[Log version] 1 [Session] a31e89b0-baee-42a9-a2dc-05260f1cd3fb UTC time stamps 20:18:53.960 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 20:18:53.960 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 20:18:53.960 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 20:18:53.960 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 20:18:53.960 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 20:18:53.960 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 20:18:53.965 [RazerChroma] Setup Razer Chroma resources 20:18:53.966 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 20:18:54.020 [Window] Window => active 20:18:54.049 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 20:18:54.063 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 20:18:54.367 [EAC] Init client 11000010b0ff4a7 20:18:54.367 [EAC] EAC client initialized 20:18:54.367 warning: [EAC] Failed to initialize localization 20:18:54.367 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 20:18:54.371 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070) 20:18:55.116 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 20:18:55.195 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 20:18:55.416 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 20:18:55.417 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 20:18:55.477 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 20:18:55.477 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 20:18:55.478 [Save] Save dir: `C:\Users\alex\AppData\Roaming\fatshark\Vermintide 2` 20:18:55.478 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 20:18:55.478 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 20:18:55.547 [RazerChroma] Setup Razer Chroma 20:18:55.570 [LightFX ] Loaded DLL. 20:18:55.570 [LightFX ] Init() 20:18:55.574 [LightFX ] LightFX failed to initialize 20:18:55.658 [Lua] boot.lua start, os clock: 2.7040000000000002 20:18:55.658 [Lua] LUA IS STRIPPED! 20:18:55.658 [Lua] Boot:setup() entered. time: 0 os-clock: 2.7040000000000002 20:18:55.658 [Lua] --- CPU CPU: AMD Ryzen 7 5800X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 7592MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID c7905edb-5558-4d62-b058-49d37f2054b1 --- Graphics Graphics card: NVIDIA GeForce RTX 3070 (DirectX 12.1, 8043MB) Driver version: 45751 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection #2 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): HyperX Alloy FPS Pro Mechanical Gaming Keyboard Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): ITE Device(8595) 20:18:55.658 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 20:18:55.662 [SteamStats] RequestCurrentStats success: true 20:18:56.324 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.5963699089479633 os-clock: 3.371 20:18:56.325 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:18:56.325 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:18:56.325 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 20:18:56.326 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:18:56.326 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:18:56.326 [Lua] Development.init_application_parameters 20:18:56.326 [Lua] ----------------------------------------------------------------- 20:18:56.326 [Lua] -- Application parameters -- 20:18:56.326 [Lua] ----------------------------------------------------------------- 20:18:56.326 [Lua] ***************************************************************** 20:18:56.326 [Lua] ** Initial contents of script_data ** 20:18:56.326 [Lua] script_data.beta_level_progression = false 20:18:56.326 [Lua] script_data.build_identifier = 142279ec06cd 20:18:56.326 [Lua] script_data.debug_interactions = false 20:18:56.326 [Lua] script_data.disable_debug_draw = true 20:18:56.326 [Lua] script_data.disable_intro_trailer = false 20:18:56.326 [Lua] script_data.disable_store = false 20:18:56.326 [Lua] script_data.disable_tutorial_at_start = true 20:18:56.326 [Lua] script_data.eac-untrusted = false 20:18:56.326 [Lua] script_data.enable_detailed_tooltips = false 20:18:56.326 [Lua] script_data.force_debug_disabled = true 20:18:56.326 [Lua] script_data.force_steam = true 20:18:56.326 [Lua] script_data.hide_fps = true 20:18:56.326 [Lua] script_data.hide_version_info = true 20:18:56.326 [Lua] script_data.matchmaking_debug = true 20:18:56.326 [Lua] script_data.network_debug = true 20:18:56.326 [Lua] script_data.package_debug = true 20:18:56.326 [Lua] script_data.packaged_build = true 20:18:56.326 [Lua] script_data.settings = { } 20:18:56.326 [Lua] script_data.show_fps = false 20:18:56.326 [Lua] script_data.spawn_empty_chest = true 20:18:56.326 [Lua] script_data.telemetry_log_interval = 600 20:18:56.326 [Lua] script_data.tobii_button = false 20:18:56.326 [Lua] script_data.use_beta_overlay = false 20:18:56.326 [Lua] script_data.use_local_backend = false 20:18:56.326 [Lua] script_data.use_tech_telemetry = true 20:18:56.326 [Lua] script_data.use_telemetry = true 20:18:56.326 [Lua] ***************************************************************** 20:18:56.326 [Lua] [Boot] use baked enemy meshes: false 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:18:56.326 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:18:56.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:18:56.329 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:18:56.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:18:56.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:18:56.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:18:56.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:18:56.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:18:56.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:18:56.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:18:56.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:18:56.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:18:56.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:18:56.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:18:56.438 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:18:56.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:18:56.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:18:56.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:18:56.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:18:56.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:18:56.556 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:18:56.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:18:56.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:18:56.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:18:56.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:18:56.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:18:56.738 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:18:56.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:18:56.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:18:56.740 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:18:56.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:18:56.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:18:56.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:18:56.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:18:56.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:18:56.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:18:56.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:18:56.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:18:56.871 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:18:56.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:18:56.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:18:56.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:18:56.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:18:56.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:18:56.877 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:18:56.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:18:56.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:18:56.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:18:56.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:18:56.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:18:56.891 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:18:56.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:18:56.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:18:56.895 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:18:56.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:18:56.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:18:56.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:18:56.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:18:56.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:18:56.953 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:18:56.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:18:56.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:18:56.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:18:56.973 [Lua] settings.steam: nil 20:18:56.973 [Lua] Steam: table: 0000000000062630 20:18:56.973 [Lua] force_steam: true 20:18:56.973 [Lua] BUILD: release 20:18:56.973 [Lua] test_backend: nil 20:18:56.973 [Lua] DEDICATED_SERVER: false 20:18:56.973 [Lua] Using app_id '552500' to define backend 20:18:56.973 [Lua] PlayFab Title ID: 5107 20:18:57.007 [Lua] [1] = chaos_dummy_troll (string) 20:18:57.007 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:18:57.007 [Lua] [3] = skaven_rat_ogre (string) 20:18:57.007 [Lua] [4] = critter_rat (string) 20:18:57.007 [Lua] [5] = chaos_troll (string) 20:18:57.007 [Lua] [6] = beastmen_minotaur (string) 20:18:57.007 [Lua] [7] = skaven_storm_vermin_warlord (string) 20:18:57.007 [Lua] [8] = skaven_stormfiend (string) 20:18:57.007 [Lua] [9] = chaos_greed_pinata (string) 20:18:57.007 [Lua] [10] = skaven_stormfiend_demo (string) 20:18:57.007 [Lua] [11] = chaos_plague_wave_spawner (string) 20:18:57.007 [Lua] [12] = chaos_vortex (string) 20:18:57.007 [Lua] [13] = skaven_stormfiend_boss (string) 20:18:57.007 [Lua] [14] = chaos_spawn (string) 20:18:57.007 [Lua] [15] = skaven_storm_vermin_champion (string) 20:18:57.007 [Lua] [16] = chaos_tentacle (string) 20:18:57.007 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:18:57.007 [Lua] [18] = skaven_grey_seer (string) 20:18:57.007 [Lua] [19] = skaven_explosive_loot_rat (string) 20:18:57.007 [Lua] [20] = skaven_loot_rat (string) 20:18:57.007 [Lua] [21] = critter_pig (string) 20:18:57.007 [Lua] [22] = chaos_dummy_sorcerer (string) 20:18:57.007 [Lua] [23] = chaos_mutator_sorcerer (string) 20:18:57.007 [Lua] [24] = skaven_gutter_runner (string) 20:18:57.007 [Lua] [25] = skaven_pack_master (string) 20:18:57.007 [Lua] [26] = chaos_exalted_sorcerer (string) 20:18:57.007 [Lua] [27] = chaos_vortex_sorcerer (string) 20:18:57.007 [Lua] [28] = skaven_poison_wind_globadier (string) 20:18:57.007 [Lua] [29] = chaos_corruptor_sorcerer (string) 20:18:57.007 [Lua] [30] = chaos_warrior (string) 20:18:57.007 [Lua] [31] = skaven_warpfire_thrower (string) 20:18:57.007 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 20:18:57.007 [Lua] [33] = chaos_plague_sorcerer (string) 20:18:57.007 [Lua] [34] = curse_mutator_sorcerer (string) 20:18:57.007 [Lua] [35] = chaos_exalted_champion_warcamp (string) 20:18:57.007 [Lua] [36] = chaos_tentacle_sorcerer (string) 20:18:57.007 [Lua] [37] = skaven_ratling_gunner (string) 20:18:57.007 [Lua] [38] = chaos_exalted_champion_norsca (string) 20:18:57.007 [Lua] [39] = chaos_raider (string) 20:18:57.007 [Lua] [40] = chaos_berzerker (string) 20:18:57.007 [Lua] [41] = beastmen_ungor_dummy (string) 20:18:57.007 [Lua] [42] = skaven_storm_vermin (string) 20:18:57.007 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:18:57.007 [Lua] [44] = chaos_raider_tutorial (string) 20:18:57.007 [Lua] [45] = beastmen_gor_dummy (string) 20:18:57.007 [Lua] [46] = beastmen_bestigor_dummy (string) 20:18:57.007 [Lua] [47] = skaven_storm_vermin_with_shield (string) 20:18:57.007 [Lua] [48] = beastmen_ungor (string) 20:18:57.007 [Lua] [49] = skaven_storm_vermin_commander (string) 20:18:57.007 [Lua] [50] = beastmen_ungor_archer (string) 20:18:57.007 [Lua] [51] = beastmen_standard_bearer (string) 20:18:57.007 [Lua] [52] = beastmen_gor (string) 20:18:57.007 [Lua] [53] = beastmen_bestigor (string) 20:18:57.007 [Lua] [54] = skaven_plague_monk (string) 20:18:57.007 [Lua] [55] = chaos_marauder (string) 20:18:57.007 [Lua] [56] = skaven_dummy_clan_rat (string) 20:18:57.007 [Lua] [57] = chaos_marauder_tutorial (string) 20:18:57.007 [Lua] [58] = skaven_clan_rat (string) 20:18:57.007 [Lua] [59] = chaos_zombie (string) 20:18:57.007 [Lua] [60] = chaos_fanatic (string) 20:18:57.007 [Lua] [61] = skaven_clan_rat_tutorial (string) 20:18:57.007 [Lua] [62] = chaos_marauder_with_shield (string) 20:18:57.007 [Lua] [63] = skaven_clan_rat_with_shield (string) 20:18:57.007 [Lua] [64] = skaven_slave (string) 20:18:57.007 [Lua] [65] = skaven_dummy_slave (string) 20:18:57.034 [Lua] [UIRenderer] Loading 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:18:57.037 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:18:57.046 [Lua] level display name warcamp 20:18:57.046 [Lua] level display name prologue 20:18:57.046 [Lua] level display name military 20:18:57.046 [Lua] level display name skaven_stronghold 20:18:57.046 [Lua] level display name ussingen 20:18:57.046 [Lua] level display name fort 20:18:57.046 [Lua] level display name ground_zero 20:18:57.046 [Lua] level display name elven_ruins 20:18:57.046 [Lua] level display name farmlands 20:18:57.046 [Lua] level display name plaza 20:18:57.046 [Lua] level display name mines 20:18:57.046 [Lua] level display name magnus 20:18:57.046 [Lua] level display name crater 20:18:57.046 [Lua] level display name bell 20:18:57.046 [Lua] level display name dlc_bastion 20:18:57.046 [Lua] level display name skittergate 20:18:57.046 [Lua] level display name dlc_bogenhafen_city 20:18:57.046 [Lua] level display name dlc_bogenhafen_slum 20:18:57.046 [Lua] level display name cemetery 20:18:57.046 [Lua] level display name dlc_castle 20:18:57.046 [Lua] level display name forest_ambush 20:18:57.046 [Lua] level display name nurgle 20:18:57.046 [Lua] level display name catacombs 20:18:57.046 [Lua] level display name dlc_portals 20:18:57.079 [Lua] TIME: 0.016 20:18:57.805 [Lua] [ConflictSettings] Contained breeds generated in: 0.69899999999999984 20:18:57.856 [Lua] <>realm = official<> 20:18:57.862 warning: [ModManager] Mod with id 1531990167ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1531990167\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.865 warning: [ModManager] Mod with id 1563469131ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.867 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.867 warning: [ModManager] Mod with id 1387894846ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.870 warning: [ModManager] Mod with id 1423529961ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.877 warning: [ModManager] Mod with id 1832514554ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1832514554\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.877 warning: [ModManager] Mod with id 1809119506ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1809119506\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.877 warning: [ModManager] Mod with id 2074387364ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2074387364\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.877 warning: [ModManager] Mod with id 1423536193ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.879 warning: [ModManager] Mod with id 2088889530ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.879 warning: [ModManager] Mod with id 1498748049ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.879 warning: [ModManager] Mod with id 1391114686ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.879 warning: [ModManager] Mod with id 1401467162ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1401467162\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.879 warning: [ModManager] Mod with id 2126584042ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2126584042\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.883 warning: [ModManager] Mod with id 1391975678ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.883 warning: [ModManager] Mod with id 1384087820ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1705479264ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1705479264\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1381145345ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1391113873ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1422758813ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.885 warning: [ModManager] Mod with id 1417461746ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.886 warning: [ModManager] Mod with id 2134634186ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.886 warning: [ModManager] Mod with id 2310439074ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2310439074\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.887 warning: [ModManager] Mod with id 1524365529ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.887 warning: [ModManager] Mod with id 1525503926ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2014764574ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2014764574\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2368648337ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2368648337\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2373824216ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2373824216\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2370492307ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2370492307\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 1919646521ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1919646521\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2215863369ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2215863369\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 1653264097ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1653264097\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.888 warning: [ModManager] Mod with id 2343845468ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2343845468\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.889 warning: [ModManager] Mod with id 2350675789ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2350675789\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.890 warning: [ModManager] Mod with id 2421599482ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2421599482\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.890 warning: [ModManager] Mod with id 2421567671ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2421567671\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 1392894077ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1392894077\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2430599019ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2430599019\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2446612232ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2446612232\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2443191354ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2443191354\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2444545737ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2444545737\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2437450232ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2437450232\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2440365574ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2440365574\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 1687843693ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2368651344ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2368651344\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2449540920ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2449540920\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2196393220ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2196393220\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2446031770ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2446031770\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.892 warning: [ModManager] Mod with id 2448607115ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2448607115\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2448046111ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2448046111\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2448025987ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2448025987\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2445592799ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2445592799\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2446832404ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2446832404\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2422718789ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2422718789\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2454459430ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2454459430\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2456524217ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2456524217\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2346717463ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 1794077277ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1794077277\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.893 warning: [ModManager] Mod with id 2477335429ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2477335429\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2468587514ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2468587514\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2464870225ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2464870225\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2137934287ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2137934287\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2440352235ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2440352235\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 1678844573ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2355163104ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 2117206350ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.895 warning: [ModManager] Mod with id 1425249043ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.897 warning: [ModManager] Mod with id 1393616748ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.897 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.897 warning: [ModManager] Mod with id 1393694530ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2492812844ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2492812844\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2493528647ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2493528647\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2490558925ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2490558925\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2471282700ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2471282700\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2489107727ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2489107727\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.898 warning: [ModManager] Mod with id 2487829087ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2487829087\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 1703217915ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1703217915\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2448641329ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2448641329\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2170475262ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2360991987ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2360991987\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2134585757ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2113204803ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 1835393505ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2457837109ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:57.899 warning: [ModManager] Mod with id 2496052663ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2496052663\mod.bin can't be added as mod hash catalog to EAC, skipping 20:18:58.076 [Lua] 20:18:58.076 [Lua] [1] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 58813412 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Tools (string) 20:18:58.076 [Lua] [2] = approved (string) 20:18:58.076 [Lua] [author] = bIbIbI(rus) (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:18:58.076 [Lua] [num_children] = 0 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:18:58.076 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Vermintide Mod Framework (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [2] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1387440934 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 4821406 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Approved (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [3] = Cosmetic (string) 20:18:58.076 [Lua] [author] = grasmann (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.076 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Third Person Equipment (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [3] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1374248490 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 45268594 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [author] = prop joe (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:18:58.076 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Penlight Lua Libraries (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [4] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1395132559 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 65038749 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [author] = Aussiemon (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:18:58.076 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Creature Spawner (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [5] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1383542440 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 45268594 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [2] = UI (string) 20:18:58.076 [Lua] [author] = prop joe (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.076 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Weapon Kill Counter (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [6] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1397265260 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 26572404 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = UI (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [3] = approved (string) 20:18:58.076 [Lua] [author] = Necrossin (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:18:58.076 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Numeric UI (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [7] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1531990167 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 18741013 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Game Modes (string) 20:18:58.076 [Lua] [2] = Misc (string) 20:18:58.076 [Lua] [author] = SkacikPL (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951840457015964371/2F41960EE96E30FF5947977CD02270259D3547C1/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [h1][b]Spooktober has arrived![/b][/h1] This mod replaces ALL enemies (besides bosses and specials) with chaos zombies, can you survive the spooky onslaught? [b]Spööktips:[/b][list] [*]Ranged is [u]heavily[/u] preferred. [*]Hitting green glowy bits explodes the zombies instantly. [*]If you have to resort to melee make sure you have a weapon with long melee range and/or high dodge distance. [*]Once zombie has started glowing green, he can't be pushed/staggered by normal means. [/list] [i][u]All players in session need to have the Spooktober mod installed, attempting to join a Spooktober session without mod enabled will result in a crash.[/u][/i] [b]For even better results, you can pair Spooktober with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1411053684]Perfect Dark mod.[/url][/b] (string) 20:18:58.076 [Lua] [last_updated] = 10/27/2018 11:59:51 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Spooktober (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [8] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1498992606 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 84308322 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [author] = pixaal (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:18:58.076 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Countries in Lobby Browser (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [9] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1467945840 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 62047250 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Approved (string) 20:18:58.076 [Lua] [2] = Cosmetic (string) 20:18:58.076 [Lua] [author] = ElCamino (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Adds blood to your weapons by default. (string) 20:18:58.076 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Blood for the blood god (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [10] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1497664830 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [2] = 1389872347 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 155839973 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [2] = UI (string) 20:18:58.076 [Lua] [3] = QoL (string) 20:18:58.076 [Lua] [author] = Gohas (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 20:18:58.076 [Lua] [num_children] = 2 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 20:18:58.076 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Item Filter (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [11] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1455893647 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 38895286 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = UI (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [3] = Approved (string) 20:18:58.076 [Lua] [author] = Squatting Bear (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:18:58.076 [Lua] [num_children] = 0 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:18:58.076 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Player List Plus (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [12] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1563469131 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 44096463 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Game Modes (string) 20:18:58.076 [Lua] [author] = Zaphio (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.076 [Lua] [num_children] = 0 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Allows you to choose any character, even if it's picked. (string) 20:18:58.076 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = [BETA] Duplicated Character! (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [13] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1495937978 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 96578995 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [author] = NonzeroGeoduck7 (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:18:58.076 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Host your own game (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [14] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1448167528 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 4821406 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = UI (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [author] = grasmann (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.076 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = UI Improvements Beta (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [15] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1391228174 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 4821406 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = UI (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [3] = Approved (string) 20:18:58.076 [Lua] [author] = grasmann (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.076 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = UI Improvements (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [16] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1388882435 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 4821406 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = applied (string) 20:18:58.076 [Lua] [author] = grasmann (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.076 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Show Damage (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [17] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1387894846 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 45268594 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = applied (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [author] = prop joe (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 20:18:58.076 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = Killbots (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [18] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1389872347 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 4821406 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = approved (string) 20:18:58.076 [Lua] [2] = UI (string) 20:18:58.076 [Lua] [author] = grasmann (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.076 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Simple UI (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [19] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1694820325 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 40660875 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = Area (string) 20:18:58.076 [Lua] [2] = Level (string) 20:18:58.076 [Lua] [3] = Misc (string) 20:18:58.076 [Lua] [author] = I stot I (string) 20:18:58.076 [Lua] [sanctioned] = false (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 20:18:58.076 [Lua] [num_children] = 1 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 20:18:58.076 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = false (boolean) 20:18:58.076 [Lua] [name] = A Quiet Drink (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [20] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1445717962 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [2] = 1389872347 (string) 20:18:58.076 [Lua] [banned] = false (boolean) 20:18:58.076 [Lua] [author_id] = 38895286 (number) 20:18:58.076 [Lua] [tags] = table 20:18:58.076 [Lua] [1] = UI (string) 20:18:58.076 [Lua] [2] = QoL (string) 20:18:58.076 [Lua] [3] = Approved (string) 20:18:58.076 [Lua] [author] = Squatting Bear (string) 20:18:58.076 [Lua] [sanctioned] = true (boolean) 20:18:58.076 [Lua] [out_of_date] = false (boolean) 20:18:58.076 [Lua] [downloading] = false (boolean) 20:18:58.076 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:18:58.076 [Lua] [num_children] = 2 (number) 20:18:58.076 [Lua] [ugc_status] = 3 (number) 20:18:58.076 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:18:58.076 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 20:18:58.076 [Lua] [installed] = true (boolean) 20:18:58.076 [Lua] [enabled] = true (boolean) 20:18:58.076 [Lua] [name] = Loadout Manager (string) 20:18:58.076 [Lua] [dependency_error] = (string) 20:18:58.076 [Lua] [21] = table 20:18:58.076 [Lua] [download_pending] = false (boolean) 20:18:58.076 [Lua] [id] = 1467751760 (string) 20:18:58.076 [Lua] [children] = table 20:18:58.076 [Lua] [1] = 1369573612 (string) 20:18:58.076 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [3] = 1389872347 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = UI (string) 20:18:58.077 [Lua] [2] = QoL (string) 20:18:58.077 [Lua] [3] = approved (string) 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 20:18:58.077 [Lua] [num_children] = 3 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:18:58.077 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = UI Tweaks (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [22] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1388911015 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 4821406 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = approved (string) 20:18:58.077 [Lua] [author] = grasmann (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.077 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Chat Block (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [23] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1395655171 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 59593500 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = QoL (string) 20:18:58.077 [Lua] [2] = Balance/Tweaks (string) 20:18:58.077 [Lua] [3] = Approved (string) 20:18:58.077 [Lua] [author] = Grimalackt (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 20:18:58.077 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Bot Improvements - Combat (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [24] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1423529961 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 59593500 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Game Modes (string) 20:18:58.077 [Lua] [author] = Grimalackt (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 20:18:58.077 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Deathwish (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [25] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1384087820 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:18:58.077 [Lua] [num_children] = 2 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:18:58.077 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = True Solo QoL Tweaks (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [26] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1417461746 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 20:18:58.077 [Lua] [num_children] = 2 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 20:18:58.077 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Any Weapon (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [27] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1421155919 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 75308424 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Approved (string) 20:18:58.077 [Lua] [author] = th-om (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:18:58.077 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Mission timer (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [28] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1479520507 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = true (boolean) 20:18:58.077 [Lua] [author_id] = 18741013 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [2] = approved (string) 20:18:58.077 [Lua] [3] = UI (string) 20:18:58.077 [Lua] [4] = QoL (string) 20:18:58.077 [Lua] [5] = Misc (string) 20:18:58.077 [Lua] [author] = unknown (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 2 (number) 20:18:58.077 [Lua] [description] = (string) 20:18:58.077 [Lua] [last_updated] = (string) 20:18:58.077 [Lua] [installed] = false (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = My Hero (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [29] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1393694530 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [3] = 1389872347 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 20:18:58.077 [Lua] [num_children] = 3 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.077 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Spawn Tweaks (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [30] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1395453301 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 58813412 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Approved (string) 20:18:58.077 [Lua] [2] = QoL (string) 20:18:58.077 [Lua] [author] = bIbIbI(rus) (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:18:58.077 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Skip Intro (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [31] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1422758813 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 65038749 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = Aussiemon (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 20:18:58.077 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = More Items Library (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [32] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1431393962 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 14284923 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = UI (string) 20:18:58.077 [Lua] [2] = Misc (string) 20:18:58.077 [Lua] [3] = Approved (string) 20:18:58.077 [Lua] [author] = Fracticality (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:18:58.077 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Vermitannica (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [33] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1835393505 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 135496444 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Game Modes (string) 20:18:58.077 [Lua] [2] = applied (string) 20:18:58.077 [Lua] [author] = RwAoNrDdOsM (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 20:18:58.077 [Lua] [last_updated] = 5/21/2021 9:15:00 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Cata 3 & Deathwish (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [34] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1832514554 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 135496444 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Game Modes (string) 20:18:58.077 [Lua] [author] = RwAoNrDdOsM (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228229952599165/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Beta version Cata 2 & 3 in Adventure Maps Currently adding options to increase the skill cieling such as moddifying the Bonus Damage that the stagger system gives you and the stagger resistance of enemies. If you get any crashes, please send the crash log to me on the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. (string) 20:18:58.077 [Lua] [last_updated] = 2/2/2020 5:01:52 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = (Beta) Cata 2 & 3 in Adventure Maps (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [35] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [version] = unversioned (string) 20:18:58.077 [Lua] [id] = 1393343095 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = UI (string) 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:18:58.077 [Lua] [num_children] = 2 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.077 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Scoreboard Tweaks (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [36] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1393616748 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.077 [Lua] [last_updated] = 4/28/2021 4:55:23 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Deed Mutators Selector (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [37] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1809119506 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 89115684 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [2] = QoL (string) 20:18:58.077 [Lua] [author] = level 3 rat (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359409398672272/F58CC6C72317DA9A49CEEBDD11ABCA694D932461/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Allows you to unequip talents by selecting previously selected talents. [url=http://i.imgur.com/Pwu7aRa.gifv]Demonstration[/url] Some code previously adapted from [url=http://gist.verminti.de/unset_talents/]Vermin Snippets[/url]. [url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/DeselectTalents]Source[/url] (string) 20:18:58.077 [Lua] [last_updated] = 8/9/2019 11:33:24 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Talentless (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [38] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1794077277 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 135496444 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = UI (string) 20:18:58.077 [Lua] [2] = Art (string) 20:18:58.077 [Lua] [3] = applied (string) 20:18:58.077 [Lua] [author] = RwAoNrDdOsM (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/754844439487528084/B247B74A122363071032AA6CF22E3D712DE0641E/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = VT1 Style Map Selection (WIP) Replaces VT2's map selection to imitated Vermintide 1's map selection. Textures are WIP, anyone will to make proper textures please ask me. Untested with A Quiet Drink, but I assume it will crash or not show up. WIll add support later on. Any crashes please send them to the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. (string) 20:18:58.077 [Lua] [last_updated] = 4/22/2021 4:01:35 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = VT1 Style Map Selection (WIP) (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [39] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1464907434 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 14284923 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = UI (string) 20:18:58.077 [Lua] [2] = Misc (string) 20:18:58.077 [Lua] [3] = approved (string) 20:18:58.077 [Lua] [author] = Fracticality (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:18:58.077 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Armory (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [40] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1454572219 (string) 20:18:58.077 [Lua] [banned] = true (boolean) 20:18:58.077 [Lua] [author_id] = 140415807 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [author] = unknown (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 2 (number) 20:18:58.077 [Lua] [description] = (string) 20:18:58.077 [Lua] [last_updated] = (string) 20:18:58.077 [Lua] [installed] = false (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [41] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1425249043 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [3] = 1389872347 (string) 20:18:58.077 [Lua] [4] = 1422758813 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 20:18:58.077 [Lua] [num_children] = 4 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.077 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Give Weapon (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [42] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1423536193 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1422758813 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 20:18:58.077 [Lua] [num_children] = 2 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:18:58.077 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Give All Hats, Skins And Paintings (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [43] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1498748049 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 140415807 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [author] = tour.dlang.org/ (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 20:18:58.077 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [44] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 2074387364 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 140415807 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = tour.dlang.org/ (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1014942544693328644/DAC69727CDAD3A24726D35D0736B850494E2F5B0/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = The best python interrupter ever! Example input: /calculate n = [1,2,3,4];print (list(filter(lambda x: x > 2, n))) (string) 20:18:58.077 [Lua] [last_updated] = 4/26/2020 4:04:20 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Python 3 in vermintide! (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [45] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 2088889530 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 150395328 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = Press F (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 20:18:58.077 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Weapon Rebalance (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [46] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1582230400 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = true (boolean) 20:18:58.077 [Lua] [author_id] = 18741013 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Misc (string) 20:18:58.077 [Lua] [2] = approved (string) 20:18:58.077 [Lua] [author] = unknown (string) 20:18:58.077 [Lua] [sanctioned] = true (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 2 (number) 20:18:58.077 [Lua] [description] = (string) 20:18:58.077 [Lua] [last_updated] = (string) 20:18:58.077 [Lua] [installed] = false (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Full Body Awareness (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [47] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 2113204803 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 71964233 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = raindish (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-05-16 - Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes! 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 20:18:58.077 [Lua] [last_updated] = 5/16/2021 8:43:14 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = [BTMP] More Players (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [48] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 2117206350 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 71964233 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [author] = raindish (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 20:18:58.077 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = MMO Names (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [49] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1391114686 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 65038749 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = denied (string) 20:18:58.077 [Lua] [author] = Aussiemon (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:18:58.077 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Skip Cutscenes (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [50] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1391113873 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 65038749 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [author] = Aussiemon (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:18:58.077 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = More Hats (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [51] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 2126584042 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 71964233 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = raindish (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1186083443665244660/D51B379760D16B835154EEE83AD5E02913956910/ (string) 20:18:58.077 [Lua] [num_children] = 0 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Forget the boring default mouse, it's Yoshi! (string) 20:18:58.077 [Lua] [last_updated] = 6/15/2020 12:51:29 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Yoshi Mouse Cursor (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [52] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1401467162 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 59593500 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = Game Modes (string) 20:18:58.077 [Lua] [author] = Grimalackt (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681803357353760/4447B8DEF53D6504F29C0848BFEC9809DF690E2C/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = AKA the Stormvermin Mutation from Vermintide 1. Pre-nerf Vanguard rules (hordes are also upgraded). All specials are transformed into bosses. Use /mythicalvanguard to toggle. Playing on Legend is not recommended. (string) 20:18:58.077 [Lua] [last_updated] = 6/21/2020 5:32:47 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = false (boolean) 20:18:58.077 [Lua] [name] = Mythical Vanguard (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [53] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1619024877 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 59593500 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [2] = Game Modes (string) 20:18:58.077 [Lua] [author] = Grimalackt (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 20:18:58.077 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Onslaught (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [54] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1391975678 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 20:18:58.077 [Lua] [num_children] = 2 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:18:58.077 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Item Spawner (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [55] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1705479264 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [2] = 1374248490 (string) 20:18:58.077 [Lua] [3] = 1389872347 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 45268594 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [author] = prop joe (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961990399455818977/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.077 [Lua] [num_children] = 3 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = Open a window with F2 to paste and execute Lua code in. Open and close the console with F2 and use Ctrl+V to paste code inside. Aimed at sending code snippets at non-modders for them to execute. local mod = get_mod("ExecLua") and penlight as pl are injected into each script. (string) 20:18:58.077 [Lua] [last_updated] = 8/2/2019 9:13:26 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Execute Lua Ingame (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [56] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1381145345 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 4821406 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [author] = grasmann (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.077 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 20:18:58.077 [Lua] [num_children] = 1 (number) 20:18:58.077 [Lua] [ugc_status] = 3 (number) 20:18:58.077 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 20:18:58.077 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 20:18:58.077 [Lua] [installed] = true (boolean) 20:18:58.077 [Lua] [enabled] = true (boolean) 20:18:58.077 [Lua] [name] = Third Person (string) 20:18:58.077 [Lua] [dependency_error] = (string) 20:18:58.077 [Lua] [57] = table 20:18:58.077 [Lua] [download_pending] = false (boolean) 20:18:58.077 [Lua] [id] = 1524365529 (string) 20:18:58.077 [Lua] [children] = table 20:18:58.077 [Lua] [1] = 1369573612 (string) 20:18:58.077 [Lua] [banned] = false (boolean) 20:18:58.077 [Lua] [author_id] = 18741013 (number) 20:18:58.077 [Lua] [tags] = table 20:18:58.077 [Lua] [1] = applied (string) 20:18:58.077 [Lua] [2] = UI (string) 20:18:58.077 [Lua] [3] = Tools (string) 20:18:58.077 [Lua] [4] = Misc (string) 20:18:58.077 [Lua] [author] = SkacikPL (string) 20:18:58.077 [Lua] [sanctioned] = false (boolean) 20:18:58.077 [Lua] [out_of_date] = false (boolean) 20:18:58.077 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 20:18:58.078 [Lua] [num_children] = 1 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 20:18:58.078 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = false (boolean) 20:18:58.078 [Lua] [name] = Console (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [58] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2310439074 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 73983654 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = Ic∑Ωlator (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1649970291108749904/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Replaces Shade´s Vanish talent with WHC´s dodge range talent to remove the abusing potential and not allow her to be perma invis anymore (string) 20:18:58.078 [Lua] [last_updated] = 12/6/2020 3:53:53 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = false (boolean) 20:18:58.078 [Lua] [name] = ShadeFix (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [59] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2134585757 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 71964233 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = raindish (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787344876823544715/CD8DACABABCF89F803675F1A58B9F831DB1BE8D6/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Choose which Grail Knight quests you get (string) 20:18:58.078 [Lua] [last_updated] = 5/17/2021 12:32:09 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Choose Grail Knight Quests (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [60] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2134634186 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 71964233 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = raindish (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 20:18:58.078 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Choose Weather (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [61] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 1525503926 (string) 20:18:58.078 [Lua] [children] = table 20:18:58.078 [Lua] [1] = 1369573612 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 140415807 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = tour.dlang.org/ (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 20:18:58.078 [Lua] [num_children] = 1 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 20:18:58.078 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Aussiemon's Free Flight Mod (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [62] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2014764574 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 71964233 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = raindish (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/788631899147954996/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = enable-imgui description (string) 20:18:58.078 [Lua] [last_updated] = 1/6/2021 12:55:11 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = enable-imgui (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [63] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2350675789 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 246237681 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = Craven (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1654476664583006907/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Patrols have a set of waypoints that the move between. I display them and draw a line to connect them. The line is not the exact path that they will follow. /drawpat - Draws waypoints along patrol path, and connects them. Colors first waypoint white, which should be where they spawn. /drawpatclear - Removes drawings /spawnpats - Spawns all patrol paths /invison - Sets invis and no clip. so you can walk through enemies and not aggro /invisoff - Remvoes invis and no clip Known Issues: - Using an ult that has invis or no clip will remove your invis or phasing when the ult end - All patrols will loop. Spawning mulitple patrols within the same trigger i must break whatever kills them at the end of a path [url=https://github.com/Craven73/Vermintide-Mods/tree/master/Draw%20Patrol%20Paths]Source[/url] (string) 20:18:58.078 [Lua] [last_updated] = 1/8/2021 6:02:24 PM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = false (boolean) 20:18:58.078 [Lua] [name] = DEPRECATED - Draw Patrol Paths (use Level Debug) (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [64] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2355163104 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 246237681 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = Craven (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = [h1]Main Path Progress[/h1] The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path. [previewyoutube=2PDIQs3vQt0;full][/previewyoutube] [h1]Bosses and Patrols[/h1] Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color. [previewyoutube=kXtdRbuOZg8;full][/previewyoutube] [h1]Respawns[/h1] Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used. The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event. In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns. [code]/where[/code] will draw your current respawn location taking overrides into account [previewyoutube=Dnf5BVleufk;full][/previewyoutube] [h1]Item Spawns[/h1] Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url] Types of Item Spawners: [list] [*] Primary - Yellow [*] Secondary - Orange [*] Guaranteed - Red [/list] Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn. Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns [previewyoutube=7Z73Yib0oQc;full][/previewyoutube] (string) 20:18:58.078 [Lua] [last_updated] = 4/23/2021 9:22:37 PM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Level Debug (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [65] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2346717463 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 71964233 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = raindish (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string) 20:18:58.078 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Hitbox Debugger (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [66] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2343845468 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 246237681 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = Craven (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1654476255144744099/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Display Level Progress description (string) 20:18:58.078 [Lua] [last_updated] = 1/9/2021 2:48:06 AM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = true (boolean) 20:18:58.078 [Lua] [name] = Display Level Progress (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [67] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 1653264097 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 135496444 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [1] = applied (string) 20:18:58.078 [Lua] [2] = QoL (string) 20:18:58.078 [Lua] [author] = RwAoNrDdOsM (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/939467435639503495/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Adds more options to the game. Screenshots will be added Any suggestions for things to implement, please post down in the comments. I will continually update this mod and hopefully it can be sanctioned. Any Non-Custom settings will carry over to the official realm. See at the bottom which ones are custom. [h1]Currently Implemented:[/h1] [list] [*] Stationary Dodge: You can now dodge backwards, when you are not moving and press the dodge key. [*] Stationary Dodge on Jump/Dodge Key: Toggles whether the Jump/Dodge key activates stationary dodge. [*] Ingame Tutorials: Enables/Disable Tutorial pop ups. [*] Maximum Shadow Casting Lights: Decreased Minimum to 0. (from 1) [*] LOD Quality: Sets distance to which LOD objects appear. (Only Low or High) [*] Decoration Density: Can exactly tell what's this does. [*] SFX Volume: Need you guys to report this as I am unsure exactly what this does. So far [list] [*] Menu SFXs such as Vaults, Okri Challenges and the end loot screen. [/list] [*] VO Volume: Need you guys to report this as I am unsure exactly what this does. So far [*] Controller: [list] [*] Layout: Now provides multiple layouts for both controllers. (There is a Alternate 4 but it crashes the game ATM) [*] Enable Left Hand Mod (WIP): Enables the left handed control layout. (There is text errors on the controller layout and I most likely have to remap some actions) [*] Rumble: Enables Rumble. Note: Had to code this in myself as FS removed the code for rumble so it's not exactly like it is on Xbox/PS4. [/list] [/list] [h1]Planned Implementation:[/h1] [list] [*] Local Light Shadow Quality Atlas Size [*] Local Light Shadow Quality Filter (Splitting up this and above for possible performance increase) [*] Sun Shadow Quality Atlas Size [*] Sun Shadow Quality Filter (Splitting up this and above for possible performance increase) [*] Process Priority: Set's CPU process priority automatically. [*] Use Baked Enemy Meshes: Uses baked enemy meshes (possible performance increase) [*] Twitch Difficulty: Set the twitch difficulty. [*] LOD Quality: Find proper tooltip so it is displayed properly. [*] Ingame Language Changing: Need to look into this more, should technically work but unsure. [*] Matchmaking Region: Possible implementation, but I believe it might be PS4 only. [*] Controller: [list] [*] Layout: Fix Alternate 4 and possibly add custom layouts. [*] Safe Zone: Possible create a safe zone, so the game displays proper on a TV. Unsure if this is needed. [*] Rumble Intensity. [*] Dead Zones + other controller things I can modify. [/list] [/list] [h1]Custom:[/h1] [list] [*] Stationary Dodge on Jump/Dodge Key [*] Rumble [/list] (string) 20:18:58.078 [Lua] [last_updated] = 2/13/2019 2:53:25 PM (string) 20:18:58.078 [Lua] [installed] = true (boolean) 20:18:58.078 [Lua] [enabled] = false (boolean) 20:18:58.078 [Lua] [name] = More Options (string) 20:18:58.078 [Lua] [dependency_error] = (string) 20:18:58.078 [Lua] [68] = table 20:18:58.078 [Lua] [download_pending] = false (boolean) 20:18:58.078 [Lua] [id] = 2215863369 (string) 20:18:58.078 [Lua] [banned] = false (boolean) 20:18:58.078 [Lua] [author_id] = 152839367 (number) 20:18:58.078 [Lua] [tags] = table 20:18:58.078 [Lua] [author] = Mr.Chen (string) 20:18:58.078 [Lua] [sanctioned] = false (boolean) 20:18:58.078 [Lua] [out_of_date] = false (boolean) 20:18:58.078 [Lua] [downloading] = false (boolean) 20:18:58.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1610555021918444979/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 20:18:58.078 [Lua] [num_children] = 0 (number) 20:18:58.078 [Lua] [ugc_status] = 3 (number) 20:18:58.078 [Lua] [description] = Prints movement speed in chat. Usage: (Type the commands in chat) "/ms" or "/ms help" - prints help "/ms toggle" - toggle print movement speed in chat "/ms timer " - set intervall to print movement speed "/ms log" or "/ms log " - toggle log movement speed to file with filename: "mslog__ 20:18:58.079 [Lua] 20:18:58.079 [Lua] [1467751760] = 17 (number) 20:18:58.079 [Lua] [1391228174] = 5 (number) 20:18:58.079 [Lua] [1467945840] = 3 (number) 20:18:58.079 [Lua] [1389872347] = 9 (number) 20:18:58.079 [Lua] [1455893647] = 15 (number) 20:18:58.079 [Lua] [1431393962] = 16 (number) 20:18:58.079 [Lua] [1383542440] = 2 (number) 20:18:58.079 [Lua] [1495937978] = 12 (number) 20:18:58.079 [Lua] [1369573612] = 22 (number) 20:18:58.079 [Lua] [1464907434] = 21 (number) 20:18:58.079 [Lua] [1498992606] = 20 (number) 20:18:58.079 [Lua] [1383452616] = 19 (number) 20:18:58.079 [Lua] [1421155919] = 8 (number) 20:18:58.079 [Lua] [1497664830] = 4 (number) 20:18:58.079 [Lua] [1374248490] = 1 (number) 20:18:58.079 [Lua] [1395453301] = 10 (number) 20:18:58.079 [Lua] [1393343095] = 11 (number) 20:18:58.079 [Lua] [1448167528] = 14 (number) 20:18:58.079 [Lua] [1445717962] = 13 (number) 20:18:58.079 [Lua] [1388911015] = 6 (number) 20:18:58.079 [Lua] [1397265260] = 18 (number) 20:18:58.079 [Lua] [1395655171] = 7 (number) 20:18:58.079 [Lua] [1387440934] = 0 (number) 20:18:58.079 [Lua] 20:18:58.115 [Lua] 20:18:58.115 [Lua] [1467751760] = 17 (number) 20:18:58.115 [Lua] [1391228174] = 5 (number) 20:18:58.115 [Lua] [1467945840] = 3 (number) 20:18:58.115 [Lua] [1389872347] = 9 (number) 20:18:58.115 [Lua] [1455893647] = 15 (number) 20:18:58.115 [Lua] [1431393962] = 16 (number) 20:18:58.115 [Lua] [1383542440] = 2 (number) 20:18:58.115 [Lua] [1495937978] = 12 (number) 20:18:58.115 [Lua] [1369573612] = 22 (number) 20:18:58.115 [Lua] [1464907434] = 21 (number) 20:18:58.115 [Lua] [1498992606] = 20 (number) 20:18:58.115 [Lua] [1383452616] = 19 (number) 20:18:58.115 [Lua] [1421155919] = 8 (number) 20:18:58.115 [Lua] [1497664830] = 4 (number) 20:18:58.115 [Lua] [1374248490] = 1 (number) 20:18:58.115 [Lua] [1395453301] = 10 (number) 20:18:58.115 [Lua] [1393343095] = 11 (number) 20:18:58.115 [Lua] [1448167528] = 14 (number) 20:18:58.115 [Lua] [1445717962] = 13 (number) 20:18:58.115 [Lua] [1388911015] = 6 (number) 20:18:58.115 [Lua] [1397265260] = 18 (number) 20:18:58.115 [Lua] [1395655171] = 7 (number) 20:18:58.115 [Lua] [1387440934] = 0 (number) 20:18:58.115 [Lua] 20:18:58.115 [Lua] <>modded = true<> 20:18:58.115 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:18:58.183 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:18:58.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:18:58.190 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:18:58.192 [Lua] <>modded = true<> 20:18:58.192 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:18:58.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:18:58.194 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:18:58.194 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:18:58.194 [Lua] <>modded = true<> 20:18:58.194 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:18:58.195 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:18:58.196 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:18:58.196 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:18:58.196 [Lua] <>modded = true<> 20:18:58.196 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:18:58.198 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:18:58.198 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:18:58.198 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:18:58.199 [Lua] <>modded = true<> 20:18:58.199 [Lua] <>Mod:1467945840:Blood for the blood god = true<> 20:18:58.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3f6b6fe5d2774b85]` 20:18:58.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3f6b6fe5d2774b85].#ID[3fcdd69156a46417]` 20:18:58.203 [Lua] Init VMF mod 'bloodyWeapons' [workshop_name: 'Blood for the blood god', workshop_id: 1467945840] 20:18:58.203 [Lua] <>modded = true<> 20:18:58.203 [Lua] <>Mod:1455893647:Player List Plus = true<> 20:18:58.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 20:18:58.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 20:18:58.205 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 20:18:58.205 [Lua] <>modded = true<> 20:18:58.205 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:18:58.208 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:18:58.209 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:18:58.209 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:18:58.210 [Lua] <>modded = true<> 20:18:58.210 [Lua] <>Mod:1389872347:Simple UI = true<> 20:18:58.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:18:58.214 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:18:58.214 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:18:58.214 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:18:58.214 [Lua] <>modded = true<> 20:18:58.214 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:18:58.216 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:18:58.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:18:58.216 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:18:58.216 [Lua] <>modded = true<> 20:18:58.216 [Lua] <>Mod:1467751760:UI Tweaks = true<> 20:18:58.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 20:18:58.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 20:18:58.221 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 20:18:58.225 [Lua] <>modded = true<> 20:18:58.225 [Lua] <>Mod:1388911015:Chat Block = true<> 20:18:58.226 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:18:58.228 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:18:58.228 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:18:58.228 [Lua] <>modded = true<> 20:18:58.228 [Lua] <>Mod:1421155919:Mission timer = true<> 20:18:58.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:18:58.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:18:58.230 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:18:58.230 [Lua] <>modded = true<> 20:18:58.230 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:18:58.231 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:18:58.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:18:58.232 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:18:58.233 [Lua] <>modded = true<> 20:18:58.233 [Lua] <>Mod:1431393962:Vermitannica = true<> 20:18:58.235 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:18:58.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:18:58.239 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 20:18:58.241 [Lua] <>modded = true<> 20:18:58.241 [Lua] <>Mod:1464907434:Armory = true<> 20:18:58.243 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:18:58.244 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:18:58.244 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:18:58.246 [Lua] <>modded = true<> 20:18:58.246 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:18:58.247 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:18:58.250 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:18:58.250 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:18:58.251 [Lua] <>project = vermintide 2<> 20:18:58.251 [Lua] <>build = release<> 20:18:58.251 [Lua] <>platform = win32<> 20:18:58.251 [Lua] <>dedicated_server = false<> 20:18:58.251 [Lua] <>title_id = 5107<> 20:18:58.251 [Lua] <>content_revision = 22491<> 20:18:58.251 [Lua] <>engine_revision = 142279ec06cd<> 20:18:58.251 [Lua] <>release_version = 4.3.0<> 20:18:58.251 [Lua] <>rendering_backend = dx12<> 20:18:58.251 [Lua] <>teamcity_build_id = 93509<> 20:18:58.251 [Lua] <>steam_id = 11000010b0ff4a7<> 20:18:58.251 [Lua] <>steam_profile_name = 󠀡dalo_kraff<> 20:18:58.251 [Lua] <>machine_id = c7905edb-5558-4d62-b058-49d37f2054b1<> 20:18:58.251 [Lua] [Boot] Application build: release 20:18:58.251 [Lua] [Boot] Content revision: 22491 20:18:58.251 [Lua] [Boot] Engine revision: 142279ec06cd 20:18:58.251 [Lua] [Boot] Release version: 4.3.0 20:18:58.292 [Lua] Game:_handle_win32_graphics_quality() total time: 0.04 20:18:58.292 [Lua] save: 0.040000000000000036 20:18:58.292 [Lua] 20:18:58.292 [Lua] unaccounted: 0 20:18:58.292 [Lua] [Boot] User ID: 11000010b0ff4a7 󠀡dalo_kraff 20:18:58.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:18:58.296 [Lua] initializing mechanism to: adventure 20:18:58.296 [Lua] Game:setup() total time: 0.045 20:18:58.296 [Lua] handle rev info: 0 20:18:58.296 [Lua] handle gfx quality: 0.040000000000000036 20:18:58.296 [Lua] default settings: 0 20:18:58.296 [Lua] user settings: 0 20:18:58.296 [Lua] set frame times: 0 20:18:58.296 [Lua] init random: 0 20:18:58.296 [Lua] managers: 0.0049999999999998934 20:18:58.296 [Lua] 20:18:58.296 [Lua] unaccounted: 0 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:18:58.296 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:18:58.296 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:18:58.334 [Lua] [Testify] Ready! 20:18:58.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:18:58.370 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:18:58.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:18:58.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:18:58.539 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:18:58.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:18:58.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:18:58.589 [Lua] [PackageManager] Force_load: resource_packages/menu 20:18:58.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:18:58.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:18:58.656 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:18:58.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:18:58.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:18:58.876 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:18:58.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:18:58.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:18:58.960 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:18:58.960 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:18:59.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:18:59.009 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:18:59.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:18:59.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:18:59.177 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:18:59.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:18:59.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:18:59.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:18:59.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:18:59.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:18:59.547 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:18:59.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:18:59.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:18:59.764 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:18:59.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:59.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:59.881 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:59.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:18:59.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:18:59.998 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:18:59.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:19:00.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:19:00.082 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:19:00.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:19:00.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:19:00.236 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:19:00.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:19:00.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:19:00.452 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:19:00.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:19:00.453 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:19:00.454 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:19:00.454 [Lua] [Gamestate] Enter StateTitleScreen 20:19:00.455 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:19:00.455 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:19:00.455 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:19:00.455 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:19:00.455 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:19:00.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:19:00.472 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:19:00.472 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:19:00.473 [Save] Loading `save_data` 20:19:00.473 [Save] Load done 20:19:00.487 [Lua] [BackendManagerPlayFab] Backend Enabled 20:19:00.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:19:00.506 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:19:00.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:19:00.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:19:00.553 [Lua] [PackageManager] Force_load: resource_packages/careers 20:19:00.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:19:00.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:19:00.653 [Lua] [PackageManager] Force_load: resource_packages/decals 20:19:00.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:19:00.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:19:00.720 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:19:00.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:19:01.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:19:01.118 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:19:01.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:19:01.616 [Lua] <>playfab_id = 18CDA7D1529B5E1E<> 20:19:01.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:19:01.712 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:19:01.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:19:01.779 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 20:19:01.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 20:19:02.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:19:02.186 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:19:02.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:19:02.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 20:19:02.373 [Save] Saving `save_data` 20:19:02.373 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 20:19:02.376 [Save] Save done 20:19:02.389 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 20:19:02.526 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:19:02.526 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 20:19:02.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:19:02.712 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:19:02.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:19:02.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:19:02.779 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:19:02.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:19:02.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:19:02.829 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:19:02.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:19:02.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:19:02.880 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:19:02.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 20:19:02.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 20:19:03.013 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 20:19:03.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 20:19:03.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 20:19:03.147 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 20:19:03.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 20:19:03.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 20:19:03.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 20:19:03.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 20:19:03.882 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 20:19:03.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 20:19:04.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 20:19:04.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 20:19:04.299 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 20:19:04.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 20:19:04.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 20:19:04.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 20:19:04.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 20:19:04.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 20:19:04.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:19:04.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:19:04.835 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 20:19:04.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 20:19:05.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 20:19:05.172 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 20:19:05.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 20:19:05.302 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 20:19:05.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 20:19:05.318 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 20:19:05.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 20:19:05.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 20:19:05.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 20:19:05.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 20:19:05.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 20:19:05.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 20:19:05.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 20:19:05.902 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 20:19:05.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 20:19:06.827 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 20:19:06.828 [Lua] steam item server: requesting user inventory 20:19:06.970 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:19:06.970 [Lua] ISI-> GET_ALL_ITEMS! 20:19:06.970 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:19:06.970 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:19:06.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 20:19:06.970 [Lua] 20:19:06.970 [Lua] 20:19:06.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 20:19:07.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 20:19:07.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 20:19:07.120 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:19:07.120 [Lua] [SteamManager] request_item_prices 20:19:07.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 20:19:07.471 [Lua] [SteamManager] on_price_result 1 USD 20:19:07.471 [Lua] _refresh_steam_item_prices_cb 20:19:07.471 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:19:07.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 20:19:07.976 [Lua] Player statistics loaded! 20:19:07.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 20:19:08.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 20:19:08.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 20:19:08.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 20:19:08.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 20:19:08.527 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 20:19:08.534 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 20:19:08.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 20:19:08.758 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 20:19:08.775 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 20:19:08.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 20:19:08.975 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:19:09.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:19:09.993 [Lua] [Managers] Destroying manager group: 20:19:09.993 [Lua] [Gamestate] Enter state StateLoading 20:19:09.995 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:19:09.995 [Lua] [LobbyManager] Setting up network options 20:19:09.995 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:19:09.995 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:19:09.995 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:19:09.995 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:19:09.995 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:19:09.995 [Lua] LobbyManager:setup_network_options server_port: 27015 20:19:09.995 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:19:09.997 [Lua] registering RPCs 20:19:09.997 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:19:09.997 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:19:09.997 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:19:09.997 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:19:09.997 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1512577536 lt:load_next_level) 20:19:09.997 [Lua] [LevelTransitionHandler] promote_next_level_data 20:19:09.997 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:19:09.997 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:19:09.998 [SteamVoip] Creating room 796d9f9eab070265 20:19:09.998 [SteamVoip] Joining room 796d9f9eab070265 20:19:09.998 [EAC] EAC server 11000010b0ff4a7 is initializing 20:19:10.001 [EAC] Server is also client 11000010b0ff4a7 20:19:10.001 [EACServer] [15:19:10:001][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D9BB7410 LogLevel: Info. 20:19:10.002 [Lua] ### Created peer state machine for 11000010b0ff4a7 20:19:10.002 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Connecting 20:19:10.002 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:19:10.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:19:10.002 warning: [Application] Application.update_render_world is deprecated. 20:19:10.010 [Lua] [LevelTransitionHandler] Level load completed! 20:19:10.011 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:19:10.011 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:19:10.011 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:19:10.011 [Lua] Set lobby begin: 20:19:10.011 [Lua] Set lobby end. 20:19:10.011 [Lua] [PSM] Peer 11000010b0ff4a7 joined. Want to use profile index "5" and join party "nil" 20:19:10.011 [Lua] [LobbyHost] Changed state from 0 to creating 20:19:10.027 [Lua] [StateLoading] load_current_level 20:19:10.027 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:19:10.027 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:19:10.027 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:19:10.027 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:19:10.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:19:10.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:19:10.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:19:10.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:19:10.180 [Lua] [LobbyHost] Changed state from creating to joined 20:19:10.180 [Lua] [PartyManager] Leader is set to 11000010b0ff4a7 20:19:10.180 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010b0ff4a7 my_peer_id:11000010b0ff4a7 20:19:10.180 [Lua] [ChatManager] Registering channel 1 20:19:10.180 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:19:10.180 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:19:10.180 [Lua] [PartyManager] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:19:10.197 [Lua] [NetworkServer] Changing num_players from nil to 1 20:19:10.197 [Lua] Players: 1 20:19:10.197 [Lua] Set lobby begin: 20:19:10.197 [Lua] Lobby data mission_id = inn_level 20:19:10.197 [Lua] Lobby data mechanism = adventure 20:19:10.197 [Lua] Lobby data matchmaking_type = 3 20:19:10.197 [Lua] Lobby data eac_authorized = true 20:19:10.197 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:10.197 [Lua] Lobby data selected_mission_id = inn_level 20:19:10.197 [Lua] Lobby data num_players = 1 20:19:10.197 [Lua] Lobby data matchmaking = false 20:19:10.197 [Lua] Set lobby end. 20:19:10.366 [Window] Window => inactive 20:19:11.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:19:11.054 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:19:11.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:19:12.011 [Lua] player (11000010b0ff4a7,1) was put into party 0 20:19:12.011 [Lua] [ProfileSynchronizer] Peer 11000010b0ff4a7 entered session 20:19:12.011 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010b0ff4a7 20:19:12.011 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit Connecting 20:19:12.011 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Loading 20:19:14.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:19:14.029 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:19:14.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:19:14.063 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:19:14.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:19:14.097 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:19:14.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:19:14.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:19:14.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:19:14.199 [Lua] [LevelTransitionHandler] Level load completed! 20:19:14.199 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:19:14.201 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:14.201 [Lua] checking dlc's against conflict directors 20:19:14.201 [Lua] number of factions to include 2 20:19:14.201 [Lua] Updated list weights for random: 20:19:14.201 [Lua] skaven, 0.42 (0.00-0.42) 20:19:14.201 [Lua] chaos, 0.42 (0.42-0.83) 20:19:14.201 [Lua] beastmen, 0.17 (0.83-1.00) 20:19:14.201 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:19:14.201 [Lua] Updated list weights for random: 20:19:14.201 [Lua] beastmen, 0.29 (0.00-0.29) 20:19:14.201 [Lua] chaos, 0.71 (0.29-1.00) 20:19:14.201 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:19:14.201 [Lua] number of factions added 2 20:19:14.201 [Lua] --- --- --- 20:19:14.201 [Lua] Starting... difficulty 'normal' 20:19:14.201 [Lua] These are the starting conflict directors: 20:19:14.201 [Lua] inn_level 20:19:14.201 [Lua] --- --- --- 20:19:14.201 [Lua] 20:19:14.201 [Lua] DONE! Found the following directors: 20:19:14.201 [Lua] (free: 35), Master hash is: 20:19:14.201 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:19:14.201 [Lua] load_startup_enemy_packages: -------------- 20:19:14.201 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:14.201 [Lua] critter_rat 20:19:14.216 [Lua] ### Received rpc_level_loaded 20:19:14.216 [Lua] #### Has state machine: true, peer_id: 11000010b0ff4a7, level_id: 78 20:19:14.216 [Lua] Peer 11000010b0ff4a7 has loaded the level and all enemies are loaded 20:19:14.233 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit Loading 20:19:14.233 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter LoadingProfilePackages 20:19:14.249 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit LoadingProfilePackages 20:19:14.249 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForEnterGame 20:19:14.249 [Lua] ### Received rpc_level_loaded 20:19:14.249 [Lua] #### Has state machine: false, peer_id: 11000010b0ff4a7, level_id: 78 20:19:14.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:19:14.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:19:14.267 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:19:14.267 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:19:14.267 [Lua] Starting async level spawning of levels/inn/world 20:19:14.267 [Umbra] Init version: 3.4.15 :: 16 threads 20:19:14.438 [Lua] Async level spawning done 20:19:14.439 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:19:15.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:19:15.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:19:15.410 [Lua] Set lobby begin: 20:19:15.410 [Lua] Lobby data selected_mission_id = inn_level 20:19:15.410 [Lua] Lobby data num_players = 1 20:19:15.410 [Lua] Lobby data matchmaking = false 20:19:15.410 [Lua] Lobby data host = 11000010b0ff4a7 20:19:15.410 [Lua] Lobby data mission_id = inn_level 20:19:15.410 [Lua] Lobby data matchmaking_type = 3 20:19:15.410 [Lua] Lobby data country_code = US 20:19:15.410 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:15.410 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:15.410 [Lua] Lobby data mechanism = adventure 20:19:15.410 [Lua] Lobby data eac_authorized = true 20:19:15.410 [Lua] Set lobby end. 20:19:15.410 [Lua] [Managers] Destroying manager group: 20:19:15.411 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:19:15.411 [Lua] [Gamestate] Enter StateIngame HOST 20:19:15.411 [Lua] [Managers] Calling function on all managers: 20:19:15.411 [Lua] <>level = inn_level<> 20:19:15.411 [Lua] Set lobby begin: 20:19:15.411 [Lua] Lobby data selected_mission_id = inn_level 20:19:15.411 [Lua] Lobby data num_players = 1 20:19:15.411 [Lua] Lobby data matchmaking = false 20:19:15.411 [Lua] Lobby data host = 11000010b0ff4a7 20:19:15.411 [Lua] Lobby data mission_id = inn_level 20:19:15.411 [Lua] Lobby data matchmaking_type = 3 20:19:15.411 [Lua] Lobby data country_code = US 20:19:15.411 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:15.411 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:15.411 [Lua] Lobby data mechanism = adventure 20:19:15.411 [Lua] Lobby data eac_authorized = true 20:19:15.411 [Lua] Set lobby end. 20:19:15.411 [Lua] [StateIngame] Server ingame 20:19:15.414 [Lua] Set lobby begin: 20:19:15.414 [Lua] Lobby data difficulty = normal 20:19:15.414 [Lua] Lobby data selected_mission_id = inn_level 20:19:15.414 [Lua] Lobby data difficulty_tweak = 0 20:19:15.414 [Lua] Lobby data num_players = 1 20:19:15.414 [Lua] Lobby data matchmaking = false 20:19:15.414 [Lua] Lobby data host = 11000010b0ff4a7 20:19:15.414 [Lua] Lobby data mission_id = inn_level 20:19:15.414 [Lua] Lobby data matchmaking_type = 3 20:19:15.414 [Lua] Lobby data country_code = US 20:19:15.414 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:15.414 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:15.414 [Lua] Lobby data mechanism = adventure 20:19:15.414 [Lua] Lobby data eac_authorized = true 20:19:15.414 [Lua] Set lobby end. 20:19:15.414 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:19:15.414 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:19:15.414 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:19:15.414 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:19:15.414 [Lua] [Matchmaking] initializing 20:19:15.414 [Lua] [Matchmaking] my_peer_id: 11000010b0ff4a7, I am server 20:19:15.414 [Lua] [Matchmaking] register rpcs 20:19:15.414 [Lua] GameNetworkManager:init... creating game session 20:19:15.414 [Lua] Host GameSession.make_game_session_host with session: 20:19:15.414 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:19:15.415 [Lua] [GameNetworkManager] My own peer_id = 11000010b0ff4a7 20:19:15.415 [Lua] [GameNetworkManager] self.is_server = true 20:19:15.415 [Network] Setting artificial MTU limit to 65536 20:19:15.421 [Lua] Switching ConflictSettings: to: inn_level 20:19:15.421 [Lua] pacing=disabled 20:19:15.421 [Lua] roaming=nil 20:19:15.421 [Lua] disabled=false 20:19:15.421 [Lua] pack_spawning=disabled 20:19:15.421 [Lua] contained_breeds=nil 20:19:15.421 [Lua] boss=disabled 20:19:15.421 [Lua] horde=disabled 20:19:15.421 [Lua] specials=disabled 20:19:15.421 [Lua] name=inn_level 20:19:15.421 [Lua] intensity=disabled 20:19:15.421 [Lua] --- 20:19:15.421 [Lua] [LevelAnalysis] set_random_seed( 0) 20:19:15.424 [Lua] [AIInterestPointSystem] Level Seed: 0 20:19:15.424 [Lua] 20:19:15.424 [Lua] [entity_system_bag] = table 20:19:15.424 [Lua] [entity_system_bag] = metatable 20:19:15.424 [Lua] [startup_data] = table 20:19:15.424 [Lua] [entity_manager] = table 20:19:15.424 [Lua] [entity_manager] = metatable 20:19:15.424 [Lua] [unit_spawner] = table 20:19:15.424 [Lua] [unit_spawner] = metatable 20:19:15.424 [Lua] [unit_storage] = table 20:19:15.424 [Lua] [unit_storage] = metatable 20:19:15.424 [Lua] [dice_keeper] = table 20:19:15.424 [Lua] [dice_keeper] = metatable 20:19:15.424 [Lua] [is_server] = true (boolean) 20:19:15.424 [Lua] [world] = [World] 20:19:15.424 [Lua] [system_api] = table 20:19:15.424 [Lua] [entity_system] = table 20:19:15.424 [Lua] [entity_system] = metatable 20:19:15.424 [Lua] [network_lobby] = table 20:19:15.424 [Lua] [network_lobby] = metatable 20:19:15.424 [Lua] [profile_synchronizer] = table 20:19:15.424 [Lua] [profile_synchronizer] = metatable 20:19:15.424 [Lua] [level_transition_handler] = table 20:19:15.424 [Lua] [level_transition_handler] = metatable 20:19:15.424 [Lua] [num_local_human_players] = 1 (number) 20:19:15.424 [Lua] [statistics_db] = table 20:19:15.424 [Lua] [statistics_db] = metatable 20:19:15.424 [Lua] [network_server] = table 20:19:15.424 [Lua] [network_server] = metatable 20:19:15.424 [Lua] [input_manager] = table 20:19:15.424 [Lua] [input_manager] = metatable 20:19:15.424 [Lua] [network_clock] = table 20:19:15.424 [Lua] [network_clock] = metatable 20:19:15.424 [Lua] [network_transmit] = table 20:19:15.424 [Lua] [network_transmit] = metatable 20:19:15.424 [Lua] [free_flight_manager] = table 20:19:15.424 [Lua] [free_flight_manager] = metatable 20:19:15.424 [Lua] [network_manager] = table 20:19:15.424 [Lua] [network_manager] = metatable 20:19:15.424 [Lua] [network_event_delegate] = table 20:19:15.424 [Lua] [network_event_delegate] = metatable 20:19:15.424 [Lua] 20:19:15.424 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:19:15.424 [Lua] ignoring extension VersusInteractObjectiveExtension 20:19:15.424 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:19:15.424 [Lua] ignoring extension VersusSocketObjectiveExtension 20:19:15.424 [Lua] ignoring extension VersusTargetObjectiveExtension 20:19:15.424 [Lua] ignoring extension VersusMissionObjectiveExtension 20:19:15.425 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:19:15.428 [Lua] [AchievementManager] Achievements using the steam platform 20:19:15.429 [Lua] PlayerManager:add_player player_1 20:19:15.456 [Lua] [StateIngame] Level seed: 0 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_5, async-read, 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4, async-read, 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_2, async-read, 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_hall_painting_wood_base_1, async-read, 20:19:15.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:19:15.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 20:19:15.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:19:15.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_3, async-read, 20:19:15.464 [Lua] [LevelAnalysis] set_random_seed( 0) 20:19:15.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 20:19:15.467 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 20:19:15.467 [Lua] [IngameUI] init 20:19:15.478 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:19:15.480 [Lua] cb_razer_chroma_setup 20:19:15.510 [Lua] [Matchmaking] Cancelling matchmaking 20:19:15.510 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:19:15.510 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:19:15.510 [Lua] Set lobby begin: 20:19:15.510 [Lua] Lobby data difficulty = normal 20:19:15.510 [Lua] Lobby data selected_mission_id = inn_level 20:19:15.510 [Lua] Lobby data power_level = 0 20:19:15.510 [Lua] Lobby data difficulty_tweak = 0 20:19:15.510 [Lua] Lobby data num_players = 1 20:19:15.510 [Lua] Lobby data matchmaking = false 20:19:15.510 [Lua] Lobby data host = 11000010b0ff4a7 20:19:15.510 [Lua] Lobby data mission_id = inn_level 20:19:15.510 [Lua] Lobby data matchmaking_type = 3 20:19:15.510 [Lua] Lobby data country_code = US 20:19:15.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:15.510 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:15.510 [Lua] Lobby data mechanism = adventure 20:19:15.510 [Lua] Lobby data eac_authorized = true 20:19:15.510 [Lua] Set lobby end. 20:19:15.511 [Flow] complete_skittergate_legend true 20:19:15.511 [Flow] complete_all_helmgart_levels_recruit true 20:19:15.512 [Flow] WitchHunterLevel:35 20:19:15.512 [Flow] LeaderYes 20:19:15.512 [Flow] ALL PC XP:244090 20:19:15.512 [Flow] Has "bogenhafen" DLC:true 20:19:15.512 [Flow] WH XP:60850 20:19:15.512 [Flow] Number of crafted items:4303 20:19:15.512 [Flow] Sum of Powe Levels:1500 20:19:15.512 [Flow] lodestone diff 1:false 20:19:15.512 [Flow] magnus and forest activated 20:19:15.512 [Flow] magnus and forest activated 20:19:15.512 [Flow] cemetery and forest activated 20:19:15.512 [Flow] magnus and cemetery 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.513 [Flow] ALL RUNES ACTIVATED 20:19:15.513 [Flow] magnus and forest activated 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.513 [Flow] ALL RUNES ACTIVATED 20:19:15.513 [Flow] cemetery and forest activated 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.513 [Flow] ALL RUNES ACTIVATED 20:19:15.513 [Flow] magnus and forest activated 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.513 [Flow] ALL RUNES ACTIVATED 20:19:15.513 [Flow] magnus and cemetery 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.513 [Flow] ALL RUNES ACTIVATED 20:19:15.513 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:19:15.514 [Lua] CurrentConflictSettings inn_level 20:19:15.514 [Lua] [ConflictDirector] conflict_director is ai_ready 20:19:15.514 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:15.514 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:19:15.515 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:19:15.515 [Lua] Forming navigation groups in one frame 20:19:15.515 [Lua] Forming navigation groups 20:19:15.528 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999998124 20:19:15.529 [Lua] NavigationGroupManager -> calulation time B: 0 20:19:15.529 [Lua] number of nav groups: 42 20:19:15.529 [Lua] number of refined nav groups : 23 20:19:15.531 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:19:15.531 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:19:15.531 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:19:15.531 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:19:15.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:19:15.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:19:15.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:19:15.536 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 20:19:15.537 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:19:15.537 [Lua] [Managers] Calling function on all managers: 20:19:15.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:19:15.537 [Save] Loading `ut_tweaks_presets` 20:19:15.537 [Save] Load done 20:19:15.557 [Save] Saving `save_data` 20:19:15.559 [Save] Save done 20:19:15.560 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForEnterGame 20:19:15.561 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForGameObjectSync 20:19:15.566 [Lua] [UnlockManager] All unlocks ready 20:19:16.071 [Lua] player (11000010b0ff4a7,1) was put into party 1 20:19:16.071 [Lua] [IngamePlayerListUI] - Destroy 20:19:16.071 [Lua] [GamePadEquipmentUI] - Destroy 20:19:16.071 [Lua] [EquipmentUI] - Destroy 20:19:16.071 [Lua] [GamePadAbilityUI] - Destroy 20:19:16.071 [Lua] [AbilityUI] - Destroy 20:19:16.079 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010b0ff4a7 20:19:16.079 [Lua] Set lobby begin: 20:19:16.079 [Lua] Lobby data selected_mission_id = inn_level 20:19:16.079 [Lua] Lobby data num_players = 1 20:19:16.079 [Lua] Lobby data difficulty_tweak = 0 20:19:16.079 [Lua] Lobby data host = 11000010b0ff4a7 20:19:16.079 [Lua] Lobby data matchmaking_type = 3 20:19:16.079 [Lua] Lobby data difficulty = normal 20:19:16.079 [Lua] Lobby data player_slot_1 = 0:0 20:19:16.079 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:16.079 [Lua] Lobby data player_slot_4 = 0:0 20:19:16.079 [Lua] Lobby data country_code = US 20:19:16.079 [Lua] Lobby data matchmaking = false 20:19:16.079 [Lua] Lobby data power_level = 0 20:19:16.079 [Lua] Lobby data mission_id = inn_level 20:19:16.079 [Lua] Lobby data mechanism = adventure 20:19:16.079 [Lua] Lobby data player_slot_5 = 11000010b0ff4a7:1 20:19:16.079 [Lua] Lobby data player_slot_2 = 0:0 20:19:16.079 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:16.079 [Lua] Lobby data player_slot_3 = 0:0 20:19:16.079 [Lua] Lobby data eac_authorized = true 20:19:16.079 [Lua] Set lobby end. 20:19:16.079 [Lua] [ProfileSynchronizer] Assigning peer(11000010b0ff4a7:1) to profile(5) career(1) 20:19:16.080 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForGameObjectSync 20:19:16.080 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForPlayers 20:19:16.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:19:16.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:19:16.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:19:16.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:19:16.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer, async-read, 20:19:16.133 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForPlayers 20:19:16.133 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter InGame 20:19:16.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:19:16.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_champion01 20:19:16.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:19:16.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:19:16.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:19:16.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:19:16.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:19:16.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:19:16.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:19:16.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:19:16.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:19:16.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:19:16.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:19:16.472 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:19:16.472 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:19:16.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:19:16.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:19:16.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:19:16.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:19:16.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:19:16.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:19:16.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:19:16.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:19:16.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:19:16.549 [Flow] DISABLE 20:19:16.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:19:16.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:19:16.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:19:16.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:19:16.646 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:19:16.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:19:16.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:19:16.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:19:16.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:19:16.781 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:19:16.781 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:19:16.781 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:19:16.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:19:16.808 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:19:16.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:19:17.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:19:17.075 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:19:17.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:19:17.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:19:17.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:19:17.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:19:17.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:19:17.435 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:19:17.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:19:17.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:19:17.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:19:17.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:19:17.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:19:17.622 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:19:17.623 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:19:17.647 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:19:17.647 [Lua] [PackageManager] Force_load: wwise/handgun 20:19:17.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:19:17.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:19:17.664 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:19:17.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:19:17.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:19:17.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:19:17.690 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:19:17.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:17.693 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:17.693 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:19:17.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:19:17.707 [Lua] Players are leaving the safe zone 20:19:17.884 [Lua] StateInGameRunning:_game_actually_starts() 20:19:17.884 [Lua] [IngameUI] menu view on_enter start_menu_view 20:19:17.885 [Lua] hero_fullscreen_menu_on_enter 20:19:17.885 [Lua] ################################################################################################################# 20:19:17.885 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:19:17.885 [Lua] ################################################################################################################# 20:19:17.885 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 20:19:17.887 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0213b140 20:19:17.888 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:19:17.891 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:19:17.894 [Lua] cb_razer_chroma_setup 20:19:17.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 20:19:17.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:19:17.910 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView 20:19:17.910 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:19:17.911 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView 20:19:17.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:19:17.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:19:17.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:19:18.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 20:19:18.038 [Lua] Commit load time data 20:19:18.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2cd, position: 0 20:19:19.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2cd, position: 27249 20:19:20.253 [Lua] PlayFabMirrorBase:_commit_internal 1 20:19:20.253 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:19:20.255 [Lua] generate_backend_stats 11000010b0ff4a7:1 20:19:20.272 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:19:20.272 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:19:20.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 20:19:20.272 [Lua] Set lobby begin: 20:19:20.272 [Lua] Lobby data selected_mission_id = inn_level 20:19:20.272 [Lua] Lobby data num_players = 1 20:19:20.272 [Lua] Lobby data difficulty_tweak = 0 20:19:20.272 [Lua] Lobby data host = 11000010b0ff4a7 20:19:20.272 [Lua] Lobby data matchmaking_type = 3 20:19:20.272 [Lua] Lobby data difficulty = normal 20:19:20.272 [Lua] Lobby data player_slot_1 = 0:0 20:19:20.272 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:20.272 [Lua] Lobby data player_slot_4 = 0:0 20:19:20.272 [Lua] Lobby data country_code = US 20:19:20.272 [Lua] Lobby data matchmaking = false 20:19:20.272 [Lua] Lobby data power_level = 835 20:19:20.272 [Lua] Lobby data mission_id = inn_level 20:19:20.272 [Lua] Lobby data mechanism = adventure 20:19:20.272 [Lua] Lobby data player_slot_5 = 11000010b0ff4a7:1 20:19:20.272 [Lua] Lobby data player_slot_2 = 0:0 20:19:20.272 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:20.272 [Lua] Lobby data player_slot_3 = 0:0 20:19:20.272 [Lua] Lobby data eac_authorized = true 20:19:20.272 [Lua] Set lobby end. 20:19:20.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 20:19:20.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 20:19:20.412 [Lua] commit result success 1 20:19:20.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 20:19:20.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 20:19:20.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 20:19:20.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:19:20.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:19:20.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 20:19:20.876 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:19:25.652 [Window] Window => active 20:19:26.441 [Lua] [IngameUI] menu view on_exit start_menu_view 20:19:26.441 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:19:26.441 [Lua] hero_fullscreen_menu_on_exit 20:19:26.444 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0213b140 20:19:26.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:19:26.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:19:26.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:19:26.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView 20:19:29.420 [Lua] [IngameUI] menu view on_enter start_game_view 20:19:29.422 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0213caf0 20:19:29.422 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:19:29.423 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:19:29.423 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:19:29.424 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:19:29.424 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:19:29.960 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 20:19:29.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:19:29.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 20:19:29.960 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:19:29.960 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:19:29.960 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:19:29.961 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:19:29.961 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:19:29.961 [Lua] 20:19:29.961 [Lua] [1] = table 20:19:29.961 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 20:19:29.961 [Lua] [difficulties] = table 20:19:29.961 [Lua] [1] = normal (string) 20:19:29.961 [Lua] [2] = hard (string) 20:19:29.961 [Lua] [3] = harder (string) 20:19:29.961 [Lua] [4] = hardest (string) 20:19:29.961 [Lua] [5] = cataclysm (string) 20:19:29.961 [Lua] [6] = any (string) 20:19:29.961 [Lua] [levels] = table 20:19:29.961 [Lua] [1] = warcamp (string) 20:19:29.961 [Lua] [2] = skittergate (string) 20:19:29.961 [Lua] [3] = dlc_bogenhafen_city (string) 20:19:29.961 [Lua] [4] = dlc_bastion (string) 20:19:29.961 [Lua] [5] = bell (string) 20:19:29.961 [Lua] [6] = crater (string) 20:19:29.961 [Lua] [7] = dlc_bogenhafen_slum (string) 20:19:29.961 [Lua] [8] = dlc_castle (string) 20:19:29.961 [Lua] [9] = cemetery (string) 20:19:29.961 [Lua] [10] = nurgle (string) 20:19:29.961 [Lua] [11] = forest_ambush (string) 20:19:29.961 [Lua] [12] = catacombs (string) 20:19:29.961 [Lua] [13] = magnus (string) 20:19:29.961 [Lua] [14] = mines (string) 20:19:29.961 [Lua] [15] = ussingen (string) 20:19:29.961 [Lua] [16] = skaven_stronghold (string) 20:19:29.961 [Lua] [17] = military (string) 20:19:29.961 [Lua] [18] = dlc_celebrate_crawl (string) 20:19:29.961 [Lua] [19] = fort (string) 20:19:29.961 [Lua] [20] = elven_ruins (string) 20:19:29.961 [Lua] [21] = ground_zero (string) 20:19:29.961 [Lua] [22] = plaza (string) 20:19:29.961 [Lua] [23] = farmlands (string) 20:19:29.961 [Lua] [24] = dlc_portals (string) 20:19:29.961 [Lua] [25] = any (string) 20:19:29.961 [Lua] [game_mode_key] = adventure (string) 20:19:29.961 [Lua] [2] = table 20:19:29.961 [Lua] [game_mode_display_name] = gm_morris_deus (string) 20:19:29.961 [Lua] [difficulties] = table 20:19:29.961 [Lua] [1] = normal (string) 20:19:29.961 [Lua] [2] = hard (string) 20:19:29.961 [Lua] [3] = harder (string) 20:19:29.961 [Lua] [4] = hardest (string) 20:19:29.961 [Lua] [5] = cataclysm (string) 20:19:29.961 [Lua] [6] = any (string) 20:19:29.961 [Lua] [levels] = table 20:19:29.961 [Lua] [1] = journey_ruin (string) 20:19:29.961 [Lua] [2] = journey_ice (string) 20:19:29.961 [Lua] [3] = journey_cave (string) 20:19:29.961 [Lua] [4] = journey_citadel (string) 20:19:29.961 [Lua] [5] = any (string) 20:19:29.961 [Lua] [game_mode_key] = deus (string) 20:19:29.961 [Lua] [3] = table 20:19:29.961 [Lua] [game_mode_key] = weave (string) 20:19:29.961 [Lua] [game_mode_display_name] = map_game_mode_name_weave (string) 20:19:29.961 [Lua] [difficulties] = table 20:19:29.961 [Lua] [1] = normal (string) 20:19:29.961 [Lua] [2] = hard (string) 20:19:29.961 [Lua] [3] = harder (string) 20:19:29.961 [Lua] [4] = hardest (string) 20:19:29.961 [Lua] [5] = cataclysm (string) 20:19:29.961 [Lua] [6] = cataclysm_2 (string) 20:19:29.961 [Lua] [7] = cataclysm_3 (string) 20:19:29.961 [Lua] [8] = any (string) 20:19:29.961 [Lua] [game_modes] = table 20:19:29.961 [Lua] [1] = adventure (string) 20:19:29.961 [Lua] [2] = deus (string) 20:19:29.961 [Lua] [3] = weave (string) 20:19:29.961 [Lua] [4] = any (string) 20:19:29.961 [Lua] [deus] = 2 (number) 20:19:29.961 [Lua] [adventure] = 1 (number) 20:19:29.961 [Lua] [any] = 4 (number) 20:19:29.961 [Lua] [weave] = 3 (number) 20:19:29.961 [Lua] 20:19:29.963 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:19:29.963 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:19:29.971 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:29.971 [Lua] [Matchmaking] Filter: Distance = far 20:19:29.971 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:29.971 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:29.971 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:29.971 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:29.971 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:30.973 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:19:30.973 [Lua] 20:19:30.973 [Lua] [twitch_enabled] = false (string) 20:19:30.973 [Lua] [power_level] = 691 (string) 20:19:30.973 [Lua] [id] = 186000001647344 (string) 20:19:30.973 [Lua] [unique_server_name] = bug1494 (string) 20:19:30.973 [Lua] [difficulty_tweak] = 3 (string) 20:19:30.973 [Lua] [host] = 11000010a3a61a4 (string) 20:19:30.973 [Lua] [matchmaking_type] = 2 (string) 20:19:30.973 [Lua] [is_private] = false (string) 20:19:30.973 [Lua] [selected_mission_id] = journey_ice (string) 20:19:30.973 [Lua] [name] = Lobby 186000001647344 (string) 20:19:30.973 [Lua] [difficulty] = harder (string) 20:19:30.973 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.973 [Lua] [mechanism] = deus (string) 20:19:30.973 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.973 [Lua] [quick_game] = false (string) 20:19:30.973 [Lua] [num_players] = 3 (string) 20:19:30.973 [Lua] [matchmaking] = true (string) 20:19:30.973 [Lua] [match_started] = true (string) 20:19:30.973 [Lua] [player_slot_4] = 110000105acb96e:1 (string) 20:19:30.973 [Lua] [mission_id] = sig_mordrek_khorne_path5 (string) 20:19:30.973 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.973 [Lua] [player_slot_2] = 11000010865894b:1 (string) 20:19:30.973 [Lua] [country_code] = US (string) 20:19:30.973 [Lua] [player_slot_3] = 11000010a3a61a4:1 (string) 20:19:30.973 [Lua] [eac_authorized] = true (string) 20:19:30.973 [Lua] 20:19:30.973 [Lua] =======================Found valid lobby! 