[Log version] 1 [Session] d07054f1-5610-4b88-b8b0-18833a095f31 UTC time stamps 12:09:47.251 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 12:09:47.251 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 12:09:47.251 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 12:09:47.251 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 12:09:47.251 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 12:09:47.251 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 12:09:47.255 [RazerChroma] Setup Razer Chroma resources 12:09:47.255 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 12:09:47.277 [Window] Window => active 12:09:47.359 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 12:09:47.395 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 12:09:47.995 [EAC] Init client 11000010222ad0a 12:09:47.995 [EAC] EAC client initialized 12:09:47.995 warning: [EAC] Failed to initialize localization 12:09:47.996 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 12:09:48.066 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB) 12:09:48.483 [AFTERMATH] Initialized Aftermath 12:09:48.669 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 12:09:48.725 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 12:09:49.162 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 12:09:49.164 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 12:09:49.209 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 12:09:49.209 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 12:09:49.210 [Save] Save dir: `C:\Users\tyler\AppData\Roaming\fatshark\Vermintide 2` 12:09:49.210 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 12:09:49.210 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 12:09:49.316 [LightFX ] Loaded DLL. 12:09:49.316 [LightFX ] Init() 12:09:49.329 [Lua] boot.lua start, os clock: 4.3239999999999998 12:09:49.329 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3239999999999998 12:09:49.329 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11011010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16324MB Available: 12705MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID fd27785b-0b11-43c6-a64a-3612b6e921dc --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 41935 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): Razer DeathAdder Elite 12:09:49.329 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 12:09:49.341 [SteamStats] RequestCurrentStats success: true 12:09:49.364 [LightFX ] LightFX failed to initialize 12:09:51.099 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5175143703236245 os-clock: 6.0940000000000003 12:09:51.099 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:09:51.099 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:09:51.099 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:09:51.099 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:09:51.099 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:09:51.099 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:09:51.100 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:09:51.100 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:09:51.100 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:09:51.100 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:09:51.100 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:09:51.100 [Lua] ***************************************************************** 12:09:51.100 [Lua] ** Initial contents of script_data ** 12:09:51.100 [Lua] script_data.beta_level_progression = false 12:09:51.100 [Lua] script_data.build_identifier = b88a289d1769 12:09:51.100 [Lua] script_data.debug_interactions = false 12:09:51.100 [Lua] script_data.disable_debug_draw = true 12:09:51.100 [Lua] script_data.disable_intro_trailer = false 12:09:51.100 [Lua] script_data.disable_tutorial_at_start = false 12:09:51.100 [Lua] script_data.enable_detailed_tooltips = false 12:09:51.100 [Lua] script_data.force_debug_disabled = true 12:09:51.100 [Lua] script_data.force_steam = true 12:09:51.100 [Lua] script_data.hide_fps = true 12:09:51.100 [Lua] script_data.hide_version_info = true 12:09:51.100 [Lua] script_data.matchmaking_debug = true 12:09:51.100 [Lua] script_data.network_debug = true 12:09:51.100 [Lua] script_data.package_debug = true 12:09:51.100 [Lua] script_data.packaged_build = true 12:09:51.100 [Lua] script_data.settings = { } 12:09:51.100 [Lua] script_data.show_fps = false 12:09:51.100 [Lua] script_data.spawn_empty_chest = true 12:09:51.100 [Lua] script_data.telemetry_log_interval = 600 12:09:51.100 [Lua] script_data.test_backend = stage_steam_playfab 12:09:51.100 [Lua] script_data.tobii_button = false 12:09:51.100 [Lua] script_data.use_beta_overlay = false 12:09:51.100 [Lua] script_data.use_local_backend = false 12:09:51.100 [Lua] script_data.use_tech_telemetry = true 12:09:51.100 [Lua] script_data.use_telemetry = true 12:09:51.100 [Lua] ***************************************************************** 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:09:51.100 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:09:51.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:09:51.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:09:51.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:09:51.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:09:51.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:09:51.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:09:51.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:09:51.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:09:51.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:09:51.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:09:51.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:09:51.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:09:51.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:09:51.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:09:51.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:09:51.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:09:51.535 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:09:51.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 12:09:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 12:09:51.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 12:09:51.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:09:51.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:09:51.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:09:51.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:09:51.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:09:51.711 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:09:51.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:09:51.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:09:51.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:09:51.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:09:51.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:09:51.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:09:51.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:09:52.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:09:52.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:09:52.632 [Lua] Using test backend: stage_steam_playfab 12:09:52.632 [Lua] nil 12:09:52.632 [Lua] table: 000000000005EAD0 12:09:52.683 [Lua] [1] = beastmen_minotaur (string) 12:09:52.683 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 12:09:52.683 [Lua] [3] = chaos_dummy_sorcerer (string) 12:09:52.683 [Lua] [4] = chaos_vortex (string) 12:09:52.684 [Lua] [5] = skaven_stormfiend_demo (string) 12:09:52.684 [Lua] [6] = skaven_loot_rat (string) 12:09:52.684 [Lua] [7] = chaos_troll (string) 12:09:52.684 [Lua] [8] = chaos_tentacle (string) 12:09:52.684 [Lua] [9] = skaven_stormfiend (string) 12:09:52.684 [Lua] [10] = skaven_rat_ogre (string) 12:09:52.684 [Lua] [11] = chaos_dummy_troll (string) 12:09:52.684 [Lua] [12] = skaven_stormfiend_boss (string) 12:09:52.684 [Lua] [13] = critter_rat (string) 12:09:52.684 [Lua] [14] = skaven_grey_seer (string) 12:09:52.684 [Lua] [15] = skaven_storm_vermin_champion (string) 12:09:52.684 [Lua] [16] = chaos_spawn (string) 12:09:52.684 [Lua] [17] = skaven_explosive_loot_rat (string) 12:09:52.684 [Lua] [18] = skaven_storm_vermin_warlord (string) 12:09:52.684 [Lua] [19] = critter_pig (string) 12:09:52.684 [Lua] [20] = chaos_plague_wave_spawner (string) 12:09:52.684 [Lua] [21] = chaos_exalted_sorcerer (string) 12:09:52.684 [Lua] [22] = chaos_corruptor_sorcerer (string) 12:09:52.684 [Lua] [23] = skaven_poison_wind_globadier (string) 12:09:52.684 [Lua] [24] = chaos_tentacle_sorcerer (string) 12:09:52.684 [Lua] [25] = chaos_exalted_champion_norsca (string) 12:09:52.684 [Lua] [26] = chaos_exalted_champion_warcamp (string) 12:09:52.684 [Lua] [27] = chaos_vortex_sorcerer (string) 12:09:52.684 [Lua] [28] = chaos_plague_sorcerer (string) 12:09:52.684 [Lua] [29] = chaos_warrior (string) 12:09:52.684 [Lua] [30] = skaven_pack_master (string) 12:09:52.684 [Lua] [31] = skaven_gutter_runner (string) 12:09:52.684 [Lua] [32] = skaven_ratling_gunner (string) 12:09:52.684 [Lua] [33] = skaven_warpfire_thrower (string) 12:09:52.684 [Lua] [34] = beastmen_bestigor (string) 12:09:52.684 [Lua] [35] = skaven_storm_vermin_with_shield (string) 12:09:52.684 [Lua] [36] = skaven_plague_monk (string) 12:09:52.684 [Lua] [37] = chaos_raider_tutorial (string) 12:09:52.684 [Lua] [38] = beastmen_gor (string) 12:09:52.684 [Lua] [39] = chaos_raider (string) 12:09:52.684 [Lua] [40] = beastmen_standard_bearer (string) 12:09:52.684 [Lua] [41] = beastmen_ungor_archer (string) 12:09:52.684 [Lua] [42] = beastmen_ungor (string) 12:09:52.684 [Lua] [43] = skaven_storm_vermin (string) 12:09:52.684 [Lua] [44] = beastmen_ungor_dummy (string) 12:09:52.684 [Lua] [45] = beastmen_gor_dummy (string) 12:09:52.684 [Lua] [46] = beastmen_bestigor_dummy (string) 12:09:52.684 [Lua] [47] = chaos_berzerker (string) 12:09:52.684 [Lua] [48] = skaven_storm_vermin_commander (string) 12:09:52.684 [Lua] [49] = beastmen_standard_bearer_crater (string) 12:09:52.684 [Lua] [50] = skaven_clan_rat_tutorial (string) 12:09:52.684 [Lua] [51] = chaos_marauder_tutorial (string) 12:09:52.684 [Lua] [52] = skaven_dummy_clan_rat (string) 12:09:52.684 [Lua] [53] = chaos_marauder_with_shield (string) 12:09:52.684 [Lua] [54] = chaos_marauder (string) 12:09:52.684 [Lua] [55] = skaven_clan_rat_with_shield (string) 12:09:52.684 [Lua] [56] = chaos_fanatic (string) 12:09:52.684 [Lua] [57] = chaos_zombie (string) 12:09:52.684 [Lua] [58] = skaven_clan_rat (string) 12:09:52.684 [Lua] [59] = skaven_dummy_slave (string) 12:09:52.684 [Lua] [60] = skaven_slave (string) 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:09:52.729 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:09:52.735 [Lua] level display name prologue 12:09:52.735 [Lua] level display name dlc_bogenhafen_city 12:09:52.735 [Lua] level display name dlc_bogenhafen_slum 12:09:52.735 [Lua] level display name cemetery 12:09:52.735 [Lua] level display name forest_ambush 12:09:52.735 [Lua] level display name mines 12:09:52.735 [Lua] level display name nurgle 12:09:52.735 [Lua] level display name dlc_celebrate_crawl 12:09:52.735 [Lua] level display name magnus 12:09:52.735 [Lua] level display name ussingen 12:09:52.735 [Lua] level display name crater 12:09:52.735 [Lua] level display name warcamp 12:09:52.735 [Lua] level display name skittergate 12:09:52.735 [Lua] level display name military 12:09:52.735 [Lua] level display name skaven_stronghold 12:09:52.735 [Lua] level display name elven_ruins 12:09:52.735 [Lua] level display name catacombs 12:09:52.735 [Lua] level display name fort 12:09:52.735 [Lua] level display name farmlands 12:09:52.735 [Lua] level display name plaza 12:09:52.735 [Lua] level display name ground_zero 12:09:52.735 [Lua] level display name bell 12:09:53.085 [Lua] [ConflictSettings] Contained breeds generated in: 0.30600000000000005 12:09:53.297 warning: [ModManager] Mod with id 1454572219ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.513 warning: [ModManager] Mod with id 1707891720ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.514 warning: [ModManager] Mod with id 1674278953ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1674278953\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.514 warning: [ModManager] Mod with id 1563469131ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.514 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.514 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.555 warning: [ModManager] Mod with id 1459540461ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1459540461\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.556 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.556 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.556 warning: [ModManager] Mod with id 1601093964ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.556 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.557 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.582 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.583 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.583 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 12:09:53.584 [Lua] 12:09:53.584 [Lua] [1] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 58813412 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = approved (string) 12:09:53.584 [Lua] [2] = Tools (string) 12:09:53.584 [Lua] [author] = bIbIbI(rus) (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:09:53.584 [Lua] [num_children] = 0 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:09:53.584 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = true (boolean) 12:09:53.584 [Lua] [name] = Vermintide Mod Framework (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [2] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1374248490 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 45268594 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = approved (string) 12:09:53.584 [Lua] [author] = prop joe (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:09:53.584 [Lua] [num_children] = 1 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:09:53.584 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = true (boolean) 12:09:53.584 [Lua] [name] = Penlight Lua Libraries (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [3] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1389872347 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 4821406 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = approved (string) 12:09:53.584 [Lua] [2] = UI (string) 12:09:53.584 [Lua] [author] = grasmann (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:09:53.584 [Lua] [num_children] = 1 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 12:09:53.584 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = false (boolean) 12:09:53.584 [Lua] [name] = Simple UI (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [4] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1402962846 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 33103900 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = applied (string) 12:09:53.584 [Lua] [2] = approved (string) 12:09:53.584 [Lua] [3] = UI (string) 12:09:53.584 [Lua] [4] = QoL (string) 12:09:53.584 [Lua] [author] = Badwin (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 12:09:53.584 [Lua] [num_children] = 1 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 12:09:53.584 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = false (boolean) 12:09:53.584 [Lua] [name] = LockedAndLoaded (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [5] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1402971136 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 38300192 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = approved (string) 12:09:53.584 [Lua] [2] = UI (string) 12:09:53.584 [Lua] [3] = QoL (string) 12:09:53.584 [Lua] [author] = Tomoko 👿 (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 12:09:53.584 [Lua] [num_children] = 1 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 12:09:53.584 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = false (boolean) 12:09:53.584 [Lua] [name] = Needii (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [6] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1395453301 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 58813412 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = approved (string) 12:09:53.584 [Lua] [2] = QoL (string) 12:09:53.584 [Lua] [author] = bIbIbI(rus) (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.584 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:09:53.584 [Lua] [num_children] = 1 (number) 12:09:53.584 [Lua] [ugc_status] = 3 (number) 12:09:53.584 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:09:53.584 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 12:09:53.584 [Lua] [installed] = true (boolean) 12:09:53.584 [Lua] [enabled] = true (boolean) 12:09:53.584 [Lua] [name] = Skip Intro (string) 12:09:53.584 [Lua] [dependency_error] = (string) 12:09:53.584 [Lua] [7] = table 12:09:53.584 [Lua] [download_pending] = false (boolean) 12:09:53.584 [Lua] [id] = 1402835022 (string) 12:09:53.584 [Lua] [children] = table 12:09:53.584 [Lua] [1] = 1369573612 (string) 12:09:53.584 [Lua] [banned] = false (boolean) 12:09:53.584 [Lua] [author_id] = 33103900 (number) 12:09:53.584 [Lua] [tags] = table 12:09:53.584 [Lua] [1] = applied (string) 12:09:53.584 [Lua] [2] = approved (string) 12:09:53.584 [Lua] [3] = QoL (string) 12:09:53.584 [Lua] [author] = Badwin (string) 12:09:53.584 [Lua] [sanctioned] = true (boolean) 12:09:53.584 [Lua] [out_of_date] = false (boolean) 12:09:53.584 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 12:09:53.585 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = StickyGrim (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [8] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1448714756 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 18741013 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = QoL (string) 12:09:53.585 [Lua] [3] = Misc (string) 12:09:53.585 [Lua] [author] = 🔰SkacikPL🗾 (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 12:09:53.585 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = No Wobble (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [9] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1387440934 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 4821406 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = applied (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [4] = Cosmetic (string) 12:09:53.585 [Lua] [author] = grasmann (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:09:53.585 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Third Person Equipment (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [10] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1393343095 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [2] = 1374248490 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 45268594 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [author] = prop joe (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:09:53.585 [Lua] [num_children] = 2 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.585 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Scoreboard Tweaks (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [11] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1383433646 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 45268594 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [author] = prop joe (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 12:09:53.585 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Persistent Ammo Counter (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [12] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1383542440 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 45268594 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = UI (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [author] = prop joe (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.585 [Lua] [last_updated] = 8/7/2019 8:41:26 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Weapon Kill Counter - CRASHING (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [13] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1397265260 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 26572404 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [author] = Necrossin (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 12:09:53.585 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Numeric UI (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [14] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1421155919 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 75308424 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [author] = th-om (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 12:09:53.585 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Mission timer (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [15] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1498992606 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 84308322 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = applied (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [author] = pixaal (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:09:53.585 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Countries in Lobby Browser (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [16] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1569650837 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 81851809 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [author] = Skwuruhl (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 12:09:53.585 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Crosshairs Fix (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [17] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1502859403 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 96578995 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = applied (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [author] = (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:09:53.585 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Notice Key Pickup (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [18] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1487862316 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 45268594 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = QoL (string) 12:09:53.585 [Lua] [author] = prop joe (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.585 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Reroll Improvements (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [19] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1464907434 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 14284923 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = Misc (string) 12:09:53.585 [Lua] [author] = Fracticality (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 12:09:53.585 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Armory (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [20] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1431393962 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 14284923 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = UI (string) 12:09:53.585 [Lua] [3] = Misc (string) 12:09:53.585 [Lua] [author] = Fracticality (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 12:09:53.585 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Bestiary (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [21] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1467945840 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 62047250 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = applied (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [3] = Cosmetic (string) 12:09:53.585 [Lua] [author] = ElCamino (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Adds blood to your weapons by default. (string) 12:09:53.585 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Blood for the blood god (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [22] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1388911015 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 4821406 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [author] = grasmann (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:09:53.585 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = true (boolean) 12:09:53.585 [Lua] [name] = Chat Block (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [23] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1479520507 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 18741013 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = applied (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [3] = UI (string) 12:09:53.585 [Lua] [4] = QoL (string) 12:09:53.585 [Lua] [5] = Misc (string) 12:09:53.585 [Lua] [author] = 🔰SkacikPL🗾 (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 12:09:53.585 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = My Hero (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [24] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1395655171 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 59593500 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = approved (string) 12:09:53.585 [Lua] [2] = QoL (string) 12:09:53.585 [Lua] [3] = Balance/Tweaks (string) 12:09:53.585 [Lua] [author] = Grimalackt (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 12:09:53.585 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Bot Improvements - Combat (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [25] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1495937978 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 96578995 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = QoL (string) 12:09:53.585 [Lua] [2] = approved (string) 12:09:53.585 [Lua] [author] = (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:09:53.585 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Host Solo Quick Play Games (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [26] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1516618647 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.585 [Lua] [banned] = false (boolean) 12:09:53.585 [Lua] [author_id] = 96578995 (number) 12:09:53.585 [Lua] [tags] = table 12:09:53.585 [Lua] [1] = UI (string) 12:09:53.585 [Lua] [2] = QoL (string) 12:09:53.585 [Lua] [3] = approved (string) 12:09:53.585 [Lua] [author] = (string) 