[Log version] 1 [Session] c2916f9d-96b3-4c27-877c-e348a169f249 UTC time stamps 03:28:19.095 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2572 03:28:19.095 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 03:28:19.095 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2587 03:28:19.095 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2592 03:28:19.095 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2595 03:28:19.095 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2597 03:28:19.101 [RazerChroma] Setup Razer Chroma resources 03:28:19.101 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2605 03:28:19.263 [Window] Window => active 03:28:19.277 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2624 03:28:19.279 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629 03:28:19.280 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 03:28:19.370 warning: [EAC] Client can't be created because CreateGameClient failed 03:28:19.370 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2635 03:28:19.374 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti) 03:28:19.543 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640 03:28:19.597 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2646 03:28:19.813 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2648 03:28:19.814 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2651 03:28:19.840 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2653 03:28:19.840 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2655 03:28:19.840 [Save] Save dir: `C:\Users\DAVe3283\AppData\Roaming\fatshark\Vermintide 2` 03:28:19.841 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2669 03:28:19.841 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2688 03:28:19.843 [LightFX ] Loaded DLL. 03:28:19.843 [LightFX ] Init() 03:28:19.850 [RazerChroma] Setup Razer Chroma 03:28:19.850 [LightFX ] LightFX failed to initialize 03:28:19.861 [Lua] boot.lua start, os clock: 0.94200000000000006 03:28:19.861 [Lua] Boot:setup() entered. time: 0 os-clock: 0.94200000000000006 03:28:19.861 [Lua] --- CPU CPU: AMD Ryzen 9 3900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000100 00011000 00001000 00000000 ECX: 00111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 131024MB Available: 117557MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 91387680-6e5a-4e11-98af-20c18071397d --- Graphics Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 12.1, 6097MB) Driver version: 43602 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Aquantia AQtion 10Gbit Network Adapter (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX200 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): HID-compliant vendor-defined device Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): CP1500PFCLCD Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): SteelSeries Arctis 7 03:28:19.862 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 3004 03:28:19.864 [SteamStats] RequestCurrentStats success: true 03:28:21.752 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7122744247317314 os-clock: 2.8340000000000001 03:28:21.753 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:28:21.753 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:28:21.753 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:28:21.754 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:28:21.754 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:28:21.754 [Lua] ***************************************************************** 03:28:21.754 [Lua] ** Initial contents of script_data ** 03:28:21.754 [Lua] script_data.beta_level_progression = false 03:28:21.754 [Lua] script_data.build_identifier = 9d0d40982003 03:28:21.754 [Lua] script_data.bundle_dir = bundle 03:28:21.754 [Lua] script_data.debug_interactions = false 03:28:21.754 [Lua] script_data.disable_debug_draw = true 03:28:21.754 [Lua] script_data.disable_intro_trailer = false 03:28:21.754 [Lua] script_data.disable_tutorial_at_start = false 03:28:21.754 [Lua] script_data.eac-untrusted = true 03:28:21.754 [Lua] script_data.enable_detailed_tooltips = false 03:28:21.754 [Lua] script_data.force_debug_disabled = true 03:28:21.754 [Lua] script_data.force_steam = true 03:28:21.754 [Lua] script_data.hide_fps = true 03:28:21.754 [Lua] script_data.hide_version_info = true 03:28:21.754 [Lua] script_data.ini = settings 03:28:21.754 [Lua] script_data.matchmaking_debug = true 03:28:21.754 [Lua] script_data.network_debug = true 03:28:21.754 [Lua] script_data.package_debug = true 03:28:21.754 [Lua] script_data.packaged_build = true 03:28:21.754 [Lua] script_data.settings = { } 03:28:21.754 [Lua] script_data.show_fps = false 03:28:21.754 [Lua] script_data.silent-mode = true 03:28:21.754 [Lua] script_data.spawn_empty_chest = true 03:28:21.754 [Lua] script_data.telemetry_log_interval = 600 03:28:21.754 [Lua] script_data.test_backend = stage_steam_playfab 03:28:21.754 [Lua] script_data.tobii_button = false 03:28:21.754 [Lua] script_data.use_beta_overlay = false 03:28:21.754 [Lua] script_data.use_local_backend = false 03:28:21.754 [Lua] script_data.use_tech_telemetry = true 03:28:21.754 [Lua] script_data.use_telemetry = true 03:28:21.754 [Lua] ***************************************************************** 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:28:21.754 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:28:21.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:28:21.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:28:21.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:28:22.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:28:22.088 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:28:22.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:28:22.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:28:22.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:28:22.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:28:22.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:28:22.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:28:22.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:28:22.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:28:22.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:28:22.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:28:22.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:28:22.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:28:22.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 03:28:22.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 03:28:22.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 03:28:22.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:28:23.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:28:23.187 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:28:23.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:28:23.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:28:23.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:28:23.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:28:23.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:28:23.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:28:23.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:28:23.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:28:23.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:28:23.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:28:24.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:28:24.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:28:24.823 [Lua] Using test backend: stage_steam_playfab 03:28:24.823 [Lua] nil 03:28:24.823 [Lua] table: 000000000005EB10 03:28:24.857 [Lua] [1] = beastmen_minotaur (string) 03:28:24.858 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 03:28:24.858 [Lua] [3] = chaos_dummy_sorcerer (string) 03:28:24.858 [Lua] [4] = chaos_vortex (string) 03:28:24.858 [Lua] [5] = skaven_stormfiend_demo (string) 03:28:24.858 [Lua] [6] = skaven_loot_rat (string) 03:28:24.858 [Lua] [7] = chaos_troll (string) 03:28:24.858 [Lua] [8] = chaos_tentacle (string) 03:28:24.858 [Lua] [9] = skaven_stormfiend (string) 03:28:24.858 [Lua] [10] = skaven_rat_ogre (string) 03:28:24.858 [Lua] [11] = chaos_dummy_troll (string) 03:28:24.858 [Lua] [12] = skaven_stormfiend_boss (string) 03:28:24.858 [Lua] [13] = critter_rat (string) 03:28:24.858 [Lua] [14] = skaven_grey_seer (string) 03:28:24.858 [Lua] [15] = skaven_storm_vermin_champion (string) 03:28:24.858 [Lua] [16] = chaos_spawn (string) 03:28:24.858 [Lua] [17] = skaven_explosive_loot_rat (string) 03:28:24.858 [Lua] [18] = skaven_storm_vermin_warlord (string) 03:28:24.858 [Lua] [19] = critter_pig (string) 03:28:24.858 [Lua] [20] = chaos_plague_wave_spawner (string) 03:28:24.858 [Lua] [21] = chaos_exalted_sorcerer (string) 03:28:24.858 [Lua] [22] = chaos_corruptor_sorcerer (string) 03:28:24.858 [Lua] [23] = skaven_poison_wind_globadier (string) 03:28:24.858 [Lua] [24] = chaos_tentacle_sorcerer (string) 03:28:24.858 [Lua] [25] = chaos_exalted_champion_norsca (string) 03:28:24.858 [Lua] [26] = chaos_exalted_champion_warcamp (string) 03:28:24.858 [Lua] [27] = chaos_vortex_sorcerer (string) 03:28:24.858 [Lua] [28] = chaos_plague_sorcerer (string) 03:28:24.858 [Lua] [29] = chaos_warrior (string) 03:28:24.858 [Lua] [30] = skaven_pack_master (string) 03:28:24.858 [Lua] [31] = skaven_gutter_runner (string) 03:28:24.858 [Lua] [32] = skaven_ratling_gunner (string) 03:28:24.858 [Lua] [33] = skaven_warpfire_thrower (string) 03:28:24.858 [Lua] [34] = beastmen_bestigor (string) 03:28:24.858 [Lua] [35] = skaven_storm_vermin_with_shield (string) 03:28:24.858 [Lua] [36] = skaven_plague_monk (string) 03:28:24.858 [Lua] [37] = chaos_raider_tutorial (string) 03:28:24.858 [Lua] [38] = beastmen_gor (string) 03:28:24.858 [Lua] [39] = chaos_raider (string) 03:28:24.858 [Lua] [40] = beastmen_standard_bearer (string) 03:28:24.858 [Lua] [41] = beastmen_ungor_archer (string) 03:28:24.858 [Lua] [42] = beastmen_ungor (string) 03:28:24.858 [Lua] [43] = skaven_storm_vermin (string) 03:28:24.858 [Lua] [44] = beastmen_ungor_dummy (string) 03:28:24.858 [Lua] [45] = beastmen_gor_dummy (string) 03:28:24.858 [Lua] [46] = beastmen_bestigor_dummy (string) 03:28:24.858 [Lua] [47] = chaos_berzerker (string) 03:28:24.858 [Lua] [48] = skaven_storm_vermin_commander (string) 03:28:24.858 [Lua] [49] = beastmen_standard_bearer_crater (string) 03:28:24.858 [Lua] [50] = skaven_clan_rat_tutorial (string) 03:28:24.858 [Lua] [51] = chaos_marauder_tutorial (string) 03:28:24.858 [Lua] [52] = skaven_dummy_clan_rat (string) 03:28:24.858 [Lua] [53] = chaos_marauder_with_shield (string) 03:28:24.858 [Lua] [54] = chaos_marauder (string) 03:28:24.858 [Lua] [55] = skaven_clan_rat_with_shield (string) 03:28:24.858 [Lua] [56] = chaos_fanatic (string) 03:28:24.858 [Lua] [57] = chaos_zombie (string) 03:28:24.858 [Lua] [58] = skaven_clan_rat (string) 03:28:24.858 [Lua] [59] = skaven_dummy_slave (string) 03:28:24.858 [Lua] [60] = skaven_slave (string) 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:28:24.893 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:28:24.898 [Lua] level display name prologue 03:28:24.898 [Lua] level display name dlc_bogenhafen_city 03:28:24.898 [Lua] level display name dlc_bogenhafen_slum 03:28:24.898 [Lua] level display name cemetery 03:28:24.898 [Lua] level display name forest_ambush 03:28:24.898 [Lua] level display name mines 03:28:24.898 [Lua] level display name nurgle 03:28:24.898 [Lua] level display name dlc_celebrate_crawl 03:28:24.898 [Lua] level display name magnus 03:28:24.898 [Lua] level display name ussingen 03:28:24.898 [Lua] level display name crater 03:28:24.898 [Lua] level display name warcamp 03:28:24.898 [Lua] level display name skittergate 03:28:24.898 [Lua] level display name military 03:28:24.898 [Lua] level display name skaven_stronghold 03:28:24.898 [Lua] level display name elven_ruins 03:28:24.898 [Lua] level display name catacombs 03:28:24.898 [Lua] level display name fort 03:28:24.898 [Lua] level display name farmlands 03:28:24.898 [Lua] level display name plaza 03:28:24.898 [Lua] level display name ground_zero 03:28:24.898 [Lua] level display name bell 03:28:25.185 [Lua] [ConflictSettings] Contained breeds generated in: 0.25800000000000001 03:28:25.478 [Lua] <>project = vermintide 2<> 03:28:25.478 [Lua] <>build = release<> 03:28:25.478 [Lua] <>platform = win32<> 03:28:25.478 [Lua] <>title_id = 5107<> 03:28:25.478 [Lua] <>content_revision = 137923<> 03:28:25.478 [Lua] <>engine_revision = 9d0d40982003<> 03:28:25.478 [Lua] <>release_version = 2.0.8<> 03:28:25.478 [Lua] <>rendering_backend = dx12<> 03:28:25.478 [Lua] <>teamcity_build_id = 45922<> 03:28:25.478 [Lua] <>steam_id = 110000101e9c3bf<> 03:28:25.478 [Lua] <>steam_profile_name = DAVe3283<> 03:28:25.478 [Lua] <>machine_id = 91387680-6e5a-4e11-98af-20c18071397d<> 03:28:25.478 [Lua] [Boot] Application build: release 03:28:25.478 [Lua] [Boot] Content revision: 137923 03:28:25.478 [Lua] [Boot] Engine revision: 9d0d40982003 03:28:25.478 [Lua] [Boot] Release version: 2.0.8 03:28:25.478 [Lua] [Boot] User ID: 110000101e9c3bf DAVe3283 03:28:25.482 [Lua] [SmokeTest] Disabled 03:28:25.482 [Lua] initializing mechanism to: adventure 03:28:25.482 [Lua] Game:setup() total time: 0.0029999999999992 03:28:25.482 [Lua] handle rev info: 0 03:28:25.482 [Lua] handle gfx quality: 0 03:28:25.482 [Lua] default settings: 0 03:28:25.482 [Lua] user settings: 0 03:28:25.482 [Lua] set frame times: 0 03:28:25.482 [Lua] init random: 0 03:28:25.482 [Lua] managers: 0.0029999999999992255 03:28:25.482 [Lua] 03:28:25.482 [Lua] unaccounted: 0 03:28:25.482 [Lua] [Boot] use baked enemy meshes: false 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:28:25.482 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:28:25.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:28:25.601 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:28:25.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:28:25.635 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 03:28:25.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:28:25.805 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:28:25.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:28:25.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:28:25.855 [Lua] [PackageManager] Force_load: resource_packages/menu 03:28:25.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:28:25.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:28:25.923 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:28:25.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:28:26.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:28:26.145 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:28:26.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:28:26.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:28:26.227 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:28:26.228 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:28:26.228 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 03:28:26.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:28:26.276 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:28:26.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:28:26.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:28:26.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:28:26.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:28:26.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:28:26.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:28:26.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:28:27.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:28:27.099 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:28:27.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:28:27.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:28:27.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:28:27.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:28:27.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:28:27.684 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:28:27.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:28:27.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:28:27.819 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:28:27.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:28:27.886 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:28:27.886 [Lua] [Gamestate] Enter StateTitleScreen 03:28:27.887 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:28:27.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:28:27.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:28:27.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:28:27.887 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:28:27.888 warning: [Lua] CHAT FONT SIZE DISABLED 03:28:27.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:28:27.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:28:27.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:28:27.903 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:28:27.903 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:28:27.903 [Save] Loading `save_data` 03:28:27.903 [Save] Load done 03:28:27.919 [Lua] [BackendManagerPlayFab] Backend Enabled 03:28:27.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:28:27.969 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:28:27.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:28:28.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:28:28.112 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:28:28.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:28:28.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:28:28.167 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:28:28.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:28:28.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:28:28.217 [Lua] [PackageManager] Force_load: resource_packages/careers 03:28:28.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:28:28.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:28:28.250 [Lua] [PackageManager] Force_load: resource_packages/decals 03:28:28.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:28:28.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:28:28.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:28:28.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:28:28.606 [Lua] <>playfab_id = 27CEFA0A7ED400F9<> 03:28:28.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:28:28.738 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:28:28.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:28:29.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:28:29.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:28:29.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:28:29.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:28:29.882 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:28:29.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:28:30.408 [Lua] Populating data for character 1 15 03:28:30.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:28:30.424 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:28:30.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:28:30.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:28:30.492 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:28:30.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:28:30.493 [Lua] Requesting character data for index 2 15 03:28:30.493 [Lua] Populating data for character 2 15 03:28:30.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:28:30.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:28:30.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 03:28:30.577 [Lua] Requesting character data for index 3 15 03:28:30.577 [Lua] Populating data for character 3 15 03:28:30.677 [Lua] Requesting character data for index 4 15 03:28:30.681 [Lua] Populating data for character 4 15 03:28:30.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 03:28:30.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 03:28:30.762 [Lua] Requesting character data for index 5 15 03:28:30.762 [Lua] Populating data for character 5 15 03:28:30.846 [Lua] Requesting character data for index 6 15 03:28:30.846 [Lua] Populating data for character 6 15 03:28:30.947 [Lua] Requesting character data for index 7 15 03:28:30.947 [Lua] Populating data for character 7 15 03:28:31.030 [Lua] Requesting character data for index 8 15 03:28:31.030 [Lua] Populating data for character 8 15 03:28:31.115 [Lua] Requesting character data for index 9 15 03:28:31.115 [Lua] Populating data for character 9 15 03:28:31.199 [Lua] Requesting character data for index 10 15 03:28:31.199 [Lua] Populating data for character 10 15 03:28:31.283 [Lua] Requesting character data for index 11 15 03:28:31.283 [Lua] Populating data for character 11 15 03:28:31.383 [Lua] Requesting character data for index 12 15 03:28:31.383 [Lua] Populating data for character 12 15 03:28:31.467 [Lua] Requesting character data for index 13 15 03:28:31.467 [Lua] Populating data for character 13 15 03:28:31.550 [Lua] Requesting character data for index 14 15 03:28:31.550 [Lua] Populating data for character 14 15 03:28:31.635 [Lua] Requesting character data for index 15 15 03:28:31.635 [Lua] Populating data for character 15 15 03:28:31.821 [Lua] Player statistics loaded! 03:28:31.838 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:28:32.860 [Lua] [Managers] Destroying state managers... 03:28:32.860 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 03:28:32.860 [Lua] [Gamestate] Enter state StateLoading 03:28:32.861 [Lua] [StateLoading] Auto Skip: nil 03:28:32.862 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:28:32.862 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:28:32.862 [Lua] [LobbyManager] Setting up network options 03:28:32.862 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:28:32.862 [Lua] registering RPCs 03:28:32.862 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:28:32.862 [Lua] [LobbyAux] Making combined_hash: a0814426df63f44a from network_hash=caf66d1028306f24, trunk_revision=137923, engine_revision=9d0d40982003, project_hash=bulldozer 03:28:32.862 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:28:32.862 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:28:32.862 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:28:32.862 [Lua] [LevelTransitionHandler] load_level inn_level 03:28:32.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:28:32.862 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:28:32.862 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:28:32.862 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:28:32.862 [SteamVoipRoom] Creating room afb51ecb54b965ae 03:28:32.862 [SteamVoipRoom] Joining room afb51ecb54b965ae 03:28:32.864 [EAC] EAC server 110000101e9c3bf is initializing 03:28:32.870 [EAC] Server is also client 110000101e9c3bf 03:28:32.870 [EACServer] [21:28:32:870][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF65FDC5CE0 LogLevel: Info. 03:28:32.871 [Lua] ### Created peer state machine for 110000101e9c3bf 03:28:32.871 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:28:32.871 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 03:28:32.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 03:28:32.871 warning: [Application] Application.update_render_world is deprecated. 03:28:32.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 03:28:32.948 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:28:32.948 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:28:32.948 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:28:32.948 [Lua] Set lobby begin: 03:28:32.948 [Lua] Set lobby end. 03:28:32.948 [Lua] [PSM] Peer 110000101e9c3bf joined. Want to use profile index "1" 03:28:32.948 [Lua] [LobbyHost] Changed state from 0 to creating 03:28:32.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:28:32.950 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:28:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:32.951 [Lua] MUSIC MANAGER cinematic_intro_wom 5 0 03:28:32.984 [SteamLobby] Detected added member 110000101e9c3bf 03:28:32.984 [Lua] [LobbyHost] Changed state from creating to joined 03:28:32.984 [Lua] [PartyManager] Leader is set to 110000101e9c3bf 03:28:32.985 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e9c3bf my_peer_id:110000101e9c3bf 03:28:32.985 [Lua] [ChatManager] Registering channel 1 03:28:32.985 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e9c3bf, own_peer_id=110000101e9c3bf) 03:28:32.985 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e9c3bf, own_peer_id=110000101e9c3bf) 03:28:32.985 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e9c3bf, own_peer_id=110000101e9c3bf) 03:28:33.001 [Lua] [NetworkServer] Changing num_players from nil to 1 03:28:33.001 [Lua] Players: 1 03:28:33.001 [Lua] Set lobby begin: 03:28:33.001 [Lua] Lobby data num_players = 1 03:28:33.001 [Lua] Lobby data level_key = inn_level 03:28:33.001 [Lua] Lobby data game_mode = 3 03:28:33.001 [Lua] Lobby data matchmaking = false 03:28:33.001 [Lua] Set lobby end. 03:28:33.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 03:28:33.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:33.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:33.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:28:33.090 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:28:34.878 [Lua] player (110000101e9c3bf,1) was put into party 0 03:28:34.878 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e9c3bf 03:28:34.879 [Lua] [StateLoading] got rpc_load_level 49 inn_level 03:28:35.602 [Lua] MUSIC MANAGER stop_cinematic_intro_wom 6 0 03:28:35.602 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 03:28:40.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:28:40.565 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:28:40.580 [Lua] [LevelTransitionHandler] Level load completed! 03:28:40.580 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:28:40.580 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:28:40.580 [Lua] ### Sending rpc_level_loaded 03:28:40.580 [Lua] #### Has state machine: true, sender: 110000101e9c3bf, level_id: 49 03:28:40.580 [Lua] Peer 110000101e9c3bf has loaded the level and all enemies are loaded 03:28:40.580 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:28:40.580 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:28:40.