[Log version] 1 [Session] be51df72-b9f5-436a-9e78-4946fac6c32e UTC time stamps 10:25:30.831 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 10:25:30.831 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 10:25:30.831 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 10:25:30.831 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 10:25:30.831 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 10:25:30.832 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 10:25:30.884 [RazerChroma] Setup Razer Chroma resources 10:25:30.884 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 10:25:30.903 [Window] Window => active 10:25:30.975 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 10:25:31.002 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 10:25:31.523 [EAC] Init client 11000010c7fed13 10:25:31.523 [EAC] EAC client initialized 10:25:31.523 warning: [EAC] Failed to initialize localization 10:25:31.524 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 10:25:31.528 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 10:25:32.642 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 10:25:32.730 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 10:25:33.179 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 10:25:33.181 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 10:25:33.283 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 10:25:33.283 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 10:25:33.283 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 10:25:33.283 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 10:25:33.283 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 10:25:33.374 [RazerChroma] Setup Razer Chroma 10:25:33.413 [LightFX ] Loaded DLL. 10:25:33.413 [LightFX ] Init() 10:25:33.418 [LightFX ] LightFX failed to initialize 10:25:33.429 [Lua] boot.lua start, os clock: 4.5410000000000004 10:25:33.429 [Lua] LUA IS STRIPPED! 10:25:33.429 [Lua] Boot:setup() entered. time: 0 os-clock: 4.5419999999999998 10:25:33.430 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23264MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB KeyboaBd 10:25:33.430 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 10:25:33.444 [SteamStats] RequestCurrentStats success: true 10:25:34.952 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.3775457658339292 os-clock: 6.0650000000000004 10:25:34.953 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 10:25:34.953 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 10:25:34.956 [Lua] Flushing: resource_packages/strings [ResourcePackage] 10:25:34.956 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 10:25:34.959 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 10:25:34.959 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 10:25:34.959 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 10:25:34.959 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 10:25:34.959 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 10:25:34.962 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 10:25:34.962 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 10:25:34.964 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 10:25:34.966 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 10:25:34.966 [Lua] Development.init_application_parameters 10:25:34.966 [Lua] ----------------------------------------------------------------- 10:25:34.966 [Lua] -- Application parameters -- 10:25:34.966 [Lua] ----------------------------------------------------------------- 10:25:34.966 [Lua] ***************************************************************** 10:25:34.966 [Lua] ** Initial contents of script_data ** 10:25:34.966 [Lua] script_data.beta_level_progression = false 10:25:34.966 [Lua] script_data.build_identifier = 7a582b12e611 10:25:34.966 [Lua] script_data.debug_interactions = false 10:25:34.966 [Lua] script_data.disable_debug_draw = true 10:25:34.966 [Lua] script_data.disable_intro_trailer = false 10:25:34.966 [Lua] script_data.disable_store = false 10:25:34.966 [Lua] script_data.disable_tutorial_at_start = true 10:25:34.966 [Lua] script_data.eac-untrusted = false 10:25:34.966 [Lua] script_data.enable_detailed_tooltips = false 10:25:34.966 [Lua] script_data.force_debug_disabled = true 10:25:34.966 [Lua] script_data.force_steam = true 10:25:34.966 [Lua] script_data.hide_fps = true 10:25:34.966 [Lua] script_data.hide_version_info = true 10:25:34.966 [Lua] script_data.matchmaking_debug = true 10:25:34.966 [Lua] script_data.network_debug = true 10:25:34.966 [Lua] script_data.package_debug = true 10:25:34.966 [Lua] script_data.packaged_build = true 10:25:34.966 [Lua] script_data.settings = { } 10:25:34.966 [Lua] script_data.show_fps = false 10:25:34.966 [Lua] script_data.spawn_empty_chest = true 10:25:34.966 [Lua] script_data.telemetry_log_interval = 600 10:25:34.966 [Lua] script_data.tobii_button = false 10:25:34.966 [Lua] script_data.use_beta_overlay = false 10:25:34.966 [Lua] script_data.use_local_backend = false 10:25:34.966 [Lua] script_data.use_tech_telemetry = true 10:25:34.966 [Lua] script_data.use_telemetry = true 10:25:34.966 [Lua] ***************************************************************** 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 10:25:34.966 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 10:25:34.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 10:25:34.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 10:25:34.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 10:25:35.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 10:25:35.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 10:25:35.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 10:25:35.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 10:25:35.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 10:25:35.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 10:25:35.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 10:25:35.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 10:25:35.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 10:25:35.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 10:25:35.732 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 10:25:35.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 10:25:35.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 10:25:35.888 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 10:25:35.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 10:25:35.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 10:25:35.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 10:25:35.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 10:25:35.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 10:25:35.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 10:25:35.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 10:25:36.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 10:25:36.073 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 10:25:36.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 10:25:36.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 10:25:36.095 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 10:25:36.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 10:25:36.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 10:25:36.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 10:25:36.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 10:25:36.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 10:25:36.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 10:25:36.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 10:25:36.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 10:25:36.390 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 10:25:36.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 10:25:36.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 10:25:36.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 10:25:36.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 10:25:36.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 10:25:36.410 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 10:25:36.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 10:25:36.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 10:25:36.433 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 10:25:36.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 10:25:36.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 10:25:36.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 10:25:36.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 10:25:36.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 10:25:36.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 10:25:36.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 10:25:36.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 10:25:36.661 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 10:25:36.667 [Lua] settings.steam: nil 10:25:36.667 [Lua] Steam: table: 0000000000062450 10:25:36.667 [Lua] force_steam: true 10:25:36.667 [Lua] BUILD: release 10:25:36.667 [Lua] test_backend: nil 10:25:36.667 [Lua] DEDICATED_SERVER: false 10:25:36.667 [Lua] Using app_id '552500' to define backend 10:25:36.667 [Lua] PlayFab Title ID: 5107 10:25:36.714 [Lua] [1] = beastmen_minotaur (string) 10:25:36.714 [Lua] [2] = skaven_storm_vermin_champion (string) 10:25:36.714 [Lua] [3] = chaos_dummy_troll (string) 10:25:36.714 [Lua] [4] = skaven_grey_seer (string) 10:25:36.714 [Lua] [5] = chaos_plague_wave_spawner (string) 10:25:36.714 [Lua] [6] = chaos_vortex (string) 10:25:36.714 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 10:25:36.714 [Lua] [8] = chaos_dummy_sorcerer (string) 10:25:36.714 [Lua] [9] = chaos_tentacle (string) 10:25:36.714 [Lua] [10] = skaven_loot_rat (string) 10:25:36.714 [Lua] [11] = skaven_stormfiend_demo (string) 10:25:36.714 [Lua] [12] = critter_rat (string) 10:25:36.714 [Lua] [13] = skaven_explosive_loot_rat (string) 10:25:36.714 [Lua] [14] = chaos_spawn (string) 10:25:36.714 [Lua] [15] = skaven_stormfiend_boss (string) 10:25:36.714 [Lua] [16] = critter_pig (string) 10:25:36.714 [Lua] [17] = chaos_troll (string) 10:25:36.714 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 10:25:36.714 [Lua] [19] = skaven_rat_ogre (string) 10:25:36.714 [Lua] [20] = skaven_stormfiend (string) 10:25:36.714 [Lua] [21] = skaven_storm_vermin_warlord (string) 10:25:36.714 [Lua] [22] = skaven_warpfire_thrower (string) 10:25:36.714 [Lua] [23] = chaos_plague_sorcerer (string) 10:25:36.714 [Lua] [24] = chaos_exalted_champion_warcamp (string) 10:25:36.714 [Lua] [25] = skaven_pack_master (string) 10:25:36.714 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 10:25:36.714 [Lua] [27] = skaven_ratling_gunner (string) 10:25:36.714 [Lua] [28] = chaos_mutator_sorcerer (string) 10:25:36.714 [Lua] [29] = skaven_poison_wind_globadier (string) 10:25:36.714 [Lua] [30] = chaos_tentacle_sorcerer (string) 10:25:36.714 [Lua] [31] = chaos_exalted_champion_norsca (string) 10:25:36.714 [Lua] [32] = chaos_warrior (string) 10:25:36.714 [Lua] [33] = chaos_exalted_sorcerer (string) 10:25:36.714 [Lua] [34] = skaven_gutter_runner (string) 10:25:36.714 [Lua] [35] = chaos_corruptor_sorcerer (string) 10:25:36.714 [Lua] [36] = chaos_vortex_sorcerer (string) 10:25:36.714 [Lua] [37] = skaven_plague_monk (string) 10:25:36.714 [Lua] [38] = chaos_berzerker (string) 10:25:36.714 [Lua] [39] = beastmen_gor (string) 10:25:36.714 [Lua] [40] = beastmen_ungor_archer (string) 10:25:36.714 [Lua] [41] = beastmen_ungor_dummy (string) 10:25:36.714 [Lua] [42] = beastmen_standard_bearer_crater (string) 10:25:36.714 [Lua] [43] = skaven_storm_vermin_commander (string) 10:25:36.714 [Lua] [44] = beastmen_standard_bearer (string) 10:25:36.714 [Lua] [45] = skaven_storm_vermin (string) 10:25:36.714 [Lua] [46] = beastmen_ungor (string) 10:25:36.714 [Lua] [47] = chaos_raider_tutorial (string) 10:25:36.714 [Lua] [48] = chaos_raider (string) 10:25:36.714 [Lua] [49] = beastmen_gor_dummy (string) 10:25:36.714 [Lua] [50] = skaven_storm_vermin_with_shield (string) 10:25:36.714 [Lua] [51] = beastmen_bestigor (string) 10:25:36.714 [Lua] [52] = beastmen_bestigor_dummy (string) 10:25:36.714 [Lua] [53] = skaven_clan_rat_tutorial (string) 10:25:36.714 [Lua] [54] = chaos_marauder (string) 10:25:36.714 [Lua] [55] = skaven_dummy_clan_rat (string) 10:25:36.714 [Lua] [56] = chaos_fanatic (string) 10:25:36.714 [Lua] [57] = chaos_marauder_with_shield (string) 10:25:36.714 [Lua] [58] = chaos_zombie (string) 10:25:36.714 [Lua] [59] = skaven_clan_rat (string) 10:25:36.714 [Lua] [60] = skaven_clan_rat_with_shield (string) 10:25:36.714 [Lua] [61] = chaos_marauder_tutorial (string) 10:25:36.714 [Lua] [62] = skaven_dummy_slave (string) 10:25:36.714 [Lua] [63] = skaven_slave (string) 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 10:25:36.751 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 10:25:36.757 [Lua] level display name dlc_bogenhafen_city 10:25:36.757 [Lua] level display name cemetery 10:25:36.757 [Lua] level display name forest_ambush 10:25:36.757 [Lua] level display name mines 10:25:36.757 [Lua] level display name nurgle 10:25:36.757 [Lua] level display name warcamp 10:25:36.757 [Lua] level display name bell 10:25:36.758 [Lua] level display name skittergate 10:25:36.758 [Lua] level display name prologue 10:25:36.758 [Lua] level display name dlc_celebrate_crawl 10:25:36.758 [Lua] level display name military 10:25:36.758 [Lua] level display name magnus 10:25:36.758 [Lua] level display name skaven_stronghold 10:25:36.758 [Lua] level display name fort 10:25:36.758 [Lua] level display name ground_zero 10:25:36.758 [Lua] level display name elven_ruins 10:25:36.758 [Lua] level display name farmlands 10:25:36.758 [Lua] level display name ussingen 10:25:36.758 [Lua] level display name dlc_portals 10:25:36.758 [Lua] level display name dlc_castle 10:25:36.758 [Lua] level display name catacombs 10:25:36.758 [Lua] level display name crater 10:25:36.758 [Lua] level display name plaza 10:25:36.758 [Lua] level display name dlc_bogenhafen_slum 10:25:36.758 [Lua] level display name dlc_bastion 10:25:36.788 [Lua] TIME: 0.022 10:25:37.442 [Lua] [ConflictSettings] Contained breeds generated in: 0.61399999999999988 10:25:37.513 [Lua] <>realm = official<> 10:25:37.797 [Lua] <>project = vermintide 2<> 10:25:37.797 [Lua] <>build = release<> 10:25:37.797 [Lua] <>platform = win32<> 10:25:37.797 [Lua] <>dedicated_server = false<> 10:25:37.797 [Lua] <>title_id = 5107<> 10:25:37.797 [Lua] <>content_revision = 17344<> 10:25:37.797 [Lua] <>engine_revision = 7a582b12e611<> 10:25:37.797 [Lua] <>release_version = 4.0.0<> 10:25:37.797 [Lua] <>rendering_backend = dx12<> 10:25:37.797 [Lua] <>teamcity_build_id = 79363<> 10:25:37.797 [Lua] <>steam_id = 11000010c7fed13<> 10:25:37.798 [Lua] <>steam_profile_name = Walker Trips<> 10:25:37.798 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 10:25:37.798 [Lua] [Boot] Application build: release 10:25:37.798 [Lua] [Boot] Content revision: 17344 10:25:37.798 [Lua] [Boot] Engine revision: 7a582b12e611 10:25:37.798 [Lua] [Boot] Release version: 4.0.0 10:25:37.798 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 10:25:37.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 10:25:37.805 [Lua] initializing mechanism to: adventure 10:25:37.805 [Lua] Game:setup() total time: 0.0069999999999997 10:25:37.805 [Lua] handle rev info: 0 10:25:37.805 [Lua] handle gfx quality: 0 10:25:37.805 [Lua] default settings: 0 10:25:37.805 [Lua] user settings: 0 10:25:37.805 [Lua] set frame times: 0 10:25:37.805 [Lua] init random: 0 10:25:37.805 [Lua] managers: 0.0060000000000002274 10:25:37.805 [Lua] 10:25:37.805 [Lua] unaccounted: 0.00099999999999944578 10:25:37.805 [Lua] [Boot] use baked enemy meshes: false 10:25:37.805 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 10:25:37.806 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 10:25:37.806 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 10:25:37.806 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 10:25:37.806 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 10:25:37.806 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 10:25:37.806 [Lua] [Testify] Ready! 10:25:37.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 10:25:37.975 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 10:25:37.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 10:25:38.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 10:25:38.344 [Lua] [PackageManager] Force_load: resource_packages/title_screen 10:25:38.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 10:25:38.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 10:25:38.395 [Lua] [PackageManager] Force_load: resource_packages/menu 10:25:38.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 10:25:38.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 10:25:38.462 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 10:25:38.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 10:25:39.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 10:25:39.004 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 10:25:39.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 10:25:39.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 10:25:39.104 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 10:25:39.105 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 10:25:39.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 10:25:39.189 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 10:25:39.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 10:25:39.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 10:25:39.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 10:25:39.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 10:25:40.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 10:25:40.369 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 10:25:40.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 10:25:40.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 10:25:40.893 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 10:25:40.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 10:25:41.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 10:25:41.417 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 10:25:41.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:25:41.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:25:41.637 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:25:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 10:25:41.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 10:25:41.839 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 10:25:41.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 10:25:41.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 10:25:41.957 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 10:25:41.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 10:25:42.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 10:25:42.026 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 10:25:42.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 10:25:42.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 10:25:42.492 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 10:25:42.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 10:25:42.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 10:25:42.587 [Lua] [PackageManager] Force_load: resource_packages/inventory 10:25:42.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 10:25:42.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 10:25:42.648 [Lua] [PackageManager] Force_load: resource_packages/careers 10:25:42.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 10:25:42.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 10:25:42.682 [Lua] [PackageManager] Force_load: resource_packages/decals 10:25:42.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 10:25:42.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 10:25:42.767 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 10:25:42.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 10:25:43.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 10:25:43.377 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 10:25:43.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 10:25:44.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 10:25:44.288 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 10:25:44.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 10:25:45.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 10:25:45.234 [Lua] [PackageManager] Force_load: resource_packages/ingame 10:25:45.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 10:25:46.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 10:25:46.196 [Lua] [PackageManager] Force_load: resource_packages/pickups 10:25:46.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 10:25:46.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 10:25:46.282 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 10:25:46.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 10:25:46.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 10:25:46.332 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 10:25:46.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 10:25:46.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 10:25:46.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 10:25:58.992 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 10:25:58.992 [Lua] [Gamestate] Enter StateTitleScreen 10:25:58.993 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:25:58.993 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:25:58.993 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:25:58.993 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:25:58.993 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:25:59.007 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:25:59.007 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:25:59.007 [Save] Loading `save_data` 10:25:59.008 [Save] Load done 10:25:59.025 [Lua] [BackendManagerPlayFab] Backend Enabled 10:26:00.477 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 10:26:05.875 [Lua] steam item server: requesting user inventory 10:26:06.401 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 10:26:06.401 [Lua] ISI-> GET_ALL_ITEMS! 10:26:06.401 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 10:26:06.401 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 10:26:06.401 [Lua] 10:26:06.401 [Lua] 10:26:06.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 10:26:06.622 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 10:26:06.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 10:26:06.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 10:26:06.622 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 10:26:06.622 [Lua] [SteamManager] request_item_prices 10:26:06.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 10:26:06.949 [Lua] Player statistics loaded! 10:26:07.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 10:26:07.280 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 10:26:07.366 [Lua] [SteamManager] on_price_result 1 GBP 10:26:07.366 [Lua] _refresh_steam_item_prices_cb 10:26:07.471 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 10:26:07.483 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 10:26:07.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 10:26:07.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 10:26:07.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 10:26:08.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 10:26:08.011 [Lua] [UnlockManager] All unlocks ready 10:26:08.028 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:26:09.057 [Lua] [Managers] Destroying manager group: 10:26:09.057 [Lua] [Gamestate] Enter state StateLoading 10:26:09.059 [Lua] [StateLoading] Auto Skip: nil 10:26:09.059 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:26:09.059 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:26:09.059 [Lua] [LobbyManager] Setting up network options 10:26:09.059 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:26:09.059 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:26:09.059 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:26:09.059 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:26:09.059 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:26:09.059 [Lua] LobbyManager:setup_network_options server_port: 27015 10:26:09.060 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:26:09.065 [Lua] registering RPCs 10:26:09.065 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:26:09.065 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 10:26:09.065 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:26:09.065 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 10:26:09.065 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:26:09.065 [Lua] [LevelTransitionHandler] load_level inn_level 0 10:26:09.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:26:09.065 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 10:26:09.065 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:26:09.065 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 10:26:09.065 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:26:09.066 [SteamVoip] Creating room 52355af68d6895dd 10:26:09.067 [EAC] EAC server 11000010c7fed13 is initializing 10:26:09.071 [EAC] Server is also client 11000010c7fed13 10:26:09.071 [EACServer] [10:26:09:071][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D56877C0 LogLevel: Info. 10:26:09.071 [Lua] ### Created peer state machine for 11000010c7fed13 10:26:09.071 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 10:26:09.071 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:26:09.073 warning: [Application] Application.update_render_world is deprecated. 10:26:09.075 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:26:09.075 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:26:09.075 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:26:09.075 [Lua] Set lobby begin: 10:26:09.075 [Lua] Set lobby end. 10:26:09.075 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 10:26:09.075 [Lua] [LobbyHost] Changed state from 0 to creating 10:26:09.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:26:09.108 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:26:09.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:26:09.