12:09:53.585 [Lua] [sanctioned] = true (boolean) 12:09:53.585 [Lua] [out_of_date] = false (boolean) 12:09:53.585 [Lua] [downloading] = false (boolean) 12:09:53.585 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 12:09:53.585 [Lua] [num_children] = 1 (number) 12:09:53.585 [Lua] [ugc_status] = 3 (number) 12:09:53.585 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 12:09:53.585 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 12:09:53.585 [Lua] [installed] = true (boolean) 12:09:53.585 [Lua] [enabled] = false (boolean) 12:09:53.585 [Lua] [name] = Friendly Fire Indicator (string) 12:09:53.585 [Lua] [dependency_error] = (string) 12:09:53.585 [Lua] [27] = table 12:09:53.585 [Lua] [download_pending] = false (boolean) 12:09:53.585 [Lua] [id] = 1497664830 (string) 12:09:53.585 [Lua] [children] = table 12:09:53.585 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1389872347 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 155839973 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [3] = QoL (string) 12:09:53.586 [Lua] [author] = Gohas (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 12:09:53.586 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Item Filter (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [28] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1460327284 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 96578995 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = UI (string) 12:09:53.586 [Lua] [2] = approved (string) 12:09:53.586 [Lua] [author] = (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 12:09:53.586 [Lua] [num_children] = 1 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 12:09:53.586 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = BossKillTimer (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [29] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1384066089 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1374248490 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 45268594 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = QoL (string) 12:09:53.586 [Lua] [2] = approved (string) 12:09:53.586 [Lua] [author] = prop joe (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.586 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Neuter Ult Effects - CRASHING (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [30] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1459917022 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 155839973 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [3] = QoL (string) 12:09:53.586 [Lua] [author] = Gohas (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:09:53.586 [Lua] [num_children] = 1 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:09:53.586 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Parry Indicator (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [31] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1445717962 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1389872347 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 38895286 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = applied (string) 12:09:53.586 [Lua] [2] = approved (string) 12:09:53.586 [Lua] [3] = UI (string) 12:09:53.586 [Lua] [4] = QoL (string) 12:09:53.586 [Lua] [author] = Squatting Bear (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 12:09:53.586 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Loadout Manager (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [32] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1383452616 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1374248490 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 45268594 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [3] = QoL (string) 12:09:53.586 [Lua] [author] = prop joe (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.586 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = true (boolean) 12:09:53.586 [Lua] [name] = Killfeed Tweaks (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [33] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1384094638 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1374248490 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 45268594 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [3] = QoL (string) 12:09:53.586 [Lua] [author] = prop joe (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.586 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = true (boolean) 12:09:53.586 [Lua] [name] = Crosshair Customization (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [34] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1391228174 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 4821406 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [3] = QoL (string) 12:09:53.586 [Lua] [author] = grasmann (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:09:53.586 [Lua] [num_children] = 1 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:09:53.586 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = UI Improvements (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [35] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1504702573 (string) 12:09:53.586 [Lua] [children] = table 12:09:53.586 [Lua] [1] = 1369573612 (string) 12:09:53.586 [Lua] [2] = 1374248490 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 45268594 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = approved (string) 12:09:53.586 [Lua] [2] = UI (string) 12:09:53.586 [Lua] [author] = prop joe (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 12:09:53.586 [Lua] [num_children] = 2 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. For other modders, you can add your lines with: [code] local streaming_info = get_mod("StreamingInfo") streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines [/code] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:09:53.586 [Lua] [last_updated] = 5/21/2019 9:32:36 AM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Info Dump For Streaming (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] [36] = table 12:09:53.586 [Lua] [download_pending] = false (boolean) 12:09:53.586 [Lua] [id] = 1455893647 (string) 12:09:53.586 [Lua] [banned] = false (boolean) 12:09:53.586 [Lua] [author_id] = 38895286 (number) 12:09:53.586 [Lua] [tags] = table 12:09:53.586 [Lua] [1] = applied (string) 12:09:53.586 [Lua] [2] = approved (string) 12:09:53.586 [Lua] [3] = UI (string) 12:09:53.586 [Lua] [4] = QoL (string) 12:09:53.586 [Lua] [author] = Squatting Bear (string) 12:09:53.586 [Lua] [sanctioned] = true (boolean) 12:09:53.586 [Lua] [out_of_date] = false (boolean) 12:09:53.586 [Lua] [downloading] = false (boolean) 12:09:53.586 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:09:53.586 [Lua] [num_children] = 0 (number) 12:09:53.586 [Lua] [ugc_status] = 3 (number) 12:09:53.586 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 12:09:53.586 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 12:09:53.586 [Lua] [installed] = true (boolean) 12:09:53.586 [Lua] [enabled] = false (boolean) 12:09:53.586 [Lua] [name] = Player List Plus (string) 12:09:53.586 [Lua] [dependency_error] = (string) 12:09:53.586 [Lua] 12:09:53.586 [Lua] 12:09:53.586 [Lua] [1479520507] = 19 (number) 12:09:53.586 [Lua] [1391228174] = 29 (number) 12:09:53.586 [Lua] [1402835022] = 3 (number) 12:09:53.586 [Lua] [1569650837] = 13 (number) 12:09:53.586 [Lua] [1402971136] = 1 (number) 12:09:53.586 [Lua] [1431393962] = 17 (number) 12:09:53.586 [Lua] [1495937978] = 21 (number) 12:09:53.586 [Lua] [1487862316] = 15 (number) 12:09:53.586 [Lua] [1497664830] = 23 (number) 12:09:53.586 [Lua] [1374248490] = 5 (number) 12:09:53.586 [Lua] [1383433646] = 8 (number) 12:09:53.586 [Lua] [1384094638] = 27 (number) 12:09:53.586 [Lua] [1387440934] = 6 (number) 12:09:53.586 [Lua] [1369573612] = 28 (number) 12:09:53.586 [Lua] [1402962846] = 0 (number) 12:09:53.586 [Lua] [1459917022] = 24 (number) 12:09:53.586 [Lua] [1388911015] = 32 (number) 12:09:53.586 [Lua] [1467945840] = 18 (number) 12:09:53.586 [Lua] [1395655171] = 20 (number) 12:09:53.586 [Lua] [1421155919] = 11 (number) 12:09:53.586 [Lua] [1383542440] = 9 (number) 12:09:53.586 [Lua] [1383452616] = 26 (number) 12:09:53.586 [Lua] [1384066089] = 35 (number) 12:09:53.586 [Lua] [1389872347] = 33 (number) 12:09:53.586 [Lua] [1504702573] = 34 (number) 12:09:53.586 [Lua] [1455893647] = 30 (number) 12:09:53.586 [Lua] [1498992606] = 12 (number) 12:09:53.586 [Lua] [1464907434] = 16 (number) 12:09:53.586 [Lua] [1395453301] = 2 (number) 12:09:53.586 [Lua] [1393343095] = 7 (number) 12:09:53.586 [Lua] [1445717962] = 25 (number) 12:09:53.586 [Lua] [1448714756] = 4 (number) 12:09:53.586 [Lua] [1502859403] = 14 (number) 12:09:53.586 [Lua] [1397265260] = 10 (number) 12:09:53.586 [Lua] [1516618647] = 22 (number) 12:09:53.586 [Lua] [1460327284] = 31 (number) 12:09:53.586 [Lua] 12:09:53.601 [Lua] 12:09:53.601 [Lua] [1479520507] = 19 (number) 12:09:53.601 [Lua] [1391228174] = 29 (number) 12:09:53.601 [Lua] [1402835022] = 3 (number) 12:09:53.601 [Lua] [1569650837] = 13 (number) 12:09:53.601 [Lua] [1402971136] = 1 (number) 12:09:53.601 [Lua] [1431393962] = 17 (number) 12:09:53.601 [Lua] [1495937978] = 21 (number) 12:09:53.601 [Lua] [1487862316] = 15 (number) 12:09:53.601 [Lua] [1497664830] = 23 (number) 12:09:53.601 [Lua] [1374248490] = 5 (number) 12:09:53.601 [Lua] [1383433646] = 8 (number) 12:09:53.601 [Lua] [1384094638] = 27 (number) 12:09:53.601 [Lua] [1387440934] = 6 (number) 12:09:53.601 [Lua] [1369573612] = 28 (number) 12:09:53.601 [Lua] [1402962846] = 0 (number) 12:09:53.601 [Lua] [1459917022] = 24 (number) 12:09:53.601 [Lua] [1388911015] = 32 (number) 12:09:53.601 [Lua] [1467945840] = 18 (number) 12:09:53.601 [Lua] [1395655171] = 20 (number) 12:09:53.601 [Lua] [1421155919] = 11 (number) 12:09:53.601 [Lua] [1383542440] = 9 (number) 12:09:53.601 [Lua] [1383452616] = 26 (number) 12:09:53.601 [Lua] [1384066089] = 35 (number) 12:09:53.601 [Lua] [1389872347] = 33 (number) 12:09:53.601 [Lua] [1504702573] = 34 (number) 12:09:53.601 [Lua] [1455893647] = 30 (number) 12:09:53.601 [Lua] [1498992606] = 12 (number) 12:09:53.601 [Lua] [1464907434] = 16 (number) 12:09:53.601 [Lua] [1395453301] = 2 (number) 12:09:53.601 [Lua] [1393343095] = 7 (number) 12:09:53.601 [Lua] [1445717962] = 25 (number) 12:09:53.601 [Lua] [1448714756] = 4 (number) 12:09:53.601 [Lua] [1502859403] = 14 (number) 12:09:53.601 [Lua] [1397265260] = 10 (number) 12:09:53.601 [Lua] [1516618647] = 22 (number) 12:09:53.601 [Lua] [1460327284] = 31 (number) 12:09:53.601 [Lua] 12:09:53.601 [Lua] <>modded = true<> 12:09:53.605 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:09:53.617 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:09:53.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:09:53.629 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0178ed80) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0178eea0) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02377230) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x023773c0) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3faa0) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3fc90) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8cfd50) 12:09:53.631 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8cff00) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8980) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af01500) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef4010) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba63b00) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef40b0) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3ff0) 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:09:53.632 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc13e70) 12:09:53.632 [Lua] <>modded = true<> 12:09:53.636 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:09:53.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:09:53.652 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:09:53.652 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:09:53.652 [Lua] <>modded = true<> 12:09:53.656 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:09:53.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:09:53.664 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:09:53.664 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:09:53.664 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0233f1d0) 12:09:53.664 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0233f380) 12:09:53.665 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:09:53.665 [Lua] <>modded = true<> 12:09:53.668 [Lua] <>Mod:1448714756:No Wobble = true<> 12:09:53.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 12:09:53.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 12:09:53.677 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 12:09:53.677 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.677 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02db7b60) 12:09:53.677 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 12:09:53.678 [Lua] <>modded = true<> 12:09:53.681 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 12:09:53.687 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 12:09:53.