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:0 my_peer_id:110000101e9c3bf 03:28:40.596 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:0 my_peer_id:110000101e9c3bf 03:28:40.613 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:28:40.613 [Lua] ### Sending rpc_level_loaded 03:28:40.613 [Lua] #### Has state machine: false, sender: 110000101e9c3bf, level_id: 49 03:28:40.613 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:28:41.614 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:28:41.614 [Lua] Set lobby begin: 03:28:41.614 [Lua] Lobby data host = 110000101e9c3bf 03:28:41.614 [Lua] Lobby data level_key = inn_level 03:28:41.614 [Lua] Lobby data game_mode = 3 03:28:41.614 [Lua] Lobby data country_code = US 03:28:41.614 [Lua] Lobby data unique_server_name = DAVe3283 03:28:41.614 [Lua] Lobby data num_players = 1 03:28:41.614 [Lua] Lobby data matchmaking = false 03:28:41.614 [Lua] Set lobby end. 03:28:41.614 [Lua] [Managers] Destroying state managers... 03:28:41.630 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:28:41.630 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 03:28:41.630 [Lua] [Gamestate] Enter StateIngame HOST 03:28:41.630 [Lua] <>level = inn_level<> 03:28:41.630 [Lua] Set lobby begin: 03:28:41.630 [Lua] Lobby data host = 110000101e9c3bf 03:28:41.630 [Lua] Lobby data level_key = inn_level 03:28:41.630 [Lua] Lobby data game_mode = 3 03:28:41.630 [Lua] Lobby data selected_level_key = inn_level 03:28:41.630 [Lua] Lobby data country_code = US 03:28:41.630 [Lua] Lobby data unique_server_name = DAVe3283 03:28:41.630 [Lua] Lobby data num_players = 1 03:28:41.630 [Lua] Lobby data matchmaking = false 03:28:41.630 [Lua] Set lobby end. 03:28:41.630 [Umbra] Init version: 3.4.15 :: 16 threads 03:28:41.630 [Lua] [StateIngame] Server ingame 03:28:41.634 [Lua] Set lobby begin: 03:28:41.634 [Lua] Lobby data level_key = inn_level 03:28:41.634 [Lua] Lobby data selected_level_key = inn_level 03:28:41.634 [Lua] Lobby data unique_server_name = DAVe3283 03:28:41.634 [Lua] Lobby data matchmaking = false 03:28:41.634 [Lua] Lobby data host = 110000101e9c3bf 03:28:41.634 [Lua] Lobby data country_code = US 03:28:41.634 [Lua] Lobby data game_mode = 3 03:28:41.634 [Lua] Lobby data difficulty = normal 03:28:41.634 [Lua] Lobby data num_players = 1 03:28:41.634 [Lua] Set lobby end. 03:28:41.634 [Lua] [LobbyAux] Making combined_hash: a0814426df63f44a from network_hash=caf66d1028306f24, trunk_revision=137923, engine_revision=9d0d40982003, project_hash=bulldozer 03:28:41.634 [Lua] [LobbyAux] Making combined_hash: a0814426df63f44a from network_hash=caf66d1028306f24, trunk_revision=137923, engine_revision=9d0d40982003, project_hash=bulldozer 03:28:41.634 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:28:41.634 [Lua] [Matchmaking] initializing 03:28:41.634 [Lua] [Matchmaking] my_peer_id: 110000101e9c3bf, I am server 03:28:41.634 [Lua] [Matchmaking] register rpcs 03:28:41.635 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:28:41.635 [Lua] [GameNetworkManager] My own peer_id = 110000101e9c3bf 03:28:41.635 [Lua] [GameNetworkManager] self.is_server = true 03:28:41.635 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:28:41.635 [Network] Setting artificial MTU limit to 65536 03:28:41.639 [Lua] Switching ConflictSettings: to: disabled 03:28:41.639 [Lua] pacing=disabled 03:28:41.639 [Lua] roaming=nil 03:28:41.639 [Lua] specials=disabled 03:28:41.639 [Lua] debug_color=black 03:28:41.639 [Lua] pack_spawning=disabled 03:28:41.639 [Lua] contained_breeds=nil 03:28:41.639 [Lua] disabled=true 03:28:41.639 [Lua] boss=disabled 03:28:41.639 [Lua] horde=disabled 03:28:41.639 [Lua] name=disabled 03:28:41.639 [Lua] intensity=disabled 03:28:41.639 [Lua] --- 03:28:41.639 [Lua] [LevelAnalysis] set_random_seed( 350652) 03:28:41.643 [Lua] [AIInterestPointSystem] Level Seed: 350652 03:28:41.643 [Lua] 03:28:41.643 [Lua] [entity_system_bag] = table 03:28:41.643 [Lua] [entity_system_bag] = metatable 03:28:41.643 [Lua] [startup_data] = table 03:28:41.643 [Lua] [entity_manager] = table 03:28:41.643 [Lua] [entity_manager] = metatable 03:28:41.643 [Lua] [unit_spawner] = table 03:28:41.643 [Lua] [unit_spawner] = metatable 03:28:41.643 [Lua] [unit_storage] = table 03:28:41.643 [Lua] [unit_storage] = metatable 03:28:41.643 [Lua] [dice_keeper] = table 03:28:41.643 [Lua] [dice_keeper] = metatable 03:28:41.643 [Lua] [is_server] = true (boolean) 03:28:41.643 [Lua] [world] = [World] 03:28:41.643 [Lua] [system_api] = table 03:28:41.643 [Lua] [entity_system] = table 03:28:41.643 [Lua] [entity_system] = metatable 03:28:41.643 [Lua] [network_lobby] = table 03:28:41.643 [Lua] [network_lobby] = metatable 03:28:41.643 [Lua] [profile_synchronizer] = table 03:28:41.643 [Lua] [profile_synchronizer] = metatable 03:28:41.643 [Lua] [level_transition_handler] = table 03:28:41.643 [Lua] [level_transition_handler] = metatable 03:28:41.643 [Lua] [num_local_human_players] = 1 (number) 03:28:41.643 [Lua] [statistics_db] = table 03:28:41.643 [Lua] [statistics_db] = metatable 03:28:41.643 [Lua] [network_server] = table 03:28:41.643 [Lua] [network_server] = metatable 03:28:41.643 [Lua] [input_manager] = table 03:28:41.643 [Lua] [input_manager] = metatable 03:28:41.643 [Lua] [network_clock] = table 03:28:41.643 [Lua] [network_clock] = metatable 03:28:41.643 [Lua] [network_transmit] = table 03:28:41.643 [Lua] [network_transmit] = metatable 03:28:41.643 [Lua] [free_flight_manager] = table 03:28:41.643 [Lua] [free_flight_manager] = metatable 03:28:41.643 [Lua] [network_manager] = table 03:28:41.643 [Lua] [network_manager] = metatable 03:28:41.643 [Lua] [network_event_delegate] = table 03:28:41.643 [Lua] [network_event_delegate] = metatable 03:28:41.643 [Lua] 03:28:41.644 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:28:41.646 [Lua] [AchievementManager] Achievements using the steam platform 03:28:41.647 [Lua] [StateIngame] Level seed: 350652 03:28:41.647 [World] Spawning level. 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:28:41.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_5, async-read, 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:28:41.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:28:41.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:28:41.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_3, async-read, 03:28:41.791 [Lua] [LevelAnalysis] set_random_seed( 350652) 03:28:41.801 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 03:28:41.801 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 03:28:41.802 [Lua] [IngameUI] init 03:28:41.812 [SteamVoipClient] select_out(110000101e9c3bf, off) 03:28:41.814 [Lua] cb_razer_chroma_setup 03:28:41.835 [Lua] [Matchmaking] Cancelling matchmaking 03:28:41.835 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:28:41.835 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:28:41.835 [Lua] Set lobby begin: 03:28:41.835 [Lua] Lobby data level_key = inn_level 03:28:41.835 [Lua] Lobby data power_level = 0 03:28:41.835 [Lua] Lobby data selected_level_key = inn_level 03:28:41.835 [Lua] Lobby data unique_server_name = DAVe3283 03:28:41.835 [Lua] Lobby data matchmaking = false 03:28:41.835 [Lua] Lobby data host = 110000101e9c3bf 03:28:41.835 [Lua] Lobby data country_code = US 03:28:41.835 [Lua] Lobby data game_mode = 3 03:28:41.835 [Lua] Lobby data difficulty = normal 03:28:41.836 [Lua] Lobby data num_players = 1 03:28:41.836 [Lua] Set lobby end. 03:28:41.836 [Flow] complete_skittergate_legend false 03:28:41.836 [Flow] complete_all_helmgart_levels_recruit true 03:28:41.837 [Flow] WitchHunterLevel:27 03:28:41.837 [Flow] LeaderYes 03:28:41.837 [Flow] ALL PC XP:36939.2 03:28:41.837 [Flow] WH XP:36939.2 03:28:41.837 [Flow] Number of crafted items:16 03:28:41.837 [Flow] Has "pre_order" DLC:true 03:28:41.837 [Flow] Sum of Powe Levels:774 03:28:41.837 [Flow] lodestone diff 1:false 03:28:41.837 [Lua] CurrentConflictSettings disabled 03:28:41.837 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:28:41.839 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:28:41.839 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:28:41.839 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:28:41.839 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:28:41.859 [Lua] MUSIC: nil -> explore 03:28:43.240 [Lua] player (110000101e9c3bf,1) was put into party 1 03:28:43.240 [Lua] Assigning peer(110000101e9c3bf:1) to profile(1) career(2) 03:28:43.240 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e9c3bf) local_player_id(1) profile_index(1) career_index(2) 03:28:43.240 [Lua] Set lobby begin: 03:28:43.240 [Lua] Lobby data level_key = inn_level 03:28:43.240 [Lua] Lobby data power_level = 0 03:28:43.240 [Lua] Lobby data selected_level_key = inn_level 03:28:43.240 [Lua] Lobby data difficulty = normal 03:28:43.240 [Lua] Lobby data player_slot_4 = 0:0 03:28:43.240 [Lua] Lobby data unique_server_name = DAVe3283 03:28:43.240 [Lua] Lobby data matchmaking = false 03:28:43.240 [Lua] Lobby data host = 110000101e9c3bf 03:28:43.240 [Lua] Lobby data country_code = US 03:28:43.240 [Lua] Lobby data game_mode = 3 03:28:43.240 [Lua] Lobby data player_slot_5 = 0:0 03:28:43.240 [Lua] Lobby data player_slot_2 = 0:0 03:28:43.240 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:28:43.240 [Lua] Lobby data player_slot_3 = 0:0 03:28:43.240 [Lua] Lobby data num_players = 1 03:28:43.240 [Lua] Set lobby end. 03:28:43.240 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:0 | dr:0 | bw:0 | es:0 03:28:43.241 [Lua] 03:28:43.241 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 03:28:43.241 [Lua] [units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p] = false (boolean) 03:28:43.241 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 03:28:43.241 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 03:28:43.241 [Lua] 03:28:43.241 [Lua] 03:28:43.241 [Lua] [units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 03:28:43.241 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 03:28:43.241 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 03:28:43.241 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 03:28:43.241 [Lua] [units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1] = false (boolean) 03:28:43.241 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 03:28:43.241 [Lua] 03:28:43.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:28:43.241 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:28:43.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:28:43.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:28:43.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:1 my_peer_id:110000101e9c3bf 03:28:43.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:1 my_peer_id:110000101e9c3bf 03:28:43.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1, InventoryPackageSynchronizerClient, async-read, 03:28:43.333 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 03:28:44.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:28:44.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:28:44.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:28:44.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:28:44.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:28:44.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:28:44.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:28:44.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 03:28:44.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 03:28:44.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 03:28:44.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:28:44.993 [Flow] DISABLE 03:28:45.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:28:45.201 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:28:45.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:28:45.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:28:45.552 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:28:45.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 03:28:45.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 03:28:45.651 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 03:28:45.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 03:28:45.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 03:28:45.984 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 03:28:45.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:28:46.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:28:46.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:28:46.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 03:28:46.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 03:28:46.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 03:28:46.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 03:28:46.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 03:28:46.585 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 03:28:46.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1 03:28:46.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1 03:28:46.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1 03:28:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 03:28:46.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 03:28:46.919 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 03:28:46.952 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:28:46.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:46.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:46.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:28:48.074 [Lua] ################################################################################################################# 03:28:48.074 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:28:48.074 [Lua] ################################################################################################################# 03:28:48.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 03:28:48.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 03:28:48.108 [Lua] [IngameUI] menu view on_enter start_menu_view 03:28:48.108 [Lua] hero_fullscreen_menu_on_enter 03:28:48.110 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07df8130 03:28:48.110 [World] Spawning level. 03:28:48.115 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:28:48.119 [SteamVoipClient] select_out(110000101e9c3bf, off) 03:28:48.121 [Lua] cb_razer_chroma_setup 03:28:48.144 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B8430, async-read, prioritized 03:28:48.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 00000000023B8430, async-read, prioritized 03:28:48.144 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 00000000023B8430, async-read, prioritized 03:28:48.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 03:28:48.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 00000000023B8430 03:28:48.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 00000000023B8430, async-read, prioritized 03:28:48.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 03:28:48.211 [Lua] Commit load time data 03:28:48.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 03:28:48.364 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 03:28:48.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 03:28:48.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 03:28:48.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 03:28:49.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 0 03:28:49.412 [Lua] PlayFabMirror:_commit_internal 1 03:28:49.412 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:28:49.414 [Lua] generate_backend_stats 110000101e9c3bf:1 03:28:49.420 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:28:49.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 03:28:49.421 [Lua] Set lobby begin: 03:28:49.421 [Lua] Lobby data level_key = inn_level 03:28:49.421 [Lua] Lobby data power_level = 600 03:28:49.421 [Lua] Lobby data selected_level_key = inn_level 03:28:49.421 [Lua] Lobby data difficulty = normal 03:28:49.421 [Lua] Lobby data player_slot_4 = 0:0 03:28:49.421 [Lua] Lobby data unique_server_name = DAVe3283 03:28:49.421 [Lua] Lobby data matchmaking = false 03:28:49.421 [Lua] Lobby data host = 110000101e9c3bf 03:28:49.421 [Lua] Lobby data country_code = US 03:28:49.421 [Lua] Lobby data game_mode = 3 03:28:49.421 [Lua] Lobby data player_slot_5 = 0:0 03:28:49.421 [Lua] Lobby data player_slot_2 = 0:0 03:28:49.421 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:28:49.421 [Lua] Lobby data player_slot_3 = 0:0 03:28:49.421 [Lua] Lobby data num_players = 1 03:28:49.421 [Lua] Set lobby end. 03:28:49.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 03:28:49.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 03:28:49.513 [Lua] commit result success 1 03:28:49.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 27249 03:30:41.220 [SteamLobby] Detected added member 110000104e8b4d2 03:30:41.220 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:30:41.220 [Lua] Players: 2 03:30:41.220 [Lua] Set lobby begin: 03:30:41.220 [Lua] Lobby data level_key = inn_level 03:30:41.220 [Lua] Lobby data power_level = 600 03:30:41.220 [Lua] Lobby data selected_level_key = inn_level 03:30:41.220 [Lua] Lobby data difficulty = normal 03:30:41.220 [Lua] Lobby data player_slot_4 = 0:0 03:30:41.220 [Lua] Lobby data unique_server_name = DAVe3283 03:30:41.220 [Lua] Lobby data matchmaking = false 03:30:41.220 [Lua] Lobby data host = 110000101e9c3bf 03:30:41.220 [Lua] Lobby data country_code = US 03:30:41.220 [Lua] Lobby data game_mode = 3 03:30:41.220 [Lua] Lobby data player_slot_5 = 0:0 03:30:41.221 [Lua] Lobby data player_slot_2 = 0:0 03:30:41.221 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:30:41.221 [Lua] Lobby data player_slot_3 = 0:0 03:30:41.221 [Lua] Lobby data num_players = 2 03:30:41.221 [Lua] Set lobby end. 03:30:41.221 [Lua] [LobbyMembers] Member joined 110000104e8b4d2 03:30:41.254 [Connection] Creating endpoint 110000104e8b4d2 - reliable message sent 03:30:41.255 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:30:41.255 [Lua] [ChatManager][1]System: z3liff is joining the game 03:30:41.287 [SteamAuthenticator] Sent ticket request to 110000104e8b4d2 03:30:46.289 [SteamAuthenticator] Got ticket from 110000104e8b4d2 03:30:46.289 [SteamAuthenticator] BeginAuthSession 110000104e8b4d2 03:30:46.289 [SteamAuthenticator] Authenticating 110000104e8b4d2 03:30:46.289 [SteamAuthenticator] Got ticket request from 110000104e8b4d2 03:30:46.289 [SteamAuthenticator] GetAuthSessionTicket 110000104e8b4d2 03:30:46.290 [SteamAuthenticator] Sent ticket to 110000104e8b4d2 03:30:46.489 [SteamAuthenticator] Steam validation for 110000104e8b4d2 with response 0 03:30:46.656 [Connection] New session id 155 to 110000104e8b4d2. 03:30:46.789 [Connection] Established a connection <88.155> to 110000104e8b4d2 03:30:46.789 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:30:46.789 [Lua] [Matchmaking] Got a handshake request from 110000104e8b4d2 with user name 'z3liff' 03:30:46.923 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000004524fff from 110000104e8b4d2, replying lobby_ok 03:30:47.057 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e8b4d2 REPLY wh:110000101e9c3bf | we:0 | dr:0 | bw:0 | es:0 03:30:47.190 [Lua] [Matchmaking] Assigning profile slot 4 to 110000104e8b4d2 03:30:47.190 [Lua] Set lobby begin: 03:30:47.190 [Lua] Lobby data level_key = inn_level 03:30:47.190 [Lua] Lobby data power_level = 600 03:30:47.190 [Lua] Lobby data selected_level_key = inn_level 03:30:47.190 [Lua] Lobby data difficulty = normal 03:30:47.190 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:30:47.190 [Lua] Lobby data unique_server_name = DAVe3283 03:30:47.190 [Lua] Lobby data matchmaking = false 03:30:47.190 [Lua] Lobby data host = 110000101e9c3bf 03:30:47.190 [Lua] Lobby data country_code = US 03:30:47.190 [Lua] Lobby data game_mode = 3 03:30:47.190 [Lua] Lobby data player_slot_5 = 0:0 03:30:47.190 [Lua] Lobby data player_slot_2 = 0:0 03:30:47.190 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:30:47.190 [Lua] Lobby data player_slot_3 = 0:0 03:30:47.190 [Lua] Lobby data num_players = 2 03:30:47.190 [Lua] Set lobby end. 03:30:47.190 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:30:49.557 [Lua] ### CLEARING PEER STATE FOR 110000104e8b4d2 03:30:49.691 [Lua] [PSM] Peer 110000104e8b4d2 joined. Want to use profile index "4" 03:30:49.691 [Lua] Mechanism says: a client joined the game! 110000104e8b4d2 03:30:49.691 [EAC] EAC server has client 110000104e8b4d2 (and owner 110000104e8b4d2) 03:30:49.691 [EACServer] [21:30:49:690][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E8B4D2 PlayerGUID: 76561198042625234 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042625234 PlayerName: DAVe3283 03:30:49.691 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e8b4d2, connection_key=0) 03:30:50.121 [EACServer] [21:30:50:120][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:30:51.692 [Lua] player (110000104e8b4d2,1) was put into party 0 03:30:51.692 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e8b4d2 03:30:51.825 [Lua] ### Sending rpc_level_loaded 03:30:51.825 [Lua] #### Has state machine: true, sender: 110000104e8b4d2, level_id: 49 03:30:51.825 [Lua] Peer 110000104e8b4d2 has loaded the level but not all enemies, so we wait 03:30:51.825 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104e8b4d2, connection_key=0) 03:30:53.694 [SteamVoipClient] select_out(110000104e8b4d2, on) 03:30:53.694 [SteamVoipClient] select_in(110000104e8b4d2, on) 03:30:53.694 [SteamVoipClient] select_out(110000104e8b4d2, off) 03:31:13.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 6937837 03:31:19.691 [EACServer] [21:31:19:690][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E8B4D2 Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2). 03:31:19.722 [EAC] Peer 110000104e8b4d2 switched EAC state to ClientAuthenticationFailed 03:31:19.722 [EAC] Peer 110000104e8b4d2 should be kicked according to EAC with reason: Authentication timed out (1/2) 03:31:19.755 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:1 my_peer_id:110000101e9c3bf 03:31:23.007 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:31:23.007 [Lua] [Matchmaking] Got a handshake request from 110000104e8b4d2 with user name 'z3liff' 03:31:23.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 03:31:23.042 [Lua] RemotePlayer:create_game_object( ) 44 03:31:23.049 [Lua] player (110000104e8b4d2,1) was put into party 1 03:31:23.049 [Lua] Assigning peer(110000104e8b4d2:1) to profile(4) career(3) 03:31:23.049 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e8b4d2) local_player_id(1) profile_index(4) career_index(3) 03:31:23.049 [Lua] Set lobby begin: 03:31:23.049 [Lua] Lobby data level_key = inn_level 03:31:23.049 [Lua] Lobby data power_level = 600 03:31:23.049 [Lua] Lobby data selected_level_key = inn_level 03:31:23.049 [Lua] Lobby data difficulty = normal 03:31:23.049 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:31:23.049 [Lua] Lobby data unique_server_name = DAVe3283 03:31:23.049 [Lua] Lobby data matchmaking = false 03:31:23.049 [Lua] Lobby data host = 110000101e9c3bf 03:31:23.049 [Lua] Lobby data country_code = US 03:31:23.049 [Lua] Lobby data game_mode = 3 03:31:23.049 [Lua] Lobby data player_slot_5 = 0:0 03:31:23.049 [Lua] Lobby data player_slot_2 = 0:0 03:31:23.049 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:31:23.049 [Lua] Lobby data player_slot_3 = 0:0 03:31:23.049 [Lua] Lobby data num_players = 2 03:31:23.049 [Lua] Set lobby end. 03:31:23.049 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:31:23.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 03:31:23.473 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e8b4d2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:31:23.473 [Lua] Adding player sync data to peer=110000104e8b4d2 local_player_id=1 03:31:23.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:2 my_peer_id:110000101e9c3bf 03:31:23.473 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:2 my_peer_id:110000101e9c3bf 03:31:23.474 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e8b4d2 03:31:23.477 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:2 my_peer_id:110000101e9c3bf 03:31:23.477 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 03:31:23.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:31:23.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:31:23.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:31:23.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 03:31:23.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:31:23.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:31:23.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:31:23.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 03:31:23.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 03:31:23.774 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 03:31:23.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:31:23.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:31:23.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 03:31:23.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:31:24.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:31:24.241 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 03:31:24.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:31:24.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:31:24.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 03:31:24.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:31:24.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:31:24.508 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:31:24.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:31:24.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:31:24.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:31:24.674 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 03:31:25.708 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e8b4d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:31:25.709 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 03:31:25.