[Log version] 1 [Session] e70459e7-eb63-414f-9128-a151511f4cac UTC time stamps 08:30:25.243 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3628 08:30:25.243 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3640 08:30:25.243 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3643 08:30:25.243 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3648 08:30:25.243 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3651 08:30:25.243 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3667 08:30:25.262 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3693 08:30:25.269 [HTTP Cache] Initialized cache: C:\Users\brice\AppData\Roaming\Fatshark\Darktide\http_cache.db 08:30:25.269 [HTTP Cache] Cache file size: 6400 kB 08:30:25.269 [Backend] Created 08:30:25.269 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3698 08:30:25.331 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3724 08:30:25.946 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 4080) 08:30:26.570 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 08:30:26.570 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 08:30:27.098 [Application] --- CPU CPU: AMD Ryzen 7 7800X3D 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 10:15, Model: 6:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 11111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 31891MB Available: 21344MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6) Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 4080 (DirectX 12.1, 16064MB) Driver version: 54584 Hardware Accelerated GPU scheduler: false Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 485MB) Driver version: public: 22.40.46 ; internal: 22.40.46-230328a-392568C-Channel Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false 08:30:27.098 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3728 08:30:27.101 [Window] Window => active 08:30:27.112 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3739 08:30:27.113 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3745 08:30:27.115 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3748 08:30:27.301 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:30:27.301 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:30:27.301 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 08:30:27.301 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:30:27.301 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:30:29.140 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3751 08:30:29.335 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3753 08:30:29.335 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3755 08:30:29.335 [Save] Save dir: `C:\Users\brice\AppData\Roaming\Fatshark\Darktide` 08:30:29.335 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3794 08:30:29.356 [Lua] [ParameterResolver] Resolving Game Parameters 08:30:29.356 [Lua] [ParameterResolver] Resolving Development Parameters 08:30:29.356 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 08:30:29.357 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 08:30:29.357 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 4217 08:30:29.361 [SteamStats] RequestCurrentStats success: true 08:30:29.362 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 08:30:30.311 [Lua] [LocalizationManager] Setup localizers 08:30:30.394 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 08:30:30.394 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 08:30:30.394 [Lua] INFO [Log Internal] Global log level set to: 2 08:30:30.394 [Lua] <>project = bishop<> 08:30:30.394 [Lua] <>project_branch = rel_Patch1.2.0x_external<> 08:30:30.394 [Lua] <>build = release<> 08:30:30.394 [Lua] <>platform = win32<> 08:30:30.394 [Lua] <>content_revision = 84117<> 08:30:30.394 [Lua] <>engine_revision = 0de66cff8cc4123d6a6702c19183af9651373524<> 08:30:30.394 [Lua] <>rendering_backend = dx12<> 08:30:30.394 [Lua] <>teamcity_build_id = 325446<> 08:30:30.394 [Lua] <>server = false<> 08:30:30.394 [Lua] <>is_modded = false<> 08:30:30.394 [Lua] <>game_version = 1.2.0-b325446<> 08:30:30.394 [Lua] <>steam = true<> 08:30:30.394 [Lua] <>steam_id = 11000010a27f538<> 08:30:30.394 [Lua] <>steam_user_name = Nikö<> 08:30:30.394 [Lua] <>steam_app_id = 1361210<> 08:30:30.394 [Lua] <>machine_id = 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d<> 08:30:30.394 [Lua] INFO [INFO] Crashify Ready 08:30:30.394 [Lua] INFO [Testify] Ready! 08:30:30.529 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 08:30:30.562 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 08:30:30.562 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 08:30:30.562 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 08:30:30.562 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:30:30.563 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 08:30:30.563 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:30:30.563 [Lua] INFO [Input Manager] Init device: mouse, 1 08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 08:30:30.563 [Lua] INFO [Input Manager] Init device: keyboard, 1 08:30:30.563 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 08:30:30.563 [Lua] INFO [Input Manager] Using input from: keyboard(1) 08:30:30.563 [Lua] INFO [MechanismManager] Initialized without mechanism 08:30:30.563 [Lua] INFO [ConnectionManager] Combined hash: 64a39f29159abc11 08:30:30.563 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:30:30.563 [Lua] <>game_session_id = daafc13c-e349-4b60-9380-f3c1293b5d29<> 08:30:30.563 [Lua] INFO [AccountManager] Using base account manager 08:30:30.569 [Lua] INFO [Input Manager] Created a InputService of type [View] 08:30:30.569 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 08:30:30.569 [Lua] INFO [ConstantElementLoading] State changed nil -> 08:30:30.569 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 08:30:30.588 [Lua] INFO [SaveData] Populating save data. 08:30:30.588 [Lua] INFO [SaveData] Current saved profile preset version for character (e893120c-5db4-4bcb-b730-0cda32e72f15) is: 1. Our default is: 1 08:30:30.708 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 08:30:32.978 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 08:30:35.274 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 08:30:35.274 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 08:30:35.274 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 08:30:35.274 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 08:30:35.411 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 08:30:36.381 [Lua] INFO [StateTitle] Changing state idle -> signing_in 08:30:36.381 [Lua] <>backend_env = prod<> 08:30:36.381 [Lua] <>auth_platform = steam<> 08:30:37.443 [Window] Window => inactive 08:30:37.443 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:30:37.444 [Backend] Joined authentication queue at position 3 08:30:38.894 [Backend] Finished waiting in authentication queue 08:30:38.895 [Lua] INFO [Backend] Starting time sync 08:30:38.912 [Lua] <>account_id = 14f63af3-d2fc-463d-b7f4-561683d755c8<> 08:30:38.976 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id ca61711e27b9b8f4 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/migrations/status 08:30:38.976 [Lua] INFO [Backend] Checking game version for win32 - 1.2.0-b325446(84117) 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.2.0-b325446&svnRev=84117&platform=win32 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /game-settings 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs 08:30:38.978 [Lua] INFO [BackendManager] title_request: POST /store/14f63af3-d2fc-463d-b7f4-561683d755c8/payments/reconcile?platform=steam 08:30:38.978 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/commendations?includeStats=true&includeAll=true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.477 [SteamStats] UserStatsStored success: true 08:30:39.511 [Lua] INFO [Uncategorized] [ParameterResolver] Overriding param [error_codes_crashifyreport] from backend, setting it to [failed_handshake_timeout,nonexisting_channel,pong_timeout,failed_found_no_lobby] 08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_handshake_timeout" 08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "nonexisting_channel" 08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "pong_timeout" 08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_found_no_lobby" 08:30:39.528 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/84117/X6Jbnn3Tn3OHaKFguh%252Bsxtft9psIQlk%252FMluv.json 08:30:40.387 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /v2/data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/gear?limit=500 08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters 08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/progression 08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/core 08:30:40.406 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 08:30:40.739 error: [Lua] ERROR [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("") 08:30:41.224 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 08:30:41.474 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 08:30:41.476 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 08:30:41.486 [Vivox] Initialized version 5.19.2.33478.213423bef1 08:30:41.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:30:41.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:30:41.491 [Vivox] Issuing request req_connector_create 08:30:41.491 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters/e893120c-5db4-4bcb-b730-0cda32e72f15/data/narrative 08:30:42.205 [Vivox] Issuing request req_account_anonymous_login 08:30:42.682 [Vivox] Account login state change event: login_state_logging_in 08:30:43.605 [Vivox] Connection state changed event: 1 08:30:43.901 [Vivox] Account login state change event: login_state_logged_in 08:30:43.901 [Vivox] Issuing request req_connector_get_local_audio_info 08:30:43.901 [Vivox] Issuing request req_aux_get_capture_devices 08:30:43.901 [Vivox] Issuing request req_connector_mute_local_mic 08:30:44.019 [Vivox] Issuing request req_connector_mute_local_mic 08:30:44.519 [Vivox] Issuing request req_connector_get_local_audio_info 08:30:45.238 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 08:30:45.271 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/legal 08:30:45.605 [Lua] INFO [StateTitle] Changing state legal_verification -> name_verification 08:30:45.621 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account 08:30:45.854 [Lua] INFO [StateTitle] Changing state name_verification -> done 08:30:45.871 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu' 08:30:45.871 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 08:30:45.871 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 08:30:45.871 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 08:30:45.872 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 08:30:45.872 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 08:30:45.886 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 08:30:45.910 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 08:30:46.048 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this! 08:30:46.066 [Lua] INFO [BackendManager] title_request: POST /store/14f63af3-d2fc-463d-b7f4-561683d755c8/dlc/reconcile?platform=steam 08:30:46.082 [d3d12 pipeline state] creating pipeline state for #ID[566a69dd] 08:30:46.082 [d3d12 pipeline state] creating pipeline state for #ID[0c89ef5f] 08:30:46.088 [d3d12 pipeline state] creating pipeline state for #ID[df3eae8e] 08:30:46.091 [d3d12 pipeline state] creating pipeline state for #ID[7a23205a] 08:30:46.092 [d3d12 pipeline state] creating pipeline state for #ID[5e55aece] 08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /social 08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters/e893120c-5db4-4bcb-b730-0cda32e72f15/wallets 08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/wallets 08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/mail?source=news&limit=100 08:30:46.141 [Lua] INFO [PartyImmateriumManager] Joined new strike team 08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[e4c507a5] 08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[9afd4443] 08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[252757c5] 08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[4f772f18] 08:30:46.213 [d3d12 pipeline state] creating pipeline state for #ID[99eef500] 08:30:46.216 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4] 08:30:46.216 [d3d12 pipeline state] creating pipeline state for #ID[b4282662] 08:30:46.222 [d3d12 pipeline state] creating pipeline state for #ID[878106da] 08:30:46.227 [d3d12 pipeline state] creating pipeline state for #ID[99eef500] 08:30:46.232 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 08:30:46.233 [d3d12 pipeline state] creating pipeline state for #ID[88be19a9] 08:30:46.233 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a] 08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[99eef500] 08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[f78a4dbf] 08:30:46.272 [d3d12 pipeline state] creating pipeline state for #ID[bc0834d1] 08:30:46.298 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a] 08:30:46.298 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27] 08:30:46.300 [d3d12 pipeline state] creating pipeline state for #ID[5afec2ab] 08:30:46.322 [d3d12 pipeline state] creating pipeline state for #ID[e8fdb0c8] 08:30:46.363 [d3d12 pipeline state] creating pipeline state for #ID[87822b50] 08:30:46.371 [d3d12 pipeline state] creating pipeline state for #ID[59776a7e] 08:30:46.393 [d3d12 pipeline state] creating pipeline state for #ID[c557059d] 08:30:46.407 [d3d12 pipeline state] creating pipeline state for #ID[69eee97d] 08:30:46.416 [d3d12 pipeline state] creating pipeline state for #ID[280898bf] 08:30:46.432 [Lua] INFO [BackendManager] title_request: GET /social/14f63af3-d2fc-463d-b7f4-561683d755c8/friends 08:30:46.462 [d3d12 pipeline state] creating pipeline state for #ID[441ab614] 08:30:46.465 [d3d12 pipeline state] creating pipeline state for #ID[441ab614] 08:30:46.569 [d3d12 pipeline state] creating pipeline state for #ID[1698e95a] 08:30:46.653 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 08:30:46.654 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f] 08:30:46.670 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d] 08:30:46.671 [d3d12 pipeline state] creating pipeline state for #ID[d3336137] 08:30:46.729 [d3d12 pipeline state] creating pipeline state for #ID[b4282662] 08:30:46.764 [d3d12 pipeline state] creating pipeline state for #ID[50dd6d65] 08:30:46.769 [d3d12 pipeline state] creating pipeline state for #ID[8c1bf723] 08:30:46.789 [d3d12 pipeline state] creating pipeline state for #ID[34ef9ec8] 08:30:46.815 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238] 08:30:46.815 [d3d12 pipeline state] creating pipeline state for #ID[cee0b81c] 08:30:46.816 [d3d12 pipeline state] creating pipeline state for #ID[cee0b81c] 08:30:46.925 [Lua] <> <>DLCManager<> <>Got empty dlcUpdates from backend, can not parse dlc rewards<> <> [0] =[C]: in function callstack [1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception [2] @scripts/managers/dlc/dlc_manager.lua:197:in function [3] =[C]: in function xpcall [4] @scripts/foundation/utilities/promise.lua:244: in function async [5] @scripts/foundation/utilities/promise.lua:359: in function update [6] @scripts/game_states/state_game.lua:540: in function update [7] @scripts/foundation/utilities/game_state_machine.lua:95: in function update [8] @scripts/main.lua:126: in function update [9] @scripts/main.lua:178:in function [1] system = "DLCManager"; message = "Got empty dlcUpdates from backend, can