50.897 [Lua] setting up ambush-horde 08:18:50.897 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 08:18:50.897 [Lua] -> spawning: 30 08:18:50.897 [Lua] horde crated with id 27 of type ambush 08:18:50.897 [Lua] ambush horde has started 08:18:51.723 [Lua] 1 08:18:51.929 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:52.297 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:53.016 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:53.488 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:53.708 [Lua] 1 08:18:53.709 [Lua] 1 08:18:53.709 [Lua] 1 08:18:54.272 [Lua] 1 08:18:54.273 [Lua] 1 08:18:54.273 [Lua] 1 08:18:54.418 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.418 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.418 [Lua] ->moving spawner 08:18:54.429 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.429 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.429 [Lua] ->moving spawner 08:18:54.443 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.443 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.443 [Lua] ->moving spawner 08:18:54.456 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.456 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.456 [Lua] ->moving spawner 08:18:54.468 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.468 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.468 [Lua] ->moving spawner 08:18:54.480 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.480 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.480 [Lua] ->moving spawner 08:18:54.494 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.494 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.494 [Lua] ->moving spawner 08:18:54.509 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.509 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.509 [Lua] ->moving spawner 08:18:54.520 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.520 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.520 [Lua] ->moving spawner 08:18:54.535 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.535 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.535 [Lua] ->moving spawner 08:18:54.549 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.549 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.549 [Lua] ->moving spawner 08:18:54.564 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.564 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.564 [Lua] ->moving spawner 08:18:54.582 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.582 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.582 [Lua] ->moving spawner 08:18:54.599 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.599 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.599 [Lua] ->moving spawner 08:18:54.617 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.617 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.617 [Lua] ->moving spawner 08:18:54.617 [Lua] ->moving spawner 08:18:54.617 [Lua] ->moving spawner 08:18:54.617 [Lua] ->moving spawner 08:18:54.617 [Lua] ->moving spawner 08:18:54.617 [Lua] ->moving spawner 08:18:54.629 [Lua] 1 08:18:54.631 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.631 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.631 [Lua] ->moving spawner 08:18:54.631 [Lua] ->moving spawner 08:18:54.631 [Lua] ->moving spawner 08:18:54.631 [Lua] ->moving spawner 08:18:54.631 [Lua] ->moving spawner 08:18:54.646 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.646 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.646 [Lua] ->moving spawner 08:18:54.646 [Lua] ->moving spawner 08:18:54.646 [Lua] ->moving spawner 08:18:54.646 [Lua] ->moving spawner 08:18:54.659 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.659 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.659 [Lua] ->moving spawner 08:18:54.659 [Lua] ->moving spawner 08:18:54.659 [Lua] ->moving spawner 08:18:54.678 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:18:54.678 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.678 [Lua] ->moving spawner 08:18:54.678 [Lua] ->moving spawner 08:18:54.691 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:18:54.691 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:18:54.691 [Lua] ->moving spawner 08:18:55.487 [Lua] Init group template: horde 08:18:56.376 [Lua] 1 08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:57.700 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:18:58.124 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:58.127 [Lua] Horde killed: ? 08:18:58.166 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:58.266 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:18:58.422 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:00.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:19:00.264 [Lua] Spline already found! 08:19:00.307 [Lua] Init group template: spline_patrol 08:19:00.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 71207 08:19:02.054 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:02.303 [Lua] 1 08:19:02.303 [Lua] 1 08:19:02.428 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:02.970 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:03.364 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:04.487 [Lua] Horde killed: ? 08:19:04.751 [Lua] 1 08:19:04.762 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:05.157 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:05.374 [Lua] 1 08:19:05.375 [Lua] 1 08:19:05.698 [Lua] 1 08:19:06.582 [Lua] 2 08:19:06.582 [Lua] 3 08:19:07.568 [Lua] 1 08:19:07.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:19:07.982 [Lua] Spline already found! 08:19:08.009 [Lua] Init group template: spline_patrol 08:19:09.145 [Lua] 1 08:19:10.265 [Lua] 1 08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:19:11.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:19:11.896 [Lua] Horde killed: ? 08:19:14.933 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 22 08:19:22.444 [Lua] ready to jump failed 08:19:26.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x6196e, position: 0 08:19:31.496 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:32.030 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:41.316 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:41.725 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:42.588 [Lua] 2 08:19:42.633 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:43.090 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:43.360 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:43.713 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:44.438 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:19:44.795 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:19:49.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:19:49.635 [Lua] Spline already found! 08:19:49.660 [Lua] Init group template: spline_patrol 08:19:59.977 [Lua] 1 08:20:07.226 [Lua] 1 08:20:07.514 [Lua] Override Player Respawning boss_group true 08:20:07.975 [Lua] [ChatManager][1]System: Dacaz discarded a Tome 08:20:10.318 [Lua] [ChatManager][1]System: Dacaz picked up a Tome 08:20:11.628 [Lua] [ChatManager][1]System: Elyrine discarded a Tome 08:20:13.414 [Lua] Switching ConflictSettings: to: skaven 08:20:13.414 [Lua] pacing=default 08:20:13.414 [Lua] roaming=nil 08:20:13.414 [Lua] specials=skaven 08:20:13.414 [Lua] debug_color=orange 08:20:13.414 [Lua] contained_breeds=nil 08:20:13.414 [Lua] pack_spawning=skaven 08:20:13.414 [Lua] disabled=false 08:20:13.414 [Lua] factions=nil 08:20:13.414 [Lua] boss=skaven 08:20:13.414 [Lua] horde=default 08:20:13.414 [Lua] name=skaven 08:20:13.414 [Lua] intensity=default 08:20:13.414 [Lua] --- 08:20:15.226 [Lua] [ChatManager][1]System: Aviron picked up a Tome 08:20:21.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 08:20:22.373 [Lua] [ChatManager][1]System: Aviron discarded a Tome 08:20:26.578 [Lua] [ChatManager][1]System: Elyrine picked up a Tome 08:20:32.961 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 6 08:20:36.488 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:36.862 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:20:37.214 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:37.627 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:20:38.835 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 08:20:38.835 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 08:20:41.810 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 5 08:20:43.597 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:44.343 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:20:44.837 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:20:45.288 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:20:45.835 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4 08:20:47.540 [Lua] 1 08:20:53.725 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1 08:20:55.021 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 08:20:55.052 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 08:20:55.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 08:20:55.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 08:20:55.313 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000106b254e8, connection_key=1, breed_name=chaos_exalted_sorcerer) 08:20:55.394 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000107b6d015, connection_key=2, breed_name=chaos_exalted_sorcerer) 08:20:55.499 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001041bdda2, connection_key=0, breed_name=chaos_exalted_sorcerer) 08:21:18.954 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:19.381 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:20.132 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:20.514 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:21.761 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:22.166 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:22.931 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:23.071 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106b254e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:23.337 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:23.848 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106b254e8 08:21:32.112 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:32.407 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:39.331 [Lua] 1 08:21:40.215 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 08:21:40.215 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 08:21:42.859 [Lua] Init group template: horde 08:21:45.268 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:45.658 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:46.732 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:47.185 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:48.185 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:48.516 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:49.124 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:21:49.563 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:49.599 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:49.599 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:49.768 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:21:51.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 52, name: `unknown` 08:21:51.696 [Lua] 1 08:21:52.249 [Lua] 1 08:21:52.249 [Lua] 1 08:22:00.323 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 08:22:00.323 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 08:22:01.851 [Lua] Horde killed: ? 08:22:02.056 [Lua] event horde ends! 08:22:03.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x63cb1, position: 0 08:22:04.941 [Lua] Init group template: horde 08:22:05.279 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:05.638 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:06.299 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:06.752 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:12.754 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:13.251 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:14.906 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:15.412 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:16.661 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:17.169 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:18.244 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001041bdda2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:18.736 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:20.808 [Lua] Horde killed: ? 08:22:21.193 [Lua] Override Player Respawning boss_group false 08:22:21.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4e906, position: 0 08:22:23.813 [Lua] [ChatManager][1]System: Elyrine picked up a Loot Die (3) 08:22:24.304 [Lua] [ChatManager][1]System: Aviron picked up a Loot Die (4) 08:22:24.881 [Lua] event horde ends! 08:22:32.158 [Lua] Switching ConflictSettings: to: chaos 08:22:32.158 [Lua] pacing=chaos 08:22:32.158 [Lua] roaming=nil 08:22:32.158 [Lua] specials=chaos 08:22:32.158 [Lua] debug_color=purple 08:22:32.158 [Lua] contained_breeds=nil 08:22:32.158 [Lua] pack_spawning=chaos 08:22:32.158 [Lua] disabled=false 08:22:32.158 [Lua] factions=nil 08:22:32.158 [Lua] boss=chaos 08:22:32.158 [Lua] horde=chaos 08:22:32.158 [Lua] name=chaos 08:22:32.158 [Lua] intensity=default 08:22:32.158 [Lua] --- 08:22:38.689 [Lua] 1 08:22:49.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x6464d, position: 0 08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.160 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001041bdda2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:22:58.861 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:22:59.533 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041bdda2 08:23:01.383 [Lua] Complete level triggered. 08:23:01.384 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1826915456 lt:load_next_level) 08:23:01.384 [Lua] [NetworkServer] Entering post game 08:23:01.384 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 08:23:01.384 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 08:23:01.384 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame 08:23:01.384 [Lua] [PeerSM] 110000107b6d015 :: on_enter InPostGame 08:23:01.384 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InGame 08:23:01.384 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InPostGame 08:23:01.384 [Lua] [PeerSM] 110000106b254e8 :: on_exit InGame 08:23:01.384 [Lua] [PeerSM] 110000106b254e8 :: on_enter InPostGame 08:23:01.384 [Save] Saving `save_data` 08:23:01.384 [Lua] gm_event_end_conditions_met true false 08:23:01.385 [Lua] Game won 08:23:01.385 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:23:01.387 [Save] Save done 08:23:01.387 [Save] Saving `save_data` 08:23:01.387 [Lua] generate_backend_stats 1100001034ed953:1 08:23:01.390 [Save] Save done 08:23:01.416 [Lua] PlayFabMirrorBase:_commit_internal nil 08:23:01.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 46 08:23:01.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:23:01.422 [Save] Saving `save_data` 08:23:01.426 [Save] Save done 08:23:01.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 46 8 08:23:01.431 [Lua] Complete level triggered. 08:23:01.441 [Lua] Complete level triggered. 08:23:01.452 [Lua] Complete level triggered. 08:23:01.463 [Lua] Complete level triggered. 08:23:01.475 [Lua] Complete level triggered. 08:23:01.486 [Lua] Complete level triggered. 08:23:01.497 [Lua] Complete level triggered. 08:23:01.509 [Lua] Complete level triggered. 08:23:01.521 [Lua] Complete level triggered. 08:23:01.531 [Lua] Complete level triggered. 08:23:01.546 [Lua] Complete level triggered. 08:23:01.557 [Lua] Complete level triggered. 08:23:01.566 [Lua] Complete level triggered. 08:23:01.578 [Lua] Complete level triggered. 08:23:01.590 [Lua] Complete level triggered. 08:23:01.601 [Lua] Complete level triggered. 08:23:01.612 [Lua] Complete level triggered. 08:23:01.624 [Lua] Complete level triggered. 08:23:02.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 08:23:02.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 46 08:23:02.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 46 08:23:02.596 [Lua] commit result success 10 08:23:02.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 08:23:02.596 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:23:02.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48 08:23:02.596 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:23:02.596 [Lua] victory table: 00000000049DFE70 nil 08:23:02.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 08:23:02.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 08:23:02.766 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 9 08:23:02.955 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 08:23:02.955 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48 08:23:03.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48 08:23:03.562 [Save] Saving `save_data` 08:23:03.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 08:23:03.567 [Save] Save done 08:23:03.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 08:23:03.695 [Window] Window => inactive 08:23:03.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 08:23:10.505 [Lua] ConflictDirector - destroy all units 08:23:10.959 [Lua] [LevelTransitionHandler] promote_next_level_data 08:23:10.959 [Lua] TRANSITION nil nil load_next_level 08:23:10.959 [Lua] Transition type "load_next_level", is server: true 08:23:10.959 [Lua] [GameNetworkManager] Leaving game... 08:23:10.959 [Lua] [GameNetworkManager] Shutting down game session host. 08:23:10.959 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:23:10.959 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:23:10.959 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=937.15 08:23:10.970 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized 08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized 08:23:11.999 [Lua] [PlayerSyncData] Game session is not initialized 08:23:11.999 [Lua] Set lobby begin: 08:23:11.999 [Lua] Lobby data twitch_enabled = false 08:23:11.999 [Lua] Lobby data selected_mission_id = ground_zero 08:23:11.999 [Lua] Lobby data num_players = 4 08:23:11.999 [Lua] Lobby data difficulty_tweak = 0 08:23:11.999 [Lua] Lobby data host = 1100001034ed953 08:23:11.999 [Lua] Lobby data matchmaking_type = 2 08:23:11.999 [Lua] Lobby data is_private = false 08:23:11.999 [Lua] Lobby data match_started = true 08:23:11.999 [Lua] Lobby data difficulty = hardest 08:23:11.999 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:23:11.999 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:23:11.999 [Lua] Lobby data unique_server_name = Xanoth 08:23:11.999 [Lua] Lobby data quick_game = false 08:23:11.999 [Lua] Lobby data country_code = GB 08:23:11.999 [Lua] Lobby data matchmaking = true 08:23:11.999 [Lua] Lobby data power_level = 0 08:23:11.999 [Lua] Lobby data mission_id = ground_zero 08:23:11.999 [Lua] Lobby data mechanism = adventure 08:23:11.999 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:23:11.999 [Lua] Lobby data player_slot_2 = 0:0 08:23:11.999 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:23:12.000 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:23:12.000 [Lua] Lobby data eac_authorized = true 08:23:12.000 [Lua] Set lobby end. 08:23:13.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:23:13.076 [Lua] [Managers] Calling function on all managers: 08:23:13.076 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:23:13.076 [Lua] Clearing all global lookup lists 08:23:13.076 [Lua] [IngamePlayerListUI] - Destroy 08:23:13.076 [Lua] [GamePadEquipmentUI] - Destroy 08:23:13.076 [Lua] [EquipmentUI] - Destroy 08:23:13.076 [Lua] [GamePadAbilityUI] - Destroy 08:23:13.076 [Lua] [AbilityUI] - Destroy 08:23:13.077 [Lua] [IngameUI] destroy 08:23:13.121 [Lua] [MOD][VMF][INFO] Removed 1100001041bdda2 from the VMF users list. 08:23:13.121 [Lua] PlayerManager:remove_player peer_id=1100001041bdda2 1 08:23:13.121 [Lua] PlayerManager:remove_player peer_id=110000106b254e8 1 08:23:13.121 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1 08:23:13.176 [Lua] [Managers] Destroying manager group: 08:23:13.186 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:23:13.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:23:13.304 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:23:13.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:23:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:23:13.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:23:13.311 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:23:13.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:23:13.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:23:13.318 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:23:13.318 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:23:13.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:23:13.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:23:13.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 08:23:13.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:23:13.324 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:23:13.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:23:13.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:23:13.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:23:13.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:23:13.334 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:23:13.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:23:13.339 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:23:13.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:23:13.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:23:13.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:23:13.348 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:23:13.350 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:23:13.352 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:23:13.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:23:13.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:23:13.366 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:23:13.366 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 08:23:13.366 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 08:23:13.366 [Lua] [PeerSM] 110000107b6d015 :: on_exit InPostGame 08:23:13.366 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading 08:23:13.366 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InPostGame 08:23:13.366 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Loading 08:23:13.366 [Lua] [PeerSM] 110000106b254e8 :: on_exit InPostGame 08:23:13.366 [Lua] [PeerSM] 110000106b254e8 :: on_enter Loading 08:23:13.366 [Lua] [Matchmaking] unregister rpcs 08:23:13.366 [Lua] ############### UNLOADING PACKAGES ############### 08:23:13.366 [Lua] [Managers] Calling function on all managers: 08:23:13.367 [Lua] [Managers] Destroying manager group: 08:23:13.367 [Lua] [Gamestate] Enter state StateLoading 08:23:13.371 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] Found camera: end_screen_camera 08:23:13.371 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:23:13.372 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:23:13.372 [Lua] [Matchmaking] register rpcs 08:23:13.372 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:23:13.372 [Lua] registering RPCs 08:23:13.372 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:23:13.372 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:23:13.372 [Lua] Set lobby begin: 08:23:13.372 [Lua] Lobby data twitch_enabled = false 08:23:13.372 [Lua] Lobby data selected_mission_id = inn_level 08:23:13.373 [Lua] Lobby data num_players = 4 08:23:13.373 [Lua] Lobby data difficulty_tweak = 0 08:23:13.373 [Lua] Lobby data host = 1100001034ed953 08:23:13.373 [Lua] Lobby data matchmaking_type = 3 08:23:13.373 [Lua] Lobby data is_private = false 08:23:13.373 [Lua] Lobby data match_started = true 08:23:13.373 [Lua] Lobby data difficulty = hardest 08:23:13.373 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:23:13.373 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:23:13.373 [Lua] Lobby data unique_server_name = Xanoth 08:23:13.374 [Lua] Lobby data quick_game = false 08:23:13.374 [Lua] Lobby data country_code = GB 08:23:13.374 [Lua] Lobby data matchmaking = false 08:23:13.374 [Lua] Lobby data power_level = 0 08:23:13.374 [Lua] Lobby data mission_id = inn_level 08:23:13.374 [Lua] Lobby data mechanism = adventure 08:23:13.374 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:23:13.374 [Lua] Lobby data player_slot_2 = 0:0 08:23:13.374 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:23:13.374 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:23:13.374 [Lua] Lobby data eac_authorized = true 08:23:13.374 [Lua] Set lobby end. 08:23:13.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:23:13.378 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:23:13.378 [Lua] [StateLoading] load_current_level 08:23:13.378 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 08:23:13.398 [Umbra] Unload tome 08:23:13.413 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x647a2, position: 0 08:23:13.454 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 08:23:13.465 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 08:23:13.465 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 08:23:13.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 08:23:13.481 [Lua] Mechanism says: a client has initialized the mechanism! 110000106b254e8 08:23:13.481 [Lua] ### Received rpc_level_load_started 08:23:13.481 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_session_id: 1826915456 08:23:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:23:13.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:23:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 08:23:13.546 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015 08:23:13.546 [Lua] ### Received rpc_level_load_started 08:23:13.546 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 1826915456 08:23:13.649 [Lua] Mechanism says: a client has initialized the mechanism! 1100001041bdda2 08:23:13.649 [Lua] ### Received rpc_level_load_started 08:23:13.649 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_session_id: 1826915456 08:23:14.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 08:23:14.989 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 08:23:14.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:23:18.674 [Lua] ### Received rpc_level_loaded 08:23:18.674 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 78 08:23:18.674 [Lua] Peer 110000107b6d015 has loaded the level and all enemies are loaded 08:23:18.675 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading 08:23:18.675 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages 08:23:18.692 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages 08:23:18.692 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame 08:23:18.876 [Lua] ### Received rpc_level_loaded 08:23:18.876 [Lua] #### Has state machine: true, peer_id: 110000106b254e8, level_id: 78 08:23:18.876 [Lua] Peer 110000106b254e8 has loaded the level and all enemies are loaded 08:23:18.877 [Lua] [PeerSM] 110000106b254e8 :: on_exit Loading 08:23:18.877 [Lua] [PeerSM] 110000106b254e8 :: on_enter LoadingProfilePackages 08:23:18.893 [Lua] [PeerSM] 110000106b254e8 :: on_exit LoadingProfilePackages 08:23:18.893 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForEnterGame 08:23:19.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:23:19.554 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:23:19.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:23:19.571 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:23:19.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:23:19.622 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:23:19.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:23:19.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:23:19.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:23:19.724 [Lua] [LevelTransitionHandler] Level load completed! 08:23:19.724 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 08:23:19.727 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:23:19.727 [Lua] checking dlc's against conflict directors 08:23:19.727 [Lua] number of factions to include 2 08:23:19.727 [Lua] Updated list weights for random: 08:23:19.727 [Lua] skaven, 0.42 (0.00-0.42) 08:23:19.727 [Lua] chaos, 0.42 (0.42-0.83) 08:23:19.727 [Lua] beastmen, 0.17 (0.83-1.00) 08:23:19.727 [Lua] Rolled random faction: 0.27856689691543579 skaven 08:23:19.727 [Lua] Updated list weights for random: 08:23:19.727 [Lua] beastmen, 0.29 (0.00-0.29) 08:23:19.727 [Lua] chaos, 0.71 (0.29-1.00) 08:23:19.727 [Lua] Rolled random faction: 0.81953376531600952 chaos 08:23:19.727 [Lua] number of factions added 2 08:23:19.727 [Lua] --- --- --- 08:23:19.727 [Lua] Starting... difficulty 'normal' 08:23:19.727 [Lua] These are the starting conflict directors: 08:23:19.727 [Lua] inn_level 08:23:19.727 [Lua] --- --- --- 08:23:19.727 [Lua] 08:23:19.727 [Lua] DONE! Found the following directors: 08:23:19.727 [Lua] (free: 35), Master hash is: 08:23:19.727 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:23:19.727 [Lua] load_startup_enemy_packages: -------------- 08:23:19.727 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:23:19.727 [Lua] critter_rat 08:23:19.742 [Lua] ### Received rpc_level_loaded 08:23:19.742 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 08:23:19.742 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 08:23:19.758 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 08:23:19.758 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 08:23:19.775 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 08:23:19.775 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 08:23:19.776 [Lua] ### Received rpc_level_loaded 08:23:19.776 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 08:23:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:23:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:23:19.794 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:23:19.794 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:23:19.794 [Lua] Starting async level spawning of levels/inn/world 08:23:19.794 [Umbra] Init version: 3.4.15 :: 16 threads 08:23:20.014 [Lua] Async level spawning done 08:23:20.496 [Lua] ### Received rpc_level_loaded 08:23:20.496 [Lua] #### Has state machine: true, peer_id: 1100001041bdda2, level_id: 78 08:23:20.496 [Lua] Peer 1100001041bdda2 has loaded the level and all enemies are loaded 08:23:20.497 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Loading 08:23:20.497 [Lua] [PeerSM] 1100001041bdda2 :: on_enter LoadingProfilePackages 08:23:20.514 [Lua] [PeerSM] 1100001041bdda2 :: on_exit LoadingProfilePackages 08:23:20.514 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForEnterGame 08:23:23.785 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:23:23.785 [Lua] [PlayState] Enter Substate EndViewStateChest 08:23:39.828 [Lua] min_height 91.160001754760742 08:23:45.430 [Lua] [PlayState] Exit Substate EndViewStateChest 08:23:45.430 [Lua] [PlayState] Enter Substate EndViewStateScore 08:23:57.521 [Window] Window => active 08:24:00.008 [Lua] [PlayState] Exit Substate EndViewStateScore 08:24:00.010 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:24:01.021 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:24:01.021 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:24:01.021 [Lua] [Matchmaking] unregister rpcs 08:24:01.021 [Lua] Set lobby begin: 08:24:01.021 [Lua] Lobby data twitch_enabled = false 08:24:01.021 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.021 [Lua] Lobby data num_players = 4 08:24:01.021 [Lua] Lobby data difficulty_tweak = 0 08:24:01.021 [Lua] Lobby data host = 1100001034ed953 08:24:01.021 [Lua] Lobby data matchmaking_type = 3 08:24:01.021 [Lua] Lobby data is_private = false 08:24:01.021 [Lua] Lobby data match_started = true 08:24:01.021 [Lua] Lobby data difficulty = hardest 08:24:01.021 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.021 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.021 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.021 [Lua] Lobby data quick_game = false 08:24:01.021 [Lua] Lobby data country_code = GB 08:24:01.021 [Lua] Lobby data matchmaking = false 08:24:01.022 [Lua] Lobby data power_level = 0 08:24:01.022 [Lua] Lobby data mission_id = inn_level 08:24:01.022 [Lua] Lobby data mechanism = adventure 08:24:01.022 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.022 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.022 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.022 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.022 [Lua] Lobby data eac_authorized = true 08:24:01.022 [Lua] Set lobby end. 08:24:01.022 [Lua] [Managers] Destroying manager group: 08:24:01.023 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:24:01.023 [Lua] [Gamestate] Enter StateIngame HOST 08:24:01.023 [Lua] [Managers] Calling function on all managers: 08:24:01.023 [Lua] <>level = inn_level<> 08:24:01.023 [Lua] Set lobby begin: 08:24:01.023 [Lua] Lobby data twitch_enabled = false 08:24:01.023 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.023 [Lua] Lobby data num_players = 4 08:24:01.023 [Lua] Lobby data difficulty_tweak = 0 08:24:01.023 [Lua] Lobby data host = 1100001034ed953 08:24:01.023 [Lua] Lobby data matchmaking_type = 3 08:24:01.023 [Lua] Lobby data is_private = false 08:24:01.023 [Lua] Lobby data match_started = true 08:24:01.023 [Lua] Lobby data difficulty = hardest 08:24:01.023 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.023 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.023 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.024 [Lua] Lobby data quick_game = false 08:24:01.024 [Lua] Lobby data country_code = GB 08:24:01.024 [Lua] Lobby data matchmaking = false 08:24:01.024 [Lua] Lobby data power_level = 0 08:24:01.024 [Lua] Lobby data mission_id = inn_level 08:24:01.024 [Lua] Lobby data mechanism = adventure 08:24:01.024 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.024 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.024 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.024 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.024 [Lua] Lobby data eac_authorized = true 08:24:01.024 [Lua] Set lobby end. 08:24:01.024 [Lua] [StateIngame] Server ingame 08:24:01.027 [Lua] Set lobby begin: 08:24:01.027 [Lua] Lobby data twitch_enabled = false 08:24:01.027 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.027 [Lua] Lobby data num_players = 4 08:24:01.028 [Lua] Lobby data difficulty_tweak = 0 08:24:01.028 [Lua] Lobby data host = 1100001034ed953 08:24:01.028 [Lua] Lobby data matchmaking_type = 3 08:24:01.028 [Lua] Lobby data is_private = false 08:24:01.028 [Lua] Lobby data match_started = true 08:24:01.028 [Lua] Lobby data difficulty = normal 08:24:01.028 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.028 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.028 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.028 [Lua] Lobby data quick_game = false 08:24:01.028 [Lua] Lobby data country_code = GB 08:24:01.028 [Lua] Lobby data matchmaking = false 08:24:01.028 [Lua] Lobby data power_level = 0 08:24:01.028 [Lua] Lobby data mission_id = inn_level 08:24:01.028 [Lua] Lobby data mechanism = adventure 08:24:01.028 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.028 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.028 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.028 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.029 [Lua] Lobby data eac_authorized = true 08:24:01.029 [Lua] Set lobby end. 08:24:01.029 [Lua] [Matchmaking] register rpcs 08:24:01.029 [Lua] GameNetworkManager:init... creating game session 08:24:01.029 [Lua] Host GameSession.make_game_session_host with session: 08:24:01.029 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:24:01.029 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 08:24:01.029 [Lua] [GameNetworkManager] self.is_server = true 08:24:01.029 [Network] Setting artificial MTU limit to 65536 08:24:01.040 [Lua] Switching ConflictSettings: to: inn_level 08:24:01.040 [Lua] pacing=disabled 08:24:01.040 [Lua] roaming=nil 08:24:01.040 [Lua] disabled=false 08:24:01.040 [Lua] pack_spawning=disabled 08:24:01.040 [Lua] contained_breeds=nil 08:24:01.040 [Lua] boss=disabled 08:24:01.040 [Lua] horde=disabled 08:24:01.040 [Lua] specials=disabled 08:24:01.040 [Lua] name=inn_level 08:24:01.040 [Lua] intensity=disabled 08:24:01.040 [Lua] --- 08:24:01.040 [Lua] [LevelAnalysis] set_random_seed( 0) 08:24:01.043 [Lua] [AIInterestPointSystem] Level Seed: 0 08:24:01.043 [Lua] 08:24:01.043 [Lua] [entity_system_bag] = table 08:24:01.043 [Lua] [entity_system_bag] = metatable 08:24:01.043 [Lua] [startup_data] = table 08:24:01.043 [Lua] [entity_manager] = table 08:24:01.043 [Lua] [entity_manager] = metatable 08:24:01.043 [Lua] [unit_spawner] = table 08:24:01.043 [Lua] [unit_spawner] = metatable 08:24:01.043 [Lua] [unit_storage] = table 08:24:01.043 [Lua] [unit_storage] = metatable 08:24:01.043 [Lua] [dice_keeper] = table 08:24:01.043 [Lua] [dice_keeper] = metatable 08:24:01.043 [Lua] [is_server] = true (boolean) 08:24:01.043 [Lua] [world] = [World] 08:24:01.043 [Lua] [system_api] = table 08:24:01.043 [Lua] [entity_system] = table 08:24:01.043 [Lua] [entity_system] = metatable 08:24:01.043 [Lua] [network_lobby] = table 08:24:01.043 [Lua] [network_lobby] = metatable 08:24:01.043 [Lua] [profile_synchronizer] = table 08:24:01.043 [Lua] [profile_synchronizer] = metatable 08:24:01.043 [Lua] [level_transition_handler] = table 08:24:01.043 [Lua] [level_transition_handler] = metatable 08:24:01.043 [Lua] [num_local_human_players] = 1 (number) 08:24:01.043 [Lua] [statistics_db] = table 08:24:01.043 [Lua] [statistics_db] = metatable 08:24:01.043 [Lua] [network_server] = table 08:24:01.043 [Lua] [network_server] = metatable 08:24:01.043 [Lua] [input_manager] = table 08:24:01.043 [Lua] [input_manager] = metatable 08:24:01.043 [Lua] [network_clock] = table 08:24:01.043 [Lua] [network_clock] = metatable 08:24:01.043 [Lua] [network_transmit] = table 08:24:01.043 [Lua] [network_transmit] = metatable 08:24:01.043 [Lua] [free_flight_manager] = table 08:24:01.043 [Lua] [free_flight_manager] = metatable 08:24:01.043 [Lua] [network_manager] = table 08:24:01.043 [Lua] [network_manager] = metatable 08:24:01.043 [Lua] [network_event_delegate] = table 08:24:01.043 [Lua] [network_event_delegate] = metatable 08:24:01.043 [Lua] 08:24:01.043 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:24:01.043 [Lua] ignoring extension VersusInteractObjectiveExtension 08:24:01.043 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:24:01.043 [Lua] ignoring extension VersusSocketObjectiveExtension 08:24:01.043 [Lua] ignoring extension VersusTargetObjectiveExtension 08:24:01.043 [Lua] ignoring extension VersusMissionObjectiveExtension 08:24:01.044 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:24:01.048 [Lua] [AchievementManager] Achievements using the steam platform 08:24:01.049 [Lua] PlayerManager:add_player player_1 08:24:01.101 [Lua] [StateIngame] Level seed: 0 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:24:01.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 08:24:01.109 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:24:01.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 08:24:01.111 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 08:24:01.113 [Lua] [LevelAnalysis] set_random_seed( 0) 08:24:01.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 08:24:01.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 08:24:01.117 [Lua] [IngameUI] init 08:24:01.132 [SteamVoipClient] select_out(1100001034ed953, off) 08:24:01.132 [SteamVoipClient] select_out(1100001041bdda2, off) 08:24:01.132 [SteamVoipClient] select_out(110000106b254e8, off) 08:24:01.132 [SteamVoipClient] select_out(110000107b6d015, off) 08:24:01.137 [Lua] cb_razer_chroma_setup 08:24:01.169 [Lua] [Matchmaking] Cancelling matchmaking 08:24:01.169 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:24:01.169 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:24:01.169 [Lua] Set lobby begin: 08:24:01.169 [Lua] Lobby data twitch_enabled = false 08:24:01.170 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.170 [Lua] Lobby data num_players = 4 08:24:01.170 [Lua] Lobby data difficulty_tweak = 0 08:24:01.170 [Lua] Lobby data host = 1100001034ed953 08:24:01.170 [Lua] Lobby data matchmaking_type = 3 08:24:01.170 [Lua] Lobby data is_private = false 08:24:01.170 [Lua] Lobby data match_started = true 08:24:01.170 [Lua] Lobby data difficulty = normal 08:24:01.170 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.170 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.171 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.171 [Lua] Lobby data quick_game = false 08:24:01.171 [Lua] Lobby data country_code = GB 08:24:01.171 [Lua] Lobby data matchmaking = false 08:24:01.171 [Lua] Lobby data power_level = 0 08:24:01.171 [Lua] Lobby data mission_id = inn_level 08:24:01.171 [Lua] Lobby data mechanism = adventure 08:24:01.171 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.171 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.171 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.171 [Lua] Lobby data eac_authorized = true 08:24:01.171 [Lua] Set lobby end. 08:24:01.173 [Lua] Set lobby begin: 08:24:01.173 [Lua] Lobby data twitch_enabled = false 08:24:01.173 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.173 [Lua] Lobby data num_players = 4 08:24:01.173 [Lua] Lobby data difficulty_tweak = 0 08:24:01.173 [Lua] Lobby data host = 1100001034ed953 08:24:01.173 [Lua] Lobby data matchmaking_type = 3 08:24:01.174 [Lua] Lobby data is_private = false 08:24:01.174 [Lua] Lobby data match_started = true 08:24:01.174 [Lua] Lobby data difficulty = normal 08:24:01.174 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.174 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.174 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.174 [Lua] Lobby data quick_game = false 08:24:01.174 [Lua] Lobby data country_code = GB 08:24:01.174 [Lua] Lobby data matchmaking = false 08:24:01.174 [Lua] Lobby data power_level = 0 08:24:01.174 [Lua] Lobby data mission_id = inn_level 08:24:01.174 [Lua] Lobby data mechanism = adventure 08:24:01.174 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.174 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.174 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.174 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.174 [Lua] Lobby data eac_authorized = true 08:24:01.174 [Lua] Set lobby end. 08:24:01.174 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:24:01.174 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:24:01.174 [Lua] Set lobby begin: 08:24:01.174 [Lua] Lobby data twitch_enabled = false 08:24:01.174 [Lua] Lobby data selected_mission_id = inn_level 08:24:01.174 [Lua] Lobby data num_players = 4 08:24:01.175 [Lua] Lobby data difficulty_tweak = 0 08:24:01.175 [Lua] Lobby data host = 1100001034ed953 08:24:01.175 [Lua] Lobby data matchmaking_type = 3 08:24:01.175 [Lua] Lobby data is_private = false 08:24:01.175 [Lua] Lobby data match_started = true 08:24:01.175 [Lua] Lobby data difficulty = normal 08:24:01.175 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:01.175 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:01.175 [Lua] Lobby data unique_server_name = Xanoth 08:24:01.175 [Lua] Lobby data quick_game = false 08:24:01.175 [Lua] Lobby data country_code = GB 08:24:01.175 [Lua] Lobby data matchmaking = false 08:24:01.175 [Lua] Lobby data power_level = 835 08:24:01.175 [Lua] Lobby data mission_id = inn_level 08:24:01.175 [Lua] Lobby data mechanism = adventure 08:24:01.175 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:24:01.175 [Lua] Lobby data player_slot_2 = 0:0 08:24:01.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:01.175 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:01.175 [Lua] Lobby data eac_authorized = true 08:24:01.175 [Lua] Set lobby end. 08:24:01.176 [Flow] complete_skittergate_legend true 08:24:01.176 [Flow] complete_all_helmgart_levels_recruit true 08:24:01.177 [Flow] WitchHunterLevel:35 08:24:01.177 [Flow] LeaderYes 08:24:01.177 [Flow] ALL PC XP:304250 08:24:01.177 [Flow] Has "bogenhafen" DLC:true 08:24:01.177 [Flow] WH XP:60850 08:24:01.177 [Flow] Number of crafted items:1588 08:24:01.177 [Flow] Has "pre_order" DLC:true 08:24:01.177 [Flow] Sum of Powe Levels:1500 08:24:01.177 [Flow] lodestone diff 1:false 08:24:01.177 [Flow] magnus and forest activated 08:24:01.177 [Flow] magnus and forest activated 08:24:01.177 [Flow] cemetery and forest activated 08:24:01.177 [Flow] magnus and cemetery 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.178 [Flow] ALL RUNES ACTIVATED 08:24:01.178 [Flow] magnus and forest activated 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.178 [Flow] ALL RUNES ACTIVATED 08:24:01.178 [Flow] cemetery and forest activated 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.178 [Flow] ALL RUNES ACTIVATED 08:24:01.178 [Flow] magnus and forest activated 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.178 [Flow] ALL RUNES ACTIVATED 08:24:01.178 [Flow] magnus and cemetery 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.178 [Flow] ALL RUNES ACTIVATED 08:24:01.178 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:24:01.179 [Lua] CurrentConflictSettings inn_level 08:24:01.179 [Lua] [ConflictDirector] conflict_director is ai_ready 08:24:01.179 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:24:01.179 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:24:01.181 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:24:01.181 [Lua] Forming navigation groups in one frame 08:24:01.181 [Lua] Forming navigation groups 08:24:01.201 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 08:24:01.202 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 08:24:01.202 [Lua] number of nav groups: 42 08:24:01.202 [Lua] number of refined nav groups : 23 08:24:01.204 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 08:24:01.204 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:24:01.204 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:24:01.204 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:24:01.207 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:24:01.207 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 08:24:01.207 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:24:01.207 [Lua] [Managers] Calling function on all managers: 08:24:01.