20:19:30.974 [Lua] 20:19:30.974 [Lua] [twitch_enabled] = false (string) 20:19:30.974 [Lua] [power_level] = 605 (string) 20:19:30.974 [Lua] [id] = 18600000165fc73 (string) 20:19:30.974 [Lua] [num_players] = 1 (string) 20:19:30.974 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.974 [Lua] [host] = 110000106ce2a2c (string) 20:19:30.974 [Lua] [time_of_search] = 1621887241 (string) 20:19:30.974 [Lua] [matchmaking_type] = 2 (string) 20:19:30.974 [Lua] [is_private] = false (string) 20:19:30.974 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.974 [Lua] [name] = Lobby 18600000165fc73 (string) 20:19:30.974 [Lua] [difficulty] = hard (string) 20:19:30.974 [Lua] [player_slot_1] = 110000106ce2a2c:1 (string) 20:19:30.974 [Lua] [mechanism] = deus (string) 20:19:30.974 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.974 [Lua] [quick_game] = false (string) 20:19:30.974 [Lua] [selected_mission_id] = journey_citadel (string) 20:19:30.974 [Lua] [matchmaking] = true (string) 20:19:30.974 [Lua] [match_started] = true (string) 20:19:30.974 [Lua] [country_code] = US (string) 20:19:30.974 [Lua] [mission_id] = pat_tower_tzeentch_path4 (string) 20:19:30.974 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.974 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.974 [Lua] [unique_server_name] = JOHNNY SEXLORD (string) 20:19:30.974 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.974 [Lua] [eac_authorized] = true (string) 20:19:30.974 [Lua] 20:19:30.974 [Lua] =======================Found valid lobby! 20:19:30.974 [Lua] 20:19:30.974 [Lua] [twitch_enabled] = false (string) 20:19:30.974 [Lua] [power_level] = 835 (string) 20:19:30.974 [Lua] [id] = 186000001668be7 (string) 20:19:30.974 [Lua] [num_players] = 1 (string) 20:19:30.974 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.974 [Lua] [host] = 110000112c8983a (string) 20:19:30.974 [Lua] [time_of_search] = 1621887556 (string) 20:19:30.974 [Lua] [matchmaking_type] = 2 (string) 20:19:30.974 [Lua] [is_private] = false (string) 20:19:30.974 [Lua] [player_slot_4] = 110000112c8983a:1 (string) 20:19:30.974 [Lua] [name] = Lobby 186000001668be7 (string) 20:19:30.974 [Lua] [difficulty] = hardest (string) 20:19:30.974 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.974 [Lua] [mechanism] = adventure (string) 20:19:30.974 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.974 [Lua] [quick_game] = false (string) 20:19:30.974 [Lua] [selected_mission_id] = ussingen (string) 20:19:30.974 [Lua] [matchmaking] = true (string) 20:19:30.974 [Lua] [match_started] = true (string) 20:19:30.974 [Lua] [country_code] = US (string) 20:19:30.974 [Lua] [mission_id] = inn_level (string) 20:19:30.974 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.974 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.974 [Lua] [unique_server_name] = FrostFire (string) 20:19:30.974 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.974 [Lua] [eac_authorized] = true (string) 20:19:30.974 [Lua] 20:19:30.974 [Lua] =======================Found valid lobby! 20:19:30.975 [Lua] 20:19:30.975 [Lua] [twitch_enabled] = false (string) 20:19:30.975 [Lua] [power_level] = 635 (string) 20:19:30.975 [Lua] [id] = 186000001662ae8 (string) 20:19:30.975 [Lua] [unique_server_name] = Toast-Orange (string) 20:19:30.975 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.975 [Lua] [host] = 110000103079eb6 (string) 20:19:30.975 [Lua] [matchmaking_type] = 2 (string) 20:19:30.975 [Lua] [is_private] = false (string) 20:19:30.975 [Lua] [selected_mission_id] = journey_citadel (string) 20:19:30.975 [Lua] [name] = Lobby 186000001662ae8 (string) 20:19:30.975 [Lua] [difficulty] = harder (string) 20:19:30.975 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.975 [Lua] [mechanism] = deus (string) 20:19:30.975 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.975 [Lua] [quick_game] = false (string) 20:19:30.975 [Lua] [num_players] = 1 (string) 20:19:30.975 [Lua] [matchmaking] = true (string) 20:19:30.975 [Lua] [match_started] = true (string) 20:19:30.975 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.975 [Lua] [mission_id] = dlc_morris_map (string) 20:19:30.975 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.975 [Lua] [player_slot_2] = 110000103079eb6:1 (string) 20:19:30.975 [Lua] [country_code] = US (string) 20:19:30.975 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.975 [Lua] [eac_authorized] = true (string) 20:19:30.975 [Lua] 20:19:30.975 [Lua] =======================Found valid lobby! 20:19:30.975 [Lua] 20:19:30.975 [Lua] [twitch_enabled] = false (string) 20:19:30.975 [Lua] [power_level] = 691 (string) 20:19:30.975 [Lua] [id] = 186000001666840 (string) 20:19:30.975 [Lua] [unique_server_name] = HankTheTank (string) 20:19:30.975 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.975 [Lua] [host] = 11000010fd484e4 (string) 20:19:30.975 [Lua] [matchmaking_type] = 2 (string) 20:19:30.975 [Lua] [is_private] = false (string) 20:19:30.975 [Lua] [selected_mission_id] = farmlands (string) 20:19:30.975 [Lua] [name] = Lobby 186000001666840 (string) 20:19:30.975 [Lua] [difficulty] = hard (string) 20:19:30.975 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.975 [Lua] [mechanism] = adventure (string) 20:19:30.975 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.975 [Lua] [quick_game] = false (string) 20:19:30.975 [Lua] [num_players] = 3 (string) 20:19:30.975 [Lua] [matchmaking] = true (string) 20:19:30.975 [Lua] [match_started] = true (string) 20:19:30.975 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:19:30.975 [Lua] [mission_id] = farmlands (string) 20:19:30.975 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.975 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:19:30.975 [Lua] [country_code] = US (string) 20:19:30.975 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:19:30.975 [Lua] [eac_authorized] = true (string) 20:19:30.975 [Lua] 20:19:30.975 [Lua] =======================Found valid lobby! 20:19:30.976 [Lua] 20:19:30.976 [Lua] [twitch_enabled] = false (string) 20:19:30.976 [Lua] [power_level] = 392 (string) 20:19:30.976 [Lua] [id] = 186000001660e05 (string) 20:19:30.976 [Lua] [unique_server_name] = Professor (string) 20:19:30.976 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.976 [Lua] [host] = 110000103763de4 (string) 20:19:30.976 [Lua] [matchmaking_type] = 2 (string) 20:19:30.976 [Lua] [is_private] = false (string) 20:19:30.976 [Lua] [selected_mission_id] = military (string) 20:19:30.976 [Lua] [name] = Lobby 186000001660e05 (string) 20:19:30.976 [Lua] [difficulty] = normal (string) 20:19:30.976 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.976 [Lua] [mechanism] = adventure (string) 20:19:30.976 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.976 [Lua] [quick_game] = false (string) 20:19:30.976 [Lua] [num_players] = 2 (string) 20:19:30.976 [Lua] [matchmaking] = true (string) 20:19:30.976 [Lua] [match_started] = true (string) 20:19:30.976 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:19:30.976 [Lua] [mission_id] = military (string) 20:19:30.976 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.976 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:19:30.976 [Lua] [country_code] = US (string) 20:19:30.976 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.976 [Lua] [eac_authorized] = true (string) 20:19:30.976 [Lua] 20:19:30.976 [Lua] =======================Found valid lobby! 20:19:30.976 [Lua] 20:19:30.976 [Lua] [power_level] = 835 (string) 20:19:30.976 [Lua] [id] = 1860000016699e5 (string) 20:19:30.976 [Lua] [unique_server_name] = Blame the Team (string) 20:19:30.976 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.976 [Lua] [host] = 110000102f40bee (string) 20:19:30.976 [Lua] [time_of_search] = 1621887568 (string) 20:19:30.976 [Lua] [matchmaking_type] = 3 (string) 20:19:30.976 [Lua] [difficulty] = normal (string) 20:19:30.976 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.976 [Lua] [country_code] = US (string) 20:19:30.976 [Lua] [player_slot_3] = 110000102f40bee:1 (string) 20:19:30.976 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.976 [Lua] [selected_mission_id] = morris_hub (string) 20:19:30.976 [Lua] [matchmaking] = searching (string) 20:19:30.976 [Lua] [num_players] = 1 (string) 20:19:30.976 [Lua] [mission_id] = morris_hub (string) 20:19:30.976 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.976 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.976 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.976 [Lua] [mechanism] = deus (string) 20:19:30.976 [Lua] [name] = Lobby 1860000016699e5 (string) 20:19:30.976 [Lua] [eac_authorized] = true (string) 20:19:30.976 [Lua] 20:19:30.976 [Lua] =======================Found valid lobby! 20:19:30.976 [Lua] 20:19:30.976 [Lua] [twitch_enabled] = false (string) 20:19:30.976 [Lua] [power_level] = 401 (string) 20:19:30.976 [Lua] [id] = 1860000016484ee (string) 20:19:30.976 [Lua] [unique_server_name] = Elggo (string) 20:19:30.976 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.976 [Lua] [host] = 110000103f53ca0 (string) 20:19:30.976 [Lua] [matchmaking_type] = 2 (string) 20:19:30.976 [Lua] [is_private] = false (string) 20:19:30.976 [Lua] [selected_mission_id] = nurgle (string) 20:19:30.976 [Lua] [name] = Lobby 1860000016484ee (string) 20:19:30.976 [Lua] [difficulty] = normal (string) 20:19:30.976 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.976 [Lua] [mechanism] = adventure (string) 20:19:30.976 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.976 [Lua] [quick_game] = true (string) 20:19:30.976 [Lua] [num_players] = 2 (string) 20:19:30.976 [Lua] [matchmaking] = true (string) 20:19:30.976 [Lua] [match_started] = true (string) 20:19:30.976 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:19:30.976 [Lua] [mission_id] = nurgle (string) 20:19:30.976 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:19:30.976 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.976 [Lua] [country_code] = US (string) 20:19:30.976 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.976 [Lua] [eac_authorized] = true (string) 20:19:30.976 [Lua] 20:19:30.976 [Lua] =======================Found valid lobby! 20:19:30.977 [Lua] 20:19:30.977 [Lua] [twitch_enabled] = false (string) 20:19:30.977 [Lua] [power_level] = 220 (string) 20:19:30.977 [Lua] [id] = 18600000163e19d (string) 20:19:30.977 [Lua] [unique_server_name] = velociratchet (string) 20:19:30.977 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.977 [Lua] [host] = 1100001147374b1 (string) 20:19:30.977 [Lua] [matchmaking_type] = 2 (string) 20:19:30.977 [Lua] [is_private] = false (string) 20:19:30.977 [Lua] [selected_mission_id] = bell (string) 20:19:30.977 [Lua] [name] = Lobby 18600000163e19d (string) 20:19:30.977 [Lua] [difficulty] = hard (string) 20:19:30.977 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.977 [Lua] [mechanism] = adventure (string) 20:19:30.977 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.977 [Lua] [quick_game] = true (string) 20:19:30.977 [Lua] [num_players] = 3 (string) 20:19:30.977 [Lua] [matchmaking] = true (string) 20:19:30.977 [Lua] [match_started] = true (string) 20:19:30.977 [Lua] [player_slot_4] = 110000142ee4afb:1 (string) 20:19:30.977 [Lua] [mission_id] = bell (string) 20:19:30.977 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.977 [Lua] [player_slot_2] = 1100001147374b1:1 (string) 20:19:30.977 [Lua] [country_code] = US (string) 20:19:30.977 [Lua] [player_slot_3] = 110000109e36475:1 (string) 20:19:30.977 [Lua] [eac_authorized] = true (string) 20:19:30.977 [Lua] 20:19:30.977 [Lua] =======================Found valid lobby! 20:19:30.977 [Lua] 20:19:30.977 [Lua] [twitch_enabled] = false (string) 20:19:30.977 [Lua] [power_level] = 358 (string) 20:19:30.977 [Lua] [id] = 186000001662331 (string) 20:19:30.977 [Lua] [num_players] = 3 (string) 20:19:30.977 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.977 [Lua] [host] = 11000010542e321 (string) 20:19:30.977 [Lua] [time_of_search] = 1621887221 (string) 20:19:30.977 [Lua] [matchmaking_type] = 2 (string) 20:19:30.977 [Lua] [is_private] = false (string) 20:19:30.977 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.977 [Lua] [name] = Lobby 186000001662331 (string) 20:19:30.977 [Lua] [difficulty] = normal (string) 20:19:30.977 [Lua] [player_slot_1] = 11000010542e321:1 (string) 20:19:30.977 [Lua] [mechanism] = adventure (string) 20:19:30.977 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.977 [Lua] [quick_game] = true (string) 20:19:30.977 [Lua] [selected_mission_id] = bell (string) 20:19:30.977 [Lua] [matchmaking] = true (string) 20:19:30.977 [Lua] [match_started] = true (string) 20:19:30.977 [Lua] [country_code] = US (string) 20:19:30.977 [Lua] [mission_id] = bell (string) 20:19:30.977 [Lua] [player_slot_5] = 1100001050950a7:1 (string) 20:19:30.977 [Lua] [player_slot_2] = 11000010adb4d52:1 (string) 20:19:30.977 [Lua] [unique_server_name] = keaghanab (string) 20:19:30.977 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.977 [Lua] [eac_authorized] = true (string) 20:19:30.977 [Lua] 20:19:30.977 [Lua] =======================Found valid lobby! 20:19:30.978 [Lua] 20:19:30.978 [Lua] [twitch_enabled] = false (string) 20:19:30.978 [Lua] [power_level] = 451 (string) 20:19:30.978 [Lua] [id] = 18600000165b5a6 (string) 20:19:30.978 [Lua] [unique_server_name] = Brownboy_2 (string) 20:19:30.978 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.978 [Lua] [host] = 11000013f2e860e (string) 20:19:30.978 [Lua] [matchmaking_type] = 2 (string) 20:19:30.978 [Lua] [is_private] = false (string) 20:19:30.978 [Lua] [selected_mission_id] = ground_zero (string) 20:19:30.978 [Lua] [name] = Lobby 18600000165b5a6 (string) 20:19:30.978 [Lua] [difficulty] = hard (string) 20:19:30.978 [Lua] [player_slot_1] = 11000013f2e860e:1 (string) 20:19:30.978 [Lua] [mechanism] = adventure (string) 20:19:30.978 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.978 [Lua] [quick_game] = true (string) 20:19:30.978 [Lua] [num_players] = 3 (string) 20:19:30.978 [Lua] [matchmaking] = true (string) 20:19:30.978 [Lua] [match_started] = true (string) 20:19:30.978 [Lua] [player_slot_4] = 11000011b4aa374:1 (string) 20:19:30.978 [Lua] [mission_id] = ground_zero (string) 20:19:30.978 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.978 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.978 [Lua] [country_code] = US (string) 20:19:30.978 [Lua] [player_slot_3] = 11000010d25b3e6:1 (string) 20:19:30.978 [Lua] [eac_authorized] = true (string) 20:19:30.978 [Lua] 20:19:30.978 [Lua] =======================Found valid lobby! 20:19:30.978 [Lua] 20:19:30.978 [Lua] [twitch_enabled] = false (string) 20:19:30.978 [Lua] [power_level] = 349 (string) 20:19:30.978 [Lua] [id] = 186000001660925 (string) 20:19:30.978 [Lua] [unique_server_name] = Goofy217 (string) 20:19:30.978 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.978 [Lua] [host] = 11000011156acc8 (string) 20:19:30.978 [Lua] [matchmaking_type] = 2 (string) 20:19:30.978 [Lua] [is_private] = false (string) 20:19:30.978 [Lua] [selected_mission_id] = mines (string) 20:19:30.978 [Lua] [name] = Lobby 186000001660925 (string) 20:19:30.978 [Lua] [difficulty] = normal (string) 20:19:30.978 [Lua] [player_slot_1] = 1100001091689b9:1 (string) 20:19:30.978 [Lua] [mechanism] = adventure (string) 20:19:30.978 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.978 [Lua] [quick_game] = false (string) 20:19:30.978 [Lua] [num_players] = 3 (string) 20:19:30.978 [Lua] [matchmaking] = true (string) 20:19:30.978 [Lua] [match_started] = true (string) 20:19:30.978 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.978 [Lua] [mission_id] = mines (string) 20:19:30.978 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.978 [Lua] [player_slot_2] = 11000011156acc8:1 (string) 20:19:30.978 [Lua] [country_code] = US (string) 20:19:30.978 [Lua] [player_slot_3] = 110000132f5ccde:1 (string) 20:19:30.978 [Lua] [eac_authorized] = true (string) 20:19:30.978 [Lua] 20:19:30.978 [Lua] =======================Found valid lobby! 20:19:30.979 [Lua] 20:19:30.979 [Lua] [twitch_enabled] = false (string) 20:19:30.979 [Lua] [power_level] = 834 (string) 20:19:30.979 [Lua] [id] = 1860000016654d2 (string) 20:19:30.979 [Lua] [unique_server_name] = joyfulhappyness (string) 20:19:30.979 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.979 [Lua] [host] = 110000106d9d567 (string) 20:19:30.979 [Lua] [matchmaking_type] = 2 (string) 20:19:30.979 [Lua] [is_private] = false (string) 20:19:30.979 [Lua] [selected_mission_id] = skittergate (string) 20:19:30.979 [Lua] [name] = Lobby 1860000016654d2 (string) 20:19:30.979 [Lua] [difficulty] = harder (string) 20:19:30.979 [Lua] [player_slot_1] = 11000014109ea32:1 (string) 20:19:30.979 [Lua] [mechanism] = adventure (string) 20:19:30.979 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.979 [Lua] [quick_game] = false (string) 20:19:30.979 [Lua] [num_players] = 2 (string) 20:19:30.979 [Lua] [matchmaking] = true (string) 20:19:30.979 [Lua] [match_started] = true (string) 20:19:30.979 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.979 [Lua] [mission_id] = skittergate (string) 20:19:30.979 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.979 [Lua] [player_slot_2] = 110000106d9d567:1 (string) 20:19:30.979 [Lua] [country_code] = US (string) 20:19:30.979 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.979 [Lua] [eac_authorized] = true (string) 20:19:30.979 [Lua] 20:19:30.979 [Lua] =======================Found valid lobby! 20:19:30.979 [Lua] 20:19:30.979 [Lua] [twitch_enabled] = false (string) 20:19:30.979 [Lua] [power_level] = 835 (string) 20:19:30.979 [Lua] [id] = 186000001661e25 (string) 20:19:30.979 [Lua] [unique_server_name] = Chronois (string) 20:19:30.979 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.979 [Lua] [host] = 11000010668c113 (string) 20:19:30.979 [Lua] [matchmaking_type] = 2 (string) 20:19:30.979 [Lua] [is_private] = false (string) 20:19:30.979 [Lua] [selected_mission_id] = ussingen (string) 20:19:30.979 [Lua] [name] = Lobby 186000001661e25 (string) 20:19:30.979 [Lua] [difficulty] = harder (string) 20:19:30.979 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.979 [Lua] [mechanism] = adventure (string) 20:19:30.979 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.979 [Lua] [quick_game] = false (string) 20:19:30.979 [Lua] [num_players] = 2 (string) 20:19:30.979 [Lua] [matchmaking] = true (string) 20:19:30.979 [Lua] [match_started] = true (string) 20:19:30.979 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.979 [Lua] [mission_id] = ussingen (string) 20:19:30.979 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:19:30.979 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.979 [Lua] [country_code] = US (string) 20:19:30.979 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:19:30.979 [Lua] [eac_authorized] = true (string) 20:19:30.979 [Lua] 20:19:30.979 [Lua] =======================Found valid lobby! 20:19:30.980 [Lua] 20:19:30.980 [Lua] [twitch_enabled] = false (string) 20:19:30.980 [Lua] [power_level] = 593 (string) 20:19:30.980 [Lua] [id] = 186000001602994 (string) 20:19:30.980 [Lua] [unique_server_name] = JohnnyB* (string) 20:19:30.980 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.980 [Lua] [host] = 11000010062431f (string) 20:19:30.980 [Lua] [matchmaking_type] = 6 (string) 20:19:30.980 [Lua] [is_private] = false (string) 20:19:30.980 [Lua] [selected_mission_id] = mines (string) 20:19:30.980 [Lua] [name] = Lobby 186000001602994 (string) 20:19:30.980 [Lua] [difficulty] = hard (string) 20:19:30.980 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.980 [Lua] [mechanism] = adventure (string) 20:19:30.980 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.980 [Lua] [quick_game] = false (string) 20:19:30.980 [Lua] [num_players] = 2 (string) 20:19:30.980 [Lua] [matchmaking] = true (string) 20:19:30.980 [Lua] [match_started] = true (string) 20:19:30.980 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:19:30.980 [Lua] [mission_id] = mines (string) 20:19:30.980 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.980 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.980 [Lua] [country_code] = US (string) 20:19:30.980 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:19:30.980 [Lua] [eac_authorized] = true (string) 20:19:30.980 [Lua] 20:19:30.980 [Lua] =======================Found valid lobby! 20:19:30.980 [Lua] 20:19:30.980 [Lua] [twitch_enabled] = false (string) 20:19:30.980 [Lua] [power_level] = 715 (string) 20:19:30.980 [Lua] [id] = 186000001642df6 (string) 20:19:30.980 [Lua] [unique_server_name] = Dick Doctor Hanz (string) 20:19:30.980 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.980 [Lua] [host] = 11000010cd72b63 (string) 20:19:30.980 [Lua] [matchmaking_type] = 2 (string) 20:19:30.980 [Lua] [is_private] = false (string) 20:19:30.980 [Lua] [selected_mission_id] = journey_citadel (string) 20:19:30.980 [Lua] [name] = Lobby 186000001642df6 (string) 20:19:30.980 [Lua] [difficulty] = cataclysm (string) 20:19:30.980 [Lua] [player_slot_1] = 11000010cd72b63:1 (string) 20:19:30.980 [Lua] [mechanism] = deus (string) 20:19:30.980 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.980 [Lua] [quick_game] = false (string) 20:19:30.980 [Lua] [num_players] = 3 (string) 20:19:30.980 [Lua] [matchmaking] = true (string) 20:19:30.980 [Lua] [match_started] = true (string) 20:19:30.980 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.980 [Lua] [mission_id] = sig_snare_b_khorne_path1 (string) 20:19:30.980 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.980 [Lua] [player_slot_2] = 11000013e183407:1 (string) 20:19:30.980 [Lua] [country_code] = US (string) 20:19:30.980 [Lua] [player_slot_3] = 110000101ce435a:1 (string) 20:19:30.980 [Lua] [eac_authorized] = true (string) 20:19:30.980 [Lua] 20:19:30.980 [Lua] =======================Found valid lobby! 20:19:30.980 [Lua] 20:19:30.980 [Lua] [twitch_enabled] = false (string) 20:19:30.980 [Lua] [power_level] = 539 (string) 20:19:30.980 [Lua] [id] = 1860000016691ca (string) 20:19:30.980 [Lua] [unique_server_name] = Gorgoesmax (string) 20:19:30.980 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.980 [Lua] [host] = 11000011530a2de (string) 20:19:30.980 [Lua] [matchmaking_type] = 2 (string) 20:19:30.980 [Lua] [is_private] = false (string) 20:19:30.980 [Lua] [selected_mission_id] = farmlands (string) 20:19:30.980 [Lua] [name] = Lobby 1860000016691ca (string) 20:19:30.980 [Lua] [difficulty] = hard (string) 20:19:30.980 [Lua] [player_slot_1] = 110000116b64ee0:1 (string) 20:19:30.980 [Lua] [mechanism] = adventure (string) 20:19:30.980 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.980 [Lua] [quick_game] = false (string) 20:19:30.980 [Lua] [num_players] = 3 (string) 20:19:30.980 [Lua] [matchmaking] = true (string) 20:19:30.980 [Lua] [match_started] = true (string) 20:19:30.980 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.980 [Lua] [mission_id] = farmlands (string) 20:19:30.980 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.980 [Lua] [player_slot_2] = 11000011530a2de:1 (string) 20:19:30.981 [Lua] [country_code] = US (string) 20:19:30.981 [Lua] [player_slot_3] = 11000010049d935:1 (string) 20:19:30.981 [Lua] [eac_authorized] = true (string) 20:19:30.981 [Lua] 20:19:30.981 [Lua] =======================Found valid lobby! 20:19:30.981 [Lua] 20:19:30.981 [Lua] [twitch_enabled] = false (string) 20:19:30.981 [Lua] [power_level] = 697 (string) 20:19:30.981 [Lua] [id] = 186000001640ec6 (string) 20:19:30.981 [Lua] [num_players] = 3 (string) 20:19:30.981 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.981 [Lua] [host] = 11000010488d66a (string) 20:19:30.981 [Lua] [time_of_search] = 1621884158 (string) 20:19:30.981 [Lua] [matchmaking_type] = 2 (string) 20:19:30.981 [Lua] [is_private] = false (string) 20:19:30.981 [Lua] [player_slot_4] = 110000111113110:1 (string) 20:19:30.981 [Lua] [name] = Lobby 186000001640ec6 (string) 20:19:30.981 [Lua] [difficulty] = hard (string) 20:19:30.981 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.981 [Lua] [mechanism] = weave (string) 20:19:30.981 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.981 [Lua] [quick_game] = true (string) 20:19:30.981 [Lua] [selected_mission_id] = weave_39 (string) 20:19:30.981 [Lua] [matchmaking] = true (string) 20:19:30.981 [Lua] [match_started] = true (string) 20:19:30.981 [Lua] [country_code] = US (string) 20:19:30.981 [Lua] [mission_id] = dlc_scorpion_alleys_shadow (string) 20:19:30.981 [Lua] [player_slot_5] = 110000100040087:1 (string) 20:19:30.981 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.981 [Lua] [unique_server_name] = AsDwUiLmT (string) 20:19:30.981 [Lua] [player_slot_3] = 11000010488d66a:1 (string) 20:19:30.981 [Lua] [eac_authorized] = true (string) 20:19:30.981 [Lua] 20:19:30.981 [Lua] =======================Found valid lobby! 20:19:30.981 [Lua] 20:19:30.981 [Lua] [twitch_enabled] = false (string) 20:19:30.981 [Lua] [power_level] = 600 (string) 20:19:30.981 [Lua] [id] = 18600000166200d (string) 20:19:30.981 [Lua] [num_players] = 2 (string) 20:19:30.981 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.981 [Lua] [host] = 1100001037d06a2 (string) 20:19:30.981 [Lua] [time_of_search] = 1621887143 (string) 20:19:30.981 [Lua] [matchmaking_type] = 2 (string) 20:19:30.981 [Lua] [is_private] = false (string) 20:19:30.981 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.981 [Lua] [name] = Lobby 18600000166200d (string) 20:19:30.981 [Lua] [difficulty] = hard (string) 20:19:30.981 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.982 [Lua] [mechanism] = deus (string) 20:19:30.982 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.982 [Lua] [quick_game] = false (string) 20:19:30.982 [Lua] [selected_mission_id] = journey_cave (string) 20:19:30.982 [Lua] [matchmaking] = true (string) 20:19:30.982 [Lua] [match_started] = true (string) 20:19:30.982 [Lua] [country_code] = US (string) 20:19:30.982 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 20:19:30.982 [Lua] [player_slot_5] = 110000118452443:1 (string) 20:19:30.982 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.982 [Lua] [unique_server_name] = bearzroy (string) 20:19:30.982 [Lua] [player_slot_3] = 1100001037d06a2:1 (string) 20:19:30.982 [Lua] [eac_authorized] = true (string) 20:19:30.982 [Lua] 20:19:30.982 [Lua] =======================Found valid lobby! 20:19:30.982 [Lua] 20:19:30.982 [Lua] [twitch_enabled] = false (string) 20:19:30.982 [Lua] [power_level] = 768 (string) 20:19:30.982 [Lua] [id] = 1860000016629e2 (string) 20:19:30.982 [Lua] [num_players] = 3 (string) 20:19:30.982 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.982 [Lua] [host] = 110000102d348fb (string) 20:19:30.982 [Lua] [time_of_search] = 1621887163 (string) 20:19:30.982 [Lua] [matchmaking_type] = 2 (string) 20:19:30.982 [Lua] [is_private] = false (string) 20:19:30.982 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:19:30.982 [Lua] [name] = Lobby 1860000016629e2 (string) 20:19:30.982 [Lua] [difficulty] = harder (string) 20:19:30.982 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:19:30.982 [Lua] [mechanism] = adventure (string) 20:19:30.982 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.982 [Lua] [quick_game] = true (string) 20:19:30.982 [Lua] [selected_mission_id] = skittergate (string) 20:19:30.982 [Lua] [matchmaking] = true (string) 20:19:30.982 [Lua] [match_started] = true (string) 20:19:30.982 [Lua] [country_code] = US (string) 20:19:30.982 [Lua] [mission_id] = skittergate (string) 20:19:30.982 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.982 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.982 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:19:30.982 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:19:30.982 [Lua] [eac_authorized] = true (string) 20:19:30.982 [Lua] 20:19:30.982 [Lua] =======================Found valid lobby! 20:19:30.982 [Lua] 20:19:30.982 [Lua] [twitch_enabled] = false (string) 20:19:30.982 [Lua] [power_level] = 835 (string) 20:19:30.982 [Lua] [id] = 186000001656441 (string) 20:19:30.982 [Lua] [unique_server_name] = step-baefly (string) 20:19:30.982 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.982 [Lua] [host] = 110000100a251eb (string) 20:19:30.982 [Lua] [matchmaking_type] = 2 (string) 20:19:30.982 [Lua] [is_private] = false (string) 20:19:30.982 [Lua] [selected_mission_id] = ussingen (string) 20:19:30.982 [Lua] [name] = Lobby 186000001656441 (string) 20:19:30.982 [Lua] [difficulty] = hardest (string) 20:19:30.982 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:19:30.983 [Lua] [mechanism] = adventure (string) 20:19:30.983 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.983 [Lua] [quick_game] = false (string) 20:19:30.983 [Lua] [num_players] = 3 (string) 20:19:30.983 [Lua] [matchmaking] = true (string) 20:19:30.983 [Lua] [match_started] = true (string) 20:19:30.983 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.983 [Lua] [mission_id] = ussingen (string) 20:19:30.983 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:19:30.983 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.983 [Lua] [country_code] = US (string) 20:19:30.983 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:19:30.983 [Lua] [eac_authorized] = true (string) 20:19:30.983 [Lua] 20:19:30.983 [Lua] =======================Found valid lobby! 20:19:30.983 [Lua] 20:19:30.983 [Lua] [twitch_enabled] = false (string) 20:19:30.983 [Lua] [power_level] = 835 (string) 20:19:30.983 [Lua] [id] = 186000001636758 (string) 20:19:30.983 [Lua] [unique_server_name] = Bear (string) 20:19:30.983 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.983 [Lua] [host] = 1100001058de7b1 (string) 20:19:30.983 [Lua] [matchmaking_type] = 2 (string) 20:19:30.983 [Lua] [is_private] = false (string) 20:19:30.983 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:30.983 [Lua] [name] = Lobby 186000001636758 (string) 20:19:30.983 [Lua] [difficulty] = hardest (string) 20:19:30.983 [Lua] [player_slot_1] = 1100001029a1545:1 (string) 20:19:30.983 [Lua] [mechanism] = adventure (string) 20:19:30.983 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.983 [Lua] [quick_game] = true (string) 20:19:30.983 [Lua] [num_players] = 3 (string) 20:19:30.983 [Lua] [matchmaking] = true (string) 20:19:30.983 [Lua] [match_started] = true (string) 20:19:30.983 [Lua] [player_slot_4] = 110000105671882:1 (string) 20:19:30.983 [Lua] [mission_id] = skaven_stronghold (string) 20:19:30.983 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.983 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.983 [Lua] [country_code] = US (string) 20:19:30.983 [Lua] [player_slot_3] = 1100001058de7b1:1 (string) 20:19:30.983 [Lua] [eac_authorized] = true (string) 20:19:30.983 [Lua] 20:19:30.983 [Lua] =======================Found valid lobby! 20:19:30.983 [Lua] 20:19:30.983 [Lua] [twitch_enabled] = false (string) 20:19:30.983 [Lua] [power_level] = 721 (string) 20:19:30.983 [Lua] [id] = 1860000016563fa (string) 20:19:30.983 [Lua] [num_players] = 3 (string) 20:19:30.983 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.983 [Lua] [host] = 110000107326711 (string) 20:19:30.983 [Lua] [time_of_search] = 1621886062 (string) 20:19:30.983 [Lua] [matchmaking_type] = 6 (string) 20:19:30.983 [Lua] [is_private] = false (string) 20:19:30.983 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:19:30.983 [Lua] [name] = Lobby 1860000016563fa (string) 20:19:30.983 [Lua] [difficulty] = hard (string) 20:19:30.983 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:19:30.983 [Lua] [mechanism] = adventure (string) 20:19:30.983 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.983 [Lua] [quick_game] = false (string) 20:19:30.983 [Lua] [selected_mission_id] = nurgle (string) 20:19:30.983 [Lua] [matchmaking] = true (string) 20:19:30.983 [Lua] [match_started] = true (string) 20:19:30.983 [Lua] [country_code] = US (string) 20:19:30.983 [Lua] [mission_id] = nurgle (string) 20:19:30.983 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.983 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.983 [Lua] [unique_server_name] = Deugan (string) 20:19:30.983 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:19:30.983 [Lua] [eac_authorized] = true (string) 20:19:30.983 [Lua] 20:19:30.983 [Lua] =======================Found valid lobby! 20:19:30.984 [Lua] 20:19:30.984 [Lua] [twitch_enabled] = false (string) 20:19:30.984 [Lua] [power_level] = 715 (string) 20:19:30.984 [Lua] [id] = 1860000016663cf (string) 20:19:30.984 [Lua] [num_players] = 3 (string) 20:19:30.984 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.984 [Lua] [host] = 110000115a3dca2 (string) 20:19:30.984 [Lua] [time_of_search] = 1621887230 (string) 20:19:30.984 [Lua] [matchmaking_type] = 2 (string) 20:19:30.984 [Lua] [is_private] = false (string) 20:19:30.984 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.984 [Lua] [name] = Lobby 1860000016663cf (string) 20:19:30.984 [Lua] [difficulty] = cataclysm (string) 20:19:30.984 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.984 [Lua] [mechanism] = deus (string) 20:19:30.984 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.984 [Lua] [quick_game] = false (string) 20:19:30.984 [Lua] [selected_mission_id] = journey_citadel (string) 20:19:30.984 [Lua] [matchmaking] = true (string) 20:19:30.984 [Lua] [match_started] = true (string) 20:19:30.984 [Lua] [country_code] = US (string) 20:19:30.984 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:19:30.984 [Lua] [player_slot_5] = 110000115a3dca2:1 (string) 20:19:30.984 [Lua] [player_slot_2] = 1100001046fe2ac:1 (string) 20:19:30.984 [Lua] [unique_server_name] = Attack Lobster (string) 20:19:30.984 [Lua] [player_slot_3] = 110000102c5e476:1 (string) 20:19:30.984 [Lua] [eac_authorized] = true (string) 20:19:30.984 [Lua] 20:19:30.984 [Lua] =======================Found valid lobby! 20:19:30.984 [Lua] 20:19:30.984 [Lua] [twitch_enabled] = false (string) 20:19:30.984 [Lua] [power_level] = 485 (string) 20:19:30.984 [Lua] [id] = 18600000165dc4e (string) 20:19:30.984 [Lua] [num_players] = 3 (string) 20:19:30.984 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.984 [Lua] [host] = 1100001160c15fc (string) 20:19:30.984 [Lua] [time_of_search] = 1621886627 (string) 20:19:30.984 [Lua] [matchmaking_type] = 2 (string) 20:19:30.984 [Lua] [is_private] = false (string) 20:19:30.984 [Lua] [player_slot_4] = 1100001160c15fc:1 (string) 20:19:30.984 [Lua] [name] = Lobby 18600000165dc4e (string) 20:19:30.984 [Lua] [difficulty] = hard (string) 20:19:30.984 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.984 [Lua] [mechanism] = deus (string) 20:19:30.984 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.984 [Lua] [quick_game] = true (string) 20:19:30.984 [Lua] [selected_mission_id] = journey_ruin (string) 20:19:30.984 [Lua] [matchmaking] = true (string) 20:19:30.984 [Lua] [match_started] = true (string) 20:19:30.984 [Lua] [country_code] = US (string) 20:19:30.984 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string) 20:19:30.984 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.984 [Lua] [player_slot_2] = 11000013346f0b1:1 (string) 20:19:30.984 [Lua] [unique_server_name] = ParTicAL83 (string) 20:19:30.984 [Lua] [player_slot_3] = 110000115011bbf:1 (string) 20:19:30.984 [Lua] [eac_authorized] = true (string) 20:19:30.984 [Lua] 20:19:30.984 [Lua] =======================Found valid lobby! 20:19:30.985 [Lua] 20:19:30.985 [Lua] [twitch_enabled] = false (string) 20:19:30.985 [Lua] [power_level] = 321 (string) 20:19:30.985 [Lua] [id] = 18600000165dd21 (string) 20:19:30.985 [Lua] [unique_server_name] = vldudley (string) 20:19:30.985 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.985 [Lua] [host] = 110000103219ec4 (string) 20:19:30.985 [Lua] [matchmaking_type] = 2 (string) 20:19:30.985 [Lua] [is_private] = false (string) 20:19:30.985 [Lua] [selected_mission_id] = journey_ruin (string) 20:19:30.985 [Lua] [name] = Lobby 18600000165dd21 (string) 20:19:30.985 [Lua] [difficulty] = normal (string) 20:19:30.985 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.985 [Lua] [mechanism] = deus (string) 20:19:30.985 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.985 [Lua] [quick_game] = true (string) 20:19:30.985 [Lua] [num_players] = 3 (string) 20:19:30.985 [Lua] [matchmaking] = true (string) 20:19:30.985 [Lua] [match_started] = true (string) 20:19:30.985 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.985 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 20:19:30.985 [Lua] [player_slot_5] = 1100001144f4555:1 (string) 20:19:30.985 [Lua] [player_slot_2] = 110000103219ec4:1 (string) 20:19:30.985 [Lua] [country_code] = US (string) 20:19:30.985 [Lua] [player_slot_3] = 110000117dc2cd1:1 (string) 20:19:30.985 [Lua] [eac_authorized] = true (string) 20:19:30.985 [Lua] 20:19:30.985 [Lua] =======================Found valid lobby! 20:19:30.985 [Lua] 20:19:30.985 [Lua] [twitch_enabled] = false (string) 20:19:30.985 [Lua] [power_level] = 440 (string) 20:19:30.985 [Lua] [id] = 18600000164ea48 (string) 20:19:30.985 [Lua] [unique_server_name] = PikelMcDuff (string) 20:19:30.985 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.985 [Lua] [host] = 11000010ac5e890 (string) 20:19:30.985 [Lua] [matchmaking_type] = 2 (string) 20:19:30.985 [Lua] [is_private] = false (string) 20:19:30.985 [Lua] [selected_mission_id] = journey_cave (string) 20:19:30.985 [Lua] [name] = Lobby 18600000164ea48 (string) 20:19:30.985 [Lua] [difficulty] = hard (string) 20:19:30.985 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.985 [Lua] [mechanism] = deus (string) 20:19:30.985 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.985 [Lua] [quick_game] = true (string) 20:19:30.985 [Lua] [num_players] = 2 (string) 20:19:30.985 [Lua] [matchmaking] = true (string) 20:19:30.985 [Lua] [match_started] = true (string) 20:19:30.985 [Lua] [player_slot_4] = 11000010ac5e890:1 (string) 20:19:30.985 [Lua] [mission_id] = pat_town_slaanesh_path3 (string) 20:19:30.985 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.985 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.985 [Lua] [country_code] = US (string) 20:19:30.985 [Lua] [player_slot_3] = 1100001087ec4f8:1 (string) 20:19:30.985 [Lua] [eac_authorized] = true (string) 20:19:30.985 [Lua] 20:19:30.985 [Lua] =======================Found valid lobby! 20:19:30.986 [Lua] 20:19:30.986 [Lua] [twitch_enabled] = false (string) 20:19:30.986 [Lua] [power_level] = 325 (string) 20:19:30.986 [Lua] [id] = 18600000163987c (string) 20:19:30.986 [Lua] [num_players] = 1 (string) 20:19:30.986 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.986 [Lua] [host] = 110000111525ade (string) 20:19:30.986 [Lua] [time_of_search] = 1621885166 (string) 20:19:30.986 [Lua] [matchmaking_type] = 2 (string) 20:19:30.986 [Lua] [is_private] = false (string) 20:19:30.986 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.986 [Lua] [name] = Lobby 18600000163987c (string) 20:19:30.986 [Lua] [difficulty] = normal (string) 20:19:30.986 [Lua] [player_slot_1] = 110000111525ade:1 (string) 20:19:30.986 [Lua] [mechanism] = deus (string) 20:19:30.986 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.986 [Lua] [quick_game] = true (string) 20:19:30.986 [Lua] [selected_mission_id] = journey_ruin (string) 20:19:30.986 [Lua] [matchmaking] = true (string) 20:19:30.986 [Lua] [match_started] = true (string) 20:19:30.986 [Lua] [country_code] = US (string) 20:19:30.986 [Lua] [mission_id] = dlc_morris_map (string) 20:19:30.986 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.986 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.986 [Lua] [unique_server_name] = Timewarped Toaster (string) 20:19:30.986 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.986 [Lua] [eac_authorized] = true (string) 20:19:30.986 [Lua] 20:19:30.986 [Lua] =======================Found valid lobby! 20:19:30.986 [Lua] 20:19:30.986 [Lua] [twitch_enabled] = false (string) 20:19:30.986 [Lua] [power_level] = 445 (string) 20:19:30.986 [Lua] [id] = 186000001659eda (string) 20:19:30.986 [Lua] [unique_server_name] = TechPriest (string) 20:19:30.986 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.986 [Lua] [host] = 11000010503a825 (string) 20:19:30.986 [Lua] [matchmaking_type] = 2 (string) 20:19:30.986 [Lua] [is_private] = false (string) 20:19:30.986 [Lua] [selected_mission_id] = journey_cave (string) 20:19:30.986 [Lua] [name] = Lobby 186000001659eda (string) 20:19:30.986 [Lua] [difficulty] = hard (string) 20:19:30.986 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.986 [Lua] [mechanism] = deus (string) 20:19:30.986 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.986 [Lua] [quick_game] = false (string) 20:19:30.986 [Lua] [num_players] = 1 (string) 20:19:30.986 [Lua] [matchmaking] = true (string) 20:19:30.986 [Lua] [match_started] = true (string) 20:19:30.986 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.986 [Lua] [mission_id] = pat_town_wastes_path3 (string) 20:19:30.986 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.986 [Lua] [player_slot_2] = 11000010503a825:1 (string) 20:19:30.986 [Lua] [country_code] = US (string) 20:19:30.986 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.986 [Lua] [eac_authorized] = true (string) 20:19:30.986 [Lua] 20:19:30.986 [Lua] =======================Found valid lobby! 20:19:30.987 [Lua] 20:19:30.987 [Lua] [twitch_enabled] = false (string) 20:19:30.987 [Lua] [power_level] = 695 (string) 20:19:30.987 [Lua] [id] = 186000001636e2f (string) 20:19:30.987 [Lua] [unique_server_name] = DeathJohnson (string) 20:19:30.987 [Lua] [difficulty_tweak] = -7 (string) 20:19:30.987 [Lua] [host] = 11000010461a2a5 (string) 20:19:30.987 [Lua] [matchmaking_type] = 2 (string) 20:19:30.987 [Lua] [is_private] = false (string) 20:19:30.987 [Lua] [selected_mission_id] = journey_ice (string) 20:19:30.987 [Lua] [name] = Lobby 186000001636e2f (string) 20:19:30.987 [Lua] [difficulty] = harder (string) 20:19:30.987 [Lua] [player_slot_1] = 11000010461a2a5:1 (string) 20:19:30.987 [Lua] [mechanism] = deus (string) 20:19:30.987 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.987 [Lua] [quick_game] = true (string) 20:19:30.987 [Lua] [num_players] = 3 (string) 20:19:30.987 [Lua] [matchmaking] = true (string) 20:19:30.987 [Lua] [match_started] = true (string) 20:19:30.987 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.987 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 20:19:30.987 [Lua] [player_slot_5] = 110000102753937:1 (string) 20:19:30.987 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.987 [Lua] [country_code] = US (string) 20:19:30.987 [Lua] [player_slot_3] = 1100001056c30d5:1 (string) 20:19:30.987 [Lua] [eac_authorized] = true (string) 20:19:30.987 [Lua] 20:19:30.987 [Lua] =======================Found valid lobby! 20:19:30.987 [Lua] 20:19:30.987 [Lua] [twitch_enabled] = false (string) 20:19:30.987 [Lua] [power_level] = 603 (string) 20:19:30.987 [Lua] [id] = 186000001663878 (string) 20:19:30.987 [Lua] [num_players] = 1 (string) 20:19:30.987 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.987 [Lua] [host] = 11000010d202259 (string) 20:19:30.987 [Lua] [time_of_search] = 1621887473 (string) 20:19:30.987 [Lua] [matchmaking_type] = 2 (string) 20:19:30.987 [Lua] [is_private] = false (string) 20:19:30.987 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.987 [Lua] [name] = Lobby 186000001663878 (string) 20:19:30.987 [Lua] [difficulty] = hard (string) 20:19:30.987 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.987 [Lua] [mechanism] = weave (string) 20:19:30.987 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.987 [Lua] [quick_game] = true (string) 20:19:30.987 [Lua] [selected_mission_id] = weave_28 (string) 20:19:30.987 [Lua] [matchmaking] = true (string) 20:19:30.987 [Lua] [match_started] = true (string) 20:19:30.987 [Lua] [country_code] = US (string) 20:19:30.987 [Lua] [mission_id] = dlc_scorpion_mine_metal (string) 20:19:30.987 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.987 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.987 [Lua] [unique_server_name] = Gokru (string) 20:19:30.987 [Lua] [player_slot_3] = 11000010d202259:1 (string) 20:19:30.987 [Lua] [eac_authorized] = true (string) 20:19:30.987 [Lua] 20:19:30.987 [Lua] =======================Found valid lobby! 20:19:30.988 [Lua] 20:19:30.988 [Lua] [twitch_enabled] = false (string) 20:19:30.988 [Lua] [power_level] = 692 (string) 20:19:30.988 [Lua] [id] = 18600000165bcbb (string) 20:19:30.988 [Lua] [num_players] = 3 (string) 20:19:30.988 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.988 [Lua] [host] = 11000011288b306 (string) 20:19:30.988 [Lua] [time_of_search] = 1621886419 (string) 20:19:30.988 [Lua] [matchmaking_type] = 2 (string) 20:19:30.988 [Lua] [is_private] = false (string) 20:19:30.988 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:19:30.988 [Lua] [name] = Lobby 18600000165bcbb (string) 20:19:30.988 [Lua] [difficulty] = harder (string) 20:19:30.988 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:19:30.988 [Lua] [mechanism] = adventure (string) 20:19:30.988 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.988 [Lua] [quick_game] = true (string) 20:19:30.988 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:30.988 [Lua] [matchmaking] = true (string) 20:19:30.988 [Lua] [match_started] = true (string) 20:19:30.988 [Lua] [country_code] = US (string) 20:19:30.988 [Lua] [mission_id] = skaven_stronghold (string) 20:19:30.988 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.988 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.988 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:19:30.988 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:19:30.988 [Lua] [eac_authorized] = true (string) 20:19:30.988 [Lua] 20:19:30.988 [Lua] =======================Found valid lobby! 20:19:30.988 [Lua] 20:19:30.988 [Lua] [twitch_enabled] = false (string) 20:19:30.988 [Lua] [power_level] = 545 (string) 20:19:30.988 [Lua] [id] = 186000001642158 (string) 20:19:30.988 [Lua] [num_players] = 1 (string) 20:19:30.988 [Lua] [difficulty_tweak] = 10 (string) 20:19:30.988 [Lua] [host] = 110000108ba8b95 (string) 20:19:30.988 [Lua] [time_of_search] = 1621884329 (string) 20:19:30.988 [Lua] [matchmaking_type] = 2 (string) 20:19:30.988 [Lua] [is_private] = false (string) 20:19:30.988 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.988 [Lua] [name] = Lobby 186000001642158 (string) 20:19:30.988 [Lua] [difficulty] = normal (string) 20:19:30.988 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.988 [Lua] [mechanism] = deus (string) 20:19:30.988 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.988 [Lua] [quick_game] = false (string) 20:19:30.988 [Lua] [selected_mission_id] = journey_ice (string) 20:19:30.988 [Lua] [matchmaking] = true (string) 20:19:30.988 [Lua] [match_started] = true (string) 20:19:30.988 [Lua] [country_code] = US (string) 20:19:30.988 [Lua] [mission_id] = arena_ice_slaanesh_path1 (string) 20:19:30.988 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.988 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.988 [Lua] [unique_server_name] = bsauey (string) 20:19:30.988 [Lua] [player_slot_3] = 110000108ba8b95:1 (string) 20:19:30.988 [Lua] [eac_authorized] = true (string) 20:19:30.988 [Lua] 20:19:30.988 [Lua] =======================Found valid lobby! 20:19:30.989 [Lua] 20:19:30.989 [Lua] [twitch_enabled] = false (string) 20:19:30.989 [Lua] [power_level] = 613 (string) 20:19:30.989 [Lua] [id] = 1860000015b760c (string) 20:19:30.989 [Lua] [num_players] = 3 (string) 20:19:30.989 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.989 [Lua] [host] = 110000105ec9771 (string) 20:19:30.989 [Lua] [time_of_search] = 1621887347 (string) 20:19:30.989 [Lua] [matchmaking_type] = 2 (string) 20:19:30.989 [Lua] [is_private] = false (string) 20:19:30.989 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.989 [Lua] [name] = Lobby 1860000015b760c (string) 20:19:30.989 [Lua] [difficulty] = hard (string) 20:19:30.989 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.989 [Lua] [mechanism] = adventure (string) 20:19:30.989 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.989 [Lua] [quick_game] = true (string) 20:19:30.989 [Lua] [selected_mission_id] = dlc_castle (string) 20:19:30.989 [Lua] [matchmaking] = true (string) 20:19:30.989 [Lua] [match_started] = true (string) 20:19:30.989 [Lua] [country_code] = CA (string) 20:19:30.989 [Lua] [mission_id] = dlc_castle (string) 20:19:30.989 [Lua] [player_slot_5] = 110000106848057:1 (string) 20:19:30.989 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.989 [Lua] [unique_server_name] = Thrine (string) 20:19:30.989 [Lua] [player_slot_3] = 110000105ec9771:1 (string) 20:19:30.989 [Lua] [eac_authorized] = true (string) 20:19:30.989 [Lua] 20:19:30.989 [Lua] =======================Found valid lobby! 20:19:30.989 [Lua] 20:19:30.989 [Lua] [twitch_enabled] = false (string) 20:19:30.989 [Lua] [power_level] = 688 (string) 20:19:30.989 [Lua] [id] = 18600000163cf37 (string) 20:19:30.989 [Lua] [unique_server_name] = Phyrexia (string) 20:19:30.989 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.989 [Lua] [host] = 110000102c525b9 (string) 20:19:30.989 [Lua] [matchmaking_type] = 2 (string) 20:19:30.989 [Lua] [is_private] = false (string) 20:19:30.989 [Lua] [selected_mission_id] = journey_citadel (string) 20:19:30.989 [Lua] [name] = Lobby 18600000163cf37 (string) 20:19:30.989 [Lua] [difficulty] = hard (string) 20:19:30.989 [Lua] [player_slot_1] = 110000102c525b9:1 (string) 20:19:30.989 [Lua] [mechanism] = deus (string) 20:19:30.989 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.989 [Lua] [quick_game] = false (string) 20:19:30.989 [Lua] [num_players] = 3 (string) 20:19:30.989 [Lua] [matchmaking] = true (string) 20:19:30.989 [Lua] [match_started] = true (string) 20:19:30.989 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.989 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 20:19:30.989 [Lua] [player_slot_5] = 1100001000b893d:1 (string) 20:19:30.989 [Lua] [player_slot_2] = 1100001128861d4:1 (string) 20:19:30.989 [Lua] [country_code] = CA (string) 20:19:30.989 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.989 [Lua] [eac_authorized] = true (string) 20:19:30.989 [Lua] 20:19:30.989 [Lua] =======================Found valid lobby! 20:19:30.990 [Lua] 20:19:30.990 [Lua] [twitch_enabled] = false (string) 20:19:30.990 [Lua] [power_level] = 761 (string) 20:19:30.990 [Lua] [id] = 186000001667651 (string) 20:19:30.990 [Lua] [num_players] = 2 (string) 20:19:30.990 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.990 [Lua] [host] = 110000102755182 (string) 20:19:30.990 [Lua] [time_of_search] = 1621887522 (string) 20:19:30.990 [Lua] [matchmaking_type] = 2 (string) 20:19:30.990 [Lua] [is_private] = false (string) 20:19:30.990 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:19:30.990 [Lua] [name] = Lobby 186000001667651 (string) 20:19:30.990 [Lua] [difficulty] = harder (string) 20:19:30.990 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:19:30.990 [Lua] [mechanism] = adventure (string) 20:19:30.990 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.990 [Lua] [quick_game] = false (string) 20:19:30.990 [Lua] [selected_mission_id] = cemetery (string) 20:19:30.990 [Lua] [matchmaking] = true (string) 20:19:30.990 [Lua] [match_started] = true (string) 20:19:30.990 [Lua] [country_code] = CA (string) 20:19:30.990 [Lua] [mission_id] = cemetery (string) 20:19:30.990 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.990 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.990 [Lua] [unique_server_name] = dragonsni (string) 20:19:30.990 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.990 [Lua] [eac_authorized] = true (string) 20:19:30.990 [Lua] 20:19:30.990 [Lua] =======================Found valid lobby! 20:19:30.990 [Lua] 20:19:30.990 [Lua] [twitch_enabled] = false (string) 20:19:30.990 [Lua] [power_level] = 445 (string) 20:19:30.990 [Lua] [id] = 186000001655e72 (string) 20:19:30.990 [Lua] [unique_server_name] = Cheis (string) 20:19:30.990 [Lua] [difficulty_tweak] = -10 (string) 20:19:30.990 [Lua] [host] = 110000104188bea (string) 20:19:30.990 [Lua] [matchmaking_type] = 2 (string) 20:19:30.990 [Lua] [is_private] = false (string) 20:19:30.990 [Lua] [selected_mission_id] = journey_ruin (string) 20:19:30.990 [Lua] [name] = Lobby 186000001655e72 (string) 20:19:30.990 [Lua] [difficulty] = hard (string) 20:19:30.990 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.990 [Lua] [mechanism] = deus (string) 20:19:30.990 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.990 [Lua] [quick_game] = true (string) 20:19:30.990 [Lua] [num_players] = 2 (string) 20:19:30.990 [Lua] [matchmaking] = true (string) 20:19:30.990 [Lua] [match_started] = true (string) 20:19:30.990 [Lua] [player_slot_4] = 110000104188bea:1 (string) 20:19:30.990 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string) 20:19:30.990 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.990 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.990 [Lua] [country_code] = CA (string) 20:19:30.990 [Lua] [player_slot_3] = 1100001036d8bee:1 (string) 20:19:30.990 [Lua] [eac_authorized] = true (string) 20:19:30.990 [Lua] 20:19:30.990 [Lua] =======================Found valid lobby! 20:19:30.990 [Lua] 20:19:30.990 [Lua] [twitch_enabled] = false (string) 20:19:30.990 [Lua] [power_level] = 453 (string) 20:19:30.990 [Lua] [id] = 186000001620794 (string) 20:19:30.990 [Lua] [unique_server_name] = maxx911 (string) 20:19:30.990 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.990 [Lua] [host] = 110000102fe50b0 (string) 20:19:30.990 [Lua] [matchmaking_type] = 2 (string) 20:19:30.990 [Lua] [is_private] = false (string) 20:19:30.990 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:30.990 [Lua] [name] = Lobby 186000001620794 (string) 20:19:30.990 [Lua] [difficulty] = normal (string) 20:19:30.990 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:19:30.990 [Lua] [mechanism] = adventure (string) 20:19:30.990 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.990 [Lua] [quick_game] = false (string) 20:19:30.990 [Lua] [num_players] = 3 (string) 20:19:30.990 [Lua] [matchmaking] = true (string) 20:19:30.990 [Lua] [match_started] = true (string) 20:19:30.990 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.990 [Lua] [mission_id] = elven_ruins (string) 20:19:30.990 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:19:30.990 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:19:30.990 [Lua] [country_code] = CA (string) 20:19:30.990 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.990 [Lua] [eac_authorized] = true (string) 20:19:30.990 [Lua] 20:19:30.990 [Lua] =======================Found valid lobby! 20:19:30.991 [Lua] 20:19:30.991 [Lua] [twitch_enabled] = false (string) 20:19:30.991 [Lua] [power_level] = 834 (string) 20:19:30.991 [Lua] [id] = 18600000166680d (string) 20:19:30.991 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:19:30.991 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.991 [Lua] [host] = 1100001003cb74e (string) 20:19:30.991 [Lua] [matchmaking_type] = 2 (string) 20:19:30.991 [Lua] [is_private] = false (string) 20:19:30.991 [Lua] [selected_mission_id] = military (string) 20:19:30.991 [Lua] [name] = Lobby 18600000166680d (string) 20:19:30.991 [Lua] [difficulty] = hardest (string) 20:19:30.991 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.991 [Lua] [mechanism] = adventure (string) 20:19:30.991 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.991 [Lua] [quick_game] = false (string) 20:19:30.991 [Lua] [num_players] = 3 (string) 20:19:30.991 [Lua] [matchmaking] = true (string) 20:19:30.991 [Lua] [match_started] = true (string) 20:19:30.991 [Lua] [player_slot_4] = 110000106a85c2e:1 (string) 20:19:30.991 [Lua] [mission_id] = military (string) 20:19:30.991 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.991 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:19:30.991 [Lua] [country_code] = CA (string) 20:19:30.991 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:19:30.991 [Lua] [eac_authorized] = true (string) 20:19:30.991 [Lua] 20:19:30.991 [Lua] =======================Found valid lobby! 20:19:30.991 [Lua] 20:19:30.991 [Lua] [twitch_enabled] = false (string) 20:19:30.991 [Lua] [power_level] = 725 (string) 20:19:30.991 [Lua] [id] = 18600000165f823 (string) 20:19:30.991 [Lua] [num_players] = 2 (string) 20:19:30.991 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.991 [Lua] [host] = 11000010bd27b53 (string) 20:19:30.991 [Lua] [time_of_search] = 1621887538 (string) 20:19:30.991 [Lua] [matchmaking_type] = 2 (string) 20:19:30.991 [Lua] [is_private] = false (string) 20:19:30.991 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.991 [Lua] [name] = Lobby 18600000165f823 (string) 20:19:30.991 [Lua] [difficulty] = hardest (string) 20:19:30.991 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.991 [Lua] [mechanism] = adventure (string) 20:19:30.991 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.991 [Lua] [quick_game] = false (string) 20:19:30.991 [Lua] [selected_mission_id] = catacombs (string) 20:19:30.991 [Lua] [matchmaking] = true (string) 20:19:30.991 [Lua] [match_started] = true (string) 20:19:30.991 [Lua] [country_code] = US (string) 20:19:30.991 [Lua] [mission_id] = catacombs (string) 20:19:30.991 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:19:30.991 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.991 [Lua] [unique_server_name] = doomguy (string) 20:19:30.991 [Lua] [player_slot_3] = 1100001063e8f6d:1 (string) 20:19:30.991 [Lua] [eac_authorized] = true (string) 20:19:30.991 [Lua] 20:19:30.991 [Lua] =======================Found valid lobby! 20:19:30.992 [Lua] 20:19:30.992 [Lua] [twitch_enabled] = false (string) 20:19:30.992 [Lua] [power_level] = 643 (string) 20:19:30.992 [Lua] [id] = 186000001626c8a (string) 20:19:30.992 [Lua] [num_players] = 3 (string) 20:19:30.992 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.992 [Lua] [host] = 1100001067aa760 (string) 20:19:30.992 [Lua] [time_of_search] = 1621887514 (string) 20:19:30.992 [Lua] [matchmaking_type] = 2 (string) 20:19:30.992 [Lua] [is_private] = false (string) 20:19:30.992 [Lua] [player_slot_4] = 1100001067aa760:1 (string) 20:19:30.992 [Lua] [name] = Lobby 186000001626c8a (string) 20:19:30.992 [Lua] [difficulty] = hardest (string) 20:19:30.992 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.992 [Lua] [mechanism] = adventure (string) 20:19:30.992 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.992 [Lua] [quick_game] = false (string) 20:19:30.992 [Lua] [selected_mission_id] = nurgle (string) 20:19:30.992 [Lua] [matchmaking] = true (string) 20:19:30.992 [Lua] [match_started] = true (string) 20:19:30.992 [Lua] [country_code] = US (string) 20:19:30.992 [Lua] [mission_id] = inn_level (string) 20:19:30.992 [Lua] [player_slot_5] = 11000013ef56610:1 (string) 20:19:30.992 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.992 [Lua] [unique_server_name] = Rai (string) 20:19:30.992 [Lua] [player_slot_3] = 110000105aac4d4:1 (string) 20:19:30.992 [Lua] [eac_authorized] = true (string) 20:19:30.992 [Lua] 20:19:30.992 [Lua] =======================Found valid lobby! 20:19:30.992 [Lua] 20:19:30.992 [Lua] [twitch_enabled] = false (string) 20:19:30.992 [Lua] [power_level] = 676 (string) 20:19:30.992 [Lua] [id] = 186000001655597 (string) 20:19:30.992 [Lua] [unique_server_name] = Lyric (string) 20:19:30.992 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.992 [Lua] [host] = 110000107377043 (string) 20:19:30.992 [Lua] [matchmaking_type] = 2 (string) 20:19:30.992 [Lua] [is_private] = false (string) 20:19:30.992 [Lua] [selected_mission_id] = forest_ambush (string) 20:19:30.992 [Lua] [name] = Lobby 186000001655597 (string) 20:19:30.992 [Lua] [difficulty] = harder (string) 20:19:30.992 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:19:30.992 [Lua] [mechanism] = adventure (string) 20:19:30.992 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.992 [Lua] [quick_game] = true (string) 20:19:30.992 [Lua] [num_players] = 3 (string) 20:19:30.992 [Lua] [matchmaking] = true (string) 20:19:30.992 [Lua] [match_started] = true (string) 20:19:30.992 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:19:30.992 [Lua] [mission_id] = forest_ambush (string) 20:19:30.992 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.992 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.992 [Lua] [country_code] = US (string) 20:19:30.992 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:19:30.992 [Lua] [eac_authorized] = true (string) 20:19:30.992 [Lua] 20:19:30.992 [Lua] =======================Found valid lobby! 20:19:30.993 [Lua] 20:19:30.993 [Lua] [twitch_enabled] = false (string) 20:19:30.993 [Lua] [power_level] = 825 (string) 20:19:30.993 [Lua] [id] = 1860000016668eb (string) 20:19:30.993 [Lua] [num_players] = 2 (string) 20:19:30.993 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.993 [Lua] [host] = 1100001139295b3 (string) 20:19:30.993 [Lua] [time_of_search] = 1621887268 (string) 20:19:30.993 [Lua] [matchmaking_type] = 2 (string) 20:19:30.993 [Lua] [is_private] = false (string) 20:19:30.993 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.993 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:30.993 [Lua] [difficulty] = cataclysm (string) 20:19:30.993 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.993 [Lua] [mechanism] = adventure (string) 20:19:30.993 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.993 [Lua] [quick_game] = false (string) 20:19:30.993 [Lua] [selected_mission_id] = military (string) 20:19:30.993 [Lua] [matchmaking] = true (string) 20:19:30.993 [Lua] [match_started] = true (string) 20:19:30.993 [Lua] [country_code] = US (string) 20:19:30.993 [Lua] [mission_id] = military (string) 20:19:30.993 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.993 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:30.993 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:30.993 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:30.993 [Lua] [eac_authorized] = true (string) 20:19:30.993 [Lua] 20:19:30.993 [Lua] =======================Found valid lobby! 20:19:30.993 [Lua] 20:19:30.993 [Lua] [power_level] = 504 (string) 20:19:30.993 [Lua] [id] = 18600000166ae52 (string) 20:19:30.993 [Lua] [unique_server_name] = _taughnt (string) 20:19:30.993 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.993 [Lua] [host] = 110000106da4b9e (string) 20:19:30.993 [Lua] [time_of_search] = 1621887566 (string) 20:19:30.993 [Lua] [matchmaking_type] = 3 (string) 20:19:30.993 [Lua] [difficulty] = normal (string) 20:19:30.993 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.993 [Lua] [country_code] = US (string) 20:19:30.993 [Lua] [player_slot_3] = 110000106da4b9e:1 (string) 20:19:30.993 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.993 [Lua] [selected_mission_id] = inn_level (string) 20:19:30.993 [Lua] [matchmaking] = searching (string) 20:19:30.993 [Lua] [num_players] = 1 (string) 20:19:30.993 [Lua] [mission_id] = inn_level (string) 20:19:30.993 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.993 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.993 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.993 [Lua] [mechanism] = adventure (string) 20:19:30.993 [Lua] [name] = Lobby 18600000166ae52 (string) 20:19:30.993 [Lua] [eac_authorized] = true (string) 20:19:30.993 [Lua] 20:19:30.993 [Lua] =======================Found valid lobby! 20:19:30.994 [Lua] 20:19:30.994 [Lua] [twitch_enabled] = false (string) 20:19:30.994 [Lua] [power_level] = 475 (string) 20:19:30.994 [Lua] [id] = 186000001657370 (string) 20:19:30.994 [Lua] [num_players] = 2 (string) 20:19:30.994 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.994 [Lua] [host] = 1100001069ce561 (string) 20:19:30.994 [Lua] [time_of_search] = 1621887405 (string) 20:19:30.994 [Lua] [matchmaking_type] = 2 (string) 20:19:30.994 [Lua] [is_private] = false (string) 20:19:30.994 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:19:30.994 [Lua] [name] = Lobby 186000001657370 (string) 20:19:30.994 [Lua] [difficulty] = hard (string) 20:19:30.994 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.994 [Lua] [mechanism] = adventure (string) 20:19:30.994 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.994 [Lua] [quick_game] = false (string) 20:19:30.994 [Lua] [selected_mission_id] = skittergate (string) 20:19:30.994 [Lua] [matchmaking] = true (string) 20:19:30.994 [Lua] [match_started] = true (string) 20:19:30.994 [Lua] [country_code] = US (string) 20:19:30.994 [Lua] [mission_id] = skittergate (string) 20:19:30.994 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:19:30.994 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.994 [Lua] [unique_server_name] = shiftyjo2 (string) 20:19:30.994 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.994 [Lua] [eac_authorized] = true (string) 20:19:30.994 [Lua] 20:19:30.994 [Lua] =======================Found valid lobby! 20:19:30.994 [Lua] 20:19:30.994 [Lua] [twitch_enabled] = false (string) 20:19:30.994 [Lua] [power_level] = 445 (string) 20:19:30.994 [Lua] [id] = 18600000161cd2d (string) 20:19:30.994 [Lua] [unique_server_name] = Nemosis (string) 20:19:30.994 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.994 [Lua] [host] = 11000010adc2b6d (string) 20:19:30.994 [Lua] [matchmaking_type] = 2 (string) 20:19:30.994 [Lua] [is_private] = false (string) 20:19:30.994 [Lua] [selected_mission_id] = journey_ruin (string) 20:19:30.994 [Lua] [name] = Lobby 18600000161cd2d (string) 20:19:30.994 [Lua] [difficulty] = normal (string) 20:19:30.994 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.994 [Lua] [mechanism] = deus (string) 20:19:30.994 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.994 [Lua] [quick_game] = true (string) 20:19:30.994 [Lua] [num_players] = 2 (string) 20:19:30.994 [Lua] [matchmaking] = true (string) 20:19:30.994 [Lua] [match_started] = true (string) 20:19:30.994 [Lua] [player_slot_4] = 11000010adc2b6d:1 (string) 20:19:30.994 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string) 20:19:30.994 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.994 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.994 [Lua] [country_code] = US (string) 20:19:30.994 [Lua] [player_slot_3] = 110000102e1b36d:1 (string) 20:19:30.994 [Lua] [eac_authorized] = true (string) 20:19:30.994 [Lua] 20:19:30.994 [Lua] =======================Found valid lobby! 20:19:30.995 [Lua] 20:19:30.995 [Lua] [power_level] = 755 (string) 20:19:30.995 [Lua] [id] = 186000001655a26 (string) 20:19:30.995 [Lua] [num_players] = 1 (string) 20:19:30.995 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.995 [Lua] [host] = 11000011459f2a7 (string) 20:19:30.995 [Lua] [time_of_search] = 1621887567 (string) 20:19:30.995 [Lua] [matchmaking_type] = 3 (string) 20:19:30.995 [Lua] [is_private] = false (string) 20:19:30.995 [Lua] [difficulty] = normal (string) 20:19:30.995 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.995 [Lua] [selected_mission_id] = inn_level (string) 20:19:30.995 [Lua] [name] = Lobby 186000001655a26 (string) 20:19:30.995 [Lua] [mechanism] = adventure (string) 20:19:30.995 [Lua] [player_slot_2] = 0:0 (string) 20:19:30.995 [Lua] [matchmaking] = searching (string) 20:19:30.995 [Lua] [mission_id] = inn_level (string) 20:19:30.995 [Lua] [player_slot_4] = 11000011459f2a7:1 (string) 20:19:30.995 [Lua] [country_code] = US (string) 20:19:30.995 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.995 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.995 [Lua] [unique_server_name] = Goblin (string) 20:19:30.995 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.995 [Lua] [eac_authorized] = true (string) 20:19:30.995 [Lua] 20:19:30.995 [Lua] =======================Found valid lobby! 20:19:30.995 [Lua] 20:19:30.995 [Lua] [twitch_enabled] = false (string) 20:19:30.995 [Lua] [power_level] = 530 (string) 20:19:30.995 [Lua] [id] = 18600000165ec20 (string) 20:19:30.995 [Lua] [num_players] = 3 (string) 20:19:30.995 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.995 [Lua] [host] = 1100001088d7830 (string) 20:19:30.995 [Lua] [time_of_search] = 1621886715 (string) 20:19:30.995 [Lua] [matchmaking_type] = 2 (string) 20:19:30.995 [Lua] [is_private] = false (string) 20:19:30.995 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:19:30.995 [Lua] [name] = Lobby 18600000165ec20 (string) 20:19:30.995 [Lua] [difficulty] = hard (string) 20:19:30.995 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.995 [Lua] [mechanism] = adventure (string) 20:19:30.995 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.995 [Lua] [quick_game] = false (string) 20:19:30.995 [Lua] [selected_mission_id] = ussingen (string) 20:19:30.995 [Lua] [matchmaking] = true (string) 20:19:30.995 [Lua] [match_started] = true (string) 20:19:30.995 [Lua] [country_code] = US (string) 20:19:30.995 [Lua] [mission_id] = ussingen (string) 20:19:30.995 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:19:30.995 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:19:30.995 [Lua] [unique_server_name] = marque (string) 20:19:30.995 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.995 [Lua] [eac_authorized] = true (string) 20:19:30.995 [Lua] 20:19:30.995 [Lua] =======================Found valid lobby! 20:19:30.996 [Lua] 20:19:30.996 [Lua] [twitch_enabled] = false (string) 20:19:30.996 [Lua] [power_level] = 741 (string) 20:19:30.996 [Lua] [id] = 18600000166138f (string) 20:19:30.996 [Lua] [unique_server_name] = crimsontiger42 (string) 20:19:30.996 [Lua] [difficulty_tweak] = 0 (string) 20:19:30.996 [Lua] [host] = 1100001038ee41e (string) 20:19:30.996 [Lua] [matchmaking_type] = 2 (string) 20:19:30.996 [Lua] [is_private] = false (string) 20:19:30.996 [Lua] [selected_mission_id] = warcamp (string) 20:19:30.996 [Lua] [name] = Lobby 18600000166138f (string) 20:19:30.996 [Lua] [difficulty] = hardest (string) 20:19:30.996 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:19:30.996 [Lua] [mechanism] = adventure (string) 20:19:30.996 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.996 [Lua] [quick_game] = true (string) 20:19:30.996 [Lua] [num_players] = 2 (string) 20:19:30.996 [Lua] [matchmaking] = true (string) 20:19:30.996 [Lua] [match_started] = true (string) 20:19:30.996 [Lua] [player_slot_4] = 0:0 (string) 20:19:30.996 [Lua] [mission_id] = warcamp (string) 20:19:30.996 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.996 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:19:30.996 [Lua] [country_code] = US (string) 20:19:30.996 [Lua] [player_slot_3] = 0:0 (string) 20:19:30.996 [Lua] [eac_authorized] = true (string) 20:19:30.996 [Lua] 20:19:30.996 [Lua] =======================Found valid lobby! 20:19:30.996 [Lua] 20:19:30.996 [Lua] [twitch_enabled] = false (string) 20:19:30.996 [Lua] [power_level] = 711 (string) 20:19:30.996 [Lua] [id] = 1860000016255fd (string) 20:19:30.996 [Lua] [unique_server_name] = Syven (string) 20:19:30.996 [Lua] [difficulty_tweak] = -7 (string) 20:19:30.996 [Lua] [host] = 1100001020d556b (string) 20:19:30.996 [Lua] [matchmaking_type] = 2 (string) 20:19:30.996 [Lua] [is_private] = false (string) 20:19:30.996 [Lua] [selected_mission_id] = journey_cave (string) 20:19:30.996 [Lua] [name] = Lobby 1860000016255fd (string) 20:19:30.996 [Lua] [difficulty] = hardest (string) 20:19:30.996 [Lua] [player_slot_1] = 0:0 (string) 20:19:30.996 [Lua] [mechanism] = deus (string) 20:19:30.996 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:30.996 [Lua] [quick_game] = true (string) 20:19:30.996 [Lua] [num_players] = 3 (string) 20:19:30.996 [Lua] [matchmaking] = true (string) 20:19:30.996 [Lua] [match_started] = true (string) 20:19:30.996 [Lua] [player_slot_4] = 1100001002744dd:1 (string) 20:19:30.996 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 20:19:30.996 [Lua] [player_slot_5] = 0:0 (string) 20:19:30.996 [Lua] [player_slot_2] = 1100001044ab136:1 (string) 20:19:30.996 [Lua] [country_code] = US (string) 20:19:30.996 [Lua] [player_slot_3] = 1100001020d556b:1 (string) 20:19:30.996 [Lua] [eac_authorized] = true (string) 20:19:30.996 [Lua] 20:19:30.996 [Lua] =======================Found valid lobby! 20:19:31.136 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:31.136 [Lua] [Matchmaking] Filter: Distance = far 20:19:31.136 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:31.136 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:31.136 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:31.136 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:31.136 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:31.136 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:31.367 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:19:31.367 [Lua] 20:19:31.367 [Lua] [twitch_enabled] = false (string) 20:19:31.367 [Lua] [power_level] = 835 (string) 20:19:31.367 [Lua] [id] = 186000001668be7 (string) 20:19:31.367 [Lua] [num_players] = 1 (string) 20:19:31.367 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.367 [Lua] [host] = 110000112c8983a (string) 20:19:31.367 [Lua] [time_of_search] = 1621887556 (string) 20:19:31.367 [Lua] [matchmaking_type] = 2 (string) 20:19:31.367 [Lua] [is_private] = false (string) 20:19:31.367 [Lua] [player_slot_4] = 110000112c8983a:1 (string) 20:19:31.367 [Lua] [name] = Lobby 186000001668be7 (string) 20:19:31.367 [Lua] [difficulty] = hardest (string) 20:19:31.367 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.367 [Lua] [mechanism] = adventure (string) 20:19:31.367 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.367 [Lua] [quick_game] = false (string) 20:19:31.367 [Lua] [selected_mission_id] = ussingen (string) 20:19:31.367 [Lua] [matchmaking] = true (string) 20:19:31.367 [Lua] [match_started] = true (string) 20:19:31.367 [Lua] [country_code] = US (string) 20:19:31.367 [Lua] [mission_id] = inn_level (string) 20:19:31.367 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.367 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.367 [Lua] [unique_server_name] = FrostFire (string) 20:19:31.367 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.367 [Lua] [eac_authorized] = true (string) 20:19:31.367 [Lua] 20:19:31.367 [Lua] =======================Found valid lobby! 20:19:31.367 [Lua] 20:19:31.367 [Lua] [twitch_enabled] = false (string) 20:19:31.367 [Lua] [power_level] = 691 (string) 20:19:31.367 [Lua] [id] = 186000001666840 (string) 20:19:31.367 [Lua] [unique_server_name] = HankTheTank (string) 20:19:31.367 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.367 [Lua] [host] = 11000010fd484e4 (string) 20:19:31.367 [Lua] [matchmaking_type] = 2 (string) 20:19:31.367 [Lua] [is_private] = false (string) 20:19:31.367 [Lua] [selected_mission_id] = farmlands (string) 20:19:31.367 [Lua] [name] = Lobby 186000001666840 (string) 20:19:31.367 [Lua] [difficulty] = hard (string) 20:19:31.367 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.367 [Lua] [mechanism] = adventure (string) 20:19:31.367 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.367 [Lua] [quick_game] = false (string) 20:19:31.367 [Lua] [num_players] = 3 (string) 20:19:31.367 [Lua] [matchmaking] = true (string) 20:19:31.367 [Lua] [match_started] = true (string) 20:19:31.367 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:19:31.367 [Lua] [mission_id] = farmlands (string) 20:19:31.367 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.367 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:19:31.367 [Lua] [country_code] = US (string) 20:19:31.367 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:19:31.368 [Lua] [eac_authorized] = true (string) 20:19:31.368 [Lua] 20:19:31.368 [Lua] =======================Found valid lobby! 20:19:31.368 [Lua] 20:19:31.368 [Lua] [twitch_enabled] = false (string) 20:19:31.368 [Lua] [power_level] = 392 (string) 20:19:31.368 [Lua] [id] = 186000001660e05 (string) 20:19:31.368 [Lua] [unique_server_name] = Professor (string) 20:19:31.368 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.368 [Lua] [host] = 110000103763de4 (string) 20:19:31.368 [Lua] [matchmaking_type] = 2 (string) 20:19:31.368 [Lua] [is_private] = false (string) 20:19:31.368 [Lua] [selected_mission_id] = military (string) 20:19:31.368 [Lua] [name] = Lobby 186000001660e05 (string) 20:19:31.368 [Lua] [difficulty] = normal (string) 20:19:31.368 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.368 [Lua] [mechanism] = adventure (string) 20:19:31.368 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.368 [Lua] [quick_game] = false (string) 20:19:31.368 [Lua] [num_players] = 2 (string) 20:19:31.368 [Lua] [matchmaking] = true (string) 20:19:31.368 [Lua] [match_started] = true (string) 20:19:31.368 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:19:31.368 [Lua] [mission_id] = military (string) 20:19:31.368 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.368 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:19:31.368 [Lua] [country_code] = US (string) 20:19:31.368 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.368 [Lua] [eac_authorized] = true (string) 20:19:31.368 [Lua] 20:19:31.368 [Lua] =======================Found valid lobby! 20:19:31.368 [Lua] 20:19:31.368 [Lua] [twitch_enabled] = false (string) 20:19:31.368 [Lua] [power_level] = 401 (string) 20:19:31.368 [Lua] [id] = 1860000016484ee (string) 20:19:31.368 [Lua] [unique_server_name] = Elggo (string) 20:19:31.368 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.368 [Lua] [host] = 110000103f53ca0 (string) 20:19:31.368 [Lua] [matchmaking_type] = 2 (string) 20:19:31.368 [Lua] [is_private] = false (string) 20:19:31.368 [Lua] [selected_mission_id] = nurgle (string) 20:19:31.368 [Lua] [name] = Lobby 1860000016484ee (string) 20:19:31.368 [Lua] [difficulty] = normal (string) 20:19:31.368 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.368 [Lua] [mechanism] = adventure (string) 20:19:31.368 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.368 [Lua] [quick_game] = true (string) 20:19:31.368 [Lua] [num_players] = 2 (string) 20:19:31.368 [Lua] [matchmaking] = true (string) 20:19:31.368 [Lua] [match_started] = true (string) 20:19:31.368 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:19:31.368 [Lua] [mission_id] = nurgle (string) 20:19:31.368 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:19:31.368 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.368 [Lua] [country_code] = US (string) 20:19:31.368 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.368 [Lua] [eac_authorized] = true (string) 20:19:31.368 [Lua] 20:19:31.368 [Lua] =======================Found valid lobby! 20:19:31.369 [Lua] 20:19:31.369 [Lua] [twitch_enabled] = false (string) 20:19:31.369 [Lua] [power_level] = 350 (string) 20:19:31.369 [Lua] [id] = 18600000163e19d (string) 20:19:31.369 [Lua] [unique_server_name] = velociratchet (string) 20:19:31.369 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.369 [Lua] [host] = 1100001147374b1 (string) 20:19:31.369 [Lua] [matchmaking_type] = 2 (string) 20:19:31.369 [Lua] [is_private] = false (string) 20:19:31.369 [Lua] [selected_mission_id] = bell (string) 20:19:31.369 [Lua] [name] = Lobby 18600000163e19d (string) 20:19:31.369 [Lua] [difficulty] = hard (string) 20:19:31.369 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.369 [Lua] [mechanism] = adventure (string) 20:19:31.369 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.369 [Lua] [quick_game] = true (string) 20:19:31.369 [Lua] [num_players] = 3 (string) 20:19:31.369 [Lua] [matchmaking] = true (string) 20:19:31.369 [Lua] [match_started] = true (string) 20:19:31.369 [Lua] [player_slot_4] = 110000142ee4afb:1 (string) 20:19:31.369 [Lua] [mission_id] = bell (string) 20:19:31.369 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.369 [Lua] [player_slot_2] = 1100001147374b1:1 (string) 20:19:31.369 [Lua] [country_code] = US (string) 20:19:31.369 [Lua] [player_slot_3] = 110000109e36475:1 (string) 20:19:31.369 [Lua] [eac_authorized] = true (string) 20:19:31.369 [Lua] 20:19:31.369 [Lua] =======================Found valid lobby! 20:19:31.369 [Lua] 20:19:31.369 [Lua] [twitch_enabled] = false (string) 20:19:31.369 [Lua] [power_level] = 358 (string) 20:19:31.369 [Lua] [id] = 186000001662331 (string) 20:19:31.369 [Lua] [num_players] = 3 (string) 20:19:31.369 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.369 [Lua] [host] = 11000010542e321 (string) 20:19:31.369 [Lua] [time_of_search] = 1621887221 (string) 20:19:31.369 [Lua] [matchmaking_type] = 2 (string) 20:19:31.369 [Lua] [is_private] = false (string) 20:19:31.369 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.369 [Lua] [name] = Lobby 186000001662331 (string) 20:19:31.369 [Lua] [difficulty] = normal (string) 20:19:31.369 [Lua] [player_slot_1] = 11000010542e321:1 (string) 20:19:31.369 [Lua] [mechanism] = adventure (string) 20:19:31.369 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.369 [Lua] [quick_game] = true (string) 20:19:31.369 [Lua] [selected_mission_id] = bell (string) 20:19:31.369 [Lua] [matchmaking] = true (string) 20:19:31.369 [Lua] [match_started] = true (string) 20:19:31.369 [Lua] [country_code] = US (string) 20:19:31.369 [Lua] [mission_id] = bell (string) 20:19:31.369 [Lua] [player_slot_5] = 1100001050950a7:1 (string) 20:19:31.369 [Lua] [player_slot_2] = 11000010adb4d52:1 (string) 20:19:31.369 [Lua] [unique_server_name] = keaghanab (string) 20:19:31.369 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.369 [Lua] [eac_authorized] = true (string) 20:19:31.369 [Lua] 20:19:31.369 [Lua] =======================Found valid lobby! 20:19:31.370 [Lua] 20:19:31.370 [Lua] [twitch_enabled] = false (string) 20:19:31.370 [Lua] [power_level] = 451 (string) 20:19:31.370 [Lua] [id] = 18600000165b5a6 (string) 20:19:31.370 [Lua] [unique_server_name] = Brownboy_2 (string) 20:19:31.370 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.370 [Lua] [host] = 11000013f2e860e (string) 20:19:31.370 [Lua] [matchmaking_type] = 2 (string) 20:19:31.370 [Lua] [is_private] = false (string) 20:19:31.370 [Lua] [selected_mission_id] = ground_zero (string) 20:19:31.370 [Lua] [name] = Lobby 18600000165b5a6 (string) 20:19:31.370 [Lua] [difficulty] = hard (string) 20:19:31.370 [Lua] [player_slot_1] = 11000013f2e860e:1 (string) 20:19:31.370 [Lua] [mechanism] = adventure (string) 20:19:31.370 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.370 [Lua] [quick_game] = true (string) 20:19:31.370 [Lua] [num_players] = 3 (string) 20:19:31.370 [Lua] [matchmaking] = true (string) 20:19:31.370 [Lua] [match_started] = true (string) 20:19:31.370 [Lua] [player_slot_4] = 11000011b4aa374:1 (string) 20:19:31.370 [Lua] [mission_id] = ground_zero (string) 20:19:31.370 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.370 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.370 [Lua] [country_code] = US (string) 20:19:31.370 [Lua] [player_slot_3] = 11000010d25b3e6:1 (string) 20:19:31.370 [Lua] [eac_authorized] = true (string) 20:19:31.370 [Lua] 20:19:31.370 [Lua] =======================Found valid lobby! 20:19:31.370 [Lua] 20:19:31.370 [Lua] [twitch_enabled] = false (string) 20:19:31.370 [Lua] [power_level] = 349 (string) 20:19:31.370 [Lua] [id] = 186000001660925 (string) 20:19:31.370 [Lua] [unique_server_name] = Goofy217 (string) 20:19:31.370 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.370 [Lua] [host] = 11000011156acc8 (string) 20:19:31.370 [Lua] [matchmaking_type] = 2 (string) 20:19:31.370 [Lua] [is_private] = false (string) 20:19:31.370 [Lua] [selected_mission_id] = mines (string) 20:19:31.370 [Lua] [name] = Lobby 186000001660925 (string) 20:19:31.370 [Lua] [difficulty] = normal (string) 20:19:31.370 [Lua] [player_slot_1] = 1100001091689b9:1 (string) 20:19:31.370 [Lua] [mechanism] = adventure (string) 20:19:31.370 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.370 [Lua] [quick_game] = false (string) 20:19:31.370 [Lua] [num_players] = 3 (string) 20:19:31.370 [Lua] [matchmaking] = true (string) 20:19:31.370 [Lua] [match_started] = true (string) 20:19:31.370 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.370 [Lua] [mission_id] = mines (string) 20:19:31.370 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.370 [Lua] [player_slot_2] = 11000011156acc8:1 (string) 20:19:31.370 [Lua] [country_code] = US (string) 20:19:31.370 [Lua] [player_slot_3] = 110000132f5ccde:1 (string) 20:19:31.370 [Lua] [eac_authorized] = true (string) 20:19:31.370 [Lua] 20:19:31.370 [Lua] =======================Found valid lobby! 20:19:31.371 [Lua] 20:19:31.371 [Lua] [twitch_enabled] = false (string) 20:19:31.371 [Lua] [power_level] = 834 (string) 20:19:31.371 [Lua] [id] = 1860000016654d2 (string) 20:19:31.371 [Lua] [unique_server_name] = joyfulhappyness (string) 20:19:31.371 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.371 [Lua] [host] = 110000106d9d567 (string) 20:19:31.371 [Lua] [matchmaking_type] = 2 (string) 20:19:31.371 [Lua] [is_private] = false (string) 20:19:31.371 [Lua] [selected_mission_id] = skittergate (string) 20:19:31.371 [Lua] [name] = Lobby 1860000016654d2 (string) 20:19:31.371 [Lua] [difficulty] = harder (string) 20:19:31.371 [Lua] [player_slot_1] = 11000014109ea32:1 (string) 20:19:31.371 [Lua] [mechanism] = adventure (string) 20:19:31.371 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.371 [Lua] [quick_game] = false (string) 20:19:31.371 [Lua] [num_players] = 2 (string) 20:19:31.371 [Lua] [matchmaking] = true (string) 20:19:31.371 [Lua] [match_started] = true (string) 20:19:31.371 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.371 [Lua] [mission_id] = skittergate (string) 20:19:31.371 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.371 [Lua] [player_slot_2] = 110000106d9d567:1 (string) 20:19:31.371 [Lua] [country_code] = US (string) 20:19:31.371 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.371 [Lua] [eac_authorized] = true (string) 20:19:31.371 [Lua] 20:19:31.371 [Lua] =======================Found valid lobby! 20:19:31.371 [Lua] 20:19:31.371 [Lua] [twitch_enabled] = false (string) 20:19:31.371 [Lua] [power_level] = 835 (string) 20:19:31.371 [Lua] [id] = 186000001661e25 (string) 20:19:31.371 [Lua] [unique_server_name] = Chronois (string) 20:19:31.371 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.371 [Lua] [host] = 11000010668c113 (string) 20:19:31.371 [Lua] [matchmaking_type] = 2 (string) 20:19:31.371 [Lua] [is_private] = false (string) 20:19:31.371 [Lua] [selected_mission_id] = ussingen (string) 20:19:31.371 [Lua] [name] = Lobby 186000001661e25 (string) 20:19:31.371 [Lua] [difficulty] = harder (string) 20:19:31.371 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.371 [Lua] [mechanism] = adventure (string) 20:19:31.371 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.371 [Lua] [quick_game] = false (string) 20:19:31.371 [Lua] [num_players] = 2 (string) 20:19:31.371 [Lua] [matchmaking] = true (string) 20:19:31.371 [Lua] [match_started] = true (string) 20:19:31.371 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.371 [Lua] [mission_id] = ussingen (string) 20:19:31.371 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:19:31.371 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.371 [Lua] [country_code] = US (string) 20:19:31.371 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:19:31.371 [Lua] [eac_authorized] = true (string) 20:19:31.371 [Lua] 20:19:31.371 [Lua] =======================Found valid lobby! 20:19:31.372 [Lua] 20:19:31.372 [Lua] [twitch_enabled] = false (string) 20:19:31.372 [Lua] [power_level] = 593 (string) 20:19:31.372 [Lua] [id] = 186000001602994 (string) 20:19:31.372 [Lua] [unique_server_name] = JohnnyB* (string) 20:19:31.372 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.372 [Lua] [host] = 11000010062431f (string) 20:19:31.372 [Lua] [matchmaking_type] = 6 (string) 20:19:31.372 [Lua] [is_private] = false (string) 20:19:31.372 [Lua] [selected_mission_id] = mines (string) 20:19:31.372 [Lua] [name] = Lobby 186000001602994 (string) 20:19:31.372 [Lua] [difficulty] = hard (string) 20:19:31.372 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.372 [Lua] [mechanism] = adventure (string) 20:19:31.372 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.372 [Lua] [quick_game] = false (string) 20:19:31.372 [Lua] [num_players] = 2 (string) 20:19:31.372 [Lua] [matchmaking] = true (string) 20:19:31.372 [Lua] [match_started] = true (string) 20:19:31.372 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:19:31.372 [Lua] [mission_id] = mines (string) 20:19:31.372 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.372 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.372 [Lua] [country_code] = US (string) 20:19:31.372 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:19:31.372 [Lua] [eac_authorized] = true (string) 20:19:31.372 [Lua] 20:19:31.372 [Lua] =======================Found valid lobby! 20:19:31.372 [Lua] 20:19:31.372 [Lua] [twitch_enabled] = false (string) 20:19:31.372 [Lua] [power_level] = 539 (string) 20:19:31.372 [Lua] [id] = 1860000016691ca (string) 20:19:31.372 [Lua] [unique_server_name] = Gorgoesmax (string) 20:19:31.372 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.372 [Lua] [host] = 11000011530a2de (string) 20:19:31.372 [Lua] [matchmaking_type] = 2 (string) 20:19:31.372 [Lua] [is_private] = false (string) 20:19:31.372 [Lua] [selected_mission_id] = farmlands (string) 20:19:31.372 [Lua] [name] = Lobby 1860000016691ca (string) 20:19:31.372 [Lua] [difficulty] = hard (string) 20:19:31.372 [Lua] [player_slot_1] = 110000116b64ee0:1 (string) 20:19:31.372 [Lua] [mechanism] = adventure (string) 20:19:31.372 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.372 [Lua] [quick_game] = false (string) 20:19:31.372 [Lua] [num_players] = 3 (string) 20:19:31.372 [Lua] [matchmaking] = true (string) 20:19:31.372 [Lua] [match_started] = true (string) 20:19:31.372 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.372 [Lua] [mission_id] = farmlands (string) 20:19:31.372 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.372 [Lua] [player_slot_2] = 11000011530a2de:1 (string) 20:19:31.372 [Lua] [country_code] = US (string) 20:19:31.372 [Lua] [player_slot_3] = 11000010049d935:1 (string) 20:19:31.372 [Lua] [eac_authorized] = true (string) 20:19:31.372 [Lua] 20:19:31.372 [Lua] =======================Found valid lobby! 20:19:31.373 [Lua] 20:19:31.373 [Lua] [twitch_enabled] = false (string) 20:19:31.373 [Lua] [power_level] = 768 (string) 20:19:31.373 [Lua] [id] = 1860000016629e2 (string) 20:19:31.373 [Lua] [num_players] = 3 (string) 20:19:31.373 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.373 [Lua] [host] = 110000102d348fb (string) 20:19:31.373 [Lua] [time_of_search] = 1621887163 (string) 20:19:31.373 [Lua] [matchmaking_type] = 2 (string) 20:19:31.373 [Lua] [is_private] = false (string) 20:19:31.373 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:19:31.373 [Lua] [name] = Lobby 1860000016629e2 (string) 20:19:31.373 [Lua] [difficulty] = harder (string) 20:19:31.373 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:19:31.373 [Lua] [mechanism] = adventure (string) 20:19:31.373 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.373 [Lua] [quick_game] = true (string) 20:19:31.373 [Lua] [selected_mission_id] = skittergate (string) 20:19:31.373 [Lua] [matchmaking] = true (string) 20:19:31.373 [Lua] [match_started] = true (string) 20:19:31.373 [Lua] [country_code] = US (string) 20:19:31.373 [Lua] [mission_id] = skittergate (string) 20:19:31.373 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.373 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.373 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:19:31.373 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:19:31.373 [Lua] [eac_authorized] = true (string) 20:19:31.373 [Lua] 20:19:31.373 [Lua] =======================Found valid lobby! 20:19:31.373 [Lua] 20:19:31.373 [Lua] [twitch_enabled] = false (string) 20:19:31.373 [Lua] [power_level] = 835 (string) 20:19:31.373 [Lua] [id] = 186000001656441 (string) 20:19:31.373 [Lua] [unique_server_name] = step-baefly (string) 20:19:31.373 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.373 [Lua] [host] = 110000100a251eb (string) 20:19:31.373 [Lua] [matchmaking_type] = 2 (string) 20:19:31.373 [Lua] [is_private] = false (string) 20:19:31.373 [Lua] [selected_mission_id] = ussingen (string) 20:19:31.373 [Lua] [name] = Lobby 186000001656441 (string) 20:19:31.373 [Lua] [difficulty] = hardest (string) 20:19:31.373 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:19:31.373 [Lua] [mechanism] = adventure (string) 20:19:31.373 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.373 [Lua] [quick_game] = false (string) 20:19:31.373 [Lua] [num_players] = 3 (string) 20:19:31.373 [Lua] [matchmaking] = true (string) 20:19:31.373 [Lua] [match_started] = true (string) 20:19:31.373 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.373 [Lua] [mission_id] = ussingen (string) 20:19:31.373 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:19:31.373 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.373 [Lua] [country_code] = US (string) 20:19:31.373 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:19:31.373 [Lua] [eac_authorized] = true (string) 20:19:31.373 [Lua] 20:19:31.373 [Lua] =======================Found valid lobby! 20:19:31.373 [Lua] 20:19:31.373 [Lua] [twitch_enabled] = false (string) 20:19:31.373 [Lua] [power_level] = 835 (string) 20:19:31.373 [Lua] [id] = 186000001636758 (string) 20:19:31.373 [Lua] [unique_server_name] = Bear (string) 20:19:31.373 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.373 [Lua] [host] = 1100001058de7b1 (string) 20:19:31.373 [Lua] [matchmaking_type] = 2 (string) 20:19:31.373 [Lua] [is_private] = false (string) 20:19:31.373 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:31.373 [Lua] [name] = Lobby 186000001636758 (string) 20:19:31.373 [Lua] [difficulty] = hardest (string) 20:19:31.373 [Lua] [player_slot_1] = 1100001029a1545:1 (string) 20:19:31.373 [Lua] [mechanism] = adventure (string) 20:19:31.373 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.373 [Lua] [quick_game] = true (string) 20:19:31.373 [Lua] [num_players] = 3 (string) 20:19:31.373 [Lua] [matchmaking] = true (string) 20:19:31.373 [Lua] [match_started] = true (string) 20:19:31.373 [Lua] [player_slot_4] = 110000105671882:1 (string) 20:19:31.373 [Lua] [mission_id] = skaven_stronghold (string) 20:19:31.373 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.373 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.373 [Lua] [country_code] = US (string) 20:19:31.373 [Lua] [player_slot_3] = 1100001058de7b1:1 (string) 20:19:31.373 [Lua] [eac_authorized] = true (string) 20:19:31.373 [Lua] 20:19:31.373 [Lua] =======================Found valid lobby! 20:19:31.374 [Lua] 20:19:31.374 [Lua] [twitch_enabled] = false (string) 20:19:31.374 [Lua] [power_level] = 721 (string) 20:19:31.374 [Lua] [id] = 1860000016563fa (string) 20:19:31.374 [Lua] [num_players] = 3 (string) 20:19:31.374 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.374 [Lua] [host] = 110000107326711 (string) 20:19:31.374 [Lua] [time_of_search] = 1621886062 (string) 20:19:31.374 [Lua] [matchmaking_type] = 6 (string) 20:19:31.374 [Lua] [is_private] = false (string) 20:19:31.374 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:19:31.374 [Lua] [name] = Lobby 1860000016563fa (string) 20:19:31.374 [Lua] [difficulty] = hard (string) 20:19:31.374 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:19:31.374 [Lua] [mechanism] = adventure (string) 20:19:31.374 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.374 [Lua] [quick_game] = false (string) 20:19:31.374 [Lua] [selected_mission_id] = nurgle (string) 20:19:31.374 [Lua] [matchmaking] = true (string) 20:19:31.374 [Lua] [match_started] = true (string) 20:19:31.374 [Lua] [country_code] = US (string) 20:19:31.374 [Lua] [mission_id] = nurgle (string) 20:19:31.374 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.374 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.374 [Lua] [unique_server_name] = Deugan (string) 20:19:31.374 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:19:31.374 [Lua] [eac_authorized] = true (string) 20:19:31.374 [Lua] 20:19:31.374 [Lua] =======================Found valid lobby! 20:19:31.374 [Lua] 20:19:31.374 [Lua] [twitch_enabled] = false (string) 20:19:31.374 [Lua] [power_level] = 692 (string) 20:19:31.374 [Lua] [id] = 18600000165bcbb (string) 20:19:31.374 [Lua] [num_players] = 3 (string) 20:19:31.374 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.374 [Lua] [host] = 11000011288b306 (string) 20:19:31.374 [Lua] [time_of_search] = 1621886419 (string) 20:19:31.374 [Lua] [matchmaking_type] = 2 (string) 20:19:31.374 [Lua] [is_private] = false (string) 20:19:31.374 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:19:31.374 [Lua] [name] = Lobby 18600000165bcbb (string) 20:19:31.374 [Lua] [difficulty] = harder (string) 20:19:31.374 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:19:31.374 [Lua] [mechanism] = adventure (string) 20:19:31.374 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.374 [Lua] [quick_game] = true (string) 20:19:31.374 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:31.374 [Lua] [matchmaking] = true (string) 20:19:31.374 [Lua] [match_started] = true (string) 20:19:31.374 [Lua] [country_code] = US (string) 20:19:31.374 [Lua] [mission_id] = skaven_stronghold (string) 20:19:31.374 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.374 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.374 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:19:31.374 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:19:31.374 [Lua] [eac_authorized] = true (string) 20:19:31.374 [Lua] 20:19:31.374 [Lua] =======================Found valid lobby! 20:19:31.375 [Lua] 20:19:31.375 [Lua] [twitch_enabled] = false (string) 20:19:31.375 [Lua] [power_level] = 613 (string) 20:19:31.375 [Lua] [id] = 1860000015b760c (string) 20:19:31.375 [Lua] [num_players] = 3 (string) 20:19:31.375 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.375 [Lua] [host] = 110000105ec9771 (string) 20:19:31.375 [Lua] [time_of_search] = 1621887347 (string) 20:19:31.375 [Lua] [matchmaking_type] = 2 (string) 20:19:31.375 [Lua] [is_private] = false (string) 20:19:31.375 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.375 [Lua] [name] = Lobby 1860000015b760c (string) 20:19:31.375 [Lua] [difficulty] = hard (string) 20:19:31.375 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.375 [Lua] [mechanism] = adventure (string) 20:19:31.375 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.375 [Lua] [quick_game] = true (string) 20:19:31.375 [Lua] [selected_mission_id] = dlc_castle (string) 20:19:31.375 [Lua] [matchmaking] = true (string) 20:19:31.375 [Lua] [match_started] = true (string) 20:19:31.375 [Lua] [country_code] = CA (string) 20:19:31.375 [Lua] [mission_id] = dlc_castle (string) 20:19:31.375 [Lua] [player_slot_5] = 110000106848057:1 (string) 20:19:31.375 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.375 [Lua] [unique_server_name] = Thrine (string) 20:19:31.375 [Lua] [player_slot_3] = 110000105ec9771:1 (string) 20:19:31.375 [Lua] [eac_authorized] = true (string) 20:19:31.375 [Lua] 20:19:31.375 [Lua] =======================Found valid lobby! 20:19:31.375 [Lua] 20:19:31.375 [Lua] [twitch_enabled] = false (string) 20:19:31.375 [Lua] [power_level] = 761 (string) 20:19:31.375 [Lua] [id] = 186000001667651 (string) 20:19:31.375 [Lua] [num_players] = 2 (string) 20:19:31.375 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.375 [Lua] [host] = 110000102755182 (string) 20:19:31.375 [Lua] [time_of_search] = 1621887522 (string) 20:19:31.375 [Lua] [matchmaking_type] = 2 (string) 20:19:31.375 [Lua] [is_private] = false (string) 20:19:31.375 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:19:31.375 [Lua] [name] = Lobby 186000001667651 (string) 20:19:31.375 [Lua] [difficulty] = harder (string) 20:19:31.375 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:19:31.375 [Lua] [mechanism] = adventure (string) 20:19:31.375 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.375 [Lua] [quick_game] = false (string) 20:19:31.375 [Lua] [selected_mission_id] = cemetery (string) 20:19:31.375 [Lua] [matchmaking] = true (string) 20:19:31.375 [Lua] [match_started] = true (string) 20:19:31.375 [Lua] [country_code] = CA (string) 20:19:31.375 [Lua] [mission_id] = cemetery (string) 20:19:31.375 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.375 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.375 [Lua] [unique_server_name] = dragonsni (string) 20:19:31.375 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.375 [Lua] [eac_authorized] = true (string) 20:19:31.375 [Lua] 20:19:31.375 [Lua] =======================Found valid lobby! 20:19:31.376 [Lua] 20:19:31.376 [Lua] [twitch_enabled] = false (string) 20:19:31.376 [Lua] [power_level] = 453 (string) 20:19:31.376 [Lua] [id] = 186000001620794 (string) 20:19:31.376 [Lua] [unique_server_name] = maxx911 (string) 20:19:31.376 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.376 [Lua] [host] = 110000102fe50b0 (string) 20:19:31.376 [Lua] [matchmaking_type] = 2 (string) 20:19:31.376 [Lua] [is_private] = false (string) 20:19:31.376 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:31.376 [Lua] [name] = Lobby 186000001620794 (string) 20:19:31.376 [Lua] [difficulty] = normal (string) 20:19:31.376 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:19:31.376 [Lua] [mechanism] = adventure (string) 20:19:31.376 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.376 [Lua] [quick_game] = false (string) 20:19:31.376 [Lua] [num_players] = 3 (string) 20:19:31.376 [Lua] [matchmaking] = true (string) 20:19:31.376 [Lua] [match_started] = true (string) 20:19:31.376 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.376 [Lua] [mission_id] = elven_ruins (string) 20:19:31.376 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:19:31.376 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:19:31.376 [Lua] [country_code] = CA (string) 20:19:31.376 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.376 [Lua] [eac_authorized] = true (string) 20:19:31.376 [Lua] 20:19:31.376 [Lua] =======================Found valid lobby! 20:19:31.376 [Lua] 20:19:31.376 [Lua] [twitch_enabled] = false (string) 20:19:31.376 [Lua] [power_level] = 834 (string) 20:19:31.376 [Lua] [id] = 18600000166680d (string) 20:19:31.376 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:19:31.376 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.376 [Lua] [host] = 1100001003cb74e (string) 20:19:31.376 [Lua] [matchmaking_type] = 2 (string) 20:19:31.376 [Lua] [is_private] = false (string) 20:19:31.376 [Lua] [selected_mission_id] = military (string) 20:19:31.376 [Lua] [name] = Lobby 18600000166680d (string) 20:19:31.376 [Lua] [difficulty] = hardest (string) 20:19:31.376 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.376 [Lua] [mechanism] = adventure (string) 20:19:31.376 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.376 [Lua] [quick_game] = false (string) 20:19:31.376 [Lua] [num_players] = 3 (string) 20:19:31.376 [Lua] [matchmaking] = true (string) 20:19:31.376 [Lua] [match_started] = true (string) 20:19:31.376 [Lua] [player_slot_4] = 110000106a85c2e:1 (string) 20:19:31.376 [Lua] [mission_id] = military (string) 20:19:31.376 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.376 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:19:31.376 [Lua] [country_code] = CA (string) 20:19:31.376 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:19:31.376 [Lua] [eac_authorized] = true (string) 20:19:31.376 [Lua] 20:19:31.376 [Lua] =======================Found valid lobby! 20:19:31.377 [Lua] 20:19:31.377 [Lua] [twitch_enabled] = false (string) 20:19:31.377 [Lua] [power_level] = 725 (string) 20:19:31.377 [Lua] [id] = 18600000165f823 (string) 20:19:31.377 [Lua] [num_players] = 2 (string) 20:19:31.377 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.377 [Lua] [host] = 11000010bd27b53 (string) 20:19:31.377 [Lua] [time_of_search] = 1621887538 (string) 20:19:31.377 [Lua] [matchmaking_type] = 2 (string) 20:19:31.377 [Lua] [is_private] = false (string) 20:19:31.377 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.377 [Lua] [name] = Lobby 18600000165f823 (string) 20:19:31.377 [Lua] [difficulty] = hardest (string) 20:19:31.377 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.377 [Lua] [mechanism] = adventure (string) 20:19:31.377 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.377 [Lua] [quick_game] = false (string) 20:19:31.377 [Lua] [selected_mission_id] = catacombs (string) 20:19:31.377 [Lua] [matchmaking] = true (string) 20:19:31.377 [Lua] [match_started] = true (string) 20:19:31.377 [Lua] [country_code] = US (string) 20:19:31.377 [Lua] [mission_id] = catacombs (string) 20:19:31.377 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:19:31.377 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.377 [Lua] [unique_server_name] = doomguy (string) 20:19:31.377 [Lua] [player_slot_3] = 1100001063e8f6d:1 (string) 20:19:31.377 [Lua] [eac_authorized] = true (string) 20:19:31.377 [Lua] 20:19:31.377 [Lua] =======================Found valid lobby! 20:19:31.377 [Lua] 20:19:31.377 [Lua] [twitch_enabled] = false (string) 20:19:31.377 [Lua] [power_level] = 643 (string) 20:19:31.377 [Lua] [id] = 186000001626c8a (string) 20:19:31.377 [Lua] [num_players] = 3 (string) 20:19:31.377 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.377 [Lua] [host] = 1100001067aa760 (string) 20:19:31.377 [Lua] [time_of_search] = 1621887514 (string) 20:19:31.377 [Lua] [matchmaking_type] = 2 (string) 20:19:31.377 [Lua] [is_private] = false (string) 20:19:31.377 [Lua] [player_slot_4] = 1100001067aa760:1 (string) 20:19:31.377 [Lua] [name] = Lobby 186000001626c8a (string) 20:19:31.377 [Lua] [difficulty] = hardest (string) 20:19:31.377 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.377 [Lua] [mechanism] = adventure (string) 20:19:31.377 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.377 [Lua] [quick_game] = false (string) 20:19:31.377 [Lua] [selected_mission_id] = nurgle (string) 20:19:31.377 [Lua] [matchmaking] = true (string) 20:19:31.377 [Lua] [match_started] = true (string) 20:19:31.377 [Lua] [country_code] = US (string) 20:19:31.377 [Lua] [mission_id] = inn_level (string) 20:19:31.377 [Lua] [player_slot_5] = 11000013ef56610:1 (string) 20:19:31.377 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.377 [Lua] [unique_server_name] = Rai (string) 20:19:31.377 [Lua] [player_slot_3] = 110000105aac4d4:1 (string) 20:19:31.377 [Lua] [eac_authorized] = true (string) 20:19:31.377 [Lua] 20:19:31.377 [Lua] =======================Found valid lobby! 20:19:31.378 [Lua] 20:19:31.378 [Lua] [twitch_enabled] = false (string) 20:19:31.378 [Lua] [power_level] = 676 (string) 20:19:31.378 [Lua] [id] = 186000001655597 (string) 20:19:31.378 [Lua] [unique_server_name] = Lyric (string) 20:19:31.378 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.378 [Lua] [host] = 110000107377043 (string) 20:19:31.378 [Lua] [matchmaking_type] = 2 (string) 20:19:31.378 [Lua] [is_private] = false (string) 20:19:31.378 [Lua] [selected_mission_id] = forest_ambush (string) 20:19:31.378 [Lua] [name] = Lobby 186000001655597 (string) 20:19:31.378 [Lua] [difficulty] = harder (string) 20:19:31.378 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:19:31.378 [Lua] [mechanism] = adventure (string) 20:19:31.378 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.378 [Lua] [quick_game] = true (string) 20:19:31.378 [Lua] [num_players] = 3 (string) 20:19:31.378 [Lua] [matchmaking] = true (string) 20:19:31.378 [Lua] [match_started] = true (string) 20:19:31.378 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:19:31.378 [Lua] [mission_id] = forest_ambush (string) 20:19:31.378 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.378 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.378 [Lua] [country_code] = US (string) 20:19:31.378 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:19:31.378 [Lua] [eac_authorized] = true (string) 20:19:31.378 [Lua] 20:19:31.378 [Lua] =======================Found valid lobby! 20:19:31.378 [Lua] 20:19:31.378 [Lua] [twitch_enabled] = false (string) 20:19:31.378 [Lua] [power_level] = 825 (string) 20:19:31.378 [Lua] [id] = 1860000016668eb (string) 20:19:31.378 [Lua] [num_players] = 2 (string) 20:19:31.378 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.378 [Lua] [host] = 1100001139295b3 (string) 20:19:31.378 [Lua] [time_of_search] = 1621887268 (string) 20:19:31.378 [Lua] [matchmaking_type] = 2 (string) 20:19:31.378 [Lua] [is_private] = false (string) 20:19:31.378 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.378 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:31.378 [Lua] [difficulty] = cataclysm (string) 20:19:31.378 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.378 [Lua] [mechanism] = adventure (string) 20:19:31.378 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.378 [Lua] [quick_game] = false (string) 20:19:31.378 [Lua] [selected_mission_id] = military (string) 20:19:31.378 [Lua] [matchmaking] = true (string) 20:19:31.378 [Lua] [match_started] = true (string) 20:19:31.378 [Lua] [country_code] = US (string) 20:19:31.378 [Lua] [mission_id] = military (string) 20:19:31.378 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.378 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:31.378 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:31.378 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:31.378 [Lua] [eac_authorized] = true (string) 20:19:31.378 [Lua] 20:19:31.378 [Lua] =======================Found valid lobby! 20:19:31.378 [Lua] 20:19:31.378 [Lua] [power_level] = 504 (string) 20:19:31.378 [Lua] [id] = 18600000166ae52 (string) 20:19:31.378 [Lua] [unique_server_name] = _taughnt (string) 20:19:31.378 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.378 [Lua] [host] = 110000106da4b9e (string) 20:19:31.378 [Lua] [time_of_search] = 1621887566 (string) 20:19:31.378 [Lua] [matchmaking_type] = 3 (string) 20:19:31.378 [Lua] [difficulty] = normal (string) 20:19:31.378 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.378 [Lua] [country_code] = US (string) 20:19:31.378 [Lua] [player_slot_3] = 110000106da4b9e:1 (string) 20:19:31.378 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.378 [Lua] [selected_mission_id] = inn_level (string) 20:19:31.378 [Lua] [matchmaking] = false (string) 20:19:31.378 [Lua] [num_players] = 1 (string) 20:19:31.378 [Lua] [mission_id] = inn_level (string) 20:19:31.378 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.378 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.378 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.378 [Lua] [mechanism] = adventure (string) 20:19:31.378 [Lua] [name] = Lobby 18600000166ae52 (string) 20:19:31.378 [Lua] [eac_authorized] = true (string) 20:19:31.378 [Lua] 20:19:31.378 [Lua] =======================Found valid lobby! 20:19:31.379 [Lua] 20:19:31.379 [Lua] [twitch_enabled] = false (string) 20:19:31.379 [Lua] [power_level] = 475 (string) 20:19:31.379 [Lua] [id] = 186000001657370 (string) 20:19:31.379 [Lua] [num_players] = 2 (string) 20:19:31.379 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.379 [Lua] [host] = 1100001069ce561 (string) 20:19:31.379 [Lua] [time_of_search] = 1621887405 (string) 20:19:31.379 [Lua] [matchmaking_type] = 2 (string) 20:19:31.379 [Lua] [is_private] = false (string) 20:19:31.379 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:19:31.379 [Lua] [name] = Lobby 186000001657370 (string) 20:19:31.379 [Lua] [difficulty] = hard (string) 20:19:31.379 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.379 [Lua] [mechanism] = adventure (string) 20:19:31.379 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.379 [Lua] [quick_game] = false (string) 20:19:31.379 [Lua] [selected_mission_id] = skittergate (string) 20:19:31.379 [Lua] [matchmaking] = true (string) 20:19:31.379 [Lua] [match_started] = true (string) 20:19:31.379 [Lua] [country_code] = US (string) 20:19:31.379 [Lua] [mission_id] = skittergate (string) 20:19:31.379 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:19:31.379 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.379 [Lua] [unique_server_name] = shiftyjo2 (string) 20:19:31.379 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.379 [Lua] [eac_authorized] = true (string) 20:19:31.379 [Lua] 20:19:31.379 [Lua] =======================Found valid lobby! 20:19:31.379 [Lua] 20:19:31.379 [Lua] [twitch_enabled] = false (string) 20:19:31.379 [Lua] [power_level] = 530 (string) 20:19:31.379 [Lua] [id] = 18600000165ec20 (string) 20:19:31.379 [Lua] [num_players] = 3 (string) 20:19:31.379 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.379 [Lua] [host] = 1100001088d7830 (string) 20:19:31.379 [Lua] [time_of_search] = 1621886715 (string) 20:19:31.379 [Lua] [matchmaking_type] = 2 (string) 20:19:31.379 [Lua] [is_private] = false (string) 20:19:31.379 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:19:31.379 [Lua] [name] = Lobby 18600000165ec20 (string) 20:19:31.379 [Lua] [difficulty] = hard (string) 20:19:31.379 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.379 [Lua] [mechanism] = adventure (string) 20:19:31.379 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.379 [Lua] [quick_game] = false (string) 20:19:31.379 [Lua] [selected_mission_id] = ussingen (string) 20:19:31.379 [Lua] [matchmaking] = true (string) 20:19:31.379 [Lua] [match_started] = true (string) 20:19:31.379 [Lua] [country_code] = US (string) 20:19:31.379 [Lua] [mission_id] = ussingen (string) 20:19:31.379 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:19:31.379 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:19:31.379 [Lua] [unique_server_name] = marque (string) 20:19:31.379 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.379 [Lua] [eac_authorized] = true (string) 20:19:31.379 [Lua] 20:19:31.379 [Lua] =======================Found valid lobby! 20:19:31.380 [Lua] 20:19:31.380 [Lua] [twitch_enabled] = false (string) 20:19:31.380 [Lua] [power_level] = 741 (string) 20:19:31.380 [Lua] [id] = 18600000166138f (string) 20:19:31.380 [Lua] [unique_server_name] = crimsontiger42 (string) 20:19:31.380 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.380 [Lua] [host] = 1100001038ee41e (string) 20:19:31.380 [Lua] [matchmaking_type] = 2 (string) 20:19:31.380 [Lua] [is_private] = false (string) 20:19:31.380 [Lua] [selected_mission_id] = warcamp (string) 20:19:31.380 [Lua] [name] = Lobby 18600000166138f (string) 20:19:31.380 [Lua] [difficulty] = hardest (string) 20:19:31.380 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:19:31.380 [Lua] [mechanism] = adventure (string) 20:19:31.380 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.380 [Lua] [quick_game] = true (string) 20:19:31.380 [Lua] [num_players] = 2 (string) 20:19:31.380 [Lua] [matchmaking] = true (string) 20:19:31.380 [Lua] [match_started] = true (string) 20:19:31.380 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.380 [Lua] [mission_id] = warcamp (string) 20:19:31.380 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.380 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:19:31.380 [Lua] [country_code] = US (string) 20:19:31.380 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.380 [Lua] [eac_authorized] = true (string) 20:19:31.380 [Lua] 20:19:31.380 [Lua] =======================Found valid lobby! 20:19:31.380 [Lua] 20:19:31.380 [Lua] [twitch_enabled] = false (string) 20:19:31.380 [Lua] [power_level] = 753 (string) 20:19:31.380 [Lua] [id] = 186000001649512 (string) 20:19:31.380 [Lua] [unique_server_name] = Jonathan (string) 20:19:31.380 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.380 [Lua] [host] = 110000104e930e6 (string) 20:19:31.380 [Lua] [matchmaking_type] = 2 (string) 20:19:31.380 [Lua] [is_private] = false (string) 20:19:31.380 [Lua] [selected_mission_id] = cemetery (string) 20:19:31.380 [Lua] [name] = Lobby 186000001649512 (string) 20:19:31.380 [Lua] [difficulty] = harder (string) 20:19:31.380 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.380 [Lua] [mechanism] = adventure (string) 20:19:31.380 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.380 [Lua] [quick_game] = true (string) 20:19:31.380 [Lua] [num_players] = 3 (string) 20:19:31.380 [Lua] [matchmaking] = true (string) 20:19:31.380 [Lua] [match_started] = true (string) 20:19:31.380 [Lua] [player_slot_4] = 110000104e930e6:1 (string) 20:19:31.380 [Lua] [mission_id] = cemetery (string) 20:19:31.380 [Lua] [player_slot_5] = 110000102499f3d:1 (string) 20:19:31.380 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.380 [Lua] [country_code] = US (string) 20:19:31.380 [Lua] [player_slot_3] = 1100001087114aa:1 (string) 20:19:31.380 [Lua] [eac_authorized] = true (string) 20:19:31.380 [Lua] 20:19:31.380 [Lua] =======================Found valid lobby! 20:19:31.381 [Lua] 20:19:31.381 [Lua] [twitch_enabled] = false (string) 20:19:31.381 [Lua] [power_level] = 424 (string) 20:19:31.381 [Lua] [id] = 186000001653303 (string) 20:19:31.381 [Lua] [num_players] = 3 (string) 20:19:31.381 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.381 [Lua] [host] = 110000102593e03 (string) 20:19:31.381 [Lua] [time_of_search] = 1621885748 (string) 20:19:31.381 [Lua] [matchmaking_type] = 2 (string) 20:19:31.381 [Lua] [is_private] = false (string) 20:19:31.381 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.381 [Lua] [name] = Lobby 186000001653303 (string) 20:19:31.381 [Lua] [difficulty] = normal (string) 20:19:31.381 [Lua] [player_slot_1] = 1100001009a17c1:1 (string) 20:19:31.381 [Lua] [mechanism] = adventure (string) 20:19:31.381 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.381 [Lua] [quick_game] = true (string) 20:19:31.381 [Lua] [selected_mission_id] = ground_zero (string) 20:19:31.381 [Lua] [matchmaking] = true (string) 20:19:31.381 [Lua] [match_started] = true (string) 20:19:31.381 [Lua] [country_code] = US (string) 20:19:31.381 [Lua] [mission_id] = ground_zero (string) 20:19:31.381 [Lua] [player_slot_5] = 110000102b5cf83:1 (string) 20:19:31.381 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.381 [Lua] [unique_server_name] = Tommah (string) 20:19:31.381 [Lua] [player_slot_3] = 110000102593e03:1 (string) 20:19:31.381 [Lua] [eac_authorized] = true (string) 20:19:31.381 [Lua] 20:19:31.381 [Lua] =======================Found valid lobby! 20:19:31.381 [Lua] 20:19:31.381 [Lua] [twitch_enabled] = false (string) 20:19:31.381 [Lua] [power_level] = 496 (string) 20:19:31.381 [Lua] [id] = 186000001651e75 (string) 20:19:31.381 [Lua] [num_players] = 3 (string) 20:19:31.381 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.381 [Lua] [host] = 110000102580e92 (string) 20:19:31.381 [Lua] [time_of_search] = 1621885604 (string) 20:19:31.381 [Lua] [matchmaking_type] = 2 (string) 20:19:31.381 [Lua] [is_private] = false (string) 20:19:31.381 [Lua] [player_slot_4] = 110000105a0c2e2:1 (string) 20:19:31.381 [Lua] [name] = Lobby 186000001651e75 (string) 20:19:31.381 [Lua] [difficulty] = hard (string) 20:19:31.381 [Lua] [player_slot_1] = 110000102580e92:1 (string) 20:19:31.381 [Lua] [mechanism] = adventure (string) 20:19:31.381 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.381 [Lua] [quick_game] = true (string) 20:19:31.381 [Lua] [selected_mission_id] = farmlands (string) 20:19:31.381 [Lua] [matchmaking] = true (string) 20:19:31.381 [Lua] [match_started] = true (string) 20:19:31.381 [Lua] [country_code] = US (string) 20:19:31.381 [Lua] [mission_id] = farmlands (string) 20:19:31.381 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.381 [Lua] [player_slot_2] = 110000104dd6aec:1 (string) 20:19:31.381 [Lua] [unique_server_name] = Blindr (string) 20:19:31.381 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.381 [Lua] [eac_authorized] = true (string) 20:19:31.381 [Lua] 20:19:31.381 [Lua] =======================Found valid lobby! 20:19:31.382 [Lua] 20:19:31.382 [Lua] [twitch_enabled] = false (string) 20:19:31.382 [Lua] [power_level] = 824 (string) 20:19:31.382 [Lua] [id] = 1860000016447a4 (string) 20:19:31.382 [Lua] [num_players] = 1 (string) 20:19:31.382 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.382 [Lua] [host] = 11000010611f327 (string) 20:19:31.382 [Lua] [time_of_search] = 1621887316 (string) 20:19:31.382 [Lua] [matchmaking_type] = 6 (string) 20:19:31.382 [Lua] [is_private] = false (string) 20:19:31.382 [Lua] [player_slot_4] = 11000010611f327:1 (string) 20:19:31.382 [Lua] [name] = Lobby 1860000016447a4 (string) 20:19:31.382 [Lua] [difficulty] = normal (string) 20:19:31.382 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.382 [Lua] [mechanism] = adventure (string) 20:19:31.382 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.382 [Lua] [quick_game] = false (string) 20:19:31.382 [Lua] [selected_mission_id] = cemetery (string) 20:19:31.382 [Lua] [matchmaking] = true (string) 20:19:31.382 [Lua] [match_started] = true (string) 20:19:31.382 [Lua] [country_code] = US (string) 20:19:31.382 [Lua] [mission_id] = cemetery (string) 20:19:31.382 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.382 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.382 [Lua] [unique_server_name] = Fluorescent Shade (string) 20:19:31.382 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.382 [Lua] [eac_authorized] = true (string) 20:19:31.382 [Lua] 20:19:31.382 [Lua] =======================Found valid lobby! 