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 12:09:53.688 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 12:09:53.688 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b162f20) 12:09:53.688 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b1c2f40) 12:09:53.688 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b162f80) 12:09:53.688 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b1c2bb0) 12:09:53.688 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 12:09:53.688 [Lua] <>modded = true<> 12:09:53.692 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:09:53.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:09:53.699 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:09:53.699 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:09:53.699 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.700 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11a190) 12:09:53.700 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11b450) 12:09:53.700 [Lua] <>modded = true<> 12:09:53.704 [Lua] <>Mod:1421155919:Mission timer = true<> 12:09:53.711 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 12:09:53.711 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 12:09:53.711 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 12:09:53.711 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.711 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01104dc0) 12:09:53.712 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x01775050) 12:09:53.712 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c9b3a30) 12:09:53.712 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x025945d0) 12:09:53.712 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 12:09:53.712 [Lua] <>modded = true<> 12:09:53.716 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 12:09:53.724 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 12:09:53.725 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 12:09:53.725 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 12:09:53.725 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0bf11c30) 12:09:53.725 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0bf11c50) 12:09:53.725 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 12:09:53.725 [Lua] <>modded = true<> 12:09:53.729 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 12:09:53.735 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 12:09:53.736 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 12:09:53.736 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 12:09:53.736 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0b00acf0) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00afa0) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00add0) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00adf0) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00ae10) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0b00ae70) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0b00ae90) 12:09:53.736 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 12:09:53.736 [Lua] <>modded = true<> 12:09:53.740 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 12:09:53.746 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 12:09:53.747 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 12:09:53.747 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 12:09:53.747 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.747 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01177c80) 12:09:53.747 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01177bb0) 12:09:53.747 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 12:09:53.747 [Lua] <>modded = true<> 12:09:53.751 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 12:09:53.758 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 12:09:53.759 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 12:09:53.759 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a2200) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a21e0) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4a2180) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b4a1fa0) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b485c70) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b485c50) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b485bf0) 12:09:53.759 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b485a10) 12:09:53.759 [Lua] <>modded = true<> 12:09:53.763 [Lua] <>Mod:1388911015:Chat Block = true<> 12:09:53.776 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:09:53.776 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:09:53.776 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:09:53.777 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ab4980) 12:09:53.777 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:09:53.777 [Lua] <>modded = true<> 12:09:53.781 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 12:09:53.787 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 12:09:53.788 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 12:09:53.788 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 12:09:53.788 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 12:09:53.788 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.788 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b03f240) 12:09:53.788 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b03f3a0) 12:09:53.788 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x023771f0) 12:09:53.789 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b03f650) 12:09:53.789 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b03f300) 12:09:53.789 [Lua] <>modded = true<> 12:09:53.792 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 12:09:53.799 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 12:09:53.800 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 12:09:53.800 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0b00acb0) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00ae50) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00ae30) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00afa0) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00adf0) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00add0) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0b00ae10) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0b00ac90) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0224e590) 12:09:53.800 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0b00ac70) 12:09:53.801 [Lua] <>project = vermintide 2<> 12:09:53.801 [Lua] <>build = release<> 12:09:53.801 [Lua] <>platform = win32<> 12:09:53.801 [Lua] <>title_id = 5107<> 12:09:53.801 [Lua] <>content_revision = 137288<> 12:09:53.801 [Lua] <>engine_revision = b88a289d1769<> 12:09:53.801 [Lua] <>release_version = 2.0.3<> 12:09:53.801 [Lua] <>rendering_backend = dx11<> 12:09:53.801 [Lua] <>teamcity_build_id = 45379<> 12:09:53.801 [Lua] <>steam_id = 11000010222ad0a<> 12:09:53.801 [Lua] <>steam_profile_name = SmokerT69<> 12:09:53.801 [Lua] <>machine_id = fd27785b-0b11-43c6-a64a-3612b6e921dc<> 12:09:53.802 [Lua] [Boot] Application build: release 12:09:53.802 [Lua] [Boot] Content revision: 137288 12:09:53.802 [Lua] [Boot] Engine revision: b88a289d1769 12:09:53.802 [Lua] [Boot] Release version: 2.0.3 12:09:53.802 [Lua] [Boot] User ID: 11000010222ad0a SmokerT69 12:09:53.807 [Lua] [SmokeTest] Disabled 12:09:53.807 [Lua] initializing mechanism to: adventure 12:09:53.807 [Lua] Game:setup() total time: 0.004999999999999 12:09:53.807 [Lua] handle rev info: 0 12:09:53.807 [Lua] handle gfx quality: 0 12:09:53.807 [Lua] default settings: 0 12:09:53.807 [Lua] user settings: 0 12:09:53.807 [Lua] set frame times: 0 12:09:53.807 [Lua] init random: 0 12:09:53.807 [Lua] managers: 0.0049999999999990052 12:09:53.807 [Lua] 12:09:53.807 [Lua] unaccounted: 0 12:09:53.807 [Lua] [Boot] use baked enemy meshes: false 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:09:53.807 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:09:53.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:09:53.823 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 12:09:53.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:09:53.823 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:09:53.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:09:53.823 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 12:09:53.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:09:53.962 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:09:53.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:09:54.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:09:54.182 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:09:54.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:09:54.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:09:54.233 [Lua] [PackageManager] Force_load: resource_packages/menu 12:09:54.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:09:54.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:09:54.318 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:09:54.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:09:54.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:09:54.572 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:09:54.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:09:54.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:09:54.656 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:09:54.656 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 12:09:54.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:09:54.711 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:09:54.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:09:54.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:09:54.947 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:09:54.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:09:55.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:09:55.253 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:09:55.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:09:55.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:09:55.525 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:09:55.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:09:55.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:09:55.831 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:09:55.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:09:55.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:09:55.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:09:55.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:09:56.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:09:56.137 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:09:56.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:09:56.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:09:56.222 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:09:56.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:09:56.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:09:56.290 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:09:56.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:09:56.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:09:56.585 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:09:56.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:09:56.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:09:56.585 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 12:09:56.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0b6ea2e0) 12:09:56.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x025823e0) 12:09:56.586 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0257dee0) 12:09:56.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0bbec390) 12:09:56.586 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:09:56.586 [Lua] [Gamestate] Enter StateTitleScreen 12:09:56.587 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:09:56.587 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:09:56.587 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:09:56.587 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:09:56.587 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:09:56.589 warning: [Lua] CHAT FONT SIZE DISABLED 12:09:56.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:09:56.591 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:09:56.591 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:09:56.591 [Save] Loading `save_data` 12:09:56.597 [Save] Load done 12:09:56.608 [Lua] [BackendManagerPlayFab] Backend Enabled 12:09:56.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:09:56.647 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:09:56.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:09:56.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:09:56.692 [Lua] [PackageManager] Force_load: resource_packages/careers 12:09:56.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:09:56.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:09:56.743 [Lua] [PackageManager] Force_load: resource_packages/decals 12:09:56.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:09:56.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:09:56.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:09:56.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:09:57.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:09:57.336 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:09:57.