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:31:25.711 [Lua] Set lobby begin: 03:31:25.711 [Lua] Lobby data level_key = inn_level 03:31:25.711 [Lua] Lobby data power_level = 300 03:31:25.711 [Lua] Lobby data selected_level_key = inn_level 03:31:25.711 [Lua] Lobby data difficulty = normal 03:31:25.711 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:31:25.711 [Lua] Lobby data unique_server_name = DAVe3283 03:31:25.711 [Lua] Lobby data matchmaking = false 03:31:25.711 [Lua] Lobby data host = 110000101e9c3bf 03:31:25.711 [Lua] Lobby data country_code = US 03:31:25.711 [Lua] Lobby data game_mode = 3 03:31:25.711 [Lua] Lobby data player_slot_5 = 0:0 03:31:25.711 [Lua] Lobby data player_slot_2 = 0:0 03:31:25.711 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:31:25.711 [Lua] Lobby data player_slot_3 = 0:0 03:31:25.711 [Lua] Lobby data num_players = 2 03:31:25.711 [Lua] Set lobby end. 03:31:28.076 [Lua] PlayFabMirror:_commit_internal 2 03:31:28.076 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:31:28.078 [Lua] generate_backend_stats 110000101e9c3bf:1 03:31:28.085 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:31:28.085 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 03:31:28.109 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 03:31:28.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 03:31:28.510 [Lua] commit result success 2 03:31:30.711 [Lua] Set lobby begin: 03:31:30.711 [Lua] Lobby data level_key = inn_level 03:31:30.711 [Lua] Lobby data power_level = 655 03:31:30.711 [Lua] Lobby data selected_level_key = inn_level 03:31:30.711 [Lua] Lobby data difficulty = normal 03:31:30.711 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:31:30.711 [Lua] Lobby data unique_server_name = DAVe3283 03:31:30.711 [Lua] Lobby data matchmaking = false 03:31:30.711 [Lua] Lobby data host = 110000101e9c3bf 03:31:30.711 [Lua] Lobby data country_code = US 03:31:30.711 [Lua] Lobby data game_mode = 3 03:31:30.711 [Lua] Lobby data player_slot_5 = 0:0 03:31:30.711 [Lua] Lobby data player_slot_2 = 0:0 03:31:30.711 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:31:30.711 [Lua] Lobby data player_slot_3 = 0:0 03:31:30.711 [Lua] Lobby data num_players = 2 03:31:30.711 [Lua] Set lobby end. 03:31:56.156 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:56.690 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:31:58.157 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:31:58.640 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:03.993 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:04.327 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:15.999 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:17.834 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:20.734 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:21.134 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:22.735 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:24.436 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:24.803 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:25.070 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:25.570 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:26.370 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:26.805 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:30.106 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:46.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 0 03:32:47.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 27249 03:32:52.967 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:53.400 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:32:55.035 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:32:55.368 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:35:11.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 6937837 03:36:42.076 [Window] Window => inactive 03:36:44.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 0 03:36:45.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1f0, position: 27249 03:36:51.855 [Window] Window => active 03:37:13.857 [Window] Window => inactive 03:37:14.801 [Window] Window => active 03:37:14.819 [Window] Window => inactive 03:38:00.372 [Window] Window => active 03:38:06.767 [Lua] [IngameUI] menu view on_exit start_menu_view 03:38:06.767 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:38:06.767 [Lua] hero_fullscreen_menu_on_exit 03:38:06.771 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07df8130 03:38:06.772 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B8430 -> Package still referenced, NOT unloaded: 03:38:06.799 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewertable: 00000000023B8430 03:38:06.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewertable: 00000000023B8430 03:38:36.162 [Lua] [IngameUI] menu view on_enter ingame_menu 03:38:41.644 [Window] Window => inactive 03:39:55.537 [Window] Window => active 03:39:56.152 [Lua] [IngameUI] menu view on_exit ingame_menu 03:40:09.826 [Lua] [IngameUI] menu view on_enter ingame_menu 03:40:10.715 [Window] Window => inactive 03:40:40.000 [Window] Window => active 03:40:41.442 [Lua] [IngameUI] menu view on_exit ingame_menu 03:41:26.995 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:27.483 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:41:28.503 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:41:29.013 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:41:42.799 [Window] Window => inactive 03:41:51.400 [Window] Window => active 03:41:52.540 [Lua] [IngameUI] menu view on_enter ingame_menu 03:43:07.072 [Window] Window => inactive 03:43:38.315 [Window] Window => active 03:43:48.647 [Lua] [IngameUI] menu view on_exit ingame_menu 03:44:22.145 [Lua] [IngameUI] menu view on_enter ingame_menu 03:44:23.730 [Lua] [IngameUI] menu view on_exit ingame_menu 03:44:23.730 [Lua] [IngameUI] menu view on_enter options_view 03:44:23.779 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:24.398 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:30.718 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:44:30.718 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:44:36.953 [Network] Setting artificial MTU limit to 65536 03:44:36.953 [Save] Saving `save_data` 03:44:36.959 [Application] apply_user_settings 03:44:36.960 [Save] Save done 03:44:37.261 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 03:44:37.473 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:37.892 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:38.893 [Lua] PopupManager:query_result returned result: keep_changes 03:44:39.111 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:39.513 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:40.430 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:40.805 [Lua] [IngameUI] menu view on_exit options_view 03:44:40.805 [Lua] [IngameUI] menu view on_enter ingame_menu 03:44:40.902 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:41.677 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:41.921 [Lua] [IngameUI] menu view on_exit ingame_menu 03:44:42.080 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:43.108 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:43.497 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:44.539 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:44.931 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:45.572 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:46.035 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:47.860 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:48.274 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:48.860 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:49.266 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:49.815 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:50.228 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:50.788 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:51.226 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:51.778 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:52.185 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:52.806 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:53.209 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:53.871 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:54.278 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:54.985 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:55.394 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:55.979 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:56.396 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:57.128 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:57.543 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:44:58.103 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:44:58.575 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:02.390 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:02.806 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:03.546 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:03.959 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:04.504 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:04.978 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:05.496 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:05.981 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:14.722 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:15.085 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:15.701 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:16.142 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:16.681 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:17.045 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:17.630 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:18.075 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:19.747 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:20.124 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:20.701 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:21.182 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:21.689 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:22.051 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:23.458 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:23.847 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:24.456 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:24.816 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:25.424 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:25.782 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:26.390 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:26.749 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:27.357 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:27.716 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:28.328 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:28.717 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:29.327 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:29.686 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:30.294 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:30.655 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:31.250 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:31.613 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:37.836 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:38.210 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:39.002 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:39.406 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:45:55.620 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:45:56.017 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:46:02.013 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:46:02.418 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:46:27.001 [Lua] [IngameUI] menu view on_enter ingame_menu 03:46:28.234 [Lua] [IngameUI] menu view on_exit ingame_menu 03:46:28.234 [Lua] [IngameUI] menu view on_enter options_view 03:46:29.807 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:46:29.807 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:47:12.220 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:12.667 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:47:28.568 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:28.990 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:47:31.466 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:32.192 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:47:36.978 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:47:37.405 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:48:00.868 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:01.296 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:48:05.709 [Network] Setting artificial MTU limit to 65536 03:48:05.709 [Save] Saving `save_data` 03:48:05.712 [Save] Save done 03:48:05.716 [Application] apply_user_settings 03:48:06.018 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 03:48:07.653 [Lua] PopupManager:query_result returned result: keep_changes 03:48:11.006 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:11.328 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:48:19.895 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 03:48:19.895 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 03:48:19.895 [Lua] max_shadow_casting_lights 1 03:48:20.329 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 03:48:20.329 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 03:48:20.329 [Lua] max_shadow_casting_lights 1 03:48:20.725 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium 03:48:20.725 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium 03:48:20.725 [Lua] max_shadow_casting_lights 1 03:48:21.106 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:48:21.106 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:48:21.106 [Lua] max_shadow_casting_lights 2 03:48:21.278 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:48:21.278 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:48:21.278 [Lua] max_shadow_casting_lights 6 03:48:23.026 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:48:23.027 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:48:23.027 [Lua] max_shadow_casting_lights 2 03:48:24.897 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:25.241 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:48:26.302 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:48:26.680 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:48:39.132 [Network] Setting artificial MTU limit to 65536 03:48:39.132 [Save] Saving `save_data` 03:48:39.136 [Save] Save done 03:48:39.139 [Application] apply_user_settings 03:48:39.441 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 03:48:42.294 [Lua] PopupManager:query_result returned result: keep_changes 03:48:44.284 [Lua] [IngameUI] menu view on_exit options_view 03:48:44.284 [Lua] [IngameUI] menu view on_enter ingame_menu 03:48:44.927 [Lua] [IngameUI] menu view on_exit ingame_menu 03:49:05.951 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:13.313 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:34.392 [Window] Window => inactive 03:49:48.835 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:49.352 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:50.594 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:50.958 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:51.853 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:52.237 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:52.578 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:52.898 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:53.269 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:49:53.505 [Window] Window => active 03:49:53.602 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:49:59.355 [Lua] [IngameUI] menu view on_enter start_game_view 03:49:59.357 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07df6f10 03:49:59.357 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:49:59.359 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 03:49:59.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:49:59.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 03:49:59.359 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 03:50:02.243 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:50:02.243 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 03:50:02.243 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:50:02.244 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 03:50:02.244 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:50:04.184 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 03:50:04.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:50:04.184 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 03:50:04.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:50:04.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:50:06.881 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:50:06.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 03:50:06.894 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:50:06.894 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:50:06.894 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:50:07.795 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 03:50:07.795 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:50:07.795 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 03:50:07.795 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:50:07.795 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:50:12.984 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:50:12.984 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 03:50:12.984 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:50:12.985 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:50:12.985 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:50:14.019 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 03:50:14.019 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:50:14.019 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 03:50:14.019 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:50:14.019 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 03:50:15.576 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 03:50:15.576 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:50:15.576 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid 03:50:15.587 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 03:50:15.587 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 03:50:15.587 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary 03:50:30.040 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 03:50:30.040 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid 03:50:30.040 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:50:30.041 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 03:50:30.041 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary 03:50:30.041 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 03:50:30.789 [Lua] [IngameUI] menu view on_exit start_game_view 03:50:30.789 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:50:30.789 [Save] Saving `save_data` 03:50:30.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:50:30.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 03:50:30.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 03:50:30.794 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07df6f10 03:50:30.796 [Save] Save done 03:50:47.796 [Lua] [Matchmaking] Cancelling matchmaking 03:50:47.796 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:50:50.564 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:51.045 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:50:55.340 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:50:55.671 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:51:06.618 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:06.977 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:51:17.123 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:17.551 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:51:29.321 [Lua] [Matchmaking] Cancelling matchmaking 03:51:29.321 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:51:33.703 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:51:34.044 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:51:34.137 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:51:34.137 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:51:34.140 [Lua] Set lobby begin: 03:51:34.140 [Lua] Lobby data level_key = inn_level 03:51:34.140 [Lua] Lobby data power_level = 655 03:51:34.140 [Lua] Lobby data selected_level_key = inn_level 03:51:34.140 [Lua] Lobby data difficulty = normal 03:51:34.140 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:51:34.140 [Lua] Lobby data unique_server_name = DAVe3283 03:51:34.140 [Lua] Lobby data matchmaking = false 03:51:34.140 [Lua] Lobby data host = 110000101e9c3bf 03:51:34.140 [Lua] Lobby data country_code = US 03:51:34.140 [Lua] Lobby data game_mode = 3 03:51:34.140 [Lua] Lobby data player_slot_5 = 0:0 03:51:34.140 [Lua] Lobby data player_slot_2 = 0:0 03:51:34.140 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:51:34.140 [Lua] Lobby data player_slot_3 = 0:0 03:51:34.140 [Lua] Lobby data num_players = 2 03:51:34.140 [Lua] Set lobby end. 03:51:34.140 [Lua] [PartyManager] Leader is set to 110000101e9c3bf 03:51:34.140 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 03:51:34.140 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 03:51:34.140 [Lua] Set lobby begin: 03:51:34.140 [Lua] Lobby data twitch_enabled = false 03:51:34.140 [Lua] Lobby data power_level = 655 03:51:34.140 [Lua] Lobby data num_players = 2 03:51:34.140 [Lua] Lobby data host = 110000101e9c3bf 03:51:34.141 [Lua] Lobby data game_mode = 8 03:51:34.141 [Lua] Lobby data level_key = inn_level 03:51:34.141 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:51:34.141 [Lua] Lobby data selected_level_key = farmlands 03:51:34.141 [Lua] Lobby data quick_game = false 03:51:34.141 [Lua] Lobby data matchmaking = false 03:51:34.141 [Lua] Lobby data difficulty = normal 03:51:34.141 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:51:34.141 [Lua] Lobby data unique_server_name = DAVe3283 03:51:34.141 [Lua] Lobby data player_slot_5 = 0:0 03:51:34.141 [Lua] Lobby data player_slot_2 = 0:0 03:51:34.141 [Lua] Lobby data country_code = US 03:51:34.141 [Lua] Lobby data player_slot_3 = 0:0 03:51:34.141 [Lua] Lobby data eac_authorized = false 03:51:34.141 [Lua] Set lobby end. 03:51:34.141 [Lua] Set lobby begin: 03:51:34.141 [Lua] Lobby data twitch_enabled = false 03:51:34.141 [Lua] Lobby data power_level = 655 03:51:34.141 [Lua] Lobby data num_players = 2 03:51:34.141 [Lua] Lobby data host = 110000101e9c3bf 03:51:34.141 [Lua] Lobby data game_mode = 8 03:51:34.141 [Lua] Lobby data is_private = true 03:51:34.141 [Lua] Lobby data level_key = inn_level 03:51:34.141 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:51:34.141 [Lua] Lobby data selected_level_key = farmlands 03:51:34.141 [Lua] Lobby data quick_game = false 03:51:34.141 [Lua] Lobby data matchmaking = false 03:51:34.141 [Lua] Lobby data difficulty = normal 03:51:34.141 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:51:34.141 [Lua] Lobby data unique_server_name = DAVe3283 03:51:34.141 [Lua] Lobby data player_slot_5 = 0:0 03:51:34.141 [Lua] Lobby data player_slot_2 = 0:0 03:51:34.141 [Lua] Lobby data country_code = US 03:51:34.142 [Lua] Lobby data player_slot_3 = 0:0 03:51:34.142 [Lua] Lobby data eac_authorized = false 03:51:34.142 [Lua] Set lobby end. 03:51:34.143 [Lua] [ChatManager][1]System: Starting hosted game... 03:51:34.144 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:51:34.144 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:53:18.323 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:53:18.706 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:53:32.054 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:53:32.056 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:53:32.056 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 03:53:32.056 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 03:53:32.056 [Lua] Set lobby begin: 03:53:32.056 [Lua] Lobby data twitch_enabled = false 03:53:32.056 [Lua] Lobby data power_level = 655 03:53:32.056 [Lua] Lobby data num_players = 2 03:53:32.056 [Lua] Lobby data host = 110000101e9c3bf 03:53:32.056 [Lua] Lobby data game_mode = 8 03:53:32.056 [Lua] Lobby data is_private = true 03:53:32.056 [Lua] Lobby data level_key = inn_level 03:53:32.057 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:32.057 [Lua] Lobby data selected_level_key = farmlands 03:53:32.057 [Lua] Lobby data quick_game = false 03:53:32.057 [Lua] Lobby data matchmaking = false 03:53:32.057 [Lua] Lobby data difficulty = normal 03:53:32.057 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:32.057 [Lua] Lobby data unique_server_name = DAVe3283 03:53:32.057 [Lua] Lobby data player_slot_5 = 0:0 03:53:32.057 [Lua] Lobby data player_slot_2 = 0:0 03:53:32.057 [Lua] Lobby data country_code = US 03:53:32.057 [Lua] Lobby data player_slot_3 = 0:0 03:53:32.057 [Lua] Lobby data eac_authorized = false 03:53:32.057 [Lua] Set lobby end. 03:53:32.059 [Lua] Set lobby begin: 03:53:32.059 [Lua] Lobby data twitch_enabled = false 03:53:32.059 [Lua] Lobby data power_level = 655 03:53:32.059 [Lua] Lobby data num_players = 2 03:53:32.059 [Lua] Lobby data host = 110000101e9c3bf 03:53:32.059 [Lua] Lobby data game_mode = 8 03:53:32.059 [Lua] Lobby data is_private = true 03:53:32.059 [Lua] Lobby data level_key = inn_level 03:53:32.059 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:32.059 [Lua] Lobby data selected_level_key = farmlands 03:53:32.059 [Lua] Lobby data quick_game = false 03:53:32.059 [Lua] Lobby data matchmaking = false 03:53:32.059 [Lua] Lobby data difficulty = normal 03:53:32.059 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:32.059 [Lua] Lobby data unique_server_name = DAVe3283 03:53:32.059 [Lua] Lobby data player_slot_5 = 0:0 03:53:32.059 [Lua] Lobby data player_slot_2 = 0:0 03:53:32.059 [Lua] Lobby data country_code = US 03:53:32.059 [Lua] Lobby data player_slot_3 = 0:0 03:53:32.059 [Lua] Lobby data eac_authorized = false 03:53:32.059 [Lua] Set lobby end. 03:53:32.060 [Lua] Complete level triggered. 