not parse dlc rewards"; print_func = nil [2] self = table: 0000000000C7D730; data = table: 0000000004CE61B0; reward_queue = table: 0000000000CA22E0; results = table: 0000000004CE61E0 [4] q = table: 0000000004C2D730; i = 1; obj = table: 00000000032AE360 [5] dt = 0.0032407999970018864; t = 16.451759474762554; async = [function] [6] self = table: 0000000000111CE0; dt = 0.0032407999970018864; network_is_active = true; t = 16.451759474762554 [7] self = table: 0000000000179CE0; dt = 0.0032407999970018864; t = nil [8] self = table: 000000000007CF90; dt = 0.0032407999970018864 [9] dt = 0.0032407999970018864 [2] _pending_dlc_lookup = table: 0000000000CA19F0; _pending_dlcs = table: 0000000000C7D760; _durable_dlcs = table: 0000000000CA1990; _popup_ids = table: 0000000000CA19C0; _check_steam_dlc = false; _reward_queue = table: 0000000000CA22E0; _initialized = true; _state = "idle"; [6] _vo_sources_cache = table: 00000000000BA220; _approve_channel_delegate = table: 0000000000081E20; _event_delegate = table: 00000000001060A0; _sm = table: 0000000000D9B2B0; [7] _name = "Main"; _state_change_callbacks = table: 0000000000179D10; _state = table: 0000000000111CE0; [8] _package_manager = table: 0000000000178870; _sm = table: 0000000000179CE0; <> <> 08:30:46.925 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 08:30:46.925 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 08:30:46.932 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 08:30:46.932 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 08:30:47.165 [d3d12 pipeline state] creating pipeline state for #ID[abd74749] 08:30:47.166 [d3d12 pipeline state] creating pipeline state for #ID[abd74749] 08:30:47.193 [Window] Window => active 08:30:47.193 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:30:47.295 [d3d12 pipeline state] creating pipeline state for #ID[abd74749] 08:30:47.333 [d3d12 pipeline state] creating pipeline state for #ID[8f85f507] 08:30:49.166 [d3d12 pipeline state] creating pipeline state for #ID[0986ab9f] 08:30:49.727 [d3d12 pipeline state] creating pipeline state for #ID[c48cb78d] 08:30:49.738 [d3d12 pipeline state] creating pipeline state for #ID[c0518009] 08:30:49.750 [d3d12 pipeline state] creating pipeline state for #ID[62649917] 08:30:50.002 [d3d12 pipeline state] creating pipeline state for #ID[49103cb9] 08:30:52.950 [Lua] INFO [BackendManager] title_request: POST /matchmaker/preferredreef 08:30:57.735 [Application] apply_user_settings 08:30:57.742 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:30:57.742 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:30:57.742 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 08:30:57.742 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 08:31:18.052 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 08:31:24.099 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms 08:31:35.748 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [nv_reflex_framerate_cap] with new value (2): 0.0ms. 08:31:35.748 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [nv_framerate_cap] with new value (60): 0.0ms. 08:31:35.748 [Application] apply_user_settings 08:31:35.758 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:31:35.758 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:31:35.758 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 08:31:35.758 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 08:31:35.823 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 74.9ms 08:31:35.823 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.4ms 08:31:39.066 [Window] Window => inactive 08:31:39.066 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:31:40.923 [Window] Window => active 08:31:40.923 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:32:01.598 [d3d12 pipeline state] creating pipeline state for #ID[8e528ef1] 08:32:07.109 [Lua] INFO [StateMainMenu] Starting the game with selected character e893120c-5db4-4bcb-b730-0cda32e72f15 08:32:07.141 [Lua] INFO [BackendManager] title_request: PUT /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/core 08:32:07.358 [Lua] INFO [ConnectionSingleplayer] session_seed created 519444800 08:32:07.358 [Lua] INFO [SessionBootBase] Changed state nil -> ready 08:32:07.358 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 08:32:07.358 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 08:32:07.358 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 08:32:07.358 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 08:32:07.375 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading' 08:32:07.375 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 08:32:07.398 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading 08:32:07.398 [Lua] INFO [ConnectionManager] My peer id is ca61711e27b9b8f4. 