20:19:31.382 [Lua] 20:19:31.382 [Lua] [power_level] = 482 (string) 20:19:31.382 [Lua] [id] = 18600000163789c (string) 20:19:31.382 [Lua] [num_players] = 2 (string) 20:19:31.382 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.382 [Lua] [host] = 11000013266bd87 (string) 20:19:31.382 [Lua] [time_of_search] = 1621883375 (string) 20:19:31.382 [Lua] [matchmaking_type] = 3 (string) 20:19:31.382 [Lua] [is_private] = false (string) 20:19:31.382 [Lua] [difficulty] = normal (string) 20:19:31.382 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.382 [Lua] [selected_mission_id] = inn_level (string) 20:19:31.382 [Lua] [name] = Lobby 18600000163789c (string) 20:19:31.382 [Lua] [mechanism] = adventure (string) 20:19:31.382 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.382 [Lua] [matchmaking] = searching (string) 20:19:31.382 [Lua] [mission_id] = inn_level (string) 20:19:31.382 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.382 [Lua] [country_code] = US (string) 20:19:31.382 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.382 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.382 [Lua] [unique_server_name] = Truth is (string) 20:19:31.382 [Lua] [player_slot_3] = 11000013266bd87:1 (string) 20:19:31.382 [Lua] [eac_authorized] = true (string) 20:19:31.382 [Lua] 20:19:31.382 [Lua] =======================Found valid lobby! 20:19:31.383 [Lua] 20:19:31.383 [Lua] [twitch_enabled] = true (string) 20:19:31.383 [Lua] [power_level] = 835 (string) 20:19:31.383 [Lua] [id] = 186000001652d01 (string) 20:19:31.383 [Lua] [unique_server_name] = MoopShark (string) 20:19:31.383 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.383 [Lua] [host] = 1100001006fecf1 (string) 20:19:31.383 [Lua] [matchmaking_type] = 2 (string) 20:19:31.383 [Lua] [is_private] = false (string) 20:19:31.383 [Lua] [selected_mission_id] = catacombs (string) 20:19:31.383 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:31.383 [Lua] [difficulty] = cataclysm (string) 20:19:31.383 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:31.383 [Lua] [mechanism] = adventure (string) 20:19:31.383 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.383 [Lua] [quick_game] = false (string) 20:19:31.383 [Lua] [num_players] = 3 (string) 20:19:31.383 [Lua] [matchmaking] = true (string) 20:19:31.383 [Lua] [match_started] = true (string) 20:19:31.383 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:31.383 [Lua] [mission_id] = catacombs (string) 20:19:31.383 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.383 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:31.383 [Lua] [country_code] = US (string) 20:19:31.383 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.383 [Lua] [eac_authorized] = true (string) 20:19:31.383 [Lua] 20:19:31.383 [Lua] =======================Found valid lobby! 20:19:31.383 [Lua] 20:19:31.383 [Lua] [twitch_enabled] = false (string) 20:19:31.383 [Lua] [power_level] = 835 (string) 20:19:31.383 [Lua] [id] = 186000001667792 (string) 20:19:31.383 [Lua] [num_players] = 1 (string) 20:19:31.383 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.383 [Lua] [host] = 1100001095ffdd4 (string) 20:19:31.383 [Lua] [time_of_search] = 1621887339 (string) 20:19:31.383 [Lua] [matchmaking_type] = 2 (string) 20:19:31.383 [Lua] [is_private] = false (string) 20:19:31.383 [Lua] [player_slot_4] = 1100001095ffdd4:1 (string) 20:19:31.383 [Lua] [name] = Lobby 186000001667792 (string) 20:19:31.383 [Lua] [difficulty] = hardest (string) 20:19:31.383 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.383 [Lua] [mechanism] = adventure (string) 20:19:31.383 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.383 [Lua] [quick_game] = false (string) 20:19:31.383 [Lua] [selected_mission_id] = fort (string) 20:19:31.383 [Lua] [matchmaking] = true (string) 20:19:31.383 [Lua] [match_started] = true (string) 20:19:31.383 [Lua] [country_code] = CA (string) 20:19:31.383 [Lua] [mission_id] = fort (string) 20:19:31.383 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.383 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.383 [Lua] [unique_server_name] = -Kronickle- (string) 20:19:31.383 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.383 [Lua] [eac_authorized] = true (string) 20:19:31.383 [Lua] 20:19:31.383 [Lua] =======================Found valid lobby! 20:19:31.383 [Lua] 20:19:31.383 [Lua] [twitch_enabled] = false (string) 20:19:31.383 [Lua] [power_level] = 763 (string) 20:19:31.383 [Lua] [id] = 186000001629c28 (string) 20:19:31.383 [Lua] [unique_server_name] = fluffy bannana (string) 20:19:31.383 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.383 [Lua] [host] = 110000108773a33 (string) 20:19:31.383 [Lua] [matchmaking_type] = 2 (string) 20:19:31.383 [Lua] [is_private] = false (string) 20:19:31.383 [Lua] [selected_mission_id] = nurgle (string) 20:19:31.383 [Lua] [name] = Lobby 186000001629c28 (string) 20:19:31.384 [Lua] [difficulty] = hardest (string) 20:19:31.384 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.384 [Lua] [mechanism] = adventure (string) 20:19:31.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.384 [Lua] [quick_game] = true (string) 20:19:31.384 [Lua] [num_players] = 3 (string) 20:19:31.384 [Lua] [matchmaking] = true (string) 20:19:31.384 [Lua] [match_started] = true (string) 20:19:31.384 [Lua] [player_slot_4] = 1100001069f3beb:1 (string) 20:19:31.384 [Lua] [mission_id] = nurgle (string) 20:19:31.384 [Lua] [player_slot_5] = 11000010a5e33a8:1 (string) 20:19:31.384 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.384 [Lua] [country_code] = CA (string) 20:19:31.384 [Lua] [player_slot_3] = 110000108773a33:1 (string) 20:19:31.384 [Lua] [eac_authorized] = true (string) 20:19:31.384 [Lua] 20:19:31.384 [Lua] =======================Found valid lobby! 20:19:31.384 [Lua] 20:19:31.384 [Lua] [twitch_enabled] = false (string) 20:19:31.384 [Lua] [power_level] = 378 (string) 20:19:31.384 [Lua] [id] = 186000001651dda (string) 20:19:31.384 [Lua] [unique_server_name] = liltriz (string) 20:19:31.384 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.384 [Lua] [host] = 1100001199b1b41 (string) 20:19:31.384 [Lua] [matchmaking_type] = 2 (string) 20:19:31.384 [Lua] [is_private] = false (string) 20:19:31.384 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:31.384 [Lua] [name] = Lobby 186000001651dda (string) 20:19:31.384 [Lua] [difficulty] = normal (string) 20:19:31.384 [Lua] [player_slot_1] = 110000103f52e26:1 (string) 20:19:31.384 [Lua] [mechanism] = adventure (string) 20:19:31.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.384 [Lua] [quick_game] = true (string) 20:19:31.384 [Lua] [num_players] = 2 (string) 20:19:31.384 [Lua] [matchmaking] = true (string) 20:19:31.384 [Lua] [match_started] = true (string) 20:19:31.384 [Lua] [player_slot_4] = 1100001199b1b41:1 (string) 20:19:31.384 [Lua] [mission_id] = elven_ruins (string) 20:19:31.384 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.384 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.384 [Lua] [country_code] = CA (string) 20:19:31.384 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.384 [Lua] [eac_authorized] = true (string) 20:19:31.384 [Lua] 20:19:31.384 [Lua] =======================Found valid lobby! 20:19:31.384 [Lua] 20:19:31.384 [Lua] [twitch_enabled] = false (string) 20:19:31.384 [Lua] [power_level] = 835 (string) 20:19:31.384 [Lua] [id] = 186000001657ee8 (string) 20:19:31.384 [Lua] [unique_server_name] = TravelMug (string) 20:19:31.384 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.384 [Lua] [host] = 110000103d12cfc (string) 20:19:31.384 [Lua] [matchmaking_type] = 2 (string) 20:19:31.384 [Lua] [is_private] = false (string) 20:19:31.384 [Lua] [selected_mission_id] = magnus (string) 20:19:31.384 [Lua] [name] = Lobby 186000001657ee8 (string) 20:19:31.384 [Lua] [difficulty] = hardest (string) 20:19:31.384 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.384 [Lua] [mechanism] = adventure (string) 20:19:31.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.384 [Lua] [quick_game] = true (string) 20:19:31.384 [Lua] [num_players] = 2 (string) 20:19:31.384 [Lua] [matchmaking] = true (string) 20:19:31.384 [Lua] [match_started] = true (string) 20:19:31.384 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.384 [Lua] [mission_id] = magnus (string) 20:19:31.384 [Lua] [player_slot_5] = 110000102163bc0:1 (string) 20:19:31.384 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.384 [Lua] [country_code] = CA (string) 20:19:31.384 [Lua] [player_slot_3] = 110000103d12cfc:1 (string) 20:19:31.384 [Lua] [eac_authorized] = true (string) 20:19:31.384 [Lua] 20:19:31.384 [Lua] =======================Found valid lobby! 20:19:31.385 [Lua] 20:19:31.385 [Lua] [twitch_enabled] = false (string) 20:19:31.385 [Lua] [power_level] = 248 (string) 20:19:31.385 [Lua] [id] = 18600000164bf42 (string) 20:19:31.385 [Lua] [unique_server_name] = highqt (string) 20:19:31.385 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.385 [Lua] [host] = 11000010b52a6b1 (string) 20:19:31.385 [Lua] [matchmaking_type] = 2 (string) 20:19:31.385 [Lua] [is_private] = false (string) 20:19:31.385 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:31.385 [Lua] [name] = Lobby 18600000164bf42 (string) 20:19:31.385 [Lua] [difficulty] = normal (string) 20:19:31.385 [Lua] [player_slot_1] = 11000010b52a6b1:1 (string) 20:19:31.385 [Lua] [mechanism] = adventure (string) 20:19:31.385 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.385 [Lua] [quick_game] = true (string) 20:19:31.385 [Lua] [num_players] = 2 (string) 20:19:31.385 [Lua] [matchmaking] = true (string) 20:19:31.385 [Lua] [match_started] = true (string) 20:19:31.385 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.385 [Lua] [mission_id] = elven_ruins (string) 20:19:31.385 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.385 [Lua] [player_slot_2] = 110000105159af0:1 (string) 20:19:31.385 [Lua] [country_code] = CA (string) 20:19:31.385 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.385 [Lua] [eac_authorized] = true (string) 20:19:31.385 [Lua] 20:19:31.385 [Lua] =======================Found valid lobby! 20:19:31.385 [Lua] 20:19:31.385 [Lua] [twitch_enabled] = false (string) 20:19:31.385 [Lua] [power_level] = 575 (string) 20:19:31.385 [Lua] [id] = 18600000165ea92 (string) 20:19:31.385 [Lua] [unique_server_name] = Fitness (string) 20:19:31.385 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.385 [Lua] [host] = 110000105e2a2a2 (string) 20:19:31.385 [Lua] [matchmaking_type] = 2 (string) 20:19:31.385 [Lua] [is_private] = false (string) 20:19:31.385 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:31.385 [Lua] [name] = Lobby 18600000165ea92 (string) 20:19:31.385 [Lua] [difficulty] = hard (string) 20:19:31.385 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.385 [Lua] [mechanism] = adventure (string) 20:19:31.385 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.385 [Lua] [quick_game] = false (string) 20:19:31.385 [Lua] [num_players] = 3 (string) 20:19:31.385 [Lua] [matchmaking] = true (string) 20:19:31.385 [Lua] [match_started] = true (string) 20:19:31.385 [Lua] [player_slot_4] = 11000010266d3c3:1 (string) 20:19:31.385 [Lua] [mission_id] = skaven_stronghold (string) 20:19:31.385 [Lua] [player_slot_5] = 110000105e2a2a2:1 (string) 20:19:31.385 [Lua] [player_slot_2] = 1100001151f624c:1 (string) 20:19:31.385 [Lua] [country_code] = GB (string) 20:19:31.385 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.385 [Lua] [eac_authorized] = true (string) 20:19:31.385 [Lua] 20:19:31.385 [Lua] =======================Found valid lobby! 20:19:31.386 [Lua] 20:19:31.386 [Lua] [twitch_enabled] = false (string) 20:19:31.386 [Lua] [power_level] = 322 (string) 20:19:31.386 [Lua] [id] = 186000001652b34 (string) 20:19:31.386 [Lua] [unique_server_name] = Loopy (string) 20:19:31.386 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.386 [Lua] [host] = 110000105262622 (string) 20:19:31.386 [Lua] [matchmaking_type] = 2 (string) 20:19:31.386 [Lua] [is_private] = false (string) 20:19:31.386 [Lua] [selected_mission_id] = catacombs (string) 20:19:31.386 [Lua] [name] = Lobby 186000001652b34 (string) 20:19:31.386 [Lua] [difficulty] = normal (string) 20:19:31.386 [Lua] [player_slot_1] = 110000105623464:1 (string) 20:19:31.386 [Lua] [mechanism] = adventure (string) 20:19:31.386 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.386 [Lua] [quick_game] = true (string) 20:19:31.386 [Lua] [num_players] = 3 (string) 20:19:31.386 [Lua] [matchmaking] = true (string) 20:19:31.386 [Lua] [match_started] = true (string) 20:19:31.386 [Lua] [player_slot_4] = 110000105262622:1 (string) 20:19:31.386 [Lua] [mission_id] = catacombs (string) 20:19:31.386 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.386 [Lua] [player_slot_2] = 1100001431f2b49:1 (string) 20:19:31.386 [Lua] [country_code] = GB (string) 20:19:31.386 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.386 [Lua] [eac_authorized] = true (string) 20:19:31.386 [Lua] 20:19:31.386 [Lua] =======================Found valid lobby! 20:19:31.386 [Lua] 20:19:31.386 [Lua] [twitch_enabled] = false (string) 20:19:31.386 [Lua] [power_level] = 470 (string) 20:19:31.386 [Lua] [id] = 186000001632951 (string) 20:19:31.386 [Lua] [num_players] = 3 (string) 20:19:31.386 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.386 [Lua] [host] = 110000104292d7d (string) 20:19:31.386 [Lua] [time_of_search] = 1621885414 (string) 20:19:31.386 [Lua] [matchmaking_type] = 2 (string) 20:19:31.386 [Lua] [is_private] = false (string) 20:19:31.386 [Lua] [player_slot_4] = 110000103122ba6:1 (string) 20:19:31.386 [Lua] [name] = Lobby 186000001632951 (string) 20:19:31.386 [Lua] [difficulty] = hard (string) 20:19:31.386 [Lua] [player_slot_1] = 11000013b4ca483:1 (string) 20:19:31.386 [Lua] [mechanism] = adventure (string) 20:19:31.386 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.386 [Lua] [quick_game] = true (string) 20:19:31.386 [Lua] [selected_mission_id] = ground_zero (string) 20:19:31.386 [Lua] [matchmaking] = true (string) 20:19:31.386 [Lua] [match_started] = true (string) 20:19:31.386 [Lua] [country_code] = GB (string) 20:19:31.386 [Lua] [mission_id] = ground_zero (string) 20:19:31.386 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.386 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.386 [Lua] [unique_server_name] = Shegz (string) 20:19:31.386 [Lua] [player_slot_3] = 110000104292d7d:1 (string) 20:19:31.386 [Lua] [eac_authorized] = true (string) 20:19:31.386 [Lua] 20:19:31.386 [Lua] =======================Found valid lobby! 20:19:31.387 [Lua] 20:19:31.387 [Lua] [twitch_enabled] = false (string) 20:19:31.387 [Lua] [power_level] = 835 (string) 20:19:31.387 [Lua] [id] = 18600000165b671 (string) 20:19:31.387 [Lua] [unique_server_name] = Carps (string) 20:19:31.387 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.387 [Lua] [host] = 110000106428ac7 (string) 20:19:31.387 [Lua] [matchmaking_type] = 2 (string) 20:19:31.387 [Lua] [is_private] = false (string) 20:19:31.387 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:31.387 [Lua] [name] = Lobby 18600000165b671 (string) 20:19:31.387 [Lua] [difficulty] = hardest (string) 20:19:31.387 [Lua] [player_slot_1] = 110000106428ac7:1 (string) 20:19:31.387 [Lua] [mechanism] = adventure (string) 20:19:31.387 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.387 [Lua] [quick_game] = false (string) 20:19:31.387 [Lua] [num_players] = 3 (string) 20:19:31.387 [Lua] [matchmaking] = true (string) 20:19:31.387 [Lua] [match_started] = true (string) 20:19:31.387 [Lua] [player_slot_4] = 11000010980a78c:1 (string) 20:19:31.387 [Lua] [mission_id] = inn_level (string) 20:19:31.387 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.387 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.387 [Lua] [country_code] = GB (string) 20:19:31.387 [Lua] [player_slot_3] = 110000103326bd3:1 (string) 20:19:31.387 [Lua] [eac_authorized] = true (string) 20:19:31.387 [Lua] 20:19:31.387 [Lua] =======================Found valid lobby! 20:19:31.387 [Lua] 20:19:31.387 [Lua] [twitch_enabled] = false (string) 20:19:31.387 [Lua] [power_level] = 416 (string) 20:19:31.387 [Lua] [id] = 1860000016658db (string) 20:19:31.387 [Lua] [unique_server_name] = verified vexillophile (string) 20:19:31.387 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.387 [Lua] [host] = 1100001025a29fe (string) 20:19:31.387 [Lua] [matchmaking_type] = 2 (string) 20:19:31.387 [Lua] [is_private] = false (string) 20:19:31.387 [Lua] [selected_mission_id] = farmlands (string) 20:19:31.387 [Lua] [name] = Lobby 1860000016658db (string) 20:19:31.387 [Lua] [difficulty] = normal (string) 20:19:31.387 [Lua] [player_slot_1] = 110000102affae5:1 (string) 20:19:31.387 [Lua] [mechanism] = adventure (string) 20:19:31.387 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.387 [Lua] [quick_game] = true (string) 20:19:31.387 [Lua] [num_players] = 3 (string) 20:19:31.387 [Lua] [matchmaking] = true (string) 20:19:31.387 [Lua] [match_started] = true (string) 20:19:31.387 [Lua] [player_slot_4] = 1100001025a29fe:1 (string) 20:19:31.387 [Lua] [mission_id] = farmlands (string) 20:19:31.387 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.387 [Lua] [player_slot_2] = 110000102993daa:1 (string) 20:19:31.387 [Lua] [country_code] = GB (string) 20:19:31.387 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.387 [Lua] [eac_authorized] = true (string) 20:19:31.387 [Lua] 20:19:31.387 [Lua] =======================Found valid lobby! 20:19:31.388 [Lua] 20:19:31.388 [Lua] [twitch_enabled] = false (string) 20:19:31.388 [Lua] [power_level] = 301 (string) 20:19:31.388 [Lua] [id] = 18600000165e689 (string) 20:19:31.388 [Lua] [unique_server_name] = Bradingles (string) 20:19:31.388 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.388 [Lua] [host] = 11000010ebab245 (string) 20:19:31.388 [Lua] [matchmaking_type] = 2 (string) 20:19:31.388 [Lua] [is_private] = false (string) 20:19:31.388 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:31.388 [Lua] [name] = Lobby 18600000165e689 (string) 20:19:31.388 [Lua] [difficulty] = normal (string) 20:19:31.388 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.388 [Lua] [mechanism] = adventure (string) 20:19:31.388 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.388 [Lua] [quick_game] = true (string) 20:19:31.388 [Lua] [num_players] = 2 (string) 20:19:31.388 [Lua] [matchmaking] = true (string) 20:19:31.388 [Lua] [match_started] = true (string) 20:19:31.388 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.388 [Lua] [mission_id] = elven_ruins (string) 20:19:31.388 [Lua] [player_slot_5] = 1100001067d590b:1 (string) 20:19:31.388 [Lua] [player_slot_2] = 11000010ebab245:1 (string) 20:19:31.388 [Lua] [country_code] = GB (string) 20:19:31.388 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.388 [Lua] [eac_authorized] = true (string) 20:19:31.388 [Lua] 20:19:31.388 [Lua] =======================Found valid lobby! 20:19:31.388 [Lua] 20:19:31.388 [Lua] [twitch_enabled] = false (string) 20:19:31.388 [Lua] [power_level] = 835 (string) 20:19:31.388 [Lua] [id] = 186000001666b87 (string) 20:19:31.388 [Lua] [unique_server_name] = Siege (string) 20:19:31.388 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.388 [Lua] [host] = 11000011965f6d5 (string) 20:19:31.388 [Lua] [matchmaking_type] = 2 (string) 20:19:31.388 [Lua] [is_private] = false (string) 20:19:31.388 [Lua] [selected_mission_id] = nurgle (string) 20:19:31.388 [Lua] [name] = Lobby 186000001666b87 (string) 20:19:31.388 [Lua] [difficulty] = cataclysm (string) 20:19:31.388 [Lua] [player_slot_1] = 110000106a0f218:1 (string) 20:19:31.388 [Lua] [mechanism] = adventure (string) 20:19:31.388 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.388 [Lua] [quick_game] = true (string) 20:19:31.388 [Lua] [num_players] = 3 (string) 20:19:31.388 [Lua] [matchmaking] = true (string) 20:19:31.388 [Lua] [match_started] = true (string) 20:19:31.388 [Lua] [player_slot_4] = 11000011965f6d5:1 (string) 20:19:31.388 [Lua] [mission_id] = nurgle (string) 20:19:31.388 [Lua] [player_slot_5] = 0:0 (string) 20:19:31.388 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.388 [Lua] [country_code] = GB (string) 20:19:31.388 [Lua] [player_slot_3] = 110000141274f7c:1 (string) 20:19:31.388 [Lua] [eac_authorized] = true (string) 20:19:31.388 [Lua] 20:19:31.388 [Lua] =======================Found valid lobby! 20:19:31.388 [Lua] 20:19:31.388 [Lua] [twitch_enabled] = false (string) 20:19:31.388 [Lua] [power_level] = 834 (string) 20:19:31.388 [Lua] [id] = 186000001661bc6 (string) 20:19:31.388 [Lua] [unique_server_name] = Alasdair (string) 20:19:31.388 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.388 [Lua] [host] = 110000112104cc6 (string) 20:19:31.388 [Lua] [matchmaking_type] = 2 (string) 20:19:31.388 [Lua] [is_private] = false (string) 20:19:31.388 [Lua] [selected_mission_id] = warcamp (string) 20:19:31.388 [Lua] [name] = Lobby 186000001661bc6 (string) 20:19:31.388 [Lua] [difficulty] = hardest (string) 20:19:31.388 [Lua] [player_slot_1] = 110000112104cc6:1 (string) 20:19:31.388 [Lua] [mechanism] = adventure (string) 20:19:31.388 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.388 [Lua] [quick_game] = true (string) 20:19:31.388 [Lua] [num_players] = 2 (string) 20:19:31.388 [Lua] [matchmaking] = true (string) 20:19:31.388 [Lua] [match_started] = true (string) 20:19:31.388 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.388 [Lua] [mission_id] = warcamp (string) 20:19:31.388 [Lua] [player_slot_5] = 11000010266e5b7:1 (string) 20:19:31.388 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.388 [Lua] [country_code] = CA (string) 20:19:31.388 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.388 [Lua] [eac_authorized] = true (string) 20:19:31.388 [Lua] 20:19:31.388 [Lua] =======================Found valid lobby! 20:19:31.389 [Lua] 20:19:31.389 [Lua] [twitch_enabled] = false (string) 20:19:31.389 [Lua] [power_level] = 834 (string) 20:19:31.389 [Lua] [id] = 18600000165f36e (string) 20:19:31.389 [Lua] [num_players] = 2 (string) 20:19:31.389 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.389 [Lua] [host] = 110000102562668 (string) 20:19:31.389 [Lua] [time_of_search] = 1621886806 (string) 20:19:31.389 [Lua] [matchmaking_type] = 2 (string) 20:19:31.389 [Lua] [is_private] = false (string) 20:19:31.389 [Lua] [player_slot_4] = 110000102562668:1 (string) 20:19:31.389 [Lua] [name] = Lobby 18600000165f36e (string) 20:19:31.389 [Lua] [difficulty] = hard (string) 20:19:31.389 [Lua] [player_slot_1] = 0:0 (string) 20:19:31.389 [Lua] [mechanism] = adventure (string) 20:19:31.389 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.389 [Lua] [quick_game] = false (string) 20:19:31.389 [Lua] [selected_mission_id] = crater (string) 20:19:31.389 [Lua] [matchmaking] = true (string) 20:19:31.389 [Lua] [match_started] = true (string) 20:19:31.389 [Lua] [country_code] = CA (string) 20:19:31.389 [Lua] [mission_id] = crater (string) 20:19:31.389 [Lua] [player_slot_5] = 110000105244bc0:1 (string) 20:19:31.389 [Lua] [player_slot_2] = 0:0 (string) 20:19:31.389 [Lua] [unique_server_name] = Thorondir (string) 20:19:31.389 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.389 [Lua] [eac_authorized] = true (string) 20:19:31.389 [Lua] 20:19:31.389 [Lua] =======================Found valid lobby! 20:19:31.389 [Lua] 20:19:31.389 [Lua] [twitch_enabled] = false (string) 20:19:31.389 [Lua] [power_level] = 644 (string) 20:19:31.389 [Lua] [id] = 1860000016178ac (string) 20:19:31.389 [Lua] [unique_server_name] = Dutchmountain (string) 20:19:31.389 [Lua] [difficulty_tweak] = 0 (string) 20:19:31.389 [Lua] [host] = 110000103f85bd7 (string) 20:19:31.389 [Lua] [matchmaking_type] = 2 (string) 20:19:31.389 [Lua] [is_private] = false (string) 20:19:31.389 [Lua] [selected_mission_id] = dlc_portals (string) 20:19:31.389 [Lua] [name] = Lobby 1860000016178ac (string) 20:19:31.389 [Lua] [difficulty] = normal (string) 20:19:31.389 [Lua] [player_slot_1] = 110000104513bec:1 (string) 20:19:31.389 [Lua] [mechanism] = adventure (string) 20:19:31.389 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:31.389 [Lua] [quick_game] = true (string) 20:19:31.389 [Lua] [num_players] = 3 (string) 20:19:31.389 [Lua] [matchmaking] = true (string) 20:19:31.389 [Lua] [match_started] = true (string) 20:19:31.389 [Lua] [player_slot_4] = 0:0 (string) 20:19:31.389 [Lua] [mission_id] = dlc_portals (string) 20:19:31.389 [Lua] [player_slot_5] = 110000103f85bd7:1 (string) 20:19:31.389 [Lua] [player_slot_2] = 110000101c0fbdb:1 (string) 20:19:31.389 [Lua] [country_code] = NL (string) 20:19:31.389 [Lua] [player_slot_3] = 0:0 (string) 20:19:31.389 [Lua] [eac_authorized] = true (string) 20:19:31.389 [Lua] 20:19:31.389 [Lua] =======================Found valid lobby! 20:19:32.425 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:32.425 [Lua] [Matchmaking] Filter: Distance = far 20:19:32.425 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:32.425 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=dlc_portals 20:19:32.425 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:32.425 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:32.425 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:32.425 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:32.425 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:32.561 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:19:32.562 [Lua] 20:19:32.562 [Lua] [twitch_enabled] = false (string) 20:19:32.562 [Lua] [power_level] = 644 (string) 20:19:32.562 [Lua] [id] = 1860000016178ac (string) 20:19:32.562 [Lua] [unique_server_name] = Dutchmountain (string) 20:19:32.562 [Lua] [difficulty_tweak] = 0 (string) 20:19:32.562 [Lua] [host] = 110000103f85bd7 (string) 20:19:32.562 [Lua] [matchmaking_type] = 2 (string) 20:19:32.562 [Lua] [is_private] = false (string) 20:19:32.562 [Lua] [selected_mission_id] = dlc_portals (string) 20:19:32.562 [Lua] [name] = Lobby 1860000016178ac (string) 20:19:32.562 [Lua] [difficulty] = normal (string) 20:19:32.562 [Lua] [player_slot_1] = 110000104513bec:1 (string) 20:19:32.562 [Lua] [mechanism] = adventure (string) 20:19:32.562 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:32.562 [Lua] [quick_game] = true (string) 20:19:32.562 [Lua] [num_players] = 3 (string) 20:19:32.562 [Lua] [matchmaking] = true (string) 20:19:32.562 [Lua] [match_started] = true (string) 20:19:32.562 [Lua] [player_slot_4] = 0:0 (string) 20:19:32.562 [Lua] [mission_id] = dlc_portals (string) 20:19:32.562 [Lua] [player_slot_5] = 110000103f85bd7:1 (string) 20:19:32.562 [Lua] [player_slot_2] = 110000101c0fbdb:1 (string) 20:19:32.562 [Lua] [country_code] = NL (string) 20:19:32.562 [Lua] [player_slot_3] = 0:0 (string) 20:19:32.562 [Lua] [eac_authorized] = true (string) 20:19:32.562 [Lua] 20:19:32.562 [Lua] =======================Found valid lobby! 20:19:33.163 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:33.163 [Lua] [Matchmaking] Filter: Distance = far 20:19:33.163 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:33.163 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:33.163 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:33.163 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:33.163 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:33.163 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:33.372 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:19:33.372 [Lua] 20:19:33.372 [Lua] [twitch_enabled] = false (string) 20:19:33.372 [Lua] [power_level] = 835 (string) 20:19:33.372 [Lua] [id] = 186000001668be7 (string) 20:19:33.372 [Lua] [num_players] = 1 (string) 20:19:33.372 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.372 [Lua] [host] = 110000112c8983a (string) 20:19:33.372 [Lua] [time_of_search] = 1621887556 (string) 20:19:33.372 [Lua] [matchmaking_type] = 2 (string) 20:19:33.372 [Lua] [is_private] = false (string) 20:19:33.372 [Lua] [player_slot_4] = 110000112c8983a:1 (string) 20:19:33.372 [Lua] [name] = Lobby 186000001668be7 (string) 20:19:33.372 [Lua] [difficulty] = hardest (string) 20:19:33.372 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.372 [Lua] [mechanism] = adventure (string) 20:19:33.372 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.372 [Lua] [quick_game] = false (string) 20:19:33.372 [Lua] [selected_mission_id] = ussingen (string) 20:19:33.372 [Lua] [matchmaking] = true (string) 20:19:33.372 [Lua] [match_started] = true (string) 20:19:33.372 [Lua] [country_code] = US (string) 20:19:33.372 [Lua] [mission_id] = inn_level (string) 20:19:33.372 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.372 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.372 [Lua] [unique_server_name] = FrostFire (string) 20:19:33.372 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.372 [Lua] [eac_authorized] = true (string) 20:19:33.372 [Lua] 20:19:33.372 [Lua] =======================Found valid lobby! 20:19:33.373 [Lua] 20:19:33.373 [Lua] [twitch_enabled] = false (string) 20:19:33.373 [Lua] [power_level] = 691 (string) 20:19:33.373 [Lua] [id] = 186000001666840 (string) 20:19:33.373 [Lua] [unique_server_name] = HankTheTank (string) 20:19:33.373 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.373 [Lua] [host] = 11000010fd484e4 (string) 20:19:33.373 [Lua] [matchmaking_type] = 2 (string) 20:19:33.373 [Lua] [is_private] = false (string) 20:19:33.373 [Lua] [selected_mission_id] = farmlands (string) 20:19:33.373 [Lua] [name] = Lobby 186000001666840 (string) 20:19:33.373 [Lua] [difficulty] = hard (string) 20:19:33.373 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.373 [Lua] [mechanism] = adventure (string) 20:19:33.373 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.373 [Lua] [quick_game] = false (string) 20:19:33.373 [Lua] [num_players] = 3 (string) 20:19:33.373 [Lua] [matchmaking] = true (string) 20:19:33.373 [Lua] [match_started] = true (string) 20:19:33.373 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:19:33.373 [Lua] [mission_id] = farmlands (string) 20:19:33.373 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.373 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:19:33.373 [Lua] [country_code] = US (string) 20:19:33.373 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:19:33.373 [Lua] [eac_authorized] = true (string) 20:19:33.373 [Lua] 20:19:33.373 [Lua] =======================Found valid lobby! 20:19:33.373 [Lua] 20:19:33.373 [Lua] [twitch_enabled] = false (string) 20:19:33.373 [Lua] [power_level] = 392 (string) 20:19:33.373 [Lua] [id] = 186000001660e05 (string) 20:19:33.373 [Lua] [unique_server_name] = Professor (string) 20:19:33.373 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.373 [Lua] [host] = 110000103763de4 (string) 20:19:33.373 [Lua] [matchmaking_type] = 2 (string) 20:19:33.373 [Lua] [is_private] = false (string) 20:19:33.373 [Lua] [selected_mission_id] = military (string) 20:19:33.373 [Lua] [name] = Lobby 186000001660e05 (string) 20:19:33.373 [Lua] [difficulty] = normal (string) 20:19:33.373 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.373 [Lua] [mechanism] = adventure (string) 20:19:33.373 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.373 [Lua] [quick_game] = false (string) 20:19:33.373 [Lua] [num_players] = 2 (string) 20:19:33.373 [Lua] [matchmaking] = true (string) 20:19:33.373 [Lua] [match_started] = true (string) 20:19:33.373 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:19:33.373 [Lua] [mission_id] = military (string) 20:19:33.373 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.373 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:19:33.373 [Lua] [country_code] = US (string) 20:19:33.373 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.373 [Lua] [eac_authorized] = true (string) 20:19:33.373 [Lua] 20:19:33.373 [Lua] =======================Found valid lobby! 20:19:33.374 [Lua] 20:19:33.374 [Lua] [twitch_enabled] = false (string) 20:19:33.374 [Lua] [power_level] = 401 (string) 20:19:33.374 [Lua] [id] = 1860000016484ee (string) 20:19:33.374 [Lua] [unique_server_name] = Elggo (string) 20:19:33.374 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.374 [Lua] [host] = 110000103f53ca0 (string) 20:19:33.374 [Lua] [matchmaking_type] = 2 (string) 20:19:33.374 [Lua] [is_private] = false (string) 20:19:33.374 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.374 [Lua] [name] = Lobby 1860000016484ee (string) 20:19:33.374 [Lua] [difficulty] = normal (string) 20:19:33.374 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.374 [Lua] [mechanism] = adventure (string) 20:19:33.374 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.374 [Lua] [quick_game] = true (string) 20:19:33.374 [Lua] [num_players] = 2 (string) 20:19:33.374 [Lua] [matchmaking] = true (string) 20:19:33.374 [Lua] [match_started] = true (string) 20:19:33.374 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:19:33.374 [Lua] [mission_id] = nurgle (string) 20:19:33.374 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:19:33.374 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.374 [Lua] [country_code] = US (string) 20:19:33.374 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.374 [Lua] [eac_authorized] = true (string) 20:19:33.374 [Lua] 20:19:33.374 [Lua] =======================Found valid lobby! 20:19:33.374 [Lua] 20:19:33.374 [Lua] [twitch_enabled] = false (string) 20:19:33.374 [Lua] [power_level] = 350 (string) 20:19:33.374 [Lua] [id] = 18600000163e19d (string) 20:19:33.374 [Lua] [unique_server_name] = velociratchet (string) 20:19:33.374 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.374 [Lua] [host] = 1100001147374b1 (string) 20:19:33.374 [Lua] [matchmaking_type] = 2 (string) 20:19:33.374 [Lua] [is_private] = false (string) 20:19:33.374 [Lua] [selected_mission_id] = bell (string) 20:19:33.374 [Lua] [name] = Lobby 18600000163e19d (string) 20:19:33.374 [Lua] [difficulty] = hard (string) 20:19:33.374 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.374 [Lua] [mechanism] = adventure (string) 20:19:33.374 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.374 [Lua] [quick_game] = true (string) 20:19:33.374 [Lua] [num_players] = 3 (string) 20:19:33.374 [Lua] [matchmaking] = true (string) 20:19:33.374 [Lua] [match_started] = true (string) 20:19:33.374 [Lua] [player_slot_4] = 110000142ee4afb:1 (string) 20:19:33.374 [Lua] [mission_id] = bell (string) 20:19:33.374 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.374 [Lua] [player_slot_2] = 1100001147374b1:1 (string) 20:19:33.374 [Lua] [country_code] = US (string) 20:19:33.374 [Lua] [player_slot_3] = 110000109e36475:1 (string) 20:19:33.374 [Lua] [eac_authorized] = true (string) 20:19:33.374 [Lua] 20:19:33.374 [Lua] =======================Found valid lobby! 20:19:33.375 [Lua] 20:19:33.375 [Lua] [twitch_enabled] = false (string) 20:19:33.375 [Lua] [power_level] = 358 (string) 20:19:33.375 [Lua] [id] = 186000001662331 (string) 20:19:33.375 [Lua] [num_players] = 3 (string) 20:19:33.375 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.375 [Lua] [host] = 11000010542e321 (string) 20:19:33.375 [Lua] [time_of_search] = 1621887221 (string) 20:19:33.375 [Lua] [matchmaking_type] = 2 (string) 20:19:33.375 [Lua] [is_private] = false (string) 20:19:33.375 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.375 [Lua] [name] = Lobby 186000001662331 (string) 20:19:33.375 [Lua] [difficulty] = normal (string) 20:19:33.375 [Lua] [player_slot_1] = 11000010542e321:1 (string) 20:19:33.375 [Lua] [mechanism] = adventure (string) 20:19:33.375 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.375 [Lua] [quick_game] = true (string) 20:19:33.375 [Lua] [selected_mission_id] = bell (string) 20:19:33.375 [Lua] [matchmaking] = true (string) 20:19:33.375 [Lua] [match_started] = true (string) 20:19:33.375 [Lua] [country_code] = US (string) 20:19:33.375 [Lua] [mission_id] = bell (string) 20:19:33.375 [Lua] [player_slot_5] = 1100001050950a7:1 (string) 20:19:33.375 [Lua] [player_slot_2] = 11000010adb4d52:1 (string) 20:19:33.375 [Lua] [unique_server_name] = keaghanab (string) 20:19:33.375 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.375 [Lua] [eac_authorized] = true (string) 20:19:33.375 [Lua] 20:19:33.375 [Lua] =======================Found valid lobby! 20:19:33.375 [Lua] 20:19:33.375 [Lua] [twitch_enabled] = false (string) 20:19:33.375 [Lua] [power_level] = 451 (string) 20:19:33.375 [Lua] [id] = 18600000165b5a6 (string) 20:19:33.375 [Lua] [unique_server_name] = Brownboy_2 (string) 20:19:33.375 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.375 [Lua] [host] = 11000013f2e860e (string) 20:19:33.375 [Lua] [matchmaking_type] = 2 (string) 20:19:33.375 [Lua] [is_private] = false (string) 20:19:33.375 [Lua] [selected_mission_id] = ground_zero (string) 20:19:33.375 [Lua] [name] = Lobby 18600000165b5a6 (string) 20:19:33.375 [Lua] [difficulty] = hard (string) 20:19:33.375 [Lua] [player_slot_1] = 11000013f2e860e:1 (string) 20:19:33.375 [Lua] [mechanism] = adventure (string) 20:19:33.375 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.375 [Lua] [quick_game] = true (string) 20:19:33.375 [Lua] [num_players] = 3 (string) 20:19:33.375 [Lua] [matchmaking] = true (string) 20:19:33.375 [Lua] [match_started] = true (string) 20:19:33.375 [Lua] [player_slot_4] = 11000011b4aa374:1 (string) 20:19:33.375 [Lua] [mission_id] = ground_zero (string) 20:19:33.375 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.375 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.375 [Lua] [country_code] = US (string) 20:19:33.375 [Lua] [player_slot_3] = 11000010d25b3e6:1 (string) 20:19:33.375 [Lua] [eac_authorized] = true (string) 20:19:33.375 [Lua] 20:19:33.375 [Lua] =======================Found valid lobby! 20:19:33.376 [Lua] 20:19:33.376 [Lua] [twitch_enabled] = false (string) 20:19:33.376 [Lua] [power_level] = 349 (string) 20:19:33.376 [Lua] [id] = 186000001660925 (string) 20:19:33.376 [Lua] [unique_server_name] = Goofy217 (string) 20:19:33.376 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.376 [Lua] [host] = 11000011156acc8 (string) 20:19:33.376 [Lua] [matchmaking_type] = 2 (string) 20:19:33.376 [Lua] [is_private] = false (string) 20:19:33.376 [Lua] [selected_mission_id] = mines (string) 20:19:33.376 [Lua] [name] = Lobby 186000001660925 (string) 20:19:33.376 [Lua] [difficulty] = normal (string) 20:19:33.376 [Lua] [player_slot_1] = 1100001091689b9:1 (string) 20:19:33.376 [Lua] [mechanism] = adventure (string) 20:19:33.376 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.376 [Lua] [quick_game] = false (string) 20:19:33.376 [Lua] [num_players] = 3 (string) 20:19:33.376 [Lua] [matchmaking] = true (string) 20:19:33.376 [Lua] [match_started] = true (string) 20:19:33.376 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.376 [Lua] [mission_id] = mines (string) 20:19:33.376 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.376 [Lua] [player_slot_2] = 11000011156acc8:1 (string) 20:19:33.376 [Lua] [country_code] = US (string) 20:19:33.376 [Lua] [player_slot_3] = 110000132f5ccde:1 (string) 20:19:33.376 [Lua] [eac_authorized] = true (string) 20:19:33.376 [Lua] 20:19:33.376 [Lua] =======================Found valid lobby! 20:19:33.376 [Lua] 20:19:33.376 [Lua] [twitch_enabled] = false (string) 20:19:33.376 [Lua] [power_level] = 834 (string) 20:19:33.376 [Lua] [id] = 1860000016654d2 (string) 20:19:33.376 [Lua] [unique_server_name] = joyfulhappyness (string) 20:19:33.376 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.376 [Lua] [host] = 110000106d9d567 (string) 20:19:33.376 [Lua] [matchmaking_type] = 2 (string) 20:19:33.376 [Lua] [is_private] = false (string) 20:19:33.376 [Lua] [selected_mission_id] = skittergate (string) 20:19:33.376 [Lua] [name] = Lobby 1860000016654d2 (string) 20:19:33.376 [Lua] [difficulty] = harder (string) 20:19:33.376 [Lua] [player_slot_1] = 11000014109ea32:1 (string) 20:19:33.376 [Lua] [mechanism] = adventure (string) 20:19:33.376 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.376 [Lua] [quick_game] = false (string) 20:19:33.376 [Lua] [num_players] = 2 (string) 20:19:33.376 [Lua] [matchmaking] = true (string) 20:19:33.376 [Lua] [match_started] = true (string) 20:19:33.376 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.376 [Lua] [mission_id] = skittergate (string) 20:19:33.376 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.376 [Lua] [player_slot_2] = 110000106d9d567:1 (string) 20:19:33.376 [Lua] [country_code] = US (string) 20:19:33.376 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.376 [Lua] [eac_authorized] = true (string) 20:19:33.376 [Lua] 20:19:33.376 [Lua] =======================Found valid lobby! 20:19:33.377 [Lua] 20:19:33.377 [Lua] [twitch_enabled] = false (string) 20:19:33.377 [Lua] [power_level] = 835 (string) 20:19:33.377 [Lua] [id] = 186000001661e25 (string) 20:19:33.377 [Lua] [unique_server_name] = Chronois (string) 20:19:33.377 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.377 [Lua] [host] = 11000010668c113 (string) 20:19:33.377 [Lua] [matchmaking_type] = 2 (string) 20:19:33.377 [Lua] [is_private] = false (string) 20:19:33.377 [Lua] [selected_mission_id] = ussingen (string) 20:19:33.377 [Lua] [name] = Lobby 186000001661e25 (string) 20:19:33.377 [Lua] [difficulty] = harder (string) 20:19:33.377 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.377 [Lua] [mechanism] = adventure (string) 20:19:33.377 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.377 [Lua] [quick_game] = false (string) 20:19:33.377 [Lua] [num_players] = 2 (string) 20:19:33.377 [Lua] [matchmaking] = true (string) 20:19:33.377 [Lua] [match_started] = true (string) 20:19:33.377 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.377 [Lua] [mission_id] = ussingen (string) 20:19:33.377 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:19:33.377 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.377 [Lua] [country_code] = US (string) 20:19:33.377 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:19:33.377 [Lua] [eac_authorized] = true (string) 20:19:33.377 [Lua] 20:19:33.377 [Lua] =======================Found valid lobby! 20:19:33.377 [Lua] 20:19:33.377 [Lua] [twitch_enabled] = false (string) 20:19:33.377 [Lua] [power_level] = 593 (string) 20:19:33.377 [Lua] [id] = 186000001602994 (string) 20:19:33.377 [Lua] [unique_server_name] = JohnnyB* (string) 20:19:33.377 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.377 [Lua] [host] = 11000010062431f (string) 20:19:33.377 [Lua] [matchmaking_type] = 6 (string) 20:19:33.377 [Lua] [is_private] = false (string) 20:19:33.377 [Lua] [selected_mission_id] = mines (string) 20:19:33.377 [Lua] [name] = Lobby 186000001602994 (string) 20:19:33.377 [Lua] [difficulty] = hard (string) 20:19:33.377 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.377 [Lua] [mechanism] = adventure (string) 20:19:33.377 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.377 [Lua] [quick_game] = false (string) 20:19:33.377 [Lua] [num_players] = 2 (string) 20:19:33.377 [Lua] [matchmaking] = true (string) 20:19:33.377 [Lua] [match_started] = true (string) 20:19:33.377 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:19:33.377 [Lua] [mission_id] = mines (string) 20:19:33.377 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.377 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.377 [Lua] [country_code] = US (string) 20:19:33.377 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:19:33.377 [Lua] [eac_authorized] = true (string) 20:19:33.377 [Lua] 20:19:33.377 [Lua] =======================Found valid lobby! 20:19:33.377 [Lua] 20:19:33.377 [Lua] [twitch_enabled] = false (string) 20:19:33.377 [Lua] [power_level] = 539 (string) 20:19:33.377 [Lua] [id] = 1860000016691ca (string) 20:19:33.377 [Lua] [unique_server_name] = Gorgoesmax (string) 20:19:33.377 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.377 [Lua] [host] = 11000011530a2de (string) 20:19:33.377 [Lua] [matchmaking_type] = 2 (string) 20:19:33.377 [Lua] [is_private] = false (string) 20:19:33.377 [Lua] [selected_mission_id] = farmlands (string) 20:19:33.377 [Lua] [name] = Lobby 1860000016691ca (string) 20:19:33.377 [Lua] [difficulty] = hard (string) 20:19:33.377 [Lua] [player_slot_1] = 110000116b64ee0:1 (string) 20:19:33.377 [Lua] [mechanism] = adventure (string) 20:19:33.377 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.377 [Lua] [quick_game] = false (string) 20:19:33.377 [Lua] [num_players] = 3 (string) 20:19:33.377 [Lua] [matchmaking] = true (string) 20:19:33.377 [Lua] [match_started] = true (string) 20:19:33.377 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.377 [Lua] [mission_id] = farmlands (string) 20:19:33.377 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.377 [Lua] [player_slot_2] = 11000011530a2de:1 (string) 20:19:33.377 [Lua] [country_code] = US (string) 20:19:33.377 [Lua] [player_slot_3] = 11000010049d935:1 (string) 20:19:33.377 [Lua] [eac_authorized] = true (string) 20:19:33.377 [Lua] 20:19:33.377 [Lua] =======================Found valid lobby! 20:19:33.378 [Lua] 20:19:33.378 [Lua] [twitch_enabled] = false (string) 20:19:33.378 [Lua] [power_level] = 768 (string) 20:19:33.378 [Lua] [id] = 1860000016629e2 (string) 20:19:33.378 [Lua] [num_players] = 3 (string) 20:19:33.378 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.378 [Lua] [host] = 110000102d348fb (string) 20:19:33.378 [Lua] [time_of_search] = 1621887163 (string) 20:19:33.378 [Lua] [matchmaking_type] = 2 (string) 20:19:33.378 [Lua] [is_private] = false (string) 20:19:33.378 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:19:33.378 [Lua] [name] = Lobby 1860000016629e2 (string) 20:19:33.378 [Lua] [difficulty] = harder (string) 20:19:33.378 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:19:33.378 [Lua] [mechanism] = adventure (string) 20:19:33.378 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.378 [Lua] [quick_game] = true (string) 20:19:33.378 [Lua] [selected_mission_id] = skittergate (string) 20:19:33.378 [Lua] [matchmaking] = true (string) 20:19:33.378 [Lua] [match_started] = true (string) 20:19:33.378 [Lua] [country_code] = US (string) 20:19:33.378 [Lua] [mission_id] = skittergate (string) 20:19:33.378 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.378 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.378 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:19:33.378 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:19:33.378 [Lua] [eac_authorized] = true (string) 20:19:33.378 [Lua] 20:19:33.378 [Lua] =======================Found valid lobby! 20:19:33.378 [Lua] 20:19:33.378 [Lua] [twitch_enabled] = false (string) 20:19:33.378 [Lua] [power_level] = 835 (string) 20:19:33.378 [Lua] [id] = 186000001656441 (string) 20:19:33.378 [Lua] [unique_server_name] = step-baefly (string) 20:19:33.378 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.378 [Lua] [host] = 110000100a251eb (string) 20:19:33.378 [Lua] [matchmaking_type] = 2 (string) 20:19:33.378 [Lua] [is_private] = false (string) 20:19:33.378 [Lua] [selected_mission_id] = ussingen (string) 20:19:33.378 [Lua] [name] = Lobby 186000001656441 (string) 20:19:33.378 [Lua] [difficulty] = hardest (string) 20:19:33.378 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:19:33.378 [Lua] [mechanism] = adventure (string) 20:19:33.378 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.378 [Lua] [quick_game] = false (string) 20:19:33.378 [Lua] [num_players] = 3 (string) 20:19:33.378 [Lua] [matchmaking] = true (string) 20:19:33.378 [Lua] [match_started] = true (string) 20:19:33.378 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.378 [Lua] [mission_id] = ussingen (string) 20:19:33.378 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:19:33.378 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.378 [Lua] [country_code] = US (string) 20:19:33.378 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:19:33.378 [Lua] [eac_authorized] = true (string) 20:19:33.378 [Lua] 20:19:33.378 [Lua] =======================Found valid lobby! 20:19:33.379 [Lua] 20:19:33.379 [Lua] [twitch_enabled] = false (string) 20:19:33.379 [Lua] [power_level] = 835 (string) 20:19:33.379 [Lua] [id] = 186000001636758 (string) 20:19:33.379 [Lua] [unique_server_name] = Bear (string) 20:19:33.379 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.379 [Lua] [host] = 1100001058de7b1 (string) 20:19:33.379 [Lua] [matchmaking_type] = 2 (string) 20:19:33.379 [Lua] [is_private] = false (string) 20:19:33.379 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:33.379 [Lua] [name] = Lobby 186000001636758 (string) 20:19:33.379 [Lua] [difficulty] = hardest (string) 20:19:33.379 [Lua] [player_slot_1] = 1100001029a1545:1 (string) 20:19:33.379 [Lua] [mechanism] = adventure (string) 20:19:33.379 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.379 [Lua] [quick_game] = true (string) 20:19:33.379 [Lua] [num_players] = 3 (string) 20:19:33.379 [Lua] [matchmaking] = true (string) 20:19:33.379 [Lua] [match_started] = true (string) 20:19:33.379 [Lua] [player_slot_4] = 110000105671882:1 (string) 20:19:33.379 [Lua] [mission_id] = skaven_stronghold (string) 20:19:33.379 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.379 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.379 [Lua] [country_code] = US (string) 20:19:33.379 [Lua] [player_slot_3] = 1100001058de7b1:1 (string) 20:19:33.379 [Lua] [eac_authorized] = true (string) 20:19:33.379 [Lua] 20:19:33.379 [Lua] =======================Found valid lobby! 20:19:33.379 [Lua] 20:19:33.379 [Lua] [twitch_enabled] = false (string) 20:19:33.379 [Lua] [power_level] = 721 (string) 20:19:33.379 [Lua] [id] = 1860000016563fa (string) 20:19:33.379 [Lua] [num_players] = 3 (string) 20:19:33.379 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.379 [Lua] [host] = 110000107326711 (string) 20:19:33.379 [Lua] [time_of_search] = 1621886062 (string) 20:19:33.379 [Lua] [matchmaking_type] = 6 (string) 20:19:33.379 [Lua] [is_private] = false (string) 20:19:33.379 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:19:33.379 [Lua] [name] = Lobby 1860000016563fa (string) 20:19:33.379 [Lua] [difficulty] = hard (string) 20:19:33.379 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:19:33.379 [Lua] [mechanism] = adventure (string) 20:19:33.379 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.379 [Lua] [quick_game] = false (string) 20:19:33.379 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.379 [Lua] [matchmaking] = true (string) 20:19:33.379 [Lua] [match_started] = true (string) 20:19:33.379 [Lua] [country_code] = US (string) 20:19:33.379 [Lua] [mission_id] = nurgle (string) 20:19:33.379 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.379 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.379 [Lua] [unique_server_name] = Deugan (string) 20:19:33.379 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:19:33.379 [Lua] [eac_authorized] = true (string) 20:19:33.379 [Lua] 20:19:33.379 [Lua] =======================Found valid lobby! 20:19:33.380 [Lua] 20:19:33.380 [Lua] [twitch_enabled] = false (string) 20:19:33.380 [Lua] [power_level] = 692 (string) 20:19:33.380 [Lua] [id] = 18600000165bcbb (string) 20:19:33.380 [Lua] [num_players] = 3 (string) 20:19:33.380 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.380 [Lua] [host] = 11000011288b306 (string) 20:19:33.380 [Lua] [time_of_search] = 1621886419 (string) 20:19:33.380 [Lua] [matchmaking_type] = 2 (string) 20:19:33.380 [Lua] [is_private] = false (string) 20:19:33.380 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:19:33.380 [Lua] [name] = Lobby 18600000165bcbb (string) 20:19:33.380 [Lua] [difficulty] = harder (string) 20:19:33.380 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:19:33.380 [Lua] [mechanism] = adventure (string) 20:19:33.380 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.380 [Lua] [quick_game] = true (string) 20:19:33.380 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:33.380 [Lua] [matchmaking] = true (string) 20:19:33.380 [Lua] [match_started] = true (string) 20:19:33.380 [Lua] [country_code] = US (string) 20:19:33.380 [Lua] [mission_id] = skaven_stronghold (string) 20:19:33.380 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.380 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.380 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:19:33.380 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:19:33.380 [Lua] [eac_authorized] = true (string) 20:19:33.380 [Lua] 20:19:33.380 [Lua] =======================Found valid lobby! 20:19:33.380 [Lua] 20:19:33.380 [Lua] [twitch_enabled] = false (string) 20:19:33.380 [Lua] [power_level] = 613 (string) 20:19:33.380 [Lua] [id] = 1860000015b760c (string) 20:19:33.380 [Lua] [num_players] = 2 (string) 20:19:33.380 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.380 [Lua] [host] = 110000105ec9771 (string) 20:19:33.380 [Lua] [time_of_search] = 1621887347 (string) 20:19:33.380 [Lua] [matchmaking_type] = 2 (string) 20:19:33.380 [Lua] [is_private] = false (string) 20:19:33.380 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.380 [Lua] [name] = Lobby 1860000015b760c (string) 20:19:33.380 [Lua] [difficulty] = hard (string) 20:19:33.380 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.380 [Lua] [mechanism] = adventure (string) 20:19:33.380 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.380 [Lua] [quick_game] = true (string) 20:19:33.380 [Lua] [selected_mission_id] = dlc_castle (string) 20:19:33.380 [Lua] [matchmaking] = true (string) 20:19:33.380 [Lua] [match_started] = true (string) 20:19:33.380 [Lua] [country_code] = CA (string) 20:19:33.380 [Lua] [mission_id] = dlc_castle (string) 20:19:33.380 [Lua] [player_slot_5] = 110000106848057:1 (string) 20:19:33.380 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.380 [Lua] [unique_server_name] = Thrine (string) 20:19:33.380 [Lua] [player_slot_3] = 110000105ec9771:1 (string) 20:19:33.380 [Lua] [eac_authorized] = true (string) 20:19:33.380 [Lua] 20:19:33.380 [Lua] =======================Found valid lobby! 20:19:33.381 [Lua] 20:19:33.381 [Lua] [twitch_enabled] = false (string) 20:19:33.381 [Lua] [power_level] = 761 (string) 20:19:33.381 [Lua] [id] = 186000001667651 (string) 20:19:33.381 [Lua] [num_players] = 2 (string) 20:19:33.381 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.381 [Lua] [host] = 110000102755182 (string) 20:19:33.381 [Lua] [time_of_search] = 1621887522 (string) 20:19:33.381 [Lua] [matchmaking_type] = 2 (string) 20:19:33.381 [Lua] [is_private] = false (string) 20:19:33.381 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:19:33.381 [Lua] [name] = Lobby 186000001667651 (string) 20:19:33.381 [Lua] [difficulty] = harder (string) 20:19:33.381 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:19:33.381 [Lua] [mechanism] = adventure (string) 20:19:33.381 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.381 [Lua] [quick_game] = false (string) 20:19:33.381 [Lua] [selected_mission_id] = cemetery (string) 20:19:33.381 [Lua] [matchmaking] = true (string) 20:19:33.381 [Lua] [match_started] = true (string) 20:19:33.381 [Lua] [country_code] = CA (string) 20:19:33.381 [Lua] [mission_id] = cemetery (string) 20:19:33.381 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.381 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.381 [Lua] [unique_server_name] = dragonsni (string) 20:19:33.381 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.381 [Lua] [eac_authorized] = true (string) 20:19:33.381 [Lua] 20:19:33.381 [Lua] =======================Found valid lobby! 20:19:33.381 [Lua] 20:19:33.381 [Lua] [twitch_enabled] = false (string) 20:19:33.381 [Lua] [power_level] = 453 (string) 20:19:33.381 [Lua] [id] = 186000001620794 (string) 20:19:33.381 [Lua] [unique_server_name] = maxx911 (string) 20:19:33.381 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.381 [Lua] [host] = 110000102fe50b0 (string) 20:19:33.381 [Lua] [matchmaking_type] = 2 (string) 20:19:33.381 [Lua] [is_private] = false (string) 20:19:33.381 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:33.381 [Lua] [name] = Lobby 186000001620794 (string) 20:19:33.381 [Lua] [difficulty] = normal (string) 20:19:33.381 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:19:33.381 [Lua] [mechanism] = adventure (string) 20:19:33.381 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.381 [Lua] [quick_game] = false (string) 20:19:33.381 [Lua] [num_players] = 3 (string) 20:19:33.381 [Lua] [matchmaking] = true (string) 20:19:33.381 [Lua] [match_started] = true (string) 20:19:33.381 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.381 [Lua] [mission_id] = elven_ruins (string) 20:19:33.381 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:19:33.381 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:19:33.381 [Lua] [country_code] = CA (string) 20:19:33.381 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.381 [Lua] [eac_authorized] = true (string) 20:19:33.381 [Lua] 20:19:33.381 [Lua] =======================Found valid lobby! 20:19:33.382 [Lua] 20:19:33.382 [Lua] [twitch_enabled] = false (string) 20:19:33.382 [Lua] [power_level] = 834 (string) 20:19:33.382 [Lua] [id] = 18600000166680d (string) 20:19:33.382 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:19:33.382 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.382 [Lua] [host] = 1100001003cb74e (string) 20:19:33.382 [Lua] [matchmaking_type] = 2 (string) 20:19:33.382 [Lua] [is_private] = false (string) 20:19:33.382 [Lua] [selected_mission_id] = military (string) 20:19:33.382 [Lua] [name] = Lobby 18600000166680d (string) 20:19:33.382 [Lua] [difficulty] = hardest (string) 20:19:33.382 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.382 [Lua] [mechanism] = adventure (string) 20:19:33.382 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.382 [Lua] [quick_game] = false (string) 20:19:33.382 [Lua] [num_players] = 3 (string) 20:19:33.382 [Lua] [matchmaking] = true (string) 20:19:33.382 [Lua] [match_started] = true (string) 20:19:33.382 [Lua] [player_slot_4] = 110000106a85c2e:1 (string) 20:19:33.382 [Lua] [mission_id] = military (string) 20:19:33.382 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.382 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:19:33.382 [Lua] [country_code] = CA (string) 20:19:33.382 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:19:33.382 [Lua] [eac_authorized] = true (string) 20:19:33.382 [Lua] 20:19:33.382 [Lua] =======================Found valid lobby! 20:19:33.382 [Lua] 20:19:33.382 [Lua] [twitch_enabled] = false (string) 20:19:33.382 [Lua] [power_level] = 725 (string) 20:19:33.382 [Lua] [id] = 18600000165f823 (string) 20:19:33.382 [Lua] [num_players] = 2 (string) 20:19:33.382 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.382 [Lua] [host] = 11000010bd27b53 (string) 20:19:33.382 [Lua] [time_of_search] = 1621887538 (string) 20:19:33.382 [Lua] [matchmaking_type] = 2 (string) 20:19:33.382 [Lua] [is_private] = false (string) 20:19:33.382 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.382 [Lua] [name] = Lobby 18600000165f823 (string) 20:19:33.382 [Lua] [difficulty] = hardest (string) 20:19:33.382 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.382 [Lua] [mechanism] = adventure (string) 20:19:33.382 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.382 [Lua] [quick_game] = false (string) 20:19:33.382 [Lua] [selected_mission_id] = catacombs (string) 20:19:33.382 [Lua] [matchmaking] = true (string) 20:19:33.382 [Lua] [match_started] = true (string) 20:19:33.382 [Lua] [country_code] = US (string) 20:19:33.382 [Lua] [mission_id] = catacombs (string) 20:19:33.382 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:19:33.382 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.382 [Lua] [unique_server_name] = doomguy (string) 20:19:33.382 [Lua] [player_slot_3] = 1100001063e8f6d:1 (string) 20:19:33.382 [Lua] [eac_authorized] = true (string) 20:19:33.382 [Lua] 20:19:33.382 [Lua] =======================Found valid lobby! 20:19:33.383 [Lua] 20:19:33.383 [Lua] [twitch_enabled] = false (string) 20:19:33.383 [Lua] [power_level] = 643 (string) 20:19:33.383 [Lua] [id] = 186000001626c8a (string) 20:19:33.383 [Lua] [num_players] = 3 (string) 20:19:33.383 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.383 [Lua] [host] = 1100001067aa760 (string) 20:19:33.383 [Lua] [time_of_search] = 1621887514 (string) 20:19:33.383 [Lua] [matchmaking_type] = 2 (string) 20:19:33.383 [Lua] [is_private] = false (string) 20:19:33.383 [Lua] [player_slot_4] = 1100001067aa760:1 (string) 20:19:33.383 [Lua] [name] = Lobby 186000001626c8a (string) 20:19:33.383 [Lua] [difficulty] = hardest (string) 20:19:33.383 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.383 [Lua] [mechanism] = adventure (string) 20:19:33.383 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.383 [Lua] [quick_game] = false (string) 20:19:33.383 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.383 [Lua] [matchmaking] = true (string) 20:19:33.383 [Lua] [match_started] = true (string) 20:19:33.383 [Lua] [country_code] = US (string) 20:19:33.383 [Lua] [mission_id] = inn_level (string) 20:19:33.383 [Lua] [player_slot_5] = 11000013ef56610:1 (string) 20:19:33.383 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.383 [Lua] [unique_server_name] = Rai (string) 20:19:33.383 [Lua] [player_slot_3] = 110000105aac4d4:1 (string) 20:19:33.383 [Lua] [eac_authorized] = true (string) 20:19:33.383 [Lua] 20:19:33.383 [Lua] =======================Found valid lobby! 20:19:33.383 [Lua] 20:19:33.383 [Lua] [twitch_enabled] = false (string) 20:19:33.383 [Lua] [power_level] = 676 (string) 20:19:33.383 [Lua] [id] = 186000001655597 (string) 20:19:33.383 [Lua] [unique_server_name] = Lyric (string) 20:19:33.383 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.383 [Lua] [host] = 110000107377043 (string) 20:19:33.383 [Lua] [matchmaking_type] = 2 (string) 20:19:33.383 [Lua] [is_private] = false (string) 20:19:33.383 [Lua] [selected_mission_id] = forest_ambush (string) 20:19:33.383 [Lua] [name] = Lobby 186000001655597 (string) 20:19:33.383 [Lua] [difficulty] = harder (string) 20:19:33.383 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:19:33.383 [Lua] [mechanism] = adventure (string) 20:19:33.383 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.383 [Lua] [quick_game] = true (string) 20:19:33.383 [Lua] [num_players] = 3 (string) 20:19:33.383 [Lua] [matchmaking] = true (string) 20:19:33.383 [Lua] [match_started] = true (string) 20:19:33.383 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:19:33.383 [Lua] [mission_id] = forest_ambush (string) 20:19:33.383 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.383 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.383 [Lua] [country_code] = US (string) 20:19:33.383 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:19:33.383 [Lua] [eac_authorized] = true (string) 20:19:33.383 [Lua] 20:19:33.383 [Lua] =======================Found valid lobby! 20:19:33.384 [Lua] 20:19:33.384 [Lua] [twitch_enabled] = false (string) 20:19:33.384 [Lua] [power_level] = 825 (string) 20:19:33.384 [Lua] [id] = 1860000016668eb (string) 20:19:33.384 [Lua] [num_players] = 2 (string) 20:19:33.384 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.384 [Lua] [host] = 1100001139295b3 (string) 20:19:33.384 [Lua] [time_of_search] = 1621887268 (string) 20:19:33.384 [Lua] [matchmaking_type] = 2 (string) 20:19:33.384 [Lua] [is_private] = false (string) 20:19:33.384 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.384 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:33.384 [Lua] [difficulty] = cataclysm (string) 20:19:33.384 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.384 [Lua] [mechanism] = adventure (string) 20:19:33.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.384 [Lua] [quick_game] = false (string) 20:19:33.384 [Lua] [selected_mission_id] = military (string) 20:19:33.384 [Lua] [matchmaking] = true (string) 20:19:33.384 [Lua] [match_started] = true (string) 20:19:33.384 [Lua] [country_code] = US (string) 20:19:33.384 [Lua] [mission_id] = military (string) 20:19:33.384 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.384 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:33.384 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:33.384 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:33.384 [Lua] [eac_authorized] = true (string) 20:19:33.384 [Lua] 20:19:33.384 [Lua] =======================Found valid lobby! 20:19:33.384 [Lua] 20:19:33.384 [Lua] [twitch_enabled] = false (string) 20:19:33.384 [Lua] [power_level] = 475 (string) 20:19:33.384 [Lua] [id] = 186000001657370 (string) 20:19:33.384 [Lua] [num_players] = 2 (string) 20:19:33.384 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.384 [Lua] [host] = 1100001069ce561 (string) 20:19:33.384 [Lua] [time_of_search] = 1621887405 (string) 20:19:33.384 [Lua] [matchmaking_type] = 2 (string) 20:19:33.384 [Lua] [is_private] = false (string) 20:19:33.384 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:19:33.384 [Lua] [name] = Lobby 186000001657370 (string) 20:19:33.384 [Lua] [difficulty] = hard (string) 20:19:33.384 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.384 [Lua] [mechanism] = adventure (string) 20:19:33.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.384 [Lua] [quick_game] = false (string) 20:19:33.384 [Lua] [selected_mission_id] = skittergate (string) 20:19:33.384 [Lua] [matchmaking] = true (string) 20:19:33.384 [Lua] [match_started] = true (string) 20:19:33.384 [Lua] [country_code] = US (string) 20:19:33.384 [Lua] [mission_id] = skittergate (string) 20:19:33.384 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:19:33.384 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.384 [Lua] [unique_server_name] = shiftyjo2 (string) 20:19:33.384 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.384 [Lua] [eac_authorized] = true (string) 20:19:33.384 [Lua] 20:19:33.384 [Lua] =======================Found valid lobby! 20:19:33.384 [Lua] 20:19:33.384 [Lua] [power_level] = 755 (string) 20:19:33.384 [Lua] [id] = 186000001655a26 (string) 20:19:33.384 [Lua] [num_players] = 1 (string) 20:19:33.384 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.384 [Lua] [host] = 11000011459f2a7 (string) 20:19:33.384 [Lua] [time_of_search] = 1621887572 (string) 20:19:33.384 [Lua] [matchmaking_type] = 3 (string) 20:19:33.384 [Lua] [is_private] = false (string) 20:19:33.384 [Lua] [difficulty] = normal (string) 20:19:33.384 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.384 [Lua] [selected_mission_id] = inn_level (string) 20:19:33.384 [Lua] [name] = Lobby 186000001655a26 (string) 20:19:33.384 [Lua] [mechanism] = adventure (string) 20:19:33.384 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.384 [Lua] [matchmaking] = searching (string) 20:19:33.384 [Lua] [mission_id] = inn_level (string) 20:19:33.384 [Lua] [player_slot_4] = 11000011459f2a7:1 (string) 20:19:33.384 [Lua] [country_code] = US (string) 20:19:33.384 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.384 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.384 [Lua] [unique_server_name] = Goblin (string) 20:19:33.384 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.384 [Lua] [eac_authorized] = true (string) 20:19:33.384 [Lua] 20:19:33.384 [Lua] =======================Found valid lobby! 20:19:33.385 [Lua] 20:19:33.385 [Lua] [twitch_enabled] = false (string) 20:19:33.385 [Lua] [power_level] = 530 (string) 20:19:33.385 [Lua] [id] = 18600000165ec20 (string) 20:19:33.385 [Lua] [num_players] = 3 (string) 20:19:33.385 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.385 [Lua] [host] = 1100001088d7830 (string) 20:19:33.385 [Lua] [time_of_search] = 1621886715 (string) 20:19:33.385 [Lua] [matchmaking_type] = 2 (string) 20:19:33.385 [Lua] [is_private] = false (string) 20:19:33.385 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:19:33.385 [Lua] [name] = Lobby 18600000165ec20 (string) 20:19:33.385 [Lua] [difficulty] = hard (string) 20:19:33.385 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.385 [Lua] [mechanism] = adventure (string) 20:19:33.385 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.385 [Lua] [quick_game] = false (string) 20:19:33.385 [Lua] [selected_mission_id] = ussingen (string) 20:19:33.385 [Lua] [matchmaking] = true (string) 20:19:33.385 [Lua] [match_started] = true (string) 20:19:33.385 [Lua] [country_code] = US (string) 20:19:33.385 [Lua] [mission_id] = ussingen (string) 20:19:33.385 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:19:33.385 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:19:33.385 [Lua] [unique_server_name] = marque (string) 20:19:33.385 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.385 [Lua] [eac_authorized] = true (string) 20:19:33.385 [Lua] 20:19:33.385 [Lua] =======================Found valid lobby! 20:19:33.385 [Lua] 20:19:33.385 [Lua] [twitch_enabled] = false (string) 20:19:33.385 [Lua] [power_level] = 741 (string) 20:19:33.385 [Lua] [id] = 18600000166138f (string) 20:19:33.385 [Lua] [unique_server_name] = crimsontiger42 (string) 20:19:33.385 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.385 [Lua] [host] = 1100001038ee41e (string) 20:19:33.385 [Lua] [matchmaking_type] = 2 (string) 20:19:33.385 [Lua] [is_private] = false (string) 20:19:33.385 [Lua] [selected_mission_id] = warcamp (string) 20:19:33.385 [Lua] [name] = Lobby 18600000166138f (string) 20:19:33.385 [Lua] [difficulty] = hardest (string) 20:19:33.385 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:19:33.385 [Lua] [mechanism] = adventure (string) 20:19:33.385 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.385 [Lua] [quick_game] = true (string) 20:19:33.385 [Lua] [num_players] = 2 (string) 20:19:33.385 [Lua] [matchmaking] = true (string) 20:19:33.385 [Lua] [match_started] = true (string) 20:19:33.385 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.385 [Lua] [mission_id] = warcamp (string) 20:19:33.385 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.385 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:19:33.385 [Lua] [country_code] = US (string) 20:19:33.385 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.385 [Lua] [eac_authorized] = true (string) 20:19:33.385 [Lua] 20:19:33.385 [Lua] =======================Found valid lobby! 20:19:33.386 [Lua] 20:19:33.386 [Lua] [twitch_enabled] = false (string) 20:19:33.386 [Lua] [power_level] = 753 (string) 20:19:33.386 [Lua] [id] = 186000001649512 (string) 20:19:33.386 [Lua] [unique_server_name] = Jonathan (string) 20:19:33.386 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.386 [Lua] [host] = 110000104e930e6 (string) 20:19:33.386 [Lua] [matchmaking_type] = 2 (string) 20:19:33.386 [Lua] [is_private] = false (string) 20:19:33.386 [Lua] [selected_mission_id] = cemetery (string) 20:19:33.386 [Lua] [name] = Lobby 186000001649512 (string) 20:19:33.386 [Lua] [difficulty] = harder (string) 20:19:33.386 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.386 [Lua] [mechanism] = adventure (string) 20:19:33.386 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.386 [Lua] [quick_game] = true (string) 20:19:33.386 [Lua] [num_players] = 3 (string) 20:19:33.386 [Lua] [matchmaking] = true (string) 20:19:33.386 [Lua] [match_started] = true (string) 20:19:33.386 [Lua] [player_slot_4] = 110000104e930e6:1 (string) 20:19:33.386 [Lua] [mission_id] = cemetery (string) 20:19:33.386 [Lua] [player_slot_5] = 110000102499f3d:1 (string) 20:19:33.386 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.386 [Lua] [country_code] = US (string) 20:19:33.386 [Lua] [player_slot_3] = 1100001087114aa:1 (string) 20:19:33.386 [Lua] [eac_authorized] = true (string) 20:19:33.386 [Lua] 20:19:33.386 [Lua] =======================Found valid lobby! 20:19:33.386 [Lua] 20:19:33.386 [Lua] [twitch_enabled] = false (string) 20:19:33.386 [Lua] [power_level] = 424 (string) 20:19:33.386 [Lua] [id] = 186000001653303 (string) 20:19:33.386 [Lua] [num_players] = 3 (string) 20:19:33.386 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.386 [Lua] [host] = 110000102593e03 (string) 20:19:33.386 [Lua] [time_of_search] = 1621885748 (string) 20:19:33.386 [Lua] [matchmaking_type] = 2 (string) 20:19:33.386 [Lua] [is_private] = false (string) 20:19:33.386 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.386 [Lua] [name] = Lobby 186000001653303 (string) 20:19:33.386 [Lua] [difficulty] = normal (string) 20:19:33.386 [Lua] [player_slot_1] = 1100001009a17c1:1 (string) 20:19:33.386 [Lua] [mechanism] = adventure (string) 20:19:33.386 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.386 [Lua] [quick_game] = true (string) 20:19:33.386 [Lua] [selected_mission_id] = ground_zero (string) 20:19:33.386 [Lua] [matchmaking] = true (string) 20:19:33.386 [Lua] [match_started] = true (string) 20:19:33.386 [Lua] [country_code] = US (string) 20:19:33.386 [Lua] [mission_id] = ground_zero (string) 20:19:33.386 [Lua] [player_slot_5] = 110000102b5cf83:1 (string) 20:19:33.386 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.386 [Lua] [unique_server_name] = Tommah (string) 20:19:33.386 [Lua] [player_slot_3] = 110000102593e03:1 (string) 20:19:33.386 [Lua] [eac_authorized] = true (string) 20:19:33.386 [Lua] 20:19:33.386 [Lua] =======================Found valid lobby! 20:19:33.387 [Lua] 20:19:33.387 [Lua] [twitch_enabled] = false (string) 20:19:33.387 [Lua] [power_level] = 496 (string) 20:19:33.387 [Lua] [id] = 186000001651e75 (string) 20:19:33.387 [Lua] [num_players] = 3 (string) 20:19:33.387 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.387 [Lua] [host] = 110000102580e92 (string) 20:19:33.387 [Lua] [time_of_search] = 1621885604 (string) 20:19:33.387 [Lua] [matchmaking_type] = 2 (string) 20:19:33.387 [Lua] [is_private] = false (string) 20:19:33.387 [Lua] [player_slot_4] = 110000105a0c2e2:1 (string) 20:19:33.387 [Lua] [name] = Lobby 186000001651e75 (string) 20:19:33.387 [Lua] [difficulty] = hard (string) 20:19:33.387 [Lua] [player_slot_1] = 110000102580e92:1 (string) 20:19:33.387 [Lua] [mechanism] = adventure (string) 20:19:33.387 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.387 [Lua] [quick_game] = true (string) 20:19:33.387 [Lua] [selected_mission_id] = farmlands (string) 20:19:33.387 [Lua] [matchmaking] = true (string) 20:19:33.387 [Lua] [match_started] = true (string) 20:19:33.387 [Lua] [country_code] = US (string) 20:19:33.387 [Lua] [mission_id] = farmlands (string) 20:19:33.387 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.387 [Lua] [player_slot_2] = 110000104dd6aec:1 (string) 20:19:33.387 [Lua] [unique_server_name] = Blindr (string) 20:19:33.387 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.387 [Lua] [eac_authorized] = true (string) 20:19:33.387 [Lua] 20:19:33.387 [Lua] =======================Found valid lobby! 20:19:33.387 [Lua] 20:19:33.387 [Lua] [twitch_enabled] = false (string) 20:19:33.387 [Lua] [power_level] = 824 (string) 20:19:33.387 [Lua] [id] = 1860000016447a4 (string) 20:19:33.387 [Lua] [num_players] = 1 (string) 20:19:33.387 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.387 [Lua] [host] = 11000010611f327 (string) 20:19:33.387 [Lua] [time_of_search] = 1621887316 (string) 20:19:33.387 [Lua] [matchmaking_type] = 6 (string) 20:19:33.387 [Lua] [is_private] = false (string) 20:19:33.387 [Lua] [player_slot_4] = 11000010611f327:1 (string) 20:19:33.387 [Lua] [name] = Lobby 1860000016447a4 (string) 20:19:33.387 [Lua] [difficulty] = normal (string) 20:19:33.387 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.387 [Lua] [mechanism] = adventure (string) 20:19:33.387 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.387 [Lua] [quick_game] = false (string) 20:19:33.387 [Lua] [selected_mission_id] = cemetery (string) 20:19:33.387 [Lua] [matchmaking] = true (string) 20:19:33.387 [Lua] [match_started] = true (string) 20:19:33.387 [Lua] [country_code] = US (string) 20:19:33.387 [Lua] [mission_id] = cemetery (string) 20:19:33.387 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.387 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.387 [Lua] [unique_server_name] = Fluorescent Shade (string) 20:19:33.387 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.387 [Lua] [eac_authorized] = true (string) 20:19:33.387 [Lua] 20:19:33.387 [Lua] =======================Found valid lobby! 20:19:33.388 [Lua] 20:19:33.388 [Lua] [power_level] = 482 (string) 20:19:33.388 [Lua] [id] = 18600000163789c (string) 20:19:33.388 [Lua] [num_players] = 2 (string) 20:19:33.388 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.388 [Lua] [host] = 11000013266bd87 (string) 20:19:33.388 [Lua] [time_of_search] = 1621883375 (string) 20:19:33.388 [Lua] [matchmaking_type] = 3 (string) 20:19:33.388 [Lua] [is_private] = false (string) 20:19:33.388 [Lua] [difficulty] = normal (string) 20:19:33.388 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.388 [Lua] [selected_mission_id] = inn_level (string) 20:19:33.388 [Lua] [name] = Lobby 18600000163789c (string) 20:19:33.388 [Lua] [mechanism] = adventure (string) 20:19:33.388 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.388 [Lua] [matchmaking] = searching (string) 20:19:33.388 [Lua] [mission_id] = inn_level (string) 20:19:33.388 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.388 [Lua] [country_code] = US (string) 20:19:33.388 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.388 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.388 [Lua] [unique_server_name] = Truth is (string) 20:19:33.388 [Lua] [player_slot_3] = 11000013266bd87:1 (string) 20:19:33.388 [Lua] [eac_authorized] = true (string) 20:19:33.388 [Lua] 20:19:33.388 [Lua] =======================Found valid lobby! 20:19:33.388 [Lua] 20:19:33.388 [Lua] [twitch_enabled] = true (string) 20:19:33.388 [Lua] [power_level] = 835 (string) 20:19:33.388 [Lua] [id] = 186000001652d01 (string) 20:19:33.388 [Lua] [unique_server_name] = MoopShark (string) 20:19:33.388 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.388 [Lua] [host] = 1100001006fecf1 (string) 20:19:33.388 [Lua] [matchmaking_type] = 2 (string) 20:19:33.388 [Lua] [is_private] = false (string) 20:19:33.388 [Lua] [selected_mission_id] = catacombs (string) 20:19:33.388 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:33.388 [Lua] [difficulty] = cataclysm (string) 20:19:33.388 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:33.388 [Lua] [mechanism] = adventure (string) 20:19:33.388 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.388 [Lua] [quick_game] = false (string) 20:19:33.388 [Lua] [num_players] = 3 (string) 20:19:33.388 [Lua] [matchmaking] = true (string) 20:19:33.388 [Lua] [match_started] = true (string) 20:19:33.388 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:33.388 [Lua] [mission_id] = catacombs (string) 20:19:33.388 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.388 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:33.388 [Lua] [country_code] = US (string) 20:19:33.388 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.388 [Lua] [eac_authorized] = true (string) 20:19:33.388 [Lua] 20:19:33.388 [Lua] =======================Found valid lobby! 20:19:33.389 [Lua] 20:19:33.389 [Lua] [twitch_enabled] = false (string) 20:19:33.389 [Lua] [power_level] = 835 (string) 20:19:33.389 [Lua] [id] = 186000001667792 (string) 20:19:33.389 [Lua] [num_players] = 1 (string) 20:19:33.389 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.389 [Lua] [host] = 1100001095ffdd4 (string) 20:19:33.389 [Lua] [time_of_search] = 1621887339 (string) 20:19:33.389 [Lua] [matchmaking_type] = 2 (string) 20:19:33.389 [Lua] [is_private] = false (string) 20:19:33.389 [Lua] [player_slot_4] = 1100001095ffdd4:1 (string) 20:19:33.389 [Lua] [name] = Lobby 186000001667792 (string) 20:19:33.389 [Lua] [difficulty] = hardest (string) 20:19:33.389 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.389 [Lua] [mechanism] = adventure (string) 20:19:33.389 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.389 [Lua] [quick_game] = false (string) 20:19:33.389 [Lua] [selected_mission_id] = fort (string) 20:19:33.389 [Lua] [matchmaking] = true (string) 20:19:33.389 [Lua] [match_started] = true (string) 20:19:33.389 [Lua] [country_code] = CA (string) 20:19:33.389 [Lua] [mission_id] = fort (string) 20:19:33.389 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.389 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.389 [Lua] [unique_server_name] = -Kronickle- (string) 20:19:33.389 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.389 [Lua] [eac_authorized] = true (string) 20:19:33.389 [Lua] 20:19:33.389 [Lua] =======================Found valid lobby! 20:19:33.389 [Lua] 20:19:33.389 [Lua] [twitch_enabled] = false (string) 20:19:33.389 [Lua] [power_level] = 763 (string) 20:19:33.389 [Lua] [id] = 186000001629c28 (string) 20:19:33.389 [Lua] [unique_server_name] = fluffy bannana (string) 20:19:33.389 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.389 [Lua] [host] = 110000108773a33 (string) 20:19:33.389 [Lua] [matchmaking_type] = 2 (string) 20:19:33.389 [Lua] [is_private] = false (string) 20:19:33.389 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.389 [Lua] [name] = Lobby 186000001629c28 (string) 20:19:33.389 [Lua] [difficulty] = hardest (string) 20:19:33.389 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.389 [Lua] [mechanism] = adventure (string) 20:19:33.389 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.389 [Lua] [quick_game] = true (string) 20:19:33.389 [Lua] [num_players] = 3 (string) 20:19:33.389 [Lua] [matchmaking] = true (string) 20:19:33.389 [Lua] [match_started] = true (string) 20:19:33.389 [Lua] [player_slot_4] = 1100001069f3beb:1 (string) 20:19:33.389 [Lua] [mission_id] = nurgle (string) 20:19:33.389 [Lua] [player_slot_5] = 11000010a5e33a8:1 (string) 20:19:33.389 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.389 [Lua] [country_code] = CA (string) 20:19:33.389 [Lua] [player_slot_3] = 110000108773a33:1 (string) 20:19:33.389 [Lua] [eac_authorized] = true (string) 20:19:33.389 [Lua] 20:19:33.389 [Lua] =======================Found valid lobby! 20:19:33.390 [Lua] 20:19:33.390 [Lua] [twitch_enabled] = false (string) 20:19:33.390 [Lua] [power_level] = 378 (string) 20:19:33.390 [Lua] [id] = 186000001651dda (string) 20:19:33.390 [Lua] [unique_server_name] = liltriz (string) 20:19:33.390 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.390 [Lua] [host] = 1100001199b1b41 (string) 20:19:33.390 [Lua] [matchmaking_type] = 2 (string) 20:19:33.390 [Lua] [is_private] = false (string) 20:19:33.390 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:33.390 [Lua] [name] = Lobby 186000001651dda (string) 20:19:33.390 [Lua] [difficulty] = normal (string) 20:19:33.390 [Lua] [player_slot_1] = 110000103f52e26:1 (string) 20:19:33.390 [Lua] [mechanism] = adventure (string) 20:19:33.390 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.390 [Lua] [quick_game] = true (string) 20:19:33.390 [Lua] [num_players] = 2 (string) 20:19:33.390 [Lua] [matchmaking] = true (string) 20:19:33.390 [Lua] [match_started] = true (string) 20:19:33.390 [Lua] [player_slot_4] = 1100001199b1b41:1 (string) 20:19:33.390 [Lua] [mission_id] = elven_ruins (string) 20:19:33.390 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.390 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.390 [Lua] [country_code] = CA (string) 20:19:33.390 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.390 [Lua] [eac_authorized] = true (string) 20:19:33.390 [Lua] 20:19:33.390 [Lua] =======================Found valid lobby! 20:19:33.390 [Lua] 20:19:33.390 [Lua] [twitch_enabled] = false (string) 20:19:33.390 [Lua] [power_level] = 835 (string) 20:19:33.390 [Lua] [id] = 186000001657ee8 (string) 20:19:33.390 [Lua] [unique_server_name] = TravelMug (string) 20:19:33.390 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.390 [Lua] [host] = 110000103d12cfc (string) 20:19:33.390 [Lua] [matchmaking_type] = 2 (string) 20:19:33.390 [Lua] [is_private] = false (string) 20:19:33.390 [Lua] [selected_mission_id] = magnus (string) 20:19:33.390 [Lua] [name] = Lobby 186000001657ee8 (string) 20:19:33.390 [Lua] [difficulty] = hardest (string) 20:19:33.390 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.390 [Lua] [mechanism] = adventure (string) 20:19:33.390 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.390 [Lua] [quick_game] = true (string) 20:19:33.390 [Lua] [num_players] = 2 (string) 20:19:33.390 [Lua] [matchmaking] = true (string) 20:19:33.390 [Lua] [match_started] = true (string) 20:19:33.390 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.390 [Lua] [mission_id] = magnus (string) 20:19:33.390 [Lua] [player_slot_5] = 110000102163bc0:1 (string) 20:19:33.390 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.390 [Lua] [country_code] = CA (string) 20:19:33.390 [Lua] [player_slot_3] = 110000103d12cfc:1 (string) 20:19:33.390 [Lua] [eac_authorized] = true (string) 20:19:33.390 [Lua] 20:19:33.390 [Lua] =======================Found valid lobby! 20:19:33.390 [Lua] 20:19:33.390 [Lua] [twitch_enabled] = false (string) 20:19:33.390 [Lua] [power_level] = 248 (string) 20:19:33.390 [Lua] [id] = 18600000164bf42 (string) 20:19:33.390 [Lua] [unique_server_name] = highqt (string) 20:19:33.390 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.390 [Lua] [host] = 11000010b52a6b1 (string) 20:19:33.390 [Lua] [matchmaking_type] = 2 (string) 20:19:33.390 [Lua] [is_private] = false (string) 20:19:33.390 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:33.390 [Lua] [name] = Lobby 18600000164bf42 (string) 20:19:33.390 [Lua] [difficulty] = normal (string) 20:19:33.390 [Lua] [player_slot_1] = 11000010b52a6b1:1 (string) 20:19:33.390 [Lua] [mechanism] = adventure (string) 20:19:33.390 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.390 [Lua] [quick_game] = true (string) 20:19:33.390 [Lua] [num_players] = 2 (string) 20:19:33.390 [Lua] [matchmaking] = true (string) 20:19:33.390 [Lua] [match_started] = true (string) 20:19:33.390 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.390 [Lua] [mission_id] = elven_ruins (string) 20:19:33.390 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.390 [Lua] [player_slot_2] = 110000105159af0:1 (string) 20:19:33.390 [Lua] [country_code] = CA (string) 20:19:33.390 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.390 [Lua] [eac_authorized] = true (string) 20:19:33.390 [Lua] 20:19:33.390 [Lua] =======================Found valid lobby! 20:19:33.391 [Lua] 20:19:33.391 [Lua] [twitch_enabled] = false (string) 20:19:33.391 [Lua] [power_level] = 575 (string) 20:19:33.391 [Lua] [id] = 18600000165ea92 (string) 20:19:33.391 [Lua] [unique_server_name] = Fitness (string) 20:19:33.391 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.391 [Lua] [host] = 110000105e2a2a2 (string) 20:19:33.391 [Lua] [matchmaking_type] = 2 (string) 20:19:33.391 [Lua] [is_private] = false (string) 20:19:33.391 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:19:33.391 [Lua] [name] = Lobby 18600000165ea92 (string) 20:19:33.391 [Lua] [difficulty] = hard (string) 20:19:33.391 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.391 [Lua] [mechanism] = adventure (string) 20:19:33.391 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.391 [Lua] [quick_game] = false (string) 20:19:33.391 [Lua] [num_players] = 3 (string) 20:19:33.391 [Lua] [matchmaking] = true (string) 20:19:33.391 [Lua] [match_started] = true (string) 20:19:33.391 [Lua] [player_slot_4] = 11000010266d3c3:1 (string) 20:19:33.391 [Lua] [mission_id] = skaven_stronghold (string) 20:19:33.391 [Lua] [player_slot_5] = 110000105e2a2a2:1 (string) 20:19:33.391 [Lua] [player_slot_2] = 1100001151f624c:1 (string) 20:19:33.391 [Lua] [country_code] = GB (string) 20:19:33.391 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.391 [Lua] [eac_authorized] = true (string) 20:19:33.391 [Lua] 20:19:33.391 [Lua] =======================Found valid lobby! 20:19:33.391 [Lua] 20:19:33.391 [Lua] [twitch_enabled] = false (string) 20:19:33.391 [Lua] [power_level] = 322 (string) 20:19:33.391 [Lua] [id] = 186000001652b34 (string) 20:19:33.391 [Lua] [unique_server_name] = Loopy (string) 20:19:33.391 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.391 [Lua] [host] = 110000105262622 (string) 20:19:33.391 [Lua] [matchmaking_type] = 2 (string) 20:19:33.391 [Lua] [is_private] = false (string) 20:19:33.391 [Lua] [selected_mission_id] = catacombs (string) 20:19:33.391 [Lua] [name] = Lobby 186000001652b34 (string) 20:19:33.391 [Lua] [difficulty] = normal (string) 20:19:33.391 [Lua] [player_slot_1] = 110000105623464:1 (string) 20:19:33.391 [Lua] [mechanism] = adventure (string) 20:19:33.391 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.391 [Lua] [quick_game] = true (string) 20:19:33.391 [Lua] [num_players] = 3 (string) 20:19:33.391 [Lua] [matchmaking] = true (string) 20:19:33.391 [Lua] [match_started] = true (string) 20:19:33.391 [Lua] [player_slot_4] = 110000105262622:1 (string) 20:19:33.391 [Lua] [mission_id] = catacombs (string) 20:19:33.391 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.391 [Lua] [player_slot_2] = 1100001431f2b49:1 (string) 20:19:33.391 [Lua] [country_code] = GB (string) 20:19:33.391 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.391 [Lua] [eac_authorized] = true (string) 20:19:33.391 [Lua] 20:19:33.391 [Lua] =======================Found valid lobby! 20:19:33.392 [Lua] 20:19:33.392 [Lua] [twitch_enabled] = false (string) 20:19:33.392 [Lua] [power_level] = 470 (string) 20:19:33.392 [Lua] [id] = 186000001632951 (string) 20:19:33.392 [Lua] [num_players] = 3 (string) 20:19:33.392 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.392 [Lua] [host] = 110000104292d7d (string) 20:19:33.392 [Lua] [time_of_search] = 1621885414 (string) 20:19:33.392 [Lua] [matchmaking_type] = 2 (string) 20:19:33.392 [Lua] [is_private] = false (string) 20:19:33.392 [Lua] [player_slot_4] = 110000103122ba6:1 (string) 20:19:33.392 [Lua] [name] = Lobby 186000001632951 (string) 20:19:33.392 [Lua] [difficulty] = hard (string) 20:19:33.392 [Lua] [player_slot_1] = 11000013b4ca483:1 (string) 20:19:33.392 [Lua] [mechanism] = adventure (string) 20:19:33.392 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.392 [Lua] [quick_game] = true (string) 20:19:33.392 [Lua] [selected_mission_id] = ground_zero (string) 20:19:33.392 [Lua] [matchmaking] = true (string) 20:19:33.392 [Lua] [match_started] = true (string) 20:19:33.392 [Lua] [country_code] = GB (string) 20:19:33.392 [Lua] [mission_id] = ground_zero (string) 20:19:33.392 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.392 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.392 [Lua] [unique_server_name] = Shegz (string) 20:19:33.392 [Lua] [player_slot_3] = 110000104292d7d:1 (string) 20:19:33.392 [Lua] [eac_authorized] = true (string) 20:19:33.392 [Lua] 20:19:33.392 [Lua] =======================Found valid lobby! 20:19:33.392 [Lua] 20:19:33.392 [Lua] [twitch_enabled] = false (string) 20:19:33.392 [Lua] [power_level] = 835 (string) 20:19:33.392 [Lua] [id] = 18600000165b671 (string) 20:19:33.392 [Lua] [unique_server_name] = Carps (string) 20:19:33.392 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.392 [Lua] [host] = 110000106428ac7 (string) 20:19:33.392 [Lua] [matchmaking_type] = 2 (string) 20:19:33.392 [Lua] [is_private] = false (string) 20:19:33.392 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:33.392 [Lua] [name] = Lobby 18600000165b671 (string) 20:19:33.392 [Lua] [difficulty] = hardest (string) 20:19:33.392 [Lua] [player_slot_1] = 110000106428ac7:1 (string) 20:19:33.392 [Lua] [mechanism] = adventure (string) 20:19:33.392 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.392 [Lua] [quick_game] = false (string) 20:19:33.392 [Lua] [num_players] = 3 (string) 20:19:33.392 [Lua] [matchmaking] = true (string) 20:19:33.392 [Lua] [match_started] = true (string) 20:19:33.392 [Lua] [player_slot_4] = 11000010980a78c:1 (string) 20:19:33.392 [Lua] [mission_id] = inn_level (string) 20:19:33.392 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.392 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.392 [Lua] [country_code] = GB (string) 20:19:33.392 [Lua] [player_slot_3] = 110000103326bd3:1 (string) 20:19:33.392 [Lua] [eac_authorized] = true (string) 20:19:33.392 [Lua] 20:19:33.392 [Lua] =======================Found valid lobby! 20:19:33.393 [Lua] 20:19:33.393 [Lua] [twitch_enabled] = false (string) 20:19:33.393 [Lua] [power_level] = 416 (string) 20:19:33.393 [Lua] [id] = 1860000016658db (string) 20:19:33.393 [Lua] [unique_server_name] = verified vexillophile (string) 20:19:33.393 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.393 [Lua] [host] = 1100001025a29fe (string) 20:19:33.393 [Lua] [matchmaking_type] = 2 (string) 20:19:33.393 [Lua] [is_private] = false (string) 20:19:33.393 [Lua] [selected_mission_id] = farmlands (string) 20:19:33.393 [Lua] [name] = Lobby 1860000016658db (string) 20:19:33.393 [Lua] [difficulty] = normal (string) 20:19:33.393 [Lua] [player_slot_1] = 110000102affae5:1 (string) 20:19:33.393 [Lua] [mechanism] = adventure (string) 20:19:33.393 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.393 [Lua] [quick_game] = true (string) 20:19:33.393 [Lua] [num_players] = 3 (string) 20:19:33.393 [Lua] [matchmaking] = true (string) 20:19:33.393 [Lua] [match_started] = true (string) 20:19:33.393 [Lua] [player_slot_4] = 1100001025a29fe:1 (string) 20:19:33.393 [Lua] [mission_id] = farmlands (string) 20:19:33.393 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.393 [Lua] [player_slot_2] = 110000102993daa:1 (string) 20:19:33.393 [Lua] [country_code] = GB (string) 20:19:33.393 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.393 [Lua] [eac_authorized] = true (string) 20:19:33.393 [Lua] 20:19:33.393 [Lua] =======================Found valid lobby! 20:19:33.393 [Lua] 20:19:33.393 [Lua] [twitch_enabled] = false (string) 20:19:33.393 [Lua] [power_level] = 301 (string) 20:19:33.393 [Lua] [id] = 18600000165e689 (string) 20:19:33.393 [Lua] [unique_server_name] = Bradingles (string) 20:19:33.393 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.393 [Lua] [host] = 11000010ebab245 (string) 20:19:33.393 [Lua] [matchmaking_type] = 2 (string) 20:19:33.393 [Lua] [is_private] = false (string) 20:19:33.393 [Lua] [selected_mission_id] = elven_ruins (string) 20:19:33.393 [Lua] [name] = Lobby 18600000165e689 (string) 20:19:33.393 [Lua] [difficulty] = normal (string) 20:19:33.393 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.393 [Lua] [mechanism] = adventure (string) 20:19:33.393 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.393 [Lua] [quick_game] = true (string) 20:19:33.393 [Lua] [num_players] = 2 (string) 20:19:33.393 [Lua] [matchmaking] = true (string) 20:19:33.393 [Lua] [match_started] = true (string) 20:19:33.393 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.393 [Lua] [mission_id] = elven_ruins (string) 20:19:33.393 [Lua] [player_slot_5] = 1100001067d590b:1 (string) 20:19:33.393 [Lua] [player_slot_2] = 11000010ebab245:1 (string) 20:19:33.393 [Lua] [country_code] = GB (string) 20:19:33.393 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.393 [Lua] [eac_authorized] = true (string) 20:19:33.393 [Lua] 20:19:33.393 [Lua] =======================Found valid lobby! 20:19:33.394 [Lua] 20:19:33.394 [Lua] [twitch_enabled] = false (string) 20:19:33.394 [Lua] [power_level] = 835 (string) 20:19:33.394 [Lua] [id] = 186000001666b87 (string) 20:19:33.394 [Lua] [unique_server_name] = Siege (string) 20:19:33.394 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.394 [Lua] [host] = 11000011965f6d5 (string) 20:19:33.394 [Lua] [matchmaking_type] = 2 (string) 20:19:33.394 [Lua] [is_private] = false (string) 20:19:33.394 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.394 [Lua] [name] = Lobby 186000001666b87 (string) 20:19:33.394 [Lua] [difficulty] = cataclysm (string) 20:19:33.394 [Lua] [player_slot_1] = 110000106a0f218:1 (string) 20:19:33.394 [Lua] [mechanism] = adventure (string) 20:19:33.394 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.394 [Lua] [quick_game] = true (string) 20:19:33.394 [Lua] [num_players] = 3 (string) 20:19:33.394 [Lua] [matchmaking] = true (string) 20:19:33.394 [Lua] [match_started] = true (string) 20:19:33.394 [Lua] [player_slot_4] = 11000011965f6d5:1 (string) 20:19:33.394 [Lua] [mission_id] = nurgle (string) 20:19:33.394 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.394 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.394 [Lua] [country_code] = GB (string) 20:19:33.394 [Lua] [player_slot_3] = 110000141274f7c:1 (string) 20:19:33.394 [Lua] [eac_authorized] = true (string) 20:19:33.394 [Lua] 20:19:33.394 [Lua] =======================Found valid lobby! 20:19:33.394 [Lua] 20:19:33.394 [Lua] [twitch_enabled] = false (string) 20:19:33.394 [Lua] [power_level] = 834 (string) 20:19:33.394 [Lua] [id] = 186000001661bc6 (string) 20:19:33.394 [Lua] [unique_server_name] = Alasdair (string) 20:19:33.394 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.394 [Lua] [host] = 110000112104cc6 (string) 20:19:33.394 [Lua] [matchmaking_type] = 2 (string) 20:19:33.394 [Lua] [is_private] = false (string) 20:19:33.394 [Lua] [selected_mission_id] = warcamp (string) 20:19:33.394 [Lua] [name] = Lobby 186000001661bc6 (string) 20:19:33.394 [Lua] [difficulty] = hardest (string) 20:19:33.394 [Lua] [player_slot_1] = 110000112104cc6:1 (string) 20:19:33.394 [Lua] [mechanism] = adventure (string) 20:19:33.394 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.394 [Lua] [quick_game] = true (string) 20:19:33.394 [Lua] [num_players] = 2 (string) 20:19:33.394 [Lua] [matchmaking] = true (string) 20:19:33.394 [Lua] [match_started] = true (string) 20:19:33.394 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.394 [Lua] [mission_id] = warcamp (string) 20:19:33.394 [Lua] [player_slot_5] = 11000010266e5b7:1 (string) 20:19:33.394 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.394 [Lua] [country_code] = CA (string) 20:19:33.394 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.394 [Lua] [eac_authorized] = true (string) 20:19:33.394 [Lua] 20:19:33.394 [Lua] =======================Found valid lobby! 20:19:33.395 [Lua] 20:19:33.395 [Lua] [twitch_enabled] = false (string) 20:19:33.395 [Lua] [power_level] = 834 (string) 20:19:33.395 [Lua] [id] = 18600000165f36e (string) 20:19:33.395 [Lua] [num_players] = 2 (string) 20:19:33.395 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.395 [Lua] [host] = 110000102562668 (string) 20:19:33.395 [Lua] [time_of_search] = 1621886806 (string) 20:19:33.395 [Lua] [matchmaking_type] = 2 (string) 20:19:33.395 [Lua] [is_private] = false (string) 20:19:33.395 [Lua] [player_slot_4] = 110000102562668:1 (string) 20:19:33.395 [Lua] [name] = Lobby 18600000165f36e (string) 20:19:33.395 [Lua] [difficulty] = hard (string) 20:19:33.395 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.395 [Lua] [mechanism] = adventure (string) 20:19:33.395 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.395 [Lua] [quick_game] = false (string) 20:19:33.395 [Lua] [selected_mission_id] = crater (string) 20:19:33.395 [Lua] [matchmaking] = true (string) 20:19:33.395 [Lua] [match_started] = true (string) 20:19:33.395 [Lua] [country_code] = CA (string) 20:19:33.395 [Lua] [mission_id] = crater (string) 20:19:33.395 [Lua] [player_slot_5] = 110000105244bc0:1 (string) 20:19:33.395 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.395 [Lua] [unique_server_name] = Thorondir (string) 20:19:33.395 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.395 [Lua] [eac_authorized] = true (string) 20:19:33.395 [Lua] 20:19:33.395 [Lua] =======================Found valid lobby! 20:19:33.395 [Lua] 20:19:33.395 [Lua] [twitch_enabled] = false (string) 20:19:33.395 [Lua] [power_level] = 644 (string) 20:19:33.395 [Lua] [id] = 1860000016178ac (string) 20:19:33.395 [Lua] [unique_server_name] = Dutchmountain (string) 20:19:33.395 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.395 [Lua] [host] = 110000103f85bd7 (string) 20:19:33.395 [Lua] [matchmaking_type] = 2 (string) 20:19:33.395 [Lua] [is_private] = false (string) 20:19:33.395 [Lua] [selected_mission_id] = dlc_portals (string) 20:19:33.395 [Lua] [name] = Lobby 1860000016178ac (string) 20:19:33.395 [Lua] [difficulty] = normal (string) 20:19:33.395 [Lua] [player_slot_1] = 110000104513bec:1 (string) 20:19:33.395 [Lua] [mechanism] = adventure (string) 20:19:33.395 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.395 [Lua] [quick_game] = true (string) 20:19:33.395 [Lua] [num_players] = 3 (string) 20:19:33.395 [Lua] [matchmaking] = true (string) 20:19:33.395 [Lua] [match_started] = true (string) 20:19:33.395 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.395 [Lua] [mission_id] = dlc_portals (string) 20:19:33.395 [Lua] [player_slot_5] = 110000103f85bd7:1 (string) 20:19:33.395 [Lua] [player_slot_2] = 110000101c0fbdb:1 (string) 20:19:33.395 [Lua] [country_code] = NL (string) 20:19:33.395 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.395 [Lua] [eac_authorized] = true (string) 20:19:33.395 [Lua] 20:19:33.395 [Lua] =======================Found valid lobby! 20:19:33.661 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:33.662 [Lua] [Matchmaking] Filter: Distance = far 20:19:33.662 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 20:19:33.662 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:33.662 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:33.662 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:33.662 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:33.662 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:33.662 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:33.815 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 20:19:33.816 [Lua] 20:19:33.816 [Lua] [twitch_enabled] = false (string) 20:19:33.816 [Lua] [power_level] = 825 (string) 20:19:33.816 [Lua] [id] = 1860000016668eb (string) 20:19:33.816 [Lua] [num_players] = 2 (string) 20:19:33.816 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.816 [Lua] [host] = 1100001139295b3 (string) 20:19:33.816 [Lua] [time_of_search] = 1621887268 (string) 20:19:33.816 [Lua] [matchmaking_type] = 2 (string) 20:19:33.816 [Lua] [is_private] = false (string) 20:19:33.816 [Lua] [player_slot_4] = 0:0 (string) 20:19:33.816 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:33.816 [Lua] [difficulty] = cataclysm (string) 20:19:33.816 [Lua] [player_slot_1] = 0:0 (string) 20:19:33.816 [Lua] [mechanism] = adventure (string) 20:19:33.816 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.816 [Lua] [quick_game] = false (string) 20:19:33.816 [Lua] [selected_mission_id] = military (string) 20:19:33.816 [Lua] [matchmaking] = true (string) 20:19:33.816 [Lua] [match_started] = true (string) 20:19:33.816 [Lua] [country_code] = US (string) 20:19:33.816 [Lua] [mission_id] = military (string) 20:19:33.816 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.816 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:33.816 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:33.816 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:33.816 [Lua] [eac_authorized] = true (string) 20:19:33.816 [Lua] 20:19:33.816 [Lua] =======================Found valid lobby! 20:19:33.816 [Lua] 20:19:33.816 [Lua] [twitch_enabled] = true (string) 20:19:33.816 [Lua] [power_level] = 835 (string) 20:19:33.816 [Lua] [id] = 186000001652d01 (string) 20:19:33.816 [Lua] [unique_server_name] = MoopShark (string) 20:19:33.816 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.816 [Lua] [host] = 1100001006fecf1 (string) 20:19:33.816 [Lua] [matchmaking_type] = 2 (string) 20:19:33.816 [Lua] [is_private] = false (string) 20:19:33.816 [Lua] [selected_mission_id] = catacombs (string) 20:19:33.816 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:33.816 [Lua] [difficulty] = cataclysm (string) 20:19:33.816 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:33.816 [Lua] [mechanism] = adventure (string) 20:19:33.816 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.816 [Lua] [quick_game] = false (string) 20:19:33.816 [Lua] [num_players] = 3 (string) 20:19:33.816 [Lua] [matchmaking] = true (string) 20:19:33.816 [Lua] [match_started] = true (string) 20:19:33.816 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:33.816 [Lua] [mission_id] = catacombs (string) 20:19:33.816 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.816 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:33.816 [Lua] [country_code] = US (string) 20:19:33.816 [Lua] [player_slot_3] = 0:0 (string) 20:19:33.816 [Lua] [eac_authorized] = true (string) 20:19:33.816 [Lua] 20:19:33.816 [Lua] =======================Found valid lobby! 20:19:33.817 [Lua] 20:19:33.817 [Lua] [twitch_enabled] = false (string) 20:19:33.817 [Lua] [power_level] = 835 (string) 20:19:33.817 [Lua] [id] = 186000001666b87 (string) 20:19:33.817 [Lua] [unique_server_name] = Siege (string) 20:19:33.817 [Lua] [difficulty_tweak] = 0 (string) 20:19:33.817 [Lua] [host] = 11000011965f6d5 (string) 20:19:33.817 [Lua] [matchmaking_type] = 2 (string) 20:19:33.817 [Lua] [is_private] = false (string) 20:19:33.817 [Lua] [selected_mission_id] = nurgle (string) 20:19:33.817 [Lua] [name] = Lobby 186000001666b87 (string) 20:19:33.817 [Lua] [difficulty] = cataclysm (string) 20:19:33.817 [Lua] [player_slot_1] = 110000106a0f218:1 (string) 20:19:33.817 [Lua] [mechanism] = adventure (string) 20:19:33.817 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:33.817 [Lua] [quick_game] = true (string) 20:19:33.817 [Lua] [num_players] = 3 (string) 20:19:33.817 [Lua] [matchmaking] = true (string) 20:19:33.817 [Lua] [match_started] = true (string) 20:19:33.817 [Lua] [player_slot_4] = 11000011965f6d5:1 (string) 20:19:33.817 [Lua] [mission_id] = nurgle (string) 20:19:33.817 [Lua] [player_slot_5] = 0:0 (string) 20:19:33.817 [Lua] [player_slot_2] = 0:0 (string) 20:19:33.817 [Lua] [country_code] = GB (string) 20:19:33.817 [Lua] [player_slot_3] = 110000141274f7c:1 (string) 20:19:33.817 [Lua] [eac_authorized] = true (string) 20:19:33.817 [Lua] 20:19:33.817 [Lua] =======================Found valid lobby! 20:19:36.048 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:36.048 [Lua] [Matchmaking] Filter: Distance = far 20:19:36.048 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 20:19:36.048 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:36.048 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:36.048 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:36.048 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:36.048 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:36.048 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:36.214 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 20:19:36.215 [Lua] 20:19:36.215 [Lua] [twitch_enabled] = false (string) 20:19:36.215 [Lua] [power_level] = 825 (string) 20:19:36.215 [Lua] [id] = 1860000016668eb (string) 20:19:36.215 [Lua] [num_players] = 2 (string) 20:19:36.215 [Lua] [difficulty_tweak] = 0 (string) 20:19:36.215 [Lua] [host] = 1100001139295b3 (string) 20:19:36.215 [Lua] [time_of_search] = 1621887268 (string) 20:19:36.215 [Lua] [matchmaking_type] = 2 (string) 20:19:36.215 [Lua] [is_private] = false (string) 20:19:36.215 [Lua] [player_slot_4] = 0:0 (string) 20:19:36.215 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:36.215 [Lua] [difficulty] = cataclysm (string) 20:19:36.215 [Lua] [player_slot_1] = 0:0 (string) 20:19:36.215 [Lua] [mechanism] = adventure (string) 20:19:36.215 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:36.215 [Lua] [quick_game] = false (string) 20:19:36.215 [Lua] [selected_mission_id] = military (string) 20:19:36.215 [Lua] [matchmaking] = true (string) 20:19:36.215 [Lua] [match_started] = true (string) 20:19:36.215 [Lua] [country_code] = US (string) 20:19:36.215 [Lua] [mission_id] = military (string) 20:19:36.215 [Lua] [player_slot_5] = 0:0 (string) 20:19:36.215 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:36.215 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:36.215 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:36.215 [Lua] [eac_authorized] = true (string) 20:19:36.215 [Lua] 20:19:36.215 [Lua] =======================Found valid lobby! 20:19:36.215 [Lua] 20:19:36.215 [Lua] [twitch_enabled] = true (string) 20:19:36.215 [Lua] [power_level] = 835 (string) 20:19:36.215 [Lua] [id] = 186000001652d01 (string) 20:19:36.215 [Lua] [unique_server_name] = MoopShark (string) 20:19:36.215 [Lua] [difficulty_tweak] = 0 (string) 20:19:36.215 [Lua] [host] = 1100001006fecf1 (string) 20:19:36.215 [Lua] [matchmaking_type] = 2 (string) 20:19:36.215 [Lua] [is_private] = false (string) 20:19:36.215 [Lua] [selected_mission_id] = catacombs (string) 20:19:36.215 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:36.215 [Lua] [difficulty] = cataclysm (string) 20:19:36.215 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:36.215 [Lua] [mechanism] = adventure (string) 20:19:36.215 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:36.215 [Lua] [quick_game] = false (string) 20:19:36.215 [Lua] [num_players] = 3 (string) 20:19:36.215 [Lua] [matchmaking] = true (string) 20:19:36.215 [Lua] [match_started] = true (string) 20:19:36.215 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:36.215 [Lua] [mission_id] = catacombs (string) 20:19:36.215 [Lua] [player_slot_5] = 0:0 (string) 20:19:36.215 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:36.215 [Lua] [country_code] = US (string) 20:19:36.215 [Lua] [player_slot_3] = 0:0 (string) 20:19:36.215 [Lua] [eac_authorized] = true (string) 20:19:36.215 [Lua] 20:19:36.215 [Lua] =======================Found valid lobby! 20:19:36.215 [Lua] 20:19:36.215 [Lua] [twitch_enabled] = false (string) 20:19:36.215 [Lua] [power_level] = 835 (string) 20:19:36.215 [Lua] [id] = 186000001666b87 (string) 20:19:36.215 [Lua] [unique_server_name] = Siege (string) 20:19:36.215 [Lua] [difficulty_tweak] = 0 (string) 20:19:36.215 [Lua] [host] = 11000011965f6d5 (string) 20:19:36.215 [Lua] [matchmaking_type] = 2 (string) 20:19:36.215 [Lua] [is_private] = false (string) 20:19:36.215 [Lua] [selected_mission_id] = nurgle (string) 20:19:36.215 [Lua] [name] = Lobby 186000001666b87 (string) 20:19:36.215 [Lua] [difficulty] = cataclysm (string) 20:19:36.215 [Lua] [player_slot_1] = 110000106a0f218:1 (string) 20:19:36.215 [Lua] [mechanism] = adventure (string) 20:19:36.215 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:36.215 [Lua] [quick_game] = true (string) 20:19:36.215 [Lua] [num_players] = 3 (string) 20:19:36.215 [Lua] [matchmaking] = true (string) 20:19:36.215 [Lua] [match_started] = true (string) 20:19:36.215 [Lua] [player_slot_4] = 11000011965f6d5:1 (string) 20:19:36.215 [Lua] [mission_id] = nurgle (string) 20:19:36.215 [Lua] [player_slot_5] = 0:0 (string) 20:19:36.215 [Lua] [player_slot_2] = 0:0 (string) 20:19:36.215 [Lua] [country_code] = GB (string) 20:19:36.215 [Lua] [player_slot_3] = 110000141274f7c:1 (string) 20:19:36.215 [Lua] [eac_authorized] = true (string) 20:19:36.215 [Lua] 20:19:36.215 [Lua] =======================Found valid lobby! 20:19:41.660 [Lua] [Matchmaking] Filter: Free slots = 1 20:19:41.660 [Lua] [Matchmaking] Filter: Distance = far 20:19:41.660 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 20:19:41.660 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:19:41.660 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:19:41.660 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:19:41.660 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:19:41.660 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:19:41.660 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:19:41.810 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 20:19:41.811 [Lua] 20:19:41.811 [Lua] [twitch_enabled] = false (string) 20:19:41.811 [Lua] [power_level] = 825 (string) 20:19:41.811 [Lua] [id] = 1860000016668eb (string) 20:19:41.811 [Lua] [num_players] = 2 (string) 20:19:41.811 [Lua] [difficulty_tweak] = 0 (string) 20:19:41.811 [Lua] [host] = 1100001139295b3 (string) 20:19:41.811 [Lua] [time_of_search] = 1621887268 (string) 20:19:41.811 [Lua] [matchmaking_type] = 2 (string) 20:19:41.811 [Lua] [is_private] = false (string) 20:19:41.811 [Lua] [player_slot_4] = 0:0 (string) 20:19:41.811 [Lua] [name] = Lobby 1860000016668eb (string) 20:19:41.811 [Lua] [difficulty] = cataclysm (string) 20:19:41.811 [Lua] [player_slot_1] = 0:0 (string) 20:19:41.811 [Lua] [mechanism] = adventure (string) 20:19:41.811 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:41.811 [Lua] [quick_game] = false (string) 20:19:41.811 [Lua] [selected_mission_id] = military (string) 20:19:41.811 [Lua] [matchmaking] = true (string) 20:19:41.811 [Lua] [match_started] = true (string) 20:19:41.811 [Lua] [country_code] = US (string) 20:19:41.811 [Lua] [mission_id] = military (string) 20:19:41.811 [Lua] [player_slot_5] = 0:0 (string) 20:19:41.811 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:19:41.811 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:19:41.811 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:19:41.811 [Lua] [eac_authorized] = true (string) 20:19:41.811 [Lua] 20:19:41.811 [Lua] =======================Found valid lobby! 20:19:41.811 [Lua] 20:19:41.811 [Lua] [twitch_enabled] = true (string) 20:19:41.811 [Lua] [power_level] = 835 (string) 20:19:41.811 [Lua] [id] = 186000001652d01 (string) 20:19:41.811 [Lua] [unique_server_name] = MoopShark (string) 20:19:41.811 [Lua] [difficulty_tweak] = 0 (string) 20:19:41.811 [Lua] [host] = 1100001006fecf1 (string) 20:19:41.811 [Lua] [matchmaking_type] = 2 (string) 20:19:41.811 [Lua] [is_private] = false (string) 20:19:41.811 [Lua] [selected_mission_id] = catacombs (string) 20:19:41.811 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:41.811 [Lua] [difficulty] = cataclysm (string) 20:19:41.811 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:41.811 [Lua] [mechanism] = adventure (string) 20:19:41.811 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:41.811 [Lua] [quick_game] = false (string) 20:19:41.811 [Lua] [num_players] = 3 (string) 20:19:41.811 [Lua] [matchmaking] = true (string) 20:19:41.811 [Lua] [match_started] = true (string) 20:19:41.811 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:41.811 [Lua] [mission_id] = catacombs (string) 20:19:41.811 [Lua] [player_slot_5] = 0:0 (string) 20:19:41.811 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:41.811 [Lua] [country_code] = US (string) 20:19:41.811 [Lua] [player_slot_3] = 0:0 (string) 20:19:41.811 [Lua] [eac_authorized] = true (string) 20:19:41.811 [Lua] 20:19:41.811 [Lua] =======================Found valid lobby! 20:19:45.974 [Lua] [Matchmaking] Joining lobby table: 00000000019AF1D0. 20:19:45.974 [Lua] 20:19:45.974 [Lua] [join_by_lobby_browser] = true (boolean) 20:19:45.974 [Lua] [join_lobby_data] = table 20:19:45.974 [Lua] [twitch_enabled] = true (string) 20:19:45.974 [Lua] [power_level] = 835 (string) 20:19:45.974 [Lua] [id] = 186000001652d01 (string) 20:19:45.974 [Lua] [unique_server_name] = MoopShark (string) 20:19:45.974 [Lua] [difficulty_tweak] = 0 (string) 20:19:45.974 [Lua] [host] = 1100001006fecf1 (string) 20:19:45.974 [Lua] [matchmaking_type] = 2 (string) 20:19:45.974 [Lua] [is_private] = false (string) 20:19:45.974 [Lua] [num_players] = 3 (string) 20:19:45.974 [Lua] [selected_mission_id] = catacombs (string) 20:19:45.974 [Lua] [name] = Lobby 186000001652d01 (string) 20:19:45.974 [Lua] [difficulty] = cataclysm (string) 20:19:45.974 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:19:45.974 [Lua] [mechanism] = adventure (string) 20:19:45.974 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:19:45.974 [Lua] [quick_game] = false (string) 20:19:45.974 [Lua] [valid] = true (boolean) 20:19:45.974 [Lua] [matchmaking] = true (string) 20:19:45.974 [Lua] [match_started] = true (string) 20:19:45.974 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:19:45.974 [Lua] [mission_id] = catacombs (string) 20:19:45.974 [Lua] [player_slot_5] = 0:0 (string) 20:19:45.974 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:19:45.974 [Lua] [country_code] = US (string) 20:19:45.974 [Lua] [player_slot_3] = 0:0 (string) 20:19:45.974 [Lua] [eac_authorized] = true (string) 20:19:45.974 [Lua] 20:19:45.974 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:19:45.974 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:19:45.974 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:19:45.974 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:19:45.974 [Lua] [ChatManager][1]System: Connecting to game session. 20:19:45.978 [Lua] [LobbyClient] Changed state from nil to joining 20:19:46.114 [Lua] [LobbyClient] Changed state from joining to joined 20:19:46.114 [Lua] [PartyManager] Leader is set to 1100001006fecf1 20:19:46.114 [Lua] [LobbyClient] connected to lobby, id: 186000001652d01 20:19:46.114 [Lua] ====== Looking for host: 1100001006fecf1 20:19:46.252 [Lua] LobbyInternal.open_channel lobby: userdata: 0x01f1b058, to peer: 1100001006fecf1 channel: 1 20:19:46.252 [Lua] Connected to host: 1100001006fecf1, using channel: 1 20:19:46.253 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:19:46.259 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'MoopShark'... 20:19:46.265 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:19:46.265 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 20:19:46.265 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:19:46.265 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:19:46.265 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:19:46.265 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:19:46.482 [Lua] [IngameUI] menu view on_exit start_game_view 20:19:46.482 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:19:46.482 [Save] Saving `save_data` 20:19:46.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:19:46.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:19:46.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:19:46.485 [Save] Save done 20:19:46.486 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0213caf0 20:19:48.342 [Lua] [Matchmaking] Connected, requesting to join game... 20:19:48.342 [Lua] bogenhafen 20:19:48.342 [Lua] scorpion_beta_extended_access 20:19:48.342 [Lua] vermintide_1 20:19:48.342 [Lua] holly 20:19:48.342 [Lua] lake_upgrade 20:19:48.342 [Lua] grass 20:19:48.342 [Lua] wom_beta 20:19:48.342 [Lua] lake 20:19:48.342 [Lua] cog_upgrade 20:19:48.342 [Lua] cog 20:19:48.342 [Lua] scorpion 20:19:48.453 [Lua] [Matchmaking] Successfully joined game after 0.11 seconds: lobby_id=186000001652d01 host_id:MoopShark 20:19:48.453 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:19:48.453 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:19:48.453 [Lua] [ChatManager][1]System: Requesting profiles 20:19:48.579 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001006fecf1 | we:110000111236c12 | dr:0 | bw:1100001178e402d | es:0 20:19:48.580 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:19:48.580 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:19:48.580 [Lua] [ChatManager][1]System: Acquiring profiles 20:19:48.706 [Lua] [ChatManager][1]System: Joining game... 20:19:48.707 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:19:48.707 [Lua] TRANSITION start_lobby table: 0000000019A57E90 false 20:19:48.707 [Lua] [GameNetworkManager] Leaving game... 20:19:48.707 [Lua] [GameNetworkManager] Shutting down game session host. 20:19:48.707 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:19:48.707 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:19:48.707 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=35.10 20:19:48.715 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:19:49.589 [Window] Window => inactive 20:19:50.362 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:19:50.683 [Lua] Set lobby begin: 20:19:50.683 [Lua] Lobby data selected_mission_id = inn_level 20:19:50.683 [Lua] Lobby data num_players = 1 20:19:50.683 [Lua] Lobby data difficulty_tweak = 0 20:19:50.683 [Lua] Lobby data host = 11000010b0ff4a7 20:19:50.684 [Lua] Lobby data matchmaking_type = 3 20:19:50.684 [Lua] Lobby data difficulty = normal 20:19:50.684 [Lua] Lobby data player_slot_1 = 0:0 20:19:50.684 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:19:50.684 [Lua] Lobby data player_slot_4 = 0:0 20:19:50.684 [Lua] Lobby data country_code = US 20:19:50.684 [Lua] Lobby data matchmaking = false 20:19:50.684 [Lua] Lobby data power_level = 0 20:19:50.684 [Lua] Lobby data mission_id = inn_level 20:19:50.684 [Lua] Lobby data mechanism = adventure 20:19:50.684 [Lua] Lobby data player_slot_5 = 11000010b0ff4a7:1 20:19:50.684 [Lua] Lobby data player_slot_2 = 0:0 20:19:50.684 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:19:50.684 [Lua] Lobby data player_slot_3 = 0:0 20:19:50.684 [Lua] Lobby data eac_authorized = true 20:19:50.684 [Lua] Set lobby end. 20:19:50.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:19:50.718 [Lua] [Managers] Calling function on all managers: 20:19:50.718 [Lua] PlayerManager:remove_player peer_id=11000010b0ff4a7 1 20:19:50.718 [Lua] Clearing all global lookup lists 20:19:50.718 [Lua] [IngamePlayerListUI] - Destroy 20:19:50.719 [Lua] [GamePadEquipmentUI] - Destroy 20:19:50.719 [Lua] [EquipmentUI] - Destroy 20:19:50.719 [Lua] [GamePadAbilityUI] - Destroy 20:19:50.719 [Lua] [AbilityUI] - Destroy 20:19:50.719 [Lua] [IngameUI] destroy 20:19:50.720 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']] 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_5 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_2 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_hall_painting_wood_base_1 20:19:50.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 20:19:50.723 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_3 20:19:50.753 [Lua] [Managers] Destroying manager group: 20:19:50.757 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:19:50.