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:09:58.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:09:58.147 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:09:58.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:09:58.748 [Lua] <>playfab_id = 7E0891244AA2FD7<> 12:09:58.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:09:58.760 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:09:58.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:09:59.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:09:59.438 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:09:59.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:09:59.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:09:59.523 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:09:59.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:09:59.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:09:59.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:09:59.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 12:09:59.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 12:09:59.828 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 12:10:04.130 [Lua] Populating data for character 1 15 12:10:04.368 [Lua] Requesting character data for index 2 15 12:10:04.368 [Lua] Populating data for character 2 15 12:10:04.606 [Lua] Requesting character data for index 3 15 12:10:04.606 [Lua] Populating data for character 3 15 12:10:04.843 [Lua] Requesting character data for index 4 15 12:10:04.843 [Lua] Populating data for character 4 15 12:10:05.081 [Lua] Requesting character data for index 5 15 12:10:05.081 [Lua] Populating data for character 5 15 12:10:05.319 [Lua] Requesting character data for index 6 15 12:10:05.319 [Lua] Populating data for character 6 15 12:10:05.558 [Lua] Requesting character data for index 7 15 12:10:05.558 [Lua] Populating data for character 7 15 12:10:05.796 [Lua] Requesting character data for index 8 15 12:10:05.796 [Lua] Populating data for character 8 15 12:10:06.034 [Lua] Requesting character data for index 9 15 12:10:06.034 [Lua] Populating data for character 9 15 12:10:06.272 [Lua] Requesting character data for index 10 15 12:10:06.272 [Lua] Populating data for character 10 15 12:10:06.509 [Lua] Requesting character data for index 11 15 12:10:06.509 [Lua] Populating data for character 11 15 12:10:06.747 [Lua] Requesting character data for index 12 15 12:10:06.747 [Lua] Populating data for character 12 15 12:10:06.985 [Lua] Requesting character data for index 13 15 12:10:06.985 [Lua] Populating data for character 13 15 12:10:07.240 [Lua] Requesting character data for index 14 15 12:10:07.240 [Lua] Populating data for character 14 15 12:10:07.495 [Lua] Requesting character data for index 15 15 12:10:07.495 [Lua] Populating data for character 15 15 12:10:08.126 [Lua] Player statistics loaded! 12:10:08.139 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:10:09.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:10:09.158 [Lua] [Managers] Destroying state managers... 12:10:09.158 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 12:10:09.158 [Lua] [Gamestate] Enter state StateLoading 12:10:09.160 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 12:10:09.160 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:10:09.160 [Lua] [LobbyManager] Setting up network options 12:10:09.160 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:10:09.160 [Lua] registering RPCs 12:10:09.160 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:10:09.160 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 12:10:09.160 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:10:09.160 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:10:09.160 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:10:09.160 [Lua] [LevelTransitionHandler] load_level inn_level 12:10:09.160 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:10:09.160 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:10:09.160 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 12:10:09.160 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:10:09.161 [SteamVoipRoom] Creating room ca7b8527bc91405a 12:10:09.161 [SteamVoipRoom] Joining room ca7b8527bc91405a 12:10:09.163 [EAC] EAC server 11000010222ad0a is initializing 12:10:09.171 [EAC] Server is also client 11000010222ad0a 12:10:09.171 [EACServer] [SetLogCallback] Procedure: 00007FF66179B750 LogLevel: Info. 12:10:09.172 [Lua] ### Created peer state machine for 11000010222ad0a 12:10:09.172 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:10:09.172 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 12:10:09.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 12:10:09.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:10:09.172 warning: [Application] Application.update_render_world is deprecated. 12:10:09.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 12:10:09.175 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:10:09.175 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:10:09.175 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:10:09.175 [Lua] Set lobby begin: 12:10:09.175 [Lua] Set lobby end. 12:10:09.175 [Lua] [PSM] Peer 11000010222ad0a joined. Want to use profile index "4" 12:10:09.175 [Lua] [LobbyHost] Changed state from 0 to creating 12:10:09.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:10:09.208 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:10:09.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:09.226 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 12:10:09.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:09.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:10:09.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:10:09.313 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:10:09.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 12:10:09.409 [SteamLobby] Detected added member 11000010222ad0a 12:10:09.410 [Lua] [LobbyHost] Changed state from creating to joined 12:10:09.410 [Lua] [PartyManager] Leader is set to 11000010222ad0a 12:10:09.410 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010222ad0a my_peer_id:11000010222ad0a 12:10:09.410 [Lua] [ChatManager] Registering channel 1 12:10:09.410 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010222ad0a, own_peer_id=11000010222ad0a) 12:10:09.410 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010222ad0a, own_peer_id=11000010222ad0a) 12:10:09.410 [Lua] [PartyManager] network_context_created (server_peer_id=11000010222ad0a, own_peer_id=11000010222ad0a) 12:10:09.427 [Lua] [NetworkServer] Changing num_players from nil to 1 12:10:09.427 [Lua] Players: 1 12:10:09.427 [Lua] Set lobby begin: 12:10:09.427 [Lua] Lobby data num_players = 1 12:10:09.427 [Lua] Lobby data level_key = inn_level 12:10:09.427 [Lua] Lobby data game_mode = 3 12:10:09.427 [Lua] Lobby data matchmaking = false 12:10:09.427 [Lua] Set lobby end. 12:10:10.974 [Window] Window => inactive 12:10:11.186 [Lua] player (11000010222ad0a,1) was put into party 0 12:10:11.186 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 12:10:11.187 [Lua] [StateLoading] got rpc_load_level 49 inn_level 12:10:15.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:10:15.843 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:10:15.857 [Lua] [LevelTransitionHandler] Level load completed! 12:10:15.857 [Lua] [EnemyPackageLoader] setup_startup_enemies 12:10:15.857 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:10:15.857 [Lua] ### Sending rpc_level_loaded 12:10:15.857 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 49 12:10:15.857 [Lua] Peer 11000010222ad0a has loaded the level and all enemies are loaded 12:10:15.857 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:10:15.857 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:10:15.874 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:0 my_peer_id:11000010222ad0a 12:10:15.874 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010222ad0a inventory_sync_id:0 my_peer_id:11000010222ad0a 12:10:15.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:10:15.891 [Lua] ### Sending rpc_level_loaded 12:10:15.891 [Lua] #### Has state machine: false, sender: 11000010222ad0a, level_id: 49 12:10:15.891 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:10:16.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:10:16.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:10:16.893 [Lua] Set lobby begin: 12:10:16.893 [Lua] Lobby data host = 11000010222ad0a 12:10:16.893 [Lua] Lobby data level_key = inn_level 12:10:16.893 [Lua] Lobby data game_mode = 3 12:10:16.893 [Lua] Lobby data country_code = SE 12:10:16.893 [Lua] Lobby data unique_server_name = SmokerT69 12:10:16.893 [Lua] Lobby data num_players = 1 12:10:16.894 [Lua] Lobby data matchmaking = false 12:10:16.894 [Lua] Set lobby end. 12:10:16.894 [Lua] [Managers] Destroying state managers... 12:10:16.894 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:10:16.894 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 12:10:16.894 [Lua] [Gamestate] Enter StateIngame HOST 12:10:16.895 [Lua] <>level = inn_level<> 12:10:16.895 [Lua] Set lobby begin: 12:10:16.895 [Lua] Lobby data host = 11000010222ad0a 12:10:16.895 [Lua] Lobby data level_key = inn_level 12:10:16.895 [Lua] Lobby data game_mode = 3 12:10:16.895 [Lua] Lobby data selected_level_key = inn_level 12:10:16.895 [Lua] Lobby data country_code = SE 12:10:16.895 [Lua] Lobby data unique_server_name = SmokerT69 12:10:16.895 [Lua] Lobby data num_players = 1 12:10:16.895 [Lua] Lobby data matchmaking = false 12:10:16.895 [Lua] Set lobby end. 12:10:16.895 [Umbra] Init version: 3.4.15 :: 16 threads 12:10:16.895 [Lua] [StateIngame] Server ingame 12:10:16.899 [Lua] Set lobby begin: 12:10:16.899 [Lua] Lobby data level_key = inn_level 12:10:16.899 [Lua] Lobby data selected_level_key = inn_level 12:10:16.899 [Lua] Lobby data unique_server_name = SmokerT69 12:10:16.899 [Lua] Lobby data matchmaking = false 12:10:16.899 [Lua] Lobby data host = 11000010222ad0a 12:10:16.899 [Lua] Lobby data country_code = SE 12:10:16.899 [Lua] Lobby data game_mode = 3 12:10:16.899 [Lua] Lobby data difficulty = normal 12:10:16.899 [Lua] Lobby data num_players = 1 12:10:16.899 [Lua] Set lobby end. 12:10:16.899 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 12:10:16.899 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 12:10:16.899 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:10:16.899 [Lua] [Matchmaking] initializing 12:10:16.899 [Lua] [Matchmaking] my_peer_id: 11000010222ad0a, I am server 12:10:16.899 [Lua] [Matchmaking] register rpcs 12:10:16.899 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:10:16.899 [Lua] [GameNetworkManager] My own peer_id = 11000010222ad0a 12:10:16.899 [Lua] [GameNetworkManager] self.is_server = true 12:10:16.899 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 12:10:16.899 [Network] Setting artificial MTU limit to 65536 12:10:16.904 [Lua] Switching ConflictSettings: to: disabled 12:10:16.904 [Lua] pacing=disabled 12:10:16.904 [Lua] roaming=nil 12:10:16.904 [Lua] specials=disabled 12:10:16.904 [Lua] debug_color=black 12:10:16.904 [Lua] pack_spawning=disabled 12:10:16.904 [Lua] contained_breeds=nil 12:10:16.904 [Lua] disabled=true 12:10:16.904 [Lua] boss=disabled 12:10:16.904 [Lua] horde=disabled 12:10:16.904 [Lua] name=disabled 12:10:16.904 [Lua] intensity=disabled 12:10:16.904 [Lua] --- 12:10:16.904 [Lua] [LevelAnalysis] set_random_seed( 1144446) 12:10:16.908 [Lua] [AIInterestPointSystem] Level Seed: 1144446 12:10:16.909 [Lua] 12:10:16.909 [Lua] [entity_system_bag] = table 12:10:16.909 [Lua] [entity_system_bag] = metatable 12:10:16.909 [Lua] [startup_data] = table 12:10:16.909 [Lua] [entity_manager] = table 12:10:16.909 [Lua] [entity_manager] = metatable 12:10:16.909 [Lua] [unit_spawner] = table 12:10:16.909 [Lua] [unit_spawner] = metatable 12:10:16.909 [Lua] [unit_storage] = table 12:10:16.909 [Lua] [unit_storage] = metatable 12:10:16.909 [Lua] [dice_keeper] = table 12:10:16.909 [Lua] [dice_keeper] = metatable 12:10:16.909 [Lua] [is_server] = true (boolean) 12:10:16.909 [Lua] [world] = [World] 12:10:16.909 [Lua] [system_api] = table 12:10:16.909 [Lua] [entity_system] = table 12:10:16.909 [Lua] [entity_system] = metatable 12:10:16.909 [Lua] [network_lobby] = table 12:10:16.909 [Lua] [network_lobby] = metatable 12:10:16.909 [Lua] [profile_synchronizer] = table 12:10:16.909 [Lua] [profile_synchronizer] = metatable 12:10:16.909 [Lua] [level_transition_handler] = table 12:10:16.909 [Lua] [level_transition_handler] = metatable 12:10:16.909 [Lua] [num_local_human_players] = 1 (number) 12:10:16.909 [Lua] [statistics_db] = table 12:10:16.909 [Lua] [statistics_db] = metatable 12:10:16.909 [Lua] [network_server] = table 12:10:16.909 [Lua] [network_server] = metatable 12:10:16.909 [Lua] [input_manager] = table 12:10:16.909 [Lua] [input_manager] = metatable 12:10:16.909 [Lua] [network_clock] = table 12:10:16.909 [Lua] [network_clock] = metatable 12:10:16.909 [Lua] [network_transmit] = table 12:10:16.909 [Lua] [network_transmit] = metatable 12:10:16.909 [Lua] [free_flight_manager] = table 12:10:16.909 [Lua] [free_flight_manager] = metatable 12:10:16.909 [Lua] [network_manager] = table 12:10:16.909 [Lua] [network_manager] = metatable 12:10:16.909 [Lua] [network_event_delegate] = table 12:10:16.909 [Lua] [network_event_delegate] = metatable 12:10:16.909 [Lua] 12:10:16.910 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:10:16.912 [Lua] [AchievementManager] Achievements using the steam platform 12:10:16.913 [Lua] [StateIngame] Level seed: 1144446 12:10:16.913 [World] Spawning level. 