[Log version] 1
[Session] e70459e7-eb63-414f-9128-a151511f4cac
UTC time stamps
08:30:25.243 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3628
08:30:25.243 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3640
08:30:25.243 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3643
08:30:25.243 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3648
08:30:25.243 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3651
08:30:25.243 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3667
08:30:25.262 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3693
08:30:25.269 [HTTP Cache] Initialized cache: C:\Users\brice\AppData\Roaming\Fatshark\Darktide\http_cache.db
08:30:25.269 [HTTP Cache] Cache file size: 6400 kB
08:30:25.269 [Backend] Created
08:30:25.269 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3698
08:30:25.331 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3724
08:30:25.946 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 4080)
08:30:26.570 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
08:30:26.570 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
08:30:27.098 [Application] --- CPU
CPU: AMD Ryzen 7 7800X3D 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 10:15, Model: 6:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 11111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 31891MB
Available: 21344MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6)
Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce RTX 4080 (DirectX 12.1, 16064MB) Driver version: 54584 Hardware Accelerated GPU scheduler: false
Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 485MB) Driver version: public: 22.40.46 ; internal: 22.40.46-230328a-392568C-Channel Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
08:30:27.098 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3728
08:30:27.101 [Window] Window => active
08:30:27.112 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3739
08:30:27.113 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3745
08:30:27.115 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3748
08:30:27.301 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:30:27.301 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:30:27.301 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
08:30:27.301 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:30:27.301 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:30:29.140 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3751
08:30:29.335 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3753
08:30:29.335 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3755
08:30:29.335 [Save] Save dir: `C:\Users\brice\AppData\Roaming\Fatshark\Darktide`
08:30:29.335 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3794
08:30:29.356 [Lua] [ParameterResolver] Resolving Game Parameters
08:30:29.356 [Lua] [ParameterResolver] Resolving Development Parameters
08:30:29.356 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
08:30:29.357 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
08:30:29.357 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 4217
08:30:29.361 [SteamStats] RequestCurrentStats success: true
08:30:29.362 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
08:30:30.311 [Lua] [LocalizationManager] Setup localizers
08:30:30.394 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
08:30:30.394 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
08:30:30.394 [Lua] INFO [Log Internal] Global log level set to: 2
08:30:30.394 [Lua] <>project = bishop<>
08:30:30.394 [Lua] <>project_branch = rel_Patch1.2.0x_external<>
08:30:30.394 [Lua] <>build = release<>
08:30:30.394 [Lua] <>platform = win32<>
08:30:30.394 [Lua] <>content_revision = 84117<>
08:30:30.394 [Lua] <>engine_revision = 0de66cff8cc4123d6a6702c19183af9651373524<>
08:30:30.394 [Lua] <>rendering_backend = dx12<>
08:30:30.394 [Lua] <>teamcity_build_id = 325446<>
08:30:30.394 [Lua] <>server = false<>
08:30:30.394 [Lua] <>is_modded = false<>
08:30:30.394 [Lua] <>game_version = 1.2.0-b325446<>
08:30:30.394 [Lua] <>steam = true<>
08:30:30.394 [Lua] <>steam_id = 11000010a27f538<>
08:30:30.394 [Lua] <>steam_user_name = Nikö<>
08:30:30.394 [Lua] <>steam_app_id = 1361210<>
08:30:30.394 [Lua] <>machine_id = 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d<>
08:30:30.394 [Lua] INFO [INFO] Crashify Ready
08:30:30.394 [Lua] INFO [Testify] Ready!
