[Log version] 1
[Session] c64cdadf-465b-476b-83a6-144a820d1eb1
UTC time stamps
17:50:30.034 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
17:50:30.034 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
17:50:30.034 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
17:50:30.034 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
17:50:30.034 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
17:50:30.035 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
17:50:30.056 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
17:50:30.063 [HTTP Cache] Initialized cache: C:\Users\Scott\AppData\Roaming\Fatshark\Darktide\http_cache.db
17:50:30.063 [HTTP Cache] Cache file size: 12 kB
17:50:30.063 [Backend] Created
17:50:30.063 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
17:50:30.211 [Steam] Steam systems will be disabled.
17:50:30.211 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
17:50:30.260 [EOS] Overlay loaded and initialized
17:50:30.278 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
17:50:30.278 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper
17:50:30.278 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
17:50:30.416 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070 SUPER)
17:50:32.123 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
17:50:32.123 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
17:50:32.489 [Application] --- CPU
CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32683MB
Available: 22810MB
--- OS
Windows version 10.0 build 19044, 64 bit
Windows 10
Machine ID 77c11360-f659-4e82-bee7-0d686662f272
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9560 160MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 SUPER (DirectX 12.1, 8003MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
17:50:32.489 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
17:50:32.518 [Window] Window => active
17:50:32.535 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
17:50:32.536 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
17:50:32.551 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
17:50:32.681 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
17:50:32.681 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
17:50:32.681 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
17:50:32.681 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
17:50:32.681 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
17:50:33.413 [d3d12 pipeline state] creating pipeline state for #ID[ff9e577e]
17:50:33.421 [d3d12 pipeline state] creating pipeline state for #ID[937c3ef1]
17:50:33.427 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
17:50:33.618 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
17:50:33.618 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
17:50:33.618 [Save] Save dir: `C:\Users\Scott\AppData\Roaming\Fatshark\Darktide`
17:50:33.618 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
17:50:33.632 [Lua] [ParameterResolver] Resolving Game Parameters
17:50:33.632 [Lua] [ParameterResolver] Resolving Development Parameters
17:50:33.633 [Lua] [GameStateMachine] Init state StateBoot
17:50:33.633 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
17:50:33.633 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
17:50:33.640 [EOS] Updating Platform SDK Config, Time: 3.361609
17:50:33.642 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
17:50:33.671 [d3d12 pipeline state] creating pipeline state for #ID[ca953035]
17:50:33.676 [d3d12 pipeline state] creating pipeline state for #ID[94b534d7]
17:50:34.253 [EOS] SDK Config Platform Update Request Successful, Time: 3.864056
17:50:34.254 [EOS] Start Session (User: ...)
17:50:34.254 warning: [EOS] EOS SDK Analytics disabled for route [1].
17:50:34.254 [EOS] Updating Product SDK Config, Time: 3.974898
17:50:34.384 [Lua] [LocalizationManager] Setup localizers
17:50:34.672 [Lua] [GameStateMachine] Changing state to StateRequireScripts
17:50:34.673 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
17:50:34.673 [Lua] INFO [Log Internal] Global log level set to: 2
17:50:34.673 [Lua] <>project = bishop<>
17:50:34.673 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
17:50:34.673 [Lua] <>build = release<>
17:50:34.673 [Lua] <>platform = win32<>
17:50:34.673 [Lua] <>title_id = 4711<>
17:50:34.673 [Lua] <>content_revision = 67139<>
17:50:34.673 [Lua] <>engine_revision = 74865beda97d4b0cbbd55384df54a6ee6e34207e<>
17:50:34.673 [Lua] <>rendering_backend = dx12<>
17:50:34.673 [Lua] <>teamcity_build_id = 238083<>
17:50:34.673 [Lua] <>server = false<>
17:50:34.673 [Lua] <>backend_env = dev<>
17:50:34.673 [Lua] <>machine_id = 77c11360-f659-4e82-bee7-0d686662f272<>
17:50:34.673 [Lua] INFO [Testify] Ready!
17:50:34.753 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
17:50:34.870 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
17:50:34.872 [EOS] Start Session (User: ...)