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:24:01.221 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 08:24:01.221 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 08:24:01.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 08:24:01.297 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 08:24:01.297 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame 08:24:01.297 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync 08:24:01.297 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForEnterGame 08:24:01.297 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForGameObjectSync 08:24:01.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:24:01.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:24:01.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:24:01.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 08:24:01.314 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015 08:24:01.316 [Lua] Breedfreezer (server) starting a hot join sync 08:24:01.316 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106b254e8 08:24:01.318 [Lua] Breedfreezer (server) starting a hot join sync 08:24:01.319 [Lua] PlayerManager:add_remote_player 110000107b6d015 08:24:01.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 08:24:01.319 [Lua] RemotePlayer:create_game_object( ) 28 08:24:01.333 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync 08:24:01.333 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers 08:24:01.333 [Lua] PlayerManager:add_remote_player 110000106b254e8 08:24:01.333 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 08:24:01.333 [Lua] RemotePlayer:create_game_object( ) 29 08:24:01.349 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForGameObjectSync 08:24:01.349 [Lua] [PeerSM] 110000106b254e8 :: on_enter WaitingForPlayers 08:24:01.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 08:24:01.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 08:24:01.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:24:01.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:24:01.395 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForEnterGame 08:24:01.395 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForGameObjectSync 08:24:01.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:24:01.395 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:24:01.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:24:01.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:24:01.414 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001041bdda2 08:24:01.419 [Lua] Breedfreezer (server) starting a hot join sync 08:24:01.420 [Lua] PlayerManager:add_remote_player 1100001041bdda2 08:24:01.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 08:24:01.420 [Lua] RemotePlayer:create_game_object( ) 32 08:24:01.436 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForGameObjectSync 08:24:01.436 [Lua] [PeerSM] 1100001041bdda2 :: on_enter WaitingForPlayers 08:24:01.436 [Lua] [PeerSM] 110000106b254e8 :: on_exit WaitingForPlayers 08:24:01.436 [Lua] [PeerSM] 110000106b254e8 :: on_enter InGame 08:24:01.446 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 08:24:01.446 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 08:24:01.446 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers 08:24:01.446 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame 08:24:01.446 [Lua] [PeerSM] 1100001041bdda2 :: on_exit WaitingForPlayers 08:24:01.446 [Lua] [PeerSM] 1100001041bdda2 :: on_enter InGame 08:24:01.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:24:01.447 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:24:01.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:24:01.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:24:01.453 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:24:01.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:24:01.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:24:01.456 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:24:01.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 08:24:01.471 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 08:24:01.471 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106b254e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:24:01.471 [Lua] Adding player sync data to peer=110000106b254e8 local_player_id=1 08:24:01.499 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:24:01.499 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1 08:24:01.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:24:01.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 08:24:01.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:24:01.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:24:01.501 [Lua] Players are leaving the safe zone 08:24:01.562 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106b254e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:24:01.562 [Lua] [NetworkServer] Peer 110000106b254e8 spawned player. 08:24:01.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:24:01.563 [Lua] PlayerManager:assign_unit_ownership Dacaz 110000106b254e8 1 08:24:01.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:24:01.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:24:01.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:24:01.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:24:01.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:24:01.595 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:24:01.595 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player. 08:24:01.599 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 08:24:01.599 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:24:01.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:24:01.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:24:01.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 08:24:01.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:24:01.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:24:01.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2, async-read, 08:24:01.664 [Lua] [MOD][VMF][INFO] Added 1100001041bdda2 to the VMF users list. 08:24:01.664 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001041bdda2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:24:01.664 [Lua] Adding player sync data to peer=1100001041bdda2 local_player_id=1 08:24:01.664 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001041bdda2 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:24:01.664 [Lua] [NetworkServer] Peer 1100001041bdda2 spawned player. 08:24:01.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 08:24:01.667 [Lua] PlayerManager:assign_unit_ownership Elyrine 1100001041bdda2 1 08:24:01.668 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:24:01.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:24:01.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:24:01.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:24:01.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:24:01.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:24:01.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:24:01.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 08:24:01.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:24:01.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:24:01.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:24:01.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 08:24:01.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:24:01.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:24:01.768 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:24:01.768 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 08:24:01.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:24:01.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:24:01.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:24:01.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 08:24:01.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:24:01.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:24:01.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:24:01.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 08:24:01.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:24:01.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:24:01.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:24:01.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 08:24:01.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:24:01.842 [Lua] StateInGameRunning:_game_actually_starts() 08:24:01.842 [Lua] ################################################################################################################# 08:24:01.842 [Lua] [Loading Time]: 00:00:49 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:24:01.842 [Lua] ################################################################################################################# 08:24:01.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 08:24:01.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 08:24:01.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:24:01.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:24:01.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 08:24:01.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 08:24:01.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 08:24:01.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 08:24:02.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 08:24:02.033 [Lua] Commit load time data 08:24:02.054 [Flow] DISABLE 08:24:02.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:24:04.185 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player. 08:24:04.185 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015 08:24:04.186 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b6d015 08:24:04.186 [Lua] [ChatManager][1]System: Aviron has left the game 08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame 08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting 08:24:04.186 [Lua] [PSM] Disconnecting peer 110000107b6d015 08:24:04.186 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session. 08:24:04.186 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015 08:24:04.186 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1 08:24:04.186 [Lua] [GameNetworkManager] destroying game object with go_id=28 08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting 08:24:04.186 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected 08:24:04.186 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015) 08:24:04.186 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session 08:24:04.186 [Lua] Set lobby begin: 08:24:04.186 [Lua] Lobby data twitch_enabled = false 08:24:04.186 [Lua] Lobby data selected_mission_id = inn_level 08:24:04.186 [Lua] Lobby data num_players = 4 08:24:04.187 [Lua] Lobby data difficulty_tweak = 0 08:24:04.187 [Lua] Lobby data host = 1100001034ed953 08:24:04.187 [Lua] Lobby data matchmaking_type = 3 08:24:04.187 [Lua] Lobby data is_private = false 08:24:04.187 [Lua] Lobby data match_started = true 08:24:04.187 [Lua] Lobby data difficulty = normal 08:24:04.187 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:04.187 [Lua] Lobby data player_slot_4 = 1100001041bdda2:1 08:24:04.187 [Lua] Lobby data unique_server_name = Xanoth 08:24:04.187 [Lua] Lobby data quick_game = false 08:24:04.187 [Lua] Lobby data country_code = GB 08:24:04.187 [Lua] Lobby data matchmaking = false 08:24:04.187 [Lua] Lobby data power_level = 835 08:24:04.187 [Lua] Lobby data mission_id = inn_level 08:24:04.187 [Lua] Lobby data mechanism = adventure 08:24:04.187 [Lua] Lobby data player_slot_5 = 0:0 08:24:04.187 [Lua] Lobby data player_slot_2 = 0:0 08:24:04.187 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:04.187 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:04.187 [Lua] Lobby data eac_authorized = true 08:24:04.187 [Lua] Set lobby end. 08:24:04.187 [EAC] EAC server lost client 110000107b6d015 08:24:04.187 [EACServer] [09:24:04:187][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 08:24:04.188 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 7 08:24:04.188 [SteamVoipClient] select_out(110000107b6d015, off) 08:24:04.188 [SteamVoipClient] select_in(110000107b6d015, off) 08:24:04.188 [Lua] [GameNetworkManager] destroying game object with go_id=39 08:24:04.189 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 08:24:04.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:24:04.202 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 08:24:04.204 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:24:04.205 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 08:24:04.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer 08:24:04.205 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 08:24:04.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 08:24:04.205 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 08:24:04.224 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.268 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.302 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.337 [Connection] Dropped game chunk from 110000107b6d015 because channel 7 can't communicate 08:24:04.337 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.372 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.396 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.430 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.468 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.502 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.537 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.572 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.605 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.643 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.675 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.709 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.748 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.785 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.819 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.845 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.878 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.916 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.946 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:04.980 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.015 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.045 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.079 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.113 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.139 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.181 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.216 [Connection] Dropped voip chunk from 110000107b6d015 because channel 9 can't communicate 08:24:05.483 [Lua] [NetworkServer] Peer 1100001041bdda2 despawned player. 08:24:05.484 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041bdda2 08:24:05.485 [Lua] [NetworkServer] Peer wants to leave game session: peer id 1100001041bdda2 08:24:05.485 [Lua] [ChatManager][1]System: Elyrine has left the game 08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_exit InGame 08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Disconnecting 08:24:05.485 [Lua] [PSM] Disconnecting peer 1100001041bdda2 08:24:05.485 [Lua] [PSM] Disconnected peer 1100001041bdda2 is being removed from session. 08:24:05.485 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041bdda2 08:24:05.485 [Lua] [MOD][VMF][INFO] Removed 1100001041bdda2 from the VMF users list. 08:24:05.485 [Lua] PlayerManager:remove_player peer_id=1100001041bdda2 1 08:24:05.485 [Lua] [GameNetworkManager] destroying game object with go_id=32 08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_exit Disconnecting 08:24:05.485 [Lua] [PeerSM] 1100001041bdda2 :: on_enter Disconnected 08:24:05.485 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001041bdda2) 08:24:05.485 [Lua] [ProfileSynchronizer] Peer 1100001041bdda2 left session 08:24:05.485 [Lua] Set lobby begin: 08:24:05.485 [Lua] Lobby data twitch_enabled = false 08:24:05.485 [Lua] Lobby data selected_mission_id = inn_level 08:24:05.485 [Lua] Lobby data num_players = 4 08:24:05.485 [Lua] Lobby data difficulty_tweak = 0 08:24:05.486 [Lua] Lobby data host = 1100001034ed953 08:24:05.486 [Lua] Lobby data matchmaking_type = 3 08:24:05.486 [Lua] Lobby data is_private = false 08:24:05.486 [Lua] Lobby data match_started = true 08:24:05.486 [Lua] Lobby data difficulty = normal 08:24:05.486 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:05.486 [Lua] Lobby data player_slot_4 = 0:0 08:24:05.486 [Lua] Lobby data unique_server_name = Xanoth 08:24:05.486 [Lua] Lobby data quick_game = false 08:24:05.486 [Lua] Lobby data country_code = GB 08:24:05.486 [Lua] Lobby data matchmaking = false 08:24:05.486 [Lua] Lobby data power_level = 835 08:24:05.486 [Lua] Lobby data mission_id = inn_level 08:24:05.486 [Lua] Lobby data mechanism = adventure 08:24:05.486 [Lua] Lobby data player_slot_5 = 0:0 08:24:05.486 [Lua] Lobby data player_slot_2 = 0:0 08:24:05.486 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:05.486 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:05.486 [Lua] Lobby data eac_authorized = true 08:24:05.486 [Lua] Set lobby end. 08:24:05.486 [EAC] EAC server lost client 1100001041bdda2 08:24:05.486 [EACServer] [09:24:05:486][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001041BDDA2 PlayerGUID: 76561198029200802 08:24:05.486 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 1 08:24:05.487 [SteamVoipClient] select_out(1100001041bdda2, off) 08:24:05.487 [SteamVoipClient] select_in(1100001041bdda2, off) 08:24:05.487 [Lua] [GameNetworkManager] destroying game object with go_id=41 08:24:05.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read, 08:24:05.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:24:05.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 08:24:05.501 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 08:24:05.502 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 08:24:05.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 08:24:05.503 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 08:24:05.510 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:24:05.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 08:24:05.528 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.586 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.629 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.670 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.697 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.722 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.757 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.780 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.814 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.839 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.870 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.898 [Lua] [IngameUI] menu view on_enter hero_view 08:24:05.903 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0 08:24:05.903 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:24:05.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:24:05.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:24:05.919 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:24:05.920 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:24:05.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:24:05.928 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.928 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.960 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:05.989 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.058 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.101 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.120 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.156 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.189 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.245 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.245 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.275 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.300 [Lua] Set lobby begin: 08:24:06.300 [Lua] Lobby data twitch_enabled = false 08:24:06.300 [Lua] Lobby data selected_mission_id = inn_level 08:24:06.301 [Lua] Lobby data num_players = 4 08:24:06.301 [Lua] Lobby data difficulty_tweak = 0 08:24:06.301 [Lua] Lobby data host = 1100001034ed953 08:24:06.301 [Lua] Lobby data matchmaking_type = 3 08:24:06.301 [Lua] Lobby data is_private = false 08:24:06.301 [Lua] Lobby data match_started = true 08:24:06.301 [Lua] Lobby data difficulty = normal 08:24:06.301 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:06.301 [Lua] Lobby data player_slot_4 = 0:0 08:24:06.301 [Lua] Lobby data unique_server_name = Xanoth 08:24:06.301 [Lua] Lobby data quick_game = false 08:24:06.301 [Lua] Lobby data country_code = GB 08:24:06.302 [Lua] Lobby data matchmaking = false 08:24:06.302 [Lua] Lobby data power_level = 768 08:24:06.302 [Lua] Lobby data mission_id = inn_level 08:24:06.302 [Lua] Lobby data mechanism = adventure 08:24:06.302 [Lua] Lobby data player_slot_5 = 0:0 08:24:06.302 [Lua] Lobby data player_slot_2 = 0:0 08:24:06.302 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:06.302 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:06.302 [Lua] Lobby data eac_authorized = true 08:24:06.302 [Lua] Set lobby end. 08:24:06.311 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.334 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.351 [Handshaker] Lost connection 174 to 110000107b6d015 08:24:06.372 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.389 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:24:06.391 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:24:06.416 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.427 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:24:06.458 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.481 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:24:06.481 [Lua] Players: 3 08:24:06.481 [Lua] Set lobby begin: 08:24:06.481 [Lua] Lobby data twitch_enabled = false 08:24:06.481 [Lua] Lobby data selected_mission_id = inn_level 08:24:06.481 [Lua] Lobby data num_players = 3 08:24:06.481 [Lua] Lobby data difficulty_tweak = 0 08:24:06.481 [Lua] Lobby data host = 1100001034ed953 08:24:06.481 [Lua] Lobby data matchmaking_type = 3 08:24:06.481 [Lua] Lobby data is_private = false 08:24:06.481 [Lua] Lobby data match_started = true 08:24:06.481 [Lua] Lobby data difficulty = normal 08:24:06.481 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:06.481 [Lua] Lobby data player_slot_4 = 0:0 08:24:06.481 [Lua] Lobby data unique_server_name = Xanoth 08:24:06.481 [Lua] Lobby data quick_game = false 08:24:06.482 [Lua] Lobby data country_code = GB 08:24:06.482 [Lua] Lobby data matchmaking = false 08:24:06.482 [Lua] Lobby data power_level = 768 08:24:06.482 [Lua] Lobby data mission_id = inn_level 08:24:06.482 [Lua] Lobby data mechanism = adventure 08:24:06.482 [Lua] Lobby data player_slot_5 = 0:0 08:24:06.482 [Lua] Lobby data player_slot_2 = 0:0 08:24:06.482 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:06.482 [Lua] Lobby data player_slot_3 = 110000106b254e8:1 08:24:06.482 [Lua] Lobby data eac_authorized = true 08:24:06.482 [Lua] Set lobby end. 08:24:06.482 [Lua] [LobbyMembers] Member left 110000107b6d015 08:24:06.512 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.564 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.608 [Connection] Dropped voip chunk from 1100001041bdda2 because channel 3 can't communicate 08:24:06.824 [Lua] [IngameUI] menu view on_exit hero_view 08:24:06.831 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0 08:24:06.831 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:24:06.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:24:06.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.831 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:24:06.836 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:24:06.836 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:24:06.836 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:24:06.850 [Lua] [NetworkServer] Peer 110000106b254e8 despawned player. 08:24:06.850 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106b254e8 08:24:06.853 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106b254e8 08:24:06.853 [Lua] [ChatManager][1]System: Dacaz has left the game 08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_exit InGame 08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_enter Disconnecting 08:24:06.853 [Lua] [PSM] Disconnecting peer 110000106b254e8 08:24:06.853 [Lua] [PSM] Disconnected peer 110000106b254e8 is being removed from session. 08:24:06.853 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106b254e8 08:24:06.853 [Lua] PlayerManager:remove_player peer_id=110000106b254e8 1 08:24:06.853 [Lua] [GameNetworkManager] destroying game object with go_id=29 08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_exit Disconnecting 08:24:06.853 [Lua] [PeerSM] 110000106b254e8 :: on_enter Disconnected 08:24:06.853 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106b254e8) 08:24:06.853 [Lua] [ProfileSynchronizer] Peer 110000106b254e8 left session 08:24:06.853 [Lua] Set lobby begin: 08:24:06.853 [Lua] Lobby data twitch_enabled = false 08:24:06.853 [Lua] Lobby data selected_mission_id = inn_level 08:24:06.853 [Lua] Lobby data num_players = 3 08:24:06.853 [Lua] Lobby data difficulty_tweak = 0 08:24:06.853 [Lua] Lobby data host = 1100001034ed953 08:24:06.853 [Lua] Lobby data matchmaking_type = 3 08:24:06.853 [Lua] Lobby data is_private = false 08:24:06.853 [Lua] Lobby data match_started = true 08:24:06.853 [Lua] Lobby data difficulty = normal 08:24:06.853 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:06.853 [Lua] Lobby data player_slot_4 = 0:0 08:24:06.854 [Lua] Lobby data unique_server_name = Xanoth 08:24:06.854 [Lua] Lobby data quick_game = false 08:24:06.854 [Lua] Lobby data country_code = GB 08:24:06.854 [Lua] Lobby data matchmaking = false 08:24:06.854 [Lua] Lobby data power_level = 768 08:24:06.854 [Lua] Lobby data mission_id = inn_level 08:24:06.854 [Lua] Lobby data mechanism = adventure 08:24:06.854 [Lua] Lobby data player_slot_5 = 0:0 08:24:06.854 [Lua] Lobby data player_slot_2 = 0:0 08:24:06.854 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:06.854 [Lua] Lobby data player_slot_3 = 0:0 08:24:06.854 [Lua] Lobby data eac_authorized = true 08:24:06.854 [Lua] Set lobby end. 08:24:06.854 [EAC] EAC server lost client 110000106b254e8 08:24:06.854 [EACServer] [09:24:06:853][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106B254E8 PlayerGUID: 76561198072616168 08:24:06.854 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 4 08:24:06.854 [SteamVoipClient] select_out(110000106b254e8, off) 08:24:06.854 [SteamVoipClient] select_in(110000106b254e8, off) 08:24:06.854 [EACServer] [09:24:06:854][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 08:24:06.854 [Lua] [GameNetworkManager] destroying game object with go_id=37 08:24:06.854 [EACServer] [09:24:06:854][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 08:24:06.864 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3 08:24:06.881 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, ProfileSynchronizer 08:24:06.881 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 08:24:06.882 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 08:24:06.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, ProfileSynchronizer 08:24:06.888 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:24:06.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 08:24:06.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_3p, ProfileSynchronizer 08:24:06.894 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:06.940 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:06.976 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.020 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.053 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.101 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.137 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.184 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.230 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.265 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.266 [Lua] [IngameUI] menu view on_enter hero_view 08:24:07.272 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0 08:24:07.272 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 08:24:07.312 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.347 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.382 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.431 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.465 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.511 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.553 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.589 [Handshaker] Lost connection 172 to 1100001041bdda2 08:24:07.599 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:24:07.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:24:07.633 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:24:07.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:24:07.661 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:24:07.661 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:24:07.668 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:24:07.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:24:07.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:24:07.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:24:07.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:24:07.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:24:07.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:24:07.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:24:07.713 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.749 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.800 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:24:07.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:24:07.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:24:07.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:24:07.834 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.865 [Connection] Dropped voip chunk from 110000106b254e8 because channel 6 can't communicate 08:24:07.925 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:24:07.925 [Lua] Players: 2 08:24:07.925 [Lua] Set lobby begin: 08:24:07.925 [Lua] Lobby data twitch_enabled = false 08:24:07.925 [Lua] Lobby data selected_mission_id = inn_level 08:24:07.925 [Lua] Lobby data num_players = 2 08:24:07.926 [Lua] Lobby data difficulty_tweak = 0 08:24:07.926 [Lua] Lobby data host = 1100001034ed953 08:24:07.926 [Lua] Lobby data matchmaking_type = 3 08:24:07.926 [Lua] Lobby data is_private = false 08:24:07.926 [Lua] Lobby data match_started = true 08:24:07.926 [Lua] Lobby data difficulty = normal 08:24:07.926 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:07.926 [Lua] Lobby data player_slot_4 = 0:0 08:24:07.926 [Lua] Lobby data unique_server_name = Xanoth 08:24:07.926 [Lua] Lobby data quick_game = false 08:24:07.926 [Lua] Lobby data country_code = GB 08:24:07.926 [Lua] Lobby data matchmaking = false 08:24:07.926 [Lua] Lobby data power_level = 768 08:24:07.926 [Lua] Lobby data mission_id = inn_level 08:24:07.926 [Lua] Lobby data mechanism = adventure 08:24:07.926 [Lua] Lobby data player_slot_5 = 0:0 08:24:07.926 [Lua] Lobby data player_slot_2 = 0:0 08:24:07.926 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:07.927 [Lua] Lobby data player_slot_3 = 0:0 08:24:07.927 [Lua] Lobby data eac_authorized = true 08:24:07.928 [Lua] Set lobby end. 08:24:07.928 [Lua] [LobbyMembers] Member left 1100001041bdda2 08:24:08.922 [Handshaker] Lost connection 173 to 110000106b254e8 08:24:09.227 [Lua] [NetworkServer] Changing num_players from 2 to 1 08:24:09.227 [Lua] Players: 1 08:24:09.227 [Lua] Set lobby begin: 08:24:09.227 [Lua] Lobby data twitch_enabled = false 08:24:09.227 [Lua] Lobby data selected_mission_id = inn_level 08:24:09.227 [Lua] Lobby data num_players = 1 08:24:09.227 [Lua] Lobby data difficulty_tweak = 0 08:24:09.227 [Lua] Lobby data host = 1100001034ed953 08:24:09.227 [Lua] Lobby data matchmaking_type = 3 08:24:09.227 [Lua] Lobby data is_private = false 08:24:09.227 [Lua] Lobby data match_started = true 08:24:09.227 [Lua] Lobby data difficulty = normal 08:24:09.227 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:09.227 [Lua] Lobby data player_slot_4 = 0:0 08:24:09.227 [Lua] Lobby data unique_server_name = Xanoth 08:24:09.227 [Lua] Lobby data quick_game = false 08:24:09.228 [Lua] Lobby data country_code = GB 08:24:09.228 [Lua] Lobby data matchmaking = false 08:24:09.228 [Lua] Lobby data power_level = 768 08:24:09.228 [Lua] Lobby data mission_id = inn_level 08:24:09.228 [Lua] Lobby data mechanism = adventure 08:24:09.228 [Lua] Lobby data player_slot_5 = 0:0 08:24:09.228 [Lua] Lobby data player_slot_2 = 0:0 08:24:09.228 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:09.228 [Lua] Lobby data player_slot_3 = 0:0 08:24:09.228 [Lua] Lobby data eac_authorized = true 08:24:09.228 [Lua] Set lobby end. 08:24:09.228 [Lua] [LobbyMembers] Member left 110000106b254e8 08:24:10.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 51 08:24:10.131 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 51 10 08:24:10.314 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 08:24:10.314 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 51 08:24:10.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 51 08:24:10.794 [Save] Saving `save_data` 08:24:10.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 08:24:10.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 08:24:10.802 [Lua] min_height 91.160001754760742 08:24:10.809 [Save] Save done 08:24:10.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 08:24:11.392 [Lua] PlayFabMirrorBase:_commit_internal 11 08:24:11.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:24:11.396 [Lua] generate_backend_stats 1100001034ed953:1 08:24:11.424 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:24:11.424 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:24:11.432 [Lua] commit result success 11 08:24:11.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 08:24:11.433 [Lua] Set lobby begin: 08:24:11.433 [Lua] Lobby data twitch_enabled = false 08:24:11.433 [Lua] Lobby data selected_mission_id = inn_level 08:24:11.433 [Lua] Lobby data num_players = 1 08:24:11.433 [Lua] Lobby data difficulty_tweak = 0 08:24:11.433 [Lua] Lobby data host = 1100001034ed953 08:24:11.433 [Lua] Lobby data matchmaking_type = 3 08:24:11.433 [Lua] Lobby data is_private = false 08:24:11.433 [Lua] Lobby data match_started = true 08:24:11.433 [Lua] Lobby data difficulty = normal 08:24:11.433 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:11.433 [Lua] Lobby data player_slot_4 = 0:0 08:24:11.433 [Lua] Lobby data unique_server_name = Xanoth 08:24:11.433 [Lua] Lobby data quick_game = false 08:24:11.433 [Lua] Lobby data country_code = GB 08:24:11.433 [Lua] Lobby data matchmaking = false 08:24:11.433 [Lua] Lobby data power_level = 835 08:24:11.434 [Lua] Lobby data mission_id = inn_level 08:24:11.434 [Lua] Lobby data mechanism = adventure 08:24:11.434 [Lua] Lobby data player_slot_5 = 0:0 08:24:11.434 [Lua] Lobby data player_slot_2 = 0:0 08:24:11.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:11.434 [Lua] Lobby data player_slot_3 = 0:0 08:24:11.434 [Lua] Lobby data eac_authorized = true 08:24:11.434 [Lua] Set lobby end. 08:24:11.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 08:24:11.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 08:24:13.098 [Lua] [IngameUI] menu view on_exit hero_view 08:24:13.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0 08:24:13.102 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 08:24:18.035 [Lua] [IngameUI] menu view on_enter hero_view 08:24:18.042 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1619def0 08:24:18.042 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 08:24:18.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 08:24:18.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 -> Package still referenced, NOT unloaded: 08:24:20.776 [Save] Saving `save_data` 08:24:20.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_3, async-read, 08:24:20.780 [Save] Save done 08:24:20.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 08:24:20.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 08:24:20.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 08:24:23.261 [Lua] PlayFabMirrorBase:_commit_internal 12 08:24:23.261 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:24:23.265 [Lua] generate_backend_stats 1100001034ed953:1 08:24:23.293 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:24:23.293 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:24:23.300 [Lua] commit result success 12 08:24:23.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 08:24:23.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 08:24:23.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 08:24:23.930 [Lua] [IngameUI] menu view on_exit hero_view 08:24:23.932 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1619def0 08:24:23.932 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 08:24:23.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 08:24:23.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:24:23.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:24:23.952 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_3 08:24:32.739 [Lua] [IngameUI] menu view on_enter start_game_view 08:24:32.741 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09b382c0 08:24:32.741 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:24:32.742 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:24:32.742 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:24:32.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:24:32.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:24:34.210 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 08:24:34.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:24:34.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 08:24:34.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:24:34.213 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:24:35.777 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 08:24:35.777 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 08:24:35.779 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 08:24:37.959 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 08:24:37.959 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 08:24:37.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:24:37.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:24:37.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:24:38.644 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 08:24:38.644 [Lua] ............................................................................................................ 08:24:38.644 [Lua] ............................................................................................................ 08:24:38.644 [Lua] GAME START SETTINGS -> Level: military | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 08:24:38.644 [Lua] ............................................................................................................ 08:24:38.644 [Lua] ............................................................................................................ 08:24:38.644 [Lua] [Matchmaking] Cancelling matchmaking 08:24:38.644 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:24:38.654 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:24:38.654 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:24:38.656 [Lua] Set lobby begin: 08:24:38.656 [Lua] Lobby data twitch_enabled = false 08:24:38.656 [Lua] Lobby data selected_mission_id = inn_level 08:24:38.656 [Lua] Lobby data num_players = 1 08:24:38.656 [Lua] Lobby data difficulty_tweak = 0 08:24:38.656 [Lua] Lobby data host = 1100001034ed953 08:24:38.656 [Lua] Lobby data matchmaking_type = 3 08:24:38.656 [Lua] Lobby data is_private = false 08:24:38.656 [Lua] Lobby data match_started = true 08:24:38.657 [Lua] Lobby data difficulty = hardest 08:24:38.657 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:38.657 [Lua] Lobby data player_slot_4 = 0:0 08:24:38.657 [Lua] Lobby data unique_server_name = Xanoth 08:24:38.657 [Lua] Lobby data quick_game = false 08:24:38.657 [Lua] Lobby data country_code = GB 08:24:38.657 [Lua] Lobby data matchmaking = false 08:24:38.657 [Lua] Lobby data power_level = 835 08:24:38.657 [Lua] Lobby data mission_id = inn_level 08:24:38.657 [Lua] Lobby data mechanism = adventure 08:24:38.657 [Lua] Lobby data player_slot_5 = 0:0 08:24:38.657 [Lua] Lobby data player_slot_2 = 0:0 08:24:38.657 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:38.657 [Lua] Lobby data player_slot_3 = 0:0 08:24:38.657 [Lua] Lobby data eac_authorized = true 08:24:38.657 [Lua] Set lobby end. 08:24:38.657 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:24:38.657 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 08:24:38.657 [Lua] Set lobby begin: 08:24:38.657 [Lua] Lobby data twitch_enabled = false 08:24:38.658 [Lua] Lobby data selected_mission_id = military 08:24:38.658 [Lua] Lobby data num_players = 1 08:24:38.658 [Lua] Lobby data difficulty_tweak = 0 08:24:38.658 [Lua] Lobby data host = 1100001034ed953 08:24:38.658 [Lua] Lobby data matchmaking_type = 2 08:24:38.658 [Lua] Lobby data is_private = false 08:24:38.658 [Lua] Lobby data match_started = true 08:24:38.658 [Lua] Lobby data difficulty = hardest 08:24:38.658 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:38.658 [Lua] Lobby data player_slot_4 = 0:0 08:24:38.658 [Lua] Lobby data unique_server_name = Xanoth 08:24:38.658 [Lua] Lobby data quick_game = false 08:24:38.658 [Lua] Lobby data country_code = GB 08:24:38.658 [Lua] Lobby data matchmaking = true 08:24:38.658 [Lua] Lobby data power_level = 835 08:24:38.658 [Lua] Lobby data mission_id = inn_level 08:24:38.658 [Lua] Lobby data mechanism = adventure 08:24:38.658 [Lua] Lobby data player_slot_5 = 0:0 08:24:38.658 [Lua] Lobby data player_slot_2 = 0:0 08:24:38.659 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:38.659 [Lua] Lobby data player_slot_3 = 0:0 08:24:38.659 [Lua] Lobby data eac_authorized = true 08:24:38.659 [Lua] Set lobby end. 08:24:38.659 [Lua] Set lobby begin: 08:24:38.659 [Lua] Lobby data twitch_enabled = false 08:24:38.659 [Lua] Lobby data selected_mission_id = military 08:24:38.659 [Lua] Lobby data num_players = 1 08:24:38.659 [Lua] Lobby data difficulty_tweak = 0 08:24:38.659 [Lua] Lobby data host = 1100001034ed953 08:24:38.659 [Lua] Lobby data matchmaking_type = 2 08:24:38.659 [Lua] Lobby data is_private = false 08:24:38.659 [Lua] Lobby data match_started = true 08:24:38.659 [Lua] Lobby data difficulty = hardest 08:24:38.659 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:38.659 [Lua] Lobby data player_slot_4 = 0:0 08:24:38.659 [Lua] Lobby data unique_server_name = Xanoth 08:24:38.659 [Lua] Lobby data quick_game = false 08:24:38.659 [Lua] Lobby data country_code = GB 08:24:38.659 [Lua] Lobby data matchmaking = true 08:24:38.659 [Lua] Lobby data power_level = 835 08:24:38.659 [Lua] Lobby data mission_id = inn_level 08:24:38.659 [Lua] Lobby data mechanism = adventure 08:24:38.659 [Lua] Lobby data player_slot_5 = 0:0 08:24:38.659 [Lua] Lobby data player_slot_2 = 0:0 08:24:38.660 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:38.660 [Lua] Lobby data player_slot_3 = 0:0 08:24:38.660 [Lua] Lobby data eac_authorized = true 08:24:38.660 [Lua] Set lobby end. 08:24:38.660 [Lua] [ChatManager][1]System: Starting hosted game... 08:24:38.660 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:24:38.660 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:24:38.750 [Lua] [IngameUI] menu view on_exit start_game_view 08:24:38.750 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:24:38.751 [Save] Saving `save_data` 08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:24:38.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:24:38.755 [Save] Save done 08:24:38.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09b382c0 08:24:39.528 [Lua] PlayFabMirrorBase:_commit_internal 13 08:24:39.528 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:24:39.531 [Lua] generate_backend_stats 1100001034ed953:1 08:24:39.560 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:24:39.560 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:24:39.565 [Lua] commit result success 13 08:24:39.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 08:24:39.