03:53:32.061 [Save] Saving `save_data` 03:53:32.061 [Lua] gm_event_end_conditions_met false false 03:53:32.061 [Lua] PlayFabMirror:_commit_internal nil 03:53:32.061 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:53:32.062 [Lua] generate_backend_stats 110000101e9c3bf:1 03:53:32.068 [Save] Save done 03:53:32.068 [Save] Saving `save_data` 03:53:32.069 [Lua] TRANSITION nil nil farmlands 03:53:32.069 [Lua] Transition type "farmlands", is server: true 03:53:32.069 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:53:32.069 [Lua] [GameNetworkManager] Leaving game... 03:53:32.069 [Lua] [GameNetworkManager] Shutting down game session host. 03:53:32.069 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:53:32.069 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:53:32.069 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1481.21 03:53:32.071 [Save] Save done 03:53:32.077 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:53:32.077 [Lua] commit result success 3 03:53:34.069 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:53:34.070 [Lua] Clearing all global lookup lists 03:53:34.070 [Lua] [IngamePlayerListUI] - Destroy 03:53:34.070 [Lua] [EquipmentUI] - Destroy 03:53:34.070 [Lua] [AbilityUI] - Destroy 03:53:34.070 [Lua] [GamePadEquipmentUI] - Destroy 03:53:34.070 [Lua] [GamePadAbilityUI] - Destroy 03:53:34.070 [Lua] [IngameUI] destroy 03:53:34.080 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 03:53:34.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_5 03:53:34.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 03:53:34.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_3 03:53:34.135 [Lua] [Managers] Destroying state managers... 03:53:34.140 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:53:34.140 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e9c3bf 03:53:34.140 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e8b4d2 03:53:34.140 [Lua] [Matchmaking] unregister rpcs 03:53:34.141 [Lua] ############### UNLOADING PACKAGES ############### 03:53:34.141 [Lua] [Gamestate] Enter state StateLoading 03:53:34.142 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:53:34.142 [Lua] [Matchmaking] register rpcs 03:53:34.142 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:53:34.142 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:53:34.142 [Lua] Set lobby begin: 03:53:34.142 [Lua] Lobby data twitch_enabled = false 03:53:34.142 [Lua] Lobby data power_level = 0 03:53:34.143 [Lua] Lobby data num_players = 2 03:53:34.143 [Lua] Lobby data host = 110000101e9c3bf 03:53:34.143 [Lua] Lobby data game_mode = 8 03:53:34.143 [Lua] Lobby data is_private = true 03:53:34.143 [Lua] Lobby data level_key = inn_level 03:53:34.143 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:34.143 [Lua] Lobby data selected_level_key = farmlands 03:53:34.143 [Lua] Lobby data quick_game = false 03:53:34.143 [Lua] Lobby data matchmaking = false 03:53:34.143 [Lua] Lobby data difficulty = normal 03:53:34.143 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:34.143 [Lua] Lobby data unique_server_name = DAVe3283 03:53:34.143 [Lua] Lobby data player_slot_5 = 0:0 03:53:34.143 [Lua] Lobby data player_slot_2 = 0:0 03:53:34.143 [Lua] Lobby data country_code = US 03:53:34.143 [Lua] Lobby data player_slot_3 = 0:0 03:53:34.143 [Lua] Lobby data eac_authorized = false 03:53:34.143 [Lua] Set lobby end. 03:53:34.143 [Lua] registering RPCs 03:53:34.143 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:53:34.143 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:53:34.143 [Lua] Set lobby begin: 03:53:34.143 [Lua] Lobby data twitch_enabled = false 03:53:34.143 [Lua] Lobby data power_level = 0 03:53:34.143 [Lua] Lobby data num_players = 2 03:53:34.143 [Lua] Lobby data host = 110000101e9c3bf 03:53:34.143 [Lua] Lobby data game_mode = 8 03:53:34.143 [Lua] Lobby data is_private = true 03:53:34.143 [Lua] Lobby data level_key = farmlands 03:53:34.143 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:34.144 [Lua] Lobby data selected_level_key = farmlands 03:53:34.144 [Lua] Lobby data quick_game = false 03:53:34.144 [Lua] Lobby data matchmaking = false 03:53:34.144 [Lua] Lobby data difficulty = normal 03:53:34.144 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:34.144 [Lua] Lobby data unique_server_name = DAVe3283 03:53:34.144 [Lua] Lobby data player_slot_5 = 0:0 03:53:34.144 [Lua] Lobby data player_slot_2 = 0:0 03:53:34.144 [Lua] Lobby data country_code = US 03:53:34.144 [Lua] Lobby data player_slot_3 = 0:0 03:53:34.144 [Lua] Lobby data eac_authorized = false 03:53:34.144 [Lua] Set lobby end. 03:53:34.144 [Lua] MUSIC MANAGER unmute_all_world_sounds 192777 0 03:53:34.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 03:53:34.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 03:53:34.146 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 03:53:34.146 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 03:53:34.146 [Lua] [LevelTransitionHandler] load_level farmlands 03:53:34.230 [Umbra] Unload tome 03:53:34.280 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:53:34.280 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:53:34.280 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 03:53:34.280 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 03:53:34.280 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 03:53:34.280 [Lua] [StateLoading] got rpc_load_level 93 farmlands 03:53:34.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 03:53:34.350 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 03:53:34.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 03:53:34.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 03:53:34.353 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 192778 0 03:53:34.361 [Lua] MUSIC MANAGER Play_loading_screen_music 192779 0 03:53:34.410 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 03:53:38.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 03:53:38.078 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 03:53:38.095 [Lua] [LevelTransitionHandler] Level load completed! 03:53:38.095 [Lua] [EnemyPackageLoader] setup_startup_enemies 03:53:38.115 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:53:38.115 [Lua] checking dlc's against conflict directors 03:53:38.115 [Lua] - removing conflict director 'chaos_beastmen' 03:53:38.115 [Lua] - removing conflict director 'skaven_beastmen' 03:53:38.115 [Lua] - removing conflict director 'beastmen' 03:53:38.115 [Lua] --- --- --- 03:53:38.115 [Lua] Starting... difficulty 'normal' 03:53:38.115 [Lua] These are the starting conflict directors: 03:53:38.115 [Lua] chaos 03:53:38.115 [Lua] chaos_light 03:53:38.115 [Lua] --- --- --- 03:53:38.115 [Lua] 03:53:38.115 [Lua] Looking for a new director: 03:53:38.115 [Lua] (free: 18) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:53:38.115 [Lua] ->trying director: default 03:53:38.115 [Lua] --> success! 03:53:38.115 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 03:53:38.115 [Lua] 03:53:38.115 [Lua] Looking for a new director: 03:53:38.115 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:53:38.115 [Lua] ->trying director: default 03:53:38.115 [Lua] --> success! 03:53:38.115 [Lua] --> re-used the same breeds 03:53:38.115 [Lua] 03:53:38.115 [Lua] Looking for a new director: 03:53:38.115 [Lua] (free: 15) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:53:38.115 [Lua] ->trying director: default 03:53:38.115 [Lua] --> success! 03:53:38.115 [Lua] --> re-used the same breeds 03:53:38.115 [Lua] 03:53:38.115 [Lua] DONE! Found the following directors: 03:53:38.115 [Lua] default 03:53:38.115 [Lua] default 03:53:38.115 [Lua] default 03:53:38.115 [Lua] (free: 15), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:53:38.115 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:53:38.116 [Lua] ### Sending rpc_level_loaded 03:53:38.116 [Lua] #### Has state machine: true, sender: 110000101e9c3bf, level_id: 93 03:53:38.116 [Lua] Peer 110000101e9c3bf has loaded the level and all enemies are loaded 03:53:38.136 [Lua] ### Sending rpc_level_loaded 03:53:38.136 [Lua] #### Has state machine: false, sender: 110000101e9c3bf, level_id: 93 03:53:38.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:53:38.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:53:38.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:53:38.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:53:38.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:53:38.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:53:38.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:53:38.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:53:38.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:53:38.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:53:38.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:53:38.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:53:39.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:53:39.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:53:39.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:53:39.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:53:39.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:53:39.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:53:39.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:53:39.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:53:39.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:53:39.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:53:39.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:53:39.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:53:39.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:53:39.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:53:39.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:53:40.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:53:40.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:53:40.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:53:40.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:53:40.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:53:40.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:53:40.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:53:40.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:53:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:53:40.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:53:40.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:53:40.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:53:41.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:53:41.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:53:41.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:53:41.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:53:41.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:53:41.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:53:41.455 [Lua] ### Sending rpc_level_loaded 03:53:41.455 [Lua] #### Has state machine: true, sender: 110000104e8b4d2, level_id: 93 03:53:41.455 [Lua] Peer 110000104e8b4d2 has loaded the level and all enemies are loaded 03:53:41.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:53:41.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:53:41.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:53:41.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:53:41.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:53:41.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:53:41.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:53:41.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:53:41.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:53:42.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:53:42.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:53:42.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:53:42.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:53:42.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:53:42.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:53:42.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:53:42.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:53:42.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:53:42.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:53:42.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:53:42.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:53:43.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:53:43.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:53:43.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:53:43.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:53:43.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:53:43.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:53:43.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:53:43.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:53:43.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:53:43.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:53:43.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:53:43.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:53:44.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:53:44.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:53:44.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:53:44.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:53:44.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:53:44.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:53:44.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:53:44.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:53:44.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:53:44.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:53:44.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:53:44.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:53:44.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:53:44.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:53:44.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:53:45.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:53:45.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:53:45.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:53:45.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:53:45.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:53:45.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:53:45.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:53:45.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:53:45.877 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: deed 03:53:45.877 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:53:45.877 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:53:46.879 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:53:46.879 [Lua] [Matchmaking] unregister rpcs 03:53:46.879 [Lua] Set lobby begin: 03:53:46.879 [Lua] Lobby data twitch_enabled = false 03:53:46.880 [Lua] Lobby data power_level = 0 03:53:46.880 [Lua] Lobby data num_players = 2 03:53:46.880 [Lua] Lobby data host = 110000101e9c3bf 03:53:46.880 [Lua] Lobby data game_mode = 8 03:53:46.880 [Lua] Lobby data is_private = true 03:53:46.880 [Lua] Lobby data level_key = farmlands 03:53:46.880 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:46.880 [Lua] Lobby data selected_level_key = farmlands 03:53:46.880 [Lua] Lobby data quick_game = false 03:53:46.880 [Lua] Lobby data matchmaking = false 03:53:46.880 [Lua] Lobby data difficulty = normal 03:53:46.880 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:46.880 [Lua] Lobby data unique_server_name = DAVe3283 03:53:46.880 [Lua] Lobby data player_slot_5 = 0:0 03:53:46.880 [Lua] Lobby data player_slot_2 = 0:0 03:53:46.880 [Lua] Lobby data country_code = US 03:53:46.880 [Lua] Lobby data player_slot_3 = 0:0 03:53:46.880 [Lua] Lobby data eac_authorized = false 03:53:46.880 [Lua] Set lobby end. 03:53:46.880 [Lua] [Managers] Destroying state managers... 03:53:46.881 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 03:53:46.881 [Lua] MUSIC MANAGER Stop_loading_screen_music 192780 0 03:53:46.881 [Lua] [Gamestate] Enter StateIngame HOST 03:53:46.881 [Lua] <>level = farmlands<> 03:53:46.881 [Lua] Set lobby begin: 03:53:46.881 [Lua] Lobby data twitch_enabled = false 03:53:46.881 [Lua] Lobby data power_level = 0 03:53:46.881 [Lua] Lobby data num_players = 2 03:53:46.881 [Lua] Lobby data host = 110000101e9c3bf 03:53:46.881 [Lua] Lobby data game_mode = 8 03:53:46.881 [Lua] Lobby data is_private = true 03:53:46.881 [Lua] Lobby data level_key = farmlands 03:53:46.881 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:46.881 [Lua] Lobby data selected_level_key = farmlands 03:53:46.881 [Lua] Lobby data quick_game = false 03:53:46.881 [Lua] Lobby data matchmaking = false 03:53:46.882 [Lua] Lobby data difficulty = normal 03:53:46.882 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:46.882 [Lua] Lobby data unique_server_name = DAVe3283 03:53:46.882 [Lua] Lobby data player_slot_5 = 0:0 03:53:46.882 [Lua] Lobby data player_slot_2 = 0:0 03:53:46.882 [Lua] Lobby data country_code = US 03:53:46.882 [Lua] Lobby data player_slot_3 = 0:0 03:53:46.882 [Lua] Lobby data eac_authorized = false 03:53:46.882 [Lua] Set lobby end. 03:53:46.882 [Umbra] Init version: 3.4.15 :: 16 threads 03:53:46.882 [Lua] [StateIngame] Server ingame 03:53:46.885 [Lua] Set lobby begin: 03:53:46.885 [Lua] Lobby data twitch_enabled = false 03:53:46.885 [Lua] Lobby data power_level = 0 03:53:46.885 [Lua] Lobby data num_players = 2 03:53:46.885 [Lua] Lobby data host = 110000101e9c3bf 03:53:46.885 [Lua] Lobby data game_mode = 8 03:53:46.885 [Lua] Lobby data is_private = true 03:53:46.885 [Lua] Lobby data level_key = farmlands 03:53:46.885 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:46.885 [Lua] Lobby data selected_level_key = farmlands 03:53:46.885 [Lua] Lobby data quick_game = false 03:53:46.885 [Lua] Lobby data matchmaking = false 03:53:46.885 [Lua] Lobby data difficulty = normal 03:53:46.885 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:46.885 [Lua] Lobby data unique_server_name = DAVe3283 03:53:46.885 [Lua] Lobby data player_slot_5 = 0:0 03:53:46.885 [Lua] Lobby data player_slot_2 = 0:0 03:53:46.885 [Lua] Lobby data country_code = US 03:53:46.885 [Lua] Lobby data player_slot_3 = 0:0 03:53:46.885 [Lua] Lobby data eac_authorized = false 03:53:46.885 [Lua] Set lobby end. 03:53:46.885 [Lua] [Matchmaking] register rpcs 03:53:46.886 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:53:46.886 [Lua] [GameNetworkManager] My own peer_id = 110000101e9c3bf 03:53:46.886 [Lua] [GameNetworkManager] self.is_server = true 03:53:46.886 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:53:46.886 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:53:46.886 [Network] Setting artificial MTU limit to 65536 03:53:46.890 [Lua] Switching ConflictSettings: to: default 03:53:46.890 [Lua] pacing=default 03:53:46.890 [Lua] roaming=nil 03:53:46.890 [Lua] specials=default 03:53:46.890 [Lua] debug_color=maroon 03:53:46.890 [Lua] pack_spawning=default 03:53:46.890 [Lua] contained_breeds=nil 03:53:46.890 [Lua] disabled=false 03:53:46.890 [Lua] boss=default 03:53:46.890 [Lua] horde=default 03:53:46.890 [Lua] name=default 03:53:46.890 [Lua] intensity=default 03:53:46.890 [Lua] --- 03:53:46.890 [Lua] [LevelAnalysis] set_random_seed( 15347862) 03:53:46.896 [Lua] [AIInterestPointSystem] Level Seed: 15347862 03:53:46.896 [Lua] 03:53:46.896 [Lua] [entity_system_bag] = table 03:53:46.896 [Lua] [entity_system_bag] = metatable 03:53:46.896 [Lua] [startup_data] = table 03:53:46.896 [Lua] [entity_manager] = table 03:53:46.896 [Lua] [entity_manager] = metatable 03:53:46.896 [Lua] [unit_spawner] = table 03:53:46.896 [Lua] [unit_spawner] = metatable 03:53:46.896 [Lua] [unit_storage] = table 03:53:46.896 [Lua] [unit_storage] = metatable 03:53:46.896 [Lua] [dice_keeper] = table 03:53:46.896 [Lua] [dice_keeper] = metatable 03:53:46.896 [Lua] [is_server] = true (boolean) 03:53:46.897 [Lua] [world] = [World] 03:53:46.897 [Lua] [system_api] = table 03:53:46.897 [Lua] [entity_system] = table 03:53:46.897 [Lua] [entity_system] = metatable 03:53:46.897 [Lua] [network_lobby] = table 03:53:46.897 [Lua] [network_lobby] = metatable 03:53:46.897 [Lua] [profile_synchronizer] = table 03:53:46.897 [Lua] [profile_synchronizer] = metatable 03:53:46.897 [Lua] [level_transition_handler] = table 03:53:46.897 [Lua] [level_transition_handler] = metatable 03:53:46.897 [Lua] [num_local_human_players] = 1 (number) 03:53:46.897 [Lua] [statistics_db] = table 03:53:46.897 [Lua] [statistics_db] = metatable 03:53:46.897 [Lua] [network_server] = table 03:53:46.897 [Lua] [network_server] = metatable 03:53:46.897 [Lua] [input_manager] = table 03:53:46.897 [Lua] [input_manager] = metatable 03:53:46.897 [Lua] [network_clock] = table 03:53:46.897 [Lua] [network_clock] = metatable 03:53:46.897 [Lua] [network_transmit] = table 03:53:46.897 [Lua] [network_transmit] = metatable 03:53:46.897 [Lua] [free_flight_manager] = table 03:53:46.897 [Lua] [free_flight_manager] = metatable 03:53:46.897 [Lua] [network_manager] = table 03:53:46.897 [Lua] [network_manager] = metatable 03:53:46.897 [Lua] [network_event_delegate] = table 03:53:46.897 [Lua] [network_event_delegate] = metatable 03:53:46.897 [Lua] 03:53:46.900 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:53:46.916 [Lua] [AchievementManager] Achievements using the steam platform 03:53:46.916 [Lua] [StateIngame] Level seed: 15347862 03:53:46.916 [World] Spawning level. 03:53:47.107 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:53:47.107 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:53:47.107 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:53:47.113 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:53:47.113 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:53:47.113 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:53:47.167 [Lua] [LevelAnalysis] set_random_seed( 15347862) 03:53:47.180 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:53:47.180 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:53:47.181 [Lua] [IngameUI] init 03:53:47.190 [SteamVoipClient] select_out(110000101e9c3bf, off) 03:53:47.190 [SteamVoipClient] select_out(110000104e8b4d2, off) 03:53:47.192 [Lua] cb_razer_chroma_setup 03:53:47.208 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:53:47.208 [Lua] Set lobby begin: 03:53:47.208 [Lua] Lobby data twitch_enabled = false 03:53:47.208 [Lua] Lobby data power_level = 600 03:53:47.208 [Lua] Lobby data num_players = 2 03:53:47.208 [Lua] Lobby data host = 110000101e9c3bf 03:53:47.208 [Lua] Lobby data game_mode = 8 03:53:47.208 [Lua] Lobby data is_private = true 03:53:47.208 [Lua] Lobby data level_key = farmlands 03:53:47.208 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:47.208 [Lua] Lobby data selected_level_key = farmlands 03:53:47.208 [Lua] Lobby data quick_game = false 03:53:47.208 [Lua] Lobby data matchmaking = false 03:53:47.208 [Lua] Lobby data difficulty = normal 03:53:47.208 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:47.208 [Lua] Lobby data unique_server_name = DAVe3283 03:53:47.208 [Lua] Lobby data player_slot_5 = 0:0 03:53:47.208 [Lua] Lobby data player_slot_2 = 0:0 03:53:47.208 [Lua] Lobby data country_code = US 03:53:47.208 [Lua] Lobby data player_slot_3 = 0:0 03:53:47.208 [Lua] Lobby data eac_authorized = false 03:53:47.208 [Lua] Set lobby end. 03:53:47.209 [Flow] Spawned:c_barrel_socket 03:53:47.209 [Lua] CurrentConflictSettings default 03:53:47.209 [Lua] [ConflictDirector] conflict_director is ai_ready 03:53:47.211 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:53:47.211 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:53:47.227 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:53:47.227 [Lua] Forming navigation groups in one frame 03:53:47.227 [Lua] Forming navigation groups 03:53:47.246 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 03:53:47.344 [Lua] Increasing frame table size to 512 03:53:47.448 [Lua] NavigationGroupManager -> calulation time B: 0.20199999999999818 03:53:47.448 [Lua] number of nav groups: 393 03:53:47.451 [Lua] number of refined nav groups : 262 03:53:47.457 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 03:53:47.457 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.951085366308686 Normalized coefficient: 1.2161142911599114 03:53:47.461 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.691235941648483 Normalized coefficient: 1.4731692468449533 03:53:47.463 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.664392665028574 Normalized coefficient: 1.2436443196752738 03:53:47.466 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 10.050639489293101 Normalized coefficient: 1.1193317611266993 03:53:47.472 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:53:47.472 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:53:47.472 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:53:47.472 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:53:47.472 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 03:53:47.478 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 03:53:47.478 [Lua] [LevelAnalysis] This level has a total main-path length of 1370.789 meters. 03:53:47.478 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:53:47.478 [Lua] [LevelAnalysis] 03:53:47.478 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:53:47.478 [Lua] [LevelAnalysis] 03:53:47.478 [Lua] [LevelAnalysis] Terror events added: 03:53:47.478 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 03:53:47.478 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 03:53:47.478 [Lua] NORMAL PATROL MAIN PATH 222.42295837402344 03:53:47.478 [Lua] [waypoints] = table 03:53:47.478 [Lua] [astar_points] = table 03:53:47.478 [Lua] [travel_dist] = 222.42294842004776 (number) 03:53:47.478 [Lua] [one_directional] = false (boolean) 03:53:47.478 [Lua] [id] = boss_6 (string) 03:53:47.478 [Lua] ----> using boss spline path! 03:53:47.479 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_chaos_spline_patrol 45 table: 0000000004174830 03:53:47.479 [Lua] ----> using boss gizmo! 03:53:47.479 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -163.3 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 222.4 03:53:47.480 [Lua] Adding main path event: Vector3Box(-32, -79, -1.576) boss_event_storm_fiend 45 table: 0000000004174DD0 03:53:47.480 [Lua] [LevelAnalysis] num_event_places_f: 0.88052589035034179 , num_event_places: 0 , trailing_event_fraction: 0.88052589035034179 , num_events: 1 03:53:47.480 [Lua] [LevelAnalysis] Level path distance: 1370.7888355255127 03:53:47.480 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1370.7888355255127 forbidden_dist: -1270.7888355255127 03:53:47.480 [Lua] [LevelAnalysis] wanted_distance: 1196.9765379273808 03:53:47.480 [Lua] [LevelAnalysis] Terror events added: 03:53:47.480 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:53:47.