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:26:09.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:26:09.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 10:26:09.277 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:26:09.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 10:26:09.326 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 10:26:09.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:26:09.344 [Lua] [LobbyHost] Changed state from creating to joined 10:26:09.345 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:26:09.345 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 10:26:09.345 [Lua] [ChatManager] Registering channel 1 10:26:09.345 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:26:09.345 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:26:09.345 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:26:09.361 [Lua] [NetworkServer] Changing num_players from nil to 1 10:26:09.361 [Lua] Players: 1 10:26:09.361 [Lua] Set lobby begin: 10:26:09.361 [Lua] Lobby data num_players = 1 10:26:09.361 [Lua] Lobby data level_key = inn_level 10:26:09.361 [Lua] Lobby data game_mode = 3 10:26:09.361 [Lua] Lobby data matchmaking = false 10:26:09.361 [Lua] Set lobby end. 10:26:11.113 [Lua] player (11000010c7fed13,1) was put into party 0 10:26:11.113 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 10:26:11.113 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:26:11.113 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 10:26:11.113 warning: [Lua] Following data will be uploaded to Crashify: <> 10:26:11.114 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 000000001031E880; previous_state = Connecting; party = table: 0000000001697EA0; mechanism_manager = table: 0000000002495A60; network_transmit = table: 000000000374A5D0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1365056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029BBBD0 [3] _ = table: 000000001031E880; new_state = Loading; old_state = Connecting [4] self = table: 000000001031F400; dt = 0.016818154603242874; state_data = table: 000000001031E880; new_state = Loading [5] self = table: 00000000036134E0; dt = 0.016818154603242874; peer_state_machines = table: 00000000036EAB00; joined_peers = table: 00000000036FDCA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001031F400 [6] self = table: 0000000002DFA1E0; dt = 0.016818154603242874 [7] self = table: 0000000002DFA1E0; dt = 0.016818154603242874; t = 33.33299169363454 [8] self = table: 0000000002523AB0; dt = 0.016818154603242874; t = 33.33299169363454 [9] self = table: 00000000000970C0; real_world_dt = 0.016818154603242874; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016818154603242874; t = 33.33299169363454 [10] dt = 0.016818154603242874 [2] server = table: 00000000036134E0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9832704998552799; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000001031F3D0; state_data = table: 000000001031E880; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000036EAB30; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000036E9300; _joined_peers = table: 00000000036FDCA0; voip = table: 0000000000CCB850; environment_variation_id = 0; level_transition_handler = table: 00000000001AB790; _connections = table: 00000000036FB7B0; lobby_host = table: 00000000027CEFA0; level_key = "inn_level"; slot_allocator = table: 0000000000690C10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000003709240; wanted_career_index = 3; _reserved_slots = table: 0000000003749810; wanted_profile_index = 4; _connected_peers = table: 0000000003709210; player_manager = table: 00000000015A30D0; _profile_requester = table: 00000000006E5730; network_transmit = table: 000000000374A5D0; peers_completed_game_object_sync = table: 00000000036E9330; peer_state_machines = table: 00000000036EAB00; network_event_delegate = table: 000000000258C2D0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000374A5D0; _input_manager = table: 0000000000949260; _viewport_name = "loading_viewport"; _machine = table: 0000000000A14B60; _network_event_delegate = table: 000000000258C2D0; _registered_rpcs = true; _wanted_state = table: 00000000103E5B80; _loading_view = table: 0000000000690260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036134E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000001AB790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000003709240; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CEFA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000374A5D0; _input_manager = table: 0000000000949260; _viewport_name = "loading_viewport"; _machine = table: 0000000000A14B60; _network_event_delegate = table: 000000000258C2D0; _registered_rpcs = true; _wanted_state = table: 00000000103E5B80; _loading_view = table: 0000000000690260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036134E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000001AB790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000003709240; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CEFA0; [8] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002DFA1E0; [9] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 0000000002521B50; <> 10:26:11.114 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001031E880; previous_state = Connecting; party = table: 0000000001697EA0; mechanism_manager = table: 0000000002495A60; network_transmit = table: 000000000374A5D0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1365056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029BBBD0 [3] _ = table: 000000001031E880; new_state = Loading; old_state = Connecting [4] self = table: 000000001031F400; dt = 0.016818154603242874; state_data = table: 000000001031E880; new_state = Loading [5] self = table: 00000000036134E0; dt = 0.016818154603242874; peer_state_machines = table: 00000000036EAB00; joined_peers = table: 00000000036FDCA0; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001031F400 [6] self = table: 0000000002DFA1E0; dt = 0.016818154603242874 [7] self = table: 0000000002DFA1E0; dt = 0.016818154603242874; t = 33.33299169363454 [8] self = table: 0000000002523AB0; dt = 0.016818154603242874; t = 33.33299169363454 [9] self = table: 00000000000970C0; real_world_dt = 0.016818154603242874; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016818154603242874; t = 33.33299169363454 [10] dt = 0.016818154603242874 [2] server = table: 00000000036134E0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9832704998552799; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000001031F3D0; state_data = table: 000000001031E880; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000036EAB30; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000036E9300; _joined_peers = table: 00000000036FDCA0; voip = table: 0000000000CCB850; environment_variation_id = 0; level_transition_handler = table: 00000000001AB790; _connections = table: 00000000036FB7B0; lobby_host = table: 00000000027CEFA0; level_key = "inn_level"; slot_allocator = table: 0000000000690C10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000003709240; wanted_career_index = 3; _reserved_slots = table: 0000000003749810; wanted_profile_index = 4; _connected_peers = table: 0000000003709210; player_manager = table: 00000000015A30D0; _profile_requester = table: 00000000006E5730; network_transmit = table: 000000000374A5D0; peers_completed_game_object_sync = table: 00000000036E9330; peer_state_machines = table: 00000000036EAB00; network_event_delegate = table: 000000000258C2D0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000374A5D0; _input_manager = table: 0000000000949260; _viewport_name = "loading_viewport"; _machine = table: 0000000000A14B60; _network_event_delegate = table: 000000000258C2D0; _registered_rpcs = true; _wanted_state = table: 00000000103E5B80; _loading_view = table: 0000000000690260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036134E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000001AB790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000003709240; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CEFA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000374A5D0; _input_manager = table: 0000000000949260; _viewport_name = "loading_viewport"; _machine = table: 0000000000A14B60; _network_event_delegate = table: 000000000258C2D0; _registered_rpcs = true; _wanted_state = table: 00000000103E5B80; _loading_view = table: 0000000000690260; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036134E0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000001AB790; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000003709240; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000027CEFA0; [8] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002DFA1E0; [9] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 0000000002521B50; <> <> 10:26:11.114 [Lua] [StateLoading] got rpc_load_level 50 inn_level 10:26:17.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:26:17.029 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:26:17.043 [Lua] [LevelTransitionHandler] Level load completed! 10:26:17.043 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1365056 - use_random_directors: true - overriden_conflict: nil 10:26:17.046 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:26:17.046 [Lua] checking dlc's against conflict directors 10:26:17.046 [Lua] number of factions to include 2 10:26:17.046 [Lua] Updated list weights for random: 10:26:17.046 [Lua] skaven, 0.42 (0.00-0.42) 10:26:17.046 [Lua] chaos, 0.42 (0.42-0.83) 10:26:17.046 [Lua] beastmen, 0.17 (0.83-1.00) 10:26:17.046 [Lua] Rolled random faction: 0.99742549657821655 beastmen 10:26:17.046 [Lua] Updated list weights for random: 10:26:17.046 [Lua] skaven, 0.50 (0.00-0.50) 10:26:17.046 [Lua] chaos, 0.50 (0.50-1.00) 10:26:17.046 [Lua] Rolled random faction: 0.9549407958984375 chaos 10:26:17.046 [Lua] number of factions added 2 10:26:17.046 [Lua] --- --- --- 10:26:17.046 [Lua] Starting... difficulty 'normal' 10:26:17.046 [Lua] These are the starting conflict directors: 10:26:17.046 [Lua] inn_level 10:26:17.046 [Lua] --- --- --- 10:26:17.046 [Lua] 10:26:17.046 [Lua] DONE! Found the following directors: 10:26:17.046 [Lua] (free: 35), Master hash is: 10:26:17.046 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:26:17.046 [Lua] load_startup_enemy_packages: -------------- 10:26:17.046 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:26:17.046 [Lua] critter_rat 10:26:17.060 [Lua] ### Sending rpc_level_loaded 10:26:17.060 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 10:26:17.060 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:26:17.076 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:26:17.076 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:26:17.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:26:17.077 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:26:17.093 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:26:17.093 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:26:17.093 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:26:17.094 [Lua] ### Sending rpc_level_loaded 10:26:17.094 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 10:26:17.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:26:17.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:26:17.111 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:26:17.111 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:26:17.111 [Lua] Starting async level spawning of levels/inn/world 10:26:17.111 [Umbra] Init version: 3.4.15 :: 16 threads 10:26:17.453 [Lua] Async level spawning done 10:26:17.453 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:26:18.315 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:26:18.315 [Lua] Set lobby begin: 10:26:18.315 [Lua] Lobby data host = 11000010c7fed13 10:26:18.315 [Lua] Lobby data level_key = inn_level 10:26:18.315 [Lua] Lobby data game_mode = 3 10:26:18.315 [Lua] Lobby data country_code = GB 10:26:18.315 [Lua] Lobby data unique_server_name = Walker Trips 10:26:18.316 [Lua] Lobby data num_players = 1 10:26:18.316 [Lua] Lobby data matchmaking = false 10:26:18.316 [Lua] Set lobby end. 10:26:18.316 [Lua] [Managers] Destroying manager group: 10:26:18.316 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:26:18.316 [Lua] [Gamestate] Enter StateIngame HOST 10:26:18.316 [Lua] [Managers] Calling function on all managers: 10:26:18.317 [Lua] <>level = inn_level<> 10:26:18.317 [Lua] Set lobby begin: 10:26:18.317 [Lua] Lobby data host = 11000010c7fed13 10:26:18.317 [Lua] Lobby data level_key = inn_level 10:26:18.317 [Lua] Lobby data game_mode = 3 10:26:18.317 [Lua] Lobby data selected_level_key = inn_level 10:26:18.317 [Lua] Lobby data country_code = GB 10:26:18.317 [Lua] Lobby data unique_server_name = Walker Trips 10:26:18.317 [Lua] Lobby data num_players = 1 10:26:18.317 [Lua] Lobby data matchmaking = false 10:26:18.317 [Lua] Set lobby end. 10:26:18.317 [Lua] [StateIngame] Server ingame 10:26:18.321 [Lua] Set lobby begin: 10:26:18.321 [Lua] Lobby data level_key = inn_level 10:26:18.321 [Lua] Lobby data selected_level_key = inn_level 10:26:18.321 [Lua] Lobby data unique_server_name = Walker Trips 10:26:18.321 [Lua] Lobby data matchmaking = false 10:26:18.321 [Lua] Lobby data host = 11000010c7fed13 10:26:18.321 [Lua] Lobby data country_code = GB 10:26:18.321 [Lua] Lobby data game_mode = 3 10:26:18.321 [Lua] Lobby data difficulty_tweak = 0 10:26:18.321 [Lua] Lobby data difficulty = normal 10:26:18.321 [Lua] Lobby data num_players = 1 10:26:18.322 [Lua] Set lobby end. 10:26:18.322 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 10:26:18.322 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:26:18.322 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:26:18.322 [Lua] [Matchmaking] initializing 10:26:18.322 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 10:26:18.322 [Lua] [Matchmaking] register rpcs 10:26:18.322 [Lua] GameNetworkManager:init... creating game session 10:26:18.322 [Lua] Host GameSession.make_game_session_host with session: 10:26:18.322 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:26:18.322 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:26:18.322 [Lua] [GameNetworkManager] self.is_server = true 10:26:18.322 [Network] Setting artificial MTU limit to 65536 10:26:18.322 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 10:26:18.329 [Lua] Switching ConflictSettings: to: inn_level 10:26:18.329 [Lua] pacing=disabled 10:26:18.329 [Lua] roaming=nil 10:26:18.329 [Lua] disabled=false 10:26:18.329 [Lua] pack_spawning=disabled 10:26:18.329 [Lua] contained_breeds=nil 10:26:18.329 [Lua] boss=disabled 10:26:18.329 [Lua] horde=disabled 10:26:18.329 [Lua] specials=disabled 10:26:18.329 [Lua] name=inn_level 10:26:18.329 [Lua] intensity=disabled 10:26:18.329 [Lua] --- 10:26:18.329 [Lua] [LevelAnalysis] set_random_seed( 1365056) 10:26:18.333 [Lua] [AIInterestPointSystem] Level Seed: 1365056 10:26:18.333 [Lua] 10:26:18.333 [Lua] [entity_system_bag] = table 10:26:18.333 [Lua] [entity_system_bag] = metatable 10:26:18.333 [Lua] [startup_data] = table 10:26:18.333 [Lua] [entity_manager] = table 10:26:18.333 [Lua] [entity_manager] = metatable 10:26:18.333 [Lua] [unit_spawner] = table 10:26:18.333 [Lua] [unit_spawner] = metatable 10:26:18.333 [Lua] [unit_storage] = table 10:26:18.333 [Lua] [unit_storage] = metatable 10:26:18.333 [Lua] [dice_keeper] = table 10:26:18.333 [Lua] [dice_keeper] = metatable 10:26:18.333 [Lua] [is_server] = true (boolean) 10:26:18.333 [Lua] [world] = [World] 10:26:18.333 [Lua] [system_api] = table 10:26:18.333 [Lua] [entity_system] = table 10:26:18.333 [Lua] [entity_system] = metatable 10:26:18.333 [Lua] [network_lobby] = table 10:26:18.333 [Lua] [network_lobby] = metatable 10:26:18.333 [Lua] [profile_synchronizer] = table 10:26:18.333 [Lua] [profile_synchronizer] = metatable 10:26:18.333 [Lua] [level_transition_handler] = table 10:26:18.333 [Lua] [level_transition_handler] = metatable 10:26:18.333 [Lua] [num_local_human_players] = 1 (number) 10:26:18.333 [Lua] [statistics_db] = table 10:26:18.333 [Lua] [statistics_db] = metatable 10:26:18.333 [Lua] [network_server] = table 10:26:18.333 [Lua] [network_server] = metatable 10:26:18.333 [Lua] [input_manager] = table 10:26:18.333 [Lua] [input_manager] = metatable 10:26:18.333 [Lua] [network_clock] = table 10:26:18.333 [Lua] [network_clock] = metatable 10:26:18.333 [Lua] [network_transmit] = table 10:26:18.333 [Lua] [network_transmit] = metatable 10:26:18.333 [Lua] [free_flight_manager] = table 10:26:18.333 [Lua] [free_flight_manager] = metatable 10:26:18.333 [Lua] [network_manager] = table 10:26:18.333 [Lua] [network_manager] = metatable 10:26:18.334 [Lua] [network_event_delegate] = table 10:26:18.334 [Lua] [network_event_delegate] = metatable 10:26:18.334 [Lua] 10:26:18.334 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:26:18.334 [Lua] ignoring extension VersusInteractObjectiveExtension 10:26:18.334 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:26:18.334 [Lua] ignoring extension VersusSocketObjectiveExtension 10:26:18.334 [Lua] ignoring extension VersusTargetObjectiveExtension 10:26:18.334 [Lua] ignoring extension VersusMissionObjectiveExtension 10:26:18.334 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:26:18.336 [Lua] [AchievementManager] Achievements using the steam platform 10:26:18.380 [Lua] [StateIngame] Level seed: 1365056 10:26:18.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:26:18.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:26:18.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:26:18.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:26:18.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:26:18.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:26:18.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:26:18.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 10:26:18.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 10:26:18.397 [Lua] [LevelAnalysis] set_random_seed( 1365056) 10:26:18.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 10:26:18.400 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 10:26:18.401 [Lua] [IngameUI] init 10:26:18.418 [Lua] cb_razer_chroma_setup 10:26:18.452 [Lua] [Matchmaking] Cancelling matchmaking 10:26:18.452 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:26:18.452 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:26:18.452 [Lua] Set lobby begin: 10:26:18.452 [Lua] Lobby data level_key = inn_level 10:26:18.452 [Lua] Lobby data power_level = 0 10:26:18.452 [Lua] Lobby data selected_level_key = inn_level 10:26:18.452 [Lua] Lobby data unique_server_name = Walker Trips 10:26:18.453 [Lua] Lobby data matchmaking = false 10:26:18.453 [Lua] Lobby data host = 11000010c7fed13 10:26:18.453 [Lua] Lobby data country_code = GB 10:26:18.453 [Lua] Lobby data game_mode = 3 10:26:18.453 [Lua] Lobby data difficulty_tweak = 0 10:26:18.453 [Lua] Lobby data difficulty = normal 10:26:18.453 [Lua] Lobby data num_players = 1 10:26:18.453 [Lua] Set lobby end. 10:26:18.454 [Flow] complete_skittergate_legend true 10:26:18.454 [Flow] complete_all_helmgart_levels_recruit true 10:26:18.455 [Flow] WitchHunterLevel:35 10:26:18.455 [Flow] LeaderYes 10:26:18.455 [Flow] ALL PC XP:304250 10:26:18.455 [Flow] Has "bogenhafen" DLC:true 10:26:18.455 [Flow] WH XP:60850 10:26:18.455 [Flow] Number of crafted items:3188 10:26:18.455 [Flow] Has "pre_order" DLC:true 10:26:18.455 [Flow] Sum of Powe Levels:1500 10:26:18.455 [Flow] lodestone diff 1:false 10:26:18.455 [Flow] magnus and forest activated 10:26:18.455 [Flow] magnus and forest activated 10:26:18.455 [Flow] cemetery and forest activated 10:26:18.455 [Flow] magnus and cemetery 10:26:18.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.455 [Flow] ALL RUNES ACTIVATED 10:26:18.455 [Flow] magnus and forest activated 10:26:18.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.455 [Flow] ALL RUNES ACTIVATED 10:26:18.455 [Flow] cemetery and forest activated 10:26:18.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.455 [Flow] ALL RUNES ACTIVATED 10:26:18.455 [Flow] magnus and forest activated 10:26:18.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.455 [Flow] ALL RUNES ACTIVATED 10:26:18.455 [Flow] magnus and cemetery 10:26:18.455 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.455 [Flow] ALL RUNES ACTIVATED 10:26:18.456 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:26:18.457 [Lua] CurrentConflictSettings inn_level 10:26:18.457 [Lua] [ConflictDirector] conflict_director is ai_ready 10:26:18.458 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:26:18.458 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:26:18.460 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:26:18.460 [Lua] Forming navigation groups in one frame 10:26:18.460 [Lua] Forming navigation groups 10:26:18.477 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 10:26:18.478 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 10:26:18.478 [Lua] number of nav groups: 41 10:26:18.478 [Lua] number of refined nav groups : 23 10:26:18.480 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 10:26:18.480 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:26:18.480 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:26:18.480 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:26:18.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:26:18.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:26:18.483 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:26:18.483 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 10:26:18.483 [Lua] [Managers] Calling function on all managers: 10:26:18.515 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:26:18.515 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:26:19.143 [Lua] player (11000010c7fed13,1) was put into party 1 10:26:19.143 [Lua] [IngamePlayerListUI] - Destroy 10:26:19.143 [Lua] [EquipmentUI] - Destroy 10:26:19.143 [Lua] [AbilityUI] - Destroy 10:26:19.143 [Lua] [GamePadAbilityUI] - Destroy 10:26:19.143 [Lua] [GamePadEquipmentUI] - Destroy 10:26:19.151 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 10:26:19.151 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 10:26:19.151 [Lua] Set lobby begin: 10:26:19.151 [Lua] Lobby data player_slot_1 = 0:0 10:26:19.151 [Lua] Lobby data level_key = inn_level 10:26:19.151 [Lua] Lobby data power_level = 0 10:26:19.151 [Lua] Lobby data selected_level_key = inn_level 10:26:19.151 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:26:19.151 [Lua] Lobby data difficulty = normal 10:26:19.152 [Lua] Lobby data unique_server_name = Walker Trips 10:26:19.152 [Lua] Lobby data matchmaking = false 10:26:19.152 [Lua] Lobby data host = 11000010c7fed13 10:26:19.152 [Lua] Lobby data country_code = GB 10:26:19.152 [Lua] Lobby data game_mode = 3 10:26:19.152 [Lua] Lobby data player_slot_5 = 0:0 10:26:19.152 [Lua] Lobby data player_slot_2 = 0:0 10:26:19.152 [Lua] Lobby data difficulty_tweak = 0 10:26:19.152 [Lua] Lobby data player_slot_3 = 0:0 10:26:19.153 [Lua] Lobby data num_players = 1 10:26:19.153 [Lua] Set lobby end. 10:26:19.153 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 10:26:19.153 [Lua] 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:26:19.153 [Lua] [wwise/bow] = false (boolean) 10:26:19.153 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:26:19.153 [Lua] [wwise/two_handed_axes] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:26:19.153 [Lua] 10:26:19.153 [Lua] 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 10:26:19.153 [Lua] [resource_packages/careers/we_shade] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 10:26:19.153 [Lua] [wwise/bow] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 10:26:19.153 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 10:26:19.153 [Lua] [wwise/two_handed_axes] = false (boolean) 10:26:19.153 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 10:26:19.153 [Lua] 10:26:19.153 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:26:19.153 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:26:19.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:26:19.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 10:26:19.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 10:26:19.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:26:19.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:26:19.234 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:26:19.234 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:26:19.240 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:26:19.240 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:26:19.240 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 10:26:19.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:26:19.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:26:19.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:26:19.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:26:19.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:26:19.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:26:19.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 10:26:19.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:26:19.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:26:19.513 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:26:19.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 10:26:19.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:26:19.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:26:19.553 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:26:19.553 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 10:26:19.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:26:19.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:26:19.610 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:26:19.611 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:26:19.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:26:19.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:26:19.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 10:26:19.660 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:26:19.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:26:19.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:26:19.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 10:26:19.688 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:26:19.