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 08:24:39.745 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 08:24:43.583 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:24:43.584 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:24:43.584 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1 08:24:43.584 [Lua] Set lobby begin: 08:24:43.584 [Lua] Lobby data twitch_enabled = false 08:24:43.584 [Lua] Lobby data selected_mission_id = military 08:24:43.584 [Lua] Lobby data num_players = 1 08:24:43.584 [Lua] Lobby data difficulty_tweak = 0 08:24:43.584 [Lua] Lobby data host = 1100001034ed953 08:24:43.584 [Lua] Lobby data matchmaking_type = 2 08:24:43.584 [Lua] Lobby data is_private = false 08:24:43.584 [Lua] Lobby data match_started = true 08:24:43.584 [Lua] Lobby data difficulty = hardest 08:24:43.584 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:43.584 [Lua] Lobby data player_slot_4 = 0:0 08:24:43.584 [Lua] Lobby data unique_server_name = Xanoth 08:24:43.585 [Lua] Lobby data quick_game = false 08:24:43.585 [Lua] Lobby data country_code = GB 08:24:43.585 [Lua] Lobby data matchmaking = true 08:24:43.585 [Lua] Lobby data power_level = 835 08:24:43.585 [Lua] Lobby data mission_id = inn_level 08:24:43.585 [Lua] Lobby data mechanism = adventure 08:24:43.585 [Lua] Lobby data player_slot_5 = 0:0 08:24:43.585 [Lua] Lobby data player_slot_2 = 0:0 08:24:43.585 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:43.585 [Lua] Lobby data player_slot_3 = 0:0 08:24:43.585 [Lua] Lobby data eac_authorized = true 08:24:43.585 [Lua] Set lobby end. 08:24:43.585 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 08:24:43.585 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:2607463, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:46223128 lt:load_next_level) 08:24:43.585 [Lua] [NetworkServer] Entering post game 08:24:43.585 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 08:24:43.585 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 08:24:43.585 [Lua] Complete level triggered. 08:24:43.586 [Lua] [LevelTransitionHandler] promote_next_level_data 08:24:43.587 [Lua] [NetworkServer] Entering post game 08:24:43.587 [Save] Saving `save_data` 08:24:43.587 [Lua] gm_event_end_conditions_met false false 08:24:43.588 [Lua] PlayFabMirrorBase:_commit_internal nil 08:24:43.588 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:24:43.591 [Save] Save done 08:24:43.591 [Save] Saving `save_data` 08:24:43.591 [Lua] generate_backend_stats 1100001034ed953:1 08:24:43.594 [Save] Save done 08:24:43.620 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:24:43.620 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:24:43.621 [Save] Saving `save_data` 08:24:43.621 [Lua] TRANSITION nil nil load_next_level 08:24:43.621 [Lua] Transition type "load_next_level", is server: true 08:24:43.621 [Lua] [GameNetworkManager] Leaving game... 08:24:43.621 [Lua] [GameNetworkManager] Shutting down game session host. 08:24:43.621 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:24:43.621 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:24:43.621 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=43.06 08:24:43.624 [Save] Save done 08:24:43.628 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:24:43.628 [Lua] commit result success 14 08:24:43.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 08:24:43.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 08:24:43.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 08:24:45.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:24:45.716 [Lua] [Managers] Calling function on all managers: 08:24:45.717 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:24:45.717 [Lua] Clearing all global lookup lists 08:24:45.717 [Lua] [IngamePlayerListUI] - Destroy 08:24:45.717 [Lua] [GamePadEquipmentUI] - Destroy 08:24:45.717 [Lua] [EquipmentUI] - Destroy 08:24:45.717 [Lua] [GamePadAbilityUI] - Destroy 08:24:45.717 [Lua] [AbilityUI] - Destroy 08:24:45.717 [Lua] [IngameUI] destroy 08:24:45.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 08:24:45.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 08:24:45.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 08:24:45.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 08:24:45.754 [Lua] [Managers] Destroying manager group: 08:24:45.758 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:24:45.808 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:24:45.809 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 08:24:45.809 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 08:24:45.809 [Lua] [Matchmaking] unregister rpcs 08:24:45.809 [Lua] ############### UNLOADING PACKAGES ############### 08:24:45.809 [Lua] [Managers] Calling function on all managers: 08:24:45.809 [Lua] [Managers] Destroying manager group: 08:24:45.809 [Lua] [Gamestate] Enter state StateLoading 08:24:45.810 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:24:45.810 [Lua] [Matchmaking] register rpcs 08:24:45.810 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 08:24:45.810 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:24:45.810 [Lua] Set lobby begin: 08:24:45.810 [Lua] Lobby data twitch_enabled = false 08:24:45.811 [Lua] Lobby data selected_mission_id = military 08:24:45.811 [Lua] Lobby data num_players = 1 08:24:45.811 [Lua] Lobby data difficulty_tweak = 0 08:24:45.811 [Lua] Lobby data host = 1100001034ed953 08:24:45.811 [Lua] Lobby data matchmaking_type = 2 08:24:45.811 [Lua] Lobby data is_private = false 08:24:45.811 [Lua] Lobby data match_started = true 08:24:45.811 [Lua] Lobby data difficulty = hardest 08:24:45.811 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:45.811 [Lua] Lobby data player_slot_4 = 0:0 08:24:45.811 [Lua] Lobby data unique_server_name = Xanoth 08:24:45.811 [Lua] Lobby data quick_game = false 08:24:45.811 [Lua] Lobby data country_code = GB 08:24:45.811 [Lua] Lobby data matchmaking = true 08:24:45.811 [Lua] Lobby data power_level = 0 08:24:45.811 [Lua] Lobby data mission_id = inn_level 08:24:45.811 [Lua] Lobby data mechanism = adventure 08:24:45.811 [Lua] Lobby data player_slot_5 = 0:0 08:24:45.812 [Lua] Lobby data player_slot_2 = 0:0 08:24:45.812 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:45.812 [Lua] Lobby data player_slot_3 = 0:0 08:24:45.812 [Lua] Lobby data eac_authorized = true 08:24:45.812 [Lua] Set lobby end. 08:24:45.812 [Lua] registering RPCs 08:24:45.812 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:24:45.812 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:24:45.812 [Lua] Set lobby begin: 08:24:45.812 [Lua] Lobby data twitch_enabled = false 08:24:45.812 [Lua] Lobby data selected_mission_id = military 08:24:45.812 [Lua] Lobby data num_players = 1 08:24:45.812 [Lua] Lobby data difficulty_tweak = 0 08:24:45.812 [Lua] Lobby data host = 1100001034ed953 08:24:45.812 [Lua] Lobby data matchmaking_type = 2 08:24:45.812 [Lua] Lobby data is_private = false 08:24:45.812 [Lua] Lobby data match_started = true 08:24:45.812 [Lua] Lobby data difficulty = hardest 08:24:45.812 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:24:45.812 [Lua] Lobby data player_slot_4 = 0:0 08:24:45.812 [Lua] Lobby data unique_server_name = Xanoth 08:24:45.812 [Lua] Lobby data quick_game = false 08:24:45.812 [Lua] Lobby data country_code = GB 08:24:45.813 [Lua] Lobby data matchmaking = true 08:24:45.813 [Lua] Lobby data power_level = 0 08:24:45.813 [Lua] Lobby data mission_id = military 08:24:45.813 [Lua] Lobby data mechanism = adventure 08:24:45.813 [Lua] Lobby data player_slot_5 = 0:0 08:24:45.813 [Lua] Lobby data player_slot_2 = 0:0 08:24:45.813 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:24:45.813 [Lua] Lobby data player_slot_3 = 0:0 08:24:45.813 [Lua] Lobby data eac_authorized = true 08:24:45.813 [Lua] Set lobby end. 08:24:45.813 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:24:45.815 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 08:24:45.815 [Lua] [StateLoading] load_current_level 08:24:45.815 [Lua] [LevelTransitionHandler] load_current_level, loading military 1 08:24:45.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 08:24:45.817 [Umbra] Unload tome 08:24:45.817 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 08:24:45.879 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 08:24:45.894 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 08:24:45.894 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 08:24:45.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 08:24:45.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 08:24:45.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 08:24:47.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 08:24:47.282 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 08:24:47.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 08:24:50.173 [Window] Window => inactive 08:24:51.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 08:24:51.713 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 08:24:51.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 08:24:51.764 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 08:24:51.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 08:24:51.882 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 08:24:51.899 [Lua] [LevelTransitionHandler] Level load completed! 08:24:51.899 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2607463 - use_random_directors: true - conflict_director_name: default 08:24:51.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:24:51.934 [Lua] checking dlc's against conflict directors 08:24:51.935 [Lua] number of factions to include 2 08:24:51.935 [Lua] number of factions added 2 08:24:51.935 [Lua] --- --- --- 08:24:51.935 [Lua] Starting... difficulty 'hardest' 08:24:51.935 [Lua] These are the starting conflict directors: 08:24:51.935 [Lua] skaven 08:24:51.935 [Lua] chaos_light 08:24:51.935 [Lua] chaos 08:24:51.935 [Lua] --- --- --- 08:24:51.935 [Lua] 08:24:51.935 [Lua] DONE! Found the following directors: 08:24:51.935 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 08:24:51.935 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 08:24:51.935 [Lua] load_startup_enemy_packages: -------------- 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_spawn 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_troll 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_rat_ogre 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_stormfiend 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] beastmen_minotaur 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_plague_sorcerer 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_corruptor_sorcerer 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_gutter_runner 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_pack_master 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_poison_wind_globadier 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_ratling_gunner 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_warpfire_thrower 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_vortex_sorcerer 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] beastmen_standard_bearer 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_vortex 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] critter_rat 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] critter_pig 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_storm_vermin 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_warrior 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_raider 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_clan_rat 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_clan_rat_with_shield 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_slave 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_fanatic 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_loot_rat 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_marauder_with_shield 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_storm_vermin_with_shield 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_berzerker 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] chaos_marauder 08:24:51.935 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:24:51.935 [Lua] skaven_plague_monk 08:24:51.938 [Lua] ### Received rpc_level_loaded 08:24:51.938 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 35 08:24:51.938 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 08:24:51.955 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 08:24:51.955 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 08:24:51.970 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 08:24:51.970 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 08:24:51.971 [Lua] ### Received rpc_level_loaded 08:24:51.971 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 35 08:24:52.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:24:52.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:24:52.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:24:52.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:24:52.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:24:52.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:24:52.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:24:52.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:24:52.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:24:52.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:24:52.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:24:52.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:24:53.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:24:53.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:24:53.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:24:53.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:24:53.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:24:53.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:24:53.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:24:53.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:24:53.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:24:53.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:24:53.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:24:53.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:24:53.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:24:53.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:24:53.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:24:54.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:24:54.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:24:54.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:24:54.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:24:54.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:24:54.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:24:54.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:24:54.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:24:54.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:24:54.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:24:54.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:24:54.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:24:54.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:24:54.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:24:54.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:24:55.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:24:55.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:24:55.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:24:55.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:24:55.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:24:55.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:24:55.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:24:55.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:24:55.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:24:55.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:24:55.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:24:55.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:24:55.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:24:55.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:24:55.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:24:55.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:24:55.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:24:55.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:24:56.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:24:56.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:24:56.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:24:56.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:24:56.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:24:56.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:24:56.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:24:56.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:24:56.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:24:57.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:24:57.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:24:57.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:24:57.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:24:57.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:24:57.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:24:57.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:24:57.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:24:57.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:24:57.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:24:57.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:24:57.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:24:58.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:24:58.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:24:58.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:24:58.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:24:58.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:24:58.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:24:58.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:24:58.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:24:58.565 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 08:24:58.565 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:24:58.565 [Lua] Starting async level spawning of levels/honduras/military/world 08:24:58.565 [Umbra] Init version: 3.4.15 :: 16 threads 08:24:59.456 [Lua] Async level spawning done 08:24:59.456 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:25:00.222 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:25:00.222 [Lua] Players: 2 08:25:00.222 [Lua] Set lobby begin: 08:25:00.222 [Lua] Lobby data twitch_enabled = false 08:25:00.222 [Lua] Lobby data selected_mission_id = military 08:25:00.223 [Lua] Lobby data num_players = 2 08:25:00.223 [Lua] Lobby data difficulty_tweak = 0 08:25:00.223 [Lua] Lobby data host = 1100001034ed953 08:25:00.223 [Lua] Lobby data matchmaking_type = 2 08:25:00.223 [Lua] Lobby data is_private = false 08:25:00.223 [Lua] Lobby data match_started = true 08:25:00.223 [Lua] Lobby data difficulty = hardest 08:25:00.223 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:00.223 [Lua] Lobby data player_slot_4 = 0:0 08:25:00.223 [Lua] Lobby data unique_server_name = Xanoth 08:25:00.223 [Lua] Lobby data quick_game = false 08:25:00.223 [Lua] Lobby data country_code = GB 08:25:00.223 [Lua] Lobby data matchmaking = true 08:25:00.223 [Lua] Lobby data power_level = 0 08:25:00.223 [Lua] Lobby data mission_id = military 08:25:00.223 [Lua] Lobby data mechanism = adventure 08:25:00.223 [Lua] Lobby data player_slot_5 = 0:0 08:25:00.224 [Lua] Lobby data player_slot_2 = 0:0 08:25:00.224 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:00.224 [Lua] Lobby data player_slot_3 = 0:0 08:25:00.224 [Lua] Lobby data eac_authorized = true 08:25:00.224 [Lua] Set lobby end. 08:25:00.224 [Lua] [LobbyMembers] Member joined 110000135a3c427 08:25:00.224 [Lua] [LoadTimeManager] Member Joined 08:25:00.425 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:25:00.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:25:00.425 [Lua] [Matchmaking] unregister rpcs 08:25:00.426 [Lua] Set lobby begin: 08:25:00.426 [Lua] Lobby data twitch_enabled = false 08:25:00.426 [Lua] Lobby data selected_mission_id = military 08:25:00.426 [Lua] Lobby data num_players = 2 08:25:00.426 [Lua] Lobby data difficulty_tweak = 0 08:25:00.426 [Lua] Lobby data host = 1100001034ed953 08:25:00.426 [Lua] Lobby data matchmaking_type = 2 08:25:00.426 [Lua] Lobby data is_private = false 08:25:00.426 [Lua] Lobby data match_started = true 08:25:00.426 [Lua] Lobby data difficulty = hardest 08:25:00.426 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:00.426 [Lua] Lobby data player_slot_4 = 0:0 08:25:00.426 [Lua] Lobby data unique_server_name = Xanoth 08:25:00.426 [Lua] Lobby data quick_game = false 08:25:00.426 [Lua] Lobby data country_code = GB 08:25:00.426 [Lua] Lobby data matchmaking = true 08:25:00.427 [Lua] Lobby data power_level = 0 08:25:00.427 [Lua] Lobby data mission_id = military 08:25:00.427 [Lua] Lobby data mechanism = adventure 08:25:00.427 [Lua] Lobby data player_slot_5 = 0:0 08:25:00.427 [Lua] Lobby data player_slot_2 = 0:0 08:25:00.427 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:00.427 [Lua] Lobby data player_slot_3 = 0:0 08:25:00.427 [Lua] Lobby data eac_authorized = true 08:25:00.427 [Lua] Set lobby end. 08:25:00.427 [Lua] [Managers] Destroying manager group: 08:25:00.431 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 08:25:00.431 [Lua] [Gamestate] Enter StateIngame HOST 08:25:00.431 [Lua] [Managers] Calling function on all managers: 08:25:00.432 [Lua] <>level = military<> 08:25:00.432 [Lua] Set lobby begin: 08:25:00.432 [Lua] Lobby data twitch_enabled = false 08:25:00.432 [Lua] Lobby data selected_mission_id = military 08:25:00.432 [Lua] Lobby data num_players = 2 08:25:00.432 [Lua] Lobby data difficulty_tweak = 0 08:25:00.432 [Lua] Lobby data host = 1100001034ed953 08:25:00.432 [Lua] Lobby data matchmaking_type = 2 08:25:00.432 [Lua] Lobby data is_private = false 08:25:00.432 [Lua] Lobby data match_started = true 08:25:00.432 [Lua] Lobby data difficulty = hardest 08:25:00.432 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:00.432 [Lua] Lobby data player_slot_4 = 0:0 08:25:00.433 [Lua] Lobby data unique_server_name = Xanoth 08:25:00.433 [Lua] Lobby data quick_game = false 08:25:00.433 [Lua] Lobby data country_code = GB 08:25:00.433 [Lua] Lobby data matchmaking = true 08:25:00.433 [Lua] Lobby data power_level = 0 08:25:00.433 [Lua] Lobby data mission_id = military 08:25:00.433 [Lua] Lobby data mechanism = adventure 08:25:00.433 [Lua] Lobby data player_slot_5 = 0:0 08:25:00.433 [Lua] Lobby data player_slot_2 = 0:0 08:25:00.433 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:00.433 [Lua] Lobby data player_slot_3 = 0:0 08:25:00.434 [Lua] Lobby data eac_authorized = true 08:25:00.434 [Lua] Set lobby end. 08:25:00.434 [Lua] [StateIngame] Server ingame 08:25:00.437 [Lua] Set lobby begin: 08:25:00.437 [Lua] Lobby data twitch_enabled = false 08:25:00.437 [Lua] Lobby data selected_mission_id = military 08:25:00.437 [Lua] Lobby data num_players = 2 08:25:00.437 [Lua] Lobby data difficulty_tweak = 0 08:25:00.437 [Lua] Lobby data host = 1100001034ed953 08:25:00.437 [Lua] Lobby data matchmaking_type = 2 08:25:00.437 [Lua] Lobby data is_private = false 08:25:00.437 [Lua] Lobby data match_started = true 08:25:00.438 [Lua] Lobby data difficulty = hardest 08:25:00.438 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:00.438 [Lua] Lobby data player_slot_4 = 0:0 08:25:00.438 [Lua] Lobby data unique_server_name = Xanoth 08:25:00.438 [Lua] Lobby data quick_game = false 08:25:00.438 [Lua] Lobby data country_code = GB 08:25:00.438 [Lua] Lobby data matchmaking = true 08:25:00.438 [Lua] Lobby data power_level = 0 08:25:00.438 [Lua] Lobby data mission_id = military 08:25:00.438 [Lua] Lobby data mechanism = adventure 08:25:00.438 [Lua] Lobby data player_slot_5 = 0:0 08:25:00.438 [Lua] Lobby data player_slot_2 = 0:0 08:25:00.439 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:00.439 [Lua] Lobby data player_slot_3 = 0:0 08:25:00.439 [Lua] Lobby data eac_authorized = true 08:25:00.439 [Lua] Set lobby end. 08:25:00.439 [Lua] [Matchmaking] register rpcs 08:25:00.439 [Lua] GameNetworkManager:init... creating game session 08:25:00.439 [Lua] Host GameSession.make_game_session_host with session: 08:25:00.439 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:25:00.439 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 08:25:00.439 [Lua] [GameNetworkManager] self.is_server = true 08:25:00.439 [Network] Setting artificial MTU limit to 65536 08:25:00.451 [Lua] Switching ConflictSettings: to: default 08:25:00.451 [Lua] pacing=default 08:25:00.451 [Lua] roaming=nil 08:25:00.451 [Lua] specials=default 08:25:00.451 [Lua] debug_color=maroon 08:25:00.451 [Lua] contained_breeds=nil 08:25:00.451 [Lua] pack_spawning=default 08:25:00.451 [Lua] disabled=false 08:25:00.451 [Lua] factions=nil 08:25:00.451 [Lua] boss=default 08:25:00.451 [Lua] horde=default 08:25:00.451 [Lua] name=default 08:25:00.451 [Lua] intensity=default 08:25:00.451 [Lua] --- 08:25:00.451 [Lua] [LevelAnalysis] set_random_seed( 2607463) 08:25:00.462 [Lua] [AIInterestPointSystem] Level Seed: 2607463 08:25:00.462 [Lua] 08:25:00.462 [Lua] [entity_system_bag] = table 08:25:00.462 [Lua] [entity_system_bag] = metatable 08:25:00.462 [Lua] [startup_data] = table 08:25:00.462 [Lua] [entity_manager] = table 08:25:00.462 [Lua] [entity_manager] = metatable 08:25:00.462 [Lua] [unit_spawner] = table 08:25:00.462 [Lua] [unit_spawner] = metatable 08:25:00.462 [Lua] [unit_storage] = table 08:25:00.462 [Lua] [unit_storage] = metatable 08:25:00.462 [Lua] [dice_keeper] = table 08:25:00.462 [Lua] [dice_keeper] = metatable 08:25:00.462 [Lua] [is_server] = true (boolean) 08:25:00.462 [Lua] [world] = [World] 08:25:00.462 [Lua] [system_api] = table 08:25:00.462 [Lua] [entity_system] = table 08:25:00.462 [Lua] [entity_system] = metatable 08:25:00.462 [Lua] [network_lobby] = table 08:25:00.462 [Lua] [network_lobby] = metatable 08:25:00.462 [Lua] [profile_synchronizer] = table 08:25:00.462 [Lua] [profile_synchronizer] = metatable 08:25:00.462 [Lua] [level_transition_handler] = table 08:25:00.462 [Lua] [level_transition_handler] = metatable 08:25:00.462 [Lua] [num_local_human_players] = 1 (number) 08:25:00.462 [Lua] [statistics_db] = table 08:25:00.462 [Lua] [statistics_db] = metatable 08:25:00.462 [Lua] [network_server] = table 08:25:00.462 [Lua] [network_server] = metatable 08:25:00.462 [Lua] [input_manager] = table 08:25:00.462 [Lua] [input_manager] = metatable 08:25:00.462 [Lua] [network_clock] = table 08:25:00.462 [Lua] [network_clock] = metatable 08:25:00.462 [Lua] [network_transmit] = table 08:25:00.462 [Lua] [network_transmit] = metatable 08:25:00.462 [Lua] [free_flight_manager] = table 08:25:00.462 [Lua] [free_flight_manager] = metatable 08:25:00.462 [Lua] [network_manager] = table 08:25:00.462 [Lua] [network_manager] = metatable 08:25:00.462 [Lua] [network_event_delegate] = table 08:25:00.462 [Lua] [network_event_delegate] = metatable 08:25:00.462 [Lua] 08:25:00.462 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:25:00.462 [Lua] ignoring extension VersusInteractObjectiveExtension 08:25:00.462 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:25:00.462 [Lua] ignoring extension VersusSocketObjectiveExtension 08:25:00.462 [Lua] ignoring extension VersusTargetObjectiveExtension 08:25:00.462 [Lua] ignoring extension VersusMissionObjectiveExtension 08:25:00.467 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:25:00.484 [Lua] [AchievementManager] Achievements using the steam platform 08:25:00.485 [Lua] PlayerManager:add_player player_1 08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event 08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event 08:25:00.513 [Lua] respawn_unit_spawned with group id: cannon_event 08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event 08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event 08:25:00.519 [Lua] respawn_unit_spawned with group id: end_event 08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event 08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event 08:25:00.559 [Lua] respawn_unit_spawned with group id: gate_event 08:25:00.568 [Lua] [StateIngame] Level seed: 2607463 08:25:00.613 [Lua] [LevelAnalysis] set_random_seed( 2607463) 08:25:00.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:25:00.622 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:25:00.623 [Lua] [IngameUI] init 08:25:00.636 [SteamVoipClient] select_out(1100001034ed953, off) 08:25:00.640 [Lua] cb_razer_chroma_setup 08:25:00.666 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:25:00.667 [Lua] Set lobby begin: 08:25:00.667 [Lua] Lobby data twitch_enabled = false 08:25:00.667 [Lua] Lobby data selected_mission_id = military 08:25:00.667 [Lua] Lobby data num_players = 2 08:25:00.667 [Lua] Lobby data difficulty_tweak = 0 08:25:00.667 [Lua] Lobby data host = 1100001034ed953 08:25:00.667 [Lua] Lobby data matchmaking_type = 2 08:25:00.667 [Lua] Lobby data is_private = false 08:25:00.667 [Lua] Lobby data match_started = true 08:25:00.667 [Lua] Lobby data difficulty = hardest 08:25:00.667 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:00.667 [Lua] Lobby data player_slot_4 = 0:0 08:25:00.667 [Lua] Lobby data unique_server_name = Xanoth 08:25:00.667 [Lua] Lobby data quick_game = false 08:25:00.667 [Lua] Lobby data country_code = GB 08:25:00.667 [Lua] Lobby data matchmaking = true 08:25:00.667 [Lua] Lobby data power_level = 835 08:25:00.667 [Lua] Lobby data mission_id = military 08:25:00.667 [Lua] Lobby data mechanism = adventure 08:25:00.667 [Lua] Lobby data player_slot_5 = 0:0 08:25:00.667 [Lua] Lobby data player_slot_2 = 0:0 08:25:00.667 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:00.667 [Lua] Lobby data player_slot_3 = 0:0 08:25:00.668 [Lua] Lobby data eac_authorized = true 08:25:00.668 [Lua] Set lobby end. 08:25:00.668 [Lua] CurrentConflictSettings default 08:25:00.668 [Lua] [ConflictDirector] conflict_director is ai_ready 08:25:00.673 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:25:00.673 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:25:00.678 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:25:00.678 [Lua] Forming navigation groups in one frame 08:25:00.678 [Lua] Forming navigation groups 08:25:00.679 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 08:25:00.962 [Lua] NavigationGroupManager -> calulation time B: 0.28299999999990177 08:25:00.962 [Lua] number of nav groups: 345 08:25:00.965 [Lua] number of refined nav groups : 265 08:25:00.971 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 08:25:00.971 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1420709326863303 Normalized coefficient: 1.7228043969433486 08:25:00.975 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.25062935501337 Normalized coefficient: 1.1052143458112704 08:25:00.979 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.653057859838011 Normalized coefficient: 1.4784487428137822 08:25:00.982 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2 08:25:00.990 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:25:00.990 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:25:00.990 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 08:25:00.990 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 08:25:00.990 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 08:25:01.002 [Lua] [LevelAnalysis] Generating boss paths for level: military 08:25:01.002 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters. 08:25:01.002 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:25:01.002 [Lua] [LevelAnalysis] 08:25:01.002 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:25:01.002 [Lua] [LevelAnalysis] 08:25:01.002 [Lua] [LevelAnalysis] Terror events added: 08:25:01.002 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:25:01.002 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:25:01.002 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:25:01.002 [Lua] ----> using boss gizmo! 08:25:01.002 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -411.5 start-travel-dist: 585.7, end-travel-dist: 580.2 spawn_distance 164.2 08:25:01.002 [Lua] Adding main path event: Vector3Box(29.4266, 31.7642, 69.5683) boss_event_storm_fiend 45 table: 000000000CB97B70 08:25:01.002 [Lua] NORMAL PATROL MAIN PATH 990.08966064453125 08:25:01.002 [Lua] [waypoints] = table 08:25:01.002 [Lua] [astar_points] = table 08:25:01.002 [Lua] [travel_dist] = 991.86703291535378 (number) 08:25:01.002 [Lua] [one_directional] = true (boolean) 08:25:01.002 [Lua] [id] = boss12 (string) 08:25:01.002 [Lua] ----> using boss spline path! 08:25:01.002 [Lua] Adding main path event: Vector3Box(-115.047, -127.953, 66.404) boss_event_skaven_spline_patrol 45 table: 000000000CB97D40 08:25:01.002 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1 08:25:01.002 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736 08:25:01.002 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736 08:25:01.002 [Lua] [LevelAnalysis] wanted_distance: 478.96919789422179 08:25:01.002 [Lua] [LevelAnalysis] Terror events added: 08:25:01.002 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:25:01.002 [Lua] Adding main path event: Vector3Box(188.432, 28.5999, 50.5824) rare_event_loot_rat 45 table: 000000000CB98770 08:25:01.002 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:25:01.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:25:01.014 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 08:25:01.015 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:25:01.015 [Lua] [Managers] Calling function on all managers: 08:25:01.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:25:01.049 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 08:25:01.049 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 08:25:01.053 [Lua] player (1100001034ed953,2) was put into party 1 08:25:01.069 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 08:25:01.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 08:25:01.069 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3) 08:25:01.069 [Lua] player (1100001034ed953,3) was put into party 1 08:25:01.086 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 08:25:01.086 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 08:25:01.086 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 08:25:01.087 [Lua] player (1100001034ed953,4) was put into party 1 08:25:01.103 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 08:25:01.103 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 08:25:01.103 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:25:01.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:25:01.157 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 08:25:01.157 [Lua] [GameNetworkManager] destroying game object with go_id=61 08:25:01.157 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 08:25:01.157 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 08:25:01.159 [Lua] player (1100001034ed953,4) was put into party 1 08:25:01.173 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 08:25:01.173 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 08:25:01.173 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(2) career(3) 08:25:01.183 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 08:25:01.183 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 08:25:01.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:25:01.694 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:25:01.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:25:01.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:25:01.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:25:01.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:25:01.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:25:01.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:25:01.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:25:01.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:25:01.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:25:01.834 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 08:25:01.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 08:25:01.869 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 08:25:01.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:25:01.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:25:01.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:25:01.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:25:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:25:02.057 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:25:02.057 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:25:02.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:25:02.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 08:25:02.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:25:02.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:25:02.212 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:25:02.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:25:02.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:25:02.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:25:02.235 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 08:25:02.310 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 08:25:02.310 [Lua] [PackageManager] Force_load: wwise/staff 08:25:02.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:25:02.465 [Lua] GOT approve_channel 10 110000135a3c427 186000001baaec3 08:25:02.465 [EAC] EAC server has client 110000135a3c427 and channel 10 (and owner 110000135a3c427) 08:25:02.465 [EACServer] [09:25:02:465][Windows][EAC Server] [Info][RegisterClient] Client: 0110000135A3C427 PlayerGUID: 76561198860190759 PlayerIP: 0.0.0.0 OwnerGUID: 76561198860190759 PlayerName: Master_Chief 08:25:02.465 [Lua] Client with peer_id 110000135a3c427 got APPROVED by server 08:25:02.465 [EACServer] [09:25:02:465][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:25:02.466 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000135a3c427' 08:25:02.466 [Lua] [ChatManager][1]System: Master_Chief is joining the game 08:25:02.466 [Lua] [NetworkServer] Peer 110000135a3c427 joined server lobby. 08:25:02.466 [Lua] [NetworkServer] Creating peer info. 08:25:02.466 [Lua] [PeerSM] 110000135a3c427 :: on_enter Connecting 08:25:02.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:25:02.479 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 08:25:02.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:25:02.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:25:02.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:25:02.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 08:25:02.564 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 08:25:02.564 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 08:25:02.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:25:02.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:25:02.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:25:02.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:25:02.709 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000135a3c427, replying lobby_ok 08:25:02.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:25:02.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:25:02.734 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 08:25:02.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 08:25:02.767 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 08:25:02.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:25:02.896 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000135a3c427 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:0 08:25:02.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:25:02.956 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:25:02.956 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 08:25:02.991 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 08:25:02.991 [Lua] [PackageManager] Force_load: wwise/handgun 08:25:02.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:25:03.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:25:03.024 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:25:03.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:25:03.094 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000135a3c427 08:25:03.094 [Lua] Set lobby begin: 08:25:03.094 [Lua] Lobby data twitch_enabled = false 08:25:03.094 [Lua] Lobby data selected_mission_id = military 08:25:03.094 [Lua] Lobby data num_players = 2 08:25:03.094 [Lua] Lobby data difficulty_tweak = 0 08:25:03.094 [Lua] Lobby data host = 1100001034ed953 08:25:03.096 [Lua] Lobby data matchmaking_type = 2 08:25:03.096 [Lua] Lobby data is_private = false 08:25:03.096 [Lua] Lobby data match_started = true 08:25:03.097 [Lua] Lobby data difficulty = hardest 08:25:03.097 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:03.098 [Lua] Lobby data player_slot_4 = 0:0 08:25:03.098 [Lua] Lobby data unique_server_name = Xanoth 08:25:03.098 [Lua] Lobby data quick_game = false 08:25:03.098 [Lua] Lobby data country_code = GB 08:25:03.098 [Lua] Lobby data matchmaking = true 08:25:03.098 [Lua] Lobby data power_level = 835 08:25:03.098 [Lua] Lobby data mission_id = military 08:25:03.098 [Lua] Lobby data mechanism = adventure 08:25:03.098 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:03.098 [Lua] Lobby data player_slot_2 = 0:0 08:25:03.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:03.098 [Lua] Lobby data player_slot_3 = 0:0 08:25:03.098 [Lua] Lobby data eac_authorized = true 08:25:03.098 [Lua] Set lobby end. 08:25:03.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:25:03.162 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:25:03.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:25:03.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:25:03.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05 08:25:03.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:25:03.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:25:03.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:25:03.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:25:03.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:25:03.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 08:25:03.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:25:03.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:25:03.601 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 08:25:03.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:25:03.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:25:03.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:25:03.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:25:03.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:25:03.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 08:25:03.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:25:03.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:25:03.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:25:03.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:25:04.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:25:04.175 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 08:25:04.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 08:25:04.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 08:25:04.395 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 08:25:04.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:25:04.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:25:04.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:25:04.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:25:04.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:25:04.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:25:04.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 08:25:04.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 08:25:04.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 08:25:04.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:25:04.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:25:04.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 08:25:04.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:25:04.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:25:04.870 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:25:04.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:25:04.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:25:04.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:25:04.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:25:05.422 [Lua] ### CLEARING PEER STATE FOR 110000135a3c427 08:25:05.422 [Lua] [PeerSM] 110000135a3c427 :: on_exit Connecting 08:25:05.422 [Lua] [PeerSM] 110000135a3c427 :: on_enter Connecting 08:25:05.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:25:05.468 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:25:05.483 [Lua] test 08:25:05.483 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 08:25:05.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:05.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 08:25:05.486 [Lua] test 08:25:05.486 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 08:25:05.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:05.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 08:25:05.488 [Lua] test 08:25:05.488 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 4 08:25:05.491 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:05.491 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 08:25:05.494 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 08:25:05.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:05.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:05.498 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:25:05.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 08:25:05.511 [Lua] Switching ConflictSettings: to: chaos_light 08:25:05.512 [Lua] pacing=chaos 08:25:05.512 [Lua] roaming=nil 08:25:05.512 [Lua] specials=chaos_light 08:25:05.512 [Lua] debug_color=purple 08:25:05.512 [Lua] contained_breeds=nil 08:25:05.512 [Lua] pack_spawning=chaos_light 08:25:05.512 [Lua] disabled=false 08:25:05.512 [Lua] factions=nil 08:25:05.512 [Lua] boss=chaos_light 08:25:05.512 [Lua] horde=chaos 08:25:05.512 [Lua] name=chaos_light 08:25:05.512 [Lua] intensity=default 08:25:05.512 [Lua] --- 08:25:05.631 [Lua] [NetworkServer] Peer 110000135a3c427 has sent rpc_notify_lobby_joined 08:25:05.631 [Lua] [PSM] Peer 110000135a3c427 joined. Want to use profile index "5" and join party "0" 08:25:05.631 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000135a3c427, connection_key=3) 08:25:05.631 [Lua] Sync dynamic to client: 08:25:05.736 [Lua] StateInGameRunning:_game_actually_starts() 08:25:05.736 [Lua] ################################################################################################################# 08:25:05.736 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-military [Members joined]: 1 [Members Left]: 0 [Is Server]: true 08:25:05.736 [Lua] ################################################################################################################# 08:25:05.736 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 08:25:05.