08:30:30.529 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
08:30:30.562 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
08:30:30.562 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
08:30:30.562 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
08:30:30.562 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
08:30:30.562 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:30:30.563 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
08:30:30.563 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:30:30.563 [Lua] INFO [Input Manager] Init device: mouse, 1
08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
08:30:30.563 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
08:30:30.563 [Lua] INFO [Input Manager] Init device: keyboard, 1
08:30:30.563 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
08:30:30.563 [Lua] INFO [Input Manager] Using input from: keyboard(1)
08:30:30.563 [Lua] INFO [MechanismManager] Initialized without mechanism
08:30:30.563 [Lua] INFO [ConnectionManager] Combined hash: 64a39f29159abc11
08:30:30.563 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:30:30.563 [Lua] <>game_session_id = daafc13c-e349-4b60-9380-f3c1293b5d29<>
08:30:30.563 [Lua] INFO [AccountManager] Using base account manager
08:30:30.569 [Lua] INFO [Input Manager] Created a InputService of type [View]
08:30:30.569 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
08:30:30.569 [Lua] INFO [ConstantElementLoading] State changed nil ->
08:30:30.569 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
08:30:30.588 [Lua] INFO [SaveData] Populating save data.
08:30:30.588 [Lua] INFO [SaveData] Current saved profile preset version for character (e893120c-5db4-4bcb-b730-0cda32e72f15) is: 1. Our default is: 1
08:30:30.708 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
08:30:32.978 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
08:30:35.274 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
08:30:35.274 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
08:30:35.274 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
08:30:35.274 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
08:30:35.411 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
08:30:36.381 [Lua] INFO [StateTitle] Changing state idle -> signing_in
08:30:36.381 [Lua] <>backend_env = prod<>
08:30:36.381 [Lua] <>auth_platform = steam<>
08:30:37.443 [Window] Window => inactive
08:30:37.443 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:30:37.444 [Backend] Joined authentication queue at position 3
08:30:38.894 [Backend] Finished waiting in authentication queue
08:30:38.895 [Lua] INFO [Backend] Starting time sync
08:30:38.912 [Lua] <>account_id = 14f63af3-d2fc-463d-b7f4-561683d755c8<>
08:30:38.976 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id ca61711e27b9b8f4
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/migrations/status
08:30:38.976 [Lua] INFO [Backend] Checking game version for win32 - 1.2.0-b325446(84117)
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.2.0-b325446&svnRev=84117&platform=win32
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /game-settings
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
08:30:38.976 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs
08:30:38.978 [Lua] INFO [BackendManager] title_request: POST /store/14f63af3-d2fc-463d-b7f4-561683d755c8/payments/reconcile?platform=steam
08:30:38.978 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/commendations?includeStats=true&includeAll=true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.477 [SteamStats] UserStatsStored success: true
08:30:39.511 [Lua] INFO [Uncategorized] [ParameterResolver] Overriding param [error_codes_crashifyreport] from backend, setting it to [failed_handshake_timeout,nonexisting_channel,pong_timeout,failed_found_no_lobby]
08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_handshake_timeout"
08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "nonexisting_channel"
08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "pong_timeout"
08:30:39.511 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_found_no_lobby"
08:30:39.528 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/84117/X6Jbnn3Tn3OHaKFguh%252Bsxtft9psIQlk%252FMluv.json
08:30:40.387 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /v2/data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/gear?limit=500
08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters
08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/progression
08:30:40.389 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/core
08:30:40.406 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
08:30:40.739 error: [Lua] ERROR [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("")
08:30:41.224 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
08:30:41.474 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
08:30:41.475 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
08:30:41.475 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
08:30:41.476 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
08:30:41.486 [Vivox] Initialized version 5.19.2.33478.213423bef1
08:30:41.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:30:41.486 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:30:41.491 [Vivox] Issuing request req_connector_create
08:30:41.491 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters/e893120c-5db4-4bcb-b730-0cda32e72f15/data/narrative
08:30:42.205 [Vivox] Issuing request req_account_anonymous_login
08:30:42.682 [Vivox] Account login state change event: login_state_logging_in
08:30:43.605 [Vivox] Connection state changed event: 1
08:30:43.901 [Vivox] Account login state change event: login_state_logged_in
08:30:43.901 [Vivox] Issuing request req_connector_get_local_audio_info
08:30:43.901 [Vivox] Issuing request req_aux_get_capture_devices
08:30:43.901 [Vivox] Issuing request req_connector_mute_local_mic
08:30:44.019 [Vivox] Issuing request req_connector_mute_local_mic
08:30:44.519 [Vivox] Issuing request req_connector_get_local_audio_info
08:30:45.238 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
08:30:45.271 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/legal
08:30:45.605 [Lua] INFO [StateTitle] Changing state legal_verification -> name_verification
08:30:45.621 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account
08:30:45.854 [Lua] INFO [StateTitle] Changing state name_verification -> done
08:30:45.871 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu'
08:30:45.871 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu
08:30:45.871 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
08:30:45.871 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
08:30:45.872 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
08:30:45.872 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
08:30:45.886 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
08:30:45.910 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
08:30:46.048 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this!