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:19:50.814 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit InGame 20:19:50.814 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Loading 20:19:50.814 [Lua] [Matchmaking] unregister rpcs 20:19:50.814 [Lua] [Matchmaking] destroying 20:19:50.814 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:19:50.814 [Lua] [ChatManager] Unregistering channel 1 20:19:50.814 [Lua] [EnemyPackageLoader] network_context_destroyed 20:19:50.814 [Lua] [PartyManager] network_context_destroyed 20:19:50.814 [Lua] [GameMechanismManager] network_context_destroyed 20:19:50.814 [SteamVoip] Leaving room 796d9f9eab070265 20:19:50.814 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:19:50.814 [SteamVoip] Destroying room 796d9f9eab070265 20:19:50.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer 20:19:50.814 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:19:50.814 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer 20:19:50.815 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:19:50.815 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:19:50.818 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:19:50.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 20:19:50.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:19:50.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 20:19:50.822 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:19:50.822 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:19:50.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer 20:19:50.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer 20:19:50.822 [EACServer] [15:19:50:822][Windows][EAC Server] [Info][Destroy] Called 20:19:50.824 [Lua] [LobbyHost] Destroying 20:19:50.825 [Lua] ############### UNLOADING PACKAGES ############### 20:19:50.825 [Lua] [Managers] Calling function on all managers: 20:19:50.825 [Lua] [Managers] Destroying manager group: 20:19:50.825 [Lua] [Gamestate] Enter state StateLoading 20:19:50.826 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:19:50.826 [Lua] registering RPCs 20:19:50.826 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000019A57E90 20:19:50.826 warning: [Lua] Setting up network client 20:19:50.826 [Lua] [NetworkClient] New State connecting (old state nil) 20:19:50.826 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 20:19:50.826 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001006fecf1 20:19:50.826 [EAC] Connection reset 20:19:50.826 [EAC] Set platform user auth ticket 20:19:50.826 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001006fecf1 my_peer_id:11000010b0ff4a7 20:19:50.826 [Lua] [ChatManager] Registering channel 1 20:19:50.826 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:19:50.826 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:19:50.826 [Lua] [PartyManager] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:19:50.826 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 20:19:50.827 [Lua] [PartyManager] Leader is set to 1100001006fecf1 20:19:50.827 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:19:51.064 [EAC] Set host peer 1100001006fecf1 to state undetermined 20:19:51.064 [EAC] Validating host 1100001006fecf1 20:19:51.064 [Lua] [NetworkClient] New State connected (old state connecting) 20:19:51.064 [Lua] EAC debug check 2 nil 20:19:51.166 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 20:19:51.166 [SteamVoip] Joining room e4473bb90ae9b1c4 20:19:51.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.166 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 20:19:51.166 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 20:19:51.167 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 20:19:51.167 [Lua] [StateLoading] load_current_level 20:19:51.167 [Lua] [NetworkClient] New State loading (old state connected) 20:19:51.167 [Lua] [LevelTransitionHandler] load_current_level, loading catacombs 0 20:19:51.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 20:19:51.167 [Umbra] Unload tome 20:19:51.167 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 20:19:51.199 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 20:19:51.208 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 20:19:51.208 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, catacombs, async-read, 20:19:51.208 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, catacombs, async-read, 20:19:51.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:19:51.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:19:51.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_4 20:19:51.315 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001006fecf1 1 1 1 20:19:51.315 [Lua] player (1100001006fecf1,1) was put into party 1 20:19:51.315 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001178e402d 1 1 2 20:19:51.315 [Lua] player (1100001178e402d,1) was put into party 1 20:19:51.315 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000111236c12 1 1 3 20:19:51.315 [Lua] player (110000111236c12,1) was put into party 1 20:19:51.315 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001006fecf1 2 1 4 20:19:51.315 [Lua] player (1100001006fecf1,2) was put into party 1 20:19:51.315 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b0ff4a7 1 0 1 20:19:51.315 [Lua] player (11000010b0ff4a7,1) was put into party 0 20:19:51.315 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001006fecf1 local_player_id:1 profile_index:1 career_index:1 is_bot:false 20:19:51.315 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001178e402d local_player_id:1 profile_index:4 career_index:2 is_bot:false 20:19:51.315 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000111236c12 local_player_id:1 profile_index:2 career_index:1 is_bot:false 20:19:51.315 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001006fecf1 local_player_id:2 profile_index:3 career_index:4 is_bot:true 20:19:51.315 [Lua] Received new state from server ingame 20:19:51.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 20:19:51.332 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 20:19:51.332 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 20:19:51.332 [SteamVoipClient] select_out(1100001006fecf1, on) 20:19:51.387 [SteamVoipClient] select_out(1100001178e402d, on) 20:19:51.392 [SteamVoipClient] select_out(1100001178e402d, on) 20:19:51.392 [SteamVoipClient] select_in(1100001178e402d, on) 20:19:51.392 [SteamVoipClient] select_out(1100001178e402d, off) 20:19:51.392 [SteamVoipClient] select_out(1100001006fecf1, on) 20:19:51.392 [SteamVoipClient] select_in(1100001006fecf1, on) 20:19:51.392 [SteamVoipClient] select_out(1100001006fecf1, off) 20:19:51.395 [SteamTransport] Failed to send a message to 1100001178e402d because there is no connection 20:19:51.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 20:19:51.427 [Lua] [PackageManager] Force_load: wwise/pistol 20:19:51.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:19:51.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:19:51.529 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:19:51.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:19:51.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:19:51.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:19:51.579 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:19:51.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:19:51.645 [Lua] [PackageManager] Force_load: wwise/drakegun 20:19:51.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:19:51.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:19:51.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:19:51.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:19:51.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:19:51.764 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:19:51.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:19:52.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:19:52.067 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:19:52.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:19:52.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:19:52.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:19:52.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:19:52.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:19:52.218 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:19:52.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:19:52.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:19:52.455 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:19:52.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:19:52.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:19:52.523 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:19:52.523 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 20:19:52.591 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 20:19:52.591 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 20:19:52.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:19:52.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:19:52.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:19:52.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:19:52.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:19:52.760 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:19:52.760 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:19:52.827 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:19:52.827 [Lua] [PackageManager] Force_load: wwise/flail 20:19:52.827 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:19:52.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:19:52.895 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:19:52.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:19:53.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:19:53.062 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:19:53.063 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:19:53.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:19:53.133 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:19:53.133 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:19:53.200 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:19:53.200 [Lua] [PackageManager] Force_load: wwise/coghammer 20:19:53.200 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:19:53.233 [EAC] EAC host 1100001006fecf1 validated and trusted 20:19:53.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:19:53.267 [Lua] [PackageManager] Force_load: wwise/steampistol 20:19:53.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:19:53.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:19:53.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:19:53.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:19:53.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:19:53.540 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:19:53.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:19:53.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:19:53.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:19:53.625 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:19:53.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:19:53.692 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:19:53.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:19:53.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:19:53.794 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:19:53.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:19:53.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:19:53.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:19:53.845 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:19:53.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:19:53.912 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:19:53.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:19:54.148 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:19:54.148 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:19:54.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:19:54.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:19:54.232 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:19:54.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:19:54.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:19:54.300 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:19:54.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:19:54.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:19:54.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:19:54.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:19:54.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:19:54.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:19:54.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:19:54.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:19:54.520 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:19:54.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:19:54.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:19:54.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:19:54.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:19:54.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:19:54.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:19:54.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:19:54.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:19:54.740 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:19:54.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:19:54.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:19:54.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:19:54.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:19:54.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:19:54.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:19:54.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs_common 20:19:55.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs_common 20:19:55.987 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs_common 20:19:55.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 20:19:56.026 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 20:19:57.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 20:19:57.418 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 20:19:57.435 [Lua] [LevelTransitionHandler] Level load completed! 20:19:57.435 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 4459341 - use_random_directors: true - conflict_director_name: default 20:19:57.447 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:57.447 [Lua] checking dlc's against conflict directors 20:19:57.447 [Lua] number of factions to include 2 20:19:57.447 [Lua] number of factions added 2 20:19:57.447 [Lua] --- --- --- 20:19:57.447 [Lua] Starting... difficulty 'cataclysm' 20:19:57.447 [Lua] These are the starting conflict directors: 20:19:57.447 [Lua] skaven 20:19:57.447 [Lua] chaos 20:19:57.447 [Lua] --- --- --- 20:19:57.447 [Lua] 20:19:57.447 [Lua] DONE! Found the following directors: 20:19:57.447 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_clan_rat_with_shield chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_warpfire_thrower 20:19:57.447 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, chaos_dummy_sorcerer=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 20:19:57.447 [Lua] load_startup_enemy_packages: -------------- 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_spawn 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_troll 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_rat_ogre 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_stormfiend 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] beastmen_minotaur 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_plague_sorcerer 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_corruptor_sorcerer 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_gutter_runner 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_pack_master 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_poison_wind_globadier 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_ratling_gunner 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_warpfire_thrower 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_vortex_sorcerer 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] beastmen_standard_bearer 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_vortex 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] critter_rat 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] critter_pig 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_marauder 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_storm_vermin 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_warrior 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_raider 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_loot_rat 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_clan_rat 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_storm_vermin_with_shield 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_slave 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_fanatic 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_marauder_with_shield 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_clan_rat_with_shield 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] chaos_berzerker 20:19:57.447 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:19:57.447 [Lua] skaven_plague_monk 20:19:57.451 [Lua] [NetworkClient] All level packages loaded! 20:19:57.451 [Lua] [NetworkClient] New State loaded (old state loading) 20:19:57.451 [Lua] [NetworkClient] on_level_loaded catacombs 20:19:57.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:19:57.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:19:57.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:19:57.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:19:57.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:19:57.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:19:57.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:19:57.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:19:57.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:19:58.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:19:58.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:19:58.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:19:58.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:19:58.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:19:58.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:19:58.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:19:58.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:19:58.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:58.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:58.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:58.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:19:58.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:19:58.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:19:58.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:19:58.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:19:58.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:19:58.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:58.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:58.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:19:58.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:19:58.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:19:58.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:19:58.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:19:59.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:19:59.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:19:59.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:59.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:59.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:19:59.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:19:59.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:19:59.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:19:59.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:19:59.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:19:59.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:19:59.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:19:59.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:19:59.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:19:59.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:19:59.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:19:59.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:19:59.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:19:59.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:19:59.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:19:59.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:20:00.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:20:00.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:20:00.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:20:00.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:20:00.198 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:20:00.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:20:00.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:20:00.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:20:00.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:20:00.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:20:00.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:20:00.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:20:00.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:20:00.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:20:00.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:20:00.721 [Lua] PlayFabMirrorBase:_commit_internal 2 20:20:00.721 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:20:00.721 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:00.737 [Lua] commit result success 2 20:20:00.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 20:20:00.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 20:20:00.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:20:00.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:20:00.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:20:00.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 20:20:01.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:20:01.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:20:01.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:20:01.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:20:01.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:20:01.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:20:01.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:20:01.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:20:01.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:01.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:01.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:01.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:20:01.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:20:01.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:20:01.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:20:01.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:20:01.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:20:01.968 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:20:01.968 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: adventure 20:20:01.968 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:20:01.968 [Lua] Starting async level spawning of levels/honduras/catacombs/world 20:20:01.968 [Umbra] Init version: 3.4.15 :: 16 threads 20:20:02.090 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:20:02.365 [Lua] Async level spawning done 20:20:02.365 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:20:03.348 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:20:03.348 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:20:03.349 [Lua] [Managers] Destroying manager group: 20:20:03.349 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 20:20:03.349 [Lua] [Gamestate] Enter StateIngame CLIENT 20:20:03.349 [Lua] [Managers] Calling function on all managers: 20:20:03.349 [Lua] <>level = catacombs<> 20:20:03.349 [Lua] [StateIngame] Client ingame 20:20:03.352 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:20:03.352 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:20:03.352 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:20:03.352 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:20:03.352 [Lua] [Matchmaking] initializing 20:20:03.352 [Lua] [Matchmaking] my_peer_id: 11000010b0ff4a7, I am client 20:20:03.352 [Lua] [Matchmaking] register rpcs 20:20:03.352 [Lua] GameNetworkManager:init... creating game session 20:20:03.352 [Lua] Joining GameSession userdata: 0x120376c8 as a client through channel_id 1 20:20:03.352 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:20:03.352 [Lua] [GameNetworkManager] My own peer_id = 11000010b0ff4a7 20:20:03.352 [Lua] [GameNetworkManager] self.is_server = false 20:20:03.352 [Network] Setting artificial MTU limit to 65536 20:20:03.359 [Lua] Switching ConflictSettings: to: default 20:20:03.359 [Lua] pacing=default 20:20:03.359 [Lua] roaming=nil 20:20:03.359 [Lua] specials=default 20:20:03.359 [Lua] debug_color=maroon 20:20:03.359 [Lua] contained_breeds=nil 20:20:03.359 [Lua] pack_spawning=default 20:20:03.359 [Lua] disabled=false 20:20:03.359 [Lua] factions=nil 20:20:03.359 [Lua] boss=default 20:20:03.359 [Lua] horde=default 20:20:03.359 [Lua] name=default 20:20:03.359 [Lua] intensity=default 20:20:03.359 [Lua] --- 20:20:03.359 [Lua] [LevelAnalysis] set_random_seed( 4459341) 20:20:03.364 [Lua] [AIInterestPointSystem] Level Seed: 4459341 20:20:03.364 [Lua] 20:20:03.364 [Lua] [network_manager] = table 20:20:03.364 [Lua] [network_manager] = metatable 20:20:03.364 [Lua] [startup_data] = table 20:20:03.364 [Lua] [entity_manager] = table 20:20:03.364 [Lua] [entity_manager] = metatable 20:20:03.364 [Lua] [unit_spawner] = table 20:20:03.364 [Lua] [unit_spawner] = metatable 20:20:03.364 [Lua] [unit_storage] = table 20:20:03.364 [Lua] [unit_storage] = metatable 20:20:03.364 [Lua] [dice_keeper] = table 20:20:03.364 [Lua] [dice_keeper] = metatable 20:20:03.364 [Lua] [is_server] = false (boolean) 20:20:03.364 [Lua] [world] = [World] 20:20:03.364 [Lua] [system_api] = table 20:20:03.364 [Lua] [input_manager] = table 20:20:03.364 [Lua] [input_manager] = metatable 20:20:03.364 [Lua] [profile_synchronizer] = table 20:20:03.364 [Lua] [profile_synchronizer] = metatable 20:20:03.364 [Lua] [entity_system] = table 20:20:03.364 [Lua] [entity_system] = metatable 20:20:03.364 [Lua] [level_transition_handler] = table 20:20:03.364 [Lua] [level_transition_handler] = metatable 20:20:03.364 [Lua] [num_local_human_players] = 1 (number) 20:20:03.364 [Lua] [statistics_db] = table 20:20:03.364 [Lua] [statistics_db] = metatable 20:20:03.364 [Lua] [entity_system_bag] = table 20:20:03.364 [Lua] [entity_system_bag] = metatable 20:20:03.364 [Lua] [network_lobby] = table 20:20:03.364 [Lua] [network_lobby] = metatable 20:20:03.364 [Lua] [network_transmit] = table 20:20:03.364 [Lua] [network_transmit] = metatable 20:20:03.364 [Lua] [network_clock] = table 20:20:03.364 [Lua] [network_clock] = metatable 20:20:03.364 [Lua] [free_flight_manager] = table 20:20:03.364 [Lua] [free_flight_manager] = metatable 20:20:03.364 [Lua] [network_event_delegate] = table 20:20:03.364 [Lua] [network_event_delegate] = metatable 20:20:03.364 [Lua] 20:20:03.365 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:20:03.365 [Lua] ignoring extension VersusInteractObjectiveExtension 20:20:03.365 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:20:03.365 [Lua] ignoring extension VersusSocketObjectiveExtension 20:20:03.365 [Lua] ignoring extension VersusTargetObjectiveExtension 20:20:03.365 [Lua] ignoring extension VersusMissionObjectiveExtension 20:20:03.366 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:20:03.380 [Lua] [AchievementManager] Achievements using the steam platform 20:20:03.380 [Lua] PlayerManager:add_player player_1 20:20:03.401 [Lua] respawn_unit_spawned with group id: end_event 20:20:03.401 [Lua] respawn_unit_spawned with group id: end_event 20:20:03.401 [Lua] respawn_unit_spawned with group id: end_event 20:20:03.401 [Lua] respawn_unit_spawned with group id: middle_event 20:20:03.401 [Lua] respawn_unit_spawned with group id: middle_event 20:20:03.401 [Lua] respawn_unit_spawned with group id: middle_event 20:20:03.423 [Lua] [StateIngame] Level seed: 4459341 20:20:03.449 [Lua] [IngameUI] init 20:20:03.460 [SteamVoipClient] select_out(1100001006fecf1, off) 20:20:03.460 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:20:03.460 [SteamVoipClient] select_out(1100001178e402d, off) 20:20:03.463 [Lua] cb_razer_chroma_setup 20:20:03.489 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.489 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.489 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.489 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.490 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:20:03.490 [Lua] [Managers] Calling function on all managers: 20:20:03.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:20:03.490 [Save] Loading `ut_tweaks_presets` 20:20:03.490 [Save] Load done 20:20:03.651 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:20:03.651 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:20:03.651 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001006fecf1, self.peer_id = 11000010b0ff4a7 20:20:03.651 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001006fecf1 20:20:03.651 [Lua] PlayerManager:add_remote_player 1100001006fecf1 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.661 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=1 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.661 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.662 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001006fecf1 go_type=music_states go_created_func_name=game_object_created_music_states 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.663 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:20:03.663 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:20:03.663 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:20:03.663 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 110000111236c12, self.peer_id = 11000010b0ff4a7 20:20:03.663 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000111236c12 20:20:03.663 [Lua] PlayerManager:add_remote_player 110000111236c12 20:20:03.672 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.672 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:20:03.672 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111236c12 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.672 [Lua] Adding player sync data to peer=110000111236c12 local_player_id=1 20:20:03.672 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:20:03.672 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:20:03.672 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001178e402d, self.peer_id = 11000010b0ff4a7 20:20:03.672 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178e402d 20:20:03.672 [Lua] PlayerManager:add_remote_player 1100001178e402d 20:20:03.681 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001006fecf1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:20:03.681 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:20:03.682 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:20:03.682 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:20:03.682 [Lua] [GameNetworkManager] game_object_created_player, go_id=64, owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:20:03.682 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 64, peer_id = 1100001006fecf1, self.peer_id = 11000010b0ff4a7 20:20:03.682 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001006fecf1 20:20:03.682 [Lua] PlayerManager:add_remote_player 1100001006fecf1 20:20:03.693 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.693 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:20:03.693 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111236c12 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:20:03.694 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:03.695 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:20:03.695 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001178e402d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:03.695 [Lua] Adding player sync data to peer=1100001178e402d local_player_id=1 20:20:03.695 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001178e402d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:20:03.695 [Lua] PlayerManager:assign_unit_ownership Sai* 1100001178e402d 1 20:20:03.695 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:20:03.696 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001006fecf1 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:20:03.696 [Lua] test 20:20:03.697 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001006fecf1 2 20:20:03.697 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:20:03.697 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.697 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.698 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.699 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.699 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.700 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.700 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.701 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.701 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.701 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.701 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.701 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.702 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.702 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.702 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.703 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.703 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.704 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.704 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.705 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.705 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.705 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.706 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.706 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.706 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.707 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.707 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.708 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.708 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.709 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.709 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.709 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.710 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.710 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:03.710 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.711 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.712 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.712 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.713 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.714 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.714 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.715 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.715 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.716 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.716 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.717 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.718 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.718 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.719 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.719 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.720 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.720 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.721 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.721 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.721 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.722 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.722 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.723 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.723 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.724 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.724 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.724 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.725 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.725 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.726 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.726 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.727 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.727 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.728 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.728 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.728 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.729 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.729 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.730 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.730 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.730 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.731 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.731 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.732 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.732 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.733 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.733 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.733 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.734 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.734 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.735 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:20:03.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 37, name: `unknown` 20:20:03.735 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:03.735 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:03.735 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.735 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.736 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.736 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.736 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.737 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.737 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:03.737 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:03.738 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:03.759 [Lua] FIRST UPDATE @0.16847967170179 20:20:03.837 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:27 20:20:03.837 [Lua] --> got 0 of chaos_marauder 20:20:03.837 [Lua] --> got 18 of skaven_clan_rat 20:20:03.837 [Lua] --> got 0 of skaven_storm_vermin 20:20:03.837 [Lua] --> got 9 of skaven_slave 20:20:03.837 [Lua] --> got 0 of chaos_fanatic 20:20:03.837 [Lua] --> got 0 of chaos_raider 20:20:03.837 [Lua] --> got 0 of chaos_warrior 20:20:03.837 [Lua] --> got 0 of chaos_berzerker 20:20:03.837 [Lua] --> got 0 of skaven_plague_monk 20:20:03.837 [Lua] Breed freezer counts: 9 9 20:20:03.837 [Lua] Comitting breed freezer frozen units 20:20:03.840 [Lua] [TelemetryRPCListener] Receiving session id from server e223d310-9c05-4f61-8cda-1fac74174dda 20:20:03.840 error: [Lua] SETTING ROUND ID 20:20:03.840 [Lua] [NetworkClient] rpc_game_started 20:20:03.840 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:20:03.840 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:20:03.840 [Lua] [GameNetworkManager] game_object_created_player, go_id=224, owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:20:03.840 [Lua] [GameNetworkManager] PLAYER is local player 20:20:03.840 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 20:20:03.841 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:20:03.841 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b0ff4a7 local_player_id:1 profile_index:5 career_index:1 is_bot:false 20:20:03.841 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:20:03.841 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:20:03.841 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 20:20:03.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer, async-read, 20:20:03.860 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:20:03.860 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:20:03.860 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:20:04.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:20:04.023 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:20:04.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:20:04.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:20:04.092 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:20:04.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:20:04.190 [Flow] DISABLE 20:20:04.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:20:04.360 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:20:04.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:20:04.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:20:04.376 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:20:04.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:20:04.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:20:04.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:20:04.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:04.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:04.584 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:04.584 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:20:04.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:20:04.600 [Lua] [PackageManager] Force_load: wwise/handgun 20:20:04.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:20:04.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:20:04.616 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:20:04.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:20:04.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:20:04.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:20:04.652 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:20:04.676 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:20:04.676 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:20:04.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:20:04.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:20:04.881 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:20:04.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:20:04.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:20:04.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:20:04.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:20:04.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:20:04.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:20:05.260 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001006fecf1 2 1 20:20:05.260 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010b0ff4a7 1 1 4 20:20:05.260 [Lua] player (11000010b0ff4a7,1) was put into party 1 20:20:05.260 [Lua] [IngamePlayerListUI] - Destroy 20:20:05.260 [Lua] [GamePadEquipmentUI] - Destroy 20:20:05.260 [Lua] [EquipmentUI] - Destroy 20:20:05.260 [Lua] [GamePadAbilityUI] - Destroy 20:20:05.260 [Lua] [AbilityUI] - Destroy 20:20:05.375 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:20:05.375 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:05.375 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=64 owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:20:05.375 [Lua] PlayerManager:remove_player peer_id=1100001006fecf1 2 20:20:05.375 [Lua] [GameNetworkManager] removing peer_id=1100001006fecf1 local_player_id=2 20:20:05.375 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:20:05.375 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(200.41, 50.79, 25.48), Vector4(0.0232258, 0.0232258, 0.813494, -0.580645)) 20:20:05.377 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:20:05.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 20:20:05.379 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 20:20:05.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 20:20:05.380 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 20:20:05.381 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 20:20:05.383 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 20:20:05.383 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:20:05.416 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:20:05.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 20:20:05.417 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer 20:20:05.417 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 20:20:05.519 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:20:05.694 [Lua] StateInGameRunning:_game_actually_starts() 20:20:05.694 [Lua] ################################################################################################################# 20:20:05.694 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:20:05.694 [Lua] ################################################################################################################# 20:20:05.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 20:20:05.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 20:20:05.846 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 20:20:05.846 [Lua] Commit load time data 20:20:06.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:06.548 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:06.575 [Window] Window => active 20:20:06.715 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:06.757 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:06.944 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:07.121 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:07.164 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:07.164 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.216 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.614 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:07.614 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.615 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.615 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.617 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.617 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.618 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.618 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.619 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.619 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.619 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.620 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.620 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.621 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.621 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:07.795 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:08.228 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:09.742 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:10.002 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:11.432 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:11.434 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:12.085 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:12.085 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:12.354 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:15.866 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:16.867 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:17.447 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:17.796 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:18.226 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:18.677 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:18.677 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:19.198 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:19.363 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:19.363 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:21.143 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:21.318 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:20:21.502 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:21.502 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:21.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 37, name: `unknown` 20:20:21.689 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:20:21.689 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:20:22.035 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:20:22.039 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:22.133 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:23.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4f81, position: 0 20:20:23.824 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:24.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x503b, position: 0 20:20:25.085 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:25.385 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:20:25.410 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:25.802 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:26.184 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:26.269 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:26.441 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:27.791 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:27.969 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:20:28.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:28.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:28.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:28.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:28.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:20:28.662 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:30.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 97882 20:20:30.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 97882 20:20:30.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 97882 20:20:30.407 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:30.457 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:30.577 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:20:31.101 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:31.102 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:31.959 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:31.985 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:32.213 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:32.508 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:32.533 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:32.703 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:32.754 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:32.864 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:33.212 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:33.331 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:34.446 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:35.360 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:35.755 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:20:36.641 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:36.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 37, name: `unknown` 20:20:37.035 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:38.783 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:39.627 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:40.617 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:41.891 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:43.849 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:44.291 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:44.845 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:44.980 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:46.445 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:46.790 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:47.537 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:47.537 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:47.546 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:47.976 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:48.800 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:50.406 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:50.439 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:50.440 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:50.821 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:50.821 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:50.856 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:51.117 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:51.278 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:51.278 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:51.321 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:51.322 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:51.354 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:20:51.515 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:51.557 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:52.631 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:52.785 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:52.930 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:53.221 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:54.042 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:20:54.042 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:20:54.444 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:56.330 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.020 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.046 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:20:58.080 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:58.081 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.267 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:20:58.267 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.267 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:20:58.268 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.268 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:58.446 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:20:59.857 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:00.195 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:00.657 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:01.098 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:01.157 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:01.157 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:21:01.401 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:01.452 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:01.701 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:01.938 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:02.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:02.140 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:02.873 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:02.873 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:21:03.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:03.295 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:04.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:04.366 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:04.467 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:04.467 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:05.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:05.407 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:05.407 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:05.408 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:05.457 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:05.458 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:05.998 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:05.999 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:06.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:06.365 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:06.366 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:06.366 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:06.367 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:06.367 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:21:06.367 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:06.369 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.443 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.443 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.443 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.518 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:06.518 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:06.519 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:06.636 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:06.697 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.875 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.875 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.875 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.943 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.943 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:06.994 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:07.334 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:21:07.334 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:21:07.336 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 20:21:07.411 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.412 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.453 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.454 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:07.454 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:07.454 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.454 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.495 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.496 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.497 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.537 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.538 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:21:07.539 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.580 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.581 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.581 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.622 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.623 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.624 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.657 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.658 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.658 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.752 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.753 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.754 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.795 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.796 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:07.969 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:07.969 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:07.969 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:07.969 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:07.969 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:08.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 37, name: `unknown` 20:21:08.567 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:09.143 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:09.143 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:09.219 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:09.219 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:09.219 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:09.262 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:11.097 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.314 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.314 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.314 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.375 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.375 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.408 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:11.578 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:11.578 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:11.578 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:11.578 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:11.579 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:11.671 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.696 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:11.739 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:11.865 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:21:11.866 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:12.327 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:13.249 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:13.370 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:14.479 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:21:16.032 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:16.066 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:16.447 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:16.736 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:17.066 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:17.723 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:17.758 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:18.645 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:21:19.325 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:19.359 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:19.360 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:19.697 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:20.088 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:20.200 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:21:22.637 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:22.945 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:21:22.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 37, name: `unknown` 20:21:23.081 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:24.186 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:24.735 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:25.031 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:25.109 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:25.406 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:26.859 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:27.523 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:29.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7130, position: 0 20:21:30.529 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:30.741 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:30.878 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:31.151 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:33.269 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:35.005 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:35.488 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:35.944 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:36.913 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:37.495 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:37.668 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:37.754 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:37.754 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:37.847 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:38.044 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:38.088 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:38.501 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.160 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:40.651 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.651 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.651 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.653 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.653 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:40.653 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:41.477 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:21:43.016 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:43.291 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:21:43.358 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:43.903 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.319 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:21:44.320 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:44.367 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.582 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.583 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:44.612 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.732 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:44.808 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:44.872 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:45.052 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:45.367 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:45.367 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:45.502 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:46.124 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:46.628 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:48.052 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:48.256 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:48.256 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:21:48.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:48.965 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:21:48.966 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:21:49.545 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:49.546 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:49.707 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:49.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:50.026 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:50.436 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:21:50.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:51.201 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:21:51.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:52.360 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:52.360 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:52.360 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:52.360 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:52.577 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:52.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 37, name: `unknown` 20:21:53.881 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:21:53.882 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:21:53.882 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:53.886 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 20:21:53.949 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:53.992 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:53.992 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:53.993 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.025 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.026 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.026 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.084 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.084 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.085 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.136 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.137 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.137 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.171 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:54.246 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:54.298 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:54.298 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:54.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 37, name: `unknown` 20:21:55.396 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:55.515 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:55.962 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:56.149 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:56.396 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:21:56.396 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:21:57.062 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:21:57.062 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:57.460 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:57.460 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:57.699 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:58.628 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:58.687 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:21:58.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b47, position: 0 20:21:59.700 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:00.111 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:01.728 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:03.992 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:06.225 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:06.863 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:22:07.266 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:07.767 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:22:07.767 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:22:08.049 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:22:08.389 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:08.502 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:08.829 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:09.101 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:22:10.018 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:10.020 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:22:10.020 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:22:10.155 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:22:12.162 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:22:12.162 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:22:12.459 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:13.114 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:22:14.674 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:22:14.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 37, name: `unknown` 20:22:16.319 [Connection] Reliable receive buffer overflow (32713 + 133) from 1100001006fecf1 20:22:16.319 [Connection] Used part: 20:22:16.319 [GameSession] Buffer contents: 20:22:16.319 [GameSession] PACKETS (short IDs): RPCs: rpc_set_game_mode_event_data with 1 calls and total 10.375 bytes SUMMARY: rpc with 1 instances and total 10.375 bytes 20:22:17.333 [Handshaker] Lost connection 111 to 1100001006fecf1 20:22:17.333 [Lua] broken_connection to 1100001006fecf1 20:22:17.334 [Application] set exit code policy to silent_limited 20:22:17.334 [Application] setting exit code to 0xfa730001 20:22:17.334 [Lua] <> <>Disconnected<> <>broken connection to server: buffer_overflow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:274: in function _update_connections [3] @scripts/network/network_client.lua:286: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:843: in function game_update [7] @scripts/boot.lua:628:in function [1] system = "Disconnected"; message = "broken connection to server: buffer_overflow" [2] self = table: 0000000011F67960; channel_id = 1; channel_state = "disconnected"; reason = "buffer_overflow" [3] self = table: 0000000011F67960; dt = 0.0086506642401218414 [4] self = table: 0000000011F67B20; dt = 0.0086506642401218414; t = 132.90642832498997; network_manager = table: 0000000011FC1380 [5] self = table: 0000000000611FF0; dt = 0.0086506642401218414; t = 197.7949536445667 [6] self = table: 0000000000094EF0; real_world_dt = 0.0086506642401218414; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0086506642401218414; t = 197.7949536445667 [7] dt = 0.0086506642401218414 [2] server_peer_id = "1100001006fecf1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000011F6ACD0; _network_event_delegate = table: 0000000019D72E00; fail_reason = "buffer_overflow"; _profile_requester = table: 0000000011F6A020; wanted_career_index = 1; lobby_client = table: 000000001AEF7440; _notification_sent = true; _network_state = table: 0000000011F67B50; host_to_migrate_to = table: 000000001296E420; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000011F67AA0; connecting_timeout = 0.32940904796123505; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "1100001006fecf1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000011F6ACD0; _network_event_delegate = table: 0000000019D72E00; fail_reason = "buffer_overflow"; _profile_requester = table: 0000000011F6A020; wanted_career_index = 1; lobby_client = table: 000000001AEF7440; _notification_sent = true; _network_state = table: 0000000011F67B50; host_to_migrate_to = table: 000000001296E420; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000011F67AA0; connecting_timeout = 0.32940904796123505; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 000000000B09D1E0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000B199CF0; parent = table: 0000000000094EF0; _level_flow_events = table: 000000000CEBDC30; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000001AEF7440; is_in_tutorial = false; input_manager = table: 0000000011F640B0; profile_synchronizer = table: 0000000011F67AA0; _debug_gui = [Gui]; network_transmit = table: 0000000011F6C440; _max_local_players = 4; _fps_reporter = table: 0000000016D67A10; num_local_human_players = 1; _ping_reporter = table: 0000000016D67B40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0086653539910912514; peer_id = "11000010b0ff4a7"; level = [Level]; network_timer_handler = table: 000000000B09CEC0; _camera_carrier = table: 0000000016D67420; machines = table: 000000000CEBDD10; _quit_game = false; network_clock = table: 0000000011F6CC90; _onclose_called = false; network_client = table: 0000000011F67960; game_mode_key = "adventure"; level_key = "catacombs"; dice_keeper = table: 00000000123E0780; free_flight_manager = table: 0000000000600DE0; statistics_db = table: 0000000011F65430; network_event_delegate = table: 0000000019D72E00; [5] _params = table: 0000000000611F80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EF0; _state = table: 0000000011F67B20; [6] startup_package_handles = table: 0000000000098C10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094F20; _machine = table: 0000000000611FF0; startup_timer = 3.2880655382759869; has_booted = true; loading_context = table: 0000000011F66760; <> <> 20:22:17.334 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 20:22:17.335 [Lua] [GameNetworkManager] Leaving game... 20:22:17.335 [Lua] despawning player 󠀡dalo_kraff 20:22:17.335 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=134.91 20:22:17.341 [SteamVoipClient] select_out(1100001006fecf1, off) 20:22:17.341 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:22:17.342 [SteamVoipClient] select_out(1100001178e402d, off) 20:22:17.342 warning: [Lua] [STEAM VOIP]: Connection to host "1100001006fecf1" broken. Leaving room. 20:22:17.342 [SteamVoip] Leaving room e4473bb90ae9b1c4 20:22:17.366 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.408 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.442 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.477 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.510 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.544 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:17.577 [Connection] Dropped voip chunk from 1100001178e402d because channel 3 can't communicate 20:22:19.348 [Handshaker] Lost connection 112 to 1100001178e402d 20:22:23.334 [Lua] Session leave timeout reached, force disconnecting 20:22:23.334 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 20:22:23.342 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.342 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=224 owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:22:23.343 [Lua] [GameNetworkManager] not removing peer_id=11000010b0ff4a7 local_player_id=1 20:22:23.343 [Lua] destroyed player game object with id 224 callback 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001178e402d 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178e402d 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111236c12 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:22:23.343 [Lua] PlayerManager:remove_player peer_id=1100001178e402d 1 20:22:23.343 [Lua] [GameNetworkManager] removing peer_id=1100001178e402d local_player_id=1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111236c12 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=56 owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:22:23.343 [Lua] PlayerManager:remove_player peer_id=110000111236c12 1 20:22:23.343 [Lua] [GameNetworkManager] removing peer_id=110000111236c12 local_player_id=1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] MUSIC object destroyed 20:22:23.343 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.343 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:22:23.344 [Lua] PlayerManager:remove_player peer_id=1100001006fecf1 1 20:22:23.344 [Lua] [GameNetworkManager] removing peer_id=1100001006fecf1 local_player_id=1 20:22:23.344 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:22:23.344 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:22:23.355 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:22:23.355 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:22:23.398 [Lua] [Managers] Calling function on all managers: 20:22:23.398 [Lua] PlayerManager:remove_player peer_id=11000010b0ff4a7 1 20:22:23.398 [Lua] Clearing all global lookup lists 20:22:23.398 [Lua] [IngamePlayerListUI] - Destroy 20:22:23.398 [Lua] [GamePadEquipmentUI] - Destroy 20:22:23.399 [Lua] [EquipmentUI] - Destroy 20:22:23.399 [Lua] [GamePadAbilityUI] - Destroy 20:22:23.399 [Lua] [AbilityUI] - Destroy 20:22:23.399 [Lua] [IngameUI] destroy 20:22:23.465 [Lua] [Managers] Destroying manager group: 20:22:23.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:22:23.550 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:22:23.550 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:22:23.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:22:23.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:22:23.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:22:23.555 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:22:23.556 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:22:23.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:22:23.556 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:22:23.556 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:22:23.557 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:22:23.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:22:23.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:22:23.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:22:23.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:22:23.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:22:23.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:22:23.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:22:23.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:22:23.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:22:23.568 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:22:23.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:22:23.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:22:23.570 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:22:23.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:22:23.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:22:23.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:22:23.574 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:22:23.576 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:22:23.582 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:22:23.582 [Lua] [Matchmaking] unregister rpcs 20:22:23.582 [Lua] [Matchmaking] destroying 20:22:23.582 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:22:23.582 [Lua] [ChatManager] Unregistering channel 1 20:22:23.582 [Lua] [EnemyPackageLoader] network_context_destroyed 20:22:23.582 [Lua] [PartyManager] network_context_destroyed 20:22:23.582 [Lua] [GameMechanismManager] network_context_destroyed 20:22:23.582 [EAC] Connection reset 20:22:23.582 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 20:22:23.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 20:22:23.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 20:22:23.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 20:22:23.583 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 20:22:23.584 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:22:23.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 20:22:23.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 20:22:23.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:22:23.589 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:22:23.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 20:22:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 20:22:23.592 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 20:22:23.592 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:22:23.597 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:22:23.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 20:22:23.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 20:22:23.598 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer 20:22:23.601 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:22:23.604 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:22:23.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 20:22:23.604 [Lua] LobbyClient close server channel 1 to 1100001006fecf1 20:22:23.604 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01f1b058, channel: 1 20:22:23.604 [Lua] ############### UNLOADING PACKAGES ############### 20:22:23.604 [Lua] [Managers] Calling function on all managers: 20:22:23.604 [Lua] [Managers] Destroying manager group: 20:22:23.604 [Lua] [Gamestate] Enter state StateLoading 20:22:23.606 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 20:22:23.606 [Lua] [LobbyManager] Setting up network options 20:22:23.606 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:22:23.606 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:22:23.606 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:22:23.606 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:22:23.606 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:22:23.606 [Lua] LobbyManager:setup_network_options server_port: 27015 20:22:23.606 [Lua] registering RPCs 20:22:23.606 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to 20:22:23.606 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1444937984 lt:load_next_level) 20:22:23.606 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:22:23.606 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:22:23.606 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:22:23.606 [Lua] [LevelTransitionHandler] promote_next_level_data 20:22:23.606 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:22:23.606 [Lua] Set lobby begin: 20:22:23.606 [Lua] Set lobby end. 20:22:23.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:22:23.608 [Lua] [LobbyHost] Changed state from 0 to creating 20:22:23.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:22:23.675 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:22:23.828 [Lua] [LobbyHost] Changed state from creating to joined 20:22:23.828 [Lua] [PartyManager] Leader is set to 11000010b0ff4a7 20:22:23.828 [SteamVoip] Creating room 358e9e7040bd9f0f 20:22:23.828 [SteamVoip] Joining room 358e9e7040bd9f0f 20:22:23.828 [EAC] EAC server 11000010b0ff4a7 is initializing 20:22:23.832 [EAC] Server is also client 11000010b0ff4a7 20:22:23.832 [EACServer] [15:22:23:832][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D9BB7410 LogLevel: Info. 20:22:23.832 [Lua] ### Created peer state machine for 11000010b0ff4a7 20:22:23.832 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Connecting 20:22:23.832 [Lua] [StateLoadingMigrateHost] cb_server_created 20:22:23.832 [Lua] Set lobby begin: 20:22:23.832 [Lua] Lobby data difficulty = cataclysm 20:22:23.832 [Lua] Lobby data selected_mission_id = inn_level 20:22:23.832 [Lua] Lobby data is_private = false 20:22:23.832 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:23.832 [Lua] Lobby data matchmaking_type = 3 20:22:23.832 [Lua] Lobby data mission_id = inn_level 20:22:23.832 [Lua] Lobby data matchmaking = true 20:22:23.832 [Lua] Set lobby end. 20:22:23.832 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010b0ff4a7 my_peer_id:11000010b0ff4a7 20:22:23.832 [Lua] [ChatManager] Registering channel 1 20:22:23.832 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:22:23.832 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:22:23.832 [Lua] [PartyManager] network_context_created (server_peer_id=11000010b0ff4a7, own_peer_id=11000010b0ff4a7) 20:22:23.845 [Lua] [NetworkServer] Changing num_players from nil to 1 20:22:23.845 [Lua] Players: 1 20:22:23.845 [Lua] Set lobby begin: 20:22:23.845 [Lua] Lobby data mission_id = inn_level 20:22:23.845 [Lua] Lobby data difficulty = cataclysm 20:22:23.845 [Lua] Lobby data selected_mission_id = inn_level 20:22:23.845 [Lua] Lobby data is_private = false 20:22:23.845 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:23.845 [Lua] Lobby data matchmaking_type = 3 20:22:23.845 [Lua] Lobby data num_players = 1 20:22:23.845 [Lua] Lobby data matchmaking = true 20:22:23.845 [Lua] Set lobby end. 20:22:23.845 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:22:23.845 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:22:23.845 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:22:23.845 [Lua] Set lobby begin: 20:22:23.845 [Lua] Lobby data difficulty = cataclysm 20:22:23.845 [Lua] Lobby data selected_mission_id = inn_level 20:22:23.845 [Lua] Lobby data num_players = 1 20:22:23.845 [Lua] Lobby data matchmaking = false 20:22:23.845 [Lua] Lobby data mission_id = inn_level 20:22:23.845 [Lua] Lobby data matchmaking_type = 3 20:22:23.845 [Lua] Lobby data is_private = false 20:22:23.845 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:23.845 [Lua] Lobby data mechanism = adventure 20:22:23.845 [Lua] Lobby data eac_authorized = true 20:22:23.845 [Lua] Set lobby end. 20:22:23.845 [Lua] [PSM] Peer 11000010b0ff4a7 joined. Want to use profile index "5" and join party "nil" 20:22:23.862 [Lua] [StateLoading] load_current_level 20:22:23.862 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:22:23.862 [Umbra] Unload tome 20:22:23.884 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, catacombs 20:22:23.893 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs_common, catacombs 20:22:23.893 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:22:23.893 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:22:23.893 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:22:23.893 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:22:24.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:22:24.820 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:22:24.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:22:25.859 [Lua] player (11000010b0ff4a7,1) was put into party 0 20:22:25.859 [Lua] [ProfileSynchronizer] Peer 11000010b0ff4a7 entered session 20:22:25.859 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010b0ff4a7 20:22:25.859 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit Connecting 20:22:25.859 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Loading 20:22:27.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:22:27.729 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:22:27.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:22:27.763 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:22:27.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:22:27.797 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:22:27.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:27.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:27.882 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:22:27.899 [Lua] [LevelTransitionHandler] Level load completed! 20:22:27.899 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:22:27.902 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:22:27.902 [Lua] checking dlc's against conflict directors 20:22:27.902 [Lua] number of factions to include 2 20:22:27.902 [Lua] Updated list weights for random: 20:22:27.902 [Lua] skaven, 0.42 (0.00-0.42) 20:22:27.902 [Lua] chaos, 0.42 (0.42-0.83) 20:22:27.902 [Lua] beastmen, 0.17 (0.83-1.00) 20:22:27.902 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:22:27.902 [Lua] Updated list weights for random: 20:22:27.902 [Lua] beastmen, 0.29 (0.00-0.29) 20:22:27.902 [Lua] chaos, 0.71 (0.29-1.00) 20:22:27.902 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:22:27.902 [Lua] number of factions added 2 20:22:27.902 [Lua] --- --- --- 20:22:27.902 [Lua] Starting... difficulty 'normal' 20:22:27.902 [Lua] These are the starting conflict directors: 20:22:27.902 [Lua] inn_level 20:22:27.902 [Lua] --- --- --- 20:22:27.902 [Lua] 20:22:27.902 [Lua] DONE! Found the following directors: 20:22:27.902 [Lua] (free: 35), Master hash is: 20:22:27.902 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:22:27.902 [Lua] load_startup_enemy_packages: -------------- 20:22:27.902 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:22:27.902 [Lua] critter_rat 20:22:27.916 [Lua] ### Received rpc_level_loaded 20:22:27.917 [Lua] #### Has state machine: true, peer_id: 11000010b0ff4a7, level_id: 78 20:22:27.917 [Lua] Peer 11000010b0ff4a7 has loaded the level and all enemies are loaded 20:22:27.934 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit Loading 20:22:27.934 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter LoadingProfilePackages 20:22:27.948 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit LoadingProfilePackages 20:22:27.948 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForEnterGame 20:22:27.948 [Lua] ### Received rpc_level_loaded 20:22:27.948 [Lua] #### Has state machine: false, peer_id: 11000010b0ff4a7, level_id: 78 20:22:27.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:22:27.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:22:27.966 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:22:27.966 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:22:27.966 [Lua] Starting async level spawning of levels/inn/world 20:22:27.966 [Umbra] Init version: 3.4.15 :: 16 threads 20:22:28.116 [Lua] Async level spawning done 20:22:28.116 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:22:28.526 [Window] Window => inactive 20:22:29.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:22:29.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:22:29.085 [Lua] Set lobby begin: 20:22:29.085 [Lua] Lobby data difficulty = cataclysm 20:22:29.085 [Lua] Lobby data selected_mission_id = inn_level 20:22:29.085 [Lua] Lobby data country_code = US 20:22:29.085 [Lua] Lobby data num_players = 1 20:22:29.085 [Lua] Lobby data matchmaking = false 20:22:29.085 [Lua] Lobby data host = 11000010b0ff4a7 20:22:29.085 [Lua] Lobby data mission_id = inn_level 20:22:29.085 [Lua] Lobby data matchmaking_type = 3 20:22:29.085 [Lua] Lobby data is_private = false 20:22:29.085 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:29.085 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:29.085 [Lua] Lobby data mechanism = adventure 20:22:29.085 [Lua] Lobby data eac_authorized = true 20:22:29.085 [Lua] Set lobby end. 20:22:29.085 [Lua] [Managers] Destroying manager group: 20:22:29.085 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:22:29.085 [Lua] [Gamestate] Enter StateIngame HOST 20:22:29.085 [Lua] [Managers] Calling function on all managers: 20:22:29.086 [Lua] <>level = inn_level<> 20:22:29.086 [Lua] Set lobby begin: 20:22:29.086 [Lua] Lobby data difficulty = cataclysm 20:22:29.086 [Lua] Lobby data selected_mission_id = inn_level 20:22:29.086 [Lua] Lobby data country_code = US 20:22:29.086 [Lua] Lobby data num_players = 1 20:22:29.086 [Lua] Lobby data matchmaking = false 20:22:29.086 [Lua] Lobby data host = 11000010b0ff4a7 20:22:29.086 [Lua] Lobby data mission_id = inn_level 20:22:29.086 [Lua] Lobby data matchmaking_type = 3 20:22:29.086 [Lua] Lobby data is_private = false 20:22:29.086 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:29.086 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:29.086 [Lua] Lobby data mechanism = adventure 20:22:29.086 [Lua] Lobby data eac_authorized = true 20:22:29.086 [Lua] Set lobby end. 20:22:29.086 [Lua] [StateIngame] Server ingame 20:22:29.088 [Lua] Set lobby begin: 20:22:29.088 [Lua] Lobby data difficulty = normal 20:22:29.088 [Lua] Lobby data selected_mission_id = inn_level 20:22:29.088 [Lua] Lobby data difficulty_tweak = 0 20:22:29.088 [Lua] Lobby data country_code = US 20:22:29.088 [Lua] Lobby data num_players = 1 20:22:29.088 [Lua] Lobby data matchmaking = false 20:22:29.088 [Lua] Lobby data host = 11000010b0ff4a7 20:22:29.088 [Lua] Lobby data mission_id = inn_level 20:22:29.088 [Lua] Lobby data matchmaking_type = 3 20:22:29.088 [Lua] Lobby data is_private = false 20:22:29.088 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:29.088 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:29.088 [Lua] Lobby data mechanism = adventure 20:22:29.089 [Lua] Lobby data eac_authorized = true 20:22:29.089 [Lua] Set lobby end. 20:22:29.089 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:22:29.089 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:22:29.089 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:22:29.089 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:22:29.089 [Lua] [Matchmaking] initializing 20:22:29.089 [Lua] [Matchmaking] my_peer_id: 11000010b0ff4a7, I am server 20:22:29.089 [Lua] [Matchmaking] register rpcs 20:22:29.089 [Lua] GameNetworkManager:init... creating game session 20:22:29.089 [Lua] Host GameSession.make_game_session_host with session: 20:22:29.089 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:22:29.089 [Lua] [GameNetworkManager] My own peer_id = 11000010b0ff4a7 20:22:29.089 [Lua] [GameNetworkManager] self.is_server = true 20:22:29.089 [Network] Setting artificial MTU limit to 65536 20:22:29.097 [Lua] Switching ConflictSettings: to: inn_level 20:22:29.097 [Lua] pacing=disabled 20:22:29.097 [Lua] roaming=nil 20:22:29.097 [Lua] disabled=false 20:22:29.097 [Lua] pack_spawning=disabled 20:22:29.097 [Lua] contained_breeds=nil 20:22:29.097 [Lua] boss=disabled 20:22:29.097 [Lua] horde=disabled 20:22:29.097 [Lua] specials=disabled 20:22:29.097 [Lua] name=inn_level 20:22:29.097 [Lua] intensity=disabled 20:22:29.097 [Lua] --- 20:22:29.097 [Lua] [LevelAnalysis] set_random_seed( 0) 20:22:29.099 [Lua] [AIInterestPointSystem] Level Seed: 0 20:22:29.099 [Lua] 20:22:29.099 [Lua] [entity_system_bag] = table 20:22:29.099 [Lua] [entity_system_bag] = metatable 20:22:29.099 [Lua] [startup_data] = table 20:22:29.099 [Lua] [entity_manager] = table 20:22:29.099 [Lua] [entity_manager] = metatable 20:22:29.099 [Lua] [unit_spawner] = table 20:22:29.099 [Lua] [unit_spawner] = metatable 20:22:29.099 [Lua] [unit_storage] = table 20:22:29.099 [Lua] [unit_storage] = metatable 20:22:29.099 [Lua] [dice_keeper] = table 20:22:29.099 [Lua] [dice_keeper] = metatable 20:22:29.099 [Lua] [is_server] = true (boolean) 20:22:29.099 [Lua] [world] = [World] 20:22:29.099 [Lua] [system_api] = table 20:22:29.099 [Lua] [entity_system] = table 20:22:29.099 [Lua] [entity_system] = metatable 20:22:29.099 [Lua] [network_lobby] = table 20:22:29.099 [Lua] [network_lobby] = metatable 20:22:29.099 [Lua] [profile_synchronizer] = table 20:22:29.099 [Lua] [profile_synchronizer] = metatable 20:22:29.099 [Lua] [level_transition_handler] = table 20:22:29.099 [Lua] [level_transition_handler] = metatable 20:22:29.099 [Lua] [num_local_human_players] = 1 (number) 20:22:29.099 [Lua] [statistics_db] = table 20:22:29.099 [Lua] [statistics_db] = metatable 20:22:29.099 [Lua] [network_server] = table 20:22:29.099 [Lua] [network_server] = metatable 20:22:29.099 [Lua] [input_manager] = table 20:22:29.099 [Lua] [input_manager] = metatable 20:22:29.099 [Lua] [network_clock] = table 20:22:29.099 [Lua] [network_clock] = metatable 20:22:29.099 [Lua] [network_transmit] = table 20:22:29.099 [Lua] [network_transmit] = metatable 20:22:29.099 [Lua] [free_flight_manager] = table 20:22:29.099 [Lua] [free_flight_manager] = metatable 20:22:29.099 [Lua] [network_manager] = table 20:22:29.099 [Lua] [network_manager] = metatable 20:22:29.099 [Lua] [network_event_delegate] = table 20:22:29.099 [Lua] [network_event_delegate] = metatable 20:22:29.099 [Lua] 20:22:29.099 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:22:29.099 [Lua] ignoring extension VersusInteractObjectiveExtension 20:22:29.099 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:22:29.099 [Lua] ignoring extension VersusSocketObjectiveExtension 20:22:29.099 [Lua] ignoring extension VersusTargetObjectiveExtension 20:22:29.099 [Lua] ignoring extension VersusMissionObjectiveExtension 20:22:29.100 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:22:29.103 [Lua] [AchievementManager] Achievements using the steam platform 20:22:29.103 [Lua] PlayerManager:add_player player_1 20:22:29.134 [Lua] [StateIngame] Level seed: 0 20:22:29.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:22:29.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:22:29.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:22:29.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:22:29.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_5, async-read, 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4, async-read, 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_2, async-read, 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_hall_painting_wood_base_1, async-read, 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 20:22:29.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 20:22:29.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_3, async-read, 20:22:29.141 [Lua] [LevelAnalysis] set_random_seed( 0) 20:22:29.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 20:22:29.144 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 20:22:29.144 [Lua] [IngameUI] init 20:22:29.155 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:22:29.158 [Lua] cb_razer_chroma_setup 20:22:29.194 [Lua] [Matchmaking] Cancelling matchmaking 20:22:29.194 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:22:29.194 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:22:29.194 [Lua] Set lobby begin: 20:22:29.194 [Lua] Lobby data difficulty = normal 20:22:29.194 [Lua] Lobby data selected_mission_id = inn_level 20:22:29.194 [Lua] Lobby data power_level = 0 20:22:29.194 [Lua] Lobby data difficulty_tweak = 0 20:22:29.194 [Lua] Lobby data country_code = US 20:22:29.194 [Lua] Lobby data num_players = 1 20:22:29.194 [Lua] Lobby data matchmaking = false 20:22:29.194 [Lua] Lobby data host = 11000010b0ff4a7 20:22:29.194 [Lua] Lobby data mission_id = inn_level 20:22:29.194 [Lua] Lobby data matchmaking_type = 3 20:22:29.194 [Lua] Lobby data is_private = false 20:22:29.194 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:29.194 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:29.195 [Lua] Lobby data mechanism = adventure 20:22:29.195 [Lua] Lobby data eac_authorized = true 20:22:29.195 [Lua] Set lobby end. 20:22:29.195 [Flow] complete_skittergate_legend true 20:22:29.195 [Flow] complete_all_helmgart_levels_recruit true 20:22:29.196 [Flow] WitchHunterLevel:35 20:22:29.196 [Flow] LeaderYes 20:22:29.196 [Flow] ALL PC XP:244090 20:22:29.196 [Flow] Has "bogenhafen" DLC:true 20:22:29.196 [Flow] WH XP:60850 20:22:29.196 [Flow] Number of crafted items:4303 20:22:29.196 [Flow] Sum of Powe Levels:1500 20:22:29.196 [Flow] lodestone diff 1:false 20:22:29.196 [Flow] magnus and forest activated 20:22:29.196 [Flow] magnus and forest activated 20:22:29.196 [Flow] cemetery and forest activated 20:22:29.196 [Flow] magnus and cemetery 20:22:29.196 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.196 [Flow] ALL RUNES ACTIVATED 20:22:29.197 [Flow] magnus and forest activated 20:22:29.197 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.197 [Flow] ALL RUNES ACTIVATED 20:22:29.197 [Flow] cemetery and forest activated 20:22:29.197 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.197 [Flow] ALL RUNES ACTIVATED 20:22:29.197 [Flow] magnus and forest activated 20:22:29.197 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.197 [Flow] ALL RUNES ACTIVATED 20:22:29.197 [Flow] magnus and cemetery 20:22:29.197 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.197 [Flow] ALL RUNES ACTIVATED 20:22:29.197 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:22:29.198 [Lua] CurrentConflictSettings inn_level 20:22:29.198 [Lua] [ConflictDirector] conflict_director is ai_ready 20:22:29.198 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:22:29.198 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:22:29.199 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:22:29.199 [Lua] Forming navigation groups in one frame 20:22:29.199 [Lua] Forming navigation groups 20:22:29.212 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004 20:22:29.213 [Lua] NavigationGroupManager -> calulation time B: 0 20:22:29.213 [Lua] number of nav groups: 42 20:22:29.213 [Lua] number of refined nav groups : 23 20:22:29.214 [Lua] NavigationGroupManager -> calulation time C: 0.001999999999981128 20:22:29.214 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:22:29.214 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:22:29.214 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:22:29.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:22:29.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:22:29.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:22:29.216 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 20:22:29.216 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:22:29.216 [Lua] [Managers] Calling function on all managers: 20:22:29.216 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:22:29.216 [Save] Loading `ut_tweaks_presets` 20:22:29.217 [Save] Load done 20:22:29.242 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForEnterGame 20:22:29.242 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForGameObjectSync 20:22:29.332 [Lua] player (11000010b0ff4a7,1) was put into party 1 20:22:29.332 [Lua] [IngamePlayerListUI] - Destroy 20:22:29.332 [Lua] [GamePadEquipmentUI] - Destroy 20:22:29.332 [Lua] [EquipmentUI] - Destroy 20:22:29.332 [Lua] [GamePadAbilityUI] - Destroy 20:22:29.332 [Lua] [AbilityUI] - Destroy 20:22:29.339 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010b0ff4a7 20:22:29.339 [Lua] Set lobby begin: 20:22:29.339 [Lua] Lobby data selected_mission_id = inn_level 20:22:29.339 [Lua] Lobby data num_players = 1 20:22:29.339 [Lua] Lobby data difficulty_tweak = 0 20:22:29.339 [Lua] Lobby data host = 11000010b0ff4a7 20:22:29.339 [Lua] Lobby data matchmaking_type = 3 20:22:29.339 [Lua] Lobby data is_private = false 20:22:29.339 [Lua] Lobby data difficulty = normal 20:22:29.339 [Lua] Lobby data player_slot_1 = 0:0 20:22:29.339 [Lua] Lobby data mechanism = adventure 20:22:29.339 [Lua] Lobby data player_slot_4 = 0:0 20:22:29.339 [Lua] Lobby data mission_id = inn_level 20:22:29.339 [Lua] Lobby data matchmaking = false 20:22:29.339 [Lua] Lobby data player_slot_2 = 0:0 20:22:29.339 [Lua] Lobby data country_code = US 20:22:29.339 [Lua] Lobby data power_level = 0 20:22:29.339 [Lua] Lobby data player_slot_5 = 11000010b0ff4a7:1 20:22:29.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:29.339 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:29.339 [Lua] Lobby data player_slot_3 = 0:0 20:22:29.339 [Lua] Lobby data eac_authorized = true 20:22:29.339 [Lua] Set lobby end. 20:22:29.339 [Lua] [ProfileSynchronizer] Assigning peer(11000010b0ff4a7:1) to profile(5) career(1) 20:22:29.339 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForGameObjectSync 20:22:29.339 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter WaitingForPlayers 20:22:29.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:22:29.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:22:29.339 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:22:29.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer, async-read, 20:22:29.379 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit WaitingForPlayers 20:22:29.379 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter InGame 20:22:29.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:22:29.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_champion01 20:22:29.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:22:29.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:22:29.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:22:29.557 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:22:29.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:22:29.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:22:29.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:22:29.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 20:22:29.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:22:29.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:22:29.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:22:29.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 20:22:29.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:22:29.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:22:29.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:22:29.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:22:29.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:22:29.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:22:29.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:22:29.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034 20:22:29.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:22:29.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:22:29.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:22:29.737 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:22:29.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:22:29.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:22:29.804 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:22:29.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:22:29.967 [Flow] DISABLE 20:22:30.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:22:30.080 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:22:30.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:22:30.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:22:30.114 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:22:30.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:22:30.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:22:30.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:22:30.139 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:22:30.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:22:30.314 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:22:30.315 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:22:30.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:22:30.340 [Lua] [PackageManager] Force_load: wwise/handgun 20:22:30.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:22:30.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:22:30.357 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:22:30.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:22:30.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:22:30.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:22:30.408 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:22:30.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:22:30.434 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:22:30.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:22:30.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:22:30.645 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:22:30.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:22:30.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:22:30.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:22:30.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:22:30.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:22:30.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:22:30.756 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:22:30.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:30.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:30.758 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:22:30.758 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:22:30.772 [Lua] Players are leaving the safe zone 20:22:30.940 [Lua] StateInGameRunning:_game_actually_starts() 20:22:30.941 [Lua] ################################################################################################################# 20:22:30.941 [Lua] [Loading Time]: 00:00:08 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:22:30.941 [Lua] ################################################################################################################# 20:22:30.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 20:22:30.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 20:22:31.429 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 20:22:31.429 [Lua] Commit load time data 20:22:31.685 [Window] Window => active 20:22:32.290 [Lua] [IngameUI] menu view on_enter ingame_menu 20:22:33.320 [Lua] [IngameUI] menu view on_exit ingame_menu 20:22:33.320 [Lua] [IngameUI] menu view on_enter options_view 20:22:33.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:22:33.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:22:33.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1, async-read, 20:22:33.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:22:34.054 [Lua] PlayFabMirrorBase:_commit_internal 3 20:22:34.054 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:22:34.057 [Lua] generate_backend_stats 11000010b0ff4a7:1 20:22:34.073 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:22:34.073 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:22:34.073 [Lua] Set lobby begin: 20:22:34.073 [Lua] Lobby data selected_mission_id = inn_level 20:22:34.073 [Lua] Lobby data num_players = 1 20:22:34.073 [Lua] Lobby data difficulty_tweak = 0 20:22:34.073 [Lua] Lobby data host = 11000010b0ff4a7 20:22:34.073 [Lua] Lobby data matchmaking_type = 3 20:22:34.073 [Lua] Lobby data is_private = false 20:22:34.073 [Lua] Lobby data difficulty = normal 20:22:34.073 [Lua] Lobby data player_slot_1 = 0:0 20:22:34.073 [Lua] Lobby data mechanism = adventure 20:22:34.074 [Lua] Lobby data player_slot_4 = 0:0 20:22:34.074 [Lua] Lobby data mission_id = inn_level 20:22:34.074 [Lua] Lobby data matchmaking = false 20:22:34.074 [Lua] Lobby data player_slot_2 = 0:0 20:22:34.074 [Lua] Lobby data country_code = US 20:22:34.074 [Lua] Lobby data power_level = 835 20:22:34.074 [Lua] Lobby data player_slot_5 = 11000010b0ff4a7:1 20:22:34.074 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:22:34.074 [Lua] Lobby data unique_server_name = 󠀡dalo_kraff 20:22:34.074 [Lua] Lobby data player_slot_3 = 0:0 20:22:34.074 [Lua] Lobby data eac_authorized = true 20:22:34.074 [Lua] Set lobby end. 20:22:34.078 [Lua] commit result success 3 20:22:34.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 20:22:34.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 20:22:34.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 20:22:38.217 [Network] Setting artificial MTU limit to 576 20:22:38.217 [Save] Saving `save_data` 20:22:38.219 [Save] Save done 20:22:38.253 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:22:38.870 [Lua] [IngameUI] menu view on_exit options_view 20:22:38.870 [Lua] [IngameUI] menu view on_enter ingame_menu 20:22:39.222 [Window] Window => inactive 20:22:45.674 [Window] Window => active 20:22:46.698 [Lua] [IngameUI] menu view on_exit ingame_menu 20:22:47.573 [Lua] [IngameUI] menu view on_enter ingame_menu 20:22:48.317 [Lua] [IngameUI] menu view on_exit ingame_menu 20:22:48.317 [Lua] [IngameUI] menu view on_enter options_view 20:22:53.112 [Network] Setting artificial MTU limit to 65536 20:22:53.112 [Save] Saving `save_data` 20:22:53.114 [Save] Save done 20:22:53.150 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:22:53.722 [Lua] [IngameUI] menu view on_exit options_view 20:22:53.722 [Lua] [IngameUI] menu view on_enter ingame_menu 20:22:53.996 [Lua] [IngameUI] menu view on_exit ingame_menu 20:22:54.593 [Lua] [IngameUI] menu view on_enter start_game_view 20:22:54.595 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0412bf40 20:22:54.595 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:22:54.596 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:22:54.596 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:22:54.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:22:54.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:22:55.284 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 20:22:55.284 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:22:55.284 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 20:22:55.284 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:22:55.284 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:22:55.284 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:22:55.284 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:22:55.284 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:22:55.284 [Lua] 20:22:55.284 [Lua] [1] = table 20:22:55.284 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 20:22:55.284 [Lua] [difficulties] = table 20:22:55.284 [Lua] [1] = normal (string) 20:22:55.284 [Lua] [2] = hard (string) 20:22:55.284 [Lua] [3] = harder (string) 20:22:55.284 [Lua] [4] = hardest (string) 20:22:55.284 [Lua] [5] = cataclysm (string) 20:22:55.284 [Lua] [6] = any (string) 20:22:55.284 [Lua] [levels] = table 20:22:55.284 [Lua] [1] = warcamp (string) 20:22:55.284 [Lua] [2] = skittergate (string) 20:22:55.284 [Lua] [3] = dlc_bogenhafen_city (string) 20:22:55.284 [Lua] [4] = dlc_bastion (string) 20:22:55.284 [Lua] [5] = bell (string) 20:22:55.284 [Lua] [6] = crater (string) 20:22:55.284 [Lua] [7] = dlc_bogenhafen_slum (string) 20:22:55.284 [Lua] [8] = dlc_castle (string) 20:22:55.284 [Lua] [9] = cemetery (string) 20:22:55.284 [Lua] [10] = nurgle (string) 20:22:55.284 [Lua] [11] = forest_ambush (string) 20:22:55.284 [Lua] [12] = catacombs (string) 20:22:55.284 [Lua] [13] = magnus (string) 20:22:55.284 [Lua] [14] = mines (string) 20:22:55.284 [Lua] [15] = ussingen (string) 20:22:55.284 [Lua] [16] = skaven_stronghold (string) 20:22:55.284 [Lua] [17] = military (string) 20:22:55.284 [Lua] [18] = dlc_celebrate_crawl (string) 20:22:55.284 [Lua] [19] = fort (string) 20:22:55.284 [Lua] [20] = elven_ruins (string) 20:22:55.284 [Lua] [21] = ground_zero (string) 20:22:55.284 [Lua] [22] = plaza (string) 20:22:55.284 [Lua] [23] = farmlands (string) 20:22:55.284 [Lua] [24] = dlc_portals (string) 20:22:55.284 [Lua] [25] = any (string) 20:22:55.284 [Lua] [game_mode_key] = adventure (string) 20:22:55.284 [Lua] [2] = table 20:22:55.284 [Lua] [game_mode_display_name] = gm_morris_deus (string) 20:22:55.284 [Lua] [difficulties] = table 20:22:55.284 [Lua] [1] = normal (string) 20:22:55.284 [Lua] [2] = hard (string) 20:22:55.284 [Lua] [3] = harder (string) 20:22:55.284 [Lua] [4] = hardest (string) 20:22:55.284 [Lua] [5] = cataclysm (string) 20:22:55.284 [Lua] [6] = any (string) 20:22:55.284 [Lua] [levels] = table 20:22:55.284 [Lua] [1] = journey_ruin (string) 20:22:55.284 [Lua] [2] = journey_ice (string) 20:22:55.284 [Lua] [3] = journey_cave (string) 20:22:55.284 [Lua] [4] = journey_citadel (string) 20:22:55.284 [Lua] [5] = any (string) 20:22:55.284 [Lua] [game_mode_key] = deus (string) 20:22:55.284 [Lua] [3] = table 20:22:55.284 [Lua] [game_mode_key] = weave (string) 20:22:55.284 [Lua] [game_mode_display_name] = map_game_mode_name_weave (string) 20:22:55.284 [Lua] [difficulties] = table 20:22:55.284 [Lua] [1] = normal (string) 20:22:55.284 [Lua] [2] = hard (string) 20:22:55.284 [Lua] [3] = harder (string) 20:22:55.284 [Lua] [4] = hardest (string) 20:22:55.284 [Lua] [5] = cataclysm (string) 20:22:55.284 [Lua] [6] = cataclysm_2 (string) 20:22:55.284 [Lua] [7] = cataclysm_3 (string) 20:22:55.284 [Lua] [8] = any (string) 20:22:55.284 [Lua] [game_modes] = table 20:22:55.284 [Lua] [1] = adventure (string) 20:22:55.284 [Lua] [2] = deus (string) 20:22:55.284 [Lua] [3] = weave (string) 20:22:55.284 [Lua] [4] = any (string) 20:22:55.284 [Lua] [deus] = 2 (number) 20:22:55.284 [Lua] [adventure] = 1 (number) 20:22:55.284 [Lua] [any] = 4 (number) 20:22:55.284 [Lua] [weave] = 3 (number) 20:22:55.284 [Lua] 20:22:55.286 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:22:55.286 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:22:55.293 [Lua] [Matchmaking] Filter: Free slots = 1 20:22:55.293 [Lua] [Matchmaking] Filter: Distance = far 20:22:55.293 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:22:55.293 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:22:55.293 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:22:55.293 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:22:55.293 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:22:55.473 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:22:55.474 [Lua] 20:22:55.474 [Lua] [twitch_enabled] = false (string) 20:22:55.474 [Lua] [power_level] = 615 (string) 20:22:55.474 [Lua] [id] = 18600000165fc73 (string) 20:22:55.474 [Lua] [num_players] = 1 (string) 20:22:55.474 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.474 [Lua] [host] = 110000106ce2a2c (string) 20:22:55.474 [Lua] [time_of_search] = 1621887241 (string) 20:22:55.474 [Lua] [matchmaking_type] = 2 (string) 20:22:55.474 [Lua] [is_private] = false (string) 20:22:55.474 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.474 [Lua] [name] = Lobby 18600000165fc73 (string) 20:22:55.474 [Lua] [difficulty] = hard (string) 20:22:55.474 [Lua] [player_slot_1] = 110000106ce2a2c:1 (string) 20:22:55.474 [Lua] [mechanism] = deus (string) 20:22:55.474 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.474 [Lua] [quick_game] = false (string) 20:22:55.474 [Lua] [selected_mission_id] = journey_citadel (string) 20:22:55.474 [Lua] [matchmaking] = true (string) 20:22:55.474 [Lua] [match_started] = true (string) 20:22:55.474 [Lua] [country_code] = US (string) 20:22:55.474 [Lua] [mission_id] = pat_tower_tzeentch_path4 (string) 20:22:55.474 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.474 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.474 [Lua] [unique_server_name] = JOHNNY SEXLORD (string) 20:22:55.474 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.474 [Lua] [eac_authorized] = true (string) 20:22:55.474 [Lua] 20:22:55.474 [Lua] =======================Found valid lobby! 20:22:55.474 [Lua] 20:22:55.474 [Lua] [twitch_enabled] = false (string) 20:22:55.474 [Lua] [power_level] = 635 (string) 20:22:55.474 [Lua] [id] = 186000001662ae8 (string) 20:22:55.474 [Lua] [unique_server_name] = Toast-Orange (string) 20:22:55.474 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.474 [Lua] [host] = 110000103079eb6 (string) 20:22:55.474 [Lua] [matchmaking_type] = 2 (string) 20:22:55.474 [Lua] [is_private] = false (string) 20:22:55.474 [Lua] [selected_mission_id] = journey_citadel (string) 20:22:55.474 [Lua] [name] = Lobby 186000001662ae8 (string) 20:22:55.474 [Lua] [difficulty] = harder (string) 20:22:55.474 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.474 [Lua] [mechanism] = deus (string) 20:22:55.474 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.474 [Lua] [quick_game] = false (string) 20:22:55.474 [Lua] [num_players] = 1 (string) 20:22:55.474 [Lua] [matchmaking] = true (string) 20:22:55.474 [Lua] [match_started] = true (string) 20:22:55.474 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.474 [Lua] [mission_id] = sig_crag_khorne_path2 (string) 20:22:55.474 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.474 [Lua] [player_slot_2] = 110000103079eb6:1 (string) 20:22:55.474 [Lua] [country_code] = US (string) 20:22:55.474 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.474 [Lua] [eac_authorized] = true (string) 20:22:55.474 [Lua] 20:22:55.474 [Lua] =======================Found valid lobby! 20:22:55.475 [Lua] 20:22:55.475 [Lua] [twitch_enabled] = false (string) 20:22:55.475 [Lua] [power_level] = 715 (string) 20:22:55.475 [Lua] [id] = 186000001654f4d (string) 20:22:55.475 [Lua] [unique_server_name] = Hobbes (string) 20:22:55.475 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.475 [Lua] [host] = 1100001022e2413 (string) 20:22:55.475 [Lua] [matchmaking_type] = 2 (string) 20:22:55.475 [Lua] [is_private] = false (string) 20:22:55.475 [Lua] [selected_mission_id] = journey_citadel (string) 20:22:55.475 [Lua] [name] = Lobby 186000001654f4d (string) 20:22:55.475 [Lua] [difficulty] = cataclysm (string) 20:22:55.475 [Lua] [player_slot_1] = 1100001022e2413:1 (string) 20:22:55.475 [Lua] [mechanism] = deus (string) 20:22:55.475 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.475 [Lua] [quick_game] = false (string) 20:22:55.475 [Lua] [num_players] = 3 (string) 20:22:55.475 [Lua] [matchmaking] = true (string) 20:22:55.475 [Lua] [match_started] = true (string) 20:22:55.475 [Lua] [player_slot_4] = 11000010a44c570:1 (string) 20:22:55.475 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 20:22:55.475 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.475 [Lua] [player_slot_2] = 110000103bf72ed:1 (string) 20:22:55.475 [Lua] [country_code] = US (string) 20:22:55.475 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.475 [Lua] [eac_authorized] = true (string) 20:22:55.475 [Lua] 20:22:55.475 [Lua] =======================Found valid lobby! 