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 08:25:05.921 [Lua] ### Received rpc_level_load_started 08:25:05.921 [Lua] #### Has state machine: true, peer_id: 110000135a3c427, level_session_id: 46223128 08:25:05.921 [Lua] player (110000135a3c427,1) was put into party 0 08:25:05.921 [Lua] [ProfileSynchronizer] Peer 110000135a3c427 entered session 08:25:05.921 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000135a3c427 08:25:05.921 [Lua] Mechanism says: a client has initialized the mechanism! 110000135a3c427 08:25:05.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 08:25:05.945 [Lua] Commit load time data 08:25:06.169 [SteamVoipClient] select_out(110000135a3c427, on) 08:25:06.188 [SteamVoipClient] select_out(110000135a3c427, on) 08:25:06.188 [SteamVoipClient] select_in(110000135a3c427, on) 08:25:06.188 [SteamVoipClient] select_out(110000135a3c427, off) 08:25:07.708 [Lua] [NetworkServer] Peer 110000135a3c427 has sent rpc_post_game_notified 08:25:07.711 [Lua] [PeerSM] 110000135a3c427 :: on_exit Connecting 08:25:07.711 [Lua] [PeerSM] 110000135a3c427 :: on_enter Loading 08:25:07.764 [EACServer] [09:25:07:763][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135A3C427 Session: 4 Status: Client Authenticated Message: Client authenticated. 08:25:07.765 [EAC] Peer 110000135a3c427 switched EAC state to ClientAuthenticatedLocal 08:25:08.494 [EACServer] [09:25:08:493][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000135A3C427. 08:25:08.900 [EACServer] [09:25:08:900][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000135A3C427 08:25:08.900 [EACServer] [09:25:08:900][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135A3C427 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:25:08.909 [EAC] Peer 110000135a3c427 switched EAC state to ClientAuthenticatedRemote 08:25:15.102 [Lua] ### Received rpc_level_loaded 08:25:15.102 [Lua] #### Has state machine: true, peer_id: 110000135a3c427, level_id: 35 08:25:15.102 [Lua] Peer 110000135a3c427 has loaded the level but not all enemies, so we wait 08:25:19.682 [Window] Window => active 08:25:20.691 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000135a3c427, connection_key=3) 08:25:20.691 [Lua] [PeerSM] 110000135a3c427 :: on_exit Loading 08:25:20.691 [Lua] [PeerSM] 110000135a3c427 :: on_enter LoadingProfilePackages 08:25:20.702 [Lua] [PeerSM] 110000135a3c427 :: on_exit LoadingProfilePackages 08:25:20.702 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForEnterGame 08:25:22.678 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForEnterGame 08:25:22.678 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForGameObjectSync 08:25:22.689 [Lua] [NetworkServer] Game_object_sync_done for peer 110000135a3c427 08:25:22.694 [Lua] Breedfreezer (server) starting a hot join sync 08:25:22.694 [Lua] packing 0 units of breed chaos_marauder 08:25:22.694 [Lua] packing 0 units of breed skaven_clan_rat 08:25:22.694 [Lua] packing 0 units of breed skaven_storm_vermin 08:25:22.694 [Lua] packing 0 units of breed skaven_slave 08:25:22.694 [Lua] packing 0 units of breed chaos_fanatic 08:25:22.694 [Lua] packing 0 units of breed chaos_raider 08:25:22.694 [Lua] packing 0 units of breed chaos_warrior 08:25:22.694 [Lua] packing 0 units of breed chaos_berzerker 08:25:22.694 [Lua] packing 0 units of breed skaven_plague_monk 08:25:22.694 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:25:22.694 [Lua] 08:25:22.694 [Lua] [1] = 1 (number) 08:25:22.694 [Lua] [2] = 0 (number) 08:25:22.694 [Lua] [3] = 1 (number) 08:25:22.694 [Lua] [4] = 0 (number) 08:25:22.694 [Lua] [5] = 1 (number) 08:25:22.694 [Lua] [6] = 0 (number) 08:25:22.694 [Lua] [7] = 1 (number) 08:25:22.694 [Lua] [8] = 0 (number) 08:25:22.694 [Lua] [9] = 1 (number) 08:25:22.694 [Lua] [10] = 0 (number) 08:25:22.694 [Lua] [11] = 1 (number) 08:25:22.694 [Lua] [12] = 0 (number) 08:25:22.694 [Lua] [13] = 1 (number) 08:25:22.694 [Lua] [14] = 0 (number) 08:25:22.694 [Lua] [15] = 1 (number) 08:25:22.694 [Lua] [16] = 0 (number) 08:25:22.694 [Lua] [17] = 1 (number) 08:25:22.694 [Lua] [18] = 0 (number) 08:25:22.694 [Lua] 08:25:22.694 [Lua] 08:25:22.694 [Lua] 08:25:22.695 [Lua] PlayerManager:add_remote_player 110000135a3c427 08:25:22.695 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 08:25:22.695 [Lua] RemotePlayer:create_game_object( ) 75 08:25:22.712 [Lua] [ProfileSynchronizer] Assigning peer(110000135a3c427:1) to profile(5) career(4) 08:25:22.712 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForGameObjectSync 08:25:22.712 [Lua] [PeerSM] 110000135a3c427 :: on_enter WaitingForPlayers 08:25:22.718 [Lua] [PeerSM] 110000135a3c427 :: on_exit WaitingForPlayers 08:25:22.718 [Lua] [PeerSM] 110000135a3c427 :: on_enter InGame 08:25:22.967 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000135a3c427 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:25:22.967 [Lua] Adding player sync data to peer=110000135a3c427 local_player_id=1 08:25:22.968 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 08:25:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:25:22.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p, ProfileSynchronizer, async-read, 08:25:22.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 08:25:23.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:25:23.175 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:25:23.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 08:25:23.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 08:25:23.271 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 08:25:23.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:25:23.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:25:23.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 08:25:23.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:25:23.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:25:23.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:25:23.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p 08:25:23.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p 08:25:23.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p 08:25:23.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:25:23.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:25:23.834 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:25:24.501 [Lua] player (110000135a3c427,1) was put into party 1 08:25:24.511 [Lua] [GameNetworkManager] destroying game object with go_id=66 08:25:24.514 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 08:25:24.514 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:25:24.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 08:25:24.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 08:25:24.527 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 08:25:24.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 08:25:24.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 08:25:24.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 08:25:24.772 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000135a3c427 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:25:24.772 [Lua] [NetworkServer] Peer 110000135a3c427 spawned player. 08:25:24.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 08:25:24.773 [Lua] PlayerManager:assign_unit_ownership Master_Chief 110000135a3c427 1 08:25:24.773 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:26.085 [Lua] Set lobby begin: 08:25:26.085 [Lua] Lobby data twitch_enabled = false 08:25:26.085 [Lua] Lobby data selected_mission_id = military 08:25:26.085 [Lua] Lobby data num_players = 2 08:25:26.085 [Lua] Lobby data difficulty_tweak = 0 08:25:26.085 [Lua] Lobby data host = 1100001034ed953 08:25:26.085 [Lua] Lobby data matchmaking_type = 2 08:25:26.085 [Lua] Lobby data is_private = false 08:25:26.085 [Lua] Lobby data match_started = true 08:25:26.085 [Lua] Lobby data difficulty = hardest 08:25:26.085 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:26.085 [Lua] Lobby data player_slot_4 = 0:0 08:25:26.085 [Lua] Lobby data unique_server_name = Xanoth 08:25:26.085 [Lua] Lobby data quick_game = false 08:25:26.085 [Lua] Lobby data country_code = GB 08:25:26.086 [Lua] Lobby data matchmaking = true 08:25:26.086 [Lua] Lobby data power_level = 417 08:25:26.086 [Lua] Lobby data mission_id = military 08:25:26.086 [Lua] Lobby data mechanism = adventure 08:25:26.086 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:26.086 [Lua] Lobby data player_slot_2 = 0:0 08:25:26.086 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:26.086 [Lua] Lobby data player_slot_3 = 0:0 08:25:26.086 [Lua] Lobby data eac_authorized = true 08:25:26.086 [Lua] Set lobby end. 08:25:26.991 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:25:26.991 [Lua] Players: 3 08:25:26.991 [Lua] Set lobby begin: 08:25:26.991 [Lua] Lobby data twitch_enabled = false 08:25:26.991 [Lua] Lobby data selected_mission_id = military 08:25:26.991 [Lua] Lobby data num_players = 3 08:25:26.991 [Lua] Lobby data difficulty_tweak = 0 08:25:26.991 [Lua] Lobby data host = 1100001034ed953 08:25:26.991 [Lua] Lobby data matchmaking_type = 2 08:25:26.991 [Lua] Lobby data is_private = false 08:25:26.991 [Lua] Lobby data match_started = true 08:25:26.991 [Lua] Lobby data difficulty = hardest 08:25:26.991 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:26.991 [Lua] Lobby data player_slot_4 = 0:0 08:25:26.991 [Lua] Lobby data unique_server_name = Xanoth 08:25:26.991 [Lua] Lobby data quick_game = false 08:25:26.991 [Lua] Lobby data country_code = GB 08:25:26.991 [Lua] Lobby data matchmaking = true 08:25:26.991 [Lua] Lobby data power_level = 417 08:25:26.991 [Lua] Lobby data mission_id = military 08:25:26.991 [Lua] Lobby data mechanism = adventure 08:25:26.991 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:26.991 [Lua] Lobby data player_slot_2 = 0:0 08:25:26.992 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:26.992 [Lua] Lobby data player_slot_3 = 0:0 08:25:26.992 [Lua] Lobby data eac_authorized = true 08:25:26.992 [Lua] Set lobby end. 08:25:26.992 [Lua] [LobbyMembers] Member joined 110000107b6d015 08:25:28.544 [Lua] GOT approve_channel 13 110000107b6d015 186000001baaec3 08:25:28.545 [EAC] EAC server has client 110000107b6d015 and channel 13 (and owner 110000107b6d015) 08:25:28.545 [EACServer] [09:25:28:544][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron 08:25:28.545 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server 08:25:28.545 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015' 08:25:28.545 [Lua] [ChatManager][1]System: Aviron is joining the game 08:25:28.545 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby. 08:25:28.545 [Lua] [NetworkServer] Creating peer info. 08:25:28.545 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:25:28.695 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok 08:25:28.812 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:0 | dr:0 | bw:0 | es:110000135a3c427 08:25:31.192 [Lua] Set lobby begin: 08:25:31.192 [Lua] Lobby data twitch_enabled = false 08:25:31.193 [Lua] Lobby data selected_mission_id = military 08:25:31.193 [Lua] Lobby data num_players = 3 08:25:31.193 [Lua] Lobby data difficulty_tweak = 0 08:25:31.193 [Lua] Lobby data host = 1100001034ed953 08:25:31.193 [Lua] Lobby data matchmaking_type = 2 08:25:31.193 [Lua] Lobby data is_private = false 08:25:31.193 [Lua] Lobby data match_started = true 08:25:31.193 [Lua] Lobby data difficulty = hardest 08:25:31.193 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:31.193 [Lua] Lobby data player_slot_4 = 0:0 08:25:31.193 [Lua] Lobby data unique_server_name = Xanoth 08:25:31.193 [Lua] Lobby data quick_game = false 08:25:31.193 [Lua] Lobby data country_code = GB 08:25:31.193 [Lua] Lobby data matchmaking = true 08:25:31.193 [Lua] Lobby data power_level = 834 08:25:31.193 [Lua] Lobby data mission_id = military 08:25:31.193 [Lua] Lobby data mechanism = adventure 08:25:31.194 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:31.194 [Lua] Lobby data player_slot_2 = 0:0 08:25:31.194 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:31.194 [Lua] Lobby data player_slot_3 = 0:0 08:25:31.194 [Lua] Lobby data eac_authorized = true 08:25:31.194 [Lua] Set lobby end. 08:25:33.496 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000107b6d015 08:25:33.496 [Lua] Set lobby begin: 08:25:33.496 [Lua] Lobby data twitch_enabled = false 08:25:33.496 [Lua] Lobby data selected_mission_id = military 08:25:33.496 [Lua] Lobby data num_players = 3 08:25:33.497 [Lua] Lobby data difficulty_tweak = 0 08:25:33.497 [Lua] Lobby data host = 1100001034ed953 08:25:33.497 [Lua] Lobby data matchmaking_type = 2 08:25:33.497 [Lua] Lobby data is_private = false 08:25:33.497 [Lua] Lobby data match_started = true 08:25:33.497 [Lua] Lobby data difficulty = hardest 08:25:33.497 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:33.497 [Lua] Lobby data player_slot_4 = 0:0 08:25:33.497 [Lua] Lobby data unique_server_name = Xanoth 08:25:33.497 [Lua] Lobby data quick_game = false 08:25:33.497 [Lua] Lobby data country_code = GB 08:25:33.497 [Lua] Lobby data matchmaking = true 08:25:33.497 [Lua] Lobby data power_level = 834 08:25:33.497 [Lua] Lobby data mission_id = military 08:25:33.498 [Lua] Lobby data mechanism = adventure 08:25:33.498 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:33.498 [Lua] Lobby data player_slot_2 = 0:0 08:25:33.498 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:33.498 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:25:33.498 [Lua] Lobby data eac_authorized = true 08:25:33.498 [Lua] Set lobby end. 08:25:35.752 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015 08:25:35.752 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:25:35.752 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:25:35.865 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined 08:25:35.865 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "3" and join party "0" 08:25:35.865 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=4) 08:25:35.865 [Lua] Sync dynamic to client: 08:25:36.079 [Lua] ### Received rpc_level_load_started 08:25:36.079 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 46223128 08:25:36.079 [Lua] player (110000107b6d015,1) was put into party 0 08:25:36.079 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session 08:25:36.079 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015 08:25:36.079 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015 08:25:36.254 [SteamVoipClient] select_out(110000107b6d015, on) 08:25:36.271 [SteamVoipClient] select_out(110000107b6d015, on) 08:25:36.271 [SteamVoipClient] select_in(110000107b6d015, on) 08:25:36.271 [SteamVoipClient] select_out(110000107b6d015, off) 08:25:37.518 [EACServer] [09:25:37:517][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 5 Status: Client Authenticated Message: Client authenticated. 08:25:37.519 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal 08:25:37.632 [EACServer] [09:25:37:632][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015. 08:25:37.833 [Lua] Switching ConflictSettings: to: chaos 08:25:37.833 [Lua] pacing=chaos 08:25:37.833 [Lua] roaming=nil 08:25:37.833 [Lua] specials=chaos 08:25:37.833 [Lua] debug_color=purple 08:25:37.833 [Lua] contained_breeds=nil 08:25:37.833 [Lua] pack_spawning=chaos 08:25:37.833 [Lua] disabled=false 08:25:37.833 [Lua] factions=nil 08:25:37.833 [Lua] boss=chaos 08:25:37.833 [Lua] horde=chaos 08:25:37.833 [Lua] name=chaos 08:25:37.833 [Lua] intensity=default 08:25:37.833 [Lua] --- 08:25:37.933 [EACServer] [09:25:37:932][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015 08:25:37.933 [EACServer] [09:25:37:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:25:37.934 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified 08:25:37.935 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:25:37.935 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading 08:25:37.935 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote 08:25:38.026 [Lua] Switching ConflictSettings: to: chaos_light 08:25:38.026 [Lua] pacing=chaos 08:25:38.026 [Lua] roaming=nil 08:25:38.026 [Lua] specials=chaos_light 08:25:38.026 [Lua] debug_color=purple 08:25:38.026 [Lua] contained_breeds=nil 08:25:38.026 [Lua] pack_spawning=chaos_light 08:25:38.026 [Lua] disabled=false 08:25:38.026 [Lua] factions=nil 08:25:38.026 [Lua] boss=chaos_light 08:25:38.026 [Lua] horde=chaos 08:25:38.026 [Lua] name=chaos_light 08:25:38.026 [Lua] intensity=default 08:25:38.026 [Lua] --- 08:25:38.446 [Lua] Switching ConflictSettings: to: chaos 08:25:38.446 [Lua] pacing=chaos 08:25:38.446 [Lua] roaming=nil 08:25:38.446 [Lua] specials=chaos 08:25:38.446 [Lua] debug_color=purple 08:25:38.446 [Lua] contained_breeds=nil 08:25:38.446 [Lua] pack_spawning=chaos 08:25:38.446 [Lua] disabled=false 08:25:38.446 [Lua] factions=nil 08:25:38.446 [Lua] boss=chaos 08:25:38.446 [Lua] horde=chaos 08:25:38.446 [Lua] name=chaos 08:25:38.446 [Lua] intensity=default 08:25:38.446 [Lua] --- 08:25:38.901 [Lua] Players are leaving the safe zone 08:25:41.770 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:25:41.781 [Lua] Spline already found! 08:25:41.807 [Lua] Init group template: spline_patrol 08:25:45.173 [Lua] ### Received rpc_level_loaded 08:25:45.173 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 35 08:25:45.173 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait 08:25:48.011 [Lua] Switching ConflictSettings: to: chaos_light 08:25:48.011 [Lua] pacing=chaos 08:25:48.011 [Lua] roaming=nil 08:25:48.011 [Lua] specials=chaos_light 08:25:48.011 [Lua] debug_color=purple 08:25:48.011 [Lua] contained_breeds=nil 08:25:48.011 [Lua] pack_spawning=chaos_light 08:25:48.011 [Lua] disabled=false 08:25:48.011 [Lua] factions=nil 08:25:48.011 [Lua] boss=chaos_light 08:25:48.011 [Lua] horde=chaos 08:25:48.011 [Lua] name=chaos_light 08:25:48.011 [Lua] intensity=default 08:25:48.011 [Lua] --- 08:25:48.050 [Lua] Switching ConflictSettings: to: chaos 08:25:48.050 [Lua] pacing=chaos 08:25:48.050 [Lua] roaming=nil 08:25:48.050 [Lua] specials=chaos 08:25:48.050 [Lua] debug_color=purple 08:25:48.050 [Lua] contained_breeds=nil 08:25:48.050 [Lua] pack_spawning=chaos 08:25:48.050 [Lua] disabled=false 08:25:48.050 [Lua] factions=nil 08:25:48.050 [Lua] boss=chaos 08:25:48.050 [Lua] horde=chaos 08:25:48.050 [Lua] name=chaos 08:25:48.050 [Lua] intensity=default 08:25:48.050 [Lua] --- 08:25:48.782 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:25:48.782 [Lua] Players: 4 08:25:48.782 [Lua] Set lobby begin: 08:25:48.782 [Lua] Lobby data twitch_enabled = false 08:25:48.782 [Lua] Lobby data selected_mission_id = military 08:25:48.782 [Lua] Lobby data num_players = 4 08:25:48.783 [Lua] Lobby data difficulty_tweak = 0 08:25:48.783 [Lua] Lobby data host = 1100001034ed953 08:25:48.783 [Lua] Lobby data matchmaking_type = 2 08:25:48.783 [Lua] Lobby data is_private = false 08:25:48.783 [Lua] Lobby data match_started = true 08:25:48.783 [Lua] Lobby data difficulty = hardest 08:25:48.783 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:48.783 [Lua] Lobby data player_slot_4 = 0:0 08:25:48.783 [Lua] Lobby data unique_server_name = Xanoth 08:25:48.783 [Lua] Lobby data quick_game = false 08:25:48.783 [Lua] Lobby data country_code = GB 08:25:48.783 [Lua] Lobby data matchmaking = true 08:25:48.783 [Lua] Lobby data power_level = 834 08:25:48.783 [Lua] Lobby data mission_id = military 08:25:48.783 [Lua] Lobby data mechanism = adventure 08:25:48.783 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:48.783 [Lua] Lobby data player_slot_2 = 0:0 08:25:48.783 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:48.783 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:25:48.783 [Lua] Lobby data eac_authorized = true 08:25:48.784 [Lua] Set lobby end. 08:25:48.784 [Lua] [LobbyMembers] Member joined 110000107046576 08:25:49.912 [Lua] GOT approve_channel 16 110000107046576 186000001baaec3 08:25:49.912 [EAC] EAC server has client 110000107046576 and channel 16 (and owner 110000107046576) 08:25:49.912 [Lua] Client with peer_id 110000107046576 got APPROVED by server 08:25:49.912 [EACServer] [09:25:49:911][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107046576 PlayerGUID: 76561198077994358 PlayerIP: 0.0.0.0 OwnerGUID: 76561198077994358 PlayerName: Karec 08:25:49.913 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107046576' 08:25:49.913 [Lua] [ChatManager][1]System: Karec is joining the game 08:25:49.913 [Lua] [NetworkServer] Peer 110000107046576 joined server lobby. 08:25:49.913 [Lua] [NetworkServer] Creating peer info. 08:25:49.913 [Lua] [PeerSM] 110000107046576 :: on_enter Connecting 08:25:50.015 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107046576, replying lobby_ok 08:25:50.072 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107046576 REPLY wh:1100001034ed953 | we:0 | dr:110000107b6d015 | bw:0 | es:110000135a3c427 08:25:50.142 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000107046576 08:25:50.142 [Lua] Set lobby begin: 08:25:50.142 [Lua] Lobby data twitch_enabled = false 08:25:50.142 [Lua] Lobby data selected_mission_id = military 08:25:50.142 [Lua] Lobby data num_players = 4 08:25:50.142 [Lua] Lobby data difficulty_tweak = 0 08:25:50.142 [Lua] Lobby data host = 1100001034ed953 08:25:50.142 [Lua] Lobby data matchmaking_type = 2 08:25:50.142 [Lua] Lobby data is_private = false 08:25:50.142 [Lua] Lobby data match_started = true 08:25:50.143 [Lua] Lobby data difficulty = hardest 08:25:50.143 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:50.143 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:25:50.143 [Lua] Lobby data unique_server_name = Xanoth 08:25:50.143 [Lua] Lobby data quick_game = false 08:25:50.143 [Lua] Lobby data country_code = GB 08:25:50.143 [Lua] Lobby data matchmaking = true 08:25:50.143 [Lua] Lobby data power_level = 834 08:25:50.143 [Lua] Lobby data mission_id = military 08:25:50.143 [Lua] Lobby data mechanism = adventure 08:25:50.143 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:50.143 [Lua] Lobby data player_slot_2 = 0:0 08:25:50.143 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:50.143 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:25:50.143 [Lua] Lobby data eac_authorized = true 08:25:50.143 [Lua] Set lobby end. 08:25:50.143 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=4) 08:25:50.144 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading 08:25:50.144 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages 08:25:50.155 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages 08:25:50.155 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame 08:25:52.033 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame 08:25:52.033 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync 08:25:52.040 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015 08:25:52.047 [Lua] Breedfreezer (server) starting a hot join sync 08:25:52.047 [Lua] packing 0 units of breed chaos_marauder 08:25:52.047 [Lua] packing 0 units of breed skaven_clan_rat 08:25:52.047 [Lua] packing 0 units of breed skaven_storm_vermin 08:25:52.047 [Lua] packing 0 units of breed skaven_slave 08:25:52.047 [Lua] packing 0 units of breed chaos_fanatic 08:25:52.047 [Lua] packing 0 units of breed chaos_raider 08:25:52.047 [Lua] packing 0 units of breed chaos_warrior 08:25:52.047 [Lua] packing 0 units of breed chaos_berzerker 08:25:52.047 [Lua] packing 0 units of breed skaven_plague_monk 08:25:52.047 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:25:52.047 [Lua] 08:25:52.047 [Lua] [1] = 2 (number) 08:25:52.047 [Lua] [2] = 0 (number) 08:25:52.047 [Lua] [3] = 1 (number) 08:25:52.047 [Lua] [4] = 0 (number) 08:25:52.047 [Lua] [5] = 1 (number) 08:25:52.047 [Lua] [6] = 0 (number) 08:25:52.047 [Lua] [7] = 1 (number) 08:25:52.047 [Lua] [8] = 0 (number) 08:25:52.047 [Lua] [9] = 1 (number) 08:25:52.047 [Lua] [10] = 0 (number) 08:25:52.047 [Lua] [11] = 1 (number) 08:25:52.047 [Lua] [12] = 0 (number) 08:25:52.047 [Lua] [13] = 1 (number) 08:25:52.047 [Lua] [14] = 0 (number) 08:25:52.047 [Lua] [15] = 1 (number) 08:25:52.047 [Lua] [16] = 0 (number) 08:25:52.047 [Lua] [17] = 1 (number) 08:25:52.047 [Lua] [18] = 0 (number) 08:25:52.047 [Lua] 08:25:52.047 [Lua] 08:25:52.047 [Lua] 08:25:52.048 [Lua] PlayerManager:add_remote_player 110000107b6d015 08:25:52.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110 08:25:52.048 [Lua] RemotePlayer:create_game_object( ) 110 08:25:52.066 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(3) career(1) 08:25:52.066 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync 08:25:52.066 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers 08:25:52.074 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers 08:25:52.074 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame 08:25:52.271 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:25:52.271 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1 08:25:52.272 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:25:52.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 08:25:52.275 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer, async-read, 08:25:52.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer, async-read, 08:25:52.275 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 08:25:52.386 [Lua] ### CLEARING PEER STATE FOR 110000107046576 08:25:52.386 [Lua] [PeerSM] 110000107046576 :: on_exit Connecting 08:25:52.386 [Lua] [PeerSM] 110000107046576 :: on_enter Connecting 08:25:52.424 [EACServer] [09:25:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:25:52.443 [Lua] [NetworkServer] Peer 110000107046576 has sent rpc_notify_lobby_joined 08:25:52.443 [Lua] [PSM] Peer 110000107046576 joined. Want to use profile index "4" and join party "0" 08:25:52.443 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107046576, connection_key=5) 08:25:52.443 [Lua] Sync dynamic to client: 08:25:52.644 [Lua] ### Received rpc_level_load_started 08:25:52.644 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_session_id: 46223128 08:25:52.644 [Lua] player (110000107046576,1) was put into party 0 08:25:52.644 [Lua] [ProfileSynchronizer] Peer 110000107046576 entered session 08:25:52.644 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107046576 08:25:52.644 [Lua] Mechanism says: a client has initialized the mechanism! 110000107046576 08:25:52.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:25:52.763 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:25:52.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:25:52.773 [SteamVoipClient] select_out(110000107046576, on) 08:25:52.797 [SteamVoipClient] select_out(110000107046576, on) 08:25:52.797 [SteamVoipClient] select_in(110000107046576, on) 08:25:52.797 [SteamVoipClient] select_out(110000107046576, off) 08:25:52.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:25:52.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 08:25:52.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:25:52.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:25:52.850 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 08:25:52.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 08:25:52.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 08:25:52.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 08:25:52.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:25:53.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:25:53.006 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:25:53.391 [EACServer] [09:25:53:391][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107046576 Session: 6 Status: Client Authenticated Message: Client authenticated. 08:25:53.391 [EAC] Peer 110000107046576 switched EAC state to ClientAuthenticatedLocal 08:25:53.570 [EACServer] [09:25:53:570][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107046576. 08:25:53.770 [EACServer] [09:25:53:770][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107046576 08:25:53.770 [EACServer] [09:25:53:770][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107046576 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:25:53.781 [EAC] Peer 110000107046576 switched EAC state to ClientAuthenticatedRemote 08:25:54.450 [Lua] [NetworkServer] Peer 110000107046576 has sent rpc_post_game_notified 08:25:54.450 [Lua] [PeerSM] 110000107046576 :: on_exit Connecting 08:25:54.450 [Lua] [PeerSM] 110000107046576 :: on_enter Loading 08:25:55.288 [Lua] player (110000107b6d015,1) was put into party 1 08:25:55.300 [Lua] [GameNetworkManager] destroying game object with go_id=68 08:25:55.303 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 08:25:55.303 [Lua] [GameNetworkManager] destroying game object with go_id=59 08:25:55.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 08:25:55.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 08:25:55.320 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 08:25:55.320 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 08:25:55.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 08:25:55.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 08:25:55.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 08:25:55.341 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 08:25:55.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 08:25:55.347 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:25:55.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 08:25:55.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 08:25:55.440 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:25:55.440 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player. 08:25:55.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=112 08:25:55.441 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:25:55.441 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:25:56.753 [Lua] Set lobby begin: 08:25:56.753 [Lua] Lobby data twitch_enabled = false 08:25:56.753 [Lua] Lobby data selected_mission_id = military 08:25:56.753 [Lua] Lobby data num_players = 4 08:25:56.753 [Lua] Lobby data difficulty_tweak = 0 08:25:56.753 [Lua] Lobby data host = 1100001034ed953 08:25:56.753 [Lua] Lobby data matchmaking_type = 2 08:25:56.753 [Lua] Lobby data is_private = false 08:25:56.753 [Lua] Lobby data match_started = true 08:25:56.753 [Lua] Lobby data difficulty = hardest 08:25:56.753 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:25:56.753 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:25:56.753 [Lua] Lobby data unique_server_name = Xanoth 08:25:56.753 [Lua] Lobby data quick_game = false 08:25:56.753 [Lua] Lobby data country_code = GB 08:25:56.753 [Lua] Lobby data matchmaking = true 08:25:56.753 [Lua] Lobby data power_level = 556 08:25:56.753 [Lua] Lobby data mission_id = military 08:25:56.754 [Lua] Lobby data mechanism = adventure 08:25:56.754 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:25:56.754 [Lua] Lobby data player_slot_2 = 0:0 08:25:56.754 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:25:56.754 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:25:56.754 [Lua] Lobby data eac_authorized = true 08:25:56.754 [Lua] Set lobby end. 08:26:01.819 [Lua] Set lobby begin: 08:26:01.819 [Lua] Lobby data twitch_enabled = false 08:26:01.819 [Lua] Lobby data selected_mission_id = military 08:26:01.819 [Lua] Lobby data num_players = 4 08:26:01.820 [Lua] Lobby data difficulty_tweak = 0 08:26:01.820 [Lua] Lobby data host = 1100001034ed953 08:26:01.820 [Lua] Lobby data matchmaking_type = 2 08:26:01.820 [Lua] Lobby data is_private = false 08:26:01.820 [Lua] Lobby data match_started = true 08:26:01.820 [Lua] Lobby data difficulty = hardest 08:26:01.820 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:26:01.820 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:26:01.820 [Lua] Lobby data unique_server_name = Xanoth 08:26:01.820 [Lua] Lobby data quick_game = false 08:26:01.820 [Lua] Lobby data country_code = GB 08:26:01.820 [Lua] Lobby data matchmaking = true 08:26:01.820 [Lua] Lobby data power_level = 834 08:26:01.820 [Lua] Lobby data mission_id = military 08:26:01.820 [Lua] Lobby data mechanism = adventure 08:26:01.820 [Lua] Lobby data player_slot_5 = 110000135a3c427:1 08:26:01.820 [Lua] Lobby data player_slot_2 = 0:0 08:26:01.820 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:26:01.820 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:26:01.820 [Lua] Lobby data eac_authorized = true 08:26:01.820 [Lua] Set lobby end. 08:26:04.474 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:26:04.491 [Lua] Spline already found! 08:26:04.534 [Lua] Init group template: spline_patrol 08:26:04.902 [Lua] 1 08:26:05.067 [Lua] nil 08:26:05.067 [Lua] nil 08:26:05.756 [Lua] ### Received rpc_level_loaded 08:26:05.756 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_id: 35 08:26:05.756 [Lua] Peer 110000107046576 has loaded the level but not all enemies, so we wait 08:26:12.431 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:12.809 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:14.467 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 08:26:14.731 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107046576, connection_key=5) 08:26:14.732 [Lua] [PeerSM] 110000107046576 :: on_exit Loading 08:26:14.732 [Lua] [PeerSM] 110000107046576 :: on_enter LoadingProfilePackages 08:26:14.743 [Lua] [PeerSM] 110000107046576 :: on_exit LoadingProfilePackages 08:26:14.743 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForEnterGame 08:26:17.074 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForEnterGame 08:26:17.074 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForGameObjectSync 08:26:17.087 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107046576 08:26:17.095 [Lua] Breedfreezer (server) starting a hot join sync 08:26:17.095 [Lua] packing 1 units of breed chaos_marauder 08:26:17.095 [Lua] packing 0 units of breed skaven_clan_rat 08:26:17.095 [Lua] packing 0 units of breed skaven_storm_vermin 08:26:17.095 [Lua] packing 0 units of breed skaven_slave 08:26:17.095 [Lua] packing 0 units of breed chaos_fanatic 08:26:17.095 [Lua] packing 0 units of breed chaos_raider 08:26:17.095 [Lua] packing 0 units of breed chaos_warrior 08:26:17.095 [Lua] packing 0 units of breed chaos_berzerker 08:26:17.095 [Lua] packing 0 units of breed skaven_plague_monk 08:26:17.095 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:26:17.095 [Lua] 08:26:17.095 [Lua] [1] = 3 (number) 08:26:17.095 [Lua] [2] = 1 (number) 08:26:17.095 [Lua] [3] = 1 (number) 08:26:17.095 [Lua] [4] = 0 (number) 08:26:17.095 [Lua] [5] = 1 (number) 08:26:17.095 [Lua] [6] = 0 (number) 08:26:17.095 [Lua] [7] = 1 (number) 08:26:17.095 [Lua] [8] = 0 (number) 08:26:17.095 [Lua] [9] = 5 (number) 08:26:17.095 [Lua] [10] = 0 (number) 08:26:17.095 [Lua] [11] = 1 (number) 08:26:17.095 [Lua] [12] = 0 (number) 08:26:17.095 [Lua] [13] = 1 (number) 08:26:17.095 [Lua] [14] = 0 (number) 08:26:17.095 [Lua] [15] = 1 (number) 08:26:17.095 [Lua] [16] = 0 (number) 08:26:17.095 [Lua] [17] = 1 (number) 08:26:17.095 [Lua] [18] = 0 (number) 08:26:17.095 [Lua] 08:26:17.095 [Lua] 08:26:17.095 [Lua] [1] = 95 (number) 08:26:17.095 [Lua] 08:26:17.095 [Lua] PlayerManager:add_remote_player 110000107046576 08:26:17.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=121 08:26:17.096 [Lua] RemotePlayer:create_game_object( ) 121 08:26:17.113 [Lua] [ProfileSynchronizer] Assigning peer(110000107046576:1) to profile(4) career(3) 08:26:17.113 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForGameObjectSync 08:26:17.113 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForPlayers 08:26:17.122 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForPlayers 08:26:17.122 [Lua] [PeerSM] 110000107046576 :: on_enter InGame 08:26:17.329 [Lua] [MOD][VMF][INFO] Added 110000107046576 to the VMF users list. 08:26:17.329 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107046576 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:26:17.329 [Lua] Adding player sync data to peer=110000107046576 local_player_id=1 08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read, 08:26:17.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 08:26:17.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:26:17.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:26:17.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 08:26:17.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 08:26:17.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 08:26:17.417 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 08:26:17.468 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 08:26:17.468 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 08:26:17.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:26:17.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:26:17.561 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:26:17.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:26:18.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:26:18.025 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:26:18.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:26:18.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:26:18.088 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:26:18.088 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:26:18.154 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:26:18.154 [Lua] [PackageManager] Force_load: wwise/bow 08:26:18.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 08:26:18.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 08:26:18.191 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 08:26:18.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 08:26:18.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 08:26:18.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 08:26:22.094 [Lua] player (110000107046576,1) was put into party 1 08:26:22.103 [Lua] [GameNetworkManager] destroying game object with go_id=70 08:26:22.105 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 08:26:22.105 [Lua] [GameNetworkManager] destroying game object with go_id=63 08:26:22.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 08:26:22.118 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 08:26:22.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, ProfileSynchronizer 08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 08:26:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 08:26:22.127 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05, ProfileSynchronizer 08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, ProfileSynchronizer 08:26:22.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 08:26:22.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer 08:26:22.130 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:26:22.228 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107046576 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:26:22.228 [Lua] [NetworkServer] Peer 110000107046576 spawned player. 08:26:22.229 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=128 08:26:22.229 [Lua] PlayerManager:assign_unit_ownership Karec 110000107046576 1 08:26:22.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:26:26.413 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:27.038 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:28.426 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:29.125 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:31.243 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:31.759 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:33.250 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:33.652 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:34.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 08:26:34.926 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:35.332 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:26:35.343 [Lua] Spline already found! 08:26:35.368 [Lua] Init group template: spline_patrol 08:26:35.415 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:36.902 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:37.365 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:26:55.020 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:26:55.434 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:02.893 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:03.286 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:07.591 [Lua] Time for new HOOORDE! multi_first_wave 08:27:07.591 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 08:27:07.591 [Lua] horde requested: vector_blob 08:27:07.591 [Lua] wants to spawn ahead within distance: 60 08:27:07.591 [Lua] horde crated with id 4 of type vector_blob 08:27:07.591 [Lua] managed to spawn 30/30 horde enemies 08:27:07.591 [Lua] vector blob horde has started 08:27:07.689 [Lua] Override Player Respawning gate_event true 08:27:07.694 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 08:27:07.925 [Lua] Init group template: horde 08:27:16.533 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:27:18.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 71207 08:27:20.104 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:20.426 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:21.640 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:27:21.643 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:31.694 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:27:38.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:27:38.473 [Lua] Horde killed: ? 08:27:43.977 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:27:43.989 [Lua] Spline already found! 08:27:44.031 [Lua] Init group template: spline_patrol 08:27:44.358 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:27:44.370 [Lua] Spline already found! 08:27:44.397 [Lua] Init group template: spline_patrol 08:27:52.424 [EACServer] [09:27:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:27:55.776 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:27:56.521 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:28:00.165 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:00.777 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:28:05.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:28:05.998 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01 08:28:06.006 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0) 08:28:20.305 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02 08:28:20.310 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 (seed: 0) 08:28:20.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 08:28:30.216 [Lua] Coordinated attack! 08:28:30.608 [Lua] event horde ends! 08:28:30.619 [Lua] event horde ends! 08:28:37.925 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:38.791 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:28:41.138 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:41.626 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:28:43.368 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 08:28:43.925 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:44.305 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:28:52.557 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:28:52.951 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:28:53.293 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 08:28:54.447 [Lua] event horde ends! 08:28:54.458 [Lua] event horde ends! 08:28:54.897 [Lua] fence jumping 08:28:55.517 [Lua] ready to jump failed 08:28:57.267 [Lua] simple los failed 08:28:58.833 [Lua] ready to jump failed 08:29:01.881 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:01.985 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:29:02.287 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:29:02.620 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:03.465 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:03.734 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:04.537 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:06.938 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:07.623 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:07.932 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:08.601 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:09.866 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:10.452 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:10.752 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:11.353 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:15.013 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:15.488 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:15.936 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:16.364 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:17.632 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:18.293 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:24.701 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:25.254 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 08:29:25.260 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 (seed: 0) 08:29:25.317 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:25.609 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:26.193 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:26.546 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:27.663 [Lua] [ChatManager][1]System: Karec discarded a Tome 08:29:28.601 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:28.896 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:29:29.191 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:29:29.344 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:29:29.922 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:30.295 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:31.222 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:31.734 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:29:32.749 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:33.229 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:29:36.