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_sienna_painting_wood_base_2, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_2, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kerillian_painting_wood_base_2, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_1, async-read, 12:10:17.102 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:10:17.102 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:10:17.102 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:10:17.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 12:10:17.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 12:10:17.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1, async-read, 12:10:17.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_2, async-read, 12:10:17.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 12:10:17.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read, 12:10:17.104 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 12:10:17.105 [Lua] [LevelAnalysis] set_random_seed( 1144446) 12:10:17.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:10:17.118 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 12:10:17.118 [Lua] [IngameUI] init 12:10:17.131 [SteamVoipClient] select_out(11000010222ad0a, off) 12:10:17.167 [Lua] [Matchmaking] Cancelling matchmaking 12:10:17.167 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:10:17.167 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:10:17.167 [Lua] Set lobby begin: 12:10:17.167 [Lua] Lobby data level_key = inn_level 12:10:17.167 [Lua] Lobby data power_level = 0 12:10:17.167 [Lua] Lobby data selected_level_key = inn_level 12:10:17.167 [Lua] Lobby data unique_server_name = SmokerT69 12:10:17.167 [Lua] Lobby data matchmaking = false 12:10:17.167 [Lua] Lobby data host = 11000010222ad0a 12:10:17.167 [Lua] Lobby data country_code = SE 12:10:17.167 [Lua] Lobby data game_mode = 3 12:10:17.167 [Lua] Lobby data difficulty = normal 12:10:17.167 [Lua] Lobby data num_players = 1 12:10:17.167 [Lua] Set lobby end. 12:10:17.168 [Flow] complete_skittergate_legend true 12:10:17.168 [Flow] complete_all_helmgart_levels_recruit true 12:10:17.170 [Flow] WitchHunterLevel:35 12:10:17.170 [Flow] LeaderYes 12:10:17.170 [Flow] ALL PC XP:275143 12:10:17.170 [Flow] Has "bogenhafen" DLC:true 12:10:17.170 [Flow] WH XP:60850 12:10:17.170 [Flow] Number of crafted items:8057 12:10:17.170 [Flow] Has "pre_order" DLC:true 12:10:17.170 [Flow] Sum of Powe Levels:1500 12:10:17.170 [Flow] lodestone diff 1:false 12:10:17.170 [Flow] magnus and forest activated 12:10:17.170 [Flow] magnus and forest activated 12:10:17.170 [Flow] cemetery and forest activated 12:10:17.170 [Flow] magnus and cemetery 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.170 [Flow] ALL RUNES ACTIVATED 12:10:17.170 [Flow] magnus and forest activated 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.170 [Flow] ALL RUNES ACTIVATED 12:10:17.170 [Flow] cemetery and forest activated 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.170 [Flow] ALL RUNES ACTIVATED 12:10:17.170 [Flow] magnus and forest activated 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.170 [Flow] ALL RUNES ACTIVATED 12:10:17.170 [Flow] magnus and cemetery 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.170 [Flow] ALL RUNES ACTIVATED 12:10:17.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:10:17.172 [Lua] CurrentConflictSettings disabled 12:10:17.172 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:10:17.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:10:17.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:10:17.175 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:10:17.175 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 12:10:17.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:10:17.176 [Lua] MUSIC: nil -> explore 12:10:17.496 [Lua] player (11000010222ad0a,1) was put into party 1 12:10:17.496 [Lua] Assigning peer(11000010222ad0a:1) to profile(4) career(1) 12:10:17.496 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010222ad0a) local_player_id(1) profile_index(4) career_index(1) 12:10:17.496 [Lua] Set lobby begin: 12:10:17.496 [Lua] Lobby data level_key = inn_level 12:10:17.496 [Lua] Lobby data power_level = 0 12:10:17.496 [Lua] Lobby data selected_level_key = inn_level 12:10:17.496 [Lua] Lobby data difficulty = normal 12:10:17.496 [Lua] Lobby data player_slot_4 = 11000010222ad0a:1 12:10:17.497 [Lua] Lobby data unique_server_name = SmokerT69 12:10:17.497 [Lua] Lobby data matchmaking = false 12:10:17.497 [Lua] Lobby data host = 11000010222ad0a 12:10:17.497 [Lua] Lobby data country_code = SE 12:10:17.497 [Lua] Lobby data game_mode = 3 12:10:17.497 [Lua] Lobby data player_slot_5 = 0:0 12:10:17.497 [Lua] Lobby data player_slot_2 = 0:0 12:10:17.497 [Lua] Lobby data player_slot_1 = 0:0 12:10:17.497 [Lua] Lobby data player_slot_3 = 0:0 12:10:17.497 [Lua] Lobby data num_players = 1 12:10:17.497 [Lua] Set lobby end. 12:10:17.497 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010222ad0a | dr:0 | bw:0 | es:0 12:10:17.497 [Lua] 12:10:17.497 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] 12:10:17.497 [Lua] 12:10:17.497 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:10:17.497 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 12:10:17.497 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean) 12:10:17.497 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 12:10:17.497 [Lua] 12:10:17.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 12:10:17.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 12:10:17.498 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 12:10:17.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 12:10:17.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:1 my_peer_id:11000010222ad0a 12:10:17.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010222ad0a inventory_sync_id:1 my_peer_id:11000010222ad0a 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 12:10:17.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:10:17.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 12:10:17.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 12:10:17.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:10:17.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:17.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:17.629 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 12:10:17.629 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:10:17.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 12:10:17.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 12:10:17.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 12:10:17.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:10:17.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:10:17.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:10:17.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 12:10:17.703 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:10:17.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:10:17.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:10:17.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 12:10:17.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:10:17.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:17.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:17.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 12:10:17.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:10:17.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:10:17.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:10:17.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:10:17.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:10:17.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:17.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:17.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:10:17.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:10:17.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:17.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:17.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:10:17.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:10:17.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:17.887 [Flow] DISABLE 12:10:17.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:17.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:10:17.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:10:17.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:17.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:17.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:10:17.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:10:17.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:17.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:17.982 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 12:10:17.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:10:17.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 12:10:18.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 12:10:18.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 12:10:18.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:10:18.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:10:18.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:10:18.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:10:18.049 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:10:18.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:18.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 12:10:18.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:10:18.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:10:18.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:10:18.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:10:18.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:10:18.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:10:18.442 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 12:10:18.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:10:18.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:10:18.543 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:10:18.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:10:18.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:10:18.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:10:18.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:18.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:18.918 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:10:18.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:10:19.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:10:19.195 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:10:19.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:10:19.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:10:19.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:10:19.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:10:19.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:10:19.615 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 12:10:19.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:10:19.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:10:19.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:10:19.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:10:19.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:10:19.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:10:19.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 12:10:19.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 12:10:19.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 12:10:19.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 12:10:19.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 12:10:19.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 12:10:19.962 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:10:20.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:10:20.009 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 12:10:20.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:10:20.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:10:20.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:10:20.078 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:10:20.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:20.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:10:20.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:10:20.340 [Lua] ################################################################################################################# 12:10:20.340 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:10:20.340 [Lua] ################################################################################################################# 12:10:20.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 12:10:20.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 12:10:20.353 [Lua] [IngameUI] menu view on_enter start_menu_view 12:10:20.354 [Lua] hero_fullscreen_menu_on_enter 12:10:20.356 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c3912a0 12:10:20.357 [World] Spawning level. 