17:50:34.915 [Lua] INFO [GameStateMachine] Changing state to StateGame
17:50:34.915 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
17:50:34.915 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
17:50:34.915 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
17:50:34.915 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
17:50:34.915 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
17:50:34.916 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
17:50:34.916 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:50:34.916 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
17:50:34.916 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:50:34.916 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
17:50:34.916 [Lua] INFO [Input Manager] Init device: mouse, 1
17:50:34.916 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
17:50:34.916 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
17:50:34.916 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
17:50:34.916 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
17:50:34.916 [Lua] INFO [Input Manager] Init device: keyboard, 1
17:50:34.916 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
17:50:34.916 [Lua] INFO [Input Manager] Using input from: keyboard(1)
17:50:34.916 [Lua] INFO [MechanismManager] Initialized without mechanism
17:50:34.916 [Lua] INFO [ConnectionManager] Combined hash: 8e06fe08152baf2d
17:50:34.916 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
17:50:34.917 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:50:34.917 [Lua] INFO [AccountManager] Using base account manager
17:50:34.924 [Save] Loading `default`
17:50:34.924 [Lua] INFO [GameStateMachine] Init state StateSplash
17:50:34.924 warning: [Save] Missing filename `default`
17:50:34.925 [Lua] INFO [Input Manager] Created a InputService of type [View]
17:50:34.926 [Lua] INFO [ConstantElementLoading] State changed nil ->
17:50:34.926 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
17:50:35.077 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:50:35.077 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
17:50:35.079 [EOS] SDK Config Product Update Request Successful, Time: 4.749123
17:50:35.080 [EOS] SDK Config Data - Watermark: -934553538
17:50:35.080 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4.749123, Update Interval: 348.584869
17:50:35.280 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
17:50:36.917 [Window] Window => inactive
17:50:36.917 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
17:50:38.900 [Window] Window => active
17:50:38.900 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
17:50:40.736 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:50:40.736 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
17:50:44.128 [Lua] INFO [GameStateMachine] Changing state to StateTitle
17:50:44.129 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
17:50:44.129 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
17:50:44.232 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
17:50:44.955 [Lua] INFO [StateTitle] Changing state idle -> signing_in
17:50:44.971 warning: [Backend] steam auth not available due to steam core not set
17:50:44.971 warning: [Backend] Backend authentication platform (1) not available
17:50:44.988 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x01cc7f30;
[3] q = table: 0x032b4cf0; i = 1; obj = table: 0x029200d0;
[4] dt = 0.016666699976136; t = 10.187663863739; async = function: 0x02407b90;
[5] self = table: 0x000eef20; dt = 0.016666699976136; network_is_active = false; t = 10.187663863739;
[6] self = table: 0x0015eeb0; dt = 0.016666699976136; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666699976136;
[8] dt = 0.016666699976136; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
17:50:44.988 [Lua] INFO [StateTitle] Changing state signing_in -> error
17:50:46.139 [Lua] INFO [StateTitle] Changing state error -> idle
17:50:48.300 [Lua] INFO [StateTitle] Changing state idle -> signing_in
17:50:48.316 warning: [Backend] steam auth not available due to steam core not set
17:50:48.316 warning: [Backend] Backend authentication platform (1) not available
17:50:48.334 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:106: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x031fb190;
[3] q = table: 0x02ba8b80; i = 1; obj = table: 0x02ba9990;
[4] dt = 0.017023999986878; t = 13.533166165285; async = function: 0x03166630;
[5] self = table: 0x000eef20; dt = 0.017023999986878; network_is_active = false; t = 13.533166165285;
[6] self = table: 0x0015eeb0; dt = 0.017023999986878; t = nil;
[7] self = table: 0x00013e20; dt = 0.017023999986878;
[8] dt = 0.017023999986878; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
17:50:48.334 [Lua] INFO [StateTitle] Changing state signing_in -> error
17:50:51.324 [Lua] INFO [StateTitle] Changing state error -> idle
17:50:52.665 [Window] Window => inactive
17:50:52.665 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
17:50:54.833 [Lua] <>shutdown = true<>
17:50:54.840 [Application] Window signals application exit.
17:50:55.436 [Lua] <>shutdown = true<>
17:50:55.437 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
17:50:55.437 [Lua] INFO [Log Internal] Global log level set to: 5
17:50:55.437 [Lua] INFO [Log Internal] Global log level set to: 2
17:50:55.855 warning: [D3D12ArrayStorage] 112 of 150 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]