08:30:46.066 [Lua] INFO [BackendManager] title_request: POST /store/14f63af3-d2fc-463d-b7f4-561683d755c8/dlc/reconcile?platform=steam
08:30:46.082 [d3d12 pipeline state] creating pipeline state for #ID[566a69dd]
08:30:46.082 [d3d12 pipeline state] creating pipeline state for #ID[0c89ef5f]
08:30:46.088 [d3d12 pipeline state] creating pipeline state for #ID[df3eae8e]
08:30:46.091 [d3d12 pipeline state] creating pipeline state for #ID[7a23205a]
08:30:46.092 [d3d12 pipeline state] creating pipeline state for #ID[5e55aece]
08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /social
08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/characters/e893120c-5db4-4bcb-b730-0cda32e72f15/wallets
08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/wallets
08:30:46.113 [Lua] INFO [BackendManager] title_request: GET /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/mail?source=news&limit=100
08:30:46.141 [Lua] INFO [PartyImmateriumManager] Joined new strike team
08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[e4c507a5]
08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[9afd4443]
08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[252757c5]
08:30:46.212 [d3d12 pipeline state] creating pipeline state for #ID[4f772f18]
08:30:46.213 [d3d12 pipeline state] creating pipeline state for #ID[99eef500]
08:30:46.216 [d3d12 pipeline state] creating pipeline state for #ID[9fd07af4]
08:30:46.216 [d3d12 pipeline state] creating pipeline state for #ID[b4282662]
08:30:46.222 [d3d12 pipeline state] creating pipeline state for #ID[878106da]
08:30:46.227 [d3d12 pipeline state] creating pipeline state for #ID[99eef500]
08:30:46.232 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27]
08:30:46.233 [d3d12 pipeline state] creating pipeline state for #ID[88be19a9]
08:30:46.233 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a]
08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[99eef500]
08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27]
08:30:46.252 [d3d12 pipeline state] creating pipeline state for #ID[f78a4dbf]
08:30:46.272 [d3d12 pipeline state] creating pipeline state for #ID[bc0834d1]
08:30:46.298 [d3d12 pipeline state] creating pipeline state for #ID[3b97b40a]
08:30:46.298 [d3d12 pipeline state] creating pipeline state for #ID[d6cf3f27]
08:30:46.300 [d3d12 pipeline state] creating pipeline state for #ID[5afec2ab]
08:30:46.322 [d3d12 pipeline state] creating pipeline state for #ID[e8fdb0c8]
08:30:46.363 [d3d12 pipeline state] creating pipeline state for #ID[87822b50]
08:30:46.371 [d3d12 pipeline state] creating pipeline state for #ID[59776a7e]
08:30:46.393 [d3d12 pipeline state] creating pipeline state for #ID[c557059d]
08:30:46.407 [d3d12 pipeline state] creating pipeline state for #ID[69eee97d]
08:30:46.416 [d3d12 pipeline state] creating pipeline state for #ID[280898bf]
08:30:46.432 [Lua] INFO [BackendManager] title_request: GET /social/14f63af3-d2fc-463d-b7f4-561683d755c8/friends
08:30:46.462 [d3d12 pipeline state] creating pipeline state for #ID[441ab614]
08:30:46.465 [d3d12 pipeline state] creating pipeline state for #ID[441ab614]
08:30:46.569 [d3d12 pipeline state] creating pipeline state for #ID[1698e95a]
08:30:46.653 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f]
08:30:46.654 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f]
08:30:46.670 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
08:30:46.671 [d3d12 pipeline state] creating pipeline state for #ID[d3336137]
08:30:46.729 [d3d12 pipeline state] creating pipeline state for #ID[b4282662]
08:30:46.764 [d3d12 pipeline state] creating pipeline state for #ID[50dd6d65]
08:30:46.769 [d3d12 pipeline state] creating pipeline state for #ID[8c1bf723]
08:30:46.789 [d3d12 pipeline state] creating pipeline state for #ID[34ef9ec8]
08:30:46.815 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238]