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:26:19.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:26:19.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 10:26:19.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 10:26:19.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:26:19.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:26:19.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 10:26:19.756 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:26:19.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:26:19.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:26:19.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:26:19.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:26:19.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:26:19.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:26:19.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:26:19.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:26:19.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:26:19.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:26:19.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 10:26:19.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:26:19.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:26:19.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:26:19.943 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:26:19.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:26:19.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 10:26:20.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 10:26:20.040 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 10:26:20.040 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 10:26:20.075 [Flow] DISABLE 10:26:20.108 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 10:26:20.108 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 10:26:20.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:26:20.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:26:20.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 10:26:20.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:26:20.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:26:20.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 10:26:20.279 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 10:26:20.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 10:26:20.395 [Lua] [PackageManager] Force_load: wwise/bow 10:26:20.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:26:20.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:26:20.674 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:26:20.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:26:20.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:26:20.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 10:26:20.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:26:20.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:26:20.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 10:26:20.926 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:26:21.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:26:21.025 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 10:26:21.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:26:21.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:26:21.390 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:26:21.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:26:21.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:26:21.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 10:26:21.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:26:21.949 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:26:21.949 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 10:26:21.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:26:22.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:26:22.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 10:26:22.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:26:22.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:26:22.337 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 10:26:22.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:26:22.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:26:22.388 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 10:26:22.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:26:22.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:26:22.428 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:26:22.428 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:26:22.457 [Lua] Players are leaving the safe zone 10:26:22.790 [Lua] StateInGameRunning:_game_actually_starts() 10:26:22.790 [Lua] [IngameUI] menu view on_enter start_menu_view 10:26:22.790 [Lua] hero_fullscreen_menu_on_enter 10:26:22.790 [Lua] ################################################################################################################# 10:26:22.790 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:26:22.790 [Lua] ################################################################################################################# 10:26:22.790 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 10:26:22.793 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0111eb60 10:26:22.794 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:26:22.802 [Lua] cb_razer_chroma_setup 10:26:22.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 10:26:22.811 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:26:22.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:26:22.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:26:22.811 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 10:26:22.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 10:26:22.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 10:26:22.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:26:22.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:26:22.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 10:26:22.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 10:26:22.998 [Lua] Commit load time data 10:26:23.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x375, position: 0 10:26:24.156 [Lua] PlayFabMirrorBase:_commit_internal 1 10:26:24.156 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:26:24.159 [Lua] generate_backend_stats 11000010c7fed13:1 10:26:24.178 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:26:24.178 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:26:24.178 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 10:26:24.179 [Lua] Set lobby begin: 10:26:24.179 [Lua] Lobby data player_slot_1 = 0:0 10:26:24.179 [Lua] Lobby data level_key = inn_level 10:26:24.179 [Lua] Lobby data power_level = 835 10:26:24.179 [Lua] Lobby data selected_level_key = inn_level 10:26:24.179 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:26:24.179 [Lua] Lobby data difficulty = normal 10:26:24.179 [Lua] Lobby data unique_server_name = Walker Trips 10:26:24.179 [Lua] Lobby data matchmaking = false 10:26:24.180 [Lua] Lobby data host = 11000010c7fed13 10:26:24.180 [Lua] Lobby data country_code = GB 10:26:24.180 [Lua] Lobby data game_mode = 3 10:26:24.180 [Lua] Lobby data player_slot_5 = 0:0 10:26:24.180 [Lua] Lobby data player_slot_2 = 0:0 10:26:24.180 [Lua] Lobby data difficulty_tweak = 0 10:26:24.180 [Lua] Lobby data player_slot_3 = 0:0 10:26:24.180 [Lua] Lobby data num_players = 1 10:26:24.180 [Lua] Set lobby end. 10:26:24.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 10:26:24.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x375, position: 27249 10:26:24.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 10:26:24.573 [Lua] commit result success 1 10:26:27.748 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 10:26:27.748 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:26:27.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:26:27.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:26:27.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:26:27.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:26:27.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:26:27.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:26:27.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:26:27.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:26:27.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:26:27.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:26:28.001 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:26:28.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:26:28.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:26:28.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:26:41.759 [Window] Window => inactive 10:27:14.385 [Window] Window => active 10:27:15.704 [Lua] [IngameUI] menu view on_exit start_menu_view 10:27:15.704 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:27:15.704 [Lua] hero_fullscreen_menu_on_exit 10:27:15.707 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0111eb60 10:27:15.707 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:27:15.707 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:27:59.390 [Lua] [NetworkServer] Changing num_players from 1 to 2 10:27:59.390 [Lua] Players: 2 10:27:59.390 [Lua] Set lobby begin: 10:27:59.390 [Lua] Lobby data player_slot_1 = 0:0 10:27:59.390 [Lua] Lobby data level_key = inn_level 10:27:59.390 [Lua] Lobby data power_level = 835 10:27:59.390 [Lua] Lobby data selected_level_key = inn_level 10:27:59.390 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:27:59.391 [Lua] Lobby data difficulty = normal 10:27:59.391 [Lua] Lobby data unique_server_name = Walker Trips 10:27:59.391 [Lua] Lobby data matchmaking = false 10:27:59.391 [Lua] Lobby data host = 11000010c7fed13 10:27:59.391 [Lua] Lobby data country_code = GB 10:27:59.391 [Lua] Lobby data game_mode = 3 10:27:59.391 [Lua] Lobby data player_slot_5 = 0:0 10:27:59.391 [Lua] Lobby data player_slot_2 = 0:0 10:27:59.391 [Lua] Lobby data difficulty_tweak = 0 10:27:59.391 [Lua] Lobby data player_slot_3 = 0:0 10:27:59.391 [Lua] Lobby data num_players = 2 10:27:59.391 [Lua] Set lobby end. 10:27:59.392 [Lua] [LobbyMembers] Member joined 1100001011f44e6 10:28:00.751 [Lua] GOT approve_channel 1 1100001011f44e6 186000001b98991 10:28:00.751 [EAC] EAC server has client 1100001011f44e6 and channel 1 (and owner 1100001011f44e6) 10:28:00.751 [EACServer] [10:28:00:751][Windows][EAC Server] [Info][RegisterClient] Client: 01100001011F44E6 PlayerGUID: 76561197979092198 PlayerIP: 0.0.0.0 OwnerGUID: 76561197979092198 PlayerName: Locolicious 10:28:00.751 [Lua] Client with peer_id 1100001011f44e6 got APPROVED by server 10:28:00.752 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001011f44e6' 10:28:00.752 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 10:28:00.752 [Lua] [ChatManager][1]System: Locolicious is joining the game 10:28:00.834 [EACServer] [10:28:00:834][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 10:28:00.869 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:28:00.869 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 10:28:00.955 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b98991 from 1100001011f44e6, replying lobby_ok 10:28:01.038 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001011f44e6 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 10:28:01.123 [Lua] Set lobby begin: 10:28:01.123 [Lua] Lobby data player_slot_1 = 0:0 10:28:01.123 [Lua] Lobby data level_key = inn_level 10:28:01.123 [Lua] Lobby data power_level = 835 10:28:01.123 [Lua] Lobby data selected_level_key = inn_level 10:28:01.123 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:28:01.123 [Lua] Lobby data difficulty = normal 10:28:01.123 [Lua] Lobby data unique_server_name = Walker Trips 10:28:01.123 [Lua] Lobby data matchmaking = false 10:28:01.124 [Lua] Lobby data host = 11000010c7fed13 10:28:01.124 [Lua] Lobby data country_code = GB 10:28:01.124 [Lua] Lobby data game_mode = 3 10:28:01.124 [Lua] Lobby data player_slot_5 = 0:0 10:28:01.124 [Lua] Lobby data player_slot_2 = 0:0 10:28:01.124 [Lua] Lobby data difficulty_tweak = 0 10:28:01.124 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:28:01.124 [Lua] Lobby data num_players = 2 10:28:01.124 [Lua] Set lobby end. 10:28:01.124 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001011f44e6 10:28:01.124 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:28:03.471 [Lua] ### CLEARING PEER STATE FOR 1100001011f44e6 10:28:03.471 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 10:28:03.471 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 10:28:03.554 [Lua] [PSM] Peer 1100001011f44e6 joined. Want to use profile index "3" and join party "0" 10:28:03.554 [Lua] Mechanism says: a client joined the game! 1100001011f44e6 10:28:03.554 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001011f44e6, connection_key=0) 10:28:03.554 [Lua] Sync dynamic to client: 10:28:05.465 [EACServer] [10:28:05:464][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Message: Client authenticated. 10:28:05.465 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedLocal 10:28:05.550 [Lua] player (1100001011f44e6,1) was put into party 0 10:28:05.550 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 10:28:05.550 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:28:05.550 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 inn_level 0 10:28:05.550 warning: [Lua] Following data will be uploaded to Crashify: <> 10:28:05.550 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 10:28:05.551 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000006E75F0; previous_state = Connecting; party = table: 0000000001697EA0; mechanism_manager = table: 0000000002495A60; network_transmit = table: 000000000374A5D0; peer_id = "1100001011f44e6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1365056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029BBBD0 [3] _ = table: 00000000006E75F0; new_state = Loading; old_state = Connecting [4] self = table: 00000000029C0DD0; dt = 0.016905864700675011; state_data = table: 00000000006E75F0; new_state = Loading [5] self = table: 00000000036134E0; dt = 0.016905864700675011; peer_state_machines = table: 00000000036EAB00; joined_peers = table: 00000000036FDCA0; game_session = [GameSession]; peer_id = "1100001011f44e6"; peer_state_machine = table: 00000000029C0DD0 [6] self = table: 00000000104B54D0; dt = 0.016905864700675011; t = 106.26620528288186; network_manager = table: 000000001257AB50 [7] self = table: 0000000002523AB0; dt = 0.016905864700675011; t = 146.77639374369755 [8] self = table: 00000000000970C0; real_world_dt = 0.016905864700675011; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016905864700675011; t = 146.77639374369755 [9] dt = 0.016905864700675011 [2] server = table: 00000000036134E0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; wanted_profile_index = 3; resend_timer = 1.915394302457571; resend_post_game_timer = 1.9324355628341436; clan_tag = "0"; peer_id = "1100001011f44e6"; [4] current_state = Loading; function_memoize = table: 000000000B4D9F50; state_data = table: 00000000006E75F0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000036EAB30; game_session = [GameSession]; game_network_manager = table: 000000001257AB50; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000036E9300; _joined_peers = table: 00000000036FDCA0; voip = table: 0000000000CCB850; environment_variation_id = 0; level_transition_handler = table: 00000000001AB790; _connections = table: 00000000036FB7B0; lobby_host = table: 00000000027CEFA0; level_key = "inn_level"; slot_allocator = table: 0000000000690C10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000003709240; wanted_career_index = 3; _reserved_slots = table: 0000000003749810; wanted_profile_index = 4; _connected_peers = table: 0000000003709210; player_manager = table: 00000000015A30D0; _profile_requester = table: 00000000006E5730; network_transmit = table: 000000000374A5D0; peers_completed_game_object_sync = table: 00000000036E9330; peer_state_machines = table: 00000000036EAB00; network_event_delegate = table: 000000000356AD50; [6] world_name = "level_world"; entity_system_bag = table: 00000000035CECA0; network_server = table: 00000000036134E0; entity_system = table: 0000000002F74070; parent = table: 00000000000970C0; _level_flow_events = table: 0000000010D24990; statistics_db = table: 000000000244C560; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002DF4890; profile_synchronizer = table: 0000000003709240; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D17DE0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000356AD50; world = [World]; dt = 0.016900202259421349; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000036177F0; machines = table: 000000001070D8A0; viewport_name = "player_1"; _camera_carrier = table: 000000000B43A430; free_flight_manager = table: 000000000160B150; network_transmit = table: 000000000374A5D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000001257A600; _lobby_host = table: 00000000027CEFA0; level_transition_handler = table: 00000000001AB790; dice_keeper = table: 0000000001950A60; _quit_game = false; [7] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [8] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 00000000125825E0; <> <> 10:28:05.633 [Lua] ### Sending rpc_level_loaded 10:28:05.633 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 50 10:28:05.633 [Lua] Peer 1100001011f44e6 has loaded the level but not all enemies, so we wait 10:28:05.785 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001011f44e6, connection_key=0) 10:28:05.786 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:28:05.786 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:28:05.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:28:06.213 [EACServer] [10:28:06:213][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001011F44E6. 10:28:06.514 [EACServer] [10:28:06:514][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001011F44E6 10:28:06.514 [EACServer] [10:28:06:514][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:28:06.524 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedRemote 10:28:07.065 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:28:07.065 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:28:08.330 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:28:08.330 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 10:28:08.331 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:28:08.331 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:28:08.349 [Lua] Breedfreezer (server) starting a hot join sync 10:28:08.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 10:28:08.349 [Lua] RemotePlayer:create_game_object( ) 44 10:28:08.365 [Lua] player (1100001011f44e6,1) was put into party 1 10:28:08.365 [Lua] Assigning peer(1100001011f44e6:1) to profile(3) career(4) 10:28:08.365 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001011f44e6) local_player_id(1) profile_index(3) career_index(4) 10:28:08.365 [Lua] Set lobby begin: 10:28:08.365 [Lua] Lobby data player_slot_1 = 0:0 10:28:08.365 [Lua] Lobby data level_key = inn_level 10:28:08.365 [Lua] Lobby data power_level = 835 10:28:08.365 [Lua] Lobby data selected_level_key = inn_level 10:28:08.365 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:28:08.365 [Lua] Lobby data difficulty = normal 10:28:08.365 [Lua] Lobby data unique_server_name = Walker Trips 10:28:08.366 [Lua] Lobby data matchmaking = false 10:28:08.366 [Lua] Lobby data host = 11000010c7fed13 10:28:08.366 [Lua] Lobby data country_code = GB 10:28:08.366 [Lua] Lobby data game_mode = 3 10:28:08.366 [Lua] Lobby data player_slot_5 = 0:0 10:28:08.366 [Lua] Lobby data player_slot_2 = 0:0 10:28:08.366 [Lua] Lobby data difficulty_tweak = 0 10:28:08.366 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:28:08.366 [Lua] Lobby data num_players = 2 10:28:08.367 [Lua] Set lobby end. 10:28:08.367 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:28:08.367 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:28:08.367 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:28:08.373 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:28:08.373 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:28:08.443 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:28:08.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 10:28:08.491 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:28:08.491 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:28:08.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:28:08.491 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:28:08.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:28:08.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:28:08.496 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 10:28:08.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:28:08.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 10:28:08.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:28:08.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:28:08.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 10:28:08.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:28:08.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:28:08.697 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 10:28:08.697 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 10:28:08.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 10:28:08.779 [Lua] [PackageManager] Force_load: wwise/drakegun 10:28:08.780 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 10:28:08.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 10:28:08.830 [Lua] [PackageManager] Force_load: wwise/steampistol 10:28:08.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:28:09.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:28:09.233 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 10:28:09.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:28:09.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:28:09.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 10:28:09.283 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 10:28:09.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 10:28:09.349 [Lua] [PackageManager] Force_load: wwise/flamethrower 10:28:09.350 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 10:28:09.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 10:28:09.400 [Lua] [PackageManager] Force_load: wwise/coghammer 10:28:09.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:28:09.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:28:09.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 10:28:09.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 10:28:09.504 [Lua] Set lobby begin: 10:28:09.504 [Lua] Lobby data player_slot_1 = 0:0 10:28:09.504 [Lua] Lobby data level_key = inn_level 10:28:09.504 [Lua] Lobby data power_level = 417 10:28:09.504 [Lua] Lobby data selected_level_key = inn_level 10:28:09.504 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:28:09.504 [Lua] Lobby data difficulty = normal 10:28:09.504 [Lua] Lobby data unique_server_name = Walker Trips 10:28:09.504 [Lua] Lobby data matchmaking = false 10:28:09.504 [Lua] Lobby data host = 11000010c7fed13 10:28:09.504 [Lua] Lobby data country_code = GB 10:28:09.504 [Lua] Lobby data game_mode = 3 10:28:09.504 [Lua] Lobby data player_slot_5 = 0:0 10:28:09.505 [Lua] Lobby data player_slot_2 = 0:0 10:28:09.505 [Lua] Lobby data difficulty_tweak = 0 10:28:09.505 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:28:09.505 [Lua] Lobby data num_players = 2 10:28:09.505 [Lua] Set lobby end. 10:28:09.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 10:28:09.585 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 10:28:09.602 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 10:28:11.574 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:28:11.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 10:28:11.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:28:11.576 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001011f44e6 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 10:28:13.410 [Lua] PlayFabMirrorBase:_commit_internal 2 10:28:13.410 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:28:13.413 [Lua] generate_backend_stats 11000010c7fed13:1 10:28:13.432 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:28:13.432 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:28:13.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 10:28:13.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 10:28:14.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 10:28:14.346 [Lua] commit result success 2 10:28:14.549 [Lua] Set lobby begin: 10:28:14.549 [Lua] Lobby data player_slot_1 = 0:0 10:28:14.549 [Lua] Lobby data level_key = inn_level 10:28:14.549 [Lua] Lobby data power_level = 835 10:28:14.549 [Lua] Lobby data selected_level_key = inn_level 10:28:14.549 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:28:14.549 [Lua] Lobby data difficulty = normal 10:28:14.549 [Lua] Lobby data unique_server_name = Walker Trips 10:28:14.549 [Lua] Lobby data matchmaking = false 10:28:14.549 [Lua] Lobby data host = 11000010c7fed13 10:28:14.549 [Lua] Lobby data country_code = GB 10:28:14.549 [Lua] Lobby data game_mode = 3 10:28:14.549 [Lua] Lobby data player_slot_5 = 0:0 10:28:14.549 [Lua] Lobby data player_slot_2 = 0:0 10:28:14.549 [Lua] Lobby data difficulty_tweak = 0 10:28:14.550 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:28:14.550 [Lua] Lobby data num_players = 2 10:28:14.550 [Lua] Set lobby end. 10:29:34.487 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:29:34.487 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:29:34.491 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:29:34.504 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 10:30:07.252 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:30:07.674 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:30:08.164 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:30:08.601 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:30:32.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:30:32.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:30:32.