20:22:55.475 [Lua] 20:22:55.475 [Lua] [twitch_enabled] = false (string) 20:22:55.475 [Lua] [power_level] = 691 (string) 20:22:55.475 [Lua] [id] = 186000001666840 (string) 20:22:55.475 [Lua] [unique_server_name] = HankTheTank (string) 20:22:55.475 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.475 [Lua] [host] = 11000010fd484e4 (string) 20:22:55.475 [Lua] [matchmaking_type] = 2 (string) 20:22:55.475 [Lua] [is_private] = false (string) 20:22:55.475 [Lua] [selected_mission_id] = farmlands (string) 20:22:55.475 [Lua] [name] = Lobby 186000001666840 (string) 20:22:55.475 [Lua] [difficulty] = hard (string) 20:22:55.475 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.475 [Lua] [mechanism] = adventure (string) 20:22:55.475 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.475 [Lua] [quick_game] = false (string) 20:22:55.475 [Lua] [num_players] = 3 (string) 20:22:55.475 [Lua] [matchmaking] = true (string) 20:22:55.475 [Lua] [match_started] = true (string) 20:22:55.475 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:22:55.475 [Lua] [mission_id] = farmlands (string) 20:22:55.475 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.475 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:22:55.475 [Lua] [country_code] = US (string) 20:22:55.475 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:22:55.475 [Lua] [eac_authorized] = true (string) 20:22:55.475 [Lua] 20:22:55.475 [Lua] =======================Found valid lobby! 20:22:55.476 [Lua] 20:22:55.476 [Lua] [twitch_enabled] = false (string) 20:22:55.476 [Lua] [power_level] = 599 (string) 20:22:55.476 [Lua] [id] = 18600000164b642 (string) 20:22:55.476 [Lua] [num_players] = 3 (string) 20:22:55.476 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.476 [Lua] [host] = 110000101fe32c2 (string) 20:22:55.476 [Lua] [time_of_search] = 1621887636 (string) 20:22:55.476 [Lua] [matchmaking_type] = 2 (string) 20:22:55.476 [Lua] [is_private] = false (string) 20:22:55.476 [Lua] [player_slot_4] = 110000104cf7265:1 (string) 20:22:55.476 [Lua] [name] = Lobby 18600000164b642 (string) 20:22:55.476 [Lua] [difficulty] = normal (string) 20:22:55.476 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.476 [Lua] [mechanism] = adventure (string) 20:22:55.476 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.476 [Lua] [quick_game] = false (string) 20:22:55.476 [Lua] [selected_mission_id] = magnus (string) 20:22:55.476 [Lua] [matchmaking] = true (string) 20:22:55.476 [Lua] [match_started] = true (string) 20:22:55.476 [Lua] [country_code] = US (string) 20:22:55.476 [Lua] [mission_id] = magnus (string) 20:22:55.476 [Lua] [player_slot_5] = 1100001134160c6:1 (string) 20:22:55.476 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.476 [Lua] [unique_server_name] = Stevie Nicks' Fajita Roundup (string) 20:22:55.476 [Lua] [player_slot_3] = 110000101fe32c2:1 (string) 20:22:55.476 [Lua] [eac_authorized] = true (string) 20:22:55.476 [Lua] 20:22:55.476 [Lua] =======================Found valid lobby! 20:22:55.476 [Lua] 20:22:55.476 [Lua] [twitch_enabled] = false (string) 20:22:55.476 [Lua] [power_level] = 344 (string) 20:22:55.476 [Lua] [id] = 186000001660e05 (string) 20:22:55.476 [Lua] [unique_server_name] = Professor (string) 20:22:55.476 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.476 [Lua] [host] = 110000103763de4 (string) 20:22:55.476 [Lua] [matchmaking_type] = 2 (string) 20:22:55.476 [Lua] [is_private] = false (string) 20:22:55.476 [Lua] [selected_mission_id] = military (string) 20:22:55.476 [Lua] [name] = Lobby 186000001660e05 (string) 20:22:55.476 [Lua] [difficulty] = normal (string) 20:22:55.476 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.476 [Lua] [mechanism] = adventure (string) 20:22:55.476 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.476 [Lua] [quick_game] = false (string) 20:22:55.476 [Lua] [num_players] = 3 (string) 20:22:55.476 [Lua] [matchmaking] = true (string) 20:22:55.476 [Lua] [match_started] = true (string) 20:22:55.476 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:22:55.476 [Lua] [mission_id] = military (string) 20:22:55.476 [Lua] [player_slot_5] = 11000010a34ecba:1 (string) 20:22:55.476 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:22:55.476 [Lua] [country_code] = US (string) 20:22:55.476 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.476 [Lua] [eac_authorized] = true (string) 20:22:55.476 [Lua] 20:22:55.476 [Lua] =======================Found valid lobby! 20:22:55.477 [Lua] 20:22:55.477 [Lua] [twitch_enabled] = false (string) 20:22:55.477 [Lua] [power_level] = 392 (string) 20:22:55.477 [Lua] [id] = 18600000166d1ee (string) 20:22:55.477 [Lua] [num_players] = 3 (string) 20:22:55.477 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.477 [Lua] [host] = 11000010e5a9ae5 (string) 20:22:55.477 [Lua] [time_of_search] = 1621887759 (string) 20:22:55.477 [Lua] [matchmaking_type] = 2 (string) 20:22:55.477 [Lua] [is_private] = false (string) 20:22:55.477 [Lua] [player_slot_4] = 110000107db403e:1 (string) 20:22:55.477 [Lua] [name] = Lobby 18600000166d1ee (string) 20:22:55.477 [Lua] [difficulty] = harder (string) 20:22:55.477 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.477 [Lua] [mechanism] = adventure (string) 20:22:55.477 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.477 [Lua] [quick_game] = false (string) 20:22:55.477 [Lua] [selected_mission_id] = ussingen (string) 20:22:55.477 [Lua] [matchmaking] = true (string) 20:22:55.477 [Lua] [match_started] = true (string) 20:22:55.477 [Lua] [country_code] = US (string) 20:22:55.477 [Lua] [mission_id] = inn_level (string) 20:22:55.477 [Lua] [player_slot_5] = 11000010e5a9ae5:1 (string) 20:22:55.477 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.477 [Lua] [unique_server_name] = Scuddles (string) 20:22:55.477 [Lua] [player_slot_3] = 1100001011cfdc6:1 (string) 20:22:55.477 [Lua] [eac_authorized] = true (string) 20:22:55.477 [Lua] 20:22:55.477 [Lua] =======================Found valid lobby! 20:22:55.477 [Lua] 20:22:55.477 [Lua] [twitch_enabled] = false (string) 20:22:55.477 [Lua] [power_level] = 401 (string) 20:22:55.477 [Lua] [id] = 1860000016484ee (string) 20:22:55.477 [Lua] [unique_server_name] = Elggo (string) 20:22:55.477 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.477 [Lua] [host] = 110000103f53ca0 (string) 20:22:55.477 [Lua] [matchmaking_type] = 2 (string) 20:22:55.477 [Lua] [is_private] = false (string) 20:22:55.477 [Lua] [selected_mission_id] = nurgle (string) 20:22:55.477 [Lua] [name] = Lobby 1860000016484ee (string) 20:22:55.477 [Lua] [difficulty] = normal (string) 20:22:55.477 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.477 [Lua] [mechanism] = adventure (string) 20:22:55.477 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.477 [Lua] [quick_game] = true (string) 20:22:55.477 [Lua] [num_players] = 3 (string) 20:22:55.477 [Lua] [matchmaking] = true (string) 20:22:55.477 [Lua] [match_started] = true (string) 20:22:55.477 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:22:55.477 [Lua] [mission_id] = nurgle (string) 20:22:55.477 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:22:55.477 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.477 [Lua] [country_code] = US (string) 20:22:55.477 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.477 [Lua] [eac_authorized] = true (string) 20:22:55.477 [Lua] 20:22:55.477 [Lua] =======================Found valid lobby! 20:22:55.478 [Lua] 20:22:55.478 [Lua] [twitch_enabled] = false (string) 20:22:55.478 [Lua] [power_level] = 0 (string) 20:22:55.478 [Lua] [id] = 186000001660d25 (string) 20:22:55.478 [Lua] [unique_server_name] = PizzaTime (string) 20:22:55.478 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.478 [Lua] [host] = 110000106c1287e (string) 20:22:55.478 [Lua] [matchmaking_type] = 2 (string) 20:22:55.478 [Lua] [is_private] = false (string) 20:22:55.478 [Lua] [selected_mission_id] = journey_ruin (string) 20:22:55.478 [Lua] [name] = Lobby 186000001660d25 (string) 20:22:55.478 [Lua] [difficulty] = hard (string) 20:22:55.478 [Lua] [player_slot_1] = 1100001022255ae:1 (string) 20:22:55.478 [Lua] [mechanism] = deus (string) 20:22:55.478 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.478 [Lua] [quick_game] = true (string) 20:22:55.478 [Lua] [num_players] = 3 (string) 20:22:55.478 [Lua] [matchmaking] = true (string) 20:22:55.478 [Lua] [match_started] = true (string) 20:22:55.478 [Lua] [player_slot_4] = 110000106c1287e:1 (string) 20:22:55.478 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 20:22:55.478 [Lua] [player_slot_5] = 11000013c148fed:1 (string) 20:22:55.478 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.478 [Lua] [country_code] = US (string) 20:22:55.478 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.478 [Lua] [eac_authorized] = true (string) 20:22:55.478 [Lua] 20:22:55.478 [Lua] =======================Found valid lobby! 20:22:55.478 [Lua] 20:22:55.478 [Lua] [twitch_enabled] = false (string) 20:22:55.478 [Lua] [power_level] = 622 (string) 20:22:55.478 [Lua] [id] = 1860000016400f6 (string) 20:22:55.478 [Lua] [num_players] = 2 (string) 20:22:55.478 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.478 [Lua] [host] = 11000010d93e911 (string) 20:22:55.478 [Lua] [time_of_search] = 1621887636 (string) 20:22:55.478 [Lua] [matchmaking_type] = 6 (string) 20:22:55.478 [Lua] [is_private] = false (string) 20:22:55.478 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.478 [Lua] [name] = Lobby 1860000016400f6 (string) 20:22:55.478 [Lua] [difficulty] = hard (string) 20:22:55.478 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.478 [Lua] [mechanism] = adventure (string) 20:22:55.478 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.478 [Lua] [quick_game] = false (string) 20:22:55.478 [Lua] [selected_mission_id] = fort (string) 20:22:55.478 [Lua] [matchmaking] = true (string) 20:22:55.478 [Lua] [match_started] = true (string) 20:22:55.478 [Lua] [country_code] = US (string) 20:22:55.478 [Lua] [mission_id] = fort (string) 20:22:55.478 [Lua] [player_slot_5] = 110000105244bc0:1 (string) 20:22:55.478 [Lua] [player_slot_2] = 11000010d93e911:1 (string) 20:22:55.478 [Lua] [unique_server_name] = Whisperer (string) 20:22:55.478 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.478 [Lua] [eac_authorized] = true (string) 20:22:55.478 [Lua] 20:22:55.478 [Lua] =======================Found valid lobby! 20:22:55.479 [Lua] 20:22:55.479 [Lua] [twitch_enabled] = false (string) 20:22:55.479 [Lua] [power_level] = 0 (string) 20:22:55.479 [Lua] [id] = 186000001627d4c (string) 20:22:55.479 [Lua] [unique_server_name] = rcarpenter7 (string) 20:22:55.479 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.479 [Lua] [host] = 110000106c45be1 (string) 20:22:55.479 [Lua] [matchmaking_type] = 2 (string) 20:22:55.479 [Lua] [is_private] = false (string) 20:22:55.479 [Lua] [selected_mission_id] = magnus (string) 20:22:55.479 [Lua] [name] = Lobby 186000001627d4c (string) 20:22:55.479 [Lua] [difficulty] = hard (string) 20:22:55.479 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.479 [Lua] [mechanism] = adventure (string) 20:22:55.479 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.479 [Lua] [quick_game] = false (string) 20:22:55.479 [Lua] [num_players] = 1 (string) 20:22:55.479 [Lua] [matchmaking] = true (string) 20:22:55.479 [Lua] [match_started] = true (string) 20:22:55.479 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.479 [Lua] [mission_id] = magnus (string) 20:22:55.479 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.479 [Lua] [player_slot_2] = 110000106c45be1:1 (string) 20:22:55.479 [Lua] [country_code] = US (string) 20:22:55.479 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.479 [Lua] [eac_authorized] = true (string) 20:22:55.479 [Lua] 20:22:55.479 [Lua] =======================Found valid lobby! 20:22:55.479 [Lua] 20:22:55.479 [Lua] [twitch_enabled] = false (string) 20:22:55.479 [Lua] [power_level] = 649 (string) 20:22:55.479 [Lua] [id] = 18600000166476f (string) 20:22:55.479 [Lua] [unique_server_name] = The Soviet Saint (string) 20:22:55.479 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.479 [Lua] [host] = 110000105c82612 (string) 20:22:55.479 [Lua] [matchmaking_type] = 1 (string) 20:22:55.479 [Lua] [is_private] = false (string) 20:22:55.479 [Lua] [selected_mission_id] = morris_hub (string) 20:22:55.479 [Lua] [name] = Lobby 18600000166476f (string) 20:22:55.479 [Lua] [difficulty] = harder (string) 20:22:55.479 [Lua] [player_slot_1] = 110000104bae43b:1 (string) 20:22:55.479 [Lua] [mechanism] = deus (string) 20:22:55.479 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.479 [Lua] [quick_game] = true (string) 20:22:55.479 [Lua] [num_players] = 3 (string) 20:22:55.479 [Lua] [matchmaking] = true (string) 20:22:55.479 [Lua] [match_started] = true (string) 20:22:55.479 [Lua] [player_slot_4] = 1100001096030cc:1 (string) 20:22:55.479 [Lua] [mission_id] = morris_hub (string) 20:22:55.479 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.479 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.479 [Lua] [country_code] = US (string) 20:22:55.479 [Lua] [player_slot_3] = 110000105c82612:1 (string) 20:22:55.479 [Lua] [eac_authorized] = true (string) 20:22:55.479 [Lua] 20:22:55.479 [Lua] =======================Found valid lobby! 20:22:55.479 [Lua] 20:22:55.479 [Lua] [twitch_enabled] = false (string) 20:22:55.479 [Lua] [power_level] = 758 (string) 20:22:55.479 [Lua] [id] = 186000001661e25 (string) 20:22:55.479 [Lua] [unique_server_name] = Chronois (string) 20:22:55.479 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.479 [Lua] [host] = 11000010668c113 (string) 20:22:55.479 [Lua] [matchmaking_type] = 2 (string) 20:22:55.479 [Lua] [is_private] = false (string) 20:22:55.479 [Lua] [selected_mission_id] = ussingen (string) 20:22:55.479 [Lua] [name] = Lobby 186000001661e25 (string) 20:22:55.479 [Lua] [difficulty] = harder (string) 20:22:55.479 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.479 [Lua] [mechanism] = adventure (string) 20:22:55.479 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.479 [Lua] [quick_game] = false (string) 20:22:55.479 [Lua] [num_players] = 3 (string) 20:22:55.479 [Lua] [matchmaking] = true (string) 20:22:55.479 [Lua] [match_started] = true (string) 20:22:55.479 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.479 [Lua] [mission_id] = ussingen (string) 20:22:55.479 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:22:55.479 [Lua] [player_slot_2] = 1100001075ee73d:1 (string) 20:22:55.479 [Lua] [country_code] = US (string) 20:22:55.479 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:22:55.479 [Lua] [eac_authorized] = true (string) 20:22:55.479 [Lua] 20:22:55.479 [Lua] =======================Found valid lobby! 20:22:55.480 [Lua] 20:22:55.480 [Lua] [twitch_enabled] = false (string) 20:22:55.480 [Lua] [power_level] = 593 (string) 20:22:55.480 [Lua] [id] = 186000001602994 (string) 20:22:55.480 [Lua] [unique_server_name] = JohnnyB* (string) 20:22:55.480 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.480 [Lua] [host] = 11000010062431f (string) 20:22:55.480 [Lua] [matchmaking_type] = 6 (string) 20:22:55.480 [Lua] [is_private] = false (string) 20:22:55.480 [Lua] [selected_mission_id] = mines (string) 20:22:55.480 [Lua] [name] = Lobby 186000001602994 (string) 20:22:55.480 [Lua] [difficulty] = hard (string) 20:22:55.480 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.480 [Lua] [mechanism] = adventure (string) 20:22:55.480 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.480 [Lua] [quick_game] = false (string) 20:22:55.480 [Lua] [num_players] = 2 (string) 20:22:55.480 [Lua] [matchmaking] = true (string) 20:22:55.480 [Lua] [match_started] = true (string) 20:22:55.480 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:22:55.480 [Lua] [mission_id] = mines (string) 20:22:55.480 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.480 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.480 [Lua] [country_code] = US (string) 20:22:55.480 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:22:55.480 [Lua] [eac_authorized] = true (string) 20:22:55.480 [Lua] 20:22:55.480 [Lua] =======================Found valid lobby! 20:22:55.480 [Lua] 20:22:55.480 [Lua] [twitch_enabled] = false (string) 20:22:55.480 [Lua] [power_level] = 697 (string) 20:22:55.480 [Lua] [id] = 186000001640ec6 (string) 20:22:55.480 [Lua] [num_players] = 3 (string) 20:22:55.480 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.480 [Lua] [host] = 11000010488d66a (string) 20:22:55.480 [Lua] [time_of_search] = 1621884158 (string) 20:22:55.480 [Lua] [matchmaking_type] = 2 (string) 20:22:55.480 [Lua] [is_private] = false (string) 20:22:55.480 [Lua] [player_slot_4] = 110000111113110:1 (string) 20:22:55.480 [Lua] [name] = Lobby 186000001640ec6 (string) 20:22:55.480 [Lua] [difficulty] = hard (string) 20:22:55.480 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.480 [Lua] [mechanism] = weave (string) 20:22:55.480 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.480 [Lua] [quick_game] = true (string) 20:22:55.480 [Lua] [selected_mission_id] = weave_39 (string) 20:22:55.480 [Lua] [matchmaking] = true (string) 20:22:55.480 [Lua] [match_started] = true (string) 20:22:55.480 [Lua] [country_code] = US (string) 20:22:55.480 [Lua] [mission_id] = dlc_scorpion_alleys_shadow (string) 20:22:55.480 [Lua] [player_slot_5] = 110000100040087:1 (string) 20:22:55.480 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.480 [Lua] [unique_server_name] = AsDwUiLmT (string) 20:22:55.480 [Lua] [player_slot_3] = 11000010488d66a:1 (string) 20:22:55.480 [Lua] [eac_authorized] = true (string) 20:22:55.480 [Lua] 20:22:55.480 [Lua] =======================Found valid lobby! 20:22:55.481 [Lua] 20:22:55.481 [Lua] [twitch_enabled] = false (string) 20:22:55.481 [Lua] [power_level] = 417 (string) 20:22:55.481 [Lua] [id] = 18600000166a843 (string) 20:22:55.481 [Lua] [unique_server_name] = Straws (string) 20:22:55.481 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.481 [Lua] [host] = 11000010611a631 (string) 20:22:55.481 [Lua] [matchmaking_type] = 2 (string) 20:22:55.481 [Lua] [is_private] = false (string) 20:22:55.481 [Lua] [selected_mission_id] = ussingen (string) 20:22:55.481 [Lua] [name] = Lobby 18600000166a843 (string) 20:22:55.481 [Lua] [difficulty] = hardest (string) 20:22:55.481 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.481 [Lua] [mechanism] = adventure (string) 20:22:55.481 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.481 [Lua] [quick_game] = false (string) 20:22:55.481 [Lua] [num_players] = 2 (string) 20:22:55.481 [Lua] [matchmaking] = true (string) 20:22:55.481 [Lua] [match_started] = true (string) 20:22:55.481 [Lua] [player_slot_4] = 11000010611a631:1 (string) 20:22:55.481 [Lua] [mission_id] = ussingen (string) 20:22:55.481 [Lua] [player_slot_5] = 1100001061ae709:1 (string) 20:22:55.481 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.481 [Lua] [country_code] = US (string) 20:22:55.481 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.481 [Lua] [eac_authorized] = true (string) 20:22:55.481 [Lua] 20:22:55.481 [Lua] =======================Found valid lobby! 20:22:55.481 [Lua] 20:22:55.481 [Lua] [twitch_enabled] = false (string) 20:22:55.481 [Lua] [power_level] = 558 (string) 20:22:55.481 [Lua] [id] = 18600000166200d (string) 20:22:55.481 [Lua] [num_players] = 3 (string) 20:22:55.481 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.481 [Lua] [host] = 1100001037d06a2 (string) 20:22:55.481 [Lua] [time_of_search] = 1621887143 (string) 20:22:55.481 [Lua] [matchmaking_type] = 2 (string) 20:22:55.481 [Lua] [is_private] = false (string) 20:22:55.481 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.481 [Lua] [name] = Lobby 18600000166200d (string) 20:22:55.481 [Lua] [difficulty] = hard (string) 20:22:55.481 [Lua] [player_slot_1] = 11000013611d86d:1 (string) 20:22:55.481 [Lua] [mechanism] = deus (string) 20:22:55.481 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.481 [Lua] [quick_game] = false (string) 20:22:55.481 [Lua] [selected_mission_id] = journey_cave (string) 20:22:55.481 [Lua] [matchmaking] = true (string) 20:22:55.481 [Lua] [match_started] = true (string) 20:22:55.481 [Lua] [country_code] = US (string) 20:22:55.481 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 20:22:55.481 [Lua] [player_slot_5] = 110000118452443:1 (string) 20:22:55.481 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.481 [Lua] [unique_server_name] = bearzroy (string) 20:22:55.481 [Lua] [player_slot_3] = 1100001037d06a2:1 (string) 20:22:55.481 [Lua] [eac_authorized] = true (string) 20:22:55.481 [Lua] 20:22:55.481 [Lua] =======================Found valid lobby! 20:22:55.482 [Lua] 20:22:55.482 [Lua] [twitch_enabled] = false (string) 20:22:55.482 [Lua] [power_level] = 768 (string) 20:22:55.482 [Lua] [id] = 1860000016629e2 (string) 20:22:55.482 [Lua] [num_players] = 3 (string) 20:22:55.482 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.482 [Lua] [host] = 110000102d348fb (string) 20:22:55.482 [Lua] [time_of_search] = 1621887163 (string) 20:22:55.482 [Lua] [matchmaking_type] = 2 (string) 20:22:55.482 [Lua] [is_private] = false (string) 20:22:55.482 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:22:55.482 [Lua] [name] = Lobby 1860000016629e2 (string) 20:22:55.482 [Lua] [difficulty] = harder (string) 20:22:55.482 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:22:55.482 [Lua] [mechanism] = adventure (string) 20:22:55.482 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.482 [Lua] [quick_game] = true (string) 20:22:55.482 [Lua] [selected_mission_id] = skittergate (string) 20:22:55.482 [Lua] [matchmaking] = true (string) 20:22:55.482 [Lua] [match_started] = true (string) 20:22:55.482 [Lua] [country_code] = US (string) 20:22:55.482 [Lua] [mission_id] = skittergate (string) 20:22:55.482 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.482 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.482 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:22:55.482 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:22:55.482 [Lua] [eac_authorized] = true (string) 20:22:55.482 [Lua] 20:22:55.482 [Lua] =======================Found valid lobby! 20:22:55.482 [Lua] 20:22:55.482 [Lua] [twitch_enabled] = false (string) 20:22:55.482 [Lua] [power_level] = 835 (string) 20:22:55.482 [Lua] [id] = 186000001656441 (string) 20:22:55.482 [Lua] [unique_server_name] = step-baefly (string) 20:22:55.482 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.482 [Lua] [host] = 110000100a251eb (string) 20:22:55.482 [Lua] [matchmaking_type] = 2 (string) 20:22:55.482 [Lua] [is_private] = false (string) 20:22:55.482 [Lua] [selected_mission_id] = ussingen (string) 20:22:55.482 [Lua] [name] = Lobby 186000001656441 (string) 20:22:55.482 [Lua] [difficulty] = hardest (string) 20:22:55.482 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:22:55.482 [Lua] [mechanism] = adventure (string) 20:22:55.482 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.482 [Lua] [quick_game] = false (string) 20:22:55.482 [Lua] [num_players] = 3 (string) 20:22:55.482 [Lua] [matchmaking] = true (string) 20:22:55.482 [Lua] [match_started] = true (string) 20:22:55.482 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.482 [Lua] [mission_id] = ussingen (string) 20:22:55.482 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:22:55.482 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.482 [Lua] [country_code] = US (string) 20:22:55.482 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:22:55.482 [Lua] [eac_authorized] = true (string) 20:22:55.482 [Lua] 20:22:55.482 [Lua] =======================Found valid lobby! 20:22:55.483 [Lua] 20:22:55.483 [Lua] [twitch_enabled] = false (string) 20:22:55.483 [Lua] [power_level] = 721 (string) 20:22:55.483 [Lua] [id] = 1860000016563fa (string) 20:22:55.483 [Lua] [num_players] = 3 (string) 20:22:55.483 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.483 [Lua] [host] = 110000107326711 (string) 20:22:55.483 [Lua] [time_of_search] = 1621886062 (string) 20:22:55.483 [Lua] [matchmaking_type] = 6 (string) 20:22:55.483 [Lua] [is_private] = false (string) 20:22:55.483 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:22:55.483 [Lua] [name] = Lobby 1860000016563fa (string) 20:22:55.483 [Lua] [difficulty] = hard (string) 20:22:55.483 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:22:55.483 [Lua] [mechanism] = adventure (string) 20:22:55.483 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.483 [Lua] [quick_game] = false (string) 20:22:55.483 [Lua] [selected_mission_id] = nurgle (string) 20:22:55.483 [Lua] [matchmaking] = true (string) 20:22:55.483 [Lua] [match_started] = true (string) 20:22:55.483 [Lua] [country_code] = US (string) 20:22:55.483 [Lua] [mission_id] = nurgle (string) 20:22:55.483 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.483 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.483 [Lua] [unique_server_name] = Deugan (string) 20:22:55.483 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:22:55.483 [Lua] [eac_authorized] = true (string) 20:22:55.483 [Lua] 20:22:55.483 [Lua] =======================Found valid lobby! 20:22:55.483 [Lua] 20:22:55.483 [Lua] [twitch_enabled] = false (string) 20:22:55.483 [Lua] [power_level] = 715 (string) 20:22:55.483 [Lua] [id] = 1860000016663cf (string) 20:22:55.483 [Lua] [num_players] = 3 (string) 20:22:55.483 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.483 [Lua] [host] = 110000115a3dca2 (string) 20:22:55.483 [Lua] [time_of_search] = 1621887230 (string) 20:22:55.483 [Lua] [matchmaking_type] = 2 (string) 20:22:55.483 [Lua] [is_private] = false (string) 20:22:55.483 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.483 [Lua] [name] = Lobby 1860000016663cf (string) 20:22:55.483 [Lua] [difficulty] = cataclysm (string) 20:22:55.483 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.483 [Lua] [mechanism] = deus (string) 20:22:55.483 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.483 [Lua] [quick_game] = false (string) 20:22:55.483 [Lua] [selected_mission_id] = journey_citadel (string) 20:22:55.483 [Lua] [matchmaking] = true (string) 20:22:55.483 [Lua] [match_started] = true (string) 20:22:55.483 [Lua] [country_code] = US (string) 20:22:55.483 [Lua] [mission_id] = pat_mines_khorne_path1 (string) 20:22:55.483 [Lua] [player_slot_5] = 110000115a3dca2:1 (string) 20:22:55.483 [Lua] [player_slot_2] = 1100001046fe2ac:1 (string) 20:22:55.483 [Lua] [unique_server_name] = Attack Lobster (string) 20:22:55.483 [Lua] [player_slot_3] = 110000102c5e476:1 (string) 20:22:55.483 [Lua] [eac_authorized] = true (string) 20:22:55.483 [Lua] 20:22:55.483 [Lua] =======================Found valid lobby! 20:22:55.484 [Lua] 20:22:55.484 [Lua] [twitch_enabled] = false (string) 20:22:55.484 [Lua] [power_level] = 488 (string) 20:22:55.484 [Lua] [id] = 18600000165dc4e (string) 20:22:55.484 [Lua] [num_players] = 3 (string) 20:22:55.484 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.484 [Lua] [host] = 1100001160c15fc (string) 20:22:55.484 [Lua] [time_of_search] = 1621886627 (string) 20:22:55.484 [Lua] [matchmaking_type] = 2 (string) 20:22:55.484 [Lua] [is_private] = false (string) 20:22:55.484 [Lua] [player_slot_4] = 1100001160c15fc:1 (string) 20:22:55.484 [Lua] [name] = Lobby 18600000165dc4e (string) 20:22:55.484 [Lua] [difficulty] = hard (string) 20:22:55.484 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.484 [Lua] [mechanism] = deus (string) 20:22:55.484 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.484 [Lua] [quick_game] = true (string) 20:22:55.484 [Lua] [selected_mission_id] = journey_ruin (string) 20:22:55.484 [Lua] [matchmaking] = true (string) 20:22:55.484 [Lua] [match_started] = true (string) 20:22:55.484 [Lua] [country_code] = US (string) 20:22:55.484 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string) 20:22:55.484 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.484 [Lua] [player_slot_2] = 11000013346f0b1:1 (string) 20:22:55.484 [Lua] [unique_server_name] = ParTicAL83 (string) 20:22:55.484 [Lua] [player_slot_3] = 110000115011bbf:1 (string) 20:22:55.484 [Lua] [eac_authorized] = true (string) 20:22:55.484 [Lua] 20:22:55.484 [Lua] =======================Found valid lobby! 20:22:55.484 [Lua] 20:22:55.484 [Lua] [twitch_enabled] = false (string) 20:22:55.484 [Lua] [power_level] = 440 (string) 20:22:55.484 [Lua] [id] = 18600000164ea48 (string) 20:22:55.484 [Lua] [unique_server_name] = PikelMcDuff (string) 20:22:55.484 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.484 [Lua] [host] = 11000010ac5e890 (string) 20:22:55.484 [Lua] [matchmaking_type] = 2 (string) 20:22:55.484 [Lua] [is_private] = false (string) 20:22:55.484 [Lua] [selected_mission_id] = journey_cave (string) 20:22:55.484 [Lua] [name] = Lobby 18600000164ea48 (string) 20:22:55.484 [Lua] [difficulty] = hard (string) 20:22:55.484 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.484 [Lua] [mechanism] = deus (string) 20:22:55.484 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.484 [Lua] [quick_game] = true (string) 20:22:55.484 [Lua] [num_players] = 2 (string) 20:22:55.484 [Lua] [matchmaking] = true (string) 20:22:55.484 [Lua] [match_started] = true (string) 20:22:55.484 [Lua] [player_slot_4] = 11000010ac5e890:1 (string) 20:22:55.484 [Lua] [mission_id] = pat_town_slaanesh_path3 (string) 20:22:55.484 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.484 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.484 [Lua] [country_code] = US (string) 20:22:55.484 [Lua] [player_slot_3] = 1100001087ec4f8:1 (string) 20:22:55.484 [Lua] [eac_authorized] = true (string) 20:22:55.484 [Lua] 20:22:55.484 [Lua] =======================Found valid lobby! 20:22:55.485 [Lua] 20:22:55.485 [Lua] [twitch_enabled] = false (string) 20:22:55.485 [Lua] [power_level] = 559 (string) 20:22:55.485 [Lua] [id] = 186000001633e79 (string) 20:22:55.485 [Lua] [unique_server_name] = Muffin Delux (string) 20:22:55.485 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.485 [Lua] [host] = 110000105379aa7 (string) 20:22:55.485 [Lua] [matchmaking_type] = 2 (string) 20:22:55.485 [Lua] [is_private] = false (string) 20:22:55.485 [Lua] [selected_mission_id] = farmlands (string) 20:22:55.485 [Lua] [name] = Lobby 186000001633e79 (string) 20:22:55.485 [Lua] [difficulty] = hard (string) 20:22:55.485 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.485 [Lua] [mechanism] = adventure (string) 20:22:55.485 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.485 [Lua] [quick_game] = false (string) 20:22:55.485 [Lua] [num_players] = 3 (string) 20:22:55.485 [Lua] [matchmaking] = true (string) 20:22:55.485 [Lua] [match_started] = true (string) 20:22:55.485 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.485 [Lua] [mission_id] = inn_level (string) 20:22:55.485 [Lua] [player_slot_5] = 11000010f721cdd:1 (string) 20:22:55.485 [Lua] [player_slot_2] = 110000105379aa7:1 (string) 20:22:55.485 [Lua] [country_code] = US (string) 20:22:55.485 [Lua] [player_slot_3] = 11000010598db32:1 (string) 20:22:55.485 [Lua] [eac_authorized] = true (string) 20:22:55.485 [Lua] 20:22:55.485 [Lua] =======================Found valid lobby! 20:22:55.485 [Lua] 20:22:55.485 [Lua] [twitch_enabled] = false (string) 20:22:55.485 [Lua] [power_level] = 455 (string) 20:22:55.485 [Lua] [id] = 186000001659eda (string) 20:22:55.485 [Lua] [unique_server_name] = TechPriest (string) 20:22:55.485 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.485 [Lua] [host] = 11000010503a825 (string) 20:22:55.485 [Lua] [matchmaking_type] = 2 (string) 20:22:55.485 [Lua] [is_private] = false (string) 20:22:55.485 [Lua] [selected_mission_id] = journey_cave (string) 20:22:55.485 [Lua] [name] = Lobby 186000001659eda (string) 20:22:55.485 [Lua] [difficulty] = hard (string) 20:22:55.485 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.485 [Lua] [mechanism] = deus (string) 20:22:55.485 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.485 [Lua] [quick_game] = false (string) 20:22:55.485 [Lua] [num_players] = 1 (string) 20:22:55.485 [Lua] [matchmaking] = true (string) 20:22:55.485 [Lua] [match_started] = true (string) 20:22:55.485 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.485 [Lua] [mission_id] = pat_town_wastes_path3 (string) 20:22:55.485 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.485 [Lua] [player_slot_2] = 11000010503a825:1 (string) 20:22:55.485 [Lua] [country_code] = US (string) 20:22:55.485 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.485 [Lua] [eac_authorized] = true (string) 20:22:55.485 [Lua] 20:22:55.485 [Lua] =======================Found valid lobby! 20:22:55.485 [Lua] 20:22:55.485 [Lua] [twitch_enabled] = false (string) 20:22:55.485 [Lua] [power_level] = 695 (string) 20:22:55.485 [Lua] [id] = 186000001636e2f (string) 20:22:55.485 [Lua] [unique_server_name] = DeathJohnson (string) 20:22:55.485 [Lua] [difficulty_tweak] = -7 (string) 20:22:55.485 [Lua] [host] = 11000010461a2a5 (string) 20:22:55.485 [Lua] [matchmaking_type] = 2 (string) 20:22:55.485 [Lua] [is_private] = false (string) 20:22:55.485 [Lua] [selected_mission_id] = journey_ice (string) 20:22:55.485 [Lua] [name] = Lobby 186000001636e2f (string) 20:22:55.485 [Lua] [difficulty] = harder (string) 20:22:55.485 [Lua] [player_slot_1] = 11000010461a2a5:1 (string) 20:22:55.485 [Lua] [mechanism] = deus (string) 20:22:55.485 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.485 [Lua] [quick_game] = true (string) 20:22:55.485 [Lua] [num_players] = 3 (string) 20:22:55.485 [Lua] [matchmaking] = true (string) 20:22:55.485 [Lua] [match_started] = true (string) 20:22:55.485 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.485 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 20:22:55.485 [Lua] [player_slot_5] = 110000102753937:1 (string) 20:22:55.485 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.485 [Lua] [country_code] = US (string) 20:22:55.485 [Lua] [player_slot_3] = 1100001056c30d5:1 (string) 20:22:55.485 [Lua] [eac_authorized] = true (string) 20:22:55.485 [Lua] 20:22:55.485 [Lua] =======================Found valid lobby! 20:22:55.486 [Lua] 20:22:55.486 [Lua] [twitch_enabled] = false (string) 20:22:55.486 [Lua] [power_level] = 835 (string) 20:22:55.486 [Lua] [id] = 186000001646daf (string) 20:22:55.486 [Lua] [num_players] = 3 (string) 20:22:55.486 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.486 [Lua] [host] = 11000010a9e6fd7 (string) 20:22:55.486 [Lua] [time_of_search] = 1621886377 (string) 20:22:55.486 [Lua] [matchmaking_type] = 2 (string) 20:22:55.486 [Lua] [is_private] = false (string) 20:22:55.486 [Lua] [player_slot_4] = 1100001320496dd:1 (string) 20:22:55.486 [Lua] [name] = Lobby 186000001646daf (string) 20:22:55.486 [Lua] [difficulty] = hardest (string) 20:22:55.486 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.486 [Lua] [mechanism] = adventure (string) 20:22:55.486 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.486 [Lua] [quick_game] = false (string) 20:22:55.486 [Lua] [selected_mission_id] = bell (string) 20:22:55.486 [Lua] [matchmaking] = true (string) 20:22:55.486 [Lua] [match_started] = true (string) 20:22:55.486 [Lua] [country_code] = US (string) 20:22:55.486 [Lua] [mission_id] = bell (string) 20:22:55.486 [Lua] [player_slot_5] = 11000010a9e6fd7:1 (string) 20:22:55.486 [Lua] [player_slot_2] = 110000104fb31be:1 (string) 20:22:55.486 [Lua] [unique_server_name] = SoulApoptosis (string) 20:22:55.486 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.486 [Lua] [eac_authorized] = true (string) 20:22:55.486 [Lua] 20:22:55.486 [Lua] =======================Found valid lobby! 20:22:55.486 [Lua] 20:22:55.486 [Lua] [twitch_enabled] = false (string) 20:22:55.486 [Lua] [power_level] = 692 (string) 20:22:55.486 [Lua] [id] = 18600000165bcbb (string) 20:22:55.486 [Lua] [num_players] = 3 (string) 20:22:55.486 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.486 [Lua] [host] = 11000011288b306 (string) 20:22:55.486 [Lua] [time_of_search] = 1621886419 (string) 20:22:55.486 [Lua] [matchmaking_type] = 2 (string) 20:22:55.486 [Lua] [is_private] = false (string) 20:22:55.486 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:22:55.486 [Lua] [name] = Lobby 18600000165bcbb (string) 20:22:55.486 [Lua] [difficulty] = harder (string) 20:22:55.486 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:22:55.486 [Lua] [mechanism] = adventure (string) 20:22:55.486 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.486 [Lua] [quick_game] = true (string) 20:22:55.486 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:55.486 [Lua] [matchmaking] = true (string) 20:22:55.486 [Lua] [match_started] = true (string) 20:22:55.486 [Lua] [country_code] = US (string) 20:22:55.486 [Lua] [mission_id] = skaven_stronghold (string) 20:22:55.486 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.486 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.486 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:22:55.486 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:22:55.486 [Lua] [eac_authorized] = true (string) 20:22:55.486 [Lua] 20:22:55.486 [Lua] =======================Found valid lobby! 20:22:55.487 [Lua] 20:22:55.487 [Lua] [twitch_enabled] = false (string) 20:22:55.487 [Lua] [power_level] = 835 (string) 20:22:55.487 [Lua] [id] = 18600000166b66c (string) 20:22:55.487 [Lua] [num_players] = 3 (string) 20:22:55.487 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.487 [Lua] [host] = 110000104332558 (string) 20:22:55.487 [Lua] [time_of_search] = 1621887650 (string) 20:22:55.487 [Lua] [matchmaking_type] = 2 (string) 20:22:55.487 [Lua] [is_private] = false (string) 20:22:55.487 [Lua] [player_slot_4] = 110000117a2d847:1 (string) 20:22:55.487 [Lua] [name] = Lobby 18600000166b66c (string) 20:22:55.487 [Lua] [difficulty] = hardest (string) 20:22:55.487 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.487 [Lua] [mechanism] = adventure (string) 20:22:55.487 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.487 [Lua] [quick_game] = false (string) 20:22:55.487 [Lua] [selected_mission_id] = bell (string) 20:22:55.487 [Lua] [matchmaking] = true (string) 20:22:55.487 [Lua] [match_started] = true (string) 20:22:55.487 [Lua] [country_code] = CA (string) 20:22:55.487 [Lua] [mission_id] = bell (string) 20:22:55.487 [Lua] [player_slot_5] = 110000104332558:1 (string) 20:22:55.487 [Lua] [player_slot_2] = 110000101c5c486:1 (string) 20:22:55.487 [Lua] [unique_server_name] = OpperChance (string) 20:22:55.487 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.487 [Lua] [eac_authorized] = true (string) 20:22:55.487 [Lua] 20:22:55.487 [Lua] =======================Found valid lobby! 20:22:55.487 [Lua] 20:22:55.487 [Lua] [twitch_enabled] = false (string) 20:22:55.487 [Lua] [power_level] = 548 (string) 20:22:55.487 [Lua] [id] = 18600000163b225 (string) 20:22:55.487 [Lua] [unique_server_name] = Semenslinger42069 (string) 20:22:55.487 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.487 [Lua] [host] = 1100001025dc71d (string) 20:22:55.487 [Lua] [matchmaking_type] = 2 (string) 20:22:55.487 [Lua] [is_private] = false (string) 20:22:55.487 [Lua] [selected_mission_id] = journey_ruin (string) 20:22:55.487 [Lua] [name] = Lobby 18600000163b225 (string) 20:22:55.487 [Lua] [difficulty] = hard (string) 20:22:55.487 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.487 [Lua] [mechanism] = deus (string) 20:22:55.487 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.487 [Lua] [quick_game] = true (string) 20:22:55.487 [Lua] [num_players] = 3 (string) 20:22:55.487 [Lua] [matchmaking] = true (string) 20:22:55.487 [Lua] [match_started] = true (string) 20:22:55.487 [Lua] [player_slot_4] = 110000106f8feb0:1 (string) 20:22:55.487 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 20:22:55.487 [Lua] [player_slot_5] = 1100001025dc71d:1 (string) 20:22:55.487 [Lua] [player_slot_2] = 110000102b8049b:1 (string) 20:22:55.487 [Lua] [country_code] = CA (string) 20:22:55.487 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.487 [Lua] [eac_authorized] = true (string) 20:22:55.487 [Lua] 20:22:55.487 [Lua] =======================Found valid lobby! 20:22:55.488 [Lua] 20:22:55.488 [Lua] [twitch_enabled] = false (string) 20:22:55.488 [Lua] [power_level] = 777 (string) 20:22:55.488 [Lua] [id] = 186000001667651 (string) 20:22:55.488 [Lua] [num_players] = 3 (string) 20:22:55.488 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.488 [Lua] [host] = 110000102755182 (string) 20:22:55.488 [Lua] [time_of_search] = 1621887522 (string) 20:22:55.488 [Lua] [matchmaking_type] = 2 (string) 20:22:55.488 [Lua] [is_private] = false (string) 20:22:55.488 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:22:55.488 [Lua] [name] = Lobby 186000001667651 (string) 20:22:55.488 [Lua] [difficulty] = harder (string) 20:22:55.488 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:22:55.488 [Lua] [mechanism] = adventure (string) 20:22:55.488 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.488 [Lua] [quick_game] = false (string) 20:22:55.488 [Lua] [selected_mission_id] = cemetery (string) 20:22:55.488 [Lua] [matchmaking] = true (string) 20:22:55.488 [Lua] [match_started] = true (string) 20:22:55.488 [Lua] [country_code] = CA (string) 20:22:55.488 [Lua] [mission_id] = cemetery (string) 20:22:55.488 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.488 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.488 [Lua] [unique_server_name] = dragonsni (string) 20:22:55.488 [Lua] [player_slot_3] = 11000010975269e:1 (string) 20:22:55.488 [Lua] [eac_authorized] = true (string) 20:22:55.488 [Lua] 20:22:55.488 [Lua] =======================Found valid lobby! 20:22:55.488 [Lua] 20:22:55.488 [Lua] [twitch_enabled] = false (string) 20:22:55.488 [Lua] [power_level] = 455 (string) 20:22:55.488 [Lua] [id] = 186000001655e72 (string) 20:22:55.488 [Lua] [unique_server_name] = Cheis (string) 20:22:55.488 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.488 [Lua] [host] = 110000104188bea (string) 20:22:55.488 [Lua] [matchmaking_type] = 2 (string) 20:22:55.488 [Lua] [is_private] = false (string) 20:22:55.488 [Lua] [selected_mission_id] = journey_ruin (string) 20:22:55.488 [Lua] [name] = Lobby 186000001655e72 (string) 20:22:55.488 [Lua] [difficulty] = hard (string) 20:22:55.488 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.488 [Lua] [mechanism] = deus (string) 20:22:55.488 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.488 [Lua] [quick_game] = true (string) 20:22:55.488 [Lua] [num_players] = 2 (string) 20:22:55.488 [Lua] [matchmaking] = true (string) 20:22:55.488 [Lua] [match_started] = true (string) 20:22:55.488 [Lua] [player_slot_4] = 110000104188bea:1 (string) 20:22:55.488 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string) 20:22:55.488 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.488 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.488 [Lua] [country_code] = CA (string) 20:22:55.488 [Lua] [player_slot_3] = 1100001036d8bee:1 (string) 20:22:55.488 [Lua] [eac_authorized] = true (string) 20:22:55.488 [Lua] 20:22:55.488 [Lua] =======================Found valid lobby! 20:22:55.489 [Lua] 20:22:55.489 [Lua] [twitch_enabled] = false (string) 20:22:55.489 [Lua] [power_level] = 453 (string) 20:22:55.489 [Lua] [id] = 186000001620794 (string) 20:22:55.489 [Lua] [unique_server_name] = maxx911 (string) 20:22:55.489 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.489 [Lua] [host] = 110000102fe50b0 (string) 20:22:55.489 [Lua] [matchmaking_type] = 2 (string) 20:22:55.489 [Lua] [is_private] = false (string) 20:22:55.489 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:55.489 [Lua] [name] = Lobby 186000001620794 (string) 20:22:55.489 [Lua] [difficulty] = normal (string) 20:22:55.489 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:22:55.489 [Lua] [mechanism] = adventure (string) 20:22:55.489 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.489 [Lua] [quick_game] = false (string) 20:22:55.489 [Lua] [num_players] = 3 (string) 20:22:55.489 [Lua] [matchmaking] = true (string) 20:22:55.489 [Lua] [match_started] = true (string) 20:22:55.489 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.489 [Lua] [mission_id] = elven_ruins (string) 20:22:55.489 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:22:55.489 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:22:55.489 [Lua] [country_code] = CA (string) 20:22:55.489 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.489 [Lua] [eac_authorized] = true (string) 20:22:55.489 [Lua] 20:22:55.489 [Lua] =======================Found valid lobby! 20:22:55.489 [Lua] 20:22:55.489 [Lua] [twitch_enabled] = false (string) 20:22:55.489 [Lua] [power_level] = 835 (string) 20:22:55.489 [Lua] [id] = 18600000166680d (string) 20:22:55.489 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:22:55.489 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.489 [Lua] [host] = 1100001003cb74e (string) 20:22:55.489 [Lua] [matchmaking_type] = 2 (string) 20:22:55.489 [Lua] [is_private] = false (string) 20:22:55.489 [Lua] [selected_mission_id] = military (string) 20:22:55.489 [Lua] [name] = Lobby 18600000166680d (string) 20:22:55.489 [Lua] [difficulty] = hardest (string) 20:22:55.489 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.489 [Lua] [mechanism] = adventure (string) 20:22:55.489 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.489 [Lua] [quick_game] = false (string) 20:22:55.489 [Lua] [num_players] = 3 (string) 20:22:55.489 [Lua] [matchmaking] = true (string) 20:22:55.489 [Lua] [match_started] = true (string) 20:22:55.489 [Lua] [player_slot_4] = 110000101fc835f:1 (string) 20:22:55.489 [Lua] [mission_id] = inn_level (string) 20:22:55.489 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.489 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:22:55.489 [Lua] [country_code] = CA (string) 20:22:55.489 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:22:55.489 [Lua] [eac_authorized] = true (string) 20:22:55.489 [Lua] 20:22:55.489 [Lua] =======================Found valid lobby! 20:22:55.490 [Lua] 20:22:55.490 [Lua] [twitch_enabled] = false (string) 20:22:55.490 [Lua] [power_level] = 798 (string) 20:22:55.490 [Lua] [id] = 18600000165f823 (string) 20:22:55.490 [Lua] [num_players] = 3 (string) 20:22:55.490 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.490 [Lua] [host] = 11000010bd27b53 (string) 20:22:55.490 [Lua] [time_of_search] = 1621887538 (string) 20:22:55.490 [Lua] [matchmaking_type] = 2 (string) 20:22:55.490 [Lua] [is_private] = false (string) 20:22:55.490 [Lua] [player_slot_4] = 1100001059775d5:1 (string) 20:22:55.490 [Lua] [name] = Lobby 18600000165f823 (string) 20:22:55.490 [Lua] [difficulty] = hardest (string) 20:22:55.490 [Lua] [player_slot_1] = 110000103272a46:1 (string) 20:22:55.490 [Lua] [mechanism] = adventure (string) 20:22:55.490 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.490 [Lua] [quick_game] = false (string) 20:22:55.490 [Lua] [selected_mission_id] = catacombs (string) 20:22:55.490 [Lua] [matchmaking] = true (string) 20:22:55.490 [Lua] [match_started] = true (string) 20:22:55.490 [Lua] [country_code] = US (string) 20:22:55.490 [Lua] [mission_id] = catacombs (string) 20:22:55.490 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:22:55.490 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.490 [Lua] [unique_server_name] = doomguy (string) 20:22:55.490 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.490 [Lua] [eac_authorized] = true (string) 20:22:55.490 [Lua] 20:22:55.490 [Lua] =======================Found valid lobby! 20:22:55.490 [Lua] 20:22:55.490 [Lua] [twitch_enabled] = false (string) 20:22:55.490 [Lua] [power_level] = 641 (string) 20:22:55.490 [Lua] [id] = 18600000163a4e1 (string) 20:22:55.490 [Lua] [unique_server_name] = Astar (string) 20:22:55.490 [Lua] [difficulty_tweak] = -10 (string) 20:22:55.490 [Lua] [host] = 110000107518a71 (string) 20:22:55.490 [Lua] [matchmaking_type] = 2 (string) 20:22:55.490 [Lua] [is_private] = false (string) 20:22:55.490 [Lua] [selected_mission_id] = journey_ice (string) 20:22:55.490 [Lua] [name] = Lobby 18600000163a4e1 (string) 20:22:55.490 [Lua] [difficulty] = hardest (string) 20:22:55.490 [Lua] [player_slot_1] = 110000104b71976:1 (string) 20:22:55.490 [Lua] [mechanism] = deus (string) 20:22:55.490 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.490 [Lua] [quick_game] = true (string) 20:22:55.490 [Lua] [num_players] = 3 (string) 20:22:55.490 [Lua] [matchmaking] = true (string) 20:22:55.490 [Lua] [match_started] = true (string) 20:22:55.490 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.490 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 20:22:55.490 [Lua] [player_slot_5] = 110000100b8e22b:1 (string) 20:22:55.490 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.490 [Lua] [country_code] = BO (string) 20:22:55.490 [Lua] [player_slot_3] = 110000107518a71:1 (string) 20:22:55.490 [Lua] [eac_authorized] = true (string) 20:22:55.490 [Lua] 20:22:55.490 [Lua] =======================Found valid lobby! 20:22:55.491 [Lua] 20:22:55.491 [Lua] [twitch_enabled] = false (string) 20:22:55.491 [Lua] [power_level] = 707 (string) 20:22:55.491 [Lua] [id] = 186000001626c8a (string) 20:22:55.491 [Lua] [num_players] = 3 (string) 20:22:55.491 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.491 [Lua] [host] = 1100001067aa760 (string) 20:22:55.491 [Lua] [time_of_search] = 1621887514 (string) 20:22:55.491 [Lua] [matchmaking_type] = 2 (string) 20:22:55.491 [Lua] [is_private] = false (string) 20:22:55.491 [Lua] [player_slot_4] = 1100001067aa760:1 (string) 20:22:55.491 [Lua] [name] = Lobby 186000001626c8a (string) 20:22:55.491 [Lua] [difficulty] = hardest (string) 20:22:55.491 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.491 [Lua] [mechanism] = adventure (string) 20:22:55.491 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.491 [Lua] [quick_game] = false (string) 20:22:55.491 [Lua] [selected_mission_id] = nurgle (string) 20:22:55.491 [Lua] [matchmaking] = true (string) 20:22:55.491 [Lua] [match_started] = true (string) 20:22:55.491 [Lua] [country_code] = US (string) 20:22:55.491 [Lua] [mission_id] = nurgle (string) 20:22:55.491 [Lua] [player_slot_5] = 11000013ef56610:1 (string) 20:22:55.491 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.491 [Lua] [unique_server_name] = Rai (string) 20:22:55.491 [Lua] [player_slot_3] = 110000105aac4d4:1 (string) 20:22:55.491 [Lua] [eac_authorized] = true (string) 20:22:55.491 [Lua] 20:22:55.491 [Lua] =======================Found valid lobby! 20:22:55.491 [Lua] 20:22:55.491 [Lua] [twitch_enabled] = false (string) 20:22:55.491 [Lua] [power_level] = 604 (string) 20:22:55.491 [Lua] [id] = 18600000166bad0 (string) 20:22:55.491 [Lua] [num_players] = 3 (string) 20:22:55.491 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.491 [Lua] [host] = 1100001477fcc49 (string) 20:22:55.491 [Lua] [time_of_search] = 1621887660 (string) 20:22:55.491 [Lua] [matchmaking_type] = 2 (string) 20:22:55.491 [Lua] [is_private] = false (string) 20:22:55.491 [Lua] [player_slot_4] = 110000100d1bdfe:1 (string) 20:22:55.491 [Lua] [name] = Lobby 18600000166bad0 (string) 20:22:55.491 [Lua] [difficulty] = hard (string) 20:22:55.491 [Lua] [player_slot_1] = 1100001477fcc49:1 (string) 20:22:55.491 [Lua] [mechanism] = adventure (string) 20:22:55.491 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.491 [Lua] [quick_game] = false (string) 20:22:55.491 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:55.491 [Lua] [matchmaking] = true (string) 20:22:55.491 [Lua] [match_started] = true (string) 20:22:55.491 [Lua] [country_code] = US (string) 20:22:55.491 [Lua] [mission_id] = skaven_stronghold (string) 20:22:55.491 [Lua] [player_slot_5] = 11000014739a2fb:1 (string) 20:22:55.491 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.491 [Lua] [unique_server_name] = ChumMuncher5621 (string) 20:22:55.491 [Lua] [player_slot_3] = 11000010ad85219:1 (string) 20:22:55.491 [Lua] [eac_authorized] = true (string) 20:22:55.491 [Lua] 20:22:55.491 [Lua] =======================Found valid lobby! 20:22:55.491 [Lua] 20:22:55.491 [Lua] [twitch_enabled] = false (string) 20:22:55.491 [Lua] [power_level] = 676 (string) 20:22:55.491 [Lua] [id] = 186000001655597 (string) 20:22:55.491 [Lua] [unique_server_name] = Lyric (string) 20:22:55.491 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.491 [Lua] [host] = 110000107377043 (string) 20:22:55.491 [Lua] [matchmaking_type] = 2 (string) 20:22:55.491 [Lua] [is_private] = false (string) 20:22:55.491 [Lua] [selected_mission_id] = forest_ambush (string) 20:22:55.491 [Lua] [name] = Lobby 186000001655597 (string) 20:22:55.491 [Lua] [difficulty] = harder (string) 20:22:55.491 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:22:55.491 [Lua] [mechanism] = adventure (string) 20:22:55.491 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.491 [Lua] [quick_game] = true (string) 20:22:55.491 [Lua] [num_players] = 3 (string) 20:22:55.491 [Lua] [matchmaking] = true (string) 20:22:55.491 [Lua] [match_started] = true (string) 20:22:55.491 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:22:55.491 [Lua] [mission_id] = forest_ambush (string) 20:22:55.491 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.491 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.491 [Lua] [country_code] = US (string) 20:22:55.491 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:22:55.491 [Lua] [eac_authorized] = true (string) 20:22:55.491 [Lua] 20:22:55.491 [Lua] =======================Found valid lobby! 20:22:55.492 [Lua] 20:22:55.492 [Lua] [power_level] = 411 (string) 20:22:55.492 [Lua] [id] = 18600000166d1d5 (string) 20:22:55.492 [Lua] [unique_server_name] = nightfizzy (string) 20:22:55.492 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.492 [Lua] [host] = 110000106d0f2b8 (string) 20:22:55.492 [Lua] [time_of_search] = 1621887761 (string) 20:22:55.492 [Lua] [matchmaking_type] = 3 (string) 20:22:55.492 [Lua] [difficulty] = normal (string) 20:22:55.492 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.492 [Lua] [country_code] = US (string) 20:22:55.492 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.492 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.492 [Lua] [selected_mission_id] = inn_level (string) 20:22:55.492 [Lua] [matchmaking] = searching (string) 20:22:55.492 [Lua] [num_players] = 1 (string) 20:22:55.492 [Lua] [mission_id] = inn_level (string) 20:22:55.492 [Lua] [player_slot_4] = 110000106d0f2b8:1 (string) 20:22:55.492 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.492 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.492 [Lua] [mechanism] = adventure (string) 20:22:55.492 [Lua] [name] = Lobby 18600000166d1d5 (string) 20:22:55.492 [Lua] [eac_authorized] = true (string) 20:22:55.492 [Lua] 20:22:55.492 [Lua] =======================Found valid lobby! 20:22:55.492 [Lua] 20:22:55.492 [Lua] [twitch_enabled] = false (string) 20:22:55.492 [Lua] [power_level] = 821 (string) 20:22:55.492 [Lua] [id] = 18600000165b042 (string) 20:22:55.492 [Lua] [num_players] = 3 (string) 20:22:55.492 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.492 [Lua] [host] = 110000143a84c90 (string) 20:22:55.492 [Lua] [time_of_search] = 1621886983 (string) 20:22:55.492 [Lua] [matchmaking_type] = 2 (string) 20:22:55.492 [Lua] [is_private] = false (string) 20:22:55.492 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.492 [Lua] [name] = Lobby 18600000165b042 (string) 20:22:55.492 [Lua] [difficulty] = hardest (string) 20:22:55.492 [Lua] [player_slot_1] = 110000108ba22ec:1 (string) 20:22:55.492 [Lua] [mechanism] = adventure (string) 20:22:55.492 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.492 [Lua] [quick_game] = false (string) 20:22:55.492 [Lua] [selected_mission_id] = warcamp (string) 20:22:55.492 [Lua] [matchmaking] = true (string) 20:22:55.492 [Lua] [match_started] = true (string) 20:22:55.492 [Lua] [country_code] = US (string) 20:22:55.492 [Lua] [mission_id] = warcamp (string) 20:22:55.492 [Lua] [player_slot_5] = 110000143a84c90:1 (string) 20:22:55.492 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.492 [Lua] [unique_server_name] = VladimirShootin (string) 20:22:55.492 [Lua] [player_slot_3] = 110000104a1ff14:1 (string) 20:22:55.492 [Lua] [eac_authorized] = true (string) 20:22:55.492 [Lua] 20:22:55.492 [Lua] =======================Found valid lobby! 20:22:55.493 [Lua] 20:22:55.493 [Lua] [twitch_enabled] = false (string) 20:22:55.493 [Lua] [power_level] = 555 (string) 20:22:55.493 [Lua] [id] = 18600000166b04a (string) 20:22:55.493 [Lua] [unique_server_name] = SnossBoss (string) 20:22:55.493 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.493 [Lua] [host] = 110000107c15c43 (string) 20:22:55.493 [Lua] [matchmaking_type] = 2 (string) 20:22:55.493 [Lua] [is_private] = false (string) 20:22:55.493 [Lua] [selected_mission_id] = warcamp (string) 20:22:55.493 [Lua] [name] = Lobby 18600000166b04a (string) 20:22:55.493 [Lua] [difficulty] = hard (string) 20:22:55.493 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.493 [Lua] [mechanism] = adventure (string) 20:22:55.493 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.493 [Lua] [quick_game] = true (string) 20:22:55.493 [Lua] [num_players] = 2 (string) 20:22:55.493 [Lua] [matchmaking] = true (string) 20:22:55.493 [Lua] [match_started] = true (string) 20:22:55.493 [Lua] [player_slot_4] = 110000107c15c43:1 (string) 20:22:55.493 [Lua] [mission_id] = warcamp (string) 20:22:55.493 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.493 [Lua] [player_slot_2] = 110000111c0a13b:1 (string) 20:22:55.493 [Lua] [country_code] = US (string) 20:22:55.493 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.493 [Lua] [eac_authorized] = true (string) 20:22:55.493 [Lua] 20:22:55.493 [Lua] =======================Found valid lobby! 20:22:55.493 [Lua] 20:22:55.493 [Lua] [twitch_enabled] = false (string) 20:22:55.493 [Lua] [power_level] = 825 (string) 20:22:55.493 [Lua] [id] = 1860000016668eb (string) 20:22:55.493 [Lua] [num_players] = 2 (string) 20:22:55.493 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.493 [Lua] [host] = 1100001139295b3 (string) 20:22:55.493 [Lua] [time_of_search] = 1621887268 (string) 20:22:55.493 [Lua] [matchmaking_type] = 2 (string) 20:22:55.493 [Lua] [is_private] = false (string) 20:22:55.493 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.493 [Lua] [name] = Lobby 1860000016668eb (string) 20:22:55.493 [Lua] [difficulty] = cataclysm (string) 20:22:55.493 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.493 [Lua] [mechanism] = adventure (string) 20:22:55.493 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.493 [Lua] [quick_game] = false (string) 20:22:55.493 [Lua] [selected_mission_id] = military (string) 20:22:55.493 [Lua] [matchmaking] = true (string) 20:22:55.493 [Lua] [match_started] = true (string) 20:22:55.493 [Lua] [country_code] = US (string) 20:22:55.493 [Lua] [mission_id] = military (string) 20:22:55.493 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.493 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:22:55.493 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:22:55.493 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:22:55.493 [Lua] [eac_authorized] = true (string) 20:22:55.493 [Lua] 20:22:55.493 [Lua] =======================Found valid lobby! 20:22:55.494 [Lua] 20:22:55.494 [Lua] [twitch_enabled] = false (string) 20:22:55.494 [Lua] [power_level] = 501 (string) 20:22:55.494 [Lua] [id] = 186000001657370 (string) 20:22:55.494 [Lua] [num_players] = 3 (string) 20:22:55.494 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.494 [Lua] [host] = 1100001069ce561 (string) 20:22:55.494 [Lua] [time_of_search] = 1621887405 (string) 20:22:55.494 [Lua] [matchmaking_type] = 2 (string) 20:22:55.494 [Lua] [is_private] = false (string) 20:22:55.494 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:22:55.494 [Lua] [name] = Lobby 186000001657370 (string) 20:22:55.494 [Lua] [difficulty] = hard (string) 20:22:55.494 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.494 [Lua] [mechanism] = adventure (string) 20:22:55.494 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.494 [Lua] [quick_game] = false (string) 20:22:55.494 [Lua] [selected_mission_id] = skittergate (string) 20:22:55.494 [Lua] [matchmaking] = true (string) 20:22:55.494 [Lua] [match_started] = true (string) 20:22:55.494 [Lua] [country_code] = US (string) 20:22:55.494 [Lua] [mission_id] = skittergate (string) 20:22:55.494 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:22:55.494 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.494 [Lua] [unique_server_name] = shiftyjo2 (string) 20:22:55.494 [Lua] [player_slot_3] = 11000011218c0b2:1 (string) 20:22:55.494 [Lua] [eac_authorized] = true (string) 20:22:55.494 [Lua] 20:22:55.494 [Lua] =======================Found valid lobby! 20:22:55.494 [Lua] 20:22:55.494 [Lua] [twitch_enabled] = false (string) 20:22:55.494 [Lua] [power_level] = 418 (string) 20:22:55.494 [Lua] [id] = 18600000161cd2d (string) 20:22:55.494 [Lua] [unique_server_name] = Nemosis (string) 20:22:55.494 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.494 [Lua] [host] = 11000010adc2b6d (string) 20:22:55.494 [Lua] [matchmaking_type] = 2 (string) 20:22:55.494 [Lua] [is_private] = false (string) 20:22:55.494 [Lua] [selected_mission_id] = journey_ruin (string) 20:22:55.494 [Lua] [name] = Lobby 18600000161cd2d (string) 20:22:55.494 [Lua] [difficulty] = normal (string) 20:22:55.494 [Lua] [player_slot_1] = 110000134ac89bd:1 (string) 20:22:55.494 [Lua] [mechanism] = deus (string) 20:22:55.494 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.494 [Lua] [quick_game] = true (string) 20:22:55.494 [Lua] [num_players] = 3 (string) 20:22:55.494 [Lua] [matchmaking] = true (string) 20:22:55.494 [Lua] [match_started] = true (string) 20:22:55.494 [Lua] [player_slot_4] = 11000010adc2b6d:1 (string) 20:22:55.494 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string) 20:22:55.494 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.494 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.494 [Lua] [country_code] = US (string) 20:22:55.494 [Lua] [player_slot_3] = 110000102e1b36d:1 (string) 20:22:55.494 [Lua] [eac_authorized] = true (string) 20:22:55.494 [Lua] 20:22:55.494 [Lua] =======================Found valid lobby! 20:22:55.495 [Lua] 20:22:55.495 [Lua] [twitch_enabled] = false (string) 20:22:55.495 [Lua] [power_level] = 530 (string) 20:22:55.495 [Lua] [id] = 18600000165ec20 (string) 20:22:55.495 [Lua] [num_players] = 3 (string) 20:22:55.495 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.495 [Lua] [host] = 1100001088d7830 (string) 20:22:55.495 [Lua] [time_of_search] = 1621886715 (string) 20:22:55.495 [Lua] [matchmaking_type] = 2 (string) 20:22:55.495 [Lua] [is_private] = false (string) 20:22:55.495 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:22:55.495 [Lua] [name] = Lobby 18600000165ec20 (string) 20:22:55.495 [Lua] [difficulty] = hard (string) 20:22:55.495 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.495 [Lua] [mechanism] = adventure (string) 20:22:55.495 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.495 [Lua] [quick_game] = false (string) 20:22:55.495 [Lua] [selected_mission_id] = ussingen (string) 20:22:55.495 [Lua] [matchmaking] = true (string) 20:22:55.495 [Lua] [match_started] = true (string) 20:22:55.495 [Lua] [country_code] = US (string) 20:22:55.495 [Lua] [mission_id] = ussingen (string) 20:22:55.495 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:22:55.495 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:22:55.495 [Lua] [unique_server_name] = marque (string) 20:22:55.495 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.495 [Lua] [eac_authorized] = true (string) 20:22:55.495 [Lua] 20:22:55.495 [Lua] =======================Found valid lobby! 20:22:55.495 [Lua] 20:22:55.495 [Lua] [twitch_enabled] = false (string) 20:22:55.495 [Lua] [power_level] = 772 (string) 20:22:55.495 [Lua] [id] = 18600000166138f (string) 20:22:55.495 [Lua] [unique_server_name] = crimsontiger42 (string) 20:22:55.495 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.495 [Lua] [host] = 1100001038ee41e (string) 20:22:55.495 [Lua] [matchmaking_type] = 2 (string) 20:22:55.495 [Lua] [is_private] = false (string) 20:22:55.495 [Lua] [selected_mission_id] = skittergate (string) 20:22:55.495 [Lua] [name] = Lobby 18600000166138f (string) 20:22:55.495 [Lua] [difficulty] = hardest (string) 20:22:55.495 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:22:55.495 [Lua] [mechanism] = adventure (string) 20:22:55.495 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.495 [Lua] [quick_game] = true (string) 20:22:55.495 [Lua] [num_players] = 3 (string) 20:22:55.495 [Lua] [matchmaking] = true (string) 20:22:55.495 [Lua] [match_started] = true (string) 20:22:55.495 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.495 [Lua] [mission_id] = skittergate (string) 20:22:55.495 [Lua] [player_slot_5] = 110000106ec944b:1 (string) 20:22:55.495 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:22:55.495 [Lua] [country_code] = US (string) 20:22:55.495 [Lua] [player_slot_3] = 0:0 (string) 20:22:55.495 [Lua] [eac_authorized] = true (string) 20:22:55.495 [Lua] 20:22:55.495 [Lua] =======================Found valid lobby! 20:22:55.495 [Lua] 20:22:55.495 [Lua] [twitch_enabled] = false (string) 20:22:55.495 [Lua] [power_level] = 602 (string) 20:22:55.495 [Lua] [id] = 18600000160faa1 (string) 20:22:55.495 [Lua] [num_players] = 1 (string) 20:22:55.495 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.495 [Lua] [host] = 1100001053a0b54 (string) 20:22:55.495 [Lua] [time_of_search] = 1621887643 (string) 20:22:55.495 [Lua] [matchmaking_type] = 2 (string) 20:22:55.495 [Lua] [is_private] = false (string) 20:22:55.495 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.495 [Lua] [name] = Lobby 18600000160faa1 (string) 20:22:55.495 [Lua] [difficulty] = hard (string) 20:22:55.495 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.495 [Lua] [mechanism] = adventure (string) 20:22:55.495 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.495 [Lua] [quick_game] = false (string) 20:22:55.495 [Lua] [selected_mission_id] = skittergate (string) 20:22:55.495 [Lua] [matchmaking] = true (string) 20:22:55.495 [Lua] [match_started] = true (string) 20:22:55.495 [Lua] [country_code] = US (string) 20:22:55.495 [Lua] [mission_id] = skittergate (string) 20:22:55.495 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.495 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.495 [Lua] [unique_server_name] = TrollSlayer (string) 20:22:55.495 [Lua] [player_slot_3] = 1100001053a0b54:1 (string) 20:22:55.495 [Lua] [eac_authorized] = true (string) 20:22:55.495 [Lua] 20:22:55.495 [Lua] =======================Found valid lobby! 20:22:55.496 [Lua] 20:22:55.496 [Lua] [twitch_enabled] = false (string) 20:22:55.496 [Lua] [power_level] = 711 (string) 20:22:55.496 [Lua] [id] = 1860000016255fd (string) 20:22:55.496 [Lua] [unique_server_name] = Syven (string) 20:22:55.496 [Lua] [difficulty_tweak] = -7 (string) 20:22:55.496 [Lua] [host] = 1100001020d556b (string) 20:22:55.496 [Lua] [matchmaking_type] = 2 (string) 20:22:55.496 [Lua] [is_private] = false (string) 20:22:55.496 [Lua] [selected_mission_id] = journey_cave (string) 20:22:55.496 [Lua] [name] = Lobby 1860000016255fd (string) 20:22:55.496 [Lua] [difficulty] = hardest (string) 20:22:55.496 [Lua] [player_slot_1] = 0:0 (string) 20:22:55.496 [Lua] [mechanism] = deus (string) 20:22:55.496 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.496 [Lua] [quick_game] = true (string) 20:22:55.496 [Lua] [num_players] = 3 (string) 20:22:55.496 [Lua] [matchmaking] = true (string) 20:22:55.496 [Lua] [match_started] = true (string) 20:22:55.496 [Lua] [player_slot_4] = 1100001002744dd:1 (string) 20:22:55.496 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 20:22:55.496 [Lua] [player_slot_5] = 0:0 (string) 20:22:55.496 [Lua] [player_slot_2] = 1100001044ab136:1 (string) 20:22:55.496 [Lua] [country_code] = US (string) 20:22:55.496 [Lua] [player_slot_3] = 1100001020d556b:1 (string) 20:22:55.496 [Lua] [eac_authorized] = true (string) 20:22:55.496 [Lua] 20:22:55.496 [Lua] =======================Found valid lobby! 20:22:55.496 [Lua] 20:22:55.496 [Lua] [twitch_enabled] = false (string) 20:22:55.496 [Lua] [power_level] = 424 (string) 20:22:55.496 [Lua] [id] = 186000001653303 (string) 20:22:55.496 [Lua] [num_players] = 3 (string) 20:22:55.496 [Lua] [difficulty_tweak] = 0 (string) 20:22:55.496 [Lua] [host] = 110000102593e03 (string) 20:22:55.496 [Lua] [time_of_search] = 1621885748 (string) 20:22:55.496 [Lua] [matchmaking_type] = 2 (string) 20:22:55.496 [Lua] [is_private] = false (string) 20:22:55.496 [Lua] [player_slot_4] = 0:0 (string) 20:22:55.496 [Lua] [name] = Lobby 186000001653303 (string) 20:22:55.496 [Lua] [difficulty] = normal (string) 20:22:55.496 [Lua] [player_slot_1] = 1100001009a17c1:1 (string) 20:22:55.496 [Lua] [mechanism] = adventure (string) 20:22:55.496 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:55.496 [Lua] [quick_game] = true (string) 20:22:55.496 [Lua] [selected_mission_id] = ground_zero (string) 20:22:55.496 [Lua] [matchmaking] = true (string) 20:22:55.496 [Lua] [match_started] = true (string) 20:22:55.496 [Lua] [country_code] = US (string) 20:22:55.496 [Lua] [mission_id] = ground_zero (string) 20:22:55.496 [Lua] [player_slot_5] = 110000102b5cf83:1 (string) 20:22:55.496 [Lua] [player_slot_2] = 0:0 (string) 20:22:55.496 [Lua] [unique_server_name] = Tommah (string) 20:22:55.496 [Lua] [player_slot_3] = 110000102593e03:1 (string) 20:22:55.496 [Lua] [eac_authorized] = true (string) 20:22:55.496 [Lua] 20:22:55.496 [Lua] =======================Found valid lobby! 20:22:56.495 [Lua] [Matchmaking] Filter: Free slots = 1 20:22:56.495 [Lua] [Matchmaking] Filter: Distance = far 20:22:56.495 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:22:56.495 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:22:56.495 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:22:56.495 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:22:56.495 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:22:56.495 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:22:56.673 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:22:56.673 [Lua] 20:22:56.673 [Lua] [twitch_enabled] = false (string) 20:22:56.673 [Lua] [power_level] = 691 (string) 20:22:56.673 [Lua] [id] = 186000001666840 (string) 20:22:56.673 [Lua] [unique_server_name] = HankTheTank (string) 20:22:56.673 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.673 [Lua] [host] = 11000010fd484e4 (string) 20:22:56.673 [Lua] [matchmaking_type] = 2 (string) 20:22:56.674 [Lua] [is_private] = false (string) 20:22:56.674 [Lua] [selected_mission_id] = farmlands (string) 20:22:56.674 [Lua] [name] = Lobby 186000001666840 (string) 20:22:56.674 [Lua] [difficulty] = hard (string) 20:22:56.674 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.674 [Lua] [mechanism] = adventure (string) 20:22:56.674 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.674 [Lua] [quick_game] = false (string) 20:22:56.674 [Lua] [num_players] = 3 (string) 20:22:56.674 [Lua] [matchmaking] = true (string) 20:22:56.674 [Lua] [match_started] = true (string) 20:22:56.674 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:22:56.674 [Lua] [mission_id] = farmlands (string) 20:22:56.674 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.674 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:22:56.674 [Lua] [country_code] = US (string) 20:22:56.674 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:22:56.674 [Lua] [eac_authorized] = true (string) 20:22:56.674 [Lua] 20:22:56.674 [Lua] =======================Found valid lobby! 20:22:56.674 [Lua] 20:22:56.674 [Lua] [twitch_enabled] = false (string) 20:22:56.674 [Lua] [power_level] = 599 (string) 20:22:56.674 [Lua] [id] = 18600000164b642 (string) 20:22:56.674 [Lua] [num_players] = 3 (string) 20:22:56.674 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.674 [Lua] [host] = 110000101fe32c2 (string) 20:22:56.674 [Lua] [time_of_search] = 1621887636 (string) 20:22:56.674 [Lua] [matchmaking_type] = 2 (string) 20:22:56.674 [Lua] [is_private] = false (string) 20:22:56.674 [Lua] [player_slot_4] = 110000104cf7265:1 (string) 20:22:56.674 [Lua] [name] = Lobby 18600000164b642 (string) 20:22:56.674 [Lua] [difficulty] = normal (string) 20:22:56.674 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.674 [Lua] [mechanism] = adventure (string) 20:22:56.674 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.674 [Lua] [quick_game] = false (string) 20:22:56.674 [Lua] [selected_mission_id] = magnus (string) 20:22:56.674 [Lua] [matchmaking] = true (string) 20:22:56.674 [Lua] [match_started] = true (string) 20:22:56.674 [Lua] [country_code] = US (string) 20:22:56.674 [Lua] [mission_id] = magnus (string) 20:22:56.674 [Lua] [player_slot_5] = 1100001134160c6:1 (string) 20:22:56.674 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.674 [Lua] [unique_server_name] = Stevie Nicks' Fajita Roundup (string) 20:22:56.674 [Lua] [player_slot_3] = 110000101fe32c2:1 (string) 20:22:56.674 [Lua] [eac_authorized] = true (string) 20:22:56.674 [Lua] 20:22:56.674 [Lua] =======================Found valid lobby! 20:22:56.674 [Lua] 20:22:56.674 [Lua] [twitch_enabled] = false (string) 20:22:56.674 [Lua] [power_level] = 344 (string) 20:22:56.674 [Lua] [id] = 186000001660e05 (string) 20:22:56.674 [Lua] [unique_server_name] = Professor (string) 20:22:56.674 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.674 [Lua] [host] = 110000103763de4 (string) 20:22:56.674 [Lua] [matchmaking_type] = 2 (string) 20:22:56.674 [Lua] [is_private] = false (string) 20:22:56.674 [Lua] [selected_mission_id] = military (string) 20:22:56.674 [Lua] [name] = Lobby 186000001660e05 (string) 20:22:56.674 [Lua] [difficulty] = normal (string) 20:22:56.674 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.674 [Lua] [mechanism] = adventure (string) 20:22:56.674 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.674 [Lua] [quick_game] = false (string) 20:22:56.674 [Lua] [num_players] = 3 (string) 20:22:56.674 [Lua] [matchmaking] = true (string) 20:22:56.674 [Lua] [match_started] = true (string) 20:22:56.674 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:22:56.674 [Lua] [mission_id] = military (string) 20:22:56.675 [Lua] [player_slot_5] = 11000010a34ecba:1 (string) 20:22:56.675 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:22:56.675 [Lua] [country_code] = US (string) 20:22:56.675 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.675 [Lua] [eac_authorized] = true (string) 20:22:56.675 [Lua] 20:22:56.675 [Lua] =======================Found valid lobby! 20:22:56.675 [Lua] 20:22:56.675 [Lua] [twitch_enabled] = false (string) 20:22:56.675 [Lua] [power_level] = 392 (string) 20:22:56.675 [Lua] [id] = 18600000166d1ee (string) 20:22:56.675 [Lua] [num_players] = 3 (string) 20:22:56.675 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.675 [Lua] [host] = 11000010e5a9ae5 (string) 20:22:56.675 [Lua] [time_of_search] = 1621887759 (string) 20:22:56.675 [Lua] [matchmaking_type] = 2 (string) 20:22:56.675 [Lua] [is_private] = false (string) 20:22:56.675 [Lua] [player_slot_4] = 110000107db403e:1 (string) 20:22:56.675 [Lua] [name] = Lobby 18600000166d1ee (string) 20:22:56.675 [Lua] [difficulty] = harder (string) 20:22:56.675 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.675 [Lua] [mechanism] = adventure (string) 20:22:56.675 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.675 [Lua] [quick_game] = false (string) 20:22:56.675 [Lua] [selected_mission_id] = ussingen (string) 20:22:56.675 [Lua] [matchmaking] = true (string) 20:22:56.675 [Lua] [match_started] = true (string) 20:22:56.675 [Lua] [country_code] = US (string) 20:22:56.675 [Lua] [mission_id] = inn_level (string) 20:22:56.675 [Lua] [player_slot_5] = 11000010e5a9ae5:1 (string) 20:22:56.675 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.675 [Lua] [unique_server_name] = Scuddles (string) 20:22:56.675 [Lua] [player_slot_3] = 1100001011cfdc6:1 (string) 20:22:56.675 [Lua] [eac_authorized] = true (string) 20:22:56.675 [Lua] 20:22:56.675 [Lua] =======================Found valid lobby! 20:22:56.676 [Lua] 20:22:56.676 [Lua] [twitch_enabled] = false (string) 20:22:56.676 [Lua] [power_level] = 401 (string) 20:22:56.676 [Lua] [id] = 1860000016484ee (string) 20:22:56.676 [Lua] [unique_server_name] = Elggo (string) 20:22:56.676 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.676 [Lua] [host] = 110000103f53ca0 (string) 20:22:56.676 [Lua] [matchmaking_type] = 2 (string) 20:22:56.676 [Lua] [is_private] = false (string) 20:22:56.676 [Lua] [selected_mission_id] = nurgle (string) 20:22:56.676 [Lua] [name] = Lobby 1860000016484ee (string) 20:22:56.676 [Lua] [difficulty] = normal (string) 20:22:56.676 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.676 [Lua] [mechanism] = adventure (string) 20:22:56.676 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.676 [Lua] [quick_game] = true (string) 20:22:56.676 [Lua] [num_players] = 3 (string) 20:22:56.676 [Lua] [matchmaking] = true (string) 20:22:56.676 [Lua] [match_started] = true (string) 20:22:56.676 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:22:56.676 [Lua] [mission_id] = nurgle (string) 20:22:56.676 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:22:56.676 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.676 [Lua] [country_code] = US (string) 20:22:56.676 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.676 [Lua] [eac_authorized] = true (string) 20:22:56.676 [Lua] 20:22:56.676 [Lua] =======================Found valid lobby! 20:22:56.676 [Lua] 20:22:56.676 [Lua] [twitch_enabled] = false (string) 20:22:56.676 [Lua] [power_level] = 622 (string) 20:22:56.676 [Lua] [id] = 1860000016400f6 (string) 20:22:56.676 [Lua] [num_players] = 2 (string) 20:22:56.676 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.676 [Lua] [host] = 11000010d93e911 (string) 20:22:56.676 [Lua] [time_of_search] = 1621887636 (string) 20:22:56.676 [Lua] [matchmaking_type] = 6 (string) 20:22:56.676 [Lua] [is_private] = false (string) 20:22:56.676 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.676 [Lua] [name] = Lobby 1860000016400f6 (string) 20:22:56.676 [Lua] [difficulty] = hard (string) 20:22:56.676 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.676 [Lua] [mechanism] = adventure (string) 20:22:56.676 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.676 [Lua] [quick_game] = false (string) 20:22:56.676 [Lua] [selected_mission_id] = fort (string) 20:22:56.676 [Lua] [matchmaking] = true (string) 20:22:56.676 [Lua] [match_started] = true (string) 20:22:56.676 [Lua] [country_code] = US (string) 20:22:56.676 [Lua] [mission_id] = fort (string) 20:22:56.676 [Lua] [player_slot_5] = 110000105244bc0:1 (string) 20:22:56.676 [Lua] [player_slot_2] = 11000010d93e911:1 (string) 20:22:56.676 [Lua] [unique_server_name] = Whisperer (string) 20:22:56.676 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.676 [Lua] [eac_authorized] = true (string) 20:22:56.676 [Lua] 20:22:56.676 [Lua] =======================Found valid lobby! 20:22:56.677 [Lua] 20:22:56.677 [Lua] [twitch_enabled] = false (string) 20:22:56.677 [Lua] [power_level] = 0 (string) 20:22:56.677 [Lua] [id] = 186000001627d4c (string) 20:22:56.677 [Lua] [unique_server_name] = rcarpenter7 (string) 20:22:56.677 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.677 [Lua] [host] = 110000106c45be1 (string) 20:22:56.677 [Lua] [matchmaking_type] = 2 (string) 20:22:56.677 [Lua] [is_private] = false (string) 20:22:56.677 [Lua] [selected_mission_id] = magnus (string) 20:22:56.677 [Lua] [name] = Lobby 186000001627d4c (string) 20:22:56.677 [Lua] [difficulty] = hard (string) 20:22:56.677 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.677 [Lua] [mechanism] = adventure (string) 20:22:56.677 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.677 [Lua] [quick_game] = false (string) 20:22:56.677 [Lua] [num_players] = 1 (string) 20:22:56.677 [Lua] [matchmaking] = true (string) 20:22:56.677 [Lua] [match_started] = true (string) 20:22:56.677 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.677 [Lua] [mission_id] = magnus (string) 20:22:56.677 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.677 [Lua] [player_slot_2] = 110000106c45be1:1 (string) 20:22:56.677 [Lua] [country_code] = US (string) 20:22:56.677 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.677 [Lua] [eac_authorized] = true (string) 20:22:56.677 [Lua] 20:22:56.677 [Lua] =======================Found valid lobby! 20:22:56.677 [Lua] 20:22:56.677 [Lua] [twitch_enabled] = false (string) 20:22:56.677 [Lua] [power_level] = 758 (string) 20:22:56.677 [Lua] [id] = 186000001661e25 (string) 20:22:56.677 [Lua] [unique_server_name] = Chronois (string) 20:22:56.677 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.677 [Lua] [host] = 11000010668c113 (string) 20:22:56.677 [Lua] [matchmaking_type] = 2 (string) 20:22:56.677 [Lua] [is_private] = false (string) 20:22:56.677 [Lua] [selected_mission_id] = ussingen (string) 20:22:56.677 [Lua] [name] = Lobby 186000001661e25 (string) 20:22:56.677 [Lua] [difficulty] = harder (string) 20:22:56.677 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.677 [Lua] [mechanism] = adventure (string) 20:22:56.677 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.677 [Lua] [quick_game] = false (string) 20:22:56.677 [Lua] [num_players] = 3 (string) 20:22:56.677 [Lua] [matchmaking] = true (string) 20:22:56.677 [Lua] [match_started] = true (string) 20:22:56.677 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.677 [Lua] [mission_id] = ussingen (string) 20:22:56.677 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:22:56.677 [Lua] [player_slot_2] = 1100001075ee73d:1 (string) 20:22:56.677 [Lua] [country_code] = US (string) 20:22:56.677 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:22:56.677 [Lua] [eac_authorized] = true (string) 20:22:56.677 [Lua] 20:22:56.677 [Lua] =======================Found valid lobby! 20:22:56.678 [Lua] 20:22:56.678 [Lua] [twitch_enabled] = false (string) 20:22:56.678 [Lua] [power_level] = 593 (string) 20:22:56.678 [Lua] [id] = 186000001602994 (string) 20:22:56.678 [Lua] [unique_server_name] = JohnnyB* (string) 20:22:56.678 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.678 [Lua] [host] = 11000010062431f (string) 20:22:56.678 [Lua] [matchmaking_type] = 6 (string) 20:22:56.678 [Lua] [is_private] = false (string) 20:22:56.678 [Lua] [selected_mission_id] = mines (string) 20:22:56.678 [Lua] [name] = Lobby 186000001602994 (string) 20:22:56.678 [Lua] [difficulty] = hard (string) 20:22:56.678 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.678 [Lua] [mechanism] = adventure (string) 20:22:56.678 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.678 [Lua] [quick_game] = false (string) 20:22:56.678 [Lua] [num_players] = 2 (string) 20:22:56.678 [Lua] [matchmaking] = true (string) 20:22:56.678 [Lua] [match_started] = true (string) 20:22:56.678 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:22:56.678 [Lua] [mission_id] = mines (string) 20:22:56.678 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.678 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.678 [Lua] [country_code] = US (string) 20:22:56.678 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:22:56.678 [Lua] [eac_authorized] = true (string) 20:22:56.678 [Lua] 20:22:56.678 [Lua] =======================Found valid lobby! 20:22:56.678 [Lua] 20:22:56.678 [Lua] [twitch_enabled] = false (string) 20:22:56.678 [Lua] [power_level] = 417 (string) 20:22:56.678 [Lua] [id] = 18600000166a843 (string) 20:22:56.678 [Lua] [unique_server_name] = Straws (string) 20:22:56.678 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.678 [Lua] [host] = 11000010611a631 (string) 20:22:56.678 [Lua] [matchmaking_type] = 2 (string) 20:22:56.678 [Lua] [is_private] = false (string) 20:22:56.678 [Lua] [selected_mission_id] = ussingen (string) 20:22:56.678 [Lua] [name] = Lobby 18600000166a843 (string) 20:22:56.678 [Lua] [difficulty] = hardest (string) 20:22:56.678 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.678 [Lua] [mechanism] = adventure (string) 20:22:56.678 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.678 [Lua] [quick_game] = false (string) 20:22:56.678 [Lua] [num_players] = 2 (string) 20:22:56.678 [Lua] [matchmaking] = true (string) 20:22:56.678 [Lua] [match_started] = true (string) 20:22:56.678 [Lua] [player_slot_4] = 11000010611a631:1 (string) 20:22:56.678 [Lua] [mission_id] = ussingen (string) 20:22:56.678 [Lua] [player_slot_5] = 1100001061ae709:1 (string) 20:22:56.678 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.678 [Lua] [country_code] = US (string) 20:22:56.678 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.678 [Lua] [eac_authorized] = true (string) 20:22:56.678 [Lua] 20:22:56.678 [Lua] =======================Found valid lobby! 20:22:56.679 [Lua] 20:22:56.679 [Lua] [twitch_enabled] = false (string) 20:22:56.679 [Lua] [power_level] = 768 (string) 20:22:56.679 [Lua] [id] = 1860000016629e2 (string) 20:22:56.679 [Lua] [num_players] = 3 (string) 20:22:56.679 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.679 [Lua] [host] = 110000102d348fb (string) 20:22:56.679 [Lua] [time_of_search] = 1621887163 (string) 20:22:56.679 [Lua] [matchmaking_type] = 2 (string) 20:22:56.679 [Lua] [is_private] = false (string) 20:22:56.679 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:22:56.679 [Lua] [name] = Lobby 1860000016629e2 (string) 20:22:56.679 [Lua] [difficulty] = harder (string) 20:22:56.679 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:22:56.679 [Lua] [mechanism] = adventure (string) 20:22:56.679 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.679 [Lua] [quick_game] = true (string) 20:22:56.679 [Lua] [selected_mission_id] = skittergate (string) 20:22:56.679 [Lua] [matchmaking] = true (string) 20:22:56.679 [Lua] [match_started] = true (string) 20:22:56.679 [Lua] [country_code] = US (string) 20:22:56.679 [Lua] [mission_id] = skittergate (string) 20:22:56.679 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.679 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.679 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:22:56.679 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:22:56.679 [Lua] [eac_authorized] = true (string) 20:22:56.679 [Lua] 20:22:56.679 [Lua] =======================Found valid lobby! 20:22:56.679 [Lua] 20:22:56.679 [Lua] [twitch_enabled] = false (string) 20:22:56.679 [Lua] [power_level] = 835 (string) 20:22:56.679 [Lua] [id] = 186000001656441 (string) 20:22:56.679 [Lua] [unique_server_name] = step-baefly (string) 20:22:56.679 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.679 [Lua] [host] = 110000100a251eb (string) 20:22:56.679 [Lua] [matchmaking_type] = 2 (string) 20:22:56.679 [Lua] [is_private] = false (string) 20:22:56.679 [Lua] [selected_mission_id] = ussingen (string) 20:22:56.679 [Lua] [name] = Lobby 186000001656441 (string) 20:22:56.679 [Lua] [difficulty] = hardest (string) 20:22:56.679 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:22:56.679 [Lua] [mechanism] = adventure (string) 20:22:56.679 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.679 [Lua] [quick_game] = false (string) 20:22:56.679 [Lua] [num_players] = 3 (string) 20:22:56.679 [Lua] [matchmaking] = true (string) 20:22:56.679 [Lua] [match_started] = true (string) 20:22:56.679 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.679 [Lua] [mission_id] = ussingen (string) 20:22:56.679 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:22:56.679 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.679 [Lua] [country_code] = US (string) 20:22:56.679 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:22:56.679 [Lua] [eac_authorized] = true (string) 20:22:56.679 [Lua] 20:22:56.679 [Lua] =======================Found valid lobby! 20:22:56.680 [Lua] 20:22:56.680 [Lua] [twitch_enabled] = false (string) 20:22:56.680 [Lua] [power_level] = 721 (string) 20:22:56.680 [Lua] [id] = 1860000016563fa (string) 20:22:56.680 [Lua] [num_players] = 3 (string) 20:22:56.680 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.680 [Lua] [host] = 110000107326711 (string) 20:22:56.680 [Lua] [time_of_search] = 1621886062 (string) 20:22:56.680 [Lua] [matchmaking_type] = 6 (string) 20:22:56.680 [Lua] [is_private] = false (string) 20:22:56.680 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:22:56.680 [Lua] [name] = Lobby 1860000016563fa (string) 20:22:56.680 [Lua] [difficulty] = hard (string) 20:22:56.680 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:22:56.680 [Lua] [mechanism] = adventure (string) 20:22:56.680 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.680 [Lua] [quick_game] = false (string) 20:22:56.680 [Lua] [selected_mission_id] = nurgle (string) 20:22:56.680 [Lua] [matchmaking] = true (string) 20:22:56.680 [Lua] [match_started] = true (string) 20:22:56.680 [Lua] [country_code] = US (string) 20:22:56.680 [Lua] [mission_id] = nurgle (string) 20:22:56.680 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.680 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.680 [Lua] [unique_server_name] = Deugan (string) 20:22:56.680 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:22:56.680 [Lua] [eac_authorized] = true (string) 20:22:56.680 [Lua] 20:22:56.680 [Lua] =======================Found valid lobby! 20:22:56.680 [Lua] 20:22:56.680 [Lua] [twitch_enabled] = false (string) 20:22:56.680 [Lua] [power_level] = 559 (string) 20:22:56.680 [Lua] [id] = 186000001633e79 (string) 20:22:56.680 [Lua] [unique_server_name] = Muffin Delux (string) 20:22:56.680 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.680 [Lua] [host] = 110000105379aa7 (string) 20:22:56.680 [Lua] [matchmaking_type] = 2 (string) 20:22:56.680 [Lua] [is_private] = false (string) 20:22:56.680 [Lua] [selected_mission_id] = farmlands (string) 20:22:56.680 [Lua] [name] = Lobby 186000001633e79 (string) 20:22:56.680 [Lua] [difficulty] = hard (string) 20:22:56.680 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.680 [Lua] [mechanism] = adventure (string) 20:22:56.680 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.680 [Lua] [quick_game] = false (string) 20:22:56.680 [Lua] [num_players] = 3 (string) 20:22:56.680 [Lua] [matchmaking] = true (string) 20:22:56.680 [Lua] [match_started] = true (string) 20:22:56.680 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.680 [Lua] [mission_id] = inn_level (string) 20:22:56.680 [Lua] [player_slot_5] = 11000010f721cdd:1 (string) 20:22:56.680 [Lua] [player_slot_2] = 110000105379aa7:1 (string) 20:22:56.680 [Lua] [country_code] = US (string) 20:22:56.680 [Lua] [player_slot_3] = 11000010598db32:1 (string) 20:22:56.680 [Lua] [eac_authorized] = true (string) 20:22:56.680 [Lua] 20:22:56.680 [Lua] =======================Found valid lobby! 20:22:56.681 [Lua] 20:22:56.681 [Lua] [twitch_enabled] = false (string) 20:22:56.681 [Lua] [power_level] = 835 (string) 20:22:56.681 [Lua] [id] = 186000001646daf (string) 20:22:56.681 [Lua] [num_players] = 3 (string) 20:22:56.681 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.681 [Lua] [host] = 11000010a9e6fd7 (string) 20:22:56.681 [Lua] [time_of_search] = 1621886377 (string) 20:22:56.681 [Lua] [matchmaking_type] = 2 (string) 20:22:56.681 [Lua] [is_private] = false (string) 20:22:56.681 [Lua] [player_slot_4] = 1100001320496dd:1 (string) 20:22:56.681 [Lua] [name] = Lobby 186000001646daf (string) 20:22:56.681 [Lua] [difficulty] = hardest (string) 20:22:56.681 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.681 [Lua] [mechanism] = adventure (string) 20:22:56.681 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.681 [Lua] [quick_game] = false (string) 20:22:56.681 [Lua] [selected_mission_id] = bell (string) 20:22:56.681 [Lua] [matchmaking] = true (string) 20:22:56.681 [Lua] [match_started] = true (string) 20:22:56.681 [Lua] [country_code] = US (string) 20:22:56.681 [Lua] [mission_id] = bell (string) 20:22:56.681 [Lua] [player_slot_5] = 11000010a9e6fd7:1 (string) 20:22:56.681 [Lua] [player_slot_2] = 110000104fb31be:1 (string) 20:22:56.681 [Lua] [unique_server_name] = SoulApoptosis (string) 20:22:56.681 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.681 [Lua] [eac_authorized] = true (string) 20:22:56.681 [Lua] 20:22:56.681 [Lua] =======================Found valid lobby! 20:22:56.681 [Lua] 20:22:56.681 [Lua] [twitch_enabled] = false (string) 20:22:56.681 [Lua] [power_level] = 692 (string) 20:22:56.681 [Lua] [id] = 18600000165bcbb (string) 20:22:56.681 [Lua] [num_players] = 3 (string) 20:22:56.681 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.681 [Lua] [host] = 11000011288b306 (string) 20:22:56.681 [Lua] [time_of_search] = 1621886419 (string) 20:22:56.681 [Lua] [matchmaking_type] = 2 (string) 20:22:56.681 [Lua] [is_private] = false (string) 20:22:56.681 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:22:56.681 [Lua] [name] = Lobby 18600000165bcbb (string) 20:22:56.681 [Lua] [difficulty] = harder (string) 20:22:56.681 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:22:56.681 [Lua] [mechanism] = adventure (string) 20:22:56.681 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.681 [Lua] [quick_game] = true (string) 20:22:56.681 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:56.681 [Lua] [matchmaking] = true (string) 20:22:56.681 [Lua] [match_started] = true (string) 20:22:56.681 [Lua] [country_code] = US (string) 20:22:56.681 [Lua] [mission_id] = skaven_stronghold (string) 20:22:56.681 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.681 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.681 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:22:56.681 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:22:56.681 [Lua] [eac_authorized] = true (string) 20:22:56.681 [Lua] 20:22:56.681 [Lua] =======================Found valid lobby! 20:22:56.682 [Lua] 20:22:56.682 [Lua] [twitch_enabled] = false (string) 20:22:56.682 [Lua] [power_level] = 835 (string) 20:22:56.682 [Lua] [id] = 18600000166b66c (string) 20:22:56.682 [Lua] [num_players] = 3 (string) 20:22:56.682 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.682 [Lua] [host] = 110000104332558 (string) 20:22:56.682 [Lua] [time_of_search] = 1621887650 (string) 20:22:56.682 [Lua] [matchmaking_type] = 2 (string) 20:22:56.682 [Lua] [is_private] = false (string) 20:22:56.682 [Lua] [player_slot_4] = 110000117a2d847:1 (string) 20:22:56.682 [Lua] [name] = Lobby 18600000166b66c (string) 20:22:56.682 [Lua] [difficulty] = hardest (string) 20:22:56.682 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.682 [Lua] [mechanism] = adventure (string) 20:22:56.682 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.682 [Lua] [quick_game] = false (string) 20:22:56.682 [Lua] [selected_mission_id] = bell (string) 20:22:56.682 [Lua] [matchmaking] = true (string) 20:22:56.682 [Lua] [match_started] = true (string) 20:22:56.682 [Lua] [country_code] = CA (string) 20:22:56.682 [Lua] [mission_id] = bell (string) 20:22:56.682 [Lua] [player_slot_5] = 110000104332558:1 (string) 20:22:56.682 [Lua] [player_slot_2] = 110000101c5c486:1 (string) 20:22:56.682 [Lua] [unique_server_name] = OpperChance (string) 20:22:56.682 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.682 [Lua] [eac_authorized] = true (string) 20:22:56.682 [Lua] 20:22:56.682 [Lua] =======================Found valid lobby! 20:22:56.682 [Lua] 20:22:56.682 [Lua] [twitch_enabled] = false (string) 20:22:56.682 [Lua] [power_level] = 777 (string) 20:22:56.682 [Lua] [id] = 186000001667651 (string) 20:22:56.682 [Lua] [num_players] = 3 (string) 20:22:56.682 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.682 [Lua] [host] = 110000102755182 (string) 20:22:56.682 [Lua] [time_of_search] = 1621887522 (string) 20:22:56.682 [Lua] [matchmaking_type] = 2 (string) 20:22:56.682 [Lua] [is_private] = false (string) 20:22:56.682 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:22:56.682 [Lua] [name] = Lobby 186000001667651 (string) 20:22:56.682 [Lua] [difficulty] = harder (string) 20:22:56.682 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:22:56.682 [Lua] [mechanism] = adventure (string) 20:22:56.682 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.682 [Lua] [quick_game] = false (string) 20:22:56.682 [Lua] [selected_mission_id] = cemetery (string) 20:22:56.682 [Lua] [matchmaking] = true (string) 20:22:56.682 [Lua] [match_started] = true (string) 20:22:56.682 [Lua] [country_code] = CA (string) 20:22:56.682 [Lua] [mission_id] = cemetery (string) 20:22:56.682 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.682 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.682 [Lua] [unique_server_name] = dragonsni (string) 20:22:56.682 [Lua] [player_slot_3] = 11000010975269e:1 (string) 20:22:56.682 [Lua] [eac_authorized] = true (string) 20:22:56.682 [Lua] 20:22:56.682 [Lua] =======================Found valid lobby! 20:22:56.683 [Lua] 20:22:56.683 [Lua] [twitch_enabled] = false (string) 20:22:56.683 [Lua] [power_level] = 453 (string) 20:22:56.683 [Lua] [id] = 186000001620794 (string) 20:22:56.683 [Lua] [unique_server_name] = maxx911 (string) 20:22:56.683 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.683 [Lua] [host] = 110000102fe50b0 (string) 20:22:56.683 [Lua] [matchmaking_type] = 2 (string) 20:22:56.683 [Lua] [is_private] = false (string) 20:22:56.683 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:56.683 [Lua] [name] = Lobby 186000001620794 (string) 20:22:56.683 [Lua] [difficulty] = normal (string) 20:22:56.683 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:22:56.683 [Lua] [mechanism] = adventure (string) 20:22:56.683 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.683 [Lua] [quick_game] = false (string) 20:22:56.683 [Lua] [num_players] = 3 (string) 20:22:56.683 [Lua] [matchmaking] = true (string) 20:22:56.683 [Lua] [match_started] = true (string) 20:22:56.683 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.683 [Lua] [mission_id] = elven_ruins (string) 20:22:56.683 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:22:56.683 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:22:56.683 [Lua] [country_code] = CA (string) 20:22:56.683 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.683 [Lua] [eac_authorized] = true (string) 20:22:56.683 [Lua] 20:22:56.683 [Lua] =======================Found valid lobby! 20:22:56.683 [Lua] 20:22:56.683 [Lua] [twitch_enabled] = false (string) 20:22:56.683 [Lua] [power_level] = 835 (string) 20:22:56.683 [Lua] [id] = 18600000166680d (string) 20:22:56.683 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:22:56.683 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.683 [Lua] [host] = 1100001003cb74e (string) 20:22:56.683 [Lua] [matchmaking_type] = 2 (string) 20:22:56.683 [Lua] [is_private] = false (string) 20:22:56.683 [Lua] [selected_mission_id] = military (string) 20:22:56.683 [Lua] [name] = Lobby 18600000166680d (string) 20:22:56.683 [Lua] [difficulty] = hardest (string) 20:22:56.683 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.683 [Lua] [mechanism] = adventure (string) 20:22:56.683 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.683 [Lua] [quick_game] = false (string) 20:22:56.683 [Lua] [num_players] = 3 (string) 20:22:56.683 [Lua] [matchmaking] = true (string) 20:22:56.683 [Lua] [match_started] = true (string) 20:22:56.683 [Lua] [player_slot_4] = 110000101fc835f:1 (string) 20:22:56.683 [Lua] [mission_id] = inn_level (string) 20:22:56.683 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.683 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:22:56.683 [Lua] [country_code] = CA (string) 20:22:56.683 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:22:56.683 [Lua] [eac_authorized] = true (string) 20:22:56.683 [Lua] 20:22:56.683 [Lua] =======================Found valid lobby! 20:22:56.684 [Lua] 20:22:56.684 [Lua] [twitch_enabled] = false (string) 20:22:56.684 [Lua] [power_level] = 798 (string) 20:22:56.684 [Lua] [id] = 18600000165f823 (string) 20:22:56.684 [Lua] [num_players] = 3 (string) 20:22:56.684 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.684 [Lua] [host] = 11000010bd27b53 (string) 20:22:56.684 [Lua] [time_of_search] = 1621887538 (string) 20:22:56.684 [Lua] [matchmaking_type] = 2 (string) 20:22:56.684 [Lua] [is_private] = false (string) 20:22:56.684 [Lua] [player_slot_4] = 1100001059775d5:1 (string) 20:22:56.684 [Lua] [name] = Lobby 18600000165f823 (string) 20:22:56.684 [Lua] [difficulty] = hardest (string) 20:22:56.684 [Lua] [player_slot_1] = 110000103272a46:1 (string) 20:22:56.684 [Lua] [mechanism] = adventure (string) 20:22:56.684 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.684 [Lua] [quick_game] = false (string) 20:22:56.684 [Lua] [selected_mission_id] = catacombs (string) 20:22:56.684 [Lua] [matchmaking] = true (string) 20:22:56.684 [Lua] [match_started] = true (string) 20:22:56.684 [Lua] [country_code] = US (string) 20:22:56.684 [Lua] [mission_id] = catacombs (string) 20:22:56.684 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:22:56.684 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.684 [Lua] [unique_server_name] = doomguy (string) 20:22:56.684 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.684 [Lua] [eac_authorized] = true (string) 20:22:56.684 [Lua] 20:22:56.684 [Lua] =======================Found valid lobby! 20:22:56.684 [Lua] 20:22:56.684 [Lua] [twitch_enabled] = false (string) 20:22:56.684 [Lua] [power_level] = 707 (string) 20:22:56.684 [Lua] [id] = 186000001626c8a (string) 20:22:56.684 [Lua] [num_players] = 3 (string) 20:22:56.684 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.684 [Lua] [host] = 1100001067aa760 (string) 20:22:56.684 [Lua] [time_of_search] = 1621887514 (string) 20:22:56.684 [Lua] [matchmaking_type] = 2 (string) 20:22:56.684 [Lua] [is_private] = false (string) 20:22:56.684 [Lua] [player_slot_4] = 1100001067aa760:1 (string) 20:22:56.684 [Lua] [name] = Lobby 186000001626c8a (string) 20:22:56.684 [Lua] [difficulty] = hardest (string) 20:22:56.684 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.684 [Lua] [mechanism] = adventure (string) 20:22:56.684 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.684 [Lua] [quick_game] = false (string) 20:22:56.684 [Lua] [selected_mission_id] = nurgle (string) 20:22:56.684 [Lua] [matchmaking] = true (string) 20:22:56.684 [Lua] [match_started] = true (string) 20:22:56.684 [Lua] [country_code] = US (string) 20:22:56.684 [Lua] [mission_id] = nurgle (string) 20:22:56.684 [Lua] [player_slot_5] = 11000013ef56610:1 (string) 20:22:56.684 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.684 [Lua] [unique_server_name] = Rai (string) 20:22:56.684 [Lua] [player_slot_3] = 110000105aac4d4:1 (string) 20:22:56.684 [Lua] [eac_authorized] = true (string) 20:22:56.684 [Lua] 20:22:56.684 [Lua] =======================Found valid lobby! 20:22:56.685 [Lua] 20:22:56.685 [Lua] [twitch_enabled] = false (string) 20:22:56.685 [Lua] [power_level] = 604 (string) 20:22:56.685 [Lua] [id] = 18600000166bad0 (string) 20:22:56.685 [Lua] [num_players] = 3 (string) 20:22:56.685 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.685 [Lua] [host] = 1100001477fcc49 (string) 20:22:56.685 [Lua] [time_of_search] = 1621887660 (string) 20:22:56.685 [Lua] [matchmaking_type] = 2 (string) 20:22:56.685 [Lua] [is_private] = false (string) 20:22:56.685 [Lua] [player_slot_4] = 110000100d1bdfe:1 (string) 20:22:56.685 [Lua] [name] = Lobby 18600000166bad0 (string) 20:22:56.685 [Lua] [difficulty] = hard (string) 20:22:56.685 [Lua] [player_slot_1] = 1100001477fcc49:1 (string) 20:22:56.685 [Lua] [mechanism] = adventure (string) 20:22:56.685 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.685 [Lua] [quick_game] = false (string) 20:22:56.685 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:56.685 [Lua] [matchmaking] = true (string) 20:22:56.685 [Lua] [match_started] = true (string) 20:22:56.685 [Lua] [country_code] = US (string) 20:22:56.685 [Lua] [mission_id] = skaven_stronghold (string) 20:22:56.685 [Lua] [player_slot_5] = 11000014739a2fb:1 (string) 20:22:56.685 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.685 [Lua] [unique_server_name] = ChumMuncher5621 (string) 20:22:56.685 [Lua] [player_slot_3] = 11000010ad85219:1 (string) 20:22:56.685 [Lua] [eac_authorized] = true (string) 20:22:56.685 [Lua] 20:22:56.685 [Lua] =======================Found valid lobby! 20:22:56.685 [Lua] 20:22:56.685 [Lua] [twitch_enabled] = false (string) 20:22:56.685 [Lua] [power_level] = 676 (string) 20:22:56.685 [Lua] [id] = 186000001655597 (string) 20:22:56.685 [Lua] [unique_server_name] = Lyric (string) 20:22:56.685 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.685 [Lua] [host] = 110000107377043 (string) 20:22:56.685 [Lua] [matchmaking_type] = 2 (string) 20:22:56.685 [Lua] [is_private] = false (string) 20:22:56.685 [Lua] [selected_mission_id] = forest_ambush (string) 20:22:56.685 [Lua] [name] = Lobby 186000001655597 (string) 20:22:56.685 [Lua] [difficulty] = harder (string) 20:22:56.685 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:22:56.685 [Lua] [mechanism] = adventure (string) 20:22:56.685 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.685 [Lua] [quick_game] = true (string) 20:22:56.685 [Lua] [num_players] = 3 (string) 20:22:56.685 [Lua] [matchmaking] = true (string) 20:22:56.685 [Lua] [match_started] = true (string) 20:22:56.685 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:22:56.685 [Lua] [mission_id] = forest_ambush (string) 20:22:56.685 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.685 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.685 [Lua] [country_code] = US (string) 20:22:56.685 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:22:56.685 [Lua] [eac_authorized] = true (string) 20:22:56.685 [Lua] 20:22:56.685 [Lua] =======================Found valid lobby! 20:22:56.686 [Lua] 20:22:56.686 [Lua] [power_level] = 411 (string) 20:22:56.686 [Lua] [id] = 18600000166d1d5 (string) 20:22:56.686 [Lua] [unique_server_name] = nightfizzy (string) 20:22:56.686 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.686 [Lua] [host] = 110000106d0f2b8 (string) 20:22:56.686 [Lua] [time_of_search] = 1621887761 (string) 20:22:56.686 [Lua] [matchmaking_type] = 3 (string) 20:22:56.686 [Lua] [difficulty] = normal (string) 20:22:56.686 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.686 [Lua] [country_code] = US (string) 20:22:56.686 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.686 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.686 [Lua] [selected_mission_id] = inn_level (string) 20:22:56.686 [Lua] [matchmaking] = searching (string) 20:22:56.686 [Lua] [num_players] = 1 (string) 20:22:56.686 [Lua] [mission_id] = inn_level (string) 20:22:56.686 [Lua] [player_slot_4] = 110000106d0f2b8:1 (string) 20:22:56.686 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.686 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.686 [Lua] [mechanism] = adventure (string) 20:22:56.686 [Lua] [name] = Lobby 18600000166d1d5 (string) 20:22:56.686 [Lua] [eac_authorized] = true (string) 20:22:56.686 [Lua] 20:22:56.686 [Lua] =======================Found valid lobby! 20:22:56.686 [Lua] 20:22:56.686 [Lua] [twitch_enabled] = false (string) 20:22:56.686 [Lua] [power_level] = 821 (string) 20:22:56.686 [Lua] [id] = 18600000165b042 (string) 20:22:56.686 [Lua] [num_players] = 3 (string) 20:22:56.686 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.686 [Lua] [host] = 110000143a84c90 (string) 20:22:56.686 [Lua] [time_of_search] = 1621886983 (string) 20:22:56.686 [Lua] [matchmaking_type] = 2 (string) 20:22:56.686 [Lua] [is_private] = false (string) 20:22:56.686 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.686 [Lua] [name] = Lobby 18600000165b042 (string) 20:22:56.686 [Lua] [difficulty] = hardest (string) 20:22:56.686 [Lua] [player_slot_1] = 110000108ba22ec:1 (string) 20:22:56.686 [Lua] [mechanism] = adventure (string) 20:22:56.686 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.686 [Lua] [quick_game] = false (string) 20:22:56.686 [Lua] [selected_mission_id] = warcamp (string) 20:22:56.686 [Lua] [matchmaking] = true (string) 20:22:56.686 [Lua] [match_started] = true (string) 20:22:56.686 [Lua] [country_code] = US (string) 20:22:56.686 [Lua] [mission_id] = warcamp (string) 20:22:56.686 [Lua] [player_slot_5] = 110000143a84c90:1 (string) 20:22:56.686 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.686 [Lua] [unique_server_name] = VladimirShootin (string) 20:22:56.686 [Lua] [player_slot_3] = 110000104a1ff14:1 (string) 20:22:56.686 [Lua] [eac_authorized] = true (string) 20:22:56.686 [Lua] 20:22:56.686 [Lua] =======================Found valid lobby! 20:22:56.687 [Lua] 20:22:56.687 [Lua] [twitch_enabled] = false (string) 20:22:56.687 [Lua] [power_level] = 555 (string) 20:22:56.687 [Lua] [id] = 18600000166b04a (string) 20:22:56.687 [Lua] [unique_server_name] = SnossBoss (string) 20:22:56.687 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.687 [Lua] [host] = 110000107c15c43 (string) 20:22:56.687 [Lua] [matchmaking_type] = 2 (string) 20:22:56.687 [Lua] [is_private] = false (string) 20:22:56.687 [Lua] [selected_mission_id] = warcamp (string) 20:22:56.687 [Lua] [name] = Lobby 18600000166b04a (string) 20:22:56.687 [Lua] [difficulty] = hard (string) 20:22:56.687 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.687 [Lua] [mechanism] = adventure (string) 20:22:56.687 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.687 [Lua] [quick_game] = true (string) 20:22:56.687 [Lua] [num_players] = 2 (string) 20:22:56.687 [Lua] [matchmaking] = true (string) 20:22:56.687 [Lua] [match_started] = true (string) 20:22:56.687 [Lua] [player_slot_4] = 110000107c15c43:1 (string) 20:22:56.687 [Lua] [mission_id] = warcamp (string) 20:22:56.687 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.687 [Lua] [player_slot_2] = 110000111c0a13b:1 (string) 20:22:56.687 [Lua] [country_code] = US (string) 20:22:56.687 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.687 [Lua] [eac_authorized] = true (string) 20:22:56.687 [Lua] 20:22:56.687 [Lua] =======================Found valid lobby! 20:22:56.687 [Lua] 20:22:56.687 [Lua] [twitch_enabled] = false (string) 20:22:56.687 [Lua] [power_level] = 825 (string) 20:22:56.687 [Lua] [id] = 1860000016668eb (string) 20:22:56.687 [Lua] [num_players] = 2 (string) 20:22:56.687 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.687 [Lua] [host] = 1100001139295b3 (string) 20:22:56.687 [Lua] [time_of_search] = 1621887268 (string) 20:22:56.687 [Lua] [matchmaking_type] = 2 (string) 20:22:56.687 [Lua] [is_private] = false (string) 20:22:56.687 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.687 [Lua] [name] = Lobby 1860000016668eb (string) 20:22:56.687 [Lua] [difficulty] = cataclysm (string) 20:22:56.687 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.687 [Lua] [mechanism] = adventure (string) 20:22:56.687 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.687 [Lua] [quick_game] = false (string) 20:22:56.687 [Lua] [selected_mission_id] = military (string) 20:22:56.687 [Lua] [matchmaking] = true (string) 20:22:56.687 [Lua] [match_started] = true (string) 20:22:56.687 [Lua] [country_code] = US (string) 20:22:56.687 [Lua] [mission_id] = military (string) 20:22:56.687 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.687 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:22:56.687 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:22:56.687 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:22:56.687 [Lua] [eac_authorized] = true (string) 20:22:56.687 [Lua] 20:22:56.687 [Lua] =======================Found valid lobby! 20:22:56.688 [Lua] 20:22:56.688 [Lua] [twitch_enabled] = false (string) 20:22:56.688 [Lua] [power_level] = 501 (string) 20:22:56.688 [Lua] [id] = 186000001657370 (string) 20:22:56.688 [Lua] [num_players] = 3 (string) 20:22:56.688 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.688 [Lua] [host] = 1100001069ce561 (string) 20:22:56.688 [Lua] [time_of_search] = 1621887405 (string) 20:22:56.688 [Lua] [matchmaking_type] = 2 (string) 20:22:56.688 [Lua] [is_private] = false (string) 20:22:56.688 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:22:56.688 [Lua] [name] = Lobby 186000001657370 (string) 20:22:56.688 [Lua] [difficulty] = hard (string) 20:22:56.688 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.688 [Lua] [mechanism] = adventure (string) 20:22:56.688 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.688 [Lua] [quick_game] = false (string) 20:22:56.688 [Lua] [selected_mission_id] = skittergate (string) 20:22:56.688 [Lua] [matchmaking] = true (string) 20:22:56.688 [Lua] [match_started] = true (string) 20:22:56.688 [Lua] [country_code] = US (string) 20:22:56.688 [Lua] [mission_id] = skittergate (string) 20:22:56.688 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:22:56.688 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.688 [Lua] [unique_server_name] = shiftyjo2 (string) 20:22:56.688 [Lua] [player_slot_3] = 11000011218c0b2:1 (string) 20:22:56.688 [Lua] [eac_authorized] = true (string) 20:22:56.688 [Lua] 20:22:56.688 [Lua] =======================Found valid lobby! 20:22:56.688 [Lua] 20:22:56.688 [Lua] [twitch_enabled] = false (string) 20:22:56.688 [Lua] [power_level] = 530 (string) 20:22:56.688 [Lua] [id] = 18600000165ec20 (string) 20:22:56.688 [Lua] [num_players] = 3 (string) 20:22:56.688 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.688 [Lua] [host] = 1100001088d7830 (string) 20:22:56.688 [Lua] [time_of_search] = 1621886715 (string) 20:22:56.688 [Lua] [matchmaking_type] = 2 (string) 20:22:56.688 [Lua] [is_private] = false (string) 20:22:56.688 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:22:56.688 [Lua] [name] = Lobby 18600000165ec20 (string) 20:22:56.688 [Lua] [difficulty] = hard (string) 20:22:56.688 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.688 [Lua] [mechanism] = adventure (string) 20:22:56.688 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.688 [Lua] [quick_game] = false (string) 20:22:56.688 [Lua] [selected_mission_id] = ussingen (string) 20:22:56.688 [Lua] [matchmaking] = true (string) 20:22:56.688 [Lua] [match_started] = true (string) 20:22:56.688 [Lua] [country_code] = US (string) 20:22:56.688 [Lua] [mission_id] = ussingen (string) 20:22:56.688 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:22:56.688 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:22:56.688 [Lua] [unique_server_name] = marque (string) 20:22:56.688 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.688 [Lua] [eac_authorized] = true (string) 20:22:56.688 [Lua] 20:22:56.688 [Lua] =======================Found valid lobby! 20:22:56.689 [Lua] 20:22:56.689 [Lua] [twitch_enabled] = false (string) 20:22:56.689 [Lua] [power_level] = 772 (string) 20:22:56.689 [Lua] [id] = 18600000166138f (string) 20:22:56.689 [Lua] [unique_server_name] = crimsontiger42 (string) 20:22:56.689 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.689 [Lua] [host] = 1100001038ee41e (string) 20:22:56.689 [Lua] [matchmaking_type] = 2 (string) 20:22:56.689 [Lua] [is_private] = false (string) 20:22:56.689 [Lua] [selected_mission_id] = skittergate (string) 20:22:56.689 [Lua] [name] = Lobby 18600000166138f (string) 20:22:56.689 [Lua] [difficulty] = hardest (string) 20:22:56.689 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:22:56.689 [Lua] [mechanism] = adventure (string) 20:22:56.689 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.689 [Lua] [quick_game] = true (string) 20:22:56.689 [Lua] [num_players] = 3 (string) 20:22:56.689 [Lua] [matchmaking] = true (string) 20:22:56.689 [Lua] [match_started] = true (string) 20:22:56.689 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.689 [Lua] [mission_id] = skittergate (string) 20:22:56.689 [Lua] [player_slot_5] = 110000106ec944b:1 (string) 20:22:56.689 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:22:56.689 [Lua] [country_code] = US (string) 20:22:56.689 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.689 [Lua] [eac_authorized] = true (string) 20:22:56.689 [Lua] 20:22:56.689 [Lua] =======================Found valid lobby! 20:22:56.689 [Lua] 20:22:56.689 [Lua] [twitch_enabled] = false (string) 20:22:56.689 [Lua] [power_level] = 602 (string) 20:22:56.689 [Lua] [id] = 18600000160faa1 (string) 20:22:56.689 [Lua] [num_players] = 1 (string) 20:22:56.689 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.689 [Lua] [host] = 1100001053a0b54 (string) 20:22:56.689 [Lua] [time_of_search] = 1621887643 (string) 20:22:56.689 [Lua] [matchmaking_type] = 2 (string) 20:22:56.689 [Lua] [is_private] = false (string) 20:22:56.689 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.689 [Lua] [name] = Lobby 18600000160faa1 (string) 20:22:56.689 [Lua] [difficulty] = hard (string) 20:22:56.689 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.689 [Lua] [mechanism] = adventure (string) 20:22:56.689 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.689 [Lua] [quick_game] = false (string) 20:22:56.689 [Lua] [selected_mission_id] = skittergate (string) 20:22:56.689 [Lua] [matchmaking] = true (string) 20:22:56.689 [Lua] [match_started] = true (string) 20:22:56.689 [Lua] [country_code] = US (string) 20:22:56.689 [Lua] [mission_id] = skittergate (string) 20:22:56.689 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.689 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.689 [Lua] [unique_server_name] = TrollSlayer (string) 20:22:56.689 [Lua] [player_slot_3] = 1100001053a0b54:1 (string) 20:22:56.689 [Lua] [eac_authorized] = true (string) 20:22:56.689 [Lua] 20:22:56.689 [Lua] =======================Found valid lobby! 20:22:56.690 [Lua] 20:22:56.690 [Lua] [twitch_enabled] = false (string) 20:22:56.690 [Lua] [power_level] = 424 (string) 20:22:56.690 [Lua] [id] = 186000001653303 (string) 20:22:56.690 [Lua] [num_players] = 3 (string) 20:22:56.690 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.690 [Lua] [host] = 110000102593e03 (string) 20:22:56.690 [Lua] [time_of_search] = 1621885748 (string) 20:22:56.690 [Lua] [matchmaking_type] = 2 (string) 20:22:56.690 [Lua] [is_private] = false (string) 20:22:56.690 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.690 [Lua] [name] = Lobby 186000001653303 (string) 20:22:56.690 [Lua] [difficulty] = normal (string) 20:22:56.690 [Lua] [player_slot_1] = 1100001009a17c1:1 (string) 20:22:56.690 [Lua] [mechanism] = adventure (string) 20:22:56.690 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.690 [Lua] [quick_game] = true (string) 20:22:56.690 [Lua] [selected_mission_id] = ground_zero (string) 20:22:56.690 [Lua] [matchmaking] = true (string) 20:22:56.690 [Lua] [match_started] = true (string) 20:22:56.690 [Lua] [country_code] = US (string) 20:22:56.690 [Lua] [mission_id] = ground_zero (string) 20:22:56.690 [Lua] [player_slot_5] = 110000102b5cf83:1 (string) 20:22:56.690 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.690 [Lua] [unique_server_name] = Tommah (string) 20:22:56.690 [Lua] [player_slot_3] = 110000102593e03:1 (string) 20:22:56.690 [Lua] [eac_authorized] = true (string) 20:22:56.690 [Lua] 20:22:56.690 [Lua] =======================Found valid lobby! 20:22:56.690 [Lua] 20:22:56.690 [Lua] [twitch_enabled] = false (string) 20:22:56.690 [Lua] [power_level] = 496 (string) 20:22:56.690 [Lua] [id] = 186000001651e75 (string) 20:22:56.690 [Lua] [num_players] = 3 (string) 20:22:56.690 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.690 [Lua] [host] = 110000102580e92 (string) 20:22:56.690 [Lua] [time_of_search] = 1621885604 (string) 20:22:56.690 [Lua] [matchmaking_type] = 2 (string) 20:22:56.690 [Lua] [is_private] = false (string) 20:22:56.690 [Lua] [player_slot_4] = 110000105a0c2e2:1 (string) 20:22:56.690 [Lua] [name] = Lobby 186000001651e75 (string) 20:22:56.690 [Lua] [difficulty] = hard (string) 20:22:56.690 [Lua] [player_slot_1] = 110000102580e92:1 (string) 20:22:56.690 [Lua] [mechanism] = adventure (string) 20:22:56.690 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.690 [Lua] [quick_game] = true (string) 20:22:56.690 [Lua] [selected_mission_id] = farmlands (string) 20:22:56.690 [Lua] [matchmaking] = true (string) 20:22:56.690 [Lua] [match_started] = true (string) 20:22:56.690 [Lua] [country_code] = US (string) 20:22:56.690 [Lua] [mission_id] = farmlands (string) 20:22:56.690 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.690 [Lua] [player_slot_2] = 110000104dd6aec:1 (string) 20:22:56.690 [Lua] [unique_server_name] = Blindr (string) 20:22:56.690 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.690 [Lua] [eac_authorized] = true (string) 20:22:56.690 [Lua] 20:22:56.690 [Lua] =======================Found valid lobby! 20:22:56.691 [Lua] 20:22:56.691 [Lua] [twitch_enabled] = false (string) 20:22:56.691 [Lua] [power_level] = 824 (string) 20:22:56.691 [Lua] [id] = 1860000016447a4 (string) 20:22:56.691 [Lua] [num_players] = 1 (string) 20:22:56.691 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.691 [Lua] [host] = 11000010611f327 (string) 20:22:56.691 [Lua] [time_of_search] = 1621887316 (string) 20:22:56.691 [Lua] [matchmaking_type] = 6 (string) 20:22:56.691 [Lua] [is_private] = false (string) 20:22:56.691 [Lua] [player_slot_4] = 11000010611f327:1 (string) 20:22:56.691 [Lua] [name] = Lobby 1860000016447a4 (string) 20:22:56.691 [Lua] [difficulty] = normal (string) 20:22:56.691 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.691 [Lua] [mechanism] = adventure (string) 20:22:56.691 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.691 [Lua] [quick_game] = false (string) 20:22:56.691 [Lua] [selected_mission_id] = cemetery (string) 20:22:56.691 [Lua] [matchmaking] = true (string) 20:22:56.691 [Lua] [match_started] = true (string) 20:22:56.691 [Lua] [country_code] = US (string) 20:22:56.691 [Lua] [mission_id] = cemetery (string) 20:22:56.691 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.691 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.691 [Lua] [unique_server_name] = Fluorescent Shade (string) 20:22:56.691 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.691 [Lua] [eac_authorized] = true (string) 20:22:56.691 [Lua] 20:22:56.691 [Lua] =======================Found valid lobby! 