08:30:46.815 [d3d12 pipeline state] creating pipeline state for #ID[cee0b81c]
08:30:46.816 [d3d12 pipeline state] creating pipeline state for #ID[cee0b81c]
08:30:46.925 [Lua] <>
<>DLCManager<>
<>Got empty dlcUpdates from backend, can not parse dlc rewards<>
<>
[0] =[C]: in function callstack
[1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception
[2] @scripts/managers/dlc/dlc_manager.lua:197:in function
[3] =[C]: in function xpcall
[4] @scripts/foundation/utilities/promise.lua:244: in function async
[5] @scripts/foundation/utilities/promise.lua:359: in function update
[6] @scripts/game_states/state_game.lua:540: in function update
[7] @scripts/foundation/utilities/game_state_machine.lua:95: in function update
[8] @scripts/main.lua:126: in function update
[9] @scripts/main.lua:178:in function
[1] system = "DLCManager"; message = "Got empty dlcUpdates from backend, can not parse dlc rewards"; print_func = nil
[2] self = table: 0000000000C7D730; data = table: 0000000004CE61B0; reward_queue = table: 0000000000CA22E0; results = table: 0000000004CE61E0
[4] q = table: 0000000004C2D730; i = 1; obj = table: 00000000032AE360
[5] dt = 0.0032407999970018864; t = 16.451759474762554; async = [function]
[6] self = table: 0000000000111CE0; dt = 0.0032407999970018864; network_is_active = true; t = 16.451759474762554
[7] self = table: 0000000000179CE0; dt = 0.0032407999970018864; t = nil
[8] self = table: 000000000007CF90; dt = 0.0032407999970018864
[9] dt = 0.0032407999970018864
[2] _pending_dlc_lookup = table: 0000000000CA19F0; _pending_dlcs = table: 0000000000C7D760; _durable_dlcs = table: 0000000000CA1990; _popup_ids = table: 0000000000CA19C0; _check_steam_dlc = false; _reward_queue = table: 0000000000CA22E0; _initialized = true; _state = "idle";
[6] _vo_sources_cache = table: 00000000000BA220; _approve_channel_delegate = table: 0000000000081E20; _event_delegate = table: 00000000001060A0; _sm = table: 0000000000D9B2B0;
[7] _name = "Main"; _state_change_callbacks = table: 0000000000179D10; _state = table: 0000000000111CE0;
[8] _package_manager = table: 0000000000178870; _sm = table: 0000000000179CE0;
<>
<>
08:30:46.925 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
08:30:46.925 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
08:30:46.932 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
08:30:46.932 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
08:30:47.165 [d3d12 pipeline state] creating pipeline state for #ID[abd74749]
08:30:47.166 [d3d12 pipeline state] creating pipeline state for #ID[abd74749]
08:30:47.193 [Window] Window => active
08:30:47.193 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:30:47.295 [d3d12 pipeline state] creating pipeline state for #ID[abd74749]
08:30:47.333 [d3d12 pipeline state] creating pipeline state for #ID[8f85f507]
08:30:49.166 [d3d12 pipeline state] creating pipeline state for #ID[0986ab9f]
08:30:49.727 [d3d12 pipeline state] creating pipeline state for #ID[c48cb78d]
08:30:49.738 [d3d12 pipeline state] creating pipeline state for #ID[c0518009]
08:30:49.750 [d3d12 pipeline state] creating pipeline state for #ID[62649917]
08:30:50.002 [d3d12 pipeline state] creating pipeline state for #ID[49103cb9]
08:30:52.950 [Lua] INFO [BackendManager] title_request: POST /matchmaker/preferredreef
08:30:57.735 [Application] apply_user_settings
08:30:57.742 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:30:57.742 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:30:57.742 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
08:30:57.742 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
08:31:18.052 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms
08:31:24.099 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.5ms
08:31:35.748 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [nv_reflex_framerate_cap] with new value (2): 0.0ms.