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6d5d5, position: 0 08:29:37.777 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:38.135 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:38.362 [Flow] -------------- STOPPED FROM OPENING 08:29:38.362 [Flow] -------------- REAL STOPPED 08:29:38.362 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 08:29:38.362 [Flow] opening_stopped 08:29:38.362 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 08:29:38.363 [Lua] Override Player Respawning gate_event false 08:29:38.367 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 08:29:38.629 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:38.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d6ff, position: 0 08:29:38.989 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:39.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d75d, position: 0 08:29:39.528 [Lua] event horde ends! 08:29:39.541 [Lua] event horde ends! 08:29:48.116 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:48.852 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:49.277 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:50.033 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:52.412 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:52.424 [EACServer] [09:29:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:29:52.997 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:53.302 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:53.704 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:53.922 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:54.119 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:29:54.254 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:29:55.690 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:29:56.423 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:00.701 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:01.061 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:01.454 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:01.830 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:02.225 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:02.319 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:02.638 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:02.783 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:30:03.040 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:03.366 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:03.605 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:04.063 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:30:08.117 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:08.782 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:30:10.708 [Lua] event horde ends! 08:30:10.719 [Lua] event horde ends! 08:30:29.523 [Lua] event horde ends! 08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:30:31.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:30:34.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:30:34.239 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:30:34.250 [Lua] Spline already found! 08:30:34.254 [Lua] Spline already found! 08:30:34.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:30:34.268 [Lua] Spline already found! 08:30:34.373 [Lua] Init group template: spline_patrol 08:30:34.437 [Lua] Init group template: spline_patrol 08:30:34.487 [Lua] Init group template: spline_patrol 08:30:36.787 [Lua] Switching ConflictSettings: to: skaven 08:30:36.787 [Lua] pacing=default 08:30:36.787 [Lua] roaming=nil 08:30:36.787 [Lua] specials=skaven 08:30:36.787 [Lua] debug_color=orange 08:30:36.787 [Lua] contained_breeds=nil 08:30:36.787 [Lua] pack_spawning=skaven 08:30:36.787 [Lua] disabled=false 08:30:36.787 [Lua] factions=nil 08:30:36.787 [Lua] boss=skaven 08:30:36.787 [Lua] horde=default 08:30:36.787 [Lua] name=skaven 08:30:36.787 [Lua] intensity=default 08:30:36.787 [Lua] --- 08:30:38.340 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 08:30:38.479 [Flow] 1 08:30:38.479 [Flow] 2 08:30:38.479 [Flow] 3 08:30:38.574 [Lua] main_path_player_far_away_check started 08:30:39.695 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 08:30:41.758 [Lua] main_path_player_far_away_check started 08:30:42.508 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 29 size: 55 action: follow 08:30:42.838 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:43.318 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:43.685 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:44.144 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:44.587 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:45.038 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:45.435 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:45.862 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:47.974 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:30:47.987 [Lua] Spline already found! 08:30:48.036 [Lua] Init group template: spline_patrol 08:30:53.980 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:54.331 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:54.770 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:30:55.161 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:30:56.071 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:30:56.072 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:30:56.269 [Lua] main path terror event triggered: rare_event_loot_rat 08:30:56.269 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 08:30:57.982 [Lua] fence jumping 08:30:58.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 08:30:58.397 [Lua] ready to jump failed 08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:06.108 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:10.030 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:10.464 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:10.934 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:11.328 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:12.200 [Lua] Coordinated attack! 08:31:13.507 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:31:13.507 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:31:13.507 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 08:31:13.507 [Lua] horde requested: vector_blob 08:31:13.507 [Lua] wants to spawn behind within distance: 60 08:31:13.507 [Lua] horde crated with id 11 of type vector_blob 08:31:13.507 [Lua] managed to spawn 59/59 horde enemies 08:31:13.507 [Lua] vector blob horde has started 08:31:14.229 [Lua] Init group template: horde 08:31:21.976 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 08:31:22.093 [Lua] [ChatManager][1]System: Aviron picked up a piece of Ravaged Art 08:31:24.678 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:25.085 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:27.487 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:27.929 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:28.518 [Lua] HORDE: Pushing horde in time; too many units out 63 08:31:29.682 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:30.179 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:30.678 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:31.064 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:33.612 [Lua] HORDE: last wave, reset to standard horde delay 08:31:33.612 [Lua] Time for new HOOORDE! multi_last_wave 08:31:33.612 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 08:31:33.612 [Lua] horde requested: vector_blob 08:31:33.612 [Lua] wants to spawn ahead within distance: 60 08:31:33.612 [Lua] horde crated with id 12 of type vector_blob 08:31:33.612 [Lua] managed to spawn 59/59 horde enemies 08:31:33.612 [Lua] vector blob horde has started 08:31:34.417 [Lua] Init group template: horde 08:31:48.325 [Lua] Horde killed: ? 08:31:51.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72ac2, position: 0 08:31:52.424 [EACServer] [09:31:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:31:53.031 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:53.588 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:53.691 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:53.893 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:31:54.095 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:31:54.453 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:31:54.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72c4b, position: 0 08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:31:55.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:31:59.585 [Lua] Horde killed: ? 08:32:12.205 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:32:12.778 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:32:13.088 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:32:13.641 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:32:14.148 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:32:14.747 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:32:15.486 [Lua] Coordinated attack! 08:32:26.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:32:26.258 [Lua] Spline already found! 08:32:26.286 [Lua] Init group template: spline_patrol 08:32:34.775 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:32:34.787 [Lua] Spline already found! 08:32:34.811 [Lua] Init group template: spline_patrol 08:32:36.880 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:32:36.891 [Lua] Spline already found! 08:32:36.930 [Lua] Init group template: spline_patrol 08:32:42.169 [Lua] main_path_player_far_away_check started 08:32:45.279 [Lua] main_path_player_far_away_check started 08:32:47.092 [Lua] [ChatManager][1]System: Karec picked up a Grimoire 08:32:48.388 [Lua] main_path_player_far_away_check started 08:32:54.653 [Lua] Time for new HOOORDE! multi_first_wave 08:32:54.653 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 08:32:54.653 [Lua] horde requested: vector 08:32:54.653 [Lua] setting up vector-horde 08:32:54.653 [Lua] Composing horde 'large' .. using variant 'plain' 08:32:54.653 [Lua] --> horde wants to spawn behind players (0.96745690855505/0.67 08:32:54.653 [Lua] -> spawning: 55 08:32:54.653 [Lua] horde crated with id 16 of type vector 08:32:54.653 [Lua] vector horde has started 08:33:04.836 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:33:04.836 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:33:04.836 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 08:33:04.836 [Lua] horde requested: vector 08:33:04.836 [Lua] setting up vector-horde 08:33:04.836 [Lua] Composing horde 'large' .. using variant 'plain' 08:33:04.836 [Lua] --> horde wants to spawn ahead of players (0.29533688264805/0.67 08:33:04.836 [Lua] -> spawning: 54 08:33:04.836 [Lua] horde crated with id 17 of type vector 08:33:04.836 [Lua] vector horde has started 08:33:05.944 [Lua] Init group template: horde 08:33:07.588 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:08.086 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:33:10.731 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:33:10.732 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:33:13.023 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:33:13.023 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:33:13.023 [Lua] ->moving spawner 08:33:13.023 [Lua] ->moving spawner 08:33:13.023 [Lua] ->moving spawner 08:33:13.023 [Lua] ->moving spawner 08:33:13.023 [Lua] ->moving spawner 08:33:13.037 [Lua] replace_hidden_spawners -> first try found: 2 cover points 08:33:13.037 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:33:13.037 [Lua] ->moving spawner 08:33:13.037 [Lua] ->moving spawner 08:33:13.037 [Lua] ->moving spawner 08:33:13.037 [Lua] ->moving spawner 08:33:13.037 [Lua] ->moving spawner 08:33:17.167 [Lua] Init group template: horde 08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:33:20.699 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:33:23.621 [Lua] HORDE: last wave, reset to standard horde delay 08:33:23.621 [Lua] Time for new HOOORDE! multi_last_wave 08:33:23.621 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 08:33:23.621 [Lua] horde requested: vector 08:33:23.621 [Lua] setting up vector-horde 08:33:23.621 [Lua] Composing horde 'large' .. using variant 'plain' 08:33:23.621 [Lua] --> horde wants to spawn ahead of players (0.22421507252672/0.67 08:33:23.622 [Lua] -> spawning: 54 08:33:23.622 [Lua] horde crated with id 18 of type vector 08:33:23.622 [Lua] vector horde has started 08:33:25.325 [Lua] main_path_player_far_away_check started 08:33:27.179 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:27.645 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:33:28.023 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:28.424 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:33:28.478 [Lua] main_path_player_far_away_check started 08:33:29.394 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:29.871 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:33:33.427 [Lua] main_path_player_far_away_check started 08:33:33.728 [Lua] main_path_player_far_away_check started 08:33:34.515 [Lua] Init group template: horde 08:33:34.823 [Lua] [ChatManager][1]System: Karec discarded a Tome 08:33:36.575 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:33:37.417 [Lua] main_path_player_far_away_check started 08:33:38.678 [Lua] main_path_player_far_away_check started 08:33:38.707 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:39.144 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:33:39.680 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:33:40.067 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:33:41.824 [Lua] main_path_player_far_away_check started 08:33:42.199 [Lua] main_path_player_far_away_check started 08:33:44.212 [Lua] Coordinated attack! 08:33:45.005 [Lua] main_path_player_far_away_check started 08:33:45.341 [Lua] main_path_player_far_away_check started 08:33:47.605 [Lua] Horde killed: ? 08:33:48.162 [Lua] main_path_player_far_away_check started 08:33:50.480 [Lua] main_path_player_far_away_check started 08:33:52.425 [EACServer] [09:33:52:424][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:33:52.444 [Lua] main_path_player_far_away_check started 08:33:53.347 [Lua] Horde killed: ? 08:33:53.650 [Lua] main_path_player_far_away_check started 08:33:55.628 [Lua] main_path_player_far_away_check started 08:34:05.866 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:06.240 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:08.087 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:08.760 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:11.983 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 08:34:12.392 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:12.837 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:14.413 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:34:14.424 [Lua] Spline already found! 08:34:14.450 [Lua] Init group template: spline_patrol 08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:18.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:19.996 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:20.336 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:23.038 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:23.558 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:24.742 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:25.132 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:25.303 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:25.753 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:26.786 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:27.200 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:27.687 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:28.534 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:28.606 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:28.913 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:31.014 [Lua] main path terror event triggered: boss_event_storm_fiend 08:34:31.014 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 08:34:31.037 [Flow] Boss DoorStormfiend 08:34:31.037 [Flow] Boss DoorStormfiend 08:34:31.040 [Lua] Init group template: boss_door_closers 08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:31.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:32.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:35.680 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:36.293 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:36.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:34:36.663 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:37.270 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:37.750 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:37.829 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:34:37.841 [Lua] Spline already found! 08:34:37.878 [Lua] Init group template: spline_patrol 08:34:38.226 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:38.278 [Lua] Horde killed: ? 08:34:42.578 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:43.029 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:43.213 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:43.652 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:43.956 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:44.343 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:44.386 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:44.694 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:44.761 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:45.156 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:45.571 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:46.075 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:46.226 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:46.643 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:48.193 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:48.626 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:49.993 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:50.434 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:51.724 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:52.038 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:52.142 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:52.461 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:52.908 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:53.302 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:53.342 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:53.679 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:53.727 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:54.077 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:34:56.310 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:56.732 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:34:59.201 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:34:59.767 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:35:02.386 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:02.764 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:35:03.813 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:04.328 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:35:04.912 [Lua] [ChatManager][1]System: Karec picked up a Loot Die (1) 08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:35:06.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:35:06.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 4537872 08:35:09.856 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 18 08:35:10.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 18 08:35:11.506 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:35:11.518 [Lua] Spline already found! 08:35:11.554 [Lua] Init group template: spline_patrol 08:35:13.270 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 08:35:14.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:35:14.674 [Lua] Spline already found! 08:35:14.713 [Lua] Init group template: spline_patrol 08:35:19.505 [Lua] [ChatManager][1]System: Karec discarded a Tome 08:35:21.118 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:35:22.335 [Flow] 1 08:35:23.438 [Flow] 2 08:35:23.438 [Flow] 3 08:35:23.472 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 08:35:26.140 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:26.490 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:35:27.100 [Lua] Coordinated attack! 08:35:28.742 [Lua] [ChatManager][1]System: Xanoth picked up a Tome 08:35:31.425 [Lua] Override Player Respawning cannon_event true 08:35:43.181 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:35:43.192 [Lua] Spline already found! 08:35:43.218 [Lua] Init group template: spline_patrol 08:35:51.171 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 08:35:52.425 [EACServer] [09:35:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:35:57.738 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:58.188 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:35:58.504 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:58.568 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:58.902 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:35:59.126 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:36:02.793 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:03.160 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:36:04.071 [Lua] Time for new HOOORDE! multi_first_wave 08:36:04.071 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 08:36:04.071 [Lua] horde requested: ambush 08:36:04.071 [Lua] setting up ambush-horde 08:36:04.071 [Lua] Composing horde 'large' .. using variant 'plain' 08:36:04.071 [Lua] -> spawning: 55 08:36:04.071 [Lua] horde crated with id 25 of type ambush 08:36:04.071 [Lua] ambush horde has started 08:36:08.915 [Lua] Override Player Respawning cannon_event false 08:36:11.206 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:36:11.206 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:36:11.206 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 08:36:11.206 [Lua] horde requested: ambush 08:36:11.206 [Lua] setting up ambush-horde 08:36:11.206 [Lua] Composing horde 'large' .. using variant 'plain' 08:36:11.207 [Lua] -> spawning: 56 08:36:11.207 [Lua] horde crated with id 26 of type ambush 08:36:11.207 [Lua] ambush horde has started 08:36:12.303 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:36:12.315 [Lua] Spline already found! 08:36:12.354 [Lua] Init group template: spline_patrol 08:36:14.491 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:36:14.502 [Lua] Spline already found! 08:36:14.539 [Lua] Init group template: spline_patrol 08:36:14.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points 08:36:14.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:14.772 [Lua] ->moving spawner 08:36:19.017 [Lua] Init group template: horde 08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:36:19.553 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:36:20.274 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:20.658 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:36:21.469 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:21.786 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 08:36:21.929 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:36:28.941 [Lua] HORDE: last wave, reset to standard horde delay 08:36:28.941 [Lua] Time for new HOOORDE! multi_last_wave 08:36:28.941 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 08:36:28.941 [Lua] horde requested: ambush 08:36:28.941 [Lua] setting up ambush-horde 08:36:28.941 [Lua] Composing horde 'large' .. using variant 'plain' 08:36:28.941 [Lua] -> spawning: 52 08:36:28.941 [Lua] horde crated with id 29 of type ambush 08:36:28.941 [Lua] ambush horde has started 08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:36:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:36:35.101 [Lua] Init group template: horde 08:36:44.375 [Lua] Horde killed: ? 08:36:52.807 [Lua] Horde killed: ? 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:53.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:36:55.595 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:56.145 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:36:56.299 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:56.895 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:36:57.204 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:36:57.792 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:37:05.203 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:05.588 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:37:12.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:37:12.374 [Lua] Spline already found! 08:37:12.438 [Lua] Init group template: spline_patrol 08:37:16.840 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2) 08:37:20.516 [Lua] [ChatManager][1]System: Karec discarded a Tome 08:37:22.794 [Flow] 1 08:37:22.794 [Flow] 2 08:37:22.794 [Flow] 3 08:37:22.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 08:37:23.216 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:37:30.395 [Flow] 1 08:37:30.396 [Flow] 2 08:37:30.396 [Flow] 3 08:37:30.436 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 08:37:34.102 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:34.643 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:37:35.119 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:35.668 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:37:42.026 [Lua] [ChatManager][1]System: Xanoth picked up a Grimoire 08:37:45.068 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 08:37:48.655 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:49.082 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 08:37:49.082 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 08:37:49.095 [Lua] > starting new spline, using new navbot: standard , id: boss12 08:37:49.116 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:37:49.223 [Lua] > spline completed boss12 retries: 0 08:37:49.425 [Lua] Init group template: spline_patrol 08:37:50.080 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:50.475 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:37:51.656 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:37:52.079 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:37:52.425 [EACServer] [09:37:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:37:53.427 [Lua] Switching ConflictSettings: to: chaos 08:37:53.427 [Lua] pacing=chaos 08:37:53.427 [Lua] roaming=nil 08:37:53.427 [Lua] specials=chaos 08:37:53.427 [Lua] debug_color=purple 08:37:53.427 [Lua] contained_breeds=nil 08:37:53.427 [Lua] pack_spawning=chaos 08:37:53.427 [Lua] disabled=false 08:37:53.427 [Lua] factions=nil 08:37:53.427 [Lua] boss=chaos 08:37:53.427 [Lua] horde=chaos 08:37:53.427 [Lua] name=chaos 08:37:53.427 [Lua] intensity=default 08:37:53.427 [Lua] --- 08:37:54.109 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:37:54.122 [Lua] Spline already found! 08:37:54.147 [Lua] Init group template: spline_patrol 08:37:54.778 [Lua] fence jumping 08:37:56.197 [Lua] simple los failed 08:37:56.830 [Lua] fence jumping 08:37:57.723 [Lua] ready to jump failed 08:38:01.694 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:02.386 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:03.811 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:03.929 [Lua] ready to jump failed 08:38:04.525 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:06.208 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:06.845 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:08.088 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:38:08.099 [Lua] Spline already found! 08:38:08.125 [Lua] Init group template: spline_patrol 08:38:12.142 [Lua] ready to jump failed 08:38:14.973 [Lua] going to make a rush intervention, since loneliness_value= 30.228926451079364 and dist= 953.41729736328125 08:38:14.974 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 08:38:24.177 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000107b6d015 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:24.178 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:24.507 [Lua] [NetworkServer] Peer 110000135a3c427 despawned player. 08:38:24.507 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135a3c427 08:38:24.509 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000135a3c427 08:38:24.509 [Lua] [ChatManager][1]System: Master_Chief has left the game 08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_exit InGame 08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_enter Disconnecting 08:38:24.509 [Lua] [PSM] Disconnecting peer 110000135a3c427 08:38:24.509 [Lua] [PSM] Disconnected peer 110000135a3c427 is being removed from session. 08:38:24.509 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000135a3c427 08:38:24.509 [Lua] PlayerManager:remove_player peer_id=110000135a3c427 1 08:38:24.509 [Lua] [GameNetworkManager] destroying game object with go_id=75 08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_exit Disconnecting 08:38:24.509 [Lua] [PeerSM] 110000135a3c427 :: on_enter Disconnected 08:38:24.510 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000135a3c427) 08:38:24.510 [Lua] [ProfileSynchronizer] Peer 110000135a3c427 left session 08:38:24.510 [Lua] Set lobby begin: 08:38:24.510 [Lua] Lobby data twitch_enabled = false 08:38:24.510 [Lua] Lobby data selected_mission_id = military 08:38:24.510 [Lua] Lobby data num_players = 4 08:38:24.510 [Lua] Lobby data difficulty_tweak = 0 08:38:24.510 [Lua] Lobby data host = 1100001034ed953 08:38:24.510 [Lua] Lobby data matchmaking_type = 2 08:38:24.510 [Lua] Lobby data is_private = false 08:38:24.510 [Lua] Lobby data match_started = true 08:38:24.510 [Lua] Lobby data difficulty = hardest 08:38:24.510 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:38:24.510 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:38:24.510 [Lua] Lobby data unique_server_name = Xanoth 08:38:24.510 [Lua] Lobby data quick_game = false 08:38:24.510 [Lua] Lobby data country_code = GB 08:38:24.510 [Lua] Lobby data matchmaking = true 08:38:24.511 [Lua] Lobby data power_level = 834 08:38:24.511 [Lua] Lobby data mission_id = military 08:38:24.511 [Lua] Lobby data mechanism = adventure 08:38:24.511 [Lua] Lobby data player_slot_5 = 0:0 08:38:24.511 [Lua] Lobby data player_slot_2 = 0:0 08:38:24.511 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:38:24.511 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:38:24.511 [Lua] Lobby data eac_authorized = true 08:38:24.511 [Lua] Set lobby end. 08:38:24.511 [EAC] EAC server lost client 110000135a3c427 08:38:24.511 [EACServer] [09:38:24:511][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000135A3C427 PlayerGUID: 76561198860190759 08:38:24.511 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 10 08:38:24.511 [SteamVoipClient] select_out(110000135a3c427, off) 08:38:24.511 [SteamVoipClient] select_in(110000135a3c427, off) 08:38:24.511 [Lua] [GameNetworkManager] destroying game object with go_id=76 08:38:24.514 [Lua] player (1100001034ed953,2) was put into party 1 08:38:24.529 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=769 08:38:24.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=770 08:38:24.529 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(3) 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 08:38:24.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:38:24.546 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 08:38:24.546 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 08:38:24.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 08:38:24.549 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:38:24.550 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 08:38:24.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_3p, ProfileSynchronizer 08:38:24.560 [Lua] Switching ConflictSettings: to: skaven 08:38:24.560 [Lua] pacing=default 08:38:24.560 [Lua] roaming=nil 08:38:24.560 [Lua] specials=skaven 08:38:24.560 [Lua] debug_color=orange 08:38:24.560 [Lua] contained_breeds=nil 08:38:24.560 [Lua] pack_spawning=skaven 08:38:24.560 [Lua] disabled=false 08:38:24.560 [Lua] factions=nil 08:38:24.560 [Lua] boss=skaven 08:38:24.560 [Lua] horde=default 08:38:24.560 [Lua] name=skaven 08:38:24.560 [Lua] intensity=default 08:38:24.560 [Lua] --- 08:38:24.560 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 22 25 08:38:24.570 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.598 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.612 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:38:24.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 08:38:24.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:38:24.661 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:38:24.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1 08:38:24.680 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:24.688 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.731 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.788 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:24.790 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:24.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:38:24.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:38:24.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 08:38:24.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:38:24.824 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.848 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:38:24.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 08:38:24.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 08:38:24.873 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 08:38:24.875 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 08:38:24.875 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 08:38:24.894 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 08:38:24.895 [Lua] [PackageManager] Force_load: wwise/handgun 08:38:24.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:38:24.895 [Lua] Coordinated attack! 08:38:24.917 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:24.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:38:24.931 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:38:24.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:38:24.952 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.013 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.030 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.043 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:38:25.044 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 08:38:25.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:38:25.105 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.151 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.151 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:38:25.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 08:38:25.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:38:25.178 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:38:25.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 08:38:25.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:25.210 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.250 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.300 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.336 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.366 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.384 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.419 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.475 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.487 [Connection] Dropped eac chunk from 110000135a3c427 because channel 10 can't communicate 08:38:25.487 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.534 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.556 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.590 [Connection] Dropped voip chunk from 110000135a3c427 because channel 12 can't communicate 08:38:25.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:25.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:26.458 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:26.585 [Handshaker] Lost connection 175 to 110000135a3c427 08:38:26.850 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:38:26.850 [Lua] Players: 3 08:38:26.850 [Lua] Set lobby begin: 08:38:26.850 [Lua] Lobby data twitch_enabled = false 08:38:26.850 [Lua] Lobby data selected_mission_id = military 08:38:26.850 [Lua] Lobby data num_players = 3 08:38:26.850 [Lua] Lobby data difficulty_tweak = 0 08:38:26.850 [Lua] Lobby data host = 1100001034ed953 08:38:26.850 [Lua] Lobby data matchmaking_type = 2 08:38:26.850 [Lua] Lobby data is_private = false 08:38:26.850 [Lua] Lobby data match_started = true 08:38:26.850 [Lua] Lobby data difficulty = hardest 08:38:26.850 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:38:26.850 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:38:26.850 [Lua] Lobby data unique_server_name = Xanoth 08:38:26.850 [Lua] Lobby data quick_game = false 08:38:26.851 [Lua] Lobby data country_code = GB 08:38:26.851 [Lua] Lobby data matchmaking = true 08:38:26.851 [Lua] Lobby data power_level = 834 08:38:26.851 [Lua] Lobby data mission_id = military 08:38:26.851 [Lua] Lobby data mechanism = adventure 08:38:26.851 [Lua] Lobby data player_slot_5 = 0:0 08:38:26.851 [Lua] Lobby data player_slot_2 = 0:0 08:38:26.851 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:38:26.851 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:38:26.851 [Lua] Lobby data eac_authorized = true 08:38:26.851 [Lua] Set lobby end. 08:38:26.851 [Lua] [LobbyMembers] Member left 110000135a3c427 08:38:26.964 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:27.509 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:28.000 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:28.407 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:28.616 [Lua] Set lobby begin: 08:38:28.616 [Lua] Lobby data twitch_enabled = false 08:38:28.616 [Lua] Lobby data selected_mission_id = military 08:38:28.616 [Lua] Lobby data num_players = 3 08:38:28.616 [Lua] Lobby data difficulty_tweak = 0 08:38:28.616 [Lua] Lobby data host = 1100001034ed953 08:38:28.616 [Lua] Lobby data matchmaking_type = 2 08:38:28.616 [Lua] Lobby data is_private = false 08:38:28.616 [Lua] Lobby data match_started = true 08:38:28.616 [Lua] Lobby data difficulty = hardest 08:38:28.616 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:38:28.616 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:38:28.617 [Lua] Lobby data unique_server_name = Xanoth 08:38:28.617 [Lua] Lobby data quick_game = false 08:38:28.617 [Lua] Lobby data country_code = GB 08:38:28.617 [Lua] Lobby data matchmaking = true 08:38:28.617 [Lua] Lobby data power_level = 835 08:38:28.617 [Lua] Lobby data mission_id = military 08:38:28.617 [Lua] Lobby data mechanism = adventure 08:38:28.617 [Lua] Lobby data player_slot_5 = 0:0 08:38:28.617 [Lua] Lobby data player_slot_2 = 0:0 08:38:28.617 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:38:28.617 [Lua] Lobby data player_slot_3 = 110000107b6d015:1 08:38:28.617 [Lua] Lobby data eac_authorized = true 08:38:28.617 [Lua] Set lobby end. 08:38:28.824 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:29.321 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:29.810 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:30.250 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:30.650 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:30.997 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:38:31.164 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:31.269 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000107b6d015 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:38:31.270 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000107b6d015 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:38:31.604 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:32.064 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:32.488 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:33.049 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:33.459 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:33.984 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:34.421 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:34.908 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:35.343 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:35.874 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:36.418 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:36.786 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:38:37.155 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:41.417 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b6d015 08:38:42.569 [Steam] Connection f7a553af to remote 110000107b6d015 rejected, reason 1000 08:38:42.572 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000107b6d015' 08:38:43.592 [Handshaker] Lost connection 176 to 110000107b6d015 08:38:43.594 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000107b6d015' 08:38:43.594 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015) 08:38:43.594 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame 08:38:43.594 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting 08:38:43.594 [Lua] [PSM] Disconnecting peer 110000107b6d015 08:38:43.594 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session. 08:38:43.594 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player. 08:38:43.594 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015 08:38:43.594 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015 08:38:43.594 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1 08:38:43.594 [Lua] [GameNetworkManager] destroying game object with go_id=110 08:38:43.596 [Lua] [ChatManager][1]System: Aviron has left the game 08:38:43.596 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting 08:38:43.596 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected 08:38:43.596 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015) 08:38:43.596 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session 08:38:43.596 [Lua] Set lobby begin: 08:38:43.596 [Lua] Lobby data twitch_enabled = false 08:38:43.596 [Lua] Lobby data selected_mission_id = military 08:38:43.596 [Lua] Lobby data num_players = 3 08:38:43.596 [Lua] Lobby data difficulty_tweak = 0 08:38:43.596 [Lua] Lobby data host = 1100001034ed953 08:38:43.596 [Lua] Lobby data matchmaking_type = 2 08:38:43.596 [Lua] Lobby data is_private = false 08:38:43.596 [Lua] Lobby data match_started = true 08:38:43.596 [Lua] Lobby data difficulty = hardest 08:38:43.596 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:38:43.596 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:38:43.596 [Lua] Lobby data unique_server_name = Xanoth 08:38:43.596 [Lua] Lobby data quick_game = false 08:38:43.596 [Lua] Lobby data country_code = GB 08:38:43.597 [Lua] Lobby data matchmaking = true 08:38:43.597 [Lua] Lobby data power_level = 835 08:38:43.597 [Lua] Lobby data mission_id = military 08:38:43.597 [Lua] Lobby data mechanism = adventure 08:38:43.597 [Lua] Lobby data player_slot_5 = 0:0 08:38:43.597 [Lua] Lobby data player_slot_2 = 0:0 08:38:43.597 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:38:43.597 [Lua] Lobby data player_slot_3 = 0:0 08:38:43.597 [Lua] Lobby data eac_authorized = true 08:38:43.597 [Lua] Set lobby end. 08:38:43.597 [EAC] EAC server lost client 110000107b6d015 08:38:43.597 [EACServer] [09:38:43:596][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 08:38:43.597 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 13 08:38:43.597 [SteamVoipClient] select_out(110000107b6d015, off) 08:38:43.597 [SteamVoipClient] select_in(110000107b6d015, off) 08:38:43.597 [Lua] [GameNetworkManager] destroying game object with go_id=112 08:38:43.599 [Lua] player (1100001034ed953,3) was put into party 1 08:38:43.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=773 08:38:43.616 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=774 08:38:43.616 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:38:43.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 08:38:43.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:38:43.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer 08:38:43.647 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer 08:38:43.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 08:38:44.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:38:44.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 08:38:44.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:38:44.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:38:44.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 08:38:44.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:38:44.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:38:44.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 08:38:44.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 08:38:44.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 08:38:44.330 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 08:38:44.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:38:44.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:38:44.370 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 08:38:44.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:38:44.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:38:44.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 08:38:44.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:38:44.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:38:44.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 08:38:44.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:38:44.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:38:44.635 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 08:38:44.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:38:44.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:38:44.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 08:38:44.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:44.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:44.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 08:38:44.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:38:44.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:38:44.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 08:38:45.330 [Lua] test 08:38:45.330 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 08:38:45.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.026128266033254157) melee slot ammo (1) ranged slot ammo (1) 08:38:45.