20:22:56.691 [Lua] 20:22:56.691 [Lua] [power_level] = 482 (string) 20:22:56.691 [Lua] [id] = 18600000163789c (string) 20:22:56.691 [Lua] [num_players] = 2 (string) 20:22:56.691 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.691 [Lua] [host] = 11000013266bd87 (string) 20:22:56.691 [Lua] [time_of_search] = 1621883375 (string) 20:22:56.691 [Lua] [matchmaking_type] = 3 (string) 20:22:56.691 [Lua] [is_private] = false (string) 20:22:56.691 [Lua] [difficulty] = normal (string) 20:22:56.691 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.691 [Lua] [selected_mission_id] = inn_level (string) 20:22:56.691 [Lua] [name] = Lobby 18600000163789c (string) 20:22:56.691 [Lua] [mechanism] = adventure (string) 20:22:56.691 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.691 [Lua] [matchmaking] = searching (string) 20:22:56.691 [Lua] [mission_id] = inn_level (string) 20:22:56.691 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.691 [Lua] [country_code] = US (string) 20:22:56.691 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.691 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.691 [Lua] [unique_server_name] = Truth is (string) 20:22:56.691 [Lua] [player_slot_3] = 11000013266bd87:1 (string) 20:22:56.691 [Lua] [eac_authorized] = true (string) 20:22:56.691 [Lua] 20:22:56.691 [Lua] =======================Found valid lobby! 20:22:56.692 [Lua] 20:22:56.692 [Lua] [twitch_enabled] = true (string) 20:22:56.692 [Lua] [power_level] = 835 (string) 20:22:56.692 [Lua] [id] = 186000001652d01 (string) 20:22:56.692 [Lua] [unique_server_name] = MoopShark (string) 20:22:56.692 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.692 [Lua] [host] = 1100001006fecf1 (string) 20:22:56.692 [Lua] [matchmaking_type] = 2 (string) 20:22:56.692 [Lua] [is_private] = false (string) 20:22:56.692 [Lua] [selected_mission_id] = catacombs (string) 20:22:56.692 [Lua] [name] = Lobby 186000001652d01 (string) 20:22:56.692 [Lua] [difficulty] = cataclysm (string) 20:22:56.692 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:22:56.692 [Lua] [mechanism] = adventure (string) 20:22:56.692 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.692 [Lua] [quick_game] = false (string) 20:22:56.692 [Lua] [num_players] = 3 (string) 20:22:56.692 [Lua] [matchmaking] = true (string) 20:22:56.692 [Lua] [match_started] = true (string) 20:22:56.692 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:22:56.692 [Lua] [mission_id] = catacombs (string) 20:22:56.692 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.692 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:22:56.692 [Lua] [country_code] = US (string) 20:22:56.692 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.692 [Lua] [eac_authorized] = true (string) 20:22:56.692 [Lua] 20:22:56.692 [Lua] =======================Found valid lobby! 20:22:56.692 [Lua] 20:22:56.692 [Lua] [twitch_enabled] = false (string) 20:22:56.692 [Lua] [power_level] = 826 (string) 20:22:56.692 [Lua] [id] = 1860000015e670b (string) 20:22:56.692 [Lua] [unique_server_name] = rudyzega (string) 20:22:56.692 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.692 [Lua] [host] = 110000119cfb472 (string) 20:22:56.692 [Lua] [matchmaking_type] = 2 (string) 20:22:56.692 [Lua] [is_private] = false (string) 20:22:56.692 [Lua] [selected_mission_id] = warcamp (string) 20:22:56.692 [Lua] [name] = Lobby 1860000015e670b (string) 20:22:56.692 [Lua] [difficulty] = hardest (string) 20:22:56.692 [Lua] [player_slot_1] = 11000010a14173c:1 (string) 20:22:56.692 [Lua] [mechanism] = adventure (string) 20:22:56.692 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.692 [Lua] [quick_game] = true (string) 20:22:56.692 [Lua] [num_players] = 3 (string) 20:22:56.692 [Lua] [matchmaking] = true (string) 20:22:56.692 [Lua] [match_started] = true (string) 20:22:56.692 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.692 [Lua] [mission_id] = warcamp (string) 20:22:56.692 [Lua] [player_slot_5] = 11000010215cfb6:1 (string) 20:22:56.692 [Lua] [player_slot_2] = 110000119cfb472:1 (string) 20:22:56.692 [Lua] [country_code] = US (string) 20:22:56.692 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.692 [Lua] [eac_authorized] = true (string) 20:22:56.692 [Lua] 20:22:56.692 [Lua] =======================Found valid lobby! 20:22:56.693 [Lua] 20:22:56.693 [Lua] [twitch_enabled] = false (string) 20:22:56.693 [Lua] [power_level] = 835 (string) 20:22:56.693 [Lua] [id] = 186000001667792 (string) 20:22:56.693 [Lua] [num_players] = 2 (string) 20:22:56.693 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.693 [Lua] [host] = 1100001095ffdd4 (string) 20:22:56.693 [Lua] [time_of_search] = 1621887339 (string) 20:22:56.693 [Lua] [matchmaking_type] = 2 (string) 20:22:56.693 [Lua] [is_private] = false (string) 20:22:56.693 [Lua] [player_slot_4] = 1100001095ffdd4:1 (string) 20:22:56.693 [Lua] [name] = Lobby 186000001667792 (string) 20:22:56.693 [Lua] [difficulty] = hardest (string) 20:22:56.693 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.693 [Lua] [mechanism] = adventure (string) 20:22:56.693 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.693 [Lua] [quick_game] = false (string) 20:22:56.693 [Lua] [selected_mission_id] = fort (string) 20:22:56.693 [Lua] [matchmaking] = true (string) 20:22:56.693 [Lua] [match_started] = true (string) 20:22:56.693 [Lua] [country_code] = CA (string) 20:22:56.693 [Lua] [mission_id] = fort (string) 20:22:56.693 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.693 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.693 [Lua] [unique_server_name] = -Kronickle- (string) 20:22:56.693 [Lua] [player_slot_3] = 11000010769b0b0:1 (string) 20:22:56.693 [Lua] [eac_authorized] = true (string) 20:22:56.693 [Lua] 20:22:56.693 [Lua] =======================Found valid lobby! 20:22:56.693 [Lua] 20:22:56.693 [Lua] [twitch_enabled] = false (string) 20:22:56.693 [Lua] [power_level] = 568 (string) 20:22:56.693 [Lua] [id] = 18600000166a897 (string) 20:22:56.693 [Lua] [num_players] = 2 (string) 20:22:56.693 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.693 [Lua] [host] = 1100001137ff37c (string) 20:22:56.693 [Lua] [time_of_search] = 1621887606 (string) 20:22:56.693 [Lua] [matchmaking_type] = 2 (string) 20:22:56.693 [Lua] [is_private] = false (string) 20:22:56.693 [Lua] [player_slot_4] = 110000107415d30:1 (string) 20:22:56.693 [Lua] [name] = Lobby 18600000166a897 (string) 20:22:56.693 [Lua] [difficulty] = hard (string) 20:22:56.693 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.693 [Lua] [mechanism] = adventure (string) 20:22:56.693 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.693 [Lua] [quick_game] = true (string) 20:22:56.693 [Lua] [selected_mission_id] = military (string) 20:22:56.693 [Lua] [matchmaking] = true (string) 20:22:56.693 [Lua] [match_started] = true (string) 20:22:56.693 [Lua] [country_code] = CA (string) 20:22:56.693 [Lua] [mission_id] = military (string) 20:22:56.693 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.693 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.693 [Lua] [unique_server_name] = Daemon (string) 20:22:56.693 [Lua] [player_slot_3] = 1100001137ff37c:1 (string) 20:22:56.693 [Lua] [eac_authorized] = true (string) 20:22:56.693 [Lua] 20:22:56.693 [Lua] =======================Found valid lobby! 20:22:56.694 [Lua] 20:22:56.694 [Lua] [twitch_enabled] = false (string) 20:22:56.694 [Lua] [power_level] = 530 (string) 20:22:56.694 [Lua] [id] = 186000001651dda (string) 20:22:56.694 [Lua] [unique_server_name] = liltriz (string) 20:22:56.694 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.694 [Lua] [host] = 1100001199b1b41 (string) 20:22:56.694 [Lua] [matchmaking_type] = 2 (string) 20:22:56.694 [Lua] [is_private] = false (string) 20:22:56.694 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:56.694 [Lua] [name] = Lobby 186000001651dda (string) 20:22:56.694 [Lua] [difficulty] = normal (string) 20:22:56.694 [Lua] [player_slot_1] = 110000103f52e26:1 (string) 20:22:56.694 [Lua] [mechanism] = adventure (string) 20:22:56.694 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.694 [Lua] [quick_game] = true (string) 20:22:56.694 [Lua] [num_players] = 3 (string) 20:22:56.694 [Lua] [matchmaking] = true (string) 20:22:56.694 [Lua] [match_started] = true (string) 20:22:56.694 [Lua] [player_slot_4] = 1100001199b1b41:1 (string) 20:22:56.694 [Lua] [mission_id] = elven_ruins (string) 20:22:56.694 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.694 [Lua] [player_slot_2] = 1100001056fe6f6:1 (string) 20:22:56.694 [Lua] [country_code] = CA (string) 20:22:56.694 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.694 [Lua] [eac_authorized] = true (string) 20:22:56.694 [Lua] 20:22:56.694 [Lua] =======================Found valid lobby! 20:22:56.694 [Lua] 20:22:56.694 [Lua] [twitch_enabled] = false (string) 20:22:56.694 [Lua] [power_level] = 248 (string) 20:22:56.694 [Lua] [id] = 18600000164bf42 (string) 20:22:56.694 [Lua] [unique_server_name] = highqt (string) 20:22:56.694 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.694 [Lua] [host] = 11000010b52a6b1 (string) 20:22:56.694 [Lua] [matchmaking_type] = 2 (string) 20:22:56.694 [Lua] [is_private] = false (string) 20:22:56.694 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:56.694 [Lua] [name] = Lobby 18600000164bf42 (string) 20:22:56.694 [Lua] [difficulty] = normal (string) 20:22:56.694 [Lua] [player_slot_1] = 11000010b52a6b1:1 (string) 20:22:56.694 [Lua] [mechanism] = adventure (string) 20:22:56.694 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.694 [Lua] [quick_game] = true (string) 20:22:56.694 [Lua] [num_players] = 2 (string) 20:22:56.694 [Lua] [matchmaking] = true (string) 20:22:56.694 [Lua] [match_started] = true (string) 20:22:56.694 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.694 [Lua] [mission_id] = elven_ruins (string) 20:22:56.694 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.694 [Lua] [player_slot_2] = 110000105159af0:1 (string) 20:22:56.694 [Lua] [country_code] = CA (string) 20:22:56.694 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.694 [Lua] [eac_authorized] = true (string) 20:22:56.694 [Lua] 20:22:56.694 [Lua] =======================Found valid lobby! 20:22:56.695 [Lua] 20:22:56.695 [Lua] [twitch_enabled] = false (string) 20:22:56.695 [Lua] [power_level] = 700 (string) 20:22:56.695 [Lua] [id] = 18600000166b5ec (string) 20:22:56.695 [Lua] [unique_server_name] = Seudi (string) 20:22:56.695 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.695 [Lua] [host] = 110000103aed82e (string) 20:22:56.695 [Lua] [matchmaking_type] = 2 (string) 20:22:56.695 [Lua] [is_private] = false (string) 20:22:56.695 [Lua] [selected_mission_id] = dlc_bastion (string) 20:22:56.695 [Lua] [name] = Lobby 18600000166b5ec (string) 20:22:56.695 [Lua] [difficulty] = harder (string) 20:22:56.695 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.695 [Lua] [mechanism] = adventure (string) 20:22:56.695 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.695 [Lua] [quick_game] = true (string) 20:22:56.695 [Lua] [num_players] = 3 (string) 20:22:56.695 [Lua] [matchmaking] = true (string) 20:22:56.695 [Lua] [match_started] = true (string) 20:22:56.695 [Lua] [player_slot_4] = 110000103ad8944:1 (string) 20:22:56.695 [Lua] [mission_id] = dlc_bastion (string) 20:22:56.695 [Lua] [player_slot_5] = 110000100fbfb15:1 (string) 20:22:56.695 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.695 [Lua] [country_code] = GB (string) 20:22:56.695 [Lua] [player_slot_3] = 110000103aed82e:1 (string) 20:22:56.695 [Lua] [eac_authorized] = true (string) 20:22:56.695 [Lua] 20:22:56.695 [Lua] =======================Found valid lobby! 20:22:56.695 [Lua] 20:22:56.695 [Lua] [twitch_enabled] = false (string) 20:22:56.695 [Lua] [power_level] = 835 (string) 20:22:56.695 [Lua] [id] = 18600000166c1e8 (string) 20:22:56.695 [Lua] [unique_server_name] = DragonPunched (string) 20:22:56.695 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.695 [Lua] [host] = 11000010bc56fcc (string) 20:22:56.695 [Lua] [matchmaking_type] = 2 (string) 20:22:56.695 [Lua] [is_private] = false (string) 20:22:56.695 [Lua] [selected_mission_id] = dlc_bastion (string) 20:22:56.695 [Lua] [name] = Lobby 18600000166c1e8 (string) 20:22:56.695 [Lua] [difficulty] = cataclysm (string) 20:22:56.695 [Lua] [player_slot_1] = 11000010bc56fcc:1 (string) 20:22:56.695 [Lua] [mechanism] = adventure (string) 20:22:56.695 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.695 [Lua] [quick_game] = true (string) 20:22:56.695 [Lua] [num_players] = 3 (string) 20:22:56.695 [Lua] [matchmaking] = true (string) 20:22:56.695 [Lua] [match_started] = true (string) 20:22:56.695 [Lua] [player_slot_4] = 11000010689fed5:1 (string) 20:22:56.695 [Lua] [mission_id] = dlc_bastion (string) 20:22:56.695 [Lua] [player_slot_5] = 110000105f29860:1 (string) 20:22:56.695 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.695 [Lua] [country_code] = GB (string) 20:22:56.695 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.695 [Lua] [eac_authorized] = true (string) 20:22:56.695 [Lua] 20:22:56.695 [Lua] =======================Found valid lobby! 20:22:56.696 [Lua] 20:22:56.696 [Lua] [twitch_enabled] = false (string) 20:22:56.696 [Lua] [power_level] = 470 (string) 20:22:56.696 [Lua] [id] = 186000001632951 (string) 20:22:56.696 [Lua] [num_players] = 3 (string) 20:22:56.696 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.696 [Lua] [host] = 110000104292d7d (string) 20:22:56.696 [Lua] [time_of_search] = 1621885414 (string) 20:22:56.696 [Lua] [matchmaking_type] = 2 (string) 20:22:56.696 [Lua] [is_private] = false (string) 20:22:56.696 [Lua] [player_slot_4] = 110000103122ba6:1 (string) 20:22:56.696 [Lua] [name] = Lobby 186000001632951 (string) 20:22:56.696 [Lua] [difficulty] = hard (string) 20:22:56.696 [Lua] [player_slot_1] = 11000013b4ca483:1 (string) 20:22:56.696 [Lua] [mechanism] = adventure (string) 20:22:56.696 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.696 [Lua] [quick_game] = true (string) 20:22:56.696 [Lua] [selected_mission_id] = ground_zero (string) 20:22:56.696 [Lua] [matchmaking] = true (string) 20:22:56.696 [Lua] [match_started] = true (string) 20:22:56.696 [Lua] [country_code] = GB (string) 20:22:56.696 [Lua] [mission_id] = ground_zero (string) 20:22:56.696 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.696 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.696 [Lua] [unique_server_name] = Shegz (string) 20:22:56.696 [Lua] [player_slot_3] = 110000104292d7d:1 (string) 20:22:56.696 [Lua] [eac_authorized] = true (string) 20:22:56.696 [Lua] 20:22:56.696 [Lua] =======================Found valid lobby! 20:22:56.696 [Lua] 20:22:56.696 [Lua] [twitch_enabled] = false (string) 20:22:56.696 [Lua] [power_level] = 416 (string) 20:22:56.696 [Lua] [id] = 1860000016658db (string) 20:22:56.696 [Lua] [unique_server_name] = verified vexillophile (string) 20:22:56.696 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.696 [Lua] [host] = 1100001025a29fe (string) 20:22:56.696 [Lua] [matchmaking_type] = 2 (string) 20:22:56.696 [Lua] [is_private] = false (string) 20:22:56.696 [Lua] [selected_mission_id] = farmlands (string) 20:22:56.696 [Lua] [name] = Lobby 1860000016658db (string) 20:22:56.696 [Lua] [difficulty] = normal (string) 20:22:56.696 [Lua] [player_slot_1] = 110000102affae5:1 (string) 20:22:56.696 [Lua] [mechanism] = adventure (string) 20:22:56.696 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.696 [Lua] [quick_game] = true (string) 20:22:56.696 [Lua] [num_players] = 3 (string) 20:22:56.696 [Lua] [matchmaking] = true (string) 20:22:56.696 [Lua] [match_started] = true (string) 20:22:56.696 [Lua] [player_slot_4] = 1100001025a29fe:1 (string) 20:22:56.696 [Lua] [mission_id] = farmlands (string) 20:22:56.696 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.696 [Lua] [player_slot_2] = 110000102993daa:1 (string) 20:22:56.696 [Lua] [country_code] = GB (string) 20:22:56.696 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.696 [Lua] [eac_authorized] = true (string) 20:22:56.696 [Lua] 20:22:56.696 [Lua] =======================Found valid lobby! 20:22:56.697 [Lua] 20:22:56.697 [Lua] [twitch_enabled] = false (string) 20:22:56.697 [Lua] [power_level] = 834 (string) 20:22:56.697 [Lua] [id] = 1860000016619c1 (string) 20:22:56.697 [Lua] [unique_server_name] = Csompeet (string) 20:22:56.697 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.697 [Lua] [host] = 11000010dc327e1 (string) 20:22:56.697 [Lua] [matchmaking_type] = 2 (string) 20:22:56.697 [Lua] [is_private] = false (string) 20:22:56.697 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:56.697 [Lua] [name] = Lobby 1860000016619c1 (string) 20:22:56.697 [Lua] [difficulty] = hardest (string) 20:22:56.697 [Lua] [player_slot_1] = 11000010dc327e1:1 (string) 20:22:56.697 [Lua] [mechanism] = adventure (string) 20:22:56.697 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.697 [Lua] [quick_game] = false (string) 20:22:56.697 [Lua] [num_players] = 3 (string) 20:22:56.697 [Lua] [matchmaking] = true (string) 20:22:56.697 [Lua] [match_started] = true (string) 20:22:56.697 [Lua] [player_slot_4] = 11000011c66cb50:1 (string) 20:22:56.697 [Lua] [mission_id] = elven_ruins (string) 20:22:56.697 [Lua] [player_slot_5] = 1100001023d4dda:1 (string) 20:22:56.697 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.697 [Lua] [country_code] = GB (string) 20:22:56.697 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.697 [Lua] [eac_authorized] = true (string) 20:22:56.697 [Lua] 20:22:56.697 [Lua] =======================Found valid lobby! 20:22:56.697 [Lua] 20:22:56.697 [Lua] [twitch_enabled] = false (string) 20:22:56.697 [Lua] [power_level] = 301 (string) 20:22:56.697 [Lua] [id] = 18600000165e689 (string) 20:22:56.697 [Lua] [unique_server_name] = Bradingles (string) 20:22:56.697 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.697 [Lua] [host] = 11000010ebab245 (string) 20:22:56.697 [Lua] [matchmaking_type] = 2 (string) 20:22:56.697 [Lua] [is_private] = false (string) 20:22:56.697 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:56.697 [Lua] [name] = Lobby 18600000165e689 (string) 20:22:56.697 [Lua] [difficulty] = normal (string) 20:22:56.697 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.697 [Lua] [mechanism] = adventure (string) 20:22:56.697 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.697 [Lua] [quick_game] = true (string) 20:22:56.697 [Lua] [num_players] = 2 (string) 20:22:56.697 [Lua] [matchmaking] = true (string) 20:22:56.697 [Lua] [match_started] = true (string) 20:22:56.697 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.697 [Lua] [mission_id] = elven_ruins (string) 20:22:56.697 [Lua] [player_slot_5] = 1100001067d590b:1 (string) 20:22:56.697 [Lua] [player_slot_2] = 11000010ebab245:1 (string) 20:22:56.697 [Lua] [country_code] = GB (string) 20:22:56.697 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.697 [Lua] [eac_authorized] = true (string) 20:22:56.697 [Lua] 20:22:56.697 [Lua] =======================Found valid lobby! 20:22:56.698 [Lua] 20:22:56.698 [Lua] [twitch_enabled] = false (string) 20:22:56.698 [Lua] [power_level] = 834 (string) 20:22:56.698 [Lua] [id] = 186000001661bc6 (string) 20:22:56.698 [Lua] [unique_server_name] = Alasdair (string) 20:22:56.698 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.698 [Lua] [host] = 110000112104cc6 (string) 20:22:56.698 [Lua] [matchmaking_type] = 2 (string) 20:22:56.698 [Lua] [is_private] = false (string) 20:22:56.698 [Lua] [selected_mission_id] = warcamp (string) 20:22:56.698 [Lua] [name] = Lobby 186000001661bc6 (string) 20:22:56.698 [Lua] [difficulty] = hardest (string) 20:22:56.698 [Lua] [player_slot_1] = 110000112104cc6:1 (string) 20:22:56.698 [Lua] [mechanism] = adventure (string) 20:22:56.698 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.698 [Lua] [quick_game] = true (string) 20:22:56.698 [Lua] [num_players] = 3 (string) 20:22:56.698 [Lua] [matchmaking] = true (string) 20:22:56.698 [Lua] [match_started] = true (string) 20:22:56.698 [Lua] [player_slot_4] = 0:0 (string) 20:22:56.698 [Lua] [mission_id] = warcamp (string) 20:22:56.698 [Lua] [player_slot_5] = 11000010266e5b7:1 (string) 20:22:56.698 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.698 [Lua] [country_code] = CA (string) 20:22:56.698 [Lua] [player_slot_3] = 1100001006cf729:1 (string) 20:22:56.698 [Lua] [eac_authorized] = true (string) 20:22:56.698 [Lua] 20:22:56.698 [Lua] =======================Found valid lobby! 20:22:56.698 [Lua] 20:22:56.698 [Lua] [twitch_enabled] = false (string) 20:22:56.698 [Lua] [power_level] = 698 (string) 20:22:56.698 [Lua] [id] = 1860000016558f1 (string) 20:22:56.698 [Lua] [num_players] = 1 (string) 20:22:56.698 [Lua] [difficulty_tweak] = 0 (string) 20:22:56.698 [Lua] [host] = 110000115a2848b (string) 20:22:56.698 [Lua] [time_of_search] = 1621887693 (string) 20:22:56.698 [Lua] [matchmaking_type] = 2 (string) 20:22:56.698 [Lua] [is_private] = false (string) 20:22:56.698 [Lua] [player_slot_4] = 110000115a2848b:1 (string) 20:22:56.698 [Lua] [name] = Lobby 1860000016558f1 (string) 20:22:56.698 [Lua] [difficulty] = hard (string) 20:22:56.698 [Lua] [player_slot_1] = 0:0 (string) 20:22:56.698 [Lua] [mechanism] = adventure (string) 20:22:56.698 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:56.698 [Lua] [quick_game] = false (string) 20:22:56.698 [Lua] [selected_mission_id] = warcamp (string) 20:22:56.698 [Lua] [matchmaking] = true (string) 20:22:56.698 [Lua] [match_started] = true (string) 20:22:56.698 [Lua] [country_code] = CA (string) 20:22:56.698 [Lua] [mission_id] = warcamp (string) 20:22:56.698 [Lua] [player_slot_5] = 0:0 (string) 20:22:56.698 [Lua] [player_slot_2] = 0:0 (string) 20:22:56.698 [Lua] [unique_server_name] = Koala (string) 20:22:56.698 [Lua] [player_slot_3] = 0:0 (string) 20:22:56.698 [Lua] [eac_authorized] = true (string) 20:22:56.698 [Lua] 20:22:56.698 [Lua] =======================Found valid lobby! 20:22:57.255 [Lua] [Matchmaking] Filter: Free slots = 1 20:22:57.255 [Lua] [Matchmaking] Filter: Distance = far 20:22:57.255 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:22:57.255 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=dlc_portals 20:22:57.255 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:22:57.255 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:22:57.255 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:22:57.255 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:22:57.255 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:22:57.439 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 20:22:57.439 [Lua] 20:22:57.439 [Lua] [twitch_enabled] = false (string) 20:22:57.439 [Lua] [power_level] = 644 (string) 20:22:57.439 [Lua] [id] = 1860000016178ac (string) 20:22:57.439 [Lua] [unique_server_name] = Dutchmountain (string) 20:22:57.439 [Lua] [difficulty_tweak] = 0 (string) 20:22:57.439 [Lua] [host] = 110000103f85bd7 (string) 20:22:57.439 [Lua] [matchmaking_type] = 2 (string) 20:22:57.439 [Lua] [is_private] = false (string) 20:22:57.439 [Lua] [selected_mission_id] = dlc_portals (string) 20:22:57.439 [Lua] [name] = Lobby 1860000016178ac (string) 20:22:57.439 [Lua] [difficulty] = normal (string) 20:22:57.439 [Lua] [player_slot_1] = 110000104513bec:1 (string) 20:22:57.439 [Lua] [mechanism] = adventure (string) 20:22:57.439 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:57.439 [Lua] [quick_game] = true (string) 20:22:57.439 [Lua] [num_players] = 3 (string) 20:22:57.439 [Lua] [matchmaking] = true (string) 20:22:57.439 [Lua] [match_started] = true (string) 20:22:57.439 [Lua] [player_slot_4] = 0:0 (string) 20:22:57.439 [Lua] [mission_id] = dlc_portals (string) 20:22:57.439 [Lua] [player_slot_5] = 110000103f85bd7:1 (string) 20:22:57.439 [Lua] [player_slot_2] = 110000101c0fbdb:1 (string) 20:22:57.439 [Lua] [country_code] = NL (string) 20:22:57.439 [Lua] [player_slot_3] = 0:0 (string) 20:22:57.439 [Lua] [eac_authorized] = true (string) 20:22:57.439 [Lua] 20:22:57.439 [Lua] =======================Found valid lobby! 20:22:58.363 [Lua] [Matchmaking] Filter: Free slots = 1 20:22:58.363 [Lua] [Matchmaking] Filter: Distance = far 20:22:58.363 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:22:58.363 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:22:58.363 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:22:58.363 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:22:58.363 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:22:58.363 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:22:58.526 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 20:22:58.526 [Lua] 20:22:58.526 [Lua] [twitch_enabled] = false (string) 20:22:58.526 [Lua] [power_level] = 691 (string) 20:22:58.526 [Lua] [id] = 186000001666840 (string) 20:22:58.526 [Lua] [unique_server_name] = HankTheTank (string) 20:22:58.526 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.526 [Lua] [host] = 11000010fd484e4 (string) 20:22:58.526 [Lua] [matchmaking_type] = 2 (string) 20:22:58.526 [Lua] [is_private] = false (string) 20:22:58.526 [Lua] [selected_mission_id] = farmlands (string) 20:22:58.526 [Lua] [name] = Lobby 186000001666840 (string) 20:22:58.526 [Lua] [difficulty] = hard (string) 20:22:58.526 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.526 [Lua] [mechanism] = adventure (string) 20:22:58.526 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.526 [Lua] [quick_game] = false (string) 20:22:58.526 [Lua] [num_players] = 3 (string) 20:22:58.526 [Lua] [matchmaking] = true (string) 20:22:58.526 [Lua] [match_started] = true (string) 20:22:58.526 [Lua] [player_slot_4] = 11000010fd484e4:1 (string) 20:22:58.526 [Lua] [mission_id] = farmlands (string) 20:22:58.526 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.526 [Lua] [player_slot_2] = 11000010928c9df:1 (string) 20:22:58.526 [Lua] [country_code] = US (string) 20:22:58.526 [Lua] [player_slot_3] = 110000141145f44:1 (string) 20:22:58.526 [Lua] [eac_authorized] = true (string) 20:22:58.526 [Lua] 20:22:58.526 [Lua] =======================Found valid lobby! 20:22:58.527 [Lua] 20:22:58.527 [Lua] [twitch_enabled] = false (string) 20:22:58.527 [Lua] [power_level] = 599 (string) 20:22:58.527 [Lua] [id] = 18600000164b642 (string) 20:22:58.527 [Lua] [num_players] = 3 (string) 20:22:58.527 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.527 [Lua] [host] = 110000101fe32c2 (string) 20:22:58.527 [Lua] [time_of_search] = 1621887636 (string) 20:22:58.527 [Lua] [matchmaking_type] = 2 (string) 20:22:58.527 [Lua] [is_private] = false (string) 20:22:58.527 [Lua] [player_slot_4] = 110000104cf7265:1 (string) 20:22:58.527 [Lua] [name] = Lobby 18600000164b642 (string) 20:22:58.527 [Lua] [difficulty] = normal (string) 20:22:58.527 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.527 [Lua] [mechanism] = adventure (string) 20:22:58.527 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.527 [Lua] [quick_game] = false (string) 20:22:58.527 [Lua] [selected_mission_id] = magnus (string) 20:22:58.527 [Lua] [matchmaking] = true (string) 20:22:58.527 [Lua] [match_started] = true (string) 20:22:58.527 [Lua] [country_code] = US (string) 20:22:58.527 [Lua] [mission_id] = magnus (string) 20:22:58.527 [Lua] [player_slot_5] = 1100001134160c6:1 (string) 20:22:58.527 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.527 [Lua] [unique_server_name] = Stevie Nicks' Fajita Roundup (string) 20:22:58.527 [Lua] [player_slot_3] = 110000101fe32c2:1 (string) 20:22:58.527 [Lua] [eac_authorized] = true (string) 20:22:58.527 [Lua] 20:22:58.527 [Lua] =======================Found valid lobby! 20:22:58.527 [Lua] 20:22:58.527 [Lua] [twitch_enabled] = false (string) 20:22:58.527 [Lua] [power_level] = 344 (string) 20:22:58.527 [Lua] [id] = 186000001660e05 (string) 20:22:58.527 [Lua] [unique_server_name] = Professor (string) 20:22:58.527 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.527 [Lua] [host] = 110000103763de4 (string) 20:22:58.527 [Lua] [matchmaking_type] = 2 (string) 20:22:58.527 [Lua] [is_private] = false (string) 20:22:58.527 [Lua] [selected_mission_id] = military (string) 20:22:58.527 [Lua] [name] = Lobby 186000001660e05 (string) 20:22:58.527 [Lua] [difficulty] = normal (string) 20:22:58.527 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.527 [Lua] [mechanism] = adventure (string) 20:22:58.527 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.527 [Lua] [quick_game] = false (string) 20:22:58.527 [Lua] [num_players] = 3 (string) 20:22:58.527 [Lua] [matchmaking] = true (string) 20:22:58.527 [Lua] [match_started] = true (string) 20:22:58.527 [Lua] [player_slot_4] = 1100001037a9137:1 (string) 20:22:58.527 [Lua] [mission_id] = military (string) 20:22:58.527 [Lua] [player_slot_5] = 11000010a34ecba:1 (string) 20:22:58.527 [Lua] [player_slot_2] = 110000103763de4:1 (string) 20:22:58.527 [Lua] [country_code] = US (string) 20:22:58.527 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.527 [Lua] [eac_authorized] = true (string) 20:22:58.527 [Lua] 20:22:58.527 [Lua] =======================Found valid lobby! 20:22:58.527 [Lua] 20:22:58.528 [Lua] [twitch_enabled] = false (string) 20:22:58.528 [Lua] [power_level] = 511 (string) 20:22:58.528 [Lua] [id] = 18600000166d1ee (string) 20:22:58.528 [Lua] [num_players] = 3 (string) 20:22:58.528 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.528 [Lua] [host] = 11000010e5a9ae5 (string) 20:22:58.528 [Lua] [time_of_search] = 1621887759 (string) 20:22:58.528 [Lua] [matchmaking_type] = 2 (string) 20:22:58.528 [Lua] [is_private] = false (string) 20:22:58.528 [Lua] [player_slot_4] = 110000107db403e:1 (string) 20:22:58.528 [Lua] [name] = Lobby 18600000166d1ee (string) 20:22:58.528 [Lua] [difficulty] = harder (string) 20:22:58.528 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.528 [Lua] [mechanism] = adventure (string) 20:22:58.528 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.528 [Lua] [quick_game] = false (string) 20:22:58.528 [Lua] [selected_mission_id] = ussingen (string) 20:22:58.528 [Lua] [matchmaking] = true (string) 20:22:58.528 [Lua] [match_started] = true (string) 20:22:58.528 [Lua] [country_code] = US (string) 20:22:58.528 [Lua] [mission_id] = inn_level (string) 20:22:58.528 [Lua] [player_slot_5] = 11000010e5a9ae5:1 (string) 20:22:58.528 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.528 [Lua] [unique_server_name] = Scuddles (string) 20:22:58.528 [Lua] [player_slot_3] = 1100001011cfdc6:1 (string) 20:22:58.528 [Lua] [eac_authorized] = true (string) 20:22:58.528 [Lua] 20:22:58.528 [Lua] =======================Found valid lobby! 20:22:58.528 [Lua] 20:22:58.528 [Lua] [twitch_enabled] = false (string) 20:22:58.528 [Lua] [power_level] = 401 (string) 20:22:58.528 [Lua] [id] = 1860000016484ee (string) 20:22:58.528 [Lua] [unique_server_name] = Elggo (string) 20:22:58.528 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.528 [Lua] [host] = 110000103f53ca0 (string) 20:22:58.528 [Lua] [matchmaking_type] = 2 (string) 20:22:58.528 [Lua] [is_private] = false (string) 20:22:58.528 [Lua] [selected_mission_id] = nurgle (string) 20:22:58.528 [Lua] [name] = Lobby 1860000016484ee (string) 20:22:58.528 [Lua] [difficulty] = normal (string) 20:22:58.528 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.528 [Lua] [mechanism] = adventure (string) 20:22:58.528 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.528 [Lua] [quick_game] = true (string) 20:22:58.528 [Lua] [num_players] = 3 (string) 20:22:58.528 [Lua] [matchmaking] = true (string) 20:22:58.528 [Lua] [match_started] = true (string) 20:22:58.528 [Lua] [player_slot_4] = 110000103f53ca0:1 (string) 20:22:58.528 [Lua] [mission_id] = nurgle (string) 20:22:58.528 [Lua] [player_slot_5] = 110000104fdd95a:1 (string) 20:22:58.528 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.528 [Lua] [country_code] = US (string) 20:22:58.528 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.528 [Lua] [eac_authorized] = true (string) 20:22:58.528 [Lua] 20:22:58.528 [Lua] =======================Found valid lobby! 20:22:58.528 [Lua] 20:22:58.528 [Lua] [twitch_enabled] = false (string) 20:22:58.528 [Lua] [power_level] = 622 (string) 20:22:58.528 [Lua] [id] = 1860000016400f6 (string) 20:22:58.528 [Lua] [num_players] = 2 (string) 20:22:58.528 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.528 [Lua] [host] = 11000010d93e911 (string) 20:22:58.528 [Lua] [time_of_search] = 1621887636 (string) 20:22:58.528 [Lua] [matchmaking_type] = 6 (string) 20:22:58.528 [Lua] [is_private] = false (string) 20:22:58.528 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.528 [Lua] [name] = Lobby 1860000016400f6 (string) 20:22:58.528 [Lua] [difficulty] = hard (string) 20:22:58.528 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.528 [Lua] [mechanism] = adventure (string) 20:22:58.528 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.528 [Lua] [quick_game] = false (string) 20:22:58.528 [Lua] [selected_mission_id] = fort (string) 20:22:58.528 [Lua] [matchmaking] = true (string) 20:22:58.528 [Lua] [match_started] = true (string) 20:22:58.528 [Lua] [country_code] = US (string) 20:22:58.528 [Lua] [mission_id] = fort (string) 20:22:58.528 [Lua] [player_slot_5] = 110000105244bc0:1 (string) 20:22:58.528 [Lua] [player_slot_2] = 11000010d93e911:1 (string) 20:22:58.528 [Lua] [unique_server_name] = Whisperer (string) 20:22:58.528 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.528 [Lua] [eac_authorized] = true (string) 20:22:58.528 [Lua] 20:22:58.528 [Lua] =======================Found valid lobby! 20:22:58.529 [Lua] 20:22:58.529 [Lua] [twitch_enabled] = false (string) 20:22:58.529 [Lua] [power_level] = 0 (string) 20:22:58.529 [Lua] [id] = 186000001627d4c (string) 20:22:58.529 [Lua] [unique_server_name] = rcarpenter7 (string) 20:22:58.529 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.529 [Lua] [host] = 110000106c45be1 (string) 20:22:58.529 [Lua] [matchmaking_type] = 2 (string) 20:22:58.529 [Lua] [is_private] = false (string) 20:22:58.529 [Lua] [selected_mission_id] = magnus (string) 20:22:58.529 [Lua] [name] = Lobby 186000001627d4c (string) 20:22:58.529 [Lua] [difficulty] = hard (string) 20:22:58.529 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.529 [Lua] [mechanism] = adventure (string) 20:22:58.529 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.529 [Lua] [quick_game] = false (string) 20:22:58.529 [Lua] [num_players] = 1 (string) 20:22:58.529 [Lua] [matchmaking] = true (string) 20:22:58.529 [Lua] [match_started] = true (string) 20:22:58.529 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.529 [Lua] [mission_id] = magnus (string) 20:22:58.529 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.529 [Lua] [player_slot_2] = 110000106c45be1:1 (string) 20:22:58.529 [Lua] [country_code] = US (string) 20:22:58.529 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.529 [Lua] [eac_authorized] = true (string) 20:22:58.529 [Lua] 20:22:58.529 [Lua] =======================Found valid lobby! 20:22:58.529 [Lua] 20:22:58.529 [Lua] [twitch_enabled] = false (string) 20:22:58.529 [Lua] [power_level] = 758 (string) 20:22:58.529 [Lua] [id] = 186000001661e25 (string) 20:22:58.529 [Lua] [unique_server_name] = Chronois (string) 20:22:58.529 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.529 [Lua] [host] = 11000010668c113 (string) 20:22:58.529 [Lua] [matchmaking_type] = 2 (string) 20:22:58.529 [Lua] [is_private] = false (string) 20:22:58.529 [Lua] [selected_mission_id] = ussingen (string) 20:22:58.529 [Lua] [name] = Lobby 186000001661e25 (string) 20:22:58.529 [Lua] [difficulty] = harder (string) 20:22:58.529 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.529 [Lua] [mechanism] = adventure (string) 20:22:58.529 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.529 [Lua] [quick_game] = false (string) 20:22:58.529 [Lua] [num_players] = 3 (string) 20:22:58.529 [Lua] [matchmaking] = true (string) 20:22:58.529 [Lua] [match_started] = true (string) 20:22:58.529 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.529 [Lua] [mission_id] = ussingen (string) 20:22:58.529 [Lua] [player_slot_5] = 11000010668c113:1 (string) 20:22:58.529 [Lua] [player_slot_2] = 1100001075ee73d:1 (string) 20:22:58.529 [Lua] [country_code] = US (string) 20:22:58.529 [Lua] [player_slot_3] = 110000116d13a33:1 (string) 20:22:58.529 [Lua] [eac_authorized] = true (string) 20:22:58.529 [Lua] 20:22:58.529 [Lua] =======================Found valid lobby! 20:22:58.530 [Lua] 20:22:58.530 [Lua] [twitch_enabled] = false (string) 20:22:58.530 [Lua] [power_level] = 593 (string) 20:22:58.530 [Lua] [id] = 186000001602994 (string) 20:22:58.530 [Lua] [unique_server_name] = JohnnyB* (string) 20:22:58.530 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.530 [Lua] [host] = 11000010062431f (string) 20:22:58.530 [Lua] [matchmaking_type] = 6 (string) 20:22:58.530 [Lua] [is_private] = false (string) 20:22:58.530 [Lua] [selected_mission_id] = mines (string) 20:22:58.530 [Lua] [name] = Lobby 186000001602994 (string) 20:22:58.530 [Lua] [difficulty] = hard (string) 20:22:58.530 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.530 [Lua] [mechanism] = adventure (string) 20:22:58.530 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.530 [Lua] [quick_game] = false (string) 20:22:58.530 [Lua] [num_players] = 2 (string) 20:22:58.530 [Lua] [matchmaking] = true (string) 20:22:58.530 [Lua] [match_started] = true (string) 20:22:58.530 [Lua] [player_slot_4] = 11000010062431f:1 (string) 20:22:58.530 [Lua] [mission_id] = mines (string) 20:22:58.530 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.530 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.530 [Lua] [country_code] = US (string) 20:22:58.530 [Lua] [player_slot_3] = 11000010ae35c56:1 (string) 20:22:58.530 [Lua] [eac_authorized] = true (string) 20:22:58.530 [Lua] 20:22:58.530 [Lua] =======================Found valid lobby! 20:22:58.530 [Lua] 20:22:58.530 [Lua] [twitch_enabled] = false (string) 20:22:58.530 [Lua] [power_level] = 835 (string) 20:22:58.530 [Lua] [id] = 18600000166a843 (string) 20:22:58.530 [Lua] [unique_server_name] = Straws (string) 20:22:58.530 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.530 [Lua] [host] = 11000010611a631 (string) 20:22:58.530 [Lua] [matchmaking_type] = 2 (string) 20:22:58.530 [Lua] [is_private] = false (string) 20:22:58.530 [Lua] [selected_mission_id] = ussingen (string) 20:22:58.530 [Lua] [name] = Lobby 18600000166a843 (string) 20:22:58.530 [Lua] [difficulty] = hardest (string) 20:22:58.530 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.530 [Lua] [mechanism] = adventure (string) 20:22:58.530 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.530 [Lua] [quick_game] = false (string) 20:22:58.530 [Lua] [num_players] = 2 (string) 20:22:58.530 [Lua] [matchmaking] = true (string) 20:22:58.530 [Lua] [match_started] = true (string) 20:22:58.530 [Lua] [player_slot_4] = 11000010611a631:1 (string) 20:22:58.530 [Lua] [mission_id] = ussingen (string) 20:22:58.530 [Lua] [player_slot_5] = 1100001061ae709:1 (string) 20:22:58.530 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.530 [Lua] [country_code] = US (string) 20:22:58.530 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.530 [Lua] [eac_authorized] = true (string) 20:22:58.530 [Lua] 20:22:58.530 [Lua] =======================Found valid lobby! 20:22:58.531 [Lua] 20:22:58.531 [Lua] [twitch_enabled] = false (string) 20:22:58.531 [Lua] [power_level] = 768 (string) 20:22:58.531 [Lua] [id] = 1860000016629e2 (string) 20:22:58.531 [Lua] [num_players] = 3 (string) 20:22:58.531 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.531 [Lua] [host] = 110000102d348fb (string) 20:22:58.531 [Lua] [time_of_search] = 1621887163 (string) 20:22:58.531 [Lua] [matchmaking_type] = 2 (string) 20:22:58.531 [Lua] [is_private] = false (string) 20:22:58.531 [Lua] [player_slot_4] = 110000106e7dbd9:1 (string) 20:22:58.531 [Lua] [name] = Lobby 1860000016629e2 (string) 20:22:58.531 [Lua] [difficulty] = harder (string) 20:22:58.531 [Lua] [player_slot_1] = 1100001094788e7:1 (string) 20:22:58.531 [Lua] [mechanism] = adventure (string) 20:22:58.531 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.531 [Lua] [quick_game] = true (string) 20:22:58.531 [Lua] [selected_mission_id] = skittergate (string) 20:22:58.531 [Lua] [matchmaking] = true (string) 20:22:58.531 [Lua] [match_started] = true (string) 20:22:58.531 [Lua] [country_code] = US (string) 20:22:58.531 [Lua] [mission_id] = skittergate (string) 20:22:58.531 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.531 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.531 [Lua] [unique_server_name] = Mr. Unreliable (string) 20:22:58.531 [Lua] [player_slot_3] = 110000102d348fb:1 (string) 20:22:58.531 [Lua] [eac_authorized] = true (string) 20:22:58.531 [Lua] 20:22:58.531 [Lua] =======================Found valid lobby! 20:22:58.531 [Lua] 20:22:58.531 [Lua] [twitch_enabled] = false (string) 20:22:58.531 [Lua] [power_level] = 835 (string) 20:22:58.531 [Lua] [id] = 186000001656441 (string) 20:22:58.531 [Lua] [unique_server_name] = step-baefly (string) 20:22:58.531 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.531 [Lua] [host] = 110000100a251eb (string) 20:22:58.531 [Lua] [matchmaking_type] = 2 (string) 20:22:58.531 [Lua] [is_private] = false (string) 20:22:58.531 [Lua] [selected_mission_id] = ussingen (string) 20:22:58.531 [Lua] [name] = Lobby 186000001656441 (string) 20:22:58.531 [Lua] [difficulty] = hardest (string) 20:22:58.531 [Lua] [player_slot_1] = 1100001125735dc:1 (string) 20:22:58.531 [Lua] [mechanism] = adventure (string) 20:22:58.531 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.531 [Lua] [quick_game] = false (string) 20:22:58.531 [Lua] [num_players] = 3 (string) 20:22:58.531 [Lua] [matchmaking] = true (string) 20:22:58.531 [Lua] [match_started] = true (string) 20:22:58.531 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.531 [Lua] [mission_id] = ussingen (string) 20:22:58.531 [Lua] [player_slot_5] = 110000111db6e55:1 (string) 20:22:58.531 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.531 [Lua] [country_code] = US (string) 20:22:58.531 [Lua] [player_slot_3] = 110000100a251eb:1 (string) 20:22:58.531 [Lua] [eac_authorized] = true (string) 20:22:58.531 [Lua] 20:22:58.531 [Lua] =======================Found valid lobby! 20:22:58.532 [Lua] 20:22:58.532 [Lua] [twitch_enabled] = false (string) 20:22:58.532 [Lua] [power_level] = 721 (string) 20:22:58.532 [Lua] [id] = 1860000016563fa (string) 20:22:58.532 [Lua] [num_players] = 3 (string) 20:22:58.532 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.532 [Lua] [host] = 110000107326711 (string) 20:22:58.532 [Lua] [time_of_search] = 1621886062 (string) 20:22:58.532 [Lua] [matchmaking_type] = 6 (string) 20:22:58.532 [Lua] [is_private] = false (string) 20:22:58.532 [Lua] [player_slot_4] = 11000011bcf6d34:1 (string) 20:22:58.532 [Lua] [name] = Lobby 1860000016563fa (string) 20:22:58.532 [Lua] [difficulty] = hard (string) 20:22:58.532 [Lua] [player_slot_1] = 110000102949008:1 (string) 20:22:58.532 [Lua] [mechanism] = adventure (string) 20:22:58.532 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.532 [Lua] [quick_game] = false (string) 20:22:58.532 [Lua] [selected_mission_id] = nurgle (string) 20:22:58.532 [Lua] [matchmaking] = true (string) 20:22:58.532 [Lua] [match_started] = true (string) 20:22:58.532 [Lua] [country_code] = US (string) 20:22:58.532 [Lua] [mission_id] = nurgle (string) 20:22:58.532 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.532 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.532 [Lua] [unique_server_name] = Deugan (string) 20:22:58.532 [Lua] [player_slot_3] = 110000107326711:1 (string) 20:22:58.532 [Lua] [eac_authorized] = true (string) 20:22:58.532 [Lua] 20:22:58.532 [Lua] =======================Found valid lobby! 20:22:58.532 [Lua] 20:22:58.532 [Lua] [twitch_enabled] = false (string) 20:22:58.532 [Lua] [power_level] = 559 (string) 20:22:58.532 [Lua] [id] = 186000001633e79 (string) 20:22:58.532 [Lua] [unique_server_name] = Muffin Delux (string) 20:22:58.532 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.532 [Lua] [host] = 110000105379aa7 (string) 20:22:58.532 [Lua] [matchmaking_type] = 2 (string) 20:22:58.532 [Lua] [is_private] = false (string) 20:22:58.532 [Lua] [selected_mission_id] = farmlands (string) 20:22:58.532 [Lua] [name] = Lobby 186000001633e79 (string) 20:22:58.532 [Lua] [difficulty] = hard (string) 20:22:58.532 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.532 [Lua] [mechanism] = adventure (string) 20:22:58.532 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.532 [Lua] [quick_game] = false (string) 20:22:58.532 [Lua] [num_players] = 3 (string) 20:22:58.532 [Lua] [matchmaking] = true (string) 20:22:58.532 [Lua] [match_started] = true (string) 20:22:58.532 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.532 [Lua] [mission_id] = inn_level (string) 20:22:58.532 [Lua] [player_slot_5] = 11000010f721cdd:1 (string) 20:22:58.532 [Lua] [player_slot_2] = 110000105379aa7:1 (string) 20:22:58.532 [Lua] [country_code] = US (string) 20:22:58.532 [Lua] [player_slot_3] = 11000010598db32:1 (string) 20:22:58.532 [Lua] [eac_authorized] = true (string) 20:22:58.532 [Lua] 20:22:58.532 [Lua] =======================Found valid lobby! 20:22:58.532 [Lua] 20:22:58.532 [Lua] [twitch_enabled] = false (string) 20:22:58.532 [Lua] [power_level] = 835 (string) 20:22:58.532 [Lua] [id] = 186000001646daf (string) 20:22:58.532 [Lua] [num_players] = 3 (string) 20:22:58.532 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.532 [Lua] [host] = 11000010a9e6fd7 (string) 20:22:58.532 [Lua] [time_of_search] = 1621886377 (string) 20:22:58.532 [Lua] [matchmaking_type] = 2 (string) 20:22:58.532 [Lua] [is_private] = false (string) 20:22:58.532 [Lua] [player_slot_4] = 1100001320496dd:1 (string) 20:22:58.532 [Lua] [name] = Lobby 186000001646daf (string) 20:22:58.532 [Lua] [difficulty] = hardest (string) 20:22:58.532 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.532 [Lua] [mechanism] = adventure (string) 20:22:58.532 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.532 [Lua] [quick_game] = false (string) 20:22:58.532 [Lua] [selected_mission_id] = bell (string) 20:22:58.532 [Lua] [matchmaking] = true (string) 20:22:58.532 [Lua] [match_started] = true (string) 20:22:58.532 [Lua] [country_code] = US (string) 20:22:58.532 [Lua] [mission_id] = bell (string) 20:22:58.532 [Lua] [player_slot_5] = 11000010a9e6fd7:1 (string) 20:22:58.532 [Lua] [player_slot_2] = 110000104fb31be:1 (string) 20:22:58.532 [Lua] [unique_server_name] = SoulApoptosis (string) 20:22:58.532 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.532 [Lua] [eac_authorized] = true (string) 20:22:58.532 [Lua] 20:22:58.532 [Lua] =======================Found valid lobby! 20:22:58.533 [Lua] 20:22:58.533 [Lua] [twitch_enabled] = false (string) 20:22:58.533 [Lua] [power_level] = 692 (string) 20:22:58.533 [Lua] [id] = 18600000165bcbb (string) 20:22:58.533 [Lua] [num_players] = 3 (string) 20:22:58.533 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.533 [Lua] [host] = 11000011288b306 (string) 20:22:58.533 [Lua] [time_of_search] = 1621886419 (string) 20:22:58.533 [Lua] [matchmaking_type] = 2 (string) 20:22:58.533 [Lua] [is_private] = false (string) 20:22:58.533 [Lua] [player_slot_4] = 11000011288b306:1 (string) 20:22:58.533 [Lua] [name] = Lobby 18600000165bcbb (string) 20:22:58.533 [Lua] [difficulty] = harder (string) 20:22:58.533 [Lua] [player_slot_1] = 1100001032e7b4e:1 (string) 20:22:58.533 [Lua] [mechanism] = adventure (string) 20:22:58.533 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.533 [Lua] [quick_game] = true (string) 20:22:58.533 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:58.533 [Lua] [matchmaking] = true (string) 20:22:58.533 [Lua] [match_started] = true (string) 20:22:58.533 [Lua] [country_code] = US (string) 20:22:58.533 [Lua] [mission_id] = skaven_stronghold (string) 20:22:58.533 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.533 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.533 [Lua] [unique_server_name] = oh dyr its udyr (string) 20:22:58.533 [Lua] [player_slot_3] = 11000010bd2e2fe:1 (string) 20:22:58.533 [Lua] [eac_authorized] = true (string) 20:22:58.533 [Lua] 20:22:58.533 [Lua] =======================Found valid lobby! 20:22:58.533 [Lua] 20:22:58.533 [Lua] [twitch_enabled] = false (string) 20:22:58.533 [Lua] [power_level] = 835 (string) 20:22:58.533 [Lua] [id] = 18600000166b66c (string) 20:22:58.533 [Lua] [num_players] = 3 (string) 20:22:58.533 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.533 [Lua] [host] = 110000104332558 (string) 20:22:58.533 [Lua] [time_of_search] = 1621887650 (string) 20:22:58.533 [Lua] [matchmaking_type] = 2 (string) 20:22:58.533 [Lua] [is_private] = false (string) 20:22:58.533 [Lua] [player_slot_4] = 110000117a2d847:1 (string) 20:22:58.533 [Lua] [name] = Lobby 18600000166b66c (string) 20:22:58.533 [Lua] [difficulty] = hardest (string) 20:22:58.533 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.533 [Lua] [mechanism] = adventure (string) 20:22:58.533 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.533 [Lua] [quick_game] = false (string) 20:22:58.533 [Lua] [selected_mission_id] = bell (string) 20:22:58.533 [Lua] [matchmaking] = true (string) 20:22:58.533 [Lua] [match_started] = true (string) 20:22:58.533 [Lua] [country_code] = CA (string) 20:22:58.533 [Lua] [mission_id] = bell (string) 20:22:58.533 [Lua] [player_slot_5] = 110000104332558:1 (string) 20:22:58.533 [Lua] [player_slot_2] = 110000101c5c486:1 (string) 20:22:58.533 [Lua] [unique_server_name] = OpperChance (string) 20:22:58.533 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.533 [Lua] [eac_authorized] = true (string) 20:22:58.533 [Lua] 20:22:58.533 [Lua] =======================Found valid lobby! 20:22:58.534 [Lua] 20:22:58.534 [Lua] [twitch_enabled] = false (string) 20:22:58.534 [Lua] [power_level] = 777 (string) 20:22:58.534 [Lua] [id] = 186000001667651 (string) 20:22:58.534 [Lua] [num_players] = 3 (string) 20:22:58.534 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.534 [Lua] [host] = 110000102755182 (string) 20:22:58.534 [Lua] [time_of_search] = 1621887522 (string) 20:22:58.534 [Lua] [matchmaking_type] = 2 (string) 20:22:58.534 [Lua] [is_private] = false (string) 20:22:58.534 [Lua] [player_slot_4] = 110000101fe993a:1 (string) 20:22:58.534 [Lua] [name] = Lobby 186000001667651 (string) 20:22:58.534 [Lua] [difficulty] = harder (string) 20:22:58.534 [Lua] [player_slot_1] = 110000102755182:1 (string) 20:22:58.534 [Lua] [mechanism] = adventure (string) 20:22:58.534 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.534 [Lua] [quick_game] = false (string) 20:22:58.534 [Lua] [selected_mission_id] = cemetery (string) 20:22:58.534 [Lua] [matchmaking] = true (string) 20:22:58.534 [Lua] [match_started] = true (string) 20:22:58.534 [Lua] [country_code] = CA (string) 20:22:58.534 [Lua] [mission_id] = cemetery (string) 20:22:58.534 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.534 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.534 [Lua] [unique_server_name] = dragonsni (string) 20:22:58.534 [Lua] [player_slot_3] = 11000010975269e:1 (string) 20:22:58.534 [Lua] [eac_authorized] = true (string) 20:22:58.534 [Lua] 20:22:58.534 [Lua] =======================Found valid lobby! 20:22:58.534 [Lua] 20:22:58.534 [Lua] [twitch_enabled] = false (string) 20:22:58.534 [Lua] [power_level] = 453 (string) 20:22:58.534 [Lua] [id] = 186000001620794 (string) 20:22:58.534 [Lua] [unique_server_name] = maxx911 (string) 20:22:58.534 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.534 [Lua] [host] = 110000102fe50b0 (string) 20:22:58.534 [Lua] [matchmaking_type] = 2 (string) 20:22:58.534 [Lua] [is_private] = false (string) 20:22:58.534 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:58.534 [Lua] [name] = Lobby 186000001620794 (string) 20:22:58.534 [Lua] [difficulty] = normal (string) 20:22:58.534 [Lua] [player_slot_1] = 110000105a27088:1 (string) 20:22:58.534 [Lua] [mechanism] = adventure (string) 20:22:58.534 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.534 [Lua] [quick_game] = false (string) 20:22:58.534 [Lua] [num_players] = 3 (string) 20:22:58.534 [Lua] [matchmaking] = true (string) 20:22:58.534 [Lua] [match_started] = true (string) 20:22:58.534 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.534 [Lua] [mission_id] = elven_ruins (string) 20:22:58.534 [Lua] [player_slot_5] = 110000102df93a9:1 (string) 20:22:58.534 [Lua] [player_slot_2] = 110000102fe50b0:1 (string) 20:22:58.534 [Lua] [country_code] = CA (string) 20:22:58.534 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.534 [Lua] [eac_authorized] = true (string) 20:22:58.534 [Lua] 20:22:58.534 [Lua] =======================Found valid lobby! 20:22:58.535 [Lua] 20:22:58.535 [Lua] [twitch_enabled] = false (string) 20:22:58.535 [Lua] [power_level] = 835 (string) 20:22:58.535 [Lua] [id] = 18600000166680d (string) 20:22:58.535 [Lua] [unique_server_name] = PhilthyPhilPhD (string) 20:22:58.535 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.535 [Lua] [host] = 1100001003cb74e (string) 20:22:58.535 [Lua] [matchmaking_type] = 2 (string) 20:22:58.535 [Lua] [is_private] = false (string) 20:22:58.535 [Lua] [selected_mission_id] = military (string) 20:22:58.535 [Lua] [name] = Lobby 18600000166680d (string) 20:22:58.535 [Lua] [difficulty] = hardest (string) 20:22:58.535 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.535 [Lua] [mechanism] = adventure (string) 20:22:58.535 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.535 [Lua] [quick_game] = false (string) 20:22:58.535 [Lua] [num_players] = 3 (string) 20:22:58.535 [Lua] [matchmaking] = true (string) 20:22:58.535 [Lua] [match_started] = true (string) 20:22:58.535 [Lua] [player_slot_4] = 110000101fc835f:1 (string) 20:22:58.535 [Lua] [mission_id] = inn_level (string) 20:22:58.535 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.535 [Lua] [player_slot_2] = 1100001052ec85b:1 (string) 20:22:58.535 [Lua] [country_code] = CA (string) 20:22:58.535 [Lua] [player_slot_3] = 1100001003cb74e:1 (string) 20:22:58.535 [Lua] [eac_authorized] = true (string) 20:22:58.535 [Lua] 20:22:58.535 [Lua] =======================Found valid lobby! 20:22:58.535 [Lua] 20:22:58.535 [Lua] [twitch_enabled] = false (string) 20:22:58.535 [Lua] [power_level] = 798 (string) 20:22:58.535 [Lua] [id] = 18600000165f823 (string) 20:22:58.535 [Lua] [num_players] = 3 (string) 20:22:58.535 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.535 [Lua] [host] = 11000010bd27b53 (string) 20:22:58.535 [Lua] [time_of_search] = 1621887538 (string) 20:22:58.535 [Lua] [matchmaking_type] = 2 (string) 20:22:58.535 [Lua] [is_private] = false (string) 20:22:58.535 [Lua] [player_slot_4] = 1100001059775d5:1 (string) 20:22:58.535 [Lua] [name] = Lobby 18600000165f823 (string) 20:22:58.535 [Lua] [difficulty] = hardest (string) 20:22:58.535 [Lua] [player_slot_1] = 110000103272a46:1 (string) 20:22:58.535 [Lua] [mechanism] = adventure (string) 20:22:58.535 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.535 [Lua] [quick_game] = false (string) 20:22:58.535 [Lua] [selected_mission_id] = catacombs (string) 20:22:58.535 [Lua] [matchmaking] = true (string) 20:22:58.535 [Lua] [match_started] = true (string) 20:22:58.535 [Lua] [country_code] = US (string) 20:22:58.535 [Lua] [mission_id] = catacombs (string) 20:22:58.535 [Lua] [player_slot_5] = 11000010bd27b53:1 (string) 20:22:58.535 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.535 [Lua] [unique_server_name] = doomguy (string) 20:22:58.535 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.535 [Lua] [eac_authorized] = true (string) 20:22:58.535 [Lua] 20:22:58.535 [Lua] =======================Found valid lobby! 20:22:58.536 [Lua] 20:22:58.536 [Lua] [twitch_enabled] = false (string) 20:22:58.536 [Lua] [power_level] = 604 (string) 20:22:58.536 [Lua] [id] = 18600000166bad0 (string) 20:22:58.536 [Lua] [num_players] = 3 (string) 20:22:58.536 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.536 [Lua] [host] = 1100001477fcc49 (string) 20:22:58.536 [Lua] [time_of_search] = 1621887660 (string) 20:22:58.536 [Lua] [matchmaking_type] = 2 (string) 20:22:58.536 [Lua] [is_private] = false (string) 20:22:58.536 [Lua] [player_slot_4] = 110000100d1bdfe:1 (string) 20:22:58.536 [Lua] [name] = Lobby 18600000166bad0 (string) 20:22:58.536 [Lua] [difficulty] = hard (string) 20:22:58.536 [Lua] [player_slot_1] = 1100001477fcc49:1 (string) 20:22:58.536 [Lua] [mechanism] = adventure (string) 20:22:58.536 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.536 [Lua] [quick_game] = false (string) 20:22:58.536 [Lua] [selected_mission_id] = skaven_stronghold (string) 20:22:58.536 [Lua] [matchmaking] = true (string) 20:22:58.536 [Lua] [match_started] = true (string) 20:22:58.536 [Lua] [country_code] = US (string) 20:22:58.536 [Lua] [mission_id] = skaven_stronghold (string) 20:22:58.536 [Lua] [player_slot_5] = 11000014739a2fb:1 (string) 20:22:58.536 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.536 [Lua] [unique_server_name] = ChumMuncher5621 (string) 20:22:58.536 [Lua] [player_slot_3] = 11000010ad85219:1 (string) 20:22:58.536 [Lua] [eac_authorized] = true (string) 20:22:58.536 [Lua] 20:22:58.536 [Lua] =======================Found valid lobby! 20:22:58.536 [Lua] 20:22:58.536 [Lua] [twitch_enabled] = false (string) 20:22:58.536 [Lua] [power_level] = 676 (string) 20:22:58.536 [Lua] [id] = 186000001655597 (string) 20:22:58.536 [Lua] [unique_server_name] = Lyric (string) 20:22:58.536 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.536 [Lua] [host] = 110000107377043 (string) 20:22:58.536 [Lua] [matchmaking_type] = 2 (string) 20:22:58.536 [Lua] [is_private] = false (string) 20:22:58.536 [Lua] [selected_mission_id] = forest_ambush (string) 20:22:58.536 [Lua] [name] = Lobby 186000001655597 (string) 20:22:58.536 [Lua] [difficulty] = harder (string) 20:22:58.536 [Lua] [player_slot_1] = 110000106537491:1 (string) 20:22:58.536 [Lua] [mechanism] = adventure (string) 20:22:58.536 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.536 [Lua] [quick_game] = true (string) 20:22:58.536 [Lua] [num_players] = 3 (string) 20:22:58.536 [Lua] [matchmaking] = true (string) 20:22:58.536 [Lua] [match_started] = true (string) 20:22:58.536 [Lua] [player_slot_4] = 110000107377043:1 (string) 20:22:58.536 [Lua] [mission_id] = forest_ambush (string) 20:22:58.536 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.536 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.536 [Lua] [country_code] = US (string) 20:22:58.536 [Lua] [player_slot_3] = 1100001060bd517:1 (string) 20:22:58.536 [Lua] [eac_authorized] = true (string) 20:22:58.536 [Lua] 20:22:58.536 [Lua] =======================Found valid lobby! 20:22:58.537 [Lua] 20:22:58.537 [Lua] [power_level] = 411 (string) 20:22:58.537 [Lua] [id] = 18600000166d1d5 (string) 20:22:58.537 [Lua] [unique_server_name] = nightfizzy (string) 20:22:58.537 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.537 [Lua] [host] = 110000106d0f2b8 (string) 20:22:58.537 [Lua] [time_of_search] = 1621887761 (string) 20:22:58.537 [Lua] [matchmaking_type] = 3 (string) 20:22:58.537 [Lua] [difficulty] = normal (string) 20:22:58.537 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.537 [Lua] [country_code] = US (string) 20:22:58.537 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.537 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.537 [Lua] [selected_mission_id] = inn_level (string) 20:22:58.537 [Lua] [matchmaking] = searching (string) 20:22:58.537 [Lua] [num_players] = 1 (string) 20:22:58.537 [Lua] [mission_id] = inn_level (string) 20:22:58.537 [Lua] [player_slot_4] = 110000106d0f2b8:1 (string) 20:22:58.537 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.537 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.537 [Lua] [mechanism] = adventure (string) 20:22:58.537 [Lua] [name] = Lobby 18600000166d1d5 (string) 20:22:58.537 [Lua] [eac_authorized] = true (string) 20:22:58.537 [Lua] 20:22:58.537 [Lua] =======================Found valid lobby! 20:22:58.537 [Lua] 20:22:58.537 [Lua] [twitch_enabled] = false (string) 20:22:58.537 [Lua] [power_level] = 821 (string) 20:22:58.537 [Lua] [id] = 18600000165b042 (string) 20:22:58.537 [Lua] [num_players] = 3 (string) 20:22:58.537 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.537 [Lua] [host] = 110000143a84c90 (string) 20:22:58.537 [Lua] [time_of_search] = 1621886983 (string) 20:22:58.537 [Lua] [matchmaking_type] = 2 (string) 20:22:58.537 [Lua] [is_private] = false (string) 20:22:58.537 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.537 [Lua] [name] = Lobby 18600000165b042 (string) 20:22:58.537 [Lua] [difficulty] = hardest (string) 20:22:58.537 [Lua] [player_slot_1] = 110000108ba22ec:1 (string) 20:22:58.537 [Lua] [mechanism] = adventure (string) 20:22:58.537 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.537 [Lua] [quick_game] = false (string) 20:22:58.537 [Lua] [selected_mission_id] = warcamp (string) 20:22:58.537 [Lua] [matchmaking] = true (string) 20:22:58.537 [Lua] [match_started] = true (string) 20:22:58.537 [Lua] [country_code] = US (string) 20:22:58.537 [Lua] [mission_id] = warcamp (string) 20:22:58.537 [Lua] [player_slot_5] = 110000143a84c90:1 (string) 20:22:58.537 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.537 [Lua] [unique_server_name] = VladimirShootin (string) 20:22:58.537 [Lua] [player_slot_3] = 110000104a1ff14:1 (string) 20:22:58.537 [Lua] [eac_authorized] = true (string) 20:22:58.537 [Lua] 20:22:58.537 [Lua] =======================Found valid lobby! 20:22:58.538 [Lua] 20:22:58.538 [Lua] [twitch_enabled] = false (string) 20:22:58.538 [Lua] [power_level] = 555 (string) 20:22:58.538 [Lua] [id] = 18600000166b04a (string) 20:22:58.538 [Lua] [unique_server_name] = SnossBoss (string) 20:22:58.538 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.538 [Lua] [host] = 110000107c15c43 (string) 20:22:58.538 [Lua] [matchmaking_type] = 2 (string) 20:22:58.538 [Lua] [is_private] = false (string) 20:22:58.538 [Lua] [selected_mission_id] = warcamp (string) 20:22:58.538 [Lua] [name] = Lobby 18600000166b04a (string) 20:22:58.538 [Lua] [difficulty] = hard (string) 20:22:58.538 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.538 [Lua] [mechanism] = adventure (string) 20:22:58.538 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.538 [Lua] [quick_game] = true (string) 20:22:58.538 [Lua] [num_players] = 2 (string) 20:22:58.538 [Lua] [matchmaking] = true (string) 20:22:58.538 [Lua] [match_started] = true (string) 20:22:58.538 [Lua] [player_slot_4] = 110000107c15c43:1 (string) 20:22:58.538 [Lua] [mission_id] = warcamp (string) 20:22:58.538 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.538 [Lua] [player_slot_2] = 110000111c0a13b:1 (string) 20:22:58.538 [Lua] [country_code] = US (string) 20:22:58.538 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.538 [Lua] [eac_authorized] = true (string) 20:22:58.538 [Lua] 20:22:58.538 [Lua] =======================Found valid lobby! 20:22:58.538 [Lua] 20:22:58.538 [Lua] [twitch_enabled] = false (string) 20:22:58.538 [Lua] [power_level] = 825 (string) 20:22:58.538 [Lua] [id] = 1860000016668eb (string) 20:22:58.538 [Lua] [num_players] = 2 (string) 20:22:58.538 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.538 [Lua] [host] = 1100001139295b3 (string) 20:22:58.538 [Lua] [time_of_search] = 1621887268 (string) 20:22:58.538 [Lua] [matchmaking_type] = 2 (string) 20:22:58.538 [Lua] [is_private] = false (string) 20:22:58.538 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.538 [Lua] [name] = Lobby 1860000016668eb (string) 20:22:58.538 [Lua] [difficulty] = cataclysm (string) 20:22:58.538 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.538 [Lua] [mechanism] = adventure (string) 20:22:58.538 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.538 [Lua] [quick_game] = false (string) 20:22:58.538 [Lua] [selected_mission_id] = military (string) 20:22:58.538 [Lua] [matchmaking] = true (string) 20:22:58.538 [Lua] [match_started] = true (string) 20:22:58.538 [Lua] [country_code] = US (string) 20:22:58.538 [Lua] [mission_id] = military (string) 20:22:58.538 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.538 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:22:58.538 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:22:58.538 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:22:58.538 [Lua] [eac_authorized] = true (string) 20:22:58.538 [Lua] 20:22:58.538 [Lua] =======================Found valid lobby! 20:22:58.538 [Lua] 20:22:58.538 [Lua] [twitch_enabled] = false (string) 20:22:58.538 [Lua] [power_level] = 501 (string) 20:22:58.538 [Lua] [id] = 186000001657370 (string) 20:22:58.538 [Lua] [num_players] = 3 (string) 20:22:58.538 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.538 [Lua] [host] = 1100001069ce561 (string) 20:22:58.538 [Lua] [time_of_search] = 1621887405 (string) 20:22:58.538 [Lua] [matchmaking_type] = 2 (string) 20:22:58.538 [Lua] [is_private] = false (string) 20:22:58.538 [Lua] [player_slot_4] = 110000107bee020:1 (string) 20:22:58.538 [Lua] [name] = Lobby 186000001657370 (string) 20:22:58.538 [Lua] [difficulty] = hard (string) 20:22:58.538 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.538 [Lua] [mechanism] = adventure (string) 20:22:58.538 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.538 [Lua] [quick_game] = false (string) 20:22:58.538 [Lua] [selected_mission_id] = skittergate (string) 20:22:58.538 [Lua] [matchmaking] = true (string) 20:22:58.538 [Lua] [match_started] = true (string) 20:22:58.538 [Lua] [country_code] = US (string) 20:22:58.538 [Lua] [mission_id] = skittergate (string) 20:22:58.538 [Lua] [player_slot_5] = 1100001069ce561:1 (string) 20:22:58.538 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.538 [Lua] [unique_server_name] = shiftyjo2 (string) 20:22:58.538 [Lua] [player_slot_3] = 11000011218c0b2:1 (string) 20:22:58.538 [Lua] [eac_authorized] = true (string) 20:22:58.538 [Lua] 20:22:58.538 [Lua] =======================Found valid lobby! 20:22:58.539 [Lua] 20:22:58.539 [Lua] [twitch_enabled] = false (string) 20:22:58.539 [Lua] [power_level] = 530 (string) 20:22:58.539 [Lua] [id] = 18600000165ec20 (string) 20:22:58.539 [Lua] [num_players] = 3 (string) 20:22:58.539 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.539 [Lua] [host] = 1100001088d7830 (string) 20:22:58.539 [Lua] [time_of_search] = 1621886715 (string) 20:22:58.539 [Lua] [matchmaking_type] = 2 (string) 20:22:58.539 [Lua] [is_private] = false (string) 20:22:58.539 [Lua] [player_slot_4] = 1100001088d7830:1 (string) 20:22:58.539 [Lua] [name] = Lobby 18600000165ec20 (string) 20:22:58.539 [Lua] [difficulty] = hard (string) 20:22:58.539 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.539 [Lua] [mechanism] = adventure (string) 20:22:58.539 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.539 [Lua] [quick_game] = false (string) 20:22:58.539 [Lua] [selected_mission_id] = ussingen (string) 20:22:58.539 [Lua] [matchmaking] = true (string) 20:22:58.539 [Lua] [match_started] = true (string) 20:22:58.539 [Lua] [country_code] = US (string) 20:22:58.539 [Lua] [mission_id] = ussingen (string) 20:22:58.539 [Lua] [player_slot_5] = 11000010219514c:1 (string) 20:22:58.539 [Lua] [player_slot_2] = 110000145c7b944:1 (string) 20:22:58.539 [Lua] [unique_server_name] = marque (string) 20:22:58.539 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.539 [Lua] [eac_authorized] = true (string) 20:22:58.539 [Lua] 20:22:58.539 [Lua] =======================Found valid lobby! 20:22:58.539 [Lua] 20:22:58.539 [Lua] [twitch_enabled] = false (string) 20:22:58.539 [Lua] [power_level] = 772 (string) 20:22:58.539 [Lua] [id] = 18600000166138f (string) 20:22:58.539 [Lua] [unique_server_name] = crimsontiger42 (string) 20:22:58.539 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.539 [Lua] [host] = 1100001038ee41e (string) 20:22:58.539 [Lua] [matchmaking_type] = 2 (string) 20:22:58.539 [Lua] [is_private] = false (string) 20:22:58.539 [Lua] [selected_mission_id] = skittergate (string) 20:22:58.539 [Lua] [name] = Lobby 18600000166138f (string) 20:22:58.539 [Lua] [difficulty] = hardest (string) 20:22:58.539 [Lua] [player_slot_1] = 11000010b74f787:1 (string) 20:22:58.539 [Lua] [mechanism] = adventure (string) 20:22:58.539 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.539 [Lua] [quick_game] = true (string) 20:22:58.539 [Lua] [num_players] = 3 (string) 20:22:58.539 [Lua] [matchmaking] = true (string) 20:22:58.539 [Lua] [match_started] = true (string) 20:22:58.539 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.539 [Lua] [mission_id] = skittergate (string) 20:22:58.539 [Lua] [player_slot_5] = 110000106ec944b:1 (string) 20:22:58.539 [Lua] [player_slot_2] = 1100001038ee41e:1 (string) 20:22:58.539 [Lua] [country_code] = US (string) 20:22:58.539 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.539 [Lua] [eac_authorized] = true (string) 20:22:58.539 [Lua] 20:22:58.539 [Lua] =======================Found valid lobby! 20:22:58.540 [Lua] 20:22:58.540 [Lua] [power_level] = 834 (string) 20:22:58.540 [Lua] [id] = 18600000166d6e1 (string) 20:22:58.540 [Lua] [unique_server_name] = EgoBeans (string) 20:22:58.540 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.540 [Lua] [host] = 110000106a85c2e (string) 20:22:58.540 [Lua] [time_of_search] = 1621887779 (string) 20:22:58.540 [Lua] [matchmaking_type] = 3 (string) 20:22:58.540 [Lua] [difficulty] = normal (string) 20:22:58.540 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.540 [Lua] [country_code] = US (string) 20:22:58.540 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.540 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.540 [Lua] [selected_mission_id] = inn_level (string) 20:22:58.540 [Lua] [matchmaking] = searching (string) 20:22:58.540 [Lua] [num_players] = 1 (string) 20:22:58.540 [Lua] [mission_id] = inn_level (string) 20:22:58.540 [Lua] [player_slot_4] = 110000106a85c2e:1 (string) 20:22:58.540 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.540 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.540 [Lua] [mechanism] = adventure (string) 20:22:58.540 [Lua] [name] = Lobby 18600000166d6e1 (string) 20:22:58.540 [Lua] [eac_authorized] = true (string) 20:22:58.540 [Lua] 20:22:58.540 [Lua] =======================Found valid lobby! 20:22:58.540 [Lua] 20:22:58.540 [Lua] [twitch_enabled] = false (string) 20:22:58.540 [Lua] [power_level] = 602 (string) 20:22:58.540 [Lua] [id] = 18600000160faa1 (string) 20:22:58.540 [Lua] [num_players] = 1 (string) 20:22:58.540 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.540 [Lua] [host] = 1100001053a0b54 (string) 20:22:58.540 [Lua] [time_of_search] = 1621887643 (string) 20:22:58.540 [Lua] [matchmaking_type] = 2 (string) 20:22:58.540 [Lua] [is_private] = false (string) 20:22:58.540 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.540 [Lua] [name] = Lobby 18600000160faa1 (string) 20:22:58.540 [Lua] [difficulty] = hard (string) 20:22:58.540 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.540 [Lua] [mechanism] = adventure (string) 20:22:58.540 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.540 [Lua] [quick_game] = false (string) 20:22:58.540 [Lua] [selected_mission_id] = skittergate (string) 20:22:58.540 [Lua] [matchmaking] = true (string) 20:22:58.540 [Lua] [match_started] = true (string) 20:22:58.540 [Lua] [country_code] = US (string) 20:22:58.540 [Lua] [mission_id] = skittergate (string) 20:22:58.540 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.540 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.540 [Lua] [unique_server_name] = TrollSlayer (string) 20:22:58.540 [Lua] [player_slot_3] = 1100001053a0b54:1 (string) 20:22:58.540 [Lua] [eac_authorized] = true (string) 20:22:58.540 [Lua] 20:22:58.540 [Lua] =======================Found valid lobby! 20:22:58.541 [Lua] 20:22:58.541 [Lua] [twitch_enabled] = false (string) 20:22:58.541 [Lua] [power_level] = 424 (string) 20:22:58.541 [Lua] [id] = 186000001653303 (string) 20:22:58.541 [Lua] [num_players] = 3 (string) 20:22:58.541 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.541 [Lua] [host] = 110000102593e03 (string) 20:22:58.541 [Lua] [time_of_search] = 1621885748 (string) 20:22:58.541 [Lua] [matchmaking_type] = 2 (string) 20:22:58.541 [Lua] [is_private] = false (string) 20:22:58.541 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.541 [Lua] [name] = Lobby 186000001653303 (string) 20:22:58.541 [Lua] [difficulty] = normal (string) 20:22:58.541 [Lua] [player_slot_1] = 1100001009a17c1:1 (string) 20:22:58.541 [Lua] [mechanism] = adventure (string) 20:22:58.541 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.541 [Lua] [quick_game] = true (string) 20:22:58.541 [Lua] [selected_mission_id] = ground_zero (string) 20:22:58.541 [Lua] [matchmaking] = true (string) 20:22:58.541 [Lua] [match_started] = true (string) 20:22:58.541 [Lua] [country_code] = US (string) 20:22:58.541 [Lua] [mission_id] = ground_zero (string) 20:22:58.541 [Lua] [player_slot_5] = 110000102b5cf83:1 (string) 20:22:58.541 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.541 [Lua] [unique_server_name] = Tommah (string) 20:22:58.541 [Lua] [player_slot_3] = 110000102593e03:1 (string) 20:22:58.541 [Lua] [eac_authorized] = true (string) 20:22:58.541 [Lua] 20:22:58.541 [Lua] =======================Found valid lobby! 20:22:58.541 [Lua] 20:22:58.541 [Lua] [twitch_enabled] = false (string) 20:22:58.541 [Lua] [power_level] = 496 (string) 20:22:58.541 [Lua] [id] = 186000001651e75 (string) 20:22:58.541 [Lua] [num_players] = 3 (string) 20:22:58.541 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.541 [Lua] [host] = 110000102580e92 (string) 20:22:58.541 [Lua] [time_of_search] = 1621885604 (string) 20:22:58.541 [Lua] [matchmaking_type] = 2 (string) 20:22:58.541 [Lua] [is_private] = false (string) 20:22:58.541 [Lua] [player_slot_4] = 110000105a0c2e2:1 (string) 20:22:58.541 [Lua] [name] = Lobby 186000001651e75 (string) 20:22:58.541 [Lua] [difficulty] = hard (string) 20:22:58.541 [Lua] [player_slot_1] = 110000102580e92:1 (string) 20:22:58.541 [Lua] [mechanism] = adventure (string) 20:22:58.541 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.541 [Lua] [quick_game] = true (string) 20:22:58.541 [Lua] [selected_mission_id] = farmlands (string) 20:22:58.541 [Lua] [matchmaking] = true (string) 20:22:58.541 [Lua] [match_started] = true (string) 20:22:58.541 [Lua] [country_code] = US (string) 20:22:58.541 [Lua] [mission_id] = farmlands (string) 20:22:58.541 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.541 [Lua] [player_slot_2] = 110000104dd6aec:1 (string) 20:22:58.541 [Lua] [unique_server_name] = Blindr (string) 20:22:58.541 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.541 [Lua] [eac_authorized] = true (string) 20:22:58.541 [Lua] 20:22:58.541 [Lua] =======================Found valid lobby! 20:22:58.542 [Lua] 20:22:58.542 [Lua] [twitch_enabled] = false (string) 20:22:58.542 [Lua] [power_level] = 824 (string) 20:22:58.542 [Lua] [id] = 1860000016447a4 (string) 20:22:58.542 [Lua] [num_players] = 1 (string) 20:22:58.542 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.542 [Lua] [host] = 11000010611f327 (string) 20:22:58.542 [Lua] [time_of_search] = 1621887316 (string) 20:22:58.542 [Lua] [matchmaking_type] = 6 (string) 20:22:58.542 [Lua] [is_private] = false (string) 20:22:58.542 [Lua] [player_slot_4] = 11000010611f327:1 (string) 20:22:58.542 [Lua] [name] = Lobby 1860000016447a4 (string) 20:22:58.542 [Lua] [difficulty] = normal (string) 20:22:58.542 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.542 [Lua] [mechanism] = adventure (string) 20:22:58.542 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.542 [Lua] [quick_game] = false (string) 20:22:58.542 [Lua] [selected_mission_id] = cemetery (string) 20:22:58.542 [Lua] [matchmaking] = true (string) 20:22:58.542 [Lua] [match_started] = true (string) 20:22:58.542 [Lua] [country_code] = US (string) 20:22:58.542 [Lua] [mission_id] = cemetery (string) 20:22:58.542 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.542 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.542 [Lua] [unique_server_name] = Fluorescent Shade (string) 20:22:58.542 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.542 [Lua] [eac_authorized] = true (string) 20:22:58.542 [Lua] 20:22:58.542 [Lua] =======================Found valid lobby! 20:22:58.542 [Lua] 20:22:58.542 [Lua] [power_level] = 482 (string) 20:22:58.542 [Lua] [id] = 18600000163789c (string) 20:22:58.542 [Lua] [num_players] = 2 (string) 20:22:58.542 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.542 [Lua] [host] = 11000013266bd87 (string) 20:22:58.542 [Lua] [time_of_search] = 1621883375 (string) 20:22:58.542 [Lua] [matchmaking_type] = 3 (string) 20:22:58.542 [Lua] [is_private] = false (string) 20:22:58.542 [Lua] [difficulty] = normal (string) 20:22:58.542 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.542 [Lua] [selected_mission_id] = inn_level (string) 20:22:58.542 [Lua] [name] = Lobby 18600000163789c (string) 20:22:58.542 [Lua] [mechanism] = adventure (string) 20:22:58.542 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.542 [Lua] [matchmaking] = searching (string) 20:22:58.542 [Lua] [mission_id] = inn_level (string) 20:22:58.542 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.542 [Lua] [country_code] = US (string) 20:22:58.542 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.542 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.542 [Lua] [unique_server_name] = Truth is (string) 20:22:58.542 [Lua] [player_slot_3] = 11000013266bd87:1 (string) 20:22:58.542 [Lua] [eac_authorized] = true (string) 20:22:58.542 [Lua] 20:22:58.542 [Lua] =======================Found valid lobby! 20:22:58.543 [Lua] 20:22:58.543 [Lua] [twitch_enabled] = true (string) 20:22:58.543 [Lua] [power_level] = 835 (string) 20:22:58.543 [Lua] [id] = 186000001652d01 (string) 20:22:58.543 [Lua] [unique_server_name] = MoopShark (string) 20:22:58.543 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.543 [Lua] [host] = 1100001006fecf1 (string) 20:22:58.543 [Lua] [matchmaking_type] = 2 (string) 20:22:58.543 [Lua] [is_private] = false (string) 20:22:58.543 [Lua] [selected_mission_id] = catacombs (string) 20:22:58.543 [Lua] [name] = Lobby 186000001652d01 (string) 20:22:58.543 [Lua] [difficulty] = cataclysm (string) 20:22:58.543 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:22:58.543 [Lua] [mechanism] = adventure (string) 20:22:58.543 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.543 [Lua] [quick_game] = false (string) 20:22:58.543 [Lua] [num_players] = 3 (string) 20:22:58.543 [Lua] [matchmaking] = true (string) 20:22:58.543 [Lua] [match_started] = true (string) 20:22:58.543 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:22:58.543 [Lua] [mission_id] = catacombs (string) 20:22:58.543 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.543 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:22:58.543 [Lua] [country_code] = US (string) 20:22:58.543 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.543 [Lua] [eac_authorized] = true (string) 20:22:58.543 [Lua] 20:22:58.543 [Lua] =======================Found valid lobby! 20:22:58.543 [Lua] 20:22:58.543 [Lua] [twitch_enabled] = false (string) 20:22:58.543 [Lua] [power_level] = 826 (string) 20:22:58.543 [Lua] [id] = 1860000015e670b (string) 20:22:58.543 [Lua] [unique_server_name] = rudyzega (string) 20:22:58.543 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.543 [Lua] [host] = 110000119cfb472 (string) 20:22:58.543 [Lua] [matchmaking_type] = 2 (string) 20:22:58.543 [Lua] [is_private] = false (string) 20:22:58.543 [Lua] [selected_mission_id] = warcamp (string) 20:22:58.543 [Lua] [name] = Lobby 1860000015e670b (string) 20:22:58.543 [Lua] [difficulty] = hardest (string) 20:22:58.543 [Lua] [player_slot_1] = 11000010a14173c:1 (string) 20:22:58.543 [Lua] [mechanism] = adventure (string) 20:22:58.543 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.543 [Lua] [quick_game] = true (string) 20:22:58.543 [Lua] [num_players] = 3 (string) 20:22:58.543 [Lua] [matchmaking] = true (string) 20:22:58.543 [Lua] [match_started] = true (string) 20:22:58.543 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.543 [Lua] [mission_id] = warcamp (string) 20:22:58.543 [Lua] [player_slot_5] = 11000010215cfb6:1 (string) 20:22:58.543 [Lua] [player_slot_2] = 110000119cfb472:1 (string) 20:22:58.543 [Lua] [country_code] = US (string) 20:22:58.543 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.543 [Lua] [eac_authorized] = true (string) 20:22:58.543 [Lua] 20:22:58.543 [Lua] =======================Found valid lobby! 20:22:58.543 [Lua] 20:22:58.543 [Lua] [twitch_enabled] = false (string) 20:22:58.543 [Lua] [power_level] = 835 (string) 20:22:58.543 [Lua] [id] = 186000001667792 (string) 20:22:58.543 [Lua] [num_players] = 2 (string) 20:22:58.543 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.543 [Lua] [host] = 1100001095ffdd4 (string) 20:22:58.543 [Lua] [time_of_search] = 1621887339 (string) 20:22:58.543 [Lua] [matchmaking_type] = 2 (string) 20:22:58.543 [Lua] [is_private] = false (string) 20:22:58.543 [Lua] [player_slot_4] = 1100001095ffdd4:1 (string) 20:22:58.544 [Lua] [name] = Lobby 186000001667792 (string) 20:22:58.544 [Lua] [difficulty] = hardest (string) 20:22:58.544 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.544 [Lua] [mechanism] = adventure (string) 20:22:58.544 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.544 [Lua] [quick_game] = false (string) 20:22:58.544 [Lua] [selected_mission_id] = fort (string) 20:22:58.544 [Lua] [matchmaking] = true (string) 20:22:58.544 [Lua] [match_started] = true (string) 20:22:58.544 [Lua] [country_code] = CA (string) 20:22:58.544 [Lua] [mission_id] = fort (string) 20:22:58.544 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.544 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.544 [Lua] [unique_server_name] = -Kronickle- (string) 20:22:58.544 [Lua] [player_slot_3] = 11000010769b0b0:1 (string) 20:22:58.544 [Lua] [eac_authorized] = true (string) 20:22:58.544 [Lua] 20:22:58.544 [Lua] =======================Found valid lobby! 20:22:58.544 [Lua] 20:22:58.544 [Lua] [twitch_enabled] = false (string) 20:22:58.544 [Lua] [power_level] = 568 (string) 20:22:58.544 [Lua] [id] = 18600000166a897 (string) 20:22:58.544 [Lua] [num_players] = 2 (string) 20:22:58.544 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.544 [Lua] [host] = 1100001137ff37c (string) 20:22:58.544 [Lua] [time_of_search] = 1621887606 (string) 20:22:58.544 [Lua] [matchmaking_type] = 2 (string) 20:22:58.544 [Lua] [is_private] = false (string) 20:22:58.544 [Lua] [player_slot_4] = 110000107415d30:1 (string) 20:22:58.544 [Lua] [name] = Lobby 18600000166a897 (string) 20:22:58.544 [Lua] [difficulty] = hard (string) 20:22:58.544 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.544 [Lua] [mechanism] = adventure (string) 20:22:58.544 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.544 [Lua] [quick_game] = true (string) 20:22:58.544 [Lua] [selected_mission_id] = military (string) 20:22:58.544 [Lua] [matchmaking] = true (string) 20:22:58.544 [Lua] [match_started] = true (string) 20:22:58.544 [Lua] [country_code] = CA (string) 20:22:58.544 [Lua] [mission_id] = military (string) 20:22:58.544 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.544 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.544 [Lua] [unique_server_name] = Daemon (string) 20:22:58.544 [Lua] [player_slot_3] = 1100001137ff37c:1 (string) 20:22:58.544 [Lua] [eac_authorized] = true (string) 20:22:58.544 [Lua] 20:22:58.544 [Lua] =======================Found valid lobby! 20:22:58.544 [Lua] 20:22:58.544 [Lua] [twitch_enabled] = false (string) 20:22:58.544 [Lua] [power_level] = 530 (string) 20:22:58.544 [Lua] [id] = 186000001651dda (string) 20:22:58.544 [Lua] [unique_server_name] = liltriz (string) 20:22:58.544 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.544 [Lua] [host] = 1100001199b1b41 (string) 20:22:58.544 [Lua] [matchmaking_type] = 2 (string) 20:22:58.544 [Lua] [is_private] = false (string) 20:22:58.544 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:58.544 [Lua] [name] = Lobby 186000001651dda (string) 20:22:58.544 [Lua] [difficulty] = normal (string) 20:22:58.544 [Lua] [player_slot_1] = 110000103f52e26:1 (string) 20:22:58.544 [Lua] [mechanism] = adventure (string) 20:22:58.544 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.544 [Lua] [quick_game] = true (string) 20:22:58.544 [Lua] [num_players] = 3 (string) 20:22:58.544 [Lua] [matchmaking] = true (string) 20:22:58.544 [Lua] [match_started] = true (string) 20:22:58.544 [Lua] [player_slot_4] = 1100001199b1b41:1 (string) 20:22:58.544 [Lua] [mission_id] = elven_ruins (string) 20:22:58.544 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.544 [Lua] [player_slot_2] = 1100001056fe6f6:1 (string) 20:22:58.544 [Lua] [country_code] = CA (string) 20:22:58.544 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.544 [Lua] [eac_authorized] = true (string) 20:22:58.544 [Lua] 20:22:58.544 [Lua] =======================Found valid lobby! 20:22:58.545 [Lua] 20:22:58.545 [Lua] [twitch_enabled] = false (string) 20:22:58.545 [Lua] [power_level] = 248 (string) 20:22:58.545 [Lua] [id] = 18600000164bf42 (string) 20:22:58.545 [Lua] [unique_server_name] = highqt (string) 20:22:58.545 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.545 [Lua] [host] = 11000010b52a6b1 (string) 20:22:58.545 [Lua] [matchmaking_type] = 2 (string) 20:22:58.545 [Lua] [is_private] = false (string) 20:22:58.545 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:58.545 [Lua] [name] = Lobby 18600000164bf42 (string) 20:22:58.545 [Lua] [difficulty] = normal (string) 20:22:58.545 [Lua] [player_slot_1] = 11000010b52a6b1:1 (string) 20:22:58.545 [Lua] [mechanism] = adventure (string) 20:22:58.545 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.545 [Lua] [quick_game] = true (string) 20:22:58.545 [Lua] [num_players] = 2 (string) 20:22:58.545 [Lua] [matchmaking] = true (string) 20:22:58.545 [Lua] [match_started] = true (string) 20:22:58.545 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.545 [Lua] [mission_id] = elven_ruins (string) 20:22:58.545 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.545 [Lua] [player_slot_2] = 110000105159af0:1 (string) 20:22:58.545 [Lua] [country_code] = CA (string) 20:22:58.545 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.545 [Lua] [eac_authorized] = true (string) 20:22:58.545 [Lua] 20:22:58.545 [Lua] =======================Found valid lobby! 20:22:58.545 [Lua] 20:22:58.545 [Lua] [twitch_enabled] = false (string) 20:22:58.545 [Lua] [power_level] = 700 (string) 20:22:58.545 [Lua] [id] = 18600000166b5ec (string) 20:22:58.545 [Lua] [unique_server_name] = Seudi (string) 20:22:58.545 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.545 [Lua] [host] = 110000103aed82e (string) 20:22:58.545 [Lua] [matchmaking_type] = 2 (string) 20:22:58.545 [Lua] [is_private] = false (string) 20:22:58.545 [Lua] [selected_mission_id] = dlc_bastion (string) 20:22:58.545 [Lua] [name] = Lobby 18600000166b5ec (string) 20:22:58.545 [Lua] [difficulty] = harder (string) 20:22:58.545 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.545 [Lua] [mechanism] = adventure (string) 20:22:58.545 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.545 [Lua] [quick_game] = true (string) 20:22:58.545 [Lua] [num_players] = 3 (string) 20:22:58.545 [Lua] [matchmaking] = true (string) 20:22:58.545 [Lua] [match_started] = true (string) 20:22:58.545 [Lua] [player_slot_4] = 110000103ad8944:1 (string) 20:22:58.545 [Lua] [mission_id] = dlc_bastion (string) 20:22:58.545 [Lua] [player_slot_5] = 110000100fbfb15:1 (string) 20:22:58.545 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.545 [Lua] [country_code] = GB (string) 20:22:58.545 [Lua] [player_slot_3] = 110000103aed82e:1 (string) 20:22:58.545 [Lua] [eac_authorized] = true (string) 20:22:58.545 [Lua] 20:22:58.545 [Lua] =======================Found valid lobby! 20:22:58.546 [Lua] 20:22:58.546 [Lua] [twitch_enabled] = false (string) 20:22:58.546 [Lua] [power_level] = 835 (string) 20:22:58.546 [Lua] [id] = 18600000166c1e8 (string) 20:22:58.546 [Lua] [unique_server_name] = DragonPunched (string) 20:22:58.546 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.546 [Lua] [host] = 11000010bc56fcc (string) 20:22:58.546 [Lua] [matchmaking_type] = 2 (string) 20:22:58.546 [Lua] [is_private] = false (string) 20:22:58.546 [Lua] [selected_mission_id] = dlc_bastion (string) 20:22:58.546 [Lua] [name] = Lobby 18600000166c1e8 (string) 20:22:58.546 [Lua] [difficulty] = cataclysm (string) 20:22:58.546 [Lua] [player_slot_1] = 11000010bc56fcc:1 (string) 20:22:58.546 [Lua] [mechanism] = adventure (string) 20:22:58.546 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.546 [Lua] [quick_game] = true (string) 20:22:58.546 [Lua] [num_players] = 3 (string) 20:22:58.546 [Lua] [matchmaking] = true (string) 20:22:58.546 [Lua] [match_started] = true (string) 20:22:58.546 [Lua] [player_slot_4] = 11000010689fed5:1 (string) 20:22:58.546 [Lua] [mission_id] = dlc_bastion (string) 20:22:58.546 [Lua] [player_slot_5] = 110000105f29860:1 (string) 20:22:58.546 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.546 [Lua] [country_code] = GB (string) 20:22:58.546 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.546 [Lua] [eac_authorized] = true (string) 20:22:58.546 [Lua] 20:22:58.546 [Lua] =======================Found valid lobby! 20:22:58.546 [Lua] 20:22:58.546 [Lua] [twitch_enabled] = false (string) 20:22:58.546 [Lua] [power_level] = 470 (string) 20:22:58.546 [Lua] [id] = 186000001632951 (string) 20:22:58.546 [Lua] [num_players] = 3 (string) 20:22:58.546 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.546 [Lua] [host] = 110000104292d7d (string) 20:22:58.546 [Lua] [time_of_search] = 1621885414 (string) 20:22:58.546 [Lua] [matchmaking_type] = 2 (string) 20:22:58.546 [Lua] [is_private] = false (string) 20:22:58.546 [Lua] [player_slot_4] = 110000103122ba6:1 (string) 20:22:58.546 [Lua] [name] = Lobby 186000001632951 (string) 20:22:58.546 [Lua] [difficulty] = hard (string) 20:22:58.546 [Lua] [player_slot_1] = 11000013b4ca483:1 (string) 20:22:58.546 [Lua] [mechanism] = adventure (string) 20:22:58.546 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.546 [Lua] [quick_game] = true (string) 20:22:58.546 [Lua] [selected_mission_id] = ground_zero (string) 20:22:58.546 [Lua] [matchmaking] = true (string) 20:22:58.546 [Lua] [match_started] = true (string) 20:22:58.546 [Lua] [country_code] = GB (string) 20:22:58.546 [Lua] [mission_id] = ground_zero (string) 20:22:58.546 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.546 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.546 [Lua] [unique_server_name] = Shegz (string) 20:22:58.546 [Lua] [player_slot_3] = 110000104292d7d:1 (string) 20:22:58.546 [Lua] [eac_authorized] = true (string) 20:22:58.546 [Lua] 20:22:58.546 [Lua] =======================Found valid lobby! 20:22:58.547 [Lua] 20:22:58.547 [Lua] [twitch_enabled] = false (string) 20:22:58.547 [Lua] [power_level] = 416 (string) 20:22:58.547 [Lua] [id] = 1860000016658db (string) 20:22:58.547 [Lua] [unique_server_name] = verified vexillophile (string) 20:22:58.547 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.547 [Lua] [host] = 1100001025a29fe (string) 20:22:58.547 [Lua] [matchmaking_type] = 2 (string) 20:22:58.547 [Lua] [is_private] = false (string) 20:22:58.547 [Lua] [selected_mission_id] = farmlands (string) 20:22:58.547 [Lua] [name] = Lobby 1860000016658db (string) 20:22:58.547 [Lua] [difficulty] = normal (string) 20:22:58.547 [Lua] [player_slot_1] = 110000102affae5:1 (string) 20:22:58.547 [Lua] [mechanism] = adventure (string) 20:22:58.547 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.547 [Lua] [quick_game] = true (string) 20:22:58.547 [Lua] [num_players] = 3 (string) 20:22:58.547 [Lua] [matchmaking] = true (string) 20:22:58.547 [Lua] [match_started] = true (string) 20:22:58.547 [Lua] [player_slot_4] = 1100001025a29fe:1 (string) 20:22:58.547 [Lua] [mission_id] = farmlands (string) 20:22:58.547 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.547 [Lua] [player_slot_2] = 110000102993daa:1 (string) 20:22:58.547 [Lua] [country_code] = GB (string) 20:22:58.547 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.547 [Lua] [eac_authorized] = true (string) 20:22:58.547 [Lua] 20:22:58.547 [Lua] =======================Found valid lobby! 20:22:58.547 [Lua] 20:22:58.547 [Lua] [twitch_enabled] = false (string) 20:22:58.547 [Lua] [power_level] = 834 (string) 20:22:58.547 [Lua] [id] = 1860000016619c1 (string) 20:22:58.547 [Lua] [unique_server_name] = Csompeet (string) 20:22:58.547 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.547 [Lua] [host] = 11000010dc327e1 (string) 20:22:58.547 [Lua] [matchmaking_type] = 2 (string) 20:22:58.547 [Lua] [is_private] = false (string) 20:22:58.547 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:58.547 [Lua] [name] = Lobby 1860000016619c1 (string) 20:22:58.547 [Lua] [difficulty] = hardest (string) 20:22:58.547 [Lua] [player_slot_1] = 11000010dc327e1:1 (string) 20:22:58.547 [Lua] [mechanism] = adventure (string) 20:22:58.547 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.547 [Lua] [quick_game] = false (string) 20:22:58.547 [Lua] [num_players] = 3 (string) 20:22:58.547 [Lua] [matchmaking] = true (string) 20:22:58.547 [Lua] [match_started] = true (string) 20:22:58.547 [Lua] [player_slot_4] = 11000011c66cb50:1 (string) 20:22:58.547 [Lua] [mission_id] = elven_ruins (string) 20:22:58.547 [Lua] [player_slot_5] = 1100001023d4dda:1 (string) 20:22:58.547 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.547 [Lua] [country_code] = GB (string) 20:22:58.547 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.547 [Lua] [eac_authorized] = true (string) 20:22:58.547 [Lua] 20:22:58.547 [Lua] =======================Found valid lobby! 20:22:58.548 [Lua] 20:22:58.548 [Lua] [twitch_enabled] = false (string) 20:22:58.548 [Lua] [power_level] = 301 (string) 20:22:58.548 [Lua] [id] = 18600000165e689 (string) 20:22:58.548 [Lua] [unique_server_name] = Bradingles (string) 20:22:58.548 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.548 [Lua] [host] = 11000010ebab245 (string) 20:22:58.548 [Lua] [matchmaking_type] = 2 (string) 20:22:58.548 [Lua] [is_private] = false (string) 20:22:58.548 [Lua] [selected_mission_id] = elven_ruins (string) 20:22:58.548 [Lua] [name] = Lobby 18600000165e689 (string) 20:22:58.548 [Lua] [difficulty] = normal (string) 20:22:58.548 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.548 [Lua] [mechanism] = adventure (string) 20:22:58.548 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.548 [Lua] [quick_game] = true (string) 20:22:58.548 [Lua] [num_players] = 2 (string) 20:22:58.548 [Lua] [matchmaking] = true (string) 20:22:58.548 [Lua] [match_started] = true (string) 20:22:58.548 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.548 [Lua] [mission_id] = elven_ruins (string) 20:22:58.548 [Lua] [player_slot_5] = 1100001067d590b:1 (string) 20:22:58.548 [Lua] [player_slot_2] = 11000010ebab245:1 (string) 20:22:58.548 [Lua] [country_code] = GB (string) 20:22:58.548 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.548 [Lua] [eac_authorized] = true (string) 20:22:58.548 [Lua] 20:22:58.548 [Lua] =======================Found valid lobby! 20:22:58.548 [Lua] 20:22:58.548 [Lua] [twitch_enabled] = false (string) 20:22:58.548 [Lua] [power_level] = 834 (string) 20:22:58.548 [Lua] [id] = 186000001661bc6 (string) 20:22:58.548 [Lua] [unique_server_name] = Alasdair (string) 20:22:58.548 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.548 [Lua] [host] = 110000112104cc6 (string) 20:22:58.548 [Lua] [matchmaking_type] = 2 (string) 20:22:58.548 [Lua] [is_private] = false (string) 20:22:58.548 [Lua] [selected_mission_id] = warcamp (string) 20:22:58.548 [Lua] [name] = Lobby 186000001661bc6 (string) 20:22:58.548 [Lua] [difficulty] = hardest (string) 20:22:58.548 [Lua] [player_slot_1] = 110000112104cc6:1 (string) 20:22:58.548 [Lua] [mechanism] = adventure (string) 20:22:58.548 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.548 [Lua] [quick_game] = true (string) 20:22:58.548 [Lua] [num_players] = 3 (string) 20:22:58.548 [Lua] [matchmaking] = true (string) 20:22:58.548 [Lua] [match_started] = true (string) 20:22:58.548 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.548 [Lua] [mission_id] = warcamp (string) 20:22:58.548 [Lua] [player_slot_5] = 11000010266e5b7:1 (string) 20:22:58.548 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.548 [Lua] [country_code] = CA (string) 20:22:58.548 [Lua] [player_slot_3] = 1100001006cf729:1 (string) 20:22:58.548 [Lua] [eac_authorized] = true (string) 20:22:58.548 [Lua] 20:22:58.548 [Lua] =======================Found valid lobby! 20:22:58.549 [Lua] 20:22:58.549 [Lua] [twitch_enabled] = false (string) 20:22:58.549 [Lua] [power_level] = 698 (string) 20:22:58.549 [Lua] [id] = 1860000016558f1 (string) 20:22:58.549 [Lua] [num_players] = 1 (string) 20:22:58.549 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.549 [Lua] [host] = 110000115a2848b (string) 20:22:58.549 [Lua] [time_of_search] = 1621887693 (string) 20:22:58.549 [Lua] [matchmaking_type] = 2 (string) 20:22:58.549 [Lua] [is_private] = false (string) 20:22:58.549 [Lua] [player_slot_4] = 110000115a2848b:1 (string) 20:22:58.549 [Lua] [name] = Lobby 1860000016558f1 (string) 20:22:58.549 [Lua] [difficulty] = hard (string) 20:22:58.549 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.549 [Lua] [mechanism] = adventure (string) 20:22:58.549 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.549 [Lua] [quick_game] = false (string) 20:22:58.549 [Lua] [selected_mission_id] = warcamp (string) 20:22:58.549 [Lua] [matchmaking] = true (string) 20:22:58.549 [Lua] [match_started] = true (string) 20:22:58.549 [Lua] [country_code] = CA (string) 20:22:58.549 [Lua] [mission_id] = warcamp (string) 20:22:58.549 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.549 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.549 [Lua] [unique_server_name] = Koala (string) 20:22:58.549 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.549 [Lua] [eac_authorized] = true (string) 20:22:58.549 [Lua] 20:22:58.549 [Lua] =======================Found valid lobby! 20:22:58.821 [Lua] [Matchmaking] Filter: Free slots = 1 20:22:58.821 [Lua] [Matchmaking] Filter: Distance = far 20:22:58.821 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 20:22:58.821 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=5d7fd2e0a62500a8 20:22:58.821 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 20:22:58.821 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 20:22:58.821 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 20:22:58.821 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 20:22:58.821 [Lua] ===========LobbyFinder:refresh() _refresing=false 20:22:58.974 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 20:22:58.975 [Lua] 20:22:58.975 [Lua] [twitch_enabled] = false (string) 20:22:58.975 [Lua] [power_level] = 825 (string) 20:22:58.975 [Lua] [id] = 1860000016668eb (string) 20:22:58.975 [Lua] [num_players] = 2 (string) 20:22:58.975 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.975 [Lua] [host] = 1100001139295b3 (string) 20:22:58.975 [Lua] [time_of_search] = 1621887268 (string) 20:22:58.975 [Lua] [matchmaking_type] = 2 (string) 20:22:58.975 [Lua] [is_private] = false (string) 20:22:58.975 [Lua] [player_slot_4] = 0:0 (string) 20:22:58.975 [Lua] [name] = Lobby 1860000016668eb (string) 20:22:58.975 [Lua] [difficulty] = cataclysm (string) 20:22:58.975 [Lua] [player_slot_1] = 0:0 (string) 20:22:58.975 [Lua] [mechanism] = adventure (string) 20:22:58.975 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.975 [Lua] [quick_game] = false (string) 20:22:58.975 [Lua] [selected_mission_id] = military (string) 20:22:58.975 [Lua] [matchmaking] = true (string) 20:22:58.975 [Lua] [match_started] = true (string) 20:22:58.975 [Lua] [country_code] = US (string) 20:22:58.975 [Lua] [mission_id] = military (string) 20:22:58.975 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.975 [Lua] [player_slot_2] = 1100001139295b3:1 (string) 20:22:58.975 [Lua] [unique_server_name] = FrodoTBaggins_ (string) 20:22:58.975 [Lua] [player_slot_3] = 110000106354076:1 (string) 20:22:58.975 [Lua] [eac_authorized] = true (string) 20:22:58.975 [Lua] 20:22:58.975 [Lua] =======================Found valid lobby! 20:22:58.976 [Lua] 20:22:58.976 [Lua] [twitch_enabled] = true (string) 20:22:58.976 [Lua] [power_level] = 835 (string) 20:22:58.976 [Lua] [id] = 186000001652d01 (string) 20:22:58.976 [Lua] [unique_server_name] = MoopShark (string) 20:22:58.976 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.976 [Lua] [host] = 1100001006fecf1 (string) 20:22:58.976 [Lua] [matchmaking_type] = 2 (string) 20:22:58.976 [Lua] [is_private] = false (string) 20:22:58.976 [Lua] [selected_mission_id] = catacombs (string) 20:22:58.976 [Lua] [name] = Lobby 186000001652d01 (string) 20:22:58.976 [Lua] [difficulty] = cataclysm (string) 20:22:58.976 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:22:58.976 [Lua] [mechanism] = adventure (string) 20:22:58.976 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.976 [Lua] [quick_game] = false (string) 20:22:58.976 [Lua] [num_players] = 3 (string) 20:22:58.976 [Lua] [matchmaking] = true (string) 20:22:58.976 [Lua] [match_started] = true (string) 20:22:58.976 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:22:58.976 [Lua] [mission_id] = catacombs (string) 20:22:58.976 [Lua] [player_slot_5] = 0:0 (string) 20:22:58.976 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:22:58.976 [Lua] [country_code] = US (string) 20:22:58.976 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.976 [Lua] [eac_authorized] = true (string) 20:22:58.976 [Lua] 20:22:58.976 [Lua] =======================Found valid lobby! 20:22:58.976 [Lua] 20:22:58.976 [Lua] [twitch_enabled] = false (string) 20:22:58.976 [Lua] [power_level] = 835 (string) 20:22:58.976 [Lua] [id] = 18600000166c1e8 (string) 20:22:58.976 [Lua] [unique_server_name] = DragonPunched (string) 20:22:58.976 [Lua] [difficulty_tweak] = 0 (string) 20:22:58.976 [Lua] [host] = 11000010bc56fcc (string) 20:22:58.976 [Lua] [matchmaking_type] = 2 (string) 20:22:58.976 [Lua] [is_private] = false (string) 20:22:58.976 [Lua] [selected_mission_id] = dlc_bastion (string) 20:22:58.976 [Lua] [name] = Lobby 18600000166c1e8 (string) 20:22:58.976 [Lua] [difficulty] = cataclysm (string) 20:22:58.976 [Lua] [player_slot_1] = 11000010bc56fcc:1 (string) 20:22:58.976 [Lua] [mechanism] = adventure (string) 20:22:58.976 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:22:58.976 [Lua] [quick_game] = true (string) 20:22:58.976 [Lua] [num_players] = 3 (string) 20:22:58.976 [Lua] [matchmaking] = true (string) 20:22:58.976 [Lua] [match_started] = true (string) 20:22:58.976 [Lua] [player_slot_4] = 11000010689fed5:1 (string) 20:22:58.976 [Lua] [mission_id] = dlc_bastion (string) 20:22:58.976 [Lua] [player_slot_5] = 110000105f29860:1 (string) 20:22:58.976 [Lua] [player_slot_2] = 0:0 (string) 20:22:58.976 [Lua] [country_code] = GB (string) 20:22:58.976 [Lua] [player_slot_3] = 0:0 (string) 20:22:58.976 [Lua] [eac_authorized] = true (string) 20:22:58.976 [Lua] 20:22:58.976 [Lua] =======================Found valid lobby! 20:23:02.850 [Lua] [Matchmaking] Joining lobby table: 000000000D276800. 20:23:02.850 [Lua] 20:23:02.850 [Lua] [join_by_lobby_browser] = true (boolean) 20:23:02.850 [Lua] [join_lobby_data] = table 20:23:02.850 [Lua] [twitch_enabled] = true (string) 20:23:02.850 [Lua] [power_level] = 835 (string) 20:23:02.850 [Lua] [id] = 186000001652d01 (string) 20:23:02.850 [Lua] [unique_server_name] = MoopShark (string) 20:23:02.850 [Lua] [difficulty_tweak] = 0 (string) 20:23:02.850 [Lua] [host] = 1100001006fecf1 (string) 20:23:02.850 [Lua] [matchmaking_type] = 2 (string) 20:23:02.850 [Lua] [is_private] = false (string) 20:23:02.850 [Lua] [num_players] = 3 (string) 20:23:02.850 [Lua] [selected_mission_id] = catacombs (string) 20:23:02.850 [Lua] [name] = Lobby 186000001652d01 (string) 20:23:02.850 [Lua] [difficulty] = cataclysm (string) 20:23:02.850 [Lua] [player_slot_1] = 1100001006fecf1:1 (string) 20:23:02.850 [Lua] [mechanism] = adventure (string) 20:23:02.850 [Lua] [network_hash] = 5d7fd2e0a62500a8 (string) 20:23:02.850 [Lua] [quick_game] = false (string) 20:23:02.850 [Lua] [valid] = true (boolean) 20:23:02.850 [Lua] [matchmaking] = true (string) 20:23:02.851 [Lua] [match_started] = true (string) 20:23:02.851 [Lua] [player_slot_4] = 1100001178e402d:1 (string) 20:23:02.851 [Lua] [mission_id] = catacombs (string) 20:23:02.851 [Lua] [player_slot_5] = 0:0 (string) 20:23:02.851 [Lua] [player_slot_2] = 110000111236c12:1 (string) 20:23:02.851 [Lua] [country_code] = US (string) 20:23:02.851 [Lua] [player_slot_3] = 0:0 (string) 20:23:02.851 [Lua] [eac_authorized] = true (string) 20:23:02.851 [Lua] 20:23:02.851 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:23:02.851 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:23:02.851 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:23:02.851 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:23:02.851 [Lua] [ChatManager][1]System: Connecting to game session. 20:23:02.854 [Lua] [LobbyClient] Changed state from nil to joining 20:23:03.017 [Lua] [LobbyClient] Changed state from joining to joined 20:23:03.017 [Lua] [PartyManager] Leader is set to 1100001006fecf1 20:23:03.017 [Lua] [LobbyClient] connected to lobby, id: 186000001652d01 20:23:03.017 [Lua] ====== Looking for host: 1100001006fecf1 20:23:03.019 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0fae02c8, to peer: 1100001006fecf1 channel: 5 20:23:03.019 [Lua] Connected to host: 1100001006fecf1, using channel: 5 20:23:03.019 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:23:03.026 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'MoopShark'... 20:23:03.167 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:23:03.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 20:23:03.167 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:23:03.167 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:23:03.168 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:23:03.168 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:23:03.462 [Lua] [IngameUI] menu view on_exit start_game_view 20:23:03.462 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:23:03.462 [Save] Saving `save_data` 20:23:03.462 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:23:03.462 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:23:03.462 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:23:03.464 [Save] Save done 20:23:03.465 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0412bf40 20:23:04.290 [Lua] [Matchmaking] Connected, requesting to join game... 20:23:04.290 [Lua] bogenhafen 20:23:04.290 [Lua] scorpion_beta_extended_access 20:23:04.290 [Lua] vermintide_1 20:23:04.290 [Lua] holly 20:23:04.290 [Lua] lake_upgrade 20:23:04.290 [Lua] grass 20:23:04.290 [Lua] wom_beta 20:23:04.290 [Lua] lake 20:23:04.290 [Lua] cog_upgrade 20:23:04.290 [Lua] cog 20:23:04.290 [Lua] scorpion 20:23:04.399 [Lua] [Matchmaking] Successfully joined game after 0.11 seconds: lobby_id=186000001652d01 host_id:MoopShark 20:23:04.400 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:23:04.400 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:23:04.400 [Lua] [ChatManager][1]System: Requesting profiles 20:23:04.519 [Lua] [Matchmaking] PROFILES DATA REPLY BY 5 REPLY wh:1100001006fecf1 | we:110000111236c12 | dr:0 | bw:1100001178e402d | es:0 20:23:04.520 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:23:04.520 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:23:04.520 [Lua] [ChatManager][1]System: Acquiring profiles 20:23:04.630 [Lua] [ChatManager][1]System: Joining game... 20:23:04.632 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:23:04.632 [Lua] TRANSITION start_lobby table: 000000000178BB00 false 20:23:04.632 [Lua] [GameNetworkManager] Leaving game... 20:23:04.632 [Lua] [GameNetworkManager] Shutting down game session host. 20:23:04.632 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:23:04.632 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:23:04.632 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=37.25 20:23:04.638 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:23:05.263 [Window] Window => inactive 20:23:06.268 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:23:06.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:23:06.649 [Lua] [Managers] Calling function on all managers: 20:23:06.650 [Lua] PlayerManager:remove_player peer_id=11000010b0ff4a7 1 20:23:06.650 [Lua] Clearing all global lookup lists 20:23:06.650 [Lua] [IngamePlayerListUI] - Destroy 20:23:06.650 [Lua] [GamePadEquipmentUI] - Destroy 20:23:06.650 [Lua] [EquipmentUI] - Destroy 20:23:06.650 [Lua] [GamePadAbilityUI] - Destroy 20:23:06.650 [Lua] [AbilityUI] - Destroy 20:23:06.651 [Lua] [IngameUI] destroy 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_5 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_4 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_hall_painting_wood_base_2 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_hall_painting_wood_base_1 20:23:06.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_1 20:23:06.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_034, keep_hall_painting_wood_base_3 20:23:06.687 [Lua] [Managers] Destroying manager group: 20:23:06.690 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:23:06.740 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:23:06.740 [Lua] [PeerSM] 11000010b0ff4a7 :: on_exit InGame 20:23:06.740 [Lua] [PeerSM] 11000010b0ff4a7 :: on_enter Loading 20:23:06.740 [Lua] [Matchmaking] unregister rpcs 20:23:06.740 [Lua] [Matchmaking] destroying 20:23:06.740 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:23:06.740 [Lua] [ChatManager] Unregistering channel 1 20:23:06.740 [Lua] [EnemyPackageLoader] network_context_destroyed 20:23:06.740 [Lua] [PartyManager] network_context_destroyed 20:23:06.740 [Lua] [GameMechanismManager] network_context_destroyed 20:23:06.740 [SteamVoip] Leaving room 358e9e7040bd9f0f 20:23:06.740 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:23:06.740 [SteamVoip] Destroying room 358e9e7040bd9f0f 20:23:06.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:23:06.742 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:23:06.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer 20:23:06.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:23:06.743 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:23:06.743 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:23:06.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 20:23:06.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer 20:23:06.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 20:23:06.748 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:23:06.748 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:23:06.748 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer 20:23:06.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer 20:23:06.748 [EACServer] [15:23:06:748][Windows][EAC Server] [Info][Destroy] Called 20:23:06.750 [Lua] [LobbyHost] Destroying 20:23:06.751 [Lua] ############### UNLOADING PACKAGES ############### 20:23:06.751 [Lua] [Managers] Calling function on all managers: 20:23:06.751 [Lua] [Managers] Destroying manager group: 20:23:06.751 [Lua] [Gamestate] Enter state StateLoading 20:23:06.752 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:23:06.752 [Lua] registering RPCs 20:23:06.752 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000178BB00 20:23:06.752 warning: [Lua] Setting up network client 20:23:06.752 [Lua] [NetworkClient] New State connecting (old state nil) 20:23:06.752 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 20:23:06.752 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001006fecf1 20:23:06.752 [EAC] Connection reset 20:23:06.753 [EAC] Set platform user auth ticket 20:23:06.753 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001006fecf1 my_peer_id:11000010b0ff4a7 20:23:06.753 [Lua] [ChatManager] Registering channel 1 20:23:06.753 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:23:06.753 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:23:06.753 [Lua] [PartyManager] network_context_created (server_peer_id=1100001006fecf1, own_peer_id=11000010b0ff4a7) 20:23:06.753 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 20:23:06.753 [Lua] [PartyManager] Leader is set to 1100001006fecf1 20:23:06.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:23:06.872 [EAC] Set host peer 1100001006fecf1 to state undetermined 20:23:06.872 [EAC] Validating host 1100001006fecf1 20:23:06.872 [Lua] [NetworkClient] New State connected (old state connecting) 20:23:06.872 [Lua] EAC debug check 2 nil 20:23:06.990 [Lua] [EnemyPackageLoader] New connection established (5) (key=3) 20:23:07.007 [SteamVoip] Joining room e4473bb90ae9b1c4 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:23:07.008 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 20:23:07.008 [Lua] [StateLoading] load_current_level 20:23:07.008 [Lua] [NetworkClient] New State loading (old state connected) 20:23:07.008 [Lua] [LevelTransitionHandler] load_current_level, loading catacombs 0 20:23:07.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 20:23:07.008 [Umbra] Unload tome 20:23:07.009 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 20:23:07.040 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 20:23:07.048 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 20:23:07.048 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, catacombs, async-read, 20:23:07.048 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, catacombs, async-read, 20:23:07.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:23:07.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:23:07.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_4 20:23:07.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 20:23:07.174 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 20:23:07.174 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 20:23:07.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 1100001006fecf1 1 1 1 20:23:07.174 [Lua] player (1100001006fecf1,1) was put into party 1 20:23:07.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 1100001178e402d 1 1 2 20:23:07.174 [Lua] player (1100001178e402d,1) was put into party 1 20:23:07.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 110000111236c12 1 1 3 20:23:07.174 [Lua] player (110000111236c12,1) was put into party 1 20:23:07.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 1100001006fecf1 2 1 4 20:23:07.174 [Lua] player (1100001006fecf1,2) was put into party 1 20:23:07.174 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b0ff4a7 1 0 1 20:23:07.174 [Lua] player (11000010b0ff4a7,1) was put into party 0 20:23:07.174 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001006fecf1 local_player_id:1 profile_index:1 career_index:1 is_bot:false 20:23:07.174 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001178e402d local_player_id:1 profile_index:4 career_index:2 is_bot:false 20:23:07.174 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000111236c12 local_player_id:1 profile_index:2 career_index:1 is_bot:false 20:23:07.174 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001006fecf1 local_player_id:2 profile_index:3 career_index:4 is_bot:true 20:23:07.174 [Lua] Received new state from server ingame 20:23:07.175 [SteamVoipClient] select_out(1100001006fecf1, on) 20:23:07.231 [SteamVoipClient] select_out(1100001178e402d, on) 20:23:07.235 [SteamVoipClient] select_out(1100001178e402d, on) 20:23:07.235 [SteamVoipClient] select_in(1100001178e402d, on) 20:23:07.235 [SteamVoipClient] select_out(1100001178e402d, off) 20:23:07.235 [SteamVoipClient] select_out(1100001006fecf1, on) 20:23:07.235 [SteamVoipClient] select_in(1100001006fecf1, on) 20:23:07.235 [SteamVoipClient] select_out(1100001006fecf1, off) 20:23:07.238 [SteamTransport] Failed to send a message to 1100001178e402d because there is no connection 20:23:07.270 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 20:23:07.270 [Lua] [PackageManager] Force_load: wwise/pistol 20:23:07.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:23:07.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:23:07.372 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:23:07.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:23:07.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:23:07.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 20:23:07.439 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:23:07.506 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:23:07.506 [Lua] [PackageManager] Force_load: wwise/drakegun 20:23:07.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:23:07.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:23:07.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:23:07.573 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:23:07.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:23:07.606 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:23:07.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:23:07.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:23:07.911 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 20:23:07.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:23:08.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:23:08.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 20:23:08.013 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:23:08.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:23:08.062 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 20:23:08.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:23:08.097 [Window] Window => active 20:23:08.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:23:08.301 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:23:08.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:23:08.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:23:08.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:23:08.335 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:23:08.401 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:23:08.401 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:23:08.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:23:08.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:23:08.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:23:08.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:23:08.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:23:08.553 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:23:08.553 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:23:08.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:23:08.620 [Lua] [PackageManager] Force_load: wwise/flail 20:23:08.620 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:23:08.688 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:23:08.688 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:23:08.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:23:08.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:23:08.756 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:23:08.756 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:23:08.823 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:23:08.823 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:23:08.823 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:23:08.874 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:23:08.874 [Lua] [PackageManager] Force_load: wwise/coghammer 20:23:08.874 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:23:08.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:23:08.942 [Lua] [PackageManager] Force_load: wwise/steampistol 20:23:08.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:23:09.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:23:09.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 20:23:09.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:23:09.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:23:09.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:23:09.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:23:09.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:23:09.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:23:09.183 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:23:09.266 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:23:09.266 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:23:09.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:23:09.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:23:09.367 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:23:09.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:23:09.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:23:09.417 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 20:23:09.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:23:09.591 [EAC] EAC host 1100001006fecf1 validated and trusted 20:23:09.