08:31:35.748 [Lua] INFO [Uncategorized] [RenderSettings] Time to parse setting [nv_framerate_cap] with new value (60): 0.0ms.
08:31:35.748 [Application] apply_user_settings
08:31:35.758 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:31:35.758 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:31:35.758 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
08:31:35.758 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
08:31:35.823 [Lua] INFO [Uncategorized] [RenderSettings] Time to apply settings: 74.9ms
08:31:35.823 [Lua] INFO [Uncategorized] [RenderSettings] Time to save settings: 0.4ms
08:31:39.066 [Window] Window => inactive
08:31:39.066 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:31:40.923 [Window] Window => active
08:31:40.923 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:32:01.598 [d3d12 pipeline state] creating pipeline state for #ID[8e528ef1]
08:32:07.109 [Lua] INFO [StateMainMenu] Starting the game with selected character e893120c-5db4-4bcb-b730-0cda32e72f15
08:32:07.141 [Lua] INFO [BackendManager] title_request: PUT /data/14f63af3-d2fc-463d-b7f4-561683d755c8/account/data/core
08:32:07.358 [Lua] INFO [ConnectionSingleplayer] session_seed created 519444800
08:32:07.358 [Lua] INFO [SessionBootBase] Changed state nil -> ready
08:32:07.358 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
08:32:07.358 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding"
08:32:07.358 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
08:32:07.358 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
08:32:07.375 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading'
08:32:07.375 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
08:32:07.398 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading
08:32:07.398 [Lua] INFO [ConnectionManager] My peer id is ca61711e27b9b8f4.
08:32:07.398 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
08:32:07.401 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: ca61711e27b9b8f4, local_player_id: 1
08:32:07.401 [Lua] INFO [LoadingHost] Setting state initial_spawn
08:32:07.401 [Lua] INFO [StateLoading] waiting_for_despawn
08:32:07.401 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
08:32:07.401 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
08:32:07.401 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
08:32:07.403 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default)
08:32:07.403 [Lua] INFO [LoadingHost] Setting state initial_spawn
08:32:07.405 [Lua] INFO [StateLoading] despawn_done
08:32:07.652 [Window] Window => inactive
08:32:07.653 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:32:07.688 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding
08:32:19.567 [Window] Window => active
08:32:19.568 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:32:20.075 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9
08:32:20.075 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10
08:32:20.862 [Window] Window => inactive
08:32:20.863 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:32:21.040 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active
08:32:21.040 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
08:32:21.396 [Window] Window => active
08:32:21.396 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:32:22.273 [Lua] INFO [LoadingHost] Setting state wait_for_end_load
08:32:22.273 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
08:32:22.306 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateGameplay'
08:32:22.306 [Lua] <>mission = prologue<>
08:32:22.306 [Lua] INFO [GameStateMachine] [GamePlay] Init statemachine with 'GameplayStateInit'
08:32:22.306 [Lua] INFO [GameStateMachine] [GamePlayInit] Init statemachine with 'GameplayInitStepFrameRate'
08:32:22.306 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
08:32:22.306 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
08:32:22.306 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
08:32:22.323 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFrameRate' -> 'GameplayInitStepOutOfBounds'
08:32:22.340 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepOutOfBounds' -> 'GameplayInitStepNavWorld'
08:32:22.356 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorld' -> 'GameplayInitStepDebug'
08:32:22.373 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepDebug' -> 'GameplayInitStepFreeFlight'
08:32:22.390 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFreeFlight' -> 'GameplayInitStepGameSession'
08:32:22.406 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameSession' -> 'GameplayInitStepGameMode'
08:32:22.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: ca61711e27b9b8f4, player_id: 1)
08:32:22.410 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: ca61711e27b9b8f4, player_id: 1)
08:32:22.457 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameMode' -> 'GameplayInitStepMission'
08:32:22.473 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMission' -> 'GameplayInitStepBoneLod'
08:32:22.490 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBoneLod' -> 'GameplayInitStepNavigation'
08:32:22.507 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavigation' -> 'GameplayInitStepExtensions'
08:32:22.525 [Window] Window => inactive
08:32:22.525 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:32:22.530 [Lua] INFO [WeaponSystem] allocating took 2.700ms (1028 allocated)
08:32:22.530 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
08:32:22.530 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 108 rules.