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=776 08:38:45.333 [Lua] test 08:38:45.333 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 08:38:45.335 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75624999999999998) temporary_health_percentage (0.24374999999999999) melee slot ammo (1) ranged slot ammo (1) 08:38:45.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=778 08:38:45.357 [Lua] Switching ConflictSettings: to: chaos 08:38:45.357 [Lua] pacing=chaos 08:38:45.357 [Lua] roaming=nil 08:38:45.357 [Lua] specials=chaos 08:38:45.357 [Lua] debug_color=purple 08:38:45.357 [Lua] contained_breeds=nil 08:38:45.357 [Lua] pack_spawning=chaos 08:38:45.357 [Lua] disabled=false 08:38:45.357 [Lua] factions=nil 08:38:45.357 [Lua] boss=chaos 08:38:45.357 [Lua] horde=chaos 08:38:45.357 [Lua] name=chaos 08:38:45.357 [Lua] intensity=default 08:38:45.357 [Lua] --- 08:38:50.346 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:38:50.346 [Lua] Players: 2 08:38:50.346 [Lua] Set lobby begin: 08:38:50.346 [Lua] Lobby data twitch_enabled = false 08:38:50.346 [Lua] Lobby data selected_mission_id = military 08:38:50.346 [Lua] Lobby data num_players = 2 08:38:50.346 [Lua] Lobby data difficulty_tweak = 0 08:38:50.346 [Lua] Lobby data host = 1100001034ed953 08:38:50.346 [Lua] Lobby data matchmaking_type = 2 08:38:50.347 [Lua] Lobby data is_private = false 08:38:50.347 [Lua] Lobby data match_started = true 08:38:50.347 [Lua] Lobby data difficulty = hardest 08:38:50.347 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:38:50.347 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:38:50.347 [Lua] Lobby data unique_server_name = Xanoth 08:38:50.347 [Lua] Lobby data quick_game = false 08:38:50.347 [Lua] Lobby data country_code = GB 08:38:50.347 [Lua] Lobby data matchmaking = true 08:38:50.347 [Lua] Lobby data power_level = 835 08:38:50.347 [Lua] Lobby data mission_id = military 08:38:50.347 [Lua] Lobby data mechanism = adventure 08:38:50.347 [Lua] Lobby data player_slot_5 = 0:0 08:38:50.347 [Lua] Lobby data player_slot_2 = 0:0 08:38:50.347 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:38:50.348 [Lua] Lobby data player_slot_3 = 0:0 08:38:50.348 [Lua] Lobby data eac_authorized = true 08:38:50.348 [Lua] Set lobby end. 08:38:50.348 [Lua] [LobbyMembers] Member left 110000107b6d015 08:38:53.631 [Lua] state dead despawn 08:38:53.640 [Lua] [GameNetworkManager] destroying game object with go_id=776 08:38:53.641 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 1 6 08:38:53.641 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 3 5 08:38:53.662 [Lua] Switching ConflictSettings: to: skaven 08:38:53.662 [Lua] pacing=default 08:38:53.662 [Lua] roaming=nil 08:38:53.662 [Lua] specials=skaven 08:38:53.662 [Lua] debug_color=orange 08:38:53.662 [Lua] contained_breeds=nil 08:38:53.662 [Lua] pack_spawning=skaven 08:38:53.662 [Lua] disabled=false 08:38:53.662 [Lua] factions=nil 08:38:53.662 [Lua] boss=skaven 08:38:53.662 [Lua] horde=default 08:38:53.662 [Lua] name=skaven 08:38:53.662 [Lua] intensity=default 08:38:53.662 [Lua] --- 08:39:02.237 [Lua] Time for new HOOORDE! multi_first_wave 08:39:02.237 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 08:39:02.237 [Lua] horde requested: vector 08:39:02.237 [Lua] setting up vector-horde 08:39:02.237 [Lua] Composing horde 'large' .. using variant 'plain' 08:39:02.237 [Lua] --> horde wants to spawn behind players (0.89326108751704/0.67 08:39:02.237 [Lua] -> spawning: 53 08:39:02.237 [Lua] horde crated with id 34 of type vector 08:39:02.237 [Lua] vector horde has started 08:39:03.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 08:39:09.380 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:39:09.380 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:39:09.380 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 08:39:09.380 [Lua] horde requested: vector 08:39:09.380 [Lua] setting up vector-horde 08:39:09.380 [Lua] Composing horde 'large' .. using variant 'plain' 08:39:09.380 [Lua] --> horde wants to spawn ahead of players (0.5425322338889/0.67 08:39:09.380 [Lua] -> spawning: 52 08:39:09.380 [Lua] horde crated with id 35 of type vector 08:39:09.380 [Lua] vector horde has started 08:39:12.427 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:13.003 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:13.808 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:13.923 [Lua] Coordinated attack! 08:39:14.459 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:16.474 [Lua] HORDE: last wave, reset to standard horde delay 08:39:16.474 [Lua] Time for new HOOORDE! multi_last_wave 08:39:16.474 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 08:39:16.474 [Lua] horde requested: vector 08:39:16.474 [Lua] setting up vector-horde 08:39:16.474 [Lua] Composing horde 'large' .. using variant 'plain' 08:39:16.474 [Lua] --> horde wants to spawn ahead of players (0.34326451325862/0.67 08:39:16.474 [Lua] -> spawning: 52 08:39:16.474 [Lua] horde crated with id 36 of type vector 08:39:16.474 [Lua] vector horde has started 08:39:17.544 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:39:17.544 [Lua] Players: 3 08:39:17.544 [Lua] Set lobby begin: 08:39:17.544 [Lua] Lobby data twitch_enabled = false 08:39:17.544 [Lua] Lobby data selected_mission_id = military 08:39:17.544 [Lua] Lobby data num_players = 3 08:39:17.544 [Lua] Lobby data difficulty_tweak = 0 08:39:17.544 [Lua] Lobby data host = 1100001034ed953 08:39:17.545 [Lua] Lobby data matchmaking_type = 2 08:39:17.545 [Lua] Lobby data is_private = false 08:39:17.545 [Lua] Lobby data match_started = true 08:39:17.545 [Lua] Lobby data difficulty = hardest 08:39:17.545 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:39:17.545 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:39:17.545 [Lua] Lobby data unique_server_name = Xanoth 08:39:17.545 [Lua] Lobby data quick_game = false 08:39:17.545 [Lua] Lobby data country_code = GB 08:39:17.545 [Lua] Lobby data matchmaking = true 08:39:17.545 [Lua] Lobby data power_level = 835 08:39:17.545 [Lua] Lobby data mission_id = military 08:39:17.545 [Lua] Lobby data mechanism = adventure 08:39:17.545 [Lua] Lobby data player_slot_5 = 0:0 08:39:17.545 [Lua] Lobby data player_slot_2 = 0:0 08:39:17.545 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:39:17.545 [Lua] Lobby data player_slot_3 = 0:0 08:39:17.545 [Lua] Lobby data eac_authorized = true 08:39:17.545 [Lua] Set lobby end. 08:39:17.546 [Lua] [LobbyMembers] Member joined 110000107beb404 08:39:18.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:39:19.005 [Lua] GOT approve_channel 19 110000107beb404 186000001baaec3 08:39:19.006 [EAC] EAC server has client 110000107beb404 and channel 19 (and owner 110000107beb404) 08:39:19.006 [Lua] Client with peer_id 110000107beb404 got APPROVED by server 08:39:19.007 [EACServer] [09:39:19:006][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107BEB404 PlayerGUID: 76561198090204164 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090204164 PlayerName: CrimsonZek 08:39:19.007 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107beb404' 08:39:19.007 [Lua] [ChatManager][1]System: CrimsonZek is joining the game 08:39:19.007 [Lua] [NetworkServer] Peer 110000107beb404 joined server lobby. 08:39:19.007 [Lua] [NetworkServer] Creating peer info. 08:39:19.007 [Lua] [PeerSM] 110000107beb404 :: on_enter Connecting 08:39:19.161 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107beb404, replying lobby_ok 08:39:19.166 [Lua] test 08:39:19.166 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 08:39:19.168 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 08:39:19.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=792 08:39:19.301 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107beb404 REPLY wh:1100001034ed953 | we:110000107046576 | dr:0 | bw:0 | es:0 08:39:19.433 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000107beb404 08:39:19.433 [Lua] Set lobby begin: 08:39:19.433 [Lua] Lobby data twitch_enabled = false 08:39:19.433 [Lua] Lobby data selected_mission_id = military 08:39:19.433 [Lua] Lobby data num_players = 3 08:39:19.433 [Lua] Lobby data difficulty_tweak = 0 08:39:19.433 [Lua] Lobby data host = 1100001034ed953 08:39:19.434 [Lua] Lobby data matchmaking_type = 2 08:39:19.434 [Lua] Lobby data is_private = false 08:39:19.434 [Lua] Lobby data match_started = true 08:39:19.434 [Lua] Lobby data difficulty = hardest 08:39:19.434 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:39:19.434 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:39:19.434 [Lua] Lobby data unique_server_name = Xanoth 08:39:19.434 [Lua] Lobby data quick_game = false 08:39:19.434 [Lua] Lobby data country_code = GB 08:39:19.434 [Lua] Lobby data matchmaking = true 08:39:19.434 [Lua] Lobby data power_level = 835 08:39:19.434 [Lua] Lobby data mission_id = military 08:39:19.434 [Lua] Lobby data mechanism = adventure 08:39:19.436 [Lua] Lobby data player_slot_5 = 0:0 08:39:19.436 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:39:19.436 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:39:19.436 [Lua] Lobby data player_slot_3 = 0:0 08:39:19.436 [Lua] Lobby data eac_authorized = true 08:39:19.436 [Lua] Set lobby end. 08:39:21.826 [Lua] ### CLEARING PEER STATE FOR 110000107beb404 08:39:21.826 [Lua] [PeerSM] 110000107beb404 :: on_exit Connecting 08:39:21.826 [Lua] [PeerSM] 110000107beb404 :: on_enter Connecting 08:39:21.936 [Lua] [NetworkServer] Peer 110000107beb404 has sent rpc_notify_lobby_joined 08:39:21.936 [Lua] [PSM] Peer 110000107beb404 joined. Want to use profile index "2" and join party "0" 08:39:21.936 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107beb404, connection_key=6) 08:39:21.936 [Lua] Sync dynamic to client: 08:39:22.317 [Lua] ### Received rpc_level_load_started 08:39:22.317 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_session_id: 46223128 08:39:22.317 [Lua] player (110000107beb404,1) was put into party 0 08:39:22.317 [Lua] [ProfileSynchronizer] Peer 110000107beb404 entered session 08:39:22.317 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107beb404 08:39:22.317 [Lua] Mechanism says: a client has initialized the mechanism! 110000107beb404 08:39:22.397 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:22.520 [SteamVoipClient] select_out(110000107beb404, on) 08:39:22.541 [SteamVoipClient] select_out(110000107beb404, on) 08:39:22.541 [SteamVoipClient] select_in(110000107beb404, on) 08:39:22.541 [SteamVoipClient] select_out(110000107beb404, off) 08:39:22.987 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:23.581 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:23.618 [EACServer] [09:39:23:617][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107BEB404 Session: 7 Status: Client Authenticated Message: Client authenticated. 08:39:23.619 [EAC] Peer 110000107beb404 switched EAC state to ClientAuthenticatedLocal 08:39:23.743 [EACServer] [09:39:23:742][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107BEB404. 08:39:24.029 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:24.051 [Lua] [NetworkServer] Peer 110000107beb404 has sent rpc_post_game_notified 08:39:24.052 [Lua] [PeerSM] 110000107beb404 :: on_exit Connecting 08:39:24.052 [Lua] [PeerSM] 110000107beb404 :: on_enter Loading 08:39:24.144 [EACServer] [09:39:24:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107BEB404 08:39:24.144 [EACServer] [09:39:24:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107BEB404 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:39:24.154 [EAC] Peer 110000107beb404 switched EAC state to ClientAuthenticatedRemote 08:39:24.726 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:39:24.726 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 08:39:24.726 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 08:39:24.726 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 08:39:24.962 [Lua] 1 08:39:28.565 [Lua] 1 08:39:28.565 [Lua] 2 08:39:28.565 [Lua] 3 08:39:28.676 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:29.144 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:30.058 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:30.431 [Lua] 1 08:39:30.548 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:31.210 [Lua] 2 08:39:31.502 [Lua] 1 08:39:31.502 [Lua] 2 08:39:32.371 [Lua] 2 08:39:33.123 [Lua] 10 08:39:33.123 [Lua] 7 08:39:33.123 [Lua] 5 08:39:33.124 [Lua] 1 08:39:33.124 [Lua] 9 08:39:33.124 [Lua] 6 08:39:33.124 [Lua] 4 08:39:33.124 [Lua] 2 08:39:33.124 [Lua] 3 08:39:33.124 [Lua] 8 08:39:33.880 [Lua] 1 08:39:33.880 [Lua] 3 08:39:33.880 [Lua] 2 08:39:34.685 [Lua] 1 08:39:36.113 [Lua] nil 08:39:36.113 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.114 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.130 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.131 [Lua] nil 08:39:36.149 [Lua] nil 08:39:36.149 [Lua] nil 08:39:36.149 [Lua] nil 08:39:36.149 [Lua] nil 08:39:36.430 [Lua] 2 08:39:36.430 [Lua] 3 08:39:36.430 [Lua] 4 08:39:37.766 [Lua] 2 08:39:37.766 [Lua] 1 08:39:38.279 [Lua] 1 08:39:38.306 [Lua] 1 08:39:38.306 [Lua] 1 08:39:38.781 [Lua] Init group template: horde 08:39:39.617 [Lua] ### Received rpc_level_loaded 08:39:39.617 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_id: 35 08:39:39.617 [Lua] Peer 110000107beb404 has loaded the level but not all enemies, so we wait 08:39:40.367 [Lua] 1 08:39:40.481 [Lua] 1 08:39:40.481 [Lua] 1 08:39:41.364 [Lua] 2 08:39:41.365 [Lua] 1 08:39:41.365 [Lua] 3 08:39:41.393 [Lua] 2 08:39:41.394 [Lua] 1 08:39:41.394 [Lua] 1 08:39:41.394 [Lua] 3 08:39:42.153 [Lua] 2 08:39:42.169 [Lua] 3 08:39:42.169 [Lua] 4 08:39:42.169 [Lua] 5 08:39:42.185 [Lua] 6 08:39:42.883 [Lua] 2 08:39:42.900 [Lua] 3 08:39:42.933 [Lua] 4 08:39:42.933 [Lua] 5 08:39:42.933 [Lua] 6 08:39:42.933 [Lua] 7 08:39:42.934 [Lua] 8 08:39:42.951 [Lua] 9 08:39:42.951 [Lua] 10 08:39:42.952 [Lua] 11 08:39:43.504 [Lua] 2 08:39:44.034 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:39:44.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 1212304 08:39:44.344 [Lua] 3 08:39:44.378 [Lua] 4 08:39:44.379 [Lua] 5 08:39:44.379 [Lua] 6 08:39:44.379 [Lua] 7 08:39:44.391 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:44.396 [Lua] 8 08:39:44.831 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:45.220 [Lua] 1 08:39:45.221 [Lua] 4 08:39:45.221 [Lua] 6 08:39:45.221 [Lua] 5 08:39:45.221 [Lua] 3 08:39:45.221 [Lua] 2 08:39:45.251 [Lua] 1 08:39:45.251 [Lua] 1 08:39:45.251 [Lua] 4 08:39:45.251 [Lua] 6 08:39:45.251 [Lua] 5 08:39:45.252 [Lua] 3 08:39:45.252 [Lua] 2 08:39:45.278 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:45.737 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:45.966 [Lua] 2 08:39:45.966 [Lua] 3 08:39:46.000 [Lua] 4 08:39:46.015 [Lua] 5 08:39:46.033 [Lua] 6 08:39:46.151 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:46.585 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:46.748 [Lua] 2 08:39:46.748 [Lua] 3 08:39:47.002 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:39:47.002 [Lua] Players: 4 08:39:47.002 [Lua] Set lobby begin: 08:39:47.002 [Lua] Lobby data twitch_enabled = false 08:39:47.002 [Lua] Lobby data selected_mission_id = military 08:39:47.002 [Lua] Lobby data num_players = 4 08:39:47.002 [Lua] Lobby data difficulty_tweak = 0 08:39:47.002 [Lua] Lobby data host = 1100001034ed953 08:39:47.002 [Lua] Lobby data matchmaking_type = 2 08:39:47.002 [Lua] Lobby data is_private = false 08:39:47.002 [Lua] Lobby data match_started = true 08:39:47.002 [Lua] Lobby data difficulty = hardest 08:39:47.002 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:39:47.002 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:39:47.002 [Lua] Lobby data unique_server_name = Xanoth 08:39:47.002 [Lua] Lobby data quick_game = false 08:39:47.002 [Lua] Lobby data country_code = GB 08:39:47.003 [Lua] Lobby data matchmaking = true 08:39:47.003 [Lua] Lobby data power_level = 835 08:39:47.003 [Lua] Lobby data mission_id = military 08:39:47.003 [Lua] Lobby data mechanism = adventure 08:39:47.003 [Lua] Lobby data player_slot_5 = 0:0 08:39:47.003 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:39:47.003 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:39:47.003 [Lua] Lobby data player_slot_3 = 0:0 08:39:47.003 [Lua] Lobby data eac_authorized = true 08:39:47.003 [Lua] Set lobby end. 08:39:47.003 [Lua] [LobbyMembers] Member joined 110000107b6d015 08:39:47.061 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:39:47.437 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:39:47.940 [Lua] 3 08:39:47.940 [Lua] 7 08:39:47.940 [Lua] 4 08:39:47.941 [Lua] 6 08:39:47.941 [Lua] 5 08:39:47.941 [Lua] 2 08:39:47.941 [Lua] 1 08:39:48.513 [Lua] GOT approve_channel 22 110000107b6d015 186000001baaec3 08:39:48.513 [EAC] EAC server has client 110000107b6d015 and channel 22 (and owner 110000107b6d015) 08:39:48.513 [EACServer] [09:39:48:512][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089687061 PlayerName: Aviron 08:39:48.513 [Lua] Client with peer_id 110000107b6d015 got APPROVED by server 08:39:48.514 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b6d015' 08:39:48.515 [Lua] [ChatManager][1]System: Aviron is joining the game 08:39:48.515 [Lua] [NetworkServer] Peer 110000107b6d015 joined server lobby. 08:39:48.515 [Lua] [NetworkServer] Creating peer info. 08:39:48.515 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:39:48.564 [Lua] 2 08:39:48.564 [Lua] 3 08:39:48.564 [Lua] 1 08:39:48.662 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107beb404, connection_key=6) 08:39:48.663 [Lua] [PeerSM] 110000107beb404 :: on_exit Loading 08:39:48.663 [Lua] [PeerSM] 110000107beb404 :: on_enter LoadingProfilePackages 08:39:48.676 [Lua] [PeerSM] 110000107beb404 :: on_exit LoadingProfilePackages 08:39:48.676 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForEnterGame 08:39:48.689 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001baaec3 from 110000107b6d015, replying lobby_ok 08:39:48.832 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b6d015 REPLY wh:1100001034ed953 | we:110000107046576 | dr:0 | bw:110000107beb404 | es:0 08:39:48.978 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000107b6d015 08:39:48.978 [Lua] Set lobby begin: 08:39:48.978 [Lua] Lobby data twitch_enabled = false 08:39:48.980 [Lua] Lobby data selected_mission_id = military 08:39:48.980 [Lua] Lobby data num_players = 4 08:39:48.980 [Lua] Lobby data difficulty_tweak = 0 08:39:48.980 [Lua] Lobby data host = 1100001034ed953 08:39:48.980 [Lua] Lobby data matchmaking_type = 2 08:39:48.981 [Lua] Lobby data is_private = false 08:39:48.981 [Lua] Lobby data match_started = true 08:39:48.981 [Lua] Lobby data difficulty = hardest 08:39:48.981 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:39:48.981 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:39:48.981 [Lua] Lobby data unique_server_name = Xanoth 08:39:48.981 [Lua] Lobby data quick_game = false 08:39:48.981 [Lua] Lobby data country_code = GB 08:39:48.981 [Lua] Lobby data matchmaking = true 08:39:48.981 [Lua] Lobby data power_level = 835 08:39:48.981 [Lua] Lobby data mission_id = military 08:39:48.981 [Lua] Lobby data mechanism = adventure 08:39:48.981 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:39:48.981 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:39:48.981 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:39:48.981 [Lua] Lobby data player_slot_3 = 0:0 08:39:48.981 [Lua] Lobby data eac_authorized = true 08:39:48.981 [Lua] Set lobby end. 08:39:49.116 [Lua] Init group template: horde 08:39:49.368 [Lua] 2 08:39:50.059 [Lua] 4 08:39:50.298 [Lua] 9 08:39:50.298 [Lua] 7 08:39:50.298 [Lua] 3 08:39:50.298 [Lua] 5 08:39:50.298 [Lua] 4 08:39:50.299 [Lua] 6 08:39:50.299 [Lua] 1 08:39:50.299 [Lua] 8 08:39:50.299 [Lua] 2 08:39:51.034 [Lua] 3 08:39:51.274 [Lua] ### CLEARING PEER STATE FOR 110000107b6d015 08:39:51.274 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:39:51.274 [Lua] [PeerSM] 110000107b6d015 :: on_enter Connecting 08:39:51.414 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_notify_lobby_joined 08:39:51.414 [Lua] [PSM] Peer 110000107b6d015 joined. Want to use profile index "5" and join party "0" 08:39:51.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b6d015, connection_key=7) 08:39:51.414 [Lua] Sync dynamic to client: 08:39:51.572 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForEnterGame 08:39:51.572 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForGameObjectSync 08:39:51.576 [Lua] 1 08:39:51.576 [Lua] 4 08:39:51.576 [Lua] 3 08:39:51.576 [Lua] 2 08:39:51.585 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107beb404 08:39:51.594 [Lua] Breedfreezer (server) starting a hot join sync 08:39:51.594 [Lua] packing 18 units of breed chaos_marauder 08:39:51.594 [Lua] packing 23 units of breed skaven_clan_rat 08:39:51.594 [Lua] packing 11 units of breed skaven_storm_vermin 08:39:51.594 [Lua] packing 46 units of breed skaven_slave 08:39:51.594 [Lua] packing 26 units of breed chaos_fanatic 08:39:51.594 [Lua] packing 2 units of breed chaos_raider 08:39:51.594 [Lua] packing 0 units of breed chaos_warrior 08:39:51.594 [Lua] --> rpc-package size reached, sending rpc now 08:39:51.594 [Lua] packing 6 units of breed chaos_berzerker 08:39:51.594 [Lua] packing 6 units of breed skaven_plague_monk 08:39:51.594 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:39:51.594 [Lua] 08:39:51.594 [Lua] [1] = 1 (number) 08:39:51.594 [Lua] [2] = 6 (number) 08:39:51.594 [Lua] [3] = 2 (number) 08:39:51.594 [Lua] [4] = 6 (number) 08:39:51.594 [Lua] 08:39:51.594 [Lua] 08:39:51.594 [Lua] [1] = 141 (number) 08:39:51.594 [Lua] [2] = 131 (number) 08:39:51.594 [Lua] [3] = 139 (number) 08:39:51.594 [Lua] [4] = 136 (number) 08:39:51.594 [Lua] [5] = 147 (number) 08:39:51.594 [Lua] [6] = 145 (number) 08:39:51.594 [Lua] [7] = 300 (number) 08:39:51.594 [Lua] [8] = 304 (number) 08:39:51.594 [Lua] [9] = 302 (number) 08:39:51.594 [Lua] [10] = 301 (number) 08:39:51.594 [Lua] [11] = 305 (number) 08:39:51.594 [Lua] [12] = 303 (number) 08:39:51.594 [Lua] 08:39:51.595 [Lua] PlayerManager:add_remote_player 110000107beb404 08:39:51.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=836 08:39:51.595 [Lua] RemotePlayer:create_game_object( ) 836 08:39:51.616 [Lua] [ProfileSynchronizer] Assigning peer(110000107beb404:1) to profile(2) career(2) 08:39:51.616 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForGameObjectSync 08:39:51.616 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForPlayers 08:39:51.628 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForPlayers 08:39:51.628 [Lua] [PeerSM] 110000107beb404 :: on_enter InGame 08:39:51.641 [Lua] ### Received rpc_level_load_started 08:39:51.641 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 46223128 08:39:51.641 [Lua] player (110000107b6d015,1) was put into party 0 08:39:51.641 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 entered session 08:39:51.641 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b6d015 08:39:51.641 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015 08:39:51.801 [SteamVoipClient] select_out(110000107b6d015, on) 08:39:51.818 [SteamVoipClient] select_out(110000107b6d015, on) 08:39:51.818 [SteamVoipClient] select_in(110000107b6d015, on) 08:39:51.818 [SteamVoipClient] select_out(110000107b6d015, off) 08:39:52.171 [Lua] [MOD][VMF][INFO] Added 110000107beb404 to the VMF users list. 08:39:52.171 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000107beb404 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:39:52.171 [Lua] Adding player sync data to peer=110000107beb404 local_player_id=1 08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read, 08:39:52.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 08:39:52.244 [Lua] 2 08:39:52.268 [Lua] 3 08:39:52.268 [Lua] 4 08:39:52.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 08:39:52.321 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white 08:39:52.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 08:39:52.361 [Lua] 6 08:39:52.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 08:39:52.376 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09 08:39:52.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 08:39:52.425 [EACServer] [09:39:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:39:52.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 08:39:52.603 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 08:39:52.607 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 08:39:52.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 08:39:52.650 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 08:39:52.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 08:39:52.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 08:39:52.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 08:39:52.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 08:39:53.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 08:39:53.146 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 08:39:53.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 08:39:53.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 08:39:53.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 08:39:53.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:53.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:53.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 08:39:53.544 [Lua] [NetworkServer] Peer 110000107b6d015 has sent rpc_post_game_notified 08:39:53.548 [Lua] [PeerSM] 110000107b6d015 :: on_exit Connecting 08:39:53.548 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading 08:39:53.650 [Lua] 6 08:39:53.650 [Lua] 2 08:39:53.651 [Lua] 5 08:39:53.651 [Lua] 1 08:39:53.651 [Lua] 4 08:39:53.651 [Lua] 3 08:39:53.738 [EACServer] [09:39:53:738][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 8 Status: Client Authenticated Message: Client authenticated. 08:39:53.739 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedLocal 08:39:53.842 [EACServer] [09:39:53:842][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B6D015. 08:39:54.143 [EACServer] [09:39:54:143][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B6D015 08:39:54.143 [EACServer] [09:39:54:143][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B6D015 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:39:54.152 [EAC] Peer 110000107b6d015 switched EAC state to ClientAuthenticatedRemote 08:39:55.244 [Lua] 2 08:39:55.244 [Lua] 1 08:39:55.245 [Lua] 3 08:39:55.899 [Lua] Set lobby begin: 08:39:55.899 [Lua] Lobby data twitch_enabled = false 08:39:55.899 [Lua] Lobby data selected_mission_id = military 08:39:55.899 [Lua] Lobby data num_players = 4 08:39:55.899 [Lua] Lobby data difficulty_tweak = 0 08:39:55.899 [Lua] Lobby data host = 1100001034ed953 08:39:55.899 [Lua] Lobby data matchmaking_type = 2 08:39:55.899 [Lua] Lobby data is_private = false 08:39:55.899 [Lua] Lobby data match_started = true 08:39:55.899 [Lua] Lobby data difficulty = hardest 08:39:55.899 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:39:55.899 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:39:55.900 [Lua] Lobby data unique_server_name = Xanoth 08:39:55.900 [Lua] Lobby data quick_game = false 08:39:55.900 [Lua] Lobby data country_code = GB 08:39:55.900 [Lua] Lobby data matchmaking = true 08:39:55.900 [Lua] Lobby data power_level = 556 08:39:55.900 [Lua] Lobby data mission_id = military 08:39:55.900 [Lua] Lobby data mechanism = adventure 08:39:55.900 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:39:55.900 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:39:55.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:39:55.900 [Lua] Lobby data player_slot_3 = 0:0 08:39:55.900 [Lua] Lobby data eac_authorized = true 08:39:55.900 [Lua] Set lobby end. 08:39:56.398 [Lua] player (110000107beb404,1) was put into party 1 08:39:56.406 [Lua] [GameNetworkManager] destroying game object with go_id=778 08:39:56.410 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 08:39:56.410 [Lua] [GameNetworkManager] destroying game object with go_id=773 08:39:56.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 08:39:56.454 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 08:39:56.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 08:39:56.458 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 08:39:56.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 08:39:56.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 08:39:56.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 08:39:56.460 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:39:56.690 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000107beb404 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:39:56.690 [Lua] [NetworkServer] Peer 110000107beb404 spawned player. 08:39:56.691 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=839 08:39:56.691 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:39:56.691 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75694444444444442) temporary_health_percentage (0.24305555555555555) melee slot ammo (1) ranged slot ammo (1) 08:39:59.268 [Lua] ### Received rpc_level_loaded 08:39:59.268 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 35 08:39:59.268 [Lua] Peer 110000107b6d015 has loaded the level but not all enemies, so we wait 08:40:01.039 [Lua] Set lobby begin: 08:40:01.039 [Lua] Lobby data twitch_enabled = false 08:40:01.039 [Lua] Lobby data selected_mission_id = military 08:40:01.039 [Lua] Lobby data num_players = 4 08:40:01.039 [Lua] Lobby data difficulty_tweak = 0 08:40:01.039 [Lua] Lobby data host = 1100001034ed953 08:40:01.039 [Lua] Lobby data matchmaking_type = 2 08:40:01.039 [Lua] Lobby data is_private = false 08:40:01.039 [Lua] Lobby data match_started = true 08:40:01.039 [Lua] Lobby data difficulty = hardest 08:40:01.039 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:40:01.039 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:40:01.040 [Lua] Lobby data unique_server_name = Xanoth 08:40:01.040 [Lua] Lobby data quick_game = false 08:40:01.040 [Lua] Lobby data country_code = GB 08:40:01.040 [Lua] Lobby data matchmaking = true 08:40:01.040 [Lua] Lobby data power_level = 835 08:40:01.040 [Lua] Lobby data mission_id = military 08:40:01.040 [Lua] Lobby data mechanism = adventure 08:40:01.040 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:40:01.040 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:40:01.040 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:40:01.040 [Lua] Lobby data player_slot_3 = 0:0 08:40:01.040 [Lua] Lobby data eac_authorized = true 08:40:01.040 [Lua] Set lobby end. 08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:40:02.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:40:03.787 [Lua] Horde killed: ? 08:40:04.607 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:04.838 [Lua] Horde killed: ? 08:40:05.018 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:05.100 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b6d015, connection_key=7) 08:40:05.100 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading 08:40:05.100 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages 08:40:05.120 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages 08:40:05.120 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame 08:40:06.649 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:06.972 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame 08:40:06.972 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync 08:40:06.983 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015 08:40:06.990 [Lua] Breedfreezer (server) starting a hot join sync 08:40:06.990 [Lua] packing 18 units of breed chaos_marauder 08:40:06.990 [Lua] packing 24 units of breed skaven_clan_rat 08:40:06.990 [Lua] packing 11 units of breed skaven_storm_vermin 08:40:06.990 [Lua] packing 50 units of breed skaven_slave 08:40:06.990 [Lua] --> rpc-package size reached, sending rpc now 08:40:06.990 [Lua] packing 26 units of breed chaos_fanatic 08:40:06.990 [Lua] packing 2 units of breed chaos_raider 08:40:06.990 [Lua] packing 0 units of breed chaos_warrior 08:40:06.990 [Lua] packing 6 units of breed chaos_berzerker 08:40:06.990 [Lua] packing 6 units of breed skaven_plague_monk 08:40:06.990 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:40:06.990 [Lua] 08:40:06.990 [Lua] [1] = 39 (number) 08:40:06.990 [Lua] [2] = 26 (number) 08:40:06.990 [Lua] [3] = 2 (number) 08:40:06.990 [Lua] [4] = 2 (number) 08:40:06.990 [Lua] [5] = 1 (number) 08:40:06.990 [Lua] [6] = 0 (number) 08:40:06.990 [Lua] [7] = 1 (number) 08:40:06.990 [Lua] [8] = 6 (number) 08:40:06.990 [Lua] [9] = 2 (number) 08:40:06.990 [Lua] [10] = 6 (number) 08:40:06.990 [Lua] 08:40:06.990 [Lua] 08:40:06.990 [Lua] [1] = 176 (number) 08:40:06.990 [Lua] [2] = 172 (number) 08:40:06.990 [Lua] [3] = 178 (number) 08:40:06.990 [Lua] [4] = 177 (number) 08:40:06.990 [Lua] [5] = 170 (number) 08:40:06.990 [Lua] [6] = 96 (number) 08:40:06.990 [Lua] [7] = 173 (number) 08:40:06.990 [Lua] [8] = 167 (number) 08:40:06.990 [Lua] [9] = 97 (number) 08:40:06.990 [Lua] [10] = 163 (number) 08:40:06.990 [Lua] [11] = 114 (number) 08:40:06.990 [Lua] [12] = 135 (number) 08:40:06.990 [Lua] [13] = 162 (number) 08:40:06.990 [Lua] [14] = 138 (number) 08:40:06.990 [Lua] [15] = 181 (number) 08:40:06.990 [Lua] [16] = 169 (number) 08:40:06.990 [Lua] [17] = 117 (number) 08:40:06.990 [Lua] [18] = 180 (number) 08:40:06.990 [Lua] [19] = 175 (number) 08:40:06.990 [Lua] [20] = 164 (number) 08:40:06.990 [Lua] [21] = 144 (number) 08:40:06.990 [Lua] [22] = 174 (number) 08:40:06.990 [Lua] [23] = 120 (number) 08:40:06.990 [Lua] [24] = 168 (number) 08:40:06.990 [Lua] [25] = 171 (number) 08:40:06.990 [Lua] [26] = 166 (number) 08:40:06.990 [Lua] [27] = 93 (number) 08:40:06.990 [Lua] [28] = 90 (number) 08:40:06.990 [Lua] [29] = 141 (number) 08:40:06.990 [Lua] [30] = 131 (number) 08:40:06.990 [Lua] [31] = 139 (number) 08:40:06.990 [Lua] [32] = 136 (number) 08:40:06.990 [Lua] [33] = 147 (number) 08:40:06.990 [Lua] [34] = 145 (number) 08:40:06.990 [Lua] [35] = 300 (number) 08:40:06.990 [Lua] [36] = 304 (number) 08:40:06.990 [Lua] [37] = 302 (number) 08:40:06.990 [Lua] [38] = 301 (number) 08:40:06.990 [Lua] [39] = 305 (number) 08:40:06.990 [Lua] [40] = 303 (number) 08:40:06.990 [Lua] 08:40:06.991 [Lua] PlayerManager:add_remote_player 110000107b6d015 08:40:06.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=846 08:40:06.991 [Lua] RemotePlayer:create_game_object( ) 846 08:40:07.010 [Lua] [ProfileSynchronizer] Assigning peer(110000107b6d015:1) to profile(5) career(4) 08:40:07.010 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync 08:40:07.010 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers 08:40:07.021 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers 08:40:07.021 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame 08:40:07.329 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:07.381 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:40:07.381 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1 08:40:07.382 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 08:40:07.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:40:07.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 08:40:07.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer, async-read, 08:40:07.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 08:40:07.382 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 08:40:07.537 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:07.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 08:40:07.538 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 08:40:07.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:40:08.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:40:08.058 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 08:40:08.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:40:08.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:40:08.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 08:40:08.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:40:08.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:40:08.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 08:40:08.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:40:08.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:40:08.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 08:40:08.139 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 08:40:08.174 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 08:40:08.174 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 08:40:08.265 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:08.507 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:09.097 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:09.542 [Lua] player (110000107b6d015,1) was put into party 1 08:40:09.550 [Lua] [GameNetworkManager] destroying game object with go_id=792 08:40:09.553 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 08:40:09.553 [Lua] [GameNetworkManager] destroying game object with go_id=769 08:40:09.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1, ProfileSynchronizer 08:40:09.567 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 08:40:09.567 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:40:09.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, ProfileSynchronizer 08:40:09.568 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 08:40:09.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 08:40:09.568 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 08:40:09.569 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 08:40:09.569 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 08:40:09.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 08:40:09.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 08:40:09.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 08:40:09.570 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer 08:40:09.719 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:40:09.719 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player. 08:40:09.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=847 08:40:09.720 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:40:09.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 08:40:11.338 [Lua] Set lobby begin: 08:40:11.338 [Lua] Lobby data twitch_enabled = false 08:40:11.338 [Lua] Lobby data selected_mission_id = military 08:40:11.338 [Lua] Lobby data num_players = 4 08:40:11.338 [Lua] Lobby data difficulty_tweak = 0 08:40:11.338 [Lua] Lobby data host = 1100001034ed953 08:40:11.338 [Lua] Lobby data matchmaking_type = 2 08:40:11.338 [Lua] Lobby data is_private = false 08:40:11.339 [Lua] Lobby data match_started = true 08:40:11.339 [Lua] Lobby data difficulty = hardest 08:40:11.339 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:40:11.339 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:40:11.339 [Lua] Lobby data unique_server_name = Xanoth 08:40:11.339 [Lua] Lobby data quick_game = false 08:40:11.339 [Lua] Lobby data country_code = GB 08:40:11.339 [Lua] Lobby data matchmaking = true 08:40:11.339 [Lua] Lobby data power_level = 626 08:40:11.339 [Lua] Lobby data mission_id = military 08:40:11.339 [Lua] Lobby data mechanism = adventure 08:40:11.339 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:40:11.339 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:40:11.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:40:11.339 [Lua] Lobby data player_slot_3 = 0:0 08:40:11.339 [Lua] Lobby data eac_authorized = true 08:40:11.339 [Lua] Set lobby end. 08:40:11.395 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:16.458 [Lua] Set lobby begin: 08:40:16.458 [Lua] Lobby data twitch_enabled = false 08:40:16.458 [Lua] Lobby data selected_mission_id = military 08:40:16.459 [Lua] Lobby data num_players = 4 08:40:16.459 [Lua] Lobby data difficulty_tweak = 0 08:40:16.459 [Lua] Lobby data host = 1100001034ed953 08:40:16.459 [Lua] Lobby data matchmaking_type = 2 08:40:16.459 [Lua] Lobby data is_private = false 08:40:16.459 [Lua] Lobby data match_started = true 08:40:16.459 [Lua] Lobby data difficulty = hardest 08:40:16.459 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:40:16.459 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:40:16.459 [Lua] Lobby data unique_server_name = Xanoth 08:40:16.459 [Lua] Lobby data quick_game = false 08:40:16.459 [Lua] Lobby data country_code = GB 08:40:16.459 [Lua] Lobby data matchmaking = true 08:40:16.459 [Lua] Lobby data power_level = 835 08:40:16.459 [Lua] Lobby data mission_id = military 08:40:16.459 [Lua] Lobby data mechanism = adventure 08:40:16.459 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:40:16.459 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:40:16.459 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:40:16.459 [Lua] Lobby data player_slot_3 = 0:0 08:40:16.459 [Lua] Lobby data eac_authorized = true 08:40:16.459 [Lua] Set lobby end. 08:40:22.213 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404 08:40:22.921 [Lua] Switching ConflictSettings: to: chaos 08:40:22.921 [Lua] pacing=chaos 08:40:22.921 [Lua] roaming=nil 08:40:22.921 [Lua] specials=chaos 08:40:22.921 [Lua] debug_color=purple 08:40:22.921 [Lua] contained_breeds=nil 08:40:22.921 [Lua] pack_spawning=chaos 08:40:22.921 [Lua] disabled=false 08:40:22.921 [Lua] factions=nil 08:40:22.921 [Lua] boss=chaos 08:40:22.921 [Lua] horde=chaos 08:40:22.921 [Lua] name=chaos 08:40:22.921 [Lua] intensity=default 08:40:22.921 [Lua] --- 08:40:41.616 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:40:41.625 [Lua] Spline already found! 08:40:41.670 [Lua] Init group template: spline_patrol 08:40:48.035 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:48.435 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:49.008 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:49.445 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:53.333 [Lua] TerrorEventMixer.start_event: military_temple_guards (seed: 0) 08:40:55.071 [Lua] [ChatManager][1]System: CrimsonZek picked up a Tome 08:40:56.401 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:56.786 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:40:59.068 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:40:59.719 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:00.107 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:00.771 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:02.724 [Lua] 1 08:41:04.686 [Lua] 1 08:41:08.137 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:08.633 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:09.122 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:09.642 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:10.390 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:11.490 [Lua] 1 08:41:11.861 [Lua] 1 08:41:12.451 [Lua] 1 08:41:12.451 [Lua] 1 08:41:12.902 [Lua] 1 08:41:13.293 [Lua] 1 08:41:13.707 [Lua] 1 08:41:15.315 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:15.944 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404 08:41:16.830 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:17.613 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:41:19.247 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:19.973 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:20.438 [Lua] Coordinated attack! 08:41:20.506 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:41:21.619 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:41:22.717 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing (seed: 0) 08:41:23.465 [Lua] [ChatManager][1]System: Xanoth discarded a Tome 08:41:25.312 [Lua] [ChatManager][1]System: Xanoth picked up a Tome 08:41:26.197 [Lua] [ChatManager][1]System: Karec discarded a Tome 08:41:28.195 [Lua] [ChatManager][1]System: Karec picked up a Tome 08:41:40.352 [Lua] Override Player Respawning end_event true 08:41:52.428 [EACServer] [09:41:52:426][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:42:03.853 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start (seed: 0) 08:42:10.463 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:11.093 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:11.712 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:12.234 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:12.371 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:12.818 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:13.771 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:14.328 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:14.348 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:14.988 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:15.535 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:16.136 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:17.807 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:19.299 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03 08:42:19.303 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 (seed: 0) 08:42:19.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 08:42:19.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 08:42:19.642 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:20.520 [Lua] 1 08:42:20.521 [Lua] 1 08:42:20.521 [Lua] 1 08:42:20.521 [Lua] 1 08:42:21.089 [Lua] 1 08:42:21.089 [Lua] 1 08:42:21.090 [Lua] 1 08:42:21.528 [Lua] 1 08:42:26.509 [Lua] 1 08:42:27.083 [Lua] 1 08:42:27.083 [Lua] 1 08:42:27.083 [Lua] 1 08:42:28.605 [Lua] event horde ends! 08:42:28.605 [Lua] event horde ends! 08:42:29.286 [Lua] 2 08:42:29.286 [Lua] 1 08:42:30.103 [Lua] 1 08:42:30.103 [Lua] 1 08:42:31.054 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_right 08:42:31.054 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_right (seed: 0) 08:42:38.626 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:39.103 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:40.134 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:40.380 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:40.576 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:41.039 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:41.460 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:43.310 [Lua] 1 08:42:44.126 [Lua] 1 08:42:44.126 [Lua] 1 08:42:44.126 [Lua] 1 08:42:44.126 [Lua] 1 08:42:44.763 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:45.202 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:45.493 [Lua] 1 08:42:45.753 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:42:46.182 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:42:46.427 [Lua] 1 08:42:46.428 [Lua] 1 08:42:46.428 [Lua] 1 08:42:48.814 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:42:50.089 [Lua] 1 08:42:54.450 [Lua] 1 08:42:55.740 [Lua] event horde ends! 08:42:55.752 [Lua] event horde ends! 08:42:56.477 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_middle 08:42:56.477 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_middle (seed: 0) 08:43:00.