12:10:20.365 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:10:20.369 [SteamVoipClient] select_out(11000010222ad0a, off) 12:10:20.382 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3DA0, async-read, prioritized 12:10:20.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 12:10:20.597 [Lua] Commit load time data 12:10:20.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:10:20.699 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:10:20.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3DA0, async-read, prioritized 12:10:20.703 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B3DA0, async-read, prioritized 12:10:20.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:10:20.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3DA0 12:10:20.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3DA0, async-read, prioritized 12:10:20.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:10:20.779 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:10:20.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:10:20.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:10:20.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:10:21.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x9d, position: 0 12:10:21.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x9d, position: 27249 12:10:22.198 [Lua] PlayFabMirror:_commit_internal 1 12:10:22.198 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:10:22.199 [Lua] generate_backend_stats 11000010222ad0a:1 12:10:22.208 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:10:22.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 12:10:22.208 [Lua] Set lobby begin: 12:10:22.208 [Lua] Lobby data level_key = inn_level 12:10:22.208 [Lua] Lobby data power_level = 835 12:10:22.208 [Lua] Lobby data selected_level_key = inn_level 12:10:22.208 [Lua] Lobby data difficulty = normal 12:10:22.208 [Lua] Lobby data player_slot_4 = 11000010222ad0a:1 12:10:22.208 [Lua] Lobby data unique_server_name = SmokerT69 12:10:22.208 [Lua] Lobby data matchmaking = false 12:10:22.208 [Lua] Lobby data host = 11000010222ad0a 12:10:22.208 [Lua] Lobby data country_code = SE 12:10:22.208 [Lua] Lobby data game_mode = 3 12:10:22.208 [Lua] Lobby data player_slot_5 = 0:0 12:10:22.208 [Lua] Lobby data player_slot_2 = 0:0 12:10:22.208 [Lua] Lobby data player_slot_1 = 0:0 12:10:22.208 [Lua] Lobby data player_slot_3 = 0:0 12:10:22.208 [Lua] Lobby data num_players = 1 12:10:22.208 [Lua] Set lobby end. 12:10:22.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 12:10:22.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 12:10:22.658 [Lua] commit result success 1 12:10:23.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_sienna_painting_wood_base_2, async-read, 12:10:23.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:23.495 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 12:10:23.495 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:23.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2, async-read, 12:10:23.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:23.517 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1, async-read, 12:10:23.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:23.528 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_2, async-read, 12:10:23.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 12:10:23.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:23.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kerillian_painting_wood_base_2, async-read, 12:10:23.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:23.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_1, async-read, 12:10:23.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:23.652 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_2, async-read, 12:10:23.652 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:10:23.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read, 12:10:23.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:10:32.039 [Window] Window => active 12:10:36.615 [Lua] MUSIC MANAGER Play_hud_select 178 0 12:10:39.992 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 12:10:39.992 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 12:11:03.089 warning: [Lua] Following data will be uploaded to Crashify: <> 12:11:03.091 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010222ad0a "SmokerT69" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1431: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:574: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:550: in function exit [5] scripts/ui/views/options_view.lua:2510: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2475: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:185: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:540: in function update [11] scripts/game_state/state_ingame_running.lua:920: in function update_ui [12] scripts/game_state/state_ingame.lua:617:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:772: in function game_update [17] scripts/boot.lua:528:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010222ad0a \"SmokerT69\"" [2] self = table: 00000000076128A0 [3] self = table: 000000000760EBB0; active_view = "options_view"; views = table: 000000000760F240 [5] self = table: 00000000076128A0 [6] self = table: 00000000076128A0; dt = 0.011264500208199024; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000A66C6E0; ui_scenegraph = table: 0000000007900D20; input_manager = table: 00000000024F7490; input_service = table: 0000000007612B10; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000007B52680 [7] self = table: 000000000760EBB0; dt = 0.011264500208199024; t = 75.835144805838354; active_view = "options_view" [8] self = table: 000000000760E8C0; dt = 0.011264500208199024; t = 75.835144805838354 [9] self = table: 000000000C3912A0; dt = 0.011264500208199024; t = 75.835144805838354; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000024F7490; gamepad_active = false; input_blocked = nil; input_service = table: 000000000C3912D0; transitioning = false [10] self = table: 000000000A66B910; dt = 0.011264500208199024; t = 75.835144805838354; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000000E12990; is_in_inn = true; input_service = table: 0000000002841BD0; end_screen_active = nil; ingame_hud = table: 00000000028418B0; transition_manager = table: 000000000C2B2770; end_screen = table: 0000000001C5ED70; disable_toggle_menu = false; current_view = "start_menu_view" [11] self = table: 00000000012710A0; t = 75.835144805838354; dt = 0.011264500208199024; disable_ingame_ui = nil; ingame_ui = table: 000000000A66B910; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 0000000001317F60 [14] world = [World]; dt = 0.011259565129876137; anim_callback = [function]; scene_callback = [function] [15] self = table: 0000000002554A00; dt = 0.011259565129876137; t = 68.850333235983271; _ = 2; world = [World] [16] self = table: 00000000000136D0; real_world_dt = 0.011259565129876137; dt = 0.011259565129876137; t = 68.850333235983271 [17] dt = 0.011259565129876137 [2] active = true; original_keymaps = table: 0000000001642AD0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D9900; voip = table: 0000000000869580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A66C6E0; apply_button = table: 0000000002FD15F0; ui_animations = table: 0000000007682CE0; input_manager = table: 00000000024F7490; controller_cooldown = 0; changed_user_settings = table: 000000000A918E70; render_settings = table: 0000000007612920; original_user_settings = table: 000000000AA72350; scroll_field_widget = table: 0000000008092D00; exit_button = table: 0000000005C984F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000079315D0; selected_settings_list = table: 00000000009A0E30; disable_all_input = false; original_render_settings = table: 000000000BD10CA0; session_keymaps = table: 000000000CAF2B70; original_bot_spawn_priority = table: 000000000AA72090; _input_functions = table: 0000000002A15D00; ui_top_renderer = table: 000000000A66B400; menu_input_description = table: 00000000066386A0; ui_calibration_view = table: 00000000059F6B30; selected_title = 7; ingame_ui = table: 000000000A66B910; reset_to_default = table: 0000000001D822E0; settings_lists = table: 0000000002ECBDE0; safe_rect_widget = table: 0000000001E79070; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000136A510; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007953D60; session_bot_spawn_priority = table: 000000000A816770; title_buttons = table: 00000000077E6A50; level_transition_handler = table: 00000000017F3F20; ui_scenegraph = table: 0000000007900D20; background_widgets = table: 000000000A815DC0; [3] _ui_animations = table: 000000000760EF30; _widgets_by_name = table: 0000000000B7D650; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 00000000020F5160; parent = table: 000000000C3912A0; ui_scenegraph = table: 000000000B820B90; _animations = table: 000000000760EEB0; _stats_id = "11000010222ad0a:1"; is_server = true; _console_cursor = table: 000000000201EB50; _available_profiles = table: 000000000760F1C0; ui_top_renderer = table: 000000000A66B400; ingame_ui_context = table: 0000000000DD0280; peer_id = "11000010222ad0a"; _views = table: 000000000760F240; ui_renderer = table: 000000000A66C6E0; ui_animator = table: 000000000201EC50; player_manager = table: 00000000004E3BE0; input_manager = table: 00000000024F7490; profile_synchronizer = table: 0000000000853370; wwise_world = [WwiseWorld]; _widgets = table: 00000000014F2210; menu_input_description = table: 000000000C935D10; render_settings = table: 000000000760E940; _hero_name = "wood_elf"; world_previewer = table: 000000000C391780; platform = "win32"; _player_portrait_widget = table: 000000000B043E10; career_index = 1; local_player = table: 000000000C15AAB0; [5] active = true; original_keymaps = table: 0000000001642AD0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D9900; voip = table: 0000000000869580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A66C6E0; apply_button = table: 0000000002FD15F0; ui_animations = table: 0000000007682CE0; input_manager = table: 00000000024F7490; controller_cooldown = 0; changed_user_settings = table: 000000000A918E70; render_settings = table: 0000000007612920; original_user_settings = table: 000000000AA72350; scroll_field_widget = table: 0000000008092D00; exit_button = table: 0000000005C984F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000079315D0; selected_settings_list = table: 00000000009A0E30; disable_all_input = false; original_render_settings = table: 000000000BD10CA0; session_keymaps = table: 000000000CAF2B70; original_bot_spawn_priority = table: 000000000AA72090; _input_functions = table: 0000000002A15D00; ui_top_renderer = table: 000000000A66B400; menu_input_description = table: 00000000066386A0; ui_calibration_view = table: 00000000059F6B30; selected_title = 7; ingame_ui = table: 000000000A66B910; reset_to_default = table: 0000000001D822E0; settings_lists = table: 0000000002ECBDE0; safe_rect_widget = table: 0000000001E79070; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000136A510; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007953D60; session_bot_spawn_priority = table: 000000000A816770; title_buttons = table: 00000000077E6A50; level_transition_handler = table: 00000000017F3F20; ui_scenegraph = table: 0000000007900D20; background_widgets = table: 000000000A815DC0; [6] active = true; original_keymaps = table: 0000000001642AD0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000024D9900; voip = table: 0000000000869580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A66C6E0; apply_button = table: 0000000002FD15F0; ui_animations = table: 0000000007682CE0; input_manager = table: 00000000024F7490; controller_cooldown = 0; changed_user_settings = table: 000000000A918E70; render_settings = table: 0000000007612920; original_user_settings = table: 000000000AA72350; scroll_field_widget = table: 0000000008092D00; exit_button = table: 0000000005C984F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 00000000079315D0; selected_settings_list = table: 00000000009A0E30; disable_all_input = false; original_render_settings = table: 000000000BD10CA0; session_keymaps = table: 000000000CAF2B70; original_bot_spawn_priority = table: 000000000AA72090; _input_functions = table: 0000000002A15D00; ui_top_renderer = table: 000000000A66B400; menu_input_description = table: 00000000066386A0; ui_calibration_view = table: 00000000059F6B30; selected_title = 7; ingame_ui = table: 000000000A66B910; reset_to_default = table: 0000000001D822E0; settings_lists = table: 0000000002ECBDE0; safe_rect_widget = table: 0000000001E79070; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000136A510; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007953D60; session_bot_spawn_priority = table: 000000000A816770; title_buttons = table: 00000000077E6A50; level_transition_handler = table: 00000000017F3F20; ui_scenegraph = table: 0000000007900D20; background_widgets = table: 000000000A815DC0; [7] _ui_animations = table: 000000000760EF30; _widgets_by_name = table: 0000000000B7D650; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 00000000020F5160; parent = table: 000000000C3912A0; ui_scenegraph = table: 000000000B820B90; _animations = table: 000000000760EEB0; _stats_id = "11000010222ad0a:1"; is_server = true; _console_cursor = table: 000000000201EB50; _available_profiles = table: 000000000760F1C0; ui_top_renderer = table: 000000000A66B400; ingame_ui_context = table: 0000000000DD0280; peer_id = "11000010222ad0a"; _views = table: 000000000760F240; ui_renderer = table: 000000000A66C6E0; ui_animator = table: 000000000201EC50; player_manager = table: 00000000004E3BE0; input_manager = table: 00000000024F7490; profile_synchronizer = table: 0000000000853370; wwise_world = [WwiseWorld]; _widgets = table: 00000000014F2210; menu_input_description = table: 000000000C935D10; render_settings = table: 000000000760E940; _hero_name = "wood_elf"; world_previewer = table: 000000000C391780; platform = "win32"; _player_portrait_widget = table: 000000000B043E10; career_index = 1; local_player = table: 000000000C15AAB0; [8] _params = table: 000000000C392790; _profiling_debugging_enabled = false; _parent = table: 000000000C3912A0; _state = table: 000000000760EBB0; [9] _draw_menu_world = true; _machine = table: 000000000760E8C0; _exit_button_widget = table: 00000000077C76B0; local_player_id = 1; viewport_widget = table: 000000000774EF60; profile_synchronizer = table: 0000000000853370; world_manager = table: 0000000002554A00; _hero_name = "wood_elf"; units = table: 000000000C3927C0; ui_animator = table: 000000000775D760; _console_cursor_widget = table: 000000000775E740; ui_top_renderer = table: 000000000A66B400; ingame_ui_context = table: 0000000000DD0280; peer_id = "11000010222ad0a"; _static_widgets = table: 00000000077C6FF0; ui_renderer = table: 000000000A66C6E0; ingame_ui = table: 000000000A66B910; ui_animations = table: 000000000C392B60; _state_machine_params = table: 000000000C392790; attachment_units = table: 000000000C3927F0; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 00000000004E3BE0; input_manager = table: 00000000024F7490; unit_states = table: 000000000C392820; world_previewer = table: 000000000C391780; ui_scenegraph = table: 00000000077C28B0; [10] fps = 0; world_manager = table: 0000000002554A00; ingame_hud = table: 00000000028418B0; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000A66C6E0; telemetry_time_view_enter = 0; input_manager = table: 00000000024F7490; profile_synchronizer = table: 0000000000853370; blocked_transitions = table: 000000000C8CFC20; motd_ui = table: 0000000001D8DA80; cutscene_system = table: 00000000005E0060; text_popup_ui = table: 0000000001377F70; local_player_id = 1; unlock_manager = table: 00000000004E15A0; last_resolution_y = 1080; _previous_transition = "initial_start_menu_view_force"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000001C5ED70; world = [World]; peer_id = "11000010222ad0a"; ui_top_renderer = table: 000000000A66B400; _profile_requester = table: 0000000000869550; current_view = "start_menu_view"; motd_backend = table: 000000000B1B5C60; views = table: 0000000000E12990; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000000DD0280; transition_params = table: 00000000077AF6F0; is_in_inn = true; camera_manager = table: 00000000028FAF80; hotkey_mapping = table: 000000000C8CEB60; weave_onboarding = table: 0000000001C5F9B0; upsell_popup_handler = table: 0000000001377E20; network_event_delegate = table: 00000000020EDC00; [11] world_name = "level_world"; network_server = table: 0000000000852430; _t = 75.823880305630155; parent = table: 000000000240F1C0; statistics_db = table: 00000000020F5160; _is_initial_spawn = true; _network_options = table: 000000000195A070; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000007740D40; profile_synchronizer = table: 0000000000853370; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 0000000007740C40; _spawn_initialized = true; player = table: 000000000C15AAB0; world = [World]; ingame_ui = table: 000000000A66B910; _lobby_host = table: 000000000084D3E0; level_transition_handler = table: 00000000017F3F20; viewport_name = "player_1"; ingame_ui_context = table: 0000000000DD0280; is_in_inn = true; game_mode_key = "inn"; input_manager = table: 00000000024F7490; is_quickplay = false; free_flight_manager = table: 00000000004E44D0; is_server = true; network_event_delegate = table: 00000000020EDC00; [15] locked = true; _scene_update_callbacks = table: 0000000002554280; _worlds = table: 0000000002554860; _update_queue = table: 00000000077557D0; _disabled_worlds = table: 0000000002554400; _wwise_worlds = table: 0000000002553EB0; _queued_worlds_to_release = table: 0000000002553DE0; _anim_update_callbacks = table: 00000000025544C0; [16] startup_package_handles = table: 000000000008EBA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB10; flow_return_table = table: 0000000000013780; _machine = table: 00000000004F5460; startup_timer = 5.1770692277350463; has_booted = true; loading_context = table: 00000000021BB390; <> 12:11:04.100 [Lua] [IngameUI] menu view on_exit start_menu_view 12:11:04.100 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:11:04.100 [Lua] hero_fullscreen_menu_on_exit 12:11:04.105 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c3912a0 12:11:04.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3DA0 12:11:04.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B3DA0 12:11:04.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3DA0 12:11:40.013 [Lua] [IngameUI] menu view on_enter ingame_menu 12:11:40.856 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 12:11:41.175 [Lua] PopupManager:query_result returned result: end_game 12:11:41.175 [Lua] PlayFabMirror:_commit_internal nil 12:11:41.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:11:41.176 [Lua] generate_backend_stats 11000010222ad0a:1 12:11:41.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 4 12:11:41.188 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 4 1 12:11:42.034 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 12:11:42.034 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 4 12:11:42.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 4 12:11:42.526 [Lua] commit result success 2 12:11:42.527 [Lua] [Matchmaking] Doing transition quit_game from UI 12:11:42.527 [Lua] TRANSITION quit_game nil nil 12:11:42.527 [Lua] [GameNetworkManager] Leaving game... 12:11:42.527 [Lua] [GameNetworkManager] Shutting down game session host. 12:11:42.527 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:11:42.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:11:42.527 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=86.89 12:11:42.537 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:11:42.906 [Lua] Set lobby begin: 12:11:42.906 [Lua] Lobby data level_key = inn_level 12:11:42.906 [Lua] Lobby data power_level = 0 12:11:42.906 [Lua] Lobby data selected_level_key = inn_level 12:11:42.906 [Lua] Lobby data difficulty = normal 12:11:42.906 [Lua] Lobby data player_slot_4 = 11000010222ad0a:1 12:11:42.906 [Lua] Lobby data unique_server_name = SmokerT69 12:11:42.906 [Lua] Lobby data matchmaking = false 12:11:42.906 [Lua] Lobby data host = 11000010222ad0a 12:11:42.906 [Lua] Lobby data country_code = SE 12:11:42.906 [Lua] Lobby data game_mode = 3 12:11:42.906 [Lua] Lobby data player_slot_5 = 0:0 12:11:42.906 [Lua] Lobby data player_slot_2 = 0:0 12:11:42.906 [Lua] Lobby data player_slot_1 = 0:0 12:11:42.906 [Lua] Lobby data player_slot_3 = 0:0 12:11:42.906 [Lua] Lobby data num_players = 1 12:11:42.906 [Lua] Set lobby end. 12:11:44.016 [Window] Window => inactive 12:11:44.549 [Application] Lua signals application exit. 12:11:44.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:11:44.562 [Lua] Clearing all global lookup lists 12:11:44.563 [Lua] [IngamePlayerListUI] - Destroy 12:11:44.563 [Lua] [EquipmentUI] - Destroy 12:11:44.563 [Lua] [AbilityUI] - Destroy 12:11:44.563 [Lua] [GamePadEquipmentUI] - Destroy 12:11:44.563 [Lua] [GamePadAbilityUI] - Destroy 12:11:44.564 [Lua] [IngameUI] destroy 12:11:44.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_sienna_painting_wood_base_2 12:11:44.570 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_salty_painting_wood_base_2 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_salty_painting_wood_base_1 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_kruber_painting_wood_base_2 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_kerillian_painting_wood_base_2 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_1 12:11:44.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_1 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_2 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 12:11:44.572 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1 12:11:44.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 12:11:44.614 [Lua] [Managers] Destroying state managers... 12:11:44.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:11:44.618 [Lua] [Matchmaking] unregister rpcs 12:11:44.619 [Lua] [Matchmaking] destroying 12:11:44.619 [Lua] [ChatManager] Unregistering channel 1 12:11:44.619 [Lua] [EnemyPackageLoader] network_context_destroyed 12:11:44.619 [Lua] [PartyManager] network_context_destroyed 12:11:44.619 [Lua] [GameMechanismManager] network_context_destroyed 12:11:44.619 [Lua] initializing mechanism to: adventure 12:11:44.619 [EACServer] [Destroy] Called 12:11:44.621 [SteamVoipRoom] Leaving room ca7b8527bc91405a 12:11:44.621 [SteamVoipRoom] Destroying room ca7b8527bc91405a 12:11:44.658 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 12:11:44.661 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:11:44.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 12:11:44.661 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 12:11:44.662 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 12:11:44.670 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 12:11:44.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:11:44.676 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:11:44.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 12:11:44.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 12:11:44.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient 12:11:44.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 12:11:44.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 12:11:44.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 12:11:44.680 [Lua] [LobbyHost] Destroying 12:11:44.681 [Umbra] Unload tome 12:11:44.796 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:11:44.796 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:11:44.796 [Lua] ############### UNLOADING PACKAGES ############### 12:11:44.796 [Lua] [Managers] Destroying state managers... 12:11:44.796 [Lua] [Managers] Destroying global managers... 12:11:44.926 [Lua] VMF:ON_UNLOAD() 12:11:44.942 [Lua] [PackageManager] Destroy() 12:11:44.943 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 12:11:44.943 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 12:11:44.964 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 12:11:44.965 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 12:11:44.965 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 12:11:44.972 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 12:11:44.976 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 12:11:44.984 [Lua] [PackageManager] Unload: resource_packages/inventory, global 12:11:44.986 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 12:11:44.986 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 12:11:44.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 12:11:44.991 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 12:11:44.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 12:11:44.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 12:11:44.992 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 12:11:44.992 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 12:11:44.992 [Lua] [PackageManager] Unload: resource_packages/decals, global 12:11:44.992 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 12:11:44.992 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 12:11:44.996 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 12:11:44.999 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 12:11:45.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 12:11:45.000 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 12:11:45.001 [Lua] [PackageManager] Unload: resource_packages/careers, global 12:11:45.001 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 12:11:45.026 [Lua] [PackageManager] Unload: resource_packages/ingame, global 12:11:45.067 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 12:11:45.067 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 12:11:45.068 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 12:11:45.069 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 12:11:45.069 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 12:11:45.071 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 12:11:45.073 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 12:11:45.090 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 12:11:45.091 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 12:11:45.095 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 12:11:45.124 [Lua] [PackageManager] Unload: resource_packages/pickups, global 12:11:45.124 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 12:11:45.129 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 12:11:46.156 [EAC] Shutdown [Log end]