08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 83 rules.
08:32:22.531 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules.
08:32:22.543 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensions' -> 'GameplayInitStepManagers'
08:32:22.543 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
08:32:22.560 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepManagers' -> 'GameplayInitStepNvidiaAiAgent'
08:32:22.560 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
08:32:22.576 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNvidiaAiAgent' -> 'GameplayInitStepExtensionUnits'
08:32:23.045 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensionUnits' -> 'GameplayInitStepNetworkEvents'
08:32:23.109 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkEvents' -> 'GameplayInitStepTimer'
08:32:23.125 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTimer' -> 'GameplayInitStepNavWorldVolume'
08:32:23.263 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorldVolume' -> 'GameplayInitStepNavSpawnPoints'
08:32:23.280 [Window] Window => active
08:32:23.280 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:32:23.297 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavSpawnPoints' -> 'GameplayInitStepMainPathOcclusion'
08:32:23.330 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMainPathOcclusion' -> 'GameplayInitStepFinalizeNavigation'
08:32:23.347 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeNavigation' -> 'GameplayInitStepPlayerEnterGame'
08:32:23.380 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPlayerEnterGame' -> 'GameplayInitStepMusic'
08:32:23.397 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMusic' -> 'GameplayInitStepVoiceOver'
08:32:23.414 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepVoiceOver' -> 'GameplayInitStepNetworkStory'
08:32:23.430 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkStory' -> 'GameplayInitLevelSpawned'
08:32:23.431 [Lua] INFO [DifficultyManager] Challenge set to 1
08:32:23.431 [Lua] INFO [DifficultyManager] Resistance set to 1
08:32:23.447 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitLevelSpawned' -> 'GameplayInitStepFinalizeExtensions'
08:32:23.480 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeExtensions' -> 'GameplayInitStepPacing'
08:32:23.497 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPacing' -> 'GameplayInitStepTerrorEvent'
08:32:23.514 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTerrorEvent' -> 'GameplayInitStepMutator'
08:32:23.530 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMutator' -> 'GameplayInitStepFinalizeDebug'
08:32:23.547 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeDebug' -> 'GameplayInitStepBreedTester'
08:32:23.580 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBreedTester' -> 'GameplayInitStepMissionServer'
08:32:23.597 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMissionServer' -> 'GameplayInitStepStateLastChecks'
08:32:23.613 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateLastChecks' -> 'GameplayInitStepStateWaitForGroup'
08:32:23.630 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateWaitForGroup' -> 'GameplayInitStepStateLast'
08:32:23.630 [Lua] INFO [LoadingHost] Setting state hot_join
08:32:23.647 [Lua] INFO [GameStateMachine] [GamePlay] Changing state 'GameplayStateInit' -> 'GameplayStateRun'
08:32:23.657 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
08:32:23.658 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
08:32:23.658 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
08:32:23.658 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
08:32:23.658 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
08:32:23.663 [Lua] INFO [HudElementTacticalOverlay] collected_materials_amount:{
large = 25,
small = 10,
}
08:32:23.815 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11
08:32:23.816 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
08:32:23.817 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
08:32:23.874 [d3d12 pipeline state] creating pipeline state for #ID[66753c10]
08:32:23.882 [d3d12 pipeline state] creating pipeline state for #ID[fbfba912]
08:32:23.882 [d3d12 pipeline state] creating pipeline state for #ID[35baca7b]