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:30:32.825 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 10:30:52.331 [Lua] [Matchmaking] Cancelling matchmaking 10:30:52.331 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:31:04.356 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:31:04.356 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:31:04.358 [Lua] Set lobby begin: 10:31:04.358 [Lua] Lobby data player_slot_1 = 0:0 10:31:04.358 [Lua] Lobby data level_key = inn_level 10:31:04.358 [Lua] Lobby data power_level = 835 10:31:04.359 [Lua] Lobby data selected_level_key = inn_level 10:31:04.359 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:04.359 [Lua] Lobby data difficulty = harder 10:31:04.359 [Lua] Lobby data unique_server_name = Walker Trips 10:31:04.359 [Lua] Lobby data matchmaking = false 10:31:04.359 [Lua] Lobby data host = 11000010c7fed13 10:31:04.359 [Lua] Lobby data country_code = GB 10:31:04.359 [Lua] Lobby data game_mode = 3 10:31:04.359 [Lua] Lobby data player_slot_5 = 0:0 10:31:04.359 [Lua] Lobby data player_slot_2 = 0:0 10:31:04.359 [Lua] Lobby data difficulty_tweak = 0 10:31:04.359 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:04.359 [Lua] Lobby data num_players = 2 10:31:04.360 [Lua] Set lobby end. 10:31:04.360 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:31:04.360 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0 10:31:04.360 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 ) 10:31:04.360 [Lua] Set lobby begin: 10:31:04.360 [Lua] Lobby data twitch_enabled = false 10:31:04.360 [Lua] Lobby data power_level = 835 10:31:04.360 [Lua] Lobby data unique_server_name = Walker Trips 10:31:04.360 [Lua] Lobby data difficulty_tweak = 0 10:31:04.360 [Lua] Lobby data host = 11000010c7fed13 10:31:04.360 [Lua] Lobby data game_mode = 8 10:31:04.360 [Lua] Lobby data match_started = true 10:31:04.360 [Lua] Lobby data mechanism = adventure 10:31:04.360 [Lua] Lobby data level_key = inn_level 10:31:04.360 [Lua] Lobby data player_slot_1 = 0:0 10:31:04.360 [Lua] Lobby data selected_level_key = warcamp 10:31:04.360 [Lua] Lobby data difficulty = harder 10:31:04.361 [Lua] Lobby data quick_game = false 10:31:04.361 [Lua] Lobby data matchmaking = false 10:31:04.361 [Lua] Lobby data weave_name = false 10:31:04.361 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:04.361 [Lua] Lobby data num_players = 2 10:31:04.361 [Lua] Lobby data player_slot_5 = 0:0 10:31:04.361 [Lua] Lobby data player_slot_2 = 0:0 10:31:04.361 [Lua] Lobby data country_code = GB 10:31:04.361 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:04.361 [Lua] Lobby data eac_authorized = true 10:31:04.361 [Lua] Set lobby end. 10:31:04.361 [Lua] Set lobby begin: 10:31:04.361 [Lua] Lobby data twitch_enabled = false 10:31:04.361 [Lua] Lobby data power_level = 835 10:31:04.361 [Lua] Lobby data unique_server_name = Walker Trips 10:31:04.361 [Lua] Lobby data difficulty_tweak = 0 10:31:04.361 [Lua] Lobby data host = 11000010c7fed13 10:31:04.361 [Lua] Lobby data game_mode = 8 10:31:04.361 [Lua] Lobby data is_private = true 10:31:04.362 [Lua] Lobby data match_started = true 10:31:04.362 [Lua] Lobby data mechanism = adventure 10:31:04.362 [Lua] Lobby data level_key = inn_level 10:31:04.362 [Lua] Lobby data player_slot_1 = 0:0 10:31:04.362 [Lua] Lobby data selected_level_key = warcamp 10:31:04.362 [Lua] Lobby data difficulty = harder 10:31:04.362 [Lua] Lobby data quick_game = false 10:31:04.362 [Lua] Lobby data matchmaking = false 10:31:04.362 [Lua] Lobby data weave_name = false 10:31:04.362 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:04.362 [Lua] Lobby data num_players = 2 10:31:04.362 [Lua] Lobby data player_slot_5 = 0:0 10:31:04.362 [Lua] Lobby data player_slot_2 = 0:0 10:31:04.362 [Lua] Lobby data country_code = GB 10:31:04.362 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:04.362 [Lua] Lobby data eac_authorized = true 10:31:04.362 [Lua] Set lobby end. 10:31:04.363 [Lua] [ChatManager][1]System: Starting hosted game... 10:31:04.363 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:31:04.363 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:31:14.678 [Window] Window => inactive 10:31:14.693 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:31:14.693 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 10:31:14.693 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 1 10:31:14.693 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 10:31:14.693 [Lua] Set lobby begin: 10:31:14.693 [Lua] Lobby data twitch_enabled = false 10:31:14.693 [Lua] Lobby data power_level = 835 10:31:14.693 [Lua] Lobby data unique_server_name = Walker Trips 10:31:14.693 [Lua] Lobby data difficulty_tweak = 0 10:31:14.693 [Lua] Lobby data host = 11000010c7fed13 10:31:14.694 [Lua] Lobby data game_mode = 8 10:31:14.694 [Lua] Lobby data is_private = true 10:31:14.694 [Lua] Lobby data match_started = true 10:31:14.694 [Lua] Lobby data mechanism = adventure 10:31:14.694 [Lua] Lobby data level_key = inn_level 10:31:14.694 [Lua] Lobby data player_slot_1 = 0:0 10:31:14.694 [Lua] Lobby data selected_level_key = warcamp 10:31:14.694 [Lua] Lobby data difficulty = harder 10:31:14.694 [Lua] Lobby data quick_game = false 10:31:14.694 [Lua] Lobby data matchmaking = false 10:31:14.694 [Lua] Lobby data weave_name = false 10:31:14.694 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:14.695 [Lua] Lobby data num_players = 2 10:31:14.695 [Lua] Lobby data player_slot_5 = 0:0 10:31:14.695 [Lua] Lobby data player_slot_2 = 0:0 10:31:14.695 [Lua] Lobby data country_code = GB 10:31:14.695 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:14.695 [Lua] Lobby data eac_authorized = true 10:31:14.695 [Lua] Set lobby end. 10:31:14.697 [Lua] Set lobby begin: 10:31:14.697 [Lua] Lobby data twitch_enabled = false 10:31:14.697 [Lua] Lobby data power_level = 835 10:31:14.697 [Lua] Lobby data unique_server_name = Walker Trips 10:31:14.698 [Lua] Lobby data difficulty_tweak = 0 10:31:14.698 [Lua] Lobby data host = 11000010c7fed13 10:31:14.698 [Lua] Lobby data game_mode = 8 10:31:14.698 [Lua] Lobby data is_private = true 10:31:14.698 [Lua] Lobby data match_started = true 10:31:14.698 [Lua] Lobby data mechanism = adventure 10:31:14.698 [Lua] Lobby data level_key = inn_level 10:31:14.698 [Lua] Lobby data player_slot_1 = 0:0 10:31:14.698 [Lua] Lobby data selected_level_key = warcamp 10:31:14.698 [Lua] Lobby data difficulty = harder 10:31:14.698 [Lua] Lobby data quick_game = false 10:31:14.698 [Lua] Lobby data matchmaking = false 10:31:14.698 [Lua] Lobby data weave_name = false 10:31:14.698 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:14.699 [Lua] Lobby data num_players = 2 10:31:14.699 [Lua] Lobby data player_slot_5 = 0:0 10:31:14.699 [Lua] Lobby data player_slot_2 = 0:0 10:31:14.699 [Lua] Lobby data country_code = GB 10:31:14.699 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:14.699 [Lua] Lobby data eac_authorized = true 10:31:14.699 [Lua] Set lobby end. 10:31:14.699 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 10:31:14.699 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 10:31:14.699 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 10:31:14.699 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 10:31:14.699 [Lua] Complete level triggered. 10:31:14.702 [Save] Saving `save_data` 10:31:14.702 [Lua] gm_event_end_conditions_met false false 10:31:14.703 [Lua] PlayFabMirrorBase:_commit_internal nil 10:31:14.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:31:14.705 [Save] Save done 10:31:14.705 [Save] Saving `save_data` 10:31:14.706 [Lua] generate_backend_stats 11000010c7fed13:1 10:31:14.707 [Save] Save done 10:31:14.730 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:31:14.730 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:31:14.731 [Lua] TRANSITION nil nil warcamp 10:31:14.731 [Lua] Transition type "warcamp", is server: true 10:31:14.731 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:31:14.731 [Save] Saving `save_data` 10:31:14.731 [Lua] [GameNetworkManager] Leaving game... 10:31:14.731 [Lua] [GameNetworkManager] Shutting down game session host. 10:31:14.731 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:31:14.731 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:31:14.731 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=297.04 10:31:14.733 [Save] Save done 10:31:14.739 [Connection] Packet 2755 chunk for system game_session from 1100001011f44e6 had no listener 10:31:14.740 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:31:14.740 [Lua] commit result success 3 10:31:14.756 [Connection] Packet 2756 chunk for system game_session from 1100001011f44e6 had no listener 10:31:14.790 [Connection] Packet 2757 chunk for system game_session from 1100001011f44e6 had no listener 10:31:15.160 [Lua] [PlayerSyncData] Game session is not initialized 10:31:15.160 [Lua] Set lobby begin: 10:31:15.160 [Lua] Lobby data twitch_enabled = false 10:31:15.160 [Lua] Lobby data power_level = 0 10:31:15.160 [Lua] Lobby data unique_server_name = Walker Trips 10:31:15.160 [Lua] Lobby data difficulty_tweak = 0 10:31:15.160 [Lua] Lobby data host = 11000010c7fed13 10:31:15.160 [Lua] Lobby data game_mode = 8 10:31:15.160 [Lua] Lobby data is_private = true 10:31:15.160 [Lua] Lobby data match_started = true 10:31:15.160 [Lua] Lobby data mechanism = adventure 10:31:15.161 [Lua] Lobby data level_key = inn_level 10:31:15.161 [Lua] Lobby data player_slot_1 = 0:0 10:31:15.161 [Lua] Lobby data selected_level_key = warcamp 10:31:15.161 [Lua] Lobby data difficulty = harder 10:31:15.161 [Lua] Lobby data quick_game = false 10:31:15.161 [Lua] Lobby data matchmaking = false 10:31:15.161 [Lua] Lobby data weave_name = false 10:31:15.161 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:15.161 [Lua] Lobby data num_players = 2 10:31:15.161 [Lua] Lobby data player_slot_5 = 0:0 10:31:15.161 [Lua] Lobby data player_slot_2 = 0:0 10:31:15.161 [Lua] Lobby data country_code = GB 10:31:15.162 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:15.162 [Lua] Lobby data eac_authorized = true 10:31:15.162 [Lua] Set lobby end. 10:31:16.728 [Lua] [Managers] Calling function on all managers: 10:31:16.728 [Lua] Clearing all global lookup lists 10:31:16.728 [Lua] [IngamePlayerListUI] - Destroy 10:31:16.728 [Lua] [EquipmentUI] - Destroy 10:31:16.728 [Lua] [AbilityUI] - Destroy 10:31:16.728 [Lua] [GamePadAbilityUI] - Destroy 10:31:16.728 [Lua] [GamePadEquipmentUI] - Destroy 10:31:16.729 [Lua] [IngameUI] destroy 10:31:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 10:31:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 10:31:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 10:31:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 10:31:16.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 10:31:16.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 10:31:16.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 10:31:16.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 10:31:16.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 10:31:16.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 10:31:16.775 [Lua] [Managers] Destroying manager group: 10:31:16.780 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:31:16.844 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:31:16.844 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 10:31:16.844 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 10:31:16.844 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 warcamp 1 10:31:16.844 warning: [Lua] Following data will be uploaded to Crashify: <> 10:31:16.845 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 10:31:16.845 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 000000001031E880; previous_state = InPostGame; party = table: 0000000001697EA0; mechanism_manager = table: 0000000002495A60; network_transmit = table: 000000000374A5D0; peer_id = "11000010c7fed13"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 3934606; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B601AF0 [3] _ = table: 000000001031E880; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036134E0; peer_state_machines = table: 00000000036EAB00; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001031F400; current_state = InPostGame [5] self = table: 00000000104B54D0; application_shutdown = nil; unit_spawner = table: 0000000001950C10; world = [World]; unit_storage = table: 00000000018DBAB0; units = table: 0000000001877350; matchmaking_loading_context = nil [6] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; params = table: 0000000002522720; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; notify = true; old_state = table: 00000000104B54D0 [8] self = table: 0000000002523AB0; dt = 0.016882328316569328; t = 337.54967674659565; new_state = table: 0000000002A78EF0 [9] self = table: 00000000000970C0; real_world_dt = 0.016882328316569328; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016882328316569328; t = 337.54967674659565 [10] dt = 0.016882328316569328 [2] server = table: 00000000036134E0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9832704998552799; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000036EAB30; game_session = [GameSession]; host_to_migrate_to = "1100001011f44e6"; game_network_manager = table: 000000001257AB50; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000036E9300; _joined_peers = table: 00000000036FDCA0; voip = table: 0000000000CCB850; environment_variation_id = 1; level_transition_handler = table: 00000000001AB790; _connections = table: 00000000036FB7B0; lobby_host = table: 00000000027CEFA0; level_key = "warcamp"; slot_allocator = table: 0000000000690C10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000003709240; wanted_career_index = 3; _reserved_slots = table: 0000000003749810; wanted_profile_index = 4; _connected_peers = table: 0000000003709210; player_manager = table: 00000000015A30D0; _profile_requester = table: 00000000006E5730; network_transmit = table: 000000000374A5D0; peers_completed_game_object_sync = table: 00000000036E9330; peer_state_machines = table: 00000000036EAB00; network_event_delegate = table: 000000000356AD50; [5] world_name = "level_world"; entity_system_bag = table: 00000000035CECA0; network_server = table: 00000000036134E0; entity_system = table: 0000000002F74070; parent = table: 00000000000970C0; _new_state = table: 0000000002A78EF0; _level_flow_events = table: 0000000010D24990; statistics_db = table: 000000000244C560; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 295.2557049922645; input_manager = table: 0000000002DF4890; profile_synchronizer = table: 0000000003709240; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D17DE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000356AD50; world = [World]; dt = 0.016882328316569328; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B150; network_transmit = table: 000000000374A5D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 297.03888677805662; _lobby_host = table: 00000000027CEFA0; level_transition_handler = table: 00000000001AB790; dice_keeper = table: 0000000001950A60; _quit_game = false; [6] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [7] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [8] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [9] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 00000000125825E0; <> <> 10:31:16.845 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 10:31:16.845 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 10:31:16.845 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 warcamp 1 10:31:16.845 warning: [Lua] Following data will be uploaded to Crashify: <> 10:31:16.845 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips" <> 10:31:16.846 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 00000000006E75F0; previous_state = InPostGame; party = table: 0000000001697EA0; mechanism_manager = table: 0000000002495A60; network_transmit = table: 000000000374A5D0; peer_id = "1100001011f44e6"; level_key = "warcamp"; environment_variation_id = 1; level_seed = 3934606; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000B601AF0 [3] _ = table: 00000000006E75F0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036134E0; peer_state_machines = table: 00000000036EAB00; peer_id = "1100001011f44e6"; peer_state_machine = table: 00000000029C0DD0; current_state = InPostGame [5] self = table: 00000000104B54D0; application_shutdown = nil; unit_spawner = table: 0000000001950C10; world = [World]; unit_storage = table: 00000000018DBAB0; units = table: 0000000001877350; matchmaking_loading_context = nil [6] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; params = table: 0000000002522720; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; notify = true; old_state = table: 00000000104B54D0 [8] self = table: 0000000002523AB0; dt = 0.016882328316569328; t = 337.54967674659565; new_state = table: 0000000002A78EF0 [9] self = table: 00000000000970C0; real_world_dt = 0.016882328316569328; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016882328316569328; t = 337.54967674659565 [10] dt = 0.016882328316569328 [2] server = table: 00000000036134E0; wanted_career_index = 4; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.915394302457571; loaded_level = "inn_level"; resend_post_game_timer = 1.9324355628341436; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000036EAB30; game_session = [GameSession]; host_to_migrate_to = "1100001011f44e6"; game_network_manager = table: 000000001257AB50; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000036E9300; _joined_peers = table: 00000000036FDCA0; voip = table: 0000000000CCB850; environment_variation_id = 1; level_transition_handler = table: 00000000001AB790; _connections = table: 00000000036FB7B0; lobby_host = table: 00000000027CEFA0; level_key = "warcamp"; slot_allocator = table: 0000000000690C10; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000003709240; wanted_career_index = 3; _reserved_slots = table: 0000000003749810; wanted_profile_index = 4; _connected_peers = table: 0000000003709210; player_manager = table: 00000000015A30D0; _profile_requester = table: 00000000006E5730; network_transmit = table: 000000000374A5D0; peers_completed_game_object_sync = table: 00000000036E9330; peer_state_machines = table: 00000000036EAB00; network_event_delegate = table: 000000000356AD50; [5] world_name = "level_world"; entity_system_bag = table: 00000000035CECA0; network_server = table: 00000000036134E0; entity_system = table: 0000000002F74070; parent = table: 00000000000970C0; _new_state = table: 0000000002A78EF0; _level_flow_events = table: 0000000010D24990; statistics_db = table: 000000000244C560; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 295.2557049922645; input_manager = table: 0000000002DF4890; profile_synchronizer = table: 0000000003709240; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010D17DE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000356AD50; world = [World]; dt = 0.016882328316569328; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B150; network_transmit = table: 000000000374A5D0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 297.03888677805662; _lobby_host = table: 00000000027CEFA0; level_transition_handler = table: 00000000001AB790; dice_keeper = table: 0000000001950A60; _quit_game = false; [6] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [7] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [8] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000104B54D0; [9] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 00000000125825E0; <> <> 10:31:16.846 [Lua] [Matchmaking] unregister rpcs 10:31:16.846 [Lua] ############### UNLOADING PACKAGES ############### 10:31:16.846 [Lua] [Managers] Calling function on all managers: 10:31:16.846 [Lua] [Managers] Destroying manager group: 10:31:16.846 [Lua] [Gamestate] Enter state StateLoading 10:31:16.847 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:31:16.847 [Lua] [Matchmaking] register rpcs 10:31:16.847 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 10:31:16.847 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:31:16.847 [Lua] registering RPCs 10:31:16.847 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:31:16.847 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:31:16.847 [Lua] Set lobby begin: 10:31:16.847 [Lua] Lobby data twitch_enabled = false 10:31:16.848 [Lua] Lobby data power_level = 0 10:31:16.848 [Lua] Lobby data unique_server_name = Walker Trips 10:31:16.848 [Lua] Lobby data difficulty_tweak = 0 10:31:16.848 [Lua] Lobby data host = 11000010c7fed13 10:31:16.848 [Lua] Lobby data game_mode = 8 10:31:16.848 [Lua] Lobby data is_private = true 10:31:16.848 [Lua] Lobby data match_started = true 10:31:16.848 [Lua] Lobby data mechanism = adventure 10:31:16.848 [Lua] Lobby data level_key = warcamp 10:31:16.848 [Lua] Lobby data player_slot_1 = 0:0 10:31:16.849 [Lua] Lobby data selected_level_key = warcamp 10:31:16.849 [Lua] Lobby data difficulty = harder 10:31:16.849 [Lua] Lobby data quick_game = false 10:31:16.849 [Lua] Lobby data matchmaking = false 10:31:16.849 [Lua] Lobby data weave_name = false 10:31:16.849 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:16.849 [Lua] Lobby data num_players = 2 10:31:16.849 [Lua] Lobby data player_slot_5 = 0:0 10:31:16.849 [Lua] Lobby data player_slot_2 = 0:0 10:31:16.849 [Lua] Lobby data country_code = GB 10:31:16.849 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:16.849 [Lua] Lobby data eac_authorized = true 10:31:16.849 [Lua] Set lobby end. 10:31:16.853 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 10:31:16.853 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[1] 10:31:16.853 [Lua] [LevelTransitionHandler] load_level warcamp 1 10:31:16.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:31:16.857 [Umbra] Unload tome 10:31:16.857 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 10:31:16.950 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:31:16.950 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 10:31:16.950 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 10:31:16.950 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 10:31:16.950 [Lua] [StateLoading] got rpc_load_level 62 warcamp 10:31:17.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 10:31:17.012 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 10:31:17.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 10:31:17.071 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 10:31:21.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 10:31:21.497 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 10:31:21.516 [Lua] [LevelTransitionHandler] Level load completed! 10:31:21.516 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 3934606 - use_random_directors: true - overriden_conflict: nil 10:31:21.553 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:31:21.553 [Lua] checking dlc's against conflict directors 10:31:21.553 [Lua] number of factions to include 2 10:31:21.553 [Lua] Updated list weights for random: 10:31:21.553 [Lua] skaven, 0.71 (0.00-0.71) 10:31:21.553 [Lua] beastmen, 0.29 (0.71-1.00) 10:31:21.553 [Lua] Rolled random faction: 0.23715014755725861 skaven 10:31:21.553 [Lua] number of factions added 2 10:31:21.553 [Lua] --- --- --- 10:31:21.553 [Lua] Starting... difficulty 'harder' 10:31:21.553 [Lua] These are the starting conflict directors: 10:31:21.553 [Lua] chaos 10:31:21.553 [Lua] --- --- --- 10:31:21.553 [Lua] 10:31:21.553 [Lua] Looking for a new director: 10:31:21.553 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 10:31:21.553 [Lua] ->trying director: default 10:31:21.553 [Lua] --> success! 10:31:21.553 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_storm_vermin skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre 10:31:21.553 [Lua] 10:31:21.553 [Lua] Looking for a new director: 10:31:21.553 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 10:31:21.553 [Lua] ->trying director: skaven 10:31:21.553 [Lua] --> success! 10:31:21.553 [Lua] --> re-used the same breeds 10:31:21.553 [Lua] 10:31:21.553 [Lua] Looking for a new director: 10:31:21.553 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 10:31:21.553 [Lua] ->trying director: skaven 10:31:21.553 [Lua] --> success! 10:31:21.553 [Lua] --> re-used the same breeds 10:31:21.553 [Lua] 10:31:21.553 [Lua] Looking for a new director: 10:31:21.553 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 10:31:21.553 [Lua] ->trying director: chaos 10:31:21.553 [Lua] --> success! 10:31:21.553 [Lua] --> re-used the same breeds 10:31:21.553 [Lua] 10:31:21.553 [Lua] DONE! Found the following directors: 10:31:21.553 [Lua] default 10:31:21.553 [Lua] skaven 10:31:21.553 [Lua] skaven 10:31:21.553 [Lua] chaos 10:31:21.553 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 10:31:21.553 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 10:31:21.553 [Lua] load_startup_enemy_packages: -------------- 10:31:21.553 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_spawn 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_troll 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_rat_ogre 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_stormfiend 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] beastmen_minotaur 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_plague_sorcerer 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_corruptor_sorcerer 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_gutter_runner 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_pack_master 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_poison_wind_globadier 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_ratling_gunner 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_warpfire_thrower 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_vortex_sorcerer 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] beastmen_standard_bearer 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_vortex 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] critter_rat 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] critter_pig 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_marauder 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_storm_vermin 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_warrior 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_clan_rat_with_shield 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_clan_rat 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_slave 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_loot_rat 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_fanatic 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_storm_vermin_with_shield 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_marauder_with_shield 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] skaven_plague_monk 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_berzerker 10:31:21.