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:23:09.625 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:23:09.625 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 20:23:09.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 20:23:09.692 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 20:23:09.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:23:09.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:23:09.859 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:23:09.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:23:09.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:23:09.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:23:09.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:23:09.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:23:09.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:23:09.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:23:10.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:23:10.027 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:23:10.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:23:10.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:23:10.127 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 20:23:10.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:23:10.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:23:10.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:23:10.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:23:10.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:23:10.430 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:23:10.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:23:10.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:23:10.497 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:23:10.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:23:10.513 [Window] Window => inactive 20:23:10.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:23:10.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:23:10.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:23:10.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:23:10.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:23:10.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs_common 20:23:11.662 [Lua] PlayFabMirrorBase:_commit_internal 4 20:23:11.662 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:23:11.662 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:23:11.679 [Lua] commit result success 4 20:23:11.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 20:23:11.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 20:23:11.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs_common 20:23:11.713 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs_common 20:23:11.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 20:23:11.751 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 20:23:11.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 20:23:13.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 20:23:13.148 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 20:23:13.165 [Lua] [LevelTransitionHandler] Level load completed! 20:23:13.165 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 4459341 - use_random_directors: true - conflict_director_name: default 20:23:13.178 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:23:13.178 [Lua] checking dlc's against conflict directors 20:23:13.178 [Lua] number of factions to include 2 20:23:13.178 [Lua] number of factions added 2 20:23:13.178 [Lua] --- --- --- 20:23:13.178 [Lua] Starting... difficulty 'cataclysm' 20:23:13.178 [Lua] These are the starting conflict directors: 20:23:13.178 [Lua] skaven 20:23:13.178 [Lua] chaos 20:23:13.178 [Lua] --- --- --- 20:23:13.178 [Lua] 20:23:13.178 [Lua] DONE! Found the following directors: 20:23:13.178 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_vortex_sorcerer chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_clan_rat_with_shield chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_warpfire_thrower 20:23:13.178 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_plague_wave_spawner=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, chaos_dummy_sorcerer=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 20:23:13.178 [Lua] load_startup_enemy_packages: -------------- 20:23:13.178 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:23:13.178 [Lua] chaos_spawn 20:23:13.178 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:23:13.178 [Lua] chaos_troll 20:23:13.178 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:23:13.178 [Lua] skaven_rat_ogre 20:23:13.178 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_stormfiend 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] beastmen_minotaur 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_plague_sorcerer 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_corruptor_sorcerer 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_gutter_runner 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_pack_master 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_poison_wind_globadier 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_ratling_gunner 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_warpfire_thrower 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_vortex_sorcerer 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] beastmen_standard_bearer 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_vortex 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] critter_rat 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] critter_pig 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_marauder 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_storm_vermin 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_warrior 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_raider 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_loot_rat 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_clan_rat 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_storm_vermin_with_shield 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_slave 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_fanatic 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_marauder_with_shield 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_clan_rat_with_shield 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] chaos_berzerker 20:23:13.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:23:13.179 [Lua] skaven_plague_monk 20:23:13.182 [Lua] [NetworkClient] All level packages loaded! 20:23:13.182 [Lua] [NetworkClient] New State loaded (old state loading) 20:23:13.182 [Lua] [NetworkClient] on_level_loaded catacombs 20:23:13.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:23:13.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:23:13.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:23:13.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:23:13.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:23:13.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:23:13.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:23:13.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:23:13.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:23:13.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:23:13.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:23:13.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:23:13.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:23:13.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:23:13.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:23:14.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:23:14.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:23:14.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:14.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:14.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:23:14.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:23:14.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:23:14.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:23:14.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:23:14.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:23:14.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:23:14.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:14.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:23:14.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:23:14.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:23:14.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:23:14.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:23:14.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:23:14.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:23:14.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:23:14.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:14.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:23:14.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:23:14.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:23:15.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:23:15.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:23:15.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:23:15.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:23:15.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:23:15.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:23:15.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:23:15.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:23:15.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:23:15.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:23:15.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:23:15.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:23:15.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:23:15.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:23:15.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:23:15.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:23:15.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:23:15.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:23:15.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:23:15.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:23:15.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:23:16.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:23:16.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:23:16.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:23:16.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:23:16.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:23:16.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:23:16.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:23:16.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:23:16.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:16.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:16.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:23:16.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:23:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:23:16.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:23:16.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:23:16.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:23:16.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:23:16.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:23:17.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:23:17.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:23:17.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:17.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:17.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:23:17.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:23:17.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:23:17.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:23:17.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:23:17.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:23:17.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:23:17.653 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:23:17.654 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: adventure 20:23:17.654 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:23:17.654 [Lua] Starting async level spawning of levels/honduras/catacombs/world 20:23:17.654 [Umbra] Init version: 3.4.15 :: 16 threads 20:23:17.775 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:23:18.027 [Lua] Async level spawning done 20:23:18.027 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:23:18.994 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:23:18.994 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:23:18.994 [Lua] [Managers] Destroying manager group: 20:23:18.995 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 20:23:18.995 [Lua] [Gamestate] Enter StateIngame CLIENT 20:23:18.995 [Lua] [Managers] Calling function on all managers: 20:23:18.995 [Lua] <>level = catacombs<> 20:23:18.995 [Lua] [StateIngame] Client ingame 20:23:18.998 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 20:23:18.998 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 20:23:18.998 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:23:18.998 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:23:18.998 [Lua] [Matchmaking] initializing 20:23:18.998 [Lua] [Matchmaking] my_peer_id: 11000010b0ff4a7, I am client 20:23:18.998 [Lua] [Matchmaking] register rpcs 20:23:18.998 [Lua] GameNetworkManager:init... creating game session 20:23:18.998 [Lua] Joining GameSession userdata: 0x0fa3bf88 as a client through channel_id 5 20:23:18.998 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:23:18.998 [Lua] [GameNetworkManager] My own peer_id = 11000010b0ff4a7 20:23:18.998 [Lua] [GameNetworkManager] self.is_server = false 20:23:18.998 [Network] Setting artificial MTU limit to 576 20:23:19.006 [Lua] Switching ConflictSettings: to: default 20:23:19.006 [Lua] pacing=default 20:23:19.006 [Lua] roaming=nil 20:23:19.006 [Lua] specials=default 20:23:19.006 [Lua] debug_color=maroon 20:23:19.006 [Lua] contained_breeds=nil 20:23:19.006 [Lua] pack_spawning=default 20:23:19.006 [Lua] disabled=false 20:23:19.006 [Lua] factions=nil 20:23:19.006 [Lua] boss=default 20:23:19.006 [Lua] horde=default 20:23:19.006 [Lua] name=default 20:23:19.006 [Lua] intensity=default 20:23:19.006 [Lua] --- 20:23:19.006 [Lua] [LevelAnalysis] set_random_seed( 4459341) 20:23:19.012 [Lua] [AIInterestPointSystem] Level Seed: 4459341 20:23:19.012 [Lua] 20:23:19.012 [Lua] [network_manager] = table 20:23:19.012 [Lua] [network_manager] = metatable 20:23:19.012 [Lua] [startup_data] = table 20:23:19.012 [Lua] [entity_manager] = table 20:23:19.012 [Lua] [entity_manager] = metatable 20:23:19.012 [Lua] [unit_spawner] = table 20:23:19.012 [Lua] [unit_spawner] = metatable 20:23:19.012 [Lua] [unit_storage] = table 20:23:19.012 [Lua] [unit_storage] = metatable 20:23:19.012 [Lua] [dice_keeper] = table 20:23:19.012 [Lua] [dice_keeper] = metatable 20:23:19.012 [Lua] [is_server] = false (boolean) 20:23:19.012 [Lua] [world] = [World] 20:23:19.012 [Lua] [system_api] = table 20:23:19.012 [Lua] [input_manager] = table 20:23:19.012 [Lua] [input_manager] = metatable 20:23:19.012 [Lua] [profile_synchronizer] = table 20:23:19.012 [Lua] [profile_synchronizer] = metatable 20:23:19.012 [Lua] [entity_system] = table 20:23:19.012 [Lua] [entity_system] = metatable 20:23:19.012 [Lua] [level_transition_handler] = table 20:23:19.012 [Lua] [level_transition_handler] = metatable 20:23:19.012 [Lua] [num_local_human_players] = 1 (number) 20:23:19.012 [Lua] [statistics_db] = table 20:23:19.012 [Lua] [statistics_db] = metatable 20:23:19.012 [Lua] [entity_system_bag] = table 20:23:19.012 [Lua] [entity_system_bag] = metatable 20:23:19.012 [Lua] [network_lobby] = table 20:23:19.012 [Lua] [network_lobby] = metatable 20:23:19.012 [Lua] [network_transmit] = table 20:23:19.012 [Lua] [network_transmit] = metatable 20:23:19.012 [Lua] [network_clock] = table 20:23:19.012 [Lua] [network_clock] = metatable 20:23:19.012 [Lua] [free_flight_manager] = table 20:23:19.012 [Lua] [free_flight_manager] = metatable 20:23:19.012 [Lua] [network_event_delegate] = table 20:23:19.012 [Lua] [network_event_delegate] = metatable 20:23:19.012 [Lua] 20:23:19.012 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:23:19.012 [Lua] ignoring extension VersusInteractObjectiveExtension 20:23:19.012 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:23:19.012 [Lua] ignoring extension VersusSocketObjectiveExtension 20:23:19.012 [Lua] ignoring extension VersusTargetObjectiveExtension 20:23:19.012 [Lua] ignoring extension VersusMissionObjectiveExtension 20:23:19.014 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:23:19.026 [Lua] [AchievementManager] Achievements using the steam platform 20:23:19.027 [Lua] PlayerManager:add_player player_1 20:23:19.054 [Lua] respawn_unit_spawned with group id: end_event 20:23:19.054 [Lua] respawn_unit_spawned with group id: end_event 20:23:19.054 [Lua] respawn_unit_spawned with group id: end_event 20:23:19.054 [Lua] respawn_unit_spawned with group id: middle_event 20:23:19.054 [Lua] respawn_unit_spawned with group id: middle_event 20:23:19.054 [Lua] respawn_unit_spawned with group id: middle_event 20:23:19.077 [Lua] [StateIngame] Level seed: 4459341 20:23:19.100 [Lua] [IngameUI] init 20:23:19.110 [SteamVoipClient] select_out(1100001006fecf1, off) 20:23:19.110 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:23:19.110 [SteamVoipClient] select_out(1100001178e402d, off) 20:23:19.112 [Lua] cb_razer_chroma_setup 20:23:19.135 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:19.135 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:19.135 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:19.135 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:19.136 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:23:19.136 [Lua] [Managers] Calling function on all managers: 20:23:19.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:23:19.136 [Save] Loading `ut_tweaks_presets` 20:23:19.137 [Save] Load done 20:23:19.147 [Window] Window => active 20:23:19.302 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:23:19.302 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:23:19.302 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001006fecf1, self.peer_id = 11000010b0ff4a7 20:23:19.302 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001006fecf1 20:23:19.302 [Lua] PlayerManager:add_remote_player 1100001006fecf1 20:23:19.312 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.312 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=1 20:23:19.312 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.312 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.312 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.312 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.313 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001006fecf1 go_type=music_states go_created_func_name=game_object_created_music_states 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.314 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:23:19.314 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:23:19.314 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:23:19.314 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 110000111236c12, self.peer_id = 11000010b0ff4a7 20:23:19.314 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000111236c12 20:23:19.314 [Lua] PlayerManager:add_remote_player 110000111236c12 20:23:19.324 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.324 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:23:19.324 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111236c12 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.324 [Lua] Adding player sync data to peer=110000111236c12 local_player_id=1 20:23:19.324 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:23:19.324 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:23:19.324 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001178e402d, self.peer_id = 11000010b0ff4a7 20:23:19.324 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178e402d 20:23:19.324 [Lua] PlayerManager:add_remote_player 1100001178e402d 20:23:19.333 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001006fecf1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:19.334 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:23:19.334 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:23:19.334 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.334 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:23:19.334 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111236c12 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:19.335 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:23:19.335 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:23:19.335 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001178e402d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.335 [Lua] Adding player sync data to peer=1100001178e402d local_player_id=1 20:23:19.335 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001178e402d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:23:19.336 [Lua] PlayerManager:assign_unit_ownership Sai* 1100001178e402d 1 20:23:19.336 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:23:19.336 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.336 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.337 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.337 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.338 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.338 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.339 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.339 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.340 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.340 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.340 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.341 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.341 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.342 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.342 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.342 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.343 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.343 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.344 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.344 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.345 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.345 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.346 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.346 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.346 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.347 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.347 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.348 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.348 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.348 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.349 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.349 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.349 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.350 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.350 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.351 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.351 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.351 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.352 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.352 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.353 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.353 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.353 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.354 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.354 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.354 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.355 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.355 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.355 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.356 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.356 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.357 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.357 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.357 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.358 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.358 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.358 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.359 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.359 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.360 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.360 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.360 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.361 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.361 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.361 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.362 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.362 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.362 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.363 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.363 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.363 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.364 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.364 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.364 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.364 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.365 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.365 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.365 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.366 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.367 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.410 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:23:19.410 [Lua] [GameNetworkManager] game_object_created_player, go_id=392, owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:23:19.410 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 392, peer_id = 1100001006fecf1, self.peer_id = 11000010b0ff4a7 20:23:19.410 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001006fecf1 20:23:19.410 [Lua] PlayerManager:add_remote_player 1100001006fecf1 20:23:19.421 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:23:19.421 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=2 20:23:19.421 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001006fecf1 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:23:19.422 [Lua] test 20:23:19.422 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001006fecf1 2 20:23:19.422 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:23:19.422 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.423 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.423 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.423 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.424 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:23:19.424 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.425 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.425 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.425 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.426 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.426 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.426 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.427 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.427 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.428 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.428 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.428 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.429 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.429 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.430 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.430 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.430 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.431 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.431 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.431 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.432 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.432 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:23:19.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:23:19.433 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:19.434 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:19.434 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:19.481 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:91 20:23:19.481 [Lua] --> got 0 of chaos_marauder 20:23:19.481 [Lua] --> got 25 of skaven_clan_rat 20:23:19.481 [Lua] --> got 16 of skaven_storm_vermin 20:23:19.481 [Lua] --> got 50 of skaven_slave 20:23:19.481 [Lua] --> got 0 of chaos_fanatic 20:23:19.481 [Lua] --> got 0 of chaos_raider 20:23:19.481 [Lua] --> got 0 of chaos_warrior 20:23:19.481 [Lua] --> got 0 of chaos_berzerker 20:23:19.481 [Lua] --> got 0 of skaven_plague_monk 20:23:19.481 [Lua] Breed freezer counts: 9 9 20:23:19.481 [Lua] Comitting breed freezer frozen units 20:23:19.492 [Lua] [TelemetryRPCListener] Receiving session id from server e223d310-9c05-4f61-8cda-1fac74174dda 20:23:19.492 error: [Lua] SETTING ROUND ID 20:23:19.492 [Lua] [NetworkClient] rpc_game_started 20:23:19.492 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:23:19.492 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:23:19.492 [Lua] [GameNetworkManager] game_object_created_player, go_id=475, owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:23:19.492 [Lua] [GameNetworkManager] PLAYER is local player 20:23:19.492 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096 20:23:19.494 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:23:19.494 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010b0ff4a7 local_player_id:1 profile_index:5 career_index:1 is_bot:false 20:23:19.494 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:23:19.494 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:23:19.494 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 20:23:19.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer, async-read, 20:23:19.505 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:23:19.505 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:23:19.505 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 20:23:19.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:23:19.574 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg 20:23:19.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:23:19.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:23:19.667 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:23:19.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:23:19.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:23:19.935 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:23:19.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:23:19.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:23:19.951 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:23:19.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:23:19.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:23:19.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:23:19.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:19.982 [Flow] DISABLE 20:23:20.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:20.142 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:23:20.142 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:23:20.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:23:20.169 [Lua] [PackageManager] Force_load: wwise/handgun 20:23:20.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:23:20.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:23:20.196 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 20:23:20.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:23:20.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:23:20.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2 20:23:20.243 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:23:20.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:23:20.267 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:23:20.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:23:20.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:23:20.466 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:23:20.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:23:20.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:23:20.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 20:23:20.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:23:20.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:23:20.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p 20:23:21.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:23:22.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:23:23.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:23:24.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:23:25.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:23:26.695 [Lua] RPC not registered "rpc_update_twitch_vote" 20:23:26.695 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:23:26.695 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.696 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.699 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 20:23:26.754 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.755 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.755 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.756 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.756 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.756 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.804 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.805 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.806 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.806 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.806 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.838 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.839 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.839 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.839 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.872 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.872 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.872 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.873 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:26.906 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.907 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.941 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.942 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.994 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:26.994 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.026 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.027 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.052 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.053 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.094 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.095 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.121 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.122 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.154 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.155 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.188 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.189 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.222 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.223 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.255 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.256 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.297 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.298 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.323 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.323 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.347 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.348 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.383 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.383 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.415 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.415 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.440 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.441 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.467 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.468 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.501 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.502 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.535 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.536 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.561 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.562 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.596 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:27.597 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:23:28.643 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:28.644 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:29.922 [Lua] PartyManager:rpc_remove_peer_from_party() 5 1100001006fecf1 2 1 20:23:29.922 [Lua] PartyManager:rpc_peer_assigned_to_party() 5 11000010b0ff4a7 1 1 4 20:23:29.922 [Lua] player (11000010b0ff4a7,1) was put into party 1 20:23:29.922 [Lua] [IngamePlayerListUI] - Destroy 20:23:29.922 [Lua] [GamePadEquipmentUI] - Destroy 20:23:29.922 [Lua] [EquipmentUI] - Destroy 20:23:29.922 [Lua] [GamePadAbilityUI] - Destroy 20:23:29.922 [Lua] [AbilityUI] - Destroy 20:23:29.931 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:23:29.931 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:29.931 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=392 owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:23:29.931 [Lua] PlayerManager:remove_player peer_id=1100001006fecf1 2 20:23:29.931 [Lua] [GameNetworkManager] removing peer_id=1100001006fecf1 local_player_id=2 20:23:29.931 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:23:29.931 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 5, Vector3(54.78, -1.59998, 0.119995), Vector4(0.0232258, 0.0232258, 0.673548, 0.738413)) 20:23:29.933 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:23:29.933 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:29.933 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:29.933 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:29.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 20:23:29.935 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 20:23:29.936 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:23:29.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 20:23:29.936 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 20:23:29.936 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 20:23:29.939 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 20:23:29.964 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:23:29.965 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 20:23:29.965 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer 20:23:29.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 20:23:30.128 [Lua] StateInGameRunning:_game_actually_starts() 20:23:30.128 [Lua] ################################################################################################################# 20:23:30.128 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:23:30.128 [Lua] ################################################################################################################# 20:23:30.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 20:23:30.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 20:23:30.177 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:23:30.194 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:23:30.195 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:23:30.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 20:23:30.262 [Lua] Commit load time data 20:23:35.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:35.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:35.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.227 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.227 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.227 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.227 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.228 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:36.923 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:23:36.923 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:23:40.897 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:40.897 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:42.301 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:43.150 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:23:43.544 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:23:43.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:23:43.816 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:23:43.816 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:23:44.948 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:44.949 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:45.205 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:23:45.323 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:23:46.323 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:46.323 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:46.323 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:23:48.795 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:23:48.795 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:23:49.877 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:50.478 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:23:59.442 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:59.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:23:59.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:23:59.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:24:00.283 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:00.283 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:03.762 warning: [Particles] trail_spawn::simulate. 601.903015 is too big of a distance. 20:24:04.092 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:04.902 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:04.902 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:06.310 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:06.311 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:06.508 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:08.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:08.648 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:08.648 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:08.654 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:09.036 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:09.242 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:09.244 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:09.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:10.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:10.388 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:11.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:12.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:13.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10da8, position: 0 20:24:13.299 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:24:13.300 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:24:13.304 error: [Lua] [TwitchVoteUI] There is no vote data for key (7) 20:24:13.335 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:13.629 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:13.671 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:14.004 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:14.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:15.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:17.136 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:17.136 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:17.264 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:17.434 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:17.434 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:18.731 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:18.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:18.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:18.744 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:18.883 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:18.883 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:20.139 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:20.139 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:20.550 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:20.609 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:20.609 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:24:22.180 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.064 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:23.320 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:24:23.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 20:24:23.605 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:24:23.858 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:24:24.421 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:24.422 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:24.463 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:26.458 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:24:26.510 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:28.505 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:28.658 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:28.860 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:28.911 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:24:28.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:24:29.542 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:29.765 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:29.932 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:30.011 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:30.255 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:30.255 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:30.255 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:30.364 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:30.472 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:30.692 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:30.927 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:31.688 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:31.688 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:31.741 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:31.742 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:31.743 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:31.743 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:31.786 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:31.846 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:31.847 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:31.847 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:32.470 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:32.470 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:32.470 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:32.538 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:24:32.539 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:32.539 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:24:32.540 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:32.575 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:32.959 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:33.325 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:33.367 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:34.088 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:34.088 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:35.552 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:36.707 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:36.708 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:40.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:24:40.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:24:40.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:24:41.568 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:42.698 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:42.876 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:43.064 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:43.098 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:43.242 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:43.303 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:43.478 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:43.700 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:43.890 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:47.833 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.004 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.039 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.406 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:48.406 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:48.406 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:48.406 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:48.560 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:49.381 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:49.586 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:49.775 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:50.032 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:50.923 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:50.923 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:50.957 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:50.957 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:50.957 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:50.957 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:50.958 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:50.994 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:50.995 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:51.019 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:24:51.146 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:51.147 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:51.147 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:24:51.535 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:51.620 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:52.939 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:52.939 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:24:52.939 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:54.885 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:54.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:55.219 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:24:55.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:56.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:57.790 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:24:57.816 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:24:57.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:58.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:24:59.991 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:24:59.991 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:24:59.995 error: [Lua] [TwitchVoteUI] There is no vote data for key (8) 20:25:00.035 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:00.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 144, name: `unknown` 20:25:00.036 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:00.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 108, name: `unknown` 20:25:00.036 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:00.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 124, name: `unknown` 20:25:00.036 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:00.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 113, name: `unknown` 20:25:00.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:25:02.049 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:02.092 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:25:02.438 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:02.481 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:02.482 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:25:02.708 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:02.708 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:03.573 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:03.761 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:03.873 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:03.873 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:03.906 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:04.137 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:04.180 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:04.501 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:04.586 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:05.028 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:05.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 96, name: `unknown` 20:25:05.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 108, name: `unknown` 20:25:05.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 124, name: `unknown` 20:25:05.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 113, name: `unknown` 20:25:05.583 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:05.583 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:05.970 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:05.970 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:06.424 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:06.941 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:08.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 120, name: `unknown` 20:25:08.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 113, name: `unknown` 20:25:08.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 121, name: `unknown` 20:25:08.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 41, name: `unknown` 20:25:09.030 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:09.030 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:10.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 113, name: `unknown` 20:25:10.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 117, name: `unknown` 20:25:10.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 80, name: `unknown` 20:25:10.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 22, name: `unknown` 20:25:10.437 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:10.437 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:10.935 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:11.309 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:11.509 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:11.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 71, name: `unknown` 20:25:11.509 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:11.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 171, name: `unknown` 20:25:11.509 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:11.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 135, name: `unknown` 20:25:11.509 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:11.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 13, name: `unknown` 20:25:11.509 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:11.509 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:11.509 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:11.509 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:11.628 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:12.206 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:12.223 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:13.665 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:14.026 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:15.100 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:15.100 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:15.100 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:15.656 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:25:15.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:25:16.278 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:16.314 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:16.357 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:16.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 126, name: `unknown` 20:25:16.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 41, name: `unknown` 20:25:16.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 21, name: `unknown` 20:25:16.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 94, name: `unknown` 20:25:17.136 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:17.359 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:17.635 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:17.931 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:19.347 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:20.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 35, name: `unknown` 20:25:20.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 135, name: `unknown` 20:25:20.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 27, name: `unknown` 20:25:20.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 96, name: `unknown` 20:25:21.737 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:21.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 96, name: `unknown` 20:25:21.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 135, name: `unknown` 20:25:21.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 71, name: `unknown` 20:25:21.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 92, name: `unknown` 20:25:22.135 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:22.938 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:22.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 164, name: `unknown` 20:25:22.938 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:22.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 13, name: `unknown` 20:25:22.938 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:22.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 96, name: `unknown` 20:25:22.938 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001006fecf1 go_type=timed_explosion_unit go_created_func_name=game_object_created_network_unit 20:25:22.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_spawn` for object id: 99, name: `unknown` 20:25:22.980 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:22.980 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:22.980 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:22.980 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:23.625 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:23.970 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:25.525 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:25:25.526 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:27.061 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:25:27.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 20:25:27.188 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 13, name: `unknown` 20:25:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 124, name: `unknown` 20:25:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 120, name: `unknown` 20:25:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_lock` for object id: 21, name: `unknown` 20:25:28.879 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:28.880 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:29.306 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:29.339 [Flow] Boss DoorStormfiend 20:25:29.339 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001006fecf1 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 20:25:29.384 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:29.385 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:29.613 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:29.691 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:25:29.691 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 171 will change to a manual source. 20:25:29.984 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:30.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:30.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:30.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:30.852 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:30.852 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:30.884 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:31.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:31.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:31.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:31.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:31.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:31.199 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:31.233 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:31.285 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:31.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 108, name: `unknown` 20:25:31.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 164, name: `unknown` 20:25:31.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 49, name: `unknown` 20:25:31.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gamepay_charge` for object id: 21, name: `unknown` 20:25:33.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 124, name: `unknown` 20:25:33.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 52, name: `unknown` 20:25:33.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 117, name: `unknown` 20:25:33.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_winds_heavens_gameplay_hit` for object id: 25, name: `unknown` 20:25:33.842 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:25:34.259 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:34.259 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:34.259 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:34.259 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:34.334 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:34.371 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:35.117 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:35.196 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:25:35.423 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:25:35.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:35.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:35.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:25:35.843 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:36.030 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:36.030 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:36.346 [Lua] 1 4 20:25:36.381 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:36.941 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:37.563 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:25:38.128 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:38.128 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:39.758 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:39.956 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:40.134 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:40.408 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:41.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:25:41.627 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:42.339 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:42.467 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:42.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:25:42.681 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:43.168 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:43.168 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:25:43.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:25:44.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:25:45.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:25:45.726 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:25:45.933 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.774 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:25:46.774 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:25:46.774 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.779 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 20:25:46.816 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.817 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.842 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.843 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.843 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.844 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.885 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.886 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.886 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.886 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.918 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.919 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.919 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.920 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.961 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.962 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:46.962 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.987 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:46.987 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:47.037 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:47.038 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:47.363 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:47.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:25:48.127 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:48.127 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:48.127 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:48.127 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:48.127 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:48.590 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:48.633 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:25:48.915 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:48.915 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:49.152 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:49.298 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:49.433 [Lua] 1 4 20:25:49.484 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:49.646 [Lua] [ChatManager][1]System: 󠀡dalo_kraff picked up a Loot Die 20:25:49.646 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:49.704 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:49.875 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:49.918 [Lua] [ChatManager][1]System: 󠀡dalo_kraff picked up a Loot Die 20:25:49.918 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:50.078 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:50.147 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:50.240 [Lua] 1 4 20:25:50.298 [Lua] 1 4 20:25:50.324 [Lua] 1 4 20:25:50.359 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:50.359 [Lua] 1 4 20:25:50.426 [Lua] 1 4 20:25:50.493 [Lua] 1 4 20:25:50.493 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:25:50.578 [Lua] 1 4 20:25:50.715 [Lua] 1 4 20:25:50.890 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:51.321 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:51.372 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:25:51.507 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:51.549 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:51.600 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:25:51.650 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:51.650 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:51.750 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:51.792 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:51.944 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:51.986 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:52.020 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:52.172 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:52.426 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:53.525 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:53.878 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:54.729 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:25:54.822 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:55.523 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:55.523 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:25:55.524 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:55.916 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:25:55.916 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:55.917 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:55.918 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:55.944 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:56.841 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:57.361 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:57.660 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:57.840 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:58.224 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:58.820 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:25:59.134 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:25:59.665 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:59.835 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:59.980 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:25:59.980 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:26:00.023 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:00.379 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:01.278 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:01.433 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:02.116 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:26:02.489 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:26:02.489 [Lua] added multiple choice vote 20:26:02.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:26:02.490 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:03.014 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:03.048 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:03.330 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:03.439 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:03.584 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:03.719 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:03.815 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:04.193 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:04.194 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:04.527 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:04.528 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:05.080 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.081 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.081 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:05.081 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.082 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.301 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.301 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.302 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:05.302 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.302 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.303 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.462 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.463 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.463 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.464 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:05.465 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.465 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:05.465 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:05.466 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:05.466 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:05.631 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:05.631 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:05.984 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:07.038 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:07.039 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:07.039 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:26:07.348 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:08.103 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:08.103 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:08.842 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.486 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:09.637 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:09.638 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:09.638 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:09.639 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.640 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:09.640 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:09.640 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:09.640 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:09.640 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:09.640 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:09.641 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:09.641 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.641 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.774 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.774 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:09.774 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:09.775 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:09.925 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:09.926 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:11.503 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:12.244 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:12.244 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:12.644 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:26:12.644 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:12.645 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:12.645 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:12.645 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:12.849 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:12.850 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:12.850 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:16.638 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:17.322 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:17.840 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:18.258 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:19.014 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:19.494 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:19.640 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:20.152 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:20.523 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:22.767 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:24.790 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:25.127 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:25.127 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:25.127 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:26.458 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:27.312 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:27.312 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:27.664 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:27.664 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:28.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:26:28.400 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:29.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:26:29.345 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:29.547 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:30.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:26:31.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:26:31.145 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:31.716 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:26:32.089 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.089 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:32.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:26:32.263 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:26:32.264 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:26:32.460 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:32.460 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.873 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:32.874 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.874 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:32.874 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.875 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:32.875 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:32.876 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.086 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.086 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:33.086 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:33.274 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:26:33.274 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.421 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:33.421 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.421 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.422 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:26:33.423 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:33.423 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:33.423 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:33.423 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:26:33.426 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:34.221 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:26:34.224 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:34.224 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:26:34.225 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:26:34.226 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:26:34.226 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:34.227 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:34.227 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:34.228 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:34.233 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 20:26:34.247 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:34.334 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:34.334 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:34.451 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:34.998 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001006fecf1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:35.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:26:35.246 [Lua] winning_index 4 20:26:36.099 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:36.637 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:36.851 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:36.971 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:37.125 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:37.369 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:37.582 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:37.615 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:26:37.831 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:38.687 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:38.797 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:38.797 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:40.111 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:40.298 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.259 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:41.680 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:43.769 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:43.769 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:43.949 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:44.711 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:45.019 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:45.205 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:45.205 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:45.205 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:45.417 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:26:45.425 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:45.637 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:47.358 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:48.692 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:26:48.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:26:50.075 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:50.075 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:50.577 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:51.599 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:51.787 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:51.787 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:53.043 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:53.202 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:53.373 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:53.554 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:54.120 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:54.919 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:54.919 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:26:55.702 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:56.193 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:57.835 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:57.871 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:26:57.962 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:58.286 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:26:58.677 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:58.872 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:59.041 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:26:59.247 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:00.363 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:01.482 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:27:01.482 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:27:02.568 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:02.723 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:03.029 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:05.212 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:06.110 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:07.420 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:07.913 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:07.955 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:27:07.955 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:27:11.265 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:27:11.768 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:13.552 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:14.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:27:14.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:27:14.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:27:14.681 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:27:14.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 4537872 20:27:14.990 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:15.179 [Lua] [ChatManager][1]System: Keindu picked up a Loot Die 20:27:15.179 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:15.325 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:15.446 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:15.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:27:16.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:27:17.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:27:18.331 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:18.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:27:19.583 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:27:19.583 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:27:19.586 error: [Lua] [TwitchVoteUI] There is no vote data for key (11) 20:27:20.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:27:21.328 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:21.826 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:26.882 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:27.773 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:27.773 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:27.774 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:28.059 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:28.059 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:28.091 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:28.263 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:27:31.285 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:31.286 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:31.483 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:31.483 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:33.018 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:27:33.019 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:33.119 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:34.331 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:27:34.897 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:35.090 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:27:35.090 [Lua] added multiple choice vote 20:27:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:27:35.648 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:27:35.691 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:37.209 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:27:38.745 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:39.873 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:27:39.950 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:39.950 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:40.153 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:40.332 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:40.635 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:40.857 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:41.030 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=1100001006fecf1, connection_key=3, breed_name=chaos_dummy_sorcerer) 20:27:41.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 20:27:41.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 20:27:41.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 20:27:41.203 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:41.481 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:27:41.532 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:41.532 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:41.574 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:41.574 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:41.574 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:41.575 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:41.693 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:41.694 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:27:42.659 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:42.813 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:43.044 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:43.253 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:43.486 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:43.752 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:43.972 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:44.201 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:44.227 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:44.513 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:44.728 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:45.046 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:45.362 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:45.672 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:45.747 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:45.995 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:46.303 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:46.364 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:46.466 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:46.637 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:47.097 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:48.688 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:48.975 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:49.010 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:27:49.356 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:49.994 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:52.353 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:52.353 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:27:52.397 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:54.642 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:57.946 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:57.972 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:58.289 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:27:58.289 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:27:59.025 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:59.429 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:00.381 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:00.381 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:00.381 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:00.381 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:01.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:02.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:02.044 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:02.463 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:02.464 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:02.464 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:02.464 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:02.464 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:03.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:03.386 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:04.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:04.776 [Flow] ENABLE 20:28:05.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:05.275 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:05.522 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:05.598 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:05.932 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:05.959 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:06.039 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:28:06.218 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:28:06.218 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:28:06.221 error: [Lua] [TwitchVoteUI] There is no vote data for key (12) 20:28:07.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:28:07.231 [Lua] winning_index 4 20:28:07.288 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:07.289 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:07.289 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:07.888 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:07.981 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:28:10.864 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:11.063 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:11.232 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:11.413 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:28:11.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:28:11.455 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:12.394 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:12.580 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:13.733 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:14.494 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:15.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19199, position: 0 20:28:16.895 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:17.259 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:17.412 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:20.432 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:20.476 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:20.641 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:20.684 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:20.684 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:20.840 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:21.129 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:21.554 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:21.554 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:21.632 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:21.674 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:21.971 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:26.193 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:26.564 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:29.950 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:29.950 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:29.950 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:29.950 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:29.950 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:30.001 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:30.001 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:30.069 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:30.070 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:30.070 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:30.096 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:32.112 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:33.683 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:35.013 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.055 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.089 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.090 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:35.090 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.131 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.165 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.166 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.240 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.241 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.274 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.316 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.369 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.531 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.531 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:35.945 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:36.108 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:28:36.108 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:36.695 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:36.857 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:28:36.857 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 20:28:36.995 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:37.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:38.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:38.894 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:38.894 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:39.454 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:39.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:40.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:41.136 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:41.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:28:42.636 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:28:42.636 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:28:42.640 error: [Lua] [TwitchVoteUI] There is no vote data for key (13) 20:28:43.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:28:44.209 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:44.600 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:45.298 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:45.484 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:45.484 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:45.486 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:45.486 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:45.486 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:45.659 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:45.766 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:45.871 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:45.931 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.007 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.062 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:46.165 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:46.199 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.225 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.225 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:46.278 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:46.366 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:46.367 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:46.449 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:46.450 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.534 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:46.535 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:46.628 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:46.662 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:46.704 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:46.731 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:46.869 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:47.088 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:47.174 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:47.327 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:47.327 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:47.498 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:47.770 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:28:47.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:28:47.925 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:48.204 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:48.433 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:49.202 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:49.928 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.023 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.065 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.108 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.109 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.109 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:50.530 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:28:52.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:28:52.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:28:52.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:28:52.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:28:52.972 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:53.773 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:53.773 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:53.774 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:53.798 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:53.916 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:53.984 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:54.145 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:54.212 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:54.447 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:54.447 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:54.448 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:54.448 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:54.782 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:54.782 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:55.000 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:55.001 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:55.001 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:55.309 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:55.826 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:55.826 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:28:56.743 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:56.938 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:57.447 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:28:57.693 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:28:59.224 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:00.865 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:00.866 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:29:01.128 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:03.460 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:04.916 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:05.240 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:05.240 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:05.240 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:05.504 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:06.076 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:06.137 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:07.058 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:07.498 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:29:07.498 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:29:07.810 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:08.615 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:08.658 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:09.576 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:09.576 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:09.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 229284 20:29:09.962 [Lua] state dead despawn 20:29:10.095 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:29:10.096 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:29:10.122 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:10.552 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:10.552 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:10.963 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:11.166 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:11.365 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:11.615 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:12.645 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:12.782 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:12.790 [Window] Window => inactive 20:29:13.085 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:13.085 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:13.509 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:13.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:14.568 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111236c12 20:29:14.568 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:29:14.568 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:14.568 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:14.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:14.592 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:15.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:15.617 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:16.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:17.410 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:17.410 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:17.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:18.422 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:29:18.979 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:29:18.979 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:29:18.979 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:18.983 error: [Lua] [TwitchVoteUI] There is no vote data for key (14) 20:29:19.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:29:19.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:29:19.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:29:19.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:29:19.696 [Window] Window => active 20:29:19.863 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:19.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:29:21.993 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:22.298 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:23.637 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:23.872 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:29:23.872 [Lua] added multiple choice vote 20:29:24.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:29:24.863 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:24.864 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:25.268 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:26.472 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:26.473 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:26.735 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:26.939 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:27.111 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:27.486 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:27.734 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:27.734 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:29.298 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:29.298 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:30.411 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:31.738 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:32.074 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:32.614 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:33.049 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:29:33.689 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:33.689 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:33.689 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:33.689 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:35.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cb23, position: 0 20:29:35.538 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001006fecf1, 5) 20:29:35.540 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:29:35.683 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:29:35.711 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:35.711 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:35.745 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:29:36.080 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.007 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:38.026 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:38.372 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:40.425 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111236c12 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:29:40.426 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:29:40.426 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:29:40.946 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:41.478 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:41.638 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:41.842 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:42.012 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:42.056 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:42.107 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:42.201 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:42.511 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:43.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 20:29:43.423 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:43.761 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:44.274 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:44.683 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:44.726 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:45.020 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:45.527 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:47.127 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:47.503 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:49.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:50.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:51.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:52.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:53.507 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:53.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:29:53.739 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:53.833 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:54.111 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:54.112 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:54.808 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:29:54.808 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:29:54.812 error: [Lua] [TwitchVoteUI] There is no vote data for key (15) 20:29:55.333 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:55.478 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:55.614 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:29:55.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:29:55.813 [Lua] winning_index 5 20:29:56.630 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:56.881 [Lua] [ChatManager][1]System: MoopShark picked up a Tome 20:29:56.882 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:29:56.882 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:29:57.411 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:29:57.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 20:29:59.925 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:29:59.925 [Lua] added multiple choice vote 20:29:59.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:30:01.363 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:01.755 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:02.589 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:04.081 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:04.107 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:30:04.254 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:04.408 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:04.528 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:04.528 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:04.529 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:04.530 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:04.656 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:05.200 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:05.200 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:05.243 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:05.877 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:05.878 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:05.879 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:05.894 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:05.938 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:05.972 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:05.973 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:30:05.998 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:30:05.998 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:06.031 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:06.066 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:06.161 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:30:07.140 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:07.488 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:08.661 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:08.661 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:08.662 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:08.938 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:09.159 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:09.286 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:09.398 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:09.407 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:09.407 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 20:30:09.518 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:09.579 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:09.920 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:10.042 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:10.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1dfaa, position: 0 20:30:10.135 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:11.276 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001006fecf1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:30:12.678 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:13.021 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:13.886 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:14.936 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:16.073 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:16.254 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:16.398 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001006fecf1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:30:16.398 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001006fecf1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:30:16.399 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:30:16.550 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:30:16.552 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:30:16.552 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:30:16.734 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:30:18.717 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:19.131 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:19.360 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:19.360 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:19.512 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:19.670 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:20.272 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:20.272 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:20.437 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:20.437 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:20.438 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:21.601 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:23.732 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:30:23.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x1cd1e, position: 2193363 20:30:25.667 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:26.268 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:26.268 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:26.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:30:26.428 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:30:26.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:30:27.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:30:27.943 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:28.227 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:28.638 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:28.638 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:28.639 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:28.712 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:28.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:30:29.182 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:29.182 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:29.603 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:29.752 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:29.753 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:29.909 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:29.909 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:29.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:30:30.308 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:31.162 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:31.162 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:31.496 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:30:31.496 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:30:31.501 error: [Lua] [TwitchVoteUI] There is no vote data for key (16) 20:30:31.955 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:32.122 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:32.122 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:32.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:30:32.537 [Lua] winning_index 1 20:30:32.919 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:33.240 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:33.747 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:34.524 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:34.524 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:34.673 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:37.152 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:37.440 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:30:37.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:30:38.066 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:39.682 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:42.327 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:42.327 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:30:42.327 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:42.844 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:43.293 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:43.293 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:43.472 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:44.128 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:45.261 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:45.918 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:46.876 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:30:46.876 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001006fecf1 20:30:49.364 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:49.818 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:50.527 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:51.662 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:30:51.952 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:52.328 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:52.328 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:53.425 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:30:53.602 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:53.602 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:55.014 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:55.014 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:56.282 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:30:56.721 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:57.034 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:57.034 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:30:57.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x21275, position: 0 20:30:57.485 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:30:57.594 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:30:57.594 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:30:59.858 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:00.232 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:31:00.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 20:31:00.602 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:01.468 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:31:01.678 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:02.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:02.489 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:03.340 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:03.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:03.548 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:03.632 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:03.685 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:03.890 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:04.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:04.840 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:05.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:05.847 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.847 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.848 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.849 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.849 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.850 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.850 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.851 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.851 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.851 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.852 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.877 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.878 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.911 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:05.912 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:06.221 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:06.607 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:31:06.607 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:31:06.607 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:06.608 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:06.608 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:06.613 error: [Lua] [TwitchVoteUI] There is no vote data for key (17) 20:31:06.619 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:06.619 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:06.641 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:31:07.