08:32:23.883 [d3d12 pipeline state] creating pipeline state for #ID[8188e84d]
08:32:23.884 [d3d12 pipeline state] creating pipeline state for #ID[402443c6]
08:32:23.886 [d3d12 pipeline state] creating pipeline state for #ID[44cd3d96]
08:32:24.035 [d3d12 pipeline state] creating pipeline state for #ID[138a2157]
08:32:24.643 [d3d12 pipeline state] creating pipeline state for #ID[15a62c18]
08:32:24.796 [d3d12 pipeline state] creating pipeline state for #ID[15a62c18]
08:32:24.950 [d3d12 pipeline state] creating pipeline state for #ID[357a0b96]
08:32:25.065 [d3d12 pipeline state] creating pipeline state for #ID[51e91906]
08:32:25.069 [d3d12 pipeline state] creating pipeline state for #ID[44cdc4c3]
08:32:25.076 [d3d12 pipeline state] creating pipeline state for #ID[ab57cfed]
08:32:25.163 [d3d12 pipeline state] creating pipeline state for #ID[59ab7c83]
08:32:25.167 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
08:32:25.167 [d3d12 pipeline state] creating pipeline state for #ID[d71a7f4a]
08:32:25.172 [d3d12 pipeline state] creating pipeline state for #ID[04d14719]
08:32:25.177 [d3d12 pipeline state] creating pipeline state for #ID[75735adc]
08:32:25.181 [d3d12 pipeline state] creating pipeline state for #ID[61882f12]
08:32:25.186 [d3d12 pipeline state] creating pipeline state for #ID[1a6898a4]
08:32:25.220 [d3d12 pipeline state] creating pipeline state for #ID[f81ec086]
08:32:25.242 [d3d12 pipeline state] creating pipeline state for #ID[0731294f]
08:32:26.245 [d3d12 pipeline state] creating pipeline state for #ID[889fde59]
08:32:26.248 [d3d12 pipeline state] creating pipeline state for #ID[cf08f676]
08:32:26.256 [d3d12 pipeline state] creating pipeline state for #ID[5e311ca2]
08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[575b0b51]
08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[65535a8f]
08:32:26.257 [d3d12 pipeline state] creating pipeline state for #ID[aacfe871]
08:32:26.258 [d3d12 pipeline state] creating pipeline state for #ID[daff92ad]
08:32:26.258 [d3d12 pipeline state] creating pipeline state for #ID[18352dd5]
08:32:26.264 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.280 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.295 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.310 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.325 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.341 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.356 [d3d12 pipeline state] creating pipeline state for #ID[6d73ba0a]
08:32:26.371 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.387 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.402 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.420 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.436 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.453 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.468 [d3d12 pipeline state] creating pipeline state for #ID[6c711769]
08:32:26.484 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.497 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.510 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.523 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.537 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.550 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.563 [d3d12 pipeline state] creating pipeline state for #ID[9ecb809f]
08:32:26.576 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.588 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.599 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.610 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.622 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.633 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.644 [d3d12 pipeline state] creating pipeline state for #ID[0aa2bb75]
08:32:26.992 [d3d12 pipeline state] creating pipeline state for #ID[8df55e24]
08:32:27.036 [d3d12 pipeline state] creating pipeline state for #ID[8c9c9dfb]
08:32:27.508 [d3d12 pipeline state] creating pipeline state for #ID[107c8482]
08:32:46.860 [Window] Window => inactive
08:32:46.860 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:32:58.511 [Window] Window => active
08:32:58.511 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