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:53:47.490 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=90 03:53:47.490 [Lua] Entered StateIngame with a deed active! is_owner(false) 03:53:47.518 [Lua] FIRST UPDATE @0.32581678032875 03:53:47.518 [Lua] player (110000101e9c3bf,2) was put into party 1 03:53:47.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91 03:53:47.525 [Lua] Assigning peer(110000101e9c3bf:2) to profile(5) career(1) 03:53:47.525 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e9c3bf) local_player_id(2) profile_index(5) career_index(1) 03:53:47.525 [Lua] Set lobby begin: 03:53:47.525 [Lua] Lobby data twitch_enabled = false 03:53:47.525 [Lua] Lobby data power_level = 600 03:53:47.525 [Lua] Lobby data num_players = 2 03:53:47.525 [Lua] Lobby data host = 110000101e9c3bf 03:53:47.525 [Lua] Lobby data game_mode = 8 03:53:47.525 [Lua] Lobby data is_private = true 03:53:47.525 [Lua] Lobby data level_key = farmlands 03:53:47.525 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:47.525 [Lua] Lobby data selected_level_key = farmlands 03:53:47.525 [Lua] Lobby data quick_game = false 03:53:47.525 [Lua] Lobby data matchmaking = false 03:53:47.525 [Lua] Lobby data difficulty = normal 03:53:47.525 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:47.525 [Lua] Lobby data unique_server_name = DAVe3283 03:53:47.525 [Lua] Lobby data player_slot_5 = 0:0 03:53:47.525 [Lua] Lobby data player_slot_2 = 0:0 03:53:47.525 [Lua] Lobby data country_code = US 03:53:47.525 [Lua] Lobby data player_slot_3 = 0:0 03:53:47.525 [Lua] Lobby data eac_authorized = false 03:53:47.525 [Lua] Set lobby end. 03:53:47.525 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:53:47.525 [Lua] 03:53:47.525 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 03:53:47.525 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:53:47.525 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 03:53:47.525 [Lua] 03:53:47.525 [Lua] 03:53:47.525 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 03:53:47.525 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 03:53:47.525 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 03:53:47.525 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 03:53:47.525 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 03:53:47.525 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:53:47.525 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 03:53:47.525 [Lua] 03:53:47.525 [Lua] player (110000101e9c3bf,3) was put into party 1 03:53:47.532 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=92 03:53:47.532 [Lua] Assigning peer(110000101e9c3bf:3) to profile(3) career(1) 03:53:47.532 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e9c3bf) local_player_id(3) profile_index(3) career_index(1) 03:53:47.532 [Lua] Set lobby begin: 03:53:47.532 [Lua] Lobby data twitch_enabled = false 03:53:47.532 [Lua] Lobby data power_level = 600 03:53:47.532 [Lua] Lobby data num_players = 2 03:53:47.532 [Lua] Lobby data host = 110000101e9c3bf 03:53:47.532 [Lua] Lobby data game_mode = 8 03:53:47.532 [Lua] Lobby data is_private = true 03:53:47.532 [Lua] Lobby data level_key = farmlands 03:53:47.532 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:47.532 [Lua] Lobby data selected_level_key = farmlands 03:53:47.532 [Lua] Lobby data quick_game = false 03:53:47.532 [Lua] Lobby data matchmaking = false 03:53:47.532 [Lua] Lobby data difficulty = normal 03:53:47.532 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:47.532 [Lua] Lobby data unique_server_name = DAVe3283 03:53:47.532 [Lua] Lobby data player_slot_5 = 0:0 03:53:47.532 [Lua] Lobby data player_slot_2 = 0:0 03:53:47.532 [Lua] Lobby data country_code = US 03:53:47.532 [Lua] Lobby data player_slot_3 = 0:0 03:53:47.532 [Lua] Lobby data eac_authorized = false 03:53:47.532 [Lua] Set lobby end. 03:53:47.532 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:53:47.532 [Lua] 03:53:47.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:47.532 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:47.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:47.532 [Lua] 03:53:47.532 [Lua] 03:53:47.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:47.532 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:47.532 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:53:47.532 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:53:47.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:53:47.532 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:47.532 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:47.532 [Lua] 03:53:47.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:3 my_peer_id:110000101e9c3bf 03:53:47.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:3 my_peer_id:110000101e9c3bf 03:53:47.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:4 my_peer_id:110000101e9c3bf 03:53:47.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:4 my_peer_id:110000101e9c3bf 03:53:47.989 [Lua] [GameNetworkManager] destroying game object with go_id=92 03:53:47.989 [Lua] Set lobby begin: 03:53:47.989 [Lua] Lobby data twitch_enabled = false 03:53:47.989 [Lua] Lobby data power_level = 600 03:53:47.989 [Lua] Lobby data num_players = 2 03:53:47.989 [Lua] Lobby data host = 110000101e9c3bf 03:53:47.989 [Lua] Lobby data game_mode = 8 03:53:47.989 [Lua] Lobby data is_private = true 03:53:47.989 [Lua] Lobby data level_key = farmlands 03:53:47.989 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:47.989 [Lua] Lobby data selected_level_key = farmlands 03:53:47.989 [Lua] Lobby data quick_game = false 03:53:47.989 [Lua] Lobby data matchmaking = false 03:53:47.989 [Lua] Lobby data difficulty = normal 03:53:47.989 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:47.989 [Lua] Lobby data unique_server_name = DAVe3283 03:53:47.989 [Lua] Lobby data player_slot_5 = 0:0 03:53:47.989 [Lua] Lobby data player_slot_2 = 0:0 03:53:47.990 [Lua] Lobby data country_code = US 03:53:47.990 [Lua] Lobby data player_slot_3 = 0:0 03:53:47.990 [Lua] Lobby data eac_authorized = false 03:53:47.990 [Lua] Set lobby end. 03:53:47.992 [Lua] player (110000101e9c3bf,3) was put into party 1 03:53:47.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 03:53:47.998 [Lua] Assigning peer(110000101e9c3bf:3) to profile(3) career(1) 03:53:47.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e9c3bf) local_player_id(3) profile_index(3) career_index(1) 03:53:47.998 [Lua] Set lobby begin: 03:53:47.998 [Lua] Lobby data twitch_enabled = false 03:53:47.999 [Lua] Lobby data power_level = 600 03:53:47.999 [Lua] Lobby data num_players = 2 03:53:47.999 [Lua] Lobby data host = 110000101e9c3bf 03:53:47.999 [Lua] Lobby data game_mode = 8 03:53:47.999 [Lua] Lobby data is_private = true 03:53:47.999 [Lua] Lobby data level_key = farmlands 03:53:47.999 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:47.999 [Lua] Lobby data selected_level_key = farmlands 03:53:47.999 [Lua] Lobby data quick_game = false 03:53:47.999 [Lua] Lobby data matchmaking = false 03:53:47.999 [Lua] Lobby data difficulty = normal 03:53:47.999 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:47.999 [Lua] Lobby data unique_server_name = DAVe3283 03:53:47.999 [Lua] Lobby data player_slot_5 = 0:0 03:53:47.999 [Lua] Lobby data player_slot_2 = 0:0 03:53:47.999 [Lua] Lobby data country_code = US 03:53:47.999 [Lua] Lobby data player_slot_3 = 0:0 03:53:47.999 [Lua] Lobby data eac_authorized = false 03:53:47.999 [Lua] Set lobby end. 03:53:47.999 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:53:47.999 [Lua] 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:47.999 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:47.999 [Lua] 03:53:47.999 [Lua] 03:53:47.999 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:47.999 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:53:47.999 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:47.999 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:47.999 [Lua] 03:53:48.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:3 my_peer_id:110000101e9c3bf 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:4 my_peer_id:110000101e9c3bf 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 03:53:48.004 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:5 my_peer_id:110000101e9c3bf 03:53:48.004 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:5 my_peer_id:110000101e9c3bf 03:53:48.202 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:5 my_peer_id:110000101e9c3bf 03:53:48.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:53:48.300 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:53:48.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:53:48.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:53:48.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:53:48.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:53:48.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:53:48.550 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:53:48.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:53:48.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:53:48.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:53:48.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:53:48.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:53:48.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:53:48.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:53:49.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:53:49.083 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:53:49.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:53:49.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:53:49.134 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:53:49.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:53:49.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:53:49.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:53:49.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:53:49.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:53:49.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 03:53:49.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:53:49.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:53:49.627 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 03:53:49.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:53:49.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:53:49.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 03:53:49.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:53:49.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:53:49.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:53:49.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:53:49.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:53:49.907 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 03:53:49.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 03:53:49.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 03:53:49.959 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 03:53:49.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 03:53:50.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 03:53:50.072 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 03:53:50.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:53:50.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:53:50.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:53:50.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:53:50.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:53:50.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 03:53:50.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:53:50.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:53:50.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:53:50.262 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 03:53:57.422 [Lua] Set lobby begin: 03:53:57.422 [Lua] Lobby data twitch_enabled = false 03:53:57.422 [Lua] Lobby data power_level = 600 03:53:57.422 [Lua] Lobby data num_players = 2 03:53:57.422 [Lua] Lobby data host = 110000101e9c3bf 03:53:57.422 [Lua] Lobby data game_mode = 8 03:53:57.422 [Lua] Lobby data is_private = true 03:53:57.422 [Lua] Lobby data level_key = farmlands 03:53:57.422 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:57.422 [Lua] Lobby data selected_level_key = farmlands 03:53:57.422 [Lua] Lobby data quick_game = false 03:53:57.422 [Lua] Lobby data matchmaking = false 03:53:57.422 [Lua] Lobby data difficulty = normal 03:53:57.422 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:57.422 [Lua] Lobby data unique_server_name = DAVe3283 03:53:57.422 [Lua] Lobby data player_slot_5 = 0:0 03:53:57.422 [Lua] Lobby data player_slot_2 = 0:0 03:53:57.422 [Lua] Lobby data country_code = US 03:53:57.423 [Lua] Lobby data player_slot_3 = 0:0 03:53:57.423 [Lua] Lobby data eac_authorized = false 03:53:57.423 [Lua] Set lobby end. 03:53:57.423 [Lua] [Matchmaking] Assigned player 110000104e8b4d2 to slot 4 when hot join syncing 03:53:57.423 [Lua] Breedfreezer (server) starting a hot join sync 03:53:57.423 [Lua] packing 0 units of breed chaos_marauder 03:53:57.423 [Lua] packing 0 units of breed skaven_clan_rat 03:53:57.423 [Lua] packing 0 units of breed skaven_storm_vermin 03:53:57.423 [Lua] packing 0 units of breed skaven_slave 03:53:57.423 [Lua] packing 0 units of breed chaos_fanatic 03:53:57.423 [Lua] packing 0 units of breed beastmen_bestigor 03:53:57.423 [Lua] packing 0 units of breed beastmen_gor 03:53:57.423 [Lua] packing 0 units of breed chaos_berzerker 03:53:57.423 [Lua] packing 0 units of breed chaos_warrior 03:53:57.423 [Lua] packing 0 units of breed beastmen_ungor 03:53:57.423 [Lua] packing 0 units of breed skaven_plague_monk 03:53:57.423 [Lua] packing 0 units of breed chaos_raider 03:53:57.423 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:53:57.423 [Lua] 03:53:57.423 [Lua] [1] = 1 (number) 03:53:57.423 [Lua] [2] = 0 (number) 03:53:57.423 [Lua] [3] = 1 (number) 03:53:57.423 [Lua] [4] = 0 (number) 03:53:57.423 [Lua] [5] = 1 (number) 03:53:57.423 [Lua] [6] = 0 (number) 03:53:57.423 [Lua] [7] = 1 (number) 03:53:57.423 [Lua] [8] = 0 (number) 03:53:57.423 [Lua] [9] = 1 (number) 03:53:57.423 [Lua] [10] = 0 (number) 03:53:57.423 [Lua] [11] = 1 (number) 03:53:57.423 [Lua] [12] = 0 (number) 03:53:57.423 [Lua] [13] = 1 (number) 03:53:57.423 [Lua] [14] = 0 (number) 03:53:57.423 [Lua] [15] = 1 (number) 03:53:57.423 [Lua] [16] = 0 (number) 03:53:57.423 [Lua] [17] = 1 (number) 03:53:57.423 [Lua] [18] = 0 (number) 03:53:57.423 [Lua] [19] = 1 (number) 03:53:57.423 [Lua] [20] = 0 (number) 03:53:57.423 [Lua] [21] = 1 (number) 03:53:57.423 [Lua] [22] = 0 (number) 03:53:57.423 [Lua] [23] = 1 (number) 03:53:57.423 [Lua] [24] = 0 (number) 03:53:57.423 [Lua] 03:53:57.423 [Lua] 03:53:57.423 [Lua] 03:53:57.423 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=94 03:53:57.423 [Lua] RemotePlayer:create_game_object( ) 94 03:53:57.432 [Lua] [GameNetworkManager] destroying game object with go_id=93 03:53:57.432 [Lua] Set lobby begin: 03:53:57.432 [Lua] Lobby data twitch_enabled = false 03:53:57.432 [Lua] Lobby data power_level = 600 03:53:57.432 [Lua] Lobby data num_players = 2 03:53:57.432 [Lua] Lobby data host = 110000101e9c3bf 03:53:57.432 [Lua] Lobby data game_mode = 8 03:53:57.432 [Lua] Lobby data is_private = true 03:53:57.432 [Lua] Lobby data level_key = farmlands 03:53:57.432 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:57.432 [Lua] Lobby data selected_level_key = farmlands 03:53:57.432 [Lua] Lobby data quick_game = false 03:53:57.432 [Lua] Lobby data matchmaking = false 03:53:57.432 [Lua] Lobby data difficulty = normal 03:53:57.432 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:57.432 [Lua] Lobby data unique_server_name = DAVe3283 03:53:57.432 [Lua] Lobby data player_slot_5 = 0:0 03:53:57.432 [Lua] Lobby data player_slot_2 = 0:0 03:53:57.432 [Lua] Lobby data country_code = US 03:53:57.432 [Lua] Lobby data player_slot_3 = 0:0 03:53:57.432 [Lua] Lobby data eac_authorized = false 03:53:57.432 [Lua] Set lobby end. 03:53:57.433 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e8b4d2 03:53:57.433 [Lua] player (110000101e9c3bf,3) was put into party 1 03:53:57.441 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95 03:53:57.441 [Lua] Assigning peer(110000101e9c3bf:3) to profile(3) career(1) 03:53:57.441 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e9c3bf) local_player_id(3) profile_index(3) career_index(1) 03:53:57.441 [Lua] Set lobby begin: 03:53:57.441 [Lua] Lobby data twitch_enabled = false 03:53:57.441 [Lua] Lobby data power_level = 600 03:53:57.441 [Lua] Lobby data num_players = 2 03:53:57.441 [Lua] Lobby data host = 110000101e9c3bf 03:53:57.441 [Lua] Lobby data game_mode = 8 03:53:57.441 [Lua] Lobby data is_private = true 03:53:57.441 [Lua] Lobby data level_key = farmlands 03:53:57.441 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:53:57.441 [Lua] Lobby data selected_level_key = farmlands 03:53:57.441 [Lua] Lobby data quick_game = false 03:53:57.441 [Lua] Lobby data matchmaking = false 03:53:57.442 [Lua] Lobby data difficulty = normal 03:53:57.442 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:53:57.442 [Lua] Lobby data unique_server_name = DAVe3283 03:53:57.442 [Lua] Lobby data player_slot_5 = 0:0 03:53:57.442 [Lua] Lobby data player_slot_2 = 0:0 03:53:57.442 [Lua] Lobby data country_code = US 03:53:57.442 [Lua] Lobby data player_slot_3 = 0:0 03:53:57.442 [Lua] Lobby data eac_authorized = false 03:53:57.442 [Lua] Set lobby end. 03:53:57.442 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101e9c3bf | we:110000104e8b4d2 | dr:0 | bw:0 | es:0 03:53:57.442 [Lua] 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:57.442 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:57.442 [Lua] 03:53:57.442 [Lua] 03:53:57.442 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 03:53:57.442 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 03:53:57.442 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 03:53:57.442 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 03:53:57.442 [Lua] 03:53:57.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e9c3bf inventory_sync_id:6 my_peer_id:110000101e9c3bf 03:53:57.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e8b4d2 inventory_sync_id:6 my_peer_id:110000101e9c3bf 03:53:57.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101e9c3bf inventory_sync_id:6 my_peer_id:110000101e9c3bf 03:53:57.453 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 03:53:57.615 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e8b4d2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:53:57.615 [Lua] Adding player sync data to peer=110000104e8b4d2 local_player_id=1 03:53:57.623 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:53:57.623 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97 03:53:57.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:53:57.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 03:53:57.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:53:57.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:53:57.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101 03:53:57.808 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e8b4d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:53:57.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102 03:53:57.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:53:57.883 [Lua] ################################################################################################################# 03:53:57.883 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:53:57.883 [Lua] ################################################################################################################# 03:53:57.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 03:53:57.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:53:57.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 03:53:57.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:53:57.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:53:58.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 03:53:58.055 [Lua] Commit load time data 03:54:02.218 [Lua] Set lobby begin: 03:54:02.218 [Lua] Lobby data twitch_enabled = false 03:54:02.218 [Lua] Lobby data power_level = 655 03:54:02.218 [Lua] Lobby data num_players = 2 03:54:02.218 [Lua] Lobby data host = 110000101e9c3bf 03:54:02.218 [Lua] Lobby data game_mode = 8 03:54:02.218 [Lua] Lobby data is_private = true 03:54:02.218 [Lua] Lobby data level_key = farmlands 03:54:02.218 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 03:54:02.218 [Lua] Lobby data selected_level_key = farmlands 03:54:02.218 [Lua] Lobby data quick_game = false 03:54:02.218 [Lua] Lobby data matchmaking = false 03:54:02.218 [Lua] Lobby data difficulty = normal 03:54:02.218 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 03:54:02.219 [Lua] Lobby data unique_server_name = DAVe3283 03:54:02.219 [Lua] Lobby data player_slot_5 = 0:0 03:54:02.219 [Lua] Lobby data player_slot_2 = 0:0 03:54:02.219 [Lua] Lobby data country_code = US 03:54:02.219 [Lua] Lobby data player_slot_3 = 0:0 03:54:02.219 [Lua] Lobby data eac_authorized = false 03:54:02.219 [Lua] Set lobby end. 03:54:19.005 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:54:19.016 [Lua] Spline already found! 03:54:25.819 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:26.231 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:35.374 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:35.984 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:37.845 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:38.425 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:39.492 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:40.071 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:42.567 [Lua] Players are leaving the safe zone 03:54:44.195 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:44.894 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:45.037 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:45.464 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:48.413 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:54:48.413 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:54:48.426 [Lua] Spline already found! 03:54:48.427 [Lua] Spline already found! 03:54:51.127 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:51.848 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:52.679 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:53.390 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:55.909 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:56.608 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:57.421 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:58.409 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:54:58.608 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:54:58.940 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:22.624 [Lua] Switching ConflictSettings: to: chaos 03:55:22.624 [Lua] pacing=chaos 03:55:22.624 [Lua] roaming=nil 03:55:22.624 [Lua] specials=chaos 03:55:22.624 [Lua] debug_color=purple 03:55:22.624 [Lua] pack_spawning=chaos 03:55:22.624 [Lua] contained_breeds=nil 03:55:22.624 [Lua] disabled=false 03:55:22.624 [Lua] boss=chaos 03:55:22.624 [Lua] horde=chaos 03:55:22.624 [Lua] name=chaos 03:55:22.624 [Lua] intensity=default 03:55:22.624 [Lua] --- 03:55:26.169 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 03:55:26.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 03:55:26.947 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:29.721 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:32.968 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:33.389 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:33.643 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:34.027 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:34.305 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:34.677 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:43.398 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 03:55:43.398 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 03:55:43.411 [Lua] > starting new spline, using new navbot: standard , id: boss_6 03:55:43.459 [Lua] > continuing spline boss_6 index: 2 03:55:43.470 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.470 [Lua] > continuing spline boss_6 index: 3 03:55:43.481 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.481 [Lua] > continuing spline boss_6 index: 4 03:55:43.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.492 [Lua] > continuing spline boss_6 index: 5 03:55:43.504 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.504 [Lua] > continuing spline boss_6 index: 6 03:55:43.516 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.516 [Lua] > continuing spline boss_6 index: 7 03:55:43.526 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:43.526 [Lua] > continuing spline boss_6 index: 8 03:55:43.538 [Lua] > spline completed boss_6 03:55:43.538 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:55:45.355 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:55:48.392 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:50.169 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:51.543 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:52.073 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:52.530 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:53.038 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:53.515 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:54.041 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:54.483 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:55.010 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:55.485 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:55.969 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:55:56.771 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:55:57.369 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:56:05.632 [Lua] Time for new HOOORDE! multi_first_wave 03:56:05.632 [Lua] horde requested: vector_blob 03:56:05.632 [Lua] wants to spawn behind within distance: 60 03:56:05.632 [Lua] horde crated with id 5 of type vector_blob 03:56:05.632 [Lua] managed to spawn 21/21 horde enemies 03:56:05.632 [Lua] vector blob horde has started 03:56:05.637 [Lua] MUSIC: explore -> pre_horde 03:56:11.751 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:56:12.343 [Lua] [ChatManager][1]System: DAVe3283 picked up a piece of Ravaged Art 03:56:17.379 [Lua] [ChatManager][1]System: z3liff picked up a piece of Ravaged Art 03:56:19.661 [Lua] MUSIC: pre_horde -> horde 03:56:20.703 [Lua] HORDE: last wave, reset to standard horde delay 03:56:20.703 [Lua] Time for new HOOORDE! multi_last_wave 03:56:20.703 [Lua] horde requested: vector_blob 03:56:20.703 [Lua] wants to spawn ahead within distance: 60 03:56:20.703 [Lua] horde crated with id 6 of type vector_blob 03:56:20.703 [Lua] managed to spawn 21/21 horde enemies 03:56:20.703 [Lua] vector blob horde has started 03:56:22.