08:32:07.398 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 08:32:07.401 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: ca61711e27b9b8f4, local_player_id: 1 08:32:07.401 [Lua] INFO [LoadingHost] Setting state initial_spawn 08:32:07.401 [Lua] INFO [StateLoading] waiting_for_despawn 08:32:07.401 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 08:32:07.401 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 08:32:07.401 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 08:32:07.403 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 08:32:07.403 [Lua] INFO [LoadingHost] Setting state initial_spawn 08:32:07.405 [Lua] INFO [StateLoading] despawn_done 08:32:07.652 [Window] Window => inactive 08:32:07.653 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:32:07.688 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding 08:32:19.567 [Window] Window => active 08:32:19.568 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:32:20.075 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9 08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 08:32:20.862 [Window] Window => inactive 08:32:20.863 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:32:21.040 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active 08:32:21.040 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 08:32:21.396 [Window] Window => active 08:32:21.396 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:32:22.273 [Lua] INFO [LoadingHost] Setting state wait_for_end_load 08:32:22.273 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 08:32:22.306 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateGameplay' 08:32:22.306 [Lua] <>mission = prologue<> 08:32:22.306 [Lua] INFO [GameStateMachine] [GamePlay] Init statemachine with 'GameplayStateInit' 08:32:22.306 [Lua] INFO [GameStateMachine] [GamePlayInit] Init statemachine with 'GameplayInitStepFrameRate' 08:32:22.306 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 08:32:22.306 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 08:32:22.306 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 08:32:22.323 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFrameRate' -> 'GameplayInitStepOutOfBounds' 08:32:22.340 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepOutOfBounds' -> 'GameplayInitStepNavWorld' 08:32:22.356 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorld' -> 'GameplayInitStepDebug' 08:32:22.373 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepDebug' -> 'GameplayInitStepFreeFlight' 08:32:22.390 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFreeFlight' -> 'GameplayInitStepGameSession' 08:32:22.406 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameSession' -> 'GameplayInitStepGameMode' 08:32:22.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: ca61711e27b9b8f4, player_id: 1) 08:32:22.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: ca61711e27b9b8f4, player_id: 1) 08:32:22.457 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameMode' -> 'GameplayInitStepMission' 08:32:22.473 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMission' -> 'GameplayInitStepBoneLod' 08:32:22.490 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBoneLod' -> 'GameplayInitStepNavigation' 08:32:22.507 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavigation' -> 'GameplayInitStepExtensions' 08:32:22.525 [Window] Window => inactive 08:32:22.525 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:32:22.530 [Lua] INFO [WeaponSystem] allocating took 2.700ms (1028 allocated) 08:32:22.530 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 08:32:22.530 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 108 rules. 08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 83 rules. 08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 08:32:22.543 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensions' -> 'GameplayInitStepManagers' 08:32:22.543 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 08:32:22.560 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepManagers' -> 'GameplayInitStepNvidiaAiAgent' 08:32:22.560 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 08:32:22.576 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNvidiaAiAgent' -> 'GameplayInitStepExtensionUnits' 08:32:23.045 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensionUnits' -> 'GameplayInitStepNetworkEvents' 08:32:23.109 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkEvents' -> 'GameplayInitStepTimer' 08:32:23.125 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTimer' -> 'GameplayInitStepNavWorldVolume' 08:32:23.263 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorldVolume' -> 'GameplayInitStepNavSpawnPoints' 08:32:23.280 [Window] Window => active 08:32:23.280 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:32:23.297 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavSpawnPoints' -> 'GameplayInitStepMainPathOcclusion' 08:32:23.330 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMainPathOcclusion' -> 'GameplayInitStepFinalizeNavigation' 08:32:23.347 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeNavigation' -> 'GameplayInitStepPlayerEnterGame' 08:32:23.380 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPlayerEnterGame' -> 'GameplayInitStepMusic' 08:32:23.397 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMusic' -> 'GameplayInitStepVoiceOver' 08:32:23.414 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepVoiceOver' -> 'GameplayInitStepNetworkStory' 08:32:23.430 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkStory' -> 'GameplayInitLevelSpawned' 08:32:23.431 [Lua] INFO [DifficultyManager] Challenge set to 1 08:32:23.431 [Lua] INFO [DifficultyManager] Resistance set to 1 08:32:23.447 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitLevelSpawned' -> 'GameplayInitStepFinalizeExtensions' 08:32:23.480 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeExtensions' -> 'GameplayInitStepPacing' 08:32:23.497 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPacing' -> 'GameplayInitStepTerrorEvent' 08:32:23.514 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTerrorEvent' -> 'GameplayInitStepMutator' 08:32:23.530 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMutator' -> 'GameplayInitStepFinalizeDebug' 08:32:23.547 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeDebug' -> 'GameplayInitStepBreedTester' 08:32:23.580 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBreedTester' -> 'GameplayInitStepMissionServer' 08:32:23.597 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMissionServer' -> 'GameplayInitStepStateLastChecks' 08:32:23.613 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateLastChecks' -> 'GameplayInitStepStateWaitForGroup' 08:32:23.630 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateWaitForGroup' -> 'GameplayInitStepStateLast' 08:32:23.630 [Lua] INFO [LoadingHost] Setting state hot_join 08:32:23.647 [Lua] INFO [GameStateMachine] [GamePlay] Changing state 'GameplayStateInit' -> 'GameplayStateRun' 08:32:23.657 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 08:32:23.658 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 08:32:23.658 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 08:32:23.658 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 08:32:23.658 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 08:32:23.663 [Lua] INFO [HudElementTacticalOverlay] collected_materials_amount:{ large = 25, small = 10, } 08:32:23.815 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 08:32:23.816 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 08:32:23.817 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 08:32:23.874 [d3d12 pipeline state] creating pipeline state for #ID[66753c10] 08:32:23.882 [d3d12 pipeline state] creating pipeline state for #ID[fbfba912] 08:32:23.882 [d3d12 pipeline state] creating pipeline state for #ID[35baca7b] 08:32:23.883 [d3d12 pipeline state] creating pipeline state for #ID[8188e84d] 08:32:23.884 [d3d12 pipeline state] creating pipeline state for #ID[402443c6] 08:32:23.886 [d3d12 pipeline state] creating pipeline state for #ID[44cd3d96] 08:32:24.035 [d3d12 pipeline state] creating pipeline state for #ID[138a2157] 08:32:24.643 [d3d12 pipeline state] creating pipeline state for #ID[15a62c18] 08:32:24.796 [d3d12 pipeline state] creating pipeline state for #ID[15a62c18] 08:32:24.950 [d3d12 pipeline state] creating pipeline state for #ID[357a0b96] 08:32:25.065 [d3d12 pipeline state] creating pipeline state for #ID[51e91906] 08:32:25.069 [d3d12 pipeline state] creating pipeline state for #ID[44cdc4c3] 08:32:25.076 [d3d12 pipeline state] creating pipeline state for #ID[ab57cfed] 08:32:25.163 [d3d12 pipeline state] creating pipeline state for #ID[59ab7c83] 08:32:25.167 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc] 08:32:25.167 [d3d12 pipeline state] creating pipeline state for #ID[d71a7f4a] 08:32:25.172 [d3d12 pipeline state] creating pipeline state for #ID[04d14719] 08:32:25.177 [d3d12 pipeline state] creating pipeline state for #ID[75735adc] 08:32:25.181 [d3d12 pipeline state] creating pipeline state for #ID[61882f12] 08:32:25.186 [d3d12 pipeline state] creating pipeline state for #ID[1a6898a4] 08:32:25.220 [d3d12 pipeline state] creating pipeline state for #ID[f81ec086] 08:32:25.242 [d3d12 pipeline state] creating pipeline state for #ID[0731294f] 08:32:26.245 [d3d12 pipeline state] creating pipeline state for #ID[889fde59] 08:32:26.248 [d3d12 pipeline state] creating pipeline state for #ID[cf08f676] 08:32:26.256 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2] 08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51] 08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[65535a8f] 08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[aacfe871] 08:32:26.258 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad] 08:32:26.258 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5] 08:32:26.264 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.280 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.295 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.310 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.325 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.341 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.356 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a] 08:32:26.371 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.387 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.402 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.420 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.436 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.453 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.468 [d3d12 pipeline state] creating pipeline state for #ID[6c711769] 08:32:26.484 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.497 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.510 