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:43:04.366 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:04.964 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:43:05.713 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:43:06.178 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:06.609 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:43:07.168 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:07.586 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:43:07.601 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:43:08.612 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:09.007 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:43:10.473 [Lua] 1 08:43:10.473 [Lua] 1 08:43:11.568 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:12.526 [Lua] 1 08:43:18.801 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:43:21.124 [Lua] event horde ends! 08:43:21.641 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404 08:43:22.389 [Lua] 1 08:43:23.353 [Lua] 1 08:43:23.353 [Lua] 1 08:43:23.973 [Lua] 1 08:43:23.973 [Lua] 1 08:43:23.974 [Lua] 1 08:43:26.638 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_left 08:43:26.638 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_left (seed: 0) 08:43:31.361 [Lua] event horde ends! 08:43:35.741 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:43:37.597 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:43:41.079 [Lua] 1 08:43:41.079 [Lua] 2 08:43:41.547 [Lua] 1 08:43:41.547 [Lua] 1 08:43:43.447 [Lua] 1 08:43:44.024 [Lua] 1 08:43:44.682 [Lua] 1 08:43:45.125 [Lua] 1 08:43:45.125 [Lua] 1 08:43:48.402 [Lua] 1 08:43:48.955 [Lua] 1 08:43:48.955 [Lua] 1 08:43:48.956 [Lua] 1 08:43:51.023 [Lua] 4 08:43:51.023 [Lua] 1 08:43:51.023 [Lua] 3 08:43:51.023 [Lua] 2 08:43:51.075 [Lua] 2 08:43:51.076 [Lua] 4 08:43:51.076 [Lua] 1 08:43:51.076 [Lua] 1 08:43:51.076 [Lua] 3 08:43:51.342 [Lua] event horde ends! 08:43:52.426 [EACServer] [09:43:52:425][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:43:54.182 [Lua] 1 08:43:54.757 [Lua] 1 08:43:54.772 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.772 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.773 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.773 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_left 08:43:54.773 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_left (seed: 0) 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.832 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:54.997 warning: [Physics] Create Actor: Shape density varies. Using average. 08:43:55.026 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:43:57.717 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404 08:44:00.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 2880000 08:44:01.617 [Lua] event horde ends! 08:44:02.595 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:03.161 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:03.649 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:04.156 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:04.482 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:04.652 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:05.519 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:06.010 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:06.646 [Lua] 1 08:44:08.670 [Lua] 1 08:44:08.970 [Lua] 1 08:44:10.515 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:10.925 [Lua] 1 08:44:10.925 [Lua] 1 08:44:13.291 [Lua] 1 08:44:13.720 [Lua] 1 08:44:16.892 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_middle 08:44:16.892 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_middle (seed: 0) 08:44:19.474 [Lua] event horde ends! 08:44:19.488 [Lua] event horde ends! 08:44:26.472 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:28.343 [Lua] 2 08:44:28.372 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:28.397 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:28.919 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:29.538 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:30.075 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:30.748 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:31.127 [Lua] 2 08:44:31.169 [Lua] 3 08:44:31.267 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:32.031 [Lua] 1 08:44:32.830 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 08:44:32.833 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0) 08:44:32.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 08:44:32.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 08:44:34.533 [Lua] 1 08:44:40.359 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000107beb404 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:41.110 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107beb404 08:44:41.524 [Lua] event horde ends! 08:44:43.999 [Lua] 1 08:44:46.503 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:46.979 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:47.385 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000107046576 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back (seed: 0) 08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle (seed: 0) 08:44:47.711 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right (seed: 0) 08:44:47.835 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107046576 08:44:51.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6737b, position: 0 08:44:51.769 [Lua] event horde ends! 08:44:55.593 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:44:57.718 [Lua] 1 08:44:58.254 [Lua] 1 08:45:00.118 [Lua] 1 08:45:00.118 [Lua] 1 08:45:00.628 [Lua] 1 08:45:00.628 [Lua] 1 08:45:00.628 [Lua] 1 08:45:00.780 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:45:02.064 [Lua] event horde ends! 08:45:02.496 [Lua] 1 08:45:02.496 [Lua] 1 08:45:02.496 [Lua] 1 08:45:02.497 [Lua] 1 08:45:03.118 [Lua] 1 08:45:04.970 [Lua] 1 08:45:04.970 [Lua] 1 08:45:05.506 [Lua] 1 08:45:07.846 [Lua] 1 08:45:08.794 [Lua] 1 08:45:10.179 [Lua] 1 08:45:10.180 [Lua] 1 08:45:10.180 [Lua] 1 08:45:11.152 [Lua] 1 08:45:11.175 [Lua] 2 08:45:12.339 [Lua] event horde ends! 08:45:12.339 [Lua] event horde ends! 08:45:12.339 [Lua] event horde ends! 08:45:13.072 [Lua] 1 08:45:13.072 [Lua] 1 08:45:22.559 [Lua] event horde ends! 08:45:22.559 [Lua] event horde ends! 08:45:22.559 [Lua] event horde ends! 08:45:27.924 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape (seed: 0) 08:45:33.040 [Lua] Complete level triggered. 08:45:33.040 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1334683904 lt:load_next_level) 08:45:33.040 [Lua] [NetworkServer] Entering post game 08:45:33.040 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 08:45:33.040 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 08:45:33.040 [Lua] [PeerSM] 110000107046576 :: on_exit InGame 08:45:33.040 [Lua] [PeerSM] 110000107046576 :: on_enter InPostGame 08:45:33.040 [Lua] [PeerSM] 110000107beb404 :: on_exit InGame 08:45:33.040 [Lua] [PeerSM] 110000107beb404 :: on_enter InPostGame 08:45:33.040 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame 08:45:33.040 [Lua] [PeerSM] 110000107b6d015 :: on_enter InPostGame 08:45:33.041 [Save] Saving `save_data` 08:45:33.041 [Lua] gm_event_end_conditions_met true false 08:45:33.041 [Lua] Game won 08:45:33.041 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:45:33.044 [Save] Save done 08:45:33.044 [Save] Saving `save_data` 08:45:33.045 [Lua] generate_backend_stats 1100001034ed953:1 08:45:33.051 [Save] Save done 08:45:33.077 [Lua] PlayFabMirrorBase:_commit_internal nil 08:45:33.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58 08:45:33.083 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:45:33.083 [Save] Saving `save_data` 08:45:33.087 [Save] Save done 08:45:33.090 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 11 08:45:33.092 [Lua] Complete level triggered. 08:45:33.102 [Lua] Complete level triggered. 08:45:33.117 [Lua] Complete level triggered. 08:45:33.126 [Lua] Complete level triggered. 08:45:33.137 [Lua] Complete level triggered. 08:45:33.149 [Lua] Complete level triggered. 08:45:33.159 [Lua] Complete level triggered. 08:45:33.169 [Lua] Complete level triggered. 08:45:33.185 [Lua] Complete level triggered. 08:45:33.199 [Lua] Complete level triggered. 08:45:33.209 [Lua] Complete level triggered. 08:45:33.223 [Lua] Complete level triggered. 08:45:33.231 [Lua] Complete level triggered. 08:45:33.241 [Lua] Complete level triggered. 08:45:33.252 [Lua] Complete level triggered. 08:45:33.264 [Lua] Complete level triggered. 08:45:33.275 [Lua] Complete level triggered. 08:45:33.286 [Lua] Complete level triggered. 08:45:33.750 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 08:45:33.750 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58 08:45:34.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58 08:45:34.247 [Lua] commit result success 15 08:45:34.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59 08:45:34.247 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:45:34.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 60 08:45:34.248 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:45:34.248 [Lua] victory table: 0000000014F0AE80 nil 08:45:34.259 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59 08:45:34.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59 08:45:34.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 60 12 08:45:34.617 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 08:45:34.617 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 60 08:45:35.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 60 08:45:35.207 [Save] Saving `save_data` 08:45:35.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 08:45:35.210 [Save] Save done 08:45:35.210 [Save] Saving `save_data` 08:45:35.214 [Save] Save done 08:45:35.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 08:45:35.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 08:45:35.449 [Window] Window => inactive 08:45:42.465 [Lua] ConflictDirector - destroy all units 08:45:42.652 [Lua] [LevelTransitionHandler] promote_next_level_data 08:45:42.653 [Lua] TRANSITION nil nil load_next_level 08:45:42.653 [Lua] Transition type "load_next_level", is server: true 08:45:42.653 [Lua] [GameNetworkManager] Leaving game... 08:45:42.653 [Lua] [GameNetworkManager] Shutting down game session host. 08:45:42.653 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:45:42.653 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:45:42.653 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1216.32 08:45:42.667 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:45:44.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:45:44.832 [Lua] [Managers] Calling function on all managers: 08:45:44.833 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:45:44.833 [Lua] Clearing all global lookup lists 08:45:44.833 [Lua] [IngamePlayerListUI] - Destroy 08:45:44.833 [Lua] [GamePadEquipmentUI] - Destroy 08:45:44.833 [Lua] [EquipmentUI] - Destroy 08:45:44.833 [Lua] [GamePadAbilityUI] - Destroy 08:45:44.833 [Lua] [AbilityUI] - Destroy 08:45:44.834 [Lua] [IngameUI] destroy 08:45:44.874 [Lua] [MOD][VMF][INFO] Removed 110000107beb404 from the VMF users list. 08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107beb404 1 08:45:44.874 [Lua] [MOD][VMF][INFO] Removed 110000107046576 from the VMF users list. 08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107046576 1 08:45:44.874 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1 08:45:44.957 [Lua] [Managers] Destroying manager group: 08:45:44.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:45:45.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 08:45:45.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 08:45:45.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 08:45:45.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 08:45:45.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 08:45:45.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 08:45:45.167 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 08:45:45.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 08:45:45.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 08:45:45.171 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:45:45.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 08:45:45.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 08:45:45.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 08:45:45.176 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 08:45:45.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 08:45:45.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 08:45:45.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 08:45:45.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 08:45:45.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 08:45:45.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 08:45:45.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 08:45:45.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 08:45:45.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 08:45:45.197 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 08:45:45.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 08:45:45.201 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 08:45:45.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 08:45:45.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 08:45:45.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 08:45:45.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 08:45:45.218 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 08:45:45.218 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 08:45:45.218 [Lua] [PeerSM] 110000107046576 :: on_exit InPostGame 08:45:45.218 [Lua] [PeerSM] 110000107046576 :: on_enter Loading 08:45:45.218 [Lua] [PeerSM] 110000107beb404 :: on_exit InPostGame 08:45:45.218 [Lua] [PeerSM] 110000107beb404 :: on_enter Loading 08:45:45.218 [Lua] [PeerSM] 110000107b6d015 :: on_exit InPostGame 08:45:45.218 [Lua] [PeerSM] 110000107b6d015 :: on_enter Loading 08:45:45.218 [Lua] [Matchmaking] unregister rpcs 08:45:45.218 [Lua] ############### UNLOADING PACKAGES ############### 08:45:45.218 [Lua] [Managers] Calling function on all managers: 08:45:45.218 [Lua] [Managers] Destroying manager group: 08:45:45.218 [Lua] [Gamestate] Enter state StateLoading 08:45:45.223 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] Found camera: end_screen_camera 08:45:45.223 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:45:45.224 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:45:45.224 [Lua] [Matchmaking] register rpcs 08:45:45.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:45:45.224 [Lua] Set lobby begin: 08:45:45.224 [Lua] Lobby data twitch_enabled = false 08:45:45.224 [Lua] Lobby data selected_mission_id = military 08:45:45.224 [Lua] Lobby data num_players = 4 08:45:45.224 [Lua] Lobby data difficulty_tweak = 0 08:45:45.225 [Lua] Lobby data host = 1100001034ed953 08:45:45.225 [Lua] Lobby data matchmaking_type = 2 08:45:45.225 [Lua] Lobby data is_private = false 08:45:45.225 [Lua] Lobby data match_started = true 08:45:45.225 [Lua] Lobby data difficulty = hardest 08:45:45.225 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:45:45.225 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:45:45.225 [Lua] Lobby data unique_server_name = Xanoth 08:45:45.225 [Lua] Lobby data quick_game = false 08:45:45.225 [Lua] Lobby data country_code = GB 08:45:45.225 [Lua] Lobby data matchmaking = true 08:45:45.225 [Lua] Lobby data power_level = 0 08:45:45.225 [Lua] Lobby data mission_id = military 08:45:45.226 [Lua] Lobby data mechanism = adventure 08:45:45.226 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:45:45.226 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:45:45.226 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:45:45.226 [Lua] Lobby data player_slot_3 = 0:0 08:45:45.226 [Lua] Lobby data eac_authorized = true 08:45:45.226 [Lua] Set lobby end. 08:45:45.226 [Lua] registering RPCs 08:45:45.226 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:45:45.226 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:45:45.226 [Lua] Set lobby begin: 08:45:45.226 [Lua] Lobby data twitch_enabled = false 08:45:45.226 [Lua] Lobby data selected_mission_id = inn_level 08:45:45.226 [Lua] Lobby data num_players = 4 08:45:45.226 [Lua] Lobby data difficulty_tweak = 0 08:45:45.227 [Lua] Lobby data host = 1100001034ed953 08:45:45.227 [Lua] Lobby data matchmaking_type = 3 08:45:45.227 [Lua] Lobby data is_private = false 08:45:45.227 [Lua] Lobby data match_started = true 08:45:45.227 [Lua] Lobby data difficulty = hardest 08:45:45.227 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:45:45.227 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:45:45.227 [Lua] Lobby data unique_server_name = Xanoth 08:45:45.227 [Lua] Lobby data quick_game = false 08:45:45.227 [Lua] Lobby data country_code = GB 08:45:45.227 [Lua] Lobby data matchmaking = false 08:45:45.227 [Lua] Lobby data power_level = 0 08:45:45.227 [Lua] Lobby data mission_id = inn_level 08:45:45.227 [Lua] Lobby data mechanism = adventure 08:45:45.227 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:45:45.227 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:45:45.227 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:45:45.228 [Lua] Lobby data player_slot_3 = 0:0 08:45:45.228 [Lua] Lobby data eac_authorized = true 08:45:45.228 [Lua] Set lobby end. 08:45:45.228 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:45:45.251 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 08:45:45.252 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:45:45.252 [Lua] [StateLoading] load_current_level 08:45:45.252 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 08:45:45.252 [Umbra] Unload tome 08:45:45.254 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, military 08:45:45.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x8975a, position: 0 08:45:45.313 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, military 08:45:45.322 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_common, military 08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 08:45:45.322 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 08:45:45.322 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 08:45:45.340 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b6d015 08:45:45.340 [Lua] ### Received rpc_level_load_started 08:45:45.340 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_session_id: 1334683904 08:45:45.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:45:45.406 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:45:45.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 08:45:45.407 [Lua] Mechanism says: a client has initialized the mechanism! 110000107046576 08:45:45.407 [Lua] ### Received rpc_level_load_started 08:45:45.407 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_session_id: 1334683904 08:45:45.527 [Lua] Mechanism says: a client has initialized the mechanism! 110000107beb404 08:45:45.527 [Lua] ### Received rpc_level_load_started 08:45:45.527 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_session_id: 1334683904 08:45:46.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 08:45:46.828 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 08:45:46.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:45:50.289 [Lua] ### Received rpc_level_loaded 08:45:50.289 [Lua] #### Has state machine: true, peer_id: 110000107b6d015, level_id: 78 08:45:50.289 [Lua] Peer 110000107b6d015 has loaded the level and all enemies are loaded 08:45:50.289 [Lua] [PeerSM] 110000107b6d015 :: on_exit Loading 08:45:50.289 [Lua] [PeerSM] 110000107b6d015 :: on_enter LoadingProfilePackages 08:45:50.308 [Lua] [PeerSM] 110000107b6d015 :: on_exit LoadingProfilePackages 08:45:50.308 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForEnterGame 08:45:51.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:45:51.554 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:45:51.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:45:51.569 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:45:51.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:45:51.619 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:45:51.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:45:51.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:45:51.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:45:51.739 [Lua] [LevelTransitionHandler] Level load completed! 08:45:51.740 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 08:45:51.744 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:45:51.744 [Lua] checking dlc's against conflict directors 08:45:51.744 [Lua] number of factions to include 2 08:45:51.744 [Lua] Updated list weights for random: 08:45:51.744 [Lua] skaven, 0.42 (0.00-0.42) 08:45:51.744 [Lua] chaos, 0.42 (0.42-0.83) 08:45:51.744 [Lua] beastmen, 0.17 (0.83-1.00) 08:45:51.744 [Lua] Rolled random faction: 0.27856689691543579 skaven 08:45:51.744 [Lua] Updated list weights for random: 08:45:51.744 [Lua] beastmen, 0.29 (0.00-0.29) 08:45:51.744 [Lua] chaos, 0.71 (0.29-1.00) 08:45:51.744 [Lua] Rolled random faction: 0.81953376531600952 chaos 08:45:51.744 [Lua] number of factions added 2 08:45:51.744 [Lua] --- --- --- 08:45:51.744 [Lua] Starting... difficulty 'normal' 08:45:51.744 [Lua] These are the starting conflict directors: 08:45:51.744 [Lua] inn_level 08:45:51.744 [Lua] --- --- --- 08:45:51.744 [Lua] 08:45:51.744 [Lua] DONE! Found the following directors: 08:45:51.744 [Lua] (free: 35), Master hash is: 08:45:51.744 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:45:51.744 [Lua] load_startup_enemy_packages: -------------- 08:45:51.744 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:45:51.744 [Lua] critter_rat 08:45:51.757 [Lua] ### Received rpc_level_loaded 08:45:51.757 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 08:45:51.757 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 08:45:51.779 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 08:45:51.779 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 08:45:51.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:45:51.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:45:51.793 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 08:45:51.793 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 08:45:51.796 [Lua] ### Received rpc_level_loaded 08:45:51.796 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 08:45:51.796 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:45:51.796 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:45:51.796 [Lua] Starting async level spawning of levels/inn/world 08:45:51.797 [Umbra] Init version: 3.4.15 :: 16 threads 08:45:52.034 [Lua] Async level spawning done 08:45:52.427 [EACServer] [09:45:52:427][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:45:52.742 [Lua] ### Received rpc_level_loaded 08:45:52.742 [Lua] #### Has state machine: true, peer_id: 110000107046576, level_id: 78 08:45:52.742 [Lua] Peer 110000107046576 has loaded the level and all enemies are loaded 08:45:52.743 [Lua] [PeerSM] 110000107046576 :: on_exit Loading 08:45:52.743 [Lua] [PeerSM] 110000107046576 :: on_enter LoadingProfilePackages 08:45:52.765 [Lua] [PeerSM] 110000107046576 :: on_exit LoadingProfilePackages 08:45:52.765 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForEnterGame 08:45:54.945 [Lua] ### Received rpc_level_loaded 08:45:54.945 [Lua] #### Has state machine: true, peer_id: 110000107beb404, level_id: 78 08:45:54.945 [Lua] Peer 110000107beb404 has loaded the level and all enemies are loaded 08:45:54.946 [Lua] [PeerSM] 110000107beb404 :: on_exit Loading 08:45:54.946 [Lua] [PeerSM] 110000107beb404 :: on_enter LoadingProfilePackages 08:45:54.963 [Lua] [PeerSM] 110000107beb404 :: on_exit LoadingProfilePackages 08:45:54.963 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForEnterGame 08:45:55.440 [Lua] min_height 91.160001754760742 08:45:59.235 [Window] Window => active 08:46:00.742 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:46:00.742 [Lua] [PlayState] Enter Substate EndViewStateChest 08:46:12.389 [Lua] min_height 91.160001754760742 08:46:16.960 [Lua] [PlayState] Exit Substate EndViewStateChest 08:46:16.960 [Lua] [PlayState] Enter Substate EndViewStateScore 08:46:21.212 [Lua] [PlayState] Exit Substate EndViewStateScore 08:46:21.213 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:46:22.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:46:22.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:46:22.225 [Lua] [Matchmaking] unregister rpcs 08:46:22.225 [Lua] Set lobby begin: 08:46:22.225 [Lua] Lobby data twitch_enabled = false 08:46:22.225 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.226 [Lua] Lobby data num_players = 4 08:46:22.226 [Lua] Lobby data difficulty_tweak = 0 08:46:22.226 [Lua] Lobby data host = 1100001034ed953 08:46:22.226 [Lua] Lobby data matchmaking_type = 3 08:46:22.226 [Lua] Lobby data is_private = false 08:46:22.226 [Lua] Lobby data match_started = true 08:46:22.226 [Lua] Lobby data difficulty = hardest 08:46:22.226 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.226 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.226 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.226 [Lua] Lobby data quick_game = false 08:46:22.226 [Lua] Lobby data country_code = GB 08:46:22.226 [Lua] Lobby data matchmaking = false 08:46:22.226 [Lua] Lobby data power_level = 0 08:46:22.226 [Lua] Lobby data mission_id = inn_level 08:46:22.226 [Lua] Lobby data mechanism = adventure 08:46:22.226 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.226 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.226 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.226 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.227 [Lua] Lobby data eac_authorized = true 08:46:22.227 [Lua] Set lobby end. 08:46:22.227 [Lua] [Managers] Destroying manager group: 08:46:22.227 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:46:22.227 [Lua] [Gamestate] Enter StateIngame HOST 08:46:22.227 [Lua] [Managers] Calling function on all managers: 08:46:22.228 [Lua] <>level = inn_level<> 08:46:22.228 [Lua] Set lobby begin: 08:46:22.228 [Lua] Lobby data twitch_enabled = false 08:46:22.228 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.228 [Lua] Lobby data num_players = 4 08:46:22.228 [Lua] Lobby data difficulty_tweak = 0 08:46:22.228 [Lua] Lobby data host = 1100001034ed953 08:46:22.228 [Lua] Lobby data matchmaking_type = 3 08:46:22.228 [Lua] Lobby data is_private = false 08:46:22.228 [Lua] Lobby data match_started = true 08:46:22.228 [Lua] Lobby data difficulty = hardest 08:46:22.228 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.228 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.228 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.228 [Lua] Lobby data quick_game = false 08:46:22.228 [Lua] Lobby data country_code = GB 08:46:22.228 [Lua] Lobby data matchmaking = false 08:46:22.228 [Lua] Lobby data power_level = 0 08:46:22.229 [Lua] Lobby data mission_id = inn_level 08:46:22.229 [Lua] Lobby data mechanism = adventure 08:46:22.229 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.229 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.229 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.229 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.229 [Lua] Lobby data eac_authorized = true 08:46:22.229 [Lua] Set lobby end. 08:46:22.229 [Lua] [StateIngame] Server ingame 08:46:22.232 [Lua] Set lobby begin: 08:46:22.232 [Lua] Lobby data twitch_enabled = false 08:46:22.232 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.232 [Lua] Lobby data num_players = 4 08:46:22.233 [Lua] Lobby data difficulty_tweak = 0 08:46:22.233 [Lua] Lobby data host = 1100001034ed953 08:46:22.233 [Lua] Lobby data matchmaking_type = 3 08:46:22.233 [Lua] Lobby data is_private = false 08:46:22.233 [Lua] Lobby data match_started = true 08:46:22.233 [Lua] Lobby data difficulty = normal 08:46:22.233 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.233 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.233 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.233 [Lua] Lobby data quick_game = false 08:46:22.233 [Lua] Lobby data country_code = GB 08:46:22.233 [Lua] Lobby data matchmaking = false 08:46:22.233 [Lua] Lobby data power_level = 0 08:46:22.233 [Lua] Lobby data mission_id = inn_level 08:46:22.233 [Lua] Lobby data mechanism = adventure 08:46:22.233 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.233 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.234 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.234 [Lua] Lobby data eac_authorized = true 08:46:22.234 [Lua] Set lobby end. 08:46:22.234 [Lua] [Matchmaking] register rpcs 08:46:22.234 [Lua] GameNetworkManager:init... creating game session 08:46:22.234 [Lua] Host GameSession.make_game_session_host with session: 08:46:22.234 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:46:22.234 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 08:46:22.234 [Lua] [GameNetworkManager] self.is_server = true 08:46:22.234 [Network] Setting artificial MTU limit to 65536 08:46:22.245 [Lua] Switching ConflictSettings: to: inn_level 08:46:22.245 [Lua] pacing=disabled 08:46:22.245 [Lua] roaming=nil 08:46:22.245 [Lua] disabled=false 08:46:22.245 [Lua] pack_spawning=disabled 08:46:22.245 [Lua] contained_breeds=nil 08:46:22.245 [Lua] boss=disabled 08:46:22.245 [Lua] horde=disabled 08:46:22.245 [Lua] specials=disabled 08:46:22.245 [Lua] name=inn_level 08:46:22.245 [Lua] intensity=disabled 08:46:22.245 [Lua] --- 08:46:22.245 [Lua] [LevelAnalysis] set_random_seed( 0) 08:46:22.248 [Lua] [AIInterestPointSystem] Level Seed: 0 08:46:22.248 [Lua] 08:46:22.248 [Lua] [entity_system_bag] = table 08:46:22.248 [Lua] [entity_system_bag] = metatable 08:46:22.248 [Lua] [startup_data] = table 08:46:22.248 [Lua] [entity_manager] = table 08:46:22.248 [Lua] [entity_manager] = metatable 08:46:22.248 [Lua] [unit_spawner] = table 08:46:22.248 [Lua] [unit_spawner] = metatable 08:46:22.248 [Lua] [unit_storage] = table 08:46:22.248 [Lua] [unit_storage] = metatable 08:46:22.248 [Lua] [dice_keeper] = table 08:46:22.248 [Lua] [dice_keeper] = metatable 08:46:22.248 [Lua] [is_server] = true (boolean) 08:46:22.248 [Lua] [world] = [World] 08:46:22.248 [Lua] [system_api] = table 08:46:22.248 [Lua] [entity_system] = table 08:46:22.248 [Lua] [entity_system] = metatable 08:46:22.248 [Lua] [network_lobby] = table 08:46:22.248 [Lua] [network_lobby] = metatable 08:46:22.248 [Lua] [profile_synchronizer] = table 08:46:22.248 [Lua] [profile_synchronizer] = metatable 08:46:22.248 [Lua] [level_transition_handler] = table 08:46:22.248 [Lua] [level_transition_handler] = metatable 08:46:22.248 [Lua] [num_local_human_players] = 1 (number) 08:46:22.248 [Lua] [statistics_db] = table 08:46:22.248 [Lua] [statistics_db] = metatable 08:46:22.248 [Lua] [network_server] = table 08:46:22.248 [Lua] [network_server] = metatable 08:46:22.248 [Lua] [input_manager] = table 08:46:22.248 [Lua] [input_manager] = metatable 08:46:22.248 [Lua] [network_clock] = table 08:46:22.248 [Lua] [network_clock] = metatable 08:46:22.248 [Lua] [network_transmit] = table 08:46:22.248 [Lua] [network_transmit] = metatable 08:46:22.248 [Lua] [free_flight_manager] = table 08:46:22.248 [Lua] [free_flight_manager] = metatable 08:46:22.248 [Lua] [network_manager] = table 08:46:22.248 [Lua] [network_manager] = metatable 08:46:22.248 [Lua] [network_event_delegate] = table 08:46:22.248 [Lua] [network_event_delegate] = metatable 08:46:22.248 [Lua] 08:46:22.248 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:46:22.248 [Lua] ignoring extension VersusInteractObjectiveExtension 08:46:22.248 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:46:22.248 [Lua] ignoring extension VersusSocketObjectiveExtension 08:46:22.248 [Lua] ignoring extension VersusTargetObjectiveExtension 08:46:22.248 [Lua] ignoring extension VersusMissionObjectiveExtension 08:46:22.249 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:46:22.253 [Lua] [AchievementManager] Achievements using the steam platform 08:46:22.253 [Lua] PlayerManager:add_player player_1 08:46:22.304 [Lua] [StateIngame] Level seed: 0 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:46:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:46:22.311 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 08:46:22.312 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 08:46:22.315 [Lua] [LevelAnalysis] set_random_seed( 0) 08:46:22.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 08:46:22.319 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 08:46:22.319 [Lua] [IngameUI] init 08:46:22.335 [SteamVoipClient] select_out(1100001034ed953, off) 08:46:22.335 [SteamVoipClient] select_out(110000107046576, off) 08:46:22.335 [SteamVoipClient] select_out(110000107b6d015, off) 08:46:22.335 [SteamVoipClient] select_out(110000107beb404, off) 08:46:22.340 [Lua] cb_razer_chroma_setup 08:46:22.375 [Lua] [Matchmaking] Cancelling matchmaking 08:46:22.375 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:46:22.375 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:46:22.375 [Lua] Set lobby begin: 08:46:22.375 [Lua] Lobby data twitch_enabled = false 08:46:22.375 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.375 [Lua] Lobby data num_players = 4 08:46:22.375 [Lua] Lobby data difficulty_tweak = 0 08:46:22.375 [Lua] Lobby data host = 1100001034ed953 08:46:22.375 [Lua] Lobby data matchmaking_type = 3 08:46:22.375 [Lua] Lobby data is_private = false 08:46:22.375 [Lua] Lobby data match_started = true 08:46:22.376 [Lua] Lobby data difficulty = normal 08:46:22.376 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.376 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.376 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.376 [Lua] Lobby data quick_game = false 08:46:22.376 [Lua] Lobby data country_code = GB 08:46:22.376 [Lua] Lobby data matchmaking = false 08:46:22.376 [Lua] Lobby data power_level = 0 08:46:22.376 [Lua] Lobby data mission_id = inn_level 08:46:22.376 [Lua] Lobby data mechanism = adventure 08:46:22.376 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.376 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.376 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.376 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.377 [Lua] Lobby data eac_authorized = true 08:46:22.377 [Lua] Set lobby end. 08:46:22.378 [Lua] Set lobby begin: 08:46:22.378 [Lua] Lobby data twitch_enabled = false 08:46:22.379 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.379 [Lua] Lobby data num_players = 4 08:46:22.379 [Lua] Lobby data difficulty_tweak = 0 08:46:22.379 [Lua] Lobby data host = 1100001034ed953 08:46:22.379 [Lua] Lobby data matchmaking_type = 3 08:46:22.379 [Lua] Lobby data is_private = false 08:46:22.379 [Lua] Lobby data match_started = true 08:46:22.379 [Lua] Lobby data difficulty = normal 08:46:22.379 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.379 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.379 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.379 [Lua] Lobby data quick_game = false 08:46:22.379 [Lua] Lobby data country_code = GB 08:46:22.379 [Lua] Lobby data matchmaking = false 08:46:22.379 [Lua] Lobby data power_level = 0 08:46:22.379 [Lua] Lobby data mission_id = inn_level 08:46:22.379 [Lua] Lobby data mechanism = adventure 08:46:22.379 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.379 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.379 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.379 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.380 [Lua] Lobby data eac_authorized = true 08:46:22.380 [Lua] Set lobby end. 08:46:22.380 [Lua] [PartyManager] Leader is set to 1100001034ed953 08:46:22.380 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:46:22.380 [Lua] Set lobby begin: 08:46:22.380 [Lua] Lobby data twitch_enabled = false 08:46:22.380 [Lua] Lobby data selected_mission_id = inn_level 08:46:22.380 [Lua] Lobby data num_players = 4 08:46:22.380 [Lua] Lobby data difficulty_tweak = 0 08:46:22.380 [Lua] Lobby data host = 1100001034ed953 08:46:22.380 [Lua] Lobby data matchmaking_type = 3 08:46:22.380 [Lua] Lobby data is_private = false 08:46:22.380 [Lua] Lobby data match_started = true 08:46:22.380 [Lua] Lobby data difficulty = normal 08:46:22.380 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:22.380 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:22.380 [Lua] Lobby data unique_server_name = Xanoth 08:46:22.380 [Lua] Lobby data quick_game = false 08:46:22.380 [Lua] Lobby data country_code = GB 08:46:22.380 [Lua] Lobby data matchmaking = false 08:46:22.380 [Lua] Lobby data power_level = 835 08:46:22.381 [Lua] Lobby data mission_id = inn_level 08:46:22.381 [Lua] Lobby data mechanism = adventure 08:46:22.381 [Lua] Lobby data player_slot_5 = 110000107b6d015:1 08:46:22.381 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:22.381 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:22.381 [Lua] Lobby data player_slot_3 = 0:0 08:46:22.381 [Lua] Lobby data eac_authorized = true 08:46:22.381 [Lua] Set lobby end. 08:46:22.381 [Flow] complete_skittergate_legend true 08:46:22.382 [Flow] complete_all_helmgart_levels_recruit true 08:46:22.383 [Flow] WitchHunterLevel:35 08:46:22.383 [Flow] LeaderYes 08:46:22.383 [Flow] ALL PC XP:304250 08:46:22.383 [Flow] Has "bogenhafen" DLC:true 08:46:22.383 [Flow] WH XP:60850 08:46:22.383 [Flow] Number of crafted items:1588 08:46:22.383 [Flow] Has "pre_order" DLC:true 08:46:22.383 [Flow] Sum of Powe Levels:1500 08:46:22.383 [Flow] lodestone diff 1:false 08:46:22.383 [Flow] magnus and forest activated 08:46:22.383 [Flow] magnus and forest activated 08:46:22.383 [Flow] cemetery and forest activated 08:46:22.383 [Flow] magnus and cemetery 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.383 [Flow] ALL RUNES ACTIVATED 08:46:22.383 [Flow] magnus and forest activated 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.383 [Flow] ALL RUNES ACTIVATED 08:46:22.383 [Flow] cemetery and forest activated 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.383 [Flow] ALL RUNES ACTIVATED 08:46:22.383 [Flow] magnus and forest activated 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.383 [Flow] ALL RUNES ACTIVATED 08:46:22.383 [Flow] magnus and cemetery 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.383 [Flow] ALL RUNES ACTIVATED 08:46:22.383 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:46:22.385 [Lua] CurrentConflictSettings inn_level 08:46:22.385 [Lua] [ConflictDirector] conflict_director is ai_ready 08:46:22.385 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:46:22.385 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:46:22.387 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:46:22.387 [Lua] Forming navigation groups in one frame 08:46:22.387 [Lua] Forming navigation groups 08:46:22.406 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 08:46:22.407 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999929423211 08:46:22.407 [Lua] number of nav groups: 42 08:46:22.408 [Lua] number of refined nav groups : 23 08:46:22.410 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 08:46:22.410 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:46:22.410 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:46:22.410 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:46:22.413 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:46:22.413 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 08:46:22.413 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:46:22.413 [Lua] [Managers] Calling function on all managers: 08:46:22.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:46:22.427 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 08:46:22.427 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 08:46:22.492 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 08:46:22.492 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 08:46:22.492 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForEnterGame 08:46:22.492 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForGameObjectSync 08:46:22.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:46:22.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 08:46:22.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 08:46:22.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 08:46:22.500 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b6d015 08:46:22.502 [Lua] Breedfreezer (server) starting a hot join sync 08:46:22.503 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForEnterGame 08:46:22.503 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForGameObjectSync 08:46:22.503 [Lua] PlayerManager:add_remote_player 110000107b6d015 08:46:22.503 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 08:46:22.503 [Lua] RemotePlayer:create_game_object( ) 28 08:46:22.518 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForGameObjectSync 08:46:22.518 [Lua] [PeerSM] 110000107b6d015 :: on_enter WaitingForPlayers 08:46:22.523 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107046576 08:46:22.527 [Lua] Breedfreezer (server) starting a hot join sync 08:46:22.527 [Lua] PlayerManager:add_remote_player 110000107046576 08:46:22.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 08:46:22.527 [Lua] RemotePlayer:create_game_object( ) 29 08:46:22.543 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForGameObjectSync 08:46:22.543 [Lua] [PeerSM] 110000107046576 :: on_enter WaitingForPlayers 08:46:22.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 08:46:22.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 08:46:22.543 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 08:46:22.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:46:22.646 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b6d015 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:46:22.646 [Lua] Adding player sync data to peer=110000107b6d015 local_player_id=1 08:46:22.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:46:22.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:46:22.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 08:46:22.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 08:46:22.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 08:46:22.673 [Lua] [MOD][VMF][INFO] Added 110000107046576 to the VMF users list. 08:46:22.673 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107046576 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:46:22.673 [Lua] Adding player sync data to peer=110000107046576 local_player_id=1 08:46:22.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 08:46:22.728 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 08:46:22.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 08:46:22.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:46:22.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 08:46:22.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 08:46:22.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 08:46:22.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:46:22.802 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForEnterGame 08:46:22.802 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForGameObjectSync 08:46:22.811 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107beb404 08:46:22.816 [Lua] Breedfreezer (server) starting a hot join sync 08:46:22.817 [Lua] PlayerManager:add_remote_player 110000107beb404 08:46:22.817 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 08:46:22.817 [Lua] RemotePlayer:create_game_object( ) 34 08:46:22.833 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForGameObjectSync 08:46:22.833 [Lua] [PeerSM] 110000107beb404 :: on_enter WaitingForPlayers 08:46:22.833 [Lua] [PeerSM] 110000107b6d015 :: on_exit WaitingForPlayers 08:46:22.833 [Lua] [PeerSM] 110000107b6d015 :: on_enter InGame 08:46:22.838 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 08:46:22.838 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 08:46:22.838 [Lua] [PeerSM] 110000107046576 :: on_exit WaitingForPlayers 08:46:22.838 [Lua] [PeerSM] 110000107046576 :: on_enter InGame 08:46:22.838 [Lua] [PeerSM] 110000107beb404 :: on_exit WaitingForPlayers 08:46:22.838 [Lua] [PeerSM] 110000107beb404 :: on_enter InGame 08:46:22.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:46:22.838 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 08:46:22.838 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:46:22.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:46:22.844 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:46:22.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:46:22.848 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:46:22.848 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 08:46:22.848 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:46:22.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:46:22.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 08:46:22.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:46:22.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:46:22.865 [Lua] Players are leaving the safe zone 08:46:22.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 08:46:22.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 08:46:22.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:46:22.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:46:22.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:46:22.