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 71207 03:56:28.774 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:56:29.125 [Lua] Horde killed: ? 03:56:33.405 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:33.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_rakegun` for object 112. 03:56:33.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 03:56:33.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 03:56:34.327 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:56:34.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 03:56:35.174 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:35.552 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:56:38.298 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:56:38.781 [Lua] MUSIC: horde -> explore 03:56:38.906 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:56:39.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:56:39.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:56:39.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:56:41.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:56:42.893 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:56:43.333 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:56:51.165 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:56:51.495 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:56:51.508 [Lua] Spline already found! 03:56:51.809 [Lua] Horde killed: ? 03:56:57.253 [Lua] ready to jump failed 03:57:01.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:57:03.426 [Lua] simple los failed 03:57:07.393 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 205854 0 03:57:09.682 [Lua] simple los failed 03:57:13.654 [Lua] fence jumping 03:57:14.702 [Lua] simple los failed 03:57:22.865 [Lua] Switching ConflictSettings: to: default 03:57:22.865 [Lua] pacing=default 03:57:22.865 [Lua] roaming=nil 03:57:22.865 [Lua] specials=default 03:57:22.865 [Lua] debug_color=maroon 03:57:22.865 [Lua] pack_spawning=default 03:57:22.866 [Lua] contained_breeds=nil 03:57:22.866 [Lua] disabled=false 03:57:22.866 [Lua] boss=default 03:57:22.866 [Lua] horde=default 03:57:22.866 [Lua] name=default 03:57:22.866 [Lua] intensity=default 03:57:22.866 [Lua] --- 03:57:30.059 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:30.468 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:57:34.572 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:35.119 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:57:42.991 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:43.613 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:57:52.985 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:57:52.997 [Lua] Spline already found! 03:57:55.202 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:57:55.720 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:58:02.471 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:58:02.483 [Lua] Spline already found! 03:58:09.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:58:09.638 [Lua] Spline already found! 03:58:30.577 [Lua] Time for new HOOORDE! multi_first_wave 03:58:30.577 [Lua] horde requested: ambush 03:58:30.577 [Lua] setting up ambush-horde 03:58:30.577 [Lua] Composing horde 'medium' .. using variant 'plain' 03:58:30.577 [Lua] -> spawning: 38 03:58:30.577 [Lua] horde crated with id 11 of type ambush 03:58:30.577 [Lua] ambush horde has started 03:58:30.582 [Lua] MUSIC: explore -> pre_ambush 03:58:32.144 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 210991 0 03:58:35.624 [Lua] MUSIC: pre_ambush -> horde 03:58:39.044 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:58:39.058 [Lua] Spline already found! 03:58:44.814 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 03:58:44.814 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:58:44.814 [Lua] horde requested: ambush 03:58:44.814 [Lua] setting up ambush-horde 03:58:44.814 [Lua] Composing horde 'medium' .. using variant 'plain' 03:58:44.814 [Lua] -> spawning: 37 03:58:44.814 [Lua] horde crated with id 13 of type ambush 03:58:44.814 [Lua] ambush horde has started 03:58:52.824 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:58:52.825 [Lua] replace_hidden_spawners -> second try try found: 8 cover points 03:58:52.825 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:58:52.825 [Lua] ->moving spawner 03:58:58.948 [Lua] HORDE: last wave, reset to standard horde delay 03:58:58.948 [Lua] Time for new HOOORDE! multi_last_wave 03:58:58.948 [Lua] horde requested: ambush 03:58:58.948 [Lua] setting up ambush-horde 03:58:58.948 [Lua] Composing horde 'medium' .. using variant 'plain' 03:58:58.948 [Lua] -> spawning: 35 03:58:58.948 [Lua] horde crated with id 14 of type ambush 03:58:58.948 [Lua] ambush horde has started 03:59:05.223 [Lua] Horde killed: ? 03:59:17.319 [Lua] Horde killed: ? 03:59:19.318 [Lua] MUSIC: horde -> explore 03:59:19.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:59:19.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:59:19.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 03:59:22.956 [Lua] Horde killed: ? 03:59:49.689 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:59:50.141 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 03:59:50.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 03:59:50.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 03:59:58.787 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 04:00:01.923 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:00:01.935 [Lua] Spline already found! 04:00:04.176 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 16 04:00:04.741 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 15 04:00:21.406 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 10 04:00:28.705 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:00:28.721 [Lua] Spline already found! 04:00:28.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 11 04:00:29.690 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 11 04:00:29.690 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 10 04:00:45.583 [Lua] main path terror event triggered: boss_event_storm_fiend 04:00:45.583 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 04:00:45.608 [Flow] Boss DoorStormfiend 04:00:45.609 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro 04:00:47.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:47.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:52.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:52.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:52.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:00:53.450 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:54.011 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:00:54.533 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:00:55.098 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:00:58.074 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:00:58.075 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 04:01:08.245 [Lua] Time for new HOOORDE! multi_first_wave 04:01:08.245 [Lua] horde requested: vector 04:01:08.245 [Lua] setting up vector-horde 04:01:08.245 [Lua] Composing horde 'medium' .. using variant 'plain' 04:01:08.245 [Lua] --> horde wants to spawn behind players (0.84577519530604/0.67 04:01:08.246 [Lua] --> can't find spawners in this direction, switching to ahead 04:01:08.246 [Lua] -> spawning: 39 04:01:08.246 [Lua] horde crated with id 18 of type vector 04:01:08.246 [Lua] vector horde has started 04:01:08.251 [Lua] MUSIC: explore -> pre_horde 04:01:15.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_equip_rakegun` for object 112. 04:01:15.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:01:15.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:01:16.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:01:16.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:01:19.389 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 04:01:19.389 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:01:19.389 [Lua] horde requested: vector 04:01:19.389 [Lua] setting up vector-horde 04:01:19.389 [Lua] Composing horde 'medium' .. using variant 'plain' 04:01:19.389 [Lua] --> horde wants to spawn ahead of players (0.60669809393818/0.67 04:01:19.389 [Lua] -> spawning: 35 04:01:19.389 [Lua] horde crated with id 19 of type vector 04:01:19.389 [Lua] vector horde has started 04:01:19.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:19.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:19.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:19.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 4537872 04:01:20.703 [Lua] [ChatManager][1]System: z3liff picked up a Loot Die 04:01:28.865 [Lua] MUSIC: pre_horde -> horde 04:01:30.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:31.769 [Lua] HORDE: last wave, reset to standard horde delay 04:01:31.769 [Lua] Time for new HOOORDE! multi_last_wave 04:01:31.769 [Lua] horde requested: vector 04:01:31.769 [Lua] setting up vector-horde 04:01:31.770 [Lua] Composing horde 'medium' .. using variant 'plain' 04:01:31.770 [Lua] --> horde wants to spawn ahead of players (0.50098737127374/0.67 04:01:31.770 [Lua] --> can't find spawners in this direction, switching to behind 04:01:31.770 [Lua] Failed to start horde, all fallbacks failed at this place 04:01:40.812 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 230125 0 04:01:52.097 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:01:52.111 [Lua] Spline already found! 04:01:53.899 [Lua] Horde killed: ? 04:01:55.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:55.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 1212304 04:01:56.714 [Lua] MUSIC: horde -> explore 04:01:56.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:56.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:01:56.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:02:06.996 [Lua] Horde killed: ? 04:02:33.327 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:02:33.340 [Lua] Spline already found! 04:02:33.615 [Lua] Override Player Respawning barn_event_respawn true 04:02:34.585 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:02:34.601 [Lua] Spline already found! 04:02:35.696 [Lua] Switching ConflictSettings: to: chaos 04:02:35.696 [Lua] pacing=chaos 04:02:35.696 [Lua] roaming=nil 04:02:35.696 [Lua] specials=chaos 04:02:35.696 [Lua] debug_color=purple 04:02:35.696 [Lua] pack_spawning=chaos 04:02:35.696 [Lua] contained_breeds=nil 04:02:35.696 [Lua] disabled=false 04:02:35.696 [Lua] boss=chaos 04:02:35.696 [Lua] horde=chaos 04:02:35.696 [Lua] name=chaos 04:02:35.696 [Lua] intensity=default 04:02:35.696 [Lua] --- 04:02:43.866 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:44.511 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:02:45.011 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:45.492 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:02:59.226 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:02:59.910 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:00.585 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:01.151 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:04.126 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:04.585 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:08.349 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:03:08.350 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 04:03:21.705 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:22.254 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:25.128 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 04:03:25.270 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:26.093 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:26.337 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:03:26.804 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:03:37.962 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:03:46.526 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:03:51.920 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:03:55.004 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 04:03:55.004 [Flow] Socket 1 occupied 04:03:55.004 [Lua] [flow:Sockets occupied:] float=1.000000 04:03:55.004 [Flow] Objective unit hit socket:true 04:03:58.041 [Flow] Destroyed:c_barrel_socket 04:04:07.786 [Lua] [ChatManager][1]System: "Wizard Whacker" objectives achieved. Finish the level to complete the challenge. 04:04:12.095 [Lua] [ChatManager][1]System: DAVe3283 picked up a Grimoire 04:04:54.356 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 04:04:54.356 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 04:05:03.252 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:03.691 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:09.528 [Lua] Time for new HOOORDE! multi_first_wave 04:05:09.528 [Lua] horde requested: ambush 04:05:09.528 [Lua] setting up ambush-horde 04:05:09.528 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 04:05:09.528 [Lua] -> spawning: 20 04:05:09.528 [Lua] horde crated with id 23 of type ambush 04:05:09.528 [Lua] ambush horde has started 04:05:09.533 [Lua] MUSIC: explore -> pre_ambush 04:05:10.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:05:10.804 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 04:05:12.977 [Lua] replace_hidden_spawners -> first try found: 10 cover points 04:05:12.977 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.977 [Lua] ->moving spawner 04:05:12.989 [Lua] replace_hidden_spawners -> first try found: 2 cover points 04:05:12.989 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:12.989 [Lua] ->moving spawner 04:05:17.411 [Lua] MUSIC: pre_ambush -> horde 04:05:20.581 [Lua] HORDE: last wave, reset to standard horde delay 04:05:20.581 [Lua] Time for new HOOORDE! multi_last_wave 04:05:20.581 [Lua] horde requested: ambush 04:05:20.581 [Lua] setting up ambush-horde 04:05:20.581 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 04:05:20.582 [Lua] -> spawning: 20 04:05:20.582 [Lua] horde crated with id 24 of type ambush 04:05:20.582 [Lua] ambush horde has started 04:05:20.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 71207 04:05:23.005 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:23.376 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:23.706 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:24.048 [Lua] replace_hidden_spawners -> first try found: 17 cover points 04:05:24.048 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.048 [Lua] ->moving spawner 04:05:24.075 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:24.378 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:24.818 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:25.073 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:25.870 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:29.299 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:29.673 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:34.289 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:34.713 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:34.987 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:35.534 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:35.710 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:36.989 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:36.989 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:05:37.596 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:05:40.238 [Lua] MUSIC: horde -> explore 04:05:40.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:40.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:40.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:43.196 [Lua] Horde killed: ? 04:05:44.643 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:05:45.288 [Lua] Horde killed: ? 04:05:55.286 [Lua] TerrorEventMixer.start_event: farmlands_chaos_spawn 04:05:55.301 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 04:05:56.403 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 13.355255126953125 [Unit '#ID[a9b416aa2fc562b7]'] 04:05:57.473 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 13.355255126953125 [Unit '#ID[a9b416aa2fc562b7]'] 04:05:57.564 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:57.564 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:59.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:59.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:05:59.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:00.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:00.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:00.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:02.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:02.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:02.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:03.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:03.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:03.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:03.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:03.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:03.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:06:07.800 [Lua] Trying to unlock package 04:06:07.800 [Lua] Override Player Respawning barn_event_respawn false 04:06:09.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:09.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:09.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:06:10.257 [Lua] [ChatManager][1]System: z3liff picked up a Loot Die 04:06:49.281 [Lua] Switching ConflictSettings: to: default 04:06:49.281 [Lua] pacing=default 04:06:49.281 [Lua] roaming=nil 04:06:49.281 [Lua] specials=default 04:06:49.281 [Lua] debug_color=maroon 04:06:49.281 [Lua] pack_spawning=default 04:06:49.281 [Lua] contained_breeds=nil 04:06:49.281 [Lua] disabled=false 04:06:49.281 [Lua] boss=default 04:06:49.281 [Lua] horde=default 04:06:49.281 [Lua] name=default 04:06:49.281 [Lua] intensity=default 04:06:49.281 [Lua] --- 04:06:52.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 04:06:53.034 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:06:53.048 [Lua] Spline already found! 04:06:54.740 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:06:54.754 [Lua] Spline already found! 04:07:03.870 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:04.240 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:10.018 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:10.616 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:11.362 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:11.942 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:23.439 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:07:23.452 [Lua] Spline already found! 04:07:27.201 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:07:27.217 [Lua] Spline already found! 04:07:28.551 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 11 04:07:31.181 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:31.671 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:32.933 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:33.437 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:36.641 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:37.123 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:39.687 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:40.063 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:07:48.681 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:07:48.695 [Lua] Spline already found! 04:07:48.751 [Lua] Time for new HOOORDE! multi_first_wave 04:07:48.751 [Lua] horde requested: vector_blob 04:07:48.751 [Lua] wants to spawn ahead within distance: 60 04:07:48.751 [Lua] horde crated with id 30 of type vector_blob 04:07:48.751 [Lua] managed to spawn 37/37 horde enemies 04:07:48.751 [Lua] vector blob horde has started 04:07:48.757 [Lua] MUSIC: explore -> pre_horde 04:07:59.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:07:59.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:07:59.664 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:07:59.922 [Lua] MUSIC: pre_horde -> horde 04:07:59.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:07:59.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:08:00.254 [Lua] MUSIC: horde -> explore 04:08:00.268 [Lua] Horde killed: ? 04:08:00.282 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 04:08:00.282 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:08:00.282 [Lua] horde requested: vector_blob 04:08:00.282 [Lua] wants to spawn ahead within distance: 60 04:08:00.282 [Lua] horde crated with id 31 of type vector_blob 04:08:00.282 [Lua] managed to spawn 39/39 horde enemies 04:08:00.282 [Lua] vector blob horde has started 04:08:00.292 [Lua] MUSIC: explore -> pre_horde 04:08:00.627 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:08:02.899 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:08:03.938 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:08:15.155 [Lua] MUSIC: pre_horde -> horde 04:08:16.294 [Lua] HORDE: last wave, reset to standard horde delay 04:08:16.294 [Lua] Time for new HOOORDE! multi_last_wave 04:08:16.294 [Lua] horde requested: vector_blob 04:08:16.294 [Lua] wants to spawn ahead within distance: 60 04:08:16.294 [Lua] horde crated with id 32 of type vector_blob 04:08:16.295 [Lua] managed to spawn 41/41 horde enemies 04:08:16.295 [Lua] vector blob horde has started 04:08:23.405 [Lua] Horde killed: ? 04:08:29.867 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:08:33.216 [Lua] MUSIC: horde -> explore 04:08:34.384 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:08:34.384 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:08:34.384 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:08:34.583 [Lua] Horde killed: ? 04:08:42.369 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 04:08:42.369 [Lua] ERROR: Tried to freeze unit twice in the same frame. 04:08:49.485 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 04:08:49.485 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 04:08:52.491 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards 04:09:01.023 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:09:01.036 [Lua] Spline already found! 04:09:34.978 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:09:34.991 [Lua] Spline already found! 04:09:35.189 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:09:35.715 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:09:55.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:09:56.331 [Lua] TerrorEventMixer.start_event: roaming_patrol 04:09:56.344 [Lua] Spline already found! 04:10:03.314 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 04:10:03.402 [Lua] MUSIC: explore -> pre_horde 04:10:23.133 [Lua] MUSIC: pre_horde -> horde 04:10:27.499 [Lua] event horde ends! 04:10:32.551 [Lua] event horde ends! 04:10:42.627 [Lua] event horde ends! 04:10:46.825 [Lua] Switching ConflictSettings: to: chaos_light 04:10:46.825 [Lua] pacing=chaos 04:10:46.825 [Lua] roaming=nil 04:10:46.825 [Lua] specials=chaos_light 04:10:46.825 [Lua] debug_color=purple 04:10:46.825 [Lua] pack_spawning=chaos_light 04:10:46.825 [Lua] contained_breeds=nil 04:10:46.825 [Lua] disabled=false 04:10:46.825 [Lua] boss=chaos_light 04:10:46.825 [Lua] horde=chaos 04:10:46.825 [Lua] name=chaos_light 04:10:46.825 [Lua] intensity=default 04:10:46.825 [Lua] --- 04:10:49.188 [Flow] Level Flow Prisoner Event:Square Done 04:10:50.200 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards 04:10:52.814 [Lua] main_path_player_far_away_check started 04:10:54.863 [Lua] event horde ends! 04:10:55.889 [Lua] main_path_player_far_away_check started 04:10:58.464 [Lua] main_path_player_far_away_check started 04:10:58.693 [Lua] main_path_player_far_away_check started 04:10:59.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:10:59.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064913 04:10:59.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064918 04:11:01.540 [Lua] main_path_player_far_away_check started 04:11:01.779 [Lua] main_path_player_far_away_check started 04:11:04.955 [Lua] event horde ends! 04:11:04.977 [Lua] MUSIC: horde -> explore 04:11:16.969 [Lua] main_path_player_far_away_check started 04:11:20.045 [Lua] main_path_player_far_away_check started 04:11:27.133 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 04:11:27.137 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn 04:11:27.250 [Lua] MUSIC: explore -> pre_horde 04:11:36.378 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:11:41.464 [Lua] MUSIC: pre_horde -> horde 04:11:42.773 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:43.160 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:11:51.287 [Lua] event horde ends! 04:11:52.483 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 04:11:52.558 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:11:52.984 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:12:01.369 [Lua] event horde ends! 04:12:03.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:12:03.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064913 04:12:03.