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:31:21.554 [Lua] chaos_raider 10:31:21.558 [Lua] ### Sending rpc_level_loaded 10:31:21.558 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 62 10:31:21.558 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:31:21.574 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 10:31:21.574 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 10:31:21.592 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 10:31:21.592 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 10:31:21.592 [Lua] ### Sending rpc_level_loaded 10:31:21.592 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 62 10:31:21.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:31:21.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:31:21.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:31:22.013 [Lua] ### Sending rpc_level_loaded 10:31:22.013 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 62 10:31:22.013 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 10:31:22.013 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 10:31:22.013 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 10:31:22.029 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 10:31:22.029 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 10:31:22.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:31:22.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:31:22.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:31:22.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:31:22.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:31:22.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:31:22.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:31:22.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:31:22.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:31:23.427 [Window] Window => active 10:31:23.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:31:23.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:31:23.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:31:23.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:31:23.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:31:23.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:31:23.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:31:23.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:31:23.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:31:23.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:31:23.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:31:23.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:31:24.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:31:24.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:31:24.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:31:24.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:31:24.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:31:24.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:31:24.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:31:24.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:31:24.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:31:24.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:31:24.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:31:24.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:31:25.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:31:25.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:31:25.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:31:25.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:31:25.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:31:25.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:31:25.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:31:25.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:31:25.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:31:26.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:31:26.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:31:26.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:31:26.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:31:26.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:31:26.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:31:26.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:31:26.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:31:26.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:31:26.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:31:26.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:31:26.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 10:31:27.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 10:31:27.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 10:31:27.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:31:27.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:31:27.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:31:27.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:31:27.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:31:27.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:31:27.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:31:28.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:31:28.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:31:28.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 10:31:28.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 10:31:28.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 10:31:28.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 10:31:28.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 10:31:28.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 10:31:28.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:31:28.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:31:28.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 10:31:28.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 10:31:29.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 10:31:29.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 10:31:29.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:31:29.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:31:29.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:31:29.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:31:29.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:31:29.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:31:29.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 10:31:29.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 10:31:29.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 10:31:29.698 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: deed 10:31:29.698 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:31:29.698 [Lua] Starting async level spawning of levels/honduras/warcamp/world 10:31:29.699 [Umbra] Init version: 3.4.15 :: 16 threads 10:31:30.300 [Lua] Async level spawning done 10:31:30.300 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:31:31.264 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:31:31.264 [Lua] [Matchmaking] unregister rpcs 10:31:31.265 [Lua] Set lobby begin: 10:31:31.265 [Lua] Lobby data twitch_enabled = false 10:31:31.265 [Lua] Lobby data power_level = 0 10:31:31.265 [Lua] Lobby data unique_server_name = Walker Trips 10:31:31.265 [Lua] Lobby data difficulty_tweak = 0 10:31:31.265 [Lua] Lobby data host = 11000010c7fed13 10:31:31.265 [Lua] Lobby data game_mode = 8 10:31:31.265 [Lua] Lobby data is_private = true 10:31:31.265 [Lua] Lobby data match_started = true 10:31:31.265 [Lua] Lobby data mechanism = adventure 10:31:31.265 [Lua] Lobby data level_key = warcamp 10:31:31.265 [Lua] Lobby data player_slot_1 = 0:0 10:31:31.265 [Lua] Lobby data selected_level_key = warcamp 10:31:31.265 [Lua] Lobby data difficulty = harder 10:31:31.265 [Lua] Lobby data quick_game = false 10:31:31.265 [Lua] Lobby data matchmaking = false 10:31:31.265 [Lua] Lobby data weave_name = false 10:31:31.265 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:31.266 [Lua] Lobby data num_players = 2 10:31:31.266 [Lua] Lobby data player_slot_5 = 0:0 10:31:31.266 [Lua] Lobby data player_slot_2 = 0:0 10:31:31.266 [Lua] Lobby data country_code = GB 10:31:31.266 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:31.266 [Lua] Lobby data eac_authorized = true 10:31:31.266 [Lua] Set lobby end. 10:31:31.266 [Lua] [Managers] Destroying manager group: 10:31:31.266 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 10:31:31.266 [Lua] [Gamestate] Enter StateIngame HOST 10:31:31.266 [Lua] [Managers] Calling function on all managers: 10:31:31.267 [Lua] <>level = warcamp<> 10:31:31.267 [Lua] Set lobby begin: 10:31:31.267 [Lua] Lobby data twitch_enabled = false 10:31:31.267 [Lua] Lobby data power_level = 0 10:31:31.267 [Lua] Lobby data unique_server_name = Walker Trips 10:31:31.267 [Lua] Lobby data difficulty_tweak = 0 10:31:31.267 [Lua] Lobby data host = 11000010c7fed13 10:31:31.267 [Lua] Lobby data game_mode = 8 10:31:31.267 [Lua] Lobby data is_private = true 10:31:31.267 [Lua] Lobby data match_started = true 10:31:31.267 [Lua] Lobby data mechanism = adventure 10:31:31.267 [Lua] Lobby data level_key = warcamp 10:31:31.267 [Lua] Lobby data player_slot_1 = 0:0 10:31:31.267 [Lua] Lobby data selected_level_key = warcamp 10:31:31.267 [Lua] Lobby data difficulty = harder 10:31:31.268 [Lua] Lobby data quick_game = false 10:31:31.268 [Lua] Lobby data matchmaking = false 10:31:31.268 [Lua] Lobby data weave_name = false 10:31:31.268 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:31.268 [Lua] Lobby data num_players = 2 10:31:31.268 [Lua] Lobby data player_slot_5 = 0:0 10:31:31.268 [Lua] Lobby data player_slot_2 = 0:0 10:31:31.268 [Lua] Lobby data country_code = GB 10:31:31.268 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:31.268 [Lua] Lobby data eac_authorized = true 10:31:31.268 [Lua] Set lobby end. 10:31:31.268 [Lua] [StateIngame] Server ingame 10:31:31.271 [Lua] Set lobby begin: 10:31:31.271 [Lua] Lobby data twitch_enabled = false 10:31:31.271 [Lua] Lobby data power_level = 0 10:31:31.271 [Lua] Lobby data unique_server_name = Walker Trips 10:31:31.271 [Lua] Lobby data difficulty_tweak = 0 10:31:31.271 [Lua] Lobby data host = 11000010c7fed13 10:31:31.272 [Lua] Lobby data game_mode = 8 10:31:31.272 [Lua] Lobby data is_private = true 10:31:31.272 [Lua] Lobby data match_started = true 10:31:31.272 [Lua] Lobby data mechanism = adventure 10:31:31.272 [Lua] Lobby data level_key = warcamp 10:31:31.272 [Lua] Lobby data player_slot_1 = 0:0 10:31:31.272 [Lua] Lobby data selected_level_key = warcamp 10:31:31.272 [Lua] Lobby data difficulty = harder 10:31:31.272 [Lua] Lobby data quick_game = false 10:31:31.272 [Lua] Lobby data matchmaking = false 10:31:31.272 [Lua] Lobby data weave_name = false 10:31:31.272 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:31.272 [Lua] Lobby data num_players = 2 10:31:31.272 [Lua] Lobby data player_slot_5 = 0:0 10:31:31.272 [Lua] Lobby data player_slot_2 = 0:0 10:31:31.272 [Lua] Lobby data country_code = GB 10:31:31.272 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:31.273 [Lua] Lobby data eac_authorized = true 10:31:31.273 [Lua] Set lobby end. 10:31:31.273 [Lua] [Matchmaking] register rpcs 10:31:31.273 [Lua] GameNetworkManager:init... creating game session 10:31:31.273 [Lua] Host GameSession.make_game_session_host with session: 10:31:31.273 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:31:31.273 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:31:31.273 [Lua] [GameNetworkManager] self.is_server = true 10:31:31.273 [Network] Setting artificial MTU limit to 65536 10:31:31.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 10:31:31.273 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 10:31:31.281 [Lua] Switching ConflictSettings: to: default 10:31:31.281 [Lua] pacing=default 10:31:31.281 [Lua] roaming=nil 10:31:31.281 [Lua] specials=default 10:31:31.281 [Lua] debug_color=maroon 10:31:31.281 [Lua] contained_breeds=nil 10:31:31.281 [Lua] pack_spawning=default 10:31:31.281 [Lua] disabled=false 10:31:31.281 [Lua] factions=nil 10:31:31.281 [Lua] boss=default 10:31:31.281 [Lua] horde=default 10:31:31.281 [Lua] name=default 10:31:31.281 [Lua] intensity=default 10:31:31.281 [Lua] --- 10:31:31.281 [Lua] [LevelAnalysis] set_random_seed( 3934606) 10:31:31.321 [Lua] [AIInterestPointSystem] Level Seed: 3934606 10:31:31.321 [Lua] 10:31:31.321 [Lua] [entity_system_bag] = table 10:31:31.321 [Lua] [entity_system_bag] = metatable 10:31:31.321 [Lua] [startup_data] = table 10:31:31.321 [Lua] [entity_manager] = table 10:31:31.321 [Lua] [entity_manager] = metatable 10:31:31.321 [Lua] [unit_spawner] = table 10:31:31.321 [Lua] [unit_spawner] = metatable 10:31:31.321 [Lua] [unit_storage] = table 10:31:31.321 [Lua] [unit_storage] = metatable 10:31:31.321 [Lua] [dice_keeper] = table 10:31:31.321 [Lua] [dice_keeper] = metatable 10:31:31.321 [Lua] [is_server] = true (boolean) 10:31:31.321 [Lua] [world] = [World] 10:31:31.321 [Lua] [system_api] = table 10:31:31.321 [Lua] [entity_system] = table 10:31:31.321 [Lua] [entity_system] = metatable 10:31:31.321 [Lua] [network_lobby] = table 10:31:31.321 [Lua] [network_lobby] = metatable 10:31:31.321 [Lua] [profile_synchronizer] = table 10:31:31.321 [Lua] [profile_synchronizer] = metatable 10:31:31.321 [Lua] [level_transition_handler] = table 10:31:31.321 [Lua] [level_transition_handler] = metatable 10:31:31.321 [Lua] [num_local_human_players] = 1 (number) 10:31:31.321 [Lua] [statistics_db] = table 10:31:31.321 [Lua] [statistics_db] = metatable 10:31:31.321 [Lua] [network_server] = table 10:31:31.321 [Lua] [network_server] = metatable 10:31:31.321 [Lua] [input_manager] = table 10:31:31.321 [Lua] [input_manager] = metatable 10:31:31.321 [Lua] [network_clock] = table 10:31:31.321 [Lua] [network_clock] = metatable 10:31:31.321 [Lua] [network_transmit] = table 10:31:31.321 [Lua] [network_transmit] = metatable 10:31:31.321 [Lua] [free_flight_manager] = table 10:31:31.321 [Lua] [free_flight_manager] = metatable 10:31:31.321 [Lua] [network_manager] = table 10:31:31.321 [Lua] [network_manager] = metatable 10:31:31.321 [Lua] [network_event_delegate] = table 10:31:31.321 [Lua] [network_event_delegate] = metatable 10:31:31.321 [Lua] 10:31:31.321 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:31:31.321 [Lua] ignoring extension VersusInteractObjectiveExtension 10:31:31.321 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:31:31.321 [Lua] ignoring extension VersusSocketObjectiveExtension 10:31:31.321 [Lua] ignoring extension VersusTargetObjectiveExtension 10:31:31.321 [Lua] ignoring extension VersusMissionObjectiveExtension 10:31:31.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:31:31.342 [Lua] [AchievementManager] Achievements using the steam platform 10:31:31.393 [Lua] respawn_unit_spawned with group id: boss_fight 10:31:31.393 [Lua] respawn_unit_spawned with group id: boss_fight 10:31:31.393 [Lua] respawn_unit_spawned with group id: boss_fight 10:31:31.405 [Lua] [StateIngame] Level seed: 3934606 10:31:31.430 [Lua] [LevelAnalysis] set_random_seed( 3934606) 10:31:31.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:31:31.435 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:31:31.435 [Lua] [IngameUI] init 10:31:31.456 [Lua] cb_razer_chroma_setup 10:31:31.476 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:31:31.476 [Lua] Set lobby begin: 10:31:31.476 [Lua] Lobby data twitch_enabled = false 10:31:31.476 [Lua] Lobby data power_level = 835 10:31:31.476 [Lua] Lobby data unique_server_name = Walker Trips 10:31:31.476 [Lua] Lobby data difficulty_tweak = 0 10:31:31.477 [Lua] Lobby data host = 11000010c7fed13 10:31:31.477 [Lua] Lobby data game_mode = 8 10:31:31.477 [Lua] Lobby data is_private = true 10:31:31.477 [Lua] Lobby data match_started = true 10:31:31.477 [Lua] Lobby data mechanism = adventure 10:31:31.477 [Lua] Lobby data level_key = warcamp 10:31:31.477 [Lua] Lobby data player_slot_1 = 0:0 10:31:31.477 [Lua] Lobby data selected_level_key = warcamp 10:31:31.477 [Lua] Lobby data difficulty = harder 10:31:31.477 [Lua] Lobby data quick_game = false 10:31:31.478 [Lua] Lobby data matchmaking = false 10:31:31.478 [Lua] Lobby data weave_name = false 10:31:31.478 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:31.478 [Lua] Lobby data num_players = 2 10:31:31.478 [Lua] Lobby data player_slot_5 = 0:0 10:31:31.478 [Lua] Lobby data player_slot_2 = 0:0 10:31:31.478 [Lua] Lobby data country_code = GB 10:31:31.478 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:31.478 [Lua] Lobby data eac_authorized = true 10:31:31.478 [Lua] Set lobby end. 10:31:31.478 [Lua] CurrentConflictSettings default 10:31:31.478 [Lua] [ConflictDirector] conflict_director is ai_ready 10:31:31.480 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 10:31:31.483 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:31:31.483 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:31:31.485 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:31:31.485 [Lua] Forming navigation groups in one frame 10:31:31.485 [Lua] Forming navigation groups 10:31:31.503 [Lua] NavigationGroupManager -> calulation time A: 0.01799999999997226 10:31:31.828 [Lua] Increasing frame table size to 512 10:31:32.156 [Lua] Increasing frame table size to 1024 10:31:32.261 [Lua] NavigationGroupManager -> calulation time B: 0.757000000000005 10:31:32.261 [Lua] number of nav groups: 628 10:31:32.270 [Lua] number of refined nav groups : 299 10:31:32.277 [Lua] NavigationGroupManager -> calulation time C: 0.016000000000019554 10:31:32.277 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.157594966888425 Normalized coefficient: 1.1124770864568352 10:31:32.281 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.423823747783892 Normalized coefficient: 1.1732871569175749 10:31:32.284 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.291258379071952 Normalized coefficient: 1.0300002530567323 10:31:32.286 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.633880407363177 Normalized coefficient: 0.99067652108348803 10:31:32.295 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 10:31:32.295 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 10:31:32.295 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 10:31:32.299 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 10:31:32.299 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 10:31:32.299 [Lua] [LevelAnalysis] grouping spawners for event_patrol 10:31:32.299 [Lua] [LevelAnalysis] 10:31:32.299 [Lua] [LevelAnalysis] grouping spawners for event_boss 10:31:32.299 [Lua] [LevelAnalysis] 10:31:32.299 [Lua] [LevelAnalysis] Terror events added: 10:31:32.299 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 10:31:32.299 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 10:31:32.299 [Lua] ----> using boss gizmo! 10:31:32.299 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0 10:31:32.299 [Lua] Adding main path event: Vector3Box(-133.157, 72.2191, 14.6822) boss_event_storm_fiend 45 table: 00000000082D6550 10:31:32.299 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 10:31:32.299 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 10:31:32.299 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 10:31:32.299 [Lua] [LevelAnalysis] wanted_distance: 369.88681172393768 10:31:32.299 [Lua] [LevelAnalysis] Terror events added: 10:31:32.299 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 10:31:32.299 [Lua] Adding main path event: Vector3Box(-139.179, 99.9411, 14.7498) rare_event_loot_rat 45 table: 00000000082D6AE0 10:31:32.299 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:31:32.302 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 10:31:32.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:31:32.308 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 10:31:32.308 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 10:31:32.308 [Lua] Entered StateIngame with a deed active! is_owner(false) 10:31:32.308 [Lua] [Managers] Calling function on all managers: 10:31:32.318 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 10:31:32.318 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 10:31:32.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 10:31:32.329 [Lua] FIRST UPDATE @0.12121435254812 10:31:32.329 [Lua] player (11000010c7fed13,2) was put into party 1 10:31:32.343 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 10:31:32.343 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 10:31:32.343 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 10:31:32.343 [Lua] Set lobby begin: 10:31:32.343 [Lua] Lobby data twitch_enabled = false 10:31:32.343 [Lua] Lobby data power_level = 835 10:31:32.343 [Lua] Lobby data unique_server_name = Walker Trips 10:31:32.343 [Lua] Lobby data difficulty_tweak = 0 10:31:32.343 [Lua] Lobby data host = 11000010c7fed13 10:31:32.343 [Lua] Lobby data game_mode = 8 10:31:32.343 [Lua] Lobby data is_private = true 10:31:32.343 [Lua] Lobby data match_started = true 10:31:32.344 [Lua] Lobby data mechanism = adventure 10:31:32.344 [Lua] Lobby data level_key = warcamp 10:31:32.344 [Lua] Lobby data player_slot_1 = 0:0 10:31:32.344 [Lua] Lobby data selected_level_key = warcamp 10:31:32.344 [Lua] Lobby data difficulty = harder 10:31:32.344 [Lua] Lobby data quick_game = false 10:31:32.344 [Lua] Lobby data matchmaking = false 10:31:32.344 [Lua] Lobby data weave_name = false 10:31:32.344 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:32.344 [Lua] Lobby data num_players = 2 10:31:32.344 [Lua] Lobby data player_slot_5 = 0:0 10:31:32.344 [Lua] Lobby data player_slot_2 = 0:0 10:31:32.344 [Lua] Lobby data country_code = GB 10:31:32.344 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:32.344 [Lua] Lobby data eac_authorized = true 10:31:32.344 [Lua] Set lobby end. 10:31:32.344 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:31:32.345 [Lua] 10:31:32.345 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.345 [Lua] [wwise/two_handed_hammers] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 10:31:32.345 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 10:31:32.345 [Lua] [wwise/two_handed_swords] = false (boolean) 10:31:32.345 [Lua] 10:31:32.345 [Lua] 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 10:31:32.345 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.345 [Lua] [wwise/two_handed_hammers] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 10:31:32.345 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 10:31:32.345 [Lua] [wwise/two_handed_swords] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 10:31:32.345 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 10:31:32.345 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 10:31:32.345 [Lua] 10:31:32.345 [Lua] player (11000010c7fed13,3) was put into party 1 10:31:32.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 10:31:32.358 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 10:31:32.358 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 10:31:32.358 [Lua] Set lobby begin: 10:31:32.358 [Lua] Lobby data twitch_enabled = false 10:31:32.359 [Lua] Lobby data power_level = 835 10:31:32.359 [Lua] Lobby data unique_server_name = Walker Trips 10:31:32.359 [Lua] Lobby data difficulty_tweak = 0 10:31:32.359 [Lua] Lobby data host = 11000010c7fed13 10:31:32.359 [Lua] Lobby data game_mode = 8 10:31:32.359 [Lua] Lobby data is_private = true 10:31:32.359 [Lua] Lobby data match_started = true 10:31:32.359 [Lua] Lobby data mechanism = adventure 10:31:32.359 [Lua] Lobby data level_key = warcamp 10:31:32.360 [Lua] Lobby data player_slot_1 = 0:0 10:31:32.360 [Lua] Lobby data selected_level_key = warcamp 10:31:32.360 [Lua] Lobby data difficulty = harder 10:31:32.360 [Lua] Lobby data quick_game = false 10:31:32.360 [Lua] Lobby data matchmaking = false 10:31:32.360 [Lua] Lobby data weave_name = false 10:31:32.360 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:32.360 [Lua] Lobby data num_players = 2 10:31:32.360 [Lua] Lobby data player_slot_5 = 0:0 10:31:32.360 [Lua] Lobby data player_slot_2 = 0:0 10:31:32.360 [Lua] Lobby data country_code = GB 10:31:32.360 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:32.361 [Lua] Lobby data eac_authorized = true 10:31:32.361 [Lua] Set lobby end. 10:31:32.361 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:31:32.361 [Lua] 10:31:32.361 [Lua] [wwise/crossbow] = false (boolean) 10:31:32.361 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:32.361 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:32.361 [Lua] 10:31:32.361 [Lua] 10:31:32.361 [Lua] [wwise/crossbow] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:31:32.361 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:32.361 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:31:32.361 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:32.361 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:32.361 [Lua] 10:31:32.367 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:31:32.367 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:31:32.367 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:31:32.367 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:31:32.424 [Lua] [GameNetworkManager] destroying game object with go_id=55 10:31:32.424 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 10:31:32.424 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 10:31:32.427 [Lua] player (11000010c7fed13,3) was put into party 1 10:31:32.440 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 10:31:32.440 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 10:31:32.