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 08:46:22.921 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:46:22.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:46:22.944 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107046576 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:46:22.944 [Lua] [NetworkServer] Peer 110000107046576 spawned player. 08:46:22.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 08:46:22.945 [Lua] PlayerManager:assign_unit_ownership Karec 110000107046576 1 08:46:22.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:46:22.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 08:46:22.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 08:46:22.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 08:46:22.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 08:46:22.985 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107b6d015 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:46:22.985 [Lua] [NetworkServer] Peer 110000107b6d015 spawned player. 08:46:22.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 08:46:22.987 [Lua] PlayerManager:assign_unit_ownership Aviron 110000107b6d015 1 08:46:22.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:46:22.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 08:46:22.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 08:46:22.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 08:46:22.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:46:23.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 08:46:23.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 08:46:23.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 08:46:23.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:46:23.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:46:23.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 08:46:23.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 08:46:23.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:46:23.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:46:23.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 08:46:23.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 08:46:23.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:46:23.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_1, async-read, 08:46:23.069 [Lua] [MOD][VMF][INFO] Added 110000107beb404 to the VMF users list. 08:46:23.069 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107beb404 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:46:23.069 [Lua] Adding player sync data to peer=110000107beb404 local_player_id=1 08:46:23.069 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107beb404 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:46:23.069 [Lua] [NetworkServer] Peer 110000107beb404 spawned player. 08:46:23.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 08:46:23.070 [Lua] PlayerManager:assign_unit_ownership CrimsonZek 110000107beb404 1 08:46:23.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:46:23.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:46:23.087 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:46:23.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 08:46:23.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 08:46:23.097 [Lua] StateInGameRunning:_game_actually_starts() 08:46:23.097 [Lua] ################################################################################################################# 08:46:23.097 [Lua] [Loading Time]: 00:00:38 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:46:23.097 [Lua] ################################################################################################################# 08:46:23.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 62 08:46:23.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 62 08:46:23.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 08:46:23.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 08:46:23.198 [Flow] DISABLE 08:46:23.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 62 08:46:23.287 [Lua] Commit load time data 08:46:23.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 08:46:23.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:46:24.436 [Lua] [IngameUI] menu view on_enter hero_view 08:46:24.441 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11db5690 08:46:24.441 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:46:24.456 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:46:24.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:46:24.458 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:46:24.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:46:24.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:46:24.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:46:24.965 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:46:24.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:46:25.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:46:25.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.223 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:46:25.226 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:46:25.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:46:25.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:46:25.232 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:46:25.232 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 08:46:25.250 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:46:25.328 [Lua] [NetworkServer] Peer 110000107b6d015 despawned player. 08:46:25.328 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b6d015 08:46:25.329 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b6d015 08:46:25.329 [Lua] [ChatManager][1]System: Aviron has left the game 08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_exit InGame 08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnecting 08:46:25.329 [Lua] [PSM] Disconnecting peer 110000107b6d015 08:46:25.329 [Lua] [PSM] Disconnected peer 110000107b6d015 is being removed from session. 08:46:25.329 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b6d015 08:46:25.329 [Lua] PlayerManager:remove_player peer_id=110000107b6d015 1 08:46:25.329 [Lua] [GameNetworkManager] destroying game object with go_id=28 08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_exit Disconnecting 08:46:25.329 [Lua] [PeerSM] 110000107b6d015 :: on_enter Disconnected 08:46:25.329 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b6d015) 08:46:25.329 [Lua] [ProfileSynchronizer] Peer 110000107b6d015 left session 08:46:25.329 [Lua] Set lobby begin: 08:46:25.329 [Lua] Lobby data twitch_enabled = false 08:46:25.329 [Lua] Lobby data selected_mission_id = inn_level 08:46:25.329 [Lua] Lobby data num_players = 4 08:46:25.330 [Lua] Lobby data difficulty_tweak = 0 08:46:25.330 [Lua] Lobby data host = 1100001034ed953 08:46:25.330 [Lua] Lobby data matchmaking_type = 3 08:46:25.330 [Lua] Lobby data is_private = false 08:46:25.330 [Lua] Lobby data match_started = true 08:46:25.330 [Lua] Lobby data difficulty = normal 08:46:25.330 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:25.330 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:25.330 [Lua] Lobby data unique_server_name = Xanoth 08:46:25.330 [Lua] Lobby data quick_game = false 08:46:25.330 [Lua] Lobby data country_code = GB 08:46:25.330 [Lua] Lobby data matchmaking = false 08:46:25.330 [Lua] Lobby data power_level = 835 08:46:25.330 [Lua] Lobby data mission_id = inn_level 08:46:25.330 [Lua] Lobby data mechanism = adventure 08:46:25.330 [Lua] Lobby data player_slot_5 = 0:0 08:46:25.330 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:25.330 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:25.330 [Lua] Lobby data player_slot_3 = 0:0 08:46:25.330 [Lua] Lobby data eac_authorized = true 08:46:25.330 [Lua] Set lobby end. 08:46:25.330 [EAC] EAC server lost client 110000107b6d015 08:46:25.330 [EACServer] [09:46:25:329][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B6D015 PlayerGUID: 76561198089687061 08:46:25.330 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 22 08:46:25.331 [SteamVoipClient] select_out(110000107b6d015, off) 08:46:25.331 [SteamVoipClient] select_in(110000107b6d015, off) 08:46:25.331 [Lua] [GameNetworkManager] destroying game object with go_id=43 08:46:25.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 08:46:25.332 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read, 08:46:25.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:46:25.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 08:46:25.343 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 08:46:25.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:46:25.346 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 08:46:25.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, ProfileSynchronizer 08:46:25.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 08:46:25.348 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 08:46:25.348 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 08:46:25.366 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:46:25.367 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:46:25.390 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.412 [Connection] Dropped game chunk from 110000107b6d015 because channel 22 can't communicate 08:46:25.412 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.435 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.480 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.513 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.559 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.592 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.649 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.682 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.715 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.748 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.782 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.828 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.862 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.896 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.921 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.955 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:25.989 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.021 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.060 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.095 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.134 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.155 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.199 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.221 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.256 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.289 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.345 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.366 [Connection] Dropped voip chunk from 110000107b6d015 because channel 24 can't communicate 08:46:26.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63 08:46:26.558 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 13 08:46:26.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 08:46:26.752 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63 08:46:27.411 [Handshaker] Lost connection 179 to 110000107b6d015 08:46:27.423 [Lua] PlayFabMirrorBase:_commit_internal 16 08:46:27.423 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:46:27.426 [Lua] generate_backend_stats 1100001034ed953:1 08:46:27.455 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:46:27.455 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:46:27.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64 08:46:27.456 [Lua] Set lobby begin: 08:46:27.456 [Lua] Lobby data twitch_enabled = false 08:46:27.456 [Lua] Lobby data selected_mission_id = inn_level 08:46:27.456 [Lua] Lobby data num_players = 4 08:46:27.456 [Lua] Lobby data difficulty_tweak = 0 08:46:27.456 [Lua] Lobby data host = 1100001034ed953 08:46:27.456 [Lua] Lobby data matchmaking_type = 3 08:46:27.456 [Lua] Lobby data is_private = false 08:46:27.456 [Lua] Lobby data match_started = true 08:46:27.456 [Lua] Lobby data difficulty = normal 08:46:27.456 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:27.456 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:27.456 [Lua] Lobby data unique_server_name = Xanoth 08:46:27.456 [Lua] Lobby data quick_game = false 08:46:27.456 [Lua] Lobby data country_code = GB 08:46:27.456 [Lua] Lobby data matchmaking = false 08:46:27.456 [Lua] Lobby data power_level = 556 08:46:27.456 [Lua] Lobby data mission_id = inn_level 08:46:27.456 [Lua] Lobby data mechanism = adventure 08:46:27.457 [Lua] Lobby data player_slot_5 = 0:0 08:46:27.457 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:27.457 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:27.457 [Lua] Lobby data player_slot_3 = 0:0 08:46:27.457 [Lua] Lobby data eac_authorized = true 08:46:27.457 [Lua] Set lobby end. 08:46:27.645 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:46:27.645 [Lua] Players: 3 08:46:27.645 [Lua] Set lobby begin: 08:46:27.645 [Lua] Lobby data twitch_enabled = false 08:46:27.645 [Lua] Lobby data selected_mission_id = inn_level 08:46:27.645 [Lua] Lobby data num_players = 3 08:46:27.645 [Lua] Lobby data difficulty_tweak = 0 08:46:27.645 [Lua] Lobby data host = 1100001034ed953 08:46:27.645 [Lua] Lobby data matchmaking_type = 3 08:46:27.646 [Lua] Lobby data is_private = false 08:46:27.646 [Lua] Lobby data match_started = true 08:46:27.646 [Lua] Lobby data difficulty = normal 08:46:27.646 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:27.646 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:27.646 [Lua] Lobby data unique_server_name = Xanoth 08:46:27.646 [Lua] Lobby data quick_game = false 08:46:27.646 [Lua] Lobby data country_code = GB 08:46:27.646 [Lua] Lobby data matchmaking = false 08:46:27.646 [Lua] Lobby data power_level = 556 08:46:27.646 [Lua] Lobby data mission_id = inn_level 08:46:27.646 [Lua] Lobby data mechanism = adventure 08:46:27.646 [Lua] Lobby data player_slot_5 = 0:0 08:46:27.646 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:27.646 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:27.646 [Lua] Lobby data player_slot_3 = 0:0 08:46:27.646 [Lua] Lobby data eac_authorized = true 08:46:27.647 [Lua] Set lobby end. 08:46:27.647 [Lua] [LobbyMembers] Member left 110000107b6d015 08:46:28.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 08:46:28.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:46:28.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 08:46:28.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:46:28.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 08:46:28.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:46:28.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 08:46:28.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:46:28.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 08:46:28.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:46:28.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 08:46:28.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:46:28.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 08:46:28.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:46:29.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 08:46:29.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 08:46:29.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 08:46:29.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:46:31.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63 08:46:31.319 [Save] Saving `save_data` 08:46:31.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1, async-read, 08:46:31.322 [Save] Save done 08:46:31.322 [Save] Saving `save_data` 08:46:31.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read, 08:46:31.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer3, async-read, 08:46:31.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64 08:46:31.342 [Save] Save done 08:46:31.342 [Save] Saving `save_data` 08:46:31.358 [Save] Save done 08:46:31.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 08:46:31.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 08:46:31.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:46:31.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:46:31.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:46:31.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:46:31.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:46:31.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:46:31.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64 08:46:31.704 [Lua] commit result success 16 08:46:31.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 08:46:31.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 08:46:31.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 08:46:32.866 [Lua] Set lobby begin: 08:46:32.866 [Lua] Lobby data twitch_enabled = false 08:46:32.867 [Lua] Lobby data selected_mission_id = inn_level 08:46:32.867 [Lua] Lobby data num_players = 3 08:46:32.867 [Lua] Lobby data difficulty_tweak = 0 08:46:32.867 [Lua] Lobby data host = 1100001034ed953 08:46:32.867 [Lua] Lobby data matchmaking_type = 3 08:46:32.867 [Lua] Lobby data is_private = false 08:46:32.867 [Lua] Lobby data match_started = true 08:46:32.867 [Lua] Lobby data difficulty = normal 08:46:32.867 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:32.867 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:32.867 [Lua] Lobby data unique_server_name = Xanoth 08:46:32.867 [Lua] Lobby data quick_game = false 08:46:32.867 [Lua] Lobby data country_code = GB 08:46:32.867 [Lua] Lobby data matchmaking = false 08:46:32.867 [Lua] Lobby data power_level = 835 08:46:32.867 [Lua] Lobby data mission_id = inn_level 08:46:32.867 [Lua] Lobby data mechanism = adventure 08:46:32.867 [Lua] Lobby data player_slot_5 = 0:0 08:46:32.867 [Lua] Lobby data player_slot_2 = 110000107beb404:1 08:46:32.867 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:32.868 [Lua] Lobby data player_slot_3 = 0:0 08:46:32.868 [Lua] Lobby data eac_authorized = true 08:46:32.868 [Lua] Set lobby end. 08:46:33.138 [Lua] [NetworkServer] Peer 110000107beb404 despawned player. 08:46:33.138 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107beb404 08:46:33.140 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107beb404 08:46:33.140 [Lua] [ChatManager][1]System: CrimsonZek has left the game 08:46:33.140 [Lua] [PeerSM] 110000107beb404 :: on_exit InGame 08:46:33.140 [Lua] [PeerSM] 110000107beb404 :: on_enter Disconnecting 08:46:33.140 [Lua] [PSM] Disconnecting peer 110000107beb404 08:46:33.140 [Lua] [PSM] Disconnected peer 110000107beb404 is being removed from session. 08:46:33.140 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107beb404 08:46:33.140 [Lua] [MOD][VMF][INFO] Removed 110000107beb404 from the VMF users list. 08:46:33.140 [Lua] PlayerManager:remove_player peer_id=110000107beb404 1 08:46:33.141 [Lua] [GameNetworkManager] destroying game object with go_id=34 08:46:33.141 [Lua] [PeerSM] 110000107beb404 :: on_exit Disconnecting 08:46:33.141 [Lua] [PeerSM] 110000107beb404 :: on_enter Disconnected 08:46:33.141 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107beb404) 08:46:33.141 [Lua] [ProfileSynchronizer] Peer 110000107beb404 left session 08:46:33.141 [Lua] Set lobby begin: 08:46:33.141 [Lua] Lobby data twitch_enabled = false 08:46:33.141 [Lua] Lobby data selected_mission_id = inn_level 08:46:33.141 [Lua] Lobby data num_players = 3 08:46:33.142 [Lua] Lobby data difficulty_tweak = 0 08:46:33.142 [Lua] Lobby data host = 1100001034ed953 08:46:33.142 [Lua] Lobby data matchmaking_type = 3 08:46:33.142 [Lua] Lobby data is_private = false 08:46:33.142 [Lua] Lobby data match_started = true 08:46:33.142 [Lua] Lobby data difficulty = normal 08:46:33.142 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:33.142 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:33.142 [Lua] Lobby data unique_server_name = Xanoth 08:46:33.142 [Lua] Lobby data quick_game = false 08:46:33.143 [Lua] Lobby data country_code = GB 08:46:33.143 [Lua] Lobby data matchmaking = false 08:46:33.143 [Lua] Lobby data power_level = 835 08:46:33.143 [Lua] Lobby data mission_id = inn_level 08:46:33.143 [Lua] Lobby data mechanism = adventure 08:46:33.143 [Lua] Lobby data player_slot_5 = 0:0 08:46:33.143 [Lua] Lobby data player_slot_2 = 0:0 08:46:33.143 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:33.143 [Lua] Lobby data player_slot_3 = 0:0 08:46:33.143 [Lua] Lobby data eac_authorized = true 08:46:33.143 [Lua] Set lobby end. 08:46:33.143 [EAC] EAC server lost client 110000107beb404 08:46:33.144 [EACServer] [09:46:33:143][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107BEB404 PlayerGUID: 76561198090204164 08:46:33.144 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 19 08:46:33.144 [SteamVoipClient] select_out(110000107beb404, off) 08:46:33.144 [SteamVoipClient] select_in(110000107beb404, off) 08:46:33.144 [Lua] [GameNetworkManager] destroying game object with go_id=48 08:46:33.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 08:46:33.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 08:46:33.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 08:46:33.166 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 08:46:33.167 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 08:46:33.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, ProfileSynchronizer 08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:46:33.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer 08:46:33.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/brown_and_white/chr_bright_wizard_scholar_brown_and_white, ProfileSynchronizer 08:46:33.175 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_09, ProfileSynchronizer 08:46:33.182 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.205 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.249 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.287 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.321 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.354 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1 08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3 08:46:33.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer3 08:46:33.391 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:46:33.391 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:46:33.392 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.426 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.471 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:46:33.483 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:46:33.505 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.549 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.571 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.652 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.726 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.771 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.805 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.828 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.861 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.906 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:33.962 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.007 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.064 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.098 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.120 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.155 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.178 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.202 [Connection] Dropped voip chunk from 110000107beb404 because channel 21 can't communicate 08:46:34.267 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:46:34.267 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 08:46:34.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 08:46:34.310 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 08:46:34.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 66 08:46:34.577 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 66 14 08:46:34.751 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 08:46:34.751 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 66 08:46:35.287 [Handshaker] Lost connection 178 to 110000107beb404 08:46:35.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 66 08:46:35.352 [Save] Saving `save_data` 08:46:35.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read, 08:46:35.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, LootItemUnitPreviewer1, async-read, 08:46:35.357 [Save] Save done 08:46:35.357 [Save] Saving `save_data` 08:46:35.362 [Save] Save done 08:46:35.362 [Save] Saving `save_data` 08:46:35.369 [Save] Save done 08:46:35.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:46:35.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:46:35.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:46:35.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:46:35.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:46:35.600 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:46:35.600 [Lua] Players: 2 08:46:35.600 [Lua] Set lobby begin: 08:46:35.600 [Lua] Lobby data twitch_enabled = false 08:46:35.600 [Lua] Lobby data selected_mission_id = inn_level 08:46:35.600 [Lua] Lobby data num_players = 2 08:46:35.600 [Lua] Lobby data difficulty_tweak = 0 08:46:35.600 [Lua] Lobby data host = 1100001034ed953 08:46:35.600 [Lua] Lobby data matchmaking_type = 3 08:46:35.600 [Lua] Lobby data is_private = false 08:46:35.601 [Lua] Lobby data match_started = true 08:46:35.601 [Lua] Lobby data difficulty = normal 08:46:35.601 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:46:35.601 [Lua] Lobby data player_slot_4 = 110000107046576:1 08:46:35.601 [Lua] Lobby data unique_server_name = Xanoth 08:46:35.601 [Lua] Lobby data quick_game = false 08:46:35.601 [Lua] Lobby data country_code = GB 08:46:35.601 [Lua] Lobby data matchmaking = false 08:46:35.601 [Lua] Lobby data power_level = 835 08:46:35.601 [Lua] Lobby data mission_id = inn_level 08:46:35.601 [Lua] Lobby data mechanism = adventure 08:46:35.601 [Lua] Lobby data player_slot_5 = 0:0 08:46:35.601 [Lua] Lobby data player_slot_2 = 0:0 08:46:35.601 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:46:35.601 [Lua] Lobby data player_slot_3 = 0:0 08:46:35.601 [Lua] Lobby data eac_authorized = true 08:46:35.601 [Lua] Set lobby end. 08:46:35.601 [Lua] [LobbyMembers] Member left 110000107beb404 08:46:38.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1 08:46:38.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, LootItemUnitPreviewer1 08:46:38.927 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 08:46:38.927 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:46:39.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:46:39.018 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:46:39.949 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:46:39.949 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 08:46:39.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 08:46:39.989 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 08:46:40.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 67 08:46:40.275 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 67 15 08:46:40.517 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 08:46:40.517 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 67 08:46:41.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 67 08:46:41.075 [Save] Saving `save_data` 08:46:41.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer1, async-read, 08:46:41.078 [Save] Save done 08:46:41.078 [Save] Saving `save_data` 08:46:41.093 [Save] Save done 08:46:41.093 [Save] Saving `save_data` 08:46:41.097 [Save] Save done 08:46:41.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 08:46:41.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 08:46:43.654 [Lua] PlayFabMirrorBase:_commit_internal 17 08:46:43.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:46:43.664 [Lua] generate_backend_stats 1100001034ed953:1 08:46:43.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:46:43.708 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:46:43.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 68 08:46:43.714 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 68 08:46:44.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 68 08:46:44.066 [Lua] commit result success 17 08:46:44.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 69 08:46:44.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 69 08:46:44.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 69 08:46:44.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer1 08:46:44.258 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 08:46:44.258 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 08:46:44.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 08:46:44.360 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 08:46:44.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 70 08:46:44.609 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 70 16 08:46:44.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 08:46:44.797 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 70 08:46:45.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 70 08:46:57.866 [Window] Window => inactive 08:47:09.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 08:47:09.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer 08:47:09.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:47:09.880 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:47:22.418 [Window] Window => active 08:47:52.427 [EACServer] [09:47:52:427][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 08:47:55.967 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 08:48:02.635 [Lua] PopupManager:query_result returned result: cancel_popup 08:48:07.643 [Window] Window => inactive 08:48:11.545 [Lua] [NetworkServer] Peer 110000107046576 despawned player. 08:48:11.545 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107046576 08:48:11.546 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107046576 08:48:11.546 [Lua] [ChatManager][1]System: Karec has left the game 08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_exit InGame 08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_enter Disconnecting 08:48:11.546 [Lua] [PSM] Disconnecting peer 110000107046576 08:48:11.546 [Lua] [PSM] Disconnected peer 110000107046576 is being removed from session. 08:48:11.546 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107046576 08:48:11.546 [Lua] [MOD][VMF][INFO] Removed 110000107046576 from the VMF users list. 08:48:11.546 [Lua] PlayerManager:remove_player peer_id=110000107046576 1 08:48:11.546 [Lua] [GameNetworkManager] destroying game object with go_id=29 08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_exit Disconnecting 08:48:11.546 [Lua] [PeerSM] 110000107046576 :: on_enter Disconnected 08:48:11.546 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107046576) 08:48:11.546 [Lua] [ProfileSynchronizer] Peer 110000107046576 left session 08:48:11.546 [Lua] Set lobby begin: 08:48:11.546 [Lua] Lobby data twitch_enabled = false 08:48:11.546 [Lua] Lobby data selected_mission_id = inn_level 08:48:11.546 [Lua] Lobby data num_players = 2 08:48:11.546 [Lua] Lobby data difficulty_tweak = 0 08:48:11.546 [Lua] Lobby data host = 1100001034ed953 08:48:11.546 [Lua] Lobby data matchmaking_type = 3 08:48:11.546 [Lua] Lobby data is_private = false 08:48:11.546 [Lua] Lobby data match_started = true 08:48:11.546 [Lua] Lobby data difficulty = normal 08:48:11.546 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:48:11.546 [Lua] Lobby data player_slot_4 = 0:0 08:48:11.547 [Lua] Lobby data unique_server_name = Xanoth 08:48:11.547 [Lua] Lobby data quick_game = false 08:48:11.547 [Lua] Lobby data country_code = GB 08:48:11.547 [Lua] Lobby data matchmaking = false 08:48:11.547 [Lua] Lobby data power_level = 835 08:48:11.547 [Lua] Lobby data mission_id = inn_level 08:48:11.547 [Lua] Lobby data mechanism = adventure 08:48:11.547 [Lua] Lobby data player_slot_5 = 0:0 08:48:11.547 [Lua] Lobby data player_slot_2 = 0:0 08:48:11.547 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:48:11.547 [Lua] Lobby data player_slot_3 = 0:0 08:48:11.547 [Lua] Lobby data eac_authorized = true 08:48:11.547 [Lua] Set lobby end. 08:48:11.547 [EAC] EAC server lost client 110000107046576 08:48:11.547 [EACServer] [09:48:11:547][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107046576 PlayerGUID: 76561198077994358 08:48:11.547 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c1ab98, channel: 16 08:48:11.547 [SteamVoipClient] select_out(110000107046576, off) 08:48:11.547 [SteamVoipClient] select_in(110000107046576, off) 08:48:11.547 [Lua] [GameNetworkManager] destroying game object with go_id=41 08:48:11.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 08:48:11.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 08:48:11.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 08:48:11.559 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 08:48:11.559 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 08:48:11.559 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 08:48:11.568 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 08:48:11.568 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 08:48:11.569 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 08:48:11.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 08:48:11.586 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.631 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.677 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.719 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.764 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.795 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.840 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.874 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.919 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.953 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:11.997 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.035 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.076 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.143 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.157 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.199 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.246 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.294 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.328 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.364 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.410 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.444 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.488 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.524 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.591 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.620 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:12.663 [Connection] Dropped voip chunk from 110000107046576 because channel 18 can't communicate 08:48:13.153 [Window] Window => active 08:48:13.696 [Handshaker] Lost connection 177 to 110000107046576 08:48:14.097 [Lua] [NetworkServer] Changing num_players from 2 to 1 08:48:14.097 [Lua] Players: 1 08:48:14.097 [Lua] Set lobby begin: 08:48:14.097 [Lua] Lobby data twitch_enabled = false 08:48:14.097 [Lua] Lobby data selected_mission_id = inn_level 08:48:14.097 [Lua] Lobby data num_players = 1 08:48:14.097 [Lua] Lobby data difficulty_tweak = 0 08:48:14.098 [Lua] Lobby data host = 1100001034ed953 08:48:14.098 [Lua] Lobby data matchmaking_type = 3 08:48:14.098 [Lua] Lobby data is_private = false 08:48:14.098 [Lua] Lobby data match_started = true 08:48:14.098 [Lua] Lobby data difficulty = normal 08:48:14.098 [Lua] Lobby data player_slot_1 = 1100001034ed953:1 08:48:14.098 [Lua] Lobby data player_slot_4 = 0:0 08:48:14.098 [Lua] Lobby data unique_server_name = Xanoth 08:48:14.098 [Lua] Lobby data quick_game = false 08:48:14.098 [Lua] Lobby data country_code = GB 08:48:14.098 [Lua] Lobby data matchmaking = false 08:48:14.098 [Lua] Lobby data power_level = 835 08:48:14.098 [Lua] Lobby data mission_id = inn_level 08:48:14.098 [Lua] Lobby data mechanism = adventure 08:48:14.098 [Lua] Lobby data player_slot_5 = 0:0 08:48:14.098 [Lua] Lobby data player_slot_2 = 0:0 08:48:14.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 08:48:14.098 [Lua] Lobby data player_slot_3 = 0:0 08:48:14.098 [Lua] Lobby data eac_authorized = true 08:48:14.098 [Lua] Set lobby end. 08:48:14.099 [Lua] [LobbyMembers] Member left 110000107046576 08:48:20.236 [Lua] FORCE COMMIT 18 08:48:20.236 [Lua] PlayFabMirrorBase:_commit_internal 18 08:48:20.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:48:20.242 [Lua] generate_backend_stats 1100001034ed953:1 08:48:20.286 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:48:20.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:48:20.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 71 08:48:20.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 71 08:48:21.110 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 71 08:48:21.112 [Lua] commit result success 18 08:48:21.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 72 08:48:21.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 73 08:48:21.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 72 08:48:21.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 72 08:48:21.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 73 08:48:21.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 73 08:48:21.472 [Lua] [GameNetworkManager] Leaving game... 08:48:21.472 [Lua] [GameNetworkManager] Shutting down game session host. 08:48:21.472 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:48:21.472 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:48:21.472 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=112.47 08:48:21.472 [Lua] [IngameUI] menu view on_exit hero_view 08:48:21.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11db5690 08:48:21.473 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 08:48:21.474 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 08:48:21.485 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:48:23.496 [Application] Lua signals application exit. 08:48:23.543 [ReturnCode] force silent exit code 08:48:23.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:48:23.543 [Lua] [Managers] Calling function on all managers: 08:48:23.544 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 08:48:23.544 [Lua] Clearing all global lookup lists 08:48:23.544 [Lua] [IngamePlayerListUI] - Destroy 08:48:23.544 [Lua] [GamePadEquipmentUI] - Destroy 08:48:23.545 [Lua] [EquipmentUI] - Destroy 08:48:23.545 [Lua] [GamePadAbilityUI] - Destroy 08:48:23.545 [Lua] [AbilityUI] - Destroy 08:48:23.546 [Lua] [IngameUI] destroy 08:48:23.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 08:48:23.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 08:48:23.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 08:48:23.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 08:48:23.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 08:48:23.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 08:48:23.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 08:48:23.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 08:48:23.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 08:48:23.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 08:48:23.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 08:48:23.645 [Lua] [Managers] Destroying manager group: 08:48:23.651 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:48:23.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:48:23.701 [Lua] [Matchmaking] unregister rpcs 08:48:23.701 [Lua] [Matchmaking] destroying 08:48:23.701 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 08:48:23.701 [Lua] [ChatManager] Unregistering channel 1 08:48:23.701 [Lua] [EnemyPackageLoader] network_context_destroyed 08:48:23.701 [Lua] [PartyManager] network_context_destroyed 08:48:23.701 [Lua] [GameMechanismManager] network_context_destroyed 08:48:23.701 [SteamVoip] Leaving room 3139b5286b731667 08:48:23.701 [SteamVoipClient] select_out(1100001034ed953, off) 08:48:23.701 [SteamVoip] Destroying room 3139b5286b731667 08:48:23.703 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, ProfileSynchronizer 08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 08:48:23.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 08:48:23.705 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 08:48:23.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 08:48:23.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 08:48:23.709 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 08:48:23.710 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 08:48:23.710 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 08:48:23.710 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 08:48:23.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 08:48:23.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 08:48:23.711 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 08:48:23.820 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 08:48:23.832 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 08:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 08:48:23.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer 08:48:23.832 [EACServer] [09:48:23:832][Windows][EAC Server] [Info][Destroy] Called 08:48:23.835 [Lua] [LobbyHost] Destroying 08:48:23.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 08:48:23.837 [Umbra] Unload tome 08:48:23.837 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 08:48:23.903 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 08:48:23.947 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 08:48:23.947 [Lua] ############### UNLOADING PACKAGES ############### 08:48:23.947 [Lua] [Managers] Calling function on all managers: 08:48:23.947 [Lua] [Managers] Destroying manager group: 08:48:23.947 [Lua] [Managers] Destroying manager group: 08:48:23.947 [Lua] [Managers] Destroying manager group: 08:48:23.947 [Lua] [Managers] Destroying manager group: 08:48:24.097 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1007: in function shutdown [12] @scripts/boot.lua:656:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 000000001913D180; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 000000001913D180; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 14; mod_name = "Crosshair Kill Confirmation"; mod = table: 000000001913D180 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090050; index = 51; alias = "mod"; manager = table: 000000001B088200 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000094F00; dt = nil [10] venture = ; state = ; package = table: 000000000008B460; mod = table: 000000001B088200; localizer = table: 0000000003A76860; [11] startup_package_handles = table: 0000000000098C20; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B62CB0; quit_game = true; startup_timer = 4.9020790025824681; has_booted = true; loading_context = table: 0000000011D247A0; 08:48:24.097 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 08:48:24.102 [Lua] VMF:ON_UNLOAD() 08:48:24.114 [Lua] [PackageManager] Destroy() 08:48:24.116 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 08:48:24.125 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 08:48:24.182 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 08:48:24.200 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 08:48:24.213 [Lua] [PackageManager] Unload: resource_packages/inventory, global 08:48:24.215 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 08:48:24.215 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 08:48:24.220 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 08:48:24.223 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 08:48:24.229 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 08:48:24.231 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 08:48:24.232 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 08:48:24.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 08:48:24.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 08:48:24.235 [Lua] [PackageManager] Unload: resource_packages/decals, global 08:48:24.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 08:48:24.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 08:48:24.244 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 08:48:24.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 08:48:24.249 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 08:48:24.251 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 08:48:24.253 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 08:48:24.256 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 08:48:24.260 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 08:48:24.266 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 08:48:24.269 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 08:48:24.273 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 08:48:24.273 [Lua] [PackageManager] Unload: resource_packages/careers, global 08:48:24.278 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 08:48:24.286 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 08:48:24.287 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 08:48:24.289 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 08:48:24.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 08:48:24.297 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 08:48:24.394 [Lua] [PackageManager] Unload: resource_packages/ingame, global 08:48:24.395 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 08:48:24.398 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 08:48:24.408 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 08:48:24.483 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 08:48:24.518 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 08:48:24.594 [Lua] [PackageManager] Unload: resource_packages/pickups, global 08:48:25.010 [RazerChroma] Shutdown Razer Chroma 08:48:25.444 [EAC] Shutdown [Log end]