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064918 04:12:11.440 [Lua] event horde ends! 04:12:21.513 [Lua] event horde ends! 04:12:21.531 [Lua] MUSIC: horde -> explore 04:12:32.105 [Lua] MUSIC: explore -> pre_horde 04:12:32.121 [Lua] MUSIC: pre_horde -> horde 04:12:35.271 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:35.900 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:12:39.540 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:12:39.898 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:12:50.257 [Lua] Override Player Respawning respawns_sawmill false 04:12:50.258 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 04:12:50.258 [Flow] Level Flow Prisoner Event:Hay Barn Done 04:12:50.270 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square 04:12:56.155 [Lua] event horde ends! 04:13:02.507 [Lua] main_path_player_far_away_check started 04:13:07.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:13:07.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064913 04:13:07.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 3064918 04:13:14.517 [Lua] event horde ends! 04:13:19.536 [Lua] event horde ends! 04:13:29.658 [Lua] event horde ends! 04:13:39.059 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards 04:13:39.158 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door 04:13:39.633 [Lua] event horde ends! 04:13:49.755 [Lua] event horde ends! 04:13:55.300 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:13:55.858 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:14:02.609 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 48 04:14:03.208 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 29 45 04:14:03.381 [Lua] event horde ends! 04:14:03.407 [Lua] MUSIC: horde -> explore 04:14:06.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:14:06.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 2827659 04:14:10.629 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 21 04:14:10.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 20 04:14:11.553 [Lua] Destroying unit since outside mesh or world 04:14:18.203 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 04:14:18.211 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill 04:14:18.311 [Lua] MUSIC: explore -> pre_horde 04:14:29.129 [Lua] MUSIC: pre_horde -> horde 04:14:33.475 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:14:42.371 [Lua] event horde ends! 04:14:43.616 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 26 04:14:45.413 [Lua] event horde ends! 04:14:56.877 [Lua] event horde ends! 04:14:56.896 [Lua] MUSIC: horde -> explore 04:15:00.076 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:01.010 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:03.414 [Lua] MUSIC: explore -> pre_horde 04:15:05.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 0 04:15:05.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2f10e, position: 2827659 04:15:15.914 [Flow] Level Flow Prisoner Event:Sawmill Done 04:15:15.924 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event 04:15:17.990 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:18.456 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:18.816 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:19.405 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:20.368 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:20.884 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:21.336 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:21.545 [Lua] MUSIC: pre_horde -> horde 04:15:21.866 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:22.016 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:22.581 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:23.633 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:24.296 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:25.469 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:26.218 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:26.923 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:27.347 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:27.442 [Lua] event horde ends! 04:15:28.808 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:29.298 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:31.351 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:31.825 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:32.340 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:32.509 [Lua] event horde ends! 04:15:32.690 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 67 04:15:32.814 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:33.037 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:33.477 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:33.929 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:34.281 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:34.622 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:34.990 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:35.059 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 10 63 04:15:35.330 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 61 04:15:36.258 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:36.301 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 59 04:15:36.301 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 58 04:15:36.670 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:36.899 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:37.412 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:39.382 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:39.772 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:40.140 [Lua] event horde ends! 04:15:40.162 [Lua] MUSIC: horde -> explore 04:15:41.603 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:42.288 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:42.361 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:42.966 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:42.994 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:43.443 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:43.625 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:44.056 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:44.282 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:15:44.727 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:15:51.530 [Lua] MUSIC: explore -> pre_horde 04:15:51.544 [Lua] MUSIC: pre_horde -> horde 04:16:09.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:16:09.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:16:09.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:16:10.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:16:10.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object 112. 04:16:11.500 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:16:11.964 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:16:12.182 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104e8b4d2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:16:12.648 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e8b4d2 04:16:15.599 [Lua] event horde ends! 04:16:15.621 [Lua] MUSIC: horde -> explore 04:16:29.791 [Lua] MUSIC: explore -> pre_horde 04:16:29.806 [Lua] MUSIC: pre_horde -> horde 04:16:53.285 [Lua] Time for new HOOORDE! multi_first_wave 04:16:53.285 [Lua] horde requested: vector_blob 04:16:53.285 [Lua] wants to spawn behind within distance: 60 04:16:53.285 [Lua] horde crated with id 36 of type vector_blob 04:16:53.285 [Lua] managed to spawn 23/23 horde enemies 04:16:53.285 [Lua] vector blob horde has started 04:16:53.774 [Lua] event horde ends! 04:17:00.223 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 26 04:17:00.759 [Lua] Complete level triggered. 04:17:00.759 [Lua] gm_event_end_conditions_met true false 04:17:00.760 [Save] Saving `save_data` 04:17:00.763 [Save] Save done 04:17:00.767 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 04:17:00.767 [Lua] Game won 04:17:00.767 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:17:00.768 [Lua] generate_backend_stats 110000101e9c3bf:1 04:17:00.775 [Lua] PlayFabMirror:_commit_internal nil 04:17:00.775 [Save] Saving `save_data` 04:17:00.775 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 04:17:00.777 [Lua] MUSIC: horde -> won 04:17:00.781 [Lua] commit result success 4 04:17:00.784 [Save] Save done 04:17:00.785 [Lua] Complete level triggered. 04:17:00.795 [Lua] Complete level triggered. 04:17:00.806 [Lua] Complete level triggered. 04:17:00.819 [Lua] Complete level triggered. 04:17:00.833 [Lua] Complete level triggered. 04:17:00.846 [Lua] Complete level triggered. 04:17:00.860 [Lua] Complete level triggered. 04:17:00.874 [Lua] Complete level triggered. 04:17:00.887 [Lua] Complete level triggered. 04:17:00.900 [Lua] Complete level triggered. 04:17:00.913 [Lua] Complete level triggered. 04:17:00.928 [Lua] Complete level triggered. 04:17:00.941 [Lua] Complete level triggered. 04:17:00.955 [Lua] Complete level triggered. 04:17:00.969 [Lua] Complete level triggered. 04:17:00.983 [Lua] Complete level triggered. 04:17:08.481 [Lua] ConflictDirector - destroy all units 04:17:08.489 [Lua] Horde killed: ? 04:17:08.623 [Lua] TRANSITION nil nil inn_level 04:17:08.623 [Lua] Transition type "inn_level", is server: true 04:17:08.623 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:17:08.623 [Lua] [GameNetworkManager] Leaving game... 04:17:08.623 [Lua] [GameNetworkManager] Shutting down game session host. 04:17:08.623 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:17:08.623 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:17:08.623 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1396.27 04:17:08.635 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:17:10.620 [Lua] Clearing all global lookup lists 04:17:10.620 [Lua] [IngamePlayerListUI] - Destroy 04:17:10.620 [Lua] [EquipmentUI] - Destroy 04:17:10.620 [Lua] [AbilityUI] - Destroy 04:17:10.620 [Lua] [GamePadEquipmentUI] - Destroy 04:17:10.620 [Lua] [GamePadAbilityUI] - Destroy 04:17:10.620 [Lua] [IngameUI] destroy 04:17:10.621 [Lua] Set lobby begin: 04:17:10.621 [Lua] Lobby data twitch_enabled = false 04:17:10.621 [Lua] Lobby data power_level = 655 04:17:10.621 [Lua] Lobby data num_players = 2 04:17:10.621 [Lua] Lobby data host = 110000101e9c3bf 04:17:10.621 [Lua] Lobby data game_mode = 8 04:17:10.621 [Lua] Lobby data is_private = true 04:17:10.621 [Lua] Lobby data level_key = farmlands 04:17:10.621 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:10.621 [Lua] Lobby data selected_level_key = farmlands 04:17:10.621 [Lua] Lobby data quick_game = false 04:17:10.621 [Lua] Lobby data matchmaking = false 04:17:10.621 [Lua] Lobby data difficulty = normal 04:17:10.621 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:10.621 [Lua] Lobby data unique_server_name = DAVe3283 04:17:10.621 [Lua] Lobby data player_slot_5 = 0:0 04:17:10.621 [Lua] Lobby data player_slot_2 = 0:0 04:17:10.621 [Lua] Lobby data country_code = US 04:17:10.621 [Lua] Lobby data player_slot_3 = 0:0 04:17:10.622 [Lua] Lobby data eac_authorized = false 04:17:10.622 [Lua] Set lobby end. 04:17:10.622 [Lua] Set lobby begin: 04:17:10.622 [Lua] Lobby data twitch_enabled = false 04:17:10.622 [Lua] Lobby data power_level = 655 04:17:10.622 [Lua] Lobby data num_players = 2 04:17:10.622 [Lua] Lobby data host = 110000101e9c3bf 04:17:10.622 [Lua] Lobby data game_mode = 8 04:17:10.622 [Lua] Lobby data is_private = true 04:17:10.622 [Lua] Lobby data level_key = farmlands 04:17:10.622 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:10.622 [Lua] Lobby data selected_level_key = farmlands 04:17:10.622 [Lua] Lobby data quick_game = false 04:17:10.622 [Lua] Lobby data matchmaking = false 04:17:10.622 [Lua] Lobby data difficulty = normal 04:17:10.622 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:10.622 [Lua] Lobby data unique_server_name = DAVe3283 04:17:10.622 [Lua] Lobby data player_slot_5 = 0:0 04:17:10.622 [Lua] Lobby data player_slot_2 = 0:0 04:17:10.622 [Lua] Lobby data country_code = US 04:17:10.622 [Lua] Lobby data player_slot_3 = 0:0 04:17:10.622 [Lua] Lobby data eac_authorized = false 04:17:10.622 [Lua] Set lobby end. 04:17:11.042 [Lua] [Managers] Destroying state managers... 04:17:11.057 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:17:11.208 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:17:11.208 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 04:17:11.211 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:17:11.213 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 04:17:11.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:17:11.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:17:11.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:17:11.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:17:11.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:17:11.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:17:11.220 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 04:17:11.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:17:11.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:17:11.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:17:11.225 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:17:11.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:17:11.228 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:17:11.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:17:11.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:17:11.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:17:11.234 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:17:11.234 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:17:11.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:17:11.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:17:11.240 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:17:11.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:17:11.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:17:11.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:17:11.244 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:17:11.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:17:11.256 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 04:17:11.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:17:11.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:17:11.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:17:11.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e9c3bf 04:17:11.267 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e8b4d2 04:17:11.267 [Lua] [Matchmaking] unregister rpcs 04:17:11.267 [Lua] ############### UNLOADING PACKAGES ############### 04:17:11.267 [Lua] [Gamestate] Enter state StateLoading 04:17:11.269 [World] Spawning level. 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] Found camera: end_screen_camera 04:17:11.276 [Lua] [PlayState] Enter Substate EndViewStateScore 04:17:11.278 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:17:11.278 [Lua] [Matchmaking] register rpcs 04:17:11.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:17:11.279 [Lua] Set lobby begin: 04:17:11.279 [Lua] Lobby data twitch_enabled = false 04:17:11.279 [Lua] Lobby data power_level = 0 04:17:11.279 [Lua] Lobby data num_players = 2 04:17:11.279 [Lua] Lobby data host = 110000101e9c3bf 04:17:11.279 [Lua] Lobby data game_mode = 8 04:17:11.279 [Lua] Lobby data is_private = true 04:17:11.279 [Lua] Lobby data level_key = farmlands 04:17:11.279 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:11.279 [Lua] Lobby data selected_level_key = farmlands 04:17:11.279 [Lua] Lobby data quick_game = false 04:17:11.279 [Lua] Lobby data matchmaking = false 04:17:11.279 [Lua] Lobby data difficulty = normal 04:17:11.279 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:11.279 [Lua] Lobby data unique_server_name = DAVe3283 04:17:11.279 [Lua] Lobby data player_slot_5 = 0:0 04:17:11.279 [Lua] Lobby data player_slot_2 = 0:0 04:17:11.279 [Lua] Lobby data country_code = US 04:17:11.279 [Lua] Lobby data player_slot_3 = 0:0 04:17:11.279 [Lua] Lobby data eac_authorized = false 04:17:11.279 [Lua] Set lobby end. 04:17:11.279 [Lua] registering RPCs 04:17:11.279 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:17:11.279 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:17:11.279 [Lua] Set lobby begin: 04:17:11.279 [Lua] Lobby data twitch_enabled = false 04:17:11.279 [Lua] Lobby data power_level = 0 04:17:11.279 [Lua] Lobby data num_players = 2 04:17:11.279 [Lua] Lobby data host = 110000101e9c3bf 04:17:11.280 [Lua] Lobby data game_mode = 3 04:17:11.280 [Lua] Lobby data is_private = true 04:17:11.280 [Lua] Lobby data level_key = inn_level 04:17:11.280 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:11.280 [Lua] Lobby data selected_level_key = farmlands 04:17:11.280 [Lua] Lobby data quick_game = false 04:17:11.280 [Lua] Lobby data matchmaking = false 04:17:11.280 [Lua] Lobby data difficulty = normal 04:17:11.280 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:11.280 [Lua] Lobby data unique_server_name = DAVe3283 04:17:11.280 [Lua] Lobby data player_slot_5 = 0:0 04:17:11.280 [Lua] Lobby data player_slot_2 = 0:0 04:17:11.280 [Lua] Lobby data country_code = US 04:17:11.280 [Lua] Lobby data player_slot_3 = 0:0 04:17:11.280 [Lua] Lobby data eac_authorized = false 04:17:11.280 [Lua] Set lobby end. 04:17:11.280 [Lua] MUSIC MANAGER unmute_all_world_sounds 317346 0 04:17:11.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 04:17:11.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 04:17:11.286 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:17:11.286 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 04:17:11.286 [Lua] [LevelTransitionHandler] load_level inn_level 04:17:11.392 [Umbra] Unload tome 04:17:11.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x4d7a3, position: 0 04:17:11.426 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler 04:17:11.426 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:17:11.427 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:17:11.427 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 04:17:11.427 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:17:11.427 [Lua] [StateLoading] got rpc_load_level 49 inn_level 04:17:11.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:17:11.495 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:17:11.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:17:11.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 04:17:11.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:17:11.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:17:11.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:17:11.557 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:17:16.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:17:16.523 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:17:16.540 [Lua] [LevelTransitionHandler] Level load completed! 04:17:16.540 [Lua] [EnemyPackageLoader] setup_startup_enemies 04:17:16.540 [Lua] [EnemyPackageLoader] Load no enemies on this level 04:17:16.543 [Lua] ### Sending rpc_level_loaded 04:17:16.543 [Lua] #### Has state machine: true, sender: 110000101e9c3bf, level_id: 49 04:17:16.543 [Lua] Peer 110000101e9c3bf has loaded the level and all enemies are loaded 04:17:16.543 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:17:16.543 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:17:16.576 [Lua] ### Sending rpc_level_loaded 04:17:16.576 [Lua] #### Has state machine: false, sender: 110000101e9c3bf, level_id: 49 04:17:21.384 [Lua] ### Sending rpc_level_loaded 04:17:21.384 [Lua] #### Has state machine: true, sender: 110000104e8b4d2, level_id: 49 04:17:21.384 [Lua] Peer 110000104e8b4d2 has loaded the level and all enemies are loaded 04:17:43.160 [Lua] [PlayState] Exit Substate EndViewStateScore 04:17:43.166 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:17:44.162 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:17:44.162 [Lua] [Matchmaking] unregister rpcs 04:17:44.162 [Lua] Set lobby begin: 04:17:44.162 [Lua] Lobby data twitch_enabled = false 04:17:44.162 [Lua] Lobby data power_level = 0 04:17:44.162 [Lua] Lobby data num_players = 2 04:17:44.163 [Lua] Lobby data host = 110000101e9c3bf 04:17:44.163 [Lua] Lobby data game_mode = 3 04:17:44.163 [Lua] Lobby data is_private = true 04:17:44.163 [Lua] Lobby data level_key = inn_level 04:17:44.163 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:44.163 [Lua] Lobby data selected_level_key = farmlands 04:17:44.163 [Lua] Lobby data quick_game = false 04:17:44.163 [Lua] Lobby data matchmaking = false 04:17:44.163 [Lua] Lobby data difficulty = normal 04:17:44.163 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:44.163 [Lua] Lobby data unique_server_name = DAVe3283 04:17:44.163 [Lua] Lobby data player_slot_5 = 0:0 04:17:44.163 [Lua] Lobby data player_slot_2 = 0:0 04:17:44.163 [Lua] Lobby data country_code = US 04:17:44.163 [Lua] Lobby data player_slot_3 = 0:0 04:17:44.163 [Lua] Lobby data eac_authorized = false 04:17:44.163 [Lua] Set lobby end. 04:17:44.163 [Lua] [Managers] Destroying state managers... 04:17:44.164 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:17:44.164 [Lua] MUSIC MANAGER Stop_loading_screen_music 317353 0 04:17:44.164 [Lua] [Gamestate] Enter StateIngame HOST 04:17:44.164 [Lua] <>level = inn_level<> 04:17:44.164 [Lua] Set lobby begin: 04:17:44.164 [Lua] Lobby data twitch_enabled = false 04:17:44.164 [Lua] Lobby data power_level = 0 04:17:44.164 [Lua] Lobby data num_players = 2 04:17:44.164 [Lua] Lobby data host = 110000101e9c3bf 04:17:44.164 [Lua] Lobby data game_mode = 3 04:17:44.164 [Lua] Lobby data is_private = true 04:17:44.165 [Lua] Lobby data level_key = inn_level 04:17:44.165 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:44.165 [Lua] Lobby data selected_level_key = inn_level 04:17:44.165 [Lua] Lobby data quick_game = false 04:17:44.165 [Lua] Lobby data matchmaking = false 04:17:44.165 [Lua] Lobby data difficulty = normal 04:17:44.165 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:44.165 [Lua] Lobby data unique_server_name = DAVe3283 04:17:44.165 [Lua] Lobby data player_slot_5 = 0:0 04:17:44.165 [Lua] Lobby data player_slot_2 = 0:0 04:17:44.165 [Lua] Lobby data country_code = US 04:17:44.165 [Lua] Lobby data player_slot_3 = 0:0 04:17:44.165 [Lua] Lobby data eac_authorized = false 04:17:44.165 [Lua] Set lobby end. 04:17:44.165 [Umbra] Init version: 3.4.15 :: 16 threads 04:17:44.165 [Lua] [StateIngame] Server ingame 04:17:44.168 [Lua] Set lobby begin: 04:17:44.168 [Lua] Lobby data twitch_enabled = false 04:17:44.168 [Lua] Lobby data power_level = 0 04:17:44.168 [Lua] Lobby data num_players = 2 04:17:44.168 [Lua] Lobby data host = 110000101e9c3bf 04:17:44.168 [Lua] Lobby data game_mode = 3 04:17:44.168 [Lua] Lobby data is_private = true 04:17:44.168 [Lua] Lobby data level_key = inn_level 04:17:44.168 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:44.168 [Lua] Lobby data selected_level_key = inn_level 04:17:44.168 [Lua] Lobby data quick_game = false 04:17:44.169 [Lua] Lobby data matchmaking = false 04:17:44.169 [Lua] Lobby data difficulty = normal 04:17:44.169 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:44.169 [Lua] Lobby data unique_server_name = DAVe3283 04:17:44.169 [Lua] Lobby data player_slot_5 = 0:0 04:17:44.169 [Lua] Lobby data player_slot_2 = 0:0 04:17:44.169 [Lua] Lobby data country_code = US 04:17:44.169 [Lua] Lobby data player_slot_3 = 0:0 04:17:44.169 [Lua] Lobby data eac_authorized = false 04:17:44.169 [Lua] Set lobby end. 04:17:44.169 [Lua] [Matchmaking] register rpcs 04:17:44.169 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:17:44.169 [Lua] [GameNetworkManager] My own peer_id = 110000101e9c3bf 04:17:44.169 [Lua] [GameNetworkManager] self.is_server = true 04:17:44.169 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 04:17:44.169 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 04:17:44.169 [Network] Setting artificial MTU limit to 65536 04:17:44.175 [Lua] Switching ConflictSettings: to: disabled 04:17:44.175 [Lua] pacing=disabled 04:17:44.175 [Lua] roaming=nil 04:17:44.175 [Lua] specials=disabled 04:17:44.175 [Lua] debug_color=black 04:17:44.175 [Lua] pack_spawning=disabled 04:17:44.175 [Lua] contained_breeds=nil 04:17:44.175 [Lua] disabled=true 04:17:44.175 [Lua] boss=disabled 04:17:44.175 [Lua] horde=disabled 04:17:44.175 [Lua] name=disabled 04:17:44.175 [Lua] intensity=disabled 04:17:44.175 [Lua] --- 04:17:44.175 [Lua] [LevelAnalysis] set_random_seed( 14631775) 04:17:44.179 [Lua] [AIInterestPointSystem] Level Seed: 14631775 04:17:44.179 [Lua] 04:17:44.179 [Lua] [entity_system_bag] = table 04:17:44.179 [Lua] [entity_system_bag] = metatable 04:17:44.179 [Lua] [startup_data] = table 04:17:44.179 [Lua] [entity_manager] = table 04:17:44.179 [Lua] [entity_manager] = metatable 04:17:44.179 [Lua] [unit_spawner] = table 04:17:44.179 [Lua] [unit_spawner] = metatable 04:17:44.179 [Lua] [unit_storage] = table 04:17:44.179 [Lua] [unit_storage] = metatable 04:17:44.179 [Lua] [dice_keeper] = table 04:17:44.179 [Lua] [dice_keeper] = metatable 04:17:44.179 [Lua] [is_server] = true (boolean) 04:17:44.181 [Lua] [world] = [World] 04:17:44.181 [Lua] [system_api] = table 04:17:44.181 [Lua] [entity_system] = table 04:17:44.181 [Lua] [entity_system] = metatable 04:17:44.181 [Lua] [network_lobby] = table 04:17:44.181 [Lua] [network_lobby] = metatable 04:17:44.181 [Lua] [profile_synchronizer] = table 04:17:44.181 [Lua] [profile_synchronizer] = metatable 04:17:44.181 [Lua] [level_transition_handler] = table 04:17:44.181 [Lua] [level_transition_handler] = metatable 04:17:44.181 [Lua] [num_local_human_players] = 1 (number) 04:17:44.181 [Lua] [statistics_db] = table 04:17:44.181 [Lua] [statistics_db] = metatable 04:17:44.181 [Lua] [network_server] = table 04:17:44.181 [Lua] [network_server] = metatable 04:17:44.181 [Lua] [input_manager] = table 04:17:44.181 [Lua] [input_manager] = metatable 04:17:44.181 [Lua] [network_clock] = table 04:17:44.181 [Lua] [network_clock] = metatable 04:17:44.181 [Lua] [network_transmit] = table 04:17:44.181 [Lua] [network_transmit] = metatable 04:17:44.181 [Lua] [free_flight_manager] = table 04:17:44.181 [Lua] [free_flight_manager] = metatable 04:17:44.181 [Lua] [network_manager] = table 04:17:44.181 [Lua] [network_manager] = metatable 04:17:44.181 [Lua] [network_event_delegate] = table 04:17:44.181 [Lua] [network_event_delegate] = metatable 04:17:44.181 [Lua] 04:17:44.182 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:17:44.184 [Lua] [AchievementManager] Achievements using the steam platform 04:17:44.184 [Lua] [StateIngame] Level seed: 14631775 04:17:44.185 [World] Spawning level. 04:17:44.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:17:44.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:17:44.