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 10:31:32.440 [Lua] Set lobby begin: 10:31:32.440 [Lua] Lobby data twitch_enabled = false 10:31:32.440 [Lua] Lobby data power_level = 835 10:31:32.440 [Lua] Lobby data unique_server_name = Walker Trips 10:31:32.440 [Lua] Lobby data difficulty_tweak = 0 10:31:32.440 [Lua] Lobby data host = 11000010c7fed13 10:31:32.441 [Lua] Lobby data game_mode = 8 10:31:32.441 [Lua] Lobby data is_private = true 10:31:32.441 [Lua] Lobby data match_started = true 10:31:32.441 [Lua] Lobby data mechanism = adventure 10:31:32.441 [Lua] Lobby data level_key = warcamp 10:31:32.441 [Lua] Lobby data player_slot_1 = 0:0 10:31:32.441 [Lua] Lobby data selected_level_key = warcamp 10:31:32.441 [Lua] Lobby data difficulty = harder 10:31:32.441 [Lua] Lobby data quick_game = false 10:31:32.442 [Lua] Lobby data matchmaking = false 10:31:32.442 [Lua] Lobby data weave_name = false 10:31:32.442 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:32.442 [Lua] Lobby data num_players = 2 10:31:32.442 [Lua] Lobby data player_slot_5 = 0:0 10:31:32.442 [Lua] Lobby data player_slot_2 = 0:0 10:31:32.442 [Lua] Lobby data country_code = GB 10:31:32.442 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:32.442 [Lua] Lobby data eac_authorized = true 10:31:32.442 [Lua] Set lobby end. 10:31:32.442 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:31:32.442 [Lua] 10:31:32.442 [Lua] [wwise/crossbow] = false (boolean) 10:31:32.442 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:32.442 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:32.442 [Lua] 10:31:32.442 [Lua] 10:31:32.442 [Lua] [wwise/crossbow] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:31:32.442 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:31:32.442 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:31:32.442 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:32.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:32.442 [Lua] 10:31:32.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:31:32.446 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 10:31:32.446 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:31:32.446 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:31:32.602 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 10:31:32.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:31:32.808 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 10:31:32.808 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 10:31:32.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 10:31:33.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 10:31:33.011 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 10:31:33.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 10:31:33.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 10:31:33.484 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 10:31:33.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 10:31:33.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 10:31:33.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 10:31:33.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 10:31:33.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 10:31:33.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 10:31:33.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 10:31:33.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 10:31:33.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 10:31:33.687 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 10:31:33.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 10:31:33.754 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 10:31:33.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 10:31:33.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 10:31:33.838 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 10:31:33.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 10:31:34.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 10:31:34.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 10:31:34.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 10:31:34.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 10:31:34.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 10:31:34.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:31:34.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:31:34.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 10:31:34.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 10:31:34.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 10:31:34.260 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 10:31:34.260 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 10:31:34.361 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 10:31:34.361 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 10:31:34.362 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 10:31:34.462 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 10:31:34.462 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 10:31:34.463 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 10:31:34.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 10:31:34.530 [Lua] [PackageManager] Force_load: wwise/crossbow 10:31:34.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:31:34.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:31:34.597 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 10:31:34.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:31:34.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:31:34.715 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 10:31:34.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:31:34.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:31:34.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:31:34.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:31:34.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:31:34.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:31:34.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:31:35.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:31:35.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:31:35.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:31:35.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:31:35.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:31:35.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:31:35.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:31:35.173 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 10:31:35.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 10:31:35.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 10:31:35.240 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 10:31:35.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:31:35.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:31:35.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 10:31:35.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:31:35.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:31:35.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:31:35.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:31:36.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:31:36.135 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 10:31:36.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:31:36.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:31:36.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:31:36.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:31:36.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:31:36.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:31:36.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 10:31:36.354 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 10:31:36.354 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 10:31:36.373 [Lua] Set lobby begin: 10:31:36.373 [Lua] Lobby data twitch_enabled = false 10:31:36.373 [Lua] Lobby data power_level = 835 10:31:36.373 [Lua] Lobby data unique_server_name = Walker Trips 10:31:36.374 [Lua] Lobby data difficulty_tweak = 0 10:31:36.374 [Lua] Lobby data host = 11000010c7fed13 10:31:36.374 [Lua] Lobby data game_mode = 8 10:31:36.374 [Lua] Lobby data is_private = true 10:31:36.374 [Lua] Lobby data match_started = true 10:31:36.374 [Lua] Lobby data mechanism = adventure 10:31:36.374 [Lua] Lobby data level_key = warcamp 10:31:36.374 [Lua] Lobby data player_slot_1 = 0:0 10:31:36.374 [Lua] Lobby data selected_level_key = warcamp 10:31:36.375 [Lua] Lobby data difficulty = harder 10:31:36.375 [Lua] Lobby data quick_game = false 10:31:36.375 [Lua] Lobby data matchmaking = false 10:31:36.375 [Lua] Lobby data weave_name = false 10:31:36.375 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:36.375 [Lua] Lobby data num_players = 2 10:31:36.375 [Lua] Lobby data player_slot_5 = 0:0 10:31:36.375 [Lua] Lobby data player_slot_2 = 0:0 10:31:36.375 [Lua] Lobby data country_code = GB 10:31:36.375 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:36.375 [Lua] Lobby data eac_authorized = true 10:31:36.375 [Lua] Set lobby end. 10:31:36.375 [Lua] [Matchmaking] Assigned player 1100001011f44e6 to slot 3 when hot join syncing 10:31:36.375 [Lua] Breedfreezer (server) starting a hot join sync 10:31:36.375 [Lua] packing 0 units of breed chaos_marauder 10:31:36.375 [Lua] packing 0 units of breed skaven_clan_rat 10:31:36.375 [Lua] packing 0 units of breed skaven_storm_vermin 10:31:36.375 [Lua] packing 0 units of breed skaven_slave 10:31:36.375 [Lua] packing 0 units of breed chaos_fanatic 10:31:36.375 [Lua] packing 0 units of breed chaos_raider 10:31:36.375 [Lua] packing 0 units of breed chaos_warrior 10:31:36.375 [Lua] packing 0 units of breed chaos_berzerker 10:31:36.375 [Lua] packing 0 units of breed skaven_plague_monk 10:31:36.375 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:31:36.375 [Lua] 10:31:36.375 [Lua] [1] = 1 (number) 10:31:36.375 [Lua] [2] = 0 (number) 10:31:36.375 [Lua] [3] = 1 (number) 10:31:36.375 [Lua] [4] = 0 (number) 10:31:36.375 [Lua] [5] = 1 (number) 10:31:36.375 [Lua] [6] = 0 (number) 10:31:36.375 [Lua] [7] = 1 (number) 10:31:36.375 [Lua] [8] = 0 (number) 10:31:36.375 [Lua] [9] = 1 (number) 10:31:36.375 [Lua] [10] = 0 (number) 10:31:36.375 [Lua] [11] = 1 (number) 10:31:36.375 [Lua] [12] = 0 (number) 10:31:36.375 [Lua] [13] = 1 (number) 10:31:36.375 [Lua] [14] = 0 (number) 10:31:36.375 [Lua] [15] = 1 (number) 10:31:36.375 [Lua] [16] = 0 (number) 10:31:36.375 [Lua] [17] = 1 (number) 10:31:36.375 [Lua] [18] = 0 (number) 10:31:36.375 [Lua] 10:31:36.375 [Lua] 10:31:36.375 [Lua] 10:31:36.376 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 10:31:36.376 [Lua] RemotePlayer:create_game_object( ) 57 10:31:36.392 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 10:31:36.392 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 10:31:36.392 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 10:31:36.399 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 10:31:36.399 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 10:31:36.399 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 10:31:36.399 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 10:31:36.401 [Lua] test 10:31:36.403 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.403 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 10:31:36.404 [Lua] test 10:31:36.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 10:31:36.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 10:31:36.416 [Lua] [GameNetworkManager] destroying game object with go_id=61 10:31:36.417 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 10:31:36.417 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 10:31:36.418 [Lua] [GameNetworkManager] destroying game object with go_id=56 10:31:36.418 [Lua] player (11000010c7fed13,3) was put into party 1 10:31:36.435 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 10:31:36.435 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 10:31:36.435 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 10:31:36.435 [Lua] Set lobby begin: 10:31:36.435 [Lua] Lobby data twitch_enabled = false 10:31:36.436 [Lua] Lobby data power_level = 835 10:31:36.436 [Lua] Lobby data unique_server_name = Walker Trips 10:31:36.436 [Lua] Lobby data difficulty_tweak = 0 10:31:36.436 [Lua] Lobby data host = 11000010c7fed13 10:31:36.436 [Lua] Lobby data game_mode = 8 10:31:36.436 [Lua] Lobby data is_private = true 10:31:36.436 [Lua] Lobby data match_started = true 10:31:36.436 [Lua] Lobby data mechanism = adventure 10:31:36.436 [Lua] Lobby data level_key = warcamp 10:31:36.436 [Lua] Lobby data player_slot_1 = 0:0 10:31:36.437 [Lua] Lobby data selected_level_key = warcamp 10:31:36.437 [Lua] Lobby data difficulty = harder 10:31:36.437 [Lua] Lobby data quick_game = false 10:31:36.437 [Lua] Lobby data matchmaking = false 10:31:36.437 [Lua] Lobby data weave_name = false 10:31:36.437 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:31:36.437 [Lua] Lobby data num_players = 2 10:31:36.437 [Lua] Lobby data player_slot_5 = 0:0 10:31:36.437 [Lua] Lobby data player_slot_2 = 0:0 10:31:36.437 [Lua] Lobby data country_code = GB 10:31:36.437 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:31:36.437 [Lua] Lobby data eac_authorized = true 10:31:36.437 [Lua] Set lobby end. 10:31:36.437 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 10:31:36.438 [Lua] 10:31:36.438 [Lua] [wwise/crossbow] = false (boolean) 10:31:36.438 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:36.438 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:36.438 [Lua] 10:31:36.438 [Lua] 10:31:36.438 [Lua] [wwise/crossbow] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 10:31:36.438 [Lua] [wwise/one_handed_swords] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 10:31:36.438 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 10:31:36.438 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 10:31:36.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 10:31:36.438 [Lua] 10:31:36.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:31:36.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:31:36.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:31:36.461 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 10:31:36.510 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:31:36.510 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 10:31:36.510 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:31:36.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 10:31:36.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.513 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001011f44e6 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 10:31:36.614 [Lua] test 10:31:36.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:31:36.617 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 10:31:36.629 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 10:31:36.630 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 10:31:36.747 [Lua] StateInGameRunning:_game_actually_starts() 10:31:36.747 [Lua] ################################################################################################################# 10:31:36.747 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:31:36.747 [Lua] ################################################################################################################# 10:31:36.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 10:31:36.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 10:31:36.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 10:31:36.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 10:31:36.813 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 10:31:36.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 10:31:36.969 [Lua] Commit load time data 10:31:59.686 [Lua] Players are leaving the safe zone 10:32:01.342 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:01.357 [Lua] Spline already found! 10:32:01.444 [Lua] Init group template: spline_patrol 10:32:02.327 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:03.035 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:03.763 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:03.779 [Lua] Spline already found! 10:32:03.814 [Lua] Init group template: spline_patrol 10:32:03.915 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:04.473 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:04.946 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:05.335 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:06.772 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:07.228 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:07.799 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:08.844 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:09.334 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:10.786 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:10.803 [Lua] Spline already found! 10:32:10.840 [Lua] Init group template: spline_patrol 10:32:14.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:14.346 [Lua] Spline already found! 10:32:14.402 [Lua] Init group template: spline_patrol 10:32:14.484 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:14.501 [Lua] Spline already found! 10:32:14.554 [Lua] Init group template: spline_patrol 10:32:17.184 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:17.824 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:18.383 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:18.398 [Lua] Spline already found! 10:32:18.435 [Lua] Init group template: spline_patrol 10:32:18.667 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:19.172 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:19.696 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:20.086 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:20.729 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:21.150 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:21.790 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:22.179 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:23.866 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:24.254 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:24.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:24.777 [Lua] Spline already found! 10:32:24.830 [Lua] Init group template: spline_patrol 10:32:30.421 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:30.438 [Lua] Spline already found! 10:32:30.493 [Lua] Init group template: spline_patrol 10:32:39.212 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:39.601 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:40.683 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:40.699 [Lua] Spline already found! 10:32:40.735 [Lua] Init group template: spline_patrol 10:32:41.389 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:41.798 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:43.790 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:44.314 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:45.864 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:46.337 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:46.841 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:47.297 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:32:51.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:32:51.581 [Lua] Spline already found! 10:32:51.617 [Lua] Init group template: spline_patrol 10:32:51.929 [Lua] Switching ConflictSettings: to: skaven 10:32:51.929 [Lua] pacing=default 10:32:51.929 [Lua] roaming=nil 10:32:51.929 [Lua] specials=skaven 10:32:51.929 [Lua] debug_color=orange 10:32:51.929 [Lua] contained_breeds=nil 10:32:51.929 [Lua] pack_spawning=skaven 10:32:51.929 [Lua] disabled=false 10:32:51.929 [Lua] factions=nil 10:32:51.929 [Lua] boss=skaven 10:32:51.929 [Lua] horde=default 10:32:51.929 [Lua] name=skaven 10:32:51.929 [Lua] intensity=default 10:32:51.929 [Lua] --- 10:32:52.534 [Lua] Switching ConflictSettings: to: default 10:32:52.534 [Lua] pacing=default 10:32:52.534 [Lua] roaming=nil 10:32:52.534 [Lua] specials=default 10:32:52.534 [Lua] debug_color=maroon 10:32:52.534 [Lua] contained_breeds=nil 10:32:52.534 [Lua] pack_spawning=default 10:32:52.534 [Lua] disabled=false 10:32:52.534 [Lua] factions=nil 10:32:52.534 [Lua] boss=default 10:32:52.534 [Lua] horde=default 10:32:52.534 [Lua] name=default 10:32:52.534 [Lua] intensity=default 10:32:52.534 [Lua] --- 10:32:52.956 [Lua] Switching ConflictSettings: to: skaven 10:32:52.956 [Lua] pacing=default 10:32:52.956 [Lua] roaming=nil 10:32:52.956 [Lua] specials=skaven 10:32:52.956 [Lua] debug_color=orange 10:32:52.956 [Lua] contained_breeds=nil 10:32:52.956 [Lua] pack_spawning=skaven 10:32:52.956 [Lua] disabled=false 10:32:52.956 [Lua] factions=nil 10:32:52.956 [Lua] boss=skaven 10:32:52.956 [Lua] horde=default 10:32:52.956 [Lua] name=skaven 10:32:52.956 [Lua] intensity=default 10:32:52.956 [Lua] --- 10:32:59.631 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:00.089 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:02.095 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:02.433 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:03.127 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:03.490 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:04.174 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:04.527 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:07.226 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:07.665 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:13.450 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:13.466 [Lua] Spline already found! 10:33:13.502 [Lua] Init group template: spline_patrol 10:33:15.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:15.459 [Lua] Spline already found! 10:33:15.512 [Lua] Init group template: spline_patrol 10:33:16.862 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:16.878 [Lua] Spline already found! 10:33:16.931 [Lua] Init group template: spline_patrol 10:33:17.266 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:17.282 [Lua] Spline already found! 10:33:17.318 [Lua] Init group template: spline_patrol 10:33:17.741 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:17.758 [Lua] Spline already found! 10:33:17.794 [Lua] Init group template: spline_patrol 10:33:18.492 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:18.846 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:20.333 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:20.839 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:22.978 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:24.362 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:24.379 [Lua] Spline already found! 10:33:24.464 [Lua] Init group template: spline_patrol 10:33:24.490 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:26.905 [Lua] Time for new HOOORDE! multi_first_wave 10:33:26.905 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 10:33:26.905 [Lua] horde requested: ambush 10:33:26.905 [Lua] setting up ambush-horde 10:33:26.906 [Lua] Composing horde 'large' .. using variant 'plain' 10:33:26.906 [Lua] -> spawning: 57 10:33:26.906 [Lua] horde crated with id 17 of type ambush 10:33:26.906 [Lua] ambush horde has started 10:33:28.235 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:29.301 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:29.691 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:30.181 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:30.197 [Lua] Spline already found! 10:33:30.250 [Lua] Init group template: spline_patrol 10:33:30.335 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:33:30.387 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:33:30.387 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.387 [Lua] ->moving spawner 10:33:30.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:30.472 [Lua] Spline already found! 10:33:31.083 [Lua] Init group template: spline_patrol 10:33:33.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:33:37.504 [Lua] Init group template: horde 10:33:39.936 [Lua] HORDE: Pushing horde in time; too many units out 78 10:33:41.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:33:44.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:33:44.970 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 10:33:44.970 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:33:44.970 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 10:33:44.970 [Lua] horde requested: ambush 10:33:44.970 [Lua] setting up ambush-horde 10:33:44.970 [Lua] Composing horde 'large' .. using variant 'plain' 10:33:44.970 [Lua] -> spawning: 54 10:33:44.970 [Lua] horde crated with id 20 of type ambush 10:33:44.970 [Lua] ambush horde has started 10:33:49.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:33:49.362 [Lua] Init group template: horde 10:33:50.998 [Lua] Horde killed: ? 10:33:52.111 [Lua] HORDE: Pushing horde in time; too many units out 69 10:33:54.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:33:55.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:33:55.030 [Lua] Spline already found! 10:33:55.069 [Lua] Init group template: spline_patrol 10:33:57.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:33:57.144 [Lua] HORDE: Pushing horde in time; too many units out 66 10:33:59.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:33:59.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 1212304 10:34:02.160 [Lua] HORDE: last wave, reset to standard horde delay 10:34:02.160 [Lua] Time for new HOOORDE! multi_last_wave 10:34:02.160 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 10:34:02.160 [Lua] horde requested: ambush 10:34:02.160 [Lua] setting up ambush-horde 10:34:02.160 [Lua] Composing horde 'large' .. using variant 'plain' 10:34:02.160 [Lua] -> spawning: 56 10:34:02.160 [Lua] horde crated with id 22 of type ambush 10:34:02.160 [Lua] ambush horde has started 10:34:05.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 10:34:05.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 10:34:05.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 10:34:05.616 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 10:34:05.616 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 10:34:06.987 [Lua] main path terror event triggered: boss_event_storm_fiend 10:34:06.987 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 10:34:07.020 [Flow] Boss DoorStormfiend 10:34:07.020 [Flow] Boss DoorStormfiend 10:34:07.021 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 10:34:07.024 [Lua] Init group template: boss_door_closers 10:34:07.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:07.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:07.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:07.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:11.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:13.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:14.