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:31:09.651 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:31:09.790 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:10.150 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:10.151 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:10.311 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:10.693 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:31:11.423 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=1100001006fecf1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:31:11.423 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:31:11.424 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:31:11.424 [Flow] current health: 0 20:31:12.083 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:31:12.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:31:12.520 [Flow] current health: 0 20:31:13.493 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:31:13.493 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:13.578 [Flow] current health: 0 20:31:13.910 [Flow] Overcharge unit cooled off 20:31:13.910 [Flow] Overcharge unit cooled off 20:31:13.910 [Flow] current health: 0 20:31:13.910 [Flow] Overcharge unit cooled off 20:31:13.910 [Flow] current health: 0 20:31:15.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 67921 20:31:15.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 70482 20:31:15.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 74067 20:31:15.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 75604 20:31:15.745 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:15.937 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:17.026 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:17.517 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:19.570 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.852 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.988 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:19.988 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:31:19.988 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:20.642 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:20.642 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:21.195 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:31:21.195 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:31:22.013 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:22.014 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:22.698 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:31:23.313 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.313 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:23.313 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.477 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.477 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.477 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.477 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:23.936 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:24.493 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:24.496 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:24.764 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:24.945 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:28.216 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:28.758 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:29.024 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:29.287 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:29.287 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:29.287 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:29.498 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:29.538 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:30.066 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:30.388 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:30.388 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:30.592 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:31:30.939 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:31.129 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:32.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:31:33.340 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:35.319 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:36.133 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:37.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:37.089 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:37.759 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:31:37.759 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:31:38.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:39.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:39.901 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:40.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:41.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:31:42.154 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=1100001006fecf1, connection_key=3, breed_name=skaven_explosive_loot_rat) 20:31:42.154 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader, async-read, prioritized 20:31:42.154 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:31:42.154 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:31:42.158 error: [Lua] [TwitchVoteUI] There is no vote data for key (18) 20:31:42.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_explosive_loot_rat 20:31:42.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_explosive_loot_rat 20:31:42.682 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.683 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.734 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.735 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:42.735 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.735 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.803 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.803 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.804 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.829 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.830 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.831 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.897 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.898 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.899 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:42.925 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:31:43.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:31:44.930 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:46.785 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:47.104 [Flow] current health: 0 20:31:47.104 [Flow] 0/12 20:31:47.364 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:31:47.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:31:48.099 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:48.183 [Flow] current health: 0 20:31:48.527 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:48.527 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:49.250 [Flow] current health: 0 20:31:49.370 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:49.370 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:50.322 [Flow] current health: 0 20:31:50.669 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:50.669 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:51.324 [Flow] current health: 0 20:31:52.391 [Flow] current health: 0 20:31:52.880 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:52.880 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:31:53.456 [Flow] current health: 0 20:31:54.533 [Flow] current health: 0 20:31:54.789 [Flow] current health: 0 20:31:55.874 [Flow] current health: 0 20:31:56.940 [Flow] current health: 0 20:31:58.008 [Flow] current health: 0 20:31:58.723 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:31:58.723 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:31:59.080 [Flow] current health: 0 20:32:00.145 [Flow] current health: 0 20:32:00.284 [Flow] 1/12 20:32:00.284 [Flow] current health: 0 20:32:00.284 [Flow] current health: 0 20:32:00.542 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:00.568 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:32:00.672 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:32:00.672 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:32:00.699 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:00.699 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:00.893 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:01.223 [Flow] current health: 0 20:32:01.336 [Flow] current health: 0 20:32:01.336 [Flow] current health: 0 20:32:01.948 [Flow] current health: 0 20:32:01.948 [Flow] current health: 0 20:32:01.948 [Flow] current health: 0 20:32:01.948 [Flow] current health: 0 20:32:02.223 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.358 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:32:02.446 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.446 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.446 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:02.446 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.446 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.446 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.627 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.733 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.733 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.907 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:02.907 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:02.958 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:32:02.958 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:32:02.991 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.035 [Flow] current health: 0 20:32:03.037 [Flow] current health: 0 20:32:03.037 [Flow] current health: 0 20:32:03.038 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:32:03.169 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:03.221 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.354 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:03.546 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:03.739 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:04.099 [Flow] 0/12 20:32:04.126 [Flow] current health: 0 20:32:04.245 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:04.520 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:04.558 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:32:04.955 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:04.956 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:05.149 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:05.196 [Flow] current health: 0 20:32:05.947 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:06.278 [Flow] current health: 0 20:32:07.349 [Flow] current health: 0 20:32:08.135 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:08.448 [Flow] current health: 0 20:32:08.531 [Flow] current health: 0 20:32:09.120 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:09.625 [Flow] current health: 0 20:32:10.697 [Flow] current health: 0 20:32:11.390 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:11.610 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:11.786 [Flow] current health: 0 20:32:11.953 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:12.863 [Flow] current health: 0 20:32:12.902 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:12.937 [Flow] 1/12 20:32:12.937 [Flow] current health: 0 20:32:12.937 [Flow] current health: 0 20:32:13.054 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:32:13.055 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:32:13.091 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:32:13.092 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:13.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:13.376 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:13.697 [Flow] current health: 0 20:32:13.697 [Flow] current health: 0 20:32:13.697 [Flow] current health: 0 20:32:13.697 [Flow] current health: 0 20:32:14.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:14.753 [Flow] current health: 0 20:32:14.792 [Flow] 0/12 20:32:15.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:15.371 [Flow] current health: 0 20:32:16.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:16.436 [Flow] 1/12 20:32:16.436 [Flow] current health: 0 20:32:16.436 [Flow] current health: 0 20:32:16.455 [Flow] current health: 0 20:32:17.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:17.523 [Flow] current health: 0 20:32:17.523 [Flow] current health: 0 20:32:17.542 [Flow] current health: 0 20:32:18.403 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:32:18.403 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:32:18.409 error: [Lua] [TwitchVoteUI] There is no vote data for key (19) 20:32:18.573 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.574 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.608 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.608 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.609 [Flow] current health: 0 20:32:18.609 [Flow] current health: 0 20:32:18.639 [Flow] current health: 0 20:32:18.919 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.920 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.921 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:18.922 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:32:19.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:32:19.670 [Flow] current health: 0 20:32:19.670 [Flow] current health: 0 20:32:19.730 [Flow] current health: 0 20:32:19.764 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:20.162 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:20.162 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:20.801 [Flow] current health: 0 20:32:20.803 [Flow] current health: 0 20:32:20.803 [Flow] current health: 0 20:32:21.603 [Flow] current health: 0 20:32:21.603 [Flow] current health: 0 20:32:21.603 [Flow] current health: 0 20:32:21.603 [Flow] current health: 0 20:32:21.604 [Flow] current health: 0 20:32:21.604 [Flow] current health: 0 20:32:21.604 [Flow] current health: 0 20:32:21.604 [Flow] current health: 0 20:32:22.355 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:22.589 [Flow] current health: 0 20:32:22.589 [Flow] current health: 0 20:32:22.684 [Flow] current health: 0 20:32:22.876 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:23.466 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:23.467 [Flow] current health: 0 20:32:23.467 [Flow] current health: 0 20:32:23.467 [Flow] current health: 0 20:32:23.467 [Flow] current health: 0 20:32:23.568 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:32:23.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:32:24.443 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:24.444 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:24.530 [Flow] current health: 0 20:32:24.570 [Flow] current health: 0 20:32:24.570 [Flow] current health: 0 20:32:25.542 [Flow] current health: 0 20:32:25.542 [Flow] current health: 0 20:32:25.620 [Flow] current health: 0 20:32:25.997 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:32:26.636 [Flow] current health: 0 20:32:26.636 [Flow] current health: 0 20:32:26.698 [Flow] current health: 0 20:32:27.758 [Flow] current health: 0 20:32:27.758 [Flow] current health: 0 20:32:27.765 [Flow] current health: 0 20:32:28.860 [Flow] current health: 0 20:32:28.904 [Flow] current health: 0 20:32:28.904 [Flow] current health: 0 20:32:29.273 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:29.952 [Flow] current health: 0 20:32:29.994 [Flow] 0/12 20:32:30.154 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:30.492 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:31.035 [Flow] current health: 0 20:32:31.322 [Flow] current health: 0 20:32:32.254 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.254 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.286 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.286 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.329 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.329 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.329 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:32.412 [Flow] current health: 0 20:32:33.470 [Flow] current health: 0 20:32:33.609 [Flow] 1/12 20:32:33.609 [Flow] current health: 0 20:32:33.609 [Flow] current health: 0 20:32:34.563 [Flow] current health: 0 20:32:34.565 [Flow] current health: 0 20:32:34.565 [Flow] current health: 0 20:32:34.830 [Flow] current health: 0 20:32:34.830 [Flow] current health: 0 20:32:34.830 [Flow] current health: 0 20:32:34.830 [Flow] current health: 0 20:32:35.893 [Flow] current health: 0 20:32:35.893 [Flow] current health: 0 20:32:35.933 [Flow] current health: 0 20:32:36.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:32:36.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 3064913 20:32:36.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 3064918 20:32:36.832 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:32:37.020 [Flow] current health: 0 20:32:37.217 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:37.217 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:37.527 [Flow] 0/12 20:32:38.104 [Flow] current health: 0 20:32:38.369 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.840 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:39.195 [Flow] current health: 0 20:32:40.259 [Flow] current health: 0 20:32:40.856 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:41.335 [Flow] current health: 0 20:32:41.919 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:42.421 [Flow] current health: 0 20:32:43.503 [Flow] current health: 0 20:32:43.665 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:44.147 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:44.572 [Flow] current health: 0 20:32:44.664 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:32:44.819 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:45.663 [Flow] current health: 0 20:32:45.720 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:46.240 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:46.737 [Flow] current health: 0 20:32:47.799 [Flow] current health: 0 20:32:48.110 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:48.882 [Flow] current health: 0 20:32:49.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:49.968 [Flow] current health: 0 20:32:50.106 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.108 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.108 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.108 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.108 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.109 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.109 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.302 [Flow] Overcharge unit cooled off 20:32:50.302 [Flow] Overcharge unit cooled off 20:32:50.302 [Flow] current health: 0 20:32:50.302 [Flow] Overcharge unit cooled off 20:32:50.302 [Flow] current health: 0 20:32:50.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:50.714 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.715 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.716 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.716 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.717 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:50.718 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:50.908 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:32:50.908 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:32:50.913 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:51.114 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:51.116 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:51.116 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:32:51.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:51.605 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:51.605 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:52.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:53.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:32:53.385 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:54.392 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:32:54.392 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:32:54.396 error: [Lua] [TwitchVoteUI] There is no vote data for key (20) 20:32:55.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:32:56.117 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:32:56.655 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:32:56.656 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:32:56.658 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:32:57.100 [Flow] current health: 0 20:32:58.030 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:32:58.184 [Flow] current health: 0 20:32:59.263 [Flow] current health: 0 20:32:59.480 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:32:59.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:33:00.358 [Flow] current health: 0 20:33:01.285 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:01.286 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:01.286 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:01.444 [Flow] current health: 0 20:33:02.272 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:02.312 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:02.362 [Flow] 1/12 20:33:02.362 [Flow] current health: 0 20:33:02.362 [Flow] current health: 0 20:33:02.532 [Flow] current health: 0 20:33:02.758 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:02.856 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:03.186 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:03.614 [Flow] current health: 0 20:33:03.614 [Flow] current health: 0 20:33:03.622 [Flow] current health: 0 20:33:03.889 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:04.565 [Flow] current health: 0 20:33:04.565 [Flow] current health: 0 20:33:04.695 [Flow] current health: 0 20:33:05.631 [Flow] current health: 0 20:33:05.631 [Flow] current health: 0 20:33:05.763 [Flow] current health: 0 20:33:06.068 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:06.632 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:06.771 [Flow] current health: 0 20:33:06.771 [Flow] current health: 0 20:33:06.838 [Flow] current health: 0 20:33:07.585 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:07.833 [Flow] current health: 0 20:33:07.834 [Flow] current health: 0 20:33:07.908 [Flow] current health: 0 20:33:08.920 [Flow] current health: 0 20:33:08.920 [Flow] current health: 0 20:33:09.006 [Flow] current health: 0 20:33:10.040 [Flow] current health: 0 20:33:10.040 [Flow] current health: 0 20:33:10.088 [Flow] current health: 0 20:33:10.200 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:10.963 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:11.124 [Flow] current health: 0 20:33:11.124 [Flow] current health: 0 20:33:11.167 [Flow] current health: 0 20:33:11.291 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:12.043 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:33:12.044 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001006fecf1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:33:12.092 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:33:12.093 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:12.222 [Flow] current health: 0 20:33:12.222 [Flow] current health: 0 20:33:12.255 [Flow] current health: 0 20:33:12.479 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:13.334 [Flow] current health: 0 20:33:13.334 [Flow] current health: 0 20:33:13.341 [Flow] current health: 0 20:33:14.432 [Flow] current health: 0 20:33:14.463 [Flow] current health: 0 20:33:14.463 [Flow] current health: 0 20:33:14.567 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:15.091 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:15.092 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:15.533 [Flow] current health: 0 20:33:15.635 [Flow] 2/12 20:33:15.635 [Flow] current health: 0 20:33:15.635 [Flow] current health: 0 20:33:15.635 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:15.635 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:16.295 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:16.626 [Flow] current health: 0 20:33:16.626 [Flow] current health: 0 20:33:16.636 [Flow] current health: 0 20:33:16.762 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:17.235 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:17.346 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:17.523 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:17.681 [Flow] current health: 0 20:33:17.681 [Flow] current health: 0 20:33:17.724 [Flow] current health: 0 20:33:17.793 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:17.793 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:18.162 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:18.163 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:18.163 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:18.385 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:18.385 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:18.786 [Flow] current health: 0 20:33:18.786 [Flow] current health: 0 20:33:18.805 [Flow] current health: 0 20:33:18.957 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:19.088 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:19.595 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:19.595 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:19.596 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:19.596 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:19.596 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:19.878 [Flow] current health: 0 20:33:19.911 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:19.912 [Flow] current health: 0 20:33:19.912 [Flow] current health: 0 20:33:20.190 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:20.190 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:20.955 [Flow] current health: 0 20:33:20.955 [Flow] current health: 0 20:33:20.963 [Flow] current health: 0 20:33:22.021 [Flow] current health: 0 20:33:22.021 [Flow] current health: 0 20:33:22.037 [Flow] current health: 0 20:33:22.061 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:23.116 [Flow] current health: 0 20:33:23.153 [Flow] current health: 0 20:33:23.153 [Flow] current health: 0 20:33:24.200 [Flow] current health: 0 20:33:24.212 [Flow] current health: 0 20:33:24.212 [Flow] current health: 0 20:33:24.300 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:24.721 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:25.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x28f0d, position: 0 20:33:25.269 [Flow] current health: 0 20:33:25.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:33:25.351 [Flow] current health: 0 20:33:25.351 [Flow] current health: 0 20:33:25.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x28f86, position: 0 20:33:25.862 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:26.230 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:26.354 [Flow] current health: 0 20:33:26.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:33:26.420 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:33:26.479 [Flow] current health: 0 20:33:26.479 [Flow] current health: 0 20:33:26.729 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:33:27.296 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:33:27.337 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:33:27.444 [Flow] current health: 0 20:33:27.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:33:27.653 [Flow] current health: 0 20:33:27.653 [Flow] current health: 0 20:33:27.797 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:28.121 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:28.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:33:28.507 [Flow] current health: 0 20:33:28.510 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:28.646 [Flow] current health: 0 20:33:28.646 [Flow] current health: 0 20:33:29.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:33:29.599 [Flow] current health: 0 20:33:29.686 [Flow] 3/12 20:33:29.686 [Flow] current health: 0 20:33:29.686 [Flow] current health: 0 20:33:29.777 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:30.455 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:33:30.456 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:33:30.461 error: [Lua] [TwitchVoteUI] There is no vote data for key (21) 20:33:30.674 [Flow] current health: 0 20:33:30.784 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:33:30.785 [Flow] current health: 0 20:33:30.785 [Flow] current health: 0 20:33:31.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:33:31.767 [Flow] current health: 0 20:33:31.808 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:31.849 [Flow] current health: 0 20:33:31.849 [Flow] current health: 0 20:33:32.320 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:32.639 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:32.833 [Flow] current health: 0 20:33:32.921 [Flow] current health: 0 20:33:32.921 [Flow] current health: 0 20:33:33.356 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:33.885 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:33.920 [Flow] current health: 0 20:33:34.009 [Flow] current health: 0 20:33:34.009 [Flow] current health: 0 20:33:34.165 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:34.439 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:34.473 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:34.590 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:34.766 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:35.018 [Flow] current health: 0 20:33:35.146 [Flow] current health: 0 20:33:35.146 [Flow] current health: 0 20:33:35.302 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:35.302 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:35.493 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:33:35.529 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:35.600 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:33:35.601 [Lua] added multiple choice vote 20:33:35.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:33:35.941 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:36.094 [Flow] current health: 0 20:33:36.234 [Flow] current health: 0 20:33:36.234 [Flow] current health: 0 20:33:36.661 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:36.734 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:37.034 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:37.163 [Flow] current health: 0 20:33:37.182 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:37.210 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:37.248 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:37.284 [Flow] current health: 0 20:33:37.284 [Flow] current health: 0 20:33:37.452 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:37.452 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:37.736 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:37.800 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:37.915 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:38.254 [Flow] current health: 0 20:33:38.275 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:38.275 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:38.381 [Flow] current health: 0 20:33:38.381 [Flow] current health: 0 20:33:39.324 [Flow] current health: 0 20:33:39.424 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:39.424 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:39.454 [Flow] current health: 0 20:33:39.454 [Flow] current health: 0 20:33:39.721 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:39.904 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:40.230 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:40.419 [Flow] current health: 0 20:33:40.518 [Flow] current health: 0 20:33:40.518 [Flow] current health: 0 20:33:40.565 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:40.599 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:40.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:33:40.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 3064913 20:33:40.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 3064918 20:33:41.505 [Flow] current health: 0 20:33:41.666 [Flow] current health: 0 20:33:41.666 [Flow] current health: 0 20:33:42.576 [Flow] current health: 0 20:33:42.785 [Flow] 4/12 20:33:42.785 [Flow] current health: 0 20:33:42.785 [Flow] current health: 0 20:33:42.786 [Flow] current health: 0 20:33:43.479 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:43.479 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:43.718 [Flow] current health: 0 20:33:43.921 [Flow] current health: 0 20:33:43.921 [Flow] current health: 0 20:33:44.292 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:44.560 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001006fecf1 go_type=prop_unit go_created_func_name=game_object_created_network_unit 20:33:44.794 [Flow] current health: 0 20:33:45.221 [Flow] current health: 0 20:33:45.221 [Flow] current health: 0 20:33:45.221 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001006fecf1 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.221 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:45.336 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:45.894 [Flow] current health: 0 20:33:46.037 [Flow] current health: 0 20:33:46.037 [Flow] current health: 0 20:33:46.995 [Flow] current health: 0 20:33:47.182 [Flow] current health: 0 20:33:47.182 [Flow] current health: 0 20:33:48.050 [Flow] current health: 0 20:33:48.232 [Flow] current health: 0 20:33:48.232 [Flow] current health: 0 20:33:48.678 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:49.103 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:49.137 [Flow] current health: 0 20:33:49.139 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:49.313 [Flow] current health: 0 20:33:49.313 [Flow] current health: 0 20:33:49.648 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:49.808 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:49.808 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:50.204 [Flow] current health: 0 20:33:50.403 [Flow] current health: 0 20:33:50.403 [Flow] current health: 0 20:33:50.665 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:50.665 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:50.831 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:50.995 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:50.996 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:51.186 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:51.283 [Flow] current health: 0 20:33:51.381 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:51.481 [Flow] current health: 0 20:33:51.481 [Flow] current health: 0 20:33:51.686 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:52.370 [Flow] current health: 0 20:33:52.774 [Flow] current health: 0 20:33:52.774 [Flow] current health: 0 20:33:53.374 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:53.444 [Flow] current health: 0 20:33:53.616 [Flow] current health: 0 20:33:53.616 [Flow] current health: 0 20:33:53.647 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:53.687 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:53.723 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:53.999 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:33:54.517 [Flow] current health: 0 20:33:54.688 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:54.716 [Flow] current health: 0 20:33:54.716 [Flow] current health: 0 20:33:55.616 [Flow] current health: 0 20:33:55.696 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:33:55.697 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:33:55.795 [Flow] current health: 0 20:33:55.795 [Flow] current health: 0 20:33:56.714 [Flow] current health: 0 20:33:56.917 [Flow] current health: 0 20:33:56.917 [Flow] current health: 0 20:33:57.409 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:57.777 [Flow] current health: 0 20:33:57.988 [Flow] current health: 0 20:33:57.988 [Flow] current health: 0 20:33:58.866 [Flow] current health: 0 20:33:59.034 [Flow] current health: 0 20:33:59.034 [Flow] current health: 0 20:33:59.118 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:59.806 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:33:59.924 [Flow] current health: 0 20:34:00.101 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:34:00.101 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:34:00.101 [Flow] current health: 0 20:34:00.101 [Flow] current health: 0 20:34:00.696 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.009 [Flow] current health: 0 20:34:01.185 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:01.185 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:01.187 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:01.216 [Flow] current health: 0 20:34:01.216 [Flow] current health: 0 20:34:01.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:02.097 [Flow] current health: 0 20:34:02.263 [Flow] current health: 0 20:34:02.263 [Flow] current health: 0 20:34:02.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:02.706 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:03.196 [Flow] current health: 0 20:34:03.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:03.351 [Flow] current health: 0 20:34:03.351 [Flow] current health: 0 20:34:04.291 [Flow] current health: 0 20:34:04.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:04.454 [Flow] current health: 0 20:34:04.454 [Flow] current health: 0 20:34:04.822 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:05.207 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:05.208 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:05.359 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:05.367 [Flow] current health: 0 20:34:05.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:05.552 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:05.552 [Flow] current health: 0 20:34:05.552 [Flow] current health: 0 20:34:05.926 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:06.221 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:06.392 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:34:06.392 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:34:06.398 error: [Lua] [TwitchVoteUI] There is no vote data for key (22) 20:34:06.454 [Flow] current health: 0 20:34:06.696 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:06.696 [Flow] current health: 0 20:34:06.696 [Flow] current health: 0 20:34:07.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:34:07.412 [Lua] winning_index 1 20:34:07.524 [Flow] current health: 0 20:34:07.746 [Flow] current health: 0 20:34:07.746 [Flow] current health: 0 20:34:08.604 [Flow] current health: 0 20:34:08.795 [Flow] current health: 0 20:34:08.795 [Flow] current health: 0 20:34:09.675 [Flow] current health: 0 20:34:09.864 [Flow] current health: 0 20:34:09.864 [Flow] current health: 0 20:34:10.384 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:10.751 [Flow] current health: 0 20:34:10.954 [Flow] current health: 0 20:34:10.954 [Flow] current health: 0 20:34:11.491 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:34:11.491 [Lua] added multiple choice vote 20:34:11.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:34:11.839 [Flow] current health: 0 20:34:11.936 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:12.018 [Flow] current health: 0 20:34:12.018 [Flow] current health: 0 20:34:12.349 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:12.928 [Flow] current health: 0 20:34:13.163 [Flow] current health: 0 20:34:13.163 [Flow] current health: 0 20:34:13.669 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:14.025 [Flow] current health: 0 20:34:14.265 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:14.298 [Flow] current health: 0 20:34:14.298 [Flow] current health: 0 20:34:14.525 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:14.525 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:34:14.525 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:34:14.733 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:14.918 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:15.121 [Flow] current health: 0 20:34:15.471 [Flow] current health: 0 20:34:15.471 [Flow] current health: 0 20:34:16.209 [Flow] current health: 0 20:34:16.564 [Flow] current health: 0 20:34:16.564 [Flow] current health: 0 20:34:17.265 [Flow] current health: 0 20:34:17.700 [Flow] current health: 0 20:34:17.700 [Flow] current health: 0 20:34:17.791 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:34:17.793 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001006fecf1 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 20:34:17.818 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001006fecf1 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 20:34:18.347 [Flow] current health: 0 20:34:18.720 [Flow] current health: 0 20:34:18.720 [Flow] current health: 0 20:34:19.427 [Flow] current health: 0 20:34:19.796 [Flow] current health: 0 20:34:19.796 [Flow] current health: 0 20:34:20.503 [Flow] current health: 0 20:34:20.576 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:20.827 [Flow] current health: 0 20:34:20.827 [Flow] current health: 0 20:34:20.979 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:21.598 [Flow] current health: 0 20:34:21.766 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:22.112 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:22.112 [Flow] current health: 0 20:34:22.112 [Flow] current health: 0 20:34:22.161 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:22.385 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:22.631 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:22.669 [Flow] current health: 0 20:34:23.018 [Flow] current health: 0 20:34:23.018 [Flow] current health: 0 20:34:23.263 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:34:23.757 [Flow] current health: 0 20:34:23.840 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:34:24.128 [Flow] current health: 0 20:34:24.129 [Flow] current health: 0 20:34:24.328 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:34:24.810 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:24.827 [Flow] current health: 0 20:34:24.846 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 20:34:25.182 [Flow] current health: 0 20:34:25.182 [Flow] current health: 0 20:34:25.330 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.572 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.764 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:25.909 [Flow] current health: 0 20:34:25.983 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:26.301 [Flow] current health: 0 20:34:26.301 [Flow] current health: 0 20:34:26.989 [Flow] current health: 0 20:34:27.382 [Flow] current health: 0 20:34:27.382 [Flow] current health: 0 20:34:28.084 [Flow] current health: 0 20:34:28.485 [Flow] current health: 0 20:34:28.485 [Flow] current health: 0 20:34:29.048 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:29.149 [Flow] current health: 0 20:34:29.612 [Flow] current health: 0 20:34:29.612 [Flow] current health: 0 20:34:29.820 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:34:29.864 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:29.864 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:30.236 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:30.245 [Flow] current health: 0 20:34:30.729 [Flow] current health: 0 20:34:30.729 [Flow] current health: 0 20:34:30.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 39, name: `unknown` 20:34:31.021 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:31.144 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:31.187 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:31.187 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:31.311 [Flow] current health: 0 20:34:31.783 [Flow] current health: 0 20:34:31.783 [Flow] current health: 0 20:34:32.152 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:32.404 [Flow] current health: 0 20:34:32.825 [Flow] current health: 0 20:34:32.825 [Flow] current health: 0 20:34:32.945 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:34:32.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:34:33.480 [Flow] current health: 0 20:34:33.921 [Flow] current health: 0 20:34:33.921 [Flow] current health: 0 20:34:33.957 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.038 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.228 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.337 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:34.371 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:34.552 [Flow] current health: 0 20:34:34.630 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:35.039 [Flow] current health: 0 20:34:35.039 [Flow] current health: 0 20:34:35.200 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:34:35.200 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:34:35.643 [Flow] current health: 0 20:34:36.172 [Flow] current health: 0 20:34:36.172 [Flow] current health: 0 20:34:36.262 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:36.746 [Flow] current health: 0 20:34:36.801 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:37.248 [Flow] current health: 0 20:34:37.248 [Flow] current health: 0 20:34:37.248 [Flow] current health: 0 20:34:37.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:34:37.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:37.811 [Flow] current health: 0 20:34:38.397 [Flow] current health: 0 20:34:38.398 [Flow] current health: 0 20:34:38.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:38.874 [Flow] current health: 0 20:34:39.435 [Flow] current health: 0 20:34:39.435 [Flow] current health: 0 20:34:39.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:39.530 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:39.962 [Flow] current health: 0 20:34:40.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:40.557 [Flow] current health: 0 20:34:40.557 [Flow] current health: 0 20:34:41.040 [Flow] current health: 0 20:34:41.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:34:41.614 [Flow] current health: 0 20:34:41.614 [Flow] current health: 0 20:34:42.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2d135, position: 0 20:34:42.127 [Flow] current health: 0 20:34:42.334 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:42.559 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:34:42.560 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:34:42.565 error: [Lua] [TwitchVoteUI] There is no vote data for key (23) 20:34:42.746 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:42.755 [Flow] current health: 0 20:34:42.755 [Flow] current health: 0 20:34:43.205 [Flow] current health: 0 20:34:43.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:34:43.581 [Lua] winning_index 2 20:34:43.793 [Flow] current health: 0 20:34:43.794 [Flow] current health: 0 20:34:43.948 [Flow] current health: 0 20:34:43.948 [Flow] current health: 0 20:34:43.948 [Flow] current health: 0 20:34:43.948 [Flow] current health: 0 20:34:45.026 [Flow] current health: 0 20:34:45.206 [Flow] current health: 0 20:34:45.206 [Flow] current health: 0 20:34:45.531 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:46.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:34:46.102 [Flow] current health: 0 20:34:46.223 [Flow] current health: 0 20:34:46.223 [Flow] current health: 0 20:34:47.192 [Flow] current health: 0 20:34:47.606 [Flow] current health: 0 20:34:47.606 [Flow] current health: 0 20:34:48.274 [Flow] current health: 0 20:34:48.453 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:34:48.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:34:48.849 [Flow] current health: 0 20:34:48.849 [Flow] current health: 0 20:34:49.296 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:49.347 [Flow] current health: 0 20:34:49.809 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:49.809 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:49.933 [Flow] current health: 0 20:34:49.933 [Flow] current health: 0 20:34:50.457 [Flow] current health: 0 20:34:50.923 [Flow] current health: 0 20:34:50.923 [Flow] current health: 0 20:34:51.534 [Flow] current health: 0 20:34:51.953 [Flow] Overcharge unit cooled off 20:34:51.953 [Flow] current health: 0 20:34:51.953 [Flow] Overcharge unit cooled off 20:34:51.953 [Flow] current health: 0 20:34:51.953 [Flow] Overcharge unit cooled off 20:34:51.953 [Flow] current health: 0 20:34:52.353 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:34:52.497 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:52.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:34:52.920 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:53.854 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:53.854 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:54.031 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:54.033 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:54.033 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:54.330 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:54.620 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:34:54.738 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:34:55.520 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:58.354 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:34:59.719 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:34:59.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 20:34:59.720 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:34:59.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 20:34:59.750 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:59.751 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:34:59.752 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:00.582 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:00.738 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:35:00.966 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:01.059 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:04.107 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:35:04.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:35:05.190 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:05.365 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:05.494 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:05.615 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:05.760 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:07.314 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:07.504 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:07.829 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:35:08.374 [Lua] 1 4 20:35:08.775 [Lua] 1 4 20:35:10.343 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:10.495 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:35:10.539 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:10.604 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:10.683 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:10.875 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:11.875 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:11.875 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:12.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 20:35:13.234 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:13.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:13.767 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:13.967 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:14.281 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:14.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:14.567 [Flow] current health: 0 20:35:14.567 [Flow] Overcharge unit cooled off 20:35:14.567 [Flow] current health: 0 20:35:14.567 [Flow] current health: 0 20:35:14.819 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:15.314 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:15.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:15.652 [Flow] current health: 0 20:35:15.662 [Flow] current health: 0 20:35:15.662 [Flow] current health: 0 20:35:15.662 [Flow] current health: 0 20:35:15.740 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:15.884 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:16.379 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:16.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:16.718 [Flow] current health: 0 20:35:16.746 [Flow] current health: 0 20:35:16.746 [Flow] current health: 0 20:35:17.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:17.817 [Flow] current health: 0 20:35:17.902 [Flow] current health: 0 20:35:17.902 [Flow] current health: 0 20:35:18.463 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:35:18.463 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:35:18.467 error: [Lua] [TwitchVoteUI] There is no vote data for key (24) 20:35:18.550 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.551 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.569 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.570 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.608 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.609 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.647 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.648 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.683 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.684 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:18.861 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:18.894 [Flow] current health: 0 20:35:18.980 [Flow] current health: 0 20:35:18.980 [Flow] current health: 0 20:35:19.301 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:19.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:35:19.977 [Flow] current health: 0 20:35:20.083 [Flow] current health: 0 20:35:20.083 [Flow] current health: 0 20:35:20.517 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:20.886 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:21.078 [Flow] current health: 0 20:35:21.149 [Flow] current health: 0 20:35:21.149 [Flow] current health: 0 20:35:21.527 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:21.527 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001006fecf1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:35:21.527 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001006fecf1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:35:21.566 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:35:21.799 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:35:21.927 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:21.927 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:21.982 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:35:22.160 [Flow] current health: 0 20:35:22.180 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:35:22.259 [Flow] current health: 0 20:35:22.259 [Flow] current health: 0 20:35:22.298 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:22.418 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001006fecf1 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 20:35:22.444 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:23.145 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:23.145 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:23.237 [Flow] current health: 0 20:35:23.326 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:23.361 [Flow] current health: 0 20:35:23.361 [Flow] current health: 0 20:35:23.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2f4b0, position: 0 20:35:23.671 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:35:23.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:35:23.848 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:24.246 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.323 [Flow] current health: 0 20:35:24.353 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.475 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:24.475 [Flow] current health: 0 20:35:24.475 [Flow] current health: 0 20:35:24.506 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.846 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.846 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.847 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:24.850 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:24.879 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:25.052 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:25.089 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:25.398 [Flow] current health: 0 20:35:25.732 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:25.732 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:25.734 [Flow] current health: 0 20:35:25.734 [Flow] current health: 0 20:35:25.775 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:26.506 [Flow] current health: 0 20:35:26.915 [Flow] current health: 0 20:35:26.915 [Flow] current health: 0 20:35:27.578 [Flow] current health: 0 20:35:27.630 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:27.630 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:27.799 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:27.799 [Flow] current health: 0 20:35:27.799 [Flow] current health: 0 20:35:28.659 [Flow] current health: 0 20:35:28.959 [Flow] current health: 0 20:35:28.959 [Flow] current health: 0 20:35:29.002 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:29.669 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:29.731 [Flow] current health: 0 20:35:30.216 [Flow] current health: 0 20:35:30.216 [Flow] current health: 0 20:35:30.216 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:30.807 [Flow] current health: 0 20:35:31.335 [Flow] current health: 0 20:35:31.335 [Flow] current health: 0 20:35:31.885 [Flow] current health: 0 20:35:32.239 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:35:32.241 [Flow] current health: 0 20:35:32.241 [Flow] current health: 0 20:35:32.376 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:32.422 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:32.948 [Flow] current health: 0 20:35:33.360 [Flow] current health: 0 20:35:33.360 [Flow] current health: 0 20:35:33.812 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:33.815 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:34.068 [Flow] current health: 0 20:35:34.082 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:35:34.327 [Flow] current health: 0 20:35:34.327 [Flow] current health: 0 20:35:35.111 [Flow] current health: 0 20:35:35.441 [Flow] current health: 0 20:35:35.442 [Flow] current health: 0 20:35:36.197 [Flow] current health: 0 20:35:36.515 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:35:36.515 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 20:35:36.516 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001006fecf1 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 20:35:36.516 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 20:35:36.516 [Flow] current health: 0 20:35:36.516 [Flow] current health: 0 20:35:36.580 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:36.581 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:35:37.284 [Flow] current health: 0 20:35:37.604 [Flow] current health: 0 20:35:37.604 [Flow] current health: 0 20:35:37.878 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:37.878 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:37.953 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:37.985 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:38.173 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:38.417 [Flow] current health: 0 20:35:38.584 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:38.586 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:38.700 [Flow] current health: 0 20:35:38.700 [Flow] current health: 0 20:35:39.000 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:39.000 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:39.554 [Flow] current health: 0 20:35:39.816 [Flow] current health: 0 20:35:39.816 [Flow] current health: 0 20:35:40.207 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:40.207 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:40.556 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:40.643 [Flow] current health: 0 20:35:40.778 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:40.866 [Flow] current health: 0 20:35:40.866 [Flow] current health: 0 20:35:41.122 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:41.732 [Flow] current health: 0 20:35:42.043 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:42.043 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:42.043 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:42.044 [Flow] current health: 0 20:35:42.044 [Flow] current health: 0 20:35:42.803 [Flow] current health: 0 20:35:42.990 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:42.990 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:35:43.083 [Flow] current health: 0 20:35:43.083 [Flow] current health: 0 20:35:43.304 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:43.887 [Flow] current health: 0 20:35:44.125 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:44.125 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:44.176 [Flow] current health: 0 20:35:44.176 [Flow] current health: 0 20:35:44.956 [Flow] current health: 0 20:35:45.011 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:35:45.046 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:45.193 [Flow] current health: 0 20:35:45.193 [Flow] current health: 0 20:35:45.630 [Lua] 1 4 20:35:46.037 [Flow] current health: 0 20:35:46.296 [Flow] current health: 0 20:35:46.296 [Flow] current health: 0 20:35:46.480 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:46.686 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:47.029 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:47.107 [Flow] current health: 0 20:35:47.350 [Flow] current health: 0 20:35:47.350 [Flow] current health: 0 20:35:47.901 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:48.068 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:48.068 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:48.095 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:48.180 [Flow] current health: 0 20:35:48.307 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001006fecf1 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 20:35:48.499 [Flow] current health: 0 20:35:48.499 [Flow] current health: 0 20:35:48.827 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:49.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 20:35:49.225 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:49.278 [Flow] current health: 0 20:35:49.325 [Lua] 1 4 20:35:49.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:49.495 [Flow] current health: 0 20:35:49.495 [Flow] current health: 0 20:35:50.352 [Flow] current health: 0 20:35:50.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:50.455 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:50.634 [Flow] current health: 0 20:35:50.634 [Flow] current health: 0 20:35:50.856 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:50.981 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:35:51.035 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:51.112 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:51.212 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:51.261 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:51.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:51.432 [Flow] current health: 0 20:35:51.527 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:51.827 [Flow] current health: 0 20:35:51.827 [Flow] current health: 0 20:35:51.827 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:51.828 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:52.005 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:52.176 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:35:52.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:52.497 [Flow] current health: 0 20:35:52.806 [Flow] current health: 0 20:35:52.806 [Flow] current health: 0 20:35:53.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:35:53.578 [Flow] current health: 0 20:35:53.647 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:53.830 [Flow] current health: 0 20:35:53.830 [Flow] current health: 0 20:35:54.330 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:54.473 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:35:54.473 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:35:54.473 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001006fecf1 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 20:35:54.478 error: [Lua] [TwitchVoteUI] There is no vote data for key (25) 20:35:54.500 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:54.655 [Flow] current health: 0 20:35:54.991 [Flow] current health: 0 20:35:54.991 [Flow] current health: 0 20:35:55.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:35:55.733 [Flow] current health: 0 20:35:56.041 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:56.114 [Flow] current health: 0 20:35:56.114 [Flow] current health: 0 20:35:56.136 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:56.284 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:56.363 [Flow] current health: 0 20:35:56.363 [Flow] current health: 0 20:35:56.364 [Flow] current health: 0 20:35:56.364 [Flow] current health: 0 20:35:56.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:35:56.406 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:35:56.507 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:56.745 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:57.445 [Flow] current health: 0 20:35:57.492 [Flow] current health: 0 20:35:57.492 [Flow] current health: 0 20:35:58.117 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:35:58.117 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:35:58.427 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:35:58.517 [Flow] current health: 0 20:35:58.517 [Flow] current health: 0 20:35:58.532 [Flow] current health: 0 20:35:59.600 [Flow] current health: 0 20:35:59.600 [Flow] current health: 0 20:35:59.600 [Flow] current health: 0 20:35:59.600 [Flow] current health: 0 20:35:59.664 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:35:59.664 [Lua] added multiple choice vote 20:35:59.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_multiple_start` for object id: 39, name: `unknown` 20:36:00.294 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:00.294 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:00.650 [Flow] current health: 0 20:36:00.650 [Flow] current health: 0 20:36:00.682 [Flow] current health: 0 20:36:00.727 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:01.513 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.558 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.772 [Flow] current health: 0 20:36:01.801 [Flow] current health: 0 20:36:01.801 [Flow] current health: 0 20:36:01.919 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:01.953 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:02.082 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.321 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.449 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:02.596 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.698 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:02.844 [Flow] current health: 0 20:36:02.854 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:02.880 [Flow] current health: 0 20:36:02.880 [Flow] current health: 0 20:36:02.950 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:03.165 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:03.224 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:03.919 [Flow] current health: 0 20:36:03.921 [Flow] current health: 0 20:36:03.921 [Flow] current health: 0 20:36:04.627 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:05.017 [Flow] current health: 0 20:36:05.035 [Flow] current health: 0 20:36:05.035 [Flow] current health: 0 20:36:06.101 [Flow] current health: 0 20:36:06.144 [Flow] current health: 0 20:36:06.144 [Flow] current health: 0 20:36:06.716 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:36:07.097 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:36:07.131 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001006fecf1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:36:07.183 [Flow] current health: 0 20:36:07.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:36:07.296 [Flow] current health: 0 20:36:07.296 [Flow] current health: 0 20:36:07.700 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:08.065 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:08.278 [Flow] current health: 0 20:36:08.332 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:08.383 [Flow] current health: 0 20:36:08.383 [Flow] current health: 0 20:36:09.357 [Flow] current health: 0 20:36:09.440 [Flow] current health: 0 20:36:09.440 [Flow] current health: 0 20:36:09.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:36:10.461 [Flow] current health: 0 20:36:10.529 [Flow] current health: 0 20:36:10.529 [Flow] current health: 0 20:36:10.782 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:10.782 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:10.905 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:11.118 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:11.229 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:11.369 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:11.470 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:11.544 [Flow] current health: 0 20:36:11.554 [Flow] current health: 0 20:36:11.554 [Flow] current health: 0 20:36:11.745 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:11.882 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:11.883 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:12.617 [Flow] current health: 0 20:36:12.699 [Flow] current health: 0 20:36:12.699 [Flow] current health: 0 20:36:13.041 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:13.041 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:13.702 [Flow] current health: 0 20:36:13.785 [Flow] current health: 0 20:36:13.785 [Flow] current health: 0 20:36:14.488 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:14.769 [Flow] current health: 0 20:36:14.932 [Flow] current health: 0 20:36:14.932 [Flow] current health: 0 20:36:15.856 [Flow] current health: 0 20:36:16.179 [Flow] current health: 0 20:36:16.179 [Flow] current health: 0 20:36:16.179 [Flow] current health: 0 20:36:16.179 [Flow] current health: 0 20:36:16.179 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:17.269 [Flow] current health: 0 20:36:17.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3232f, position: 0 20:36:18.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xda10, position: 0 20:36:18.367 [Flow] current health: 0 20:36:18.604 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:19.067 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:19.268 [Flow] Overcharge unit overheated 20:36:19.268 [Flow] Overcharge unit overheated 20:36:19.419 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:19.868 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:21.067 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:21.159 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:21.485 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:22.418 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:22.706 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:23.531 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:24.451 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:25.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:36:26.392 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:26.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:36:26.713 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:26.891 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:27.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:36:28.335 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:28.335 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:28.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:36:28.892 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:29.273 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:29.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:36:30.016 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:30.016 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:30.224 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:30.393 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:30.393 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:30.393 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:30.482 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:30.738 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:36:30.738 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:36:30.743 error: [Lua] [TwitchVoteUI] There is no vote data for key (26) 20:36:31.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_end` for object id: 39, name: `unknown` 20:36:31.777 [Lua] winning_index 4 20:36:32.399 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:32.791 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:34.356 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:35.699 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:36:35.738 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:35.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:36:36.081 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:36.131 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:36.752 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:36.998 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:37.157 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:36:37.334 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:38.142 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:38.232 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:38.232 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:38.931 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:39.815 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:40.181 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:40.391 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:36:40.497 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:41.547 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:41.547 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:42.293 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001006fecf1 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:42.496 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:42.888 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:36:43.374 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:43.407 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001006fecf1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:36:43.407 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:36:44.293 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:44.388 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:36:44.735 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001006fecf1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:45.301 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:46.656 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:48.001 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:48.426 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:50.182 [Lua] [ChatManager][1]System: 󠀡dalo_kraff picked up a Loot Die 20:36:50.182 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:50.487 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:51.904 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:36:53.626 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:01.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:37:02.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:37:03.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:37:04.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:37:05.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_count` for object id: 39, name: `unknown` 20:37:06.359 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 20:37:06.359 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:37:06.362 error: [Lua] [TwitchVoteUI] There is no vote data for key (27) 20:37:07.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_evil_won` for object id: 39, name: `unknown` 20:37:11.507 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001006fecf1 go_type=twitch_vote go_created_func_name=game_object_created_twitch_vote 20:37:11.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_twitch_vote_standard_buff_start` for object id: 39, name: `unknown` 20:37:19.099 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:37:20.003 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001006fecf1 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 20:37:24.893 [Lua] Received new state from server inn 20:37:24.893 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=twitch_vote, object_destroy_func=game_object_destroyed_twitch_vote, owned by peer=1100001006fecf1 20:37:24.894 [Save] Saving `save_data` 20:37:24.894 [Lua] gm_event_end_conditions_met true false 20:37:24.894 [Lua] Game won 20:37:24.894 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:37:24.896 [Save] Save done 20:37:24.896 [Save] Saving `save_data` 20:37:24.897 [Lua] generate_backend_stats 11000010b0ff4a7:1 20:37:24.899 [Save] Save done 20:37:24.915 [Lua] PlayFabMirrorBase:_commit_internal nil 20:37:24.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 20:37:24.917 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:37:24.918 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 2 20:37:24.921 error: [Lua] [TwitchVoteUI] There is no vote data for key (28) 20:37:24.925 [Window] Window => inactive 20:37:25.384 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 20:37:25.384 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 20:37:25.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 20:37:25.753 [Lua] commit result success 5 20:37:25.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 20:37:25.753 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:37:25.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 20:37:25.753 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:37:25.814 [Lua] victory table: 000000001970F790 nil 20:37:25.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 20:37:25.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 20:37:25.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 3 20:37:26.076 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 20:37:26.076 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 20:37:26.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 20:37:26.690 [Save] Saving `save_data` 20:37:26.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 20:37:26.693 [Save] Save done 20:37:26.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 20:37:26.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 20:37:33.531 [Lua] ConflictDirector - destroy all units 20:37:34.650 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.650 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111236c12 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.651 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=475 owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:37:34.652 [Lua] [GameNetworkManager] not removing peer_id=11000010b0ff4a7 local_player_id=1 20:37:34.652 [Lua] destroyed player game object with id 475 callback 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001178e402d 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178e402d 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:37:34.652 [Lua] PlayerManager:remove_player peer_id=1100001178e402d 1 20:37:34.652 [Lua] [GameNetworkManager] removing peer_id=1100001178e402d local_player_id=1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111236c12 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=56 owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:37:34.652 [Lua] PlayerManager:remove_player peer_id=110000111236c12 1 20:37:34.652 [Lua] [GameNetworkManager] removing peer_id=110000111236c12 local_player_id=1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] MUSIC object destroyed 20:37:34.652 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:37:34.652 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:37:34.652 [Lua] PlayerManager:remove_player peer_id=1100001006fecf1 1 20:37:34.652 [Lua] [GameNetworkManager] removing peer_id=1100001006fecf1 local_player_id=1 20:37:34.652 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:37:34.653 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:37:34.665 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[80118376edf7cf7c]']] 20:37:34.667 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:37:34.667 [Lua] TRANSITION nil nil load_next_level 20:37:34.667 [Lua] Transition type "load_next_level", is server: false 20:37:34.667 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=843.77 20:37:36.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:37:36.706 [Lua] [Managers] Calling function on all managers: 20:37:36.707 [Lua] PlayerManager:remove_player peer_id=11000010b0ff4a7 1 20:37:36.707 [Lua] Clearing all global lookup lists 20:37:36.707 [Lua] [IngamePlayerListUI] - Destroy 20:37:36.707 [Lua] [GamePadEquipmentUI] - Destroy 20:37:36.707 [Lua] [EquipmentUI] - Destroy 20:37:36.707 [Lua] [GamePadAbilityUI] - Destroy 20:37:36.707 [Lua] [AbilityUI] - Destroy 20:37:36.708 [Lua] [IngameUI] destroy 20:37:36.776 [Lua] [Managers] Destroying manager group: 20:37:36.784 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:37:36.870 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:37:36.870 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:37:36.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:37:36.871 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:37:36.871 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 20:37:36.871 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:37:36.873 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:37:36.875 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:37:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:37:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_explosive_loot_rat, EnemyPackageLoader 20:37:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:37:36.876 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:37:36.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:37:36.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:37:36.879 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:37:36.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:37:36.881 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:37:36.883 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:37:36.884 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:37:36.885 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:37:36.885 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:37:36.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:37:36.889 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:37:36.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:37:36.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:37:36.891 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:37:36.892 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:37:36.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:37:36.895 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:37:36.895 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:37:36.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:37:36.903 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:37:36.903 [Lua] [Matchmaking] unregister rpcs 20:37:36.903 [Lua] ############### UNLOADING PACKAGES ############### 20:37:36.903 [Lua] [Managers] Calling function on all managers: 20:37:36.903 [Lua] [Managers] Destroying manager group: 20:37:36.903 [Lua] [Gamestate] Enter state StateLoading 20:37:36.907 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] Found camera: end_screen_camera 20:37:36.907 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:37:36.908 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:37:36.908 [Lua] [Matchmaking] register rpcs 20:37:36.908 [Lua] registering RPCs 20:37:36.908 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:37:36.908 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:37:36.908 [Lua] [PartyManager] Leader is set to 1100001006fecf1 20:37:36.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:37:36.912 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:37:36.912 [Lua] [StateLoading] load_current_level 20:37:36.912 [Lua] [NetworkClient] New State loading (old state game_started) 20:37:36.912 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:37:36.924 [Umbra] Unload tome 20:37:36.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x33dd2, position: 0 20:37:36.943 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, catacombs 20:37:36.954 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs_common, catacombs 20:37:36.954 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:37:36.954 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:37:36.954 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:37:36.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:37:37.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:37:37.003 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:37:37.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:37:37.428 [Lua] Received new state from server inn 20:37:37.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:37:37.881 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:37:37.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:37:40.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:37:40.922 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:37:40.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:37:40.938 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:37:40.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:37:40.972 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:37:40.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:37:41.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:37:41.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:37:41.073 [Lua] [LevelTransitionHandler] Level load completed! 20:37:41.074 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:37:41.076 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:37:41.076 [Lua] checking dlc's against conflict directors 20:37:41.076 [Lua] number of factions to include 2 20:37:41.076 [Lua] Updated list weights for random: 20:37:41.076 [Lua] skaven, 0.42 (0.00-0.42) 20:37:41.076 [Lua] chaos, 0.42 (0.42-0.83) 20:37:41.076 [Lua] beastmen, 0.17 (0.83-1.00) 20:37:41.076 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:37:41.076 [Lua] Updated list weights for random: 20:37:41.076 [Lua] beastmen, 0.29 (0.00-0.29) 20:37:41.076 [Lua] chaos, 0.71 (0.29-1.00) 20:37:41.076 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:37:41.076 [Lua] number of factions added 2 20:37:41.076 [Lua] --- --- --- 20:37:41.076 [Lua] Starting... difficulty 'normal' 20:37:41.076 [Lua] These are the starting conflict directors: 20:37:41.076 [Lua] inn_level 20:37:41.076 [Lua] --- --- --- 20:37:41.076 [Lua] 20:37:41.076 [Lua] DONE! Found the following directors: 20:37:41.076 [Lua] (free: 35), Master hash is: 20:37:41.076 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:37:41.076 [Lua] load_startup_enemy_packages: -------------- 20:37:41.076 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:37:41.076 [Lua] critter_rat 20:37:41.091 [Lua] [NetworkClient] All level packages loaded! 20:37:41.091 [Lua] [NetworkClient] New State loaded (old state loading) 20:37:41.091 [Lua] [NetworkClient] on_level_loaded inn_level 20:37:41.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:37:41.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:37:41.125 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:37:41.125 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:37:41.125 [Lua] Starting async level spawning of levels/inn/world 20:37:41.126 [Umbra] Init version: 3.4.15 :: 16 threads 20:37:41.241 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:37:41.282 [Lua] Async level spawning done 20:37:46.362 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:37:46.362 [Lua] [PlayState] Enter Substate EndViewStateChest 20:37:46.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 196, name: `unknown` 20:37:57.931 [Lua] min_height 91.160001754760742 20:37:58.389 [Window] Window => active 20:38:03.538 [Lua] [PlayState] Exit Substate EndViewStateChest 20:38:03.538 [Lua] [PlayState] Enter Substate EndViewStateScore 20:38:09.159 [Lua] [PlayState] Exit Substate EndViewStateScore 20:38:09.160 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:38:10.159 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:38:10.159 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:38:10.159 [Lua] [Matchmaking] unregister rpcs 20:38:10.159 [Lua] [Managers] Destroying manager group: 20:38:10.160 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:38:10.160 [Lua] [Gamestate] Enter StateIngame CLIENT 20:38:10.160 [Lua] [Managers] Calling function on all managers: 20:38:10.160 [Lua] <>level = inn_level<> 20:38:10.160 [Lua] [StateIngame] Client ingame 20:38:10.162 [Lua] [Matchmaking] register rpcs 20:38:10.162 [Lua] GameNetworkManager:init... creating game session 20:38:10.162 [Lua] Joining GameSession userdata: 0x02addfa8 as a client through channel_id 5 20:38:10.162 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:38:10.163 [Lua] [GameNetworkManager] My own peer_id = 11000010b0ff4a7 20:38:10.163 [Lua] [GameNetworkManager] self.is_server = false 20:38:10.163 [Network] Setting artificial MTU limit to 576 20:38:10.170 [Lua] Switching ConflictSettings: to: inn_level 20:38:10.170 [Lua] pacing=disabled 20:38:10.170 [Lua] roaming=nil 20:38:10.170 [Lua] disabled=false 20:38:10.170 [Lua] pack_spawning=disabled 20:38:10.170 [Lua] contained_breeds=nil 20:38:10.170 [Lua] boss=disabled 20:38:10.170 [Lua] horde=disabled 20:38:10.170 [Lua] specials=disabled 20:38:10.170 [Lua] name=inn_level 20:38:10.170 [Lua] intensity=disabled 20:38:10.170 [Lua] --- 20:38:10.170 [Lua] [LevelAnalysis] set_random_seed( 0) 20:38:10.173 [Lua] [AIInterestPointSystem] Level Seed: 0 20:38:10.173 [Lua] 20:38:10.173 [Lua] [network_manager] = table 20:38:10.173 [Lua] [network_manager] = metatable 20:38:10.173 [Lua] [startup_data] = table 20:38:10.173 [Lua] [entity_manager] = table 20:38:10.173 [Lua] [entity_manager] = metatable 20:38:10.173 [Lua] [unit_spawner] = table 20:38:10.173 [Lua] [unit_spawner] = metatable 20:38:10.173 [Lua] [unit_storage] = table 20:38:10.173 [Lua] [unit_storage] = metatable 20:38:10.173 [Lua] [dice_keeper] = table 20:38:10.173 [Lua] [dice_keeper] = metatable 20:38:10.173 [Lua] [is_server] = false (boolean) 20:38:10.173 [Lua] [world] = [World] 20:38:10.173 [Lua] [system_api] = table 20:38:10.173 [Lua] [input_manager] = table 20:38:10.173 [Lua] [input_manager] = metatable 20:38:10.173 [Lua] [profile_synchronizer] = table 20:38:10.173 [Lua] [profile_synchronizer] = metatable 20:38:10.173 [Lua] [entity_system] = table 20:38:10.173 [Lua] [entity_system] = metatable 20:38:10.173 [Lua] [level_transition_handler] = table 20:38:10.173 [Lua] [level_transition_handler] = metatable 20:38:10.173 [Lua] [num_local_human_players] = 1 (number) 20:38:10.173 [Lua] [statistics_db] = table 20:38:10.173 [Lua] [statistics_db] = metatable 20:38:10.173 [Lua] [entity_system_bag] = table 20:38:10.173 [Lua] [entity_system_bag] = metatable 20:38:10.173 [Lua] [network_lobby] = table 20:38:10.173 [Lua] [network_lobby] = metatable 20:38:10.173 [Lua] [network_transmit] = table 20:38:10.173 [Lua] [network_transmit] = metatable 20:38:10.173 [Lua] [network_clock] = table 20:38:10.173 [Lua] [network_clock] = metatable 20:38:10.173 [Lua] [free_flight_manager] = table 20:38:10.173 [Lua] [free_flight_manager] = metatable 20:38:10.173 [Lua] [network_event_delegate] = table 20:38:10.173 [Lua] [network_event_delegate] = metatable 20:38:10.173 [Lua] 20:38:10.173 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:38:10.173 [Lua] ignoring extension VersusInteractObjectiveExtension 20:38:10.173 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:38:10.173 [Lua] ignoring extension VersusSocketObjectiveExtension 20:38:10.173 [Lua] ignoring extension VersusTargetObjectiveExtension 20:38:10.173 [Lua] ignoring extension VersusMissionObjectiveExtension 20:38:10.173 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:38:10.177 [Lua] [AchievementManager] Achievements using the steam platform 20:38:10.177 [Lua] PlayerManager:add_player player_1 20:38:10.209 [Lua] [StateIngame] Level seed: 0 20:38:10.217 [Lua] [IngameUI] init 20:38:10.228 [SteamVoipClient] select_out(1100001006fecf1, off) 20:38:10.228 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:38:10.228 [SteamVoipClient] select_out(1100001178e402d, off) 20:38:10.230 [Lua] cb_razer_chroma_setup 20:38:10.262 [Flow] LeaderNo 20:38:10.262 [Flow] lodestone diff 1:false 20:38:10.262 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:38:10.262 [Lua] [Managers] Calling function on all managers: 20:38:10.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:38:10.262 [Save] Loading `ut_tweaks_presets` 20:38:10.263 [Save] Load done 20:38:10.443 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.443 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.443 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.443 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:38:10.443 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:38:10.443 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001006fecf1, self.peer_id = 11000010b0ff4a7 20:38:10.443 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001006fecf1 20:38:10.443 [Lua] PlayerManager:add_remote_player 1100001006fecf1 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001006fecf1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:10.453 [Lua] Adding player sync data to peer=1100001006fecf1 local_player_id=1 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001006fecf1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:10.453 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001006fecf1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001006fecf1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001006fecf1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001006fecf1 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001006fecf1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:38:10.454 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001006fecf1 go_type=music_states go_created_func_name=game_object_created_music_states 20:38:10.613 [Flow] magnus and cemetery 20:38:10.613 [Flow] magnus and cemetery 20:38:10.613 [Flow] magnus and forest activated 20:38:10.613 [Flow] cemetery and forest activated 20:38:10.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:10.613 [Flow] ALL RUNES ACTIVATED 20:38:10.613 [Flow] magnus and forest activated 20:38:10.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:10.613 [Flow] ALL RUNES ACTIVATED 20:38:10.613 [Flow] magnus and cemetery 20:38:10.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:10.613 [Flow] ALL RUNES ACTIVATED 20:38:10.614 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:10.615 [Lua] [TelemetryRPCListener] Receiving session id from server 8c806a1b-3419-477d-beee-674f21c2820e 20:38:10.615 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:38:10.615 [Lua] [GameNetworkManager] game_object_created_player, go_id=26, owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:38:10.615 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 26, peer_id = 110000111236c12, self.peer_id = 11000010b0ff4a7 20:38:10.615 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000111236c12 20:38:10.615 [Lua] PlayerManager:add_remote_player 110000111236c12 20:38:10.627 error: [Lua] SETTING ROUND ID 20:38:10.627 [Lua] [NetworkClient] rpc_game_started 20:38:10.627 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:38:10.627 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:38:10.627 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:38:10.627 [Lua] [GameNetworkManager] PLAYER is local player 20:38:10.628 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 20:38:10.629 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:38:10.629 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_sienna_painting_wood_base_2, async-read, 20:38:10.630 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:38:10.630 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 20:38:10.630 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:10.630 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001006fecf1 go_type=player go_created_func_name=game_object_created_player 20:38:10.630 [Lua] [GameNetworkManager] game_object_created_player, go_id=29, owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:38:10.630 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 29, peer_id = 1100001178e402d, self.peer_id = 11000010b0ff4a7 20:38:10.630 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001178e402d 20:38:10.630 [Lua] PlayerManager:add_remote_player 1100001178e402d 20:38:10.640 [Lua] PlayerManager:rpc_to_client_spawn_player(5, 5, Vector3(-19.43, -0.52002, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 20:38:10.642 [Lua] PlayerManager:assign_unit_ownership 󠀡dalo_kraff 11000010b0ff4a7 1 20:38:10.642 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001006fecf1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:10.643 [Lua] PlayerManager:assign_unit_ownership MoopShark 1100001006fecf1 1 20:38:10.643 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:10.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 20:38:10.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 20:38:10.741 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111236c12 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:10.741 [Lua] Adding player sync data to peer=110000111236c12 local_player_id=1 20:38:10.741 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:38:10.742 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111236c12 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:10.743 [Lua] PlayerManager:assign_unit_ownership Keindu 110000111236c12 1 20:38:10.743 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:10.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:38:10.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:38:10.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:38:10.781 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:10.781 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001178e402d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:10.781 [Lua] Adding player sync data to peer=1100001178e402d local_player_id=1 20:38:10.781 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001178e402d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:10.782 [Lua] PlayerManager:assign_unit_ownership Sai* 1100001178e402d 1 20:38:10.782 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001006fecf1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:38:10.783 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.783 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2, async-read, 20:38:10.785 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_client_2, async-read, 20:38:10.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 20:38:10.813 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_salty_painting_wood_base_1, async-read, 20:38:10.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:38:10.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:38:10.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:38:10.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_champion01 20:38:10.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_champion01 20:38:10.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:10.845 [Lua] StateInGameRunning:_game_actually_starts() 20:38:10.845 [Lua] ################################################################################################################# 20:38:10.845 [Lua] [Loading Time]: 00:00:34 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:38:10.845 [Lua] ################################################################################################################# 20:38:10.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 20:38:10.857 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 20:38:10.865 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kruber_painting_wood_base_2, async-read, 20:38:10.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:10.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:10.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:38:10.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:38:10.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 20:38:10.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:38:10.901 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 20:38:10.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:38:10.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 20:38:10.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:38:10.937 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kerillian_painting_wood_base_2, async-read, 20:38:10.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:38:10.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 20:38:10.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:38:10.974 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:10.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read, 20:38:10.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 20:38:10.980 [Lua] Commit load time data 20:38:10.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:38:10.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:38:10.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:38:10.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:38:10.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:38:11.033 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 20:38:11.068 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:38:11.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:38:11.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:38:11.110 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 20:38:11.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:38:11.127 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:38:11.131 [Flow] DISABLE 20:38:11.153 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 20:38:11.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:38:11.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:38:11.201 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read, 20:38:11.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:38:11.221 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:38:11.242 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 20:38:11.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:38:11.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:38:11.273 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:38:11.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:38:11.293 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:38:11.304 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001006fecf1 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 20:38:11.304 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:38:11.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:38:11.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:38:14.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_sienna_painting_wood_base_2, async-read, 20:38:14.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:14.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:38:14.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:14.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2, async-read, 20:38:14.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:14.855 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_salty_painting_wood_base_1, async-read, 20:38:14.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:14.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kruber_painting_wood_base_2, async-read, 20:38:14.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:14.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 20:38:14.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:14.880 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kerillian_painting_wood_base_2, async-read, 20:38:14.880 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:14.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read, 20:38:14.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:14.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2, async-read, 20:38:14.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:14.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 20:38:14.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:18.279 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:18.587 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:38:19.998 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001178e402d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:20.315 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001178e402d 20:38:38.062 [Lua] [Matchmaking] Set matchmaking=true, private_game=true 20:38:38.062 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:38.062 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:38:38.064 [Lua] [ChatManager][1]System: Starting hosted game... 20:38:40.472 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 20:38:40.472 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 20:38:40.472 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:44.298 [Lua] [IngameUI] menu view on_enter ingame_menu 20:38:45.113 [Lua] [IngameUI] menu view on_exit ingame_menu 20:38:46.865 [Lua] [IngameUI] menu view on_enter ingame_menu 20:38:47.631 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 20:38:48.724 [Lua] PopupManager:query_result returned result: end_game 20:38:48.724 [ReturnCode] force silent exit code 20:38:48.724 [Lua] PlayFabMirrorBase:_commit_internal nil 20:38:48.724 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:48.727 [Lua] generate_backend_stats 11000010b0ff4a7:1 20:38:48.745 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:38:48.745 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:48.748 [Lua] commit result success 6 20:38:48.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 20:38:48.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 38 20:38:48.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 20:38:48.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 20:38:48.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 38 20:38:48.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 38 20:38:48.995 [Lua] [Matchmaking] Doing transition quit_game from UI 20:38:48.995 [Lua] TRANSITION quit_game nil false 20:38:48.995 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 20:38:48.995 [Lua] [Matchmaking] Adding broken lobby: 186000001652d01 Due to bad connection or something: true, ignoring it for 120 seconds 20:38:48.995 [Lua] [GameNetworkManager] Leaving game... 20:38:48.995 [Lua] despawning player 󠀡dalo_kraff 20:38:48.995 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=40.58 20:38:49.003 [Lua] [Matchmaking] Removing broken lobby 186000001652d01, perhaps it will now work again?! 20:38:49.369 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001178e402d 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001178e402d 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111236c12 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111236c12 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=29 owner_peer_id=1100001006fecf1 peer_id=1100001178e402d 20:38:49.369 [Lua] PlayerManager:remove_player peer_id=1100001178e402d 1 20:38:49.369 [Lua] [GameNetworkManager] removing peer_id=1100001178e402d local_player_id=1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001006fecf1 peer_id=11000010b0ff4a7 20:38:49.369 [Lua] [GameNetworkManager] not removing peer_id=11000010b0ff4a7 local_player_id=1 20:38:49.369 [Lua] destroyed player game object with id 27 callback 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=26 owner_peer_id=1100001006fecf1 peer_id=110000111236c12 20:38:49.369 [Lua] PlayerManager:remove_player peer_id=110000111236c12 1 20:38:49.369 [Lua] [GameNetworkManager] removing peer_id=110000111236c12 local_player_id=1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] MUSIC object destroyed 20:38:49.369 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.369 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001006fecf1 peer_id=1100001006fecf1 20:38:49.370 [Lua] PlayerManager:remove_player peer_id=1100001006fecf1 1 20:38:49.370 [Lua] [GameNetworkManager] removing peer_id=1100001006fecf1 local_player_id=1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001006fecf1 20:38:49.370 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:38:49.371 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:50.155 [Steam] Connection f30ca3d1 to remote 1100001006fecf1 rejected, reason 1000 20:38:50.163 [Steam] Connection c45ebeee to remote 1100001178e402d rejected, reason 1000 20:38:50.378 [Lua] broken_connection to 1100001006fecf1 20:38:50.378 [Application] set exit code policy to silent_limited 20:38:50.379 [Application] setting exit code to 0xfa730001 20:38:50.379 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:274: in function _update_connections [3] @scripts/network/network_client.lua:286: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:843: in function game_update [7] @scripts/boot.lua:628:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 00000000029752A0; channel_id = 5; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 00000000029752A0; dt = 0.0085454331710934639 [4] self = table: 0000000000DC5A50; dt = 0.0085454331710934639; t = 39.96019468922168; network_manager = table: 0000000011DE8ED0 [5] self = table: 0000000000611FF0; dt = 0.0085454331710934639; t = 1176.3742781303008 [6] self = table: 0000000000094EF0; real_world_dt = 0.0085454331710934639; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0085454331710934639; t = 1176.3742781303008 [7] dt = 0.0085454331710934639 [2] server_peer_id = "1100001006fecf1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000011D68540; _network_event_delegate = table: 000000000BBB7FB0; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000016B701D0; wanted_career_index = 1; lobby_client = table: 000000000FA460F0; _notification_sent = true; _network_state = table: 000000000D35B100; host_to_migrate_to = table: 0000000015EABA70; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 000000000B1D5D00; connecting_timeout = 0.20671319402754307; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "1100001006fecf1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000011D68540; _network_event_delegate = table: 000000000BBB7FB0; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000016B701D0; wanted_career_index = 1; lobby_client = table: 000000000FA460F0; _notification_sent = true; _network_state = table: 000000000D35B100; host_to_migrate_to = table: 0000000015EABA70; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 000000000B1D5D00; connecting_timeout = 0.20671319402754307; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 0000000012C0F920; _debug_gui_immediate = [Gui]; entity_system = table: 0000000012C0A2A0; parent = table: 0000000000094EF0; network_client = table: 00000000029752A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000FA460F0; is_in_tutorial = false; input_manager = table: 00000000033FA480; profile_synchronizer = table: 000000000B1D5D00; _debug_gui = [Gui]; network_transmit = table: 00000000119E1DB0; _max_local_players = 4; _fps_reporter = table: 0000000015EABAA0; num_local_human_players = 1; _ping_reporter = table: 0000000017A18FB0; _gm_event_end_conditions_met = false; statistics_db = table: 0000000011C6A270; world = [World]; dt = 0.0085529601201415062; peer_id = "11000010b0ff4a7"; level = [Level]; network_timer_handler = table: 000000000BA87500; exit_type = "quit_game"; machines = table: 00000000122D4B20; _camera_carrier = table: 0000000015EABDE0; _level_flow_events = table: 000000000D3D36A0; _quit_game = false; network_clock = table: 000000000292E310; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; exit_time = 40.57798476330936; level_key = "inn_level"; free_flight_manager = table: 0000000000600DE0; dice_keeper = table: 000000000FABC960; network_event_delegate = table: 000000000BBB7FB0; [5] _params = table: 0000000000611F80; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EF0; _state = table: 0000000000DC5A50; [6] startup_package_handles = table: 0000000000098C10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094F20; _machine = table: 0000000000611FF0; startup_timer = 3.2880655382759869; has_booted = true; loading_context = table: 0000000012FAA6B0; <> <> 20:38:50.379 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 20:38:50.387 [SteamVoipClient] select_out(1100001006fecf1, off) 20:38:50.387 [SteamVoipClient] select_out(11000010b0ff4a7, off) 20:38:50.387 [SteamVoipClient] select_out(1100001178e402d, off) 20:38:50.388 warning: [Lua] [STEAM VOIP]: Connection to host "1100001006fecf1" broken. Leaving room. 20:38:50.388 [SteamVoip] Leaving room e4473bb90ae9b1c4 20:38:51.004 [Application] Lua signals application exit. 20:38:51.039 [ReturnCode] force silent exit code 20:38:51.039 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:51.039 [Lua] [Managers] Calling function on all managers: 20:38:51.039 [Lua] PlayerManager:remove_player peer_id=11000010b0ff4a7 1 20:38:51.039 [Lua] Clearing all global lookup lists 20:38:51.039 [Lua] [IngamePlayerListUI] - Destroy 20:38:51.040 [Lua] [GamePadEquipmentUI] - Destroy 20:38:51.040 [Lua] [EquipmentUI] - Destroy 20:38:51.040 [Lua] [GamePadAbilityUI] - Destroy 20:38:51.040 [Lua] [AbilityUI] - Destroy 20:38:51.040 [Lua] [IngameUI] destroy 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_sienna_painting_wood_base_2 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_salty_painting_wood_base_1 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_kruber_painting_wood_base_2 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kerillian_painting_wood_base_2 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_champion01, keep_hall_painting_wood_base_client_2 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:38:51.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_2 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:38:51.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:38:51.073 [Lua] [Managers] Destroying manager group: 20:38:51.076 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:38:51.124 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:38:51.124 [Lua] [Matchmaking] unregister rpcs 20:38:51.124 [Lua] [Matchmaking] destroying 20:38:51.124 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:38:51.124 [Lua] [ChatManager] Unregistering channel 1 20:38:51.124 [Lua] [EnemyPackageLoader] network_context_destroyed 20:38:51.124 [Lua] [PartyManager] network_context_destroyed 20:38:51.124 [Lua] [GameMechanismManager] network_context_destroyed 20:38:51.125 [EAC] Connection reset 20:38:51.126 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 20:38:51.126 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 20:38:51.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 20:38:51.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 20:38:51.126 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 20:38:51.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:38:51.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, ProfileSynchronizer 20:38:51.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 20:38:51.132 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:38:51.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:38:51.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_3p, ProfileSynchronizer 20:38:51.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 20:38:51.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 20:38:51.134 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 20:38:51.135 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 20:38:51.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, ProfileSynchronizer 20:38:51.138 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:38:51.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2, ProfileSynchronizer 20:38:51.138 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:38:51.141 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:38:51.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 20:38:51.141 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:38:51.141 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 20:38:51.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 20:38:51.146 [Lua] LobbyClient close server channel 5 to 1100001006fecf1 20:38:51.146 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0fae02c8, channel: 5 20:38:51.147 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 20:38:51.147 [Umbra] Unload tome 20:38:51.147 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 20:38:51.178 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 20:38:51.186 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 20:38:51.186 [Lua] ############### UNLOADING PACKAGES ############### 20:38:51.186 [Lua] [Managers] Calling function on all managers: 20:38:51.186 [Lua] [Managers] Destroying manager group: 20:38:51.186 [Lua] [Managers] Destroying manager group: 20:38:51.186 [Lua] [Managers] Destroying manager group: 20:38:51.186 [Lua] [Managers] Destroying manager group: 20:38:51.610 [Lua] VMF:ON_UNLOAD() 20:38:51.653 [Lua] [PackageManager] Destroy() 20:38:51.653 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 20:38:51.655 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 20:38:51.672 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 20:38:51.674 [Window] Window => inactive 20:38:51.675 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 20:38:51.681 [Lua] [PackageManager] Unload: resource_packages/inventory, global 20:38:51.681 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 20:38:51.681 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 20:38:51.682 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 20:38:51.682 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 20:38:51.685 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 20:38:51.685 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 20:38:51.686 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 20:38:51.687 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 20:38:51.687 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 20:38:51.688 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 20:38:51.688 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 20:38:51.689 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 20:38:51.689 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 20:38:51.689 [Lua] [PackageManager] Unload: resource_packages/decals, global 20:38:51.690 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 20:38:51.691 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 20:38:51.694 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 20:38:51.699 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 20:38:51.699 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 20:38:51.699 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 20:38:51.700 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 20:38:51.700 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 20:38:51.701 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 20:38:51.702 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 20:38:51.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 20:38:51.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 20:38:51.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 20:38:51.706 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 20:38:51.708 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 20:38:51.710 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 20:38:51.710 [Lua] [PackageManager] Unload: resource_packages/careers, global 20:38:51.712 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 20:38:51.712 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 20:38:51.713 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 20:38:51.713 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 20:38:51.715 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 20:38:51.715 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 20:38:51.716 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 20:38:51.717 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 20:38:51.728 [Lua] [PackageManager] Unload: resource_packages/ingame, global 20:38:51.731 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 20:38:51.738 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 20:38:51.748 [Lua] [PackageManager] Unload: resource_packages/pickups, global 20:38:51.748 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 20:38:51.900 [RazerChroma] Shutdown Razer Chroma 20:38:52.020 [EAC] Shutdown [Log end]