08:33:22.752 [Window] Window => inactive
08:33:22.752 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
08:34:45.206 <>Handle 1342182410 of type 20 doesn't match stored handle 805311498 of type 12
Assertion failed `entry.handle == handle` at `D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\d3d12_render_device\d3d12_resource_manager.h:121` in function `stingray::D3D12ResourceContext::ObjectLUT::operator []`
<>
<>
{00007ff700c50000, 024f8000, 65193ea8, de113ad2-a254-4cad-a31e-bbd1cc313b27, 00000001, D:\a\w\live_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\engine\win64\release\Darktide.pdb}
{00007ffdb1b10000, 00217000, 806d3ecf, 158a782a-fae4-e837-a58b-83204612935f, 00000001, ntdll.pdb}
{00007ffdb02d0000, 000c4000, d05c34f8, a651e6da-598d-5531-8b7f-be3a9aa66b08, 00000001, kernel32.pdb}
0x00007ff700c50000:0x00000000004a154d swprintf
0x00007ff700c50000:0x00000000004a15cf swprintf
0x00007ff700c50000:0x00000000005220e4 _vsnprintf
0x00007ff700c50000:0x000000000056eb1f sscanf_s
0x00007ff700c50000:0x00000000004cd1e6 swprintf
0x00007ff700c50000:0x00000000004da9d6 swprintf
0x00007ff700c50000:0x00000000004d1f04 swprintf
0x00007ffdb02d0000:0x000000000001257d BaseThreadInitThunk
0x00007ffdb1b10000:0x000000000005aa78 RtlUserThreadStart
<>
<>1<>
<>engine<>
<>wt_0<>
<>win32<>
<>0de66cff8cc4123d6a6702c19183af9651373524<>
<>release<>
<>324721<>
<>Developer Build (1.3.4.62581)<>
<>e70459e7-eb63-414f-9128-a151511f4cac<>
<>0<>
<>--- CPU
CPU: AMD Ryzen 7 7800X3D 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 10:15, Model: 6:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 11111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 31891MB
Available: 21344MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID 678cdc7e-0026-4e00-b3e5-004e3a0a6b3d
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6)
Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce RTX 4080 (DirectX 12.1, 16064MB) Driver version: 54584 Hardware Accelerated GPU scheduler: false
Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 485MB) Driver version: public: 22.40.46 ; internal: 22.40.46-230328a-392568C-Channel Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
<>
<>SSD<>
<>C:\Users\brice\AppData\Roaming\Fatshark\Darktide\console_logs\console-2023-10-23-08.30.25-e70459e7-eb63-414f-9128-a151511f4cac.log<>
<>C:\Users\brice\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2023-10-23-08.30.25-e70459e7-eb63-414f-9128-a151511f4cac.dmp<>
<>
Memory
Total: 31891 MB
Available: 26721 MB
Used: 5170 MB
Peak Used: 5191 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 36499 MB
Used: 8791 MB
Peak: 9187 MB
<>
<>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<>
<>
#ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = true; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = ; #ID[f921e3b1] = true;
<>
<>
#ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = true; #ID[091bd468] = true; #ID[09f7658c] = true; #ID[0a5cf893] = true; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 1; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [128,96,160,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = true; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = false; #ID[4261180b] = true; #ID[4437469c] = true; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = true; #ID[53a88c27] = 0; #ID[53aece93] = true; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = high; #ID[757a9c66] = true; #ID[781acd9a] = high; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 4; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 1; #ID[9012e3b2] = true; #ID[9d44dc7f] = 60; #ID[9f681302] = true; #ID[9fdb92f0] = false; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = true; #ID[ab541828] = true; #ID[abd89f80] = false; #ID[ad0f8d89] = true; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = true; #ID[adf9ff3c] = dlss; #ID[ae835dc5] = true; #ID[b2b9ea5a] = auto; #ID[b4ee0024] = false; #ID[b52a66bb] = [2048,2048,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[c088031f] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0; #ID[dd043413] = true; #ID[dde3b7d1] = true; #ID[dfa3fe1f] = false; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 2;
<>
[Log end]