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:16.279 [Lua] Init group template: horde 10:34:17.099 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:17.881 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:18.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:19.067 [Lua] Horde killed: ? 10:34:19.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:19.814 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:20.525 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:20.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:20.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:20.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:21.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:22.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:22.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:23.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:23.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:24.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:27.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:27.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:29.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:30.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:30.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:30.512 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:30.867 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:30.985 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:31.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:31.170 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:31.292 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:31.458 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:31.610 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:31.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:31.814 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:31.981 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:32.134 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:32.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:32.623 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:34.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:34.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:34.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:35.266 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:34:35.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:35.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:38.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:39.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:44.322 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 10:34:44.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:44.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:44.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:34:44.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 4537872 10:34:44.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:45.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:47.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:48.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:34:48.745 [Lua] Spline already found! 10:34:48.799 [Lua] Init group template: spline_patrol 10:34:49.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:50.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:51.530 [Lua] Horde killed: ? 10:34:52.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:34:58.633 [Lua] main path terror event triggered: rare_event_loot_rat 10:34:58.633 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 10:35:09.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:35:10.292 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:10.715 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:35:16.099 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 5 5 5 10:35:18.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:18.717 [Lua] Spline already found! 10:35:18.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:18.751 [Lua] Spline already found! 10:35:18.754 [Lua] Init group template: spline_patrol 10:35:18.807 [Lua] Init group template: spline_patrol 10:35:30.910 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:30.926 [Lua] Spline already found! 10:35:30.994 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:31.012 [Lua] Spline already found! 10:35:31.015 [Lua] Init group template: spline_patrol 10:35:31.084 [Lua] Init group template: spline_patrol 10:35:32.432 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:33.819 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:35.322 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:36.282 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:35:37.478 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:35:39.604 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:35:43.378 [Lua] Switching ConflictSettings: to: chaos 10:35:43.378 [Lua] pacing=chaos 10:35:43.378 [Lua] roaming=nil 10:35:43.378 [Lua] specials=chaos 10:35:43.378 [Lua] debug_color=purple 10:35:43.378 [Lua] contained_breeds=nil 10:35:43.378 [Lua] pack_spawning=chaos 10:35:43.378 [Lua] disabled=false 10:35:43.378 [Lua] factions=nil 10:35:43.378 [Lua] boss=chaos 10:35:43.378 [Lua] horde=chaos 10:35:43.378 [Lua] name=chaos 10:35:43.378 [Lua] intensity=default 10:35:43.378 [Lua] --- 10:35:47.494 [Lua] Switching ConflictSettings: to: skaven 10:35:47.494 [Lua] pacing=default 10:35:47.494 [Lua] roaming=nil 10:35:47.494 [Lua] specials=skaven 10:35:47.494 [Lua] debug_color=orange 10:35:47.494 [Lua] contained_breeds=nil 10:35:47.494 [Lua] pack_spawning=skaven 10:35:47.494 [Lua] disabled=false 10:35:47.494 [Lua] factions=nil 10:35:47.494 [Lua] boss=skaven 10:35:47.494 [Lua] horde=default 10:35:47.494 [Lua] name=skaven 10:35:47.494 [Lua] intensity=default 10:35:47.494 [Lua] --- 10:35:47.696 [Lua] Switching ConflictSettings: to: chaos 10:35:47.696 [Lua] pacing=chaos 10:35:47.696 [Lua] roaming=nil 10:35:47.696 [Lua] specials=chaos 10:35:47.696 [Lua] debug_color=purple 10:35:47.696 [Lua] contained_breeds=nil 10:35:47.696 [Lua] pack_spawning=chaos 10:35:47.696 [Lua] disabled=false 10:35:47.696 [Lua] factions=nil 10:35:47.696 [Lua] boss=chaos 10:35:47.696 [Lua] horde=chaos 10:35:47.696 [Lua] name=chaos 10:35:47.696 [Lua] intensity=default 10:35:47.696 [Lua] --- 10:35:47.833 [Lua] Switching ConflictSettings: to: skaven 10:35:47.833 [Lua] pacing=default 10:35:47.833 [Lua] roaming=nil 10:35:47.833 [Lua] specials=skaven 10:35:47.833 [Lua] debug_color=orange 10:35:47.833 [Lua] contained_breeds=nil 10:35:47.833 [Lua] pack_spawning=skaven 10:35:47.833 [Lua] disabled=false 10:35:47.833 [Lua] factions=nil 10:35:47.833 [Lua] boss=skaven 10:35:47.833 [Lua] horde=default 10:35:47.833 [Lua] name=skaven 10:35:47.833 [Lua] intensity=default 10:35:47.833 [Lua] --- 10:35:48.979 [Lua] Switching ConflictSettings: to: chaos 10:35:48.979 [Lua] pacing=chaos 10:35:48.979 [Lua] roaming=nil 10:35:48.979 [Lua] specials=chaos 10:35:48.979 [Lua] debug_color=purple 10:35:48.979 [Lua] contained_breeds=nil 10:35:48.979 [Lua] pack_spawning=chaos 10:35:48.979 [Lua] disabled=false 10:35:48.979 [Lua] factions=nil 10:35:48.979 [Lua] boss=chaos 10:35:48.979 [Lua] horde=chaos 10:35:48.979 [Lua] name=chaos 10:35:48.979 [Lua] intensity=default 10:35:48.979 [Lua] --- 10:35:50.190 [Lua] Switching ConflictSettings: to: skaven 10:35:50.190 [Lua] pacing=default 10:35:50.190 [Lua] roaming=nil 10:35:50.190 [Lua] specials=skaven 10:35:50.190 [Lua] debug_color=orange 10:35:50.190 [Lua] contained_breeds=nil 10:35:50.190 [Lua] pack_spawning=skaven 10:35:50.190 [Lua] disabled=false 10:35:50.190 [Lua] factions=nil 10:35:50.190 [Lua] boss=skaven 10:35:50.190 [Lua] horde=default 10:35:50.190 [Lua] name=skaven 10:35:50.190 [Lua] intensity=default 10:35:50.190 [Lua] --- 10:35:50.224 [Lua] Switching ConflictSettings: to: chaos 10:35:50.224 [Lua] pacing=chaos 10:35:50.224 [Lua] roaming=nil 10:35:50.224 [Lua] specials=chaos 10:35:50.224 [Lua] debug_color=purple 10:35:50.224 [Lua] contained_breeds=nil 10:35:50.224 [Lua] pack_spawning=chaos 10:35:50.224 [Lua] disabled=false 10:35:50.224 [Lua] factions=nil 10:35:50.224 [Lua] boss=chaos 10:35:50.224 [Lua] horde=chaos 10:35:50.224 [Lua] name=chaos 10:35:50.224 [Lua] intensity=default 10:35:50.224 [Lua] --- 10:35:53.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:53.209 [Lua] Spline already found! 10:35:53.247 [Lua] Init group template: spline_patrol 10:35:54.191 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:35:54.207 [Lua] Spline already found! 10:35:54.261 [Lua] Init group template: spline_patrol 10:36:04.592 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:05.252 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:36:06.043 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:06.466 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:36:07.108 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:07.781 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:36:08.170 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:08.811 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:36:09.233 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:09.720 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:36:21.490 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 10:36:23.396 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:23.412 [Lua] Spline already found! 10:36:23.465 [Lua] Init group template: spline_patrol 10:36:28.072 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 10:36:43.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:44.001 [Lua] Spline already found! 10:36:44.054 [Lua] Init group template: spline_patrol 10:36:53.912 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:53.929 [Lua] Spline already found! 10:36:53.965 [Lua] Init group template: spline_patrol 10:36:54.245 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:54.263 [Lua] Spline already found! 10:36:54.299 [Lua] Init group template: spline_patrol 10:36:54.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:54.972 [Lua] Spline already found! 10:36:55.025 [Lua] Init group template: spline_patrol 10:36:55.395 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:36:55.413 [Lua] Spline already found! 10:36:55.465 [Lua] Init group template: spline_patrol 10:37:05.839 [Lua] Time for new HOOORDE! multi_first_wave 10:37:05.839 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 10:37:05.839 [Lua] horde requested: vector_blob 10:37:05.839 [Lua] wants to spawn ahead within distance: 60 10:37:05.839 [Lua] horde crated with id 37 of type vector_blob 10:37:05.839 [Lua] managed to spawn 32/32 horde enemies 10:37:05.839 [Lua] vector blob horde has started 10:37:06.365 [Lua] Init group template: horde 10:37:12.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:37:13.065 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:37:13.083 [Lua] Spline already found! 10:37:13.122 [Lua] Init group template: spline_patrol 10:37:16.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:37:24.915 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 10:37:24.915 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:37:24.915 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 10:37:24.915 [Lua] horde requested: vector_blob 10:37:24.916 [Lua] wants to spawn behind within distance: 60 10:37:24.916 [Lua] horde crated with id 39 of type vector_blob 10:37:24.916 [Lua] managed to spawn 28/28 horde enemies 10:37:24.916 [Lua] vector blob horde has started 10:37:25.368 [Lua] Init group template: horde 10:37:34.954 [Lua] HORDE: last wave, reset to standard horde delay 10:37:34.954 [Lua] Time for new HOOORDE! multi_last_wave 10:37:34.954 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 10:37:34.954 [Lua] horde requested: vector_blob 10:37:34.954 [Lua] wants to spawn ahead within distance: 60 10:37:34.954 [Lua] horde crated with id 40 of type vector_blob 10:37:34.954 [Lua] managed to spawn 31/31 horde enemies 10:37:34.954 [Lua] vector blob horde has started 10:37:35.465 [Lua] Init group template: horde 10:37:40.667 [Lua] Horde killed: ? 10:37:59.499 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:37:59.517 [Lua] Spline already found! 10:37:59.555 [Lua] Init group template: spline_patrol 10:38:02.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:03.961 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:38:03.979 [Lua] Spline already found! 10:38:04.015 [Lua] Init group template: spline_patrol 10:38:10.779 [Lua] Horde killed: ? 10:38:11.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:13.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:13.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:14.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:38:15.879 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:38:16.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:16.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:38:16.418 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:38:17.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 104720 10:38:23.426 [Lua] [NetworkServer] Changing num_players from 2 to 3 10:38:23.426 [Lua] Players: 3 10:38:23.426 [Lua] Set lobby begin: 10:38:23.426 [Lua] Lobby data twitch_enabled = false 10:38:23.427 [Lua] Lobby data power_level = 835 10:38:23.427 [Lua] Lobby data unique_server_name = Walker Trips 10:38:23.427 [Lua] Lobby data difficulty_tweak = 0 10:38:23.427 [Lua] Lobby data host = 11000010c7fed13 10:38:23.427 [Lua] Lobby data game_mode = 8 10:38:23.427 [Lua] Lobby data is_private = true 10:38:23.427 [Lua] Lobby data match_started = true 10:38:23.427 [Lua] Lobby data mechanism = adventure 10:38:23.427 [Lua] Lobby data level_key = warcamp 10:38:23.427 [Lua] Lobby data player_slot_1 = 0:0 10:38:23.427 [Lua] Lobby data selected_level_key = warcamp 10:38:23.427 [Lua] Lobby data difficulty = harder 10:38:23.427 [Lua] Lobby data quick_game = false 10:38:23.427 [Lua] Lobby data matchmaking = false 10:38:23.427 [Lua] Lobby data weave_name = false 10:38:23.428 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:38:23.428 [Lua] Lobby data num_players = 3 10:38:23.428 [Lua] Lobby data player_slot_5 = 0:0 10:38:23.428 [Lua] Lobby data player_slot_2 = 0:0 10:38:23.428 [Lua] Lobby data country_code = GB 10:38:23.428 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:38:23.428 [Lua] Lobby data eac_authorized = true 10:38:23.428 [Lua] Set lobby end. 10:38:23.428 [Lua] [LobbyMembers] Member joined 11000010498680e 10:38:25.904 [Lua] GOT approve_channel 3 11000010498680e 186000001b98991 10:38:25.905 [EAC] EAC server has client 11000010498680e and channel 3 (and owner 11000010498680e) 10:38:25.905 [EACServer] [10:38:25:904][Windows][EAC Server] [Info][RegisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 PlayerIP: 0.0.0.0 OwnerGUID: 76561198037362702 PlayerName: Dem0nEater 10:38:25.905 [Lua] Client with peer_id 11000010498680e got APPROVED by server 10:38:25.905 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010498680e' 10:38:25.905 [Lua] [PeerSM] 11000010498680e :: on_enter Connecting 10:38:25.905 [Lua] [ChatManager][1]System: Dem0nEater is joining the game 10:38:26.022 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:38:26.022 [Lua] [Matchmaking] Got a handshake request from 11000010498680e with user name 'Dem0nEater' 10:38:26.107 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b98991 from 11000010498680e, replying lobby_has_active_deed 10:38:26.194 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010498680e' 10:38:26.428 [Lua] [NetworkServer] Changing num_players from 3 to 2 10:38:26.428 [Lua] Players: 2 10:38:26.428 [Lua] Set lobby begin: 10:38:26.428 [Lua] Lobby data twitch_enabled = false 10:38:26.428 [Lua] Lobby data power_level = 835 10:38:26.428 [Lua] Lobby data unique_server_name = Walker Trips 10:38:26.429 [Lua] Lobby data difficulty_tweak = 0 10:38:26.429 [Lua] Lobby data host = 11000010c7fed13 10:38:26.429 [Lua] Lobby data game_mode = 8 10:38:26.429 [Lua] Lobby data is_private = true 10:38:26.429 [Lua] Lobby data match_started = true 10:38:26.429 [Lua] Lobby data mechanism = adventure 10:38:26.429 [Lua] Lobby data level_key = warcamp 10:38:26.429 [Lua] Lobby data player_slot_1 = 0:0 10:38:26.429 [Lua] Lobby data selected_level_key = warcamp 10:38:26.429 [Lua] Lobby data difficulty = harder 10:38:26.429 [Lua] Lobby data quick_game = false 10:38:26.429 [Lua] Lobby data matchmaking = false 10:38:26.429 [Lua] Lobby data weave_name = false 10:38:26.429 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:38:26.429 [Lua] Lobby data num_players = 2 10:38:26.429 [Lua] Lobby data player_slot_5 = 0:0 10:38:26.429 [Lua] Lobby data player_slot_2 = 0:0 10:38:26.429 [Lua] Lobby data country_code = GB 10:38:26.430 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:38:26.430 [Lua] Lobby data eac_authorized = true 10:38:26.430 [Lua] Set lobby end. 10:38:26.430 [Lua] [LobbyMembers] Member left 11000010498680e 10:38:27.202 [Steam] Connection 9c594580 to remote 11000010498680e rejected, reason 1000 10:38:27.204 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010498680e' 10:38:27.204 [Lua] [ChatManager][1]System: Dem0nEater has left the game 10:38:27.204 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 10:38:27.204 [Lua] [PeerSM] 11000010498680e :: on_exit Connecting 10:38:27.204 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnecting 10:38:27.204 [Lua] [PSM] Disconnecting peer 11000010498680e 10:38:27.204 [Lua] [PeerSM] 11000010498680e :: on_exit Disconnecting 10:38:27.204 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnected 10:38:27.204 [Lua] Set lobby begin: 10:38:27.204 [Lua] Lobby data twitch_enabled = false 10:38:27.204 [Lua] Lobby data power_level = 835 10:38:27.204 [Lua] Lobby data unique_server_name = Walker Trips 10:38:27.204 [Lua] Lobby data difficulty_tweak = 0 10:38:27.204 [Lua] Lobby data host = 11000010c7fed13 10:38:27.204 [Lua] Lobby data game_mode = 8 10:38:27.204 [Lua] Lobby data is_private = true 10:38:27.204 [Lua] Lobby data match_started = true 10:38:27.204 [Lua] Lobby data mechanism = adventure 10:38:27.204 [Lua] Lobby data level_key = warcamp 10:38:27.205 [Lua] Lobby data player_slot_1 = 0:0 10:38:27.205 [Lua] Lobby data selected_level_key = warcamp 10:38:27.205 [Lua] Lobby data difficulty = harder 10:38:27.205 [Lua] Lobby data quick_game = false 10:38:27.205 [Lua] Lobby data matchmaking = false 10:38:27.205 [Lua] Lobby data weave_name = false 10:38:27.205 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:38:27.205 [Lua] Lobby data num_players = 2 10:38:27.205 [Lua] Lobby data player_slot_5 = 0:0 10:38:27.205 [Lua] Lobby data player_slot_2 = 0:0 10:38:27.205 [Lua] Lobby data country_code = GB 10:38:27.205 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:38:27.205 [Lua] Lobby data eac_authorized = true 10:38:27.205 [Lua] Set lobby end. 10:38:27.205 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 10:38:27.205 [EAC] EAC server lost client 11000010498680e 10:38:27.205 [EACServer] [10:38:27:205][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 10:38:27.206 [Lua] LobbyInternal.close_channel lobby: userdata: 0x027d1508, channel: 3 10:38:28.196 [Handshaker] Lost connection 108 to 11000010498680e 10:38:28.316 [Lua] [Matchmaking] Handshake host removing client 11000010498680e 10:38:29.314 [Lua] Horde killed: ? 10:38:35.801 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:38:36.140 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:38:40.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:38:40.576 [Lua] Spline already found! 10:38:40.612 [Lua] Init group template: spline_patrol 10:38:58.456 [Lua] [ChatManager][1]System: Walker Trips picked up a Grimoire 10:38:59.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:01.388 [Lua] [ChatManager][1]System: Walker Trips discarded a Grimoire 10:39:10.017 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:39:10.033 [Lua] Spline already found! 10:39:10.069 [Lua] Init group template: spline_patrol 10:39:19.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:20.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:26.610 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:39:26.628 [Lua] Spline already found! 10:39:26.680 [Lua] Init group template: spline_patrol 10:39:28.431 [Lua] Time for new HOOORDE! multi_first_wave 10:39:28.431 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 10:39:28.431 [Lua] horde requested: vector_blob 10:39:28.431 [Lua] wants to spawn ahead within distance: 60 10:39:28.431 [Lua] horde crated with id 46 of type vector_blob 10:39:28.431 [Lua] managed to spawn 30/30 horde enemies 10:39:28.431 [Lua] vector blob horde has started 10:39:28.634 [Lua] [NetworkServer] Changing num_players from 2 to 3 10:39:28.634 [Lua] Players: 3 10:39:28.634 [Lua] Set lobby begin: 10:39:28.634 [Lua] Lobby data twitch_enabled = false 10:39:28.634 [Lua] Lobby data power_level = 835 10:39:28.634 [Lua] Lobby data unique_server_name = Walker Trips 10:39:28.634 [Lua] Lobby data difficulty_tweak = 0 10:39:28.634 [Lua] Lobby data host = 11000010c7fed13 10:39:28.634 [Lua] Lobby data game_mode = 8 10:39:28.635 [Lua] Lobby data is_private = true 10:39:28.635 [Lua] Lobby data match_started = true 10:39:28.635 [Lua] Lobby data mechanism = adventure 10:39:28.635 [Lua] Lobby data level_key = warcamp 10:39:28.635 [Lua] Lobby data player_slot_1 = 0:0 10:39:28.635 [Lua] Lobby data selected_level_key = warcamp 10:39:28.635 [Lua] Lobby data difficulty = harder 10:39:28.635 [Lua] Lobby data quick_game = false 10:39:28.635 [Lua] Lobby data matchmaking = false 10:39:28.635 [Lua] Lobby data weave_name = false 10:39:28.635 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:39:28.635 [Lua] Lobby data num_players = 3 10:39:28.635 [Lua] Lobby data player_slot_5 = 0:0 10:39:28.635 [Lua] Lobby data player_slot_2 = 0:0 10:39:28.635 [Lua] Lobby data country_code = GB 10:39:28.636 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:39:28.636 [Lua] Lobby data eac_authorized = true 10:39:28.636 [Lua] Set lobby end. 10:39:28.636 [Lua] [LobbyMembers] Member joined 11000010498680e 10:39:28.926 [Lua] Init group template: horde 10:39:30.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:39:30.220 [Lua] Spline already found! 10:39:30.275 [Lua] Init group template: spline_patrol 10:39:30.810 [Lua] GOT approve_channel 4 11000010498680e 186000001b98991 10:39:30.811 [EAC] EAC server has client 11000010498680e and channel 4 (and owner 11000010498680e) 10:39:30.811 [EACServer] [10:39:30:810][Windows][EAC Server] [Info][RegisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 PlayerIP: 0.0.0.0 OwnerGUID: 76561198037362702 PlayerName: Dem0nEater 10:39:30.811 [Lua] Client with peer_id 11000010498680e got APPROVED by server 10:39:30.811 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010498680e' 10:39:30.811 [Lua] [PeerSM] 11000010498680e :: on_enter Connecting 10:39:30.811 [Lua] [ChatManager][1]System: Dem0nEater is joining the game 10:39:30.929 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:39:30.929 [Lua] [Matchmaking] Got a handshake request from 11000010498680e with user name 'Dem0nEater' 10:39:31.016 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001b98991 from 11000010498680e, replying lobby_has_active_deed 10:39:31.098 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010498680e' 10:39:31.334 [Lua] [NetworkServer] Changing num_players from 3 to 2 10:39:31.334 [Lua] Players: 2 10:39:31.334 [Lua] Set lobby begin: 10:39:31.334 [Lua] Lobby data twitch_enabled = false 10:39:31.334 [Lua] Lobby data power_level = 835 10:39:31.334 [Lua] Lobby data unique_server_name = Walker Trips 10:39:31.334 [Lua] Lobby data difficulty_tweak = 0 10:39:31.334 [Lua] Lobby data host = 11000010c7fed13 10:39:31.334 [Lua] Lobby data game_mode = 8 10:39:31.334 [Lua] Lobby data is_private = true 10:39:31.334 [Lua] Lobby data match_started = true 10:39:31.334 [Lua] Lobby data mechanism = adventure 10:39:31.334 [Lua] Lobby data level_key = warcamp 10:39:31.334 [Lua] Lobby data player_slot_1 = 0:0 10:39:31.335 [Lua] Lobby data selected_level_key = warcamp 10:39:31.335 [Lua] Lobby data difficulty = harder 10:39:31.335 [Lua] Lobby data quick_game = false 10:39:31.335 [Lua] Lobby data matchmaking = false 10:39:31.335 [Lua] Lobby data weave_name = false 10:39:31.335 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:39:31.335 [Lua] Lobby data num_players = 2 10:39:31.335 [Lua] Lobby data player_slot_5 = 0:0 10:39:31.335 [Lua] Lobby data player_slot_2 = 0:0 10:39:31.335 [Lua] Lobby data country_code = GB 10:39:31.335 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:39:31.335 [Lua] Lobby data eac_authorized = true 10:39:31.335 [Lua] Set lobby end. 10:39:31.336 [Lua] [LobbyMembers] Member left 11000010498680e 10:39:32.106 [Steam] Connection 5a08f792 to remote 11000010498680e rejected, reason 1000 10:39:32.107 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010498680e' 10:39:32.107 [Lua] [ChatManager][1]System: Dem0nEater has left the game 10:39:32.107 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 10:39:32.107 [Lua] [PeerSM] 11000010498680e :: on_exit Connecting 10:39:32.107 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnecting 10:39:32.107 [Lua] [PSM] Disconnecting peer 11000010498680e 10:39:32.107 [Lua] [PeerSM] 11000010498680e :: on_exit Disconnecting 10:39:32.107 [Lua] [PeerSM] 11000010498680e :: on_enter Disconnected 10:39:32.107 [Lua] Set lobby begin: 10:39:32.107 [Lua] Lobby data twitch_enabled = false 10:39:32.107 [Lua] Lobby data power_level = 835 10:39:32.107 [Lua] Lobby data unique_server_name = Walker Trips 10:39:32.108 [Lua] Lobby data difficulty_tweak = 0 10:39:32.108 [Lua] Lobby data host = 11000010c7fed13 10:39:32.108 [Lua] Lobby data game_mode = 8 10:39:32.108 [Lua] Lobby data is_private = true 10:39:32.108 [Lua] Lobby data match_started = true 10:39:32.108 [Lua] Lobby data mechanism = adventure 10:39:32.108 [Lua] Lobby data level_key = warcamp 10:39:32.108 [Lua] Lobby data player_slot_1 = 0:0 10:39:32.108 [Lua] Lobby data selected_level_key = warcamp 10:39:32.108 [Lua] Lobby data difficulty = harder 10:39:32.108 [Lua] Lobby data quick_game = false 10:39:32.108 [Lua] Lobby data matchmaking = false 10:39:32.108 [Lua] Lobby data weave_name = false 10:39:32.108 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 10:39:32.108 [Lua] Lobby data num_players = 2 10:39:32.108 [Lua] Lobby data player_slot_5 = 0:0 10:39:32.108 [Lua] Lobby data player_slot_2 = 0:0 10:39:32.108 [Lua] Lobby data country_code = GB 10:39:32.109 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 10:39:32.109 [Lua] Lobby data eac_authorized = true 10:39:32.109 [Lua] Set lobby end. 10:39:32.109 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010498680e) 10:39:32.109 [EAC] EAC server lost client 11000010498680e 10:39:32.109 [EACServer] [10:39:32:108][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010498680E PlayerGUID: 76561198037362702 10:39:32.109 [Lua] LobbyInternal.close_channel lobby: userdata: 0x027d1508, channel: 4 10:39:32.445 [Lua] [Matchmaking] Handshake host removing client 11000010498680e 10:39:33.104 [Handshaker] Lost connection 109 to 11000010498680e 10:39:33.121 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:33.599 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:39:37.