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:17:44.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 04:17:44.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_5, async-read, 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 04:17:44.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 04:17:44.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 04:17:44.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_3, async-read, 04:17:44.317 [Lua] [LevelAnalysis] set_random_seed( 14631775) 04:17:44.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 04:17:44.329 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 04:17:44.330 [Lua] [IngameUI] init 04:17:44.341 [SteamVoipClient] select_out(110000101e9c3bf, off) 04:17:44.341 [SteamVoipClient] select_out(110000104e8b4d2, off) 04:17:44.343 [Lua] cb_razer_chroma_setup 04:17:44.365 [Lua] [Matchmaking] Cancelling matchmaking 04:17:44.365 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:17:44.365 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:17:44.365 [Lua] Set lobby begin: 04:17:44.365 [Lua] Lobby data twitch_enabled = false 04:17:44.365 [Lua] Lobby data power_level = 600 04:17:44.365 [Lua] Lobby data num_players = 2 04:17:44.365 [Lua] Lobby data host = 110000101e9c3bf 04:17:44.365 [Lua] Lobby data game_mode = 3 04:17:44.365 [Lua] Lobby data is_private = true 04:17:44.365 [Lua] Lobby data level_key = inn_level 04:17:44.365 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:44.365 [Lua] Lobby data selected_level_key = inn_level 04:17:44.365 [Lua] Lobby data quick_game = false 04:17:44.365 [Lua] Lobby data matchmaking = false 04:17:44.365 [Lua] Lobby data difficulty = normal 04:17:44.366 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:44.366 [Lua] Lobby data unique_server_name = DAVe3283 04:17:44.366 [Lua] Lobby data player_slot_5 = 0:0 04:17:44.366 [Lua] Lobby data player_slot_2 = 0:0 04:17:44.366 [Lua] Lobby data country_code = US 04:17:44.366 [Lua] Lobby data player_slot_3 = 0:0 04:17:44.366 [Lua] Lobby data eac_authorized = false 04:17:44.366 [Lua] Set lobby end. 04:17:44.366 [Flow] complete_skittergate_legend false 04:17:44.366 [Flow] complete_all_helmgart_levels_recruit true 04:17:44.367 [Flow] WitchHunterLevel:27 04:17:44.367 [Flow] LeaderYes 04:17:44.367 [Flow] ALL PC XP:36939.2 04:17:44.367 [Flow] WH XP:36939.2 04:17:44.367 [Flow] Number of crafted items:16 04:17:44.367 [Flow] Has "pre_order" DLC:true 04:17:44.367 [Flow] Sum of Powe Levels:774 04:17:44.367 [Flow] lodestone diff 1:false 04:17:44.368 [Lua] CurrentConflictSettings disabled 04:17:44.368 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:17:44.370 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:17:44.370 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:17:44.370 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:17:44.370 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 04:17:44.386 [Lua] MUSIC: won -> explore 04:17:44.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:17:44.655 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:17:44.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:17:44.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:17:44.825 [Lua] Set lobby begin: 04:17:44.825 [Lua] Lobby data twitch_enabled = false 04:17:44.825 [Lua] Lobby data power_level = 600 04:17:44.825 [Lua] Lobby data num_players = 2 04:17:44.825 [Lua] Lobby data host = 110000101e9c3bf 04:17:44.825 [Lua] Lobby data game_mode = 3 04:17:44.825 [Lua] Lobby data is_private = true 04:17:44.825 [Lua] Lobby data level_key = inn_level 04:17:44.825 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:44.825 [Lua] Lobby data selected_level_key = inn_level 04:17:44.826 [Lua] Lobby data quick_game = false 04:17:44.826 [Lua] Lobby data matchmaking = false 04:17:44.826 [Lua] Lobby data difficulty = normal 04:17:44.826 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:44.826 [Lua] Lobby data unique_server_name = DAVe3283 04:17:44.826 [Lua] Lobby data player_slot_5 = 0:0 04:17:44.826 [Lua] Lobby data player_slot_2 = 0:0 04:17:44.826 [Lua] Lobby data country_code = US 04:17:44.826 [Lua] Lobby data player_slot_3 = 0:0 04:17:44.826 [Lua] Lobby data eac_authorized = false 04:17:44.826 [Lua] Set lobby end. 04:17:44.826 [Lua] [Matchmaking] Assigned player 110000104e8b4d2 to slot 4 when hot join syncing 04:17:44.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 04:17:44.827 [Lua] RemotePlayer:create_game_object( ) 40 04:17:44.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:17:44.834 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 04:17:44.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:17:44.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:17:44.834 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e8b4d2 04:17:44.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:44.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:44.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:17:44.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:17:44.911 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 04:17:44.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 04:17:45.078 [Flow] DISABLE 04:17:45.205 [Lua] ################################################################################################################# 04:17:45.205 [Lua] [Loading Time]: 00:00:35 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:17:45.205 [Lua] ################################################################################################################# 04:17:45.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 04:17:45.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 04:17:45.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 04:17:45.312 [Lua] Commit load time data 04:17:45.323 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 04:17:45.323 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e8b4d2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:17:45.323 [Lua] Adding player sync data to peer=110000104e8b4d2 local_player_id=1 04:17:45.323 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e8b4d2 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:17:45.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:17:45.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:17:45.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:17:45.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 04:17:49.206 [Lua] Set lobby begin: 04:17:49.206 [Lua] Lobby data twitch_enabled = false 04:17:49.206 [Lua] Lobby data power_level = 300 04:17:49.206 [Lua] Lobby data num_players = 2 04:17:49.206 [Lua] Lobby data host = 110000101e9c3bf 04:17:49.206 [Lua] Lobby data game_mode = 3 04:17:49.206 [Lua] Lobby data is_private = true 04:17:49.206 [Lua] Lobby data level_key = inn_level 04:17:49.206 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:49.206 [Lua] Lobby data selected_level_key = inn_level 04:17:49.206 [Lua] Lobby data quick_game = false 04:17:49.206 [Lua] Lobby data matchmaking = false 04:17:49.206 [Lua] Lobby data difficulty = normal 04:17:49.206 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:49.206 [Lua] Lobby data unique_server_name = DAVe3283 04:17:49.206 [Lua] Lobby data player_slot_5 = 0:0 04:17:49.206 [Lua] Lobby data player_slot_2 = 0:0 04:17:49.206 [Lua] Lobby data country_code = US 04:17:49.207 [Lua] Lobby data player_slot_3 = 0:0 04:17:49.207 [Lua] Lobby data eac_authorized = false 04:17:49.207 [Lua] Set lobby end. 04:17:54.180 [Lua] PlayFabMirror:_commit_internal 5 04:17:54.180 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:17:54.183 [Lua] generate_backend_stats 110000101e9c3bf:1 04:17:54.190 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:17:54.190 [Lua] Set lobby begin: 04:17:54.190 [Lua] Lobby data twitch_enabled = false 04:17:54.190 [Lua] Lobby data power_level = 655 04:17:54.190 [Lua] Lobby data num_players = 2 04:17:54.190 [Lua] Lobby data host = 110000101e9c3bf 04:17:54.190 [Lua] Lobby data game_mode = 3 04:17:54.191 [Lua] Lobby data is_private = true 04:17:54.191 [Lua] Lobby data level_key = inn_level 04:17:54.191 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:17:54.191 [Lua] Lobby data selected_level_key = inn_level 04:17:54.191 [Lua] Lobby data quick_game = false 04:17:54.191 [Lua] Lobby data matchmaking = false 04:17:54.191 [Lua] Lobby data difficulty = normal 04:17:54.192 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:17:54.192 [Lua] Lobby data unique_server_name = DAVe3283 04:17:54.192 [Lua] Lobby data player_slot_5 = 0:0 04:17:54.192 [Lua] Lobby data player_slot_2 = 0:0 04:17:54.192 [Lua] Lobby data country_code = US 04:17:54.192 [Lua] Lobby data player_slot_3 = 0:0 04:17:54.192 [Lua] Lobby data eac_authorized = false 04:17:54.192 [Lua] Set lobby end. 04:17:54.199 [Lua] commit result success 5 04:18:00.297 [Lua] [IngameUI] menu view on_enter hero_view 04:18:00.301 [Lua] [IngameUI] menu view post_update_on_enter table: 0x035b6ac0 04:18:00.301 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 04:18:06.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 9 04:18:06.202 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 9 1 04:18:06.281 [Lua] [PlayFabRequestQueue] EAC disabled on client 9 04:18:06.281 warning: [Lua] Following data will be uploaded to Crashify: <> 04:18:06.286 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000101e9c3bf "DAVe3283" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:638: in function _post_error [3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:584: in function playfab_eac_error [4] scripts/managers/backend_playfab/playfab_request_queue.lua:166: in function onSuccess [5] scripts/managers/backend/playfab_https_curl.lua:69: in function cb [6] scripts/managers/curl/curl_manager.lua:89: in function update [7] scripts/boot.lua:789: in function game_update [8] scripts/boot.lua:528:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000101e9c3bf \"DAVe3283\"" [2] self = table: 000000000210CC00; error_data = table: 0000000000853A90; crashify_override = nil; ignore_crashify = nil [3] self = table: 000000000210CC00; reason = 511; details = nil; error_data = table: 0000000000853A90 [4] self = table: 00000000016340B0; result = table: 000000000AA9DA60; entry = table: 000000000AA8E070; function_result = table: 000000000084C6D0; challenge = table: 000000000084C700; eac_id = 1; eac_response = nil; response = nil [5] success = true; code = 200; headers = table: 000000000AA9B950; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateChallenge\",\"Revision\":109,\"FunctionResult\":{\"challenge\":{\"0\":1,\"1\":0,\"2\":0,\"3\":0,\"4\":99,\"5\":110,\"6\":19,\"7\":200,\"8\":17,\"9\":217,\"10\":149,\"11\":183,\"12\":28,\"13\":38,\"14\":255,\"15\":219,\"16\":212,\"17\":228,\"18\":96,\"19\":193,\"20\":0,\"21\":0,\"22\":0,\"23\":0,\"24\":0,\"25\":0,\"26\":0,\"27\":0,\"28\":0,\"29\":0,\"30\":0,\"31\":0,\"32\":0,\"33\":0,\"34\":0,\"35\":0,\"36\":0,\"37\":0,\"38\":0,\"39\":0,\"40\":0,\"41\":0,\"42\":0,\"43\":0,\"44\":0,\"45\":0,\"46\":0,\"47\":0,\"48\":0,\"49\":0,\"50\":0,\"51\":0,\"52\":0,\"53\":0,\"54\":0,\"55\":0,\"56\":0,\"57\":0,\"58\":0,\"59\":0,\"60\":0,\"61\":0,\"62\":0,\"63\":0,\"64\":0,\"65\":0,\"66\":0,\"67\":0,\"68\":0,\"69\":0,\"70\":0,\"71\":0,\"72\":0,\"73\":0,\"74\":0,\"75\":0,\"76\":0,\"77\":0,\"78\":0,\"79\":0,\"80\":0,\"81\":0,\"82\":0,\"83\":0,\"84\":0,\"85\":0,\"86\":0,\"87\":0,\"88\":0,\"89\":0,\"90\":0,\"91\":0,\"92\":0,\"93\":0,\"94\":0,\"95\":0,\"96\":0,\"97\":0,\"98\":0,\"99\":0,\"100\":0,\"101\":0,\"102\":0,\"103\":0,\"104\":0,\"105\":0,\"106\":0,\"107\":0,\"108\":0,\"109\":0,\"110\":0,\"111\":0,\"112\":0,\"113\":0,\"114\":0,\"115\":0,\"116\":0,\"117\":0,\"118\":0,\"119\":0,\"120\":0,\"121\":0,\"122\":0,\"123\":0,\"124\":0,\"125\":0,\"126\":0,\"127\":0},\"eac_id\":1},\"Logs\":[],\"ExecutionTimeSeconds\":0.0254252,\"ProcessorTimeSeconds\":0.0,\"MemoryConsumedBytes\":18752,\"APIRequestsIssued\":2,\"HttpRequestsIssued\":0}}"; id = 43; request_data = table: 000000000AA9BDB0; _ = true; response = table: 0000000000848890 [6] self = table: 000000000216D010; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000AA9BE70; code = 200 [7] self = table: 0000000000017DC0; real_world_dt = 0.014628889970481396; dt = 0.014628889970481396; t = 2962.2365820882842 [8] dt = 0.014628889970481396 [2] _button_ok = "button_ok"; _server_queue = table: 000000000053D470; _in_error_state = false; _interfaces = table: 000000000210CED0; _is_tutorial_backend = false; _mirror = table: 0000000000750C90; _signin = table: 0000000000756100; _button_disconnected = "button_disconnected"; _data_server_queue = table: 0000000000272060; _button_retry = "button_retry"; _signin_timeout = 1567222127; _interfaces_created = true; _talents_interface_overrides = table: 000000000210DF60; _need_signin = false; _backend_mirror = table: 000000000160D690; _backend_signin = table: 0000000000F25040; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000210DAD0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000210D470; [3] _button_ok = "button_ok"; _server_queue = table: 000000000053D470; _in_error_state = false; _interfaces = table: 000000000210CED0; _is_tutorial_backend = false; _mirror = table: 0000000000750C90; _signin = table: 0000000000756100; _button_disconnected = "button_disconnected"; _data_server_queue = table: 0000000000272060; _button_retry = "button_retry"; _signin_timeout = 1567222127; _interfaces_created = true; _talents_interface_overrides = table: 000000000210DF60; _need_signin = false; _backend_mirror = table: 000000000160D690; _backend_signin = table: 0000000000F25040; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 000000000210DAD0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000000210D470; [4] _id = 9; _queue = table: 00000000016340E0; _active_entry = table: 000000000AA8E070; _eac_id = 1; [6] _requests = table: 000000000BF70570; _multi = [unknown]; _curl = table: 000000000216FD00; [7] startup_package_handles = table: 0000000000090350; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000902C0; flow_return_table = table: 0000000000017E10; _machine = table: 000000000C8FC780; startup_timer = 6.7886292189359665; has_booted = true; loading_context = table: 0000000007246550; <> 04:18:06.286 [Lua] [BackendManagerPlayFab] adding error: 511 nil 04:18:06.291 [Lua] [BackendManagerPlayFab] Showing error dialog: "511", "nil" 04:18:06.291 [Lua] PopupManager:queue_default_popup: Backend rejected the challenge response Server Error button_quit Quit Game 04:18:11.515 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e8b4d2 04:18:11.620 [SteamLobby] Detected removed member 110000104e8b4d2 04:18:11.620 [Lua] [NetworkServer] Changing num_players from 2 to 1 04:18:11.620 [Lua] Players: 1 04:18:11.620 [Lua] Set lobby begin: 04:18:11.620 [Lua] Lobby data twitch_enabled = false 04:18:11.620 [Lua] Lobby data power_level = 655 04:18:11.620 [Lua] Lobby data num_players = 1 04:18:11.620 [Lua] Lobby data host = 110000101e9c3bf 04:18:11.620 [Lua] Lobby data game_mode = 3 04:18:11.620 [Lua] Lobby data is_private = true 04:18:11.620 [Lua] Lobby data level_key = inn_level 04:18:11.620 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:18:11.620 [Lua] Lobby data selected_level_key = inn_level 04:18:11.620 [Lua] Lobby data quick_game = false 04:18:11.620 [Lua] Lobby data matchmaking = false 04:18:11.620 [Lua] Lobby data difficulty = normal 04:18:11.620 [Lua] Lobby data player_slot_4 = 110000104e8b4d2:1 04:18:11.620 [Lua] Lobby data unique_server_name = DAVe3283 04:18:11.620 [Lua] Lobby data player_slot_5 = 0:0 04:18:11.620 [Lua] Lobby data player_slot_2 = 0:0 04:18:11.620 [Lua] Lobby data country_code = US 04:18:11.620 [Lua] Lobby data player_slot_3 = 0:0 04:18:11.620 [Lua] Lobby data eac_authorized = false 04:18:11.620 [Lua] Set lobby end. 04:18:11.621 [Lua] [LobbyMembers] Member left 110000104e8b4d2 04:18:11.635 [Lua] [ChatManager][1]System: z3liff has left the game 04:18:11.635 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104e8b4d2) 04:18:11.635 [Lua] [PSM] Disconnected peer 110000104e8b4d2 is being removed from session. 04:18:11.635 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e8b4d2 04:18:11.635 [Lua] [GameNetworkManager] destroying game object with go_id=40 04:18:11.635 [Lua] Set lobby begin: 04:18:11.635 [Lua] Lobby data twitch_enabled = false 04:18:11.635 [Lua] Lobby data power_level = 655 04:18:11.635 [Lua] Lobby data num_players = 1 04:18:11.635 [Lua] Lobby data host = 110000101e9c3bf 04:18:11.635 [Lua] Lobby data game_mode = 3 04:18:11.635 [Lua] Lobby data is_private = true 04:18:11.635 [Lua] Lobby data level_key = inn_level 04:18:11.635 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:18:11.635 [Lua] Lobby data selected_level_key = inn_level 04:18:11.635 [Lua] Lobby data quick_game = false 04:18:11.635 [Lua] Lobby data matchmaking = false 04:18:11.635 [Lua] Lobby data difficulty = normal 04:18:11.635 [Lua] Lobby data player_slot_4 = 0:0 04:18:11.636 [Lua] Lobby data unique_server_name = DAVe3283 04:18:11.636 [Lua] Lobby data player_slot_5 = 0:0 04:18:11.636 [Lua] Lobby data player_slot_2 = 0:0 04:18:11.636 [Lua] Lobby data country_code = US 04:18:11.636 [Lua] Lobby data player_slot_3 = 0:0 04:18:11.636 [Lua] Lobby data eac_authorized = false 04:18:11.636 [Lua] Set lobby end. 04:18:11.636 [EAC] EAC server lost client 110000104e8b4d2 04:18:11.636 [EACServer] [22:18:11:635][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104E8B4D2 PlayerGUID: 76561198042625234 04:18:11.636 [EACServer] [22:18:11:635][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 04:18:11.636 [Lua] [GameNetworkManager] destroying game object with go_id=45 04:18:11.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 04:18:11.654 [Connection] Destroying endpoint 110000104e8b4d2 - explicit request 04:18:11.656 [SteamAuthenticator] CancelAuthTicket 110000104e8b4d2 04:18:11.656 [SteamAuthenticator] EndAuthSession 110000104e8b4d2 04:18:11.657 [SteamVoipClient] select_out(110000104e8b4d2, off) 04:18:11.657 [SteamVoipClient] select_in(110000104e8b4d2, off) 04:18:12.052 [Lua] [Matchmaking] Handshake host removing client 110000104e8b4d2 04:18:14.274 [Lua] Set lobby begin: 04:18:14.274 [Lua] Lobby data twitch_enabled = false 04:18:14.274 [Lua] Lobby data power_level = 600 04:18:14.274 [Lua] Lobby data num_players = 1 04:18:14.274 [Lua] Lobby data host = 110000101e9c3bf 04:18:14.274 [Lua] Lobby data game_mode = 3 04:18:14.274 [Lua] Lobby data is_private = true 04:18:14.274 [Lua] Lobby data level_key = inn_level 04:18:14.274 [Lua] Lobby data player_slot_1 = 110000101e9c3bf:1 04:18:14.274 [Lua] Lobby data selected_level_key = inn_level 04:18:14.274 [Lua] Lobby data quick_game = false 04:18:14.274 [Lua] Lobby data matchmaking = false 04:18:14.274 [Lua] Lobby data difficulty = normal 04:18:14.274 [Lua] Lobby data player_slot_4 = 0:0 04:18:14.274 [Lua] Lobby data unique_server_name = DAVe3283 04:18:14.274 [Lua] Lobby data player_slot_5 = 0:0 04:18:14.274 [Lua] Lobby data player_slot_2 = 0:0 04:18:14.274 [Lua] Lobby data country_code = US 04:18:14.274 [Lua] Lobby data player_slot_3 = 0:0 04:18:14.275 [Lua] Lobby data eac_authorized = false 04:18:14.275 [Lua] Set lobby end. 04:18:16.705 [Lua] PopupManager:query_result returned result: button_quit 04:18:16.705 [Application] Lua signals application exit. 04:18:16.765 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 04:18:16.765 [Lua] [GameNetworkManager] destroying game object with go_id=17 04:18:16.765 [Lua] [GameNetworkManager] destroying game object with go_id=16 04:18:16.765 [Lua] Clearing all global lookup lists 04:18:16.765 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 04:18:16.766 [Lua] [IngamePlayerListUI] - Destroy 04:18:16.766 [Lua] [EquipmentUI] - Destroy 04:18:16.766 [Lua] [AbilityUI] - Destroy 04:18:16.766 [Lua] [GamePadEquipmentUI] - Destroy 04:18:16.766 [Lua] [GamePadAbilityUI] - Destroy 04:18:16.766 [Lua] [IngameUI] destroy 04:18:16.767 [Lua] [GameNetworkManager] destroying game object with go_id=43 04:18:16.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_5 04:18:16.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 04:18:16.771 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_3 04:18:16.825 [Lua] [Managers] Destroying state managers... 04:18:16.825 [Lua] [GameNetworkManager] Shutting down game session 04:18:16.830 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:18:16.830 [Lua] [Matchmaking] unregister rpcs 04:18:16.830 [Lua] [Matchmaking] destroying 04:18:16.830 [Lua] [ChatManager] Unregistering channel 1 04:18:16.830 [Lua] [EnemyPackageLoader] network_context_destroyed 04:18:16.830 [Lua] [PartyManager] network_context_destroyed 04:18:16.830 [Lua] [GameMechanismManager] network_context_destroyed 04:18:16.830 [Lua] initializing mechanism to: adventure 04:18:16.830 [EACServer] [22:18:16:830][Windows][EAC Server] [Info][Destroy] Called 04:18:16.833 [SteamVoipRoom] Leaving room afb51ecb54b965ae 04:18:16.833 [SteamVoipRoom] Destroying room afb51ecb54b965ae 04:18:16.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 04:18:16.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 04:18:16.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:18:16.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 04:18:16.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 04:18:16.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1, InventoryPackageSynchronizerClient 04:18:16.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 04:18:16.898 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:18:16.898 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 04:18:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 04:18:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 04:18:16.900 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:18:16.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 04:18:16.901 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:18:16.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 04:18:16.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 04:18:16.902 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 04:18:16.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 04:18:16.906 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:18:16.906 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 04:18:16.906 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 04:18:16.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 04:18:16.907 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 04:18:16.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient 04:18:16.911 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:18:16.916 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 04:18:16.919 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:18:16.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 04:18:16.920 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 04:18:16.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 04:18:16.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 04:18:16.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 04:18:16.923 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 04:18:16.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 04:18:16.923 [Lua] [LobbyHost] Destroying 04:18:16.923 [Umbra] Unload tome 04:18:16.979 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:18:16.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:18:16.979 [Lua] ############### UNLOADING PACKAGES ############### 04:18:16.979 [Lua] [Managers] Destroying state managers... 04:18:16.979 [Lua] [Managers] Destroying global managers... 04:18:16.979 [Lua] [PackageManager] Destroy() 04:18:16.980 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 04:18:16.980 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 04:18:16.997 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 04:18:16.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 04:18:16.997 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 04:18:17.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 04:18:17.007 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 04:18:17.010 [Lua] [PackageManager] Unload: resource_packages/inventory, global 04:18:17.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 04:18:17.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 04:18:17.017 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 04:18:17.018 [Lua] [PackageManager] Unload: resource_packages/careers, global 04:18:17.018 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 04:18:17.025 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 04:18:17.025 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 04:18:17.025 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 04:18:17.025 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 04:18:17.026 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 04:18:17.026 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 04:18:17.026 [Lua] [PackageManager] Unload: resource_packages/decals, global 04:18:17.027 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 04:18:17.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 04:18:17.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 04:18:17.032 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 04:18:17.039 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 04:18:17.040 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 04:18:17.040 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 04:18:17.040 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 04:18:17.053 [Lua] [PackageManager] Unload: resource_packages/ingame, global 04:18:17.065 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 04:18:17.066 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 04:18:17.068 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 04:18:17.069 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 04:18:17.069 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 04:18:17.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 04:18:17.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 04:18:17.077 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 04:18:17.087 [Lua] [PackageManager] Unload: resource_packages/pickups, global 04:18:17.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 04:18:17.222 [RazerChroma] Shutdown Razer Chroma [Log end]