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.523 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.537 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.550 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.563 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f] 08:32:26.576 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.588 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.599 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.610 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.622 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.633 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.644 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75] 08:32:26.992 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24] 08:32:27.036 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb] 08:32:27.508 [d3d12 pipeline state] creating pipeline state for #ID[107c8482] 08:32:46.860 [Window] Window => inactive 08:32:46.860 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:32:58.511 [Window] Window => active 08:32:58.511 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 08:33:22.752 [Window] Window => inactive 08:33:22.752 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 08:34:45.206 <>Handle 1342182410 of type 20 doesn't match stored handle 805311498 of type 12 Assertion failed `entry.handle == handle` at `D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\d3d12_render_device\d3d12_resource_manager.h:121` in function `stingray::D3D12ResourceContext::ObjectLUT::operator []` <> <> {00007ff700c50000, 024f8000, 65193ea8, de113ad2-a254-4cad-a31e-bbd1cc313b27, 00000001, D:\a\w\live_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\engine\win64\release\Darktide.pdb} {00007ffdb1b10000, 00217000, 806d3ecf, 158a782a-fae4-e837-a58b-83204612935f, 00000001, ntdll.pdb} {00007ffdb02d0000, 000c4000, d05c34f8, a651e6da-598d-5531-8b7f-be3a9aa66b08, 00000001, kernel32.pdb} 0x00007ff700c50000:0x00000000004a154d swprintf 0x00007ff700c50000:0x00000000004a15cf swprintf 0x00007ff700c50000:0x00000000005220e4 _vsnprintf 0x00007ff700c50000:0x000000000056eb1f sscanf_s 0x00007ff700c50000:0x00000000004cd1e6 swprintf 0x00007ff700c50000:0x00000000004da9d6 swprintf 0x00007ff700c50000:0x00000000004d1f04 swprintf 0x00007ffdb02d0000:0x000000000001257d BaseThreadInitThunk 0x00007ffdb1b10000:0x000000000005aa78 RtlUserThreadStart <> <>1<> <>engine<> <>wt_0<> <>win32<> <>0de66cff8cc4123d6a6702c19183af9651373524<> <>release<> <>324721<> <>Developer Build (1.3.4.62581)<> <>e70459e7-eb63-414f-9128-a151511f4cac<> <>0<> <>--- CPU CPU: AMD Ryzen 7 7800X3D 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 10:15, Model: 6:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 11111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 31891MB Available: 21344MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6) Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 4080 (DirectX 12.1, 16064MB) Driver version: 54584 Hardware Accelerated GPU scheduler: false Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 485MB) Driver version: public: 22.40.46 ; internal: 22.40.46-230328a-392568C-Channel Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false <> <>SSD<> <>C:\Users\brice\AppData\Roaming\Fatshark\Darktide\console_logs\console-2023-10-23-08.30.25-e70459e7-eb63-414f-9128-a151511f4cac.log<> <>C:\Users\brice\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2023-10-23-08.30.25-e70459e7-eb63-414f-9128-a151511f4cac.dmp<> <> Memory Total: 31891 MB Available: 26721 MB Used: 5170 MB Peak Used: 5191 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 36499 MB Used: 8791 MB Peak: 9187 MB <> <> CrashMonitor navigation cjson rule database Vivox wwise_plugin <> <> #ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = true; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = ; #ID[f921e3b1] = true; <> <> #ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = true; #ID[091bd468] = true; #ID[09f7658c] = true; #ID[0a5cf893] = true; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 1; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [128,96,160,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = true; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = false; #ID[4261180b] = true; #ID[4437469c] = true; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = true; #ID[53a88c27] = 0; #ID[53aece93] = true; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = high; #ID[757a9c66] = true; #ID[781acd9a] = high; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 4; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 1; #ID[9012e3b2] = true; #ID[9d44dc7f] = 60; #ID[9f681302] = true; #ID[9fdb92f0] = false; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = true; #ID[ab541828] = true; #ID[abd89f80] = false; #ID[ad0f8d89] = true; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = true; #ID[adf9ff3c] = dlss; #ID[ae835dc5] = true; #ID[b2b9ea5a] = auto; #ID[b4ee0024] = false; #ID[b52a66bb] = [2048,2048,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[c088031f] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0; #ID[dd043413] = true; #ID[dde3b7d1] = true; #ID[dfa3fe1f] = false; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 2; <> [Log end]