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:37.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:37.782 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 10:39:37.782 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:39:37.782 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 10:39:37.782 [Lua] horde requested: vector_blob 10:39:37.782 [Lua] wants to spawn ahead within distance: 60 10:39:37.782 [Lua] horde crated with id 48 of type vector_blob 10:39:37.782 [Lua] managed to spawn 28/28 horde enemies 10:39:37.782 [Lua] vector blob horde has started 10:39:38.250 [Lua] Init group template: horde 10:39:42.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:42.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:43.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:47.005 [Lua] Horde killed: ? 10:39:47.019 [Lua] HORDE: last wave, reset to standard horde delay 10:39:47.019 [Lua] Time for new HOOORDE! multi_last_wave 10:39:47.019 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 10:39:47.019 [Lua] horde requested: vector_blob 10:39:47.019 [Lua] wants to spawn behind within distance: 60 10:39:47.019 [Lua] horde crated with id 49 of type vector_blob 10:39:47.019 [Lua] managed to spawn 29/29 horde enemies 10:39:47.019 [Lua] vector blob horde has started 10:39:47.500 [Lua] Init group template: horde 10:39:54.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:56.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:57.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:57.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:39:59.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:00.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:01.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:02.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:03.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:04.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:05.839 [Lua] state dead despawn 10:40:05.853 [Lua] [GameNetworkManager] destroying game object with go_id=69 10:40:06.176 [Lua] Horde killed: ? 10:40:16.587 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0) 10:40:16.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:40:16.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:40:16.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:40:16.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:40:18.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:40:19.793 [Lua] Horde killed: ? 10:40:30.875 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 10:40:30.875 [Lua] test 10:40:30.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.42307692307692307) 10:40:30.877 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=649 10:40:30.903 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0) 10:40:30.903 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 10:40:30.903 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 10:40:31.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 10:40:31.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 10:40:31.439 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001011f44e6, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 10:40:32.623 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:33.062 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:34.107 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:35.714 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:36.130 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:36.671 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:37.110 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:37.598 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:37.987 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:38.020 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:38.530 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:39.019 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:39.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:40.756 [Lua] event horde ends! 10:40:41.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:40:45.790 [Lua] event horde ends! 10:40:54.890 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:55.667 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:56.057 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:56.579 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:57.003 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:40:57.476 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:57.915 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:00.887 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:04.680 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:05.133 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:09.600 [Lua] event horde ends! 10:41:11.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:41:19.642 [Lua] event horde ends! 10:41:22.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:41:22.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064913 10:41:22.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064918 10:41:40.808 [Lua] event horde ends! 10:41:45.856 [Lua] event horde ends! 10:41:45.872 [Lua] event horde ends! 10:41:49.449 [Lua] TerrorEventMixer.stop_event: warcamp_payload 10:41:52.429 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:52.902 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:53.357 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:53.779 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:54.289 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:54.676 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:55.181 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:55.824 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:56.111 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:56.514 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:56.987 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:41:57.393 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:41:59.620 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0) 10:42:07.301 [Lua] event horde ends! 10:42:07.317 [Lua] event horde ends! 10:42:09.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:11.607 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 10:42:23.458 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 31 10:42:23.947 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 1 28 10:42:25.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 10:42:25.029 [Lua] Spline already found! 10:42:25.030 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming28 group_type: roaming_patrol, wanted_spawn_pos: Vector3(153.251, -13.8267, 30.1142) 10:42:25.048 [Lua] Init group template: spline_patrol 10:42:26.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:42:26.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064913 10:42:26.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064918 10:42:27.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:28.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:30.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:33.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:34.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:42:35.730 [Lua] event horde ends! 10:42:35.831 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 10:42:38.765 [Lua] event horde ends! 10:42:41.768 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:42:42.241 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:42:43.874 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:42:44.329 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:42:47.973 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:42:48.275 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:42:48.393 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:42:48.647 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:42:49.069 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:42:49.477 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:42:54.852 [Lua] event horde ends! 10:42:55.728 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 34 action: follow 10:42:57.197 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 32 action: follow 10:42:59.934 [Lua] event horde ends! 10:43:00.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:43:00.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:43:02.974 [Lua] event horde ends! 10:43:10.384 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 10:43:15.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:43:17.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:43:23.738 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 10:43:29.405 [Lua] event horde ends! 10:43:30.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:43:30.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064913 10:43:30.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 3064918 10:43:31.920 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 19 10:43:32.325 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 17 10:43:34.485 [Lua] event horde ends! 10:43:37.528 [Lua] event horde ends! 10:43:56.992 [Lua] [ChatManager][1]System: Locolicious picked up a Loot Die 10:43:58.465 [Lua] Override Player Respawning boss_fight true 10:43:58.480 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 10:43:58.480 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 10:44:03.350 [Lua] event horde ends! 10:44:17.457 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0) 10:44:17.474 [Flow] EXALTED SWING FLOW 10:44:27.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:29.600 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:30.729 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:44:32.060 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:32.938 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:44:33.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:44:34.495 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:35.115 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:44:41.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:44:41.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 72, name: `unknown` 10:44:43.357 [Flow] EXALTED SWING FLOW 10:44:43.390 [Lua] Init group template: horde 10:44:46.151 [Lua] Override Player Respawning boss_fight false 10:44:46.151 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 10:44:46.151 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 10:44:46.151 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 10:44:47.280 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 10:44:47.550 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 10:44:52.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:52.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:52.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:52.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:52.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:52.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:53.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:53.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:44:53.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xef27, position: 0 10:45:02.369 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:02.370 [Lua] event horde ends! 10:45:02.875 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:03.277 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:03.783 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:04.175 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:04.295 [Lua] Horde killed: ? 10:45:04.713 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:05.053 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:05.440 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:09.332 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 10:45:09.348 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:09.995 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:10.266 [Lua] event horde ends! 10:45:11.633 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:12.208 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:12.949 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:13.527 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:15.586 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:15.856 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 19 10:45:15.907 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 18 10:45:15.959 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 17 18 10:45:16.008 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 17 17 10:45:16.024 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:16.481 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 16 10:45:16.717 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 12 15 10:45:16.734 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 14 10:45:16.987 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 14 10:45:17.291 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:17.798 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:20.836 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:21.262 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:21.731 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:22.137 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:22.662 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:23.152 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:23.562 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:24.238 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:24.490 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001011f44e6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:24.492 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 10:45:25.199 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001011f44e6 10:45:28.581 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 7 10:45:29.088 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 7 10:45:29.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 7 10:45:30.099 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 7 10:45:30.607 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 7 7 10:45:31.112 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 7 10:45:31.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 6 10:45:31.925 [Lua] Complete level triggered. 10:45:31.925 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 10:45:31.925 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 10:45:31.925 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 10:45:31.925 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 10:45:31.925 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 10:45:31.925 [Lua] gm_event_end_conditions_met true false 10:45:31.925 [Save] Saving `save_data` 10:45:31.926 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 10:45:31.926 [Lua] Game won 10:45:31.926 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:45:31.927 [Save] Save done 10:45:31.927 [Save] Saving `save_data` 10:45:31.928 [Lua] generate_backend_stats 11000010c7fed13:1 10:45:31.929 [Save] Save done 10:45:31.948 [Lua] PlayFabMirrorBase:_commit_internal nil 10:45:31.948 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 10:45:31.953 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:45:31.953 [Save] Saving `save_data` 10:45:31.955 [Save] Save done 10:45:31.960 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 10:45:31.962 [Lua] Complete level triggered. 10:45:31.979 [Lua] Complete level triggered. 10:45:31.996 [Lua] Complete level triggered. 10:45:32.013 [Lua] Complete level triggered. 10:45:32.030 [Lua] Complete level triggered. 10:45:32.047 [Lua] Complete level triggered. 10:45:32.064 [Lua] Complete level triggered. 10:45:32.081 [Lua] Complete level triggered. 10:45:32.098 [Lua] Complete level triggered. 10:45:32.114 [Lua] Complete level triggered. 10:45:32.131 [Lua] Complete level triggered. 10:45:32.148 [Lua] Complete level triggered. 10:45:32.673 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 10:45:32.673 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 10:45:33.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 10:45:33.142 [Lua] commit result success 4 10:45:33.142 [Lua] Awarding end of level rewards, found deed! Waiting for owner to consume. 10:45:33.142 [Lua] [DeedManager]:consume_deed() 10:45:33.142 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 10:45:35.417 [Lua] Deed has been consumed by owner, act on reward callback! 10:45:35.417 [Lua] Deed has been consumed callback! 10:45:35.417 [Lua] Awarding end of level rewards, found deed! 10:45:35.417 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:45:35.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11 10:45:35.417 [Lua] Sending to the other clients to act on deed consume 10:45:35.418 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 2 10:45:35.624 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 10:45:35.624 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11 10:45:36.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11 10:45:36.398 [Save] Saving `save_data` 10:45:36.400 [Save] Save done 10:45:36.400 [Save] Saving `save_data` 10:45:36.403 [Save] Save done 10:45:40.889 [Lua] ConflictDirector - destroy all units 10:45:41.817 [Lua] TRANSITION nil nil inn_level 10:45:41.817 [Lua] Transition type "inn_level", is server: true 10:45:41.817 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:45:41.817 [Lua] [GameNetworkManager] Leaving game... 10:45:41.817 [Lua] [GameNetworkManager] Shutting down game session host. 10:45:41.817 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:45:41.817 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:45:41.817 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=850.40 10:45:41.833 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:45:43.820 [Lua] [Managers] Calling function on all managers: 10:45:43.821 [Lua] Clearing all global lookup lists 10:45:43.821 [Lua] [IngamePlayerListUI] - Destroy 10:45:43.821 [Lua] [EquipmentUI] - Destroy 10:45:43.821 [Lua] [AbilityUI] - Destroy 10:45:43.821 [Lua] [GamePadAbilityUI] - Destroy 10:45:43.821 [Lua] [GamePadEquipmentUI] - Destroy 10:45:43.822 [Lua] [IngameUI] destroy 10:45:44.019 [Lua] [Managers] Destroying manager group: 10:45:44.395 <>scripts/settings/mutators/mutator_elite_run.lua:31: attempt to index field 'conflict' (a nil value)<> <> {00007ff7d52c0000, 00cf9000, 5fce1a95, fb686625-c34f-47e6-bb68-9d0e0d52d22b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffac6090000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffac4120000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff7d52c0000:0x00000000002df5b0 0x00007ff7d52c0000:0x00000000002e1142 0x00007ff7d52c0000:0x00000000002e13fb 0x00007ff7d52c0000:0x00000000002ddbb0 0x00007ff7d52c0000:0x000000000032ea94 0x00007ff7d52c0000:0x000000000032e467 0x00007ff7d52c0000:0x0000000000030f3e 0x00007ff7d52c0000:0x00000000000308fb 0x00007ff7d52c0000:0x0000000000021d10 0x00007ff7d52c0000:0x00000000000223a9 0x00007ff7d52c0000:0x00000000000225bd 0x00007ff7d52c0000:0x0000000000496b1f 0x00007ffac4120000:0x0000000000017034 BaseThreadInitThunk 0x00007ffac6090000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>7a582b12e611<> <>release<> <>Developer Build (1.3.6492.0)<> <>be51df72-b9f5-436a-9e78-4946fac6c32e<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23264MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB KeyboaBd <> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-11-10.25.30-be51df72-b9f5-436a-9e78-4946fac6c32e.log<> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-11-10.25.30-be51df72-b9f5-436a-9e78-4946fac6c32e.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/settings/mutators/mutator_elite_run.lua:31: in function server_stop_function [2] @scripts/managers/game_mode/mutator_templates.lua:229: in function stop_function [3] @scripts/managers/game_mode/mutator_handler.lua:526: in function _deactivate_mutator [4] @scripts/managers/game_mode/mutator_handler.lua:42: in function destroy [5] @scripts/managers/game_mode/game_mode_manager.lua:95: in function destroy [6] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [7] @foundation/scripts/managers/managers.lua:64: in function destroy [8] @scripts/game_state/state_ingame.lua:1881: in function on_exit [9] @foundation/scripts/util/state_machine.lua:108: in function _change_state [10] @scripts/game_state/game_state_machine.lua:18: in function _change_state [11] @foundation/scripts/util/state_machine.lua:148: in function update [12] @scripts/boot.lua:842: in function game_update [13] @scripts/boot.lua:605:in function <> <> [1] context = table: 00000000027524F0; data = table: 0000000002A6A300; roamer_override_lookup = table: 000000000365FE90; _ = "chaos_marauder"; override_breed = "chaos_raider"; threat_value = 5 [2] context = table: 00000000027524F0; data = table: 0000000002A6A300; is_destroy = true [3] self = table: 000000001038A670; name = "elite_run"; active_mutators = table: 0000000010383650; mutator_context = table: 00000000027524F0; is_destroy = true; template = table: 000000000365FDF0; mutator_data = table: 0000000002A6A300; server_template = table: 0000000003688610 [4] self = table: 000000001038A670; active_mutators = table: 0000000010383650; mutator_context = table: 00000000027524F0; name = "elite_run"; _ = table: 0000000002A6A300 [5] self = table: 000000000EAB14A0 [6] manager_group_name = "state"; manager_group = \n\tgame_mode\n\tdifficulty\n\tcrafting\n\tevent\n\tnetwork\n\tside\n; manager_group_order = table: 00000000000905F0; index = 21; alias = "game_mode"; manager = table: 000000000EAB14A0 [7] self = \n\tgame_mode\n\tdifficulty\n\tcrafting\n\tevent\n\tnetwork\n\tside\n [8] self = table: 0000000000D85EC0; application_shutdown = nil; unit_spawner = table: 000000000B4467E0; world = [World]; unit_storage = table: 0000000010037830; units = table: 000000000B446810 [9] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; params = table: 0000000002522720; scope_name = "StateIngame:on_exit" [10] self = table: 0000000002523AB0; new_state = table: 0000000002A78EF0; notify = true; old_state = table: 0000000000D85EC0 [11] self = table: 0000000002523AB0; dt = 0.016757570207118988; t = 1202.4878813237883; new_state = table: 0000000002A78EF0 [12] self = table: 00000000000970C0; real_world_dt = 0.016757570207118988; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016757570207118988; t = 1202.4878813237883 [13] dt = 0.016757570207118988 <> <> [3] _mutator_context = table: 00000000027524F0; _has_local_client = true; _network_transmit = table: 000000000374A5D0; _active_mutators = table: 0000000010383650; _mutators = table: 0000000003678C70; _is_server = true; network_event_delegate = table: 000000000B43F720; [4] _mutator_context = table: 00000000027524F0; _has_local_client = true; _network_transmit = table: 000000000374A5D0; _active_mutators = table: 0000000010383650; _mutators = table: 0000000003678C70; _is_server = true; network_event_delegate = table: 000000000B43F720; [5] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; _ready_for_transition = table: 0000000009B8F600; statistics_db = table: 0000000002EE0E60; is_server = true; _lobby_host = table: 00000000027CEFA0; _end_reason = "won"; _object_set_names = table: 000000000F1C3930; _initial_peers_ready = true; _flow_set_data = table: 0000000001997F80; _end_conditions_met = true; _round_started = true; _disable_spawning_reasons = table: 0000000001349F60; _mutator_handler = table: 000000001038A670; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000010751F90; _object_sets = table: 000000000F1C3900; network_server = table: 00000000036134E0; _game_mode = table: 000000001038E6D0; _profile_synchronizer = table: 0000000003709240; _network_transmit = table: 000000000374A5D0; _level_key = "warcamp"; _gm_event_end_conditions_met = true; level_transition_handler = table: 00000000001AB790; _have_signalled_ready_to_transition = true; network_event_delegate = table: 000000000B43F720; [7] game_mode = table: 000000000EAB14A0; difficulty = table: 0000000003767D80; crafting = table: 000000000B337410; event = table: 00000000034E2170; network = table: 00000000125BE090; side = table: 000000000422E9A0; [8] world_name = "level_world"; entity_system_bag = table: 0000000000D9F600; network_server = table: 00000000036134E0; entity_system = table: 0000000001899FA0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78EF0; _level_flow_events = table: 00000000093C7570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 838.78884029835467; input_manager = table: 00000000016DBCF0; profile_synchronizer = table: 0000000003709240; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000007EC0190; num_local_human_players = 1; _lobby_host = table: 00000000027CEFA0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016757570207118988; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 000000000B43F720; free_flight_manager = table: 000000000160B150; network_transmit = table: 000000000374A5D0; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 0000000002EE0E60; exit_time = 850.39985846914351; dice_keeper = table: 000000000B446630; level_transition_handler = table: 00000000001AB790; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000D85EC0; [10] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000D85EC0; [11] _params = table: 0000000002522720; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000D85EC0; [12] startup_package_handles = table: 000000000009AC80; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABE0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AB0; startup_timer = 4.6519637865712866; has_booted = true; loading_context = table: 000000000B565030; <> [Log end]